mirror of
https://github.com/GTNewHorizons/Angelica.git
synced 2026-11-15 09:44:52 +00:00
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No files matched your search
+1
-1
@@ -3,7 +3,7 @@
|
||||
/.idea/
|
||||
/.vs/
|
||||
/.vscode/
|
||||
/run/
|
||||
run/
|
||||
build/
|
||||
/eclipse/
|
||||
.classpath
|
||||
|
||||
+12
-3
@@ -83,20 +83,22 @@ dependencies {
|
||||
shadowImplementation("net.minecraftforge:eventbus:7.0-beta.15")
|
||||
|
||||
shadowImplementation("org.anarres:jcpp:1.4.14") // Apache 2.0
|
||||
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-26.g5ee7d96-GTNH") {
|
||||
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-32.g7dd88a4-GTNH") {
|
||||
exclude module: "antlr4" // we only want to shadow the runtime module
|
||||
}
|
||||
shadowImplementation("org.antlr:antlr4-runtime:4.13.2")
|
||||
compileOnly "org.apache.ant:ant:1.8.2"
|
||||
|
||||
// Celeritas (transitive=false: deps provided by GTNHLib/runtime)
|
||||
embedOnly("org.embeddedt.celeritas:celeritas-common:2.5.3-GTNH") { transitive = false }
|
||||
embedOnly("org.embeddedt.celeritas:celeritas-common:2.5.4-GTNH") { transitive = false }
|
||||
embedOnly("org.embeddedt.celeritas:celeritas-lwjgl2-service:2.5.3-GTNH") { transitive = false }
|
||||
|
||||
// Because who doesn't want NEI
|
||||
devOnlyNonPublishable('com.github.GTNewHorizons:NotEnoughItems:2.8.35-GTNH:dev')
|
||||
devOnlyNonPublishable('com.github.GTNewHorizons:CodeChickenCore:1.4.7:dev')
|
||||
|
||||
//devOnlyNonPublishable('com.github.GTNewHorizons:worldedit-gtnh:v0.0.9')
|
||||
|
||||
// Notfine Deps
|
||||
compileOnly("thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev")
|
||||
devOnlyNonPublishable("com.github.GTNewHorizons:Baubles-Expanded:2.2.2-GTNH:dev")
|
||||
@@ -119,7 +121,7 @@ dependencies {
|
||||
|
||||
compileOnly("com.github.GTNewHorizons:NotEnoughIds:2.1.10:dev")
|
||||
|
||||
compileOnly(rfg.deobf("maven.modrinth:ntmspace:X5593_H261"))
|
||||
compileOnly(rfg.deobf("maven.modrinth:ntmspace:X5663_H261"))
|
||||
|
||||
compileOnly(rfg.deobf("curse.maven:campfirebackport-387444:4611675"))
|
||||
compileOnly(rfg.deobf("curse.maven:xaeros-minimap-263420:5060684"))
|
||||
@@ -127,6 +129,8 @@ dependencies {
|
||||
compileOnly(rfg.deobf("curse.maven:et-futurum-requiem-441392:5873837"))
|
||||
compileOnly(rfg.deobf("curse.maven:biomes-o-plenty-220318:2499612"))
|
||||
|
||||
devOnlyNonPublishable("com.github.GTNewHorizons:CosmeticArmorReworked:1.0.3-GTNH:dev")
|
||||
|
||||
// For testing alternative splash screens — https://github.com/MalTeeez/ModernSplash/releases
|
||||
// devOnlyNonPublishable("com.github.MalTeeez:modernsplash:1.7.10-1.2.4:dev")
|
||||
|
||||
@@ -136,6 +140,9 @@ dependencies {
|
||||
// Better Crashes
|
||||
compileOnly("com.github.GTNewHorizons:BetterCrashes:1.4.1-GTNH:dev")
|
||||
|
||||
// Distant Horizons
|
||||
compileOnly("maven.modrinth:DistantHorizonsApi:5.1.0")
|
||||
|
||||
afterEvaluate {
|
||||
dependencies {
|
||||
testImplementation(platform('org.junit:junit-bom:5.14.1'))
|
||||
@@ -146,6 +153,8 @@ dependencies {
|
||||
testImplementation('org.junit.platform:junit-platform-engine')
|
||||
testImplementation('org.junit.platform:junit-platform-reporting')
|
||||
testImplementation('org.junit.platform:junit-platform-launcher')
|
||||
|
||||
testImplementation('com.tngtech.archunit:archunit-junit5:1.4.1')
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ dependencies {
|
||||
compileOnly("org.lwjgl.lwjgl:lwjgl:${property("lwjglVersion")}")
|
||||
compileOnly("org.lwjgl.lwjgl:lwjgl_util:${property("lwjglVersion")}")
|
||||
|
||||
compileOnly("org.ow2.asm:asm-tree:9.7")
|
||||
compileOnly("org.ow2.asm:asm-tree:5.0.3")
|
||||
|
||||
// Our Deps
|
||||
api("com.github.GTNewHorizons:GTNHLib:${property("gtnhlibVersion")}:dev")
|
||||
@@ -100,6 +100,7 @@ dependencies {
|
||||
testImplementation(sourceSets["stubs"].output)
|
||||
testImplementation(platform("org.junit:junit-bom:${property("junitBomVersion")}"))
|
||||
testImplementation("org.junit.jupiter:junit-jupiter")
|
||||
testImplementation("org.ow2.asm:asm-tree:9.7")
|
||||
testImplementation("org.lwjgl.lwjgl:lwjgl:${property("lwjglVersion")}")
|
||||
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
|
||||
testRuntimeOnly("org.apache.logging.log4j:log4j-core:${property("log4jVersion")}")
|
||||
@@ -145,6 +146,10 @@ tasks.test {
|
||||
|
||||
javaLauncher = javaToolchains.launcherFor {
|
||||
languageVersion = JavaLanguageVersion.of(8)
|
||||
if (System.getProperty("os.name").lowercase().contains("mac")
|
||||
&& System.getProperty("os.arch") == "aarch64") {
|
||||
vendor = JvmVendorSpec.AZUL
|
||||
}
|
||||
}
|
||||
|
||||
dependsOn(downgradeMainClasses, downgradeTestClasses, downgradeDepsForTest)
|
||||
|
||||
@@ -9,13 +9,10 @@ import com.gtnewhorizons.angelica.glsm.states.MaterialState;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.joml.Matrix3f;
|
||||
import org.joml.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
@@ -42,10 +39,11 @@ public class CompatUniformManager {
|
||||
static final int LOC_IRIS_PROJECTION = 11;
|
||||
static final int LOC_IRIS_NORMAL = 12;
|
||||
static final int LOC_IRIS_LIGHTMAP_TEXTURE_MATRIX = 13;
|
||||
static final int LOC_ALPHA_TEST_REF = 14;
|
||||
static final int LOC_SCENE_COLOR = 15;
|
||||
static final int LOC_CLIP_PLANES = 16;
|
||||
static final int LOC_CLIP_PLANES_ENABLED = 17;
|
||||
static final int LOC_IRIS_TEXTURE_MATRIX = 14;
|
||||
static final int LOC_ALPHA_TEST_REF = 15;
|
||||
static final int LOC_SCENE_COLOR = 16;
|
||||
static final int LOC_CLIP_PLANES = 17;
|
||||
static final int LOC_CLIP_PLANES_ENABLED = 18;
|
||||
|
||||
// Light source fields: 12 per light × 2 lights = 24 locations
|
||||
static final int LIGHT_FIELDS = 12;
|
||||
@@ -53,14 +51,14 @@ public class CompatUniformManager {
|
||||
static final int LF_HALF_VECTOR = 4, LF_SPOT_DIRECTION = 5, LF_SPOT_EXPONENT = 6;
|
||||
static final int LF_SPOT_CUTOFF = 7, LF_SPOT_COS_CUTOFF = 8;
|
||||
static final int LF_CONSTANT_ATTEN = 9, LF_LINEAR_ATTEN = 10, LF_QUADRATIC_ATTEN = 11;
|
||||
static final int LOC_LIGHT_BASE = 18;
|
||||
static final int LOC_LIGHT_BASE = 19;
|
||||
|
||||
// Material fields: 5 locations
|
||||
static final int MF_EMISSION = 0, MF_AMBIENT = 1, MF_DIFFUSE = 2, MF_SPECULAR = 3, MF_SHININESS = 4;
|
||||
static final int MAT_FIELDS = 5;
|
||||
static final int LOC_MAT_BASE = LOC_LIGHT_BASE + 2 * LIGHT_FIELDS; // 42
|
||||
static final int LOC_MAT_BASE = LOC_LIGHT_BASE + 2 * LIGHT_FIELDS; // 43
|
||||
|
||||
static final int LOC_COUNT = LOC_MAT_BASE + MAT_FIELDS; // 47
|
||||
static final int LOC_COUNT = LOC_MAT_BASE + MAT_FIELDS; // 48
|
||||
|
||||
private static final String[] LIGHT_FIELD_NAMES = {
|
||||
"ambient", "diffuse", "specular", "position", "halfVector",
|
||||
@@ -89,6 +87,7 @@ public class CompatUniformManager {
|
||||
UNIFORM_NAMES[LOC_IRIS_PROJECTION] = "iris_ProjectionMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_NORMAL] = "iris_NormalMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_LIGHTMAP_TEXTURE_MATRIX] = "iris_LightmapTextureMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_TEXTURE_MATRIX] = "iris_TextureMatrix";
|
||||
UNIFORM_NAMES[LOC_ALPHA_TEST_REF] = "angelica_currentAlphaTest";
|
||||
UNIFORM_NAMES[LOC_SCENE_COLOR] = "angelica_SceneColor";
|
||||
UNIFORM_NAMES[LOC_CLIP_PLANES] = "angelica_ClipPlane[0]";
|
||||
@@ -264,6 +263,12 @@ public class CompatUniformManager {
|
||||
GLStateManager.getTextures().getTextureUnitMatrix(1).get(mat4Buf);
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_LIGHTMAP_TEXTURE_MATRIX], false, mat4Buf);
|
||||
}
|
||||
|
||||
// iris_TextureMatrix — texture unit 0 matrix (animated by glints, etc.)
|
||||
if (locs[LOC_IRIS_TEXTURE_MATRIX] != -1) {
|
||||
GLStateManager.getTextures().getTextureUnitMatrix(0).get(mat4Buf);
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_IRIS_TEXTURE_MATRIX], false, mat4Buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,6 +15,9 @@ import com.gtnewhorizons.angelica.glsm.recording.DisplayListVBO;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.DisplayListVBOBuilder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.GLCommand;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.DisplayListCommand;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatchBuilder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawCapture;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import lombok.Getter;
|
||||
@@ -566,12 +569,16 @@ public class DisplayListManager {
|
||||
currentRecorder.recordDrawBuffers(count, bufs);
|
||||
}
|
||||
|
||||
// Complex commands are texture uploads - not draw barriers
|
||||
public static void recordComplexCommand(DisplayListCommand cmd) {
|
||||
if (currentRecorder == null) return;
|
||||
currentRecorder.recordComplexCommand(cmd);
|
||||
}
|
||||
|
||||
public static void recordIndexedDrawCapture(IndexedDrawCapture capture) {
|
||||
if (currentRecorder == null) return;
|
||||
currentRecorder.recordIndexedDrawCapture(capture);
|
||||
}
|
||||
|
||||
public static void recordLoadMatrix(Matrix4f matrix) {
|
||||
if (currentRecorder != null) currentRecorder.recordLoadMatrix(matrix);
|
||||
}
|
||||
@@ -580,14 +587,6 @@ public class DisplayListManager {
|
||||
if (currentRecorder != null) currentRecorder.recordLoadIdentity();
|
||||
}
|
||||
|
||||
public static void recordDrawArrays(int mode, int start, int count) {
|
||||
if (currentRecorder != null) currentRecorder.recordDrawArrays(mode, start, count);
|
||||
}
|
||||
|
||||
public static void recordDrawElements(int mode, int indices_count, int type, long indices_buffer_offset) {
|
||||
if (currentRecorder != null) currentRecorder.recordDrawElements(mode, indices_count, type, indices_buffer_offset);
|
||||
}
|
||||
|
||||
public static void recordBindVBO(int vbo) { if (currentRecorder != null) currentRecorder.recordBindVBO(vbo); }
|
||||
public static void recordBindVAO(int vao) { if (currentRecorder != null) currentRecorder.recordBindVAO(vao); }
|
||||
|
||||
@@ -822,17 +821,34 @@ public class DisplayListManager {
|
||||
final boolean hasDraws = accumulatedDraws != null && !accumulatedDraws.isEmpty();
|
||||
|
||||
if (hasCommands || hasDraws) {
|
||||
// Phase 1: Compile format-based VBOs (shared by both optimized and unoptimized paths)
|
||||
final DisplayListVBO compiledBuffers = new DisplayListVBOBuilder().addDraws(accumulatedDraws).build();
|
||||
try {
|
||||
final CommandBuffer finalBuffer = new CommandBuffer();
|
||||
CommandBufferBuilder.buildFromRawBuffer(rawCommandBuffer, accumulatedDraws, finalBuffer);
|
||||
|
||||
// Build to CommandBuffer - optimize raw buffer to final buffer
|
||||
final CommandBuffer finalBuffer = new CommandBuffer();
|
||||
CommandBufferBuilder.buildFromRawBuffer(rawCommandBuffer, accumulatedDraws, finalBuffer);
|
||||
final IndexedDrawBatchBuilder indexedBuilder = currentRecorder.getIndexedDraws();
|
||||
final List<IndexedDrawBatch> indexedBatches;
|
||||
if (indexedBuilder.isEmpty()) {
|
||||
indexedBatches = Collections.emptyList();
|
||||
} else {
|
||||
final CommandRecorder paused = pauseRecording();
|
||||
try {
|
||||
indexedBatches = indexedBuilder.build();
|
||||
} finally {
|
||||
try {
|
||||
for (IndexedDrawCapture c : indexedBuilder.getCaptures()) {
|
||||
c.freeBuffers();
|
||||
}
|
||||
} finally {
|
||||
resumeRecording(paused);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Free the recorder (and its buffer) after optimization
|
||||
currentRecorder.free();
|
||||
|
||||
compiled = new CompiledDisplayList(finalBuffer.toBuffer(), finalBuffer.getComplexObjects(), compiledBuffers);
|
||||
compiled = new CompiledDisplayList(finalBuffer.toBuffer(), finalBuffer.getComplexObjects(), compiledBuffers, indexedBatches);
|
||||
} finally {
|
||||
currentRecorder.free();
|
||||
}
|
||||
} else {
|
||||
// Free the recorder even if empty
|
||||
if (currentRecorder != null) {
|
||||
@@ -841,8 +857,10 @@ public class DisplayListManager {
|
||||
// Empty display list - per OpenGL spec, still valid after glNewList/glEndList
|
||||
compiled = CompiledDisplayList.EMPTY;
|
||||
}
|
||||
// Store the compiled list (even if empty - an empty list is still a valid list)
|
||||
displayListCache.put(glListId, compiled);
|
||||
final CompiledDisplayList previous = displayListCache.put(glListId, compiled);
|
||||
if (previous != null && previous != CompiledDisplayList.EMPTY && previous != compiled) {
|
||||
previous.delete();
|
||||
}
|
||||
|
||||
// Log compilation details if enabled (before context restoration changes glListId)
|
||||
if (LOG_DISPLAY_LIST_COMPILATION) {
|
||||
@@ -895,7 +913,7 @@ public class DisplayListManager {
|
||||
}
|
||||
|
||||
// Merge the previous draw call if possible
|
||||
final AccumulatedDraw previous = accumulatedDraws.get(accumulatedDraws.size() - 1);
|
||||
final AccumulatedDraw previous = accumulatedDraws.getLast();
|
||||
if (previous.format == tessellator.getVertexFormat() && previous.stateGeneration == stateGeneration) {
|
||||
previous.mergeDraw(tessellator, copyLast);
|
||||
return;
|
||||
|
||||
@@ -345,6 +345,27 @@ public class FeedbackManager {
|
||||
}
|
||||
break;
|
||||
|
||||
case GL11.GL_QUAD_STRIP:
|
||||
for (int i = 0; i + 3 < count; i += 2) {
|
||||
feedbackToken(GL11.GL_POLYGON_TOKEN);
|
||||
feedbackToken(4);
|
||||
emitVertex(reader.read(i), stride);
|
||||
emitVertex(reader.read(i + 1), stride);
|
||||
emitVertex(reader.read(i + 3), stride);
|
||||
emitVertex(reader.read(i + 2), stride);
|
||||
}
|
||||
break;
|
||||
|
||||
case GL11.GL_POLYGON:
|
||||
if (count >= 3) {
|
||||
feedbackToken(GL11.GL_POLYGON_TOKEN);
|
||||
feedbackToken(count);
|
||||
for (int i = 0; i < count; i++) {
|
||||
emitVertex(reader.read(i), stride);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new UnsupportedOperationException("Feedback mode: unsupported primitive mode 0x" + Integer.toHexString(mode));
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.CommandRecorder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.CompiledDisplayList;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.ImmediateModeRecorder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawCapture;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.TexImage2DCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.TexSubImage2DCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.stacks.AlphaStateStack;
|
||||
@@ -43,6 +44,7 @@ import com.gtnewhorizons.angelica.glsm.states.TextureUnitArray;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.texture.TextureInfo;
|
||||
import com.gtnewhorizons.angelica.glsm.texture.TextureInfoCache;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
@@ -72,6 +74,7 @@ import org.lwjgl.opengl.GL13;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
import org.lwjgl.opengl.GL21;
|
||||
import org.lwjgl.opengl.GL30;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
import org.lwjgl.opengl.GL32;
|
||||
@@ -185,6 +188,8 @@ public class GLStateManager {
|
||||
|
||||
@Getter private static Vendor VENDOR;
|
||||
|
||||
@Getter private static boolean windows;
|
||||
|
||||
// This setting varies depending on driver, so it gets queried at runtime
|
||||
public static int DEFAULT_DRAW_BUFFER = 0x0405; // GL_BACK
|
||||
|
||||
@@ -418,6 +423,11 @@ public class GLStateManager {
|
||||
@Getter protected static int boundVBO;
|
||||
@Getter protected static int boundEBO;
|
||||
@Getter protected static int boundVAO;
|
||||
private static int clientArraysVBO = 0;
|
||||
private static int clientArraysVBOCapacity = 0;
|
||||
private static final int[] clientArraysVBOOffsets = new int[VertexAttribState.MAX_ATTRIBS];
|
||||
private static int boundPixelUnpackBuffer;
|
||||
private static int boundPixelPackBuffer;
|
||||
private static final Int2IntOpenHashMap vaoEboMap = new Int2IntOpenHashMap();
|
||||
|
||||
static {
|
||||
@@ -520,6 +530,10 @@ public class GLStateManager {
|
||||
final String glVendor = RENDER_BACKEND.getString(GL11.GL_VENDOR);
|
||||
VENDOR = Vendor.getVendor(glVendor.toLowerCase());
|
||||
|
||||
final String os = System.getProperty("os.name").toLowerCase();
|
||||
|
||||
windows = os.contains("win");
|
||||
|
||||
// The initial mask value should be defined as all 1's. However, some drivers have it set to 0's.
|
||||
// To ensure consistency & correctness across all drivers, we're setting them to 0xFF.
|
||||
RENDER_BACKEND.stencilFunc(stencilState.getFuncFront(), stencilState.getRefFront(), 0xFF);
|
||||
@@ -943,10 +957,11 @@ public class GLStateManager {
|
||||
|
||||
switch (pname) {
|
||||
case GL11.GL_COLOR_WRITEMASK -> {
|
||||
params.put((byte) (colorMask.red ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put((byte) (colorMask.green ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put((byte) (colorMask.blue ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put((byte) (colorMask.alpha ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
final int pos = params.position();
|
||||
params.put(pos, (byte) (colorMask.red ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put(pos + 1, (byte) (colorMask.green ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put(pos + 2, (byte) (colorMask.blue ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
params.put(pos + 3, (byte) (colorMask.alpha ? GL11.GL_TRUE : GL11.GL_FALSE));
|
||||
}
|
||||
default -> {
|
||||
if (!HAS_MULTIPLE_SET.contains(pname)) {
|
||||
@@ -1005,6 +1020,8 @@ public class GLStateManager {
|
||||
|
||||
case GL15.GL_ARRAY_BUFFER_BINDING -> boundVBO;
|
||||
case GL15.GL_ELEMENT_ARRAY_BUFFER_BINDING -> boundEBO;
|
||||
case GL21.GL_PIXEL_UNPACK_BUFFER_BINDING -> boundPixelUnpackBuffer;
|
||||
case GL21.GL_PIXEL_PACK_BUFFER_BINDING -> boundPixelPackBuffer;
|
||||
|
||||
case GL20.GL_CURRENT_PROGRAM -> activeProgram;
|
||||
|
||||
@@ -1055,7 +1072,7 @@ public class GLStateManager {
|
||||
case GL11.GL_DIFFUSE -> state.diffuse.get(0, params);
|
||||
case GL11.GL_SPECULAR -> state.specular.get(0, params);
|
||||
case GL11.GL_EMISSION -> state.emission.get(0, params);
|
||||
case GL11.GL_SHININESS -> params.put(state.shininess);
|
||||
case GL11.GL_SHININESS -> params.put(params.position(), state.shininess);
|
||||
case GL11.GL_COLOR_INDEXES -> state.colorIndexes.get(0, params);
|
||||
default -> {
|
||||
}
|
||||
@@ -1070,11 +1087,11 @@ public class GLStateManager {
|
||||
case GL11.GL_SPECULAR -> state.specular.get(0, params);
|
||||
case GL11.GL_POSITION -> state.position.get(0, params);
|
||||
case GL11.GL_SPOT_DIRECTION -> state.spotDirection.get(0, params);
|
||||
case GL11.GL_SPOT_EXPONENT -> params.put(state.spotExponent);
|
||||
case GL11.GL_SPOT_CUTOFF -> params.put(state.spotCutoff);
|
||||
case GL11.GL_CONSTANT_ATTENUATION -> params.put(state.constantAttenuation);
|
||||
case GL11.GL_LINEAR_ATTENUATION -> params.put(state.linearAttenuation);
|
||||
case GL11.GL_QUADRATIC_ATTENUATION -> params.put(state.quadraticAttenuation);
|
||||
case GL11.GL_SPOT_EXPONENT -> params.put(params.position(), state.spotExponent);
|
||||
case GL11.GL_SPOT_CUTOFF -> params.put(params.position(), state.spotCutoff);
|
||||
case GL11.GL_CONSTANT_ATTENUATION -> params.put(params.position(), state.constantAttenuation);
|
||||
case GL11.GL_LINEAR_ATTENUATION -> params.put(params.position(), state.linearAttenuation);
|
||||
case GL11.GL_QUADRATIC_ATTENUATION -> params.put(params.position(), state.quadraticAttenuation);
|
||||
default -> {
|
||||
}
|
||||
}
|
||||
@@ -1093,21 +1110,39 @@ public class GLStateManager {
|
||||
case GL11.GL_COLOR_CLEAR_VALUE -> clearColor.get(params);
|
||||
case GL11.GL_CURRENT_COLOR -> color.get(params);
|
||||
case GL11.GL_DEPTH_RANGE -> {
|
||||
params.put((float) viewportState.depthRangeNear);
|
||||
params.put((float) viewportState.depthRangeFar);
|
||||
final int pos = params.position();
|
||||
params.put(pos, (float) viewportState.depthRangeNear);
|
||||
params.put(pos + 1, (float) viewportState.depthRangeFar);
|
||||
}
|
||||
case GL14.GL_BLEND_COLOR -> {
|
||||
final int pos = params.position();
|
||||
params.put(pos, blendState.getBlendColorR());
|
||||
params.put(pos + 1, blendState.getBlendColorG());
|
||||
params.put(pos + 2, blendState.getBlendColorB());
|
||||
params.put(pos + 3, blendState.getBlendColorA());
|
||||
}
|
||||
case GL14.GL_BLEND_COLOR -> params.put(blendState.getBlendColorR()).put(blendState.getBlendColorG()).put(blendState.getBlendColorB()).put(blendState.getBlendColorA());
|
||||
case GL11.GL_CURRENT_NORMAL -> {
|
||||
final Vector3f normal = ShaderManager.getCurrentNormal();
|
||||
params.put(normal.x).put(normal.y).put(normal.z);
|
||||
final int pos = params.position();
|
||||
params.put(pos, normal.x);
|
||||
params.put(pos + 1, normal.y);
|
||||
params.put(pos + 2, normal.z);
|
||||
}
|
||||
case GL11.GL_CURRENT_TEXTURE_COORDS -> {
|
||||
final Vector4f tc = ShaderManager.getCurrentTexCoord();
|
||||
params.put(tc.x).put(tc.y).put(tc.z).put(tc.w);
|
||||
final int pos = params.position();
|
||||
params.put(pos, tc.x);
|
||||
params.put(pos + 1, tc.y);
|
||||
params.put(pos + 2, tc.z);
|
||||
params.put(pos + 3, tc.w);
|
||||
}
|
||||
case GL11.GL_FOG_COLOR -> {
|
||||
final FloatBuffer fogBuf = fogState.getFogColorBuffer();
|
||||
params.put(fogBuf.get(0)).put(fogBuf.get(1)).put(fogBuf.get(2)).put(fogBuf.get(3));
|
||||
final int pos = params.position();
|
||||
params.put(pos, fogBuf.get(0));
|
||||
params.put(pos + 1, fogBuf.get(1));
|
||||
params.put(pos + 2, fogBuf.get(2));
|
||||
params.put(pos + 3, fogBuf.get(3));
|
||||
}
|
||||
case GL11.GL_LIGHT_MODEL_AMBIENT -> lightModel.ambient.get(0, params);
|
||||
default -> {
|
||||
@@ -1609,6 +1644,9 @@ public class GLStateManager {
|
||||
}
|
||||
alphaTest.enable();
|
||||
fragmentGeneration++;
|
||||
if (GLSMHooks.ALPHA_STATE_CHANGE.hasListeners()) {
|
||||
GLSMHooks.ALPHA_STATE_CHANGE.post(GLSMHooks.alphaStateChangeEvent);
|
||||
}
|
||||
}
|
||||
|
||||
public static void disableAlphaTest() {
|
||||
@@ -1626,6 +1664,9 @@ public class GLStateManager {
|
||||
}
|
||||
alphaTest.disable();
|
||||
fragmentGeneration++;
|
||||
if (GLSMHooks.ALPHA_STATE_CHANGE.hasListeners()) {
|
||||
GLSMHooks.ALPHA_STATE_CHANGE.post(GLSMHooks.alphaStateChangeEvent);
|
||||
}
|
||||
}
|
||||
|
||||
public static void glAlphaFunc(int function, float reference) {
|
||||
@@ -1645,6 +1686,9 @@ public class GLStateManager {
|
||||
alphaState.setFunction(function);
|
||||
alphaState.setReference(reference);
|
||||
fragmentGeneration++;
|
||||
if (GLSMHooks.ALPHA_STATE_CHANGE.hasListeners()) {
|
||||
GLSMHooks.ALPHA_STATE_CHANGE.post(GLSMHooks.alphaStateChangeEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1789,6 +1833,7 @@ public class GLStateManager {
|
||||
}
|
||||
}
|
||||
TextureInfoCache.INSTANCE.onTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
suspendPixelUnpackBuffer();
|
||||
if (shouldUseDSA(target)) {
|
||||
// Use DSA to upload directly to the texture
|
||||
RenderSystem.textureImage2D(getBoundTextureForServerState(), target, level, internalformat, width, height, border, format, type, pixels);
|
||||
@@ -1796,6 +1841,7 @@ public class GLStateManager {
|
||||
// Non-main thread or proxy texture - use direct GL call
|
||||
RENDER_BACKEND.texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, FloatBuffer pixels) {
|
||||
@@ -1808,7 +1854,9 @@ public class GLStateManager {
|
||||
}
|
||||
}
|
||||
TextureInfoCache.INSTANCE.onTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, DoubleBuffer pixels) {
|
||||
@@ -1821,7 +1869,9 @@ public class GLStateManager {
|
||||
}
|
||||
}
|
||||
TextureInfoCache.INSTANCE.onTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ByteBuffer pixels) {
|
||||
@@ -1834,13 +1884,13 @@ public class GLStateManager {
|
||||
}
|
||||
}
|
||||
TextureInfoCache.INSTANCE.onTexImage2D(target, level, internalformat, width, height, border, format, type, pixels != null ? pixels.asIntBuffer() : null);
|
||||
suspendPixelUnpackBuffer();
|
||||
if (shouldUseDSA(target)) {
|
||||
// Use DSA to upload directly to the texture - keeps GL binding state unchanged
|
||||
RenderSystem.textureImage2D(getBoundTextureForServerState(), target, level, internalformat, width, height, border, format, type, pixels);
|
||||
} else {
|
||||
// Non-main thread or proxy texture - use direct GL call
|
||||
RENDER_BACKEND.texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset) {
|
||||
@@ -2134,6 +2184,7 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
RENDER_BACKEND.drawElements(mode, indices);
|
||||
}
|
||||
|
||||
@@ -2147,6 +2198,7 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
QuadConverter.drawQuadElementsAsTriangles(indices);
|
||||
} else {
|
||||
@@ -2164,6 +2216,7 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
QuadConverter.drawQuadElementsAsTriangles(indices);
|
||||
} else {
|
||||
@@ -2181,6 +2234,7 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
QuadConverter.drawQuadElementsAsTriangles(count, type, indices);
|
||||
} else {
|
||||
@@ -2192,15 +2246,12 @@ public class GLStateManager {
|
||||
CommandRecorder savedRecorder = null;
|
||||
final RecordMode recordMode = DisplayListManager.getRecordMode();
|
||||
if (recordMode != RecordMode.NONE) {
|
||||
if (isVAOBound()) {
|
||||
DisplayListManager.recordDrawElements(mode, indices_count, type, indices_buffer_offset);
|
||||
} else if (isVBOBound() || VertexAttribState.hasVBOBoundAttrib()) {
|
||||
final DirectTessellator result = ImmediateModeRecorder.processDrawElementsFromVBO(mode, indices_count, type, indices_buffer_offset, boundEBO);
|
||||
if (result != null) {
|
||||
DisplayListManager.addImmediateModeDraw(result);
|
||||
}
|
||||
} else {
|
||||
throw new UnsupportedOperationException("glDrawElements in display lists not yet implemented - if you see this, please report!");
|
||||
// Core profile: a default VAO is generated at init and glBindVertexArray(0)
|
||||
// is redirected to it, so a VAO is always bound here — no fallback branches.
|
||||
DisplayListManager.flushMatrix();
|
||||
final IndexedDrawCapture capture = IndexedDrawCapture.create(mode, indices_count, type, indices_buffer_offset, boundEBO);
|
||||
if (capture != null) {
|
||||
DisplayListManager.recordIndexedDrawCapture(capture);
|
||||
}
|
||||
if (recordMode == RecordMode.COMPILE) {
|
||||
return;
|
||||
@@ -2212,6 +2263,7 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
QuadConverter.drawQuadElementsAsTriangles(indices_count, type, indices_buffer_offset);
|
||||
} else {
|
||||
@@ -2234,20 +2286,72 @@ public class GLStateManager {
|
||||
|
||||
public static void glMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) {
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
RENDER_BACKEND.multiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
|
||||
}
|
||||
|
||||
public static void glMultiDrawElementsBaseVertex(int mode, long pCount, int type, long pIndices, int drawcount, long pBaseVertex) {
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
RENDER_BACKEND.multiDrawElementsBaseVertex(mode, pCount, type, pIndices, drawcount, pBaseVertex);
|
||||
}
|
||||
|
||||
public static void glDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex) {
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
RENDER_BACKEND.drawElementsBaseVertex(mode, count, type, indices, basevertex);
|
||||
}
|
||||
|
||||
public static void glDrawElementsInstanced(int mode, int count, int type, long indices, int primcount) { RENDER_BACKEND.drawElementsInstanced(mode, count, type, indices, primcount); }
|
||||
public static void glDrawElementsInstanced(int mode, int count, int type, long indices, int primcount) {
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
RENDER_BACKEND.drawElementsInstanced(mode, count, type, indices, primcount);
|
||||
}
|
||||
|
||||
private static void prepareClientArrays() {
|
||||
if (ShaderManager.getInstance().isEnabled() && VertexAttribState.hasAnyClientSideEnabledAttrib()) {
|
||||
uploadClientArraysToVBO();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If any enabled vertex attribute uses a client-side pointer (no VBO), upload all such
|
||||
* attribs into a shared stream VBO so the draw succeeds under core profile.
|
||||
*/
|
||||
private static void uploadClientArraysToVBO() {
|
||||
int totalBytes = 0;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
clientArraysVBOOffsets[i] = -1;
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled || a.clientPointer == null) continue;
|
||||
clientArraysVBOOffsets[i] = totalBytes;
|
||||
totalBytes += a.clientPointer.remaining();
|
||||
}
|
||||
if (totalBytes == 0) return;
|
||||
|
||||
if (clientArraysVBO == 0) {
|
||||
clientArraysVBO = RENDER_BACKEND.genBuffers();
|
||||
}
|
||||
|
||||
final int savedVBO = boundVBO;
|
||||
glBindBuffer(GL15.GL_ARRAY_BUFFER, clientArraysVBO);
|
||||
|
||||
if (totalBytes > clientArraysVBOCapacity) {
|
||||
int newCap = Math.max(4096, clientArraysVBOCapacity);
|
||||
while (newCap < totalBytes) newCap *= 2;
|
||||
clientArraysVBOCapacity = newCap;
|
||||
}
|
||||
RENDER_BACKEND.bufferData(GL15.GL_ARRAY_BUFFER, clientArraysVBOCapacity, GL15.GL_STREAM_DRAW);
|
||||
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
if (clientArraysVBOOffsets[i] < 0) continue;
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
RENDER_BACKEND.bufferSubData(GL15.GL_ARRAY_BUFFER, clientArraysVBOOffsets[i], a.clientPointer.duplicate());
|
||||
RENDER_BACKEND.vertexAttribPointer(i, a.size, a.type, a.normalized, a.stride, (long) clientArraysVBOOffsets[i]);
|
||||
}
|
||||
|
||||
glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
|
||||
}
|
||||
|
||||
public static void glDrawArrays(int mode, int first, int count) {
|
||||
CommandRecorder savedRecorder = null;
|
||||
@@ -2267,8 +2371,13 @@ public class GLStateManager {
|
||||
}
|
||||
prepareWideLineEmulation(mode);
|
||||
ShaderManager.getInstance().preDraw();
|
||||
prepareClientArrays();
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
QuadConverter.drawQuadsAsTriangles(first, count);
|
||||
} else if (mode == GL11.GL_QUAD_STRIP) {
|
||||
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_STRIP, first, count & ~1);
|
||||
} else if (mode == GL11.GL_POLYGON) {
|
||||
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_FAN, first, count);
|
||||
} else {
|
||||
RENDER_BACKEND.drawArrays(mode, first, count);
|
||||
}
|
||||
@@ -2287,6 +2396,10 @@ public class GLStateManager {
|
||||
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, GL11.GL_FLOAT, false, stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glVertexPointer(int size, int stride, DoubleBuffer pointer) {
|
||||
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, GL11.GL_DOUBLE, false, stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glVertexPointer(int size, int type, int stride, ByteBuffer pointer) {
|
||||
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, type, false, stride, pointer);
|
||||
}
|
||||
@@ -2328,6 +2441,10 @@ public class GLStateManager {
|
||||
glNormalPointer(GL11.GL_INT, stride, pointer);
|
||||
}
|
||||
|
||||
public static void glNormalPointer(int stride, DoubleBuffer pointer) {
|
||||
glNormalPointer(GL11.GL_DOUBLE, stride, pointer);
|
||||
}
|
||||
|
||||
public static void glNormalPointer(int type, int stride, ByteBuffer pointer) {
|
||||
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, type, Usage.NORMAL.isNormalized(), stride, pointer);
|
||||
}
|
||||
@@ -2344,6 +2461,10 @@ public class GLStateManager {
|
||||
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, GL11.GL_INT, Usage.NORMAL.isNormalized(), stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glNormalPointer(int type, int stride, DoubleBuffer pointer) {
|
||||
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, GL11.GL_DOUBLE, Usage.NORMAL.isNormalized(), stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
|
||||
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, type, Usage.NORMAL.isNormalized(), stride, pointer_buffer_offset);
|
||||
}
|
||||
@@ -2366,6 +2487,10 @@ public class GLStateManager {
|
||||
glTexCoordPointer(size, GL11.GL_SHORT, stride, pointer);
|
||||
}
|
||||
|
||||
public static void glTexCoordPointer(int size, int stride, DoubleBuffer pointer) {
|
||||
glTexCoordPointer(size, GL11.GL_DOUBLE, stride, pointer);
|
||||
}
|
||||
|
||||
public static void glTexCoordPointer(int size, int type, int stride, FloatBuffer pointer) {
|
||||
final int loc = texCoordAttributeLocation();
|
||||
if (loc < 0) return;
|
||||
@@ -2384,6 +2509,12 @@ public class GLStateManager {
|
||||
glVertexAttribPointer(loc, size, GL11.GL_INT, false, stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glTexCoordPointer(int size, int type, int stride, DoubleBuffer pointer) {
|
||||
final int loc = texCoordAttributeLocation();
|
||||
if (loc < 0) return;
|
||||
glVertexAttribPointer(loc, size, GL11.GL_DOUBLE, false, stride, MemoryUtilities.memByteBuffer(pointer));
|
||||
}
|
||||
|
||||
public static void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
|
||||
final int loc = texCoordAttributeLocation();
|
||||
if (loc < 0) return;
|
||||
@@ -2430,32 +2561,23 @@ public class GLStateManager {
|
||||
}
|
||||
|
||||
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, FloatBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, DoubleBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, IntBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, ShortBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) {
|
||||
VertexAttribState.set(index, size, type, normalized, stride, pointer, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, pointer);
|
||||
VertexAttribState.set(index, size, type, normalized, stride, pointer, 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribIPointer(int index, int size, int type, int stride, long offset) {
|
||||
@@ -2464,20 +2586,15 @@ public class GLStateManager {
|
||||
}
|
||||
|
||||
public static void glVertexAttribIPointer(int index, int size, int type, int stride, ByteBuffer pointer) {
|
||||
VertexAttribState.set(index, size, type, false, stride, pointer, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, pointer);
|
||||
VertexAttribState.set(index, size, type, false, stride, pointer, 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribIPointer(int index, int size, int type, int stride, IntBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, false, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, bb);
|
||||
VertexAttribState.set(index, size, type, false, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribIPointer(int index, int size, int type, int stride, ShortBuffer pointer) {
|
||||
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
|
||||
VertexAttribState.set(index, size, type, false, stride, bb, boundVBO);
|
||||
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, bb);
|
||||
VertexAttribState.set(index, size, type, false, stride, MemoryUtilities.memByteBuffer(pointer), 0);
|
||||
}
|
||||
|
||||
public static void glVertexAttribDivisor(int index, int divisor) { RENDER_BACKEND.vertexAttribDivisor(index, divisor); }
|
||||
@@ -3780,12 +3897,32 @@ public class GLStateManager {
|
||||
};
|
||||
}
|
||||
|
||||
public static void glGetTexImage(int target, int level, int format, int type, java.nio.ByteBuffer pixels) { RENDER_BACKEND.getTexImage(target, level, format, type, pixels); }
|
||||
public static void glGetTexImage(int target, int level, int format, int type, java.nio.IntBuffer pixels) { RENDER_BACKEND.getTexImage(target, level, format, type, pixels); }
|
||||
public static void glGetTexImage(int target, int level, int format, int type, java.nio.ByteBuffer pixels) {
|
||||
suspendPixelPackBuffer();
|
||||
RENDER_BACKEND.getTexImage(target, level, format, type, pixels);
|
||||
restorePixelPackBuffer();
|
||||
}
|
||||
public static void glGetTexImage(int target, int level, int format, int type, java.nio.IntBuffer pixels) {
|
||||
suspendPixelPackBuffer();
|
||||
RENDER_BACKEND.getTexImage(target, level, format, type, pixels);
|
||||
restorePixelPackBuffer();
|
||||
}
|
||||
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) { RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels); }
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, FloatBuffer pixels) { RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels); }
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, IntBuffer pixels) { RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels); }
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) {
|
||||
suspendPixelPackBuffer();
|
||||
RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels);
|
||||
restorePixelPackBuffer();
|
||||
}
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, FloatBuffer pixels) {
|
||||
suspendPixelPackBuffer();
|
||||
RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels);
|
||||
restorePixelPackBuffer();
|
||||
}
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, IntBuffer pixels) {
|
||||
suspendPixelPackBuffer();
|
||||
RENDER_BACKEND.readPixels(x, y, width, height, format, type, pixels);
|
||||
restorePixelPackBuffer();
|
||||
}
|
||||
public static void glTexStorage2D(int target, int levels, int internalFormat, int width, int height) { RENDER_BACKEND.texStorage2D(target, levels, internalFormat, width, height); }
|
||||
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.ByteBuffer data) { RENDER_BACKEND.clearTexImage(texture, level, format, type); }
|
||||
|
||||
@@ -4164,6 +4301,7 @@ public class GLStateManager {
|
||||
if (GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
|
||||
GLSMHooks.programChangeEvent.previousProgram = prev;
|
||||
GLSMHooks.programChangeEvent.newProgram = 0;
|
||||
GLSMHooks.programChangeEvent.postBind = false;
|
||||
GLSMHooks.PROGRAM_CHANGE.post(GLSMHooks.programChangeEvent);
|
||||
}
|
||||
ffp.activate();
|
||||
@@ -4184,6 +4322,7 @@ public class GLStateManager {
|
||||
if (GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
|
||||
GLSMHooks.programChangeEvent.previousProgram = prev;
|
||||
GLSMHooks.programChangeEvent.newProgram = program;
|
||||
GLSMHooks.programChangeEvent.postBind = false;
|
||||
GLSMHooks.PROGRAM_CHANGE.post(GLSMHooks.programChangeEvent);
|
||||
}
|
||||
if (initConfig != null && initConfig.isLwjglDebug()) {
|
||||
@@ -4192,6 +4331,12 @@ public class GLStateManager {
|
||||
}
|
||||
RENDER_BACKEND.useProgram(program);
|
||||
CompatUniformManager.onUseProgram(program);
|
||||
if (GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
|
||||
GLSMHooks.programChangeEvent.previousProgram = prev;
|
||||
GLSMHooks.programChangeEvent.newProgram = program;
|
||||
GLSMHooks.programChangeEvent.postBind = true;
|
||||
GLSMHooks.PROGRAM_CHANGE.post(GLSMHooks.programChangeEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4201,7 +4346,9 @@ public class GLStateManager {
|
||||
if (DisplayListManager.isRecording()) {
|
||||
throw new UnsupportedOperationException("glTexImage1D in display lists not yet implemented");
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texImage1D(target, level, internalformat, width, border, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels) {
|
||||
@@ -4209,7 +4356,9 @@ public class GLStateManager {
|
||||
if (DisplayListManager.isRecording()) {
|
||||
throw new UnsupportedOperationException("glTexImage3D in display lists not yet implemented");
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels) {
|
||||
@@ -4217,14 +4366,18 @@ public class GLStateManager {
|
||||
if (DisplayListManager.isRecording()) {
|
||||
throw new UnsupportedOperationException("glTexImage3D in display lists not yet implemented");
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) {
|
||||
if (DisplayListManager.isRecording()) {
|
||||
throw new UnsupportedOperationException("glTexSubImage1D in display lists not yet implemented");
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texSubImage1D(target, level, xoffset, width, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glLineWidth(float width) {
|
||||
@@ -4258,9 +4411,20 @@ public class GLStateManager {
|
||||
RENDER_BACKEND.finish();
|
||||
}
|
||||
|
||||
public static int glGetError() { return RENDER_BACKEND.getError(); }
|
||||
public static String glGetString(int pname) { return RENDER_BACKEND.getString(pname); }
|
||||
public static String glGetStringi(int name, int index) { return RENDER_BACKEND.getStringi(name, index); }
|
||||
public static int glGetError() {
|
||||
if (!RENDER_BACKEND.hasContext()) return 0;
|
||||
return RENDER_BACKEND.getError();
|
||||
}
|
||||
|
||||
public static String glGetString(int pname) {
|
||||
if (!RENDER_BACKEND.hasContext()) return "no valid GL/render context";
|
||||
return RENDER_BACKEND.getString(pname);
|
||||
}
|
||||
|
||||
public static String glGetStringi(int name, int index) {
|
||||
if (!RENDER_BACKEND.hasContext()) return "no valid GL/render context";
|
||||
return RENDER_BACKEND.getStringi(name, index);
|
||||
}
|
||||
|
||||
public static void glShaderSource(int shader, CharSequence source) {
|
||||
String src = source.toString();
|
||||
@@ -4302,6 +4466,7 @@ public class GLStateManager {
|
||||
return;
|
||||
}
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
if (shouldUseDSA(target)) {
|
||||
// Use DSA to upload directly to the texture - keeps GL binding state unchanged
|
||||
RenderSystem.textureSubImage2D(getBoundTextureForServerState(), target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
@@ -4309,6 +4474,7 @@ public class GLStateManager {
|
||||
// Non-main thread or proxy texture - use direct GL call
|
||||
RENDER_BACKEND.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
}
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) {
|
||||
@@ -4319,6 +4485,7 @@ public class GLStateManager {
|
||||
return;
|
||||
}
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
if (shouldUseDSA(target)) {
|
||||
// Use DSA to upload directly to the texture
|
||||
RenderSystem.textureSubImage2D(getBoundTextureForServerState(), target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
@@ -4326,6 +4493,7 @@ public class GLStateManager {
|
||||
// Non-main thread or proxy texture - use direct GL call
|
||||
RENDER_BACKEND.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
}
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset) {
|
||||
@@ -4339,7 +4507,9 @@ public class GLStateManager {
|
||||
if (DisplayListManager.isRecording()) {
|
||||
throw new UnsupportedOperationException("glTexSubImage3D in display lists not yet implemented - if you see this, please report!");
|
||||
}
|
||||
suspendPixelUnpackBuffer();
|
||||
RENDER_BACKEND.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
restorePixelUnpackBuffer();
|
||||
}
|
||||
|
||||
public static void glCopyTexImage1D(int target, int level, int internalFormat, int x, int y, int width, int border) {
|
||||
@@ -4800,12 +4970,14 @@ public class GLStateManager {
|
||||
|
||||
private static void invalidateDeletedBuffer(int buffer) {
|
||||
if (buffer == 0) return;
|
||||
if (boundVBO == buffer) {
|
||||
boundVBO = 0;
|
||||
}
|
||||
if (boundEBO == buffer) {
|
||||
boundEBO = 0;
|
||||
vaoEboMap.put(boundVAO, 0);
|
||||
if (boundVBO == buffer) boundVBO = 0;
|
||||
if (boundEBO == buffer) boundEBO = 0;
|
||||
if (boundPixelUnpackBuffer == buffer) boundPixelUnpackBuffer = 0;
|
||||
if (boundPixelPackBuffer == buffer) boundPixelPackBuffer = 0;
|
||||
|
||||
// Sweep all VAOs: an unbound VAO may later rebind with a dangling EBO id.
|
||||
for (Int2IntMap.Entry e : vaoEboMap.int2IntEntrySet()) {
|
||||
if (e.getIntValue() == buffer) e.setValue(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4816,10 +4988,38 @@ public class GLStateManager {
|
||||
} else if (target == GL15.GL_ELEMENT_ARRAY_BUFFER) {
|
||||
boundEBO = buffer;
|
||||
vaoEboMap.put(boundVAO, buffer);
|
||||
} else if (target == GL21.GL_PIXEL_UNPACK_BUFFER) {
|
||||
boundPixelUnpackBuffer = buffer;
|
||||
} else if (target == GL21.GL_PIXEL_PACK_BUFFER) {
|
||||
boundPixelPackBuffer = buffer;
|
||||
}
|
||||
RENDER_BACKEND.bindBuffer(target, buffer);
|
||||
}
|
||||
|
||||
private static void suspendPixelUnpackBuffer() {
|
||||
if (boundPixelUnpackBuffer != 0) {
|
||||
RENDER_BACKEND.bindBuffer(GL21.GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private static void restorePixelUnpackBuffer() {
|
||||
if (boundPixelUnpackBuffer != 0) {
|
||||
RENDER_BACKEND.bindBuffer(GL21.GL_PIXEL_UNPACK_BUFFER, boundPixelUnpackBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
private static void suspendPixelPackBuffer() {
|
||||
if (boundPixelPackBuffer != 0) {
|
||||
RENDER_BACKEND.bindBuffer(GL21.GL_PIXEL_PACK_BUFFER, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private static void restorePixelPackBuffer() {
|
||||
if (boundPixelPackBuffer != 0) {
|
||||
RENDER_BACKEND.bindBuffer(GL21.GL_PIXEL_PACK_BUFFER, boundPixelPackBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public static int glGenBuffers() {
|
||||
return RENDER_BACKEND.genBuffers();
|
||||
}
|
||||
@@ -4828,12 +5028,23 @@ public class GLStateManager {
|
||||
public static void glBufferData(int target, int[] data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, float[] data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.ByteBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.FloatBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.ShortBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.IntBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.FloatBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferData(int target, java.nio.DoubleBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
|
||||
public static void glBufferSubData(int target, long offset, java.nio.ByteBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
|
||||
public static void glBufferSubData(int target, long offset, java.nio.ShortBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
|
||||
public static void glBufferSubData(int target, long offset, java.nio.IntBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
|
||||
public static void glBufferSubData(int target, long offset, java.nio.FloatBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
|
||||
public static void glBufferSubData(int target, long offset, java.nio.DoubleBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
|
||||
public static ByteBuffer glMapBuffer(int target, int access) { return RENDER_BACKEND.mapBuffer(target, access); }
|
||||
public static ByteBuffer glMapBuffer(int target, int access, long length, ByteBuffer old_buffer) { return RENDER_BACKEND.mapBuffer(target, access, length, old_buffer); }
|
||||
public static boolean glUnmapBuffer(int target) { return RENDER_BACKEND.unmapBuffer(target); }
|
||||
public static void glGetBufferSubData(int target, long offset, java.nio.ByteBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
|
||||
public static void glGetBufferSubData(int target, long offset, java.nio.ShortBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
|
||||
public static void glGetBufferSubData(int target, long offset, java.nio.IntBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
|
||||
public static void glGetBufferSubData(int target, long offset, java.nio.FloatBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
|
||||
public static void glGetBufferSubData(int target, long offset, java.nio.DoubleBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
|
||||
public static int glGetBufferParameteri(int target, int pname) { return RENDER_BACKEND.getBufferParameteri(target, pname); }
|
||||
public static void glBufferStorage(int target, java.nio.ByteBuffer data, int flags) { RENDER_BACKEND.bufferStorage(target, data, flags); }
|
||||
public static void glBufferStorage(int target, long size, int flags) { RENDER_BACKEND.bufferStorage(target, size, flags); }
|
||||
@@ -4883,14 +5094,6 @@ public class GLStateManager {
|
||||
glBindVertexArray(array);
|
||||
}
|
||||
|
||||
public static boolean isVBOBound() {
|
||||
return boundVBO != 0;
|
||||
}
|
||||
|
||||
public static boolean isVAOBound() {
|
||||
return boundVAO != 0;
|
||||
}
|
||||
|
||||
public static boolean vendorIsAMD() {
|
||||
return VENDOR == AMD;
|
||||
}
|
||||
@@ -4949,6 +5152,14 @@ public class GLStateManager {
|
||||
|
||||
public static void glFramebufferTexture(int target, int attachment, int texture, int level) { RENDER_BACKEND.framebufferTexture(target, attachment, texture, level); }
|
||||
|
||||
public static void glGenerateMipmap(int target) {
|
||||
RENDER_BACKEND.generateMipmap(target);
|
||||
}
|
||||
|
||||
public static void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
|
||||
RENDER_BACKEND.blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
||||
}
|
||||
|
||||
public static void setActiveTexture(int textureUnit) {
|
||||
glActiveTexture(textureUnit);
|
||||
}
|
||||
@@ -5466,7 +5677,10 @@ public class GLStateManager {
|
||||
}
|
||||
|
||||
public static void glDeleteProgram(int program) {
|
||||
if (program == 0) return;
|
||||
CompatUniformManager.onDeleteProgram(program);
|
||||
|
||||
if (activeProgram == program) activeProgram = 0;
|
||||
RENDER_BACKEND.deleteProgram(program);
|
||||
}
|
||||
|
||||
@@ -5526,6 +5740,14 @@ public class GLStateManager {
|
||||
return RENDER_BACKEND.getProgramInfoLog(program);
|
||||
}
|
||||
|
||||
public static boolean glIsProgram(int obj) {
|
||||
return RENDER_BACKEND.isProgram(obj);
|
||||
}
|
||||
|
||||
public static boolean glIsShader(int obj) {
|
||||
return RENDER_BACKEND.isShader(obj);
|
||||
}
|
||||
|
||||
public static void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) { RENDER_BACKEND.bindImageTexture(unit, texture, level, layered, layer, access, format); }
|
||||
public static void glMemoryBarrier(int barriers) { RENDER_BACKEND.memoryBarrier(barriers); }
|
||||
public static void glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ,
|
||||
@@ -5722,5 +5944,7 @@ public class GLStateManager {
|
||||
public static void glGetUniform(int program, int location, IntBuffer params) {
|
||||
RENDER_BACKEND.getUniformiv(program, location, params);
|
||||
}
|
||||
|
||||
public static void glGetTexImage(int target, int level, int format, int type, long pixels) {
|
||||
GL11.glGetTexImage(target, level, format, type, pixels);
|
||||
}
|
||||
}
|
||||
@@ -36,8 +36,12 @@ public class GlslTransformUtils {
|
||||
/** Reserved words added in later GLSL versions that may appear as identifiers in older shaders. */
|
||||
private record ReservedWordRename(Pattern pattern, String replacement) {}
|
||||
private static final Map<Integer, List<ReservedWordRename>> VERSIONED_RESERVED_WORDS = Map.of(
|
||||
400, List.of(
|
||||
// Some reserved words to always rename
|
||||
0, List.of(
|
||||
new ReservedWordRename(Pattern.compile("\\bsample\\b"), RENAMED_PREFIX + "sample"),
|
||||
new ReservedWordRename(Pattern.compile("\\bnew\\b"), RENAMED_PREFIX + "new")
|
||||
),
|
||||
400, List.of(
|
||||
new ReservedWordRename(Pattern.compile("\\bsampler\\b(?!\\d)"), RENAMED_PREFIX + "sampler")
|
||||
)
|
||||
);
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
/**
|
||||
* Tessellator data needed by {@link com.gtnewhorizons.angelica.glsm.streaming.TessellatorStreamingDrawer}.
|
||||
*/
|
||||
public interface ITessellatorData {
|
||||
|
||||
boolean isDrawing();
|
||||
void setDrawing(boolean drawing);
|
||||
int getVertexCount();
|
||||
int[] getRawBuffer();
|
||||
int getRawBufferIndex();
|
||||
int getRawBufferSize();
|
||||
void setRawBufferSize(int size);
|
||||
void setRawBuffer(int[] buffer);
|
||||
int getDrawMode();
|
||||
boolean hasTexture();
|
||||
boolean hasColor();
|
||||
boolean hasNormals();
|
||||
boolean hasBrightness();
|
||||
void angelica$reset();
|
||||
}
|
||||
@@ -146,42 +146,11 @@ public final class QuadConverter {
|
||||
|
||||
final int bytesPerIndex = VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
|
||||
// Read source indices from caller's EBO
|
||||
final ByteBuffer src = memAlloc(indexCount * bytesPerIndex);
|
||||
RENDER_BACKEND.getBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, offset, src);
|
||||
final long srcAddr = memAddress0(src);
|
||||
|
||||
// Allocate output as GL_UNSIGNED_INT
|
||||
final ByteBuffer dst = memAlloc(triIndexCount * 4);
|
||||
final long dstAddr = memAddress0(dst);
|
||||
|
||||
for (int i = 0; i < quadCount; i++) {
|
||||
final int a, b, c, d;
|
||||
switch (type) {
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
final long p = srcAddr + (long) i * 16;
|
||||
a = memGetInt(p); b = memGetInt(p + 4); c = memGetInt(p + 8); d = memGetInt(p + 12);
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
final long p = srcAddr + (long) i * 8;
|
||||
a = memGetShort(p) & 0xFFFF; b = memGetShort(p + 2) & 0xFFFF;
|
||||
c = memGetShort(p + 4) & 0xFFFF; d = memGetShort(p + 6) & 0xFFFF;
|
||||
}
|
||||
default /* GL_UNSIGNED_BYTE */ -> {
|
||||
final long p = srcAddr + (long) i * 4;
|
||||
a = memGetByte(p) & 0xFF; b = memGetByte(p + 1) & 0xFF;
|
||||
c = memGetByte(p + 2) & 0xFF; d = memGetByte(p + 3) & 0xFF;
|
||||
}
|
||||
}
|
||||
// GL_LAST_VERTEX_CONVENTION: (a,b,d), (b,c,d)
|
||||
final long o = (long) i * 24;
|
||||
memPutInt(dstAddr + o, a);
|
||||
memPutInt(dstAddr + o + 4, b);
|
||||
memPutInt(dstAddr + o + 8, d);
|
||||
memPutInt(dstAddr + o + 12, b);
|
||||
memPutInt(dstAddr + o + 16, c);
|
||||
memPutInt(dstAddr + o + 20, d);
|
||||
}
|
||||
triangulateQuads(memAddress0(src), type, memAddress0(dst), GL11.GL_UNSIGNED_INT, quadCount);
|
||||
|
||||
memFree(src);
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_INT, 4);
|
||||
@@ -198,16 +167,8 @@ public final class QuadConverter {
|
||||
final int triIndexCount = quadCount * 6;
|
||||
|
||||
final ByteBuffer dst = memAlloc(triIndexCount * 4);
|
||||
final long dstAddr = memAddress0(dst);
|
||||
final int basePos = indices.position();
|
||||
|
||||
for (int i = 0; i < quadCount; i++) {
|
||||
final int base = basePos + i * 4;
|
||||
final int a = indices.get(base), b = indices.get(base + 1), c = indices.get(base + 2), d = indices.get(base + 3);
|
||||
final long o = (long) i * 24;
|
||||
memPutInt(dstAddr + o, a); memPutInt(dstAddr + o + 4, b); memPutInt(dstAddr + o + 8, d);
|
||||
memPutInt(dstAddr + o + 12, b); memPutInt(dstAddr + o + 16, c); memPutInt(dstAddr + o + 20, d);
|
||||
}
|
||||
final long srcAddr = memAddress0(indices) + (long) indices.position() * 4;
|
||||
triangulateQuads(srcAddr, GL11.GL_UNSIGNED_INT, memAddress0(dst), GL11.GL_UNSIGNED_INT, quadCount);
|
||||
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_INT, 4);
|
||||
}
|
||||
@@ -223,16 +184,8 @@ public final class QuadConverter {
|
||||
final int triIndexCount = quadCount * 6;
|
||||
|
||||
final ByteBuffer dst = memAlloc(triIndexCount * 2);
|
||||
final long dstAddr = memAddress0(dst);
|
||||
final int basePos = indices.position();
|
||||
|
||||
for (int i = 0; i < quadCount; i++) {
|
||||
final int base = basePos + i * 4;
|
||||
final short a = indices.get(base), b = indices.get(base + 1), c = indices.get(base + 2), d = indices.get(base + 3);
|
||||
final long o = (long) i * 12;
|
||||
memPutShort(dstAddr + o, a); memPutShort(dstAddr + o + 2, b); memPutShort(dstAddr + o + 4, d);
|
||||
memPutShort(dstAddr + o + 6, b); memPutShort(dstAddr + o + 8, c); memPutShort(dstAddr + o + 10, d);
|
||||
}
|
||||
final long srcAddr = memAddress0(indices) + (long) indices.position() * 2;
|
||||
triangulateQuads(srcAddr, GL11.GL_UNSIGNED_SHORT, memAddress0(dst), GL11.GL_UNSIGNED_SHORT, quadCount);
|
||||
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_SHORT, 2);
|
||||
}
|
||||
@@ -248,31 +201,7 @@ public final class QuadConverter {
|
||||
final long srcAddr = memAddress0(indices) + indices.position();
|
||||
|
||||
final ByteBuffer dst = memAlloc(triIndexCount * 4);
|
||||
final long dstAddr = memAddress0(dst);
|
||||
|
||||
for (int i = 0; i < quadCount; i++) {
|
||||
final int a, b, c, d;
|
||||
switch (type) {
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
final long p = srcAddr + (long) i * 16;
|
||||
a = memGetInt(p); b = memGetInt(p + 4); c = memGetInt(p + 8); d = memGetInt(p + 12);
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
final long p = srcAddr + (long) i * 8;
|
||||
a = memGetShort(p) & 0xFFFF; b = memGetShort(p + 2) & 0xFFFF;
|
||||
c = memGetShort(p + 4) & 0xFFFF; d = memGetShort(p + 6) & 0xFFFF;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_BYTE -> {
|
||||
final long p = srcAddr + (long) i * 4;
|
||||
a = memGetByte(p) & 0xFF; b = memGetByte(p + 1) & 0xFF;
|
||||
c = memGetByte(p + 2) & 0xFF; d = memGetByte(p + 3) & 0xFF;
|
||||
}
|
||||
default -> { memFree(dst); return; }
|
||||
}
|
||||
final long o = (long) i * 24;
|
||||
memPutInt(dstAddr + o, a); memPutInt(dstAddr + o + 4, b); memPutInt(dstAddr + o + 8, d);
|
||||
memPutInt(dstAddr + o + 12, b); memPutInt(dstAddr + o + 16, c); memPutInt(dstAddr + o + 20, d);
|
||||
}
|
||||
triangulateQuads(srcAddr, type, memAddress0(dst), GL11.GL_UNSIGNED_INT, quadCount);
|
||||
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_INT, 4);
|
||||
}
|
||||
@@ -282,14 +211,140 @@ public final class QuadConverter {
|
||||
*/
|
||||
public static void destroy() {
|
||||
if (eboId != 0) {
|
||||
RENDER_BACKEND.deleteBuffers(eboId);
|
||||
GLStateManager.glDeleteBuffers(eboId);
|
||||
eboId = 0;
|
||||
maxQuads = 0;
|
||||
}
|
||||
if (scratchEboId != 0) {
|
||||
RENDER_BACKEND.deleteBuffers(scratchEboId);
|
||||
GLStateManager.glDeleteBuffers(scratchEboId);
|
||||
scratchEboId = 0;
|
||||
scratchEboCapacity = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read one index at {@code srcAddr + i * sizeof(srcType)} and return its
|
||||
* zero-extended unsigned value.
|
||||
*/
|
||||
private static int readIndex(long srcAddr, int srcType, int i) {
|
||||
return switch (srcType) {
|
||||
case GL11.GL_UNSIGNED_BYTE -> memGetByte(srcAddr + i) & 0xFF;
|
||||
case GL11.GL_UNSIGNED_SHORT -> memGetShort(srcAddr + i * 2L) & 0xFFFF;
|
||||
case GL11.GL_UNSIGNED_INT -> memGetInt(srcAddr + i * 4L);
|
||||
default -> throw new IllegalArgumentException("unsupported index type 0x" + Integer.toHexString(srcType));
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Write one index at {@code dstAddr + i * sizeof(dstType)}.
|
||||
*/
|
||||
private static void writeIndex(long dstAddr, int dstType, int i, int value) {
|
||||
switch (dstType) {
|
||||
case GL11.GL_UNSIGNED_SHORT -> memPutShort(dstAddr + i * 2L, (short) value);
|
||||
case GL11.GL_UNSIGNED_INT -> memPutInt(dstAddr + i * 4L, value);
|
||||
default -> throw new IllegalArgumentException("unsupported index type 0x" + Integer.toHexString(dstType));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read {@code quadCount} quads from {@code srcAddr} and emit 6 triangle indices
|
||||
* per quad at {@code dstAddr} using {@code GL_LAST_VERTEX_CONVENTION}:
|
||||
* {@code (a,b,d), (b,c,d)}. v3 is the provoking vertex for both triangles;
|
||||
* diagonal runs b→d. Matches Mesa's {@code do_quad} LAST path.
|
||||
*
|
||||
* <p>Caller allocates dst of size {@code quadCount * 6 * sizeof(dstType)}.
|
||||
*
|
||||
* <p>Supported src types: {@code GL_UNSIGNED_BYTE} / {@code GL_UNSIGNED_SHORT}
|
||||
* / {@code GL_UNSIGNED_INT}. Supported dst types: {@code GL_UNSIGNED_SHORT} /
|
||||
* {@code GL_UNSIGNED_INT}. Widening only.
|
||||
*/
|
||||
public static void triangulateQuads(long srcAddr, int srcType, long dstAddr, int dstType, int quadCount) {
|
||||
triangulateQuads(srcAddr, srcType, dstAddr, dstType, quadCount, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Same as {@link #triangulateQuads(long, int, long, int, int)} but subtracts
|
||||
* {@code minVtx} from every emitted index, rebasing to a 0-based buffer in
|
||||
* one pass.
|
||||
*/
|
||||
public static void triangulateQuads(long srcAddr, int srcType, long dstAddr, int dstType, int quadCount, int minVtx) {
|
||||
for (int i = 0; i < quadCount; i++) {
|
||||
final int a = readIndex(srcAddr, srcType, i * 4) - minVtx;
|
||||
final int b = readIndex(srcAddr, srcType, i * 4 + 1) - minVtx;
|
||||
final int c = readIndex(srcAddr, srcType, i * 4 + 2) - minVtx;
|
||||
final int d = readIndex(srcAddr, srcType, i * 4 + 3) - minVtx;
|
||||
final int o = i * 6;
|
||||
writeIndex(dstAddr, dstType, o, a);
|
||||
writeIndex(dstAddr, dstType, o + 1, b);
|
||||
writeIndex(dstAddr, dstType, o + 2, d);
|
||||
writeIndex(dstAddr, dstType, o + 3, b);
|
||||
writeIndex(dstAddr, dstType, o + 4, c);
|
||||
writeIndex(dstAddr, dstType, o + 5, d);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Copy {@code count} indices from {@code srcAddr} to {@code dstAddr}, converting
|
||||
* from {@code srcType} to {@code dstType}.
|
||||
*
|
||||
* <p>Supported src types: {@code GL_UNSIGNED_BYTE} / {@code GL_UNSIGNED_SHORT} /
|
||||
* {@code GL_UNSIGNED_INT}. Supported dst types: {@code GL_UNSIGNED_SHORT} /
|
||||
* {@code GL_UNSIGNED_INT}. Widening only; narrowing is rejected by
|
||||
* {@link #writeIndex(long, int, int, int) writeIndex}.
|
||||
*/
|
||||
public static void widenIndices(long srcAddr, int srcType, long dstAddr, int dstType, int count) {
|
||||
widenIndices(srcAddr, srcType, dstAddr, dstType, count, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Same as {@link #widenIndices(long, int, long, int, int)} but subtracts
|
||||
* {@code minVtx} from every written index in one pass.
|
||||
*/
|
||||
public static void widenIndices(long srcAddr, int srcType, long dstAddr, int dstType, int count, int minVtx) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
writeIndex(dstAddr, dstType, i, readIndex(srcAddr, srcType, i) - minVtx);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan {@code count} indices at {@code srcAddr} of {@code srcType}. Returns
|
||||
* {@code (max << 32) | (min & 0xFFFFFFFFL)} or {@code -1L} for an unsupported
|
||||
* type or empty range.
|
||||
*/
|
||||
public static long scanMinMaxIndex(long srcAddr, int srcType, int count) {
|
||||
if (count <= 0) return -1L;
|
||||
long min = Long.MAX_VALUE;
|
||||
long max = Long.MIN_VALUE;
|
||||
switch (srcType) {
|
||||
case GL11.GL_UNSIGNED_BYTE -> {
|
||||
for (int i = 0; i < count; i++) {
|
||||
final int v = memGetByte(srcAddr + i) & 0xFF;
|
||||
if (v < min) min = v;
|
||||
if (v > max) max = v;
|
||||
}
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
for (int i = 0; i < count; i++) {
|
||||
final int v = memGetShort(srcAddr + i * 2L) & 0xFFFF;
|
||||
if (v < min) min = v;
|
||||
if (v > max) max = v;
|
||||
}
|
||||
}
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
for (int i = 0; i < count; i++) {
|
||||
final long v = memGetInt(srcAddr + i * 4L) & 0xFFFFFFFFL;
|
||||
if (v < min) min = v;
|
||||
if (v > max) max = v;
|
||||
}
|
||||
// readIndex / writeIndex / rebase all route UINT through signed int.
|
||||
// Reject the > 2^31 slice so the caller bails rather than silently
|
||||
// emitting negative indices. MC never hits this in practice.
|
||||
if (max > Integer.MAX_VALUE) return -1L;
|
||||
}
|
||||
default -> {
|
||||
return -1L;
|
||||
}
|
||||
}
|
||||
return (max << 32) | (min & 0xFFFFFFFFL);
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import com.gtnewhorizons.angelica.glsm.dsa.DSACore;
|
||||
import com.gtnewhorizons.angelica.glsm.dsa.DSAEXT;
|
||||
import com.gtnewhorizons.angelica.glsm.dsa.DSAUnsupported;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.texture.TextureInfoCache;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.joml.Matrix4f;
|
||||
@@ -61,7 +62,13 @@ public class RenderSystem {
|
||||
if (rendererInitialized) return;
|
||||
rendererInitialized = true;
|
||||
try {
|
||||
if (GLStateManager.capabilities.OpenGL45) {
|
||||
if (GLStateManager.vendorIsIntel() && GLStateManager.isWindows()) {
|
||||
dsaState = new DSAUnsupported();
|
||||
GLStateManager.LOGGER.info("Detected Intel drivers on Windows, disabling DSA.");
|
||||
} else if (!GLStateManager.getInitConfig().isDSAEnabled()) {
|
||||
dsaState = new DSAUnsupported();
|
||||
GLStateManager.LOGGER.info("enableDSA is set to false, disabling DSA.");
|
||||
} else if (GLStateManager.capabilities.OpenGL45) {
|
||||
dsaState = (Runtime.version().feature() > 8 && GLStateManager.capabilities.GL_EXT_direct_state_access) ? new DSAEXT() : new DSACore();
|
||||
GLStateManager.LOGGER.info("OpenGL 4.5 detected, enabling DSA.");
|
||||
}
|
||||
@@ -432,7 +439,7 @@ public class RenderSystem {
|
||||
}
|
||||
|
||||
public static void deleteBuffers(int buffer) {
|
||||
RENDER_BACKEND.deleteBuffers(buffer);
|
||||
GLStateManager.glDeleteBuffers(buffer);
|
||||
}
|
||||
|
||||
public static long getVRAM() {
|
||||
@@ -491,7 +498,7 @@ public class RenderSystem {
|
||||
|
||||
public static void destroySampler(int sampler) {
|
||||
if (!supportsSamplerObjects || sampler == 0) return;
|
||||
RENDER_BACKEND.deleteSamplers(sampler);
|
||||
GLStateManager.glDeleteSamplers(sampler);
|
||||
}
|
||||
|
||||
public static void samplerParameteri(int sampler, int pname, int param) {
|
||||
|
||||
+66
-1
@@ -9,6 +9,7 @@ import org.lwjgl.opengl.ARBDebugOutputCallback;
|
||||
import org.lwjgl.opengl.ARBDirectStateAccess;
|
||||
import org.lwjgl.opengl.ContextCapabilities;
|
||||
import org.lwjgl.opengl.EXTDirectStateAccess;
|
||||
import org.lwjgl.opengl.GLContext;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
@@ -67,7 +68,7 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
caps = org.lwjgl.opengl.GLContext.getCapabilities();
|
||||
caps = GLContext.getCapabilities();
|
||||
activeDebugExtension = 0;
|
||||
}
|
||||
|
||||
@@ -86,6 +87,15 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
return "OpenGL (LWJGL2)";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasContext() {
|
||||
try {
|
||||
return GLContext.getCapabilities() != null;
|
||||
} catch (Exception e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinGLSLVersion() {return 330;}
|
||||
|
||||
@@ -902,6 +912,16 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL15.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, IntBuffer data, int usage) {
|
||||
GL15.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, DoubleBuffer data, int usage) {
|
||||
GL15.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, int[] data, int usage) {
|
||||
final IntBuffer buffer = getIntArrayBuffer(data.length);
|
||||
@@ -923,11 +943,36 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL15.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, ShortBuffer data) {
|
||||
GL15.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, IntBuffer data) {
|
||||
GL15.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, FloatBuffer data) {
|
||||
GL15.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, DoubleBuffer data) {
|
||||
GL15.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ByteBuffer mapBuffer(int target, int access) {
|
||||
return GL15.glMapBuffer(target, access, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ByteBuffer mapBuffer(int target, int access, long length, ByteBuffer old_buffer) {
|
||||
return GL15.glMapBuffer(target, access, length, old_buffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean unmapBuffer(int target) {
|
||||
return GL15.glUnmapBuffer(target);
|
||||
@@ -948,6 +993,26 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL15.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, ShortBuffer data) {
|
||||
GL15.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, IntBuffer data) {
|
||||
GL15.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, FloatBuffer data) {
|
||||
GL15.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, DoubleBuffer data) {
|
||||
GL15.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBufferParameteri(int target, int pname) {
|
||||
return GL15.glGetBufferParameteri(target, pname);
|
||||
|
||||
@@ -19,6 +19,9 @@ public abstract class RenderBackend {
|
||||
public abstract boolean isAvailable();
|
||||
public abstract String getName();
|
||||
|
||||
/** Returns true if the current thread has a valid render context. Safe to call from any thread. */
|
||||
public abstract boolean hasContext();
|
||||
|
||||
/** Higher priority backends are preferred. */
|
||||
public int getPriority() { return 0; }
|
||||
|
||||
@@ -208,14 +211,25 @@ public abstract class RenderBackend {
|
||||
public abstract void bufferData(int target, ByteBuffer data, int usage);
|
||||
public abstract void bufferData(int target, FloatBuffer data, int usage);
|
||||
public abstract void bufferData(int target, ShortBuffer data, int usage);
|
||||
public abstract void bufferData(int target, IntBuffer data, int usage);
|
||||
public abstract void bufferData(int target, DoubleBuffer data, int usage);
|
||||
public abstract void bufferData(int target, int[] data, int usage);
|
||||
public abstract void bufferData(int target, float[] data, int usage);
|
||||
public abstract void bufferSubData(int target, long offset, ByteBuffer data);
|
||||
public abstract void bufferSubData(int target, long offset, ShortBuffer data);
|
||||
public abstract void bufferSubData(int target, long offset, IntBuffer data);
|
||||
public abstract void bufferSubData(int target, long offset, FloatBuffer data);
|
||||
public abstract void bufferSubData(int target, long offset, DoubleBuffer data);
|
||||
public abstract ByteBuffer mapBuffer(int target, int access);
|
||||
public abstract ByteBuffer mapBuffer(int target, int access, long length, ByteBuffer old_buffer);
|
||||
public abstract boolean unmapBuffer(int target);
|
||||
public abstract void bufferStorage(int target, ByteBuffer data, int flags);
|
||||
public abstract void bufferStorage(int target, long size, int flags);
|
||||
public abstract void getBufferSubData(int target, long offset, ByteBuffer data);
|
||||
public abstract void getBufferSubData(int target, long offset, ShortBuffer data);
|
||||
public abstract void getBufferSubData(int target, long offset, IntBuffer data);
|
||||
public abstract void getBufferSubData(int target, long offset, FloatBuffer data);
|
||||
public abstract void getBufferSubData(int target, long offset, DoubleBuffer data);
|
||||
public abstract int getBufferParameteri(int target, int pname);
|
||||
public abstract boolean isBuffer(int buffer);
|
||||
public abstract ByteBuffer mapBufferRange(int target, long offset, long length, int access);
|
||||
|
||||
+14
-8
@@ -273,21 +273,27 @@ public final class FragmentShaderGenerator {
|
||||
sb.append(" // Alpha test\n");
|
||||
final int func = FragmentKey.decodeAlphaFunc(key.alphaTestFunc());
|
||||
|
||||
|
||||
sb.append(" float qa = round(color.a * 255.0);\n");
|
||||
switch (func) {
|
||||
case GL11.GL_NEVER ->
|
||||
sb.append(" discard;\n");
|
||||
case GL11.GL_LESS ->
|
||||
sb.append(" if (color.a >= u_AlphaRef) discard;\n");
|
||||
case GL11.GL_EQUAL ->
|
||||
sb.append(" if (color.a != u_AlphaRef) discard;\n");
|
||||
sb.append(" if (qa >= u_AlphaRef * 255.0) discard;\n");
|
||||
case GL11.GL_EQUAL -> {
|
||||
sb.append(" float qr = round(u_AlphaRef * 255.0);\n");
|
||||
sb.append(" if (qa != qr) discard;\n");
|
||||
}
|
||||
case GL11.GL_LEQUAL ->
|
||||
sb.append(" if (color.a > u_AlphaRef) discard;\n");
|
||||
sb.append(" if (qa > u_AlphaRef * 255.0) discard;\n");
|
||||
case GL11.GL_GREATER ->
|
||||
sb.append(" if (color.a <= u_AlphaRef) discard;\n");
|
||||
case GL11.GL_NOTEQUAL ->
|
||||
sb.append(" if (color.a == u_AlphaRef) discard;\n");
|
||||
sb.append(" if (qa <= u_AlphaRef * 255.0) discard;\n");
|
||||
case GL11.GL_NOTEQUAL -> {
|
||||
sb.append(" float qr = round(u_AlphaRef * 255.0);\n");
|
||||
sb.append(" if (qa == qr) discard;\n");
|
||||
}
|
||||
case GL11.GL_GEQUAL ->
|
||||
sb.append(" if (color.a < u_AlphaRef) discard;\n");
|
||||
sb.append(" if (qa < u_AlphaRef * 255.0) discard;\n");
|
||||
case GL11.GL_ALWAYS -> {}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,7 +178,7 @@ public class Program {
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
RENDER_BACKEND.deleteProgram(programId);
|
||||
GLStateManager.glDeleteProgram(programId);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,12 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.glsm.hooks;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.BlendFuncChangeEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.FogStateChangeEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.LightmapCoordsEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.ProgramChangeEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.TextureBindEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.TextureDeleteEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.TextureUnitStateEvent;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.events.*;
|
||||
import net.minecraftforge.eventbus.api.bus.EventBus;
|
||||
|
||||
public final class GLSMHooks {
|
||||
@@ -23,6 +17,7 @@ public final class GLSMHooks {
|
||||
public static final EventBus<BlendFuncChangeEvent> BLEND_FUNC_CHANGE = EventBus.create(BlendFuncChangeEvent.class);
|
||||
public static final EventBus<FogStateChangeEvent> FOG_STATE_CHANGE = EventBus.create(FogStateChangeEvent.class);
|
||||
public static final EventBus<LightmapCoordsEvent> LIGHTMAP_COORDS = EventBus.create(LightmapCoordsEvent.class);
|
||||
public static final EventBus<AlphaStateChangeEvent> ALPHA_STATE_CHANGE = EventBus.create(AlphaStateChangeEvent.class);
|
||||
|
||||
// Reusable event instances
|
||||
public static final TextureBindEvent textureBindEvent = new TextureBindEvent();
|
||||
@@ -32,6 +27,7 @@ public final class GLSMHooks {
|
||||
public static final BlendFuncChangeEvent blendFuncChangeEvent = new BlendFuncChangeEvent();
|
||||
public static final FogStateChangeEvent fogStateChangeEvent = new FogStateChangeEvent();
|
||||
public static final LightmapCoordsEvent lightmapCoordsEvent = new LightmapCoordsEvent();
|
||||
public static final AlphaStateChangeEvent alphaStateChangeEvent = new AlphaStateChangeEvent();
|
||||
|
||||
private GLSMHooks() {}
|
||||
}
|
||||
@@ -15,6 +15,7 @@ public final class GLSMInitConfig {
|
||||
private final int displayWidth;
|
||||
private final int displayHeight;
|
||||
private final Runnable postInitCallback;
|
||||
private final boolean enableDSA;
|
||||
|
||||
private GLSMInitConfig(Builder builder) {
|
||||
this.lwjglDebug = builder.lwjglDebug;
|
||||
@@ -26,6 +27,7 @@ public final class GLSMInitConfig {
|
||||
this.displayWidth = builder.displayWidth;
|
||||
this.displayHeight = builder.displayHeight;
|
||||
this.postInitCallback = builder.postInitCallback;
|
||||
this.enableDSA = builder.enableDSA;
|
||||
}
|
||||
|
||||
public static Builder builder() {
|
||||
@@ -41,6 +43,7 @@ public final class GLSMInitConfig {
|
||||
public int getDisplayWidth() { return displayWidth; }
|
||||
public int getDisplayHeight() { return displayHeight; }
|
||||
public Runnable getPostInitCallback() { return postInitCallback; }
|
||||
public boolean isDSAEnabled() { return enableDSA; }
|
||||
|
||||
public static final class Builder {
|
||||
private boolean lwjglDebug = false;
|
||||
@@ -52,6 +55,7 @@ public final class GLSMInitConfig {
|
||||
private int displayWidth = 0;
|
||||
private int displayHeight = 0;
|
||||
private Runnable postInitCallback = null;
|
||||
private boolean enableDSA = false;
|
||||
|
||||
private Builder() {}
|
||||
|
||||
@@ -96,6 +100,11 @@ public final class GLSMInitConfig {
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder enableDSA(boolean enableDSA) {
|
||||
this.enableDSA = enableDSA;
|
||||
return this;
|
||||
}
|
||||
|
||||
public GLSMInitConfig build() {
|
||||
return new GLSMInitConfig(this);
|
||||
}
|
||||
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
package com.gtnewhorizons.angelica.glsm.hooks.events;
|
||||
|
||||
import net.minecraftforge.eventbus.api.event.MutableEvent;
|
||||
|
||||
/**
|
||||
* AlphaTest changed - Listeners should query GLSM alpha state directly if they care what changed.
|
||||
*/
|
||||
public final class AlphaStateChangeEvent extends MutableEvent {
|
||||
}
|
||||
+1
@@ -5,4 +5,5 @@ import net.minecraftforge.eventbus.api.event.MutableEvent;
|
||||
public final class ProgramChangeEvent extends MutableEvent {
|
||||
public int previousProgram;
|
||||
public int newProgram;
|
||||
public boolean postBind;
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.gtnewhorizons.angelica.glsm.loading;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Verifies required classes/resources are present on the classpath at load time.
|
||||
* Fails fast with a descriptive error message if a dependency is missing.
|
||||
*/
|
||||
public final class DependencyVerifier {
|
||||
|
||||
/**
|
||||
* A single dependency check: a classpath resource that must exist.
|
||||
* @param resourcePath Resource path to check (e.g. "/com/example/SomeClass.class")
|
||||
* @param errorMessage Human-readable error message if missing (include download URL)
|
||||
*/
|
||||
public record Check(String resourcePath, String errorMessage) {}
|
||||
|
||||
/**
|
||||
* Verify all checks pass. Throws RuntimeException on first failure.
|
||||
* @param anchor Class whose classloader to use for resource lookups
|
||||
* @param checks Dependency checks to run
|
||||
*/
|
||||
public static void verify(Class<?> anchor, List<Check> checks) {
|
||||
for (Check check : checks) {
|
||||
if (anchor.getResource(check.resourcePath()) == null) {
|
||||
throw new RuntimeException(check.errorMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private DependencyVerifier() {}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package com.gtnewhorizons.angelica.glsm.loading;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.redirect.GLSMRedirector;
|
||||
import org.objectweb.asm.ClassReader;
|
||||
import org.objectweb.asm.ClassWriter;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
public final class EarlyRedirectorCore {
|
||||
|
||||
private final GLSMRedirector core;
|
||||
private final String[] targets;
|
||||
private final String[] exclusions;
|
||||
|
||||
public EarlyRedirectorCore(String... extraExclusions) {
|
||||
this.core = new GLSMRedirector();
|
||||
this.targets = EcosystemNarrowRules.EARLY_REDIRECTOR_TARGETS.clone();
|
||||
|
||||
final List<String> excl = new ArrayList<>(Arrays.asList(core.getCoreExclusions()));
|
||||
if (extraExclusions != null && extraExclusions.length > 0) {
|
||||
Collections.addAll(excl, extraExclusions);
|
||||
}
|
||||
this.exclusions = excl.toArray(new String[0]);
|
||||
}
|
||||
|
||||
public byte[] transform(String transformedName, byte[] basicClass) {
|
||||
if (basicClass == null) return null;
|
||||
|
||||
if (!startsWithAny(transformedName, targets)) return basicClass;
|
||||
if (startsWithAny(transformedName, exclusions)) return basicClass;
|
||||
if (!core.shouldTransform(basicClass)) return basicClass;
|
||||
|
||||
final ClassReader cr = new ClassReader(basicClass);
|
||||
final ClassNode cn = new ClassNode();
|
||||
cr.accept(cn, 0);
|
||||
if (core.transformClassNode(transformedName, cn)) {
|
||||
final ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
|
||||
cn.accept(cw);
|
||||
return cw.toByteArray();
|
||||
}
|
||||
return basicClass;
|
||||
}
|
||||
|
||||
private static boolean startsWithAny(String name, String[] prefixes) {
|
||||
for (String p : prefixes) {
|
||||
if (name.startsWith(p)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
package com.gtnewhorizons.angelica.glsm.loading;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.loading.TransformerNarrower.NarrowRule;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public final class EcosystemNarrowRules {
|
||||
|
||||
public static final List<NarrowRule> ALL = List.of(
|
||||
new NarrowRule("DragonAPI", "Reika.DragonAPI.ASM", List.of(
|
||||
"Reika.DragonAPI.ASM.Patchers",
|
||||
"Reika.DragonAPI.ASM.Profiling",
|
||||
"Reika.DragonAPI.ASM.APIStripper",
|
||||
"Reika.DragonAPI.ASM.ClassReparenter",
|
||||
"Reika.DragonAPI.ASM.DependentMethodStripper",
|
||||
"Reika.DragonAPI.ASM.DragonAPIClassTransformer",
|
||||
"Reika.DragonAPI.ASM.FMLItemBlockPatch",
|
||||
"Reika.DragonAPI.ASM.FluidNamePatch",
|
||||
"Reika.DragonAPI.ASM.InterfaceInjector",
|
||||
"Reika.DragonAPI.ASM.SpecialBiomePlacement",
|
||||
"Reika.DragonAPI.ASM.StructureLootHooks"
|
||||
)),
|
||||
|
||||
new NarrowRule("Xaeros_common", "xaero.common.core", List.of(
|
||||
"xaero.common.core.transformer"
|
||||
)),
|
||||
|
||||
new NarrowRule("Xaeros_map", "xaero.map.core", List.of(
|
||||
"xaero.map.core.transformer"
|
||||
)),
|
||||
|
||||
new NarrowRule("AdvancedLightsabers", "com.fiskmods.lightsabers.asm", List.of(
|
||||
"com.fiskmods.lightsabers.asm.ALLoadingPlugin",
|
||||
"com.fiskmods.lightsabers.asm.ASMHooks",
|
||||
"com.fiskmods.lightsabers.asm.transformers"
|
||||
)),
|
||||
|
||||
new NarrowRule("Ears", "com.unascribed.ears", List.of(
|
||||
"com.unascribed.ears.asm",
|
||||
"com.unascribed.ears.common.agent"
|
||||
)),
|
||||
|
||||
new NarrowRule("Alfheim", "alfheim.common.core.asm.hook", List.of(
|
||||
"alfheim.common.core.asm.hook.AlfheimFieldHookHandler",
|
||||
"alfheim.common.core.asm.hook.AlfheimHPHooks",
|
||||
"alfheim.common.core.asm.hook.Botania18AndUpBackport",
|
||||
"alfheim.common.core.asm.hook.ElementalDamageAdapter",
|
||||
"alfheim.common.core.asm.hook.integration",
|
||||
"alfheim.common.core.asm.hook.extender.FurnaceExtender",
|
||||
"alfheim.common.core.asm.hook.extender.ItemAuraRingExtender",
|
||||
"alfheim.common.core.asm.hook.extender.ItemLensExtender",
|
||||
"alfheim.common.core.asm.hook.extender.ItemTwigWandExtender",
|
||||
"alfheim.common.core.asm.hook.extender.LightRelayExtender",
|
||||
"alfheim.common.core.asm.hook.extender.PureDaisyExtender",
|
||||
"alfheim.common.core.asm.hook.extender.QuartzExtender",
|
||||
"alfheim.common.core.asm.hook.extender.RelicHooks",
|
||||
"alfheim.common.core.asm.hook.extender.SparkExtender",
|
||||
"alfheim.common.core.asm.hook.fixes.BotaniaGlowingRenderFixes",
|
||||
"alfheim.common.core.asm.hook.fixes.CorporeaInputFix",
|
||||
"alfheim.common.core.asm.hook.fixes.GodAttributesHooks",
|
||||
"alfheim.common.core.asm.hook.fixes.RecipeAncientWillsFix"
|
||||
))
|
||||
);
|
||||
|
||||
public static final String[] LWJGL3IFY_EXCLUSIONS_SHARED = {
|
||||
"org.embeddedt.embeddium",
|
||||
"org.taumc.celeritas",
|
||||
"com.mitchej123.lwjgl.lwjgl3",
|
||||
"com.mitchej123.glsm",
|
||||
"com.gtnewhorizons.angelica.lwjgl3",
|
||||
};
|
||||
|
||||
public static final String[] EARLY_REDIRECTOR_TARGETS = {
|
||||
"cn.tesseract.mycelium.",
|
||||
};
|
||||
|
||||
private EcosystemNarrowRules() {}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
package com.gtnewhorizons.angelica.glsm.loading;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* Narrows overly-broad transformer exclusions that prevent the GLSM redirector from
|
||||
* transforming GL calls in mod code. Some coremods register exclusions covering their
|
||||
* entire package tree, which inadvertently shields rendering code from redirection.
|
||||
* <p>
|
||||
* This utility removes the broad exclusion and re-adds narrower ones that cover only
|
||||
* the coremod's own transformer/ASM classes, leaving rendering code exposed.
|
||||
* <p>
|
||||
* Operates on a {@code Set<String>} (the transformer exceptions set from LaunchClassLoader)
|
||||
* and a {@code Map<String, Object>} (the Launch blackboard). Callers extract these from
|
||||
* the Forge/launchwrapper infrastructure.
|
||||
*/
|
||||
public final class TransformerNarrower {
|
||||
|
||||
private static final Logger LOGGER = LogManager.getLogger("GLSM");
|
||||
|
||||
/**
|
||||
* A rule that replaces a broad transformer exclusion with narrower ones.
|
||||
* @param name Human-readable name for logging (e.g. "DragonAPI")
|
||||
* @param broad The broad exclusion to remove (e.g. "Reika.DragonAPI.ASM")
|
||||
* @param narrow Narrower exclusions to add in its place
|
||||
*/
|
||||
public record NarrowRule(String name, String broad, List<String> narrow) {}
|
||||
|
||||
/**
|
||||
* Apply narrowing rules to the transformer exceptions set.
|
||||
*
|
||||
* @param exceptions The mutable Set from LaunchClassLoader.transformerExceptions
|
||||
* @param blackboard The Launch.blackboard map (checked for disable flags)
|
||||
* @param keyPrefix Blackboard key prefix for per-rule opt-out (e.g. "angelica" or "umbra").
|
||||
* Rule "DragonAPI" checks key "{prefix}.narrow.DragonAPI". If explicitly
|
||||
* set to Boolean.FALSE, the rule is skipped.
|
||||
* @param callerName Name for log messages (e.g. "Angelica" or "Umbra")
|
||||
* @param rules The narrowing rules to apply
|
||||
* @return number of rules that were applied
|
||||
*/
|
||||
public static int narrow(Set<String> exceptions, Map<String, Object> blackboard,
|
||||
String keyPrefix, String callerName, List<NarrowRule> rules) {
|
||||
int applied = 0;
|
||||
for (NarrowRule rule : rules) {
|
||||
final String key = keyPrefix + ".narrow." + rule.name();
|
||||
if (Boolean.FALSE.equals(blackboard.get(key))) {
|
||||
continue;
|
||||
}
|
||||
if (exceptions.remove(rule.broad())) {
|
||||
for (String narrow : rule.narrow()) {
|
||||
exceptions.add(narrow);
|
||||
}
|
||||
LOGGER.info("[{}] Narrowed {} transformer exclusion to allow GL redirection", callerName, rule.broad());
|
||||
applied++;
|
||||
}
|
||||
}
|
||||
return applied;
|
||||
}
|
||||
|
||||
private TransformerNarrower() {}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import it.unimi.dsi.fastutil.ints.Int2LongOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public final class AttribSnapshot {
|
||||
|
||||
public record AttribDesc(int location, int size, int type, boolean normalized, int stride, long offset, int sourceVboId, ByteBuffer readBuffer, long readBufferBaseOffset) {
|
||||
public int effectiveStride() {
|
||||
return stride != 0 ? stride : size * VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
}
|
||||
|
||||
public int typeSizeBytes() {
|
||||
return VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
}
|
||||
}
|
||||
|
||||
private final AttribDesc[] perLocation;
|
||||
private final List<ByteBuffer> allocatedBuffers;
|
||||
private boolean freed;
|
||||
|
||||
private AttribSnapshot(AttribDesc[] perLocation, List<ByteBuffer> allocatedBuffers) {
|
||||
this.perLocation = perLocation;
|
||||
this.allocatedBuffers = allocatedBuffers;
|
||||
}
|
||||
|
||||
public AttribDesc get(int location) {
|
||||
return (location >= 0 && location < perLocation.length) ? perLocation[location] : null;
|
||||
}
|
||||
|
||||
public int maxLocations() {
|
||||
return perLocation.length;
|
||||
}
|
||||
|
||||
public void free() {
|
||||
if (freed) return;
|
||||
freed = true;
|
||||
for (ByteBuffer buf : allocatedBuffers) {
|
||||
MemoryUtilities.memFree(buf);
|
||||
}
|
||||
allocatedBuffers.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Snapshot attribs over a tight vertex window {@code [firstVertex, firstVertex+vertexCount)}.
|
||||
*
|
||||
* <p>Hot path (single VBO backing every enabled attrib — the typical draw) runs without
|
||||
* allocating any hashmaps. A second distinct VBO promotes to the map-backed fallback.
|
||||
*/
|
||||
public static AttribSnapshot snapshot(int firstVertex, int vertexCount) {
|
||||
final AttribDesc[] out = new AttribDesc[VertexAttribState.MAX_ATTRIBS];
|
||||
final List<ByteBuffer> allocated = new ArrayList<>();
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
|
||||
// Pass 1 — unioned [start,end] per vboId. Hot path: one source VBO, zero allocations.
|
||||
int rangeSoleVboId = 0;
|
||||
long rangeSoleStart = Long.MAX_VALUE;
|
||||
long rangeSoleEnd = Long.MIN_VALUE;
|
||||
Int2ObjectOpenHashMap<long[]> vboRanges = null;
|
||||
|
||||
final long lastVtx = (long) firstVertex + vertexCount - 1;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled || a.vboId == 0) continue;
|
||||
final int stride = a.effectiveStride();
|
||||
final long typeBytes = (long) a.size * VertexAttribState.Attrib.glTypeSizeBytes(a.type);
|
||||
final long start = a.offset + (long) firstVertex * stride;
|
||||
final long end = a.offset + lastVtx * stride + typeBytes;
|
||||
|
||||
if (vboRanges != null) {
|
||||
long[] r = vboRanges.get(a.vboId);
|
||||
if (r == null) {
|
||||
vboRanges.put(a.vboId, new long[] { start, end });
|
||||
} else {
|
||||
if (start < r[0]) r[0] = start;
|
||||
if (end > r[1]) r[1] = end;
|
||||
}
|
||||
} else if (rangeSoleVboId == 0 || rangeSoleVboId == a.vboId) {
|
||||
rangeSoleVboId = a.vboId;
|
||||
if (start < rangeSoleStart) rangeSoleStart = start;
|
||||
if (end > rangeSoleEnd) rangeSoleEnd = end;
|
||||
} else {
|
||||
// Spill: second distinct vboId. Promote the accumulated range to the map.
|
||||
vboRanges = new Int2ObjectOpenHashMap<>();
|
||||
vboRanges.put(rangeSoleVboId, new long[] { rangeSoleStart, rangeSoleEnd });
|
||||
vboRanges.put(a.vboId, new long[] { start, end });
|
||||
}
|
||||
}
|
||||
|
||||
// Pass 2 — readback cache. Same spill pattern.
|
||||
int readSoleVboId = 0;
|
||||
ByteBuffer readSoleBuf = null;
|
||||
long readSoleOffset = 0;
|
||||
Int2ObjectOpenHashMap<ByteBuffer> vboBuffers = null;
|
||||
Int2LongOpenHashMap vboReadOffsets = null;
|
||||
|
||||
try {
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled) continue;
|
||||
|
||||
if (a.vboId != 0) {
|
||||
ByteBuffer buf;
|
||||
long readOffset;
|
||||
if (vboBuffers != null) {
|
||||
buf = vboBuffers.get(a.vboId);
|
||||
readOffset = buf != null ? vboReadOffsets.get(a.vboId) : 0;
|
||||
} else if (readSoleVboId == a.vboId) {
|
||||
buf = readSoleBuf;
|
||||
readOffset = readSoleOffset;
|
||||
} else {
|
||||
buf = null;
|
||||
readOffset = 0;
|
||||
}
|
||||
|
||||
if (buf == null) {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, a.vboId);
|
||||
final int bufferSize = GLStateManager.glGetBufferParameteri(GL15.GL_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (bufferSize <= 0) {
|
||||
GLStateManager.LOGGER.warn("[VBO Readback] GL_BUFFER_SIZE={} for VBO {}", bufferSize, a.vboId);
|
||||
continue;
|
||||
}
|
||||
|
||||
final long rStart;
|
||||
final long rEnd;
|
||||
if (vboRanges != null) {
|
||||
final long[] range = vboRanges.get(a.vboId);
|
||||
rStart = range[0];
|
||||
rEnd = range[1];
|
||||
} else {
|
||||
rStart = rangeSoleStart;
|
||||
rEnd = rangeSoleEnd;
|
||||
}
|
||||
final long ro = Math.max(0, rStart);
|
||||
final int rs = (int) (Math.min(bufferSize, rEnd) - ro);
|
||||
if (rs <= 0) continue;
|
||||
|
||||
buf = MemoryUtilities.memAlloc(rs);
|
||||
GLStateManager.glGetBufferSubData(GL15.GL_ARRAY_BUFFER, ro, buf);
|
||||
allocated.add(buf);
|
||||
readOffset = ro;
|
||||
|
||||
if (vboBuffers != null) {
|
||||
vboBuffers.put(a.vboId, buf);
|
||||
vboReadOffsets.put(a.vboId, ro);
|
||||
} else if (readSoleVboId == 0) {
|
||||
readSoleVboId = a.vboId;
|
||||
readSoleBuf = buf;
|
||||
readSoleOffset = ro;
|
||||
} else {
|
||||
vboBuffers = new Int2ObjectOpenHashMap<>();
|
||||
vboReadOffsets = new Int2LongOpenHashMap();
|
||||
vboBuffers.put(readSoleVboId, readSoleBuf);
|
||||
vboReadOffsets.put(readSoleVboId, readSoleOffset);
|
||||
vboBuffers.put(a.vboId, buf);
|
||||
vboReadOffsets.put(a.vboId, ro);
|
||||
}
|
||||
}
|
||||
out[i] = new AttribDesc(i, a.size, a.type, a.normalized, a.stride, a.offset, a.vboId, buf, readOffset);
|
||||
} else if (a.clientPointer != null) {
|
||||
out[i] = new AttribDesc(i, a.size, a.type, a.normalized, a.stride, a.clientPointer.position(), 0, a.clientPointer, 0L);
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
}
|
||||
|
||||
return new AttribSnapshot(out, allocated);
|
||||
}
|
||||
}
|
||||
@@ -600,23 +600,6 @@ public final class CommandBuffer {
|
||||
writeInt(listId);
|
||||
}
|
||||
|
||||
public void writeDrawArrays(int mode, int start, int count) {
|
||||
ensureCapacity(16);
|
||||
writeInt(GLCommand.DRAW_ARRAYS);
|
||||
writeInt(mode);
|
||||
writeInt(start);
|
||||
writeInt(count);
|
||||
}
|
||||
|
||||
public void writeDrawElements(int mode, int indices_count, int type, long indices_buffer_offset) {
|
||||
ensureCapacity(24);
|
||||
writeInt(GLCommand.DRAW_ELEMENTS);
|
||||
writeInt(mode);
|
||||
writeInt(indices_count);
|
||||
writeInt(type);
|
||||
writeLong(indices_buffer_offset);
|
||||
}
|
||||
|
||||
public void writeBindVBO(int vbo) {
|
||||
ensureCapacity(8);
|
||||
writeInt(GLCommand.BIND_VBO);
|
||||
|
||||
-8
@@ -530,14 +530,6 @@ public final class CommandBufferExecutor {
|
||||
ptr += 4 * MAX_DRAW_BUFFERS;
|
||||
GLStateManager.glDrawBuffers(DRAW_BUFFERS_BUFFER);
|
||||
}
|
||||
case GLCommand.DRAW_ARRAYS -> {
|
||||
GLStateManager.glDrawArrays(memGetInt(ptr), memGetInt(ptr + 4), memGetInt(ptr + 8));
|
||||
ptr += 12;
|
||||
}
|
||||
case GLCommand.DRAW_ELEMENTS -> {
|
||||
GLStateManager.glDrawElements(memGetInt(ptr), memGetInt(ptr + 4), memGetInt(ptr + 8), memGetLong(ptr + 12));
|
||||
ptr += 20;
|
||||
}
|
||||
case GLCommand.BIND_VBO -> {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, memGetInt(ptr));
|
||||
ptr += 4;
|
||||
|
||||
-2
@@ -150,8 +150,6 @@ public final class CommandBufferProcessor {
|
||||
// Draw/call commands
|
||||
case GLCommand.DRAW_RANGE -> out.writeDrawRange(raw.readInt());
|
||||
case GLCommand.CALL_LIST -> out.writeCallList(raw.readInt());
|
||||
case GLCommand.DRAW_ARRAYS -> out.writeDrawArrays(raw.readInt(), raw.readInt(), raw.readInt());
|
||||
case GLCommand.DRAW_ELEMENTS -> out.writeDrawElements(raw.readInt(), raw.readInt(), raw.readInt(), raw.readLong());
|
||||
case GLCommand.BIND_VBO -> out.writeBindVBO(raw.readInt());
|
||||
case GLCommand.BIND_VAO -> out.writeBindVAO(raw.readInt());
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.DisplayListCommand;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatchBuilder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawCapture;
|
||||
import org.joml.Matrix4f;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
@@ -11,6 +13,7 @@ import java.nio.IntBuffer;
|
||||
*/
|
||||
public final class CommandRecorder {
|
||||
private final CommandBuffer buffer;
|
||||
private final IndexedDrawBatchBuilder indexedDraws = new IndexedDrawBatchBuilder();
|
||||
private int commandCount;
|
||||
|
||||
public CommandRecorder() {
|
||||
@@ -26,7 +29,19 @@ public final class CommandRecorder {
|
||||
return commandCount;
|
||||
}
|
||||
|
||||
public IndexedDrawBatchBuilder getIndexedDraws() {
|
||||
return indexedDraws;
|
||||
}
|
||||
|
||||
public void recordIndexedDrawCapture(IndexedDrawCapture capture) {
|
||||
indexedDraws.add(capture);
|
||||
recordComplexCommand(capture.placeholder);
|
||||
}
|
||||
|
||||
public void free() {
|
||||
for (IndexedDrawCapture c : indexedDraws.getCaptures()) {
|
||||
c.freeBuffers();
|
||||
}
|
||||
buffer.free();
|
||||
}
|
||||
|
||||
@@ -347,16 +362,6 @@ public final class CommandRecorder {
|
||||
commandCount++;
|
||||
}
|
||||
|
||||
public void recordDrawArrays(int mode, int start, int count) {
|
||||
buffer.writeDrawArrays(mode, start, count);
|
||||
commandCount++;
|
||||
}
|
||||
|
||||
public void recordDrawElements(int mode, int indices_count, int type, long indices_buffer_offset) {
|
||||
buffer.writeDrawElements(mode, indices_count, type, indices_buffer_offset);
|
||||
commandCount++;
|
||||
}
|
||||
|
||||
public void recordBindVBO(int vbo) {
|
||||
buffer.writeBindVBO(vbo);
|
||||
commandCount++;
|
||||
|
||||
+19
-4
@@ -2,12 +2,15 @@ package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.DisplayListManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.DisplayListCommand;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
|
||||
@@ -26,16 +29,18 @@ public final class CompiledDisplayList {
|
||||
* Empty display list singleton. Per OpenGL spec, an empty list is still valid.
|
||||
* This instance does nothing when rendered and is never deleted (shared singleton).
|
||||
*/
|
||||
public static final CompiledDisplayList EMPTY = new CompiledDisplayList(null, null, null);
|
||||
public static final CompiledDisplayList EMPTY = new CompiledDisplayList(null, null, null, Collections.emptyList());
|
||||
|
||||
private final ByteBuffer commandBuffer; // Off-heap command storage, must be freed
|
||||
private final Object[] complexObjects; // Complex commands (TexImage2D, etc.)
|
||||
private final DisplayListVBO ownedVbos; // GPU resources referenced by index
|
||||
private final List<IndexedDrawBatch> indexedBatches; // Shared VAO/VBO/EBO triples per layout group
|
||||
|
||||
public CompiledDisplayList(ByteBuffer commandBuffer, Object[] complexObjects, DisplayListVBO ownedVbos) {
|
||||
public CompiledDisplayList(ByteBuffer commandBuffer, Object[] complexObjects, DisplayListVBO ownedVbos, List<IndexedDrawBatch> indexedBatches) {
|
||||
this.commandBuffer = commandBuffer;
|
||||
this.complexObjects = complexObjects;
|
||||
this.ownedVbos = ownedVbos;
|
||||
this.indexedBatches = indexedBatches;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -51,7 +56,6 @@ public final class CompiledDisplayList {
|
||||
* Delete all resources held by this display list.
|
||||
*/
|
||||
public void delete() {
|
||||
// Delete complex objects that hold resources
|
||||
if (complexObjects != null) {
|
||||
for (Object obj : complexObjects) {
|
||||
if (obj instanceof DisplayListCommand cmd) {
|
||||
@@ -60,11 +64,18 @@ public final class CompiledDisplayList {
|
||||
}
|
||||
}
|
||||
|
||||
// Close VBOs
|
||||
// Close VBOs from immediate-mode DisplayListVBOBuilder.
|
||||
if (ownedVbos != null) {
|
||||
ownedVbos.delete();
|
||||
}
|
||||
|
||||
// Release shared (VAO, VBO, EBO) triples from IndexedDrawBatchBuilder.
|
||||
if (indexedBatches != null) {
|
||||
for (IndexedDrawBatch batch : indexedBatches) {
|
||||
batch.delete();
|
||||
}
|
||||
}
|
||||
|
||||
// Free the command buffer (off-heap memory)
|
||||
if (commandBuffer != null) {
|
||||
memFree(commandBuffer);
|
||||
@@ -89,6 +100,10 @@ public final class CompiledDisplayList {
|
||||
return ownedVbos;
|
||||
}
|
||||
|
||||
public List<IndexedDrawBatch> getIndexedBatches() {
|
||||
return indexedBatches;
|
||||
}
|
||||
|
||||
// === Test inspection methods ===
|
||||
|
||||
/**
|
||||
|
||||
+6
@@ -75,6 +75,12 @@ public final class DisplayListVBOBuilder {
|
||||
if (data.drawMode == GL11.GL_QUADS) {
|
||||
final IVertexArrayObject indexedVAO = new IndexedVAO(vbo, IndexBuffer.convertQuadsToTrigs(start, start + vertexCount));
|
||||
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(indexedVAO, GL11.GL_TRIANGLES, 0, vertexCount / 4 * 6);
|
||||
} else if (data.drawMode == GL11.GL_QUAD_STRIP) {
|
||||
// GL_QUAD_STRIP is removed in core profile; an even-length GL_TRIANGLE_STRIP produces the same quads
|
||||
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLE_STRIP, start, vertexCount & ~1);
|
||||
} else if (data.drawMode == GL11.GL_POLYGON) {
|
||||
// GL_POLYGON is removed in core profile; convert to GL_TRIANGLE_FAN which is equivalent for convex polygons
|
||||
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLE_FAN, start, vertexCount);
|
||||
} else {
|
||||
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, data.drawMode, start, vertexCount);
|
||||
}
|
||||
|
||||
@@ -97,8 +97,6 @@ public final class GLCommand {
|
||||
public static final int CALL_LIST = 102; // [cmd:4][listId:4] = 8 bytes
|
||||
|
||||
|
||||
public static final int DRAW_ARRAYS = 110; // [cmd:4][drawMode:4][start:4][count:4] = 20 bytes
|
||||
public static final int DRAW_ELEMENTS = 111; // [cmd:4][mode:4][indices_count:4][type:4][indices_buffer_offset:8] = 28 bytes
|
||||
public static final int DRAW_BUFFER = 112; // [cmd:4][mode:4] = 8 bytes
|
||||
public static final int DRAW_BUFFERS = 113; // [cmd:4][count:4][bufs:4*8] = 40 bytes (up to 8 buffers)
|
||||
/**
|
||||
@@ -219,7 +217,7 @@ public final class GLCommand {
|
||||
// Three int commands (16 bytes)
|
||||
case GLCommand.STENCIL_FUNC, GLCommand.STENCIL_OP, GLCommand.TEX_PARAMETERI,
|
||||
GLCommand.LIGHTF, GLCommand.LIGHTI,
|
||||
GLCommand.MATERIALF, GLCommand.TEX_PARAMETERF, GLCommand.DRAW_ARRAYS -> 16;
|
||||
GLCommand.MATERIALF, GLCommand.TEX_PARAMETERF -> 16;
|
||||
|
||||
// Four int commands (20 bytes)
|
||||
case GLCommand.VIEWPORT, GLCommand.BLEND_FUNC, GLCommand.COLOR_MASK,
|
||||
@@ -227,8 +225,6 @@ public final class GLCommand {
|
||||
GLCommand.SCISSOR,
|
||||
GLCommand.COLOR, GLCommand.CLEAR_COLOR, GLCommand.BLEND_COLOR -> 20;
|
||||
|
||||
case GLCommand.DRAW_ELEMENTS -> 24;
|
||||
|
||||
// DRAW_RANGE_RESTORE: 28 bytes
|
||||
case GLCommand.DRAW_RANGE_RESTORE -> 28;
|
||||
|
||||
|
||||
+32
-184
@@ -5,15 +5,11 @@ import com.gtnewhorizon.gtnhlib.client.renderer.TessellatorManager;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement.Usage;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.Arrays;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
/**
|
||||
* Records immediate mode GL calls (glBegin/glEnd/glVertex) via {@link DirectTessellator}.
|
||||
* Used both during display list compilation and for live immediate mode emulation in core profile.
|
||||
@@ -167,19 +163,14 @@ public final class ImmediateModeRecorder {
|
||||
.mapToInt(Usage::getAttributeLocation)
|
||||
.max().orElse(0);
|
||||
|
||||
private static final ByteBuffer[] scratchAttribBuffers = new ByteBuffer[NUM_ATTRIBS];
|
||||
private static final long[] scratchAttribBaseOffsets = new long[NUM_ATTRIBS];
|
||||
private static final int[] scratchVBOIds = new int[NUM_ATTRIBS];
|
||||
private static final ByteBuffer[] scratchVBOBuffers = new ByteBuffer[NUM_ATTRIBS];
|
||||
private static final long[] scratchVBOReadOffsets = new long[NUM_ATTRIBS];
|
||||
|
||||
private static final class AttribReader {
|
||||
ByteBuffer data;
|
||||
int stride;
|
||||
int baseOffset;
|
||||
int size;
|
||||
int loc;
|
||||
VertexAttribState.Attrib attrib;
|
||||
int type;
|
||||
boolean normalized;
|
||||
}
|
||||
|
||||
private static final AttribReader[] readers = new AttribReader[NUM_ATTRIBS];
|
||||
@@ -198,167 +189,32 @@ public final class ImmediateModeRecorder {
|
||||
* Reads vertex data from VBOs or client memory referenced by VertexAttribState and converts to immediate mode geometry.
|
||||
*/
|
||||
public static DirectTessellator processDrawArraysFromAttribs(int mode, int first, int count) {
|
||||
final int readVBOCount = readbackAttribVBOs(first, count);
|
||||
|
||||
final AttribSnapshot snap = AttribSnapshot.snapshot(first, count);
|
||||
try {
|
||||
prepareReaders();
|
||||
prepareReaders(snap);
|
||||
if (positionReaderIndex < 0) return null;
|
||||
return readVerticesFromBuffer(mode, first, count);
|
||||
} finally {
|
||||
freeReadbackBuffers(readVBOCount);
|
||||
snap.free();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Process a glDrawElements call during display list recording when a VBO is bound.
|
||||
*/
|
||||
public static DirectTessellator processDrawElementsFromVBO(int mode, int indicesCount, int indexType, long indicesOffset, int eboId) {
|
||||
if (eboId == 0) return null;
|
||||
|
||||
final int readVBOCount = readbackAttribVBOs(-1, 0);
|
||||
|
||||
try {
|
||||
prepareReaders();
|
||||
if (positionReaderIndex < 0) return null;
|
||||
|
||||
final int prevEBO = GLStateManager.getBoundEBO();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
final int eboSize = RENDER_BACKEND.getBufferParameteri(GL15.GL_ELEMENT_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (eboSize <= 0) {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
return null;
|
||||
}
|
||||
|
||||
final int indexSize = VertexAttribState.Attrib.glTypeSizeBytes(indexType);
|
||||
final int eboReadOffset = (int) indicesOffset;
|
||||
final int eboReadSize = indicesCount * indexSize;
|
||||
if (eboReadOffset + eboReadSize > eboSize) {
|
||||
GLStateManager.LOGGER.warn("[EBO] Read range {}+{} exceeds buffer size {}", eboReadOffset, eboReadSize, eboSize);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
return null;
|
||||
}
|
||||
final ByteBuffer eboData = MemoryUtilities.memAlloc(eboReadSize);
|
||||
RENDER_BACKEND.getBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, eboReadOffset, eboData);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
|
||||
try {
|
||||
return readVerticesFromBufferIndexed(mode, eboData, indexType, 0, indicesCount);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(eboData);
|
||||
}
|
||||
} finally {
|
||||
freeReadbackBuffers(readVBOCount);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read data for all enabled attribs into scratchAttribBuffers.
|
||||
* For VBO-backed attribs, reads VBO data. For client-memory attribs, uses the client pointer directly.
|
||||
*/
|
||||
private static int readbackAttribVBOs(int firstVertex, int vertexCount) {
|
||||
int readVBOCount = 0;
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
final boolean partialRead = firstVertex >= 0;
|
||||
|
||||
for (int i = 0; i < NUM_ATTRIBS; i++) {
|
||||
scratchAttribBuffers[i] = null;
|
||||
scratchAttribBaseOffsets[i] = 0;
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled) continue;
|
||||
|
||||
if (a.vboId != 0) {
|
||||
// VBO-backed attrib — read from GPU
|
||||
ByteBuffer existing = null;
|
||||
int existingIdx = -1;
|
||||
for (int j = 0; j < readVBOCount; j++) {
|
||||
if (scratchVBOIds[j] == a.vboId) {
|
||||
existing = scratchVBOBuffers[j];
|
||||
existingIdx = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (existing != null) {
|
||||
scratchAttribBuffers[i] = existing;
|
||||
scratchAttribBaseOffsets[i] = scratchVBOReadOffsets[existingIdx];
|
||||
} else {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, a.vboId);
|
||||
final int bufferSize = RENDER_BACKEND.getBufferParameteri(GL15.GL_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (bufferSize <= 0) {
|
||||
GLStateManager.LOGGER.warn("[VBO Readback] GL_BUFFER_SIZE={} for VBO {}", bufferSize, a.vboId);
|
||||
continue;
|
||||
}
|
||||
|
||||
final long readOffset;
|
||||
final int readSize;
|
||||
if (partialRead) {
|
||||
final int stride = a.effectiveStride();
|
||||
long rangeStart = a.offset + (long) firstVertex * stride;
|
||||
long rangeEnd = a.offset + (long) (firstVertex + vertexCount - 1) * stride + (long) a.size * a.typeSizeBytes();
|
||||
|
||||
for (int k = 0; k < NUM_ATTRIBS; k++) {
|
||||
if (k == i) continue;
|
||||
final VertexAttribState.Attrib ak = VertexAttribState.get(k);
|
||||
if (!ak.enabled || ak.vboId != a.vboId) continue;
|
||||
final int ks = ak.effectiveStride();
|
||||
rangeStart = Math.min(rangeStart, ak.offset + (long) firstVertex * ks);
|
||||
rangeEnd = Math.max(rangeEnd, ak.offset + (long) (firstVertex + vertexCount - 1) * ks
|
||||
+ (long) ak.size * ak.typeSizeBytes());
|
||||
}
|
||||
rangeStart = Math.max(0, rangeStart);
|
||||
rangeEnd = Math.min(bufferSize, rangeEnd);
|
||||
readOffset = rangeStart;
|
||||
readSize = (int) (rangeEnd - rangeStart);
|
||||
} else {
|
||||
readOffset = 0;
|
||||
readSize = bufferSize;
|
||||
}
|
||||
|
||||
if (readSize <= 0) continue;
|
||||
|
||||
final ByteBuffer buf = MemoryUtilities.memAlloc(readSize);
|
||||
RENDER_BACKEND.getBufferSubData(GL15.GL_ARRAY_BUFFER, readOffset, buf);
|
||||
scratchAttribBuffers[i] = buf;
|
||||
scratchAttribBaseOffsets[i] = readOffset;
|
||||
scratchVBOIds[readVBOCount] = a.vboId;
|
||||
scratchVBOReadOffsets[readVBOCount] = readOffset;
|
||||
scratchVBOBuffers[readVBOCount] = buf;
|
||||
readVBOCount++;
|
||||
}
|
||||
} else if (a.clientPointer != null) {
|
||||
// Client-memory attrib — use pointer directly (no allocation needed)
|
||||
scratchAttribBuffers[i] = a.clientPointer;
|
||||
}
|
||||
}
|
||||
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
|
||||
return readVBOCount;
|
||||
}
|
||||
|
||||
private static void freeReadbackBuffers(int readVBOCount) {
|
||||
for (int i = 0; i < readVBOCount; i++) {
|
||||
MemoryUtilities.memFree(scratchVBOBuffers[i]);
|
||||
scratchVBOBuffers[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void prepareReaders() {
|
||||
private static void prepareReaders(AttribSnapshot snap) {
|
||||
nonPositionCount = 0;
|
||||
positionReaderIndex = -1;
|
||||
|
||||
for (int i = 0; i < NUM_ATTRIBS; i++) {
|
||||
final ByteBuffer buf = scratchAttribBuffers[i];
|
||||
if (buf == null) continue;
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
final AttribSnapshot.AttribDesc d = snap.get(i);
|
||||
if (d == null) continue;
|
||||
|
||||
final AttribReader r = readers[i];
|
||||
r.data = buf;
|
||||
r.stride = a.effectiveStride();
|
||||
r.baseOffset = (int) (a.offset - scratchAttribBaseOffsets[i]);
|
||||
r.size = a.size;
|
||||
r.data = d.readBuffer();
|
||||
r.stride = d.effectiveStride();
|
||||
r.baseOffset = (int) (d.offset() - d.readBufferBaseOffset());
|
||||
r.size = d.size();
|
||||
r.loc = i;
|
||||
r.attrib = a;
|
||||
r.type = d.type();
|
||||
r.normalized = d.normalized();
|
||||
|
||||
if (i == LOC_POSITION) {
|
||||
positionReaderIndex = i;
|
||||
@@ -379,18 +235,6 @@ public final class ImmediateModeRecorder {
|
||||
return end();
|
||||
}
|
||||
|
||||
private static DirectTessellator readVerticesFromBufferIndexed(int mode, ByteBuffer eboData, int indexType, int eboOffset, int indicesCount) {
|
||||
begin(mode);
|
||||
final DirectTessellator t = tessellator();
|
||||
|
||||
for (int i = 0; i < indicesCount; i++) {
|
||||
final int index = readIndex(eboData, indexType, eboOffset, i);
|
||||
readVertexFromBuffer(t, index);
|
||||
}
|
||||
|
||||
return end();
|
||||
}
|
||||
|
||||
public static int readIndex(ByteBuffer ebo, int indexType, int eboOffset, int i) {
|
||||
return switch (indexType) {
|
||||
case GL11.GL_UNSIGNED_BYTE -> ebo.get(eboOffset + i) & 0xFF;
|
||||
@@ -411,39 +255,43 @@ public final class ImmediateModeRecorder {
|
||||
final AttribReader r = readers[positionReaderIndex];
|
||||
final int base = r.baseOffset + vertexIndex * r.stride;
|
||||
t.addVertex(
|
||||
r.attrib.readComponent(r.data, base, 0),
|
||||
r.attrib.readComponent(r.data, base, 1),
|
||||
(r.size >= 3) ? r.attrib.readComponent(r.data, base, 2) : 0.0f);
|
||||
readComponent(r, base, 0),
|
||||
readComponent(r, base, 1),
|
||||
(r.size >= 3) ? readComponent(r, base, 2) : 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
private static void emitAttrib(DirectTessellator t, AttribReader r, int base) {
|
||||
if (r.loc == LOC_NORMAL) {
|
||||
t.setNormal(
|
||||
r.attrib.readComponent(r.data, base, 0),
|
||||
r.attrib.readComponent(r.data, base, 1),
|
||||
r.attrib.readComponent(r.data, base, 2));
|
||||
readComponent(r, base, 0),
|
||||
readComponent(r, base, 1),
|
||||
readComponent(r, base, 2));
|
||||
} else if (r.loc == LOC_UV0) {
|
||||
t.setTextureUV(
|
||||
r.attrib.readComponent(r.data, base, 0),
|
||||
(r.size >= 2) ? r.attrib.readComponent(r.data, base, 1) : 0.0f);
|
||||
readComponent(r, base, 0),
|
||||
(r.size >= 2) ? readComponent(r, base, 1) : 0.0f);
|
||||
} else if (r.loc == LOC_UV1) {
|
||||
if (r.attrib.type == GL11.GL_SHORT) {
|
||||
if (r.type == GL11.GL_SHORT) {
|
||||
final int s = r.data.getShort(base) & 0xFFFF;
|
||||
final int u = (r.size >= 2) ? (r.data.getShort(base + 2) & 0xFFFF) : 0;
|
||||
t.setBrightness((u << 16) | s);
|
||||
} else if (r.attrib.type == GL11.GL_FLOAT) {
|
||||
} else if (r.type == GL11.GL_FLOAT) {
|
||||
final int s = (int) r.data.getFloat(base);
|
||||
final int u = (r.size >= 2) ? (int) r.data.getFloat(base + 4) : 0;
|
||||
t.setBrightness((u << 16) | (s & 0xFFFF));
|
||||
}
|
||||
} else if (r.loc == LOC_COLOR) {
|
||||
final float cr = r.attrib.readComponent(r.data, base, 0);
|
||||
final float cg = r.attrib.readComponent(r.data, base, 1);
|
||||
final float cb = r.attrib.readComponent(r.data, base, 2);
|
||||
final float ca = (r.size >= 4) ? r.attrib.readComponent(r.data, base, 3) : 1.0f;
|
||||
final float cr = readComponent(r, base, 0);
|
||||
final float cg = readComponent(r, base, 1);
|
||||
final float cb = readComponent(r, base, 2);
|
||||
final float ca = (r.size >= 4) ? readComponent(r, base, 3) : 1.0f;
|
||||
t.setColorRGBA((int) (cr * 255.0f), (int) (cg * 255.0f), (int) (cb * 255.0f), (int) (ca * 255.0f));
|
||||
}
|
||||
}
|
||||
|
||||
private static float readComponent(AttribReader r, int base, int component) {
|
||||
return VertexAttribState.Attrib.readComponent(r.type, r.normalized, r.data, base, component);
|
||||
}
|
||||
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public final class AttribLayoutKey {
|
||||
final int[] locations;
|
||||
final int[] sizes;
|
||||
final int[] types;
|
||||
final boolean[] normalized;
|
||||
private final int[] offsets;
|
||||
private final int stride;
|
||||
private final int hash;
|
||||
|
||||
public AttribLayoutKey(int[] locations, int[] sizes, int[] types, boolean[] normalized) {
|
||||
this.locations = locations;
|
||||
this.sizes = sizes;
|
||||
this.types = types;
|
||||
this.normalized = normalized;
|
||||
|
||||
final int n = locations.length;
|
||||
final int[] off = new int[n];
|
||||
int base = 0;
|
||||
int maxAlign = 1;
|
||||
for (int i = 0; i < n; i++) {
|
||||
final int typeSize = VertexAttribState.Attrib.glTypeSizeBytes(types[i]);
|
||||
if (typeSize > maxAlign) maxAlign = typeSize;
|
||||
base = (base + typeSize - 1) & -typeSize;
|
||||
off[i] = base;
|
||||
base += sizes[i] * typeSize;
|
||||
}
|
||||
this.offsets = off;
|
||||
this.stride = (base + maxAlign - 1) & -maxAlign;
|
||||
|
||||
int h = Arrays.hashCode(locations);
|
||||
h = 31 * h + Arrays.hashCode(sizes);
|
||||
h = 31 * h + Arrays.hashCode(types);
|
||||
h = 31 * h + Arrays.hashCode(normalized);
|
||||
this.hash = h;
|
||||
}
|
||||
|
||||
public int offset(int i) {
|
||||
return offsets[i];
|
||||
}
|
||||
|
||||
public int stride() {
|
||||
return stride;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (!(o instanceof AttribLayoutKey k)) return false;
|
||||
return Arrays.equals(locations, k.locations)
|
||||
&& Arrays.equals(sizes, k.sizes)
|
||||
&& Arrays.equals(types, k.types)
|
||||
&& Arrays.equals(normalized, k.normalized);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
+37
@@ -0,0 +1,37 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
|
||||
public final class BatchedIndexedDrawCmd implements DisplayListCommand {
|
||||
private int sharedVAO;
|
||||
private int drawMode;
|
||||
private int indexCount;
|
||||
private int indexType;
|
||||
private long indexByteOffset;
|
||||
|
||||
public void fill(int sharedVAO, int drawMode, int indexCount, int indexType, long indexByteOffset) {
|
||||
this.sharedVAO = sharedVAO;
|
||||
this.drawMode = drawMode;
|
||||
this.indexCount = indexCount;
|
||||
this.indexType = indexType;
|
||||
this.indexByteOffset = indexByteOffset;
|
||||
}
|
||||
|
||||
public int getSharedVAO() { return sharedVAO; }
|
||||
public int getDrawMode() { return drawMode; }
|
||||
public int getIndexCount() { return indexCount; }
|
||||
public int getIndexType() { return indexType; }
|
||||
public long getIndexByteOffset() { return indexByteOffset; }
|
||||
|
||||
@Override
|
||||
public void execute() {
|
||||
if (sharedVAO == 0) return;
|
||||
GLStateManager.glBindVertexArray(sharedVAO);
|
||||
GLStateManager.glDrawElements(drawMode, indexCount, indexType, indexByteOffset);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "BatchedIndexedDrawCmd(vao=" + sharedVAO + ", mode=" + drawMode + ", count=" + indexCount + ", type=" + indexType + ", offset=" + indexByteOffset + ")";
|
||||
}
|
||||
}
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
|
||||
public final class IndexedDrawBatch {
|
||||
private int sharedVAO;
|
||||
private int sharedVBO;
|
||||
private int sharedEBO;
|
||||
private boolean deleted;
|
||||
|
||||
public IndexedDrawBatch(int sharedVAO, int sharedVBO, int sharedEBO) {
|
||||
this.sharedVAO = sharedVAO;
|
||||
this.sharedVBO = sharedVBO;
|
||||
this.sharedEBO = sharedEBO;
|
||||
}
|
||||
|
||||
public int getSharedVAO() { return sharedVAO; }
|
||||
public int getSharedVBO() { return sharedVBO; }
|
||||
public int getSharedEBO() { return sharedEBO; }
|
||||
|
||||
public void delete() {
|
||||
if (deleted) return;
|
||||
deleted = true;
|
||||
if (sharedVAO != 0) GLStateManager.glDeleteVertexArrays(sharedVAO);
|
||||
if (sharedVBO != 0) GLStateManager.glDeleteBuffers(sharedVBO);
|
||||
if (sharedEBO != 0) GLStateManager.glDeleteBuffers(sharedEBO);
|
||||
sharedVAO = sharedVBO = sharedEBO = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "IndexedDrawBatch(vao=" + sharedVAO + ", vbo=" + sharedVBO + ", ebo=" + sharedEBO + ")";
|
||||
}
|
||||
}
|
||||
+171
@@ -0,0 +1,171 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCopy;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutInt;
|
||||
|
||||
public final class IndexedDrawBatchBuilder {
|
||||
|
||||
private final List<IndexedDrawCapture> captures = new ArrayList<>();
|
||||
|
||||
public boolean isEmpty() {
|
||||
return captures.isEmpty();
|
||||
}
|
||||
|
||||
public void add(IndexedDrawCapture capture) {
|
||||
captures.add(capture);
|
||||
}
|
||||
|
||||
public List<IndexedDrawCapture> getCaptures() {
|
||||
return captures;
|
||||
}
|
||||
|
||||
public List<IndexedDrawBatch> build() {
|
||||
final List<IndexedDrawBatch> out = new ArrayList<>();
|
||||
if (captures.isEmpty()) return out;
|
||||
|
||||
final int prevVAO = GLStateManager.getBoundVAO();
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
final int prevEBO = GLStateManager.getBoundEBO();
|
||||
|
||||
final List<GroupResult> results = new ArrayList<>();
|
||||
boolean success = false;
|
||||
try {
|
||||
final Object2ObjectLinkedOpenHashMap<AttribLayoutKey, List<IndexedDrawCapture>> groups = new Object2ObjectLinkedOpenHashMap<>();
|
||||
for (IndexedDrawCapture c : captures) {
|
||||
groups.computeIfAbsent(c.layoutKey, k -> new ArrayList<>()).add(c);
|
||||
}
|
||||
|
||||
for (List<IndexedDrawCapture> group : groups.values()) {
|
||||
results.add(buildGroup(group));
|
||||
}
|
||||
// Placeholder fill is deferred until every group's GL work has succeeded.
|
||||
for (GroupResult r : results) r.commit();
|
||||
for (GroupResult r : results) out.add(r.batch);
|
||||
success = true;
|
||||
} finally {
|
||||
if (!success) {
|
||||
for (GroupResult r : results) r.batch.delete();
|
||||
}
|
||||
GLStateManager.glBindVertexArray(prevVAO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
private record GroupResult(IndexedDrawBatch batch, List<IndexedDrawCapture> captures,
|
||||
int[] drawModes, int[] indexCounts, long[] indexOffsets) {
|
||||
void commit() {
|
||||
final int sharedVAO = batch.getSharedVAO();
|
||||
for (int i = 0; i < captures.size(); i++) {
|
||||
captures.get(i).placeholder.fill(sharedVAO, drawModes[i], indexCounts[i], GL11.GL_UNSIGNED_INT, indexOffsets[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static GroupResult buildGroup(List<IndexedDrawCapture> group) {
|
||||
long totalVertexBytes = 0;
|
||||
long totalIndexBytes = 0;
|
||||
for (IndexedDrawCapture c : group) {
|
||||
totalVertexBytes += (long) c.vertexCount * c.layoutKey.stride();
|
||||
totalIndexBytes += (long) c.indexCount * 4; // always GL_UNSIGNED_INT
|
||||
}
|
||||
if (totalVertexBytes > Integer.MAX_VALUE || totalIndexBytes > Integer.MAX_VALUE) {
|
||||
throw new IllegalStateException("batch exceeds 2GiB — split needed");
|
||||
}
|
||||
|
||||
int sharedVAO = 0;
|
||||
int sharedVBO = 0;
|
||||
int sharedEBO = 0;
|
||||
ByteBuffer eboData = null;
|
||||
boolean success = false;
|
||||
|
||||
final int n = group.size();
|
||||
final int[] drawModes = new int[n];
|
||||
final int[] indexCounts = new int[n];
|
||||
final long[] indexOffsets = new long[n];
|
||||
|
||||
try {
|
||||
sharedVAO = GLStateManager.glGenVertexArrays();
|
||||
sharedVBO = GLStateManager.glGenBuffers();
|
||||
sharedEBO = GLStateManager.glGenBuffers();
|
||||
eboData = MemoryUtilities.memAlloc((int) totalIndexBytes);
|
||||
|
||||
GLStateManager.glBindVertexArray(sharedVAO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, sharedVBO);
|
||||
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, totalVertexBytes, GL15.GL_STATIC_DRAW);
|
||||
|
||||
int vboBytePos = 0;
|
||||
int eboBytePos = 0;
|
||||
int vertexBase = 0;
|
||||
final long eboAddr = memAddress0(eboData);
|
||||
|
||||
for (int g = 0; g < n; g++) {
|
||||
final IndexedDrawCapture c = group.get(g);
|
||||
final int vBytes = c.vertexCount * c.layoutKey.stride();
|
||||
GLStateManager.glBufferSubData(GL15.GL_ARRAY_BUFFER, vboBytePos, c.vertexData);
|
||||
|
||||
final long srcIdxAddr = memAddress0(c.indexData);
|
||||
final int idxBytes = c.indexCount * 4;
|
||||
if (vertexBase == 0) {
|
||||
// First capture (or a group that starts at 0) — indices are already
|
||||
// rebased to [0..vertexCount) in IndexedDrawCapture, so a raw bulk copy
|
||||
// is correct and strictly faster than the per-index loop.
|
||||
memCopy(srcIdxAddr, eboAddr + eboBytePos, idxBytes);
|
||||
} else {
|
||||
final long dstBase = eboAddr + eboBytePos;
|
||||
for (int i = 0; i < c.indexCount; i++) {
|
||||
memPutInt(dstBase + i * 4L, memGetInt(srcIdxAddr + i * 4L) + vertexBase);
|
||||
}
|
||||
}
|
||||
|
||||
drawModes[g] = c.drawMode;
|
||||
indexCounts[g] = c.indexCount;
|
||||
indexOffsets[g] = eboBytePos;
|
||||
|
||||
vboBytePos += vBytes;
|
||||
eboBytePos += idxBytes;
|
||||
vertexBase += c.vertexCount;
|
||||
}
|
||||
|
||||
eboData.position(0).limit((int) totalIndexBytes);
|
||||
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, sharedEBO);
|
||||
GLStateManager.glBufferData(GL15.GL_ELEMENT_ARRAY_BUFFER, eboData, GL15.GL_STATIC_DRAW);
|
||||
|
||||
final AttribLayoutKey layout = group.get(0).layoutKey;
|
||||
final int stride = layout.stride();
|
||||
for (int i = 0; i < layout.locations.length; i++) {
|
||||
final int loc = layout.locations[i];
|
||||
final int size = layout.sizes[i];
|
||||
final int type = layout.types[i];
|
||||
GLStateManager.glVertexAttribPointer(loc, size, type, layout.normalized[i], stride, layout.offset(i));
|
||||
GLStateManager.glEnableVertexAttribArray(loc);
|
||||
}
|
||||
|
||||
success = true;
|
||||
return new GroupResult(new IndexedDrawBatch(sharedVAO, sharedVBO, sharedEBO),
|
||||
group, drawModes, indexCounts, indexOffsets);
|
||||
} finally {
|
||||
if (eboData != null) MemoryUtilities.memFree(eboData);
|
||||
if (!success) {
|
||||
if (sharedVAO != 0) GLStateManager.glDeleteVertexArrays(sharedVAO);
|
||||
if (sharedVBO != 0) GLStateManager.glDeleteBuffers(sharedVBO);
|
||||
if (sharedEBO != 0) GLStateManager.glDeleteBuffers(sharedEBO);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+242
@@ -0,0 +1,242 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.QuadConverter;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.AttribSnapshot;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.Set;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetLong;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutLong;
|
||||
|
||||
|
||||
/** {@link #create} returns null on any recoverable validation failure; callers must not record the placeholder. */
|
||||
public final class IndexedDrawCapture {
|
||||
public final AttribLayoutKey layoutKey;
|
||||
public final int drawMode;
|
||||
public final int vertexCount;
|
||||
public final int indexCount;
|
||||
public final ByteBuffer vertexData;
|
||||
public final ByteBuffer indexData;
|
||||
public final BatchedIndexedDrawCmd placeholder;
|
||||
private boolean freed;
|
||||
|
||||
public IndexedDrawCapture(AttribLayoutKey layoutKey, int drawMode, int vertexCount, int indexCount,
|
||||
ByteBuffer vertexData, ByteBuffer indexData,
|
||||
BatchedIndexedDrawCmd placeholder) {
|
||||
this.layoutKey = layoutKey;
|
||||
this.drawMode = drawMode;
|
||||
this.vertexCount = vertexCount;
|
||||
this.indexCount = indexCount;
|
||||
this.vertexData = vertexData;
|
||||
this.indexData = indexData;
|
||||
this.placeholder = placeholder;
|
||||
}
|
||||
|
||||
public void freeBuffers() {
|
||||
if (freed) return;
|
||||
freed = true;
|
||||
if (vertexData != null) MemoryUtilities.memFree(vertexData);
|
||||
if (indexData != null) MemoryUtilities.memFree(indexData);
|
||||
}
|
||||
|
||||
public boolean isFreed() {
|
||||
return freed;
|
||||
}
|
||||
|
||||
private static final Set<String> WARN_ONCE = ConcurrentHashMap.newKeySet();
|
||||
|
||||
private static void warnOnce(String key, String fmt, Object... args) {
|
||||
if (WARN_ONCE.add(key)) GLStateManager.LOGGER.warn(fmt, args);
|
||||
}
|
||||
|
||||
public static IndexedDrawCapture create(int mode, int indicesCount, int srcIndexType, long indicesOffset, int eboId) {
|
||||
if (indicesCount == 0) return null;
|
||||
if (eboId == 0) {
|
||||
warnOnce("no-ebo", "[IndexedDrawCapture] glDrawElements in display list with no EBO bound — skipping (mode={} count={} offset={})", mode, indicesCount, indicesOffset);
|
||||
return null;
|
||||
}
|
||||
if (mode == GL11.GL_QUADS && (indicesCount % 4) != 0) {
|
||||
warnOnce("quads-misaligned", "[IndexedDrawCapture] GL_QUADS with indicesCount={} not a multiple of 4 — skipping", indicesCount);
|
||||
return null;
|
||||
}
|
||||
final int srcIndexSize = VertexAttribState.Attrib.glTypeSizeBytes(srcIndexType);
|
||||
if (srcIndexSize <= 0) return null;
|
||||
|
||||
final int prevEBO = GLStateManager.getBoundEBO();
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
ByteBuffer eboSrc = null;
|
||||
AttribSnapshot snap = null;
|
||||
ByteBuffer vertexData = null;
|
||||
ByteBuffer indexData = null;
|
||||
boolean success = false;
|
||||
try {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
final int eboBufferSize = GLStateManager.glGetBufferParameteri(GL15.GL_ELEMENT_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (eboBufferSize <= 0) {
|
||||
warnOnce("ebo-size", "[IndexedDrawCapture] GL_BUFFER_SIZE={} for EBO {}", eboBufferSize, eboId);
|
||||
return null;
|
||||
}
|
||||
final long eboReadSize = (long) indicesCount * srcIndexSize;
|
||||
if (indicesOffset < 0 || indicesOffset + eboReadSize > eboBufferSize) {
|
||||
warnOnce("ebo-range", "[IndexedDrawCapture] EBO range {}+{} exceeds buffer size {} — skipping", indicesOffset, eboReadSize, eboBufferSize);
|
||||
return null;
|
||||
}
|
||||
eboSrc = MemoryUtilities.memAlloc((int) eboReadSize);
|
||||
GLStateManager.glGetBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, indicesOffset, eboSrc);
|
||||
final long eboSrcAddr = MemoryUtilities.memAddress0(eboSrc);
|
||||
|
||||
final long minMax = QuadConverter.scanMinMaxIndex(eboSrcAddr, srcIndexType, indicesCount);
|
||||
if (minMax == -1L) {
|
||||
warnOnce("min-max", "[IndexedDrawCapture] failed to determine min/max vertex for indexType={}", srcIndexType);
|
||||
return null;
|
||||
}
|
||||
final int minVtx = (int) (minMax & 0xFFFFFFFFL);
|
||||
final int maxVtx = (int) (minMax >>> 32);
|
||||
final int vertexCount = maxVtx - minVtx + 1;
|
||||
|
||||
snap = AttribSnapshot.snapshot(minVtx, vertexCount);
|
||||
|
||||
int enabledCount = 0;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
if (snap.get(i) != null) enabledCount++;
|
||||
}
|
||||
if (enabledCount == 0) {
|
||||
warnOnce("no-attribs", "[IndexedDrawCapture] no enabled attributes — skipping");
|
||||
return null;
|
||||
}
|
||||
final int[] locations = new int[enabledCount];
|
||||
final int[] sizes = new int[enabledCount];
|
||||
final int[] types = new int[enabledCount];
|
||||
final boolean[] normalized = new boolean[enabledCount];
|
||||
int k = 0;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
final AttribSnapshot.AttribDesc d = snap.get(i);
|
||||
if (d == null) continue;
|
||||
locations[k] = i;
|
||||
sizes[k] = d.size();
|
||||
types[k] = d.type();
|
||||
normalized[k] = d.normalized();
|
||||
k++;
|
||||
}
|
||||
final AttribLayoutKey layoutKey = new AttribLayoutKey(locations, sizes, types, normalized);
|
||||
final int tightStride = layoutKey.stride();
|
||||
|
||||
ByteBuffer sharedSrcBuffer = null;
|
||||
long sharedSrcBase = 0;
|
||||
int sharedSrcStride = -1;
|
||||
boolean tightSrc = true;
|
||||
for (int a = 0; a < enabledCount; a++) {
|
||||
final AttribSnapshot.AttribDesc d = snap.get(locations[a]);
|
||||
final int relOffset = (int) (d.offset() - d.readBufferBaseOffset());
|
||||
if (a == 0) {
|
||||
sharedSrcBuffer = d.readBuffer();
|
||||
sharedSrcStride = d.effectiveStride();
|
||||
sharedSrcBase = MemoryUtilities.memAddress0(sharedSrcBuffer) + relOffset + (long) minVtx * sharedSrcStride;
|
||||
if (relOffset != layoutKey.offset(0)) tightSrc = false;
|
||||
} else if (d.readBuffer() != sharedSrcBuffer || d.effectiveStride() != sharedSrcStride || relOffset != layoutKey.offset(a)) {
|
||||
tightSrc = false;
|
||||
}
|
||||
}
|
||||
if (tightSrc && sharedSrcStride != tightStride) tightSrc = false;
|
||||
|
||||
vertexData = MemoryUtilities.memAlloc(vertexCount * tightStride);
|
||||
final long dstAddr = MemoryUtilities.memAddress0(vertexData);
|
||||
if (tightSrc) {
|
||||
MemoryUtilities.memCopy(sharedSrcBase, dstAddr, (long) vertexCount * tightStride);
|
||||
} else {
|
||||
for (int a = 0; a < enabledCount; a++) {
|
||||
final AttribSnapshot.AttribDesc d = snap.get(locations[a]);
|
||||
final int attribBytes = d.size() * d.typeSizeBytes();
|
||||
final int srcStride = d.effectiveStride();
|
||||
final long srcStart = MemoryUtilities.memAddress0(d.readBuffer()) + (d.offset() - d.readBufferBaseOffset()) + (long) minVtx * srcStride;
|
||||
final long dstStart = dstAddr + layoutKey.offset(a);
|
||||
copyStrided(srcStart, srcStride, dstStart, tightStride, attribBytes, vertexCount);
|
||||
}
|
||||
}
|
||||
|
||||
final int bakedDrawMode;
|
||||
final int bakedIndexCount;
|
||||
if (mode == GL11.GL_QUADS) {
|
||||
final int quadCount = indicesCount / 4;
|
||||
bakedIndexCount = quadCount * 6;
|
||||
indexData = MemoryUtilities.memAlloc(bakedIndexCount * 4);
|
||||
QuadConverter.triangulateQuads(eboSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, quadCount, minVtx);
|
||||
bakedDrawMode = GL11.GL_TRIANGLES;
|
||||
} else {
|
||||
bakedIndexCount = indicesCount;
|
||||
indexData = MemoryUtilities.memAlloc(bakedIndexCount * 4);
|
||||
QuadConverter.widenIndices(eboSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, indicesCount, minVtx);
|
||||
bakedDrawMode = mode;
|
||||
}
|
||||
|
||||
final BatchedIndexedDrawCmd placeholder = new BatchedIndexedDrawCmd();
|
||||
|
||||
final IndexedDrawCapture out = new IndexedDrawCapture(layoutKey, bakedDrawMode, vertexCount, bakedIndexCount, vertexData, indexData, placeholder);
|
||||
success = true;
|
||||
return out;
|
||||
} finally {
|
||||
if (eboSrc != null) MemoryUtilities.memFree(eboSrc);
|
||||
if (snap != null) snap.free();
|
||||
if (!success) {
|
||||
if (vertexData != null) MemoryUtilities.memFree(vertexData);
|
||||
if (indexData != null) MemoryUtilities.memFree(indexData);
|
||||
}
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Copy {@code attribBytes} per vertex from {@code src} (stride {@code srcStride}) to
|
||||
* {@code dst} (stride {@code dstStride}) for {@code vertexCount} vertices.
|
||||
*
|
||||
* <p>Specializes on the common attribute sizes (4 / 8 / 12 / 16) so the hot path is
|
||||
* one or two {@code memPut} calls per vertex instead of a JNI-ish {@code memCopy}
|
||||
* dispatch. Falls through to {@code memCopy} for exotic sizes.
|
||||
*/
|
||||
private static void copyStrided(long src, int srcStride, long dst, int dstStride, int attribBytes, int vertexCount) {
|
||||
switch (attribBytes) {
|
||||
case 4 -> {
|
||||
for (int v = 0; v < vertexCount; v++) {
|
||||
memPutInt(dst, memGetInt(src));
|
||||
src += srcStride; dst += dstStride;
|
||||
}
|
||||
}
|
||||
case 8 -> {
|
||||
for (int v = 0; v < vertexCount; v++) {
|
||||
memPutLong(dst, memGetLong(src));
|
||||
src += srcStride; dst += dstStride;
|
||||
}
|
||||
}
|
||||
case 12 -> {
|
||||
for (int v = 0; v < vertexCount; v++) {
|
||||
memPutLong(dst, memGetLong(src));
|
||||
memPutInt(dst + 8, memGetInt(src + 8));
|
||||
src += srcStride; dst += dstStride;
|
||||
}
|
||||
}
|
||||
case 16 -> {
|
||||
for (int v = 0; v < vertexCount; v++) {
|
||||
memPutLong(dst, memGetLong(src));
|
||||
memPutLong(dst + 8, memGetLong(src + 8));
|
||||
src += srcStride; dst += dstStride;
|
||||
}
|
||||
}
|
||||
default -> {
|
||||
for (int v = 0; v < vertexCount; v++) {
|
||||
MemoryUtilities.memCopy(src, dst, attribBytes);
|
||||
src += srcStride; dst += dstStride;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,16 +4,19 @@ import com.google.common.collect.ImmutableSet;
|
||||
import com.gtnewhorizon.gtnhlib.asm.ClassConstantPoolParser;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.objectweb.asm.Handle;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.objectweb.asm.tree.AbstractInsnNode;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.objectweb.asm.tree.IntInsnNode;
|
||||
import org.objectweb.asm.tree.InvokeDynamicInsnNode;
|
||||
import org.objectweb.asm.tree.LdcInsnNode;
|
||||
import org.objectweb.asm.tree.MethodInsnNode;
|
||||
import org.objectweb.asm.tree.MethodNode;
|
||||
import org.objectweb.asm.tree.TypeInsnNode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
@@ -79,6 +82,9 @@ public class GLSMRedirector {
|
||||
glCapRedirects.put(org.lwjgl.opengl.GL11.GL_SCISSOR_TEST, "ScissorTest");
|
||||
|
||||
final var gl11 = RedirectMap.newMap()
|
||||
// glEnable/Disable - Special cased in GLSMRedirector, but included here for the external API
|
||||
.add("glEnable")
|
||||
.add("glDisable")
|
||||
.add("glAlphaFunc")
|
||||
.add("glBegin")
|
||||
.add("glBindTexture")
|
||||
@@ -495,6 +501,22 @@ public class GLSMRedirector {
|
||||
return CORE_EXCLUSIONS.clone();
|
||||
}
|
||||
|
||||
/** The internal-name prefix used to match GL version classes (e.g., {@code "org/lwjgl/opengl/GL"}). */
|
||||
public static String getGLPrefix() { return GL_PREFIX; }
|
||||
|
||||
/** The internal name of the redirect target class. */
|
||||
public static String getTargetClassName() { return GLStateManager; }
|
||||
|
||||
/** Method redirects for GL-prefix classes. Key: original method name, Value: GLStateManager method name. */
|
||||
public static Map<String, String> getGLPrefixMethodRedirects() {
|
||||
return Collections.unmodifiableMap(glMethodRedirects);
|
||||
}
|
||||
|
||||
/** Method redirects for named (non-GL-prefix) classes. Key: internal class name, Value: per-method redirect map. */
|
||||
public static Map<String, Map<String, String>> getNamedClassMethodRedirects() {
|
||||
return Collections.unmodifiableMap(methodRedirects);
|
||||
}
|
||||
|
||||
public boolean shouldTransform(byte[] basicClass) {
|
||||
return cstPoolParser.find(basicClass, true);
|
||||
}
|
||||
@@ -504,7 +526,7 @@ public class GLSMRedirector {
|
||||
boolean changed = false;
|
||||
final boolean isOpenGlHelper = transformedName.equals("net.minecraft.client.renderer.OpenGlHelper");
|
||||
|
||||
for (MethodNode mn : cn.methods) {
|
||||
for (MethodNode mn : (List<MethodNode>) cn.methods) {
|
||||
if (isOpenGlHelper && (mn.name.equals("glBlendFunc") || mn.name.equals("func_148821_a"))) {
|
||||
continue;
|
||||
}
|
||||
@@ -590,6 +612,22 @@ public class GLSMRedirector {
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
} else if (node instanceof InvokeDynamicInsnNode dynNode) {
|
||||
// Redirect method handles in invokedynamic bootstrap arguments
|
||||
for (int i = 0; i < dynNode.bsmArgs.length; i++) {
|
||||
if (!(dynNode.bsmArgs[i] instanceof Handle handle)) continue;
|
||||
final Map<String, String> redirects = handle.getOwner().startsWith(GL_PREFIX) ? glMethodRedirects : methodRedirects.get(handle.getOwner());
|
||||
if (redirects == null) continue;
|
||||
final String glsmName = redirects.get(handle.getName());
|
||||
if (glsmName == null) continue;
|
||||
if (LOG_SPAM) {
|
||||
final String shortOwner = handle.getOwner().substring(handle.getOwner().lastIndexOf("/") + 1);
|
||||
LOGGER.info("Redirecting invokedynamic handle in {} from {}.{}{} to GLStateManager.{}{}", transformedName, shortOwner, handle.getName(), handle.getDesc(), glsmName, handle.getDesc());
|
||||
}
|
||||
dynNode.bsmArgs[i] = new Handle(handle.getTag(), GLStateManager, glsmName, handle.getDesc());
|
||||
changed = true;
|
||||
redirectInMethod = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ASSERT_MAIN_THREAD && redirectInMethod && !transformedName.startsWith(SplashProgress) && !(transformedName.startsWith(MinecraftClient) && ExcludedMinecraftMainThreadChecks.contains(mn.name))) {
|
||||
|
||||
@@ -103,9 +103,12 @@ public class MaterialState implements ISettableState<MaterialState> {
|
||||
}
|
||||
}
|
||||
|
||||
public void setShininess(FloatBuffer newBuffer) { setShininess(newBuffer.get()); }
|
||||
// On the buffer versions of shininess, we need to call `get(0)` explicitly specifying the index
|
||||
// otherwise calling `get()` advances the buffer position, and some mods may re-use the same buffer
|
||||
// in subsequent calls, resulting in a BufferUnderflowException.
|
||||
public void setShininess(FloatBuffer newBuffer) { setShininess(newBuffer.get(0)); }
|
||||
|
||||
public void setShininess(IntBuffer newBuffer) { setShininess((float) newBuffer.get());}
|
||||
public void setShininess(IntBuffer newBuffer) { setShininess((float) newBuffer.get(0)); }
|
||||
|
||||
public void setShininess(int val) { setShininess((float) val);}
|
||||
|
||||
|
||||
@@ -16,16 +16,19 @@ public class VertexAttribState {
|
||||
private static final Int2ObjectOpenHashMap<Attrib[]> vaoAttribs = new Int2ObjectOpenHashMap<>();
|
||||
private static Attrib[] current;
|
||||
private static final ArrayDeque<Attrib[]> pool = new ArrayDeque<>();
|
||||
private static int clientSideEnabledCount;
|
||||
|
||||
public static void init(int defaultVAO) {
|
||||
vaoAttribs.clear();
|
||||
pool.clear();
|
||||
current = allocAttribArray();
|
||||
vaoAttribs.put(defaultVAO, current);
|
||||
clientSideEnabledCount = 0;
|
||||
}
|
||||
|
||||
public static void onBindVertexArray(int newVAO) {
|
||||
current = vaoAttribs.computeIfAbsent(newVAO, k -> allocAttribArray());
|
||||
recomputeClientSideCount();
|
||||
}
|
||||
|
||||
public static void onDeleteVertexArray(int vaoId) {
|
||||
@@ -39,6 +42,7 @@ public class VertexAttribState {
|
||||
vaoAttribs.clear();
|
||||
pool.clear();
|
||||
current = null;
|
||||
clientSideEnabledCount = 0;
|
||||
}
|
||||
|
||||
private static Attrib[] allocAttribArray() {
|
||||
@@ -55,6 +59,7 @@ public class VertexAttribState {
|
||||
public static void set(int index, int size, int type, boolean normalized, int stride, long offset, int vboId) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = current[index];
|
||||
final boolean was = a.isClientSide();
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
@@ -62,11 +67,13 @@ public class VertexAttribState {
|
||||
a.offset = offset;
|
||||
a.vboId = vboId;
|
||||
a.clientPointer = null;
|
||||
if (was) clientSideEnabledCount--;
|
||||
}
|
||||
|
||||
public static void set(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer, int vboId) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = current[index];
|
||||
final boolean was = a.isClientSide();
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
@@ -74,24 +81,41 @@ public class VertexAttribState {
|
||||
a.offset = 0;
|
||||
a.vboId = vboId;
|
||||
a.clientPointer = (vboId == 0) ? pointer : null;
|
||||
final boolean now = a.isClientSide();
|
||||
if (was != now) clientSideEnabledCount += now ? 1 : -1;
|
||||
}
|
||||
|
||||
public static void setEnabled(int index, boolean enabled) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
current[index].enabled = enabled;
|
||||
final Attrib a = current[index];
|
||||
if (a.clientPointer != null && a.enabled != enabled) {
|
||||
clientSideEnabledCount += enabled ? 1 : -1;
|
||||
}
|
||||
a.enabled = enabled;
|
||||
}
|
||||
|
||||
public static Attrib get(int index) {
|
||||
return current[index];
|
||||
}
|
||||
|
||||
public static boolean hasVBOBoundAttrib() {
|
||||
|
||||
|
||||
private static void recomputeClientSideCount() {
|
||||
int count = 0;
|
||||
for (int i = 0; i < MAX_ATTRIBS; i++) {
|
||||
if (current[i].enabled && current[i].vboId != 0) return true;
|
||||
if (current[i].isClientSide()) count++;
|
||||
}
|
||||
return false;
|
||||
clientSideEnabledCount = count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if any currently enabled vertex attribute was registered without a VBO
|
||||
* (i.e. as a client-side pointer). In core profile, such attribs are treated as null
|
||||
* offsets into a non-existent buffer, causing a native crash at draw time.
|
||||
*/
|
||||
public static boolean hasAnyClientSideEnabledAttrib() {
|
||||
return clientSideEnabledCount > 0;
|
||||
}
|
||||
public static class Attrib {
|
||||
public boolean enabled;
|
||||
public int size;
|
||||
@@ -102,6 +126,10 @@ public class VertexAttribState {
|
||||
public int vboId;
|
||||
public ByteBuffer clientPointer;
|
||||
|
||||
public boolean isClientSide() {
|
||||
return enabled && clientPointer != null;
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
enabled = false;
|
||||
size = 0;
|
||||
@@ -132,6 +160,10 @@ public class VertexAttribState {
|
||||
}
|
||||
|
||||
public float readComponent(ByteBuffer buf, int base, int component) {
|
||||
return readComponent(type, normalized, buf, base, component);
|
||||
}
|
||||
|
||||
public static float readComponent(int type, boolean normalized, ByteBuffer buf, int base, int component) {
|
||||
return switch (type) {
|
||||
case GL11.GL_FLOAT -> buf.getFloat(base + component * 4);
|
||||
case GL11.GL_DOUBLE -> (float) buf.getDouble(base + component * 8);
|
||||
|
||||
+2
-1
@@ -1,5 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.glsm.streaming;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
@@ -40,7 +41,7 @@ public final class OrphanStreamingBuffer {
|
||||
|
||||
public void destroy() {
|
||||
if (bufferId != 0) {
|
||||
RENDER_BACKEND.deleteBuffers(bufferId);
|
||||
GLStateManager.glDeleteBuffers(bufferId);
|
||||
bufferId = 0;
|
||||
}
|
||||
}
|
||||
|
||||
+3
-2
@@ -1,5 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.glsm.streaming;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.RenderSystem;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayFIFOQueue;
|
||||
import org.embeddedt.embeddium.impl.gl.sync.GlFence;
|
||||
@@ -52,7 +53,7 @@ public class PersistentStreamingBuffer implements StreamingBuffer {
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
if (this.mappedBuffer == null) {
|
||||
RENDER_BACKEND.deleteBuffers(bufferId);
|
||||
GLStateManager.glDeleteBuffers(bufferId);
|
||||
bufferId = 0;
|
||||
throw new RuntimeException("Failed to persistently map streaming buffer");
|
||||
}
|
||||
@@ -147,7 +148,7 @@ public class PersistentStreamingBuffer implements StreamingBuffer {
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ARRAY_BUFFER, bufferId);
|
||||
RENDER_BACKEND.unmapBuffer(GL15.GL_ARRAY_BUFFER);
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
RENDER_BACKEND.deleteBuffers(bufferId);
|
||||
GLStateManager.glDeleteBuffers(bufferId);
|
||||
bufferId = 0;
|
||||
}
|
||||
}
|
||||
|
||||
+44
-47
@@ -1,16 +1,14 @@
|
||||
package com.gtnewhorizons.angelica.client.rendering;
|
||||
package com.gtnewhorizons.angelica.glsm.streaming;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.DirectTessellator;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.ITessellatorData;
|
||||
import com.gtnewhorizons.angelica.glsm.QuadConverter;
|
||||
import com.gtnewhorizons.angelica.glsm.RenderSystem;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
|
||||
import com.gtnewhorizons.angelica.glsm.streaming.OrphanStreamingBuffer;
|
||||
import com.gtnewhorizons.angelica.glsm.streaming.PersistentStreamingBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
@@ -71,42 +69,42 @@ public class TessellatorStreamingDrawer {
|
||||
/**
|
||||
* Draw the vanilla Tessellator's data using streaming VBO+VAO instead of FFP client arrays.
|
||||
*/
|
||||
public static int draw(Tessellator tess) {
|
||||
if (!tess.isDrawing) {
|
||||
public static int draw(ITessellatorData tess) {
|
||||
if (!tess.isDrawing()) {
|
||||
throw new IllegalStateException("Not tesselating!");
|
||||
}
|
||||
|
||||
tess.isDrawing = false;
|
||||
tess.setDrawing(false);
|
||||
|
||||
final int vertexCount = tess.vertexCount;
|
||||
final int vertexCount = tess.getVertexCount();
|
||||
if (vertexCount == 0) {
|
||||
final int result = tess.rawBufferIndex * 4;
|
||||
tess.reset();
|
||||
final int result = tess.getRawBufferIndex() * 4;
|
||||
tess.angelica$reset();
|
||||
return result;
|
||||
}
|
||||
|
||||
// Determine the optimal vertex format from the tessellator's flags
|
||||
final int flags = VertexFlags.convertToFlags(tess.hasTexture, tess.hasColor, tess.hasNormals, tess.hasBrightness);
|
||||
final int flags = VertexFlags.convertToFlags(tess.hasTexture(), tess.hasColor(), tess.hasNormals(), tess.hasBrightness());
|
||||
final VertexFormat format = DefaultVertexFormat.ALL_FORMATS[flags];
|
||||
final int vertexSize = format.getVertexSize();
|
||||
|
||||
final int requiredBytes = vertexCount * vertexSize;
|
||||
ensureRepackCapacity(requiredBytes);
|
||||
|
||||
final long writePtr = format.writeToBuffer0(repackAddress, tess.rawBuffer, tess.rawBufferIndex);
|
||||
final long writePtr = format.writeToBuffer0(repackAddress, tess.getRawBuffer(), tess.getRawBufferIndex());
|
||||
repackBuffer.position(0);
|
||||
repackBuffer.limit((int)(writePtr - repackAddress));
|
||||
|
||||
uploadAndDraw(repackBuffer, flags, format, vertexSize, tess.drawMode, vertexCount);
|
||||
uploadAndDraw(repackBuffer, flags, format, vertexSize, tess.getDrawMode(), vertexCount);
|
||||
|
||||
// Shrink rawBuffer if oversized
|
||||
if (tess.rawBufferSize > 0x20000 && tess.rawBufferIndex < (tess.rawBufferSize << 3)) {
|
||||
tess.rawBufferSize = 0x10000;
|
||||
tess.rawBuffer = new int[tess.rawBufferSize];
|
||||
if (tess.getRawBufferSize() > 0x20000 && tess.getRawBufferIndex() < (tess.getRawBufferSize() << 3)) {
|
||||
tess.setRawBufferSize(0x10000);
|
||||
tess.setRawBuffer(new int[tess.getRawBufferSize()]);
|
||||
}
|
||||
|
||||
final int result = tess.rawBufferIndex * 4;
|
||||
tess.reset();
|
||||
final int result = tess.getRawBufferIndex() * 4;
|
||||
tess.angelica$reset();
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -128,6 +126,19 @@ public class TessellatorStreamingDrawer {
|
||||
uploadAndDraw(buffer, flags, format, vertexSize, drawMode, vertexCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Upload pre-packed vertex data and draw. Public API for external batch systems.
|
||||
* @param packedData buffer positioned at 0 with limit set to total bytes
|
||||
* @param drawMode GL draw mode (GL_QUADS, GL_TRIANGLES, etc.)
|
||||
* @param flags vertex format flags (from VertexFlags)
|
||||
* @param vertexCount number of vertices
|
||||
*/
|
||||
public static void drawPacked(ByteBuffer packedData, int drawMode, int flags, int vertexCount) {
|
||||
final VertexFormat format = DefaultVertexFormat.ALL_FORMATS[flags];
|
||||
final int vertexSize = format.getVertexSize();
|
||||
uploadAndDraw(packedData, flags, format, vertexSize, drawMode, vertexCount);
|
||||
}
|
||||
|
||||
private static String cachedDebugInfo = "Stream: not initialized";
|
||||
private static long lastDebugUpdateNanos;
|
||||
private static final long DEBUG_UPDATE_INTERVAL_NS = 500_000_000L; // 500ms
|
||||
@@ -172,34 +183,6 @@ public class TessellatorStreamingDrawer {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw a merged batch of pre-packed vertex data from a DeferredBatchTessellator.
|
||||
* Copies byte ranges into repackBuffer, then uploads and draws.
|
||||
*/
|
||||
static void drawPackedBatch(DeferredBatchTessellator source,
|
||||
java.util.List<DeferredBatchTessellator.DrawRange> ranges,
|
||||
int from, int to,
|
||||
int totalBytes, int totalVertices,
|
||||
int drawMode, int flags) {
|
||||
if (totalVertices == 0) return;
|
||||
|
||||
final VertexFormat format = DefaultVertexFormat.ALL_FORMATS[flags];
|
||||
final int vertexSize = format.getVertexSize();
|
||||
|
||||
ensureRepackCapacity(totalBytes);
|
||||
|
||||
long writePos = repackAddress;
|
||||
for (int j = from; j < to; j++) {
|
||||
final DeferredBatchTessellator.DrawRange r = ranges.get(j);
|
||||
source.copyRange(r.byteOffset(), r.byteLength(), writePos);
|
||||
writePos += r.byteLength();
|
||||
}
|
||||
repackBuffer.position(0);
|
||||
repackBuffer.limit(totalBytes);
|
||||
|
||||
uploadAndDraw(repackBuffer, flags, format, vertexSize, drawMode, totalVertices);
|
||||
}
|
||||
|
||||
/**
|
||||
* Upload packed vertex data to a streaming buffer and issue the draw call.
|
||||
* Tries the persistent ring buffer first, falls back to orphan buffer on overflow.
|
||||
@@ -239,7 +222,11 @@ public class TessellatorStreamingDrawer {
|
||||
}
|
||||
}
|
||||
|
||||
private static void ensureRepackCapacity(int requiredBytes) {
|
||||
/**
|
||||
* Ensure the repack buffer is large enough for the given byte count.
|
||||
* Public for use by external batch systems that need to pack data before calling {@link #drawPacked}.
|
||||
*/
|
||||
public static void ensureRepackCapacity(int requiredBytes) {
|
||||
if (requiredBytes <= repackCapacity) return;
|
||||
|
||||
int newCapacity = repackCapacity;
|
||||
@@ -253,6 +240,16 @@ public class TessellatorStreamingDrawer {
|
||||
repackCapacity = newCapacity;
|
||||
}
|
||||
|
||||
/** Get the repack buffer's native address. Valid until next {@link #ensureRepackCapacity} call. */
|
||||
public static long getRepackAddress() {
|
||||
return repackAddress;
|
||||
}
|
||||
|
||||
/** Get the repack ByteBuffer. Caller must set position/limit before passing to {@link #drawPacked}. */
|
||||
public static ByteBuffer getRepackBuffer() {
|
||||
return repackBuffer;
|
||||
}
|
||||
|
||||
private static void ensureVAO(int flags, VertexFormat format) {
|
||||
init();
|
||||
|
||||
@@ -596,4 +596,21 @@ class CompatShaderTransformerTest {
|
||||
assertFalse(fragResult.contains("varying"), "no 'varying' keyword in fragment");
|
||||
assertTrue(fragResult.contains("in vec2 v_TexCoord"), "varying → in in fragment");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testReservedWordNewIsRenamed() {
|
||||
String src = """
|
||||
#version 120
|
||||
uniform sampler2D tex;
|
||||
void main() {
|
||||
vec4 color = texture2D(tex, vec2(0.5));
|
||||
float new = color.r > 0.5 ? 1.0 : 0.0;
|
||||
gl_FragColor = vec4(new, new, new, 1.0);
|
||||
}
|
||||
""";
|
||||
|
||||
String result = CompatShaderTransformer.transform(src, true);
|
||||
assertFalse(result.matches("(?s).*\\bnew\\b(?!\\s*\\().*"), "'new' as identifier must be renamed in core profile output\n\n" + result);
|
||||
assertTrue(result.contains("angelica_renamed_new"), "'new' should be renamed to angelica_renamed_new\n\n" + result);
|
||||
}
|
||||
}
|
||||
@@ -156,6 +156,108 @@ class FeedbackManagerTest {
|
||||
GLStateManager.glDeleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testPolygonFeedback_GL2D() {
|
||||
final FloatBuffer buf = BufferUtils.createFloatBuffer(128);
|
||||
FeedbackManager.glFeedbackBuffer(GL11.GL_2D, buf);
|
||||
FeedbackManager.glRenderMode(GL11.GL_FEEDBACK);
|
||||
|
||||
GLStateManager.getModelViewMatrix().identity();
|
||||
GLStateManager.getProjectionMatrix().identity();
|
||||
GLStateManager.getViewportState().setViewPort(0, 0, 800, 600);
|
||||
GLStateManager.getViewportState().setDepthRange(0.0, 1.0);
|
||||
|
||||
final int vao = GL30.glGenVertexArrays();
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
|
||||
final float[] verts = {
|
||||
0f, 0f, 0f,
|
||||
1f, 0f, 0f,
|
||||
1f, 1f, 0f,
|
||||
0f, 1f, 0f
|
||||
};
|
||||
final FloatBuffer vertBuf = BufferUtils.createFloatBuffer(verts.length);
|
||||
vertBuf.put(verts).flip();
|
||||
|
||||
final int vbo = GL15.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, vertBuf, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glVertexAttribPointer(0, 3, GL11.GL_FLOAT, false, 12, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
|
||||
FeedbackManager.processDrawArrays(GL11.GL_POLYGON, 0, 4);
|
||||
|
||||
final int count = FeedbackManager.glRenderMode(GL11.GL_RENDER);
|
||||
|
||||
assertEquals(10, count, "Polygon in GL_2D should produce 10 floats");
|
||||
assertEquals(GL11.GL_POLYGON_TOKEN, buf.get(0), 0.001f);
|
||||
assertEquals(4.0f, buf.get(1), 0.001f);
|
||||
assertEquals(400.0f, buf.get(2), 0.01f);
|
||||
assertEquals(300.0f, buf.get(3), 0.01f);
|
||||
assertEquals(800.0f, buf.get(4), 0.01f);
|
||||
assertEquals(300.0f, buf.get(5), 0.01f);
|
||||
assertEquals(800.0f, buf.get(6), 0.01f);
|
||||
assertEquals(600.0f, buf.get(7), 0.01f);
|
||||
assertEquals(400.0f, buf.get(8), 0.01f);
|
||||
assertEquals(600.0f, buf.get(9), 0.01f);
|
||||
|
||||
GLStateManager.glDisableVertexAttribArray(0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GL15.glDeleteBuffers(vbo);
|
||||
GLStateManager.glDeleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testQuadStripFeedback_GL2D() {
|
||||
final FloatBuffer buf = BufferUtils.createFloatBuffer(128);
|
||||
FeedbackManager.glFeedbackBuffer(GL11.GL_2D, buf);
|
||||
FeedbackManager.glRenderMode(GL11.GL_FEEDBACK);
|
||||
|
||||
GLStateManager.getModelViewMatrix().identity();
|
||||
GLStateManager.getProjectionMatrix().identity();
|
||||
GLStateManager.getViewportState().setViewPort(0, 0, 800, 600);
|
||||
GLStateManager.getViewportState().setDepthRange(0.0, 1.0);
|
||||
|
||||
final int vao = GL30.glGenVertexArrays();
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
|
||||
final float[] verts = {
|
||||
0f, 0f, 0f,
|
||||
0f, 1f, 0f,
|
||||
1f, 0f, 0f,
|
||||
1f, 1f, 0f
|
||||
};
|
||||
final FloatBuffer vertBuf = BufferUtils.createFloatBuffer(verts.length);
|
||||
vertBuf.put(verts).flip();
|
||||
|
||||
final int vbo = GL15.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, vertBuf, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glVertexAttribPointer(0, 3, GL11.GL_FLOAT, false, 12, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
|
||||
FeedbackManager.processDrawArrays(GL11.GL_QUAD_STRIP, 0, 4);
|
||||
|
||||
final int count = FeedbackManager.glRenderMode(GL11.GL_RENDER);
|
||||
|
||||
assertEquals(10, count, "Quad strip in GL_2D should produce 10 floats");
|
||||
assertEquals(GL11.GL_POLYGON_TOKEN, buf.get(0), 0.001f);
|
||||
assertEquals(4.0f, buf.get(1), 0.001f);
|
||||
assertEquals(400.0f, buf.get(2), 0.01f);
|
||||
assertEquals(300.0f, buf.get(3), 0.01f);
|
||||
assertEquals(400.0f, buf.get(4), 0.01f);
|
||||
assertEquals(600.0f, buf.get(5), 0.01f);
|
||||
assertEquals(800.0f, buf.get(6), 0.01f);
|
||||
assertEquals(600.0f, buf.get(7), 0.01f);
|
||||
assertEquals(800.0f, buf.get(8), 0.01f);
|
||||
assertEquals(300.0f, buf.get(9), 0.01f);
|
||||
|
||||
GLStateManager.glDisableVertexAttribArray(0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GL15.glDeleteBuffers(vbo);
|
||||
GLStateManager.glDeleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testIdentityTransform_viewportMapping() {
|
||||
final FloatBuffer buf = BufferUtils.createFloatBuffer(64);
|
||||
|
||||
@@ -0,0 +1,256 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertThrows;
|
||||
|
||||
class QuadConverterTest {
|
||||
|
||||
@Test
|
||||
void triangulateQuads_ubyteToUint_lastVertexConvention() {
|
||||
// 2 quads: [0,1,2,3] and [4,5,6,7]. Expected LAST-convention output:
|
||||
// quad0 → (0,1,3), (1,2,3)
|
||||
// quad1 → (4,5,7), (5,6,7)
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(8);
|
||||
for (int i = 0; i < 8; i++) src.put(i, (byte) i);
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(12 * 4);
|
||||
try {
|
||||
QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_BYTE, memAddress0(dst), GL11.GL_UNSIGNED_INT, 2);
|
||||
|
||||
assertUintIndices(dst, 0, 1, 3, 1, 2, 3, 4, 5, 7, 5, 6, 7);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_ushortToUshort_preservesType() {
|
||||
// USHORT in, USHORT out — same-size path for live draws.
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(4 * 2);
|
||||
for (int i = 0; i < 4; i++) src.putShort(i * 2, (short) (i + 100));
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(6 * 2);
|
||||
try {
|
||||
QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_SHORT, memAddress0(dst), GL11.GL_UNSIGNED_SHORT, 1);
|
||||
|
||||
assertUshortIndices(dst, 100, 101, 103, 101, 102, 103);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_ushortToUint_widens() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(4 * 2);
|
||||
for (int i = 0; i < 4; i++) src.putShort(i * 2, (short) (0xFF00 | i));
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(6 * 4);
|
||||
try {
|
||||
QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_SHORT, memAddress0(dst), GL11.GL_UNSIGNED_INT, 1);
|
||||
|
||||
// Zero-extended USHORT→UINT, LAST winding.
|
||||
assertUintIndices(dst, 0xFF00, 0xFF01, 0xFF03, 0xFF01, 0xFF02, 0xFF03);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_uintToUint_identity() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(4 * 4);
|
||||
for (int i = 0; i < 4; i++) src.putInt(i * 4, 1_000_000 + i);
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(6 * 4);
|
||||
try {
|
||||
QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_INT, memAddress0(dst), GL11.GL_UNSIGNED_INT, 1);
|
||||
|
||||
assertUintIndices(dst, 1_000_000, 1_000_001, 1_000_003, 1_000_001, 1_000_002, 1_000_003);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_zeroQuads_noop() {
|
||||
QuadConverter.triangulateQuads(0L, GL11.GL_UNSIGNED_INT, 0L, GL11.GL_UNSIGNED_INT, 0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_unsupportedTypes_throw() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(16);
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(24);
|
||||
try {
|
||||
assertThrows(IllegalArgumentException.class, () -> QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_FLOAT, memAddress0(dst), GL11.GL_UNSIGNED_INT, 1));
|
||||
assertThrows(IllegalArgumentException.class, () -> QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_INT, memAddress0(dst), GL11.GL_UNSIGNED_BYTE, 1));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void widenIndices_ubyteToUint() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(5);
|
||||
for (int i = 0; i < 5; i++) src.put(i, (byte) (200 + i));
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(5 * 4);
|
||||
try {
|
||||
QuadConverter.widenIndices(memAddress0(src), GL11.GL_UNSIGNED_BYTE, memAddress0(dst), GL11.GL_UNSIGNED_INT, 5);
|
||||
|
||||
assertUintIndices(dst, 200, 201, 202, 203, 204);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void widenIndices_ushortToUint_zeroExtends() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(3 * 2);
|
||||
src.putShort(0, (short) 0xFFFF);
|
||||
src.putShort(2, (short) 0x8001);
|
||||
src.putShort(4, (short) 0);
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(3 * 4);
|
||||
try {
|
||||
QuadConverter.widenIndices(memAddress0(src), GL11.GL_UNSIGNED_SHORT, memAddress0(dst), GL11.GL_UNSIGNED_INT, 3);
|
||||
|
||||
assertUintIndices(dst, 0xFFFF, 0x8001, 0);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void widenIndices_uintToUint_copiesBitsExactly() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(3 * 4);
|
||||
src.putInt(0, 0x01234567);
|
||||
src.putInt(4, 0xDEADBEEF);
|
||||
src.putInt(8, 0);
|
||||
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(3 * 4);
|
||||
try {
|
||||
QuadConverter.widenIndices(memAddress0(src), GL11.GL_UNSIGNED_INT, memAddress0(dst), GL11.GL_UNSIGNED_INT, 3);
|
||||
|
||||
assertUintIndices(dst, 0x01234567, 0xDEADBEEF, 0);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void scanMinMaxIndex_ushort_typical() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(6 * 2);
|
||||
final int[] data = {42, 7, 1000, 99, 500, 3};
|
||||
for (int i = 0; i < data.length; i++) src.putShort(i * 2, (short) data[i]);
|
||||
|
||||
try {
|
||||
final long packed = QuadConverter.scanMinMaxIndex(memAddress0(src), GL11.GL_UNSIGNED_SHORT, data.length);
|
||||
final int min = (int) (packed & 0xFFFFFFFFL);
|
||||
final int max = (int) (packed >>> 32);
|
||||
assertEquals(3, min);
|
||||
assertEquals(1000, max);
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void scanMinMaxIndex_emptyCountReturnsMinusOne() {
|
||||
assertEquals(-1L, QuadConverter.scanMinMaxIndex(0L, GL11.GL_UNSIGNED_SHORT, 0));
|
||||
}
|
||||
|
||||
@Test
|
||||
void scanMinMaxIndex_unsupportedTypeReturnsMinusOne() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(4);
|
||||
try {
|
||||
assertEquals(-1L, QuadConverter.scanMinMaxIndex(memAddress0(src), GL11.GL_FLOAT, 1));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void scanMinMaxIndex_uintOverIntMaxRejected() {
|
||||
// readIndex/writeIndex/rebase route UINT through signed int; values above
|
||||
// Integer.MAX_VALUE would silently wrap. scanMinMaxIndex must bail.
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(2 * 4);
|
||||
src.putInt(0, 10);
|
||||
src.putInt(4, 0x80000000); // 2^31
|
||||
try {
|
||||
assertEquals(-1L, QuadConverter.scanMinMaxIndex(memAddress0(src), GL11.GL_UNSIGNED_INT, 2));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void scanMinMaxIndex_uintUpToIntMaxAccepted() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(2 * 4);
|
||||
src.putInt(0, 5);
|
||||
src.putInt(4, Integer.MAX_VALUE);
|
||||
try {
|
||||
final long packed = QuadConverter.scanMinMaxIndex(memAddress0(src), GL11.GL_UNSIGNED_INT, 2);
|
||||
assertEquals(5, (int) (packed & 0xFFFFFFFFL));
|
||||
assertEquals(Integer.MAX_VALUE, (int) (packed >>> 32));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void widenIndices_ubyteDstRejected() {
|
||||
// UBYTE is not a supported destination — widening only.
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(2);
|
||||
src.put(0, (byte) 1).put(1, (byte) 2);
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(2);
|
||||
try {
|
||||
assertThrows(IllegalArgumentException.class,
|
||||
() -> QuadConverter.widenIndices(memAddress0(src), GL11.GL_UNSIGNED_BYTE, memAddress0(dst), GL11.GL_UNSIGNED_BYTE, 2));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void triangulateQuads_ubyteDstRejected() {
|
||||
final ByteBuffer src = MemoryUtilities.memAlloc(4);
|
||||
for (int i = 0; i < 4; i++) src.put(i, (byte) i);
|
||||
final ByteBuffer dst = MemoryUtilities.memAlloc(6);
|
||||
try {
|
||||
assertThrows(IllegalArgumentException.class,
|
||||
() -> QuadConverter.triangulateQuads(memAddress0(src), GL11.GL_UNSIGNED_BYTE, memAddress0(dst), GL11.GL_UNSIGNED_BYTE, 1));
|
||||
} finally {
|
||||
MemoryUtilities.memFree(src);
|
||||
MemoryUtilities.memFree(dst);
|
||||
}
|
||||
}
|
||||
|
||||
// === helpers ===
|
||||
|
||||
private static void assertUintIndices(ByteBuffer buf, int... expected) {
|
||||
for (int i = 0; i < expected.length; i++) {
|
||||
assertEquals(expected[i], buf.getInt(i * 4), "uint index[" + i + "]");
|
||||
}
|
||||
}
|
||||
|
||||
private static void assertUshortIndices(ByteBuffer buf, int... expected) {
|
||||
for (int i = 0; i < expected.length; i++) {
|
||||
assertEquals(expected[i], buf.getShort(i * 2) & 0xFFFF, "ushort index[" + i + "]");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.junit.jupiter.api.AfterAll;
|
||||
import org.junit.jupiter.api.BeforeAll;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.LWJGLException;
|
||||
import org.lwjgl.opengl.ContextAttribs;
|
||||
import org.lwjgl.opengl.Display;
|
||||
import org.lwjgl.opengl.DisplayMode;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
import org.lwjgl.opengl.GL30;
|
||||
import org.lwjgl.opengl.PixelFormat;
|
||||
import org.lwjgl.opengl.SharedDrawable;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assumptions.assumeTrue;
|
||||
|
||||
class SharedDrawableVaoTest {
|
||||
|
||||
private static final String VERT_330 = "#version 330 core\nvoid main() { gl_Position = vec4(0.0); }\n";
|
||||
private static final String FRAG_330 = "#version 330 core\nout vec4 o;\nvoid main() { o = vec4(0.0); }\n";
|
||||
|
||||
@BeforeAll
|
||||
static void createContext() throws LWJGLException {
|
||||
assumeTrue(!Display.isCreated(), "inherited Display -- skipping to avoid profile drift");
|
||||
Display.setDisplayModeAndFullscreen(new DisplayMode(800, 600));
|
||||
Display.setResizable(false);
|
||||
Display.setFullscreen(false);
|
||||
Display.create(
|
||||
new PixelFormat().withDepthBits(24).withStencilBits(8),
|
||||
new ContextAttribs(4, 1).withProfileCore(true).withForwardCompatible(true));
|
||||
GL30.glBindVertexArray(GL30.glGenVertexArrays());
|
||||
}
|
||||
|
||||
@AfterAll
|
||||
static void destroyContext() {
|
||||
if (Display.isCreated()) Display.destroy();
|
||||
}
|
||||
|
||||
@Test
|
||||
void validateProgramSucceedsOnSharedDrawableWithVao() throws LWJGLException {
|
||||
SharedDrawable shared = new SharedDrawable(Display.getDrawable());
|
||||
Display.getDrawable().releaseContext();
|
||||
shared.makeCurrent();
|
||||
try {
|
||||
GL30.glBindVertexArray(GL30.glGenVertexArrays());
|
||||
int program = linkTrivialProgram();
|
||||
GL20.glValidateProgram(program);
|
||||
assertEquals(GL11.GL_TRUE, GL20.glGetProgrami(program, GL20.GL_VALIDATE_STATUS), () -> GL20.glGetProgramInfoLog(program, 4096));
|
||||
GL20.glDeleteProgram(program);
|
||||
} finally {
|
||||
shared.releaseContext();
|
||||
Display.getDrawable().makeCurrent();
|
||||
shared.destroy();
|
||||
}
|
||||
}
|
||||
|
||||
private static int linkTrivialProgram() {
|
||||
int vs = compile(GL20.GL_VERTEX_SHADER, VERT_330);
|
||||
int fs = compile(GL20.GL_FRAGMENT_SHADER, FRAG_330);
|
||||
int program = GL20.glCreateProgram();
|
||||
GL20.glAttachShader(program, vs);
|
||||
GL20.glAttachShader(program, fs);
|
||||
GL20.glLinkProgram(program);
|
||||
assertEquals(GL11.GL_TRUE, GL20.glGetProgrami(program, GL20.GL_LINK_STATUS), () -> GL20.glGetProgramInfoLog(program, 4096));
|
||||
GL20.glDeleteShader(vs);
|
||||
GL20.glDeleteShader(fs);
|
||||
return program;
|
||||
}
|
||||
|
||||
private static int compile(int type, String src) {
|
||||
int shader = GL20.glCreateShader(type);
|
||||
GL20.glShaderSource(shader, src);
|
||||
GL20.glCompileShader(shader);
|
||||
assertEquals(GL11.GL_TRUE, GL20.glGetShaderi(shader, GL20.GL_COMPILE_STATUS), () -> GL20.glGetShaderInfoLog(shader, 4096));
|
||||
return shader;
|
||||
}
|
||||
}
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
package com.gtnewhorizons.angelica.glsm.architecture;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
class DeletePathConventionTest {
|
||||
|
||||
private static final Pattern FORBIDDEN = Pattern.compile("\\bRENDER_BACKEND\\s*\\.\\s*delete[A-Z][A-Za-z]*\\b");
|
||||
private static final String ALLOWLIST_MARKER = "// glsm-allow-direct-delete:";
|
||||
|
||||
/** Only this file is allowed to call RENDER_BACKEND.delete* — it is the cache-invalidation layer. */
|
||||
private static final String GATEKEEPER_FILE_NAME = "GLStateManager.java";
|
||||
|
||||
@Test
|
||||
void glsmMainSources_onlyCallBackendDeleteFromGLStateManager() throws IOException {
|
||||
final Path root = locateGlsmMainRoot();
|
||||
final List<String> violations = new ArrayList<>();
|
||||
|
||||
try (Stream<Path> paths = Files.walk(root)) {
|
||||
paths.filter(Files::isRegularFile)
|
||||
.filter(p -> p.toString().endsWith(".java"))
|
||||
.filter(p -> !p.getFileName().toString().equals(GATEKEEPER_FILE_NAME))
|
||||
.forEach(p -> scanFile(p, violations));
|
||||
}
|
||||
|
||||
assertTrue(violations.isEmpty(),
|
||||
() -> "Direct RENDER_BACKEND.delete*(...) call found outside " + GATEKEEPER_FILE_NAME + ".\n"
|
||||
+ "Use GLStateManager.glDelete*() instead\n"
|
||||
+ "Violations:\n " + String.join("\n ", violations));
|
||||
}
|
||||
|
||||
private static void scanFile(Path file, List<String> violations) {
|
||||
final List<String> lines;
|
||||
try {
|
||||
lines = Files.readAllLines(file, StandardCharsets.UTF_8);
|
||||
} catch (IOException e) {
|
||||
violations.add(file + ": I/O error reading file: " + e.getMessage());
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < lines.size(); i++) {
|
||||
final String line = lines.get(i);
|
||||
final Matcher m = FORBIDDEN.matcher(line);
|
||||
if (!m.find()) continue;
|
||||
if (line.contains(ALLOWLIST_MARKER)) continue;
|
||||
violations.add(file + ":" + (i + 1) + " " + line.trim());
|
||||
}
|
||||
}
|
||||
|
||||
private static Path locateGlsmMainRoot() {
|
||||
final String[] candidates = {
|
||||
"src/main/java/com/gtnewhorizons/angelica/glsm",
|
||||
"glsm/src/main/java/com/gtnewhorizons/angelica/glsm",
|
||||
};
|
||||
for (String c : candidates) {
|
||||
final Path p = Paths.get(c).toAbsolutePath();
|
||||
if (Files.isDirectory(p)) return p;
|
||||
}
|
||||
throw new IllegalStateException("Could not find glsm main sources — cwd=" + Paths.get("").toAbsolutePath());
|
||||
}
|
||||
}
|
||||
+531
@@ -0,0 +1,531 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.DisplayListManager;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.BatchedIndexedDrawCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.support.DisplayListTestFixture;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.params.ParameterizedTest;
|
||||
import org.junit.jupiter.params.provider.ValueSource;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
import org.lwjgl.opengl.GL30;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.util.List;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotNull;
|
||||
import static org.junit.jupiter.api.Assertions.assertNull;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
class IndexedDrawBatchBuilderTest extends DisplayListTestFixture {
|
||||
|
||||
@Test
|
||||
void singleDraw_bakedSurvivesVboMutation() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 2, 3, 0);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 6, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(GL11.GL_TRIANGLES, cmd.getDrawMode());
|
||||
assertEquals(6, cmd.getIndexCount());
|
||||
assertEquals(GL11.GL_UNSIGNED_INT, cmd.getIndexType(), "batched indices always widen to GL_UNSIGNED_INT");
|
||||
|
||||
// Overwrite source VBO with garbage — baked batch must be unaffected.
|
||||
overwriteBufferWithGarbage(GL15.GL_ARRAY_BUFFER, vbo, 4 * POS_COLOR_STRIDE);
|
||||
|
||||
final ByteBuffer read = readBufferBytes(GL15.GL_ARRAY_BUFFER, firstBatch(list).getSharedVBO(), 4 * POS_COLOR_STRIDE);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
assertEquals(DEFAULT_QUAD_POSITIONS[i * 2], read.getFloat(i * POS_COLOR_STRIDE), 0f, "pos.x v=" + i);
|
||||
assertEquals(DEFAULT_QUAD_POSITIONS[i * 2 + 1], read.getFloat(i * POS_COLOR_STRIDE + 4), 0f, "pos.y v=" + i);
|
||||
for (int c = 0; c < 4; c++) {
|
||||
assertEquals(DEFAULT_SOLID_COLORS[i][c], read.get(i * POS_COLOR_STRIDE + 8 + c), "color v=" + i + " c=" + c);
|
||||
}
|
||||
}
|
||||
MemoryUtilities.memFree(read);
|
||||
}
|
||||
|
||||
@Test
|
||||
void compileAndExecute_firesLiveAndBakes() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE_AND_EXECUTE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(3, cmd.getIndexCount());
|
||||
}
|
||||
|
||||
@Test
|
||||
void quads_triangulateAtRecord() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(GL11.GL_TRIANGLES, cmd.getDrawMode());
|
||||
assertEquals(6, cmd.getIndexCount());
|
||||
|
||||
// EBO is widened to UNSIGNED_INT and uses GL_LAST_VERTEX_CONVENTION:
|
||||
// (a,b,d,b,c,d) — v3 is the provoking vertex for both triangles, diagonal b→d.
|
||||
final ByteBuffer ib = readBufferBytes(GL15.GL_ELEMENT_ARRAY_BUFFER, firstBatch(list).getSharedEBO(), 6 * 4);
|
||||
assertUintIndices(ib, 0, 1, 3, 1, 2, 3);
|
||||
MemoryUtilities.memFree(ib);
|
||||
}
|
||||
|
||||
@Test
|
||||
void offsetAndMinMaxRebase() {
|
||||
// 8-vertex VBO; draw references only vertices 5..7 via a 6L byte offset into the EBO.
|
||||
final float[] positions = new float[16];
|
||||
final byte[][] colors = new byte[8][4];
|
||||
for (int i = 0; i < 8; i++) {
|
||||
positions[i * 2] = i;
|
||||
positions[i * 2 + 1] = i * 2;
|
||||
colors[i][0] = (byte) i;
|
||||
colors[i][1] = (byte) (i + 1);
|
||||
colors[i][2] = (byte) (i + 2);
|
||||
colors[i][3] = (byte) (i + 3);
|
||||
}
|
||||
final int vbo = uploadPosColorVbo(positions, colors);
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 5, 6, 7);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 6L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertEquals(1, allBatchedCmds(list).size());
|
||||
|
||||
final IndexedDrawBatch batch = firstBatch(list);
|
||||
final ByteBuffer ib = readBufferBytes(GL15.GL_ELEMENT_ARRAY_BUFFER, batch.getSharedEBO(), 3 * 4);
|
||||
// Indices rebased against the tight [minVtx..maxVtx] range.
|
||||
assertUintIndices(ib, 0, 1, 2);
|
||||
MemoryUtilities.memFree(ib);
|
||||
|
||||
final ByteBuffer vboRead = readBufferBytes(GL15.GL_ARRAY_BUFFER, batch.getSharedVBO(), 3 * POS_COLOR_STRIDE);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
final int orig = 5 + i;
|
||||
assertEquals(positions[orig * 2], vboRead.getFloat(i * POS_COLOR_STRIDE), 0f, "pos.x v=" + orig);
|
||||
assertEquals(positions[orig * 2 + 1], vboRead.getFloat(i * POS_COLOR_STRIDE + 4), 0f, "pos.y v=" + orig);
|
||||
for (int c = 0; c < 4; c++) {
|
||||
assertEquals(colors[orig][c], vboRead.get(i * POS_COLOR_STRIDE + 8 + c), "col v=" + orig + " c=" + c);
|
||||
}
|
||||
}
|
||||
MemoryUtilities.memFree(vboRead);
|
||||
}
|
||||
|
||||
@ParameterizedTest(name = "indexType=0x{0}")
|
||||
@ValueSource(ints = {GL11.GL_UNSIGNED_BYTE, GL11.GL_UNSIGNED_SHORT, GL11.GL_UNSIGNED_INT})
|
||||
void anyIndexType_widensToUnsignedInt(int indexType) {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(indexType, 0, 1, 2, 2, 3, 0);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 6, indexType);
|
||||
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(6, cmd.getIndexCount());
|
||||
assertEquals(GL11.GL_UNSIGNED_INT, cmd.getIndexType(), "batching always widens indices to UINT for safe base-vertex shifting");
|
||||
}
|
||||
|
||||
@Test
|
||||
void emptyRecorder_producesNoBatches() {
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertTrue(batchesOf(list).isEmpty(), "recorder with no draws produces no batches");
|
||||
assertTrue(allBatchedCmds(list).isEmpty(), "no placeholders either");
|
||||
}
|
||||
|
||||
@Test
|
||||
void noEboBoundSkipsAndDoesNotBake() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertTrue(allBatchedCmds(list).isEmpty(), "no EBO bound → no batched command attached");
|
||||
assertTrue(batchesOf(list).isEmpty(), "no batches either");
|
||||
}
|
||||
|
||||
@Test
|
||||
void customLoc3FloatAttribRoundtrips() {
|
||||
// 4-attrib layout: pos(2f) | uv(2f) | col(4ub) | texBounds(4f) = 36 bytes/vertex.
|
||||
final int STRIDE = 36;
|
||||
final int N = 4;
|
||||
final float[][] pos = {{0f,0f},{1f,0f},{1f,1f},{0f,1f}};
|
||||
final float[][] uv = {{0.1f,0.2f},{0.3f,0.4f},{0.5f,0.6f},{0.7f,0.8f}};
|
||||
final byte[][] col = {{10,20,30,40},{50,60,70,(byte)80},{(byte)90,(byte)100,(byte)110,(byte)120},{(byte)130,(byte)140,(byte)150,(byte)160}};
|
||||
final float[][] tb = {{1f,2f,3f,4f},{5f,6f,7f,8f},{9f,10f,11f,12f},{13f,14f,15f,16f}};
|
||||
final int vbo = newBuffer();
|
||||
final ByteBuffer data = MemoryUtilities.memAlloc(N * STRIDE).order(ByteOrder.nativeOrder());
|
||||
for (int i = 0; i < N; i++) {
|
||||
data.putFloat(pos[i][0]); data.putFloat(pos[i][1]);
|
||||
data.putFloat(uv[i][0]); data.putFloat(uv[i][1]);
|
||||
data.put(col[i][0]); data.put(col[i][1]); data.put(col[i][2]); data.put(col[i][3]);
|
||||
data.putFloat(tb[i][0]); data.putFloat(tb[i][1]); data.putFloat(tb[i][2]); data.putFloat(tb[i][3]);
|
||||
}
|
||||
data.flip();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, data, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
MemoryUtilities.memFree(data);
|
||||
|
||||
final int vao = newVao();
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, STRIDE, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glVertexAttribPointer(1, 2, GL11.GL_FLOAT, false, STRIDE, 8);
|
||||
GLStateManager.glEnableVertexAttribArray(1);
|
||||
GLStateManager.glVertexAttribPointer(2, 4, GL11.GL_UNSIGNED_BYTE, true, STRIDE, 16);
|
||||
GLStateManager.glEnableVertexAttribArray(2);
|
||||
GLStateManager.glVertexAttribPointer(3, 4, GL11.GL_FLOAT, false, STRIDE, 20);
|
||||
GLStateManager.glEnableVertexAttribArray(3);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 2, 3, 0);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 6, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
assertNotNull(firstBatchedCmd(list), "loc3 attrib should not cause the baker to skip");
|
||||
|
||||
// Baked layout is tight interleaved in ascending-location order — same stride as source.
|
||||
final ByteBuffer read = readBufferBytes(GL15.GL_ARRAY_BUFFER, firstBatch(list).getSharedVBO(), N * STRIDE);
|
||||
for (int i = 0; i < N; i++) {
|
||||
final int base = i * STRIDE;
|
||||
assertEquals(pos[i][0], read.getFloat(base), 0f, "pos.x v=" + i);
|
||||
assertEquals(pos[i][1], read.getFloat(base + 4), 0f, "pos.y v=" + i);
|
||||
assertEquals(uv[i][0], read.getFloat(base + 8), 0f, "uv.s v=" + i);
|
||||
assertEquals(uv[i][1], read.getFloat(base + 12), 0f, "uv.t v=" + i);
|
||||
for (int c = 0; c < 4; c++) {
|
||||
assertEquals(col[i][c], read.get(base + 16 + c), "col v=" + i + " c=" + c);
|
||||
}
|
||||
for (int c = 0; c < 4; c++) {
|
||||
assertEquals(tb[i][c], read.getFloat(base + 20 + c * 4), 0f, "tb v=" + i + " c=" + c);
|
||||
}
|
||||
}
|
||||
MemoryUtilities.memFree(read);
|
||||
}
|
||||
|
||||
@Test
|
||||
void glDeleteLists_freesBatchedObjects() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final IndexedDrawBatch batch = firstBatch(list);
|
||||
final int sharedVAO = batch.getSharedVAO();
|
||||
final int sharedVBO = batch.getSharedVBO();
|
||||
final int sharedEBO = batch.getSharedEBO();
|
||||
assertTrue(GL15.glIsBuffer(sharedVBO), "shared VBO live");
|
||||
assertTrue(GL15.glIsBuffer(sharedEBO), "shared EBO live");
|
||||
assertTrue(GL30.glIsVertexArray(sharedVAO), "shared VAO live");
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
untrackList(list);
|
||||
|
||||
assertFalse(GL15.glIsBuffer(sharedVBO), "shared VBO freed");
|
||||
assertFalse(GL15.glIsBuffer(sharedEBO), "shared EBO freed");
|
||||
assertFalse(GL30.glIsVertexArray(sharedVAO), "shared VAO freed");
|
||||
}
|
||||
|
||||
@Test
|
||||
void reRecord_freesOldBatchedObjects() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final IndexedDrawBatch first = firstBatch(list);
|
||||
final int oldVAO = first.getSharedVAO();
|
||||
final int oldVBO = first.getSharedVBO();
|
||||
final int oldEBO = first.getSharedEBO();
|
||||
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertFalse(GL15.glIsBuffer(oldVBO), "old shared VBO freed on re-record");
|
||||
assertFalse(GL15.glIsBuffer(oldEBO), "old shared EBO freed on re-record");
|
||||
assertFalse(GL30.glIsVertexArray(oldVAO), "old shared VAO freed on re-record");
|
||||
}
|
||||
|
||||
@Test
|
||||
void clientPointerAttribsBakeIntoSharedVbo() {
|
||||
final int N = 4;
|
||||
final ByteBuffer clientData = BufferUtils.createByteBuffer(N * POS_COLOR_STRIDE).order(ByteOrder.nativeOrder());
|
||||
final float[][] pos = {{0f,0f},{1f,0f},{1f,1f},{0f,1f}};
|
||||
final byte[][] col = {{(byte)0xAA,(byte)0xBB,(byte)0xCC,(byte)0xDD},
|
||||
{(byte)0x11,(byte)0x22,(byte)0x33,(byte)0x44},
|
||||
{(byte)0x55,(byte)0x66,(byte)0x77,(byte)0x88},
|
||||
{(byte)0x99,(byte)0x00,(byte)0x0F,(byte)0xF0}};
|
||||
for (int i = 0; i < N; i++) {
|
||||
clientData.putFloat(pos[i][0]); clientData.putFloat(pos[i][1]);
|
||||
clientData.put(col[i][0]); clientData.put(col[i][1]);
|
||||
clientData.put(col[i][2]); clientData.put(col[i][3]);
|
||||
}
|
||||
clientData.flip();
|
||||
|
||||
final int vao = newVao();
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
final ByteBuffer colorSlice = clientData.duplicate().order(ByteOrder.nativeOrder());
|
||||
colorSlice.position(8);
|
||||
VertexAttribState.set(0, 2, GL11.GL_FLOAT, false, POS_COLOR_STRIDE, clientData, 0);
|
||||
VertexAttribState.setEnabled(0, true);
|
||||
VertexAttribState.set(1, 4, GL11.GL_UNSIGNED_BYTE, true, POS_COLOR_STRIDE, colorSlice, 0);
|
||||
VertexAttribState.setEnabled(1, true);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
assertNotNull(firstBatchedCmd(list));
|
||||
|
||||
// Tight interleaved baked layout for 3 drawn vertices = 36 bytes total.
|
||||
final ByteBuffer owned = readBufferBytes(GL15.GL_ARRAY_BUFFER, firstBatch(list).getSharedVBO(), 3 * POS_COLOR_STRIDE);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
assertEquals(pos[i][0], owned.getFloat(i * POS_COLOR_STRIDE), 0f, "loc0 pos.x v=" + i);
|
||||
assertEquals(pos[i][1], owned.getFloat(i * POS_COLOR_STRIDE + 4), 0f, "loc0 pos.y v=" + i);
|
||||
for (int c = 0; c < 4; c++) {
|
||||
assertEquals(col[i][c], owned.get(i * POS_COLOR_STRIDE + 8 + c), "loc1 color v=" + i + " c=" + c);
|
||||
}
|
||||
}
|
||||
MemoryUtilities.memFree(owned);
|
||||
}
|
||||
|
||||
@Test
|
||||
void multiDrawSameFormat_mergesIntoSingleBatch() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int eboA = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
final int eboB = uploadEbo(GL11.GL_UNSIGNED_SHORT, 2, 3, 0);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboA);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboB);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final List<BatchedIndexedDrawCmd> cmds = allBatchedCmds(list);
|
||||
assertEquals(2, cmds.size(), "two indexed draws → two batched commands");
|
||||
final List<IndexedDrawBatch> batches = batchesOf(list);
|
||||
assertEquals(1, batches.size(), "same layout → one shared batch");
|
||||
|
||||
assertEquals(cmds.get(0).getSharedVAO(), cmds.get(1).getSharedVAO(), "shared VAO across draws in the same batch");
|
||||
assertEquals(batches.getFirst().getSharedVAO(), cmds.get(0).getSharedVAO());
|
||||
|
||||
assertEquals(0L, cmds.get(0).getIndexByteOffset());
|
||||
assertEquals(3 * 4L, cmds.get(1).getIndexByteOffset(), "second draw offset = first.indexCount * sizeof(UINT)");
|
||||
|
||||
// Shared EBO holds concatenated + rebased UINT indices. First draw minVtx=0 → [0,1,2];
|
||||
// second draw minVtx=0, vertexBase=3 → [2+3, 3+3, 0+3] = [5, 6, 3].
|
||||
final ByteBuffer ib = readBufferBytes(GL15.GL_ELEMENT_ARRAY_BUFFER, batches.getFirst().getSharedEBO(), 6 * 4);
|
||||
assertUintIndices(ib, 0, 1, 2, 5, 6, 3);
|
||||
MemoryUtilities.memFree(ib);
|
||||
}
|
||||
|
||||
@Test
|
||||
void multiDrawDifferentFormats_splitBatches() {
|
||||
// Draw A: pos+color (stride=12). Draw B: pos-only (stride=8). Different layout → two batches.
|
||||
final int vboA = defaultQuadVbo();
|
||||
final int vaoA = setupPosColorVao(vboA);
|
||||
|
||||
final int vboB = newBuffer();
|
||||
final ByteBuffer bData = MemoryUtilities.memAlloc(4 * 8).order(ByteOrder.nativeOrder());
|
||||
for (int i = 0; i < 4; i++) {
|
||||
bData.putFloat(DEFAULT_QUAD_POSITIONS[i * 2]);
|
||||
bData.putFloat(DEFAULT_QUAD_POSITIONS[i * 2 + 1]);
|
||||
}
|
||||
bData.flip();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vboB);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, bData, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
MemoryUtilities.memFree(bData);
|
||||
|
||||
final int vaoB = newVao();
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vboB);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, 8, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final List<BatchedIndexedDrawCmd> cmds = allBatchedCmds(list);
|
||||
assertEquals(2, cmds.size());
|
||||
assertEquals(2, batchesOf(list).size(), "incompatible layouts → two batches");
|
||||
assertNotEquals(cmds.get(0).getSharedVAO(), cmds.get(1).getSharedVAO(), "VAOs from separate batches must be distinct");
|
||||
}
|
||||
|
||||
@Test
|
||||
void sameSizesDifferentLocations_splitIntoSeparateBatches() {
|
||||
// Both VAOs: pos 2f + color 4ub (same sizes/types/normalized). Only the enabled
|
||||
// location sets differ — VAO-A uses {0,1}, VAO-B uses {0,2}. If AttribLayoutKey
|
||||
// forgot about locations they'd merge and VAO-B's color data would get wired to
|
||||
// loc 1 instead of loc 2.
|
||||
final int vbo = defaultQuadVbo();
|
||||
|
||||
final int vaoA = setupPosColorVao(vbo);
|
||||
|
||||
final int vaoB = newVao();
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, POS_COLOR_STRIDE, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glVertexAttribPointer(2, 4, GL11.GL_UNSIGNED_BYTE, true, POS_COLOR_STRIDE, 8);
|
||||
GLStateManager.glEnableVertexAttribArray(2);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final List<BatchedIndexedDrawCmd> cmds = allBatchedCmds(list);
|
||||
assertEquals(2, cmds.size());
|
||||
assertEquals(2, batchesOf(list).size(), "different enabled locations → two batches");
|
||||
assertNotEquals(cmds.get(0).getSharedVAO(), cmds.get(1).getSharedVAO(), "VAOs from separate batches must be distinct");
|
||||
}
|
||||
|
||||
@Test
|
||||
void nullListProbeCompiles() {
|
||||
assertNull(DisplayListManager.getDisplayList(0));
|
||||
}
|
||||
|
||||
@Test
|
||||
void multiLayoutDraws_emitInInsertionOrder() {
|
||||
// Two distinct layouts. The builder uses a LinkedHashMap, so the first
|
||||
// recorded layout must always be the first batch out.
|
||||
final int vboA = defaultQuadVbo();
|
||||
final int vaoA = setupPosColorVao(vboA);
|
||||
|
||||
final int vboB = newBuffer();
|
||||
final ByteBuffer bData = MemoryUtilities.memAlloc(4 * 8).order(ByteOrder.nativeOrder());
|
||||
for (int i = 0; i < 4; i++) {
|
||||
bData.putFloat(DEFAULT_QUAD_POSITIONS[i * 2]);
|
||||
bData.putFloat(DEFAULT_QUAD_POSITIONS[i * 2 + 1]);
|
||||
}
|
||||
bData.flip();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vboB);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, bData, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
MemoryUtilities.memFree(bData);
|
||||
|
||||
final int vaoB = newVao();
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vboB);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, 8, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
|
||||
// Record (A, B) and (B, A) as independent lists; each list's batch order
|
||||
// must match its own recording order.
|
||||
final int listAB = newList();
|
||||
GLStateManager.glNewList(listAB, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final int listBA = newList();
|
||||
GLStateManager.glNewList(listBA, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final List<BatchedIndexedDrawCmd> ab = allBatchedCmds(listAB);
|
||||
final List<BatchedIndexedDrawCmd> ba = allBatchedCmds(listBA);
|
||||
// Placeholders sit in command-stream order (A-first vs B-first).
|
||||
// Batches must be ordered so that placeholder[0] points at batch[0].
|
||||
assertEquals(ab.get(0).getSharedVAO(), batchesOf(listAB).get(0).getSharedVAO(),
|
||||
"listAB: batch[0] must match the first-recorded layout");
|
||||
assertEquals(ab.get(1).getSharedVAO(), batchesOf(listAB).get(1).getSharedVAO(),
|
||||
"listAB: batch[1] must match the second-recorded layout");
|
||||
assertEquals(ba.get(0).getSharedVAO(), batchesOf(listBA).get(0).getSharedVAO(),
|
||||
"listBA: batch[0] must match the first-recorded layout");
|
||||
assertEquals(ba.get(1).getSharedVAO(), batchesOf(listBA).get(1).getSharedVAO(),
|
||||
"listBA: batch[1] must match the second-recorded layout");
|
||||
}
|
||||
|
||||
// === local helpers ===
|
||||
|
||||
private static void assertUintIndices(ByteBuffer ib, int... expected) {
|
||||
for (int i = 0; i < expected.length; i++) {
|
||||
assertEquals(expected[i], ib.getInt(i * 4), "index[" + i + "]");
|
||||
}
|
||||
}
|
||||
}
|
||||
+150
@@ -0,0 +1,150 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.support.DisplayListTestFixture;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
class IndexedDrawDeleteSafetyTest extends DisplayListTestFixture {
|
||||
|
||||
@Test
|
||||
void vaoEboMapSweep_clearsStaleEntryOnForeignVao() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final IndexedDrawBatch batch = firstBatch(list);
|
||||
final int sharedEbo = batch.getSharedEBO();
|
||||
|
||||
final int foreignVao = newVao();
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, sharedEbo);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
untrackList(list);
|
||||
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
assertEquals(0, GLStateManager.getBoundEBO(), "vaoEboMap still references the freed sharedEBO — non-gen crash imminent");
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void bindBufferCycle_afterListDelete_isGlNoError() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final int sharedEbo = firstBatch(list).getSharedEBO();
|
||||
final int foreignVao = newVao();
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, sharedEbo);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
untrackList(list);
|
||||
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
final int prevEbo = GLStateManager.getBoundEBO();
|
||||
GL15.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEbo);
|
||||
final int err = GL11.glGetError();
|
||||
assertEquals(GL11.GL_NO_ERROR, err, () -> "bindBuffer(prevEbo=" + prevEbo + ") hit GL 0x" + Integer.toHexString(err) + " — cache carried a freed id through a VAO rebind");
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void multipleVaos_sharingOneEbo_allClearedOnEboDelete() {
|
||||
// Two VAOs, same EBO. Deleting the EBO must clear vaoEboMap for both,
|
||||
// not just whichever VAO happens to be currently bound.
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vaoA = newVao();
|
||||
final int vaoB = newVao();
|
||||
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
GLStateManager.glDeleteBuffers(ebo);
|
||||
|
||||
GLStateManager.glBindVertexArray(vaoA);
|
||||
assertEquals(0, GLStateManager.getBoundEBO(), "vaoA still references freed EBO");
|
||||
GLStateManager.glBindVertexArray(vaoB);
|
||||
assertEquals(0, GLStateManager.getBoundEBO(), "vaoB still references freed EBO");
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void glDeleteProgram_zero_isNoOpAndLeavesActiveProgram() {
|
||||
final int prog = linkMinimalProgram();
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
GLStateManager.glUseProgram(prog);
|
||||
assertEquals(prog, GLStateManager.getActiveProgram());
|
||||
|
||||
GLStateManager.glDeleteProgram(0);
|
||||
|
||||
assertEquals(prog, GLStateManager.getActiveProgram(), "glDeleteProgram(0) must be a silent no-op");
|
||||
|
||||
GLStateManager.glUseProgram(0);
|
||||
GLStateManager.glDeleteProgram(prog);
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
}
|
||||
|
||||
@Test
|
||||
void activeProgram_clearedOnDelete() {
|
||||
final int prog = linkMinimalProgram();
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
GLStateManager.glUseProgram(prog);
|
||||
assertEquals(prog, GLStateManager.getActiveProgram());
|
||||
|
||||
GLStateManager.glDeleteProgram(prog);
|
||||
|
||||
assertEquals(0, GLStateManager.getActiveProgram(), "activeProgram not cleared when the active program was deleted");
|
||||
|
||||
GLStateManager.glUseProgram(0);
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
}
|
||||
|
||||
private static int linkMinimalProgram() {
|
||||
final int vert = GLStateManager.glCreateShader(GL20.GL_VERTEX_SHADER);
|
||||
GLStateManager.glShaderSource(vert, MIN_VERT_SRC);
|
||||
GLStateManager.glCompileShader(vert);
|
||||
if (GL20.glGetShaderi(vert, GL20.GL_COMPILE_STATUS) == GL11.GL_FALSE) {
|
||||
throw new AssertionError("vertex shader failed to compile: " + GL20.glGetShaderInfoLog(vert, 4096));
|
||||
}
|
||||
|
||||
final int frag = GLStateManager.glCreateShader(GL20.GL_FRAGMENT_SHADER);
|
||||
GLStateManager.glShaderSource(frag, MIN_FRAG_SRC);
|
||||
GLStateManager.glCompileShader(frag);
|
||||
if (GL20.glGetShaderi(frag, GL20.GL_COMPILE_STATUS) == GL11.GL_FALSE) {
|
||||
throw new AssertionError("fragment shader failed to compile: " + GL20.glGetShaderInfoLog(frag, 4096));
|
||||
}
|
||||
|
||||
final int prog = GLStateManager.glCreateProgram();
|
||||
GLStateManager.glAttachShader(prog, vert);
|
||||
GLStateManager.glAttachShader(prog, frag);
|
||||
GLStateManager.glLinkProgram(prog);
|
||||
if (GL20.glGetProgrami(prog, GL20.GL_LINK_STATUS) == GL11.GL_FALSE) {
|
||||
throw new AssertionError("program failed to link: " + GL20.glGetProgramInfoLog(prog, 4096));
|
||||
}
|
||||
GLStateManager.glDetachShader(prog, vert);
|
||||
GLStateManager.glDetachShader(prog, frag);
|
||||
GLStateManager.glDeleteShader(vert);
|
||||
GLStateManager.glDeleteShader(frag);
|
||||
return prog;
|
||||
}
|
||||
|
||||
private static final String MIN_VERT_SRC = "#version 330 core\nvoid main(){gl_Position=vec4(0.0);}";
|
||||
private static final String MIN_FRAG_SRC = "#version 330 core\nout vec4 oC;void main(){oC=vec4(1.0);}";
|
||||
}
|
||||
+243
@@ -0,0 +1,243 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.AttribLayoutKey;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.BatchedIndexedDrawCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatchBuilder;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawCapture;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.support.DisplayListTestFixture;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.List;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotNull;
|
||||
import static org.junit.jupiter.api.Assertions.assertThrows;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
|
||||
class IndexedDrawReplayTest extends DisplayListTestFixture {
|
||||
@Test
|
||||
void compileAndExecute_firesLiveAndBakes() {
|
||||
// COMPILE_AND_EXECUTE must do two things: (1) run the draw immediately,
|
||||
// (2) record a placeholder so the list can replay it later. A samples-passed
|
||||
// query wrapping the record block confirms the live half; asserting the
|
||||
// placeholder post-endList confirms the baked half.
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 2, 3, 0);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
GL11.glViewport(0, 0, 16, 16);
|
||||
GL11.glDisable(GL11.GL_DEPTH_TEST);
|
||||
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
final int query = GL15.glGenQueries();
|
||||
GL15.glBeginQuery(GL15.GL_SAMPLES_PASSED, query);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE_AND_EXECUTE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 6, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
GL15.glEndQuery(GL15.GL_SAMPLES_PASSED);
|
||||
final int samples = GL15.glGetQueryObjecti(query, GL15.GL_QUERY_RESULT);
|
||||
GL15.glDeleteQueries(query);
|
||||
|
||||
assertTrue(samples > 0, "COMPILE_AND_EXECUTE did not fire the live draw (samples=" + samples + ")");
|
||||
|
||||
final BatchedIndexedDrawCmd baked = firstBatchedCmd(list);
|
||||
assertNotNull(baked, "COMPILE_AND_EXECUTE did not bake a placeholder");
|
||||
assertEquals(6, baked.getIndexCount());
|
||||
}
|
||||
|
||||
@Test
|
||||
void sharedVaoRetainsItsEbo() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int callerEbo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, callerEbo, GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
final BatchedIndexedDrawCmd batched = firstBatchedCmd(list);
|
||||
assertNotNull(batched);
|
||||
final IndexedDrawBatch batch = firstBatch(list);
|
||||
|
||||
GLStateManager.glBindVertexArray(batched.getSharedVAO());
|
||||
assertEquals(batch.getSharedEBO(), GLStateManager.getBoundEBO(),
|
||||
"batched VAO's EBO binding corrupted");
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void replayAfterSourceMutationAndStateChange() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int callerEbo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 2, 3, 0);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, callerEbo, GL11.GL_TRIANGLES, 6, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
overwriteBufferWithGarbage(GL15.GL_ARRAY_BUFFER, vbo, 4 * POS_COLOR_STRIDE);
|
||||
overwriteBufferWithGarbage(GL15.GL_ELEMENT_ARRAY_BUFFER, callerEbo, 6 * 2);
|
||||
|
||||
// Bind unrelated state so the baked command has to restore its own bindings.
|
||||
final int distractorVao = newVao();
|
||||
GLStateManager.glBindVertexArray(distractorVao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
compiledOf(list).render();
|
||||
|
||||
final int err = GL11.glGetError();
|
||||
assertEquals(GL11.GL_NO_ERROR, err,
|
||||
() -> "replay produced GL error 0x" + Integer.toHexString(err));
|
||||
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void replayThenDelete_thenBindBufferCycle_isGlNoError() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
final int list = recordSingleIndexedDraw(vao, ebo, GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT);
|
||||
|
||||
compiledOf(list).render();
|
||||
|
||||
|
||||
final int sharedEbo = firstBatch(list).getSharedEBO();
|
||||
final int foreignVao = newVao();
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, sharedEbo);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
untrackList(list);
|
||||
|
||||
GLStateManager.glBindVertexArray(foreignVao);
|
||||
assertEquals(0, GLStateManager.getBoundEBO(), "batched EBO id survived list delete in vaoEboMap — non-gen crash imminent");
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
final int prevEbo = GLStateManager.getBoundEBO();
|
||||
GL15.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEbo);
|
||||
final int err = GL11.glGetError();
|
||||
assertEquals(GL11.GL_NO_ERROR, err, () -> "post-delete bindBuffer(" + prevEbo + ") hit GL 0x" + Integer.toHexString(err));
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void execute_doesNotRestoreVAO_backToBackDraws() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glDrawElements(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final List<BatchedIndexedDrawCmd> cmds = allBatchedCmds(list);
|
||||
assertEquals(2, cmds.size());
|
||||
final int sharedVAO = cmds.getFirst().getSharedVAO();
|
||||
assertEquals(sharedVAO, cmds.get(1).getSharedVAO());
|
||||
|
||||
final int distractor = newVao();
|
||||
GLStateManager.glBindVertexArray(distractor);
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
compiledOf(list).render();
|
||||
|
||||
assertEquals(sharedVAO, GLStateManager.getBoundVAO());
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Test
|
||||
void build_partialFailure_deletesEarlierBatchesAndLeavesPlaceholdersUnfilled() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
|
||||
final IndexedDrawCapture good = IndexedDrawCapture.create(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT, 0L, ebo);
|
||||
assertNotNull(good);
|
||||
|
||||
// Synthetic capture with a different layout that trips the >2GiB size guard.
|
||||
final AttribLayoutKey otherLayout = new AttribLayoutKey(
|
||||
new int[]{2}, new int[]{4}, new int[]{GL11.GL_FLOAT}, new boolean[]{false});
|
||||
final ByteBuffer tinyVtx = MemoryUtilities.memAlloc(16);
|
||||
final ByteBuffer tinyIdx = MemoryUtilities.memAlloc(16);
|
||||
final IndexedDrawCapture huge = new IndexedDrawCapture(
|
||||
otherLayout, GL11.GL_TRIANGLES,
|
||||
Integer.MAX_VALUE / 4, 1, tinyVtx, tinyIdx,
|
||||
new BatchedIndexedDrawCmd());
|
||||
|
||||
final IndexedDrawBatchBuilder builder = new IndexedDrawBatchBuilder();
|
||||
builder.add(good);
|
||||
builder.add(huge);
|
||||
|
||||
try {
|
||||
assertThrows(IllegalStateException.class, builder::build);
|
||||
assertEquals(0, good.placeholder.getSharedVAO());
|
||||
assertEquals(0, huge.placeholder.getSharedVAO());
|
||||
} finally {
|
||||
MemoryUtilities.memFree(tinyVtx);
|
||||
MemoryUtilities.memFree(tinyIdx);
|
||||
good.freeBuffers();
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void recorderFree_releasesUnfilledCaptureNativeBuffers() {
|
||||
final CommandRecorder rec = new CommandRecorder();
|
||||
final ByteBuffer vtx = MemoryUtilities.memAlloc(64);
|
||||
final ByteBuffer idx = MemoryUtilities.memAlloc(32);
|
||||
final IndexedDrawCapture cap = new IndexedDrawCapture(
|
||||
new AttribLayoutKey(new int[]{0}, new int[]{2}, new int[]{GL11.GL_FLOAT}, new boolean[]{false}),
|
||||
GL11.GL_TRIANGLES, 4, 6, vtx, idx, new BatchedIndexedDrawCmd());
|
||||
|
||||
rec.recordIndexedDrawCapture(cap);
|
||||
assertFalse(cap.isFreed());
|
||||
|
||||
rec.free();
|
||||
|
||||
assertTrue(cap.isFreed());
|
||||
cap.freeBuffers();
|
||||
}
|
||||
|
||||
@Test
|
||||
void execute_idempotentReplay_doesNotErrorOnSecondPass() {
|
||||
final int vbo = defaultQuadVbo();
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int vao = setupPosColorVao(vbo);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
|
||||
|
||||
compiledOf(list).render();
|
||||
compiledOf(list).render();
|
||||
|
||||
final int err = GL11.glGetError();
|
||||
assertEquals(GL11.GL_NO_ERROR, err,
|
||||
() -> "double replay produced GL error 0x" + Integer.toHexString(err));
|
||||
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
}
|
||||
}
|
||||
+95
@@ -0,0 +1,95 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertArrayEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
|
||||
class AttribLayoutKeyTest {
|
||||
|
||||
private static int[] offsetsOf(AttribLayoutKey k) {
|
||||
final int[] out = new int[k.locations.length];
|
||||
for (int i = 0; i < out.length; i++) out[i] = k.offset(i);
|
||||
return out;
|
||||
}
|
||||
|
||||
@Test
|
||||
void standardPosColorUvNormal_isAlignedAndPacked() {
|
||||
final AttribLayoutKey k = new AttribLayoutKey(
|
||||
new int[]{0, 1, 2, 4},
|
||||
new int[]{3, 4, 2, 3},
|
||||
new int[]{GL11.GL_FLOAT, GL11.GL_UNSIGNED_BYTE, GL11.GL_FLOAT, GL11.GL_BYTE},
|
||||
new boolean[]{false, true, false, true});
|
||||
assertArrayEquals(new int[]{0, 12, 16, 24}, offsetsOf(k));
|
||||
assertEquals(28, k.stride());
|
||||
}
|
||||
|
||||
@Test
|
||||
void posUvNormal3_roundsTailStrideTo24() {
|
||||
final AttribLayoutKey k = new AttribLayoutKey(
|
||||
new int[]{0, 2, 4},
|
||||
new int[]{3, 2, 3},
|
||||
new int[]{GL11.GL_FLOAT, GL11.GL_FLOAT, GL11.GL_BYTE},
|
||||
new boolean[]{false, false, true});
|
||||
assertArrayEquals(new int[]{0, 12, 20}, offsetsOf(k));
|
||||
assertEquals(24, k.stride());
|
||||
}
|
||||
|
||||
@Test
|
||||
void interiorHazardOrder_roundsMidAttribOffset() {
|
||||
final AttribLayoutKey k = new AttribLayoutKey(
|
||||
new int[]{0, 4, 2},
|
||||
new int[]{3, 3, 2},
|
||||
new int[]{GL11.GL_FLOAT, GL11.GL_BYTE, GL11.GL_FLOAT},
|
||||
new boolean[]{false, true, false});
|
||||
assertArrayEquals(new int[]{0, 12, 16}, offsetsOf(k));
|
||||
assertEquals(24, k.stride());
|
||||
}
|
||||
|
||||
@Test
|
||||
void allByteLayout_packsTight() {
|
||||
final AttribLayoutKey k = new AttribLayoutKey(
|
||||
new int[]{0, 1, 2},
|
||||
new int[]{3, 4, 2},
|
||||
new int[]{GL11.GL_BYTE, GL11.GL_UNSIGNED_BYTE, GL11.GL_BYTE},
|
||||
new boolean[]{true, true, false});
|
||||
assertArrayEquals(new int[]{0, 3, 7}, offsetsOf(k));
|
||||
assertEquals(9, k.stride());
|
||||
}
|
||||
|
||||
@Test
|
||||
void shortsFollowingByte_roundToEvenAndStrideToEven() {
|
||||
final AttribLayoutKey k = new AttribLayoutKey(
|
||||
new int[]{0, 1},
|
||||
new int[]{1, 2},
|
||||
new int[]{GL11.GL_BYTE, GL11.GL_SHORT},
|
||||
new boolean[]{true, false});
|
||||
assertArrayEquals(new int[]{0, 2}, offsetsOf(k));
|
||||
assertEquals(6, k.stride());
|
||||
}
|
||||
|
||||
@Test
|
||||
void equalInputs_produceEqualKeys() {
|
||||
final AttribLayoutKey a = new AttribLayoutKey(
|
||||
new int[]{0, 2}, new int[]{3, 2},
|
||||
new int[]{GL11.GL_FLOAT, GL11.GL_FLOAT}, new boolean[]{false, false});
|
||||
final AttribLayoutKey b = new AttribLayoutKey(
|
||||
new int[]{0, 2}, new int[]{3, 2},
|
||||
new int[]{GL11.GL_FLOAT, GL11.GL_FLOAT}, new boolean[]{false, false});
|
||||
assertEquals(a, b);
|
||||
assertEquals(a.hashCode(), b.hashCode());
|
||||
assertEquals(a.stride(), b.stride());
|
||||
assertArrayEquals(offsetsOf(a), offsetsOf(b));
|
||||
}
|
||||
|
||||
@Test
|
||||
void differentNormalized_producesDifferentKeys() {
|
||||
final AttribLayoutKey a = new AttribLayoutKey(
|
||||
new int[]{0}, new int[]{4}, new int[]{GL11.GL_UNSIGNED_BYTE}, new boolean[]{true});
|
||||
final AttribLayoutKey b = new AttribLayoutKey(
|
||||
new int[]{0}, new int[]{4}, new int[]{GL11.GL_UNSIGNED_BYTE}, new boolean[]{false});
|
||||
assertNotEquals(a, b);
|
||||
}
|
||||
}
|
||||
+205
@@ -0,0 +1,205 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.support;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.DisplayListManager;
|
||||
import com.gtnewhorizons.angelica.glsm.GLSMExtension;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.CompiledDisplayList;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.BatchedIndexedDrawCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
import org.lwjgl.opengl.GL30;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertNotNull;
|
||||
|
||||
@ExtendWith(GLSMExtension.class)
|
||||
public abstract class DisplayListTestFixture {
|
||||
|
||||
public static final float[] DEFAULT_QUAD_POSITIONS = {0f, 0f, 1f, 0f, 1f, 1f, 0f, 1f};
|
||||
public static final byte[][] DEFAULT_SOLID_COLORS = {
|
||||
{1, 1, 1, 1}, {2, 2, 2, 2}, {3, 3, 3, 3}, {4, 4, 4, 4}
|
||||
};
|
||||
|
||||
public static final int POS_COLOR_STRIDE = 12;
|
||||
|
||||
private final List<Integer> listsToCleanup = new ArrayList<>();
|
||||
private final List<Integer> buffersToCleanup = new ArrayList<>();
|
||||
private final List<Integer> vaosToCleanup = new ArrayList<>();
|
||||
|
||||
@AfterEach
|
||||
void cleanupFixtureResources() {
|
||||
for (int list : listsToCleanup) GLStateManager.glDeleteLists(list, 1);
|
||||
for (int buf : buffersToCleanup) {
|
||||
if (GL15.glIsBuffer(buf)) GL15.glDeleteBuffers(buf);
|
||||
}
|
||||
for (int vao : vaosToCleanup) {
|
||||
if (GL30.glIsVertexArray(vao)) GLStateManager.glDeleteVertexArrays(vao);
|
||||
}
|
||||
listsToCleanup.clear();
|
||||
buffersToCleanup.clear();
|
||||
vaosToCleanup.clear();
|
||||
}
|
||||
|
||||
protected final int newList() {
|
||||
final int id = GL11.glGenLists(1);
|
||||
listsToCleanup.add(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
protected final void untrackList(int list) {
|
||||
listsToCleanup.remove((Integer) list);
|
||||
}
|
||||
|
||||
protected final int newBuffer() {
|
||||
final int id = GL15.glGenBuffers();
|
||||
buffersToCleanup.add(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
protected final int newVao() {
|
||||
final int id = GL30.glGenVertexArrays();
|
||||
vaosToCleanup.add(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
/** 2 floats pos + 4 bytes color, stride 12, one vertex per entry in {@code colors}. */
|
||||
protected final int uploadPosColorVbo(float[] positions, byte[][] colors) {
|
||||
if (positions.length / 2 != colors.length) {
|
||||
throw new IllegalArgumentException("positions/colors length mismatch");
|
||||
}
|
||||
final int n = colors.length;
|
||||
final int vbo = newBuffer();
|
||||
final ByteBuffer data = MemoryUtilities.memAlloc(n * POS_COLOR_STRIDE).order(ByteOrder.nativeOrder());
|
||||
for (int i = 0; i < n; i++) {
|
||||
data.putFloat(positions[i * 2]);
|
||||
data.putFloat(positions[i * 2 + 1]);
|
||||
data.put(colors[i][0]);
|
||||
data.put(colors[i][1]);
|
||||
data.put(colors[i][2]);
|
||||
data.put(colors[i][3]);
|
||||
}
|
||||
data.flip();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, data, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
MemoryUtilities.memFree(data);
|
||||
return vbo;
|
||||
}
|
||||
|
||||
/** Pos+color VBO populated with {@link #DEFAULT_QUAD_POSITIONS} / {@link #DEFAULT_SOLID_COLORS}. */
|
||||
protected final int defaultQuadVbo() {
|
||||
return uploadPosColorVbo(DEFAULT_QUAD_POSITIONS, DEFAULT_SOLID_COLORS);
|
||||
}
|
||||
|
||||
protected final int uploadEbo(int indexType, int... values) {
|
||||
final int bytesPer = switch (indexType) {
|
||||
case GL11.GL_UNSIGNED_BYTE -> 1;
|
||||
case GL11.GL_UNSIGNED_SHORT -> 2;
|
||||
case GL11.GL_UNSIGNED_INT -> 4;
|
||||
default -> throw new IllegalArgumentException("unsupported indexType 0x" + Integer.toHexString(indexType));
|
||||
};
|
||||
final int ebo = newBuffer();
|
||||
final ByteBuffer data = MemoryUtilities.memAlloc(values.length * bytesPer).order(ByteOrder.nativeOrder());
|
||||
for (int v : values) {
|
||||
switch (indexType) {
|
||||
case GL11.GL_UNSIGNED_BYTE -> data.put((byte) v);
|
||||
case GL11.GL_UNSIGNED_SHORT -> data.putShort((short) v);
|
||||
case GL11.GL_UNSIGNED_INT -> data.putInt(v);
|
||||
}
|
||||
}
|
||||
data.flip();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GL15.glBufferData(GL15.GL_ELEMENT_ARRAY_BUFFER, data, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
MemoryUtilities.memFree(data);
|
||||
return ebo;
|
||||
}
|
||||
|
||||
/** VAO with loc0 = 2*FLOAT pos, loc1 = 4*UNSIGNED_BYTE norm color, stride 12. */
|
||||
protected final int setupPosColorVao(int vbo) {
|
||||
final int vao = newVao();
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, POS_COLOR_STRIDE, 0);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glVertexAttribPointer(1, 4, GL11.GL_UNSIGNED_BYTE, true, POS_COLOR_STRIDE, 8);
|
||||
GLStateManager.glEnableVertexAttribArray(1);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
return vao;
|
||||
}
|
||||
|
||||
/**
|
||||
* Record one {@code glDrawElements} into a {@code GL_COMPILE} list with the given VAO and EBO
|
||||
* already-bound setup. Returns the list id (tracked for cleanup).
|
||||
*/
|
||||
protected final int recordSingleIndexedDraw(int vao, int ebo, int drawMode, int indexCount, int indexType) {
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElements(drawMode, indexCount, indexType, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
return list;
|
||||
}
|
||||
|
||||
protected static CompiledDisplayList compiledOf(int listId) {
|
||||
final CompiledDisplayList compiled = DisplayListManager.getDisplayList(listId);
|
||||
assertNotNull(compiled, "compiled display list must exist for id " + listId);
|
||||
return compiled;
|
||||
}
|
||||
|
||||
protected static List<BatchedIndexedDrawCmd> allBatchedCmds(int listId) {
|
||||
final List<BatchedIndexedDrawCmd> out = new ArrayList<>();
|
||||
final Object[] complex = compiledOf(listId).getComplexObjects();
|
||||
if (complex == null) return out;
|
||||
for (Object o : complex) {
|
||||
if (o instanceof BatchedIndexedDrawCmd b) out.add(b);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
protected static BatchedIndexedDrawCmd firstBatchedCmd(int listId) {
|
||||
final List<BatchedIndexedDrawCmd> cmds = allBatchedCmds(listId);
|
||||
return cmds.isEmpty() ? null : cmds.getFirst();
|
||||
}
|
||||
|
||||
protected static List<IndexedDrawBatch> batchesOf(int listId) {
|
||||
return compiledOf(listId).getIndexedBatches();
|
||||
}
|
||||
|
||||
protected static IndexedDrawBatch firstBatch(int listId) {
|
||||
return batchesOf(listId).getFirst();
|
||||
}
|
||||
|
||||
protected static ByteBuffer readBufferBytes(int target, int bufferId, int size) {
|
||||
final int prev;
|
||||
if (target == GL15.GL_ARRAY_BUFFER) prev = GLStateManager.getBoundVBO();
|
||||
else if (target == GL15.GL_ELEMENT_ARRAY_BUFFER) prev = GLStateManager.getBoundEBO();
|
||||
else prev = 0;
|
||||
|
||||
GLStateManager.glBindBuffer(target, bufferId);
|
||||
final ByteBuffer buf = MemoryUtilities.memAlloc(size).order(ByteOrder.nativeOrder());
|
||||
GL15.glGetBufferSubData(target, 0, buf);
|
||||
GLStateManager.glBindBuffer(target, prev);
|
||||
return buf;
|
||||
}
|
||||
|
||||
protected static void overwriteBufferWithGarbage(int target, int bufferId, int size) {
|
||||
final ByteBuffer garbage = MemoryUtilities.memAlloc(size);
|
||||
for (int i = 0; i < garbage.capacity(); i++) garbage.put(i, (byte) 0xAA);
|
||||
GLStateManager.glBindBuffer(target, bufferId);
|
||||
GL15.glBufferData(target, garbage, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glBindBuffer(target, 0);
|
||||
MemoryUtilities.memFree(garbage);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
package com.gtnewhorizons.angelica.glsm.redirect;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.objectweb.asm.ClassWriter;
|
||||
import org.objectweb.asm.Handle;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.objectweb.asm.Type;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.objectweb.asm.tree.InsnNode;
|
||||
import org.objectweb.asm.tree.InvokeDynamicInsnNode;
|
||||
import org.objectweb.asm.tree.MethodNode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
class GLSMRedirectorTest {
|
||||
|
||||
private static final String GLSM = GLSMRedirector.getTargetClassName();
|
||||
|
||||
private static final Handle LAMBDA_METAFACTORY = new Handle(
|
||||
Opcodes.H_INVOKESTATIC,
|
||||
"java/lang/invoke/LambdaMetafactory",
|
||||
"metafactory",
|
||||
"(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;"
|
||||
+ "Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)"
|
||||
+ "Ljava/lang/invoke/CallSite;",
|
||||
false);
|
||||
|
||||
private static ClassNode makeClassWithInvokeDynamic(Handle implHandle) {
|
||||
final ClassNode cn = new ClassNode();
|
||||
cn.version = Opcodes.V1_8;
|
||||
cn.access = Opcodes.ACC_PUBLIC;
|
||||
cn.name = "com/example/TestClass";
|
||||
cn.superName = "java/lang/Object";
|
||||
cn.methods = new ArrayList<>();
|
||||
|
||||
final MethodNode mn = new MethodNode(Opcodes.ACC_PUBLIC | Opcodes.ACC_STATIC, "test", "()V", null, null);
|
||||
mn.instructions.add(new InvokeDynamicInsnNode(
|
||||
"run",
|
||||
"()Ljava/lang/Runnable;",
|
||||
LAMBDA_METAFACTORY,
|
||||
Type.getType("()V"),
|
||||
implHandle,
|
||||
Type.getType("()V")));
|
||||
mn.instructions.add(new InsnNode(Opcodes.RETURN));
|
||||
cn.methods.add(mn);
|
||||
|
||||
return cn;
|
||||
}
|
||||
|
||||
private static Handle getResultHandle(ClassNode cn) {
|
||||
final InvokeDynamicInsnNode dyn = (InvokeDynamicInsnNode) cn.methods.get(0).instructions.get(0);
|
||||
return (Handle) dyn.bsmArgs[1];
|
||||
}
|
||||
|
||||
@Test
|
||||
void invokeDynamicGL11HandleIsRedirected() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glPopMatrix", "()V", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
assertTrue(changed);
|
||||
final Handle result = getResultHandle(cn);
|
||||
assertEquals(GLSM, result.getOwner());
|
||||
assertEquals("glPopMatrix", result.getName());
|
||||
assertEquals("()V", result.getDesc());
|
||||
assertEquals(Opcodes.H_INVOKESTATIC, result.getTag());
|
||||
}
|
||||
|
||||
@Test
|
||||
void invokeDynamicNamedClassHandleIsRedirected() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/EXTBlendFuncSeparate", "glBlendFuncSeparateEXT", "(IIII)V", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
assertTrue(changed);
|
||||
final Handle result = getResultHandle(cn);
|
||||
assertEquals(GLSM, result.getOwner());
|
||||
assertEquals("tryBlendFuncSeparate", result.getName());
|
||||
assertEquals("(IIII)V", result.getDesc());
|
||||
}
|
||||
|
||||
@Test
|
||||
void invokeDynamicNonGLHandleIsNotTouched() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "java/lang/System", "currentTimeMillis", "()J", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
assertFalse(changed);
|
||||
final Handle result = getResultHandle(cn);
|
||||
assertEquals("java/lang/System", result.getOwner());
|
||||
assertEquals("currentTimeMillis", result.getName());
|
||||
}
|
||||
|
||||
@Test
|
||||
void invokeDynamicUnknownGLMethodIsNotTouched() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glNonexistent", "()V", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
assertFalse(changed);
|
||||
final Handle result = getResultHandle(cn);
|
||||
assertEquals("org/lwjgl/opengl/GL11", result.getOwner());
|
||||
}
|
||||
|
||||
@Test
|
||||
void invokeDynamicGLCVariantIsRedirected() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11C", "glDrawArrays", "(III)V", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
assertTrue(changed);
|
||||
final Handle result = getResultHandle(cn);
|
||||
assertEquals(GLSM, result.getOwner());
|
||||
assertEquals("glDrawArrays", result.getName());
|
||||
assertEquals("(III)V", result.getDesc());
|
||||
}
|
||||
|
||||
@Test
|
||||
void transformedClassProducesValidBytecode() {
|
||||
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glPopMatrix", "()V", false);
|
||||
final ClassNode cn = makeClassWithInvokeDynamic(impl);
|
||||
|
||||
new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
|
||||
|
||||
final ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
|
||||
assertDoesNotThrow(() -> {
|
||||
cn.accept(cw);
|
||||
final byte[] bytes = cw.toByteArray();
|
||||
assertTrue(bytes.length > 0);
|
||||
});
|
||||
}
|
||||
}
|
||||
+65
@@ -68,6 +68,16 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
return "OpenGL (LWJGL3)";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasContext() {
|
||||
try {
|
||||
GL.getCapabilities();
|
||||
return true;
|
||||
} catch (IllegalStateException e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() { return 50; }
|
||||
|
||||
@@ -893,6 +903,16 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL15C.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, IntBuffer data, int usage) {
|
||||
GL15C.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, DoubleBuffer data, int usage) {
|
||||
GL15C.glBufferData(target, data, usage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferData(int target, int[] data, int usage) {
|
||||
GL15C.glBufferData(target, data, usage);
|
||||
@@ -908,11 +928,36 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL15C.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, ShortBuffer data) {
|
||||
GL15C.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, IntBuffer data) {
|
||||
GL15C.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, FloatBuffer data) {
|
||||
GL15C.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bufferSubData(int target, long offset, DoubleBuffer data) {
|
||||
GL15C.glBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ByteBuffer mapBuffer(int target, int access) {
|
||||
return GL15C.glMapBuffer(target, access);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ByteBuffer mapBuffer(int target, int access, long length, ByteBuffer old_buffer) {
|
||||
return GL15C.glMapBuffer(target, access, length, old_buffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean unmapBuffer(int target) {
|
||||
return GL15C.glUnmapBuffer(target);
|
||||
@@ -933,6 +978,26 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL15C.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, ShortBuffer data) {
|
||||
GL15C.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, IntBuffer data) {
|
||||
GL15C.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, FloatBuffer data) {
|
||||
GL15C.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBufferSubData(int target, long offset, DoubleBuffer data) {
|
||||
GL15C.glGetBufferSubData(target, offset, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBufferParameteri(int target, int pname) {
|
||||
return GL15C.glGetBufferParameteri(target, pname);
|
||||
|
||||
@@ -1,17 +1,11 @@
|
||||
package com.gtnewhorizons.angelica;
|
||||
|
||||
import com.gtnewhorizons.angelica.common.BlockError;
|
||||
import com.gtnewhorizons.angelica.compat.ModStatus;
|
||||
import com.gtnewhorizons.angelica.config.ConfigMigrator;
|
||||
import com.gtnewhorizons.angelica.proxy.CommonProxy;
|
||||
import com.gtnewhorizons.angelica.utils.AnimationMode;
|
||||
import com.gtnewhorizons.angelica.utils.ManagedEnum;
|
||||
import cpw.mods.fml.common.Mod;
|
||||
import cpw.mods.fml.common.SidedProxy;
|
||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
|
||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
||||
import me.jellysquid.mods.sodium.client.gui.SodiumGameOptions;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@@ -32,32 +26,19 @@ import static com.gtnewhorizons.angelica.AngelicaMod.MOD_ID;
|
||||
acceptableRemoteVersions = "*",
|
||||
guiFactory = "com.gtnewhorizons.angelica.config.AngelicaGuiConfigFactory")
|
||||
public class AngelicaMod {
|
||||
|
||||
public static final String MOD_ID = "angelica";
|
||||
public static final Logger LOGGER = LogManager.getLogger("Angelica");
|
||||
public static final boolean lwjglDebug = Boolean.getBoolean("org.lwjgl.util.Debug");
|
||||
|
||||
private static SodiumGameOptions CONFIG;
|
||||
|
||||
public static SodiumGameOptions options() {
|
||||
if (CONFIG == null) {
|
||||
CONFIG = SodiumGameOptions.load(ConfigMigrator.handleConfigMigration("angelica-options.json"));
|
||||
}
|
||||
return CONFIG;
|
||||
}
|
||||
|
||||
@SidedProxy(clientSide = "com.gtnewhorizons.angelica.proxy.ClientProxy", serverSide = "com.gtnewhorizons.angelica.proxy.CommonProxy")
|
||||
@SidedProxy(
|
||||
clientSide = "com.gtnewhorizons.angelica.proxy.ClientProxy",
|
||||
serverSide = "com.gtnewhorizons.angelica.proxy.CommonProxy")
|
||||
public static CommonProxy proxy;
|
||||
|
||||
public static final boolean lwjglDebug = Boolean.parseBoolean(System.getProperty("org.lwjgl.util.Debug", "false"));
|
||||
|
||||
public static final ManagedEnum<AnimationMode> animationsMode = new ManagedEnum<>(AnimationMode.VISIBLE_ONLY);
|
||||
|
||||
public static BlockError blockError;
|
||||
|
||||
@Mod.EventHandler
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
ModStatus.preInit();
|
||||
proxy.preInit(event);
|
||||
blockError = new BlockError();
|
||||
}
|
||||
|
||||
@Mod.EventHandler
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
/**
|
||||
* Provides per-block RGB light color data for the rendering pipeline. Mods that replace the lighting engine (e.g. Supernova) implement this
|
||||
* and register via {@link #register(BlockLightProvider)}.
|
||||
*
|
||||
*/
|
||||
public interface BlockLightProvider {
|
||||
|
||||
/**
|
||||
* Get RGB block light at the given world coordinates.
|
||||
*
|
||||
* @param blockAccess the block access context (WorldSlice on builder threads, World on main thread)
|
||||
* @return packed RGB (see class Javadoc), or {@code -1} if no data is available
|
||||
*/
|
||||
int getBlockLightRGB(IBlockAccess blockAccess, int x, int y, int z);
|
||||
|
||||
/**
|
||||
* Get RGB sky light at the given world coordinates.
|
||||
*
|
||||
* @param blockAccess the block access context (WorldSlice on builder threads, World on main thread)
|
||||
* @return packed RGB (see class Javadoc), or {@code -1} if no data
|
||||
*/
|
||||
default int getSkyLightRGB(IBlockAccess blockAccess, int x, int y, int z) { return -1; }
|
||||
|
||||
/**
|
||||
* Capture per-section light data on the main thread for use by builder threads.
|
||||
* Called during {@code ClonedChunkSection.init()}.
|
||||
*
|
||||
* @return a {@link SectionLightData} snapshot, or {@code null} if not supported
|
||||
*/
|
||||
default SectionLightData prepareSectionData(Chunk chunk, int sectionY) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/** Pack three 0-15 channels into a single int. */
|
||||
static int packRGB(int r, int g, int b) {
|
||||
return (r << 8) | (g << 4) | b;
|
||||
}
|
||||
|
||||
/** Extract the red channel (0-15) from a packed RGB word. */
|
||||
static int unpackR(int word) {
|
||||
return (word >> 8) & 0xF;
|
||||
}
|
||||
|
||||
/** Extract the green channel (0-15) from a packed RGB word. */
|
||||
static int unpackG(int word) {
|
||||
return (word >> 4) & 0xF;
|
||||
}
|
||||
|
||||
/** Extract the blue channel (0-15) from a packed RGB word. */
|
||||
static int unpackB(int word) {
|
||||
return word & 0xF;
|
||||
}
|
||||
|
||||
static BlockLightProvider getInstance() {
|
||||
return Holder.INSTANCE;
|
||||
}
|
||||
|
||||
static boolean isRegistered() {
|
||||
return Holder.INSTANCE != Holder.DEFAULT;
|
||||
}
|
||||
|
||||
/**
|
||||
* Register the global block light provider. Must be called exactly once.
|
||||
*
|
||||
* @throws IllegalStateException if a provider has already been registered
|
||||
*/
|
||||
static void register(BlockLightProvider provider) {
|
||||
if (Holder.INSTANCE != Holder.DEFAULT) {
|
||||
throw new IllegalStateException("BlockLightProvider already registered: " + Holder.INSTANCE.getClass().getName() + ". Cannot register " + provider.getClass().getName());
|
||||
}
|
||||
Holder.INSTANCE = provider;
|
||||
}
|
||||
|
||||
/**
|
||||
* Call from your {@code IFMLLoadingPlugin} static initializer to enable colored light support.
|
||||
* Must be called before mixin application (i.e. during coremod loading). Calling after mixins are frozen will throw.
|
||||
*/
|
||||
static void enableColoredLight() {
|
||||
if (EarlyFlags.MIXINS_FROZEN) {
|
||||
throw new IllegalStateException("Too late to enable colored light -- mixin configs have already been evaluated. Call BlockLightProvider.enableColoredLight() from your IFMLLoadingPlugin.");
|
||||
}
|
||||
EarlyFlags.COLORED_LIGHT = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Freeze the mixin config gate. After this call, {@link #enableColoredLight()} will throw.
|
||||
* Called by the mixin config evaluation path before reading {@link #coloredLightEnabled()}.
|
||||
*/
|
||||
static void freezeMixinConfig() {
|
||||
EarlyFlags.MIXINS_FROZEN = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether colored light support was enabled via {@link #enableColoredLight()}.
|
||||
* Call {@link #freezeMixinConfig()} separately to close the enablement window.
|
||||
*/
|
||||
static boolean coloredLightEnabled() {
|
||||
return EarlyFlags.COLORED_LIGHT;
|
||||
}
|
||||
|
||||
final class EarlyFlags {
|
||||
static boolean COLORED_LIGHT = false;
|
||||
static boolean MIXINS_FROZEN = false;
|
||||
}
|
||||
|
||||
final class Holder {
|
||||
static final BlockLightProvider DEFAULT = (_, _, _, _) -> -1;
|
||||
static BlockLightProvider INSTANCE = DEFAULT;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
/**
|
||||
* Mixin interface for {@code AoFaceData} providing per-corner RGB light values.
|
||||
* Each array has 4 elements corresponding to the quad's corner vertices.
|
||||
*/
|
||||
public interface ExtAoFaceData {
|
||||
|
||||
/** Per-corner red light values (block light, 0-15 range). */
|
||||
float[] angelica$getRl();
|
||||
|
||||
/** Per-corner green light values (block light, 0-15 range). */
|
||||
float[] angelica$getGl();
|
||||
|
||||
/** Per-corner blue light values (block light, 0-15 range). */
|
||||
float[] angelica$getBl();
|
||||
|
||||
float angelica$getBlendedR(float[] w);
|
||||
float angelica$getBlendedG(float[] w);
|
||||
float angelica$getBlendedB(float[] w);
|
||||
|
||||
/** Per-corner red light values (sky light, 0-15 range). */
|
||||
float[] angelica$getSkyRl();
|
||||
|
||||
/** Per-corner green light values (sky light, 0-15 range). */
|
||||
float[] angelica$getSkyGl();
|
||||
|
||||
/** Per-corner blue light values (sky light, 0-15 range). */
|
||||
float[] angelica$getSkyBl();
|
||||
|
||||
float angelica$getBlendedSkyR(float[] w);
|
||||
float angelica$getBlendedSkyG(float[] w);
|
||||
float angelica$getBlendedSkyB(float[] w);
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
import org.embeddedt.embeddium.impl.model.quad.properties.ModelQuadFacing;
|
||||
|
||||
/**
|
||||
* Mixin interface for {@code LightDataAccess} providing per-block RGB light cache.
|
||||
*
|
||||
* <h3>Channel format</h3>
|
||||
* Individual RGB words use the {@link BlockLightProvider} packing: {@code (r << 8) | (g << 4) | b}, each channel 0-15.
|
||||
*
|
||||
*/
|
||||
public interface ExtLightDataAccess {
|
||||
|
||||
/** RGB block light at exact world coordinates. */
|
||||
int angelica$getRGB(int x, int y, int z);
|
||||
|
||||
/** RGB block light offset one block in {@code dir} (face neighbor lookup). */
|
||||
int angelica$getRGB(int x, int y, int z, ModelQuadFacing dir);
|
||||
|
||||
/** RGB block light offset by two directions (edge/corner neighbor for AO). */
|
||||
int angelica$getRGB(int x, int y, int z, ModelQuadFacing d1, ModelQuadFacing d2);
|
||||
|
||||
boolean angelica$isRGBEnabled();
|
||||
|
||||
/** RGB sky light at exact world coordinates. */
|
||||
int angelica$getSkyRGB(int x, int y, int z);
|
||||
|
||||
/** RGB sky light offset one block in {@code dir} (face neighbor lookup). */
|
||||
int angelica$getSkyRGB(int x, int y, int z, ModelQuadFacing dir);
|
||||
|
||||
/** RGB sky light offset by two directions (edge/corner neighbor for AO). */
|
||||
int angelica$getSkyRGB(int x, int y, int z, ModelQuadFacing d1, ModelQuadFacing d2);
|
||||
|
||||
boolean angelica$isSkyRGBEnabled();
|
||||
|
||||
/**
|
||||
* Compute cache array index for the given world coordinates. Use with
|
||||
* {@link #angelica$getRGBByIndex}, {@link #angelica$getSkyRGBByIndex}, or
|
||||
* {@link #angelica$getFusedByIndex}
|
||||
*/
|
||||
int angelica$getIndex(int x, int y, int z);
|
||||
|
||||
/** Like {@link #angelica$getRGB(int, int, int)} but with a pre-computed cache index. */
|
||||
int angelica$getRGBByIndex(int idx, int x, int y, int z);
|
||||
|
||||
/** Like {@link #angelica$getSkyRGB(int, int, int)} but with a pre-computed cache index. */
|
||||
int angelica$getSkyRGBByIndex(int idx, int x, int y, int z);
|
||||
|
||||
/**
|
||||
* Single cache lookup returning both block and sky RGB in the <b>cache format</b>.
|
||||
* Upper 32 bits = block word (packed RGB | SENTINEL), lower 32 bits = sky word (packed RGB | SENTINEL).
|
||||
*/
|
||||
long angelica$getFusedByIndex(int idx, int x, int y, int z);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
/**
|
||||
* Interface for {@code LightDataCache} exposing its block access reference.
|
||||
*/
|
||||
public interface ExtLightDataCache {
|
||||
|
||||
IBlockAccess angelica$getBlockAccess();
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
/**
|
||||
* Interface for {@code QuadLightData} providing per-vertex RGB light values.
|
||||
*/
|
||||
public interface ExtQuadLightData {
|
||||
|
||||
float[] angelica$getR();
|
||||
float[] angelica$getG();
|
||||
float[] angelica$getB();
|
||||
|
||||
boolean angelica$isRGBValid();
|
||||
void angelica$setRGBValid(boolean valid);
|
||||
|
||||
float[] angelica$getSkyR();
|
||||
float[] angelica$getSkyG();
|
||||
float[] angelica$getSkyB();
|
||||
|
||||
boolean angelica$isSkyRGBValid();
|
||||
void angelica$setSkyRGBValid(boolean valid);
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.redirect.GLSMRedirector;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.TreeSet;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Public API for querying Angelica's GL call redirections.
|
||||
* <p>
|
||||
* Angelica's bytecode transformer redirects GL calls (e.g., {@code GL11.glPushMatrix()}) to
|
||||
* {@link com.gtnewhorizons.angelica.glsm.GLStateManager GLStateManager} for state tracking and
|
||||
* core profile compatibility. This works for normal Java bytecode loaded through the Forge classloader,
|
||||
* but callers that bypass class transformation (e.g., Nashorn/script engines, reflection, MethodHandles)
|
||||
* need to perform their own redirection.
|
||||
* <p>
|
||||
* This class provides the redirect mapping data and a precompiled regex pattern for transforming
|
||||
* script source text before evaluation.
|
||||
*
|
||||
* <h3>Example: transforming a Nashorn script before eval</h3>
|
||||
* Given a script that uses {@code importPackage(Packages.org.lwjgl.opengl)} and calls
|
||||
* {@code GL11.glPushMatrix()}, the text transformation rewrites those calls before evaluation:
|
||||
* <pre>{@code
|
||||
* // Make GLStateManager available to the script -- either via importPackage:
|
||||
* script = "importPackage(Packages.com.gtnewhorizons.angelica.glsm);\n" + script;
|
||||
* // ... or via Java.type for an explicit binding:
|
||||
* // script = "var GLStateManager = Java.type('" + GLRedirects.TARGET_CLASS + "');\n" + script;
|
||||
*
|
||||
* // Rewrite: GL11.glPushMatrix() -> GLStateManager.glPushMatrix()
|
||||
* script = GLRedirects.getMethodRedirectPattern().matcher(script).replaceAll(mr -> {
|
||||
* String target = GLRedirects.getTargetMethodName(mr.group(0));
|
||||
* return target != null ? "GLStateManager." + target : mr.group(0);
|
||||
* });
|
||||
*
|
||||
* engine.eval(script);
|
||||
* }</pre>
|
||||
*/
|
||||
public final class GLRedirects {
|
||||
/** Fully qualified name of the GLStateManager class that all methods redirect to. */
|
||||
@SuppressWarnings("unused")
|
||||
public static final String TARGET_CLASS = "com.gtnewhorizons.angelica.glsm.GLStateManager";
|
||||
|
||||
private static final String SHORT_GL_PREFIX;
|
||||
private static final Map<String, Map<String, String>> NAMED_CLASS_SHORT_NAME_MAP;
|
||||
private static final Map<String, String> GL_PREFIX_METHOD_REDIRECTS;
|
||||
private static final Pattern METHOD_REDIRECT_PATTERN;
|
||||
|
||||
static {
|
||||
SHORT_GL_PREFIX = buildShortGLPrefix();
|
||||
NAMED_CLASS_SHORT_NAME_MAP = buildNamedClassShortNameMap();
|
||||
GL_PREFIX_METHOD_REDIRECTS = GLSMRedirector.getGLPrefixMethodRedirects();
|
||||
METHOD_REDIRECT_PATTERN = buildMethodRedirectPattern();
|
||||
}
|
||||
|
||||
private GLRedirects() {}
|
||||
|
||||
/**
|
||||
* Returns a precompiled pattern that matches redirected {@code ClassName.methodName} references
|
||||
* using short (simple) class names, as they might typically appear in script text.
|
||||
*
|
||||
* @return compiled regex pattern
|
||||
*/
|
||||
public static Pattern getMethodRedirectPattern() {
|
||||
return METHOD_REDIRECT_PATTERN;
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up the GLStateManager target method name for a short-name reference.
|
||||
*
|
||||
* @param classAndMethod short class name and method, e.g., {@code "GL11.glPushMatrix"}
|
||||
* @return the target method name on GLStateManager (e.g., {@code "glPushMatrix"}), or {@code null} if this reference is not redirected
|
||||
*/
|
||||
public static String getTargetMethodName(String classAndMethod) {
|
||||
final int dot = classAndMethod.indexOf('.');
|
||||
if (dot < 0) return null;
|
||||
|
||||
final String className = classAndMethod.substring(0, dot);
|
||||
final String methodName = classAndMethod.substring(dot + 1);
|
||||
|
||||
final Map<String, String> classRedirects = NAMED_CLASS_SHORT_NAME_MAP.get(className);
|
||||
if (classRedirects != null) {
|
||||
return classRedirects.get(methodName);
|
||||
}
|
||||
|
||||
if (className.startsWith(SHORT_GL_PREFIX)) {
|
||||
return GL_PREFIX_METHOD_REDIRECTS.get(methodName);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static String buildShortGLPrefix() {
|
||||
final String glPrefix = GLSMRedirector.getGLPrefix();
|
||||
return glPrefix.substring(glPrefix.lastIndexOf('/') + 1);
|
||||
}
|
||||
|
||||
private static Map<String, Map<String, String>> buildNamedClassShortNameMap() {
|
||||
final Map<String, Map<String, String>> named = new HashMap<>();
|
||||
for (final var entry : GLSMRedirector.getNamedClassMethodRedirects().entrySet()) {
|
||||
final String internalName = entry.getKey();
|
||||
final String shortName = internalName.substring(internalName.lastIndexOf('/') + 1);
|
||||
named.put(shortName, entry.getValue());
|
||||
}
|
||||
return named;
|
||||
}
|
||||
|
||||
private static Pattern buildMethodRedirectPattern() {
|
||||
final TreeSet<String> alternatives = new TreeSet<>();
|
||||
alternatives.add(Pattern.quote(SHORT_GL_PREFIX) + "\\w+");
|
||||
for (final String shortName : NAMED_CLASS_SHORT_NAME_MAP.keySet()) {
|
||||
alternatives.add(Pattern.quote(shortName));
|
||||
}
|
||||
final String classAlt = String.join("|", alternatives);
|
||||
return Pattern.compile("\\b(" + classAlt + ")\\.\\w+\\b");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
/**
|
||||
* Provides RGB light data for a single chunk section. Implemented by external providers (e.g. Supernova)
|
||||
* and returned from {@link BlockLightProvider#prepareSectionData}.
|
||||
*
|
||||
* <h3>Transport format</h3>
|
||||
* {@link #getRGBAndSkyRGB} returns a compact <b>transport format</b>: {@code ((block & 0xFFFF) << 16) | (sky & 0xFFFF)}.
|
||||
*/
|
||||
public interface SectionLightData {
|
||||
|
||||
/**
|
||||
* Get RGB block light at section-local coordinates.
|
||||
*
|
||||
* @param localX 0-15
|
||||
* @param localY 0-15
|
||||
* @param localZ 0-15
|
||||
* @return packed {@code (r << 8) | (g << 4) | b}, each channel 0-15, or {@code -1} if unavailable
|
||||
*/
|
||||
int getRGB(int localX, int localY, int localZ);
|
||||
|
||||
/**
|
||||
* Get RGB sky light at section-local coordinates.
|
||||
*
|
||||
* @param localX 0-15
|
||||
* @param localY 0-15
|
||||
* @param localZ 0-15
|
||||
* @return packed {@code (r << 8) | (g << 4) | b}, each channel 0-15, or {@code -1} if unavailable
|
||||
*/
|
||||
default int getSkyRGB(int localX, int localY, int localZ) { return -1; }
|
||||
|
||||
/**
|
||||
* Get both block and sky RGB in a single call (transport format). Implementations can override
|
||||
* to share index computation and apply section-level fast paths.
|
||||
*
|
||||
* @return {@code ((block & 0xFFFF) << 16) | (sky & 0xFFFF)}
|
||||
*/
|
||||
default long getRGBAndSkyRGB(int localX, int localY, int localZ) {
|
||||
return ((long)(getRGB(localX, localY, localZ) & 0xFFFF) << 16) | (getSkyRGB(localX, localY, localZ) & 0xFFFF);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
/**
|
||||
* Computes an RGB tint from block light and sky light channel values. The lightmap handles brightness; the tint only controls color.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface TintComputer {
|
||||
|
||||
/**
|
||||
* Blend block light RGB and sky light RGB into a tint color.
|
||||
*
|
||||
* @param br block light red (0-15)
|
||||
* @param bg block light green (0-15)
|
||||
* @param bb block light blue (0-15)
|
||||
* @param sr sky light red (0-15, already adjusted for sky subtraction)
|
||||
* @param sg sky light green (0-15)
|
||||
* @param sb sky light blue (0-15)
|
||||
* @param out float[3] output: R, G, B tint multipliers (typically 0-1)
|
||||
*/
|
||||
void computeTint(float br, float bg, float bb, float sr, float sg, float sb, float[] out);
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
package com.gtnewhorizons.angelica.api;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Registry for tint blend modes used by the colored light pipeline. Provides a default no-tint mode.
|
||||
* External mods (e.g. Supernova) can register additional modes via {@link #registerMode(String, TintComputer)}.
|
||||
*
|
||||
*/
|
||||
public final class TintRegistry {
|
||||
|
||||
private static final TintComputer NO_TINT = (br, bg, bb, sr, sg, sb, out) -> {
|
||||
out[0] = 1f;
|
||||
out[1] = 1f;
|
||||
out[2] = 1f;
|
||||
};
|
||||
|
||||
private static final List<TintComputer> computers = new ArrayList<>();
|
||||
private static final List<String> names = new ArrayList<>();
|
||||
private static TintComputer current;
|
||||
private static volatile int currentOrdinal;
|
||||
|
||||
static {
|
||||
registerMode("NONE", NO_TINT);
|
||||
current = NO_TINT;
|
||||
currentOrdinal = 0;
|
||||
}
|
||||
|
||||
private TintRegistry() {}
|
||||
|
||||
/** Register a named tint blend mode. Returns the ordinal assigned. */
|
||||
public static int registerMode(String name, TintComputer computer) {
|
||||
final int ordinal = computers.size();
|
||||
computers.add(computer);
|
||||
names.add(name);
|
||||
return ordinal;
|
||||
}
|
||||
|
||||
/** Returns the currently active tint computer. */
|
||||
public static TintComputer getCurrent() {
|
||||
return current;
|
||||
}
|
||||
|
||||
/** Returns the ordinal of the current mode, or -1 if a custom (non-registered) computer is active. */
|
||||
public static int getCurrentOrdinal() {
|
||||
return currentOrdinal;
|
||||
}
|
||||
|
||||
/** Switch to a registered mode by ordinal. */
|
||||
public static void setCurrentByOrdinal(int ordinal) {
|
||||
if (ordinal < 0 || ordinal >= computers.size()) {
|
||||
throw new IllegalArgumentException("Invalid tint mode ordinal: " + ordinal + " (registered modes: " + computers.size() + ")");
|
||||
}
|
||||
current = computers.get(ordinal);
|
||||
currentOrdinal = ordinal;
|
||||
}
|
||||
|
||||
/** Set a custom tint computer directly. */
|
||||
public static void setCurrent(TintComputer computer) {
|
||||
current = computer;
|
||||
// Resolve ordinal; custom computers not in the registry get -1
|
||||
for (int i = 0; i < computers.size(); i++) {
|
||||
if (computers.get(i) == computer) {
|
||||
currentOrdinal = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
currentOrdinal = -1;
|
||||
}
|
||||
|
||||
/** Returns the number of registered blend modes. */
|
||||
public static int getModeCount() {
|
||||
return computers.size();
|
||||
}
|
||||
|
||||
/** Returns the display name of a registered mode by ordinal. */
|
||||
public static String getModeName(int ordinal) {
|
||||
if (ordinal < 0 || ordinal >= names.size()) return "UNKNOWN";
|
||||
return names.get(ordinal);
|
||||
}
|
||||
}
|
||||
@@ -1,707 +0,0 @@
|
||||
package com.gtnewhorizons.angelica.client.debug;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLDebug;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.TextureUnitArray;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.ITextureObject;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.apache.commons.io.FileUtils;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.joml.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.awt.image.DataBufferInt;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
// Adapted from https://github.com/makamys/CoreTweaks/blob/master/src/main/java/makamys/coretweaks/util/OpenGLDebugging.java;
|
||||
// originally from https://github.com/TheGreyGhost/MinecraftByExample/blob/1-8final/src/main/java/minecraftbyexample/usefultools/OpenGLdebugging.java
|
||||
|
||||
public class OpenGLDebugging {
|
||||
|
||||
public static final Logger LOGGER = LogManager.getLogger("gldumper");
|
||||
|
||||
private static final Consumer<String> LINE_LOGGER = LOGGER::debug;
|
||||
private static final Set<String> seenErrors = new HashSet<>();
|
||||
public static final String GL_IS_ENABLED = "glIsEnabled()";
|
||||
public static final String GL_GET_BOOLEANV = "glGetBooleanv()";
|
||||
public static final String GL_GET_INTEGERV = "glGetIntegerv()";
|
||||
public static final String GL_GET_FLOATV = "glGetFloatv()";
|
||||
|
||||
public static class GLproperty {
|
||||
|
||||
public GLproperty(int glConstant, String name, String description, String category, String fetchCommand) {
|
||||
this.gLConstant = glConstant;
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.category = category;
|
||||
this.fetchCommand = fetchCommand;
|
||||
}
|
||||
|
||||
public int gLConstant;
|
||||
public String name;
|
||||
public String description;
|
||||
public String category;
|
||||
public String fetchCommand;
|
||||
|
||||
static final ByteBuffer byteBuffer = BufferUtils.createByteBuffer(16);
|
||||
static final IntBuffer intBuffer = BufferUtils.createIntBuffer(16);
|
||||
static final FloatBuffer floatBuffer = BufferUtils.createFloatBuffer(16);
|
||||
|
||||
public String getAsString(boolean glsm) {
|
||||
switch(fetchCommand) {
|
||||
case GL_IS_ENABLED: {
|
||||
return "" + (glsm ? GLStateManager.glIsEnabled(gLConstant) : GL11.glIsEnabled(gLConstant));
|
||||
}
|
||||
case GL_GET_BOOLEANV: {
|
||||
if(GLStateManager.HAS_MULTIPLE_SET.contains(gLConstant)) {
|
||||
byteBuffer.clear();
|
||||
if(glsm) {
|
||||
GLStateManager.glGetBoolean(gLConstant, byteBuffer);
|
||||
} else {
|
||||
GL11.glGetBoolean(gLConstant, byteBuffer);
|
||||
}
|
||||
final StringBuilder out = new StringBuilder();
|
||||
for (int i = 0; i < byteBuffer.capacity(); ++i) {
|
||||
out.append(i == 0 ? "" : ", ").append(byteBuffer.get(i));
|
||||
}
|
||||
return out.toString();
|
||||
} else {
|
||||
return "" + (glsm ? GLStateManager.glGetBoolean(gLConstant) : GL11.glGetBoolean(gLConstant));
|
||||
}
|
||||
}
|
||||
case GL_GET_INTEGERV: {
|
||||
if(GLStateManager.HAS_MULTIPLE_SET.contains(gLConstant)) {
|
||||
intBuffer.clear();
|
||||
if(glsm) {
|
||||
GLStateManager.glGetInteger(gLConstant, intBuffer);
|
||||
} else {
|
||||
GL11.glGetInteger(gLConstant, intBuffer);
|
||||
}
|
||||
final StringBuilder out = new StringBuilder();
|
||||
for (int i = 0; i < intBuffer.remaining(); ++i) {
|
||||
out.append(i == 0 ? "" : ", ").append(intBuffer.get(i));
|
||||
}
|
||||
return out.toString();
|
||||
} else {
|
||||
return "" + (glsm ? GLStateManager.glGetInteger(gLConstant) : GL11.glGetInteger(gLConstant));
|
||||
}
|
||||
}
|
||||
case GL_GET_FLOATV: {
|
||||
if(GLStateManager.HAS_MULTIPLE_SET.contains(gLConstant)) {
|
||||
floatBuffer.clear();
|
||||
if(glsm) {
|
||||
GLStateManager.glGetFloat(gLConstant, floatBuffer);
|
||||
} else {
|
||||
GL11.glGetFloat(gLConstant, floatBuffer);
|
||||
}
|
||||
final StringBuilder out = new StringBuilder();
|
||||
for (int i = 0; i < floatBuffer.remaining(); ++i) {
|
||||
out.append(i == 0 ? "" : ", ").append(String.format("%f", floatBuffer.get(i)));
|
||||
}
|
||||
return out.toString();
|
||||
} else {
|
||||
return "" + (glsm ? GLStateManager.glGetFloat(gLConstant) : GL11.glGetFloat(gLConstant));
|
||||
}
|
||||
}
|
||||
default: return "";
|
||||
}
|
||||
|
||||
}
|
||||
static final Matrix4f cachedMatrix = new Matrix4f();
|
||||
static final Matrix4f uncachedMatrix = new Matrix4f();
|
||||
public Matrix4f getAsMatrix4f(boolean glsm) {
|
||||
if(!fetchCommand.equals(GL_GET_FLOATV)) {
|
||||
throw new IllegalArgumentException("This property does not return a matrix");
|
||||
}
|
||||
floatBuffer.clear();
|
||||
if(glsm) {
|
||||
GLStateManager.glGetFloat(gLConstant, floatBuffer);
|
||||
return cachedMatrix.set(0, floatBuffer);
|
||||
} else {
|
||||
GL11.glGetFloat(gLConstant, floatBuffer);
|
||||
return uncachedMatrix.set(0, floatBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static OpenGLDebugging instance = new OpenGLDebugging();
|
||||
|
||||
public GLproperty[] propertyList = {
|
||||
new GLproperty(GL11.GL_ACCUM_ALPHA_BITS, "GL_ACCUM_ALPHA_BITS", "Number of bits per alpha component in the accumulation buffer", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ACCUM_BLUE_BITS, "GL_ACCUM_BLUE_BITS", "Number of bits per blue component in the accumulation buffer", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ACCUM_CLEAR_VALUE, "GL_ACCUM_CLEAR_VALUE", "Accumulation-buffer clear value", "accum-buffer", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_ACCUM_GREEN_BITS, "GL_ACCUM_GREEN_BITS", "Number of bits per green component in the accumulation buffer", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ACCUM_RED_BITS, "GL_ACCUM_RED_BITS", "Number of bits per red component in the accumulation buffer", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ALPHA_BITS, "GL_ALPHA_BITS", "Number of bits per alpha component in color buffers", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ALPHA_TEST, "GL_ALPHA_TEST", "Alpha test enabled", "color-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_ALPHA_TEST_FUNC, "GL_ALPHA_TEST_FUNC", "Alpha test function", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ALPHA_TEST_REF, "GL_ALPHA_TEST_REF", "Alpha test reference value", "color-buffer", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_AMBIENT, "GL_AMBIENT", "Ambient intensity of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_AMBIENT, "GL_AMBIENT", "Ambient material color", "lighting", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_ATTRIB_STACK_DEPTH, "GL_ATTRIB_STACK_DEPTH", "Attribute stack pointer", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_AUTO_NORMAL, "GL_AUTO_NORMAL", "True if automatic normal generation enabled", "eval", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_AUX_BUFFERS, "GL_AUX_BUFFERS", "Number of auxiliary buffers", "capability", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_BLEND, "GL_BLEND", "Blending enabled", "color-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_BLEND_DST, "GL_BLEND_DST", "Blending destination function", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_BLEND_SRC, "GL_BLEND_SRC", "Blending source function", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_BLUE_BITS, "GL_BLUE_BITS", "Number of bits per blue component in color buffers", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_CLIENT_ATTRIB_STACK_DEPTH, "GL_CLIENT_ATTRIB_STACK_DEPTH", "Client attribute stack pointer", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COEFF, "GL_COEFF", "1D control points", "capability", "glGetMapfv()"),
|
||||
new GLproperty(GL11.GL_COEFF, "GL_COEFF", "2D control points", "capability", "glGetMapfv()"),
|
||||
new GLproperty(GL11.GL_COLOR_ARRAY, "GL_COLOR_ARRAY", "RGBA color array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_COLOR_ARRAY_POINTER, "GL_COLOR_ARRAY_POINTER", "Pointer to the color array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_COLOR_ARRAY_SIZE, "GL_COLOR_ARRAY_SIZE", "Colors per vertex", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COLOR_ARRAY_STRIDE, "GL_COLOR_ARRAY_STRIDE", "Stride between colors", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COLOR_ARRAY_TYPE, "GL_COLOR_ARRAY_TYPE", "Type of color components", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE", "Color-buffer clear value (RGBA mode)", "color-buffer", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_COLOR_INDEXES, "GL_COLOR_INDEXES", "ca, cd, and cs for color-index lighting", "lighting/e nable", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_COLOR_LOGIC_OP, "GL_COLOR_LOGIC_OP", "RGBA color logical operation enabled", "color-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_COLOR_MATERIAL, "GL_COLOR_MATERIAL", "True if color tracking is enabled", "lighting", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_COLOR_MATERIAL_FACE, "GL_COLOR_MATERIAL_FACE", "Face(s) affected by color tracking", "lighting", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COLOR_MATERIAL_PARAMETER, "GL_COLOR_MATERIAL_PARAMETER", "Material properties tracking current color", "lighting", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK", "Color write enables; R, G, B, or A", "color-buffer", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_CONSTANT_ATTENUATION, "GL_CONSTANT_ATTENUATION", "Constant attenuation factor", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_CULL_FACE, "GL_CULL_FACE", "Polygon culling enabled", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE", "Cull front-/back-facing polygons", "polygon", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_CURRENT_COLOR, "GL_CURRENT_COLOR", "Current color", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_INDEX, "GL_CURRENT_INDEX", "Current color index", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_NORMAL, "GL_CURRENT_NORMAL", "Current normal", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_COLOR, "GL_CURRENT_RASTER_COLOR", "Color associated with raster position", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_DISTANCE, "GL_CURRENT_RASTER_DISTANCE", "Current raster distance", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_INDEX, "GL_CURRENT_RASTER_INDEX", "Color index associated with raster position", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_POSITION, "GL_CURRENT_RASTER_POSITION", "Current raster position", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_POSITION_VALID, "GL_CURRENT_RASTER_POSITION_VALID", "Raster position valid bit", "current", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_CURRENT_RASTER_TEXTURE_COORDS, "GL_CURRENT_RASTER_TEXTURE_COORDS", "Texture coordinates associated with raster position", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_CURRENT_TEXTURE_COORDS, "GL_CURRENT_TEXTURE_COORDS", "Current texture coordinates", "current", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_DEPTH_BITS, "GL_DEPTH_BITS", "Number of depth-buffer bitplanes", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE", "Depth-buffer clear value", "depth-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_DEPTH_FUNC, "GL_DEPTH_FUNC", "Depth buffer test function", "depth-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_DEPTH_RANGE, "GL_DEPTH_RANGE", "Depth range near and far", "viewport", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_DEPTH_TEST, "GL_DEPTH_TEST", "Depth buffer enabled", "depth-buffer/ena ble", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK", "Depth buffer enabled for writing", "depth-buffer", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_DIFFUSE, "GL_DIFFUSE", "Diffuse intensity of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_DIFFUSE, "GL_DIFFUSE", "Diffuse material color", "lighting", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_DITHER, "GL_DITHER", "Dithering enabled", "color-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_DOMAIN, "GL_DOMAIN", "1D domain endpoints", "capability", "glGetMapfv()"),
|
||||
new GLproperty(GL11.GL_DOMAIN, "GL_DOMAIN", "2D domain endpoints", "capability", "glGetMapfv()"),
|
||||
new GLproperty(GL11.GL_DOUBLEBUFFER, "GL_DOUBLEBUFFER", "True if front and back buffers exist", "capability", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_DRAW_BUFFER, "GL_DRAW_BUFFER", "Buffers selected for drawing", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_EDGE_FLAG, "GL_EDGE_FLAG", "Edge flag", "current", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_EDGE_FLAG_ARRAY, "GL_EDGE_FLAG_ARRAY", "Edge flag array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_EDGE_FLAG_ARRAY_POINTER, "GL_EDGE_FLAG_ARRAY_POINTER", "Pointer to the edge flag array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_EDGE_FLAG_ARRAY_STRIDE, "GL_EDGE_FLAG_ARRAY_STRIDE", "Stride between edge flags", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_EMISSION, "GL_EMISSION", "Emissive material color", "lighting", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_EYE_PLANE, "GL_EYE_PLANE", "Texgen plane equation coefficients", "texture", "glGetTexGenfv()"),
|
||||
new GLproperty(GL11.GL_FEEDBACK_BUFFER_POINTER, "GL_FEEDBACK_BUFFER_POINTER", "Pointer to feedback buffer", "feedback", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_FEEDBACK_BUFFER_SIZE, "GL_FEEDBACK_BUFFER_SIZE", "Size of feedback buffer", "feedback", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_FEEDBACK_BUFFER_TYPE, "GL_FEEDBACK_BUFFER_TYPE", "Type of feedback buffer", "feedback", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_FOG, "GL_FOG", "True if fog enabled", "fog/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_FOG_COLOR, "GL_FOG_COLOR", "Fog color", "fog", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_FOG_DENSITY, "GL_FOG_DENSITY", "Exponential fog density", "fog", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_FOG_END, "GL_FOG_END", "Linear fog end", "fog", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_FOG_HINT, "GL_FOG_HINT", "Fog hint", "hint", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_FOG_INDEX, "GL_FOG_INDEX", "Fog index", "fog", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_FOG_MODE, "GL_FOG_MODE", "Fog mode", "fog", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_FOG_START, "GL_FOG_START", "Linear fog start", "fog", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_FRONT_FACE, "GL_FRONT_FACE", "Polygon front-face CW/CCW indicator", "polygon", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_GREEN_BITS, "GL_GREEN_BITS", "Number of bits per green component in color buffers", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_ARRAY, "GL_INDEX_ARRAY", "Color-index array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_INDEX_ARRAY_POINTER, "GL_INDEX_ARRAY_POINTER", "Pointer to the index array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_INDEX_ARRAY_STRIDE, "GL_INDEX_ARRAY_STRIDE", "Stride between color indices", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_ARRAY_TYPE, "GL_INDEX_ARRAY_TYPE", "Type of color indices", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_BITS, "GL_INDEX_BITS", "Number of bits per index in color buffers", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_CLEAR_VALUE, "GL_INDEX_CLEAR_VALUE", "Color-buffer clear value (color-index mode)", "color-buffer", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_INDEX_LOGIC_OP, "GL_INDEX_LOGIC_OP", "Color index logical operation enabled", "color-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_INDEX_MODE, "GL_INDEX_MODE", "True if color buffers store indices", "capability", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_INDEX_OFFSET, "GL_INDEX_OFFSET", "Value of GL_INDEX_OFFSET", "pixel", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_SHIFT, "GL_INDEX_SHIFT", "Value of GL_INDEX_SHIFT", "pixel", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_INDEX_WRITEMASK, "GL_INDEX_WRITEMASK", "Color-index writemask", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LIGHT0, "GL_LIGHT0", "True if light 0 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT1, "GL_LIGHT1", "True if light 1 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT2, "GL_LIGHT2", "True if light 2 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT3, "GL_LIGHT3", "True if light 3 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT4, "GL_LIGHT4", "True if light 4 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT5, "GL_LIGHT5", "True if light 5 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT6, "GL_LIGHT6", "True if light 6 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT7, "GL_LIGHT7", "True if light 7 enabled", "lighting/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHTING, "GL_LIGHTING", "True if lighting is enabled", "lighting/e nable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LIGHT_MODEL_AMBIENT, "GL_LIGHT_MODEL_AMBIENT", "Ambient scene color", "lighting", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_LIGHT_MODEL_LOCAL_VIEWER, "GL_LIGHT_MODEL_LOCAL_VIEWER", "Viewer is local", "lighting", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_LIGHT_MODEL_TWO_SIDE, "GL_LIGHT_MODEL_TWO_SIDE", "Use two-sided lighting", "lighting", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_LINEAR_ATTENUATION, "GL_LINEAR_ATTENUATION", "Linear attenuation factor", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_LINE_SMOOTH, "GL_LINE_SMOOTH", "Line antialiasing on", "line/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LINE_SMOOTH_HINT, "GL_LINE_SMOOTH_HINT", "Line smooth hint", "hint", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LINE_STIPPLE, "GL_LINE_STIPPLE", "Line stipple enable", "line/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_LINE_STIPPLE_PATTERN, "GL_LINE_STIPPLE_PATTERN", "Line stipple", "line", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LINE_STIPPLE_REPEAT, "GL_LINE_STIPPLE_REPEAT", "Line stipple repeat", "line", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LINE_WIDTH, "GL_LINE_WIDTH", "Line width", "line", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_LINE_WIDTH_GRANULARITY, "GL_LINE_WIDTH_GRANULARITY", "Antialiased line-width granularity", "capability", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_LINE_WIDTH_RANGE, "GL_LINE_WIDTH_RANGE", "Range (low to high) of antialiased line widths", "capability", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_LIST_BASE, "GL_LIST_BASE", "Setting of glListBase()", "list", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LIST_INDEX, "GL_LIST_INDEX", "Number of display list under construction; 0 if none", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LIST_MODE, "GL_LIST_MODE", "Mode of display list under construction; undefined if none", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_LOGIC_OP_MODE, "GL_LOGIC_OP_MODE", "Logical operation function", "color-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAP1_GRID_DOMAIN, "GL_MAP1_GRID_DOMAIN", "1D grid endpoints", "eval", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_MAP1_GRID_SEGMENTS, "GL_MAP1_GRID_SEGMENTS", "1D grid divisions", "eval", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_MAP2_GRID_DOMAIN, "GL_MAP2_GRID_DOMAIN", "2D grid endpoints", "eval", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_MAP2_GRID_SEGMENTS, "GL_MAP2_GRID_SEGMENTS", "2D grid divisions", "eval", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_MAP_COLOR, "GL_MAP_COLOR", "True if colors are mapped", "pixel", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_MAP_STENCIL, "GL_MAP_STENCIL", "True if stencil values are mapped", "pixel", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_MATRIX_MODE, "GL_MATRIX_MODE", "Current matrix mode", "transform", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH", "Maximum depth of the attribute stack", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", "Maximum depth of the client attribute stack", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES", "Maximum number of user clipping planes", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER", "Maximum evaluator polynomial order", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_LIGHTS, "GL_MAX_LIGHTS", "Maximum number of lights", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING", "Maximum display-list call nesting", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH", "Maximum modelview-matrix stack depth", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH", "Maximum selection-name stack depth", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE", "Maximum size of a glPixelMap() translation table", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH", "Maximum projection-matrix stack depth", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE", "See discussion in Texture Proxy in Chapter 9", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH", "Maximum depth of texture matrix stack", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS", "Maximum viewport dimensions", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_MODELVIEW_MATRIX, "GL_MODELVIEW_MATRIX", "Modelview matrix stack", "matrix", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_MODELVIEW_STACK_DEPTH, "GL_MODELVIEW_STACK_DEPTH", "Modelview matrix stack pointer", "matrix", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_NAME_STACK_DEPTH, "GL_NAME_STACK_DEPTH", "Name stack depth", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_NORMALIZE, "GL_NORMALIZE", "Current normal normalization on/off", "transform/ enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_NORMAL_ARRAY, "GL_NORMAL_ARRAY", "Normal array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_NORMAL_ARRAY_POINTER, "GL_NORMAL_ARRAY_POINTER", "Pointer to the normal array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_NORMAL_ARRAY_STRIDE, "GL_NORMAL_ARRAY_STRIDE", "Stride between normals", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_NORMAL_ARRAY_TYPE, "GL_NORMAL_ARRAY_TYPE", "Type of normal coordinates", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_OBJECT_PLANE, "GL_OBJECT_PLANE", "Texgen object linear coefficients", "texture", "glGetTexGenfv()"),
|
||||
new GLproperty(GL11.GL_ORDER, "GL_ORDER", "1D map order", "capability", "glGetMapiv()"),
|
||||
new GLproperty(GL11.GL_ORDER, "GL_ORDER", "2D map orders", "capability", "glGetMapiv()"),
|
||||
new GLproperty(GL11.GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT", "Value of GL_PACK_ALIGNMENT", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_PACK_LSB_FIRST, "GL_PACK_LSB_FIRST", "Value of GL_PACK_LSB_FIRST", "pixel-store", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_PACK_ROW_LENGTH, "GL_PACK_ROW_LENGTH", "Value of GL_PACK_ROW_LENGTH", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_PACK_SKIP_PIXELS, "GL_PACK_SKIP_PIXELS", "Value of GL_PACK_SKIP_PIXELS", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_PACK_SKIP_ROWS, "GL_PACK_SKIP_ROWS", "Value of GL_PACK_SKIP_ROWS", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_PACK_SWAP_BYTES, "GL_PACK_SWAP_BYTES", "Value of GL_PACK_SWAP_BYTES", "pixel-store", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_PERSPECTIVE_CORRECTION_HINT, "GL_PERSPECTIVE_CORRECTION_HINT", "Perspective correction hint", "hint", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_POINT_SIZE, "GL_POINT_SIZE", "Point size", "point", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_POINT_SIZE_GRANULARITY, "GL_POINT_SIZE_GRANULARITY", "Antialiased point-size granularity", "capability", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_POINT_SIZE_RANGE, "GL_POINT_SIZE_RANGE", "Range (low to high) of antialiased point sizes", "capability", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_POINT_SMOOTH, "GL_POINT_SMOOTH", "Point antialiasing on", "point/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POINT_SMOOTH_HINT, "GL_POINT_SMOOTH_HINT", "Point smooth hint", "hint", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_POLYGON_MODE, "GL_POLYGON_MODE", "Polygon rasterization mode (front and back)", "polygon", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR", "Polygon offset factor", "polygon", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL", "Polygon offset enable for GL_FILL mode rasterization", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POLYGON_OFFSET_LINE, "GL_POLYGON_OFFSET_LINE", "Polygon offset enable for GL_LINE mode rasterization", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POLYGON_OFFSET_POINT, "GL_POLYGON_OFFSET_POINT", "Polygon offset enable for GL_POINT mode rasterization", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POLYGON_SMOOTH, "GL_POLYGON_SMOOTH", "Polygon antialiasing on", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POLYGON_SMOOTH_HINT, "GL_POLYGON_SMOOTH_HINT", "Polygon smooth hint", "hint", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_POLYGON_STIPPLE, "GL_POLYGON_STIPPLE", "Polygon stipple enable", "polygon/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_POSITION, "GL_POSITION", "Position of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_PROJECTION_MATRIX, "GL_PROJECTION_MATRIX", "Projection matrix stack", "matrix", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_PROJECTION_STACK_DEPTH, "GL_PROJECTION_STACK_DEPTH", "Projection matrix stack pointer", "matrix", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_QUADRATIC_ATTENUATION, "GL_QUADRATIC_ATTENUATION", "Quadratic attenuation factor", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_READ_BUFFER, "GL_READ_BUFFER", "Read source buffer", "pixel", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_RED_BITS, "GL_RED_BITS", "Number of bits per red component in color buffers", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_RENDER_MODE, "GL_RENDER_MODE", "glRenderMode() setting", "current", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_RGBA_MODE, "GL_RGBA_MODE", "True if color buffers store RGBA", "capability", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_SCISSOR_BOX, "GL_SCISSOR_BOX", "Scissor box", "scissor", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_SCISSOR_TEST, "GL_SCISSOR_TEST", "Scissoring enabled", "scissor/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_SELECTION_BUFFER_POINTER, "GL_SELECTION_BUFFER_POINTER", "Pointer to selection buffer", "select", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_SELECTION_BUFFER_SIZE, "GL_SELECTION_BUFFER_SIZE", "Size of selection buffer", "select", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_SHADE_MODEL, "GL_SHADE_MODEL", "glShadeModel() setting", "lighting", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_SHININESS, "GL_SHININESS", "Specular exponent of material", "lighting", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_SPECULAR, "GL_SPECULAR", "Specular intensity of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_SPECULAR, "GL_SPECULAR", "Specular material color", "lighting", "glGetMaterialfv()"),
|
||||
new GLproperty(GL11.GL_SPOT_CUTOFF, "GL_SPOT_CUTOFF", "Spotlight angle of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_SPOT_DIRECTION, "GL_SPOT_DIRECTION", "Spotlight direction of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_SPOT_EXPONENT, "GL_SPOT_EXPONENT", "Spotlight exponent of light i", "lighting", "glGetLightfv()"),
|
||||
new GLproperty(GL11.GL_STENCIL_BITS, "GL_STENCIL_BITS", "Number of stencil bitplanes", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE", "Stencil-buffer clear value", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_FAIL, "GL_STENCIL_FAIL", "Stencil fail action", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_FUNC, "GL_STENCIL_FUNC", "Stencil function", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_PASS_DEPTH_FAIL, "GL_STENCIL_PASS_DEPTH_FAIL", "Stencil depth buffer fail action", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_PASS_DEPTH_PASS, "GL_STENCIL_PASS_DEPTH_PASS", "Stencil depth buffer pass action", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_REF, "GL_STENCIL_REF", "Stencil reference value", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_TEST, "GL_STENCIL_TEST", "Stenciling enabled", "stencil-buffer/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK", "Stencil mask", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STENCIL_WRITEMASK, "GL_STENCIL_WRITEMASK", "Stencil-buffer writemask", "stencil-buffer", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_STEREO, "GL_STEREO", "True if left and right buffers exist", "capability", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_SUBPIXEL_BITS, "GL_SUBPIXEL_BITS", "Number of bits of subpixel precision in x and y", "capability", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE, "GL_TEXTURE", "x-D texture image at level of detail i", "UNUSED", "glGetTexImage()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_1D, "GL_TEXTURE_1D", "True if 1-D texturing enabled ", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_2D, "GL_TEXTURE_2D", "True if 2-D texturing enabled ", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_ALPHA_SIZE, "GL_TEXTURE_ALPHA_SIZE", "x-D texture image i's alpha resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_BINDING_1D, "GL_TEXTURE_BINDING_1D", "Texture object bound to GL_TEXTURE_1D", "texture", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_BINDING_2D, "GL_TEXTURE_BINDING_2D", "Texture object bound to GL_TEXTURE_2D", "texture", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_BLUE_SIZE, "GL_TEXTURE_BLUE_SIZE", "x-D texture image i's blue resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_BORDER, "GL_TEXTURE_BORDER", "x-D texture image i's border width", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_BORDER_COLOR, "GL_TEXTURE_BORDER_COLOR", "Texture border color", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY, "GL_TEXTURE_COORD_ARRAY", "Texture coordinate array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_POINTER, "GL_TEXTURE_COORD_ARRAY_POINTER", "Pointer to the texture coordinate array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_SIZE, "GL_TEXTURE_COORD_ARRAY_SIZE", "Texture coordinates per element", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_STRIDE, "GL_TEXTURE_COORD_ARRAY_STRIDE", "Stride between texture coordinates", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_TYPE, "GL_TEXTURE_COORD_ARRAY_TYPE", "Type of texture coordinates", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_ENV_COLOR, "GL_TEXTURE_ENV_COLOR", "Texture environment color", "texture", "glGetTexEnvfv()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_ENV_MODE, "GL_TEXTURE_ENV_MODE", "Texture application function", "texture", "glGetTexEnviv()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_GEN_MODE, "GL_TEXTURE_GEN_MODE", "Function used for texgen", "texture", "glGetTexGeniv()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_GEN_Q, "GL_TEXTURE_GEN_Q", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_GEN_R, "GL_TEXTURE_GEN_R", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_GEN_S, "GL_TEXTURE_GEN_S", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_GEN_T, "GL_TEXTURE_GEN_T", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_TEXTURE_GREEN_SIZE, "GL_TEXTURE_GREEN_SIZE", "x-D texture image i's green resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_HEIGHT, "GL_TEXTURE_HEIGHT", "x-D texture image i's height", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_INTENSITY_SIZE, "GL_TEXTURE_INTENSITY_SIZE", "x-D texture image i's intensity resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_LUMINANCE_SIZE, "GL_TEXTURE_LUMINANCE_SIZE", "x-D texture image i's luminance resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER", "Texture magnification function", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_MATRIX, "GL_TEXTURE_MATRIX", "Texture matrix stack", "matrix", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER", "Texture minification function", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_PRIORITY, "GL_TEXTURE_PRIORITY", "Texture object priority", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_RED_SIZE, "GL_TEXTURE_RED_SIZE", "x-D texture image i's red resolution", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_STACK_DEPTH, "GL_TEXTURE_STACK_DEPTH", "Texture matrix stack pointer", "matrix", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_TEXTURE_WIDTH, "GL_TEXTURE_WIDTH", "x-D texture image i's width", "UNUSED", "glGetTexLevelParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S", "Texture wrap mode (x is S or T)", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T", "Texture wrap mode (x is S or T)", "texture", "glGetTexParameter*()"),
|
||||
new GLproperty(GL11.GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT", "Value of GL_UNPACK_ALIGNMENT", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_UNPACK_LSB_FIRST, "GL_UNPACK_LSB_FIRST", "Value of GL_UNPACK_LSB_FIRST", "pixel-store", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_UNPACK_ROW_LENGTH, "GL_UNPACK_ROW_LENGTH", "Value of GL_UNPACK_ROW_LENGTH", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_UNPACK_SKIP_PIXELS, "GL_UNPACK_SKIP_PIXELS", "Value of GL_UNPACK_SKIP_PIXELS", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_UNPACK_SKIP_ROWS, "GL_UNPACK_SKIP_ROWS", "Value of GL_UNPACK_SKIP_ROWS", "pixel-store", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_UNPACK_SWAP_BYTES, "GL_UNPACK_SWAP_BYTES", "Value of GL_UNPACK_SWAP_BYTES", "pixel-store", GL_GET_BOOLEANV),
|
||||
new GLproperty(GL11.GL_VERTEX_ARRAY, "GL_VERTEX_ARRAY", "Vertex array enable", "vertex-array", GL_IS_ENABLED),
|
||||
new GLproperty(GL11.GL_VERTEX_ARRAY_POINTER, "GL_VERTEX_ARRAY_POINTER", "Pointer to the vertex array", "vertex-array", "glGetPointerv()"),
|
||||
new GLproperty(GL11.GL_VERTEX_ARRAY_SIZE, "GL_VERTEX_ARRAY_SIZE", "Coordinates per vertex", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_VERTEX_ARRAY_STRIDE, "GL_VERTEX_ARRAY_STRIDE", "Stride between vertices", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_VERTEX_ARRAY_TYPE, "GL_VERTEX_ARRAY_TYPE", "Type of vertex coordinates", "vertex-array", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_VIEWPORT, "GL_VIEWPORT", "Viewport origin and extent", "viewport", GL_GET_INTEGERV),
|
||||
new GLproperty(GL11.GL_ZOOM_X, "GL_ZOOM_X", "x zoom factor", "pixel", GL_GET_FLOATV),
|
||||
new GLproperty(GL11.GL_ZOOM_Y, "GL_ZOOM_Y", "y zoom factor", "pixel", GL_GET_FLOATV),
|
||||
};
|
||||
|
||||
public static void dumpToFile(Consumer<Consumer<String>> dumper, String fileName) {
|
||||
final List<String> lines = new ArrayList<>();
|
||||
dumper.accept(lines::add);
|
||||
try {
|
||||
FileUtils.writeLines(new File(fileName), lines);
|
||||
} catch (IOException e) {
|
||||
LOGGER.error("Failed to write file");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public static void dumpStateToFile() {
|
||||
dumpToFile(p -> dumpState(p, false), "gl-dump-state.txt");
|
||||
}
|
||||
public static void dumpGLSMStateToFile() {
|
||||
dumpToFile(p -> dumpState(p, true), "glsm-dump-state.txt");
|
||||
}
|
||||
|
||||
public static void dumpState(boolean glsm) {
|
||||
dumpState(LINE_LOGGER, glsm);
|
||||
}
|
||||
|
||||
public static void dumpState(Consumer<String> printer, boolean glsm) {
|
||||
for (int i = 0; i < instance.propertyList.length; ++i) {
|
||||
final GLproperty gLProperty = instance.propertyList[i];
|
||||
printer.accept(gLProperty.name + ":" + gLProperty.getAsString(glsm) + " (" + gLProperty.description + ")");
|
||||
}
|
||||
}
|
||||
|
||||
public static void dumpIsEnabledToFile(boolean glsm) {
|
||||
dumpToFile(p -> dumpIsEnabled(p, glsm), (glsm ? "glsm" : "gl") + "-dump-enabled.txt");
|
||||
}
|
||||
|
||||
public static void dumpIsEnabled(boolean glsm) {
|
||||
dumpIsEnabled(LINE_LOGGER, glsm);
|
||||
}
|
||||
|
||||
public static void dumpIsEnabled(Consumer<String> printer, boolean glsm) {
|
||||
for (int i = 0; i < instance.propertyList.length; ++i) {
|
||||
final GLproperty gLProperty = instance.propertyList[i];
|
||||
if (gLProperty.fetchCommand.equals(GL_IS_ENABLED)) {
|
||||
printer.accept(gLProperty.name + ":");
|
||||
printer.accept("" + gLProperty.getAsString(glsm));
|
||||
printer.accept(" (" + gLProperty.description + ")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void dumpTypeToFile(String type, boolean glsm) {
|
||||
dumpToFile(p -> dumpType(type, p, glsm), (glsm ? "glsm" : "gl") + "-dump-type-" + type + ".txt");
|
||||
}
|
||||
|
||||
public static void dumpType(String type, boolean glsm) {
|
||||
dumpType(type, LINE_LOGGER, glsm);
|
||||
}
|
||||
|
||||
public static void dumpType(String type, Consumer<String> printer, boolean glsm) {
|
||||
for (int i = 0; i < instance.propertyList.length; ++i) {
|
||||
final GLproperty gLProperty = instance.propertyList[i];
|
||||
if (gLProperty.category.equals(type)) {
|
||||
printer.accept(gLProperty.name + ":");
|
||||
printer.accept(gLProperty.getAsString(glsm));
|
||||
printer.accept(" (" + gLProperty.description + ")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static String getGLSMErrorLog() {
|
||||
return getGLSMErrorLog(null, false, false);
|
||||
}
|
||||
|
||||
// Re-entrancy guard - getGLSMErrorLog calls glActiveTexture which could trigger checkGLSMOnce
|
||||
private static boolean inCheck = false;
|
||||
|
||||
/**
|
||||
* Enhanced GLSM error logging with context, stack trace, and first-occurrence filtering.
|
||||
*
|
||||
* @param context Optional context string to include in error messages (e.g., "During rendering")
|
||||
* @param logStacktrace If true, includes the current stack trace in the error output
|
||||
* @param onlyFirstOccurrence If true, only logs each unique error once
|
||||
* @return Error log string if mismatches found, null otherwise
|
||||
*/
|
||||
public static String getGLSMErrorLog(String context, boolean logStacktrace, boolean onlyFirstOccurrence) {
|
||||
if (inCheck) return null;
|
||||
if (!GLStateManager.isCachingEnabled() || GLStateManager.isRecordingDisplayList()) {
|
||||
return null;
|
||||
}
|
||||
inCheck = true;
|
||||
try {
|
||||
String group = "checkGLSM" + (context == null ? "" : " " + context);
|
||||
GLDebug.pushGroup(group);
|
||||
final StringBuilder error = new StringBuilder();
|
||||
boolean mismatch = false;
|
||||
|
||||
if (context != null && !context.isEmpty()) {
|
||||
error.append("[").append(context).append("] ");
|
||||
}
|
||||
|
||||
for (int i = 0; i < instance.propertyList.length; ++i) {
|
||||
final GLproperty gLProperty = instance.propertyList[i];
|
||||
if (gLProperty.fetchCommand.equals(GL_GET_FLOATV) && gLProperty.name.endsWith("_MATRIX")) {
|
||||
final Matrix4f cached = gLProperty.getAsMatrix4f(true);
|
||||
final Matrix4f uncached = gLProperty.getAsMatrix4f(false);
|
||||
|
||||
// Skip comparison if either matrix is degenerate (contains NaN/Infinity) these represent invalid GL state from bad parameters, not cache bugs
|
||||
if (isMatrixDegenerate(cached) || isMatrixDegenerate(uncached)) continue;
|
||||
|
||||
if (!matricesEquivalent(cached, uncached, 0.001f)) {
|
||||
final String errorKey = "MATRIX:" + gLProperty.name;
|
||||
if (!onlyFirstOccurrence || seenErrors.add(errorKey)) {
|
||||
final String errorMsg = "GLSM mismatch: " + gLProperty.name + "\ncached:\n" + cached + "uncached:\n" + uncached;
|
||||
LOGGER.error(errorMsg);
|
||||
error.append(errorMsg).append('\n');
|
||||
mismatch = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
final String cached = gLProperty.getAsString(true);
|
||||
final String uncached = gLProperty.getAsString(false);
|
||||
if (!cached.equals(uncached)) {
|
||||
final String errorKey = "PROPERTY:" + gLProperty.name + ":" + cached + ":" + uncached;
|
||||
if (!onlyFirstOccurrence || seenErrors.add(errorKey)) {
|
||||
error.append("GLSM mismatch: ").append(gLProperty.name).append(" cached: ").append(cached).append(" uncached: ").append(uncached);
|
||||
error.append('\n');
|
||||
mismatch = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final TextureUnitArray textureUnits = GLStateManager.getTextures();
|
||||
final int currentActiveTexture = GLStateManager.getActiveTextureUnit();
|
||||
|
||||
// Check GL_ACTIVE_TEXTURE
|
||||
final int glActiveUnit = GL11.glGetInteger(GL13.GL_ACTIVE_TEXTURE) - GL13.GL_TEXTURE0;
|
||||
if (glActiveUnit != currentActiveTexture) {
|
||||
final String errorKey = "ACTIVE_TEXTURE:" + currentActiveTexture + ":" + glActiveUnit;
|
||||
if (!onlyFirstOccurrence || seenErrors.add(errorKey)) {
|
||||
error.append("GLSM mismatch: GL_ACTIVE_TEXTURE cached: ").append(currentActiveTexture)
|
||||
.append(" uncached: ").append(glActiveUnit).append('\n');
|
||||
mismatch = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Check per-unit texture state
|
||||
for (int i = 0; i < textureUnits.textureMatricies.length; i++) {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0 + i);
|
||||
|
||||
// Check GL_TEXTURE_2D enabled
|
||||
final boolean cachedEnabled = textureUnits.getTextureUnitStates(i).isEnabled();
|
||||
final boolean uncachedEnabled = GL11.glIsEnabled(GL11.GL_TEXTURE_2D);
|
||||
if (cachedEnabled != uncachedEnabled) {
|
||||
final String errorKey = "TEXTURE_2D:" + i + ":" + cachedEnabled + ":" + uncachedEnabled;
|
||||
if (!onlyFirstOccurrence || seenErrors.add(errorKey)) {
|
||||
error.append("GLSM mismatch: GL_TEXTURE_2D cached: ").append(cachedEnabled)
|
||||
.append(" uncached: ").append(uncachedEnabled)
|
||||
.append(", texture unit: GL_TEXTURE").append(i).append('\n');
|
||||
mismatch = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Check GL_TEXTURE_BINDING_2D
|
||||
final int cachedBinding = textureUnits.getTextureUnitBindings(i).getBinding();
|
||||
final int uncachedBinding = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
if (cachedBinding != uncachedBinding) {
|
||||
final String errorKey = "TEXTURE_BINDING_2D:" + i + ":" + cachedBinding + ":" + uncachedBinding;
|
||||
if (!onlyFirstOccurrence || seenErrors.add(errorKey)) {
|
||||
error.append("GLSM mismatch: GL_TEXTURE_BINDING_2D cached: ").append(cachedBinding)
|
||||
.append(" uncached: ").append(uncachedBinding)
|
||||
.append(", texture unit: GL_TEXTURE").append(i).append('\n');
|
||||
mismatch = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0 + currentActiveTexture);
|
||||
|
||||
// Add stack trace if requested
|
||||
if (mismatch && logStacktrace) {
|
||||
error.append("\nStack trace:\n");
|
||||
final StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace();
|
||||
for (int i = 2; i < stackTrace.length; i++) {
|
||||
error.append(" at ").append(stackTrace[i].toString()).append('\n');
|
||||
}
|
||||
}
|
||||
GLDebug.popGroup();
|
||||
|
||||
return mismatch ? error.toString() : null;
|
||||
} finally {
|
||||
inCheck = false;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean checkGLSMOnce(String context) {
|
||||
final String output = getGLSMErrorLog(context, true, true);
|
||||
|
||||
if (output != null) {
|
||||
// Only log on actual mismatch
|
||||
LOGGER.error("[{}] MISMATCH thread={}\n{}", context, Thread.currentThread().getName(), output);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a matrix contains any non-finite values (NaN or Infinity).
|
||||
* Such matrices represent invalid/degenerate GL state (e.g., zero near/far in projection).
|
||||
*/
|
||||
private static boolean isMatrixDegenerate(Matrix4f matrix) {
|
||||
for (int col = 0; col < 4; col++) {
|
||||
for (int row = 0; row < 4; row++) {
|
||||
if (!Float.isFinite(matrix.get(col, row))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Compare two matrices with tolerance for NaN/Infinity.
|
||||
* Treats NaN == NaN and Infinity == Infinity as equal (both are degenerate states).
|
||||
* For finite values, uses epsilon comparison.
|
||||
*/
|
||||
private static boolean matricesEquivalent(Matrix4f a, Matrix4f b, float epsilon) {
|
||||
// Compare all 16 elements
|
||||
for (int col = 0; col < 4; col++) {
|
||||
for (int row = 0; row < 4; row++) {
|
||||
final float aVal = a.get(col, row);
|
||||
final float bVal = b.get(col, row);
|
||||
|
||||
// If both are non-finite (NaN or Infinity), consider them equal
|
||||
if (!Float.isFinite(aVal) && !Float.isFinite(bVal)) {
|
||||
// Both non-finite: check if both NaN or both same Infinity
|
||||
if (Float.isNaN(aVal) && Float.isNaN(bVal)) continue;
|
||||
if (Float.isInfinite(aVal) && Float.isInfinite(bVal)) {
|
||||
// Check same sign of infinity
|
||||
if ((aVal > 0) == (bVal > 0)) continue;
|
||||
}
|
||||
return false; // Different non-finite values
|
||||
}
|
||||
|
||||
// If one is finite and other is not, they differ
|
||||
if (Float.isFinite(aVal) != Float.isFinite(bVal)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Both finite: use epsilon comparison
|
||||
if (Math.abs(aVal - bVal) > epsilon) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void checkGLSM() {
|
||||
final String output = getGLSMErrorLog();
|
||||
|
||||
if (output == null) {
|
||||
LOGGER.info("GLSM state matches!");
|
||||
} else {
|
||||
LOGGER.error(output);
|
||||
}
|
||||
}
|
||||
|
||||
public static void copyTexture(ResourceLocation resource, File output) {
|
||||
final Object object = Minecraft.getMinecraft().renderEngine.mapTextureObjects.get(resource);
|
||||
|
||||
if (object != null) {
|
||||
copyTexture(((ITextureObject) object).getGlTextureId(), output);
|
||||
}
|
||||
}
|
||||
|
||||
public static void copyTexture(int textureID, File output) {
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, textureID);
|
||||
|
||||
int width = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, 0, GL11.GL_TEXTURE_WIDTH);
|
||||
int height = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, 0, GL11.GL_TEXTURE_HEIGHT);
|
||||
|
||||
BufferedImage bufferedimage = new BufferedImage(width, height, 1);
|
||||
final int[] pixelValues = ((DataBufferInt) bufferedimage.getRaster().getDataBuffer()).getData();
|
||||
IntBuffer pixelBuffer = BufferUtils.createIntBuffer(pixelValues.length);
|
||||
GL11.glGetTexImage(GL11.GL_TEXTURE_2D, 0, GL12.GL_BGRA, GL12.GL_UNSIGNED_INT_8_8_8_8_REV, pixelBuffer);
|
||||
pixelBuffer.get(pixelValues);
|
||||
|
||||
// Flip texture
|
||||
final int halfHeight = height / 2;
|
||||
final int[] rowBuffer = new int[width];
|
||||
for (int y = 0; y < halfHeight; y++) {
|
||||
final int top = y * width;
|
||||
final int bottom = (height - 1 - y) * width;
|
||||
|
||||
System.arraycopy(pixelValues, top, rowBuffer, 0, width);
|
||||
System.arraycopy(pixelValues, bottom, pixelValues, top, width);
|
||||
System.arraycopy(rowBuffer, 0, pixelValues, bottom, width);
|
||||
}
|
||||
|
||||
File dir = output.getParentFile();
|
||||
dir.mkdirs();
|
||||
copyBufferedImageToFile(bufferedimage, output);
|
||||
bufferedimage.flush();
|
||||
}
|
||||
|
||||
|
||||
private static void copyBufferedImageToFile(BufferedImage image, File file) {
|
||||
try {
|
||||
ImageIO.write(image, "png", file);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -334,6 +334,7 @@ public class BatchingFontRenderer {
|
||||
batchCommands.sort(FontDrawCmd.DRAW_ORDER_COMPARATOR);
|
||||
|
||||
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
|
||||
final boolean isBlendEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_BLEND);
|
||||
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
boolean textureChanged = false;
|
||||
|
||||
@@ -417,6 +418,9 @@ public class BatchingFontRenderer {
|
||||
if (isTextureEnabledBefore) {
|
||||
GLStateManager.glEnable(GL11.GL_TEXTURE_2D);
|
||||
}
|
||||
if (!isBlendEnabledBefore) {
|
||||
GLStateManager.disableBlend();
|
||||
}
|
||||
if (textureChanged) {
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, boundTextureBefore);
|
||||
}
|
||||
|
||||
+3
-5
@@ -5,8 +5,6 @@ import com.mitchej123.glsm.RenderSystemService;
|
||||
import org.joml.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
public class AngelicaRenderSystemService implements RenderSystemService {
|
||||
@@ -115,17 +113,17 @@ public class AngelicaRenderSystemService implements RenderSystemService {
|
||||
|
||||
@Override
|
||||
public void glUniform1i(int location, int value) {
|
||||
GL20.glUniform1i(location, value);
|
||||
GLStateManager.glUniform1i(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glUniformMatrix3(int location, boolean transpose, FloatBuffer value) {
|
||||
GL20.glUniformMatrix3(location, transpose, value);
|
||||
GLStateManager.glUniformMatrix3(location, transpose, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glUniformMatrix4(int location, boolean transpose, FloatBuffer value) {
|
||||
GL20.glUniformMatrix4(location, transpose, value);
|
||||
GLStateManager.glUniformMatrix4(location, transpose, value);
|
||||
}
|
||||
|
||||
// ===================== THREAD ASSERTIONS =====================
|
||||
|
||||
+47
-20
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.client.rendering;
|
||||
|
||||
import com.github.bsideup.jabel.Desugar;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.DirectTessellator;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.ITessellatorInstance;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
@@ -33,10 +34,30 @@ class DeferredBatchTessellator extends DirectTessellator {
|
||||
private final Vector3f scratch = new Vector3f();
|
||||
private Matrix4fc currentTransform;
|
||||
|
||||
private Tessellator parentTessellator;
|
||||
private boolean inIntercept;
|
||||
|
||||
DeferredBatchTessellator(ByteBuffer buffer) {
|
||||
super(buffer, false); // deleteAfter=false: keep buffer across resets for reuse
|
||||
}
|
||||
|
||||
void setParentTessellator(Tessellator parent) {
|
||||
this.parentTessellator = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int draw() {
|
||||
if (!inIntercept) {
|
||||
final Tessellator parent = parentTessellator;
|
||||
if (parent != null && parent.isDrawing) {
|
||||
interceptDraw(parent);
|
||||
((ITessellatorInstance) parent).discard();
|
||||
}
|
||||
}
|
||||
isDrawing = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected long writeVertexData(VertexFormat format, int[] rawBuffer, int rawBufferIndex) {
|
||||
if (currentTransform != null) {
|
||||
@@ -53,27 +74,32 @@ class DeferredBatchTessellator extends DirectTessellator {
|
||||
|
||||
@Override
|
||||
protected int interceptDraw(Tessellator tess) {
|
||||
// Compute delta: if current MV differs from default, pre-transform vertices
|
||||
final Matrix4f currentMV = GLStateManager.getModelViewMatrix();
|
||||
if (!currentMV.equals(defaultModelview)) {
|
||||
defaultModelviewInverse.mul(currentMV, deltaMatrix);
|
||||
this.currentTransform = deltaMatrix;
|
||||
} else {
|
||||
this.currentTransform = null;
|
||||
inIntercept = true;
|
||||
try {
|
||||
// Compute delta: if current MV differs from default, pre-transform vertices
|
||||
final Matrix4f currentMV = GLStateManager.getModelViewMatrix();
|
||||
if (!currentMV.equals(defaultModelview)) {
|
||||
defaultModelviewInverse.mul(currentMV, deltaMatrix);
|
||||
this.currentTransform = deltaMatrix;
|
||||
} else {
|
||||
this.currentTransform = null;
|
||||
}
|
||||
|
||||
final int byteOffsetBefore = bufferLimit();
|
||||
final int vertCount = tess.vertexCount;
|
||||
final int drawMode = tess.drawMode;
|
||||
final int flags = VertexFlags.convertToFlags(tess.hasTexture, tess.hasColor, tess.hasNormals, tess.hasBrightness);
|
||||
final long stateKey = DeferredDrawBatcher.captureStateKey();
|
||||
|
||||
final int result = super.interceptDraw(tess); // repacks int[] -> ByteBuffer + transforms if vertexTransform set
|
||||
|
||||
final int byteOffsetAfter = bufferLimit();
|
||||
ranges.add(new DrawRange(stateKey, byteOffsetBefore, byteOffsetAfter - byteOffsetBefore, vertCount, drawMode, flags));
|
||||
this.currentTransform = null; // clear for next draw
|
||||
return result;
|
||||
} finally {
|
||||
inIntercept = false;
|
||||
}
|
||||
|
||||
final int byteOffsetBefore = bufferLimit();
|
||||
final int vertCount = tess.vertexCount;
|
||||
final int drawMode = tess.drawMode;
|
||||
final int flags = VertexFlags.convertToFlags(tess.hasTexture, tess.hasColor, tess.hasNormals, tess.hasBrightness);
|
||||
final long stateKey = DeferredDrawBatcher.captureStateKey();
|
||||
|
||||
final int result = super.interceptDraw(tess); // repacks int[] → ByteBuffer + transforms if vertexTransform set
|
||||
|
||||
final int byteOffsetAfter = bufferLimit();
|
||||
ranges.add(new DrawRange(stateKey, byteOffsetBefore, byteOffsetAfter - byteOffsetBefore, vertCount, drawMode, flags));
|
||||
this.currentTransform = null; // clear for next draw
|
||||
return result;
|
||||
}
|
||||
|
||||
List<DrawRange> getRanges() { return ranges; }
|
||||
@@ -86,6 +112,7 @@ class DeferredBatchTessellator extends DirectTessellator {
|
||||
|
||||
@Override
|
||||
protected void onRemovedFromStack() {
|
||||
parentTessellator = null;
|
||||
clearRanges();
|
||||
super.onRemovedFromStack(); // calls reset(), keeps baseBuffer (deleteAfter=false)
|
||||
}
|
||||
|
||||
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.client.rendering;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.TessellatorManager;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.streaming.TessellatorStreamingDrawer;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.Comparator;
|
||||
@@ -37,6 +39,7 @@ public class DeferredDrawBatcher {
|
||||
batchTessellator = new DeferredBatchTessellator(memAlloc(INITIAL_BUFFER_SIZE));
|
||||
}
|
||||
batchTessellator.clearRanges();
|
||||
batchTessellator.setParentTessellator(Tessellator.instance);
|
||||
batchTessellator.snapshotDefaultModelview();
|
||||
TessellatorManager.startCapturingDirect(batchTessellator);
|
||||
}
|
||||
@@ -99,15 +102,40 @@ public class DeferredDrawBatcher {
|
||||
totalBytes += e.byteLength();
|
||||
totalVertices += e.vertexCount();
|
||||
subEnd++;
|
||||
|
||||
// Don't try to merge strips, fans, loops or polygons
|
||||
if (drawMode == GL11.GL_TRIANGLE_STRIP || drawMode == GL11.GL_TRIANGLE_FAN || drawMode == GL11.GL_LINE_STRIP ||
|
||||
drawMode == GL11.GL_LINE_LOOP || drawMode == GL11.GL_QUAD_STRIP || drawMode == GL11.GL_POLYGON)
|
||||
break;
|
||||
}
|
||||
|
||||
TessellatorStreamingDrawer.drawPackedBatch(
|
||||
batchTessellator, ranges, i, subEnd, totalBytes, totalVertices, drawMode, flags);
|
||||
drawPackedBatch(batchTessellator, ranges, i, subEnd, totalBytes, totalVertices, drawMode, flags);
|
||||
|
||||
i = subEnd;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Pack ranges from a DeferredBatchTessellator into the streaming drawer's repack buffer
|
||||
* and issue a single draw call for the merged batch.
|
||||
*/
|
||||
private static void drawPackedBatch(DeferredBatchTessellator source, List<DeferredBatchTessellator.DrawRange> ranges, int from, int to, int totalBytes, int totalVertices, int drawMode, int flags) {
|
||||
if (totalVertices == 0) return;
|
||||
|
||||
TessellatorStreamingDrawer.ensureRepackCapacity(totalBytes);
|
||||
long writePos = TessellatorStreamingDrawer.getRepackAddress();
|
||||
for (int j = from; j < to; j++) {
|
||||
final DeferredBatchTessellator.DrawRange r = ranges.get(j);
|
||||
source.copyRange(r.byteOffset(), r.byteLength(), writePos);
|
||||
writePos += r.byteLength();
|
||||
}
|
||||
final java.nio.ByteBuffer buf = TessellatorStreamingDrawer.getRepackBuffer();
|
||||
buf.position(0);
|
||||
buf.limit(totalBytes);
|
||||
|
||||
TessellatorStreamingDrawer.drawPacked(buf, drawMode, flags, totalVertices);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pack current GLSM state into a long key for grouping.
|
||||
* Layout: [tex1En:1][tex0En:1][textureId:20][srcRgb:12][dstRgb:12][blendEnabled:1][depthMask:1] = 48 bits
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
package com.gtnewhorizons.angelica.client.rendering;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.RenderSystem;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
|
||||
import net.minecraft.client.renderer.texture.AbstractTexture;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@@ -15,11 +13,15 @@ public class TextureTracker {
|
||||
*/
|
||||
|
||||
public static final TextureTracker INSTANCE = new TextureTracker();
|
||||
|
||||
|
||||
private static Runnable bindTextureListener;
|
||||
|
||||
static {
|
||||
StateUpdateNotifiers.bindTextureNotifier = listener -> bindTextureListener = listener;
|
||||
}
|
||||
|
||||
private final Int2ObjectMap<AbstractTexture> textures = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private boolean lockBindCallback;
|
||||
|
||||
private TextureTracker() {
|
||||
}
|
||||
|
||||
@@ -31,23 +33,13 @@ public class TextureTracker {
|
||||
public AbstractTexture getTexture(int id) {
|
||||
return textures.get(id);
|
||||
}
|
||||
|
||||
public void onBindTexture(int id) {
|
||||
if (lockBindCallback) {
|
||||
return;
|
||||
}
|
||||
if (GLStateManager.getActiveTextureUnit() == 0) {
|
||||
lockBindCallback = true;
|
||||
if (GLSMHooks.TEXTURE_BIND.hasListeners()) {
|
||||
GLSMHooks.textureBindEvent.textureId = id;
|
||||
GLSMHooks.TEXTURE_BIND.post(GLSMHooks.textureBindEvent);
|
||||
}
|
||||
// Reset texture state
|
||||
RenderSystem.bindTextureToUnit(0, id);
|
||||
lockBindCallback = false;
|
||||
|
||||
public void onBindTexture() {
|
||||
if (bindTextureListener != null) {
|
||||
bindTextureListener.run();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void onDeleteTexture(int id) {
|
||||
textures.remove(id);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,9 @@ public class ModStatus {
|
||||
public static boolean isThaumcraftLoaded;
|
||||
public static boolean isThaumicHorizonsLoaded;
|
||||
public static boolean isBaublesLoaded;
|
||||
public static boolean isCosmeticArmorReworkedLoaded;
|
||||
public static boolean isFluidLoggedLoaded;
|
||||
public static boolean isBOPLoaded;
|
||||
|
||||
public static void preInit() {
|
||||
if (Loader.isModLoaded("backhand")) {
|
||||
@@ -42,9 +44,11 @@ public class ModStatus {
|
||||
isThaumcraftLoaded = Loader.isModLoaded("Thaumcraft");
|
||||
isThaumicHorizonsLoaded = Loader.isModLoaded("ThaumicHorizons");
|
||||
isBaublesLoaded = Loader.isModLoaded("Baubles");
|
||||
isCosmeticArmorReworkedLoaded = Loader.isModLoaded("cosmeticarmorreworked");
|
||||
isFluidLoggedLoaded = Loader.isModLoaded("fluidlogged");
|
||||
|
||||
isHoloInventoryLoaded = Loader.isModLoaded("holoinventory");
|
||||
isBOPLoaded = Loader.isModLoaded("BiomesOPlenty");
|
||||
|
||||
// remove compat with original release of BG2
|
||||
if (isBattlegearLoaded){
|
||||
|
||||
+9
-10
@@ -1,34 +1,33 @@
|
||||
package com.gtnewhorizons.angelica.compat.bettercrashes;
|
||||
|
||||
import com.gtnewhorizons.angelica.AngelicaMod;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.mixins.interfaces.IRenderGlobalExt;
|
||||
import cpw.mods.fml.common.Optional;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import vfyjxf.bettercrashes.utils.StateManager;
|
||||
|
||||
import static com.gtnewhorizons.angelica.loading.AngelicaTweaker.LOGGER;
|
||||
|
||||
@Optional.Interface(modid = "angelica", iface = "vfyjxf.bettercrashes.utils.StateManager.IResettable")
|
||||
public class BetterCrashesCompat implements StateManager.IResettable {
|
||||
|
||||
private static BetterCrashesCompat INSTANCE;
|
||||
|
||||
public BetterCrashesCompat() {
|
||||
AngelicaMod.LOGGER.info("BetterCrashesCompat initialized");
|
||||
this.register();
|
||||
}
|
||||
|
||||
public static void init() {
|
||||
if (INSTANCE == null) {
|
||||
INSTANCE = new BetterCrashesCompat();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public BetterCrashesCompat() {
|
||||
LOGGER.info("BetterCrashesCompat initialized");
|
||||
this.register();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resetState() {
|
||||
LOGGER.info("Reloading SodiumRenderer");
|
||||
AngelicaMod.LOGGER.info("Reloading SodiumRenderer");
|
||||
((IRenderGlobalExt) Minecraft.getMinecraft().renderGlobal).angelica$reload();
|
||||
LOGGER.info("Resetting GLStateManager");
|
||||
AngelicaMod.LOGGER.info("Resetting GLStateManager");
|
||||
GLStateManager.reset();
|
||||
}
|
||||
}
|
||||
@@ -26,12 +26,11 @@ public class Camera {
|
||||
|
||||
private float pitch;
|
||||
private float yaw;
|
||||
private EntityLivingBase entity;
|
||||
private boolean isSleeping;
|
||||
private boolean thirdPerson;
|
||||
private float partialTicks;
|
||||
|
||||
private Camera() {
|
||||
}
|
||||
private Camera() {}
|
||||
|
||||
/**
|
||||
* Updates the camera position and orientation based on the current entity and partial ticks.
|
||||
@@ -41,7 +40,7 @@ public class Camera {
|
||||
*/
|
||||
public void update(EntityLivingBase entity, float partialTicks) {
|
||||
this.partialTicks = partialTicks;
|
||||
this.entity = entity;
|
||||
this.isSleeping = entity.isPlayerSleeping();
|
||||
|
||||
// Entity position (interpolated, at eye level)
|
||||
final double entityX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks;
|
||||
|
||||
@@ -63,6 +63,11 @@ public class AngelicaConfig {
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean enableVAO;
|
||||
|
||||
@Config.Comment("Enables DSA (Direct State Access) for faster bindings. Disable if you notice terrible performance.")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean enableDSA;
|
||||
|
||||
@Config.Comment("Enable NotFine features")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
@@ -224,14 +229,56 @@ public class AngelicaConfig {
|
||||
})
|
||||
public static String[] blockCrackFixRenderPassWhitelist__;
|
||||
|
||||
@Config.Comment({"List of sprites which should always be treated as translucent.",
|
||||
"Sprites added to this list will always be considered translucent,",
|
||||
"",
|
||||
"Requires texture reload (F3+T) to take effect."})
|
||||
@Config.DefaultStringList({"jewelrycraft2:blockCrystal"})
|
||||
public static String[] alwaysTranslucentSprites;
|
||||
|
||||
@Config.Comment("Register HardcodedCustomUniforms in Iris Shaders. May help with compatibility in certain shader packs")
|
||||
@Config.DefaultBoolean(false)
|
||||
public static boolean enableHardcodedCustomUniforms;
|
||||
|
||||
@Config.Comment("Modern MC_VERSION to try if shader pack has no 1.7.10 section. 0 = default (260101)")
|
||||
@Config.DefaultInt(0)
|
||||
@Config.RangeInt(min = 0)
|
||||
public static int modernFallbackMcVersion;
|
||||
|
||||
@Config.Comment("Define IS_IRIS in shader macros.")
|
||||
@Config.DefaultBoolean(true)
|
||||
public static boolean defineIsIris;
|
||||
|
||||
@Config.Comment("ASM transformer exclusion narrowing for mod compatibility. Disable per-mod if narrowing causes class loading issues.")
|
||||
public static TransformerCompat transformerCompat = new TransformerCompat();
|
||||
|
||||
public static class TransformerCompat {
|
||||
@Config.Comment("Narrow DragonAPI transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowDragonAPI;
|
||||
|
||||
@Config.Comment("Narrow Xaeros Minimap/Worldmap transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowXaeros;
|
||||
|
||||
@Config.Comment("Narrow AdvancedLightsabers transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowAdvancedLightsabers;
|
||||
|
||||
@Config.Comment("Narrow Alfheim transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowAlfheim;
|
||||
|
||||
@Config.Comment("Narrow Ears transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowEars;
|
||||
}
|
||||
|
||||
@Config.Comment("Renders chunks before neighbors are ready. Improves loading at render distance edges, useful for low render distance servers.")
|
||||
@Config.DefaultBoolean(false)
|
||||
public static boolean useVanillaChunkTracking;
|
||||
|
||||
@@ -45,23 +45,9 @@ public class CompatConfig {
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean fixSecurityCraft;
|
||||
|
||||
@Config.Comment("Apply tweaks to NTM:Space")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean tweakNTMSpace;
|
||||
|
||||
@Config.Comment("Apply fixes to NTM:Space")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean fixNTMSpace;
|
||||
|
||||
@Config.Comment("Disables rendering of the planet below the player at high altitudes [Requires tweakNTMSpace]")
|
||||
@Config.DefaultEnum("ShadersOnly")
|
||||
public static altitudePlanetRendererState NTMSpace_disableAltitudePlanetRenderer;
|
||||
public enum altitudePlanetRendererState {
|
||||
Always,
|
||||
ShadersOnly,
|
||||
Never
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,9 +1,11 @@
|
||||
package com.gtnewhorizons.angelica.dynamiclights;
|
||||
|
||||
import baubles.common.lib.PlayerHandler;
|
||||
import lain.mods.cos.CosmeticArmorReworked;
|
||||
import com.gtnewhorizon.gtnhlib.blockpos.BlockPos;
|
||||
import com.gtnewhorizon.gtnhlib.blockpos.IBlockPos;
|
||||
import com.gtnewhorizon.gtnhlib.util.CoordinatePacker;
|
||||
import com.gtnewhorizons.angelica.api.BlockLightProvider;
|
||||
import com.gtnewhorizons.angelica.api.IDynamicLightProducer;
|
||||
import com.gtnewhorizons.angelica.compat.ModStatus;
|
||||
import com.gtnewhorizons.angelica.compat.backhand.BackhandReflectionCompat;
|
||||
@@ -52,12 +54,18 @@ public class DynamicLights {
|
||||
private static final double MAX_RADIUS = 7.75;
|
||||
private static final double MAX_RADIUS_SQUARED = MAX_RADIUS * MAX_RADIUS;
|
||||
private final Set<IDynamicLightSource> dynamicLightSources = new ObjectOpenHashSet<>();
|
||||
private IDynamicLightSource[] lightSourceArray = new IDynamicLightSource[0];
|
||||
private final ReentrantReadWriteLock lightSourcesLock = new ReentrantReadWriteLock();
|
||||
private volatile int lightSourceCount = 0;
|
||||
private final ChunkRebuildManager chunkRebuildManager = new ChunkRebuildManager();
|
||||
private long lastUpdate = System.currentTimeMillis();
|
||||
private int lastUpdateCount = 0;
|
||||
|
||||
/** Must be called under write lock. */
|
||||
private void rebuildLightSourceArray() {
|
||||
this.lightSourceArray = this.dynamicLightSources.toArray(new IDynamicLightSource[0]);
|
||||
}
|
||||
|
||||
public static DynamicLights get() {
|
||||
if (instance == null)
|
||||
instance = new DynamicLights();
|
||||
@@ -93,7 +101,7 @@ public class DynamicLights {
|
||||
if (!isEnabled())
|
||||
return;
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
final long now = System.currentTimeMillis();
|
||||
if (now >= this.lastUpdate + Mode.getDelay()) {
|
||||
this.lastUpdate = now;
|
||||
this.lastUpdateCount = 0;
|
||||
@@ -104,7 +112,7 @@ public class DynamicLights {
|
||||
int worldTick = 0;
|
||||
|
||||
if (AdaptiveTickingEnabled) {
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
final Minecraft mc = Minecraft.getMinecraft();
|
||||
if (mc.theWorld != null && mc.renderViewEntity != null) {
|
||||
cameraX = mc.renderViewEntity.posX;
|
||||
cameraY = mc.renderViewEntity.posY + mc.renderViewEntity.getEyeHeight();
|
||||
@@ -112,15 +120,15 @@ public class DynamicLights {
|
||||
worldTick = (int) (mc.theWorld.getTotalWorldTime() & 0x7FFFFFFF);
|
||||
|
||||
// Calculate look direction from yaw (normalized horizontal direction)
|
||||
float yaw = mc.renderViewEntity.rotationYaw;
|
||||
double yawRad = Math.toRadians(yaw);
|
||||
final float yaw = mc.renderViewEntity.rotationYaw;
|
||||
final double yawRad = Math.toRadians(yaw);
|
||||
lookDirX = -Math.sin(yawRad);
|
||||
lookDirZ = Math.cos(yawRad);
|
||||
}
|
||||
}
|
||||
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
for (var lightSource : this.dynamicLightSources) {
|
||||
for (var lightSource : this.lightSourceArray) {
|
||||
// Entity type filter
|
||||
if (!EntityLightConfig.isEntityTypeEnabled(lightSource)) {
|
||||
continue;
|
||||
@@ -128,7 +136,7 @@ public class DynamicLights {
|
||||
|
||||
// Adaptive ticking filter
|
||||
if (AdaptiveTickingEnabled) {
|
||||
AdaptiveTickMode mode = AdaptiveTickCalculator.calculate(
|
||||
final AdaptiveTickMode mode = AdaptiveTickCalculator.calculate(
|
||||
lightSource, cameraX, cameraY, cameraZ, lookDirX, lookDirZ);
|
||||
if (!mode.shouldTickThisFrame(worldTick, lightSource.hashCode())) {
|
||||
continue;
|
||||
@@ -150,6 +158,7 @@ public class DynamicLights {
|
||||
this.lightSourcesLock.writeLock().lock();
|
||||
if (this.dynamicLightSources.add(lightSource)) {
|
||||
this.lightSourceCount = this.dynamicLightSources.size();
|
||||
rebuildLightSourceArray();
|
||||
}
|
||||
this.lightSourcesLock.writeLock().unlock();
|
||||
}
|
||||
@@ -162,22 +171,29 @@ public class DynamicLights {
|
||||
public void removeLightSource(@NotNull IDynamicLightSource lightSource) {
|
||||
this.lightSourcesLock.writeLock().lock();
|
||||
|
||||
var dynamicLightSources = this.dynamicLightSources.iterator();
|
||||
IDynamicLightSource it;
|
||||
while (dynamicLightSources.hasNext()) {
|
||||
it = dynamicLightSources.next();
|
||||
if (it.equals(lightSource)) {
|
||||
dynamicLightSources.remove();
|
||||
this.lightSourceCount = this.dynamicLightSources.size();
|
||||
if (activeRenderer != null)
|
||||
lightSource.angelica$scheduleTrackedChunksRebuild(activeRenderer);
|
||||
break;
|
||||
}
|
||||
if (this.dynamicLightSources.remove(lightSource)) {
|
||||
this.lightSourceCount = this.dynamicLightSources.size();
|
||||
rebuildLightSourceArray();
|
||||
if (activeRenderer != null)
|
||||
lightSource.angelica$scheduleTrackedChunksRebuild(activeRenderer);
|
||||
}
|
||||
|
||||
this.lightSourcesLock.writeLock().unlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all tracked light sources, to call when unloading the client world
|
||||
*/
|
||||
public void removeAllLightSources() {
|
||||
this.lightSourcesLock.writeLock().lock();
|
||||
|
||||
this.dynamicLightSources.clear();
|
||||
this.lightSourceCount = 0;
|
||||
rebuildLightSourceArray();
|
||||
|
||||
this.lightSourcesLock.writeLock().unlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes light sources if the filter matches.
|
||||
*
|
||||
@@ -186,13 +202,14 @@ public class DynamicLights {
|
||||
public void removeLightSources(@NotNull Predicate<IDynamicLightSource> filter) {
|
||||
this.lightSourcesLock.writeLock().lock();
|
||||
|
||||
var dynamicLightSources = this.dynamicLightSources.iterator();
|
||||
final var dynamicLightSources = this.dynamicLightSources.iterator();
|
||||
IDynamicLightSource it;
|
||||
boolean changed = false;
|
||||
while (dynamicLightSources.hasNext()) {
|
||||
it = dynamicLightSources.next();
|
||||
if (filter.test(it)) {
|
||||
dynamicLightSources.remove();
|
||||
this.lightSourceCount = this.dynamicLightSources.size();
|
||||
changed = true;
|
||||
if (activeRenderer != null) {
|
||||
if (it.angelica$getLuminance() > 0)
|
||||
it.angelica$resetDynamicLight();
|
||||
@@ -201,6 +218,10 @@ public class DynamicLights {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (changed) {
|
||||
this.lightSourceCount = this.dynamicLightSources.size();
|
||||
rebuildLightSourceArray();
|
||||
}
|
||||
|
||||
this.lightSourcesLock.writeLock().unlock();
|
||||
}
|
||||
@@ -211,7 +232,7 @@ public class DynamicLights {
|
||||
public void clearLightSources() {
|
||||
this.lightSourcesLock.writeLock().lock();
|
||||
|
||||
var dynamicLightSources = this.dynamicLightSources.iterator();
|
||||
final var dynamicLightSources = this.dynamicLightSources.iterator();
|
||||
IDynamicLightSource it;
|
||||
while (dynamicLightSources.hasNext()) {
|
||||
it = dynamicLightSources.next();
|
||||
@@ -223,6 +244,7 @@ public class DynamicLights {
|
||||
}
|
||||
}
|
||||
this.lightSourceCount = 0;
|
||||
this.lightSourceArray = new IDynamicLightSource[0];
|
||||
|
||||
this.lightSourcesLock.writeLock().unlock();
|
||||
}
|
||||
@@ -234,7 +256,7 @@ public class DynamicLights {
|
||||
* @return {@code true} if the light source is tracked, else {@code false}
|
||||
*/
|
||||
public boolean containsLightSource(@NotNull IDynamicLightSource lightSource) {
|
||||
boolean result;
|
||||
final boolean result;
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
result = this.dynamicLightSources.contains(lightSource);
|
||||
this.lightSourcesLock.readLock().unlock();
|
||||
@@ -247,7 +269,7 @@ public class DynamicLights {
|
||||
* @return the number of dynamic light sources emitting light
|
||||
*/
|
||||
public int getLightSourcesCount() {
|
||||
int result;
|
||||
final int result;
|
||||
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
result = this.dynamicLightSources.size();
|
||||
@@ -259,7 +281,7 @@ public class DynamicLights {
|
||||
public double getDynamicLightLevel(int x, int y, int z) {
|
||||
double result = 0;
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
for (var lightSource : this.dynamicLightSources) {
|
||||
for (var lightSource : this.lightSourceArray) {
|
||||
result = maxDynamicLightLevel(x, y, z, lightSource, result);
|
||||
}
|
||||
this.lightSourcesLock.readLock().unlock();
|
||||
@@ -273,7 +295,7 @@ public class DynamicLights {
|
||||
public double getDynamicLightLevel(double x, double y, double z) {
|
||||
double result = 0;
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
for (var lightSource : this.dynamicLightSources) {
|
||||
for (var lightSource : this.lightSourceArray) {
|
||||
result = maxDynamicLightLevelExact(x, y, z, lightSource, result);
|
||||
}
|
||||
this.lightSourcesLock.readLock().unlock();
|
||||
@@ -286,19 +308,19 @@ public class DynamicLights {
|
||||
}
|
||||
|
||||
public static double maxDynamicLightLevel(int x, int y, int z, @NotNull IDynamicLightSource lightSource, double currentLightLevel) {
|
||||
int luminance = lightSource.angelica$getLuminance();
|
||||
final int luminance = lightSource.angelica$getLuminance();
|
||||
if (luminance > 0) {
|
||||
// Can't use Entity#squaredDistanceTo because of eye Y coordinate.
|
||||
double dx = x - lightSource.angelica$getDynamicLightX() + 0.5;
|
||||
double dy = y - lightSource.angelica$getDynamicLightY() + 0.5;
|
||||
double dz = z - lightSource.angelica$getDynamicLightZ() + 0.5;
|
||||
final double dx = x - lightSource.angelica$getDynamicLightX() + 0.5;
|
||||
final double dy = y - lightSource.angelica$getDynamicLightY() + 0.5;
|
||||
final double dz = z - lightSource.angelica$getDynamicLightZ() + 0.5;
|
||||
|
||||
double distanceSquared = dx * dx + dy * dy + dz * dz;
|
||||
final double distanceSquared = dx * dx + dy * dy + dz * dz;
|
||||
// 7.75 because else we would have to update more chunks and that's not a good idea.
|
||||
// 15 (max range for blocks) would be too much and a bit cheaty.
|
||||
if (distanceSquared <= MAX_RADIUS_SQUARED) {
|
||||
double multiplier = 1.0 - Math.sqrt(distanceSquared) / MAX_RADIUS;
|
||||
double lightLevel = multiplier * (double) luminance;
|
||||
final double multiplier = 1.0 - Math.sqrt(distanceSquared) / MAX_RADIUS;
|
||||
final double lightLevel = multiplier * (double) luminance;
|
||||
if (lightLevel > currentLightLevel) {
|
||||
return lightLevel;
|
||||
}
|
||||
@@ -312,16 +334,16 @@ public class DynamicLights {
|
||||
* Used for smooth per-vertex lighting.
|
||||
*/
|
||||
public static double maxDynamicLightLevelExact(double x, double y, double z, @NotNull IDynamicLightSource lightSource, double currentLightLevel) {
|
||||
int luminance = lightSource.angelica$getLuminance();
|
||||
final int luminance = lightSource.angelica$getLuminance();
|
||||
if (luminance > 0) {
|
||||
double dx = x - lightSource.angelica$getDynamicLightX();
|
||||
double dy = y - lightSource.angelica$getDynamicLightY();
|
||||
double dz = z - lightSource.angelica$getDynamicLightZ();
|
||||
final double dx = x - lightSource.angelica$getDynamicLightX();
|
||||
final double dy = y - lightSource.angelica$getDynamicLightY();
|
||||
final double dz = z - lightSource.angelica$getDynamicLightZ();
|
||||
|
||||
double distanceSquared = dx * dx + dy * dy + dz * dz;
|
||||
final double distanceSquared = dx * dx + dy * dy + dz * dz;
|
||||
if (distanceSquared <= MAX_RADIUS_SQUARED) {
|
||||
double multiplier = 1.0 - Math.sqrt(distanceSquared) / MAX_RADIUS;
|
||||
double lightLevel = multiplier * (double) luminance;
|
||||
final double multiplier = 1.0 - Math.sqrt(distanceSquared) / MAX_RADIUS;
|
||||
final double lightLevel = multiplier * (double) luminance;
|
||||
if (lightLevel > currentLightLevel) {
|
||||
return lightLevel;
|
||||
}
|
||||
@@ -360,11 +382,11 @@ public class DynamicLights {
|
||||
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
try {
|
||||
for (IDynamicLightSource source : this.dynamicLightSources) {
|
||||
double dx = source.angelica$getDynamicLightX() - centerX;
|
||||
double dy = source.angelica$getDynamicLightY() - centerY;
|
||||
double dz = source.angelica$getDynamicLightZ() - centerZ;
|
||||
double distSq = dx * dx + dy * dy + dz * dz;
|
||||
for (var source : this.lightSourceArray) {
|
||||
final double dx = source.angelica$getDynamicLightX() - centerX;
|
||||
final double dy = source.angelica$getDynamicLightY() - centerY;
|
||||
final double dz = source.angelica$getDynamicLightZ() - centerZ;
|
||||
final double distSq = dx * dx + dy * dy + dz * dz;
|
||||
|
||||
if (distSq <= searchRadiusSq) {
|
||||
if (result == null) {
|
||||
@@ -380,6 +402,53 @@ public class DynamicLights {
|
||||
return result != null ? result : Collections.emptyList();
|
||||
}
|
||||
|
||||
public int getDynamicLightRGB(double x, double y, double z) {
|
||||
int accum = 0;
|
||||
this.lightSourcesLock.readLock().lock();
|
||||
try {
|
||||
for (var lightSource : this.lightSourceArray) {
|
||||
accum = accumulateSourceRGB(x, y, z, lightSource, accum);
|
||||
}
|
||||
} finally {
|
||||
this.lightSourcesLock.readLock().unlock();
|
||||
}
|
||||
return accum;
|
||||
}
|
||||
|
||||
public int getDynamicLightRGBFromSources(double x, double y, double z, List<IDynamicLightSource> sources) {
|
||||
if (sources == null || sources.isEmpty()) return 0;
|
||||
int accum = 0;
|
||||
for (int i = 0, size = sources.size(); i < size; i++) {
|
||||
accum = accumulateSourceRGB(x, y, z, sources.get(i), accum);
|
||||
}
|
||||
return accum;
|
||||
}
|
||||
|
||||
private static int accumulateSourceRGB(double x, double y, double z, IDynamicLightSource source, int accum) {
|
||||
final int luminance = source.angelica$getLuminance();
|
||||
if (luminance <= 0) return accum;
|
||||
|
||||
final int rgb = source.angelica$getLuminanceRGB();
|
||||
if (rgb == 0) return accum;
|
||||
|
||||
final double dx = x - source.angelica$getDynamicLightX();
|
||||
final double dy = y - source.angelica$getDynamicLightY();
|
||||
final double dz = z - source.angelica$getDynamicLightZ();
|
||||
final double distSq = dx * dx + dy * dy + dz * dz;
|
||||
|
||||
if (distSq > MAX_RADIUS_SQUARED) return accum;
|
||||
|
||||
final double multiplier = 1.0 - Math.sqrt(distSq) / MAX_RADIUS;
|
||||
final int r = (int) (BlockLightProvider.unpackR(rgb) * multiplier);
|
||||
final int g = (int) (BlockLightProvider.unpackG(rgb) * multiplier);
|
||||
final int b = (int) (BlockLightProvider.unpackB(rgb) * multiplier);
|
||||
|
||||
return BlockLightProvider.packRGB(
|
||||
Math.max(BlockLightProvider.unpackR(accum), r),
|
||||
Math.max(BlockLightProvider.unpackG(accum), g),
|
||||
Math.max(BlockLightProvider.unpackB(accum), b));
|
||||
}
|
||||
|
||||
public double getDynamicLightLevelFromSources(double x, double y, double z, List<IDynamicLightSource> sources) {
|
||||
if (sources == null || sources.isEmpty()) {
|
||||
return 0;
|
||||
@@ -403,10 +472,10 @@ public class DynamicLights {
|
||||
// lightmap is (skyLevel << 20 | blockLevel << 4)
|
||||
|
||||
// Get vanilla block light level.
|
||||
int blockLevel = (lightmap & 0xFFFF) >> 4;
|
||||
final int blockLevel = (lightmap & 0xFFFF) >> 4;
|
||||
if (dynamicLightLevel > blockLevel) {
|
||||
// Equivalent to a << 4 bitshift with a little quirk: this one ensure more precision (more decimals are saved).
|
||||
int luminance = (int) (dynamicLightLevel * 16.0);
|
||||
final int luminance = (int) (dynamicLightLevel * 16.0);
|
||||
lightmap &= 0xfff00000;
|
||||
lightmap |= luminance & 0x000fffff;
|
||||
}
|
||||
@@ -485,8 +554,8 @@ public class DynamicLights {
|
||||
* @param lightSource the light source
|
||||
*/
|
||||
public static void updateTracking(@NotNull IDynamicLightSource lightSource) {
|
||||
boolean enabled = lightSource.angelica$isDynamicLightEnabled();
|
||||
int luminance = lightSource.angelica$getLuminance();
|
||||
final boolean enabled = lightSource.angelica$isDynamicLightEnabled();
|
||||
final int luminance = lightSource.angelica$getLuminance();
|
||||
|
||||
if (!enabled && luminance > 0) {
|
||||
lightSource.angelica$setDynamicLightEnabled(true);
|
||||
@@ -503,9 +572,9 @@ public class DynamicLights {
|
||||
* @return the luminance of the item
|
||||
*/
|
||||
public static int getLuminanceFromItemStack(@NotNull ItemStack stack) {
|
||||
Item item = stack.getItem();
|
||||
final Item item = stack.getItem();
|
||||
if (item instanceof ItemBlock itemBlock) {
|
||||
Block block = itemBlock.field_150939_a;
|
||||
final Block block = itemBlock.field_150939_a;
|
||||
if (block != null) {
|
||||
return block.getLightValue();
|
||||
}
|
||||
@@ -522,7 +591,7 @@ public class DynamicLights {
|
||||
|
||||
if (entity.isBurning()) return 15;
|
||||
|
||||
boolean inWater = entity.isInsideOfMaterial(Material.water);
|
||||
final boolean inWater = entity.isInsideOfMaterial(Material.water);
|
||||
|
||||
// TODO only have certain items not glow in water?
|
||||
if (inWater) return 0;
|
||||
@@ -547,29 +616,41 @@ public class DynamicLights {
|
||||
player instanceof IBattlePlayer battlePlayer &&
|
||||
battlePlayer.battlegear2$isBattlemode()
|
||||
) {
|
||||
ItemStack offhand = Battlegear2Compat.getBattlegear2Offhand(player);
|
||||
final ItemStack offhand = Battlegear2Compat.getBattlegear2Offhand(player);
|
||||
if (offhand != null) {
|
||||
luminance = Math.max(luminance, getLuminanceFromItemStack(offhand));
|
||||
}
|
||||
}
|
||||
else if (ModStatus.isBackhandLoaded){
|
||||
ItemStack offhand = BackhandReflectionCompat.getOffhandItem(player);
|
||||
final ItemStack offhand = BackhandReflectionCompat.getOffhandItem(player);
|
||||
if (offhand != null) {
|
||||
luminance = Math.max(luminance, getLuminanceFromItemStack(offhand));
|
||||
}
|
||||
}
|
||||
|
||||
if (ModStatus.isBaublesLoaded){
|
||||
var playerBaubles = PlayerHandler.getPlayerBaubles(player);
|
||||
final var playerBaubles = PlayerHandler.getPlayerBaubles(player);
|
||||
if (playerBaubles != null){
|
||||
for (int i = 0; i < playerBaubles.getSizeInventory(); i++){
|
||||
var stack = playerBaubles.getStackInSlot(i);
|
||||
final var stack = playerBaubles.getStackInSlot(i);
|
||||
if (stack != null){
|
||||
luminance = Math.max(luminance, getLuminanceFromItemStack(stack));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ModStatus.isCosmeticArmorReworkedLoaded) {
|
||||
final var cosArmor = CosmeticArmorReworked.invMan.getCosArmorInventoryClient(player.getUniqueID());
|
||||
if (cosArmor != null) {
|
||||
for (int i = 0; i < cosArmor.getSizeInventory(); i++) {
|
||||
final var stack = cosArmor.getStackInSlot(i);
|
||||
if (stack != null) {
|
||||
luminance = Math.max(luminance, getLuminanceFromItemStack(stack));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return luminance;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.dynamiclights;
|
||||
|
||||
import com.gtnewhorizons.angelica.api.BlockLightProvider;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@@ -78,4 +79,13 @@ public interface IDynamicLightSource {
|
||||
boolean angelica$updateDynamicLight(@NotNull IDynamicLightWorldRenderer renderer);
|
||||
|
||||
void angelica$scheduleTrackedChunksRebuild(@NotNull IDynamicLightWorldRenderer renderer);
|
||||
|
||||
/**
|
||||
* Returns the RGB luminance of the light source. Each channel 0-15, packed as {@code (r << 8) | (g << 4) | b}.
|
||||
* Default implementation returns white light at the scalar luminance level.
|
||||
*/
|
||||
default int angelica$getLuminanceRGB() {
|
||||
final int l = angelica$getLuminance();
|
||||
return BlockLightProvider.packRGB(l, l, l);
|
||||
}
|
||||
}
|
||||
Whitespace-only changes.
@@ -25,6 +25,7 @@ import net.minecraft.client.renderer.EntityRenderer;
|
||||
import net.minecraftforge.client.GuiIngameForge;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
import thaumcraft.common.Thaumcraft;
|
||||
import xaero.common.core.XaeroMinimapCore;
|
||||
|
||||
@@ -69,6 +70,12 @@ public class HUDCaching {
|
||||
XaeroMinimapCore.beforeIngameGuiRender(partialTicks);
|
||||
}
|
||||
|
||||
GLStateManager.disableLighting();
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE1);
|
||||
GLStateManager.disableTexture();
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
|
||||
if (!AngelicaConfig.hudCachingActive || !GLStateManager.isFramebufferEnabled()) {
|
||||
ingame.renderGameOverlay(partialTicks, hasScreen, mouseX, mouseY);
|
||||
return;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.iris;
|
||||
|
||||
import com.gtnewhorizons.angelica.client.rendering.TextureTracker;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.DeferredAlphaHandler;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.DeferredBlendHandler;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.DeferredDepthColorHandler;
|
||||
@@ -10,6 +11,7 @@ import net.coderbot.iris.gl.blending.AlphaTestStorage;
|
||||
import net.coderbot.iris.gl.blending.BlendModeStorage;
|
||||
import net.coderbot.iris.gl.blending.DepthColorStorage;
|
||||
import net.coderbot.iris.gl.program.ProgramUniforms;
|
||||
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
|
||||
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
|
||||
import net.coderbot.iris.pipeline.WorldRenderingPipeline;
|
||||
import net.coderbot.iris.samplers.IrisSamplers;
|
||||
@@ -17,6 +19,24 @@ import net.coderbot.iris.texture.pbr.PBRTextureManager;
|
||||
|
||||
public class IrisGLSMBridge {
|
||||
|
||||
private static Runnable alphaFuncListener = null;
|
||||
private static Runnable alphaTestListener = null;
|
||||
private static Runnable blendFuncListener = null;
|
||||
private static Runnable fogModeListener = null;
|
||||
private static Runnable fogStartListener = null;
|
||||
private static Runnable fogEndListener = null;
|
||||
private static Runnable fogDensityListener = null;
|
||||
|
||||
static {
|
||||
StateUpdateNotifiers.alphaFuncNotifier = listener -> alphaFuncListener = listener;
|
||||
StateUpdateNotifiers.alphaTestNotifier = listener -> alphaTestListener = listener;
|
||||
StateUpdateNotifiers.blendFuncNotifier = listener -> blendFuncListener = listener;
|
||||
StateUpdateNotifiers.fogModeNotifier = listener -> fogModeListener = listener;
|
||||
StateUpdateNotifiers.fogStartNotifier = listener -> fogStartListener = listener;
|
||||
StateUpdateNotifiers.fogEndNotifier = listener -> fogEndListener = listener;
|
||||
StateUpdateNotifiers.fogDensityNotifier = listener -> fogDensityListener = listener;
|
||||
}
|
||||
|
||||
public static void register() {
|
||||
IrisSamplers.initRenderer();
|
||||
GLSMHooks.blendHandler = new DeferredBlendHandler() {
|
||||
@@ -75,8 +95,31 @@ public class IrisGLSMBridge {
|
||||
}
|
||||
};
|
||||
|
||||
GLSMHooks.ALPHA_STATE_CHANGE.addListener(event -> {
|
||||
if (Iris.enabled) {
|
||||
if (alphaFuncListener != null) alphaFuncListener.run();
|
||||
if (alphaTestListener != null) alphaTestListener.run();
|
||||
}
|
||||
});
|
||||
|
||||
GLSMHooks.BLEND_FUNC_CHANGE.addListener(event -> {
|
||||
if (Iris.enabled) {
|
||||
if (blendFuncListener != null) blendFuncListener.run();
|
||||
}
|
||||
});
|
||||
|
||||
GLSMHooks.FOG_STATE_CHANGE.addListener(event -> {
|
||||
if (Iris.enabled) {
|
||||
if (fogModeListener != null) fogModeListener.run();
|
||||
if (fogStartListener != null) fogStartListener.run();
|
||||
if (fogEndListener != null) fogEndListener.run();
|
||||
if (fogDensityListener != null) fogDensityListener.run();
|
||||
}
|
||||
});
|
||||
|
||||
GLSMHooks.TEXTURE_BIND.addListener(event -> {
|
||||
if (Iris.enabled) {
|
||||
TextureTracker.INSTANCE.onBindTexture();
|
||||
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
|
||||
if (pipeline != null) {
|
||||
pipeline.onBindTexture(event.textureId);
|
||||
@@ -105,20 +148,37 @@ public class IrisGLSMBridge {
|
||||
}
|
||||
});
|
||||
|
||||
GLSMHooks.PROGRAM_CHANGE.addListener(event -> ProgramUniforms.clearActiveUniforms());
|
||||
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
|
||||
if (!Iris.enabled) return;
|
||||
if (event.postBind) return;
|
||||
ProgramUniforms.clearActiveUniforms();
|
||||
});
|
||||
|
||||
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
|
||||
if (!Iris.enabled) return;
|
||||
if (event.postBind) return;
|
||||
|
||||
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
|
||||
if (!(pipeline instanceof DeferredWorldRenderingPipeline drp)) return;
|
||||
if (!drp.shouldOverrideShaders()) return;
|
||||
if (drp.getActivePassProgramId() == -1) return;
|
||||
|
||||
|
||||
if (DepthColorStorage.isOwnedProgram(event.newProgram)) {
|
||||
DepthColorStorage.unlockDepthColor();
|
||||
} else {
|
||||
DepthColorStorage.disableDepthColor();
|
||||
}
|
||||
});
|
||||
|
||||
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
|
||||
if (!Iris.enabled) return;
|
||||
if (!event.postBind) return;
|
||||
WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
|
||||
if (pipeline instanceof DeferredWorldRenderingPipeline drp) {
|
||||
DeferredWorldRenderingPipeline.Pass activePass = drp.getActivePassProgram();
|
||||
if (activePass != null && activePass.getProgram() != null && activePass.getProgram().getProgramId() == event.newProgram) {
|
||||
activePass.getProgram().getUniforms().update();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,221 @@
|
||||
package com.gtnewhorizons.angelica.loading;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.config.ConfigException;
|
||||
import com.gtnewhorizon.gtnhlib.config.ConfigurationManager;
|
||||
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.IMixins;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.ITransformers;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.config.CompatConfig;
|
||||
import com.gtnewhorizons.angelica.config.FontConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.loading.DependencyVerifier;
|
||||
import com.gtnewhorizons.angelica.glsm.loading.EcosystemNarrowRules;
|
||||
import com.gtnewhorizons.angelica.loading.fml.compat.CompatHandlers;
|
||||
import com.gtnewhorizons.angelica.mixins.Mixins;
|
||||
import com.gtnewhorizons.retrofuturabootstrap.SharedConfig;
|
||||
import cpw.mods.fml.relauncher.FMLLaunchHandler;
|
||||
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
|
||||
import jss.notfine.asm.AsmTransformers;
|
||||
import jss.notfine.asm.mappings.Namer;
|
||||
import jss.notfine.config.MCPatcherForgeConfig;
|
||||
import jss.notfine.config.NotFineConfig;
|
||||
import net.minecraft.launchwrapper.Launch;
|
||||
import org.apache.logging.log4j.Level;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.apache.logging.log4j.core.LoggerContext;
|
||||
import org.apache.logging.log4j.core.config.Configuration;
|
||||
import org.apache.logging.log4j.core.config.LoggerConfig;
|
||||
import org.spongepowered.asm.launch.GlobalProperties;
|
||||
import org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
// this is not the real IFMLLoadingPlugin, if you put any annotations
|
||||
// here it won't do anything, that's why we register transformer
|
||||
// exclusions manually in the constructor
|
||||
public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMixinLoader {
|
||||
|
||||
public static final Logger LOGGER = LogManager.getLogger("Angelica");
|
||||
private static Boolean OBF_ENV;
|
||||
private String[] transformerClasses;
|
||||
|
||||
public AngelicaClientTweaker() {
|
||||
Launch.classLoader.addTransformerExclusion("jss.notfine.asm");
|
||||
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.loading");
|
||||
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.glsm.GLStateManager");
|
||||
|
||||
if (Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE) {
|
||||
addLwjgl3ifyExclusions();
|
||||
}
|
||||
|
||||
try {
|
||||
// Angelica Config
|
||||
ConfigurationManager.registerConfig(AngelicaConfig.class);
|
||||
ConfigurationManager.registerConfig(CompatConfig.class);
|
||||
ConfigurationManager.registerConfig(FontConfig.class);
|
||||
MCPatcherForgeConfig.registerConfig();
|
||||
final LoggerContext ctx = (LoggerContext) LogManager.getContext(false);
|
||||
final Configuration config = ctx.getConfiguration();
|
||||
final LoggerConfig loggerConfig = config.getLoggerConfig(LogManager.ROOT_LOGGER_NAME);
|
||||
if (AngelicaConfig.enableDebugLogging) {
|
||||
loggerConfig.setLevel(Level.DEBUG);
|
||||
}
|
||||
ctx.updateLoggers();
|
||||
|
||||
// Debug features
|
||||
AngelicaConfig.enableTestBlocks = Boolean.getBoolean("angelica.enableTestBlocks");
|
||||
|
||||
} catch (ConfigException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
verifyDependencies();
|
||||
|
||||
// Register a scoped redirector early so classes prematurely loaded by other coremods during discovery/injectData
|
||||
// (e.g. Mycelium using HookLoader.class.getName()) still get GL calls redirected to GLSM. Only targets specific mod
|
||||
// packages to avoid interfering with mixin delegation on game classes. AngelicaLateTweaker removes this registration once
|
||||
// mixins are setup.
|
||||
if (FMLLaunchHandler.side().isClient()) {
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (!rfbLoaded) {
|
||||
Launch.classLoader.registerTransformer("com.gtnewhorizons.angelica.loading.fml.transformers.EarlyRedirectorTransformer");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void addLwjgl3ifyExclusions() {
|
||||
final var handle = SharedConfig.getRfbTransformers().stream()
|
||||
.filter(transformer -> transformer.id().equals("lwjgl3ify:redirect"))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if (handle != null) {
|
||||
for (String exclusion : EcosystemNarrowRules.LWJGL3IFY_EXCLUSIONS_SHARED) {
|
||||
handle.exclusions().add(exclusion);
|
||||
}
|
||||
handle.exclusions().add("com.gtnewhorizons.angelica.vulkan");
|
||||
}
|
||||
}
|
||||
|
||||
private static void verifyDependencies() {
|
||||
DependencyVerifier.verify(AngelicaTweaker.class, List.of(
|
||||
new DependencyVerifier.Check(
|
||||
"/it/unimi/dsi/fastutil/ints/Int2ObjectMap.class",
|
||||
"Missing dependency: Angelica requires GTNHLib! Download: https://modrinth.com/mod/gtnhlib"),
|
||||
new DependencyVerifier.Check(
|
||||
"/xyz/wagyourtail/jvmdg/exc/MissingStubError.class",
|
||||
"GTNHLib is outdated: Angelica requires GTNHLib 0.9.0 or newer! Download: https://modrinth.com/mod/gtnhlib")
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getASMTransformerClass() {
|
||||
if (transformerClasses == null) {
|
||||
final List<String> transformers = new ArrayList<>();
|
||||
transformers.addAll(CompatHandlers.getTransformers());
|
||||
// Add NotFine transformers
|
||||
final List<String> notFineTransformers = Arrays.asList(ITransformers.getTransformers(AsmTransformers.class));
|
||||
if (!notFineTransformers.isEmpty()) Namer.initNames();
|
||||
transformers.addAll(notFineTransformers);
|
||||
transformerClasses = transformers.toArray(new String[0]);
|
||||
}
|
||||
return transformerClasses;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getModContainerClass() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSetupClass() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void injectData(Map<String, Object> data) {
|
||||
OBF_ENV = (Boolean) data.get("runtimeDeobfuscationEnabled");
|
||||
// Directly add this to the MixinServiceLaunchWrapper tweaker's list of Tweak Classes
|
||||
final List<String> tweaks = GlobalProperties.get(MixinServiceLaunchWrapper.BLACKBOARD_KEY_TWEAKCLASSES);
|
||||
if (tweaks != null) {
|
||||
// Bridge transformer compat config to blackboard for AngelicaLateTweaker
|
||||
narrowTransformerConfig("DragonAPI", AngelicaConfig.transformerCompat.narrowDragonAPI);
|
||||
narrowTransformerConfig("Xaeros", AngelicaConfig.transformerCompat.narrowXaeros);
|
||||
narrowTransformerConfig("AdvancedLightsabers", AngelicaConfig.transformerCompat.narrowAdvancedLightsabers);
|
||||
narrowTransformerConfig("Alfheim", AngelicaConfig.transformerCompat.narrowAlfheim);
|
||||
narrowTransformerConfig("Ears", AngelicaConfig.transformerCompat.narrowEars);
|
||||
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.IncompatibleModsDisablerTweaker");
|
||||
if (AngelicaConfig.enableHudCaching) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.XaerosTransformerDisablerTweaker");
|
||||
}
|
||||
if (FMLLaunchHandler.side().isClient()) {
|
||||
// We register ITweakers that will run last in order to register
|
||||
// specific IClassTransformers that will run last in the transformer chain.
|
||||
// If we were to register them normally in getASMTransformerClass(),
|
||||
// they would be sorted at index 0 which we do not want.
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (!rfbLoaded) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.AngelicaLateTweaker");
|
||||
if (AngelicaConfig.enableCeleritas) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.CeleritasLateTweaker");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Publish a transformer-narrowing toggle to the blackboard; read by AngelicaLateTweaker.narrowEnabled(). */
|
||||
private static void narrowTransformerConfig(String mod, boolean enabled) {
|
||||
Launch.blackboard.put("angelica.narrow." + mod, enabled);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getAccessTransformerClass() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMixinConfig() {
|
||||
final int v = Runtime.version().feature();
|
||||
if (v >= 21) return "mixins.angelica.early.j21.json";
|
||||
if (v >= 17) return "mixins.angelica.early.j17.json";
|
||||
return "mixins.angelica.early.json";
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getMixins(Set<String> loadedCoreMods) {
|
||||
NotFineConfig.loadSettings();
|
||||
//This may be possible to handle differently or fix.
|
||||
if (loadedCoreMods.contains("cofh.asm.LoadingPlugin")) {
|
||||
MCPatcherForgeConfig.ExtendedHD.hdFont = false;
|
||||
}
|
||||
return IMixins.getEarlyMixins(Mixins.class, loadedCoreMods);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if we are in an obfuscated environment, returns false in dev environment.
|
||||
*/
|
||||
public static boolean isObfEnv() {
|
||||
if (OBF_ENV == null) {
|
||||
throw new IllegalStateException("Obfuscation state has been accessed too early!");
|
||||
}
|
||||
return OBF_ENV;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the appropriate name according to current environment's obfuscation
|
||||
*/
|
||||
public static String obf(String deobf, String obf) {
|
||||
if (OBF_ENV == null) {
|
||||
throw new IllegalStateException("Obfuscation state has been accessed too early!");
|
||||
}
|
||||
if (OBF_ENV) {
|
||||
return obf;
|
||||
}
|
||||
return deobf;
|
||||
}
|
||||
}
|
||||
@@ -1,34 +1,12 @@
|
||||
package com.gtnewhorizons.angelica.loading;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.config.ConfigException;
|
||||
import com.gtnewhorizon.gtnhlib.config.ConfigurationManager;
|
||||
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.IMixins;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.ITransformers;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.config.CompatConfig;
|
||||
import com.gtnewhorizons.angelica.config.FontConfig;
|
||||
import com.gtnewhorizons.angelica.mixins.Mixins;
|
||||
import com.gtnewhorizons.angelica.loading.fml.compat.CompatHandlers;
|
||||
import cpw.mods.fml.relauncher.FMLLaunchHandler;
|
||||
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
|
||||
import jss.notfine.asm.AsmTransformers;
|
||||
import jss.notfine.asm.mappings.Namer;
|
||||
import jss.notfine.config.MCPatcherForgeConfig;
|
||||
import jss.notfine.config.NotFineConfig;
|
||||
import com.gtnewhorizons.retrofuturabootstrap.SharedConfig;
|
||||
import net.minecraft.launchwrapper.Launch;
|
||||
import org.apache.logging.log4j.Level;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.apache.logging.log4j.core.LoggerContext;
|
||||
import org.apache.logging.log4j.core.config.Configuration;
|
||||
import org.apache.logging.log4j.core.config.LoggerConfig;
|
||||
import org.spongepowered.asm.launch.GlobalProperties;
|
||||
import org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
@@ -41,184 +19,76 @@ import java.util.Set;
|
||||
// They will instead use default index 0 which means they will see
|
||||
// obfuscated mappings and not SRG mappings when running outside of dev env.
|
||||
// ===============================================
|
||||
//@IFMLLoadingPlugin.SortingIndex(Integer.MAX_VALUE - 5)
|
||||
@IFMLLoadingPlugin.MCVersion("1.7.10")
|
||||
@IFMLLoadingPlugin.TransformerExclusions({
|
||||
"jss.notfine.asm",
|
||||
"com.gtnewhorizons.angelica.loading",
|
||||
"com.gtnewhorizons.angelica.glsm.GLStateManager"
|
||||
})
|
||||
public class AngelicaTweaker implements IFMLLoadingPlugin, IEarlyMixinLoader {
|
||||
|
||||
private static Boolean OBF_ENV;
|
||||
public static final Logger LOGGER = LogManager.getLogger("Angelica");
|
||||
|
||||
private String[] transformerClasses;
|
||||
private final IFMLLoadingPlugin loadingPlugin;
|
||||
private final IEarlyMixinLoader mixinLoader;
|
||||
|
||||
public AngelicaTweaker() {
|
||||
if (Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE) {
|
||||
addLwjgl3ifyExclusions();
|
||||
}
|
||||
|
||||
try {
|
||||
// Angelica Config
|
||||
ConfigurationManager.registerConfig(AngelicaConfig.class);
|
||||
ConfigurationManager.registerConfig(CompatConfig.class);
|
||||
ConfigurationManager.registerConfig(FontConfig.class);
|
||||
MCPatcherForgeConfig.registerConfig();
|
||||
final LoggerContext ctx = (LoggerContext) LogManager.getContext(false);
|
||||
final Configuration config = ctx.getConfiguration();
|
||||
final LoggerConfig loggerConfig = config.getLoggerConfig(LogManager.ROOT_LOGGER_NAME);
|
||||
if (AngelicaConfig.enableDebugLogging) {
|
||||
loggerConfig.setLevel(Level.DEBUG);
|
||||
}
|
||||
ctx.updateLoggers();
|
||||
|
||||
// Debug features
|
||||
AngelicaConfig.enableTestBlocks = Boolean.getBoolean("angelica.enableTestBlocks");
|
||||
|
||||
} catch (ConfigException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
verifyDependencies();
|
||||
|
||||
// Register a scoped redirector early so classes prematurely loaded by other coremods during discovery/injectData
|
||||
// (e.g. Mycelium using HookLoader.class.getName()) still get GL calls redirected to GLSM. Only targets specific mod
|
||||
// packages to avoid interfering with mixin delegation on game classes. AngelicaLateTweaker removes this registration once
|
||||
// mixins are setup.
|
||||
if (FMLLaunchHandler.side().isClient()) {
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (!rfbLoaded) {
|
||||
Launch.classLoader.registerTransformer("com.gtnewhorizons.angelica.loading.fml.transformers.EarlyRedirectorTransformer");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void verifyDependencies() {
|
||||
// Check for fastutil (bundled with GTNHLib since 0.2.1)
|
||||
if (AngelicaTweaker.class.getResource("/it/unimi/dsi/fastutil/ints/Int2ObjectMap.class") == null) {
|
||||
throw new RuntimeException("Missing dependency: Angelica requires GTNHLib! Download: https://modrinth.com/mod/gtnhlib");
|
||||
}
|
||||
|
||||
// Check for PrimitiveExtractor/cel.model classes (added in GTNHLib 0.8.21)
|
||||
if (AngelicaTweaker.class.getResource("/com/gtnewhorizon/gtnhlib/client/renderer/PrimitiveExtractor.class") == null) {
|
||||
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.8.21 or newer! Download: https://modrinth.com/mod/gtnhlib");
|
||||
}
|
||||
|
||||
// Check for jvmdowngrader stubs (bundled with GTNHLib since 0.9.0)
|
||||
if (AngelicaTweaker.class.getResource("/xyz/wagyourtail/jvmdg/exc/MissingStubError.class") == null) {
|
||||
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.9.0 or newer! Download: https://modrinth.com/mod/gtnhlib");
|
||||
final AngelicaClientTweaker clientTweaker = new AngelicaClientTweaker();
|
||||
loadingPlugin = clientTweaker;
|
||||
mixinLoader = clientTweaker;
|
||||
} else {
|
||||
loadingPlugin = null;
|
||||
mixinLoader = null;
|
||||
LogManager.getLogger("Angelica").info("Trying to get more FPS on your server ? :kekw:");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getASMTransformerClass() {
|
||||
if (transformerClasses == null) {
|
||||
final List<String> transformers = new ArrayList<>();
|
||||
transformers.addAll(CompatHandlers.getTransformers());
|
||||
// Add NotFine transformers
|
||||
final List<String> notFineTransformers = Arrays.asList(ITransformers.getTransformers(AsmTransformers.class));
|
||||
if (!notFineTransformers.isEmpty()) Namer.initNames();
|
||||
transformers.addAll(notFineTransformers);
|
||||
transformerClasses = transformers.toArray(new String[0]);
|
||||
if (this.loadingPlugin != null) {
|
||||
return this.loadingPlugin.getASMTransformerClass();
|
||||
}
|
||||
return transformerClasses;
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getModContainerClass() {
|
||||
if (this.loadingPlugin != null) {
|
||||
return this.loadingPlugin.getModContainerClass();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSetupClass() {
|
||||
if (this.loadingPlugin != null) {
|
||||
return this.loadingPlugin.getSetupClass();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void injectData(Map<String, Object> data) {
|
||||
OBF_ENV = (Boolean) data.get("runtimeDeobfuscationEnabled");
|
||||
// Directly add this to the MixinServiceLaunchWrapper tweaker's list of Tweak Classes
|
||||
final List<String> tweaks = GlobalProperties.get(MixinServiceLaunchWrapper.BLACKBOARD_KEY_TWEAKCLASSES);
|
||||
if (tweaks != null) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.IncompatibleModsDisablerTweaker");
|
||||
if (AngelicaConfig.enableHudCaching) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.XaerosTransformerDisablerTweaker");
|
||||
}
|
||||
if (FMLLaunchHandler.side().isClient()) {
|
||||
// We register ITweakers that will run last in order to register
|
||||
// specific IClassTransformers that will run last in the transformer chain.
|
||||
// If we were to register them normally in getASMTransformerClass(),
|
||||
// they would be sorted at index 0 which we do not want.
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (!rfbLoaded) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.AngelicaLateTweaker");
|
||||
if (AngelicaConfig.enableCeleritas) {
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.CeleritasLateTweaker");
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.loadingPlugin != null) {
|
||||
this.loadingPlugin.injectData(data);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getAccessTransformerClass() {
|
||||
if (this.loadingPlugin != null) {
|
||||
return this.loadingPlugin.getAccessTransformerClass();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMixinConfig() {
|
||||
final int v = Runtime.version().feature();
|
||||
if (v >= 21) return "mixins.angelica.early.j21.json";
|
||||
if (v >= 17) return "mixins.angelica.early.j17.json";
|
||||
return "mixins.angelica.early.json";
|
||||
if (this.mixinLoader != null) {
|
||||
return this.mixinLoader.getMixinConfig();
|
||||
}
|
||||
return "mixins.angelica.server.json";
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getMixins(Set<String> loadedCoreMods) {
|
||||
NotFineConfig.loadSettings();
|
||||
//This may be possible to handle differently or fix.
|
||||
if (loadedCoreMods.contains("cofh.asm.LoadingPlugin")) {
|
||||
MCPatcherForgeConfig.ExtendedHD.hdFont = false;
|
||||
if (this.mixinLoader != null) {
|
||||
return this.mixinLoader.getMixins(loadedCoreMods);
|
||||
}
|
||||
return IMixins.getEarlyMixins(Mixins.class, loadedCoreMods);
|
||||
}
|
||||
|
||||
private static void addLwjgl3ifyExclusions() {
|
||||
final var handle = SharedConfig.getRfbTransformers().stream()
|
||||
.filter(transformer -> transformer.id().equals("lwjgl3ify:redirect"))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if (handle != null) {
|
||||
handle.exclusions().add("org.embeddedt.embeddium");
|
||||
handle.exclusions().add("org.taumc.celeritas");
|
||||
handle.exclusions().add("com.mitchej123.lwjgl.lwjgl3");
|
||||
handle.exclusions().add("com.mitchej123.glsm");
|
||||
handle.exclusions().add("com.gtnewhorizons.angelica.lwjgl3");
|
||||
handle.exclusions().add("com.gtnewhorizons.angelica.vulkan");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if we are in an obfuscated environment, returns false in dev environment.
|
||||
*/
|
||||
public static boolean isObfEnv() {
|
||||
if (OBF_ENV == null) {
|
||||
throw new IllegalStateException("Obfuscation state has been accessed too early!");
|
||||
}
|
||||
return OBF_ENV;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the appropriate name according to current environment's obfuscation
|
||||
*/
|
||||
public static String obf(String deobf, String obf) {
|
||||
if (OBF_ENV == null) {
|
||||
throw new IllegalStateException("Obfuscation state has been accessed too early!");
|
||||
}
|
||||
if (OBF_ENV) {
|
||||
return obf;
|
||||
}
|
||||
return deobf;
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.lib.tree.AbstractInsnNode;
|
||||
import org.spongepowered.asm.lib.tree.ClassNode;
|
||||
@@ -62,7 +62,7 @@ public class FieldLevelTessellatorTransformer {
|
||||
new FieldInsnNode(
|
||||
Opcodes.GETSTATIC,
|
||||
"net/minecraft/client/renderer/Tessellator",
|
||||
AngelicaTweaker.obf("instance", "field_78398_a"),
|
||||
AngelicaClientTweaker.obf("instance", "field_78398_a"),
|
||||
"Lnet/minecraft/client/renderer/Tessellator;"));
|
||||
list.add(new VarInsnNode(Opcodes.ASTORE, localIndex));
|
||||
mn.instructions.insert(list);
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.lib.tree.ClassNode;
|
||||
import org.spongepowered.asm.lib.tree.InsnList;
|
||||
@@ -29,7 +29,7 @@ public class HUDCachingEarlyReturnTransformer {
|
||||
} else if (method.desc.endsWith("V")) {
|
||||
list.add(new InsnNode(Opcodes.RETURN));
|
||||
} else {
|
||||
AngelicaTweaker.LOGGER.warn(
|
||||
AngelicaClientTweaker.LOGGER.warn(
|
||||
"HUDCaching Conditional Return - Unknown return type: {}#{}:{}", cn.name, method.name, method.desc
|
||||
);
|
||||
return;
|
||||
|
||||
+3
-3
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.lib.tree.AbstractInsnNode;
|
||||
import org.spongepowered.asm.lib.tree.ClassNode;
|
||||
@@ -59,7 +59,7 @@ public class TileEntityNullGuardTransformer {
|
||||
AbstractInsnNode in = mn.instructions.get(i);
|
||||
if (in instanceof MethodInsnNode min) {
|
||||
if (min.getOpcode() == Opcodes.INVOKEINTERFACE
|
||||
&& min.name.equals(AngelicaTweaker.obf("getTileEntity", "func_147438_o"))
|
||||
&& min.name.equals(AngelicaClientTweaker.obf("getTileEntity", "func_147438_o"))
|
||||
&& min.owner.equals("net/minecraft/world/IBlockAccess")) {
|
||||
AbstractInsnNode castNodeAbstract = min.getNext();
|
||||
if (castNodeAbstract instanceof TypeInsnNode castNodeType) {
|
||||
@@ -77,7 +77,7 @@ public class TileEntityNullGuardTransformer {
|
||||
} else if (mn.desc.endsWith("V")) {
|
||||
list.add(new InsnNode(Opcodes.RETURN));
|
||||
} else {
|
||||
AngelicaTweaker.LOGGER.warn("TileEntityNullGuard - Unknown Return Type: {}:{}", mn.name, mn.desc);
|
||||
AngelicaClientTweaker.LOGGER.warn("TileEntityNullGuard - Unknown Return Type: {}:{}", mn.name, mn.desc);
|
||||
return;
|
||||
}
|
||||
list.add(exit);
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.specific;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
import org.spongepowered.asm.lib.ClassReader;
|
||||
@@ -60,7 +60,7 @@ public class ImmersiveEngineeringTransformer implements IClassTransformer {
|
||||
MixinClassWriter cw = new MixinClassWriter(MixinClassWriter.COMPUTE_FRAMES);
|
||||
cn.accept(cw);
|
||||
final byte[] bytes = cw.toByteArray();
|
||||
AngelicaTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied ImmersiveEngineeringTransformer");
|
||||
AngelicaClientTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied ImmersiveEngineeringTransformer");
|
||||
AngelicaClassDump.dumpClass(transformedName, basicClass, bytes, this);
|
||||
return bytes;
|
||||
}
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.specific;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
import org.spongepowered.asm.lib.ClassReader;
|
||||
@@ -47,7 +47,7 @@ public class StacksOnStacksTransformer implements IClassTransformer {
|
||||
ClassWriter cw = new ClassWriter(0);
|
||||
cn.accept(cw);
|
||||
final byte[] bytes = cw.toByteArray();
|
||||
AngelicaTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied StacksOnStacksTransformer");
|
||||
AngelicaClientTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied StacksOnStacksTransformer");
|
||||
AngelicaClassDump.dumpClass(transformedName, basicClass, bytes, this);
|
||||
return bytes;
|
||||
}
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.transformers;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
|
||||
import com.gtnewhorizons.angelica.loading.shared.transformers.CeleritasBlockTransform;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
@@ -14,7 +14,7 @@ public class CeleritasBlockTransformer implements IClassTransformer {
|
||||
private final String[] exclusions;
|
||||
|
||||
public CeleritasBlockTransformer() {
|
||||
this.inner = new CeleritasBlockTransform(AngelicaTweaker.isObfEnv());
|
||||
this.inner = new CeleritasBlockTransform(AngelicaClientTweaker.isObfEnv());
|
||||
this.exclusions = inner.getTransformerExclusions();
|
||||
this.inner.setCeleritasSetting();
|
||||
}
|
||||
|
||||
+11
-45
@@ -1,10 +1,8 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.transformers;
|
||||
|
||||
import com.gtnewhorizons.angelica.loading.shared.transformers.AngelicaRedirector;
|
||||
import com.gtnewhorizons.angelica.glsm.loading.EarlyRedirectorCore;
|
||||
import com.gtnewhorizons.angelica.glsm.loading.EcosystemNarrowRules;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
import org.objectweb.asm.ClassReader;
|
||||
import org.objectweb.asm.ClassWriter;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
|
||||
/**
|
||||
* A scoped redirector that only transforms classes from known-misbehaving (core)mod packages.
|
||||
@@ -13,52 +11,20 @@ import org.objectweb.asm.tree.ClassNode;
|
||||
* Those classes get missed by the late-registered {@link AngelicaRedirectorTransformer}, so their
|
||||
* GL calls permanently bypass GLSM.
|
||||
* <p>
|
||||
* This transformer is registered in the {@code AngelicaTweaker} constructor (before any
|
||||
* coremod's {@code injectData}) and is removed by {@code AngelicaLateTweaker} once the
|
||||
* full redirector is in its proper post-mixin position.
|
||||
* <p>
|
||||
* The mixin service will add this to its delegation list, but it no-ops on game classes
|
||||
* since it only targets specific mod packages.
|
||||
* Registered in {@code AngelicaClientTweaker} constructor. Removed by {@code AngelicaLateTweaker}
|
||||
* once the full redirector is in its proper post-mixin position.
|
||||
*
|
||||
* @see EcosystemNarrowRules#EARLY_REDIRECTOR_TARGETS
|
||||
*/
|
||||
public class EarlyRedirectorTransformer implements IClassTransformer {
|
||||
|
||||
private static final String[] TARGET_PACKAGES = {
|
||||
"cn.tesseract.mycelium.",
|
||||
};
|
||||
|
||||
private final AngelicaRedirector inner = new AngelicaRedirector();
|
||||
private final String[] exclusions = inner.getTransformerExclusions();
|
||||
private final EarlyRedirectorCore impl = new EarlyRedirectorCore(
|
||||
"com.gtnewhorizons.angelica.lwjgl3.",
|
||||
"com.gtnewhorizons.angelica.transform"
|
||||
);
|
||||
|
||||
@Override
|
||||
public byte[] transform(String name, String transformedName, byte[] basicClass) {
|
||||
if (basicClass == null) return null;
|
||||
|
||||
boolean targeted = false;
|
||||
for (String pkg : TARGET_PACKAGES) {
|
||||
if (transformedName.startsWith(pkg)) {
|
||||
targeted = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!targeted) return basicClass;
|
||||
|
||||
for (String exclusion : exclusions) {
|
||||
if (transformedName.startsWith(exclusion)) return basicClass;
|
||||
}
|
||||
|
||||
if (!inner.shouldTransform(basicClass)) {
|
||||
return basicClass;
|
||||
}
|
||||
|
||||
final ClassReader cr = new ClassReader(basicClass);
|
||||
final ClassNode cn = new ClassNode();
|
||||
cr.accept(cn, 0);
|
||||
final boolean changed = inner.transformClassNode(transformedName, cn);
|
||||
if (changed) {
|
||||
final ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
|
||||
cn.accept(cw);
|
||||
return cw.toByteArray();
|
||||
}
|
||||
return basicClass;
|
||||
return impl.transform(transformedName, basicClass);
|
||||
}
|
||||
}
|
||||
+4
-27
@@ -1,5 +1,7 @@
|
||||
package com.gtnewhorizons.angelica.loading.fml.tweakers;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.loading.EcosystemNarrowRules;
|
||||
import com.gtnewhorizons.angelica.glsm.loading.TransformerNarrower;
|
||||
import cpw.mods.fml.relauncher.FMLRelaunchLog;
|
||||
import net.minecraft.launchwrapper.IClassTransformer;
|
||||
import net.minecraft.launchwrapper.ITweaker;
|
||||
@@ -27,8 +29,6 @@ public class AngelicaLateTweaker implements ITweaker {
|
||||
|
||||
/**
|
||||
* Reduces overly broad transformer exclusions that prevent AngelicaRedirector from doing its job.
|
||||
*
|
||||
* Looking at you, DragonAPI.
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
private static void narrowTransformerExclusions(LaunchClassLoader classLoader) {
|
||||
@@ -37,32 +37,9 @@ public class AngelicaLateTweaker implements ITweaker {
|
||||
exceptionsField.setAccessible(true);
|
||||
final Set<String> exceptions = (Set<String>) exceptionsField.get(classLoader);
|
||||
|
||||
if (exceptions.remove("Reika.DragonAPI.ASM")) {
|
||||
// Don't read ASMCallsClient and Patchers/Fixes/WorldRenderAlpha. The rest are fair game.
|
||||
TransformerNarrower.narrow(exceptions, Launch.blackboard, "angelica", "Angelica",
|
||||
EcosystemNarrowRules.ALL);
|
||||
|
||||
// Re-add the other non utility classes
|
||||
exceptions.add("Reika.DragonAPI.ASM.Patchers");
|
||||
exceptions.add("Reika.DragonAPI.ASM.Profiling");
|
||||
exceptions.add("Reika.DragonAPI.ASM.APIStripper");
|
||||
exceptions.add("Reika.DragonAPI.ASM.ClassReparenter");
|
||||
exceptions.add("Reika.DragonAPI.ASM.DependentMethodStripper");
|
||||
exceptions.add("Reika.DragonAPI.ASM.DragonAPIClassTransformer");
|
||||
exceptions.add("Reika.DragonAPI.ASM.FMLItemBlockPatch");
|
||||
exceptions.add("Reika.DragonAPI.ASM.FluidNamePatch");
|
||||
exceptions.add("Reika.DragonAPI.ASM.InterfaceInjector");
|
||||
exceptions.add("Reika.DragonAPI.ASM.SpecialBiomePlacement");
|
||||
exceptions.add("Reika.DragonAPI.ASM.StructureLootHooks");
|
||||
FMLRelaunchLog.info("[Angelica] Narrowed Reika.DragonAPI.ASM transformer exclusion to allow GL redirection of utility classes");
|
||||
}
|
||||
|
||||
if (exceptions.remove("xaero.common.core")) {
|
||||
exceptions.add("xaero.common.core.transformer");
|
||||
FMLRelaunchLog.info("[Angelica] Narrowed xaero.common.core transformer exclusion to allow GL redirection");
|
||||
}
|
||||
if (exceptions.remove("xaero.map.core")) {
|
||||
exceptions.add("xaero.map.core.transformer");
|
||||
FMLRelaunchLog.info("[Angelica] Narrowed xaero.map.core transformer exclusion to allow GL redirection");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
FMLRelaunchLog.warning("[Angelica] Failed to narrow transformer exclusions: %s", e.getMessage());
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ public class AngelicaRfbPlugin implements RfbPlugin {
|
||||
@Override
|
||||
public void onConstruction(@NotNull PluginContext ctx) {
|
||||
Launch.blackboard.put("angelica.rfbPluginLoaded", Boolean.TRUE);
|
||||
Launch.classLoader.addClassLoaderExclusion("com.gtnewhorizons.angelica.glsm.redirect.");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -3,6 +3,7 @@ package com.gtnewhorizons.angelica.mixins;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.IMixins;
|
||||
import com.gtnewhorizon.gtnhmixins.builders.MixinBuilder;
|
||||
import com.gtnewhorizons.angelica.AngelicaMod;
|
||||
import com.gtnewhorizons.angelica.api.BlockLightProvider;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.config.CompatConfig;
|
||||
import jss.notfine.config.MCPatcherForgeConfig;
|
||||
@@ -35,7 +36,15 @@ public enum Mixins implements IMixins {
|
||||
, "angelica.MixinMinecraft"
|
||||
, "angelica.MixinMinecraft_FrameHook"
|
||||
, "angelica.MixinMinecraftServer"
|
||||
, "angelica.bugfixes.MixinItemRenderer_EdgeDepth"
|
||||
, "angelica.bugfixes.MixinModelCreeper_AuraBodyInflate"
|
||||
, "angelica.bugfixes.MixinModelWither_ArmorCentering"
|
||||
, "angelica.bugfixes.MixinRenderBlocks_CrossedSquaresNormal"
|
||||
, "angelica.bugfixes.MixinRenderCreeper_AuraDepth"
|
||||
, "angelica.bugfixes.MixinRenderGlobal_DeferredEntityOverlay"
|
||||
, "angelica.bugfixes.MixinRenderGlobal_DestroyBlock"
|
||||
, "angelica.bugfixes.MixinRendererLivingEntity_DeferredEntityOverlay"
|
||||
, "angelica.bugfixes.MixinRenderWither_ArmorCentering"
|
||||
, "angelica.bugfixes.MixinRendererLivingEntity_EyeDepth"
|
||||
, "angelica.debug.MixinMinecraft_FPSCap"
|
||||
, "angelica.ffp.MixinTessellator_CoreProfile"
|
||||
@@ -214,11 +223,28 @@ public enum Mixins implements IMixins {
|
||||
)
|
||||
),
|
||||
|
||||
CELERITAS_COLORED_LIGHT(new MixinBuilder("Colored light infrastructure for celeritas light pipeline")
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> {
|
||||
BlockLightProvider.freezeMixinConfig();
|
||||
return AngelicaConfig.enableCeleritas && BlockLightProvider.coloredLightEnabled();
|
||||
})
|
||||
.addClientMixins(
|
||||
"celeritas.light.MixinQuadLightData",
|
||||
"celeritas.light.MixinLightDataAccess",
|
||||
"celeritas.light.MixinLightDataCache",
|
||||
"celeritas.light.MixinAoFaceData",
|
||||
"celeritas.light.MixinSmoothLightPipeline",
|
||||
"celeritas.light.MixinFlatLightPipeline"
|
||||
)
|
||||
),
|
||||
|
||||
IRIS_SHADERS(new MixinBuilder()
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> AngelicaConfig.enableIris)
|
||||
.addClientMixins(
|
||||
"shaders.MixinDroppedItemGlintEdges"
|
||||
, "shaders.MixinHeldItemGlintEdges"
|
||||
, "shaders.MixinEntityPickupFX"
|
||||
, "shaders.MixinEntityRenderer"
|
||||
, "shaders.MixinGuiIngameForge"
|
||||
@@ -231,6 +257,7 @@ public enum Mixins implements IMixins {
|
||||
, "shaders.MixinRenderEntityFlame"
|
||||
, "shaders.MixinRendererLivingEntity"
|
||||
, "shaders.MixinRenderGlobal"
|
||||
, "shaders.AccessorEntityHorse"
|
||||
, "shaders.MixinRenderHorse"
|
||||
, "shaders.MixinRenderItem"
|
||||
, "shaders.MixinRenderNameTag"
|
||||
@@ -260,6 +287,14 @@ public enum Mixins implements IMixins {
|
||||
)
|
||||
),
|
||||
|
||||
DRAGONAPI_SHADER_REGISTRY_PARSE_ERROR(new MixinBuilder()
|
||||
.setPhase(Phase.EARLY)
|
||||
.addRequiredMod(TargetedMod.DRAGON_API)
|
||||
.addClientMixins(
|
||||
"dragonapi.MixinShaderRegistry_ParseError"
|
||||
)
|
||||
),
|
||||
|
||||
IRIS_RENDERING_NOBACKHAND(new MixinBuilder("Iris Hand Shaders")
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> AngelicaConfig.enableIris)
|
||||
@@ -353,17 +388,16 @@ public enum Mixins implements IMixins {
|
||||
.addRequiredMod(TargetedMod.MINEFACTORY_RELOADED)
|
||||
.setApplyIf(() -> CompatConfig.fixMinefactoryReloaded)
|
||||
.addClientMixins("client.minefactoryreloaded.MixinRedNetCableRenderer")),
|
||||
|
||||
NTM_SPACE_TWEAKS(new MixinBuilder("Support for 'Disable Horizon' & 'disableAltitudePlanetRenderer' options in NTM:Space")
|
||||
.setPhase(Phase.LATE)
|
||||
.addRequiredMod(TargetedMod.NTM_SPACE)
|
||||
.setApplyIf(() -> CompatConfig.tweakNTMSpace)
|
||||
.addClientMixins("client.ntmSpace.MixinSkyProviderCelestial_Tweaks")),
|
||||
NTM_SPACE_SHADER_COMPAT(new MixinBuilder("Multiple shader fixes for NTM:Space")
|
||||
|
||||
NTM_SPACE_COMPAT(new MixinBuilder("Multiple fixes for NTM:Space")
|
||||
.setPhase(Phase.LATE)
|
||||
.addRequiredMod(TargetedMod.NTM_SPACE)
|
||||
.setApplyIf(() -> CompatConfig.fixNTMSpace && AngelicaConfig.enableIris)
|
||||
.addClientMixins("client.ntmSpace.MixinSkyProviderCelestial_ShaderCompat", "client.ntmSpace.MixinSkyProviderLaytheSunset")),
|
||||
.addClientMixins(
|
||||
"client.ntmSpace.MixinSkyProviderCelestial",
|
||||
"client.ntmSpace.MixinSkyProviderOrbit",
|
||||
"client.ntmSpace.MixinSkyProviderLaytheSunset"
|
||||
)),
|
||||
|
||||
SPEEDUP_CAMPFIRE_BACKPORT_ANIMATIONS(new MixinBuilder("Add animation speedup support to Campfire Backport")
|
||||
.setPhase(Phase.LATE)
|
||||
@@ -698,7 +732,7 @@ public enum Mixins implements IMixins {
|
||||
private final MixinBuilder builder;
|
||||
|
||||
private static String[] addPrefix(String prefix, String... values) {
|
||||
List<String> list = new ArrayList<>(values.length);
|
||||
final List<String> list = new ArrayList<>(values.length);
|
||||
for (String s : values) {
|
||||
list.add(prefix + s);
|
||||
}
|
||||
|
||||
@@ -1,23 +1,25 @@
|
||||
package com.gtnewhorizons.angelica.proxy;
|
||||
|
||||
import biomesoplenty.api.content.BOPCBlocks;
|
||||
import com.google.common.base.Objects;
|
||||
import com.gtnewhorizon.gtnhlib.client.model.loading.ModelRegistry;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vao.VAOManager;
|
||||
import com.gtnewhorizons.angelica.commands.AngelicaCommand;
|
||||
import com.gtnewhorizons.angelica.common.BlockError;
|
||||
import com.gtnewhorizons.angelica.compat.ModStatus;
|
||||
import com.gtnewhorizons.angelica.compat.bettercrashes.BetterCrashesCompat;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.config.CompatConfig;
|
||||
import com.gtnewhorizons.angelica.config.ConfigMigrator;
|
||||
import com.gtnewhorizons.angelica.debug.F3Direction;
|
||||
import com.gtnewhorizons.angelica.debug.FrametimeGraph;
|
||||
import com.gtnewhorizons.angelica.debug.TPSGraph;
|
||||
import com.gtnewhorizons.angelica.dynamiclights.DynamicLights;
|
||||
import com.gtnewhorizons.angelica.dynamiclights.config.EntityLightConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.client.debug.OpenGLDebugging;
|
||||
import com.gtnewhorizons.angelica.hudcaching.HUDCaching;
|
||||
import com.gtnewhorizons.angelica.iris.IrisGLSMBridge;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
|
||||
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
|
||||
import com.gtnewhorizons.angelica.mixins.interfaces.IGameSettingsExt;
|
||||
import com.gtnewhorizons.angelica.render.CloudRenderer;
|
||||
import com.gtnewhorizons.angelica.rendering.AngelicaBlockSafetyRegistry;
|
||||
@@ -26,8 +28,9 @@ import com.gtnewhorizons.angelica.rendering.celeritas.CeleritasSetup;
|
||||
import com.gtnewhorizons.angelica.rendering.celeritas.threading.ChunkTaskRegistry;
|
||||
import com.gtnewhorizons.angelica.rendering.celeritas.threading.DefaultChunkTaskProvider;
|
||||
import com.gtnewhorizons.angelica.rendering.celeritas.threading.ThreadedChunkTaskProvider;
|
||||
import com.gtnewhorizons.angelica.utils.AnimationMode;
|
||||
import com.gtnewhorizons.angelica.utils.ManagedEnum;
|
||||
import com.gtnewhorizons.angelica.zoom.Zoom;
|
||||
import cpw.mods.fml.client.registry.ClientRegistry;
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
|
||||
@@ -40,7 +43,9 @@ import cpw.mods.fml.relauncher.ReflectionHelper;
|
||||
import jss.notfine.core.Settings;
|
||||
import jss.notfine.gui.GuiCustomMenu;
|
||||
import jss.notfine.gui.NotFineGameOptionPages;
|
||||
import jss.notfine.gui.options.named.FOVMode;
|
||||
import me.flashyreese.mods.reeses_sodium_options.client.gui.ReeseSodiumVideoOptionsScreen;
|
||||
import me.jellysquid.mods.sodium.client.gui.SodiumGameOptions;
|
||||
import me.jellysquid.mods.sodium.client.gui.SodiumOptionsGUI;
|
||||
import net.coderbot.iris.Iris;
|
||||
import net.coderbot.iris.client.IrisDebugScreenHandler;
|
||||
@@ -50,8 +55,6 @@ import net.minecraft.client.gui.GuiMainMenu;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.GuiVideoSettings;
|
||||
import net.minecraft.client.network.NetHandlerPlayClient;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.MathHelper;
|
||||
@@ -66,53 +69,43 @@ import net.minecraftforge.client.event.GuiScreenEvent;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.world.WorldEvent;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.lang.management.ManagementFactory;
|
||||
import java.util.Locale;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import static com.gtnewhorizons.angelica.AngelicaMod.MOD_ID;
|
||||
import static com.gtnewhorizons.angelica.loading.AngelicaTweaker.LOGGER;
|
||||
|
||||
public class ClientProxy extends CommonProxy {
|
||||
public final class ClientProxy extends CommonProxy {
|
||||
|
||||
final Minecraft mc = Minecraft.getMinecraft();
|
||||
final FrametimeGraph frametimeGraph = new FrametimeGraph();
|
||||
final TPSGraph tpsGraph = new TPSGraph();
|
||||
public static BlockError blockError;
|
||||
public static final ManagedEnum<AnimationMode> animationsMode = new ManagedEnum<>(AnimationMode.VISIBLE_ONLY);
|
||||
private static final Logger LOGGER = LogManager.getLogger("Angelica");
|
||||
private static SodiumGameOptions CONFIG;
|
||||
private final Minecraft mc = Minecraft.getMinecraft();
|
||||
private final FrametimeGraph frametimeGraph = new FrametimeGraph();
|
||||
private final TPSGraph tpsGraph = new TPSGraph();
|
||||
public static Block bopGrass;
|
||||
|
||||
public static SodiumGameOptions options() {
|
||||
if (CONFIG == null) {
|
||||
CONFIG = SodiumGameOptions.load(ConfigMigrator.handleConfigMigration("angelica-options.json"));
|
||||
}
|
||||
return CONFIG;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
ModStatus.preInit();
|
||||
super.preInit(event);
|
||||
|
||||
FMLCommonHandler.instance().bus().register(this);
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
|
||||
ModelRegistry.registerModid(MOD_ID);
|
||||
blockError = new BlockError();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void worldLoad(WorldEvent.Load event) {
|
||||
if (GLStateManager.isRunningSplash()) {
|
||||
GLStateManager.setRunningSplash(false);
|
||||
LOGGER.info("World loaded - Enabling GLSM Cache");
|
||||
}
|
||||
|
||||
if (AngelicaConfig.enableCeleritas) {
|
||||
ChunkTaskRegistry.reset();
|
||||
ChunkTaskRegistry.registerProvider(DefaultChunkTaskProvider.INSTANCE);
|
||||
ChunkTaskRegistry.registerProvider(ThreadedChunkTaskProvider.INSTANCE);
|
||||
|
||||
// Register all blocks. Because blockids are unique to a world, this must be done each load
|
||||
GameData.getBlockRegistry().typeSafeIterable().forEach(o -> {
|
||||
AngelicaBlockSafetyRegistry.canBlockRenderOffThread(o, true, true);
|
||||
AngelicaBlockSafetyRegistry.canBlockRenderOffThread(o, false, true);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static KeyBinding glsmKeyBinding;
|
||||
|
||||
@Override
|
||||
public void init(FMLInitializationEvent event) {
|
||||
super.init(event);
|
||||
@@ -141,9 +134,6 @@ public class ClientProxy extends CommonProxy {
|
||||
FMLCommonHandler.instance().bus().register(this);
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
|
||||
glsmKeyBinding = new KeyBinding("Print GLSM Debug", Keyboard.KEY_NONE, "Angelica");
|
||||
ClientRegistry.registerKeyBinding(glsmKeyBinding);
|
||||
|
||||
if (ModStatus.isBetterCrashesLoaded) {
|
||||
BetterCrashesCompat.init();
|
||||
}
|
||||
@@ -155,29 +145,18 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
|
||||
// Register debug commands in dev environment only
|
||||
if (!AngelicaTweaker.isObfEnv()) {
|
||||
if (!AngelicaClientTweaker.isObfEnv()) {
|
||||
ClientCommandHandler.instance.registerCommand(new AngelicaCommand());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean wasGLSMKeyPressed;
|
||||
|
||||
@SubscribeEvent
|
||||
public void onKeypress(TickEvent.ClientTickEvent event) {
|
||||
final boolean isPressed = glsmKeyBinding.getKeyCode() != 0 && GameSettings.isKeyDown(glsmKeyBinding);
|
||||
if (isPressed && !wasGLSMKeyPressed) {
|
||||
OpenGLDebugging.checkGLSM();
|
||||
}
|
||||
wasGLSMKeyPressed = isPressed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postInit(FMLPostInitializationEvent event) {
|
||||
super.postInit(event);
|
||||
|
||||
if (ModStatus.isLotrLoaded && AngelicaConfig.enableCeleritas && CompatConfig.fixLotr) {
|
||||
try {
|
||||
Class<?> lotrRendering = Class.forName("lotr.common.coremod.LOTRReplacedMethods$BlockRendering");
|
||||
final Class<?> lotrRendering = Class.forName("lotr.common.coremod.LOTRReplacedMethods$BlockRendering");
|
||||
ReflectionHelper.setPrivateValue(lotrRendering, null, new ConcurrentHashMap<>(), "naturalBlockClassTable");
|
||||
ReflectionHelper.setPrivateValue(lotrRendering, null, new ConcurrentHashMap<>(), "naturalBlockTable");
|
||||
ReflectionHelper.setPrivateValue(lotrRendering, null, new ConcurrentHashMap<>(), "cachedNaturalBlocks");
|
||||
@@ -185,16 +164,46 @@ public class ClientProxy extends CommonProxy {
|
||||
LOGGER.error("Could not replace LOTR handle render code with thread safe version");
|
||||
}
|
||||
}
|
||||
if(ModStatus.isBOPLoaded) {
|
||||
bopGrass = BOPCBlocks.newBopGrass;
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void worldLoad(WorldEvent.Load event) {
|
||||
if (!event.world.isRemote) return;
|
||||
if (GLStateManager.isRunningSplash()) {
|
||||
GLStateManager.setRunningSplash(false);
|
||||
LOGGER.info("World loaded - Enabling GLSM Cache");
|
||||
}
|
||||
|
||||
if (AngelicaConfig.enableCeleritas) {
|
||||
ChunkTaskRegistry.reset();
|
||||
ChunkTaskRegistry.registerProvider(DefaultChunkTaskProvider.INSTANCE);
|
||||
ChunkTaskRegistry.registerProvider(ThreadedChunkTaskProvider.INSTANCE);
|
||||
|
||||
// Register all blocks. Because blockids are unique to a world, this must be done each load
|
||||
GameData.getBlockRegistry().typeSafeIterable().forEach(o -> {
|
||||
AngelicaBlockSafetyRegistry.canBlockRenderOffThread(o, true, true);
|
||||
AngelicaBlockSafetyRegistry.canBlockRenderOffThread(o, false, true);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onWorldUnload(WorldEvent.Unload event) {
|
||||
if (!event.world.isRemote) return;
|
||||
DynamicLights.get().removeAllLightSources();
|
||||
}
|
||||
|
||||
float lastIntegratedTickTime;
|
||||
|
||||
@SubscribeEvent
|
||||
public void onTick(TickEvent.ServerTickEvent event) {
|
||||
if (FMLCommonHandler.instance().getSide().isClient() && event.phase == TickEvent.Phase.END) {
|
||||
IntegratedServer srv = Minecraft.getMinecraft().getIntegratedServer();
|
||||
if (event.phase == TickEvent.Phase.END) {
|
||||
final IntegratedServer srv = Minecraft.getMinecraft().getIntegratedServer();
|
||||
if (srv != null) {
|
||||
long currentTickTime = srv.tickTimeArray[srv.getTickCounter() % 100];
|
||||
final long currentTickTime = srv.tickTimeArray[srv.getTickCounter() % 100];
|
||||
lastIntegratedTickTime = lastIntegratedTickTime * 0.8F + (float) currentTickTime / 1000000.0F * 0.2F;
|
||||
} else lastIntegratedTickTime = 0;
|
||||
}
|
||||
@@ -211,30 +220,30 @@ public class ClientProxy extends CommonProxy {
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.LOWEST)
|
||||
public void onRenderOverlay(RenderGameOverlayEvent.Text event) {
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
if (!mc.gameSettings.showDebugInfo || event.left.isEmpty()) return;
|
||||
final Minecraft mc = Minecraft.getMinecraft();
|
||||
if (event.isCanceled() || !mc.gameSettings.showDebugInfo || event.left.isEmpty()) return;
|
||||
|
||||
NetHandlerPlayClient cl = mc.getNetHandler();
|
||||
final NetHandlerPlayClient cl = mc.getNetHandler();
|
||||
if (cl != null) {
|
||||
IntegratedServer srv = mc.getIntegratedServer();
|
||||
final IntegratedServer srv = mc.getIntegratedServer();
|
||||
|
||||
if (srv != null) {
|
||||
String s = String.format("Integrated server @ %.0f ms ticks", lastIntegratedTickTime);
|
||||
final String s = String.format("Integrated server @ %.0f ms ticks", lastIntegratedTickTime);
|
||||
event.left.add(Math.min(event.left.size(), 1), s);
|
||||
}
|
||||
}
|
||||
|
||||
if (AngelicaConfig.showBlockDebugInfo && mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
|
||||
if (!event.right.isEmpty() && !Objects.firstNonNull(event.right.get(event.right.size() - 1), "").isEmpty()) event.right.add("");
|
||||
Block block = mc.theWorld.getBlock(mc.objectMouseOver.blockX, mc.objectMouseOver.blockY, mc.objectMouseOver.blockZ);
|
||||
int meta = mc.theWorld.getBlockMetadata(mc.objectMouseOver.blockX, mc.objectMouseOver.blockY, mc.objectMouseOver.blockZ);
|
||||
final Block block = mc.theWorld.getBlock(mc.objectMouseOver.blockX, mc.objectMouseOver.blockY, mc.objectMouseOver.blockZ);
|
||||
final int meta = mc.theWorld.getBlockMetadata(mc.objectMouseOver.blockX, mc.objectMouseOver.blockY, mc.objectMouseOver.blockZ);
|
||||
event.right.add(Block.blockRegistry.getNameForObject(block));
|
||||
event.right.add("meta: " + meta);
|
||||
}
|
||||
|
||||
if (DynamicLights.isEnabled()) {
|
||||
var builder = new StringBuilder("Dynamic Light Sources: ");
|
||||
DynamicLights dl = DynamicLights.get();
|
||||
final var builder = new StringBuilder("Dynamic Light Sources: ");
|
||||
final DynamicLights dl = DynamicLights.get();
|
||||
builder.append(dl.getLightSourcesCount()).append(" (U: ").append(dl.getLastUpdateCount()).append(')');
|
||||
|
||||
event.right.add(builder.toString());
|
||||
@@ -248,8 +257,8 @@ public class ClientProxy extends CommonProxy {
|
||||
.startsWith("y:") && Objects.firstNonNull(event.left.get(i + 2), "").startsWith("z:") && Objects.firstNonNull(event.left.get(i + 3), "")
|
||||
.startsWith("f:")) {
|
||||
hasReplacedXYZ = true;
|
||||
int heading = MathHelper.floor_double((double) (mc.thePlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
|
||||
String heading_str = switch (heading) {
|
||||
final int heading = MathHelper.floor_double((double) (mc.thePlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
|
||||
final String heading_str = switch (heading) {
|
||||
case 0 -> "Towards positive Z";
|
||||
case 1 -> "Towards negative X";
|
||||
case 2 -> "Towards negative Z";
|
||||
@@ -257,9 +266,9 @@ public class ClientProxy extends CommonProxy {
|
||||
default -> throw new RuntimeException();
|
||||
};
|
||||
event.left.set(i, String.format("XYZ: %.3f / %.5f / %.3f", mc.thePlayer.posX, mc.thePlayer.boundingBox.minY, mc.thePlayer.posZ));
|
||||
int bX = MathHelper.floor_double(mc.thePlayer.posX);
|
||||
int bY = MathHelper.floor_double(mc.thePlayer.boundingBox.minY);
|
||||
int bZ = MathHelper.floor_double(mc.thePlayer.posZ);
|
||||
final int bX = MathHelper.floor_double(mc.thePlayer.posX);
|
||||
final int bY = MathHelper.floor_double(mc.thePlayer.boundingBox.minY);
|
||||
final int bZ = MathHelper.floor_double(mc.thePlayer.posZ);
|
||||
event.left.set(i + 1, String.format("Block: %d %d %d [%d %d %d]", bX, bY, bZ, bX & 15, bY & 15, bZ & 15));
|
||||
event.left.set(i + 2, String.format("Chunk: %d %d %d", bX >> 4, bY >> 4, bZ >> 4));
|
||||
event.left.set(
|
||||
@@ -270,15 +279,14 @@ public class ClientProxy extends CommonProxy {
|
||||
MathHelper.wrapAngleTo180_float(mc.thePlayer.rotationYaw),
|
||||
MathHelper.wrapAngleTo180_float(mc.thePlayer.rotationPitch)));
|
||||
|
||||
Chunk chunk = this.mc.theWorld.getChunkFromBlockCoords(bX, bZ);
|
||||
event.left.set(
|
||||
i + 4, String.format(
|
||||
"lc: %d b: %s bl: %d sl: %d rl: %d",
|
||||
chunk.getTopFilledSegment() + 15,
|
||||
chunk.getBiomeGenForWorldCoords(bX & 15, bZ & 15, mc.theWorld.getWorldChunkManager()).biomeName,
|
||||
chunk.getSavedLightValue(EnumSkyBlock.Block, bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15),
|
||||
chunk.getSavedLightValue(EnumSkyBlock.Sky, bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15),
|
||||
chunk.getBlockLightValue(bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15, 0)));
|
||||
final Chunk chunk = this.mc.theWorld.getChunkFromBlockCoords(bX, bZ);
|
||||
event.left.set(i + 4, String.format(
|
||||
"lc: %d b: %s bl: %d sl: %d rl: %d",
|
||||
chunk.getTopFilledSegment() + 15,
|
||||
chunk.getBiomeGenForWorldCoords(bX & 15, bZ & 15, mc.theWorld.getWorldChunkManager()).biomeName,
|
||||
chunk.getSavedLightValue(EnumSkyBlock.Block, bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15),
|
||||
chunk.getSavedLightValue(EnumSkyBlock.Sky, bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15),
|
||||
chunk.getBlockLightValue(bX & 15, MathHelper.clamp_int(bY, 0, 255), bZ & 15, 0)));
|
||||
}
|
||||
}
|
||||
// Draw a frametime graph
|
||||
@@ -341,10 +349,19 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
}
|
||||
|
||||
// This is a bit of a hack to prevent the FOV from being modified by other mods
|
||||
// This only disables FOV changes from vanilla, leaving mod FOV changes untouched
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onFOVModifierUpdateEarly(FOVUpdateEvent event) {
|
||||
if(Settings.DYNAMIC_FOV.option.getStore() == FOVMode.MODS) {
|
||||
event.fov = 1.0F;
|
||||
event.newfov = 1.0F;
|
||||
}
|
||||
}
|
||||
|
||||
// This removes all FOV dynamics, both from vanilla (speed/sprinting), and mods
|
||||
@SubscribeEvent(priority = EventPriority.LOWEST)
|
||||
public void onFOVModifierUpdate(FOVUpdateEvent event) {
|
||||
if (!(boolean) Settings.DYNAMIC_FOV.option.getStore()) {
|
||||
public void onFOVModifierUpdateLate(FOVUpdateEvent event) {
|
||||
if(Settings.DYNAMIC_FOV.option.getStore() == FOVMode.NONE) {
|
||||
event.newfov = 1.0F;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,8 +10,7 @@ import cpw.mods.fml.common.registry.GameRegistry;
|
||||
public class CommonProxy {
|
||||
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
|
||||
if (AngelicaConfig.enableTestBlocks){
|
||||
if (AngelicaConfig.enableTestBlocks) {
|
||||
GameRegistry.registerBlock(new BlockTest(), "test_block");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,215 @@
|
||||
package com.gtnewhorizons.angelica.rendering;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import lombok.Getter;
|
||||
import net.coderbot.iris.layer.GbufferPrograms;
|
||||
import net.coderbot.iris.uniforms.CapturedRenderingState;
|
||||
import net.coderbot.iris.uniforms.EntityIdHelper;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.entity.RendererLivingEntity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Defers entity overlay rendering (auras, armor effects, etc.) to after all entities have been drawn.
|
||||
* This lets us fix z-fighting between overlay's own coplanar faces by disabling the depth mask,
|
||||
* and ensures the overlay composites correctly on top of all opaque geometry.
|
||||
*
|
||||
* Used by both the charged creeper aura and the Wither armor overlay.
|
||||
*
|
||||
* The deferred render replays shouldRenderPass on the original renderer instance so that any
|
||||
* mod mixins targeting that method still fire during the deferred pass.
|
||||
*/
|
||||
public class DeferredEntityOverlay {
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ShouldRenderPassFn {
|
||||
int invoke(EntityLivingBase entity, int pass, float partialTick);
|
||||
}
|
||||
|
||||
private static final int INITIAL_CAPACITY = 4;
|
||||
private static final List<DeferredEntry> deferred = new ArrayList<>(INITIAL_CAPACITY);
|
||||
private static final List<DeferredEntry> pool = new ArrayList<>(INITIAL_CAPACITY);
|
||||
|
||||
private static final FloatBuffer MATRIX_BUF = BufferUtils.createFloatBuffer(16);
|
||||
|
||||
// Set by the shouldRenderPass inject, consumed by the doRender WrapOperation.
|
||||
@Getter
|
||||
private static boolean overlayPassActive = false;
|
||||
|
||||
// Set during deferred flush to prevent re-deferring when shouldRenderPass is replayed.
|
||||
@Getter
|
||||
private static boolean replaying = false;
|
||||
|
||||
// Pending context from the shouldRenderPass inject, consumed by deferRender.
|
||||
private static ShouldRenderPassFn pendingShouldRenderPass;
|
||||
private static RendererLivingEntity pendingRenderer;
|
||||
private static EntityLivingBase pendingEntity;
|
||||
private static float pendingPartialTick;
|
||||
|
||||
/**
|
||||
* Called from shouldRenderPass HEAD injects. Marks that the upcoming renderPassModel.render()
|
||||
* should be deferred. If a previous mark was not consumed (shouldRenderPass returned <= 0,
|
||||
* so render() was never called).
|
||||
*/
|
||||
public static void markOverlayPass(ShouldRenderPassFn shouldRenderPass, RendererLivingEntity renderer,
|
||||
EntityLivingBase entity, float partialTick) {
|
||||
overlayPassActive = true;
|
||||
pendingShouldRenderPass = shouldRenderPass;
|
||||
pendingRenderer = renderer;
|
||||
pendingEntity = entity;
|
||||
pendingPartialTick = partialTick;
|
||||
}
|
||||
|
||||
public static void clearStaleOverlayFlag() {
|
||||
overlayPassActive = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called from the WrapOperation on renderPassModel.render() in doRender.
|
||||
* Captures the modelview matrix and animation params, skipping the actual render.
|
||||
*/
|
||||
public static void deferRender(float limbSwing, float limbSwingAmount, float ageInTicks,
|
||||
float headYaw, float headPitch, float scale) {
|
||||
overlayPassActive = false;
|
||||
|
||||
DeferredEntry entry = acquireEntry();
|
||||
entry.set(pendingShouldRenderPass, pendingRenderer, pendingEntity, pendingPartialTick,
|
||||
limbSwing, limbSwingAmount, ageInTicks, headYaw, headPitch, scale);
|
||||
|
||||
MATRIX_BUF.clear();
|
||||
GLStateManager.glGetFloat(GL11.GL_MODELVIEW_MATRIX, MATRIX_BUF);
|
||||
MATRIX_BUF.get(entry.matrix);
|
||||
|
||||
deferred.add(entry);
|
||||
|
||||
pendingShouldRenderPass = null;
|
||||
pendingRenderer = null;
|
||||
pendingEntity = null;
|
||||
}
|
||||
|
||||
private static DeferredEntry acquireEntry() {
|
||||
int size = pool.size();
|
||||
if (size > 0) {
|
||||
return pool.remove(size - 1);
|
||||
}
|
||||
return new DeferredEntry();
|
||||
}
|
||||
|
||||
private static void recycle() {
|
||||
for (DeferredEntry entry : deferred) {
|
||||
entry.shouldRenderPass = null;
|
||||
entry.renderer = null;
|
||||
entry.entity = null;
|
||||
pool.add(entry);
|
||||
}
|
||||
deferred.clear();
|
||||
}
|
||||
|
||||
public static void clear() {
|
||||
recycle();
|
||||
overlayPassActive = false;
|
||||
replaying = false;
|
||||
}
|
||||
|
||||
public static void renderAll() {
|
||||
if (deferred.isEmpty()) return;
|
||||
|
||||
GbufferPrograms.beginEntities();
|
||||
try {
|
||||
for (DeferredEntry entry : deferred) {
|
||||
CapturedRenderingState.INSTANCE.setCurrentEntity(EntityIdHelper.getEntityId(entry.entity));
|
||||
renderOverlay(entry);
|
||||
}
|
||||
} finally {
|
||||
CapturedRenderingState.INSTANCE.setCurrentEntity(-1);
|
||||
GbufferPrograms.endEntities();
|
||||
}
|
||||
recycle();
|
||||
}
|
||||
|
||||
private static void renderOverlay(DeferredEntry entry) {
|
||||
EntityLivingBase entity = entry.entity;
|
||||
|
||||
// Restore the entity's lightmap coords
|
||||
int brightness = entity.getBrightnessForRender(entry.partialTick);
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit,
|
||||
brightness % 65536, (float) brightness / 65536);
|
||||
|
||||
// Restore the saved modelview matrix
|
||||
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GLStateManager.glPushMatrix();
|
||||
boolean depthMaskDisabled = false;
|
||||
try {
|
||||
MATRIX_BUF.clear();
|
||||
MATRIX_BUF.put(entry.matrix);
|
||||
MATRIX_BUF.flip();
|
||||
GLStateManager.glLoadMatrix(MATRIX_BUF);
|
||||
|
||||
// Replay shouldRenderPass pass 1
|
||||
replaying = true;
|
||||
int result = entry.shouldRenderPass.invoke(entity, 1, entry.partialTick);
|
||||
if (result > 0) {
|
||||
// Disable depth writes so coplanar faces don't z-fight each other
|
||||
GLStateManager.glDepthMask(false);
|
||||
depthMaskDisabled = true;
|
||||
|
||||
// Disable backface culling so both sides of the overlay shell are visible
|
||||
GLStateManager.glDisable(GL11.GL_CULL_FACE);
|
||||
|
||||
// Render using the model set by shouldRenderPass
|
||||
entry.renderer.renderPassModel.setLivingAnimations(entity,
|
||||
entry.limbSwing, entry.limbSwingAmount, entry.partialTick);
|
||||
|
||||
entry.renderer.renderPassModel.render(entity,
|
||||
entry.limbSwing, entry.limbSwingAmount, entry.ageInTicks,
|
||||
entry.headYaw, entry.headPitch, entry.scale);
|
||||
}
|
||||
|
||||
// Replay shouldRenderPass pass 2
|
||||
entry.shouldRenderPass.invoke(entity, 2, entry.partialTick);
|
||||
} finally {
|
||||
replaying = false;
|
||||
if (depthMaskDisabled) {
|
||||
GLStateManager.glDepthMask(true);
|
||||
GLStateManager.glEnable(GL11.GL_CULL_FACE);
|
||||
}
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
private static class DeferredEntry {
|
||||
final float[] matrix = new float[16];
|
||||
ShouldRenderPassFn shouldRenderPass;
|
||||
RendererLivingEntity renderer;
|
||||
EntityLivingBase entity;
|
||||
float partialTick;
|
||||
float limbSwing;
|
||||
float limbSwingAmount;
|
||||
float ageInTicks;
|
||||
float headYaw;
|
||||
float headPitch;
|
||||
float scale;
|
||||
|
||||
void set(ShouldRenderPassFn shouldRenderPass, RendererLivingEntity renderer,
|
||||
EntityLivingBase entity, float partialTick,
|
||||
float limbSwing, float limbSwingAmount, float ageInTicks,
|
||||
float headYaw, float headPitch, float scale) {
|
||||
this.shouldRenderPass = shouldRenderPass;
|
||||
this.renderer = renderer;
|
||||
this.entity = entity;
|
||||
this.partialTick = partialTick;
|
||||
this.limbSwing = limbSwing;
|
||||
this.limbSwingAmount = limbSwingAmount;
|
||||
this.ageInTicks = ageInTicks;
|
||||
this.headYaw = headYaw;
|
||||
this.headPitch = headPitch;
|
||||
this.scale = scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package com.gtnewhorizons.angelica.rendering;
|
||||
|
||||
import net.minecraft.client.model.ModelBox;
|
||||
import net.minecraft.client.model.ModelHorse;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Horse model with all boxes inflated outward, used as a separate armor layer.
|
||||
* Extends ModelHorse to inherit all animation and render logic. The constructor
|
||||
* builds the default geometry, then we rebuild every box with inflate applied.
|
||||
* This mirrors how modern MC uses a separate ModelLayers.HORSE_ARMOR.
|
||||
*/
|
||||
public class ModelHorseArmor extends ModelHorse {
|
||||
|
||||
public ModelHorseArmor(float inflate) {
|
||||
super();
|
||||
for (ModelRenderer renderer : this.boxList) {
|
||||
List<ModelBox> originalBoxes = new ArrayList<>(renderer.cubeList);
|
||||
renderer.cubeList.clear();
|
||||
for (ModelBox box : originalBoxes) {
|
||||
int width = Math.round(box.posX2 - box.posX1);
|
||||
int height = Math.round(box.posY2 - box.posY1);
|
||||
int depth = Math.round(box.posZ2 - box.posZ1);
|
||||
renderer.addBox(box.posX1, box.posY1, box.posZ1, width, height, depth, inflate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,4 +16,8 @@ public interface StateAwareTessellator {
|
||||
void angelica$setCeleritasMeshing(boolean active);
|
||||
|
||||
int[] angelica$getVertexStates();
|
||||
|
||||
int[] angelica$getShaderOverrideBlockIds();
|
||||
|
||||
void angelica$setShaderOverrideBlockId(short blockId);
|
||||
}
|
||||
+4
-2
@@ -34,11 +34,13 @@ public final class TileEntityRenderBoundsRegistry {
|
||||
}
|
||||
|
||||
private static boolean probeAndCache(TileEntity te, Class<? extends TileEntity> clazz) {
|
||||
boolean isInfinite = false;
|
||||
boolean isInfinite;
|
||||
try {
|
||||
final AxisAlignedBB aabb = te.getRenderBoundingBox();
|
||||
isInfinite = isInfiniteExtentsBox(aabb);
|
||||
} catch (Exception ignored) {}
|
||||
} catch (Throwable t) {
|
||||
isInfinite = true;
|
||||
}
|
||||
|
||||
synchronized (classRegistry) {
|
||||
classRegistry.put(clazz, isInfinite ? INFINITE : FINITE);
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.gtnewhorizons.angelica.rendering;
|
||||
|
||||
public class WitherArmorState {
|
||||
public static boolean pendingInflate = false;
|
||||
}
|
||||
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Block a user