* Hide stuff from NEI and remove some inappropriate code
* Spotless
* Fixing the names + removing some shifty code
* forgot one thing
* spotless
* remove the overly high quality crown from being loaded
* Fixed the research
* always spotless
* spotlessApply (#33)
Co-authored-by: GitHub GTNH Actions <>
* Fixed the Interfacer crash
* Proper localization and switch of texture
---------
Co-authored-by: GTNH-Colen <[email protected]>
Co-authored-by: Alastors <[email protected]>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Revert "Merge branch 'master' into main"
This reverts commit a1b75550d6, reversing
changes made to 5685839c2b.
* Temp
* Failure
* Final Bugfix of this stable (hopefully)
If I can figure out how to make the goggles unremovable before next RC, I'll push one final one after this.
* + Spotless
* + Spotless
* + Spotless
* Updating the BS
* Fixed the buildscript again
* Update en_US.lang
* Small little change I didn't notice
Just makes the sanitizing soap beta (Alastor's Soap in game) use the perm warp modifier as intended when considering to give the player temp warp instead of using the temp warp modifier.
Just makes the sanitizing soap beta (Alastor's Soap in game) use the perm warp modifier as intended when considering to give the player temp warp instead of using the temp warp modifier.
* Revert "Merge branch 'master' into main"
This reverts commit a1b75550d6, reversing
changes made to 5685839c2b.
* Temp
* Failure
* Final Bugfix of this stable (hopefully)
If I can figure out how to make the goggles unremovable before next RC, I'll push one final one after this.
* + Spotless
* + Spotless
* + Spotless
* Updating the BS
* Fixed the buildscript again
* Update en_US.lang