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Merge branch 'dev' into player-anims
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@@ -6,13 +6,13 @@ public interface IJobPuppet extends IJob {
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IModelPart getPart(int part);
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void setAnimated(boolean animated);
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void allAnimated(boolean animated);
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void setInterpolated(boolean interpolate);
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void allInterpolated(boolean interpolate);
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void setFullAngles(boolean fullAngles);
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void allFullAngles(boolean fullAngles);
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void setAnimRate(float animRate);
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void allAnimRate(float animRate);
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void doWhileStanding(boolean whileStanding);
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