Luis C.M
5e0c86588a
ICustomGui:
...
-Added clear() function for clearing all components
2023-06-04 18:11:36 -05:00
Luis C.M
9571c852f6
IEntityLivingBase:
...
-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M
4e9c70b3e8
NpcAPI:
...
-New function to create IPos objects from a long
IPos:
-fromLong() now mutates the calling IPos object
2023-06-03 14:32:42 -05:00
Luis C.M
509f3b871f
IItemStack:
...
-New itemHash() function for comparing new instances of script item stacks for the same item.
2023-06-03 00:02:36 -05:00
Luis C.M
f76a79bb52
ScriptLivingBase & ScriptWorld:
...
-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00
Luis C.M
8c61d07b10
ScriptWorld:
...
-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M
f07e76b567
IDBCPlayer:
...
-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:14 -05:00
Luis C.M
c55c42c4f2
IDBCPlayer:
...
-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:57 -05:00
Luis C.M
5685f9a0f8
IDBCPlayer:
...
-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M
11a7d067d1
More IPos implementations for IWorld and IPos scripted objects
2023-04-11 23:26:10 -05:00
Luis C.M
64875b0fdd
Tags can now be added through a new sub gui in the NPC advanced tab.
2023-03-20 22:29:57 -05:00
Luis C.M
dc6882a303
As many slots as possible can be added to natural spawn entries now.
2023-03-20 02:00:57 -05:00
Luis C.M
da937ad6be
Fixed custom gui slot behavior
2023-03-18 15:52:50 -05:00
Luis C.M
c240471271
ICustomGui:
...
-Added IDs to custom GUI slots.
2023-03-18 03:04:46 -05:00
Luis C.M
97e163ec3c
Added armwear functions
2023-03-17 04:34:13 -05:00
Luis C.M
141ce1e170
IModelData:
...
-Added hidePart() comment
2023-03-17 03:04:25 -05:00
Luis C.M
a26ef47663
IModelData:
...
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:32 -05:00
Luis C.M
140b16d52f
Moved model scale parts into a single ModelScale class, similar to ModelRotate.
...
Added NPC model data interfaces to the API.
2023-03-17 02:36:27 -05:00
Luis C.M
b4ed688e61
IEntityItem added
2023-03-16 05:07:37 -05:00
Luis C.M
026d6d25ef
Added target lost event. Added all new NPC events to the old 1.7.10 script system.
2023-03-16 04:56:32 -05:00
Luis C.M
c3a023021d
Added IProjectile and its events.
2023-03-16 02:51:40 -05:00
Luis C.M
21b4d91fc7
IWorld:
...
-Added isPlaceCancelled and isBreakCancelled functions
2023-03-15 22:50:50 -05:00
Luis C.M
3570b3af0c
IEntity:
...
-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M
f97b9b98f0
IDBCPlayer:
...
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M
68cf06b247
IDBCPlayer:
...
-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:03 -06:00
Luis C.M
861f7e3a6f
IDBCPlayer:
...
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:08 -06:00
Luis C.M
d43bfd7242
Added X & Y scale functions for particles, replaces overall scale.
2023-02-16 18:43:22 -06:00
Luis C.M
ee24240f3b
Fixed textured GUI buttons not working with images of different sizes.
2023-02-04 11:14:49 -06:00
Luis C.M
d8a57da09f
Added has() function
2023-01-28 01:19:57 -06:00
Luis C.M
f2ed18621c
Removed animation IDs, added animation controller.
2023-01-26 14:14:09 -06:00
Luis C.M
3fc57912de
Created animation controller
2023-01-25 23:18:26 -06:00
Luis C.M
f9f1319a09
Added animation looping.
2023-01-25 22:05:11 -06:00
Luis C.M
64a6d46958
Replaced more placeholder parameter names with clearer names for custom GUI components.
2023-01-24 22:24:03 -06:00
Luis C.M
1e10eb3b52
Replaced placeholder parameter names with clearer names.
2023-01-24 22:19:14 -06:00
Luis C.M
d5d946a6f9
Added render ticks option for frames, inherited from its animation parent if not customized.
2023-01-18 21:35:39 -06:00
Luis C.M
80c4e90fef
Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats.
2023-01-17 13:08:09 -06:00
Luis C.M
33e471871a
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:14 -06:00
Luis C.M
1bff2eddfe
Moved NPC puppet data to display data.
...
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:52 -06:00
KAMKEEL
a3961fe071
ITag and ITagHandler API
2023-01-10 16:52:28 -05:00
Luis C.M
75ef3578f6
IPlayerModelData:
...
-Re-implemented some previously removed functions.
2023-01-08 23:49:14 -06:00
Luis C.M
f5c8036ff5
Merge branch 'dev' into player-anims
2023-01-08 23:33:19 -06:00
Luis C.M
ed926020ab
IJobPuppet:
...
-Added allEnabled function for setting all parts as enabled.
2023-01-08 23:29:31 -06:00
Luis C.M
aee3174542
IPlayerModelData:
...
-Added allEnabled function for setting all parts as enabled.
2023-01-08 23:28:07 -06:00
Luis C.M
f0f7cd2421
IPlayerModelData:
...
-Renamed some functions to better reflect them changing all parts of JobPuppet
2023-01-08 23:04:57 -06:00
Luis C.M
4f5eeec514
Merge branch 'dev' into player-anims
2023-01-08 23:01:03 -06:00
Luis C.M
b2a5a5712f
IJobPuppet:
...
-Renamed some functions to better reflect them changing all parts of JobPuppet
2023-01-08 23:00:24 -06:00
Luis C.M
9a2c1e3e32
IPlayerModelData:
...
-Restructured to implement the new IModelPart interface
2023-01-08 22:57:52 -06:00
Luis C.M
6684442549
Merge branch 'dev' into player-anims
2023-01-08 22:45:45 -06:00
Luis C.M
bdde1f7036
Merge remote-tracking branch 'origin/dev' into dev
2023-01-08 22:32:50 -06:00
Luis C.M
3d39244dd3
IJobPuppet:
...
-Now restructured to use IModelPart to modify puppet parts.
-Old functions have been marked as deprecated, but still work.
2023-01-08 22:32:32 -06:00