Commit Graph

  • bc82f2ae5a Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup) cpw 2016-07-28 15:56:30 -04:00
  • b0fd97557e FIX : IndexOutOfBoundException Alexandre DUPONCHEL 2016-07-28 17:59:59 +02:00
  • 543156a008 Tidy up some more todos cpw 2016-07-27 10:52:48 -04:00
  • 056ff67a81 Mark it for actual removal in 1.11 cpw 2016-07-27 10:41:20 -04:00
  • ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. cpw 2016-07-26 17:16:42 -04:00
  • 0cf2cdfdb3 Update decorate for biomes to support Decorate event Dakota Pierone 2016-07-24 10:40:14 -07:00
  • f8ec3602f2 No-nonsense getSoundType Vincent Lee 2016-07-24 11:44:21 -05:00
  • 5a3047fbc2 Merge remote-tracking branch 'origin/pr/3072' into 1.10.x cpw 2016-07-24 11:09:54 -04:00
  • fe96792506 Merge remote-tracking branch 'origin/pr/3087' into 1.10.x cpw 2016-07-24 10:57:47 -04:00
  • cfba330459 Rename the event to RenderSpecificHandEvent cpw 2016-07-24 10:51:58 -04:00
  • 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x cpw 2016-07-24 10:38:20 -04:00
  • cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x cpw 2016-07-24 10:08:46 -04:00
  • f96a31c945 Merge remote-tracking branch 'origin/pr/3112' into 1.10.x cpw 2016-07-24 09:57:08 -04:00
  • bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. Bernhard Bonigl 2016-07-24 13:47:34 +02:00
  • fc43ebbd7e Use CreateFluidSourceEvent for mod fluids as well Joseph C. Sible 2016-07-22 23:09:52 -04:00
  • 5ebf77bfd9 Add a test for CreateFluidSourceEvent Joseph C. Sible 2016-07-22 23:08:38 -04:00
  • b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources Joseph C. Sible 2016-07-22 22:22:02 -04:00
  • d7245c5ffe Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing. cpw 2016-07-23 20:14:05 -04:00
  • 45b299ce06 Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long. cpw 2016-07-23 19:57:13 -04:00
  • 7ed5fc7e00 Add missing cancelable Vincent Lee 2016-07-23 12:33:14 -05:00
  • 94a41e1fcc Add hand-specific render event Vincent Lee 2016-07-23 12:29:58 -05:00
  • a963c9854d Fix hotkey with default modifier loading wrong when modifier set to NONE mezz 2016-07-23 03:10:29 -07:00
  • cc0e6a1825 Fix async race condition on new chunks (closes #3020) (#3090) Terrence Ezrol 2016-07-21 18:51:45 -04:00
  • b7739ffc71 Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir. cpw 2016-07-21 13:59:02 -04:00
  • 8f74d05d02 Add the new tests into the suite cpw 2016-07-20 21:29:13 -04:00
  • 80621de9ea Some dummy block replacement tests - it seems they work correctly. failtests cpw 2016-07-20 21:27:03 -04:00
  • a156d5e0fe Some more substitution tests. It seems like it's working as it should. cpw 2016-07-20 20:39:36 -04:00
  • 7d4bf619fe More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count. cpw 2016-07-20 16:03:56 -04:00
  • 22394f87d5 Some test harness stuffs. Time to get the registry manager properly tested. cpw 2016-07-19 19:21:52 -04:00
  • 93a7ac3d89 Add TextureDump forge test mod mezz 2016-07-13 04:34:05 -07:00
  • 5f234fdcf8 Added support for using static methods as event listeners, Register the .class instead of an instance. And added an improvement to calltime listener rebuilding. LexManos 2016-07-13 12:08:13 -07:00
  • db2f5ab416 Fixed sound paused/resume issue CreativeMD 2016-07-13 20:10:38 +02:00
  • ae0c02159f Force mipmap even if textures are the wrong size mezz 2016-07-13 04:34:05 -07:00
  • 57ed697cab Lets make a half-decent readme. Thanks to Rorax for the install video! cpw 2016-07-12 21:24:13 -04:00
  • 565cfb155f Merge remote-tracking branch 'origin/pr/3036' into 1.10.x Closes #3036 Thanks Mezz! cpw 2016-07-12 18:02:45 -04:00
  • b76b223d62 Bump version for a RB LexManos 2016-07-11 12:38:15 -07:00
  • 7e36205ba7 Merge #3060 into 1.10.x cpw 2016-07-09 11:53:04 -04:00
  • 17858ef497 Remove event stuff Vincent Lee 2016-07-09 08:54:38 -05:00
  • 591ecdd7c9 Move to a hook in EntityMinecart Vincent Lee 2016-07-09 08:53:07 -05:00
  • f76af6103e Add throwable impact event (#3071) Vincent Lee 2016-07-08 23:12:45 -05:00
  • 7b5a5fbcbe Add ability for custom detector rail output Vincent Lee 2016-07-08 21:14:55 -05:00
  • 5eeda79234 Update build.gradle to not append the branch name if it matches the minecraft version. LexManos 2016-07-07 14:23:06 -07:00
  • 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 LexManos 2016-07-03 13:45:26 -07:00
  • 432e3ab08a Add an event that allows to modify the looting level based on damage source Bernhard Bonigl 2016-07-03 15:19:31 +02:00
  • f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 LexManos 2016-07-01 13:53:26 -07:00
  • 03b54774aa Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop chance (#3052) diesieben07 2016-06-30 21:50:04 +02:00
  • cb2b0febeb Fix villages generating to high when using a cusom sea level. Closes #3050 LexManos 2016-06-30 01:11:35 -07:00
  • a9e4516068 Update build.gradle to have single line for specifying minecraft version, and will update ForgeVersion.java as needed. LexManos 2016-06-30 00:17:17 -07:00
  • 72f7c0be1f Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json. As defined by the same json spec as --modListFile. And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory. LexManos 2016-06-30 00:16:40 -07:00
  • 32459b01b6 Store member field mappings in the mapping table, possible fix for #3043 Mumfrey 2016-06-29 15:33:27 +01:00
  • 6ad65f4e64 Fixed MC version number... I could of SWORN we removed this in favor of a automated system... LexManos 2016-06-28 22:27:47 -07:00
  • 373fa8f7a3 1.10.2 Update LexManos 2016-06-28 21:25:04 -07:00
  • 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) diesieben07 2016-06-27 01:35:59 +02:00
  • 18b2eeef90 Fix milk bucket is fillable with water or lava when milk is unregistered (#3039) mezz 2016-06-26 12:19:04 -07:00
  • 1a8ad6bbee Fix legacy handling for ItemBucket subclasses and non-universal buckets (#3038) mezz 2016-06-26 12:18:26 -07:00
  • 1871cf1b02 Fix FluidContainerRegistry handling potions as water bottles (#3037) mezz 2016-06-26 12:18:11 -07:00
  • 99616a503f Remove duplicated universal buckets from the creative list (#3035) mezz 2016-06-26 12:18:02 -07:00
  • 0b1e94babd Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it. cpw 2016-06-26 12:52:14 -04:00
  • 0fc08e383a Add Forge fluid handler test mezz 2016-06-26 02:31:04 -07:00
  • fde90973c3 Fix comparison stability of the Recipe Sorter with unknown recipes #2962 (#3030) mezz 2016-06-25 14:13:24 -07:00
  • dd3c3a249e Fixed Husks rendering as standard zombies. Closes #3028 LexManos 2016-06-25 11:05:46 -07:00
  • 7f30e76dad Fixed chests being replaced when trees grew. LexManos 2016-06-25 10:36:59 -07:00
  • 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) luacs1998 2016-06-26 00:34:42 +08:00
  • 174394d6df Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385 LexManos 2016-06-25 01:27:40 -07:00
  • d8166f5d6b Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026 LexManos 2016-06-25 01:19:15 -07:00
  • 84366be869 Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986 LexManos 2016-06-25 01:18:09 -07:00
  • eefbcaaffc Fixed shifted patch in GameSettings causing settings to not load properly. Closes #3025 #3022 LexManos 2016-06-25 01:17:31 -07:00
  • 553a34690d Fix doors popping off solid sides. cpw 2016-06-25 01:18:19 -04:00
  • efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. cpw 2016-06-25 01:07:45 -04:00
  • 006509a834 Fix Realms button text to be shorter again. Closes #3019 cpw 2016-06-23 17:57:31 -04:00
  • db9e75a273 Fix item pickup dupe bugs. Closes #3015 cpw 2016-06-23 17:49:50 -04:00
  • 90d6bad7f7 [1.10] Fix keys with KeyModifier failing to load (#3018) BlayTheNinth 2016-06-23 21:28:43 +02:00
  • cc593f3939 Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review. cpw 2016-06-23 09:29:03 -04:00
  • 254cf8bb23 Fix all guis closing as soon as they are opened (#3013) mezz 2016-06-23 04:25:24 -07:00
  • 09e109cac0 Fix version number. LexManos 2016-06-22 23:46:02 -07:00
  • 260be68723 Update to 1.10 cpw 2016-06-23 02:39:36 -04:00
  • 3fbf8c9960 Fix the MDK - it gets the license too! cpw 2016-06-23 00:07:24 -04:00
  • 01bf6f59eb Update the build.gradle script to ship the new license and stop shipping the old licenses. cpw 2016-06-23 00:02:42 -04:00
  • c8d775c865 In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). cpw 2016-06-22 23:49:47 -04:00
  • d1f4d71d93 Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith" cpw 2016-06-22 23:42:28 -04:00
  • 1a97d74939 Revert "Added tab completion" cpw 2016-06-22 23:35:13 -04:00
  • 9c003fcb15 Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()" cpw 2016-06-22 23:31:48 -04:00
  • dd384a91af Made forge-type spawn eggs spawn childs, when right clicking EntityAgeable again. (#2982) Girafi 2016-06-23 05:19:36 +02:00
  • ee2772b26a Merge remote-tracking branch 'origin/pr/2994' cpw 2016-06-22 22:56:26 -04:00
  • 5604e3f380 Make ASMDataTable more useful: (#2911) diesieben07 2016-06-22 22:40:27 -04:00
  • f10f7502c8 Make ASMDataTable more useful: (#2911) diesieben07 2016-06-23 04:40:27 +02:00
  • ba9ec61648 Fix incorrect FluidUtil doc (#2996) mezz 2016-06-22 19:20:50 -07:00
  • 86d5b5a872 Improve the "missing mods" on-screen error message (#2997) mezz 2016-06-22 19:18:34 -07:00
  • aaf1cba776 Fix ItemStack deserialization can't clear nbt (#3005) mezz 2016-06-22 19:16:48 -07:00
  • 683d9b5284 Update CONTRIBUTING.md cpw 2016-06-22 17:06:56 -04:00
  • 0628e86444 Update CONTRIBUTING.md cpw 2016-06-21 23:21:45 -04:00
  • eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) mezz 2016-06-18 16:29:28 -07:00
  • 3f15c7b05b Fixed brewing stand returning incorrect solts for side inventories. LexManos 2016-06-18 15:49:21 -07:00
  • 5c15dd714e Fixed villager career display names being off by one. LexManos 2016-06-18 11:54:46 -07:00
  • 7bbd1a6606 Fix broken EntityItem merging for Items with capabilities Shadowfacts 2016-06-17 10:40:58 -04:00
  • aacb319594 Fix DataParameter mixup when vanilla clients are connected causing CCE in zombie renderer (#2992) diesieben07 2016-06-16 21:23:30 +02:00
  • a63d92eb60 Fix AnimationItemOverrideList not falling back to super (#2990) Vincent Lee 2016-06-16 03:49:00 -05:00
  • 9cd2c697e5 Fix #2961 Capability data is not preserved by fluid handler interactions (#2976) mezz 2016-06-13 20:01:28 -07:00
  • dd09da27b5 Slight tweak to early loading, to accommodate FMP cpw 2016-06-13 09:33:26 -04:00
  • 1164ace8df Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData() Closes #2985 LexManos 2016-06-12 23:47:34 -07:00