385 Commits
Author SHA1 Message Date
Luis C.M 5e0c86588a ICustomGui:
-Added clear() function for clearing all components
2023-06-04 18:11:36 -05:00
Luis C.M 9571c852f6 IEntityLivingBase:
-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M 4e9c70b3e8 NpcAPI:
-New function to create IPos objects from a long
IPos:
-fromLong() now mutates the calling IPos object
2023-06-03 14:32:42 -05:00
Luis C.M 509f3b871f IItemStack:
-New itemHash() function for comparing new instances of script item stacks for the same item.
2023-06-03 00:02:36 -05:00
Luis C.M f76a79bb52 ScriptLivingBase & ScriptWorld:
-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00
Luis C.M 8c61d07b10 ScriptWorld:
-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M f07e76b567 IDBCPlayer:
-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:14 -05:00
Luis C.M c55c42c4f2 IDBCPlayer:
-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:57 -05:00
Luis C.M 5685f9a0f8 IDBCPlayer:
-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M 11a7d067d1 More IPos implementations for IWorld and IPos scripted objects 2023-04-11 23:26:10 -05:00
Luis C.M 64875b0fdd Tags can now be added through a new sub gui in the NPC advanced tab. 2023-03-20 22:29:57 -05:00
Luis C.M dc6882a303 As many slots as possible can be added to natural spawn entries now. 2023-03-20 02:00:57 -05:00
Luis C.M da937ad6be Fixed custom gui slot behavior 2023-03-18 15:52:50 -05:00
Luis C.M c240471271 ICustomGui:
-Added IDs to custom GUI slots.
2023-03-18 03:04:46 -05:00
Luis C.M 97e163ec3c Added armwear functions 2023-03-17 04:34:13 -05:00
Luis C.M 141ce1e170 IModelData:
-Added hidePart() comment
2023-03-17 03:04:25 -05:00
Luis C.M a26ef47663 IModelData:
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:32 -05:00
Luis C.M 140b16d52f Moved model scale parts into a single ModelScale class, similar to ModelRotate.
Added NPC model data interfaces to the API.
2023-03-17 02:36:27 -05:00
Luis C.M b4ed688e61 IEntityItem added 2023-03-16 05:07:37 -05:00
Luis C.M 026d6d25ef Added target lost event. Added all new NPC events to the old 1.7.10 script system. 2023-03-16 04:56:32 -05:00
Luis C.M c3a023021d Added IProjectile and its events. 2023-03-16 02:51:40 -05:00
Luis C.M 21b4d91fc7 IWorld:
-Added isPlaceCancelled and isBreakCancelled functions
2023-03-15 22:50:50 -05:00
Luis C.M 3570b3af0c IEntity:
-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M f97b9b98f0 IDBCPlayer:
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M 68cf06b247 IDBCPlayer:
-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:03 -06:00
Luis C.M 861f7e3a6f IDBCPlayer:
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:08 -06:00
Luis C.M d43bfd7242 Added X & Y scale functions for particles, replaces overall scale. 2023-02-16 18:43:22 -06:00
Luis C.M ee24240f3b Fixed textured GUI buttons not working with images of different sizes. 2023-02-04 11:14:49 -06:00
Luis C.M d8a57da09f Added has() function 2023-01-28 01:19:57 -06:00
Luis C.M f2ed18621c Removed animation IDs, added animation controller. 2023-01-26 14:14:09 -06:00
Luis C.M 3fc57912de Created animation controller 2023-01-25 23:18:26 -06:00
Luis C.M f9f1319a09 Added animation looping. 2023-01-25 22:05:11 -06:00
Luis C.M 64a6d46958 Replaced more placeholder parameter names with clearer names for custom GUI components. 2023-01-24 22:24:03 -06:00
Luis C.M 1e10eb3b52 Replaced placeholder parameter names with clearer names. 2023-01-24 22:19:14 -06:00
Luis C.M d5d946a6f9 Added render ticks option for frames, inherited from its animation parent if not customized. 2023-01-18 21:35:39 -06:00
Luis C.M 80c4e90fef Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats. 2023-01-17 13:08:09 -06:00
Luis C.M 33e471871a Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:14 -06:00
Luis C.M 1bff2eddfe Moved NPC puppet data to display data.
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:52 -06:00
KAMKEEL a3961fe071 ITag and ITagHandler API 2023-01-10 16:52:28 -05:00
Luis C.M 75ef3578f6 IPlayerModelData:
-Re-implemented some previously removed functions.
2023-01-08 23:49:14 -06:00
Luis C.M f5c8036ff5 Merge branch 'dev' into player-anims 2023-01-08 23:33:19 -06:00
Luis C.M ed926020ab IJobPuppet:
-Added allEnabled function for setting all parts as enabled.
2023-01-08 23:29:31 -06:00
Luis C.M aee3174542 IPlayerModelData:
-Added allEnabled function for setting all parts as enabled.
2023-01-08 23:28:07 -06:00
Luis C.M f0f7cd2421 IPlayerModelData:
-Renamed some functions to better reflect them changing all parts of JobPuppet
2023-01-08 23:04:57 -06:00
Luis C.M 4f5eeec514 Merge branch 'dev' into player-anims 2023-01-08 23:01:03 -06:00
Luis C.M b2a5a5712f IJobPuppet:
-Renamed some functions to better reflect them changing all parts of JobPuppet
2023-01-08 23:00:24 -06:00
Luis C.M 9a2c1e3e32 IPlayerModelData:
-Restructured to implement the new IModelPart interface
2023-01-08 22:57:52 -06:00
Luis C.M 6684442549 Merge branch 'dev' into player-anims 2023-01-08 22:45:45 -06:00
Luis C.M bdde1f7036 Merge remote-tracking branch 'origin/dev' into dev 2023-01-08 22:32:50 -06:00
Luis C.M 3d39244dd3 IJobPuppet:
-Now restructured to use IModelPart to modify puppet parts.
-Old functions have been marked as deprecated, but still work.
2023-01-08 22:32:32 -06:00