385 Commits
Author SHA1 Message Date
Luis C.M. c372a031fb Implemented version change and build events for linked items 2025-02-17 18:01:10 -06:00
Kam c56ad93a1b Merge branch 'dev' into animation-events-2 2025-02-15 19:37:15 -05:00
Kam eb1b259134 Linked Item Push 2025-02-15 19:36:55 -05:00
Kam 8da3e91ed4 Merge branch 'dev' into animation-events-2 2025-02-14 16:39:29 -05:00
luisc 73b263c69d Fixed exception caused by import in API 2025-02-14 14:49:34 -06:00
Kam 0e9a4187e3 Merge branch 'dev' into animation-events-2 2025-02-14 15:22:49 -05:00
luisc 299136c9db Made ScriptLinkedItem implement IItemLinked api interface 2025-02-14 12:29:52 -06:00
luisc 232da0325b More linked item changes 2025-02-14 12:28:17 -06:00
luisc d093c00493 Made item events use IItemCustomizable interface. 2025-02-13 19:00:20 -06:00
luisc fecfbc7224 Created IItemCustomizable interface 2025-02-13 18:44:10 -06:00
luisc 5026e30437 NBT changes to accommodate nullable fields 2025-02-13 14:48:20 -06:00
luisc 4346666cc1 Removed millisecond ticks and tick duration from animations. 2025-02-12 12:15:33 -06:00
Kam bdcfa42078 Merge 2025-02-11 18:12:34 -05:00
Kam 1455d62d3f Merge branch 'dev' into animation-events-2 2025-02-11 18:12:29 -05:00
Kam 80cb1c4c24 Commit! 2025-02-11 18:11:04 -05:00
Kam 1686708789 Item Linked 2025-02-11 14:11:25 -05:00
Kam 21d491cca8 Update ICustomEffectHandler.java 2025-02-10 17:24:15 -05:00
Kam 3f40e94bea Modify some API for Custom Effects 2025-02-10 14:58:25 -05:00
Kam 5a8246f728 Custom Effects and Player Events API 2025-02-10 14:26:22 -05:00
Kam f91f9b43ba Anvil Recipes 2025-02-10 02:44:13 -05:00
Luis C.M. 7bfe9b45d5 Change to animation frame API 2025-01-22 15:47:09 -06:00
Luis C.M. 8ced18ec84 Animation events API changes 2025-01-22 15:31:11 -06:00
Luis C.M. 17d165e628 Moved world stored/temp data into the API, functionally the data is the same since different worlds don't have different data. 2024-12-22 17:26:09 -06:00
luisc 9fdd2c667e Fixed changes from api-changes being dragged into the dev branch. Created a new api-changes branch in the api repo. 2024-09-24 13:16:06 -05:00
Kam a2ad9c0d38 Revert "Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms."
This reverts commit 51d086285e.
2024-09-23 13:57:04 -04:00
Kam 9f59b8843e Revert "Implemented animation events and made some event classes abstract."
This reverts commit cd180e4520.
2024-09-23 13:56:50 -04:00
Kam 2aac7f64cf Revert "Fixed animations not ticking correctly sometimes."
This reverts commit 7f2167d3d6.
2024-09-23 13:56:41 -04:00
Kam b6017b6532 Revert "Added getAnimatingTime() function to AnimationData."
This reverts commit 34b7086104.
2024-09-23 13:56:37 -04:00
Kam b147baee12 Reapply "Fixed animations not ticking correctly sometimes."
This reverts commit 8f6421c407.
2024-09-23 13:54:34 -04:00
Kam 4d3c07fa33 Reapply "Create IMagic.java"
This reverts commit 909a148950.
2024-09-23 13:54:05 -04:00
Kam 909a148950 Revert "Create IMagic.java"
This reverts commit 672bcd61d5.
2024-09-23 13:53:34 -04:00
Kam 8f6421c407 Revert "Fixed animations not ticking correctly sometimes."
This reverts commit 7f2167d3d6.
2024-09-23 13:53:33 -04:00
luisc a88b28998b Merge remote-tracking branch 'origin/dev' into dev 2024-09-03 19:28:54 -05:00
luisc ec2d3149d6 Dialog option and closed events API changes 2024-09-03 19:28:35 -05:00
Luis C.M. b991965ccf Merge remote-tracking branch 'origin/dev' into dev 2024-09-02 21:41:44 -05:00
Luis C.M. 73d88e627b Fixed getters for flying, don't take a parameter anymore. 2024-09-02 21:41:32 -05:00
Kam 672bcd61d5 Create IMagic.java 2024-08-23 14:12:48 -04:00
luisc 34b7086104 Added getAnimatingTime() function to AnimationData. 2024-04-05 13:20:43 -05:00
luisc 7f2167d3d6 Fixed animations not ticking correctly sometimes. 2024-04-05 13:14:36 -05:00
luisc 0fe49c8b92 Merge branch 'dev' into animation-events 2024-04-02 16:49:12 -05:00
Kam 7489396198 Update IBlockScripted.java 2024-04-02 00:33:30 -04:00
luisc fc17b0f596 Merge remote-tracking branch 'origin/dev' into animation-events 2024-04-01 16:30:34 -05:00
Kam 2fc048b93e Update INpcEvent.java 2024-03-29 01:34:56 -04:00
Kam 34d7c50496 Broadcast to all players in a world 2024-03-28 01:33:23 -04:00
Kam a9d904024f Copy and GetMaxItemDamage for Script Items 2024-03-28 01:33:14 -04:00
Kam a78358b221 ICloneHandler Has 2024-03-28 01:33:03 -04:00
Kam 6fc9c2f6e8 Compare Items 2024-03-28 01:16:20 -04:00
Kam 6e496fed5d Add Scripted Item Documentation + IsNormalItem Rendering Type 2024-03-27 04:27:46 -04:00
Luis C.M cd180e4520 Implemented animation events and made some event classes abstract. 2024-03-24 17:03:58 -05:00
luisc 51d086285e Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms. 2024-03-23 23:34:00 -05:00