Compare commits

..
36 Commits
Author SHA1 Message Date
Jason Mitchell 8d53e25e0a Compact CTM Fix (#1640) 2026-04-03 16:48:08 -07:00
VortexSo4 bbf83db379 Implement compact ctm (#1636) 2026-04-02 22:32:28 +00:00
Jason Mitchell ec82280b9b Match OpenGL Buffer Behavior for glGet (#1637) 2026-04-02 14:20:06 -07:00
DarkShadow44andJason Mitchell d7588e4c14 Adapt shader block id override for Angelica 2.x (#1601)
Co-authored-by: Jason Mitchell <[email protected]>
2026-04-02 14:18:55 -07:00
Jason Mitchell 54c99386d4 Do a similar fix as MixinDroppedItemGlintEdges to held items (#1632) 2026-03-31 18:31:21 -07:00
DarkShadow44 465abf889a Pass mc_Entity like upstream does (#1627) 2026-03-31 16:18:35 -07:00
DarkShadow44 4acb83be6a Port shadow translucent (aka shadow_water) from upstream (#1628) 2026-03-31 16:09:25 -07:00
DarkShadow44 80f9724ee6 Handle GL_QUAD_STRIP in legacy conversion (#1629) 2026-03-31 15:57:57 -07:00
Jason Mitchell 8cf55bb216 Safely handle off client thread crash reports/glGetString (#1630) 2026-03-31 15:49:47 -07:00
Eclipse-Sol 3ebc8868c7 Fix item reset hopefully for the last time (#1621) 2026-03-30 19:32:47 -07:00
JohnButlerThird 0938e6d975 Only run the logic on bop grass (fix my mod bugging out) (#1620) 2026-03-30 18:17:42 -07:00
Eclipse-Sol d3022a40d2 Create new deferred overlay system to fix z-fighting issues (#1605) 2026-03-30 15:50:18 -07:00
Eclipse-Sol 2645c803f9 Better horse support (#1599) 2026-03-30 15:41:53 -07:00
Jason Mitchell d91c356a99 Shader fixes (#1619) 2026-03-30 15:34:54 -07:00
Jason Mitchell 189ff4a80f Defer client attributes. They're uploaded/handled elsewhere. Should fix a crash on j8/lwjgl2 (#1618) 2026-03-30 09:58:40 -07:00
Jason Mitchell ffb4ca9472 Get rid of some allocations, and use immutable variants for the suppliers (#1612) 2026-03-30 09:58:27 -07:00
Jason Mitchell 7d8c8d306d More Double overloads (#1613) 2026-03-29 15:09:13 -07:00
Kotmatross 117ff0cacf Fix other dynamic uniforms not updating properly (#1610) 2026-03-29 12:53:09 -07:00
Jason Mitchell 83fdd57534 Narrow another overly broad transformer exclusion 2026-03-29 09:24:50 -07:00
Kaiz 951be04e9a fix: correctly handle cross-chunk TileEntity render bounds 2026-03-29 09:20:13 -07:00
Jason Mitchell 0ad69f3433 FINE, we'll work with java8/forge. 2026-03-28 20:09:42 -07:00
Fabian Maurer 0dabecc784 Handle GL_POLYGON in legacy conversion 2026-03-28 14:41:23 -07:00
Jason Mitchell 9b3fad4c6d Ensure sufficient coverage + optimize the check 2026-03-28 13:16:54 -07:00
Kaiz e1e8256861 fix: crash when client-side vertex attrib pointers are used in core profile 2026-03-28 13:16:54 -07:00
Jason Mitchell e65c01c2a3 Handle method handles in invokedynamic 2026-03-28 12:46:19 -07:00
Jason Mitchell b9de4df18e Update alpha test to hopefully work with RTM and AE2 (#1597) 2026-03-28 09:40:10 -07:00
Kotmatross a5d31cd1b6 Return phaseChangeNotifier (#1596) 2026-03-28 09:15:46 -07:00
DarkShadow44 29f8d718cc Pass texturemap to composite shader and honor texture replacements (#1589) 2026-03-27 19:07:45 -07:00
12411234 52b0db2566 Fix missing glGetTexImage method crash when using XaerosWorldMap (#1592) 2026-03-27 19:02:51 -07:00
Eclipse-Sol e9eb45f4f2 Centers the Wither Armor (#1590) 2026-03-27 18:37:17 -07:00
Jason Mitchell 92e28a4cd5 Blur Compat (#1593) 2026-03-27 18:32:24 -07:00
Jason Mitchell f46a86889c Fix crash with fancy block particles. (#1591) 2026-03-27 17:52:14 -07:00
Jason MitchellandAlexdoru c827d446d5 External Redirector API (#1580)
Co-authored-by: Alexdoru <[email protected]>
2026-03-27 11:20:29 -07:00
Eclipse-Sol 00ef355ce8 Fix sky lighting on drawCrossSquare rendered blocks. (#1576) 2026-03-25 18:58:40 -07:00
Kotmatross 1282056fff Fix blend leak in BatchingFontRenderer (#1575) 2026-03-25 15:34:43 -07:00
Alexdoru 6c422d47a2 Make the mod no-op on server (#1574) 2026-03-25 12:59:23 -07:00
122 changed files with 3115 additions and 732 deletions

No files matched your search

+2 -2
View File
@@ -83,7 +83,7 @@ dependencies {
shadowImplementation("net.minecraftforge:eventbus:7.0-beta.15")
shadowImplementation("org.anarres:jcpp:1.4.14") // Apache 2.0
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-26.g5ee7d96-GTNH") {
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-32.g7dd88a4-GTNH") {
exclude module: "antlr4" // we only want to shadow the runtime module
}
shadowImplementation("org.antlr:antlr4-runtime:4.13.2")
@@ -119,7 +119,7 @@ dependencies {
compileOnly("com.github.GTNewHorizons:NotEnoughIds:2.1.10:dev")
compileOnly(rfg.deobf("maven.modrinth:ntmspace:X5593_H261"))
compileOnly(rfg.deobf("maven.modrinth:ntmspace:X5634_H261"))
compileOnly(rfg.deobf("curse.maven:campfirebackport-387444:4611675"))
compileOnly(rfg.deobf("curse.maven:xaeros-minimap-263420:5060684"))
+2 -1
View File
@@ -76,7 +76,7 @@ dependencies {
compileOnly("org.lwjgl.lwjgl:lwjgl:${property("lwjglVersion")}")
compileOnly("org.lwjgl.lwjgl:lwjgl_util:${property("lwjglVersion")}")
compileOnly("org.ow2.asm:asm-tree:9.7")
compileOnly("org.ow2.asm:asm-tree:5.0.3")
// Our Deps
api("com.github.GTNewHorizons:GTNHLib:${property("gtnhlibVersion")}:dev")
@@ -100,6 +100,7 @@ dependencies {
testImplementation(sourceSets["stubs"].output)
testImplementation(platform("org.junit:junit-bom:${property("junitBomVersion")}"))
testImplementation("org.junit.jupiter:junit-jupiter")
testImplementation("org.ow2.asm:asm-tree:9.7")
testImplementation("org.lwjgl.lwjgl:lwjgl:${property("lwjglVersion")}")
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
testRuntimeOnly("org.apache.logging.log4j:log4j-core:${property("log4jVersion")}")
@@ -345,6 +345,27 @@ public class FeedbackManager {
}
break;
case GL11.GL_QUAD_STRIP:
for (int i = 0; i + 3 < count; i += 2) {
feedbackToken(GL11.GL_POLYGON_TOKEN);
feedbackToken(4);
emitVertex(reader.read(i), stride);
emitVertex(reader.read(i + 1), stride);
emitVertex(reader.read(i + 3), stride);
emitVertex(reader.read(i + 2), stride);
}
break;
case GL11.GL_POLYGON:
if (count >= 3) {
feedbackToken(GL11.GL_POLYGON_TOKEN);
feedbackToken(count);
for (int i = 0; i < count; i++) {
emitVertex(reader.read(i), stride);
}
}
break;
default:
throw new UnsupportedOperationException("Feedback mode: unsupported primitive mode 0x" + Integer.toHexString(mode));
}
@@ -419,6 +419,9 @@ public class GLStateManager {
@Getter protected static int boundVBO;
@Getter protected static int boundEBO;
@Getter protected static int boundVAO;
private static int clientArraysVBO = 0;
private static int clientArraysVBOCapacity = 0;
private static final int[] clientArraysVBOOffsets = new int[VertexAttribState.MAX_ATTRIBS];
private static int boundPixelUnpackBuffer;
private static int boundPixelPackBuffer;
private static final Int2IntOpenHashMap vaoEboMap = new Int2IntOpenHashMap();
@@ -946,10 +949,11 @@ public class GLStateManager {
switch (pname) {
case GL11.GL_COLOR_WRITEMASK -> {
params.put((byte) (colorMask.red ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put((byte) (colorMask.green ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put((byte) (colorMask.blue ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put((byte) (colorMask.alpha ? GL11.GL_TRUE : GL11.GL_FALSE));
final int pos = params.position();
params.put(pos, (byte) (colorMask.red ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put(pos + 1, (byte) (colorMask.green ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put(pos + 2, (byte) (colorMask.blue ? GL11.GL_TRUE : GL11.GL_FALSE));
params.put(pos + 3, (byte) (colorMask.alpha ? GL11.GL_TRUE : GL11.GL_FALSE));
}
default -> {
if (!HAS_MULTIPLE_SET.contains(pname)) {
@@ -1060,7 +1064,7 @@ public class GLStateManager {
case GL11.GL_DIFFUSE -> state.diffuse.get(0, params);
case GL11.GL_SPECULAR -> state.specular.get(0, params);
case GL11.GL_EMISSION -> state.emission.get(0, params);
case GL11.GL_SHININESS -> params.put(state.shininess);
case GL11.GL_SHININESS -> params.put(params.position(), state.shininess);
case GL11.GL_COLOR_INDEXES -> state.colorIndexes.get(0, params);
default -> {
}
@@ -1075,11 +1079,11 @@ public class GLStateManager {
case GL11.GL_SPECULAR -> state.specular.get(0, params);
case GL11.GL_POSITION -> state.position.get(0, params);
case GL11.GL_SPOT_DIRECTION -> state.spotDirection.get(0, params);
case GL11.GL_SPOT_EXPONENT -> params.put(state.spotExponent);
case GL11.GL_SPOT_CUTOFF -> params.put(state.spotCutoff);
case GL11.GL_CONSTANT_ATTENUATION -> params.put(state.constantAttenuation);
case GL11.GL_LINEAR_ATTENUATION -> params.put(state.linearAttenuation);
case GL11.GL_QUADRATIC_ATTENUATION -> params.put(state.quadraticAttenuation);
case GL11.GL_SPOT_EXPONENT -> params.put(params.position(), state.spotExponent);
case GL11.GL_SPOT_CUTOFF -> params.put(params.position(), state.spotCutoff);
case GL11.GL_CONSTANT_ATTENUATION -> params.put(params.position(), state.constantAttenuation);
case GL11.GL_LINEAR_ATTENUATION -> params.put(params.position(), state.linearAttenuation);
case GL11.GL_QUADRATIC_ATTENUATION -> params.put(params.position(), state.quadraticAttenuation);
default -> {
}
}
@@ -1098,21 +1102,39 @@ public class GLStateManager {
case GL11.GL_COLOR_CLEAR_VALUE -> clearColor.get(params);
case GL11.GL_CURRENT_COLOR -> color.get(params);
case GL11.GL_DEPTH_RANGE -> {
params.put((float) viewportState.depthRangeNear);
params.put((float) viewportState.depthRangeFar);
final int pos = params.position();
params.put(pos, (float) viewportState.depthRangeNear);
params.put(pos + 1, (float) viewportState.depthRangeFar);
}
case GL14.GL_BLEND_COLOR -> {
final int pos = params.position();
params.put(pos, blendState.getBlendColorR());
params.put(pos + 1, blendState.getBlendColorG());
params.put(pos + 2, blendState.getBlendColorB());
params.put(pos + 3, blendState.getBlendColorA());
}
case GL14.GL_BLEND_COLOR -> params.put(blendState.getBlendColorR()).put(blendState.getBlendColorG()).put(blendState.getBlendColorB()).put(blendState.getBlendColorA());
case GL11.GL_CURRENT_NORMAL -> {
final Vector3f normal = ShaderManager.getCurrentNormal();
params.put(normal.x).put(normal.y).put(normal.z);
final int pos = params.position();
params.put(pos, normal.x);
params.put(pos + 1, normal.y);
params.put(pos + 2, normal.z);
}
case GL11.GL_CURRENT_TEXTURE_COORDS -> {
final Vector4f tc = ShaderManager.getCurrentTexCoord();
params.put(tc.x).put(tc.y).put(tc.z).put(tc.w);
final int pos = params.position();
params.put(pos, tc.x);
params.put(pos + 1, tc.y);
params.put(pos + 2, tc.z);
params.put(pos + 3, tc.w);
}
case GL11.GL_FOG_COLOR -> {
final FloatBuffer fogBuf = fogState.getFogColorBuffer();
params.put(fogBuf.get(0)).put(fogBuf.get(1)).put(fogBuf.get(2)).put(fogBuf.get(3));
final int pos = params.position();
params.put(pos, fogBuf.get(0));
params.put(pos + 1, fogBuf.get(1));
params.put(pos + 2, fogBuf.get(2));
params.put(pos + 3, fogBuf.get(3));
}
case GL11.GL_LIGHT_MODEL_AMBIENT -> lightModel.ambient.get(0, params);
default -> {
@@ -2145,6 +2167,7 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
RENDER_BACKEND.drawElements(mode, indices);
}
@@ -2158,6 +2181,7 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(indices);
} else {
@@ -2175,6 +2199,7 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(indices);
} else {
@@ -2192,6 +2217,7 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(count, type, indices);
} else {
@@ -2223,6 +2249,7 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(indices_count, type, indices_buffer_offset);
} else {
@@ -2245,20 +2272,72 @@ public class GLStateManager {
public static void glMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) {
ShaderManager.getInstance().preDraw();
prepareClientArrays();
RENDER_BACKEND.multiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
}
public static void glMultiDrawElementsBaseVertex(int mode, long pCount, int type, long pIndices, int drawcount, long pBaseVertex) {
ShaderManager.getInstance().preDraw();
prepareClientArrays();
RENDER_BACKEND.multiDrawElementsBaseVertex(mode, pCount, type, pIndices, drawcount, pBaseVertex);
}
public static void glDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex) {
ShaderManager.getInstance().preDraw();
prepareClientArrays();
RENDER_BACKEND.drawElementsBaseVertex(mode, count, type, indices, basevertex);
}
public static void glDrawElementsInstanced(int mode, int count, int type, long indices, int primcount) { RENDER_BACKEND.drawElementsInstanced(mode, count, type, indices, primcount); }
public static void glDrawElementsInstanced(int mode, int count, int type, long indices, int primcount) {
ShaderManager.getInstance().preDraw();
prepareClientArrays();
RENDER_BACKEND.drawElementsInstanced(mode, count, type, indices, primcount);
}
private static void prepareClientArrays() {
if (ShaderManager.getInstance().isEnabled() && VertexAttribState.hasAnyClientSideEnabledAttrib()) {
uploadClientArraysToVBO();
}
}
/**
* If any enabled vertex attribute uses a client-side pointer (no VBO), upload all such
* attribs into a shared stream VBO so the draw succeeds under core profile.
*/
private static void uploadClientArraysToVBO() {
int totalBytes = 0;
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
clientArraysVBOOffsets[i] = -1;
final VertexAttribState.Attrib a = VertexAttribState.get(i);
if (!a.enabled || a.clientPointer == null) continue;
clientArraysVBOOffsets[i] = totalBytes;
totalBytes += a.clientPointer.remaining();
}
if (totalBytes == 0) return;
if (clientArraysVBO == 0) {
clientArraysVBO = RENDER_BACKEND.genBuffers();
}
final int savedVBO = boundVBO;
glBindBuffer(GL15.GL_ARRAY_BUFFER, clientArraysVBO);
if (totalBytes > clientArraysVBOCapacity) {
int newCap = Math.max(4096, clientArraysVBOCapacity);
while (newCap < totalBytes) newCap *= 2;
clientArraysVBOCapacity = newCap;
}
RENDER_BACKEND.bufferData(GL15.GL_ARRAY_BUFFER, clientArraysVBOCapacity, GL15.GL_STREAM_DRAW);
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
if (clientArraysVBOOffsets[i] < 0) continue;
final VertexAttribState.Attrib a = VertexAttribState.get(i);
RENDER_BACKEND.bufferSubData(GL15.GL_ARRAY_BUFFER, clientArraysVBOOffsets[i], a.clientPointer.duplicate());
RENDER_BACKEND.vertexAttribPointer(i, a.size, a.type, a.normalized, a.stride, (long) clientArraysVBOOffsets[i]);
}
glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
}
public static void glDrawArrays(int mode, int first, int count) {
CommandRecorder savedRecorder = null;
@@ -2278,8 +2357,13 @@ public class GLStateManager {
}
prepareWideLineEmulation(mode);
ShaderManager.getInstance().preDraw();
prepareClientArrays();
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadsAsTriangles(first, count);
} else if (mode == GL11.GL_QUAD_STRIP) {
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_STRIP, first, count & ~1);
} else if (mode == GL11.GL_POLYGON) {
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_FAN, first, count);
} else {
RENDER_BACKEND.drawArrays(mode, first, count);
}
@@ -2298,6 +2382,10 @@ public class GLStateManager {
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, GL11.GL_FLOAT, false, stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glVertexPointer(int size, int stride, DoubleBuffer pointer) {
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, GL11.GL_DOUBLE, false, stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glVertexPointer(int size, int type, int stride, ByteBuffer pointer) {
glVertexAttribPointer(Usage.POSITION.getAttributeLocation(), size, type, false, stride, pointer);
}
@@ -2339,6 +2427,10 @@ public class GLStateManager {
glNormalPointer(GL11.GL_INT, stride, pointer);
}
public static void glNormalPointer(int stride, DoubleBuffer pointer) {
glNormalPointer(GL11.GL_DOUBLE, stride, pointer);
}
public static void glNormalPointer(int type, int stride, ByteBuffer pointer) {
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, type, Usage.NORMAL.isNormalized(), stride, pointer);
}
@@ -2355,6 +2447,10 @@ public class GLStateManager {
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, GL11.GL_INT, Usage.NORMAL.isNormalized(), stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glNormalPointer(int type, int stride, DoubleBuffer pointer) {
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, GL11.GL_DOUBLE, Usage.NORMAL.isNormalized(), stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
glVertexAttribPointer(Usage.NORMAL.getAttributeLocation(), 3, type, Usage.NORMAL.isNormalized(), stride, pointer_buffer_offset);
}
@@ -2377,6 +2473,10 @@ public class GLStateManager {
glTexCoordPointer(size, GL11.GL_SHORT, stride, pointer);
}
public static void glTexCoordPointer(int size, int stride, DoubleBuffer pointer) {
glTexCoordPointer(size, GL11.GL_DOUBLE, stride, pointer);
}
public static void glTexCoordPointer(int size, int type, int stride, FloatBuffer pointer) {
final int loc = texCoordAttributeLocation();
if (loc < 0) return;
@@ -2395,6 +2495,12 @@ public class GLStateManager {
glVertexAttribPointer(loc, size, GL11.GL_INT, false, stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glTexCoordPointer(int size, int type, int stride, DoubleBuffer pointer) {
final int loc = texCoordAttributeLocation();
if (loc < 0) return;
glVertexAttribPointer(loc, size, GL11.GL_DOUBLE, false, stride, MemoryUtilities.memByteBuffer(pointer));
}
public static void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
final int loc = texCoordAttributeLocation();
if (loc < 0) return;
@@ -2441,32 +2547,23 @@ public class GLStateManager {
}
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, FloatBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, DoubleBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, IntBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, ShortBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, normalized, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, bb);
VertexAttribState.set(index, size, type, normalized, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) {
VertexAttribState.set(index, size, type, normalized, stride, pointer, boundVBO);
RENDER_BACKEND.vertexAttribPointer(index, size, type, normalized, stride, pointer);
VertexAttribState.set(index, size, type, normalized, stride, pointer, 0);
}
public static void glVertexAttribIPointer(int index, int size, int type, int stride, long offset) {
@@ -2475,20 +2572,15 @@ public class GLStateManager {
}
public static void glVertexAttribIPointer(int index, int size, int type, int stride, ByteBuffer pointer) {
VertexAttribState.set(index, size, type, false, stride, pointer, boundVBO);
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, pointer);
VertexAttribState.set(index, size, type, false, stride, pointer, 0);
}
public static void glVertexAttribIPointer(int index, int size, int type, int stride, IntBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, false, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, bb);
VertexAttribState.set(index, size, type, false, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribIPointer(int index, int size, int type, int stride, ShortBuffer pointer) {
final ByteBuffer bb = MemoryUtilities.memByteBuffer(pointer);
VertexAttribState.set(index, size, type, false, stride, bb, boundVBO);
RENDER_BACKEND.vertexAttribIPointer(index, size, type, stride, bb);
VertexAttribState.set(index, size, type, false, stride, MemoryUtilities.memByteBuffer(pointer), 0);
}
public static void glVertexAttribDivisor(int index, int divisor) { RENDER_BACKEND.vertexAttribDivisor(index, divisor); }
@@ -4297,9 +4389,20 @@ public class GLStateManager {
RENDER_BACKEND.finish();
}
public static int glGetError() { return RENDER_BACKEND.getError(); }
public static String glGetString(int pname) { return RENDER_BACKEND.getString(pname); }
public static String glGetStringi(int name, int index) { return RENDER_BACKEND.getStringi(name, index); }
public static int glGetError() {
if (!RENDER_BACKEND.hasContext()) return 0;
return RENDER_BACKEND.getError();
}
public static String glGetString(int pname) {
if (!RENDER_BACKEND.hasContext()) return "no valid GL/render context";
return RENDER_BACKEND.getString(pname);
}
public static String glGetStringi(int name, int index) {
if (!RENDER_BACKEND.hasContext()) return "no valid GL/render context";
return RENDER_BACKEND.getStringi(name, index);
}
public static void glShaderSource(int shader, CharSequence source) {
String src = source.toString();
@@ -5814,5 +5917,7 @@ public class GLStateManager {
public static void glGetUniform(int program, int location, IntBuffer params) {
RENDER_BACKEND.getUniformiv(program, location, params);
}
public static void glGetTexImage(int target, int level, int format, int type, long pixels) {
GL11.glGetTexImage(target, level, format, type, pixels);
}
}
@@ -36,8 +36,11 @@ public class GlslTransformUtils {
/** Reserved words added in later GLSL versions that may appear as identifiers in older shaders. */
private record ReservedWordRename(Pattern pattern, String replacement) {}
private static final Map<Integer, List<ReservedWordRename>> VERSIONED_RESERVED_WORDS = Map.of(
// Always rename sample, glsl-transformation-lib doesn't like it
0, List.of(
new ReservedWordRename(Pattern.compile("\\bsample\\b"), RENAMED_PREFIX + "sample")
),
400, List.of(
new ReservedWordRename(Pattern.compile("\\bsample\\b"), RENAMED_PREFIX + "sample"),
new ReservedWordRename(Pattern.compile("\\bsampler\\b(?!\\d)"), RENAMED_PREFIX + "sampler")
)
);
@@ -9,6 +9,7 @@ import org.lwjgl.opengl.ARBDebugOutputCallback;
import org.lwjgl.opengl.ARBDirectStateAccess;
import org.lwjgl.opengl.ContextCapabilities;
import org.lwjgl.opengl.EXTDirectStateAccess;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.opengl.GL13;
@@ -67,7 +68,7 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
@Override
public void init() {
caps = org.lwjgl.opengl.GLContext.getCapabilities();
caps = GLContext.getCapabilities();
activeDebugExtension = 0;
}
@@ -86,6 +87,15 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
return "OpenGL (LWJGL2)";
}
@Override
public boolean hasContext() {
try {
return GLContext.getCapabilities() != null;
} catch (Exception e) {
return false;
}
}
@Override
public int getMinGLSLVersion() {return 330;}
@@ -19,6 +19,9 @@ public abstract class RenderBackend {
public abstract boolean isAvailable();
public abstract String getName();
/** Returns true if the current thread has a valid render context. Safe to call from any thread. */
public abstract boolean hasContext();
/** Higher priority backends are preferred. */
public int getPriority() { return 0; }
@@ -273,21 +273,27 @@ public final class FragmentShaderGenerator {
sb.append(" // Alpha test\n");
final int func = FragmentKey.decodeAlphaFunc(key.alphaTestFunc());
sb.append(" float qa = round(color.a * 255.0);\n");
switch (func) {
case GL11.GL_NEVER ->
sb.append(" discard;\n");
case GL11.GL_LESS ->
sb.append(" if (color.a >= u_AlphaRef) discard;\n");
case GL11.GL_EQUAL ->
sb.append(" if (color.a != u_AlphaRef) discard;\n");
sb.append(" if (qa >= u_AlphaRef * 255.0) discard;\n");
case GL11.GL_EQUAL -> {
sb.append(" float qr = round(u_AlphaRef * 255.0);\n");
sb.append(" if (qa != qr) discard;\n");
}
case GL11.GL_LEQUAL ->
sb.append(" if (color.a > u_AlphaRef) discard;\n");
sb.append(" if (qa > u_AlphaRef * 255.0) discard;\n");
case GL11.GL_GREATER ->
sb.append(" if (color.a <= u_AlphaRef) discard;\n");
case GL11.GL_NOTEQUAL ->
sb.append(" if (color.a == u_AlphaRef) discard;\n");
sb.append(" if (qa <= u_AlphaRef * 255.0) discard;\n");
case GL11.GL_NOTEQUAL -> {
sb.append(" float qr = round(u_AlphaRef * 255.0);\n");
sb.append(" if (qa == qr) discard;\n");
}
case GL11.GL_GEQUAL ->
sb.append(" if (color.a < u_AlphaRef) discard;\n");
sb.append(" if (qa < u_AlphaRef * 255.0) discard;\n");
case GL11.GL_ALWAYS -> {}
}
}
@@ -75,6 +75,12 @@ public final class DisplayListVBOBuilder {
if (data.drawMode == GL11.GL_QUADS) {
final IVertexArrayObject indexedVAO = new IndexedVAO(vbo, IndexBuffer.convertQuadsToTrigs(start, start + vertexCount));
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(indexedVAO, GL11.GL_TRIANGLES, 0, vertexCount / 4 * 6);
} else if (data.drawMode == GL11.GL_QUAD_STRIP) {
// GL_QUAD_STRIP is removed in core profile; an even-length GL_TRIANGLE_STRIP produces the same quads
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLE_STRIP, start, vertexCount & ~1);
} else if (data.drawMode == GL11.GL_POLYGON) {
// GL_POLYGON is removed in core profile; convert to GL_TRIANGLE_FAN which is equivalent for convex polygons
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLE_FAN, start, vertexCount);
} else {
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, data.drawMode, start, vertexCount);
}
@@ -4,16 +4,19 @@ import com.google.common.collect.ImmutableSet;
import com.gtnewhorizon.gtnhlib.asm.ClassConstantPoolParser;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.Handle;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.ClassNode;
import org.objectweb.asm.tree.IntInsnNode;
import org.objectweb.asm.tree.InvokeDynamicInsnNode;
import org.objectweb.asm.tree.LdcInsnNode;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
import org.objectweb.asm.tree.TypeInsnNode;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -79,6 +82,9 @@ public class GLSMRedirector {
glCapRedirects.put(org.lwjgl.opengl.GL11.GL_SCISSOR_TEST, "ScissorTest");
final var gl11 = RedirectMap.newMap()
// glEnable/Disable - Special cased in GLSMRedirector, but included here for the external API
.add("glEnable")
.add("glDisable")
.add("glAlphaFunc")
.add("glBegin")
.add("glBindTexture")
@@ -495,6 +501,22 @@ public class GLSMRedirector {
return CORE_EXCLUSIONS.clone();
}
/** The internal-name prefix used to match GL version classes (e.g., {@code "org/lwjgl/opengl/GL"}). */
public static String getGLPrefix() { return GL_PREFIX; }
/** The internal name of the redirect target class. */
public static String getTargetClassName() { return GLStateManager; }
/** Method redirects for GL-prefix classes. Key: original method name, Value: GLStateManager method name. */
public static Map<String, String> getGLPrefixMethodRedirects() {
return Collections.unmodifiableMap(glMethodRedirects);
}
/** Method redirects for named (non-GL-prefix) classes. Key: internal class name, Value: per-method redirect map. */
public static Map<String, Map<String, String>> getNamedClassMethodRedirects() {
return Collections.unmodifiableMap(methodRedirects);
}
public boolean shouldTransform(byte[] basicClass) {
return cstPoolParser.find(basicClass, true);
}
@@ -504,7 +526,7 @@ public class GLSMRedirector {
boolean changed = false;
final boolean isOpenGlHelper = transformedName.equals("net.minecraft.client.renderer.OpenGlHelper");
for (MethodNode mn : cn.methods) {
for (MethodNode mn : (List<MethodNode>) cn.methods) {
if (isOpenGlHelper && (mn.name.equals("glBlendFunc") || mn.name.equals("func_148821_a"))) {
continue;
}
@@ -590,6 +612,22 @@ public class GLSMRedirector {
changed = true;
}
}
} else if (node instanceof InvokeDynamicInsnNode dynNode) {
// Redirect method handles in invokedynamic bootstrap arguments
for (int i = 0; i < dynNode.bsmArgs.length; i++) {
if (!(dynNode.bsmArgs[i] instanceof Handle handle)) continue;
final Map<String, String> redirects = handle.getOwner().startsWith(GL_PREFIX) ? glMethodRedirects : methodRedirects.get(handle.getOwner());
if (redirects == null) continue;
final String glsmName = redirects.get(handle.getName());
if (glsmName == null) continue;
if (LOG_SPAM) {
final String shortOwner = handle.getOwner().substring(handle.getOwner().lastIndexOf("/") + 1);
LOGGER.info("Redirecting invokedynamic handle in {} from {}.{}{} to GLStateManager.{}{}", transformedName, shortOwner, handle.getName(), handle.getDesc(), glsmName, handle.getDesc());
}
dynNode.bsmArgs[i] = new Handle(handle.getTag(), GLStateManager, glsmName, handle.getDesc());
changed = true;
redirectInMethod = true;
}
}
}
if (ASSERT_MAIN_THREAD && redirectInMethod && !transformedName.startsWith(SplashProgress) && !(transformedName.startsWith(MinecraftClient) && ExcludedMinecraftMainThreadChecks.contains(mn.name))) {
@@ -16,16 +16,19 @@ public class VertexAttribState {
private static final Int2ObjectOpenHashMap<Attrib[]> vaoAttribs = new Int2ObjectOpenHashMap<>();
private static Attrib[] current;
private static final ArrayDeque<Attrib[]> pool = new ArrayDeque<>();
private static int clientSideEnabledCount;
public static void init(int defaultVAO) {
vaoAttribs.clear();
pool.clear();
current = allocAttribArray();
vaoAttribs.put(defaultVAO, current);
clientSideEnabledCount = 0;
}
public static void onBindVertexArray(int newVAO) {
current = vaoAttribs.computeIfAbsent(newVAO, k -> allocAttribArray());
recomputeClientSideCount();
}
public static void onDeleteVertexArray(int vaoId) {
@@ -39,6 +42,7 @@ public class VertexAttribState {
vaoAttribs.clear();
pool.clear();
current = null;
clientSideEnabledCount = 0;
}
private static Attrib[] allocAttribArray() {
@@ -55,6 +59,7 @@ public class VertexAttribState {
public static void set(int index, int size, int type, boolean normalized, int stride, long offset, int vboId) {
if (index < 0 || index >= MAX_ATTRIBS) return;
final Attrib a = current[index];
final boolean was = a.isClientSide();
a.size = size;
a.type = type;
a.normalized = normalized;
@@ -62,11 +67,13 @@ public class VertexAttribState {
a.offset = offset;
a.vboId = vboId;
a.clientPointer = null;
if (was) clientSideEnabledCount--;
}
public static void set(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer, int vboId) {
if (index < 0 || index >= MAX_ATTRIBS) return;
final Attrib a = current[index];
final boolean was = a.isClientSide();
a.size = size;
a.type = type;
a.normalized = normalized;
@@ -74,17 +81,33 @@ public class VertexAttribState {
a.offset = 0;
a.vboId = vboId;
a.clientPointer = (vboId == 0) ? pointer : null;
final boolean now = a.isClientSide();
if (was != now) clientSideEnabledCount += now ? 1 : -1;
}
public static void setEnabled(int index, boolean enabled) {
if (index < 0 || index >= MAX_ATTRIBS) return;
current[index].enabled = enabled;
final Attrib a = current[index];
if (a.clientPointer != null && a.enabled != enabled) {
clientSideEnabledCount += enabled ? 1 : -1;
}
a.enabled = enabled;
}
public static Attrib get(int index) {
return current[index];
}
private static void recomputeClientSideCount() {
int count = 0;
for (int i = 0; i < MAX_ATTRIBS; i++) {
if (current[i].isClientSide()) count++;
}
clientSideEnabledCount = count;
}
public static boolean hasVBOBoundAttrib() {
for (int i = 0; i < MAX_ATTRIBS; i++) {
if (current[i].enabled && current[i].vboId != 0) return true;
@@ -92,6 +115,14 @@ public class VertexAttribState {
return false;
}
/**
* Returns true if any currently enabled vertex attribute was registered without a VBO
* (i.e. as a client-side pointer). In core profile, such attribs are treated as null
* offsets into a non-existent buffer, causing a native crash at draw time.
*/
public static boolean hasAnyClientSideEnabledAttrib() {
return clientSideEnabledCount > 0;
}
public static class Attrib {
public boolean enabled;
public int size;
@@ -102,6 +133,10 @@ public class VertexAttribState {
public int vboId;
public ByteBuffer clientPointer;
public boolean isClientSide() {
return enabled && clientPointer != null;
}
public void reset() {
enabled = false;
size = 0;
@@ -156,6 +156,108 @@ class FeedbackManagerTest {
GLStateManager.glDeleteVertexArrays(vao);
}
@Test
void testPolygonFeedback_GL2D() {
final FloatBuffer buf = BufferUtils.createFloatBuffer(128);
FeedbackManager.glFeedbackBuffer(GL11.GL_2D, buf);
FeedbackManager.glRenderMode(GL11.GL_FEEDBACK);
GLStateManager.getModelViewMatrix().identity();
GLStateManager.getProjectionMatrix().identity();
GLStateManager.getViewportState().setViewPort(0, 0, 800, 600);
GLStateManager.getViewportState().setDepthRange(0.0, 1.0);
final int vao = GL30.glGenVertexArrays();
GLStateManager.glBindVertexArray(vao);
final float[] verts = {
0f, 0f, 0f,
1f, 0f, 0f,
1f, 1f, 0f,
0f, 1f, 0f
};
final FloatBuffer vertBuf = BufferUtils.createFloatBuffer(verts.length);
vertBuf.put(verts).flip();
final int vbo = GL15.glGenBuffers();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, vertBuf, GL15.GL_STATIC_DRAW);
GLStateManager.glVertexAttribPointer(0, 3, GL11.GL_FLOAT, false, 12, 0);
GLStateManager.glEnableVertexAttribArray(0);
FeedbackManager.processDrawArrays(GL11.GL_POLYGON, 0, 4);
final int count = FeedbackManager.glRenderMode(GL11.GL_RENDER);
assertEquals(10, count, "Polygon in GL_2D should produce 10 floats");
assertEquals(GL11.GL_POLYGON_TOKEN, buf.get(0), 0.001f);
assertEquals(4.0f, buf.get(1), 0.001f);
assertEquals(400.0f, buf.get(2), 0.01f);
assertEquals(300.0f, buf.get(3), 0.01f);
assertEquals(800.0f, buf.get(4), 0.01f);
assertEquals(300.0f, buf.get(5), 0.01f);
assertEquals(800.0f, buf.get(6), 0.01f);
assertEquals(600.0f, buf.get(7), 0.01f);
assertEquals(400.0f, buf.get(8), 0.01f);
assertEquals(600.0f, buf.get(9), 0.01f);
GLStateManager.glDisableVertexAttribArray(0);
GLStateManager.glBindVertexArray(0);
GL15.glDeleteBuffers(vbo);
GLStateManager.glDeleteVertexArrays(vao);
}
@Test
void testQuadStripFeedback_GL2D() {
final FloatBuffer buf = BufferUtils.createFloatBuffer(128);
FeedbackManager.glFeedbackBuffer(GL11.GL_2D, buf);
FeedbackManager.glRenderMode(GL11.GL_FEEDBACK);
GLStateManager.getModelViewMatrix().identity();
GLStateManager.getProjectionMatrix().identity();
GLStateManager.getViewportState().setViewPort(0, 0, 800, 600);
GLStateManager.getViewportState().setDepthRange(0.0, 1.0);
final int vao = GL30.glGenVertexArrays();
GLStateManager.glBindVertexArray(vao);
final float[] verts = {
0f, 0f, 0f,
0f, 1f, 0f,
1f, 0f, 0f,
1f, 1f, 0f
};
final FloatBuffer vertBuf = BufferUtils.createFloatBuffer(verts.length);
vertBuf.put(verts).flip();
final int vbo = GL15.glGenBuffers();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, vertBuf, GL15.GL_STATIC_DRAW);
GLStateManager.glVertexAttribPointer(0, 3, GL11.GL_FLOAT, false, 12, 0);
GLStateManager.glEnableVertexAttribArray(0);
FeedbackManager.processDrawArrays(GL11.GL_QUAD_STRIP, 0, 4);
final int count = FeedbackManager.glRenderMode(GL11.GL_RENDER);
assertEquals(10, count, "Quad strip in GL_2D should produce 10 floats");
assertEquals(GL11.GL_POLYGON_TOKEN, buf.get(0), 0.001f);
assertEquals(4.0f, buf.get(1), 0.001f);
assertEquals(400.0f, buf.get(2), 0.01f);
assertEquals(300.0f, buf.get(3), 0.01f);
assertEquals(400.0f, buf.get(4), 0.01f);
assertEquals(600.0f, buf.get(5), 0.01f);
assertEquals(800.0f, buf.get(6), 0.01f);
assertEquals(600.0f, buf.get(7), 0.01f);
assertEquals(800.0f, buf.get(8), 0.01f);
assertEquals(300.0f, buf.get(9), 0.01f);
GLStateManager.glDisableVertexAttribArray(0);
GLStateManager.glBindVertexArray(0);
GL15.glDeleteBuffers(vbo);
GLStateManager.glDeleteVertexArrays(vao);
}
@Test
void testIdentityTransform_viewportMapping() {
final FloatBuffer buf = BufferUtils.createFloatBuffer(64);
@@ -0,0 +1,142 @@
package com.gtnewhorizons.angelica.glsm.redirect;
import org.junit.jupiter.api.Test;
import org.objectweb.asm.ClassWriter;
import org.objectweb.asm.Handle;
import org.objectweb.asm.Opcodes;
import org.objectweb.asm.Type;
import org.objectweb.asm.tree.ClassNode;
import org.objectweb.asm.tree.InsnNode;
import org.objectweb.asm.tree.InvokeDynamicInsnNode;
import org.objectweb.asm.tree.MethodNode;
import java.util.ArrayList;
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertFalse;
import static org.junit.jupiter.api.Assertions.assertTrue;
class GLSMRedirectorTest {
private static final String GLSM = GLSMRedirector.getTargetClassName();
private static final Handle LAMBDA_METAFACTORY = new Handle(
Opcodes.H_INVOKESTATIC,
"java/lang/invoke/LambdaMetafactory",
"metafactory",
"(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;"
+ "Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)"
+ "Ljava/lang/invoke/CallSite;",
false);
private static ClassNode makeClassWithInvokeDynamic(Handle implHandle) {
final ClassNode cn = new ClassNode();
cn.version = Opcodes.V1_8;
cn.access = Opcodes.ACC_PUBLIC;
cn.name = "com/example/TestClass";
cn.superName = "java/lang/Object";
cn.methods = new ArrayList<>();
final MethodNode mn = new MethodNode(Opcodes.ACC_PUBLIC | Opcodes.ACC_STATIC, "test", "()V", null, null);
mn.instructions.add(new InvokeDynamicInsnNode(
"run",
"()Ljava/lang/Runnable;",
LAMBDA_METAFACTORY,
Type.getType("()V"),
implHandle,
Type.getType("()V")));
mn.instructions.add(new InsnNode(Opcodes.RETURN));
cn.methods.add(mn);
return cn;
}
private static Handle getResultHandle(ClassNode cn) {
final InvokeDynamicInsnNode dyn = (InvokeDynamicInsnNode) cn.methods.get(0).instructions.get(0);
return (Handle) dyn.bsmArgs[1];
}
@Test
void invokeDynamicGL11HandleIsRedirected() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glPopMatrix", "()V", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
assertTrue(changed);
final Handle result = getResultHandle(cn);
assertEquals(GLSM, result.getOwner());
assertEquals("glPopMatrix", result.getName());
assertEquals("()V", result.getDesc());
assertEquals(Opcodes.H_INVOKESTATIC, result.getTag());
}
@Test
void invokeDynamicNamedClassHandleIsRedirected() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/EXTBlendFuncSeparate", "glBlendFuncSeparateEXT", "(IIII)V", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
assertTrue(changed);
final Handle result = getResultHandle(cn);
assertEquals(GLSM, result.getOwner());
assertEquals("tryBlendFuncSeparate", result.getName());
assertEquals("(IIII)V", result.getDesc());
}
@Test
void invokeDynamicNonGLHandleIsNotTouched() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "java/lang/System", "currentTimeMillis", "()J", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
assertFalse(changed);
final Handle result = getResultHandle(cn);
assertEquals("java/lang/System", result.getOwner());
assertEquals("currentTimeMillis", result.getName());
}
@Test
void invokeDynamicUnknownGLMethodIsNotTouched() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glNonexistent", "()V", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
assertFalse(changed);
final Handle result = getResultHandle(cn);
assertEquals("org/lwjgl/opengl/GL11", result.getOwner());
}
@Test
void invokeDynamicGLCVariantIsRedirected() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11C", "glDrawArrays", "(III)V", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
final boolean changed = new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
assertTrue(changed);
final Handle result = getResultHandle(cn);
assertEquals(GLSM, result.getOwner());
assertEquals("glDrawArrays", result.getName());
assertEquals("(III)V", result.getDesc());
}
@Test
void transformedClassProducesValidBytecode() {
final Handle impl = new Handle(Opcodes.H_INVOKESTATIC, "org/lwjgl/opengl/GL11", "glPopMatrix", "()V", false);
final ClassNode cn = makeClassWithInvokeDynamic(impl);
new GLSMRedirector().transformClassNode("com.example.TestClass", cn);
final ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
assertDoesNotThrow(() -> {
cn.accept(cw);
final byte[] bytes = cw.toByteArray();
assertTrue(bytes.length > 0);
});
}
}
@@ -68,6 +68,16 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
return "OpenGL (LWJGL3)";
}
@Override
public boolean hasContext() {
try {
GL.getCapabilities();
return true;
} catch (IllegalStateException e) {
return false;
}
}
@Override
public int getPriority() { return 50; }
@@ -1,17 +1,11 @@
package com.gtnewhorizons.angelica;
import com.gtnewhorizons.angelica.common.BlockError;
import com.gtnewhorizons.angelica.compat.ModStatus;
import com.gtnewhorizons.angelica.config.ConfigMigrator;
import com.gtnewhorizons.angelica.proxy.CommonProxy;
import com.gtnewhorizons.angelica.utils.AnimationMode;
import com.gtnewhorizons.angelica.utils.ManagedEnum;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import me.jellysquid.mods.sodium.client.gui.SodiumGameOptions;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -32,32 +26,19 @@ import static com.gtnewhorizons.angelica.AngelicaMod.MOD_ID;
acceptableRemoteVersions = "*",
guiFactory = "com.gtnewhorizons.angelica.config.AngelicaGuiConfigFactory")
public class AngelicaMod {
public static final String MOD_ID = "angelica";
public static final Logger LOGGER = LogManager.getLogger("Angelica");
public static final boolean lwjglDebug = Boolean.getBoolean("org.lwjgl.util.Debug");
private static SodiumGameOptions CONFIG;
public static SodiumGameOptions options() {
if (CONFIG == null) {
CONFIG = SodiumGameOptions.load(ConfigMigrator.handleConfigMigration("angelica-options.json"));
}
return CONFIG;
}
@SidedProxy(clientSide = "com.gtnewhorizons.angelica.proxy.ClientProxy", serverSide = "com.gtnewhorizons.angelica.proxy.CommonProxy")
@SidedProxy(
clientSide = "com.gtnewhorizons.angelica.proxy.ClientProxy",
serverSide = "com.gtnewhorizons.angelica.proxy.CommonProxy")
public static CommonProxy proxy;
public static final boolean lwjglDebug = Boolean.parseBoolean(System.getProperty("org.lwjgl.util.Debug", "false"));
public static final ManagedEnum<AnimationMode> animationsMode = new ManagedEnum<>(AnimationMode.VISIBLE_ONLY);
public static BlockError blockError;
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event) {
ModStatus.preInit();
proxy.preInit(event);
blockError = new BlockError();
}
@Mod.EventHandler
@@ -0,0 +1,118 @@
package com.gtnewhorizons.angelica.api;
import com.gtnewhorizons.angelica.glsm.redirect.GLSMRedirector;
import java.util.HashMap;
import java.util.Map;
import java.util.TreeSet;
import java.util.regex.Pattern;
/**
* Public API for querying Angelica's GL call redirections.
* <p>
* Angelica's bytecode transformer redirects GL calls (e.g., {@code GL11.glPushMatrix()}) to
* {@link com.gtnewhorizons.angelica.glsm.GLStateManager GLStateManager} for state tracking and
* core profile compatibility. This works for normal Java bytecode loaded through the Forge classloader,
* but callers that bypass class transformation (e.g., Nashorn/script engines, reflection, MethodHandles)
* need to perform their own redirection.
* <p>
* This class provides the redirect mapping data and a precompiled regex pattern for transforming
* script source text before evaluation.
*
* <h3>Example: transforming a Nashorn script before eval</h3>
* Given a script that uses {@code importPackage(Packages.org.lwjgl.opengl)} and calls
* {@code GL11.glPushMatrix()}, the text transformation rewrites those calls before evaluation:
* <pre>{@code
* // Make GLStateManager available to the script -- either via importPackage:
* script = "importPackage(Packages.com.gtnewhorizons.angelica.glsm);\n" + script;
* // ... or via Java.type for an explicit binding:
* // script = "var GLStateManager = Java.type('" + GLRedirects.TARGET_CLASS + "');\n" + script;
*
* // Rewrite: GL11.glPushMatrix() -> GLStateManager.glPushMatrix()
* script = GLRedirects.getMethodRedirectPattern().matcher(script).replaceAll(mr -> {
* String target = GLRedirects.getTargetMethodName(mr.group(0));
* return target != null ? "GLStateManager." + target : mr.group(0);
* });
*
* engine.eval(script);
* }</pre>
*/
public final class GLRedirects {
/** Fully qualified name of the GLStateManager class that all methods redirect to. */
@SuppressWarnings("unused")
public static final String TARGET_CLASS = "com.gtnewhorizons.angelica.glsm.GLStateManager";
private static final String SHORT_GL_PREFIX;
private static final Map<String, Map<String, String>> NAMED_CLASS_SHORT_NAME_MAP;
private static final Map<String, String> GL_PREFIX_METHOD_REDIRECTS;
private static final Pattern METHOD_REDIRECT_PATTERN;
static {
SHORT_GL_PREFIX = buildShortGLPrefix();
NAMED_CLASS_SHORT_NAME_MAP = buildNamedClassShortNameMap();
GL_PREFIX_METHOD_REDIRECTS = GLSMRedirector.getGLPrefixMethodRedirects();
METHOD_REDIRECT_PATTERN = buildMethodRedirectPattern();
}
private GLRedirects() {}
/**
* Returns a precompiled pattern that matches redirected {@code ClassName.methodName} references
* using short (simple) class names, as they might typically appear in script text.
*
* @return compiled regex pattern
*/
public static Pattern getMethodRedirectPattern() {
return METHOD_REDIRECT_PATTERN;
}
/**
* Looks up the GLStateManager target method name for a short-name reference.
*
* @param classAndMethod short class name and method, e.g., {@code "GL11.glPushMatrix"}
* @return the target method name on GLStateManager (e.g., {@code "glPushMatrix"}), or {@code null} if this reference is not redirected
*/
public static String getTargetMethodName(String classAndMethod) {
final int dot = classAndMethod.indexOf('.');
if (dot < 0) return null;
final String className = classAndMethod.substring(0, dot);
final String methodName = classAndMethod.substring(dot + 1);
final Map<String, String> classRedirects = NAMED_CLASS_SHORT_NAME_MAP.get(className);
if (classRedirects != null) {
return classRedirects.get(methodName);
}
if (className.startsWith(SHORT_GL_PREFIX)) {
return GL_PREFIX_METHOD_REDIRECTS.get(methodName);
}
return null;
}
private static String buildShortGLPrefix() {
final String glPrefix = GLSMRedirector.getGLPrefix();
return glPrefix.substring(glPrefix.lastIndexOf('/') + 1);
}
private static Map<String, Map<String, String>> buildNamedClassShortNameMap() {
final Map<String, Map<String, String>> named = new HashMap<>();
for (final var entry : GLSMRedirector.getNamedClassMethodRedirects().entrySet()) {
final String internalName = entry.getKey();
final String shortName = internalName.substring(internalName.lastIndexOf('/') + 1);
named.put(shortName, entry.getValue());
}
return named;
}
private static Pattern buildMethodRedirectPattern() {
final TreeSet<String> alternatives = new TreeSet<>();
alternatives.add(Pattern.quote(SHORT_GL_PREFIX) + "\\w+");
for (final String shortName : NAMED_CLASS_SHORT_NAME_MAP.keySet()) {
alternatives.add(Pattern.quote(shortName));
}
final String classAlt = String.join("|", alternatives);
return Pattern.compile("\\b(" + classAlt + ")\\.\\w+\\b");
}
}
@@ -334,6 +334,7 @@ public class BatchingFontRenderer {
batchCommands.sort(FontDrawCmd.DRAW_ORDER_COMPARATOR);
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
final boolean isBlendEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_BLEND);
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
boolean textureChanged = false;
@@ -417,6 +418,9 @@ public class BatchingFontRenderer {
if (isTextureEnabledBefore) {
GLStateManager.glEnable(GL11.GL_TEXTURE_2D);
}
if (!isBlendEnabledBefore) {
GLStateManager.disableBlend();
}
if (textureChanged) {
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, boundTextureBefore);
}
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.client.rendering;
import com.github.bsideup.jabel.Desugar;
import com.gtnewhorizon.gtnhlib.client.renderer.DirectTessellator;
import com.gtnewhorizon.gtnhlib.client.renderer.ITessellatorInstance;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
@@ -33,10 +34,30 @@ class DeferredBatchTessellator extends DirectTessellator {
private final Vector3f scratch = new Vector3f();
private Matrix4fc currentTransform;
private Tessellator parentTessellator;
private boolean inIntercept;
DeferredBatchTessellator(ByteBuffer buffer) {
super(buffer, false); // deleteAfter=false: keep buffer across resets for reuse
}
void setParentTessellator(Tessellator parent) {
this.parentTessellator = parent;
}
@Override
public int draw() {
if (!inIntercept) {
final Tessellator parent = parentTessellator;
if (parent != null && parent.isDrawing) {
interceptDraw(parent);
((ITessellatorInstance) parent).discard();
}
}
isDrawing = false;
return 0;
}
@Override
protected long writeVertexData(VertexFormat format, int[] rawBuffer, int rawBufferIndex) {
if (currentTransform != null) {
@@ -53,27 +74,32 @@ class DeferredBatchTessellator extends DirectTessellator {
@Override
protected int interceptDraw(Tessellator tess) {
// Compute delta: if current MV differs from default, pre-transform vertices
final Matrix4f currentMV = GLStateManager.getModelViewMatrix();
if (!currentMV.equals(defaultModelview)) {
defaultModelviewInverse.mul(currentMV, deltaMatrix);
this.currentTransform = deltaMatrix;
} else {
this.currentTransform = null;
inIntercept = true;
try {
// Compute delta: if current MV differs from default, pre-transform vertices
final Matrix4f currentMV = GLStateManager.getModelViewMatrix();
if (!currentMV.equals(defaultModelview)) {
defaultModelviewInverse.mul(currentMV, deltaMatrix);
this.currentTransform = deltaMatrix;
} else {
this.currentTransform = null;
}
final int byteOffsetBefore = bufferLimit();
final int vertCount = tess.vertexCount;
final int drawMode = tess.drawMode;
final int flags = VertexFlags.convertToFlags(tess.hasTexture, tess.hasColor, tess.hasNormals, tess.hasBrightness);
final long stateKey = DeferredDrawBatcher.captureStateKey();
final int result = super.interceptDraw(tess); // repacks int[] -> ByteBuffer + transforms if vertexTransform set
final int byteOffsetAfter = bufferLimit();
ranges.add(new DrawRange(stateKey, byteOffsetBefore, byteOffsetAfter - byteOffsetBefore, vertCount, drawMode, flags));
this.currentTransform = null; // clear for next draw
return result;
} finally {
inIntercept = false;
}
final int byteOffsetBefore = bufferLimit();
final int vertCount = tess.vertexCount;
final int drawMode = tess.drawMode;
final int flags = VertexFlags.convertToFlags(tess.hasTexture, tess.hasColor, tess.hasNormals, tess.hasBrightness);
final long stateKey = DeferredDrawBatcher.captureStateKey();
final int result = super.interceptDraw(tess); // repacks int[] → ByteBuffer + transforms if vertexTransform set
final int byteOffsetAfter = bufferLimit();
ranges.add(new DrawRange(stateKey, byteOffsetBefore, byteOffsetAfter - byteOffsetBefore, vertCount, drawMode, flags));
this.currentTransform = null; // clear for next draw
return result;
}
List<DrawRange> getRanges() { return ranges; }
@@ -86,6 +112,7 @@ class DeferredBatchTessellator extends DirectTessellator {
@Override
protected void onRemovedFromStack() {
parentTessellator = null;
clearRanges();
super.onRemovedFromStack(); // calls reset(), keeps baseBuffer (deleteAfter=false)
}
@@ -3,6 +3,7 @@ package com.gtnewhorizons.angelica.client.rendering;
import com.gtnewhorizon.gtnhlib.client.renderer.TessellatorManager;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import lombok.Getter;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.opengl.GL11;
import java.util.Comparator;
@@ -37,6 +38,7 @@ public class DeferredDrawBatcher {
batchTessellator = new DeferredBatchTessellator(memAlloc(INITIAL_BUFFER_SIZE));
}
batchTessellator.clearRanges();
batchTessellator.setParentTessellator(Tessellator.instance);
batchTessellator.snapshotDefaultModelview();
TessellatorManager.startCapturingDirect(batchTessellator);
}
@@ -1,10 +1,8 @@
package com.gtnewhorizons.angelica.client.rendering;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
import net.minecraft.client.renderer.texture.AbstractTexture;
import org.jetbrains.annotations.Nullable;
@@ -15,11 +13,15 @@ public class TextureTracker {
*/
public static final TextureTracker INSTANCE = new TextureTracker();
private static Runnable bindTextureListener;
static {
StateUpdateNotifiers.bindTextureNotifier = listener -> bindTextureListener = listener;
}
private final Int2ObjectMap<AbstractTexture> textures = new Int2ObjectOpenHashMap<>();
private boolean lockBindCallback;
private TextureTracker() {
}
@@ -31,23 +33,13 @@ public class TextureTracker {
public AbstractTexture getTexture(int id) {
return textures.get(id);
}
public void onBindTexture(int id) {
if (lockBindCallback) {
return;
}
if (GLStateManager.getActiveTextureUnit() == 0) {
lockBindCallback = true;
if (GLSMHooks.TEXTURE_BIND.hasListeners()) {
GLSMHooks.textureBindEvent.textureId = id;
GLSMHooks.TEXTURE_BIND.post(GLSMHooks.textureBindEvent);
}
// Reset texture state
RenderSystem.bindTextureToUnit(0, id);
lockBindCallback = false;
public void onBindTexture() {
if (bindTextureListener != null) {
bindTextureListener.run();
}
}
public void onDeleteTexture(int id) {
textures.remove(id);
}
@@ -25,6 +25,7 @@ public class ModStatus {
public static boolean isThaumicHorizonsLoaded;
public static boolean isBaublesLoaded;
public static boolean isFluidLoggedLoaded;
public static boolean isBOPLoaded;
public static void preInit() {
if (Loader.isModLoaded("backhand")) {
@@ -45,6 +46,7 @@ public class ModStatus {
isFluidLoggedLoaded = Loader.isModLoaded("fluidlogged");
isHoloInventoryLoaded = Loader.isModLoaded("holoinventory");
isBOPLoaded = Loader.isModLoaded("BiomesOPlenty");
// remove compat with original release of BG2
if (isBattlegearLoaded){
@@ -1,34 +1,33 @@
package com.gtnewhorizons.angelica.compat.bettercrashes;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.mixins.interfaces.IRenderGlobalExt;
import cpw.mods.fml.common.Optional;
import net.minecraft.client.Minecraft;
import vfyjxf.bettercrashes.utils.StateManager;
import static com.gtnewhorizons.angelica.loading.AngelicaTweaker.LOGGER;
@Optional.Interface(modid = "angelica", iface = "vfyjxf.bettercrashes.utils.StateManager.IResettable")
public class BetterCrashesCompat implements StateManager.IResettable {
private static BetterCrashesCompat INSTANCE;
public BetterCrashesCompat() {
AngelicaMod.LOGGER.info("BetterCrashesCompat initialized");
this.register();
}
public static void init() {
if (INSTANCE == null) {
INSTANCE = new BetterCrashesCompat();
}
}
public BetterCrashesCompat() {
LOGGER.info("BetterCrashesCompat initialized");
this.register();
}
@Override
public void resetState() {
LOGGER.info("Reloading SodiumRenderer");
AngelicaMod.LOGGER.info("Reloading SodiumRenderer");
((IRenderGlobalExt) Minecraft.getMinecraft().renderGlobal).angelica$reload();
LOGGER.info("Resetting GLStateManager");
AngelicaMod.LOGGER.info("Resetting GLStateManager");
GLStateManager.reset();
}
}
@@ -262,6 +262,11 @@ public class AngelicaConfig {
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public boolean narrowAlfheim;
@Config.Comment("Narrow Ears transformer exclusions to allow GL redirection")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public boolean narrowEars;
}
@Config.Comment("Renders chunks before neighbors are ready. Improves loading at render distance edges, useful for low render distance servers.")
@@ -1,5 +1,6 @@
package com.gtnewhorizons.angelica.iris;
import com.gtnewhorizons.angelica.client.rendering.TextureTracker;
import com.gtnewhorizons.angelica.glsm.hooks.DeferredAlphaHandler;
import com.gtnewhorizons.angelica.glsm.hooks.DeferredBlendHandler;
import com.gtnewhorizons.angelica.glsm.hooks.DeferredDepthColorHandler;
@@ -10,6 +11,7 @@ import net.coderbot.iris.gl.blending.AlphaTestStorage;
import net.coderbot.iris.gl.blending.BlendModeStorage;
import net.coderbot.iris.gl.blending.DepthColorStorage;
import net.coderbot.iris.gl.program.ProgramUniforms;
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
import net.coderbot.iris.pipeline.WorldRenderingPipeline;
import net.coderbot.iris.samplers.IrisSamplers;
@@ -17,7 +19,21 @@ import net.coderbot.iris.texture.pbr.PBRTextureManager;
import net.coderbot.iris.vertices.ImmediateState;
public class IrisGLSMBridge {
private static Runnable blendFuncListener = null;
private static Runnable fogModeListener = null;
private static Runnable fogStartListener = null;
private static Runnable fogEndListener = null;
private static Runnable fogDensityListener = null;
static {
StateUpdateNotifiers.blendFuncNotifier = listener -> blendFuncListener = listener;
StateUpdateNotifiers.fogModeNotifier = listener -> fogModeListener = listener;
StateUpdateNotifiers.fogStartNotifier = listener -> fogStartListener = listener;
StateUpdateNotifiers.fogEndNotifier = listener -> fogEndListener = listener;
StateUpdateNotifiers.fogDensityNotifier = listener -> fogDensityListener = listener;
}
public static void register() {
IrisSamplers.initRenderer();
GLSMHooks.blendHandler = new DeferredBlendHandler() {
@@ -75,9 +91,25 @@ public class IrisGLSMBridge {
DepthColorStorage.deferColorMask(r, g, b, a);
}
};
GLSMHooks.BLEND_FUNC_CHANGE.addListener(event -> {
if (Iris.enabled) {
if (blendFuncListener != null) blendFuncListener.run();
}
});
GLSMHooks.FOG_STATE_CHANGE.addListener(event -> {
if (Iris.enabled) {
if (fogModeListener != null) fogModeListener.run();
if (fogStartListener != null) fogStartListener.run();
if (fogEndListener != null) fogEndListener.run();
if (fogDensityListener != null) fogDensityListener.run();
}
});
GLSMHooks.TEXTURE_BIND.addListener(event -> {
if (Iris.enabled) {
TextureTracker.INSTANCE.onBindTexture();
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
if (pipeline != null) {
pipeline.onBindTexture(event.textureId);
@@ -0,0 +1,227 @@
package com.gtnewhorizons.angelica.loading;
import com.gtnewhorizon.gtnhlib.config.ConfigException;
import com.gtnewhorizon.gtnhlib.config.ConfigurationManager;
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
import com.gtnewhorizon.gtnhmixins.builders.IMixins;
import com.gtnewhorizon.gtnhmixins.builders.ITransformers;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.config.CompatConfig;
import com.gtnewhorizons.angelica.config.FontConfig;
import com.gtnewhorizons.angelica.loading.fml.compat.CompatHandlers;
import com.gtnewhorizons.angelica.mixins.Mixins;
import com.gtnewhorizons.retrofuturabootstrap.SharedConfig;
import cpw.mods.fml.relauncher.FMLLaunchHandler;
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
import jss.notfine.asm.AsmTransformers;
import jss.notfine.asm.mappings.Namer;
import jss.notfine.config.MCPatcherForgeConfig;
import jss.notfine.config.NotFineConfig;
import net.minecraft.launchwrapper.Launch;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.core.LoggerContext;
import org.apache.logging.log4j.core.config.Configuration;
import org.apache.logging.log4j.core.config.LoggerConfig;
import org.spongepowered.asm.launch.GlobalProperties;
import org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.Set;
// this is not the real IFMLLoadingPlugin, if you put any annotations
// here it won't do anything, that's why we register transformer
// exclusions manually in the constructor
public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMixinLoader {
public static final Logger LOGGER = LogManager.getLogger("Angelica");
private static Boolean OBF_ENV;
private String[] transformerClasses;
public AngelicaClientTweaker() {
Launch.classLoader.addTransformerExclusion("jss.notfine.asm");
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.loading");
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.glsm.GLStateManager");
if (Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE) {
addLwjgl3ifyExclusions();
}
try {
// Angelica Config
ConfigurationManager.registerConfig(AngelicaConfig.class);
ConfigurationManager.registerConfig(CompatConfig.class);
ConfigurationManager.registerConfig(FontConfig.class);
MCPatcherForgeConfig.registerConfig();
final LoggerContext ctx = (LoggerContext) LogManager.getContext(false);
final Configuration config = ctx.getConfiguration();
final LoggerConfig loggerConfig = config.getLoggerConfig(LogManager.ROOT_LOGGER_NAME);
if (AngelicaConfig.enableDebugLogging) {
loggerConfig.setLevel(Level.DEBUG);
}
ctx.updateLoggers();
// Debug features
AngelicaConfig.enableTestBlocks = Boolean.getBoolean("angelica.enableTestBlocks");
} catch (ConfigException e) {
throw new RuntimeException(e);
}
verifyDependencies();
// Register a scoped redirector early so classes prematurely loaded by other coremods during discovery/injectData
// (e.g. Mycelium using HookLoader.class.getName()) still get GL calls redirected to GLSM. Only targets specific mod
// packages to avoid interfering with mixin delegation on game classes. AngelicaLateTweaker removes this registration once
// mixins are setup.
if (FMLLaunchHandler.side().isClient()) {
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
if (!rfbLoaded) {
Launch.classLoader.registerTransformer("com.gtnewhorizons.angelica.loading.fml.transformers.EarlyRedirectorTransformer");
}
}
}
private static void addLwjgl3ifyExclusions() {
final var handle = SharedConfig.getRfbTransformers().stream()
.filter(transformer -> transformer.id().equals("lwjgl3ify:redirect"))
.findFirst()
.orElse(null);
if (handle != null) {
handle.exclusions().add("org.embeddedt.embeddium");
handle.exclusions().add("org.taumc.celeritas");
handle.exclusions().add("com.mitchej123.lwjgl.lwjgl3");
handle.exclusions().add("com.mitchej123.glsm");
handle.exclusions().add("com.gtnewhorizons.angelica.lwjgl3");
handle.exclusions().add("com.gtnewhorizons.angelica.vulkan");
}
}
private static void verifyDependencies() {
// Check for fastutil (bundled with GTNHLib since 0.2.1)
if (AngelicaTweaker.class.getResource("/it/unimi/dsi/fastutil/ints/Int2ObjectMap.class") == null) {
throw new RuntimeException("Missing dependency: Angelica requires GTNHLib! Download: https://modrinth.com/mod/gtnhlib");
}
// Check for PrimitiveExtractor/cel.model classes (added in GTNHLib 0.8.21)
if (AngelicaTweaker.class.getResource("/com/gtnewhorizon/gtnhlib/client/renderer/PrimitiveExtractor.class") == null) {
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.8.21 or newer! Download: https://modrinth.com/mod/gtnhlib");
}
// Check for jvmdowngrader stubs (bundled with GTNHLib since 0.9.0)
if (AngelicaTweaker.class.getResource("/xyz/wagyourtail/jvmdg/exc/MissingStubError.class") == null) {
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.9.0 or newer! Download: https://modrinth.com/mod/gtnhlib");
}
}
@Override
public String[] getASMTransformerClass() {
if (transformerClasses == null) {
final List<String> transformers = new ArrayList<>();
transformers.addAll(CompatHandlers.getTransformers());
// Add NotFine transformers
final List<String> notFineTransformers = Arrays.asList(ITransformers.getTransformers(AsmTransformers.class));
if (!notFineTransformers.isEmpty()) Namer.initNames();
transformers.addAll(notFineTransformers);
transformerClasses = transformers.toArray(new String[0]);
}
return transformerClasses;
}
@Override
public String getModContainerClass() {
return null;
}
@Override
public String getSetupClass() {
return null;
}
@Override
public void injectData(Map<String, Object> data) {
OBF_ENV = (Boolean) data.get("runtimeDeobfuscationEnabled");
// Directly add this to the MixinServiceLaunchWrapper tweaker's list of Tweak Classes
final List<String> tweaks = GlobalProperties.get(MixinServiceLaunchWrapper.BLACKBOARD_KEY_TWEAKCLASSES);
if (tweaks != null) {
// Bridge transformer compat config to blackboard for AngelicaLateTweaker
narrowTransformerConfig("DragonAPI", AngelicaConfig.transformerCompat.narrowDragonAPI);
narrowTransformerConfig("Xaeros", AngelicaConfig.transformerCompat.narrowXaeros);
narrowTransformerConfig("AdvancedLightsabers", AngelicaConfig.transformerCompat.narrowAdvancedLightsabers);
narrowTransformerConfig("Alfheim", AngelicaConfig.transformerCompat.narrowAlfheim);
narrowTransformerConfig("Ears", AngelicaConfig.transformerCompat.narrowEars);
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.IncompatibleModsDisablerTweaker");
if (AngelicaConfig.enableHudCaching) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.XaerosTransformerDisablerTweaker");
}
if (FMLLaunchHandler.side().isClient()) {
// We register ITweakers that will run last in order to register
// specific IClassTransformers that will run last in the transformer chain.
// If we were to register them normally in getASMTransformerClass(),
// they would be sorted at index 0 which we do not want.
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
if (!rfbLoaded) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.AngelicaLateTweaker");
if (AngelicaConfig.enableCeleritas) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.CeleritasLateTweaker");
}
}
}
}
}
/** Publish a transformer-narrowing toggle to the blackboard; read by AngelicaLateTweaker.narrowEnabled(). */
private static void narrowTransformerConfig(String mod, boolean enabled) {
Launch.blackboard.put("angelica.narrow." + mod, enabled);
}
@Override
public String getAccessTransformerClass() {
return null;
}
@Override
public String getMixinConfig() {
final int v = Runtime.version().feature();
if (v >= 21) return "mixins.angelica.early.j21.json";
if (v >= 17) return "mixins.angelica.early.j17.json";
return "mixins.angelica.early.json";
}
@Override
public List<String> getMixins(Set<String> loadedCoreMods) {
NotFineConfig.loadSettings();
//This may be possible to handle differently or fix.
if (loadedCoreMods.contains("cofh.asm.LoadingPlugin")) {
MCPatcherForgeConfig.ExtendedHD.hdFont = false;
}
return IMixins.getEarlyMixins(Mixins.class, loadedCoreMods);
}
/**
* Returns true if we are in an obfuscated environment, returns false in dev environment.
*/
public static boolean isObfEnv() {
if (OBF_ENV == null) {
throw new IllegalStateException("Obfuscation state has been accessed too early!");
}
return OBF_ENV;
}
/**
* Returns the appropriate name according to current environment's obfuscation
*/
public static String obf(String deobf, String obf) {
if (OBF_ENV == null) {
throw new IllegalStateException("Obfuscation state has been accessed too early!");
}
if (OBF_ENV) {
return obf;
}
return deobf;
}
}
@@ -1,34 +1,12 @@
package com.gtnewhorizons.angelica.loading;
import com.gtnewhorizon.gtnhlib.config.ConfigException;
import com.gtnewhorizon.gtnhlib.config.ConfigurationManager;
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
import com.gtnewhorizon.gtnhmixins.builders.IMixins;
import com.gtnewhorizon.gtnhmixins.builders.ITransformers;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.config.CompatConfig;
import com.gtnewhorizons.angelica.config.FontConfig;
import com.gtnewhorizons.angelica.mixins.Mixins;
import com.gtnewhorizons.angelica.loading.fml.compat.CompatHandlers;
import cpw.mods.fml.relauncher.FMLLaunchHandler;
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
import jss.notfine.asm.AsmTransformers;
import jss.notfine.asm.mappings.Namer;
import jss.notfine.config.MCPatcherForgeConfig;
import jss.notfine.config.NotFineConfig;
import com.gtnewhorizons.retrofuturabootstrap.SharedConfig;
import net.minecraft.launchwrapper.Launch;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.core.LoggerContext;
import org.apache.logging.log4j.core.config.Configuration;
import org.apache.logging.log4j.core.config.LoggerConfig;
import org.spongepowered.asm.launch.GlobalProperties;
import org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Set;
@@ -41,195 +19,76 @@ import java.util.Set;
// They will instead use default index 0 which means they will see
// obfuscated mappings and not SRG mappings when running outside of dev env.
// ===============================================
//@IFMLLoadingPlugin.SortingIndex(Integer.MAX_VALUE - 5)
@IFMLLoadingPlugin.MCVersion("1.7.10")
@IFMLLoadingPlugin.TransformerExclusions({
"jss.notfine.asm",
"com.gtnewhorizons.angelica.loading",
"com.gtnewhorizons.angelica.glsm.GLStateManager"
})
public class AngelicaTweaker implements IFMLLoadingPlugin, IEarlyMixinLoader {
private static Boolean OBF_ENV;
public static final Logger LOGGER = LogManager.getLogger("Angelica");
private String[] transformerClasses;
private final IFMLLoadingPlugin loadingPlugin;
private final IEarlyMixinLoader mixinLoader;
public AngelicaTweaker() {
if (Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE) {
addLwjgl3ifyExclusions();
}
try {
// Angelica Config
ConfigurationManager.registerConfig(AngelicaConfig.class);
ConfigurationManager.registerConfig(CompatConfig.class);
ConfigurationManager.registerConfig(FontConfig.class);
MCPatcherForgeConfig.registerConfig();
final LoggerContext ctx = (LoggerContext) LogManager.getContext(false);
final Configuration config = ctx.getConfiguration();
final LoggerConfig loggerConfig = config.getLoggerConfig(LogManager.ROOT_LOGGER_NAME);
if (AngelicaConfig.enableDebugLogging) {
loggerConfig.setLevel(Level.DEBUG);
}
ctx.updateLoggers();
// Debug features
AngelicaConfig.enableTestBlocks = Boolean.getBoolean("angelica.enableTestBlocks");
} catch (ConfigException e) {
throw new RuntimeException(e);
}
verifyDependencies();
// Register a scoped redirector early so classes prematurely loaded by other coremods during discovery/injectData
// (e.g. Mycelium using HookLoader.class.getName()) still get GL calls redirected to GLSM. Only targets specific mod
// packages to avoid interfering with mixin delegation on game classes. AngelicaLateTweaker removes this registration once
// mixins are setup.
if (FMLLaunchHandler.side().isClient()) {
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
if (!rfbLoaded) {
Launch.classLoader.registerTransformer("com.gtnewhorizons.angelica.loading.fml.transformers.EarlyRedirectorTransformer");
}
}
}
private static void verifyDependencies() {
// Check for fastutil (bundled with GTNHLib since 0.2.1)
if (AngelicaTweaker.class.getResource("/it/unimi/dsi/fastutil/ints/Int2ObjectMap.class") == null) {
throw new RuntimeException("Missing dependency: Angelica requires GTNHLib! Download: https://modrinth.com/mod/gtnhlib");
}
// Check for PrimitiveExtractor/cel.model classes (added in GTNHLib 0.8.21)
if (AngelicaTweaker.class.getResource("/com/gtnewhorizon/gtnhlib/client/renderer/PrimitiveExtractor.class") == null) {
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.8.21 or newer! Download: https://modrinth.com/mod/gtnhlib");
}
// Check for jvmdowngrader stubs (bundled with GTNHLib since 0.9.0)
if (AngelicaTweaker.class.getResource("/xyz/wagyourtail/jvmdg/exc/MissingStubError.class") == null) {
throw new RuntimeException("GTNHLib is outdated: Angelica requires GTNHLib 0.9.0 or newer! Download: https://modrinth.com/mod/gtnhlib");
final AngelicaClientTweaker clientTweaker = new AngelicaClientTweaker();
loadingPlugin = clientTweaker;
mixinLoader = clientTweaker;
} else {
loadingPlugin = null;
mixinLoader = null;
LogManager.getLogger("Angelica").info("Trying to get more FPS on your server ? :kekw:");
}
}
@Override
public String[] getASMTransformerClass() {
if (transformerClasses == null) {
final List<String> transformers = new ArrayList<>();
transformers.addAll(CompatHandlers.getTransformers());
// Add NotFine transformers
final List<String> notFineTransformers = Arrays.asList(ITransformers.getTransformers(AsmTransformers.class));
if (!notFineTransformers.isEmpty()) Namer.initNames();
transformers.addAll(notFineTransformers);
transformerClasses = transformers.toArray(new String[0]);
if (this.loadingPlugin != null) {
return this.loadingPlugin.getASMTransformerClass();
}
return transformerClasses;
return null;
}
@Override
public String getModContainerClass() {
if (this.loadingPlugin != null) {
return this.loadingPlugin.getModContainerClass();
}
return null;
}
@Override
public String getSetupClass() {
if (this.loadingPlugin != null) {
return this.loadingPlugin.getSetupClass();
}
return null;
}
/** Publish a transformer-narrowing toggle to the blackboard; read by AngelicaLateTweaker.narrowEnabled(). */
private static void narrowTransformerConfig(String mod, boolean enabled) {
Launch.blackboard.put("angelica.narrow." + mod, enabled);
}
@Override
public void injectData(Map<String, Object> data) {
OBF_ENV = (Boolean) data.get("runtimeDeobfuscationEnabled");
// Directly add this to the MixinServiceLaunchWrapper tweaker's list of Tweak Classes
final List<String> tweaks = GlobalProperties.get(MixinServiceLaunchWrapper.BLACKBOARD_KEY_TWEAKCLASSES);
if (tweaks != null) {
// Bridge transformer compat config to blackboard for AngelicaLateTweaker
narrowTransformerConfig("DragonAPI", AngelicaConfig.transformerCompat.narrowDragonAPI);
narrowTransformerConfig("Xaeros", AngelicaConfig.transformerCompat.narrowXaeros);
narrowTransformerConfig("AdvancedLightsabers", AngelicaConfig.transformerCompat.narrowAdvancedLightsabers);
narrowTransformerConfig("Alfheim", AngelicaConfig.transformerCompat.narrowAlfheim);
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.IncompatibleModsDisablerTweaker");
if (AngelicaConfig.enableHudCaching) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.XaerosTransformerDisablerTweaker");
}
if (FMLLaunchHandler.side().isClient()) {
// We register ITweakers that will run last in order to register
// specific IClassTransformers that will run last in the transformer chain.
// If we were to register them normally in getASMTransformerClass(),
// they would be sorted at index 0 which we do not want.
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
if (!rfbLoaded) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.AngelicaLateTweaker");
if (AngelicaConfig.enableCeleritas) {
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.CeleritasLateTweaker");
}
}
}
if (this.loadingPlugin != null) {
this.loadingPlugin.injectData(data);
}
}
@Override
public String getAccessTransformerClass() {
if (this.loadingPlugin != null) {
return this.loadingPlugin.getAccessTransformerClass();
}
return null;
}
@Override
public String getMixinConfig() {
final int v = Runtime.version().feature();
if (v >= 21) return "mixins.angelica.early.j21.json";
if (v >= 17) return "mixins.angelica.early.j17.json";
return "mixins.angelica.early.json";
if (this.mixinLoader != null) {
return this.mixinLoader.getMixinConfig();
}
return "mixins.angelica.server.json";
}
@Override
public List<String> getMixins(Set<String> loadedCoreMods) {
NotFineConfig.loadSettings();
//This may be possible to handle differently or fix.
if (loadedCoreMods.contains("cofh.asm.LoadingPlugin")) {
MCPatcherForgeConfig.ExtendedHD.hdFont = false;
if (this.mixinLoader != null) {
return this.mixinLoader.getMixins(loadedCoreMods);
}
return IMixins.getEarlyMixins(Mixins.class, loadedCoreMods);
}
private static void addLwjgl3ifyExclusions() {
final var handle = SharedConfig.getRfbTransformers().stream()
.filter(transformer -> transformer.id().equals("lwjgl3ify:redirect"))
.findFirst()
.orElse(null);
if (handle != null) {
handle.exclusions().add("org.embeddedt.embeddium");
handle.exclusions().add("org.taumc.celeritas");
handle.exclusions().add("com.mitchej123.lwjgl.lwjgl3");
handle.exclusions().add("com.mitchej123.glsm");
handle.exclusions().add("com.gtnewhorizons.angelica.lwjgl3");
handle.exclusions().add("com.gtnewhorizons.angelica.vulkan");
}
}
/**
* Returns true if we are in an obfuscated environment, returns false in dev environment.
*/
public static boolean isObfEnv() {
if (OBF_ENV == null) {
throw new IllegalStateException("Obfuscation state has been accessed too early!");
}
return OBF_ENV;
}
/**
* Returns the appropriate name according to current environment's obfuscation
*/
public static String obf(String deobf, String obf) {
if (OBF_ENV == null) {
throw new IllegalStateException("Obfuscation state has been accessed too early!");
}
if (OBF_ENV) {
return obf;
}
return deobf;
return Collections.emptyList();
}
}
@@ -1,6 +1,6 @@
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.lib.tree.AbstractInsnNode;
import org.spongepowered.asm.lib.tree.ClassNode;
@@ -62,7 +62,7 @@ public class FieldLevelTessellatorTransformer {
new FieldInsnNode(
Opcodes.GETSTATIC,
"net/minecraft/client/renderer/Tessellator",
AngelicaTweaker.obf("instance", "field_78398_a"),
AngelicaClientTweaker.obf("instance", "field_78398_a"),
"Lnet/minecraft/client/renderer/Tessellator;"));
list.add(new VarInsnNode(Opcodes.ASTORE, localIndex));
mn.instructions.insert(list);
@@ -1,6 +1,6 @@
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.lib.tree.ClassNode;
import org.spongepowered.asm.lib.tree.InsnList;
@@ -29,7 +29,7 @@ public class HUDCachingEarlyReturnTransformer {
} else if (method.desc.endsWith("V")) {
list.add(new InsnNode(Opcodes.RETURN));
} else {
AngelicaTweaker.LOGGER.warn(
AngelicaClientTweaker.LOGGER.warn(
"HUDCaching Conditional Return - Unknown return type: {}#{}:{}", cn.name, method.name, method.desc
);
return;
@@ -1,6 +1,6 @@
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.generic;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.lib.tree.AbstractInsnNode;
import org.spongepowered.asm.lib.tree.ClassNode;
@@ -59,7 +59,7 @@ public class TileEntityNullGuardTransformer {
AbstractInsnNode in = mn.instructions.get(i);
if (in instanceof MethodInsnNode min) {
if (min.getOpcode() == Opcodes.INVOKEINTERFACE
&& min.name.equals(AngelicaTweaker.obf("getTileEntity", "func_147438_o"))
&& min.name.equals(AngelicaClientTweaker.obf("getTileEntity", "func_147438_o"))
&& min.owner.equals("net/minecraft/world/IBlockAccess")) {
AbstractInsnNode castNodeAbstract = min.getNext();
if (castNodeAbstract instanceof TypeInsnNode castNodeType) {
@@ -77,7 +77,7 @@ public class TileEntityNullGuardTransformer {
} else if (mn.desc.endsWith("V")) {
list.add(new InsnNode(Opcodes.RETURN));
} else {
AngelicaTweaker.LOGGER.warn("TileEntityNullGuard - Unknown Return Type: {}:{}", mn.name, mn.desc);
AngelicaClientTweaker.LOGGER.warn("TileEntityNullGuard - Unknown Return Type: {}:{}", mn.name, mn.desc);
return;
}
list.add(exit);
@@ -1,6 +1,6 @@
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.specific;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
import net.minecraft.launchwrapper.IClassTransformer;
import org.spongepowered.asm.lib.ClassReader;
@@ -60,7 +60,7 @@ public class ImmersiveEngineeringTransformer implements IClassTransformer {
MixinClassWriter cw = new MixinClassWriter(MixinClassWriter.COMPUTE_FRAMES);
cn.accept(cw);
final byte[] bytes = cw.toByteArray();
AngelicaTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied ImmersiveEngineeringTransformer");
AngelicaClientTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied ImmersiveEngineeringTransformer");
AngelicaClassDump.dumpClass(transformedName, basicClass, bytes, this);
return bytes;
}
@@ -1,7 +1,7 @@
package com.gtnewhorizons.angelica.loading.fml.compat.transformers.specific;
import com.google.common.collect.ImmutableList;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
import net.minecraft.launchwrapper.IClassTransformer;
import org.spongepowered.asm.lib.ClassReader;
@@ -47,7 +47,7 @@ public class StacksOnStacksTransformer implements IClassTransformer {
ClassWriter cw = new ClassWriter(0);
cn.accept(cw);
final byte[] bytes = cw.toByteArray();
AngelicaTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied StacksOnStacksTransformer");
AngelicaClientTweaker.LOGGER.info("[AngelicaCompat]Extra Transformers: Applied StacksOnStacksTransformer");
AngelicaClassDump.dumpClass(transformedName, basicClass, bytes, this);
return bytes;
}
@@ -1,6 +1,6 @@
package com.gtnewhorizons.angelica.loading.fml.transformers;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import com.gtnewhorizons.angelica.loading.shared.AngelicaClassDump;
import com.gtnewhorizons.angelica.loading.shared.transformers.CeleritasBlockTransform;
import net.minecraft.launchwrapper.IClassTransformer;
@@ -14,7 +14,7 @@ public class CeleritasBlockTransformer implements IClassTransformer {
private final String[] exclusions;
public CeleritasBlockTransformer() {
this.inner = new CeleritasBlockTransform(AngelicaTweaker.isObfEnv());
this.inner = new CeleritasBlockTransform(AngelicaClientTweaker.isObfEnv());
this.exclusions = inner.getTransformerExclusions();
this.inner.setCeleritasSetting();
}
@@ -71,6 +71,12 @@ public class AngelicaLateTweaker implements ITweaker {
FMLRelaunchLog.info("[Angelica] Narrowed com.fiskmods.lightsabers.asm transformer exclusion to allow GL redirection");
}
if (narrowEnabled("Ears") && exceptions.remove("com.unascribed.ears")) {
exceptions.add("com.unascribed.ears.asm");
exceptions.add("com.unascribed.ears.common.agent");
FMLRelaunchLog.info("[Angelica] Narrowed com.unascribed.ears transformer exclusion to allow GL redirection");
}
if (narrowEnabled("Alfheim") && exceptions.remove("alfheim.common.core.asm.hook")) {
exceptions.add("alfheim.common.core.asm.hook.AlfheimFieldHookHandler");
exceptions.add("alfheim.common.core.asm.hook.AlfheimHPHooks");
@@ -15,6 +15,7 @@ public class AngelicaRfbPlugin implements RfbPlugin {
@Override
public void onConstruction(@NotNull PluginContext ctx) {
Launch.blackboard.put("angelica.rfbPluginLoaded", Boolean.TRUE);
Launch.classLoader.addClassLoaderExclusion("com.gtnewhorizons.angelica.glsm.redirect.");
}
@Override
@@ -37,7 +37,14 @@ public enum Mixins implements IMixins {
, "angelica.MixinMinecraft_FrameHook"
, "angelica.MixinMinecraftServer"
, "angelica.bugfixes.MixinItemRenderer_EdgeDepth"
, "angelica.bugfixes.MixinModelCreeper_AuraBodyInflate"
, "angelica.bugfixes.MixinModelWither_ArmorCentering"
, "angelica.bugfixes.MixinRenderBlocks_CrossedSquaresNormal"
, "angelica.bugfixes.MixinRenderCreeper_AuraDepth"
, "angelica.bugfixes.MixinRenderGlobal_DeferredEntityOverlay"
, "angelica.bugfixes.MixinRenderGlobal_DestroyBlock"
, "angelica.bugfixes.MixinRendererLivingEntity_DeferredEntityOverlay"
, "angelica.bugfixes.MixinRenderWither_ArmorCentering"
, "angelica.bugfixes.MixinRendererLivingEntity_EyeDepth"
, "angelica.debug.MixinMinecraft_FPSCap"
, "angelica.ffp.MixinTessellator_CoreProfile"
@@ -237,6 +244,7 @@ public enum Mixins implements IMixins {
.setApplyIf(() -> AngelicaConfig.enableIris)
.addClientMixins(
"shaders.MixinDroppedItemGlintEdges"
, "shaders.MixinHeldItemGlintEdges"
, "shaders.MixinEntityPickupFX"
, "shaders.MixinEntityRenderer"
, "shaders.MixinGuiIngameForge"
@@ -249,6 +257,7 @@ public enum Mixins implements IMixins {
, "shaders.MixinRenderEntityFlame"
, "shaders.MixinRendererLivingEntity"
, "shaders.MixinRenderGlobal"
, "shaders.AccessorEntityHorse"
, "shaders.MixinRenderHorse"
, "shaders.MixinRenderItem"
, "shaders.MixinRenderNameTag"
@@ -1,13 +1,16 @@
package com.gtnewhorizons.angelica.proxy;
import biomesoplenty.api.content.BOPCBlocks;
import com.google.common.base.Objects;
import com.gtnewhorizon.gtnhlib.client.model.loading.ModelRegistry;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.VAOManager;
import com.gtnewhorizons.angelica.commands.AngelicaCommand;
import com.gtnewhorizons.angelica.common.BlockError;
import com.gtnewhorizons.angelica.compat.ModStatus;
import com.gtnewhorizons.angelica.compat.bettercrashes.BetterCrashesCompat;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.config.CompatConfig;
import com.gtnewhorizons.angelica.config.ConfigMigrator;
import com.gtnewhorizons.angelica.debug.F3Direction;
import com.gtnewhorizons.angelica.debug.FrametimeGraph;
import com.gtnewhorizons.angelica.debug.TPSGraph;
@@ -16,7 +19,7 @@ import com.gtnewhorizons.angelica.dynamiclights.config.EntityLightConfig;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.hudcaching.HUDCaching;
import com.gtnewhorizons.angelica.iris.IrisGLSMBridge;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import com.gtnewhorizons.angelica.mixins.interfaces.IGameSettingsExt;
import com.gtnewhorizons.angelica.render.CloudRenderer;
import com.gtnewhorizons.angelica.rendering.AngelicaBlockSafetyRegistry;
@@ -25,6 +28,8 @@ import com.gtnewhorizons.angelica.rendering.celeritas.CeleritasSetup;
import com.gtnewhorizons.angelica.rendering.celeritas.threading.ChunkTaskRegistry;
import com.gtnewhorizons.angelica.rendering.celeritas.threading.DefaultChunkTaskProvider;
import com.gtnewhorizons.angelica.rendering.celeritas.threading.ThreadedChunkTaskProvider;
import com.gtnewhorizons.angelica.utils.AnimationMode;
import com.gtnewhorizons.angelica.utils.ManagedEnum;
import com.gtnewhorizons.angelica.zoom.Zoom;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
@@ -39,17 +44,15 @@ import jss.notfine.core.Settings;
import jss.notfine.gui.GuiCustomMenu;
import jss.notfine.gui.NotFineGameOptionPages;
import me.flashyreese.mods.reeses_sodium_options.client.gui.ReeseSodiumVideoOptionsScreen;
import me.jellysquid.mods.sodium.client.gui.SodiumGameOptions;
import me.jellysquid.mods.sodium.client.gui.SodiumOptionsGUI;
import net.coderbot.iris.Iris;
import net.coderbot.iris.client.IrisDebugScreenHandler;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.GuiVideoSettings;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.Direction;
@@ -65,29 +68,41 @@ import net.minecraftforge.client.event.GuiScreenEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.WorldEvent;
import org.lwjgl.input.Keyboard;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.lang.management.ManagementFactory;
import java.util.Locale;
import java.util.concurrent.ConcurrentHashMap;
import static com.gtnewhorizons.angelica.AngelicaMod.MOD_ID;
import static com.gtnewhorizons.angelica.loading.AngelicaTweaker.LOGGER;
public class ClientProxy extends CommonProxy {
public final class ClientProxy extends CommonProxy {
final Minecraft mc = Minecraft.getMinecraft();
final FrametimeGraph frametimeGraph = new FrametimeGraph();
final TPSGraph tpsGraph = new TPSGraph();
public static BlockError blockError;
public static final ManagedEnum<AnimationMode> animationsMode = new ManagedEnum<>(AnimationMode.VISIBLE_ONLY);
private static final Logger LOGGER = LogManager.getLogger("Angelica");
private static SodiumGameOptions CONFIG;
private final Minecraft mc = Minecraft.getMinecraft();
private final FrametimeGraph frametimeGraph = new FrametimeGraph();
private final TPSGraph tpsGraph = new TPSGraph();
public static Block bopGrass;
public static SodiumGameOptions options() {
if (CONFIG == null) {
CONFIG = SodiumGameOptions.load(ConfigMigrator.handleConfigMigration("angelica-options.json"));
}
return CONFIG;
}
@Override
public void preInit(FMLPreInitializationEvent event) {
ModStatus.preInit();
super.preInit(event);
FMLCommonHandler.instance().bus().register(this);
MinecraftForge.EVENT_BUS.register(this);
ModelRegistry.registerModid(MOD_ID);
blockError = new BlockError();
}
@SubscribeEvent
@@ -138,7 +153,6 @@ public class ClientProxy extends CommonProxy {
FMLCommonHandler.instance().bus().register(this);
MinecraftForge.EVENT_BUS.register(this);
if (ModStatus.isBetterCrashesLoaded) {
BetterCrashesCompat.init();
}
@@ -150,7 +164,7 @@ public class ClientProxy extends CommonProxy {
}
// Register debug commands in dev environment only
if (!AngelicaTweaker.isObfEnv()) {
if (!AngelicaClientTweaker.isObfEnv()) {
ClientCommandHandler.instance.registerCommand(new AngelicaCommand());
}
}
@@ -170,6 +184,9 @@ public class ClientProxy extends CommonProxy {
LOGGER.error("Could not replace LOTR handle render code with thread safe version");
}
}
if(ModStatus.isBOPLoaded) {
bopGrass = BOPCBlocks.newBopGrass;
}
}
float lastIntegratedTickTime;
@@ -10,8 +10,7 @@ import cpw.mods.fml.common.registry.GameRegistry;
public class CommonProxy {
public void preInit(FMLPreInitializationEvent event) {
if (AngelicaConfig.enableTestBlocks){
if (AngelicaConfig.enableTestBlocks) {
GameRegistry.registerBlock(new BlockTest(), "test_block");
}
}
@@ -0,0 +1,215 @@
package com.gtnewhorizons.angelica.rendering;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import lombok.Getter;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.uniforms.CapturedRenderingState;
import net.coderbot.iris.uniforms.EntityIdHelper;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RendererLivingEntity;
import net.minecraft.entity.EntityLivingBase;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
/**
* Defers entity overlay rendering (auras, armor effects, etc.) to after all entities have been drawn.
* This lets us fix z-fighting between overlay's own coplanar faces by disabling the depth mask,
* and ensures the overlay composites correctly on top of all opaque geometry.
*
* Used by both the charged creeper aura and the Wither armor overlay.
*
* The deferred render replays shouldRenderPass on the original renderer instance so that any
* mod mixins targeting that method still fire during the deferred pass.
*/
public class DeferredEntityOverlay {
@FunctionalInterface
public interface ShouldRenderPassFn {
int invoke(EntityLivingBase entity, int pass, float partialTick);
}
private static final int INITIAL_CAPACITY = 4;
private static final List<DeferredEntry> deferred = new ArrayList<>(INITIAL_CAPACITY);
private static final List<DeferredEntry> pool = new ArrayList<>(INITIAL_CAPACITY);
private static final FloatBuffer MATRIX_BUF = BufferUtils.createFloatBuffer(16);
// Set by the shouldRenderPass inject, consumed by the doRender WrapOperation.
@Getter
private static boolean overlayPassActive = false;
// Set during deferred flush to prevent re-deferring when shouldRenderPass is replayed.
@Getter
private static boolean replaying = false;
// Pending context from the shouldRenderPass inject, consumed by deferRender.
private static ShouldRenderPassFn pendingShouldRenderPass;
private static RendererLivingEntity pendingRenderer;
private static EntityLivingBase pendingEntity;
private static float pendingPartialTick;
/**
* Called from shouldRenderPass HEAD injects. Marks that the upcoming renderPassModel.render()
* should be deferred. If a previous mark was not consumed (shouldRenderPass returned <= 0,
* so render() was never called).
*/
public static void markOverlayPass(ShouldRenderPassFn shouldRenderPass, RendererLivingEntity renderer,
EntityLivingBase entity, float partialTick) {
overlayPassActive = true;
pendingShouldRenderPass = shouldRenderPass;
pendingRenderer = renderer;
pendingEntity = entity;
pendingPartialTick = partialTick;
}
public static void clearStaleOverlayFlag() {
overlayPassActive = false;
}
/**
* Called from the WrapOperation on renderPassModel.render() in doRender.
* Captures the modelview matrix and animation params, skipping the actual render.
*/
public static void deferRender(float limbSwing, float limbSwingAmount, float ageInTicks,
float headYaw, float headPitch, float scale) {
overlayPassActive = false;
DeferredEntry entry = acquireEntry();
entry.set(pendingShouldRenderPass, pendingRenderer, pendingEntity, pendingPartialTick,
limbSwing, limbSwingAmount, ageInTicks, headYaw, headPitch, scale);
MATRIX_BUF.clear();
GLStateManager.glGetFloat(GL11.GL_MODELVIEW_MATRIX, MATRIX_BUF);
MATRIX_BUF.get(entry.matrix);
deferred.add(entry);
pendingShouldRenderPass = null;
pendingRenderer = null;
pendingEntity = null;
}
private static DeferredEntry acquireEntry() {
int size = pool.size();
if (size > 0) {
return pool.remove(size - 1);
}
return new DeferredEntry();
}
private static void recycle() {
for (DeferredEntry entry : deferred) {
entry.shouldRenderPass = null;
entry.renderer = null;
entry.entity = null;
pool.add(entry);
}
deferred.clear();
}
public static void clear() {
recycle();
overlayPassActive = false;
replaying = false;
}
public static void renderAll() {
if (deferred.isEmpty()) return;
GbufferPrograms.beginEntities();
try {
for (DeferredEntry entry : deferred) {
CapturedRenderingState.INSTANCE.setCurrentEntity(EntityIdHelper.getEntityId(entry.entity));
renderOverlay(entry);
}
} finally {
CapturedRenderingState.INSTANCE.setCurrentEntity(-1);
GbufferPrograms.endEntities();
}
recycle();
}
private static void renderOverlay(DeferredEntry entry) {
EntityLivingBase entity = entry.entity;
// Restore the entity's lightmap coords
int brightness = entity.getBrightnessForRender(entry.partialTick);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit,
brightness % 65536, (float) brightness / 65536);
// Restore the saved modelview matrix
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
GLStateManager.glPushMatrix();
boolean depthMaskDisabled = false;
try {
MATRIX_BUF.clear();
MATRIX_BUF.put(entry.matrix);
MATRIX_BUF.flip();
GLStateManager.glLoadMatrix(MATRIX_BUF);
// Replay shouldRenderPass pass 1
replaying = true;
int result = entry.shouldRenderPass.invoke(entity, 1, entry.partialTick);
if (result > 0) {
// Disable depth writes so coplanar faces don't z-fight each other
GLStateManager.glDepthMask(false);
depthMaskDisabled = true;
// Disable backface culling so both sides of the overlay shell are visible
GLStateManager.glDisable(GL11.GL_CULL_FACE);
// Render using the model set by shouldRenderPass
entry.renderer.renderPassModel.setLivingAnimations(entity,
entry.limbSwing, entry.limbSwingAmount, entry.partialTick);
entry.renderer.renderPassModel.render(entity,
entry.limbSwing, entry.limbSwingAmount, entry.ageInTicks,
entry.headYaw, entry.headPitch, entry.scale);
}
// Replay shouldRenderPass pass 2
entry.shouldRenderPass.invoke(entity, 2, entry.partialTick);
} finally {
replaying = false;
if (depthMaskDisabled) {
GLStateManager.glDepthMask(true);
GLStateManager.glEnable(GL11.GL_CULL_FACE);
}
GLStateManager.glPopMatrix();
}
}
private static class DeferredEntry {
final float[] matrix = new float[16];
ShouldRenderPassFn shouldRenderPass;
RendererLivingEntity renderer;
EntityLivingBase entity;
float partialTick;
float limbSwing;
float limbSwingAmount;
float ageInTicks;
float headYaw;
float headPitch;
float scale;
void set(ShouldRenderPassFn shouldRenderPass, RendererLivingEntity renderer,
EntityLivingBase entity, float partialTick,
float limbSwing, float limbSwingAmount, float ageInTicks,
float headYaw, float headPitch, float scale) {
this.shouldRenderPass = shouldRenderPass;
this.renderer = renderer;
this.entity = entity;
this.partialTick = partialTick;
this.limbSwing = limbSwing;
this.limbSwingAmount = limbSwingAmount;
this.ageInTicks = ageInTicks;
this.headYaw = headYaw;
this.headPitch = headPitch;
this.scale = scale;
}
}
}
@@ -0,0 +1,31 @@
package com.gtnewhorizons.angelica.rendering;
import net.minecraft.client.model.ModelBox;
import net.minecraft.client.model.ModelHorse;
import net.minecraft.client.model.ModelRenderer;
import java.util.ArrayList;
import java.util.List;
/**
* Horse model with all boxes inflated outward, used as a separate armor layer.
* Extends ModelHorse to inherit all animation and render logic. The constructor
* builds the default geometry, then we rebuild every box with inflate applied.
* This mirrors how modern MC uses a separate ModelLayers.HORSE_ARMOR.
*/
public class ModelHorseArmor extends ModelHorse {
public ModelHorseArmor(float inflate) {
super();
for (ModelRenderer renderer : this.boxList) {
List<ModelBox> originalBoxes = new ArrayList<>(renderer.cubeList);
renderer.cubeList.clear();
for (ModelBox box : originalBoxes) {
int width = Math.round(box.posX2 - box.posX1);
int height = Math.round(box.posY2 - box.posY1);
int depth = Math.round(box.posZ2 - box.posZ1);
renderer.addBox(box.posX1, box.posY1, box.posZ1, width, height, depth, inflate);
}
}
}
}
@@ -16,4 +16,8 @@ public interface StateAwareTessellator {
void angelica$setCeleritasMeshing(boolean active);
int[] angelica$getVertexStates();
int[] angelica$getShaderOverrideBlockIds();
void angelica$setShaderOverrideBlockId(short blockId);
}
@@ -0,0 +1,5 @@
package com.gtnewhorizons.angelica.rendering;
public class WitherArmorState {
public static boolean pendingInflate = false;
}
@@ -1,11 +1,11 @@
package com.gtnewhorizons.angelica.rendering.celeritas;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.api.ExtQuadLightData;
import com.gtnewhorizons.angelica.api.TintComputer;
import com.gtnewhorizons.angelica.api.TintRegistry;
import com.gtnewhorizons.angelica.dynamiclights.DynamicLights;
import com.gtnewhorizons.angelica.dynamiclights.IDynamicLightSource;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.StateAwareTessellator;
import com.gtnewhorizons.angelica.rendering.celeritas.iris.BlockRenderContext;
import com.gtnewhorizons.angelica.rendering.celeritas.iris.IrisExtendedChunkVertexEncoder;
@@ -99,7 +99,7 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
private Material selectMaterial(Material material, TextureAtlasSprite sprite, boolean isShaderPackOverride) {
// Don't apply transparency-based optimization when shader pack explicitly overrides the material
if (!AngelicaMod.options().performance.useRenderPassOptimization || isShaderPackOverride) {
if (!ClientProxy.options().performance.useRenderPassOptimization || isShaderPackOverride) {
return material;
}
if (sprite != null && sprite.getClass() == TextureAtlasSprite.class && !sprite.hasAnimationMetadata()) {
@@ -115,6 +115,7 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
@SuppressWarnings("unchecked")
public void copyRawBuffer(int[] rawBuffer, int vertexCount, int[] vertexStates,
int[] shaderOverrideBlockIds,
ChunkBuildBuffers buffers, Material material, boolean isShaderPackOverride,
boolean blockAllowsSmoothLighting) {
if (vertexCount == 0) {
@@ -129,7 +130,7 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
final boolean hasDynamicLights = chunkLightSources != null && !chunkLightSources.isEmpty();
final boolean separateAo = BlockRenderingSettings.INSTANCE.shouldUseSeparateAo();
final boolean celeritasSmoothLighting = AngelicaMod.options().quality.useCeleritasSmoothLighting;
final boolean celeritasSmoothLighting = ClientProxy.options().quality.useCeleritasSmoothLighting;
final boolean shaderActive = IrisApi.getInstance().isShaderPackInUse();
final boolean useAoCalculation = lightPipelineReady && (separateAo || celeritasSmoothLighting || shaderActive);
final boolean shouldApplyDiffuse = !BlockRenderingSettings.INSTANCE.shouldDisableDirectionalShading();
@@ -145,6 +146,8 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
final int worldY = originY + blockY;
final int worldZ = originZ + blockZ;
final short originalBlockId = blockRenderContext.blockId;
int stateIdx = 0;
int facesAtBaseMaterial = 0;
@@ -239,6 +242,9 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
}
final var builder = buffers.get(correctMaterial);
final int shaderOverrideBlockId = shaderOverrideBlockIds[quadIdx * 4];
blockRenderContext.blockId = shaderOverrideBlockId != -1 ? (short) shaderOverrideBlockId : originalBlockId;
if (correctMaterial != material && builder.getEncoder() instanceof IrisExtendedChunkVertexEncoder iris) {
iris.setContext(blockRenderContext);
}
@@ -20,6 +20,7 @@ import net.minecraft.crash.CrashReport;
import net.minecraft.crash.CrashReportCategory;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ReportedException;
import net.minecraft.world.IBlockAccess;
import org.embeddedt.embeddium.impl.render.chunk.RenderSection;
@@ -139,7 +140,20 @@ public abstract class AngelicaChunkBuilderMeshingTask extends ChunkBuilderTask<C
if (block.hasTileEntity(meta)) {
final TileEntity tileEntity = region.getTileEntity(x, y, z);
if (tileEntity != null && TileEntityRendererDispatcher.instance.hasSpecialRenderer(tileEntity)) {
(TileEntityRenderBoundsRegistry.isAlwaysInfiniteExtent(tileEntity) ? renderData.globalBlockEntities : renderData.culledBlockEntities).add(tileEntity);
final boolean isGlobal;
if (TileEntityRenderBoundsRegistry.isAlwaysInfiniteExtent(tileEntity)) {
isGlobal = true;
} else {
final AxisAlignedBB aabb = tileEntity.getRenderBoundingBox();
if (aabb != null) {
final int secMinX = x & ~15, secMinY = y & ~15, secMinZ = z & ~15;
isGlobal = aabb.minX < secMinX || aabb.minY < secMinY || aabb.minZ < secMinZ
|| aabb.maxX > secMinX + 16 || aabb.maxY > secMinY + 16 || aabb.maxZ > secMinZ + 16;
} else {
isGlobal = false;
}
}
(isGlobal ? renderData.globalBlockEntities : renderData.culledBlockEntities).add(tileEntity);
}
}
@@ -256,6 +270,7 @@ public abstract class AngelicaChunkBuilderMeshingTask extends ChunkBuilderTask<C
&& block.getLightValue() == 0; // does not emit real block light
buildContext.copyRawBuffer(tessellator.rawBuffer, tessellator.vertexCount,
((StateAwareTessellator)tessellator).angelica$getVertexStates(),
((StateAwareTessellator)tessellator).angelica$getShaderOverrideBlockIds(),
buffers, passMaterial, isShaderPackOverride, blockAllowsSmoothLighting);
tessellator.reset();
tessellator.isDrawing = false;
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.rendering.celeritas;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProvider;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProviderHolder;
import me.jellysquid.mods.sodium.client.gui.options.named.MultiDrawMode;
@@ -30,7 +31,7 @@ class AngelicaChunkRenderer extends DefaultChunkRenderer {
}
private static MultiDrawEmitter createEmitter() {
MultiDrawMode mode = AngelicaMod.options().advanced.multiDrawMode;
MultiDrawMode mode = ClientProxy.options().advanced.multiDrawMode;
if (mode == MultiDrawMode.INDIRECT) {
boolean supported = GLStateManager.capabilities != null && (GLStateManager.capabilities.OpenGL43 || GLStateManager.capabilities.GL_ARB_multi_draw_indirect);
@@ -1,7 +1,7 @@
package com.gtnewhorizons.angelica.rendering.celeritas;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.mixins.interfaces.RenderSectionManagerAccessor;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.AngelicaRenderQueue;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProviderHolder;
import com.gtnewhorizons.angelica.rendering.celeritas.threading.ChunkTaskProvider;
@@ -87,7 +87,7 @@ public class AngelicaRenderSectionManager extends RenderSectionManager {
@Override
protected AsyncOcclusionMode getAsyncOcclusionMode() {
return AngelicaMod.options().performance.asyncOcclusionMode;
return ClientProxy.options().performance.asyncOcclusionMode;
}
@Override
@@ -97,7 +97,7 @@ public class AngelicaRenderSectionManager extends RenderSectionManager {
@Override
protected boolean useFogOcclusion() {
return AngelicaMod.options().performance.useFogOcclusion && !IrisShaderProviderHolder.isActive();
return ClientProxy.options().performance.useFogOcclusion && !IrisShaderProviderHolder.isActive();
}
@Override
@@ -113,7 +113,7 @@ public class AngelicaRenderSectionManager extends RenderSectionManager {
return false;
}
}
return AngelicaMod.options().performance.useOcclusionCulling;
return ClientProxy.options().performance.useOcclusionCulling;
}
@Override
@@ -152,7 +152,7 @@ public class AngelicaRenderSectionManager extends RenderSectionManager {
@Override
protected boolean allowImportantRebuilds() {
return !AngelicaMod.options().performance.alwaysDeferChunkUpdates;
return !ClientProxy.options().performance.alwaysDeferChunkUpdates;
}
@Override
@@ -2,9 +2,9 @@ package com.gtnewhorizons.angelica.rendering.celeritas;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import org.embeddedt.embeddium.impl.gl.device.GLRenderDevice;
import org.lwjgl.opengl.GL15;
import static com.gtnewhorizons.angelica.loading.AngelicaTweaker.LOGGER;
public class CeleritasSetup {
private static boolean initialized = false;
@@ -12,7 +12,7 @@ public class CeleritasSetup {
public static void ensureInitialized() {
if (!initialized && AngelicaConfig.enableCeleritas) {
GLRenderDevice.VANILLA_STATE_RESETTER = () -> GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
LOGGER.debug("Celeritas init");
AngelicaClientTweaker.LOGGER.debug("Celeritas init");
initialized = true;
}
}
@@ -1,10 +1,10 @@
package com.gtnewhorizons.angelica.rendering.celeritas;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.dynamiclights.DynamicLights;
import com.gtnewhorizons.angelica.dynamiclights.IDynamicLightWorldRenderer;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.mixins.interfaces.ITileEntityBoundingBoxCache;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.RenderingState;
import com.gtnewhorizons.angelica.rendering.TileEntityRenderBoundsRegistry;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProvider;
@@ -127,7 +127,7 @@ public class CeleritasWorldRenderer extends SimpleWorldRenderer<WorldClient, Ang
}
}
if (AngelicaMod.options().performance.useCompactVertexFormat) {
if (ClientProxy.options().performance.useCompactVertexFormat) {
return ChunkMeshFormats.COMPACT;
}
return ChunkMeshFormats.VANILLA_LIKE;
@@ -155,7 +155,7 @@ public class CeleritasWorldRenderer extends SimpleWorldRenderer<WorldClient, Ang
renderSectionManager.setCameraPosition(transform.x, transform.y, transform.z);
this.useEntityCulling = AngelicaMod.options().performance.useEntityCulling;
this.useEntityCulling = ClientProxy.options().performance.useEntityCulling;
super.setupTerrain(viewport, cameraState, frame, spectator, updateChunksImmediately);
@@ -313,7 +313,7 @@ public class CeleritasWorldRenderer extends SimpleWorldRenderer<WorldClient, Ang
public int renderBlockEntities(float partialTicks) {
final int pass = MinecraftForgeClient.getRenderPass();
teRenderContext.set(partialTicks, pass);
if (pass == 0 || !AngelicaMod.options().performance.translucencySorting) {
if (pass == 0 || !ClientProxy.options().performance.translucencySorting) {
return super.renderBlockEntities(teRenderContext);
}
int count = 0;
@@ -79,13 +79,13 @@ public class IrisExtendedChunkVertexEncoder implements ContextAwareChunkVertexEn
baseEncoder.write(ptr, material, vertex, sectionIndex);
// Per-vertex: renderType, midBlock, lightValue
memPutShort(ptr + MC_ENTITY_OFFSET + 2, ctx.renderType);
// Per-vertex: mc_Entity (packed blockId + renderType), midBlock, lightValue
memPutInt(ptr + MC_ENTITY_OFFSET, ((ctx.blockId + 1) << 1) | (ctx.renderType & 1));
final int midBlock = ExtendedDataHelper.computeMidBlock(vertex.x, vertex.y, vertex.z, ctx.localPosX, ctx.localPosY, ctx.localPosZ);
memPutInt(ptr + MID_BLOCK_OFFSET, midBlock);
memPutByte(ptr + MID_BLOCK_OFFSET + 3, ctx.lightValue);
// Per-quad: midTexCoord, blockId, normal, tangent
// Per-quad: midTexCoord, normal, tangent
if (vertexCount == 4) {
vertexCount = 0;
@@ -98,11 +98,6 @@ public class IrisExtendedChunkVertexEncoder implements ContextAwareChunkVertexEn
memPutInt(ptr + MID_TEX_OFFSET - STRIDE * 2, midUV);
memPutInt(ptr + MID_TEX_OFFSET - STRIDE * 3, midUV);
memPutShort(ptr + MC_ENTITY_OFFSET, ctx.blockId);
memPutShort(ptr + MC_ENTITY_OFFSET - STRIDE, ctx.blockId);
memPutShort(ptr + MC_ENTITY_OFFSET - STRIDE * 2, ctx.blockId);
memPutShort(ptr + MC_ENTITY_OFFSET - STRIDE * 3, ctx.blockId);
quad.setup(ptr, STRIDE);
NormalHelper.computeFaceNormal(normal, quad);
final int packedNormal = NormI8.pack(normal);
@@ -13,7 +13,7 @@ import org.embeddedt.embeddium.impl.render.chunk.vertex.format.ChunkVertexType;
* mc_midTexCoord ushort[2] - quad center UV (average of 4 vertices)
* at_tangent byte[4] - tangent vector, normalized
* iris_Normal byte[3]+1 - face normal, normalized
* mc_Entity short[2] - (blockId, renderType)
* mc_Entity uint - packed as ((blockId + 1) << 1) | (renderType & 1)
* at_midBlock byte[4] - (xyz offset from block center, lightValue)
*/
public class IrisExtendedChunkVertexType implements ChunkVertexType {
@@ -25,7 +25,7 @@ public class IrisExtendedChunkVertexType implements ChunkVertexType {
.addElement("mc_midTexCoord", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.UNSIGNED_SHORT, 2, false, false)
.addElement("at_tangent", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.BYTE, 4, true, false)
.addElement("iris_Normal", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.BYTE, 3, true, false)
.addElement("mc_Entity", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.SHORT, 2, false, false)
.addElement("mc_Entity", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.UNSIGNED_INT, 1, false, true)
.addElement("at_midBlock", GlVertexFormat.NEXT_ALIGNED_POINTER, GlVertexAttributeFormat.BYTE, 4, false, false)
.build();
@@ -43,6 +43,20 @@ public class CTMUtils {
private static Overrides newOverrides = null;
private static TileLoader tileLoader;
private static final ThreadLocal<TileOverrideImpl.CTMCompact> CURRENT_COMPACT = new ThreadLocal<>();
public static void setCurrentCompact(TileOverrideImpl.CTMCompact compact) {
CURRENT_COMPACT.set(compact);
}
public static TileOverrideImpl.CTMCompact getCurrentCompact() {
return CURRENT_COMPACT.get();
}
public static void clearCurrentCompact() {
CURRENT_COMPACT.remove();
}
private static final StampedLock lock = new StampedLock();
private static class StateAndIterator {
@@ -0,0 +1,39 @@
package com.prupe.mcpatcher.ctm;
import com.prupe.mcpatcher.mal.resource.PropertiesFile;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
public class CompactConnectingCtmProperties {
private final boolean innerSeams;
private final String orientation;
private final Int2IntMap tileReplacementMap = new Int2IntOpenHashMap();
public CompactConnectingCtmProperties(PropertiesFile properties) {
this.innerSeams = properties.getBoolean("innerSeams", false);
this.orientation = properties.getString("orientation", "none").toLowerCase();
for (int i = 0; i < 47; i++) {
String val = properties.getString("ctm." + i, "");
if (!val.isEmpty()) {
try {
int tileIdx = Integer.parseInt(val.trim());
tileReplacementMap.put(i, tileIdx);
} catch (NumberFormatException ignored) {}
}
}
}
public boolean getInnerSeams() {
return innerSeams;
}
public String getOrientation() {
return orientation;
}
public Int2IntMap getTileReplacementMap() {
return tileReplacementMap;
}
}
@@ -0,0 +1,322 @@
package com.prupe.mcpatcher.ctm;
import com.github.bsideup.jabel.Desugar;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
public final class CompactCtmQuadProcessor {
private static final int LEFT = 0;
private static final int UP_LEFT = 1;
private static final int UP = 2;
private static final int UP_RIGHT = 3;
private static final int RIGHT = 4;
private static final int DOWN_RIGHT = 5;
private static final int DOWN = 6;
private static final int DOWN_LEFT = 7;
private static final int SPRITE_DEFAULT = 0;
private static final int SPRITE_ALL = 1;
private static final int SPRITE_HORIZONTAL = 2;
private static final int SPRITE_VERTICAL = 3;
private static final int SPRITE_MIXED = 4;
private static final int[] CTM_47_BY_CONNECTIONS = {
0,3,0,3,12,5,12,15,0,3,0,3,12,5,12,15,
1,2,1,2,4,7,4,29,1,2,1,2,13,31,13,14,
0,3,0,3,12,5,12,15,0,3,0,3,12,5,12,15,
1,2,1,2,4,7,4,29,1,2,1,2,13,31,13,14,
36,17,36,17,24,19,24,43,36,17,36,17,24,19,24,43,
16,18,16,18,6,46,6,21,16,18,16,18,28,9,28,22,
36,17,36,17,24,19,24,43,36,17,36,17,24,19,24,43,
37,40,37,40,30,8,30,34,37,40,37,40,25,23,25,45,
0,3,0,3,12,5,12,15,0,3,0,3,12,5,12,15,
1,2,1,2,4,7,4,29,1,2,1,2,13,31,13,14,
0,3,0,3,12,5,12,15,0,3,0,3,12,5,12,15,
1,2,1,2,4,7,4,29,1,2,1,2,13,31,13,14,
36,39,36,39,24,41,24,27,36,39,36,39,24,41,24,27,
16,42,16,42,6,20,6,10,16,42,16,42,28,35,28,44,
36,39,36,39,24,41,24,27,36,39,36,39,24,41,24,27,
37,38,37,38,30,11,30,32,37,38,37,38,25,33,25,26
};
/**
* Face-local basis:
* right = increasing U on the face
* down = increasing V on the face
*/
private static final FaceBasis[] FACE_BASIS = {
new FaceBasis( 1, 0, 0, 0, 0, 1), // 0: Y-
new FaceBasis( 1, 0, 0, 0, 0, 1), // 1: Y+
new FaceBasis(-1, 0, 0, 0, -1, 0), // 2: Z-
new FaceBasis( 1, 0, 0, 0, -1, 0), // 3: Z+
new FaceBasis( 0, 0, 1, 0, -1, 0), // 4: X-
new FaceBasis( 0, 0, -1, 0, -1, 0) // 5: X+
};
/**
* Neighbor offsets in face-local coordinates:
* 0 = left, 1 = up-left, 2 = up, 3 = up-right,
* 4 = right, 5 = down-right, 6 = down, 7 = down-left
*/
private static final int[] RIGHT_FACTOR = {-1, -1, 0, 1, 1, 1, 0, -1};
private static final int[] DOWN_FACTOR = { 0, -1, -1, -1, 0, 1, 1, 1};
/**
* Quadrant side references:
* 0 = top-left
* 1 = top-right
* 2 = bottom-right
* 3 = bottom-left
*/
private static final int[] QUAD_A = {LEFT, UP, RIGHT, DOWN};
private static final int[] QUAD_B = {UP, RIGHT, DOWN, LEFT};
private static final int[] QUAD_DIAG = {UP_LEFT, UP_RIGHT, DOWN_RIGHT, DOWN_LEFT};
private final IIcon[] sprites;
private final CompactConnectingCtmProperties props;
CompactCtmQuadProcessor(IIcon[] sprites, CompactConnectingCtmProperties props) {
this.sprites = new IIcon[5];
if (sprites != null) {
System.arraycopy(sprites, 0, this.sprites, 0, Math.min(sprites.length, this.sprites.length));
}
this.props = props;
}
public boolean processFace(RenderBlocks rb, IBlockAccess world, int x, int y, int z, int face, IIcon origIcon) {
int connections = CtmConnectionHelper.getConnections(world, x, y, z, face, props.getInnerSeams());
int ctmIndex = CTM_47_BY_CONNECTIONS[connections & 0xFF];
IIcon replacement = getReplacementIcon(ctmIndex);
if (replacement != null) {
renderWholeFace(rb, world, x, y, z, face, replacement);
return true;
}
if (connections == 0 || connections == 0xFF) {
IIcon sprite = sprites[getCompactSpriteIndex(connections)];
if (sprite != null) {
renderWholeFace(rb, world, x, y, z, face, sprite);
return true;
}
return false;
}
renderSplitFace(rb, world, x, y, z, face, connections);
return true;
}
private IIcon getReplacementIcon(int ctmIndex) {
Int2IntMap map = props.getTileReplacementMap();
if (map == null || !map.containsKey(ctmIndex)) {
return null;
}
int spriteIndex = map.get(ctmIndex);
if (spriteIndex < 0 || spriteIndex >= sprites.length) {
return null;
}
return sprites[spriteIndex];
}
/**
* Compact 5-sprite variant:
* 0 = default / isolated / mixed
* 1 = all neighbors
* 2 = horizontal line
* 3 = vertical line
*/
private int getCompactSpriteIndex(int connections) {
if (connections == 0xFF) {
return SPRITE_ALL;
}
if ((connections & ((1 << LEFT) | (1 << RIGHT))) == ((1 << LEFT) | (1 << RIGHT))) {
return SPRITE_HORIZONTAL;
}
if ((connections & ((1 << UP) | (1 << DOWN))) == ((1 << UP) | (1 << DOWN))) {
return SPRITE_VERTICAL;
}
return SPRITE_DEFAULT;
}
private void renderSplitFace(RenderBlocks rb, IBlockAccess world, int x, int y, int z, int face, int connections) {
Block block = world.getBlock(x, y, z);
double minX = rb.renderMinX;
double minY = rb.renderMinY;
double minZ = rb.renderMinZ;
double maxX = rb.renderMaxX;
double maxY = rb.renderMaxY;
double maxZ = rb.renderMaxZ;
for (int q = 0; q < 4; q++) {
IIcon icon = sprites[getQuadrantSprite(q, connections)];
if (icon == null) {
continue;
}
setQuadrantBounds(rb, face, q, minX, minY, minZ, maxX, maxY, maxZ);
rb.overrideBlockTexture = icon;
renderFace(rb, block, x, y, z, face, icon);
}
rb.overrideBlockTexture = null;
rb.setRenderBounds(minX, minY, minZ, maxX, maxY, maxZ);
}
private void renderWholeFace(RenderBlocks rb, IBlockAccess world, int x, int y, int z, int face, IIcon icon) {
Block block = world.getBlock(x, y, z);
IIcon saved = rb.overrideBlockTexture;
rb.overrideBlockTexture = icon;
try {
renderFace(rb, block, x, y, z, face, icon);
} finally {
rb.overrideBlockTexture = saved;
}
}
private void renderFace(RenderBlocks rb, Block block, int x, int y, int z, int face, IIcon icon) {
boolean originalFlip = rb.field_152631_f;
rb.field_152631_f = (face == 2 || face == 5);
try {
switch (face) {
case 0 -> rb.renderFaceYNeg(block, x, y, z, icon);
case 1 -> rb.renderFaceYPos(block, x, y, z, icon);
case 2 -> rb.renderFaceZNeg(block, x, y, z, icon);
case 3 -> rb.renderFaceZPos(block, x, y, z, icon);
case 4 -> rb.renderFaceXNeg(block, x, y, z, icon);
case 5 -> rb.renderFaceXPos(block, x, y, z, icon);
}
} finally {
rb.field_152631_f = originalFlip;
}
}
/**
* Quadrants are always interpreted as:
* 0 = top-left, 1 = top-right, 2 = bottom-right, 3 = bottom-left
* in the face-local view.
*/
private void setQuadrantBounds(RenderBlocks rb, int face, int quadrant,
double minX, double minY, double minZ,
double maxX, double maxY, double maxZ) {
double midX = (minX + maxX) * 0.5;
double midY = (minY + maxY) * 0.5;
double midZ = (minZ + maxZ) * 0.5;
switch (face) {
case 0:
case 1:
if (quadrant == 0) rb.setRenderBounds(minX, minY, minZ, midX, maxY, midZ);
if (quadrant == 1) rb.setRenderBounds(midX, minY, minZ, maxX, maxY, midZ);
if (quadrant == 2) rb.setRenderBounds(midX, minY, midZ, maxX, maxY, maxZ);
if (quadrant == 3) rb.setRenderBounds(minX, minY, midZ, midX, maxY, maxZ);
break;
case 2:
if (quadrant == 0) rb.setRenderBounds(midX, midY, minZ, maxX, maxY, maxZ);
if (quadrant == 1) rb.setRenderBounds(minX, midY, minZ, midX, maxY, maxZ);
if (quadrant == 2) rb.setRenderBounds(minX, minY, minZ, midX, midY, maxZ);
if (quadrant == 3) rb.setRenderBounds(midX, minY, minZ, maxX, midY, maxZ);
break;
case 3:
if (quadrant == 0) rb.setRenderBounds(minX, midY, minZ, midX, maxY, maxZ);
if (quadrant == 1) rb.setRenderBounds(midX, midY, minZ, maxX, maxY, maxZ);
if (quadrant == 2) rb.setRenderBounds(midX, minY, minZ, maxX, midY, maxZ);
if (quadrant == 3) rb.setRenderBounds(minX, minY, minZ, midX, midY, maxZ);
break;
case 4:
if (quadrant == 0) rb.setRenderBounds(minX, midY, minZ, maxX, maxY, midZ);
if (quadrant == 1) rb.setRenderBounds(minX, midY, midZ, maxX, maxY, maxZ);
if (quadrant == 2) rb.setRenderBounds(minX, minY, midZ, maxX, midY, maxZ);
if (quadrant == 3) rb.setRenderBounds(minX, minY, minZ, maxX, midY, midZ);
break;
case 5:
if (quadrant == 0) rb.setRenderBounds(minX, midY, midZ, maxX, maxY, maxZ);
if (quadrant == 1) rb.setRenderBounds(minX, midY, minZ, maxX, maxY, midZ);
if (quadrant == 2) rb.setRenderBounds(minX, minY, minZ, maxX, midY, midZ);
if (quadrant == 3) rb.setRenderBounds(minX, minY, midZ, maxX, midY, maxZ);
break;
default:
break;
}
}
/**
* A quadrant is built from two cardinal sides and the diagonal between them.
*/
private int getQuadrantSprite(int quadrant, int connections) {
int sideA = QUAD_A[quadrant];
int sideB = QUAD_B[quadrant];
int diag = QUAD_DIAG[quadrant];
boolean connA = (connections & (1 << sideA)) != 0;
boolean connB = (connections & (1 << sideB)) != 0;
if (connA && connB) {
return (connections & (1 << diag)) != 0 ? SPRITE_ALL : SPRITE_MIXED;
}
if (connA ^ connB) {
int connectedBit = connA ? sideA : sideB;
return (connectedBit == LEFT || connectedBit == RIGHT) ? SPRITE_VERTICAL : SPRITE_HORIZONTAL;
}
return SPRITE_DEFAULT;
}
@Desugar
private record FaceBasis(int rightX, int rightY, int rightZ, int downX, int downY, int downZ) { }
private static final class CtmConnectionHelper {
public static int getConnections(IBlockAccess world, int x, int y, int z, int face, boolean innerSeams) {
Block self = world.getBlock(x, y, z);
FaceBasis basis = FACE_BASIS[face];
int bits = 0;
for (int i = 0; i < 8; i++) {
int dx = RIGHT_FACTOR[i] * basis.rightX + DOWN_FACTOR[i] * basis.downX;
int dy = RIGHT_FACTOR[i] * basis.rightY + DOWN_FACTOR[i] * basis.downY;
int dz = RIGHT_FACTOR[i] * basis.rightZ + DOWN_FACTOR[i] * basis.downZ;
int nx = x + dx;
int ny = y + dy;
int nz = z + dz;
if (world.getBlock(nx, ny, nz) != self) {
continue;
}
if (innerSeams && !shouldRenderInnerSeam(world, nx, ny, nz, face)) {
continue;
}
bits |= (1 << i);
}
return bits;
}
private static boolean shouldRenderInnerSeam(IBlockAccess world, int x, int y, int z, int face) {
int[] normal = RenderBlockState.NORMALS[face];
int sx = x + normal[0];
int sy = y + normal[1];
int sz = z + normal[2];
return world.getBlock(sx, sy, sz).shouldSideBeRendered(world, sx, sy, sz, face);
}
}
}
@@ -28,7 +28,7 @@ import com.prupe.mcpatcher.mal.resource.PropertiesFile;
import com.prupe.mcpatcher.mal.resource.TexturePackAPI;
import com.prupe.mcpatcher.mal.tile.TileLoader;
abstract class TileOverride implements Comparable<TileOverride> {
public abstract class TileOverride implements Comparable<TileOverride> {
private static final MCLogger logger = MCLogger.getLogger(MCLogger.Category.CONNECTED_TEXTURES, "CTM");
@@ -80,6 +80,7 @@ abstract class TileOverride implements Comparable<TileOverride> {
tileLoader);
case "sandstone", "top" -> override = new TileOverrideImpl.Top(properties, tileLoader);
case "repeat", "pattern" -> override = new TileOverrideImpl.Repeat(properties, tileLoader);
case "ctm_compact", "compact" -> override = new TileOverrideImpl.CTMCompact(properties, tileLoader);
default -> properties.error("unknown method \"%s\"", method);
}
@@ -18,7 +18,7 @@ import com.prupe.mcpatcher.mal.resource.PropertiesFile;
import com.prupe.mcpatcher.mal.tile.TileLoader;
import com.prupe.mcpatcher.mal.util.WeightedIndex;
class TileOverrideImpl {
public class TileOverrideImpl {
final static class CTM extends TileOverride {
@@ -481,4 +481,49 @@ class TileOverrideImpl {
return icons[0];
}
}
final public static class CTMCompact extends TileOverride {
private final CompactConnectingCtmProperties properties;
private volatile CompactCtmQuadProcessor processor;
CTMCompact(PropertiesFile propertiesFile, TileLoader tileLoader) {
super(propertiesFile, tileLoader);
this.properties = new CompactConnectingCtmProperties(propertiesFile);
}
@Override
String getMethod() {
return "compact";
}
@Override
String checkTileMap() {
return getNumberOfTiles() == 5 ? null : "requires exactly 5 tiles";
}
@Override
boolean requiresFace() {
return true;
}
@Override
IIcon getTileWorld_Impl(RenderBlockState renderBlockState, IIcon origIcon) {
return origIcon;
}
@Override
IIcon getTileHeld_Impl(RenderBlockState renderBlockState, IIcon origIcon) {
return icons.length > 0 ? icons[0] : origIcon;
}
public CompactCtmQuadProcessor getProcessor() {
CompactCtmQuadProcessor p = this.processor;
if (p == null) {
p = new CompactCtmQuadProcessor(icons, properties);
this.processor = p;
}
return p;
}
}
}
@@ -104,6 +104,8 @@ abstract public class TileOverrideIterator implements Iterator<TileOverride> {
}
public TileOverride go(RenderBlockState renderBlockState, IIcon origIcon) {
CTMUtils.clearCurrentCompact();
this.renderBlockState = renderBlockState;
renderBlockState.setFilter(null);
currentIcon = origIcon;
@@ -121,6 +123,9 @@ abstract public class TileOverrideIterator implements Iterator<TileOverride> {
TileOverride override = next();
IIcon newIcon = getTile(override, renderBlockState, origIcon);
if (newIcon != null) {
if (override instanceof TileOverrideImpl.CTMCompact compact) {
CTMUtils.setCurrentCompact(compact);
}
lastMatchedOverride = override;
skipOverrides.add(override);
currentIcon = newIcon;
+2 -2
View File
@@ -2,7 +2,7 @@ package jss.notfine.asm;
import java.util.Objects;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import org.objectweb.asm.tree.AbstractInsnNode;
import org.objectweb.asm.tree.FieldInsnNode;
import org.objectweb.asm.tree.FrameNode;
@@ -133,7 +133,7 @@ public class ASMUtils {
yield false;
}
default -> {
AngelicaTweaker.LOGGER.warn("Unchecked node found: " + node1.getClass());
AngelicaClientTweaker.LOGGER.warn("Unchecked node found: " + node1.getClass());
yield node1.toString()
.equals(node2.toString());
}
@@ -1,10 +1,10 @@
package jss.notfine.asm.mappings;
import java.util.ArrayList;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import net.minecraft.launchwrapper.Launch;
import java.util.ArrayList;
/**
* This class und inherited classes are adapted from
* <a href=
@@ -48,7 +48,7 @@ public class Namer {
public static void initNames() {
final boolean obfuscated = !(Boolean) Launch.blackboard.get("fml.deobfuscatedEnvironment");
AngelicaTweaker.LOGGER.info("Environment obfuscated: {}", obfuscated);
AngelicaClientTweaker.LOGGER.info("Environment obfuscated: {}", obfuscated);
if (obfuscated) {
new NamerObf().setNames();
} else {
@@ -1,16 +1,16 @@
package jss.notfine.asm.mappings;
import com.gtnewhorizons.angelica.loading.AngelicaClientTweaker;
import jss.notfine.asm.mappings.Names.Clas;
import jss.notfine.asm.mappings.Names.Fiel;
import jss.notfine.asm.mappings.Names.Meth;
import java.io.BufferedReader;
import java.io.FileReader;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import jss.notfine.asm.mappings.Names.Clas;
import jss.notfine.asm.mappings.Names.Fiel;
import jss.notfine.asm.mappings.Names.Meth;
public class NamerMcp extends NamerSrg {
@Override
@@ -71,15 +71,15 @@ public class NamerMcp extends NamerSrg {
nameMap = loadReobfMap(confPath + "packaged.srg");
for (Clas c : ac) {
String s = nameMap.get(c.name);
AngelicaTweaker.LOGGER.trace("C {} {}", c.name, s);
AngelicaClientTweaker.LOGGER.trace("C {} {}", c.name, s);
}
for (Fiel f : af) {
String s = nameMap.get(f.clas + "/" + f.name);
AngelicaTweaker.LOGGER.trace("F {} {}", f.name, s);
AngelicaClientTweaker.LOGGER.trace("F {} {}", f.name, s);
}
for (Meth m : am) {
String s = nameMap.get(m.clas + "/" + m.name + m.desc);
AngelicaTweaker.LOGGER.trace("M {} {}", m.name, s);
AngelicaClientTweaker.LOGGER.trace("M {} {}", m.name, s);
}
}
@@ -1,6 +1,7 @@
package me.jellysquid.mods.sodium.client.gui.options.storage;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import me.jellysquid.mods.sodium.client.gui.SodiumGameOptions;
import java.io.IOException;
@@ -9,7 +10,7 @@ public class SodiumOptionsStorage implements OptionStorage<SodiumGameOptions> {
private final SodiumGameOptions options;
public SodiumOptionsStorage() {
this.options = AngelicaMod.options();
this.options = ClientProxy.options();
}
@Override
+19 -35
View File
@@ -1,34 +1,31 @@
package net.coderbot.iris;
import com.google.common.base.Throwables;
import com.gtnewhorizon.gtnhlib.client.renderer.CapturingTessellator;
import com.gtnewhorizon.gtnhlib.client.renderer.TessellatorManager;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.Tags;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.StateAwareTessellator;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProviderHolder;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.InputEvent;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
import lombok.Getter;
import net.coderbot.iris.block_rendering.BlockRenderingSettings;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import net.coderbot.iris.celeritas.IrisCeleritasShaderProvider;
import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProviderHolder;
import net.coderbot.iris.compat.dh.DHCompat;
import net.coderbot.iris.config.IrisConfig;
import net.coderbot.iris.gbuffer_overrides.matching.InputAvailability;
import net.coderbot.iris.gl.shader.StandardMacros;
import net.coderbot.iris.gui.screen.ShaderPackScreen;
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
import net.coderbot.iris.pipeline.transform.ShaderTransformer;
import net.coderbot.iris.pipeline.transform.TransformPatcher;
import net.coderbot.iris.gbuffer_overrides.matching.InputAvailability;
import net.coderbot.iris.pipeline.FixedFunctionWorldRenderingPipeline;
import net.coderbot.iris.pipeline.PipelineManager;
import net.coderbot.iris.pipeline.WorldRenderingPipeline;
import net.coderbot.iris.pipeline.transform.ShaderTransformer;
import net.coderbot.iris.pipeline.transform.TransformPatcher;
import net.coderbot.iris.shaderpack.OptionalBoolean;
import net.coderbot.iris.shaderpack.ProgramSet;
import net.coderbot.iris.shaderpack.ShaderPack;
@@ -37,7 +34,6 @@ import net.coderbot.iris.shaderpack.option.OptionSet;
import net.coderbot.iris.shaderpack.option.Profile;
import net.coderbot.iris.shaderpack.option.values.MutableOptionValues;
import net.coderbot.iris.shaderpack.option.values.OptionValues;
import net.coderbot.iris.block_context.BlockContextHolder;
import net.coderbot.iris.texture.pbr.PBRTextureManager;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
@@ -66,7 +62,6 @@ import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.Properties;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
@@ -74,6 +69,7 @@ import java.util.concurrent.ForkJoinPool;
import java.util.concurrent.ForkJoinWorkerThread;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Supplier;
import java.util.stream.Stream;
import java.util.zip.ZipError;
@@ -357,7 +353,7 @@ public class Iris {
final boolean released = !Keyboard.getEventKeyState();
if (Minecraft.getMinecraft().gameSettings.showDebugInfo && GuiScreen.isShiftKeyDown() && GuiScreen.isCtrlKeyDown() && released) {
if (key == Keyboard.KEY_N) {
AngelicaMod.animationsMode.next();
ClientProxy.animationsMode.next();
}
}
}
@@ -482,11 +478,9 @@ public class Iris {
// Attempt to load an external shaderpack if it is available
final Optional<String> externalName = irisConfig.getShaderPackName();
if (!externalName.isPresent()) {
if (externalName.isEmpty()) {
logger.info("Shaders are disabled because no valid shaderpack is selected");
setShadersDisabled();
return;
}
@@ -920,35 +914,25 @@ public class Iris {
ClientRegistry.registerKeyBinding(shaderpackScreenKeybind);
}
static BlockContextHolder contextHolder;
private static int getShaderMaterialOverrideId(Block block, int meta) {
if (contextHolder == null) {
final Reference2ObjectMap<Block, Int2IntMap> blockMetaMatches = BlockRenderingSettings.INSTANCE.getBlockMetaMatches();
if (blockMetaMatches == null) {
return -1;
}
contextHolder = new BlockContextHolder(blockMetaMatches);
}
contextHolder.set(block, meta, (short) block.getRenderType());
return contextHolder.blockId;
}
public static void setShaderMaterialOverride(Block block, int meta) {
if (!enabled)
return;
int blockId = getShaderMaterialOverrideId(block, meta);
final Reference2ObjectMap<Block, Int2IntMap> blockMetaMatches = BlockRenderingSettings.INSTANCE.getBlockMetaMatches();
if (blockMetaMatches == null)
return;
if (TessellatorManager.get() instanceof CapturingTessellator tess)
tess.setShaderBlockId(blockId);
final Int2IntMap metaMap = blockMetaMatches.get(block);
final int blockId = metaMap != null ? metaMap.get(meta) : -1;
if (TessellatorManager.get() instanceof StateAwareTessellator tess)
tess.angelica$setShaderOverrideBlockId((short) blockId);
}
public static void resetShaderMaterialOverride() {
if (!enabled)
return;
if (TessellatorManager.get() instanceof CapturingTessellator tess)
tess.setShaderBlockId(-1);
if (TessellatorManager.get() instanceof StateAwareTessellator tess)
tess.angelica$setShaderOverrideBlockId((short) -1);
}
}
@@ -1,39 +0,0 @@
package net.coderbot.iris.block_context;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
import net.minecraft.block.Block;
/**
* Holds block context for shader material ID lookups.
*/
public class BlockContextHolder {
private final Reference2ObjectMap<Block, Int2IntMap> blockMetaMatches;
public int blockId;
public short renderType;
public BlockContextHolder(Reference2ObjectMap<Block, Int2IntMap> blockMetaMatches) {
this.blockMetaMatches = blockMetaMatches;
this.blockId = -1;
this.renderType = -1;
}
/**
* Set the material ID for a block.
* @param block The block
* @param meta The block metadata
* @param renderType The render type
*/
public void set(Block block, int meta, short renderType) {
Int2IntMap metaMap = this.blockMetaMatches != null ? this.blockMetaMatches.get(block) : null;
int id = metaMap != null ? metaMap.get(meta) : -1;
this.blockId = id;
this.renderType = renderType;
}
public void reset() {
this.blockId = -1;
this.renderType = -1;
}
}
@@ -72,9 +72,11 @@ public class CeleritasTerrainPipeline {
Optional<ProgramSource> terrainSource,
Optional<ProgramSource> translucentSource,
Optional<ProgramSource> shadowSource,
Optional<ProgramSource> shadowTranslucentSource,
CompletableFuture<Map<PatchShaderType, String>> terrainFuture,
CompletableFuture<Map<PatchShaderType, String>> translucentFuture,
CompletableFuture<Map<PatchShaderType, String>> shadowFuture,
CompletableFuture<Map<PatchShaderType, String>> shadowTranslucentFuture,
RenderTargets renderTargets,
ImmutableSet<Integer> flippedAfterPrepare,
ImmutableSet<Integer> flippedAfterTranslucent,
@@ -92,6 +94,7 @@ public class CeleritasTerrainPipeline {
gbufferProgramSource.put(IrisTerrainPass.GBUFFER_CUTOUT, terrainSource);
gbufferProgramSource.put(IrisTerrainPass.GBUFFER_TRANSLUCENT, translucentSource.isPresent() ? translucentSource : terrainSource);
gbufferProgramSource.put(IrisTerrainPass.SHADOW, shadowSource);
gbufferProgramSource.put(IrisTerrainPass.SHADOW_TRANSLUCENT, shadowTranslucentSource.isPresent() ? shadowTranslucentSource : shadowSource);
// Initialize PassInfo, framebuffers, blend modes, and alpha in single pass
for (IrisTerrainPass pass : IrisTerrainPass.VALUES) {
@@ -101,11 +104,12 @@ public class CeleritasTerrainPipeline {
// Set up framebuffer, blend mode, and buffer blend overrides
final ProgramId programId = switch (pass) {
case GBUFFER_TRANSLUCENT -> ProgramId.Water;
case SHADOW_TRANSLUCENT -> ProgramId.ShadowWater;
case SHADOW, SHADOW_CUTOUT -> ProgramId.Shadow;
default -> ProgramId.Terrain;
};
if (pass == IrisTerrainPass.SHADOW || pass == IrisTerrainPass.SHADOW_CUTOUT) {
if (pass.isShadow()) {
passInfo.framebuffer = shadowFramebuffer;
passInfo.blendModeOverride = programId.getBlendModeOverride();
passInfo.bufferBlendOverrides = Collections.emptyList();
@@ -145,6 +149,7 @@ public class CeleritasTerrainPipeline {
processShaderFuture(terrainFuture, terrainSource, passInfoMap.get(IrisTerrainPass.GBUFFER_SOLID), passInfoMap.get(IrisTerrainPass.GBUFFER_CUTOUT));
processShaderFuture(translucentFuture, translucentSource, passInfoMap.get(IrisTerrainPass.GBUFFER_TRANSLUCENT));
processShaderFuture(shadowFuture, shadowSource, passInfoMap.get(IrisTerrainPass.SHADOW), passInfoMap.get(IrisTerrainPass.SHADOW_CUTOUT));
processShaderFuture(shadowTranslucentFuture, shadowTranslucentSource.isPresent() ? shadowTranslucentSource : shadowSource, passInfoMap.get(IrisTerrainPass.SHADOW_TRANSLUCENT));
}
private void processShaderFuture(@Nullable CompletableFuture<Map<PatchShaderType, String>> future, Optional<ProgramSource> source, PassInfo... targets) {
@@ -136,8 +136,10 @@ public class IrisCeleritasChunkProgramOverrides {
if (celeritasPipeline != null && !celeritasPipeline.hasShadowPass()) {
throw new IllegalStateException("Shadow program requested, but shader pack has no shadow pass");
}
return programs.get(pass.supportsFragmentDiscard() ?
IrisTerrainPass.SHADOW_CUTOUT : IrisTerrainPass.SHADOW);
if (pass.isReverseOrder()) {
return programs.get(IrisTerrainPass.SHADOW_TRANSLUCENT);
}
return programs.get(pass.supportsFragmentDiscard() ? IrisTerrainPass.SHADOW_CUTOUT : IrisTerrainPass.SHADOW);
} else {
if (pass.supportsFragmentDiscard()) {
return programs.get(IrisTerrainPass.GBUFFER_CUTOUT);
@@ -187,7 +187,11 @@ public class IrisCeleritasChunkShaderInterface implements ChunkShaderInterface {
final boolean isShadow = ShadowRenderingState.areShadowsCurrentlyBeingRendered();
final IrisTerrainPass irisPass;
if (isShadow) {
irisPass = pass.supportsFragmentDiscard() ? IrisTerrainPass.SHADOW_CUTOUT : IrisTerrainPass.SHADOW;
if (pass.isReverseOrder()) {
irisPass = IrisTerrainPass.SHADOW_TRANSLUCENT;
} else {
irisPass = pass.supportsFragmentDiscard() ? IrisTerrainPass.SHADOW_CUTOUT : IrisTerrainPass.SHADOW;
}
} else if (pass.isReverseOrder()) {
irisPass = IrisTerrainPass.GBUFFER_TRANSLUCENT;
} else if (pass.supportsFragmentDiscard()) {
@@ -6,6 +6,7 @@ import org.embeddedt.embeddium.impl.render.chunk.terrain.TerrainRenderPass;
public enum IrisTerrainPass {
SHADOW("shadow"),
SHADOW_CUTOUT("shadow"),
SHADOW_TRANSLUCENT("shadow_water"),
GBUFFER_SOLID("gbuffers_terrain"),
GBUFFER_CUTOUT("gbuffers_terrain_cutout"),
GBUFFER_TRANSLUCENT("gbuffers_water");
@@ -23,19 +24,22 @@ public enum IrisTerrainPass {
}
public boolean isShadow() {
return this == SHADOW || this == SHADOW_CUTOUT;
return this == SHADOW || this == SHADOW_CUTOUT || this == SHADOW_TRANSLUCENT;
}
public TerrainRenderPass toTerrainPass(RenderPassConfiguration<?> config) {
return switch (this) {
case SHADOW, GBUFFER_SOLID -> config.defaultSolidMaterial().pass;
case SHADOW_CUTOUT, GBUFFER_CUTOUT -> config.defaultCutoutMippedMaterial().pass;
case GBUFFER_TRANSLUCENT -> config.defaultTranslucentMaterial().pass;
case SHADOW_TRANSLUCENT, GBUFFER_TRANSLUCENT -> config.defaultTranslucentMaterial().pass;
};
}
public static IrisTerrainPass fromTerrainPass(TerrainRenderPass pass, boolean isShadow) {
if (isShadow) {
if (pass.isReverseOrder()) {
return SHADOW_TRANSLUCENT;
}
return pass.supportsFragmentDiscard() ? SHADOW_CUTOUT : SHADOW;
} else if (pass.supportsFragmentDiscard()) {
return GBUFFER_CUTOUT;
@@ -1,7 +1,7 @@
package net.coderbot.iris.client;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.coderbot.iris.Iris;
@@ -47,7 +47,7 @@ public class IrisDebugScreenHandler {
event.right.add("[" + Iris.MODNAME + "] Shaders are disabled");
}
if (AngelicaConfig.speedupAnimations) {
event.right.add(Math.min(event.right.size(), 9), "animationsMode: " + AngelicaMod.animationsMode);
event.right.add(Math.min(event.right.size(), 9), "animationsMode: " + ClientProxy.animationsMode);
}
Iris.getPipelineManager().getPipeline().ifPresent(pipeline -> pipeline.addDebugText(event.left));
@@ -18,6 +18,7 @@ public enum RenderCondition {
HAND_TRANSLUCENT,
RAIN_SNOW,
WORLD_BORDER,
SHADOW_TRANSLUCENT,
// NB: Must be last due to implementation details of DeferredWorldRenderingPipeline
SHADOW
}
@@ -1,9 +1,16 @@
package net.coderbot.iris.gl.state;
/**
* Holds update notifiers for PBR texture changes.
* Holds some standard update notifiers for various elements of GL state.
*/
public class StateUpdateNotifiers {
public static ValueUpdateNotifier fogModeNotifier;
public static ValueUpdateNotifier fogStartNotifier;
public static ValueUpdateNotifier fogEndNotifier;
public static ValueUpdateNotifier fogDensityNotifier;
public static ValueUpdateNotifier blendFuncNotifier;
public static ValueUpdateNotifier bindTextureNotifier;
public static ValueUpdateNotifier normalTextureChangeNotifier;
public static ValueUpdateNotifier specularTextureChangeNotifier;
public static ValueUpdateNotifier phaseChangeNotifier;
}
@@ -1,11 +1,10 @@
package net.coderbot.iris.gl.uniform;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector2i;
import org.joml.Vector3i;
import org.joml.Vector2ic;
import org.joml.Vector3ic;
import org.joml.Vector4f;
import org.joml.Vector4i;
import org.joml.Vector4fc;
import org.joml.Vector4ic;
import java.util.function.DoubleSupplier;
import java.util.function.IntSupplier;
@@ -38,7 +37,7 @@ public interface DynamicLocationalUniformHolder extends LocationalUniformHolder,
return this;
}
default DynamicLocationalUniformHolder uniform2i(String name, Supplier<Vector2i> value, ValueUpdateNotifier notifier) {
default DynamicLocationalUniformHolder uniform2i(String name, Supplier<Vector2ic> value, ValueUpdateNotifier notifier) {
location(name, UniformType.VEC2I).ifPresent(id -> addDynamicUniform(new Vector2IntegerJomlUniform(id, value, notifier), notifier));
return this;
@@ -50,7 +49,7 @@ public interface DynamicLocationalUniformHolder extends LocationalUniformHolder,
return this;
}
default DynamicUniformHolder uniform4f(String name, Supplier<Vector4f> value, ValueUpdateNotifier notifier) {
default DynamicUniformHolder uniform4f(String name, Supplier<Vector4fc> value, ValueUpdateNotifier notifier) {
location(name, UniformType.VEC4).ifPresent(id -> addDynamicUniform(new Vector4Uniform(id, value, notifier), notifier));
return this;
@@ -61,7 +60,7 @@ public interface DynamicLocationalUniformHolder extends LocationalUniformHolder,
return this;
}
default DynamicUniformHolder uniform4i(String name, Supplier<Vector4i> value, ValueUpdateNotifier notifier) {
default DynamicUniformHolder uniform4i(String name, Supplier<Vector4ic> value, ValueUpdateNotifier notifier) {
location(name, UniformType.VEC4I).ifPresent(id -> addDynamicUniform(new Vector4IntegerJomlUniform(id, value, notifier), notifier));
return this;
@@ -1,11 +1,10 @@
package net.coderbot.iris.gl.uniform;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector2i;
import org.joml.Vector3i;
import org.joml.Vector2ic;
import org.joml.Vector3ic;
import org.joml.Vector4f;
import org.joml.Vector4i;
import org.joml.Vector4fc;
import org.joml.Vector4ic;
import java.util.function.DoubleSupplier;
import java.util.function.IntSupplier;
@@ -16,9 +15,9 @@ public interface DynamicUniformHolder extends UniformHolder {
DynamicUniformHolder uniform1f(String name, IntSupplier value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform1f(String name, DoubleSupplier value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform1i(String name, IntSupplier value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform2i(String name, Supplier<Vector2i> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform2i(String name, Supplier<Vector2ic> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform3i(String name, Supplier<Vector3ic> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform4f(String name, Supplier<Vector4f> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform4f(String name, Supplier<Vector4fc> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform4fArray(String name, Supplier<float[]> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform4i(String name, Supplier<Vector4i> value, ValueUpdateNotifier notifier);
DynamicUniformHolder uniform4i(String name, Supplier<Vector4ic> value, ValueUpdateNotifier notifier);
}
@@ -4,13 +4,13 @@ import net.minecraft.util.Vec3;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector2f;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import org.joml.Vector3d;
import org.joml.Vector3f;
import org.joml.Vector3fc;
import org.joml.Vector3i;
import org.joml.Vector3ic;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import java.util.OptionalInt;
import java.util.function.BooleanSupplier;
@@ -66,7 +66,7 @@ public interface LocationalUniformHolder extends UniformHolder {
}
@Override
default LocationalUniformHolder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2i> value) {
default LocationalUniformHolder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2ic> value) {
location(name, UniformType.VEC2I).ifPresent(id -> addUniform(updateFrequency, new Vector2IntegerJomlUniform(id, value)));
return this;
@@ -94,7 +94,7 @@ public interface LocationalUniformHolder extends UniformHolder {
}
@Override
default LocationalUniformHolder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value) {
default LocationalUniformHolder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value) {
location(name, UniformType.VEC3).ifPresent(id -> addUniform(updateFrequency, Vector3Uniform.truncated(id, value)));
return this;
@@ -108,7 +108,7 @@ public interface LocationalUniformHolder extends UniformHolder {
}
@Override
default LocationalUniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value) {
default LocationalUniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value) {
location(name, UniformType.VEC4).ifPresent(id -> addUniform(updateFrequency, new Vector4Uniform(id, value)));
return this;
@@ -3,12 +3,12 @@ package net.coderbot.iris.gl.uniform;
import net.minecraft.util.Vec3;
import org.joml.Matrix4fc;
import org.joml.Vector2f;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import org.joml.Vector3d;
import org.joml.Vector3fc;
import org.joml.Vector3i;
import org.joml.Vector3ic;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import java.util.function.BooleanSupplier;
import java.util.function.DoubleSupplier;
@@ -28,7 +28,7 @@ public interface UniformHolder {
UniformHolder uniform2f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2f> value);
UniformHolder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2i> value);
UniformHolder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2ic> value);
UniformHolder uniform3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector3fc> value);
@@ -36,11 +36,11 @@ public interface UniformHolder {
UniformHolder uniformVanilla3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vec3> value);
UniformHolder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value);
UniformHolder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value);
UniformHolder uniform3d(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector3d> value);
UniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value);
UniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value);
UniformHolder uniform4fArray(UniformUpdateFrequency updateFrequency, String name, Supplier<float[]> value);
@@ -3,21 +3,22 @@ package net.coderbot.iris.gl.uniform;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import java.util.function.Supplier;
public class Vector2IntegerJomlUniform extends Uniform {
private Vector2i cachedValue;
private final Supplier<Vector2i> value;
private final Vector2i cachedValue;
private final Supplier<Vector2ic> value;
Vector2IntegerJomlUniform(int location, Supplier<Vector2i> value) {
Vector2IntegerJomlUniform(int location, Supplier<Vector2ic> value) {
this(location, value, null);
}
Vector2IntegerJomlUniform(int location, Supplier<Vector2i> value, ValueUpdateNotifier notifier) {
Vector2IntegerJomlUniform(int location, Supplier<Vector2ic> value, ValueUpdateNotifier notifier) {
super(location, notifier);
this.cachedValue = null;
this.cachedValue = new Vector2i();
this.value = value;
}
@@ -31,11 +32,11 @@ public class Vector2IntegerJomlUniform extends Uniform {
}
private void updateValue() {
Vector2i newValue = value.get();
Vector2ic newValue = value.get();
if (cachedValue == null || !newValue.equals(cachedValue)) {
cachedValue = newValue;
RenderSystem.uniform2i(this.location, newValue.x, newValue.y);
if (!newValue.equals(cachedValue)) {
cachedValue.set(newValue.x(), newValue.y());
RenderSystem.uniform2i(this.location, cachedValue.x, cachedValue.y);
}
}
}
@@ -4,7 +4,7 @@ import com.gtnewhorizons.angelica.glsm.RenderSystem;
import org.joml.Vector3d;
import org.joml.Vector3f;
import org.joml.Vector3fc;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import java.util.function.Supplier;
@@ -31,11 +31,11 @@ public class Vector3Uniform extends Uniform {
});
}
static Vector3Uniform truncated(int location, Supplier<Vector4f> value) {
static Vector3Uniform truncated(int location, Supplier<Vector4fc> value) {
Vector3f held = new Vector3f();
return new Vector3Uniform(location, () -> {
Vector4f updated = value.get();
Vector4fc updated = value.get();
held.set(updated.x(), updated.y(), updated.z());
@@ -3,21 +3,22 @@ package net.coderbot.iris.gl.uniform;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector4i;
import org.joml.Vector4ic;
import java.util.function.Supplier;
public class Vector4IntegerJomlUniform extends Uniform {
private Vector4i cachedValue;
private final Supplier<Vector4i> value;
private final Vector4i cachedValue;
private final Supplier<Vector4ic> value;
Vector4IntegerJomlUniform(int location, Supplier<Vector4i> value) {
Vector4IntegerJomlUniform(int location, Supplier<Vector4ic> value) {
this(location, value, null);
}
Vector4IntegerJomlUniform(int location, Supplier<Vector4i> value, ValueUpdateNotifier notifier) {
Vector4IntegerJomlUniform(int location, Supplier<Vector4ic> value, ValueUpdateNotifier notifier) {
super(location, notifier);
this.cachedValue = null;
this.cachedValue = new Vector4i();
this.value = value;
}
@@ -31,11 +32,11 @@ public class Vector4IntegerJomlUniform extends Uniform {
}
private void updateValue() {
Vector4i newValue = value.get();
Vector4ic newValue = value.get();
if (cachedValue == null || !newValue.equals(cachedValue)) {
cachedValue = newValue;
RenderSystem.uniform4i(this.location, newValue.x, newValue.y, newValue.z, newValue.w);
if (!newValue.equals(cachedValue)) {
cachedValue.set(newValue.x(), newValue.y(), newValue.z(), newValue.w());
RenderSystem.uniform4i(this.location, cachedValue.x, cachedValue.y, cachedValue.z, cachedValue.w);
}
}
}
@@ -3,18 +3,19 @@ package net.coderbot.iris.gl.uniform;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import java.util.function.Supplier;
public class Vector4Uniform extends Uniform {
private final Vector4f cachedValue;
private final Supplier<Vector4f> value;
private final Supplier<Vector4fc> value;
Vector4Uniform(int location, Supplier<Vector4f> value) {
Vector4Uniform(int location, Supplier<Vector4fc> value) {
this(location, value, null);
}
Vector4Uniform(int location, Supplier<Vector4f> value, ValueUpdateNotifier notifier) {
Vector4Uniform(int location, Supplier<Vector4fc> value, ValueUpdateNotifier notifier) {
super(location, notifier);
this.cachedValue = new Vector4f();
@@ -31,7 +32,7 @@ public class Vector4Uniform extends Uniform {
}
private void updateValue() {
Vector4f newValue = value.get();
Vector4fc newValue = value.get();
if (!newValue.equals(cachedValue)) {
cachedValue.set(newValue.x(), newValue.y(), newValue.z(), newValue.w());
@@ -1,7 +1,7 @@
package net.coderbot.iris.gui.screen;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.loading.AngelicaTweaker;
import net.coderbot.iris.Iris;
import net.coderbot.iris.gui.GuiUtil;
import net.coderbot.iris.gui.NavigationController;
@@ -460,7 +460,7 @@ public class ShaderPackScreen extends GuiScreen implements HudHideable {
}
if (openViaSystemClass) {
AngelicaTweaker.LOGGER.debug("Opening via system class!");
AngelicaMod.LOGGER.debug("Opening via system class!");
Sys.openURL("file://" + uri);
}
}
@@ -4,6 +4,7 @@ import net.coderbot.iris.Iris;
import net.coderbot.iris.gbuffer_overrides.matching.SpecialCondition;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import net.coderbot.iris.gl.shader.ProgramCreator;
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
import net.coderbot.iris.pipeline.WorldRenderingPhase;
import net.coderbot.iris.pipeline.WorldRenderingPipeline;
@@ -11,7 +12,12 @@ public class GbufferPrograms {
private static boolean entities;
private static boolean blockEntities;
private static boolean outline;
private static Runnable phaseChangeListener;
static {
StateUpdateNotifiers.phaseChangeNotifier = listener -> phaseChangeListener = listener;
}
private static void checkReentrancy() {
if (entities || blockEntities || outline) {
throw new IllegalStateException("GbufferPrograms in weird state, tried to call begin function when entities = "
@@ -106,7 +112,13 @@ public class GbufferPrograms {
public static void teardownSpecialRenderCondition() {
Iris.getPipelineManager().getPipeline().ifPresent(p -> p.setSpecialCondition(null));
}
public static void runPhaseChangeNotifier() {
if (phaseChangeListener != null) {
phaseChangeListener.run();
}
}
public static void init() {
// Empty initializer to run static
}
@@ -41,6 +41,7 @@ import net.coderbot.iris.gl.state.FogMode;
import net.coderbot.iris.gl.texture.DepthBufferFormat;
import net.coderbot.iris.gl.texture.TextureType;
import net.coderbot.iris.helpers.Tri;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.pipeline.transform.PatchShaderType;
import net.coderbot.iris.pipeline.transform.TransformPatcher;
import net.coderbot.iris.postprocess.BufferFlipper;
@@ -200,14 +201,17 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
public DeferredWorldRenderingPipeline(ProgramSet programs) {
Objects.requireNonNull(programs);
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> prepareTransformFutures = submitCompositeTransforms(programs.getPrepare());
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> deferredTransformFutures = submitCompositeTransforms(programs.getDeferred());
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> compositeTransformFutures = submitCompositeTransforms(programs.getComposite());
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> prepareTransformFutures =
submitCompositeTransforms(programs.getPrepare(), TextureStage.PREPARE, programs.getPackDirectives().getTextureMap());
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> deferredTransformFutures =
submitCompositeTransforms(programs.getDeferred(), TextureStage.DEFERRED, programs.getPackDirectives().getTextureMap());
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> compositeTransformFutures =
submitCompositeTransforms(programs.getComposite(), TextureStage.COMPOSITE_AND_FINAL, programs.getPackDirectives().getTextureMap());
final CompletableFuture<Map<PatchShaderType, String>> finalTransformFuture =
programs.getCompositeFinal()
.filter(ProgramSource::isValid)
.map(DeferredWorldRenderingPipeline::submitCompositeTransform)
.map(source -> submitCompositeTransform(source, TextureStage.COMPOSITE_AND_FINAL, programs.getPackDirectives().getTextureMap()))
.orElse(null);
resolver = new ProgramFallbackResolver(programs);
@@ -216,11 +220,13 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
final Optional<ProgramSource> terrainSource = first(programs.getGbuffersTerrain(), programs.getGbuffersTexturedLit(), programs.getGbuffersTextured(), programs.getGbuffersBasic());
final Optional<ProgramSource> translucentSource = first(programs.getGbuffersWater(), terrainSource);
final Optional<ProgramSource> shadowSource = programs.getShadow();
final Optional<ProgramSource> shadowTranslucentSource = first(programs.getShadowWater(), shadowSource);
// Celeritas terrain transform futures
final CompletableFuture<Map<PatchShaderType, String>> celeritasTerrainFuture = terrainSource.map(DeferredWorldRenderingPipeline::submitCeleritasTerrainTransform).orElse(null);
final CompletableFuture<Map<PatchShaderType, String>> celeritasTranslucentFuture = translucentSource.map(DeferredWorldRenderingPipeline::submitCeleritasTerrainTransform).orElse(null);
final CompletableFuture<Map<PatchShaderType, String>> celeritasShadowFuture = shadowSource.map(DeferredWorldRenderingPipeline::submitCeleritasTerrainTransform).orElse(null);
final CompletableFuture<Map<PatchShaderType, String>> celeritasShadowTranslucentFuture = shadowTranslucentSource.map(DeferredWorldRenderingPipeline::submitCeleritasTerrainTransform).orElse(null);
this.cloudSetting = programs.getPackDirectives().getCloudSetting();
this.shouldRenderUnderwaterOverlay = programs.getPackDirectives().underwaterOverlay();
@@ -384,6 +390,7 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
null, null, ProgramId.Weather,
// world border uses textured_lit even though it has no lightmap :/
null, ProgramId.TexturedLit, ProgramId.TexturedLit,
ProgramId.ShadowWater, ProgramId.ShadowWater, ProgramId.ShadowWater,
ProgramId.Shadow, ProgramId.Shadow, ProgramId.Shadow
};
@@ -427,7 +434,7 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
return cachedPasses.computeIfAbsent(Pair.of(id, availability), p -> {
final ProgramSource source = resolver.resolveNullable(p.getLeft());
if (condition == RenderCondition.SHADOW) {
if (condition == RenderCondition.SHADOW || condition == RenderCondition.SHADOW_TRANSLUCENT) {
if (!shadowDirectives.isShadowEnabled().orElse(shadowRenderTargets != null)) {
// shadow is not used
return null;
@@ -444,7 +451,8 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
}
try {
return createPass(source, availability, condition == RenderCondition.SHADOW, finalId);
return createPass(source, availability,
condition == RenderCondition.SHADOW || condition == RenderCondition.SHADOW_TRANSLUCENT, finalId);
} catch (Exception e) {
throw new RuntimeException("Failed to create pass for " + source.getName() + " for rendering condition "
+ condition + " specialized to input availability " + availability, e);
@@ -471,7 +479,9 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
this.shadowRenderer = new ShadowRenderer(programs.getShadow().orElse(null),
programs.getPackDirectives(), shadowRenderTargets, shadowCompositeRenderer);
Program shadowProgram = table.match(RenderCondition.SHADOW, new InputAvailability(true, true)).getProgram();
shadowRenderer.setUsesImages(shadowProgram != null && shadowProgram.getActiveImages() > 0);
Program shadowWaterProgram = table.match(RenderCondition.SHADOW_TRANSLUCENT, new InputAvailability(true, true)).getProgram();
shadowRenderer.setUsesImages((shadowProgram != null && shadowProgram.getActiveImages() > 0)
|| (shadowWaterProgram != null && shadowWaterProgram.getActiveImages() > 0));
} else {
shadowRenderer = null;
}
@@ -588,7 +598,8 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
terrainSource,
translucentSource,
shadowSource,
celeritasTerrainFuture, celeritasTranslucentFuture, celeritasShadowFuture,
shadowTranslucentSource,
celeritasTerrainFuture, celeritasTranslucentFuture, celeritasShadowFuture, celeritasShadowTranslucentFuture,
renderTargets, flippedAfterPrepare, flippedAfterTranslucent,
celeritasShadowFb);
@@ -695,7 +706,10 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
private RenderCondition getCondition(WorldRenderingPhase phase) {
if (isRenderingShadow) {
return RenderCondition.SHADOW;
return switch (phase) {
case TERRAIN_TRANSLUCENT, TRIPWIRE -> RenderCondition.SHADOW_TRANSLUCENT;
default -> RenderCondition.SHADOW;
};
}
if (special != null) {
@@ -771,10 +785,10 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
if (!isRenderingWorld || isRenderingFullScreenPass || isPostChain || !isMainBound) {
return;
}
final RenderCondition condition = getCondition(getPhase());
final Pass matched = table.match(condition, inputs);
beginPass(matched);
}
@@ -1653,12 +1667,14 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
public void setOverridePhase(WorldRenderingPhase phase) {
this.overridePhase = phase;
matchPass();
GbufferPrograms.runPhaseChangeNotifier();
}
@Override
public void setPhase(WorldRenderingPhase phase) {
this.phase = phase;
matchPass();
GbufferPrograms.runPhaseChangeNotifier();
}
@Override
@@ -1710,11 +1726,20 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
private static final InputAvailability INPUT_TEXTURE_LIGHTMAP = new InputAvailability(true, true);
private static final InputAvailability[] INPUT_AVAILABILITIES = { INPUT_NONE, INPUT_TEXTURE, INPUT_TEXTURE_LIGHTMAP };
private static CompletableFuture<Map<PatchShaderType, String>> submitCompositeTransform(ProgramSource source) {
return Iris.ShaderTransformExecutor.submitTracked(() -> TransformPatcher.patchComposite(source.getVertexSource().orElse(null), source.getGeometrySource().orElse(null), source.getTessControlSource().orElse(null), source.getTessEvalSource().orElse(null), source.getFragmentSource().orElse(null)));
private static CompletableFuture<Map<PatchShaderType, String>> submitCompositeTransform(ProgramSource source, TextureStage stage,
Object2ObjectMap<Tri<String, TextureType, TextureStage>, String> textureMap) {
return Iris.ShaderTransformExecutor.submitTracked(() -> TransformPatcher.patchComposite(
source.getVertexSource().orElse(null),
source.getGeometrySource().orElse(null),
source.getTessControlSource().orElse(null),
source.getTessEvalSource().orElse(null),
source.getFragmentSource().orElse(null),
stage,
textureMap));
}
private static Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> submitCompositeTransforms(ProgramSource[] sources) {
private static Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> submitCompositeTransforms(ProgramSource[] sources,
TextureStage stage, Object2ObjectMap<Tri<String, TextureType, TextureStage>, String> textureMap) {
// Count valid sources for initial capacity
int count = 0;
for (ProgramSource source : sources) {
@@ -1723,7 +1748,7 @@ public class DeferredWorldRenderingPipeline implements WorldRenderingPipeline, R
final Map<Integer, CompletableFuture<Map<PatchShaderType, String>>> futures = new HashMap<>(count);
for (int i = 0; i < sources.length; i++) {
if (sources[i] != null && sources[i].isValid()) {
futures.put(i, submitCompositeTransform(sources[i]));
futures.put(i, submitCompositeTransform(sources[i], stage, textureMap));
}
}
return futures;
@@ -39,56 +39,54 @@ public class PatchedShaderPrinter {
}
public static void debugPatchedShaders(String name, String vertex, String geometry, String tessControl, String tessEval, String fragment, String compute) {
if (!Iris.getIrisConfig().areDebugOptionsEnabled()) {
if (!prettyPrintShaders && !Iris.getIrisConfig().areDebugOptionsEnabled()) {
return;
}
if (prettyPrintShaders) {
final Path debugOutDir = Minecraft.getMinecraft().mcDataDir.toPath().resolve("patched_shaders");
if (!outputLocationCleared) {
try {
if (Files.exists(debugOutDir)) {
try (Stream<Path> stream = Files.list(debugOutDir)) {
stream.forEach(path -> {
try {
Files.delete(path);
} catch (IOException e) {
throw new RuntimeException(e);
}
});
}
}
Files.createDirectories(debugOutDir);
} catch (IOException e) {
Iris.logger.warn("Failed to initialize debug patched shader source location", e);
}
outputLocationCleared = true;
}
final Path debugOutDir = Minecraft.getMinecraft().mcDataDir.toPath().resolve("patched_shaders");
if (!outputLocationCleared) {
try {
programCounter++;
String prefix = String.format("%03d_", programCounter);
if (vertex != null) {
Files.write(debugOutDir.resolve(prefix + name + ".vsh"), vertex.getBytes(StandardCharsets.UTF_8));
}
if (geometry != null) {
Files.write(debugOutDir.resolve(prefix + name + ".gsh"), geometry.getBytes(StandardCharsets.UTF_8));
}
if (tessControl != null) {
Files.write(debugOutDir.resolve(prefix + name + ".tcs"), tessControl.getBytes(StandardCharsets.UTF_8));
}
if (tessEval != null) {
Files.write(debugOutDir.resolve(prefix + name + ".tes"), tessEval.getBytes(StandardCharsets.UTF_8));
}
if (fragment != null) {
Files.write(debugOutDir.resolve(prefix + name + ".fsh"), fragment.getBytes(StandardCharsets.UTF_8));
}
if (compute != null) {
Files.write(debugOutDir.resolve(prefix + name + ".csh"), compute.getBytes(StandardCharsets.UTF_8));
if (Files.exists(debugOutDir)) {
try (Stream<Path> stream = Files.list(debugOutDir)) {
stream.forEach(path -> {
try {
Files.delete(path);
} catch (IOException e) {
throw new RuntimeException(e);
}
});
}
}
Files.createDirectories(debugOutDir);
} catch (IOException e) {
Iris.logger.warn("Failed to write debug patched shader source", e);
Iris.logger.warn("Failed to initialize debug patched shader source location", e);
}
outputLocationCleared = true;
}
try {
programCounter++;
String prefix = String.format("%03d_", programCounter);
if (vertex != null) {
Files.write(debugOutDir.resolve(prefix + name + ".vsh"), vertex.getBytes(StandardCharsets.UTF_8));
}
if (geometry != null) {
Files.write(debugOutDir.resolve(prefix + name + ".gsh"), geometry.getBytes(StandardCharsets.UTF_8));
}
if (tessControl != null) {
Files.write(debugOutDir.resolve(prefix + name + ".tcs"), tessControl.getBytes(StandardCharsets.UTF_8));
}
if (tessEval != null) {
Files.write(debugOutDir.resolve(prefix + name + ".tes"), tessEval.getBytes(StandardCharsets.UTF_8));
}
if (fragment != null) {
Files.write(debugOutDir.resolve(prefix + name + ".fsh"), fragment.getBytes(StandardCharsets.UTF_8));
}
if (compute != null) {
Files.write(debugOutDir.resolve(prefix + name + ".csh"), compute.getBytes(StandardCharsets.UTF_8));
}
} catch (IOException e) {
Iris.logger.warn("Failed to write debug patched shader source", e);
}
}
}
@@ -428,6 +428,7 @@ public class ShaderTransformer {
// Handle mc_midTexCoord for Celeritas
patchMultiTexCoord3(transformer, parameters);
replaceMidTexCoord(transformer, IrisExtendedChunkVertexType.MID_TEX_SCALE);
replaceMCEntity(transformer, parameters);
applyIntelHd4000Workaround(transformer);
break;
case COMPOSITE:
@@ -448,6 +449,7 @@ public class ShaderTransformer {
default:
throw new IllegalStateException("Unknown patch type: " + patchType.name());
}
TextureTransformer.transform(transformer, parameters);
CompatibilityTransformer.transformEach(transformer, parameters);
}
@@ -493,6 +495,55 @@ public class ShaderTransformer {
}
/**
* Replaces shader-declared mc_Entity (vec2/ivec2/float/int/etc.) with upstream-compatible unpacking
* from a single uint attribute. The uint is packed as ((blockId + 1) << 1) | (renderType & 1).
*/
public static void replaceMCEntity(Transformer transformer, Parameters parameters) {
if (parameters.type != ShaderType.VERTEX) return;
final int type = transformer.findType("mc_Entity");
if (type != 0) {
transformer.removeVariable("mc_Entity");
}
transformer.replaceExpression("mc_Entity", "iris_Entity");
switch (type) {
case 0:
case GLSLLexer.BOOL:
return;
case GLSLLexer.FLOAT:
transformer.injectFunction("float iris_Entity = float(int(mc_Entity >> 1u) - 1);");
break;
case GLSLLexer.VEC2:
transformer.injectFunction("vec2 iris_Entity = vec2(int(mc_Entity >> 1u) - 1, mc_Entity & 1u);");
break;
case GLSLLexer.VEC3:
transformer.injectFunction("vec3 iris_Entity = vec3(int(mc_Entity >> 1u) - 1, mc_Entity & 1u, 0.0);");
break;
case GLSLLexer.VEC4:
transformer.injectFunction("vec4 iris_Entity = vec4(int(mc_Entity >> 1u) - 1, mc_Entity & 1u, 0.0, 1.0);");
break;
case GLSLLexer.UINT:
transformer.injectFunction("uint iris_Entity = uint(int(mc_Entity >> 1u) - 1);");
break;
case GLSLLexer.INT:
transformer.injectFunction("int iris_Entity = int(mc_Entity >> 1u) - 1;");
break;
case GLSLLexer.IVEC2:
transformer.injectFunction("ivec2 iris_Entity = ivec2(int(mc_Entity >> 1u) - 1, mc_Entity & 1u);");
break;
case GLSLLexer.IVEC3:
transformer.injectFunction("ivec3 iris_Entity = ivec3(int(mc_Entity >> 1u) - 1, mc_Entity & 1u, 0);");
break;
case GLSLLexer.IVEC4:
transformer.injectFunction("ivec4 iris_Entity = ivec4(int(mc_Entity >> 1u) - 1, mc_Entity & 1u, 0, 1);");
break;
default:
throw new IllegalStateException("Got an invalid format mc_Entity (type token " + type + ").");
}
transformer.injectVariable("in uint mc_Entity;");
}
public static void addIfNotExists(Transformer transformer, String name, String code) {
if (!transformer.hasVariable(name)) {
transformer.injectVariable(code);
@@ -0,0 +1,51 @@
package net.coderbot.iris.pipeline.transform;
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
import net.coderbot.iris.gl.texture.TextureType;
import net.coderbot.iris.helpers.Tri;
import net.coderbot.iris.pipeline.transform.parameter.Parameters;
import net.coderbot.iris.shaderpack.texture.TextureStage;
import org.taumc.glsl.Transformer;
import org.taumc.glsl.grammar.GLSLLexer;
final class TextureTransformer {
private TextureTransformer() {
}
static void transform(Transformer transformer, Parameters parameters) {
final Object2ObjectMap<Tri<String, TextureType, TextureStage>, String> textureMap = parameters.getTextureMap();
if (textureMap == null || textureMap.isEmpty()) {
return;
}
final TextureStage stage = parameters.getTextureStage();
textureMap.forEach((key, replacement) -> {
if (key.third() != stage) {
return;
}
final String name = key.first();
final int type = transformer.findType(name);
if (type != 0 && isTypeValid(key.second(), type)) {
transformer.rename(name, replacement);
}
});
}
private static boolean isTypeValid(TextureType expectedType, int extractedType) {
return switch (expectedType) {
case TEXTURE_1D -> extractedType == GLSLLexer.SAMPLER1D ||
extractedType == GLSLLexer.ISAMPLER1D ||
extractedType == GLSLLexer.USAMPLER1D;
case TEXTURE_RECTANGLE -> extractedType == GLSLLexer.SAMPLER2DRECT ||
extractedType == GLSLLexer.ISAMPLER2DRECT ||
extractedType == GLSLLexer.USAMPLER2DRECT;
case TEXTURE_2D -> extractedType == GLSLLexer.SAMPLER2D ||
extractedType == GLSLLexer.ISAMPLER2D ||
extractedType == GLSLLexer.USAMPLER2D;
case TEXTURE_3D -> extractedType == GLSLLexer.SAMPLER3D ||
extractedType == GLSLLexer.ISAMPLER3D ||
extractedType == GLSLLexer.USAMPLER3D;
};
}
}
@@ -120,10 +120,6 @@ public class TransformPatcher {
return patchComposite(vertex, geometry, null, null, fragment, TextureStage.COMPOSITE_AND_FINAL, null);
}
public static Map<PatchShaderType, String> patchComposite(String vertex, String geometry, String tessControl, String tessEval, String fragment) {
return patchComposite(vertex, geometry, tessControl, tessEval, fragment, TextureStage.COMPOSITE_AND_FINAL, null);
}
public static Map<PatchShaderType, String> patchComposite(String vertex, String geometry, String tessControl, String tessEval, String fragment, TextureStage stage, Object2ObjectMap<Tri<String, TextureType, TextureStage>, String> textureMap) {
return transform(vertex, geometry, tessControl, tessEval, fragment, new TextureStageParameters(Patch.COMPOSITE, stage, textureMap));
}
@@ -146,7 +146,7 @@ public class FinalPassRenderer {
GLStateManager.glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, 0);
}
private static Map<PatchShaderType, String> getTransformed(ProgramSource source, CompletableFuture<Map<PatchShaderType, String>> precomputedTransformFuture, String stageName) {
private Map<PatchShaderType, String> getTransformed(ProgramSource source, CompletableFuture<Map<PatchShaderType, String>> precomputedTransformFuture, String stageName) {
if (precomputedTransformFuture != null) {
try {
final Map<PatchShaderType, String> result = precomputedTransformFuture.join();
@@ -157,7 +157,14 @@ public class FinalPassRenderer {
throw new RuntimeException("Shader transformation failed for '" + source.getName() + "' in stage '" + stageName + "'", e.getCause() != null ? e.getCause() : e);
}
}
return TransformPatcher.patchComposite(source.getVertexSource().orElseThrow(NullPointerException::new), source.getGeometrySource().orElse(null), source.getTessControlSource().orElse(null), source.getTessEvalSource().orElse(null), source.getFragmentSource().orElseThrow(NullPointerException::new));
return TransformPatcher.patchComposite(
source.getVertexSource().orElseThrow(NullPointerException::new),
source.getGeometrySource().orElse(null),
source.getTessControlSource().orElse(null),
source.getTessEvalSource().orElse(null),
source.getFragmentSource().orElseThrow(NullPointerException::new),
TextureStage.COMPOSITE_AND_FINAL,
pipeline != null ? pipeline.getTextureMap() : null);
}
private static final class Pass {
@@ -16,6 +16,7 @@ public class ProgramSet {
private final PackDirectives packDirectives;
private final ProgramSource shadow;
private final ProgramSource shadowWater;
private final ComputeSource[] shadowCompute;
private final ProgramSource[] shadowcomp;
@@ -80,6 +81,8 @@ public class ProgramSet {
// - https://github.com/IrisShaders/Iris/issues/987
this.shadow = readProgramSource(directory, sourceProvider, "shadow", this, shaderProperties,
BlendModeOverride.OFF);
this.shadowWater = readProgramSource(directory, sourceProvider, "shadow_water", this, shaderProperties,
BlendModeOverride.OFF);
this.shadowCompute = readComputeArray(directory, sourceProvider, "shadow");
this.shadowcomp = readProgramArray(directory, sourceProvider, "shadowcomp", shaderProperties);
@@ -218,6 +221,7 @@ public class ProgramSet {
List<ComputeSource> computes = new ArrayList<>();
programs.add(shadow);
programs.add(shadowWater);
programs.addAll(Arrays.asList(shadowcomp));
programs.addAll(Arrays.asList(begin));
programs.addAll(Arrays.asList(prepare));
@@ -302,6 +306,10 @@ public class ProgramSet {
return shadow.requireValid();
}
public Optional<ProgramSource> getShadowWater() {
return shadowWater.requireValid();
}
public ProgramSource[] getShadowComposite() {
return shadowcomp;
}
@@ -413,6 +421,7 @@ public class ProgramSet {
public Optional<ProgramSource> get(ProgramId programId) {
return switch (programId) {
case Shadow -> getShadow();
case ShadowWater -> first(getShadowWater(), getShadow());
case Basic -> getGbuffersBasic();
case Line -> gbuffersLine.requireValid();
case Textured -> getGbuffersTextured();
@@ -14,6 +14,7 @@ public enum ProgramId {
Shadow(ProgramGroup.Shadow, ""),
ShadowSolid(ProgramGroup.Shadow, "solid", Shadow),
ShadowCutout(ProgramGroup.Shadow, "cutout", Shadow),
ShadowWater(ProgramGroup.Shadow, "water", Shadow, BlendModeOverride.OFF),
Basic(ProgramGroup.Gbuffers, "basic"),
Line(ProgramGroup.Gbuffers, "line", Basic),
@@ -263,7 +263,9 @@ public class ShadowCompositeRenderer {
source.getGeometrySource().orElse(null),
source.getTessControlSource().orElse(null),
source.getTessEvalSource().orElse(null),
source.getFragmentSource().orElseThrow(NullPointerException::new));
source.getFragmentSource().orElseThrow(NullPointerException::new),
TextureStage.SHADOWCOMP,
pipeline.getTextureMap());
String vertex = transformed.get(PatchShaderType.VERTEX);
String geometry = transformed.get(PatchShaderType.GEOMETRY);
String tessControl = transformed.get(PatchShaderType.TESS_CONTROL);
@@ -1,6 +1,7 @@
package net.coderbot.iris.uniforms;
import lombok.Getter;
import lombok.Setter;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import org.joml.Vector4f;
@@ -8,7 +9,8 @@ import org.joml.Vector4f;
public class CapturedRenderingState {
public static final CapturedRenderingState INSTANCE = new CapturedRenderingState();
@Getter
@Setter
@Getter
private float tickDelta;
@Getter
private int currentRenderedBlockEntity;
@@ -29,10 +31,6 @@ public class CapturedRenderingState {
private CapturedRenderingState() {
}
public void setTickDelta(float tickDelta) {
this.tickDelta = tickDelta;
}
public void setCurrentBlockEntity(int entity) {
this.currentRenderedBlockEntity = entity;
@@ -47,6 +45,7 @@ public class CapturedRenderingState {
if (this.entityIdListener != null) {
this.entityIdListener.run();
}
setCurrentRenderedItem(0);
}
public void setCurrentEntityColor(float r, float g, float b, float a) {
@@ -9,6 +9,7 @@ import com.gtnewhorizons.angelica.client.rendering.TextureTracker;
import com.gtnewhorizons.angelica.mixins.interfaces.EntityRendererAccessor;
import net.coderbot.iris.compat.dh.DHCompat;
import net.coderbot.iris.gl.state.FogMode;
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import net.coderbot.iris.gl.uniform.DynamicUniformHolder;
import net.coderbot.iris.gl.uniform.UniformHolder;
@@ -40,9 +41,12 @@ import static net.coderbot.iris.gl.uniform.UniformUpdateFrequency.ONCE;
public final class CommonUniforms {
private static final Minecraft client = Minecraft.getMinecraft();
private static final Vector2i ZERO_VECTOR_2i = new Vector2i();
private static final Vector4i ZERO_VECTOR_4i = new Vector4i(0, 0, 0, 0);
private static final Vector3d ZERO_VECTOR_3d = new Vector3d();
// Scratch vectors for push-notified suppliers -- GL thread only, never escapes
private static final Vector2i scratch2i = new Vector2i();
private static final Vector4i scratch4i = new Vector4i();
private CommonUniforms() {
// no construction allowed
}
@@ -78,29 +82,29 @@ public final class CommonUniforms {
final AbstractTexture texture = TextureTracker.INSTANCE.getTexture(glId);
if (texture instanceof TextureMap) {
final TextureInfo info = TextureInfoCache.INSTANCE.getInfo(glId);
return new Vector2i(info.getWidth(), info.getHeight());
return scratch2i.set(info.getWidth(), info.getHeight());
}
return ZERO_VECTOR_2i;
}, ValueUpdateNotifier.NONE);
return scratch2i.set(0, 0);
}, StateUpdateNotifiers.bindTextureNotifier);
uniforms.uniform2i("gtextureSize", () -> {
final int glId = GLStateManager.getBoundTextureForServerState(0);
final TextureInfo info = TextureInfoCache.INSTANCE.getInfo(glId);
return new Vector2i(info.getWidth(), info.getHeight());
return scratch2i.set(info.getWidth(), info.getHeight());
}, ValueUpdateNotifier.NONE);
}, StateUpdateNotifiers.bindTextureNotifier);
uniforms.uniform4i("blendFunc", () -> {
if(GLStateManager.getBlendMode().isEnabled()) {
final BlendState blend = GLStateManager.getBlendState();
return new Vector4i(blend.getSrcRgb(), blend.getDstRgb(), blend.getSrcAlpha(), blend.getDstAlpha());
return scratch4i.set(blend.getSrcRgb(), blend.getDstRgb(), blend.getSrcAlpha(), blend.getDstAlpha());
}
return ZERO_VECTOR_4i;
}, ValueUpdateNotifier.NONE);
return scratch4i.set(0, 0, 0, 0);
}, StateUpdateNotifiers.blendFuncNotifier);
uniforms.uniform1i("renderStage", () -> GbufferPrograms.getCurrentPhase().ordinal(), ValueUpdateNotifier.NONE);
uniforms.uniform1i("renderStage", () -> GbufferPrograms.getCurrentPhase().ordinal(), StateUpdateNotifiers.phaseChangeNotifier);
uniforms.uniform4f("entityColor", CapturedRenderingState.INSTANCE::getCurrentEntityColor, CapturedRenderingState.INSTANCE.getEntityColorNotifier());
@@ -2,6 +2,7 @@ package net.coderbot.iris.uniforms;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import net.coderbot.iris.gl.state.FogMode;
import net.coderbot.iris.gl.state.StateUpdateNotifiers;
import net.coderbot.iris.gl.state.ValueUpdateNotifier;
import net.coderbot.iris.gl.uniform.DynamicUniformHolder;
import net.coderbot.iris.gl.uniform.UniformUpdateFrequency;
@@ -19,12 +20,12 @@ public class FogUniforms {
uniforms.uniform1i("fogMode", () -> {
if (!GLStateManager.getFogMode().isEnabled()) return 0;
return GLStateManager.getFogState().getFogMode();
}, ValueUpdateNotifier.NONE);
}, StateUpdateNotifiers.fogModeNotifier);
uniforms.uniform1i("fogShape", () -> 0, ValueUpdateNotifier.NONE);
}
uniforms.uniform1f("fogDensity", () -> GLStateManager.getFogState().getDensity(), ValueUpdateNotifier.NONE);
uniforms.uniform1f("fogStart", () -> GLStateManager.getFogState().getStart(), ValueUpdateNotifier.NONE);
uniforms.uniform1f("fogEnd", () -> GLStateManager.getFogState().getEnd(), ValueUpdateNotifier.NONE);
uniforms.uniform1f("fogDensity", () -> GLStateManager.getFogState().getDensity(), StateUpdateNotifiers.fogDensityNotifier);
uniforms.uniform1f("fogStart", () -> GLStateManager.getFogState().getStart(), StateUpdateNotifiers.fogStartNotifier);
uniforms.uniform1f("fogEnd", () -> GLStateManager.getFogState().getEnd(), StateUpdateNotifiers.fogEndNotifier);
}
}
@@ -2,8 +2,6 @@ package net.coderbot.iris.uniforms;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.objects.Object2IntFunction;
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
import it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap;
@@ -22,8 +20,6 @@ import net.minecraft.util.ResourceLocation;
public class ItemMaterialHelper {
private static final Reference2ObjectMap<Item, Int2IntMap> MATERIAL_CACHE = new Reference2ObjectOpenHashMap<>();
private static final int CACHE_MISS_SENTINEL = Integer.MIN_VALUE;
public static final IntSet WARNED_UNKNOWN_ARMOR_INDICES = new IntOpenHashSet();
/**
* Get the material ID for an ItemStack.
* For ItemBlock: checks block.properties first, then item.properties.
@@ -114,6 +110,5 @@ public class ItemMaterialHelper {
*/
public static void clearCache() {
MATERIAL_CACHE.clear();
WARNED_UNKNOWN_ARMOR_INDICES.clear();
}
}
@@ -22,12 +22,13 @@ import net.minecraft.util.Vec3;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector2f;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import org.joml.Vector3d;
import org.joml.Vector3f;
import org.joml.Vector3fc;
import org.joml.Vector3ic;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import java.util.Collection;
import java.util.Map;
@@ -112,7 +113,7 @@ public class CustomUniformFixedInputUniformsHolder {
}
@Override
public Builder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2i> value) {
public Builder uniform2i(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector2ic> value) {
return this.put(name, new Int2VectorCachedUniform(name, updateFrequency, value));
}
@@ -132,10 +133,10 @@ public class CustomUniformFixedInputUniformsHolder {
}
@Override
public Builder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value) {
public Builder uniformTruncated3f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value) {
Vector3f held = new Vector3f();
return this.put(name, new Float3VectorCachedUniform(name, updateFrequency, () -> {
Vector4f vec = value.get();
final Vector4fc vec = value.get();
held.set(vec.x(), vec.y(), vec.z());
return held;
}));
@@ -152,10 +153,10 @@ public class CustomUniformFixedInputUniformsHolder {
}
@Override
public UniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4f> value) {
public UniformHolder uniform4f(UniformUpdateFrequency updateFrequency, String name, Supplier<Vector4fc> value) {
Vector4f held = new Vector4f();
return this.put(name, new Float4VectorCachedUniform(name, updateFrequency, () -> {
Vector4f vec = value.get();
final Vector4fc vec = value.get();
held.set(vec.x(), vec.y(), vec.z(), vec.w());
return held;
}));
@@ -3,14 +3,23 @@ package net.coderbot.iris.uniforms.custom.cached;
import net.coderbot.iris.gl.uniform.UniformUpdateFrequency;
import net.coderbot.iris.parsing.VectorType;
import org.joml.Vector4f;
import org.joml.Vector4fc;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import java.util.function.Supplier;
public class Float4VectorCachedUniform extends VectorCachedUniform<Vector4f> {
public Float4VectorCachedUniform(String name, UniformUpdateFrequency updateFrequency, Supplier<Vector4f> supplier) {
super(name, updateFrequency, new Vector4f(), supplier);
public Float4VectorCachedUniform(String name, UniformUpdateFrequency updateFrequency, Supplier<Vector4fc> supplier) {
super(name, updateFrequency, new Vector4f(), adapt(supplier));
}
private static Supplier<Vector4f> adapt(Supplier<Vector4fc> supplier) {
final Vector4f scratch = new Vector4f();
return () -> {
final Vector4fc v = supplier.get();
return scratch.set(v.x(), v.y(), v.z(), v.w());
};
}
@Override
@@ -4,14 +4,23 @@ import kroppeb.stareval.function.FunctionReturn;
import net.coderbot.iris.gl.uniform.UniformUpdateFrequency;
import net.coderbot.iris.parsing.VectorType;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import java.util.function.Supplier;
public class Int2VectorCachedUniform extends VectorCachedUniform<Vector2i> {
public Int2VectorCachedUniform(String name, UniformUpdateFrequency updateFrequency, Supplier<Vector2i> supplier) {
super(name, updateFrequency, new Vector2i(), supplier);
public Int2VectorCachedUniform(String name, UniformUpdateFrequency updateFrequency, Supplier<Vector2ic> supplier) {
super(name, updateFrequency, new Vector2i(), adapt(supplier));
}
private static Supplier<Vector2i> adapt(Supplier<Vector2ic> supplier) {
final Vector2i scratch = new Vector2i();
return () -> {
final Vector2ic v = supplier.get();
return scratch.set(v.x(), v.y());
};
}
@Override
@@ -2,7 +2,7 @@ package net.coderbot.iris.uniforms.transforms;
import net.coderbot.iris.uniforms.FrameUpdateNotifier;
import org.joml.Vector2f;
import org.joml.Vector2i;
import org.joml.Vector2ic;
import java.util.function.Supplier;
@@ -10,9 +10,9 @@ public class SmoothedVec2f implements Supplier<Vector2f> {
private final SmoothedFloat x;
private final SmoothedFloat y;
public SmoothedVec2f(float halfLifeUp, float halfLifeDown, Supplier<Vector2i> unsmoothed, FrameUpdateNotifier updateNotifier) {
x = new SmoothedFloat(halfLifeUp, halfLifeDown, () -> unsmoothed.get().x, updateNotifier);
y = new SmoothedFloat(halfLifeUp, halfLifeDown, () -> unsmoothed.get().y, updateNotifier);
public SmoothedVec2f(float halfLifeUp, float halfLifeDown, Supplier<Vector2ic> unsmoothed, FrameUpdateNotifier updateNotifier) {
x = new SmoothedFloat(halfLifeUp, halfLifeDown, () -> unsmoothed.get().x(), updateNotifier);
y = new SmoothedFloat(halfLifeUp, halfLifeDown, () -> unsmoothed.get().y(), updateNotifier);
}
@Override
@@ -1,8 +1,8 @@
package net.coderbot.iris.vertices;
public final class ExtendedDataHelper {
// TODO: Resolve render types for normal blocks?
public static final short BLOCK_RENDER_TYPE = -1;
// Packed mc_Entity only preserves one terrain/fluid bit, so normal blocks must encode as 0.
public static final short BLOCK_RENDER_TYPE = 0;
/** All fluids have a ShadersMod render type of 1, to match behavior of Minecraft 1.7 and earlier. */
public static final short FLUID_RENDER_TYPE = 1;
@@ -0,0 +1,8 @@
{
"required": true,
"minVersion": "0.8.3-GTNH",
"refmap": "mixins.angelica.refmap.json",
"target": "@env(DEFAULT)",
"compatibilityLevel": "JAVA_8"
}
@@ -3,6 +3,7 @@ package com.gtnewhorizons.angelica.mixins.early.angelica;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.client.rendering.TessellatorStreamingDrawer;
import com.gtnewhorizons.angelica.mixins.interfaces.IGameSettingsExt;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
@@ -108,7 +109,7 @@ public abstract class MixinMinecraft {
@Inject(method = "runTick", at = @At("HEAD"))
private void celeritas$renderAheadStartFrame(CallbackInfo ci) {
final int limit = AngelicaMod.options().performance.cpuRenderAheadLimit;
final int limit = ClientProxy.options().performance.cpuRenderAheadLimit;
if (limit > 0) {
celeritas$renderAheadManager.startFrame(limit);
}
@@ -116,7 +117,7 @@ public abstract class MixinMinecraft {
@Inject(method = "runTick", at = @At("RETURN"))
private void celeritas$renderAheadEndFrame(CallbackInfo ci) {
if (AngelicaMod.options().performance.cpuRenderAheadLimit > 0) {
if (ClientProxy.options().performance.cpuRenderAheadLimit > 0) {
celeritas$renderAheadManager.endFrame();
}
}
@@ -1,8 +1,8 @@
package com.gtnewhorizons.angelica.mixins.early.angelica.animation;
import com.gtnewhorizons.angelica.AngelicaMod;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.mixins.interfaces.IPatchedTextureAtlasSprite;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.utils.AnimationMode;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AbstractTexture;
@@ -13,7 +13,6 @@ import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import java.util.List;
@@ -25,19 +24,16 @@ public abstract class MixinTextureMap extends AbstractTexture {
@Final
private List<TextureAtlasSprite> listAnimatedSprites;
@Unique
private static final Minecraft mc = Minecraft.getMinecraft();
/**
* @author laetansky, jss2a98aj
* @reason Only update visible animations; use UV auto-marking via IPatchedTextureAtlasSprite
*/
@Overwrite
public void updateAnimations() {
final boolean renderAll = AngelicaMod.animationsMode.is(AnimationMode.ALL);
final boolean renderVisible = AngelicaMod.animationsMode.is(AnimationMode.VISIBLE_ONLY);
final boolean renderAll = ClientProxy.animationsMode.is(AnimationMode.ALL);
final boolean renderVisible = ClientProxy.animationsMode.is(AnimationMode.VISIBLE_ONLY);
mc.mcProfiler.startSection("updateAnimations");
Minecraft.getMinecraft().mcProfiler.startSection("updateAnimations");
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, this.getGlTextureId());
final int size = listAnimatedSprites.size();
@@ -53,6 +49,6 @@ public abstract class MixinTextureMap extends AbstractTexture {
patched.updateAnimationsDryRun();
}
}
mc.mcProfiler.endSection();
Minecraft.getMinecraft().mcProfiler.endSection();
}
}
@@ -0,0 +1,26 @@
package com.gtnewhorizons.angelica.mixins.early.angelica.bugfixes;
import net.minecraft.client.model.ModelCreeper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyArg;
@Mixin(ModelCreeper.class)
public class MixinModelCreeper_AuraBodyInflate {
/**
* Reduce the body inflate by 2^20 ULPs so the aura body doesn't intersect the base model's head.
* Only applies when inflate > 0 (the aura model), leaving the base model untouched.
* The body addBox is the 3rd call (ordinal 2) in the constructor, and inflate is parameter index 6.
*/
@ModifyArg(
method = "<init>(F)V", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/model/ModelRenderer;addBox(FFFIIIF)V", ordinal = 2), index = 6
)
private float angelica$shrinkAuraBody(float inflate) {
if (inflate > 0.0F) {
return Float.intBitsToFloat(Float.floatToIntBits(inflate) - 1048576);
}
return inflate;
}
}
Loaded 100 of 122 files, more files were not shown because too many files have changed in this diff. Show more