Commit Graph

  • daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 LexManos 2016-12-05 13:53:38 -08:00
  • b270839e91 Restore missed patch in World.updateComparatorOutputLevel. Closes #3495 LexManos 2016-12-05 13:07:41 -08:00
  • c6bc4ec5a9 Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497 Make Container.mergeItemStack respect target slot's max size when slot is non-empty. Closes #3498 Fix Shift clicking in Beacons with stacked items when fuel slot is empty. LexManos 2016-12-05 12:54:08 -08:00
  • c82d3af550 Added gradle.properties to MDK (#3361) LexManos 2016-12-05 12:16:30 -08:00
  • 3ef3b46ebb Add ItemBlockSpecial#getBlock (#3343) LexManos 2016-12-05 12:15:37 -08:00
  • 621d67d36a Add null check and informative error message when client receives an invalid update packet (#3266) LexManos 2016-12-05 12:13:39 -08:00
  • 4b7219c07f Fix for showing config default values twice in tooltip (#2257) (#3338) LexManos 2016-12-05 12:07:44 -08:00
  • f9c74cfc77 Added isItemValidForSlot check to hopper extraction (#3444) LexManos 2016-12-05 12:06:16 -08:00
  • c1e832bff0 Fix NPE when rendering missing mod screen with version bound requirements. #3501 LexManos 2016-12-05 12:03:23 -08:00
  • 61fc4a70a3 Make sure to log kick messages in NetworkDispatcher. Closes #3507 LexManos 2016-12-05 12:01:53 -08:00
  • 6921ee54f5 [1.11] Fix null checks in shouldCauseReequipAnimation (#3482) Ben Staddon 2016-12-03 18:47:57 +00:00
  • a913a8a0f9 [1.11] Add biome dictionary types for newer biomes (#3475) mezz 2016-12-03 10:46:36 -08:00
  • 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463) BlayTheNinth 2016-12-03 19:43:29 +01:00
  • e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) mezz 2016-12-03 10:32:09 -08:00
  • 49ec3d1b93 Added gradle.properties to MDK (#3361) BrainStone 2016-12-03 19:26:51 +01:00
  • cf26f4acbe Add ItemBlockSpecial#getBlock (#3343) Raoul 2016-12-03 19:26:04 +01:00
  • 882e0e3bf2 Add null check and informative error message when client receives an invalid update packet (#3266) BlayTheNinth 2016-12-03 19:25:01 +01:00
  • 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) diesieben07 2016-12-03 19:22:48 +01:00
  • 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) liach 2016-12-01 20:49:23 -08:00
  • 14f3120eed Fix sky colour blending not working for render distances >16 (#3476) Ben Staddon 2016-12-02 02:49:34 +00:00
  • 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) LogicTechCorp 2016-11-30 18:51:36 -07:00
  • 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) CoderAtParadise 2016-12-01 11:08:30 +10:00
  • ef1efaffec Fix Redstone Torch memory leak (#3474) Ben Staddon 2016-12-01 00:26:38 +00:00
  • 96f88538d5 BiomeDictionary code cleanup (#3466) diesieben07 2016-12-01 00:48:44 +01:00
  • dac8e49f50 Added EquipmentChangeEvent (#3411) TechnicianLP 2016-12-01 00:15:14 +01:00
  • 2cb99f0e74 Fix Redstone Torch memory leak (#3271) Ben Staddon 2016-11-30 23:12:30 +00:00
  • be73ec3d5e Fix for showing config default values twice in tooltip (#2257) (#3338) Aleksi Backman 2016-12-01 00:57:26 +02:00
  • 5da0ac73b9 Update assets to new Forge brand (#3464) Marvin Rösch 2016-11-30 23:56:31 +01:00
  • 8d20258f3c First pass at exposing data fixers to modders. Each mod gets its own version number, mods SHOULD NOT rely on other mod's fixers, just care about yourself. Walkers can use IDataFixerData to retrieve their version. LexManos 2016-11-28 16:05:41 -08:00
  • c17b40790b Add getSlotLimit(slot) to IItemHandler (#3445) Vincent Lee 2016-11-28 18:03:47 -06:00
  • 0348760a77 Added isItemValidForSlot check to hopper extraction (#3444) Draco18s 2016-11-28 16:31:51 -05:00
  • b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') cpw 2016-11-27 23:58:19 -05:00
  • 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) kashike 2016-11-27 02:40:23 -08:00
  • 4b51536592 Provide access to GuiContainer location and dimensions (#3440) mezz 2016-11-27 02:24:32 -08:00
  • 86a772ee8c Clean up handling of changes to IVertexConsumer (#3458) Ben Staddon 2016-11-27 10:01:26 +00:00
  • daee86d14d Provide access to ShapedOreRecipe width and height (#3439) mezz 2016-11-27 01:49:13 -08:00
  • 059605e352 Quick fix for another ItemStack null check (#3426) Ben Staddon 2016-11-27 09:49:06 +00:00
  • 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. cpw 2016-11-25 02:08:29 -05:00
  • c22382d12e Fix using the wrong Pair implementation (#3449) mezz 2016-11-24 20:15:32 -08:00
  • 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) mezz 2016-11-23 12:45:07 -08:00
  • 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) mezz 2016-11-22 22:47:53 -08:00
  • 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) mezz 2016-11-22 15:20:05 -08:00
  • 2823447b6e Fix max CustomPayload size, 1MB not 16MB. LexManos 2016-11-22 12:13:30 -08:00
  • e03d5915e5 Insert FML packet handler into Vanilla pipelines in case modders send FMLPacket to vanilla. Fixes #3422 LexManos 2016-11-22 12:13:07 -08:00
  • 8719fa0263 Make all tests one side only, so we can test vanilla clients in dev env. LexManos 2016-11-22 12:12:13 -08:00
  • 8f03658f1f Fix AbstractMethodException in FML Registries. Closes #3427 LexManos 2016-11-20 16:15:15 -08:00
  • b039e2172b Fix ItemStack null check in PlayerInteractionManager LexManos 2016-11-18 15:29:55 -08:00
  • b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417) Shadowfacts 2016-11-18 18:29:18 -05:00
  • f12a4b5c1e Fix Item transfers related to Hoppers. LexManos 2016-11-18 14:42:22 -08:00
  • 668bf47337 Remove Block.addInformation exists in vanilla (#3413) TechnicianLP 2016-11-18 22:24:49 +01:00
  • 9cf74914e7 Initial annotations/nullability changes (#3392) Shadowfacts 2016-11-18 16:24:03 -05:00
  • 2f802b6d71 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes for moving entities and entities stuck in walls. (#3397) iChun 2016-11-18 20:25:25 +00:00
  • 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) iChun 2016-11-18 20:24:55 +00:00
  • 97ea0c4713 First draft of Entity Registry re-write. LexManos 2016-11-17 19:06:42 -08:00
  • 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404 LexManos 2016-11-17 12:49:18 -08:00
  • 6b52023a5c Make Wither Skulls respect Block.canEntityDestroy. Closes #3404 LexManos 2016-11-17 12:42:16 -08:00
  • 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) Bartosz Skrzypczak 2016-11-17 21:22:14 +01:00
  • 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 LexManos 2016-11-17 12:15:28 -08:00
  • 85a2a2e661 Fix issues with ZombieVillagers Closes #3398 1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed. LexManos 2016-11-17 11:37:08 -08:00
  • f028ba88f5 Fix Villagers for 1.11 (#3401) Terrence Ezrol 2016-11-17 13:59:13 -05:00
  • 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) mezz 2016-11-17 10:44:31 -08:00
  • bf090cb4c2 Change OreDictionary over from "null" to the new ItemStack system. (#3400) Larsg310 2016-11-17 19:43:22 +01:00
  • df32442a64 Do not install mod_list.json for optional mods. Classpath scanning is in so they will still be detected LexManos 2016-11-16 21:32:49 -08:00
  • 5bea8218d2 Do not install mod_list.json for optional mods. Classpath scanning is in so they will still be detected LexManos 2016-11-16 21:32:31 -08:00
  • b24eb9af3c Include Mercurius in installer. See Forge Forums for more info. LexManos 2016-11-16 19:40:08 -08:00
  • 5fd5f78bb9 Include Mercurius in installer. See Forge Forums for more info. LexManos 2016-11-16 19:21:48 -08:00
  • 6dcd276de1 Restore the ability to register modded TileEntities. LexManos 2016-11-16 16:54:34 -08:00
  • eb6b3ea228 Implement fluid item capabilities without item swapping mezz 2016-10-10 00:44:50 -07:00
  • 6f1a44a405 Remove deprecated Fluid stuff mezz 2016-09-26 22:51:01 -07:00
  • bf8fa5d286 Fix crafting causing crash (#3388) Closes #3387 Shadowfacts 2016-11-16 19:15:24 -05:00
  • 42a7036393 Fix ItemStackHandler's constructor ignoring size. Closes #3386 LexManos 2016-11-16 16:06:52 -08:00
  • 3ea027c3bd Fixed damage bar color. Closes #3389 LexManos 2016-11-16 16:06:12 -08:00
  • 6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383 LexManos 2016-11-16 16:05:41 -08:00
  • d48985fafa Make EntityShulker fire EnderTeleportEvent. Closes #3383 LexManos 2016-11-16 15:59:28 -08:00
  • c416f38461 Update installer to 1.5, and fix local buildscript issues. LexManos 2016-11-16 15:58:49 -08:00
  • f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382) LexManos 2016-11-16 15:10:14 -08:00
  • 0a5ef64d6e Added event to allow modification of player visibility to mobs/AI (#3382) Max Becker 2016-11-17 00:04:05 +01:00
  • def75dc092 Restore another missing patch in WorldProvider. LexManos 2016-11-16 14:27:06 -08:00
  • b067435fa3 Disable capabilities for empty ItemStacks. LexManos 2016-11-16 14:26:47 -08:00
  • e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) mezz 2016-11-16 14:15:02 -08:00
  • cc48280a8b Apply missed patch to WorldProvider. LexManos 2016-11-16 13:57:01 -08:00
  • 843d3022f8 Fix build.gradle problems: Installer missing url.png UploadArchives erroring on local systems due to missing changelog Adding branch name improperly. LexManos 2016-11-15 23:38:23 -08:00
  • f8cba13b5b Fix localizations not loading correctly in legacy resource packs. LexManos 2016-11-15 22:59:31 -08:00
  • 41916ae39a Fix FurnaceRecipy registration. LexManos 2016-11-15 22:34:48 -08:00
  • 648067efc2 Fixed test cases for 1.11 changes. LexManos 2016-11-15 20:28:04 -08:00
  • c459b87ec9 Initial 1.11 release update. LexManos 2016-11-15 19:26:10 -08:00
  • 4e6a774075 Initial 1.11-pre1 update noci-1.11.x cpw 2016-11-13 17:09:54 -05:00
  • c177219ff3 regenerate entitylivingbase patch cpw 2016-11-12 10:16:10 -05:00
  • 9ab96fbda6 Update to 20161111 mcp names cpw 2016-11-12 10:05:32 -05:00
  • 7a4aa5a1c4 Improve error message from crashes during loading (#3362) mezz 2016-11-10 18:00:11 -08:00
  • 998a78c3c1 Added events for crop growth (#3320) Draco18s 2016-11-07 17:40:44 -05:00
  • 42e0fbbb02 Add support for custom entity selectors in commands (#3356) Max Becker 2016-11-05 21:12:05 +01:00
  • 27ebd0e9b9 Added PermissionAPI (#3155) LatvianModder 2016-11-04 22:36:30 +02:00
  • 9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) Choonster TheMage 2016-11-04 05:53:12 +11:00
  • 5802a3b0b6 Fixes #3237 and #2752. (#3347) Jezza 2016-11-03 11:34:25 +01:00
  • dc871ea273 Made default slot implementation respect inventory stack size limit. Draco18s 2016-11-01 16:41:14 -04:00
  • 5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter Aaron Hill 2016-10-31 20:45:43 -04:00
  • 56e347d05a Add Item#getNBTShareTag (#3342) Raoul 2016-10-30 18:24:14 +01:00
  • 5f9034d95b Call Looting Event on player death and loot table drops (#3275) boni 2016-10-30 16:53:50 +01:00
  • 858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. LexManos 2016-10-25 00:34:45 -07:00