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540 Commits
Author SHA1 Message Date
RainWarrior ab39b7e4e0 Removed leftover debug messages 2015-01-30 03:14:12 +03:00
LexManos a420927007 Merge pull request #1666 from TechStack/1.8
Fixes issue #1552 Where the flowIntoBlock method was not setting the Block to the fluid and causing crashes
2015-01-29 16:29:30 -06:00
LexManos 7581ead65f Merge pull request #1664 from Lunatrius/fix-debug
Fixed debug text rendering one line to low.
2015-01-29 16:19:20 -06:00
TechStack 146b08a8cd Closes #1552
Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior 67121d9ebc Merge pull request #1521 from RainWarrior/model-system
Model loader registry
2015-01-29 13:25:47 +03:00
RainWarrior 6eba0ebb93 Added model loader registry
Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel

ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)

Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.

Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport

OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Lunatrius 39eb036b0e Don't skip the first line when rendering (debug) text. 2015-01-28 21:41:39 +01:00
Lex Manos 8b6ef01ecc Updated FML:
MinecraftForge/FML@a55e412453 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
MinecraftForge/FML@69d479d46a Fixed getEffectiveSide() for Netty Server threads
MinecraftForge/FML@0f9a33cf14 Exclude only log4j2 queue from class loader
2015-01-19 11:38:05 -08:00
LexManos c4b0fea9ee Merge pull request #1647 from Parker8283/fluid-icons
Re-enabled Icon setting for Fluids
2015-01-16 15:22:09 -08:00
LexManos 698b1558cd Merge pull request #1645 from Lunatrius/chat-npe-fix
Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
2015-01-16 15:18:02 -08:00
Parker Young bfcce919b9 Re-enabled Icon setting for Fluids 2015-01-16 17:30:00 -05:00
Lunatrius 4380ca026e Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644 2015-01-16 23:09:45 +01:00
Lex Manos f6a378e136 Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash. 2015-01-14 19:02:50 -08:00
RainWarrior dcabad2bd1 Merge pull request #1602 from Chicken-Bones/1.8
Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
Lex Manos 64bf7bb3be Fix value passed for Item.getModel useRemaining argument. Closes #1623 2015-01-08 23:37:06 -08:00
Lex Manos fb88b021c5 Made Chunk.fillBlock respect TileEntity.shouldRefresh. 2015-01-08 23:22:45 -08:00
Lex Manos d899f8fb84 Call World.init from DimensionManager.initDimension Closes #1551 2015-01-08 23:02:25 -08:00
Lex Manos 5328701219 Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575 2015-01-08 21:42:13 -08:00
LexManos bca990cc93 Merge pull request #1609 from lumien231/1.8
Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container
2014-12-28 14:28:51 -08:00
Lumien 9d34bbece7 Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container 2014-12-28 22:49:31 +01:00
Chicken-Bones 0cbc685d3c Allow blocks to render in multiple layers 2014-12-26 15:45:00 +10:00
Lex Manos 0923c2c2b8 Fix recipies for stone variants. 2014-12-25 01:39:22 -08:00
LexManos 30e44e19e9 Merge pull request #1592 from palechip/1.8
Fix Scoreboard rendering for the sidebar.
2014-12-24 16:06:17 -08:00
Lex Manos 51271dcc3a Fix MC-30864 (sending web links in chat) 2014-12-23 15:04:41 -08:00
Lex Manos 7ddc5469b4 Fix crafting of non-oak fences/gates. 2014-12-23 14:14:40 -08:00
Lex Manos 3c936e88f2 Added chests to the ore dictionary. 2014-12-23 13:17:44 -08:00
Lex Manos 53275ff0ac Removed exclusion of white stained glass recipes in ore dictionary. 2014-12-23 12:15:40 -08:00
palechip f6dc40c07d Fix Scoreboard rendering for the sidebar. 2014-12-22 14:34:35 +01:00
Lex Manos 959eaf0218 Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591 2014-12-21 18:55:46 -08:00
LexManos 005e0c8451 Merge pull request #1586 from Lunatrius/fix-chat-1.8
[1.8] Fixed messages not being added to the chat history
2014-12-18 14:13:33 -08:00
Lunatrius 7916a21682 Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping. 2014-12-18 20:46:24 +01:00
Lex Manos ae1321b8c8 MinecraftForge/FML@5a4d362293 Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now. 2014-12-18 08:11:36 -08:00
Lex Manos 4aaabdd0e0 Fix incorrect logic in world change clumping. 2014-12-18 08:11:30 -08:00
Lex Manos 9d95952dc1 Remove our changes to Stitcher slot allocation. 2014-12-13 18:07:31 -08:00
Lex Manos fd859812eb MinecraftForge/FML@e3785c2893 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread. Also log all errors that are thrown in FutureTasks. 2014-12-13 18:07:13 -08:00
Lex Manos d8cb28911c Fix userdev for new BlockState change. 2014-12-12 14:42:49 -08:00
LexManos ca2d49b4cd Merge pull request #1518 from RainWarrior/model-event
Added model bake event, ISmartBlock/itemModel, Block.getExtendedState, IExtendedState and IUnlistedProperty
2014-12-12 12:44:05 -08:00
Lex Manos 0b41756125 Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove. 2014-12-12 11:47:27 -08:00
Lex Manos ecd4a259ec Fix EnumHelper for new ArmorTexture argument. 2014-12-11 16:41:27 -08:00
Lex Manos bf66e45699 Fix texture stitcher not using all avalible spaces. 2014-12-11 16:40:48 -08:00
Lex Manos a6c6a79916 Fixed log spam when breaking DoublePlants. Closes #1555 2014-12-10 05:44:07 -08:00
Lex Manos 7c79a4226f Fix missed patch causing Dispensed Armor to go into the wrong slot. Closes #1560 2014-12-10 05:36:15 -08:00
Lex Manos 66018bd168 Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565 2014-12-10 05:18:42 -08:00
Lex Manos 924db0ff03 Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564 2014-12-10 05:12:36 -08:00
Lex Manos 08960ffb7b Unbind Shaped/Shapeless Ore Recipies from Array list to normal List. 2014-12-08 05:03:43 -08:00
Lex Manos f9955efb08 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. 2014-12-07 05:48:26 -08:00
Lex Manos fd3f948e4c Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. 2014-12-07 05:20:50 -08:00
Lex Manos 309fe700cd Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. 2014-12-07 04:30:10 -08:00
Lex Manos 4cc11b220a Add quartz_ore tool init, more mojang special casing -.- 2014-12-07 03:41:53 -08:00
Lex Manos 27524a02ae Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. 2014-12-07 03:30:10 -08:00
Lex Manos 44b21681e2 Add LivingHealEvent called from EntityLivingBase.heal() 2014-12-07 02:34:28 -08:00
Lex Manos f2b1622355 Added CreateSpawnPosition event. 2014-12-07 01:52:29 -08:00
Lex Manos 0c11a1544f Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception. 2014-12-07 01:50:26 -08:00
Lex Manos cf81ad7b15 Add "sand" to the OreDictionary 2014-12-07 00:44:29 -08:00
Lex Manos b417594e71 Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. 2014-12-07 00:39:09 -08:00
Lex Manos 42938a1e7f Added Explosion Start and Detonate events to control explosion. 2014-12-07 00:28:41 -08:00
RainWarrior 134fbaa1ff Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX 2014-12-04 14:16:30 +03:00
Lex Manos 1fc1570663 Only call blockBreak when block itself changes, not just meta. Fixes bottles poping out of brewing stands. 2014-12-02 21:40:50 -08:00
Lex Manos 07db77401d Fix finding of spawn location for mobs. Closes #1546 2014-12-02 21:37:15 -08:00
Lex Manos c683bce659 Remove debug patch I left in. 2014-12-01 19:17:11 -08:00
Lex Manos 59df94bd90 Updated FML:
MinecraftForge/FML@9c8ca4a4e3 Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
MinecraftForge/FML@84a101f344 Update Dev mcp mappings to 11-30 snapshot.
2014-12-01 19:11:17 -08:00
Lex Manos 4caf09cd33 Fix stickey pistons not retracting properly. 2014-12-01 14:53:30 -08:00
Lex Manos 6ff24351d3 Fixed blocks not breaking properly when instantly destroied. 2014-11-30 23:55:28 -08:00
Lex Manos 9f4ef7b38a Fixed vanilla issue where exceptions in World tasks would not be logged. 2014-11-30 23:55:04 -08:00
Lex Manos 7cc7056c57 Fix NPE with BlockSnapshots that caused items with TileEntities to be used up in creative mode. 2014-11-30 23:54:17 -08:00
Lex Manos 2a02804379 Fixed vanilla bug where top part of double plants would flicker a tifferent texture before dissapearing. 2014-11-30 23:50:56 -08:00
Lex Manos c539d5389a Fix BlockPane's connection detection. 2014-11-30 08:36:24 -08:00
Lex Manos b4779be2f6 Fixed snow layers not being able to stack more then twice. Closes #1534 2014-11-29 23:04:22 -08:00
Lex Manos cbcdbf56bb Fixed Entities not being able to climb ladders, Closes #1535 2014-11-29 23:03:55 -08:00
Lex Manos d6d4735a70 Fixed Entity extended properties init order. Closes #1532 2014-11-29 23:03:26 -08:00
Lex Manos 6bb769268f Fix interacting with entities. 2014-11-28 12:04:09 -08:00
Lex Manos 5de6cf571c Updated FML:
MinecraftForge/FML@36644e9771 Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire.
2014-11-28 11:20:06 -08:00
Lex Manos f35a53bad5 Fix not being able to place blocks in liquids, and related issues. 2014-11-28 11:19:30 -08:00
Lex Manos 10efdbc085 Fix debug screen not showing grey background. Closes #1529 2014-11-28 11:18:59 -08:00
Lex Manos dcefcc9047 Fix destroy particles not being added. Closes #1528 2014-11-28 08:31:14 -08:00
Lex Manos d48f4d0a94 Update RecipeSorter for new 1.8 recipies. 2014-11-28 08:20:10 -08:00
Lex Manos aa07fa4443 Fix potential NPE in Block.isToolEffective 2014-11-28 08:19:40 -08:00
Lex Manos d879b2c70d Fix wrong state being passed to Block.getDrops 2014-11-28 07:43:50 -08:00
Lex Manos 17e5480b6e Fix Entityies not taking damage correctly. Closes #1511 2014-11-28 07:43:10 -08:00
Lex Manos a059a9a7fb Fix inverted logic preventing blocks from breaking. 2014-11-28 07:10:37 -08:00
Lex Manos 8dc71d5ffa Fixed crash with caomparators due to wrong position. Closes #1512 2014-11-28 06:51:55 -08:00
Lex Manos b9c2968c0e Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523 2014-11-28 06:09:33 -08:00
Lex Manos 0edeb1e04b Fix acedential inversion causing some tress to not have leaves. Closes #1522 2014-11-28 06:02:41 -08:00
Lex Manos dce17105ea Fix fog colors, Closes #1524 2014-11-28 06:01:03 -08:00
Lex Manos 277fc4ea7d Fix local variable conflict in Forge patch and latest MCP mappings. 2014-11-26 01:12:11 -08:00
Lex Manos 53659fca06 Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
2014-11-26 00:00:54 -08:00
LexManos 0e91787efb Merge pull request #1492 from XCompWiz/clientrain
Fixes client-side fake rain
2014-11-10 16:03:29 -08:00
XCompWiz a5358eb916 Fixes client-side fake rain
Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
2014-11-11 01:39:26 +02:00
LexManos 5b82e18afc Merge pull request #1376 from founderio/patch-1
Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos 47305ff691 Player sensitive version of Block.getPickBlock Closes #1348 2014-11-04 18:27:02 -08:00
Lex Manos ef0e0d7393 Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242 2014-11-04 18:07:42 -08:00
LexManos a8cce392ab Merge pull request #1005 from luacs1998/patch-1
Create CONTRIBUTING.md
2014-10-22 02:38:09 -07:00
LexManos bcaf8b7e79 Merge pull request #1450 from Adubbz/master
Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos 31e330090a Bump version for new RB. 2014-10-16 20:49:33 -07:00
Lex Manos 2af2795288 Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451 2014-10-16 20:49:00 -07:00
LexManos 5aa313cf00 Merge pull request #1461 from Azanor/master
Fix for biome weights under 10
2014-10-16 06:24:48 -07:00
Azanor 46dfaa6d0c Fix for biome weights under 10
This solves the problem where custom mod biomes with weights under 10
not being generated in the world.

Cleaned up the code and made the patch smaller
2014-10-16 12:28:10 +02:00
LexManos 6283e9327e Merge pull request #1368 from matthewprenger/patch-1
Added username cache
2014-10-15 17:16:13 -07:00
matthewprenger 9c2f0ddfad Add username cache for determining a player's last known username 2014-10-15 16:14:36 -05:00
LexManos 619ceefa49 Merge pull request #1457 from AbrarSyed/master
implemented crowdin support
2014-10-15 01:27:44 -07:00
AbrarSyed 8af641a86d implemented crowdin support 2014-10-15 01:07:15 -05:00
Lex Manos ae4f979318 Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards. 2014-10-12 22:11:40 -07:00
LexManos 3aef547046 Merge pull request #1418 from Parker8283/wakeupevent
Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker ff36d4f1d3 Added PlayerWakeUpEvent 2014-10-11 14:13:25 -04:00
Adubbz de5daadf11 Fixed desert list initialization. Fixes #1447 2014-10-10 21:22:47 +11:00
LexManos 38275c8232 Merge pull request #1364 from Adubbz/master
Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos b0190bb50d Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445 2014-10-08 17:54:20 -07:00
Lex Manos 3c51b1a8c8 MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge. 2014-10-06 15:30:58 -07:00
Lex Manos 676ecab52e Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior. 2014-10-06 15:12:12 -07:00
LexManos 6da8a19094 Merge pull request #1219 from Lunatrius/master
Prevent client only commands from bleeding through to the server.
2014-10-06 14:50:47 -07:00
LexManos 9879143b96 Merge pull request #1367 from bloodmc/blockplace
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
2014-10-02 13:32:02 -07:00
bloodshot 37f91681d9 Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.

If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.

If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.

What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.

This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
2014-10-02 11:33:25 -04:00
Lunatrius 7cff6f4c80 Prevent client only commands from bleeding through to the server. 2014-09-17 01:48:44 +02:00
cpw 9ccf454b88 Merge branch 'new' 2014-09-14 18:20:53 -04:00
cpw 97f715bf6d MinecraftForge/FML@63b64482e6 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
MinecraftForge/FML@5365f5ea3e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-14 18:20:06 -04:00
LexManos 647e476c8f Merge pull request #1402 from nekosune/new
Fixed Clientside GameProfile UUID being null on offline mode
2014-09-09 17:06:35 -07:00
nekosune f9c68bba81 Fixed Clientside GameProfile UUID being null on offline mode 2014-09-10 00:24:36 +01:00
LexManos e2ae05ccb6 Merge pull request #1395 from lawremi/rendergasfix
Fix rendering height of non-liquid fluids
2014-09-09 13:28:54 -07:00
Michael Lawrence 71cb9dfe52 check for IFluidBlock (in addition to Material.liquid) when
determining render height so that non-liquids (gases) render correctly
2014-09-08 05:51:34 -07:00
cpw 69700d2227 MinecraftForge/FML@7ab69aff2e Clean up import
MinecraftForge/FML@c5a90bd456 Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-08 08:52:45 +12:00
LexManos a7ce64dfbc Merge pull request #1390 from diesieben07/beacon-items
Added Item#isBeaconpayment
2014-09-06 15:55:13 -07:00
diesieben07 126d7e3ebe Added Item#isBeaconpayment 2014-09-06 23:39:38 +02:00
Oliver Kahrmann da39ed066c Modify WavefrontObject to allow '.' in group object names
Blender names objects with .001 ir .002 when separating vertices or duplicating objects and the importer would crash on them. This fixes the regex to allow dots in the name.
2014-09-01 22:43:53 +02:00
cpw d9865fed66 MinecraftForge/FML@dc02d56195 Fix derp with ModType annotation. mods should load again now.. 2014-09-01 16:05:51 -04:00
cpw de521cf531 MinecraftForge/FML@4ce3e73bfe Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
MinecraftForge/FML@cbe2ccbda4 Add in ModType to the jar manifest. If it's present, and doesn't have value "FML" it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
MinecraftForge/FML@37cf0174fc OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
MinecraftForge/FML@0475b15eb1 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking at them now - they're only removed right before launch.
MinecraftForge/FML@abeac06a2e Two new features. ModLists can have a "parent" mod list. Circularity will result in a crash, so be careful. Mods specified in a child will override ones from a parent (using the maven group:name:classifier triple to identify - ignoring the version component)
MinecraftForge/FML@7fcfedcfef Canonicalized file paths in modListFile handling with the minecraftDirectory.
MinecraftForge/FML@633fce19d4 Make Keyevent also fire for key releases
MinecraftForge/FML@57ba2339b6 Merge branch 'keyup-event' of github.com:diesieben07/FML
MinecraftForge/FML@1ff048062c Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:59:47 -04:00
cpw 24989689b3 GIANT FML UPDATE! Bump forge revision number, and fix patches for ItemStack changes. More to come on this branch I expect.
MinecraftForge/FML@7c5cf21904 Implement STDOUT/STDERR redirection.
MinecraftForge/FML@bc78e31cb7 added support for \n in tooltip strings added \n test tooltip localization fixed int/double conversion error in slider entry added test slider scenario that highlighted conversion error
MinecraftForge/FML@a2908e5c59 Clean up a bunch of compiler warnings.
MinecraftForge/FML@7f67523d87 Update realms to 1.3.2
MinecraftForge/FML@73f23c24b8 Merge branch 'std-redir' of github.com:Emberwalker/FML
MinecraftForge/FML@1c6b25df74 If an IO exception comes from the datawatcher, spew it all over the console don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
MinecraftForge/FML@e77da9eb2f And fix the read side too, incase someone is trying to bitbang and failing.
MinecraftForge/FML@305d8950c9 Make LogContext optional. This can be useful for debugging mod issues, but Apache's implementation in log4j2 is responsible for a very significant % of the overall runtime. Quite frankly this is shockingly bad performance from what is supposed to be a high performance logging framework. Anyway, until we can figure out if we can fix it, we're turning it off by default.
MinecraftForge/FML@bdfca1c8ed Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
MinecraftForge/FML@2108494112 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
MinecraftForge/FML@7c1e6aaa40 Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
MinecraftForge/FML@61fcb4df06 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
MinecraftForge/FML@eb8c5ab146 Fix nested directory for language resources. Closes MinecraftForge#1264
MinecraftForge/FML@7c05e5f70d Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
MinecraftForge/FML@9729fe2332 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
MinecraftForge/FML@21e875ef22 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
MinecraftForge/FML@46cfeade80 Add a constructor to CustomModLoadingDisplayException. Closes #387
MinecraftForge/FML@a6eab2683a Update README.txt
MinecraftForge/FML@f75838461c Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
MinecraftForge/FML@51f24e9e6d First draft of add alias. It is probably not properly persistent atm.
MinecraftForge/FML@2a4c642470 Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
MinecraftForge/FML@c1b1417ee1 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list. These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the maven style, with mods referenced maven-like.
MinecraftForge/FML@3d42cda2a2 Build.Gradle Patch
MinecraftForge/FML@20c7add845 Merge pull request #484 from bspkrs/master
MinecraftForge/FML@26ed4b992e Clear button list on FML fatal error screens. The hidden cancel button should not be there. Closes #497
MinecraftForge/FML@ebe4f5c5e2 Merge pull request #494 from AntonBoch1244/patch-1
MinecraftForge/FML@ad0da05f5c Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
MinecraftForge/FML@65d380181a Extend timeout for client to 5 seconds. Should fix Forge #1322
MinecraftForge/FML@45486a0b6d Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
MinecraftForge/FML@13da3efce0 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
MinecraftForge/FML@fda305edfe Some more tidying up of the exit handling
MinecraftForge/FML@b087f60c33 More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
MinecraftForge/FML@d6358a466b Cleanup override warnings
MinecraftForge/FML@af7a58b9e5 Update to legacylauncher 1.10 and asm 5.0.3
MinecraftForge/FML@e6d00440a6 ItemStack swapping
MinecraftForge/FML@8597e45a0e Fix NPE from a boolean
MinecraftForge/FML@b9b9daa8a9 Fix ups from feedback.
MinecraftForge/FML@d89165021f Mark the promise a success in the outbound handler.
MinecraftForge/FML@2e5ccf7988 Update for launchwrapper 1.11. Fixes java 6 compatibility.
MinecraftForge/FML@641250d853 Fix java 8u20. Closes #501 and a bunch of other bugs too.
MinecraftForge/FML@292be72639 Allow client handshake to be reset by server to support BungeeCord.
MinecraftForge/FML@092873fbe5 Merge branch 'bungeecord' of github.com:bloodmc/FML
MinecraftForge/FML@134f2f8e88 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails to write a headyaw byte, and everything will be derped for that packet.
MinecraftForge/FML@4852de81e0 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-30 00:16:46 -04:00
Adubbz 0d93bec5e7 Fixed biome weights not working with non multiples of 10 2014-08-30 10:35:05 +10:00
LexManos fa7ff7c6e7 Merge pull request #1300 from zlyfire/patch-1
Update README.txt
2014-08-20 13:01:53 -07:00
LexManos 1dadcb12be Merge pull request #1330 from bonii-xx/master
Write the correct default value for StringList comments in the config
2014-08-15 13:56:15 -07:00
Bernhard Bonigl 53294b843b Write the correct default value for StringList comments in the config 2014-08-15 15:57:44 +02:00
Lex Manos ba69a1a6fd Fix AIOOB in BiomeDictionary. Closes #1326 2014-08-14 20:33:23 -07:00
cpw 6fafbf3b09 Attempt to properly resolve this daft metadata and TE nonsense. This might be mod impacting, if you maintain a reference to a TE via neighbour update calls - you
might see two TEs for a single setblock where previously you saw one. This is a phantom TE being created by badly written neighbour triggers - I'm looking at you
redstone.

Anyway, with luck, this'll close a slew of bugs across Forge, IC2, MFR, TE, RC. Yeah, fun times. Thanks to LexManos, skyboy and KingLemming for helping figure this
issue out. Quite frankly, from now on, issues with phantom TEs will be mods behaving badly. Modders will need to adapt.
2014-08-13 00:00:29 -04:00
LexManos 016e303379 Fix invalid math in GuiContainerCreative. 2014-08-12 17:32:53 -07:00
LexManos 5d01fa55b1 Merge pull request #1316 from GUIpsp/master
Add ItemStack sensitive version of getItemEnchantability
2014-08-12 11:43:59 -07:00
SackCastellon 2519822b25 Add ItemStack sensitive version of getItemEnchantability 2014-08-12 16:48:01 +01:00
Lex Manos 6f693206de Add ability for creative tabs that have search bars to customize the text box's width, and prevent the default set of enchanted books from being displayed in those tabs. Closes #1303 Closes #1301 2014-08-11 19:18:38 -07:00
LexManos 948f7145d1 Merge pull request #1187 from Abastro/skylight
Skylight Hooks for Minecraft Forge
2014-08-11 16:00:11 -07:00
Abastro f590ce8641 Skylight Hooks for Minecraft Forge
Mainly for solar/lunar eclipse.
2014-08-11 15:42:07 +09:00
LexManos 261ba628df Merge pull request #1217 from Glassmaker/patch-1
Adds getLocalizedName and getUnlocalizedName to FluidStack
2014-08-10 01:42:24 -07:00
zlyfire ce8882e89c Update README.txt
Add in reference to running setupDecompWorkspace to get decompiled classes
2014-08-06 16:29:34 -04:00
LexManos 98285e4df6 Merge pull request #1297 from ShetiPhian/patch-1
Legacy Liquid Load Fix
2014-08-05 19:47:58 -07:00
ShetiPhian 22609b1d54 Legacy Liquid Load Fix
nbt.getString("FluidName") no longer returns null, it returns an empty string.

This patch allows legacy liquids to be resolved once again.
2014-08-05 21:08:53 -04:00
Lex Manos 5131aed7bd Fix metadata for every permutation -.- Closes #1294 2014-08-05 15:18:02 -07:00
Lex Manos d2682ab969 Fix patch screwup in Skyboy's Fishing PR -.- 2014-08-05 15:17:10 -07:00
LexManos 4600b015d9 Merge pull request #1296 from Vazkii/patch-3
Fixed items with more than 2 render passes rendering wrong in first person
2014-08-05 13:15:59 -07:00
Lizbeth Rika 63140bcf7f Fixed items with more than 2 render passes rendering weird in first person 2014-08-05 21:10:28 +01:00
LexManos ec0691538f Merge pull request #1292 from DemoXinMC/master
New PlayerRepairEvent and AnvilUpdateEvent
2014-08-04 14:34:10 -07:00
DemoXin 68fd0049fb * Added AT for ContainerRepair.stackSizeToBeUsedInRepair (Now public)
* Added ability to AnvilUpdateEvent to alter stackSizeToBeUsedInRepair (vanilla behavior is now reproducable)
* Added AnvilRepairEvent, fired when the player removes an ItemStack from the output slot of ContainerRepair, and allows the chance to damage the anvil to be altered.
2014-08-04 16:54:35 -04:00
KingLemming 7cd820d855 Merge pull request #1288 from skyboy/master
Add EntityFishHook AT
2014-08-03 22:06:26 -04:00
skyboy 5f8d501ed6 Add EntityFishHook AT 2014-08-03 19:52:59 -04:00
LexManos 224987aa83 Merge pull request #1128 from skyboy/patch-fishingapi
Add API for fishing results, I'm tired of this, If shit breaks, Blame Skyboy and King_Lemming.
2014-08-03 16:28:32 -07:00
LexManos dae471e7d7 Merge pull request #1272 from rwtema/master
Fixed ItemFluidContainer always draining the maximum amount, regardless ...
2014-08-03 15:47:58 -07:00
Lex Manos cd2982f9b1 Closes #1280 2014-08-02 11:32:34 -07:00
Lex Manos 10192959f9 Fixed bug that allowed duplication of Fluids with redstone dust. Closes #1279 2014-08-01 18:37:54 -07:00
rwtema eeb701cb16 Fixed ItemFluidContainer always draining the maximum amount, regardless of the amount remaining. 2014-07-31 20:52:52 +01:00
LexManos bc8374d71c Merge pull request #1263 from Zarathul/master
Added drainFluidContainer() and getContainerCapacity() helper methods to FluidContainerRegistry.
2014-07-30 13:11:58 -07:00
zarathul 7a1de8c13d - Added drainFluidContainer() and getContainerCapacity() helper methods. 2014-07-30 13:23:52 +02:00
LexManos 7170a8c4c6 Merge pull request #1254 from Adubbz/master
Added a RenderFogEvent
2014-07-28 13:29:49 -07:00
Adubbz 2affeae979 Added an event for fog rendering 2014-07-28 17:01:38 +10:00
skyboy cc169c3ea1 Update FishingHooks 2014-07-25 06:42:17 -04:00
cpw a22bcf7e72 MinecraftForge/FML@3231db9376 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets into the map, rather than force overwriting. Fixes skyboy's comment. 2014-07-24 21:41:59 -04:00
cpw bbcc515063 Revert old light amortization patch. It seems to be breaking chunk sending pretty badly when more
than a couple of people are online. Tests indicate it is not useful anymore.
2014-07-24 21:40:30 -04:00
skyboy 906dcb999d Add FishingHooks 2014-07-24 04:12:45 -04:00
Lex Manos 9febf999c0 Updated FML:
MinecraftForge/FML@53887ac59c Hacky interm solution to #1207 to buy me time to re-write FML's network protocol.
2014-07-18 12:29:03 -07:00
Lex Manos c69958e34b Made skulls respect Block.isReplaceable when placing, also prevented them from deleting blocks when placed at certain angels. Closes #1233 2014-07-16 18:37:49 -07:00
Lex Manos b2dddf545b Fixed NPE that happens sometimes when exiting the game witout fully loading a world {main a dev-time thing} 2014-07-16 18:36:12 -07:00
Lex Manos 5f20829165 Updated FML:
MinecraftForge/FML@9d40b76197 Don't scan ObjectHolders if there was an error already, derpitude will ensure.
MinecraftForge/FML@76538c1781 Add a terminal transformer and tweaker.
MinecraftForge/FML@aec9228845 Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit.
MinecraftForge/FML@908491d5e7 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems.
MinecraftForge/FML@d13295e281 Fix FMLAT manifest AccessTransformers, class loader fun!
2014-07-16 16:52:18 -07:00
LexManos 20cac56bfb Merge pull request #1235 from darkhax/master
Changed exception message for duplicate enchantment ids
2014-07-16 10:10:28 -07:00
Darkhax 08826ed84b Changed exception message for duplicate enchantment ids to contain the
class path for both enchantments along with the enchantmnet id that has
been duplicated.
2014-07-16 07:08:57 -06:00
LexManos 06701348d6 Merge pull request #1232 from bspkrs/patch-3
Fixed missing assignment of constructor arg (thanks @Lunatrius)
2014-07-15 12:26:00 -07:00
bspkrs e35755c3e3 Fixed missing assignment of constructor arg (thanks @Lunatrius)
I must have edited this out when I was cleaning up my formatting commit spam.
2014-07-15 09:47:01 -04:00
LexManos e2fe13bd17 Merge pull request #1226 from williewillus/xporb
Fix experience orbs spawning at 32x coordinates clientside
2014-07-14 14:56:52 -07:00
Vincent Lee a35457ecb7 Fix comment derp (+1 squashed commits)
Squashed commits:

[52c40bc] Fix experience orbs spawning at 32x coordinates clientside

Add // FORGE comment

Add // FORGE comment to clarify the purpose of the change
2014-07-14 16:43:16 -05:00
LexManos 79cda09594 Merge pull request #1225 from williewillus/master
Fix chat opacity
2014-07-14 13:11:09 -07:00
Vincent Lee 5c0217d316 Fix chat opacity
Add // FORGE comment

As per convention, add // FORGE comment to clarify the purpose of the change
2014-07-13 23:44:47 -05:00
Lex Manos 52ec4f7c57 Updated FML:
MinecraftForge/FML@ab52901b8b Force preferIPv4Stack to true early in the load chain to combat netty loopback issues.
MinecraftForge/FML@11893fbbb7 Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support.
MinecraftForge/FML@fdb6b34b8f Update authlib and realms to latest json data.
MinecraftForge/FML@b3a74882b4 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class. fixed constructor javadocs in GuiConfig
MinecraftForge/FML@7c6d1f7568 Merge pull request #468 from bspkrs/master
MinecraftForge/FML@692d955c1a Update tweaker login to use authlib.
MinecraftForge/FML@c2119eb1c1 Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
2014-07-11 18:17:50 -07:00
Glassmaker ff2696dff8 Adds getLocalizedName and getUnlocalizedName to FluidStack 2014-07-10 15:25:53 +03:00
cpw 27d5dc0a25 Add a system property for the stencil, in case config is not available.. 2014-07-09 10:59:33 -04:00
LexManos 01d0e6a481 Merge pull request #1213 from TheCountryGamer/master
RenderBlockOverlayEvent patch
2014-07-08 13:17:30 -07:00
TheCountryGamer 7adaef9aed RenderBlockOverlayEvent patch
Fixes skewed XYZ parameters
2014-07-08 15:49:32 -04:00
Lex Manos 195542c5fb Fixed Enchantment.addToBookList Closes #1160 2014-07-07 21:54:32 -07:00
Lex Manos af9229d3bc Add ability for modders to designate custom biome types. And remove note about automatically registering. Closes #1167 2014-07-07 21:29:37 -07:00
LexManos ba6c2c88ed Merge pull request #1194 from diesieben07/potion-icon
Added hook for potion inventory icons
2014-07-07 19:56:52 -07:00
LexManos 7d24c2259b Merge pull request #1199 from Adubbz/master
Enhanced the Biome Dictionary
2014-07-07 19:50:56 -07:00
LexManos a6b7ba06c6 Merge pull request #1163 from TheCountryGamer/master
Added RenderBlockOverlayEvent
2014-07-07 19:50:04 -07:00
Lex Manos f6471c3c08 Added World to ChunkProviderEvent.ReplaceBiomeBlocks, and exposed metadata to End and Nether generation events. Close #1201 2014-07-07 19:47:50 -07:00
Adubbz 8d2ebdf25f Enhanced the Biome Dictionary with tags based on temperature, vegetation, moisture, trees and others 2014-07-08 12:09:44 +10:00
Lex Manos 86ccfb1d68 Made EmeraldOre respect isReplaceableOreGen. Closes #1157 2014-07-07 18:55:24 -07:00
TheCountryGamer 7e7870026e Added RenderBlockOverlayEvent.java
Adds a Forge event which controls whether an overlay is rendered.
Overlays include: First-person fire, Block (when inside a block)
	and water when a player is inside a water block.

Patched for easier manipulation of event

Fixed for Lex

To be squashed

Removed Contructor

Added block XYZ parameters

TODO, the second block overlay event’s XYZ might not be correct
2014-07-07 21:49:51 -04:00
LexManos 53ce6f69e7 Merge pull request #1200 from tterrag1098/master
Add AchievementEvent
2014-07-07 18:37:53 -07:00
LexManos 81a791bac7 STENCIL buffer and DEPTH buffer, attempt a fix for GL errors. 2014-07-06 22:19:13 -07:00
LexManos 7c016d9ee8 Merge pull request #1210 from Ghosrec35/master
Added Javadoc comments for Forge Event documentation.
2014-07-06 17:16:46 -07:00
Lex Manos 5d82316059 MinecraftForge/FML@ac994e178a Scala people test your shit. 2014-07-06 17:14:25 -07:00
Lex Manos d35098ab9e Remove the BLEND enable in rendering damage bars. And exclicitly fix blend states in some GUI elements. 2014-07-06 16:25:14 -07:00
Alex c410a2d9fc Added Javadoc comments for Forge Event documentation. 2014-07-06 18:41:11 -04:00
cpw 0705670f1d MinecraftForge/FML@3ee86d0f3e updated gradle wrapper to gradle 2.0
MinecraftForge/FML@627ae73ea6 Merge pull request #464 from AbrarSyed/upgradle
MinecraftForge/FML@ee38c1b3f4 Fix unneeded cast causing crash in new Config GUI system.
MinecraftForge/FML@eb92c35a2f updated run configs for GradleStart/Server classes
MinecraftForge/FML@70dcf80410 Merge pull request #465 from AbrarSyed/upgradle
MinecraftForge/FML@0ebdbe77a2 Updated Scala to latest stable
MinecraftForge/FML@ddba18e6e3 Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate
MinecraftForge/FML@220a37660b Update realms to 1.2.9
MinecraftForge/FML@abd7d0969b Merge branch 'scalaupdate'
2014-07-06 15:18:59 -04:00
LexManos d889765b10 Merge pull request #1159 from ganymedes01/master
Added FluidStack sensitive version for Fluid's localised name
2014-07-06 12:06:58 -07:00
tterrag1098 a3c268b577 Add AchievementEvent
Allows modders to react to players receiving achievements, and cancel
them.

Fix indentation

More shortening

Down to one line...

Remove newline
2014-07-02 20:18:53 -04:00
LexManos a59c5fbd8c Merge pull request #1197 from MrIbby/patch-1
Add RenderItemInFrameEvent
2014-07-01 12:34:41 -07:00
Gerard Bruwn aca429f17b Add RenderItemInFrameEvent 2014-07-01 09:58:44 -07:00
Lex Manos 6db5d2ed26 Fixed issue where Fire's 'fizz' would not play for the person who extinguished the fire. 2014-06-30 11:08:18 -07:00
LexManos 7525d209b6 Merge pull request #1195 from iChun/patch-1
Fixed inverted params in FogDensity use
2014-06-29 22:47:53 -07:00
iChun 78f68847d2 Fixed inverted params in FogDensity use 2014-06-30 10:56:03 +08:00
Lex Manos 63d3fd2e84 Add config option to specify the default spawn fuzz factor for the overworld. Closes #1190 2014-06-29 18:56:22 -07:00
Lex Manos 219f5adf61 Add config option to disable attempting to creat screen with Stencil Bits. 2014-06-29 18:42:48 -07:00
diesieben07 9662b5a657 Added hook for custom PotionEffect rendering in the inventory 2014-06-30 02:06:39 +02:00
Lex Manos 086d02896f Fix creative inventory tabs not blending base don items rendered. Closes #1179 2014-06-29 16:14:57 -07:00
LexManos 8586de3222 Merge pull request #1191 from bloodmc/chunkasync
Fixed wrong method call in ChunkIOProvider.
2014-06-29 14:56:03 -07:00
bloodshot 2bfda259fa Fixed wrong method call in ChunkIOProvider.
When a chunk fails to load async, we fallback to the original sync method.
In this case, it was calling the async method twice which ended up causing
a stackoverflow.
2014-06-29 14:27:37 -04:00
cpw 5217f6f8bb MinecraftForge/FML@db219fb287 API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them. To go along with this, you can now require an API, with a version, in your mod dependency string 2014-06-26 22:18:41 -04:00
cpw 3b648d826f Merge pull request #1183 from bspkrs/master
fixed dupe quotes issue with category names that require quotes when save is called more than once
2014-06-26 16:34:12 -04:00
bspkrs f8be9a237c fixed compounding quotes issue with category names that require quotes when save is called more than once 2014-06-26 16:31:27 -04:00
cpw ebf0e7617a Update to MC 1.7.10, bump to 10.13.0
MinecraftForge/FML@bc420dcb0b Fix Eclipse launching attribute
MinecraftForge/FML@1e0134a1ca Merge pull request #455 from rumickon/feature
MinecraftForge/FML@1c5db211af Update for release 1.7.10
MinecraftForge/FML@79a0c5e559 Merge branch 'mc179'
2014-06-26 15:07:51 -04:00
cpw f1c7a2c134 Merge branch 'prerelease' 2014-06-26 14:57:33 -04:00
cpw 32e577d5bf Fix API incompatibilities. Should mean mods will work with new config changes. 2014-06-26 14:45:43 -04:00
LexManos 2d7f22ade8 Merge pull request #1180 from luacs1998/patch-2
Update mc version string
2014-06-25 18:49:10 -07:00
luacs1998 23c6d0ef55 Update mc version string
Or was I not supposed to?
2014-06-26 09:03:22 +08:00
cpw 6998e76d3f Fix API incompatibilities. Should mean mods will work with new config changes. 2014-06-25 20:47:33 -04:00
cpw af23e296f2 Fix mcp release number 2014-06-25 20:19:38 -04:00
cpw fcd13f5e71 Merge branch 'master' into prerelease 2014-06-25 20:18:42 -04:00
cpw bcda92e941 Merge branch 'bspkrsgui' 2014-06-25 20:16:20 -04:00
cpw 013c0b0feb MinecraftForge/FML@701d98eafa Added config GUI system
MinecraftForge/FML@50164db5c1 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481 Merge branch 'bspkrsgui'
2014-06-25 20:15:08 -04:00
cpw 24c05a73ce Merge branch 'master' of github.com:bspkrs/MinecraftForge into bspkrsgui
Conflicts:
	src/main/resources/assets/forge/lang/en_US.lang
2014-06-25 20:13:36 -04:00
cpw ced81b5c93 Clean patch cruft. 2014-06-25 20:09:42 -04:00
cpw c7f9d5a529 Fix new method with Side.CLIENT when it shouldn't have it. Closes a bunch of reports of problems. 2014-06-25 18:59:14 -04:00
cpw cbc873bc8b MinecraftForge/FML@701d98eafa Added config GUI system
MinecraftForge/FML@50164db5c1 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481 Merge branch 'bspkrsgui'
MinecraftForge/FML@96a7e14a45 Merge branch 'master' into mc179
MinecraftForge/FML@f45f18b1d7 Fix accessing guava from transformers
MinecraftForge/FML@8f7adced47 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are available at mojang, so we can update the json.
2014-06-25 18:31:02 -04:00
cpw c8b3719810 MinecraftForge/FML@5d6dc5dce3 Fix up other exit points. Should stop process hangs for clean exits.
MinecraftForge/FML@8a240ec3c7 Merge branch 'master' into mc179
MinecraftForge/FML@0cd5ef6bb7 Fix NPE when no FMLAT is defined
2014-06-25 09:15:37 -04:00
cpw 4c26057a4e MinecraftForge/FML@5d6dc5dce3 Fix up other exit points. Should stop process hangs for clean exits. 2014-06-24 22:16:39 -04:00
cpw 0bbee11b3c MinecraftForge/FML@e152984538 Add support for mod access transformers without a coremod requirement. Use the "FMLAT" manifest attribute, with a space separate list of files that live in the 'META-INF' directory. They should conform to standard AT formatting. 2014-06-24 22:05:38 -04:00
cpw 729d8fb721 MinecraftForge/FML@06ab104c9a Force the descriptors to the right type for the field they're referencing. Fixes the sand issue 2014-06-24 18:35:48 -04:00
Lex Manos 7ba54ffd48 Fix flower pots not droping the items that are inside them. 2014-06-23 22:06:52 -07:00
Lex Manos 256d865db6 Update to 1.7.10-pre4. 2014-06-23 21:55:16 -07:00
Christian 1275aa732e Null check the Item in the supplied stack as well as the stack itself. 2014-06-22 14:47:24 -04:00
Christian 4778c33902 And fix firing for single player loading. 2014-06-22 14:39:23 -04:00
Christian 127605ec3e Fix derpity derp. 2014-06-22 10:11:32 -04:00
Christian f7736e9a0a Fire an event when a player loads or saves from disk. Mods that want to load an additional
player related file from the players dir can now do so in that event.
2014-06-21 17:38:21 -04:00
Christian ea7c11baf4 Some patch offsets
MinecraftForge/FML@7219061b05 Also patch in warnings for Vec3Pool - similarly removed.
MinecraftForge/FML@dff2204558 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch rogue calls to System.exit so that they can cause a proper crash report, rather than silently abandoning the game.
2014-06-21 17:34:52 -04:00
LexManos 755dd9b954 Merge pull request #1164 from lumien231/Fix-DimensionCrash
Fixes a server crash caused by a player joining that is in a non existen...
2014-06-20 17:31:45 -07:00
Lumien a21ad8fa9d Fixes a server crash caused by a player joining that is in a non existent dimension 2014-06-20 11:18:23 +02:00
LexManos 9701e944c2 Merge pull request #1162 from Thog92/1.7-biome
Add missing 1.7 biomes to BiomeDictionary
2014-06-19 11:26:38 -07:00
Thog92 a905fe578b Add missing 1.7 biomes to BiomeDictionary 2014-06-19 19:06:27 +02:00
ganymedes01 85497cbf6e Added FluidStack sensitive version for Fluid's localised name
Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
2014-06-18 15:26:14 +01:00
LexManos 5ac6f2289b Merge pull request #1155 from Zarathul/master
Added soft return for modders passing invalid negative ids to OreDictionary.getOreName. Warning: WILL Error in 1.8+
2014-06-16 19:49:13 -07:00
Zarathul e68cfa9f72 Fixed ArrayIndexOutOfBoundsException in getOreName
Added sanity check to prevent ArrayIndexOutOfBoundsException in getOreName for negative ids.
2014-06-16 23:00:40 +02:00
Lex Manos bb15efd037 Fixed vines generation for hanging off of trees. 2014-06-15 11:59:11 -07:00
LexManos 7d700c9ad2 Merge pull request #1147 from bloodmc/chunkasync
Don't call ChunkDataEvent.Load async
2014-06-12 23:10:30 -07:00
bloodshot 61a6b67d51 Don't call ChunkDataEvent.Load async
ChunkDataEvent.Load must be called after TE's are loaded since this is
what mods expect. The event is handled by ChunkIOProvider during
callStage2.
2014-06-13 00:52:13 -04:00
LexManos 96286b77f9 Merge pull request #938 from bloodmc/chunkasync
Load chunks asynchronously for players.
2014-06-12 17:43:28 -07:00
LexManos 7b6b88b002 Merge pull request #1125 from alucas/addmissingjumpevent
Add missing onLivingJump calls
2014-06-12 16:20:03 -07:00
Lex Manos 1b7190c50b Pop version for new Recomended build. 2014-06-12 15:16:56 -07:00
Travis Watkins e6bbcf6a3d Load chunks asynchronously for players.
When a player triggers a chunk load via walking around or teleporting
there is no need to stop everything and get this chunk on the main thread.
The client is used to having to wait some time for this chunk and the
server doesn't immediately do anything with it except send it to the
player. At the same time chunk loading is the last major source of file IO
that still runs on the main thread.

These two facts make it possible to offload chunks loaded for this reason
to another thread. However, not all parts of chunk loading can happen off
the main thread. For this we use the new AsynchronousExecutor system to
split chunk loading in to three pieces. The first is loading data from
disk, decompressing it, and parsing it in to an NBT structure.  The second
piece is creating entities and tile entities in the chunk and adding them
to the world, this is still done on the main thread. The third piece is
informing everyone who requested a chunk load that the load is finished.
For this we register callbacks and then run them on the main thread once
the previous two stages are finished.

There are still cases where a chunk is needed immediately and these will
still trigger chunk loading entirely on the main thread. The most obvious
case is plugins using the API to request a chunk load. We also must load
the chunk immediately when something in the world tries to access it. In
these cases we ignore any possibly pending or in progress chunk loading
that is happening asynchronously as we will have the chunk loaded by the
time they are finished.

The hope is that overall this system will result in less CPU time and
pauses due to blocking file IO on the main thread thus giving more
consistent performance. Testing so far has shown that this also speeds up
chunk loading client side although some of this is likely to be because
we are sending less chunks at once for the client to process.

Thanks for ammaraskar for help with the implementation of this feature.

This commit is based off the following :

Bukkit/CraftBukkit@b8fc6ab2c1
Bukkit/CraftBukkit@85f5776df2
Bukkit/CraftBukkit@0714971ca2
Bukkit/CraftBukkit@7f49722f45
Bukkit/CraftBukkit@53ad0cf1ab
2014-06-12 16:51:17 -04:00
Christian b12e0bff2a MinecraftForge/FML@1a99ec7db6 Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-12 14:45:25 -04:00
Christian aaccbb8247 Warn when chunks are being self-recursively loaded. This can cause serious issues. Modders should watch out. 2014-06-12 14:45:25 -04:00
LexManos c45ed6f6d8 Changed dustLapis to gemLapis to make OM SHUT THE HELL UP. 2014-06-11 22:43:15 -07:00
Lex Manos dd5b51aac1 Fixed missed metadata offset, and now cache return values of getOres for speed. 2014-06-11 10:27:28 -07:00
Antoine 27d9edac67 Add missing onLivingJump calls 2014-06-11 13:37:36 +02:00
LexManos a08357a845 Merge pull request #1126 from Cojomax99/fog_customization
World fog color and density can now be controlled through an event
2014-06-11 00:57:33 -07:00
Cojomax99 9a3bc1fff5 World fog color and density can now be controlled through an event 2014-06-11 10:54:54 +03:00
LexManos 4ae1abd7d4 Merge pull request #1134 from diesieben07/ender-teleport
Fix EnderTeleportEvent for Ender Pearls.
2014-06-10 18:49:32 -07:00
Lex Manos d5a4ee2c10 Fixed inverted player parameters in PlayerEvent.Clone, Closes #1142 Closes #1140 2014-06-10 18:48:00 -07:00
Lex Manos 5849458443 Changed EntityWolf to EntityTameable in EntityLivingBase.attackEntityFrom, to allow for more custom pets. Closes #1141 2014-06-10 18:20:59 -07:00
Lex Manos 7a43d2f96a Rework OreDictionary's internals to be a bit more speedy to help combat modders using it inapropriatly. Closes #1022 Closes #1131 2014-06-10 18:05:09 -07:00
diesieben07 b0195f31e4 Fix not being able to change target & attackDamage for EnderTeleportEvent. 2014-06-07 13:45:29 +02:00
Christian 58e69af1b3 MinecraftForge/FML@e3ce211cc7 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity.
MinecraftForge/FML@480bf2c1d0 Fix REPLY handling in SimpleNetworkWrapper. Closes  #440
2014-06-05 15:31:11 -04:00
Lex Manos 03ae909762 Fix inverted parameters in OreDictionary.getOreID Closes #1123
-.- Closes #1120
2014-06-04 23:09:13 -07:00
bspkrs 04c2ed554d Added support for new FML config GUI classes
refactored lots of stuff based on comments

added Configuration.load() exception handling and logging
2014-06-04 17:39:47 -04:00
LexManos f3cbc6c262 Merge pull request #1034 from Adubbz/master
Greatly simplified the addition of new biomes to the default world. If this breaks things blame Adubbz.
2014-06-02 17:00:47 -07:00
Lex Manos 42fc3c9516 Added Noteblock change and play events. Closes #1027 #1025 2014-06-02 16:57:04 -07:00
Lex Manos b301b1f70c Add target world to PlayerInteractEvent for potential 'cross dimension' interaction such as LittleBlocks. Closes #1071 2014-06-02 15:49:11 -07:00
Lex Manos eb1ddab278 Add a couple of localizations to Forge added strings. Closes #1068 2014-06-02 15:28:11 -07:00
LexManos 0456c4d5ae Merge pull request #1095 from rwtema/master
Fixed setBlock not using the location version of getLightOpacity()
2014-06-02 14:28:42 -07:00
Lex Manos fa3feda0d5 Filter all vanilla blocks that we missed through Forge's getDrops and BlockDrops events. As well as implemented IShearable for DoublePlants and DeadBushes. Mojang really should generic out some of this stuff instead of repeating logic all over the place! 2014-06-02 14:10:49 -07:00
Lex Manos f2a33ea9f6 Add comment to RotationHelper telling modders where to actually look, closes #1115 2014-06-02 12:20:28 -07:00
Lex Manos e7f492a15b Fixed GuiContainer calling button.mouseReleased. Closes #1116 2014-06-02 12:01:34 -07:00
Lex Manos 5fe0a0ea5a Fix patch fuzz 2014-06-02 12:01:10 -07:00
Christian 2e152c52c4 MinecraftForge/FML@585d3a91e1 If a packet is not handled by the channel, log it, and clear it. Could be spammy, but this is a serious bug and could cause a memory leak otherwise.
MinecraftForge/FML@cd715efca1 Log the queue as well
2014-05-31 09:53:36 -04:00
LexManos 7f018dad0f Merge pull request #1112 from diesieben07/entity-tracking
Add PlayerEvent.StartTracking and .StopTracking
2014-05-29 17:19:58 -07:00
diesieben07 deb5df542e Add PlayerEvent.StartTracking and .StopTracking & make trackedEntityIDs visible
& Update, as discussed on IRC (squash)
2014-05-30 01:59:05 +02:00
LexManos 4a6a49e073 Merge pull request #1109 from Open-Code-Developers/finite-patch
Make finite fluid blocks drainable
2014-05-29 15:18:34 -07:00
Lex Manos 0737601dbf Fix enum helpers for EnumRarity {moved to Commn and changed paramter} and EnumCreatureType {new parameter} and added junit test for them. Closes #1009 2014-05-28 15:28:40 -07:00
Christian 0a56e19d47 MinecraftForge/FML@1d41aa978d Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 15:30:22 -04:00
Lex Manos 5f90e0788b Change IShearable JavaDoc by one line so Anti would shut up. Closes #1054 2014-05-26 11:26:53 -07:00
Christian 36ab17474b MinecraftForge/FML@4512f8e5e3 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names. Also, actually make the scoping thing work with objectholder 2014-05-26 11:29:15 -04:00
LexManos 96ee4caf39 Merge pull request #1089 from RainWarrior/render-events
Added world display list render events
2014-05-25 17:16:08 -07:00
RainWarrior 3980bf79da Added world display list render events 2014-05-26 04:09:21 +04:00
LexManos 5eb99791b0 Merge pull request #1103 from ganymedes01/patch-1
Fix getOreIDs not using the wildcard value correctly
2014-05-25 15:35:15 -07:00
ganymedes01 6924fef324 Fix getOreIDs not using the wildcard value correctly
You can see it's not working by requesting the ore IDs from lapis, and you'll see the name "dye" is missing (and that's the one registered using the wildcard).

Fixed it by inverting the order of the item stack parameters.
2014-05-25 19:15:26 -03:00
Lex Manos 25ef7e3469 Prevent duplciates in registered Ores in the OreDictionary and clean up some of the code, add new function to return all ores the specified ItemStack satisfies. Closes #1102 2014-05-25 14:20:02 -07:00
LexManos 507f184144 Merge pull request #1101 from Open-Code-Developers/master
Fix fluid blocks
2014-05-25 13:41:13 -07:00
Vilim bc1434ff04 Make finite fluid blocks drainable 2014-05-25 19:59:59 +02:00
Vilim bab2de72bc Fix fluid blocks
For https://github.com/BuildCraft/BuildCraft/issues/1843 .
2014-05-25 18:42:17 +02:00
Lex Manos fcc43e0aaa Updated FML:
MinecraftForge/FML@3aba56440a lastIndexOf, Note Don't code while sick.
2014-05-24 21:49:22 -07:00
Lex Manos fc70334343 Updated FML:
MinecraftForge/FML@3a687f48b9 -.- Save File First. My Bad.
2014-05-24 21:11:35 -07:00
Lex Manos db52113a7e Updated FML:
MinecraftForge/FML@c828bb63c5 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible
MinecraftForge/FML@a9aa468457 Merge pull request #431 from diesieben07/at-invokevirtual
MinecraftForge/FML@31d726abad Fix the null networkHandler in the MessageContext
MinecraftForge/FML@725d988e36 Add in the objectholder, autopopulated by FML based on simple rules. Allows for reference driven substitution of mod blocks and items based on their server running state.
MinecraftForge/FML@f07bf5cb30 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps.
2014-05-24 20:46:04 -07:00
Lex Manos 243aa60bf9 Add Glass, Colored glass, ore storage blocks, alines, and a few others to ore dicitonary. Closes #1011 2014-05-24 13:01:35 -07:00
Lex Manos acf8e468f3 Made WorldGenShrub respect Block.canSustainPlant, Closes #1096 2014-05-24 10:55:57 -07:00
Lex Manos dc10db1d90 Add new PlayerEvent.Clone called when an EntityPlayer is cloned via dimension travil or respawn. 2014-05-24 10:50:52 -07:00
rwtema 576a1294da Fixed setBlock not using the location-specific version of getLightOpacity() 2014-05-23 22:37:41 +01:00
LexManos 8145de123e Merge pull request #1091 from Clashsoft/master
Don't render ItemStack tooltip twice
2014-05-22 09:57:36 -07:00
Clashsoft e530089639 Update GuiScreen.java.patch 2014-05-22 16:12:52 +02:00
LexManos d63a9b1b10 Merge pull request #1086 from WaDelma/master
Added amount that is being filled/drained to the FluidEvent
2014-05-21 18:44:38 -07:00
WaDelma a3e8f0cbe4 Fluid events now know how much fluid is moved
Added amount that is being filled/drained to the FluidEvent

Added constructors without amount to ensure backwards compability

Added deprecation to amountless constructors
2014-05-20 01:39:51 +03:00
Lex Manos 7b062dd390 Fixed Stems not droping a random number of seeds based on metadata, Closes #1087 2014-05-19 11:11:04 -07:00
LexManos 83e7130216 Merge pull request #1081 from XCompWiz/master
Bug Fixes to Biome Decoration and Chunk
2014-05-18 15:48:10 -07:00
XCompWiz cdad2dc55a Bug Fixes to Biome Decoration and Chunk
Fixes issue with biome decoration crashing on worlds with exposed void
Fixes same issue in JungleBiome decoration
Fixes forge bug in getting lighting from a block in chunk
2014-05-19 01:37:59 +03:00
Lex Manos 9d66c91c86 Added accessible instance to RenderBlocks and RenderItem for modders to use who don't wish to create there own instance. Warning: Other modders may influance the transient state of the instance, BE WEARY MODDERS. 2014-05-14 12:23:22 -07:00
Lex Manos 1c7341b982 Added Farmland to PLAINS type plants as that has changed in 1.7. Also made BlockTallGrass call it's super.canBlockStay to better support custom soils. Closes #1077 2014-05-14 12:21:24 -07:00
Lex Manos 5e6c346c7c In Flower Forest biome a Poppy should spawn instead of Blue Orchid Closes #1078 2014-05-14 12:20:04 -07:00
Christian 3d9b5b1472 MinecraftForge/FML@43e3ee1af1 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:24:16 -04:00
Christian 7578f0813b MinecraftForge/FML@70570a863f Fix up possible CME 2014-05-14 10:13:00 -04:00
Christian 71b3ba2041 MinecraftForge/FML@503da3a257 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues. 2014-05-13 08:16:22 -04:00
Lex Manos f95ca18707 Fixed No Blue Orchids spawn in swamp when using bone meal Closes #1072 2014-05-12 12:36:36 -07:00
Lex Manos 711e92a59f Fully clear DimensionManager's DimensionID bitset when world is loaded. Closes #1074 2014-05-12 11:46:03 -07:00
Christian 26c55d89ef Fix forge validating strict versions on remote connections. 2014-05-12 13:49:46 -04:00
Christian 51b55eaf25 MinecraftForge/FML@a8cbef2321 Finally hopefully fully kills the race condition causing a classcast on slow machines.
MinecraftForge/FML@8dbd1ae0a1 Fix ObjectIntIdentityMap sporadically matching non-identical objects.
MinecraftForge/FML@42713c66e5 Merge pull request #426 from sfPlayer1/master
2014-05-12 10:51:00 -04:00
Adubbz 4454d3f341 Greatly simplified the addition of new biomes to the default world 2014-05-11 15:06:14 +10:00
Christian bb52a6b062 MinecraftForge/FML@d8b6adb259 Add a helper for casting some common collection types into generic form
MinecraftForge/FML@5275cea844 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
2014-05-10 14:54:23 -04:00
Lex Manos 80511409ff Updated FML:
MinecraftForge/FML@a70308ef41 Update mcmod.info
MinecraftForge/FML@8555344eb3 updated wrapper to gradle 1.12
MinecraftForge/FML@1d5fc60f82 Merge pull request #411 from matthewprenger/master
MinecraftForge/FML@3612ad0c25 Attempt to fix another race condition related to reading NetClientHandler.
MinecraftForge/FML@c73a2076e3 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
MinecraftForge/FML@1436ac2f14 Fine use FMLCommonHandler.
MinecraftForge/FML@542e9acec1 documented dependencies
MinecraftForge/FML@ddc2cfbe86 Merge pull request #402 from AbrarSyed/patch-1
MinecraftForge/FML@362ec8dee7 Merge pull request #419 from Thog92/master
MinecraftForge/FML@b9de9ebc96 Revert "Fix refreshResources not happening if an error occurs."
MinecraftForge/FML@738ce1d7cd Re-add removed genericiterable to clean a warning
MinecraftForge/FML@b0eb1ef7c6 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix mods not being able to access resources during preinit.
MinecraftForge/FML@de546bdf6c Clean up some missing generic info
MinecraftForge/FML@cd43eacbb2 Ensure that the loadcontroller is ready to preinit.
MinecraftForge/FML@f2fe80dc36 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
MinecraftForge/FML@0c36868f92 Fix network disconnect with message on the client side in NetworkDispatcher.
2014-05-09 13:34:08 -07:00
LexManos 51628825e5 Merge pull request #1064 from bspkrs/patch-2
Fixed unforeseen NPE
2014-05-08 08:40:25 -07:00
bspkrs e625622b6e Fixed unforeseen NPE 2014-05-08 10:22:48 -04:00
Lex Manos 9e1f038c16 Revert "Implemented hashCode and equals in ItemStack, Closes #986"
This reverts commit 0b01545a03.
2014-05-07 22:08:06 -07:00
Lex Manos 0b01545a03 Implemented hashCode and equals in ItemStack, Closes #986 2014-05-07 15:28:03 -07:00
Lex Manos c8abc41aa0 Fix extended entity properties being lost when leaving the end, This introduces the concept of calling IExtendedEntityProperties.init when entites/worlds change. Lets see if mods explode. 2014-05-07 14:52:18 -07:00
LexManos 3b79370be1 Merge pull request #1062 from bspkrs/master
New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
2014-05-07 13:58:18 -07:00
bspkrs eb2549c773 New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent 2014-05-07 16:52:10 -04:00
Lex Manos d881baa581 Added new hook to WeightedRandom.getItem that allows for use of custom rnadom generators, prevents redundant code in mods. 2014-05-07 13:27:05 -07:00
Lex Manos f81c0cb58f Fixed hard references in WorldGenBigTree and ForgeCommand that caused worlds to leak in the client. 2014-05-07 12:18:56 -07:00
Lex Manos 0fe2584b77 Updated FML:
MinecraftForge/FML@2c56c32c5a Fix saving backups with the raw name. Fix air block not being assigned as the default.
MinecraftForge/FML@d0f8073fa5 Merge pull request #413 from sfPlayer1/master
MinecraftForge/FML@810b1f3075 Clean some generic warnings up. Make a generic list handler. Helpful for others I think too.
MinecraftForge/FML@fff86ee9d3 Fix refreshResources not happening if an error occurs.
MinecraftForge/FML@76d8d0e870 Fix mod version checking
MinecraftForge/FML@b84d0760ae Fix display of mod status at the server
MinecraftForge/FML@251af1d09d Fixed memory leak on the client caused by Netty holding references to the World.
2014-05-07 12:17:52 -07:00
LexManos 5fc3e7e913 Merge pull request #1060 from Azanor/master
Fix for Block.getExplosionResistance getting passed the wrong parameters
2014-05-07 09:41:43 -07:00
Azanor 2e1033b045 Fix for Block.getExplosionResistance getting passed the wrong parameters
It is being sent the x, x, y coordinates instead of x, y, z
2014-05-07 17:21:58 +02:00
LexManos 80fd60eaff Merge pull request #1051 from Deadrik/ChunkProviderFixes
ReplaceBiomeBlocks Event changes
2014-04-29 17:38:37 -07:00
Bioxx f848955263 Adds a new ReplaceBiomeBlocks Event constructor that supplies the metadata array if applicable and updates the ChunkProviderGenerate class to pass in the metadata array. 2014-04-29 19:40:32 -04:00
LexManos d01758e90d Merge pull request #1050 from CovertJaguar/master
Flexible Rail return value was inverted between 1.6 and 1.7
2014-04-29 14:12:33 -07:00
CovertJaguar 5f6e1167f4 Fix issue with flexible rail return value
Between 1.6 and 1.7 the return value to BlockRailBase.isFlexibleRail()
was inverted. While this is not a huge deal and could be worked around
by simply inverting your return value, it does mean its no longer
consistent with the function name and javadocs.
2014-04-29 14:07:59 -07:00
Christian 63a205c043 No, this is not me modding either. I'm doing this as a favour for Lex, who's a bit computerless at the minute.
MinecraftForge/FML@77c254a6d9 I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated..
MinecraftForge/FML@7f01cf549b I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit.
MinecraftForge/FML@2b8d0f6680 Fix SimpleNetworkWrapper - this is not me modding, I didn't realize it was broken until Pahimar told me.
MinecraftForge/FML@ddee7eb117 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash
MinecraftForge/FML@59a5adfdb3 Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation
MinecraftForge/FML@d88b2aa0c5 prevent the world from getting saved twice at shutdown
MinecraftForge/FML@9b1cbab03b Registry: Crash earlier with conflicting name/object registrations.
MinecraftForge/FML@7ba167c500 Registry: Misc tweaks
MinecraftForge/FML@78248da399 Registry: Treat all 1.6 entries as items.
2014-04-28 15:59:30 -04:00
LexManos 022cefc72a Merge pull request #1044 from bspkrs/patch-1
Fixed typo in update checker
2014-04-20 03:52:55 -07:00
bspkrs 3fa0c70f2b get a spelling checker :P 2014-04-18 11:21:40 -04:00
Lex Manos a008339c6e Bump Forge version in prep for release. 2014-04-16 17:30:50 -07:00
Lex Manos 172ea90c59 Try and fix invalid framebuffer depth/stencil setup, Thanks Ivoforce. Closes #1032 2014-04-15 12:03:31 -07:00
LexManos cc08cb46c8 Merge pull request #1038 from planetguy32/master
Fix infinite loop in RecipeSorter
2014-04-15 14:47:36 -04:00
planetguy32 fd59ab261f Fix infinite loop in RecipeSorter
If recipe is multiple levels of inheritance from Object and not categorized, cls=cls.getSuperclass(); needs to be repeated more than once. It must therefore be moved to inside the while loop.
2014-04-12 20:04:02 -07:00
LexManos 2cef9c5cb2 Merge pull request #1029 from iChun/patch-1
Fixes stencil buffers on platforms not supporting OpenGL 3.0 or higher.
2014-04-07 10:43:02 -07:00
iChun cc54645bf3 Fixes stencil buffers on platforms not supporting OpenGL 3.0 or higher. 2014-04-08 01:09:17 +08:00
Lex Manos 2b40a5e3ce Small wording change in license to allow for specifc differnet licnense contributions.
Updated FML:
MinecraftForge/FML@e58562d3ed Fix remaining issue with autoassigned Block and Item IDs overlapping.
MinecraftForge/FML@a82195772e Registry: Block IDs after failing to find a mapping for them
MinecraftForge/FML@fd9389015f Fix FMLMissingMappingsEvent.get
MinecraftForge/FML@5eebd4df71 Registry: Implement support for remapping blocks/items to a new name.
MinecraftForge/FML@7325aa5033 Registry: cleanup, fix missing id error GUI formatting
MinecraftForge/FML@eb29d651eb Fix old 1.7 worlds with broken ID mappings
MinecraftForge/FML@6fd3c12a4a Registry: allow handling missing blocks/items regardless of the mod id
MinecraftForge/FML@038fa17ad3 Merge branch 'master' of https://github.com/MinecraftForge/FML
MinecraftForge/FML@49c623f59c initial attempt at a better way to ask the user in case of startup issues
MinecraftForge/FML@9be92dcfcb Registry: Complain about bogus registrations
MinecraftForge/FML@fd6d55afcc Registry: Allow ignoring missing mods from the GUI, with confirm+backup
  Registry: Add confirm+backup for automated corrupted id table fixup Require the user to confirm loading from a backup level.dat
MinecraftForge/FML@c47fc3b382 Enable custom gui rendering only as required
MinecraftForge/FML@f77632df35 Remove unneeded entity spawn debug logging.
MinecraftForge/FML@c7adb42199 Registry: Repair mismatched ItemBlocks as well Fix a few misc issues
MinecraftForge/FML@c8a245a985 Registry: Fix debug info
MinecraftForge/FML@c8a0b72eba Registry: Complain about missing mods when repairing broken worlds Registry: Reduce console spam
MinecraftForge/FML@8e44006f43 Registry: Protect against putObject misuse, handle duplicate registrations better
MinecraftForge/FML@294c93212c Registry: Add support for registering ItemBlocks before their Blocks
MinecraftForge/FML@3b42b33b6e Merge pull request #400 from sfPlayer1/master
2014-04-07 10:01:56 -07:00
LexManos ae81ad58ea Merge pull request #1028 from alexbegt/patch-1
Small Fix: Held Items & Multiple Render Passes
2014-04-06 16:34:58 -07:00
Alexander Behrhof 36298e2bfe Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
2014-04-06 17:29:23 -04:00
Lex Manos 7b19768c4c Fix line offset in Minecraft patch, and mix RenderPlayer looping once to many on multi-pass items. 2014-04-04 14:20:56 -07:00
LexManos 094d80fe66 Merge pull request #1024 from ShetiPhian/patch-1
Add a variable for SoundCategory in PlaySoundEvent17
2014-04-03 19:59:56 -07:00
ShetiPhian bba42d4230 Update PlaySoundEvent17.java 2014-04-03 22:25:49 -04:00
Lex Manos 621fb050ce Finally do SoundSystem workup for 1.7, Closes #982 2014-04-03 03:12:22 -07:00
Lex Manos 5fbc70173c Add NPE protection to GuiingameMenu.actionPerformed, Closes #961 2014-04-03 02:11:17 -07:00
Lex Manos 72d22c5827 Update access transformer, Closes #951 and #1021 2014-04-03 02:10:43 -07:00
Lex Manos 12e8d95e9f Fix potential threading issue if FluidRegistry.loopupFluidForBlock is called from two threads at the same time before being setup. Closes #936 2014-04-02 23:53:05 -07:00
Lex Manos 14b9d639a2 Use BiomeGenBase's array size instead of hardcoding it in BiomeDictionary. Closes #871 2014-04-02 23:46:52 -07:00
Lex Manos 5f62afb5f2 Add AnvilUpdateEvent which is fired when a user places a item in both input slots of a Anvil and allows modders to control the output. Closes #838 2014-04-02 18:33:13 -07:00
Lex Manos 33bf2c8a69 Add ANIMALS tpe to PopulateChunkEvent.Populate Custom providers should call this function if they spawn animals curing population. Closes #790 2014-04-02 17:40:03 -07:00
Lex Manos 56084b584d ItemStack sensitive version of Item.getAttributeModifiers, Closes #816 2014-04-02 17:24:25 -07:00
Lex Manos b0bfea4e03 New hook to truely seperate the display of the 'durability' bar from the current / max durability. Allowing modders to control that display easier. 2014-04-02 17:08:22 -07:00
Lex Manos aa0c902d22 Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773 2014-04-01 15:02:06 -07:00
Lex Manos d9a1c718bf Add position to BreakSpeed event. Closes #621 2014-04-01 15:00:25 -07:00
Lex Manos f436b3e62d Update patches for new Fixed FernFlower used in FG 1.2. 2014-03-31 16:48:21 -07:00
LexManos 8576fe6dbe Merge pull request #1012 from AbrarSyed/master
Updated for ForgeGradle 1.2
2014-03-31 16:05:09 -07:00
AbrarSyed 1d2d0ea5cd fixed remaining noop patches and exc derp 2014-03-29 01:52:11 -05:00
AbrarSyed 5d43695710 updated FML to latest master 2014-03-29 01:14:24 -05:00
AbrarSyed 0e1a1202d8 added .exe file.. fixed a bunch of patches 2014-03-29 01:12:45 -05:00
AbrarSyed 9d3a274cb6 updated for ForgeGradle 1.2 2014-03-25 10:15:42 -05:00
AbrarSyed 2a2e201f4a COnverted patches to SRG names 2014-03-25 10:13:57 -05:00
luacs1998 7f1b938cae Update CONTRIBUTING.md
Add link to wiki page on contributing
2014-03-19 23:33:36 +08:00
luacs1998 132d53583d Create CONTRIBUTING.md
Simple file (which github will show for those making PRs) containing guidelines for making PRs.
Feel free to comment if you want/need anything added. I can pull the same thing to FML too if you'd like, Lex.
2014-03-19 23:26:02 +08:00
LexManos 0620a64813 Merge pull request #998 from Eurymachus/master
This correctly uses the world height less one block for placement of a door
2014-03-15 16:31:57 -05:00
Eurymachus 05afb0c347 This correctly uses the world height less one block for placement of a
Door.

Required for placing doors inside a littleblocks area.
2014-03-12 13:26:48 +00:00
Lex Manos 185b9f8368 MinecraftForge/FML@ef07de4f65 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:55:57 -07:00
Lex Manos ea2c07c727 -.- Both null combinations. 2014-03-10 23:41:37 -07:00
Lex Manos 1a9e13f880 properly implement equals, sod off Player. 2014-03-10 23:27:30 -07:00
Lex Manos d97ec2763c Implement simple hash based equals in Fluid ContainerKey. 2014-03-10 22:51:31 -07:00
Lex Manos 534b241e9f Make StructureVillagePieces.Village public. 2014-03-10 22:12:46 -07:00
LexManos 0513182e3c Merge pull request #995 from iChun/master
Fixes stencil bits not existing in Minecraft's framebuffer causing stencil test to not work.
2014-03-10 17:42:55 -05:00
iChun 741a90c6bd Fixes stencil bits not existing in Minecraft's framebuffer causing stencil test to not work. 2014-03-11 06:40:37 +08:00
Lex Manos 68eb0d15dc Updated FML:
MinecraftForge/FML@e8b60441cc Reload game settings after mod loading is finished to capture mod keybindings. Closes #378
MinecraftForge/FML@399770e572 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any futureevents added.
MinecraftForge/FML@b7ad532ab5 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase.
2014-03-09 13:44:36 -07:00
LexManos 8660d0471f Merge pull request #983 from DemoXinMC/master
Added Ore Dictionary entries and recipe replacements for Diamond, Emerald, Crops, Redstone, and Glowstone
2014-03-01 12:06:08 -08:00
LexManos 0a6dc66749 Merge pull request #984 from ShetiPhian/item-renderer-fix
Small Fix: Held Items & Multiple Render Passes
2014-02-28 05:03:41 -08:00
DemoXin 488eb30272 * Fixed Items.glowstone to Items.glowstone_dust 2014-02-28 02:54:50 -05:00
Timothy Tomkins d2d2032f93 Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
2014-02-27 23:57:44 -05:00
DemoXin 58fde290f8 * Added Ore Dictionary entries and recipe replacements for Diamond, Emerald, Crops, Redstone, and Glowstone 2014-02-27 22:48:33 -05:00
Lex Manos 246152d3c4 Fixed hashcode in FluidContainerRegistry, still needs a redesign. Closes #967 2014-02-23 16:56:29 -08:00
LexManos ee7aa93416 Merge pull request #978 from iChun/master
Add cancelable RenderHandEvent.
2014-02-21 10:28:37 -08:00
iChun bad0639e90 Add cancelable RenderHandEvent. 2014-02-22 01:13:40 +08:00
Lex Manos 6f49bba302 Fix a typo in our tile entity fix causing it to be ineffective. 2014-02-20 12:04:27 -08:00
Lex Manos b01d87f0c6 Fix items with color rendering incorrectly. 2014-02-19 12:34:21 -08:00
Christian 08a636c34f Update Forge for patch changes
MinecraftForge/FML@064b66af3d Prevent players from logging in until server has finished starting.
MinecraftForge/FML@2aa73afa15 Fix ExampleMod.java for build #1024+
MinecraftForge/FML@c890206268 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing blocks to load - but i have the code in place to allow it i think.
MinecraftForge/FML@995c204338 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load when stuff is missing, but for right now, it will fail as this is "world safe".
MinecraftForge/FML@fa5f4c8842 Some argumentation
MinecraftForge/FML@45409bfa0c Prevent player dat files getting reset during disconnects.
MinecraftForge/FML@33100d6bab Merge pull request #371 from bl4ckscor3/patch-1
MinecraftForge/FML@572d32358a Merge pull request #373 from bloodmc/master
MinecraftForge/FML@d0dd05a15c FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-18 21:03:44 -05:00
Lex Manos 3322996885 Fixeed a missed -1 in SpawnerAnimals patch. Thanks Blood. 2014-02-12 23:06:11 -08:00
Lex Manos b43d63a7ad Cull FakePlayers when worlds are unloaded. 2014-02-11 18:25:33 -08:00
Lex Manos c8e0b4a193 Use correct tag types when reading Forced Chunk data. Fixes ticket loading. Closes #964 2014-02-10 16:16:03 -08:00
Lex Manos c4972b7658 Fixed FluidContainerRegisry.contansFluid closes #845 2014-02-10 15:29:36 -08:00
Lex Manos 8462f3b17c Fix AIOOB error with Endermen and blocks >256. Also better support for ID remapping. More to come later. 2014-02-07 19:15:05 -08:00
Lex Manos 1e2c63f486 Add the beginnings of a Constants class, to document/clean some of the magic numbers that are in the MC code base. 2014-02-05 01:14:57 -08:00
Lex Manos e68577ffd3 Updated FML:
MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367.
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Christian 9d919f8ac9 Fix up the event handler so it knows it's owned by forge 2014-02-02 12:34:34 -05:00
Christian 67d9dac16d Add a discriminator for fluididspacket. remove extraneous channel handler. 2014-02-02 12:19:37 -05:00
Christian 978bfd6eb1 MinecraftForge/FML@d87822ad85 Bump gradle wrapper to 1.10
MinecraftForge/FML@359ac3ca2a Ensure we check both item and block registries when finding valid IDs. Should fix #365
MinecraftForge/FML@cee0f0b811 Tweak so that writing to the context will automatically send a message back to the originator in handshakeestablished.
2014-02-02 12:18:32 -05:00
Lex Manos 539ee0ea88 Fixed missed parens causing trapdoors to fall off incorrectly. 2014-01-31 15:12:19 -08:00
Lex Manos f85ab543ee Fixed issue where enchantment effects caused slight rendeirng issue. 2014-01-31 14:32:32 -08:00
Lex Manos 51414375e4 Uncomment aa few FluidRegistry entries. 2014-01-29 21:04:34 -08:00
Lex Manos 2b9a2b5c1a Inital Fluid system update, untested. Still in progress. 2014-01-29 18:34:23 -08:00
Lex Manos 51b008c391 Attempt a AIOOB error fix in tesselator when there are alot of transparent blocks in the rendering range. 2014-01-29 16:17:31 -08:00
Lex Manos 0d84da021f Fix NPE when breaking ice. 2014-01-29 15:43:13 -08:00
Christian 3059e517c5 MinecraftForge/FML@544320b8d2 Beginning of a saveinspectionhandler.
MinecraftForge/FML@ab199c5811 Try harder to find a mod container.
MinecraftForge/FML@8633d780c9 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen for coremods not properly registering their code. Closes #363
2014-01-25 06:30:12 -05:00
Lex Manos f8f1b4211b Fix imporerly efficient tools breaking blocks to fast. 2014-01-24 21:43:47 -08:00
Lex Manos 30a390d4bf Adds a WeatherRender in the style of SkyRender, Closes #844 2014-01-24 19:38:33 -08:00
Lex Manos 790030ab05 Fixed potential NPE in SlotCrafting, and added ItemStack sensitive version fo hasContainerItem. Closes #854 2014-01-24 19:30:17 -08:00
Lex Manos d73f4fb7b3 Move change of metadata to immediatly after change of Block, should prevent any 'invalid' tile entities from breaking created. Reference: #897 2014-01-24 19:21:59 -08:00
Lex Manos 6f7ac27c96 New PlayerUseItemEvents, Start, Stop, Tick and Finish. See PlayerUseItemEvent.java for more details. Closes #924 2014-01-24 19:10:51 -08:00
Lex Manos 6ae2353f41 Don't short circuit item icons for multiple render passes while being used. Closes #929 2014-01-24 17:23:49 -08:00
Lex Manos c62061728b Add the ability for custom records to have finer control over there sound resource location. Closes #933 2014-01-24 17:16:35 -08:00
Lex Manos 796b53f549 Exclude cobblestone slab recipe from ore dictification, closes #940 2014-01-24 16:44:23 -08:00
Lex Manos 6c6f664c30 Implement PlayerPickupXpEvent, fired when a player aquires XP from a EntityXPOrb. Closes #942 2014-01-24 16:31:38 -08:00
Lex Manos 2e47771860 Missing EntityAITasks.tasks and MapgGenStructreIO register ATs, Closes #949 2014-01-24 16:04:41 -08:00
Lex Manos 75a80f2f75 Make ItemBlock.field_150939_a public, closes #945 2014-01-24 16:02:39 -08:00
Lex Manos aaf6dd2b2e Fix Furnace stopping on 63rd Item, Closes #947 2014-01-22 15:35:55 -08:00
Christian af011d1a57 MinecraftForge/FML@b6d95d704b Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2.
MinecraftForge/FML@8692ca17d1 Log4j2 logging context for things. This should help add context when things go wrong in mods.
MinecraftForge/FML@a7ca131a33 And don't spam NONE everywhere
MinecraftForge/FML@741e172ffe Log4j2 doesn't need debug level logging for itself anymore
2014-01-20 22:04:52 -05:00
Christian e653204638 MinecraftForge/FML@458b0620b4 Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file. 2014-01-20 17:30:16 -05:00
Lex Manos adf0e3ab7d Add BookCloning to the recipe sorter. 2014-01-20 14:04:34 -08:00
Christian eeef1137a8 MinecraftForge/FML@9a8d16b66e Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock.
MinecraftForge/FML@a355eecb2c Add in error logging for outbound messages. Fix bug with indexedcodec NPE
MinecraftForge/FML@1c793abe0e Fix derp with networkcheck
MinecraftForge/FML@675b5a0778 And turn down some more logging, now we have useful logging back again..
2014-01-20 16:15:57 -05:00
Christian 49886aa633 MinecraftForge/FML@4aa2416ce5 Propagate Optional method removal to trait implementation classes
MinecraftForge/FML@fc025a7b73 Logging Changes
MinecraftForge/FML@f0132a6f3b changed fml log level to all
MinecraftForge/FML@f23eba4352 put max number of FML log files to 3
MinecraftForge/FML@449ac98b77 SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped zip file in the minecraft dir before starting to load. Allows for people to test updates.
MinecraftForge/FML@3557fe31c9 Throw an exception when discriminator is not found
MinecraftForge/FML@2524045728 Make NetworkEventFiringHandler sharable
MinecraftForge/FML@dfc0899ec6 Merge pull request #357 from jk-5/sharable
MinecraftForge/FML@79d42fca8d Merge pull request #355 from jk-5/errorhandling
MinecraftForge/FML@7907e16e96 Add a type adapter for artifact version. Should fix #354
MinecraftForge/FML@7ac5bddbc3 Allow indexed messages to validate themselves. Also, catch exceptions from an embedded channel, and cause them to close the connection. It's ugly, but it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
MinecraftForge/FML@5adacc3b33 Check the mod, not it's container, in the check handler. Closes #358
MinecraftForge/FML@3d26f28bcf Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359
MinecraftForge/FML@a62374d4ac findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352
MinecraftForge/FML@6a695c4348 Try and stop the epic channel closed spam at close time. Closes #353
MinecraftForge/FML@35a38d7840 Make sidedproxy support non-public fields. Closes #344
MinecraftForge/FML@9d2e089df6 Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked
MinecraftForge/FML@79b04898d4 And restore suppressions. ABRAR, DON'T TIDY CODE!!!!
MinecraftForge/FML@3dfb54e066 Merge branch 'trait-optional' of github.com:RainWarrior/FML
MinecraftForge/FML@32bb7315cc Add in example assets dir. Closes #308
MinecraftForge/FML@16d33d2989 Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361
MinecraftForge/FML@5719b9ec53 Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network event firing.
2014-01-20 12:03:07 -05:00
Lex Manos 28f7f523ee Add support in Techne models for the TextureSize tag. Closes #856 2014-01-18 13:53:54 -08:00
Lex Manos b917d48cff Fixed RenderWorldLastEvent never being called, was missed in 1.7 update. Closes #932 2014-01-18 13:22:09 -08:00
Lex Manos 79ebdfa145 Updated FML: MinecraftForge/FML@444a7d7fa1 Move placement of single player world load hook to fix NPEs. 2014-01-18 13:19:51 -08:00
Lex Manos 612a8a71b0 Fix flexible rails, Closes #944 2014-01-18 04:45:25 -08:00
Lex Manos b93217397c Updated FML:
MinecraftForge/FML@7c5d62704a Make UniqueIdentifier final and add a hashCode. Closes #348
MinecraftForge/FML@ff7b5845e7 Clean up some warnings about @Override
MinecraftForge/FML@275ccac6f1 Fix NPE at startup
MinecraftForge/FML@2a5a8d0cd0 Fix memory leak?!
2014-01-17 21:55:54 -08:00
Lex Manos baf95e747a Fix warnings in Forge codebase. 2014-01-17 21:55:48 -08:00
Christian eeeb4d37e8 Add exception logging to forge channel handlers as well
MinecraftForge/FML@53557dcd05 Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350
2014-01-17 17:05:11 -05:00
Christian b3d8e4ea68 MinecraftForge/FML@9c96ca4402 Fire a custom packet channel registration/deregistration event, for any mods that care about that kind of thing 2014-01-16 19:47:03 -05:00
Christian b463476815 MinecraftForge/FML@e14efe786f Some fixes and tweaks
MinecraftForge/FML@c013870b1d Merge branch 'simplenet'
MinecraftForge/FML@30882b0c1d Clean up some warnings. Add in simple network impl
MinecraftForge/FML@9cab2ab36e Add in some tests and examples for the "simple" network stuff
MinecraftForge/FML@a429e106dd Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
2014-01-16 18:19:28 -05:00
Christian c71b7554e0 MinecraftForge/FML@b362e8a273 At the request of AbrarSyed.
MinecraftForge/FML@e344303ec7 Merge pull request #346 from Jezzadabomb338/master
MinecraftForge/FML@a4686b1261 Added basic Mojang account authentication support for development time login.
MinecraftForge/FML@dd17979a2f Fix bukkit connectivity issue.
2014-01-16 15:07:48 -05:00
Christian 3c8bd6346f Updated FML:
MinecraftForge/FML@1db3daa0e8 added override toString method for getting full name.
MinecraftForge/FML@acf74a3403 changed the readme to reflect new setup task.
MinecraftForge/FML@96c19b3580 undid readme change
MinecraftForge/FML@a89939e57e Merge pull request #336 from jadar/master
MinecraftForge/FML@717a8d6945 Fix csv string vs list of strings. Thanks immibis. Closes #334
MinecraftForge/FML@584c0f368b Fix potential ordering issue, clean up some imports
MinecraftForge/FML@28293b29ea Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel and you'll get a simple network handler that will fire events at the subscriber(s) of your choice, whenever a packet is received. You'll also get some convenience methods for sending to things.
MinecraftForge/FML@80b00dc796 Fix openGui. Closes #342
MinecraftForge/FML@fc69bcf280 Fix up privacy derp in TickEvent. Closes #343
MinecraftForge/FML@10d056a494 Fix possible NPE derp
MinecraftForge/FML@5da6dcc7e3 Divert connection through FML, so we can deny connections to servers that don't want us
2014-01-14 22:02:57 -05:00
LexManos 0296803fe3 Merge pull request #926 from iChun/master
Fix erroneous position when getting player position with changed eye height.
2014-01-11 17:32:27 -08:00
iChun b1f8af7f55 Squash commits so Lex would stop whining. Fix erroneous position when getting player position with changed eye height. 2014-01-12 07:59:39 +08:00
Christian 3c0ef2cce8 Updated FML:
MinecraftForge/FML@d5bfd69e35 Fix problem with connecting to vanilla. SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
MinecraftForge/FML@dd098854b0 Fix the keybinding array to the right one
MinecraftForge/FML@43068eb986 Fix TargetPoint to be static
2014-01-09 08:44:52 -05:00
Lex Manos aab5b04a6d Attempt to prevent a NPE when MC renders a lot of things at once. 2014-01-06 20:25:34 -08:00
LexManos 4e45156eaf Merge pull request #928 from Minalien/master
Fixed issue with forward-slashes in texture names when registering icons, fixed custom item renderer retrieval.
2014-01-05 21:08:06 -08:00
Ken 'Minalien' Murray 9e91b0ca81 Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place). 2014-01-05 21:55:04 -07:00
Lex Manos 08eb897996 MinecraftForge/FML@0d810c01fa Mark jopt needed on the server, herp derp, blame Abrar! 2014-01-05 19:08:00 -08:00
Lex Manos 0da954cc10 Fix DoublePlant placement, closes #921 2014-01-04 13:07:05 -08:00
Lex Manos a1b68d938d Deprecate BlockFire.func_149842_a, and throw exception if someone tries to set the burn properties for air. Should prevent 'The Air is on fire!' reports. 2014-01-04 13:06:31 -08:00
LexManos 325423ab02 Merge pull request #919 from VeryBigBro/patch-2
Create ru_RU.lang
2014-01-04 00:08:43 -08:00
Anton 9523059d85 Create ru_RU.lang 2014-01-04 09:28:29 +03:00
Christian 95c12b6c20 Updated FML:
MinecraftForge/FML@5317672631 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
MinecraftForge/FML@9de9a15530 Fix stupid hardcoding derp
2014-01-03 23:07:55 -05:00
Lex Manos b6199c202e Fixed pipeline naming issue in the ForgeNetworkHandler. 2014-01-03 18:54:52 -08:00
LexManos 367c5d1ede Merge pull request #882 from Vexatos/patch-2
Create de_DE.lang
2014-01-03 18:29:55 -08:00
Lex Manos ef5d66ebd2 Fixed the run config for dev time server, Cloases #913 2014-01-03 17:29:40 -08:00
Lex Manos 3953eb3f6c Fix panes/iron bars not connecting correctly. Closes #904 2014-01-03 17:26:40 -08:00
Lex Manos b149ccbc17 Models now load from resource packs
Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
2014-01-03 17:10:15 -08:00
Lex Manos df0b1751e6 Fixing an infinite recursion case, Closes #916 2014-01-03 16:50:02 -08:00
LexManos bb756115fa Merge pull request #915 from Adubbz/master
Made canBeReplacedByLeaves default to whether a block isn't opaque rathe...
2014-01-03 16:14:37 -08:00
Adubbz 48a9e24630 Made canBeReplacedByLeaves default to whether a block isn't opaque rather than if it is, also uninverted the checks for canBeReplacedByLeaves in WorldGenBigMushroom, WorldGenSwamp, WorldGenTaiga1 and WorldGenTaiga2 2014-01-03 18:00:11 +11:00
Christian 3896a63016 Fix inversion 2014-01-02 22:52:04 -05:00
Christian 50144d178a Updated FML:
MinecraftForge/FML@6f1da6550e Fix up mcpname derp in GuiScrollingList.
2014-01-02 22:46:42 -05:00
Christian e0840e392c Updated FML:
MinecraftForge/FML@21b13d6351 Lots of network cleanup. Gui packets now work too!
MinecraftForge/FML@b3f98d1ee0 Fix derpiness with Mods button when Realms is available
MinecraftForge/FML@cdd9d92a4f Starting work on the actual GUI. Still work to do. Needs an API.
MinecraftForge/FML@ab5eb3ccff Fix button size for GuiModList
MinecraftForge/FML@3113138bd1 Tweak button positions.
MinecraftForge/FML@c5e29b574a Avoiding redundant calls to LogManager
MinecraftForge/FML@fbc1f8f6f9 Config GUIs in the modlist now work.
MinecraftForge/FML@fa4f3015a0 Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication.
MinecraftForge/FML@7bf119e1e5 Fix up readmes and credits. We no longer support modloader.
MinecraftForge/FML@779cd05aa1 Tweaks
MinecraftForge/FML@b51fb91355 Merge branch 'patch-1' of github.com:airbreather/FML
2014-01-02 22:27:42 -05:00
Vexatos e6bfb6b7b3 Update de_DE.lang 2014-01-01 09:06:40 +01:00
LexManos 165cbd1c48 Merge pull request #912 from Adubbz/master
Fixed sky colour transitions on a render distance of 16, fixed the World...
2013-12-31 23:53:45 -08:00
Adubbz bd5e7f8118 Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things 2014-01-01 18:50:52 +11:00
LexManos ccee30b15e Merge pull request #908 from jk-5/patch-1
Add constructors to DimensionRegisterMessage
2013-12-31 13:08:56 -08:00
Lex Manos 32f26561b1 Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909 2013-12-31 13:07:44 -08:00
Lex Manos ea0be720a1 Update patches for AT changes. 2013-12-31 13:03:45 -08:00
Lex Manos b31fbe528a Update for the FMLEmbeddedChannel change. 2013-12-31 12:48:59 -08:00
Christian 2f13622d37 Updated FML:
MinecraftForge/FML@22ba6fda5e Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it. More to come.
2013-12-31 09:46:50 -05:00
jk-5 03c4282ebf Added default constructor for reflection 2013-12-31 08:21:05 +01:00
jk-5 5ff5f1b0d5 Added a constructor and made the fields package-private 2013-12-30 21:58:53 +01:00
jk-5 07fa6615f8 Update ForgeMessage.java 2013-12-30 20:12:15 +01:00
Christian 941c2b1d14 Fix build.gradle for tweakClass property
Updated FML:
MinecraftForge/FML@f36152398d Add in the tweakclass, fix the json for lzma @ the server.
2013-12-30 13:27:15 -05:00
Christian aa67bc5da6 Updated FML:
MinecraftForge/FML@5d069629cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
2013-12-28 18:06:18 -05:00
Christian 946166f13e Updated FML:
MinecraftForge/FML@061288909d Fire simple network connect/disconnect gameevents.
2013-12-28 17:53:29 -05:00
Christian 6ab5ef1315 Merge branch 'master' of github.com:Adubbz/MinecraftForge 2013-12-28 17:02:41 -05:00
Christian 5c647d4515 Fix the network handler for forge 2013-12-28 17:01:58 -05:00
Christian 906ced3c32 Updated FML:
MinecraftForge/FML@34819c9303 Make gradlew executable on linux
MinecraftForge/FML@53a1f98414 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
MinecraftForge/FML@6a5f9e135f Fix example mod code for 1.7
2013-12-28 13:49:18 -05:00
Adubbz 164fa8f646 Made BlockCrops.getDrops call its super method 2013-12-28 23:15:09 +11:00
Christian f075264d6f Allow tools to override their material harvest levels. 2013-12-27 23:48:10 -05:00
Christian cf3447feea Tidier implementation of previous commit. Should fix for subclasses of individual tools too 2013-12-27 21:48:42 -05:00
Christian 78b1b54e2b Add in harvesting abilities of the items, should fix effectiveness 2013-12-27 21:26:42 -05:00
Christian b7eac150cc Updated FML:
MinecraftForge/FML@f8d6213829 Update render registry
MinecraftForge/FML@ec316f113f AT for renderblocks
2013-12-27 00:09:22 -05:00
Christian a9876475c1 Updated FML:
MinecraftForge/FML@268bbabee6 Fix handling world reloads when new stuffs are added
2013-12-26 12:43:34 -05:00
LexManos 46296328ff Merge pull request #893 from iChun/master
Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun 5f3ece629c Add render offset to event. 2013-12-25 17:03:19 +08:00
Lex Manos a6827f9820 Fix dig speed on redstone ore and obsidian. 2013-12-25 00:41:21 -08:00
Lex Manos 40d02fe6c3 Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet. 2013-12-25 00:35:59 -08:00
Lex Manos 572bc48a25 Resize pending tile updates when it goes over the curent length. Fixed AIOOB error. 2013-12-24 19:59:34 -08:00
Lex Manos 1959e414e2 Forgot to regen patches... 2013-12-23 22:45:45 -08:00
Lex Manos 08a875c39a Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes. 2013-12-23 22:40:54 -08:00
Lex Manos 90be589ffa MinecraftForge/FML@c180d9b157 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to se
e what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:40:54 -08:00
Christian 780865cfed Updated FML:
MinecraftForge/FML@156a9ae03a Fix build script
MinecraftForge/FML@7d3b1250e8 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit. This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state, as will client logout.
2013-12-24 01:37:25 -05:00
Lex Manos d795f1b898 Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun. 2013-12-23 20:58:48 -08:00
Lex Manos ecf8d29724 Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun. 2013-12-23 20:47:07 -08:00
Lex Manos 8ca1179e04 Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually. 2013-12-23 20:34:39 -08:00
Lex Manos 96e23516f6 Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community. 2013-12-23 20:33:32 -08:00
Lex Manos 2102965fac Fix debug HUD rendering semi-transparently. 2013-12-23 20:32:37 -08:00
Lex Manos 436f7fc550 Bump version to 10.12.0 to mark 1.7. 2013-12-22 18:48:22 -08:00
Lex Manos 2b10a2b874 Updated FML:
MinecraftForge/FML@58132ccda3 Add new required --accessToken to launch specs.
2013-12-22 18:37:53 -08:00
Lex Manos 9ee5053b71 Fix:
Block placement/interaction
  Tesselator crash due to wrong mapping
  Missing isreplaceable check in world.canPlaceAt
  Small foratting/logging cleanup
  Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos 30494f8ddb Fix MethodNotFound crash when shutting down internal server. 2013-12-22 18:22:57 -08:00
Lex Manos 21e505c334 Forge uses the FORGE channel for packets. 2013-12-22 18:21:56 -08:00
Lex Manos 7e668ca9ac Get object based on identity not name. 2013-12-22 18:21:43 -08:00
LexManos 1d556a5668 Merge pull request #890 from bloodmc/master
Refactored BiomeManager stronghold add/remove methods to support new MapGenStronghold dynamic biome changes.
2013-12-22 15:52:37 -08:00
bloodshot 8654623271 Refactored BiomeManager stronghold add/remove methods to support new
MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos e1c0cad8e1 Updated FML:
MinecraftForge/FML@a17489172c Code to disable mods at runtime, or other times.
MinecraftForge/FML@85516d9588 ICraftingHandler, IPickupHandler are now both events.
MinecraftForge/FML@e4b63a1801 IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable.
MinecraftForge/FML@ef3856f9a3 Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
MinecraftForge/FML@31ea100b29 Working on id missing handling
MinecraftForge/FML@3e76dfba34 More tweaking on id stuffs at worldload
MinecraftForge/FML@f860c8ad3b bump to legacy launcher 1.9 with logging unification stuffs.
2013-12-22 03:07:48 -08:00
Lex Manos a6c45a7ade Inital patch update for 1.7.2, Doesn't compile, not done yet. 2013-12-22 03:06:10 -08:00
Christian cd34090eb8 Updated FML:
MinecraftForge/FML@32561265fc Ticks, Player events, keybindings, all migrated to the new event driven system.
2013-12-16 23:20:06 -05:00
Christian ae478c92a2 Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
netty strategy.

Updated FML:
MinecraftForge/FML@3b2994a3de Some patching touchups
MinecraftForge/FML@557357fe17 Update for log4j2
MinecraftForge/FML@a2b324beb2 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38af Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c Fire a user event down the channels when a handshake has occured.
2013-12-16 20:19:03 -05:00
Lex Manos 439dbd8bb3 Killed a few hundred compile errors. 2013-12-12 23:32:36 -08:00
Lex Manos 9cf0a5b68b Comment out fluids until King gets his hands on it 2013-12-12 23:32:18 -08:00
Lex Manos 6eb9915690 Updated FML:
MinecraftForge/FML@1d71c017f4 ID syncing.
MinecraftForge/FML@fd36f50d82 Cleanups
MinecraftForge/FML@89e4e483c2 Add in a remapping event for mods to consume.
MinecraftForge/FML@cd417c6786 Fixed remote and local connections work with mods now.
MinecraftForge/FML@ef492407ef Entity spawning works.
MinecraftForge/FML@d0d31d9575 SpawnAdjustment packet. Clean up stuffs. No more compile errors.
MinecraftForge/FML@3e278acb71 Fix stupid possible compiler error.
MinecraftForge/FML@009d4dee23 Fix the exc file. Fix the deobfremapper for handling inner classes.
MinecraftForge/FML@49cb893d12 Fix exc this time *sigh*
MinecraftForge/FML@31efcfc3b2 Clean up patches for latest exc.
MinecraftForge/FML@7a4ceebf5e Kill old patches and add rejects to ignore file.
MinecraftForge/FML@7ea571f593 Fix AT, Fix exc. Almost works now!
MinecraftForge/FML@b852e30285 First functional release under reobfuscation.
MinecraftForge/FML@df870c1a33 Update shiped ForgeGradle for 1.7
MinecraftForge/FML@55aa337f95 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary.
MinecraftForge/FML@0098c57f94 Merge pull request #316 from AbrarSyed/patch-4
2013-12-12 22:59:35 -08:00
Vexatos ca7a404fc8 Create de_DE.lang 2013-12-11 15:17:20 +01:00
Lex Manos 4a1a0be51d Updated FML:
MinecraftForge/FML@a30f173627 Add sonatype snapshots repo for SpecialSource snapshots.
MinecraftForge/FML@b2550b8a69 Add mappings for Items/Blocks fields.
MinecraftForge/FML@57f7f1d7ab Update for fixed Enum cleaning and names.
MinecraftForge/FML@99c681ad87 Did it manually, forgot it needed the end comma
2013-12-09 22:03:39 -08:00
Lex Manos 521b8a16c4 Some work on 1.7, waiting for Abrar to fix a few things. 2013-12-09 21:59:12 -08:00
Lex Manos d4e7a5c68e Bump data for 1.7 start. 2013-12-09 18:47:55 -08:00
Lex Manos b474c2ca7a Kill liquids finally. 2013-12-09 18:47:15 -08:00
Lex Manos 4142f7c728 MinecraftForge/FML@3714426e19 fix derp in example builscript
MinecraftForge/FML@01fb451b69 Merge pull request #311 from AbrarSyed/patch-3
MinecraftForge/FML@30d532f4fc Pass 1: Most patches are restored.
MinecraftForge/FML@53127eec30 Merge branch 'master' of github.com:MinecraftForge/FML
MinecraftForge/FML@7ab3c3a37c Update gitignore
MinecraftForge/FML@38cec7a11f The basic network handshaking for FML is done. All scenarios seem to work.
MinecraftForge/FML@9f928963f2 A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of custom payload packets.
MinecraftForge/FML@58f7487cfa Check in patches. Add in some network timeout tweaking values so you can debug the network.
MinecraftForge/FML@e544adba5c More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
MinecraftForge/FML@f5c38e2359 OK, network channels appear to be working well for both dedi and integrated servers. The beginnings of the new mod structure too.
MinecraftForge/FML@9c96a0a10a More network stuff, partially done id syncing.
MinecraftForge/FML@2aaaeba15e ID loading from the server save now works.
2013-12-09 18:45:17 -08:00
Lex Manos 54c440d75c Bump build for gradle fixes:
Now Builds for java 1.6
  Include version,json in universal
  Fixed classpath issues in eclipse task.
2013-11-20 23:44:54 -08:00
LexManos 954d46e587 Merge pull request #868 from luacs1998/patch-1
Update readme for ForgeGradle
2013-11-20 21:47:08 -08:00
Lex Manos 198539479f Updated FML: MinecraftForge/FML@c2b919d339 Don't validate signatures in dev env. 2013-11-20 20:41:20 -08:00
luacs1998 30680d0268 Update README.txt 2013-11-20 22:49:20 +08:00
luacs1998 c1c88644ae Another update for eclipse users 2013-11-20 16:16:48 +08:00
luacs1998 36ce23073c Updated 2013-11-20 16:09:34 +08:00
luacs1998 45e2d12d06 Update readme for ForgeGradle
Let me know if there's anything else to add or change.
2013-11-20 15:49:08 +08:00
Lex Manos e18a7569f8 Fix build file pom closures. 2013-11-19 16:47:50 -08:00
Lex Manos 3470b44e9a Proper configuratuion name for jenkins. 2013-11-19 15:35:06 -08:00
LexManos 23cfb03a3b Merge pull request #867 from GUIpsp/master
Fix gradle wrapper.
2013-11-19 15:15:09 -08:00
Guilherme Espada 918f91bc44 Make the gradle wrapper executable. 2013-11-19 22:37:52 +00:00
LexManos 6ff7584f96 Merge pull request #859 from AbrarSyed/master
Gradlization
2013-11-19 14:13:56 -08:00
Lex Manos b15289113b update build.gradle 2013-11-19 16:00:07 -06:00
Lex Manos 99faaae9f6 Regenerate all patches, No functional change as added this is a formatting change only. 2013-11-18 17:17:45 -08:00
Lex Manos 0999017fda Updated FML:
MinecraftForge/FML@e9a7660cb8 updated samples
MinecraftForge/FML@30894f7afa Merge pull request #307 from AbrarSyed/master
MinecraftForge/FML@c4b8a393f9 Make the working directory the root of the eclipse workspace.
2013-11-18 17:17:22 -08:00
Lex Manos 34f4b58f69 Update run configs. 2013-11-18 16:19:31 -08:00
Lex Manos e9af710cf4 Fix for new FML, and publish to maven local 2013-11-17 12:01:31 -08:00
AbrarSyed 74104fe5d0 Update forge 2013-11-17 12:07:22 -06:00
AbrarSyed f5335d59cc added buildSrc to the gitIgnore 2013-11-14 20:22:31 -06:00
AbrarSyed cdbdd0d6fb fixed versioning and stuff 2013-11-10 00:54:57 -06:00
AbrarSyed 743d10d50e Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
AbrarSyed 797399ff7f Step 2: The Reformation 2013-11-09 15:57:08 -06:00
AbrarSyed 9332673944 update FML for gradle changes 2013-11-09 15:53:05 -06:00
AbrarSyed f9563e5a34 Step 1: The Purge 2013-11-09 15:44:50 -06:00
659 changed files with 31687 additions and 25884 deletions

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+9 -2
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@@ -1,7 +1,14 @@
* text eol=lf
*.bat text eol=crlf
*.patch text
*.patch text eol=lf
*.java text eol=lf
*.gradle text eol=crlf
*.png binary
*.exe binary
*.dll binary
*.zip binary
*.jar binary
*.lzma binary
*.zip binary
*.pyd binary
*.cfg text eol=lf
*.py text eol=lf
+26 -8
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@@ -1,9 +1,27 @@
*.DS_Store
/logs/
/*.pyc
/forge-*/
/patches-old/
/mcp/
#eclipse
/bin
/.settings
/.classpath
#idea
/.idea
*.iml
#gradle
/build
/.gradle
#occupational hazards
/eclipse/
/target/
/temp/
/repo/
/buildSrc
#Patch rejects
*.rej
/patches-/
# FML changelog
changelog.txt
/patches_old/
/patches_old_bak/
*.py
*.7z
+10
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@@ -0,0 +1,10 @@
Contributing to Forge
=====================
1) Keep patches to Minecraft classes minimal. If you need a lot of things done, you may either add to relevant forge classes or make a new class.
2) An example mod must be provided for all PRs adding events/hooks to Forge. Whether it's a full mod using your proposed hooks, or just a pastebin containing a simple example, an example mod is required. Please also explain in detail what your new hook does.
3) Follow Forge coding guidelines (braces on newlines, spaces instead of tabs, etc)
For more information, refer to [the wiki](https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge)
File renamed without changes.
@@ -24,9 +24,9 @@ the Minecraft sources that are required to have Minecraft Forge working.
1. Scope
--------
The present license is granted to any user of Minecraft Forge. As a
prerequisite, a user of Minecraft Forge must own a legally aquired copy of
Minecraft
The present license is granted to any user of Minecraft Forge, for all files included
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft
Forge must own a legally aquired copy of Minecraft.
2. Play rights
--------------
+36
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@@ -0,0 +1,36 @@
*** HOW TO INSTALL ***
For Mod Users:
Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.
For Mod Devs:
Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace
If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.
To get the decompiled classes:
If you have Gradle: gradle setupDecompWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDecompWorkspace
MacOS/Linux: ./gradlew setupDecompWorkspace
For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.
Clone this repository to a folder.
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.
To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.
Requirements (for both mod devs and contributors):
You must have a JDK installed and accessible.
If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
-95
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@@ -1,95 +0,0 @@
import os
import sys
import fnmatch
import shlex
import difflib
import time, subprocess
from optparse import OptionParser
def cmdsplit(args):
if os.sep == '\\':
args = args.replace('\\', '\\\\')
return shlex.split(args)
def main():
print("Applying patches")
parser = OptionParser()
parser.add_option('-m', '--mcp-dir', action='store', dest='mcp_dir', help='Path to MCP', default=None)
parser.add_option('-p', '--patch-dir', action='store', dest='patch_dir', help='Patches Directory', default=None)
parser.add_option('-t', '--target-dir', action='store', dest='target_dir', help='Target Directory', default=None)
options, _ = parser.parse_args()
if options.mcp_dir is None:
print 'Must supply MCP directory with --mcp-dir'
return
elif options.patch_dir is None:
print 'Must supply patches directory with --patch-dir'
return
elif options.target_dir is None:
print 'Must supplt target directory with --target-dir'
return
print "Applying patches from '%s' to '%s'" % (options.patch_dir, options.target_dir)
apply_patches(options.mcp_dir, options.patch_dir, options.target_dir)
def apply_patches(mcp_dir, patch_dir, target_dir, find=None, rep=None):
# Attempts to apply a directory full of patch files onto a target directory.
sys.path.append(mcp_dir)
temp = os.path.abspath('temp.patch')
cmd = cmdsplit('patch -p2 -i "%s" ' % temp)
if os.name == 'nt':
applydiff = os.path.abspath(os.path.join(mcp_dir, 'runtime', 'bin', 'applydiff.exe'))
cmd = cmdsplit('"%s" -uf -p2 -i "%s"' % (applydiff, temp))
for path, _, filelist in os.walk(patch_dir, followlinks=True):
for cur_file in fnmatch.filter(filelist, '*.patch'):
patch_file = os.path.normpath(os.path.join(patch_dir, path[len(patch_dir)+1:], cur_file))
target_file = os.path.join(target_dir, fix_patch(patch_file, temp, find, rep))
process = subprocess.Popen(cmd, cwd=target_dir, bufsize=-1)
process.communicate()
if os.path.isfile(temp):
os.remove(temp)
def fix_patch(in_file, out_file, find=None, rep=None):
#Fixes the following issues in the patch file if they exist:
# Normalizes the path seperators for the current OS
# Normalizes the line endings
# Returns the path that the file wants to apply to
in_file = os.path.normpath(in_file)
if out_file is None:
tmp_file = in_file + '.tmp'
else:
out_file = os.path.normpath(out_file)
tmp_file = out_file
dir_name = os.path.dirname(out_file)
if dir_name:
if not os.path.exists(dir_name):
os.makedirs(dir_name)
file = 'not found'
with open(in_file, 'rb') as inpatch:
with open(tmp_file, 'wb') as outpatch:
for line in inpatch:
line = line.rstrip('\r\n')
if line[:3] in ['+++', '---', 'Onl', 'dif']:
if not find == None and not rep == None:
line = line.replace('\\', '/').replace(find, rep).replace('/', os.sep)
else:
line = line.replace('\\', '/').replace('/', os.sep)
outpatch.write(line + os.linesep)
else:
outpatch.write(line + os.linesep)
if line[:3] == '---':
file = line[line.find(os.sep, line.find(os.sep)+1)+1:]
if out_file is None:
shutil.move(tmp_file, in_file)
return file
if __name__ == '__main__':
main()
+128
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@@ -0,0 +1,128 @@
buildscript {
repositories {
mavenCentral()
mavenLocal()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
}
}
configurations {
deployJars
}
import static net.minecraftforge.gradle.dev.ForgeDevPlugin.*
apply plugin: 'maven'
apply plugin: 'forgedev'
repositories {
mavenLocal()
flatDir {
name "fileRepo"
dirs "repo"
}
}
minecraft {
version = '1.8'
mcpVersion = '9.10'
mappings = 'snapshot_nodoc_20141130'
fmlDir = projectDir.getAbsolutePath() + "/fml";
mainClass = 'net.minecraftforge.fml.relauncher.ServerLaunchWrapper'
tweakClass = 'net.minecraftforge.fml.common.launcher.FMLTweaker'
installerVersion = "1.4"
}
group = 'net.minecraftforge'
version = getVersionFromJava(getProject(), 'src/main/java/net/minecraftforge/common/ForgeVersion.java')
jenkins {
job = 'minecraftforge'
}
// crowdin stuff
if (project.hasProperty("crowdinKey"))
tasks.getLocalizations.apiKey = project.crowdinKey
launch4j {
jreMinVersion = '1.6.0'
}
uploadArchives {
repositories {
add getProject().repositories.mavenLocal()
}
repositories.mavenDeployer {
configuration = configurations.deployJars
if (project.hasProperty("filesmaven")) {
logger.info('Publishing to files server')
repository(url: project.filesmaven.url) {
authentication(userName: project.filesmaven.username, privateKey: project.filesmaven.key)
}
} else {
logger.info('Publishing to repo folder')
repository(url: 'file://localhost/' + project.file('repo').getAbsolutePath())
}
pom {
groupId = project.group
version = project.version
artifactId = project.archivesBaseName
}
pom.project {
name project.archivesBaseName
packaging 'jar'
description 'Minecraft Forge API'
url 'https://github.com/MinecraftForge/MinecraftForge'
scm {
url 'https://github.com/MinecraftForge/MinecraftForge'
connection 'scm:git:git://github.com/MinecraftForge/MinecraftForge.git'
developerConnection 'scm:git:[email protected]:MinecraftForge/MinecraftForge.git'
}
issueManagement {
system 'github'
url 'https://github.com/MinecraftForge/MinecraftForge/issues'
}
licenses {
license {
name 'Forge Public License'
url 'https://raw.github.com/MinecraftForge/MinecraftForge/master/MinecraftForge-License.txt'
distribution 'repo'
}
}
developers {
developer {
id 'cpw'
name 'cpw'
roles { role 'developer' }
}
developer {
id 'LexManos'
name 'Lex Manos'
roles { role 'developer' }
}
developer {
id 'AbrarSyed'
name 'Abrar Syed'
roles { role 'contributor' }
}
}
}
}
}
-34
View File
@@ -1,34 +0,0 @@
import os, os.path, sys
from optparse import OptionParser
forge_dir = os.path.dirname(os.path.abspath(__file__))
mcp_dir = os.path.abspath('..')
from forge import build_forge_dev
def main():
parser = OptionParser()
parser.add_option('-m', '--mcp-dir', action='store', dest='mcp_dir', help='MCP Path', default=None)
parser.add_option('-b', '--build', action='store', dest='build', help='Build number', default=None)
options, _ = parser.parse_args()
build_num = 0
if not options.build is None:
try:
build_num = int(options.build)
except:
pass
fml_dir = os.path.join(forge_dir, 'fml')
mcp_dir = os.path.join(forge_dir, 'mcp')
if not options.mcp_dir is None:
mcp_dir = os.path.abspath(options.mcp_dir)
elif os.path.isfile(os.path.join('..', 'runtime', 'commands.py')):
mcp_dir = os.path.abspath('..')
sys.exit(build_forge_dev(mcp_dir, forge_dir, fml_dir, build_num))
if __name__ == '__main__':
main()
-113
View File
@@ -1,113 +0,0 @@
import os, os.path, sys, re
import json, urllib2
from pprint import pprint
from urlparse import urlparse
import base64
import optparse, ast
class PreemptiveBasicAuthHandler(urllib2.BaseHandler):
def __init__(self, password_mgr=None):
if password_mgr is None:
password_mgr = urllib2.HTTPPasswordMgrWithDefaultRealm()
self.passwd = password_mgr
self.add_password = self.passwd.add_password
def http_request(self,req):
uri = req.get_full_url()
user, pw = self.passwd.find_user_password(None,uri)
if pw is None: return req
raw = "%s:%s" % (user, pw)
auth = 'Basic %s' % base64.b64encode(raw).strip()
req.add_unredirected_header('Authorization', auth)
return req
def https_request(self,req):
return self.http_request(req)
def read_url(url):
handler = PreemptiveBasicAuthHandler()
handler.add_password(None, 'ci.jenkins.minecraftforge.net', 'console_script', 'dc6d48ca20a474beeac280a9a16a926e')
file = urllib2.build_opener(handler).open(url)
data = file.read()
file.close()
return data
def getBuildInfo(url, current_version=None):
data = read_url(url)
data = ast.literal_eval(data)['allBuilds']
data = sorted(data, key=lambda key: key['number'], reverse=False)
items = []
output = []
for build in data:
build['actions'] = filter(lambda act: act is not None, build['actions'])
build['actions'] = filter(lambda act: 'text' in act, build['actions'])
build['actions'] = filter(lambda act: not ' ' in act['text'], build['actions'])
if len(build['actions']) == 0:
build['version'] = current_version
current_version = None
else:
build['version'] = build['actions'][0]['text']
build['items'] = build['changeSet']['items']
for item in build['items']:
item['author'] = item['author']['fullName']
if build['result'] != 'SUCCESS':
items += build['items']
else:
build['items'] = items + build['items']
items = []
output += [build]
build.pop('changeSet')
build.pop('actions')
return sorted(output, key=lambda key: key['number'], reverse=True)
def add_latest_build(url, builds, current_version=None):
data = read_url(url)
data = ast.literal_eval(data)
number = data['number']
if builds[0]['number'] == data['number']:
return builds
for item in data['changeSet']['items']:
item['author'] = item['author']['fullName']
build = {
'number' : data['number'],
'result' : 'SUCCESS', #Currently build should always be success... Else things derp after words
'version' : current_version,
'items' : data['changeSet']['items']
}
return [build] + builds
def make_changelog(job_path, target_build, change_file, current_version=None):
builds = getBuildInfo('%s/api/python?tree=allBuilds[result,number,actions[text],changeSet[items[author[fullName],comment]]]&pretty=true' % job_path, current_version)
builds = add_latest_build('%s/lastBuild/api/python?pretty=true&tree=number,changeSet[items[author[fullName],comment]]' % job_path, builds, current_version)
log = [ "Changelog:" ]
for build in builds:
if int(build['number']) > target_build: continue
if len(build['items']) == 0: continue
log.append('')
if build['version'] is None:
log.append('Build %s' % build['number'])
else:
log.append('Build %s' % build['version'])
for change in build['items']:
comments = filter(lambda cmt: len(cmt) > 0, change['comment'].split('\n'))
if len(comments) > 1:
log.append('\t' + change['author'])
for comment in comments:
log.append('\t\t' + comment)
elif len(comments) == 1:
log.append('\t%s: %s' % (change['author'], comments[0]))
file = open(change_file, 'wb')
for line in log:
file.write('%s\n' % line)
file.close()
if __name__ == '__main__':
make_changelog("http://ci.jenkins.minecraftforge.net/job/minecraftforge/", 70000, 'changelog.txt', 'pinecone')
@@ -1,44 +0,0 @@
package net.minecraftforge.client;
import net.minecraft.world.EnumGameType;
import net.minecraft.util.EnumOS;
import net.minecraft.client.settings.EnumOptions;
import net.minecraft.item.EnumRarity;
import net.minecraftforge.common.EnumHelper;
public class EnumHelperClient extends EnumHelper
{
private static Class[][] clentTypes =
{
{EnumGameType.class, int.class, String.class},
{EnumOptions.class, String.class, boolean.class, boolean.class},
{EnumOS.class},
{EnumRarity.class, int.class, String.class}
};
public static EnumGameType addGameType(String name, int id, String displayName)
{
return addEnum(EnumGameType.class, name, id, displayName);
}
public static EnumOptions addOptions(String name, String langName, boolean isSlider, boolean isToggle)
{
return addEnum(EnumOptions.class, name, langName, isSlider, isToggle);
}
public static EnumOS addOS2(String name)
{
return addEnum(EnumOS.class, name);
}
public static EnumRarity addRarity(String name, int color, String displayName)
{
return addEnum(EnumRarity.class, name, color, displayName);
}
public static <T extends Enum<? >> T addEnum(Class<T> enumType, String enumName, Object... paramValues)
{
return addEnum(clentTypes, enumType, enumName, paramValues);
}
}
@@ -1,393 +0,0 @@
package net.minecraftforge.client;
import java.util.HashMap;
import java.util.Random;
import java.util.TreeSet;
import javax.imageio.ImageIO;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraftforge.client.event.FOVUpdateEvent;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.opengl.PixelFormat;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
import net.minecraft.client.Minecraft;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFluid;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.ForgeDummyContainer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.RenderBlockFluid;
import static net.minecraftforge.client.IItemRenderer.ItemRenderType.*;
import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*;
public class ForgeHooksClient
{
private static final ResourceLocation ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
static TextureManager engine()
{
return FMLClientHandler.instance().getClient().renderEngine;
}
@Deprecated
public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, int layer, String type)
{
return getArmorTexture(entity, armor, _default, slot, type);
}
public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, String type)
{
String result = armor.getItem().getArmorTexture(armor, entity, slot, type);
return result != null ? result : _default;
}
public static boolean renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, TextureManager engine, RenderBlocks renderBlocks)
{
IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, ENTITY);
if (customRenderer == null)
{
return false;
}
if (customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_ROTATION))
{
GL11.glRotatef(rotation, 0.0F, 1.0F, 0.0F);
}
if (!customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_BOBBING))
{
GL11.glTranslatef(0.0F, -bobing, 0.0F);
}
boolean is3D = customRenderer.shouldUseRenderHelper(ENTITY, item, BLOCK_3D);
engine.bindTexture(item.getItemSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture);
Block block = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID] : null);
if (is3D || (block != null && RenderBlocks.renderItemIn3d(block.getRenderType())))
{
int renderType = (block != null ? block.getRenderType() : 1);
float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F);
if (RenderItem.renderInFrame)
{
GL11.glScalef(1.25F, 1.25F, 1.25F);
GL11.glTranslatef(0.0F, 0.05F, 0.0F);
GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
}
GL11.glScalef(scale, scale, scale);
int size = item.stackSize;
int count = (size > 40 ? 5 : (size > 20 ? 4 : (size > 5 ? 3 : (size > 1 ? 2 : 1))));
for(int j = 0; j < count; j++)
{
GL11.glPushMatrix();
if (j > 0)
{
GL11.glTranslatef(
((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale,
((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale,
((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale);
}
customRenderer.renderItem(ENTITY, item, renderBlocks, entity);
GL11.glPopMatrix();
}
}
else
{
GL11.glScalef(0.5F, 0.5F, 0.5F);
customRenderer.renderItem(ENTITY, item, renderBlocks, entity);
}
return true;
}
public static boolean renderInventoryItem(RenderBlocks renderBlocks, TextureManager engine, ItemStack item, boolean inColor, float zLevel, float x, float y)
{
IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, INVENTORY);
if (customRenderer == null)
{
return false;
}
engine.bindTexture(item.getItemSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture);
if (customRenderer.shouldUseRenderHelper(INVENTORY, item, INVENTORY_BLOCK))
{
GL11.glPushMatrix();
GL11.glTranslatef(x - 2, y + 3, -3.0F + zLevel);
GL11.glScalef(10F, 10F, 10F);
GL11.glTranslatef(1.0F, 0.5F, 1.0F);
GL11.glScalef(1.0F, 1.0F, -1F);
GL11.glRotatef(210F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
if(inColor)
{
int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0);
float r = (float)(color >> 16 & 0xff) / 255F;
float g = (float)(color >> 8 & 0xff) / 255F;
float b = (float)(color & 0xff) / 255F;
GL11.glColor4f(r, g, b, 1.0F);
}
GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
renderBlocks.useInventoryTint = inColor;
customRenderer.renderItem(INVENTORY, item, renderBlocks);
renderBlocks.useInventoryTint = true;
GL11.glPopMatrix();
}
else
{
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glPushMatrix();
GL11.glTranslatef(x, y, -3.0F + zLevel);
if (inColor)
{
int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0);
float r = (float)(color >> 16 & 255) / 255.0F;
float g = (float)(color >> 8 & 255) / 255.0F;
float b = (float)(color & 255) / 255.0F;
GL11.glColor4f(r, g, b, 1.0F);
}
customRenderer.renderItem(INVENTORY, item, renderBlocks);
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_LIGHTING);
}
return true;
}
public static void renderEffectOverlay(TextureManager manager, RenderItem render)
{
}
public static void renderEquippedItem(ItemRenderType type, IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLivingBase entity, ItemStack item)
{
if (customRenderer.shouldUseRenderHelper(type, item, EQUIPPED_BLOCK))
{
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
customRenderer.renderItem(type, item, renderBlocks, entity);
GL11.glPopMatrix();
}
else
{
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glTranslatef(0.0F, -0.3F, 0.0F);
GL11.glScalef(1.5F, 1.5F, 1.5F);
GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F);
customRenderer.renderItem(type, item, renderBlocks, entity);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
//Optifine Helper Functions u.u, these are here specifically for Optifine
//Note: When using Optfine, these methods are invoked using reflection, which
//incurs a major performance penalty.
public static void orientBedCamera(Minecraft mc, EntityLivingBase entity)
{
int x = MathHelper.floor_double(entity.posX);
int y = MathHelper.floor_double(entity.posY);
int z = MathHelper.floor_double(entity.posZ);
Block block = Block.blocksList[mc.theWorld.getBlockId(x, y, z)];
if (block != null && block.isBed(mc.theWorld, x, y, z, entity))
{
int var12 = block.getBedDirection(mc.theWorld, x, y, z);
GL11.glRotatef((float)(var12 * 90), 0.0F, 1.0F, 0.0F);
}
}
public static boolean onDrawBlockHighlight(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks)
{
return MinecraftForge.EVENT_BUS.post(new DrawBlockHighlightEvent(context, player, target, subID, currentItem, partialTicks));
}
public static void dispatchRenderLast(RenderGlobal context, float partialTicks)
{
MinecraftForge.EVENT_BUS.post(new RenderWorldLastEvent(context, partialTicks));
}
public static void onTextureStitchedPre(TextureMap map)
{
MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Pre(map));
}
public static void onTextureStitchedPost(TextureMap map)
{
MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Post(map));
FluidRegistry.WATER.setIcons(BlockFluid.getFluidIcon("water_still"), BlockFluid.getFluidIcon("water_flow"));
FluidRegistry.LAVA.setIcons(BlockFluid.getFluidIcon("lava_still"), BlockFluid.getFluidIcon("lava_flow"));
}
/**
* This is added for Optifine's convenience. And to explode if a ModMaker is developing.
* @param texture
*/
public static void onTextureLoadPre(String texture)
{
if (Tessellator.renderingWorldRenderer)
{
String msg = String.format("Warning: Texture %s not preloaded, will cause render glitches!", texture);
System.out.println(msg);
if (Tessellator.class.getPackage() != null)
{
if (Tessellator.class.getPackage().getName().startsWith("net.minecraft."))
{
Minecraft mc = FMLClientHandler.instance().getClient();
if (mc.ingameGUI != null)
{
mc.ingameGUI.getChatGUI().printChatMessage(msg);
}
}
}
}
}
static int renderPass = -1;
public static void setRenderPass(int pass)
{
renderPass = pass;
}
public static ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int slotID, ModelBiped _default)
{
ModelBiped modelbiped = itemStack.getItem().getArmorModel(entityLiving, itemStack, slotID);
return modelbiped == null ? _default : modelbiped;
}
static int stencilBits = 0;
public static void createDisplay() throws LWJGLException
{
ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
PixelFormat format = new PixelFormat().withDepthBits(24);
try
{
//TODO: Figure out how to determine the max bits.
Display.create(format.withStencilBits(8));
stencilBits = 8;
}
catch(LWJGLException e)
{
Display.create(format);
stencilBits = 0;
}
}
//This properly moves the domain, if provided, to the front of the string before concatenating
public static String fixDomain(String base, String complex)
{
int idx = complex.indexOf(':');
if (idx == -1)
{
return base + complex;
}
String name = complex.substring(idx + 1, complex.length());
if (idx > 1)
{
String domain = complex.substring(0, idx);
return domain + ':' + base + name;
}
else
{
return base + name;
}
}
public static boolean postMouseEvent()
{
return MinecraftForge.EVENT_BUS.post(new MouseEvent());
}
public static float getOffsetFOV(EntityPlayerSP entity, float fov)
{
FOVUpdateEvent fovUpdateEvent = new FOVUpdateEvent(entity, fov);
MinecraftForge.EVENT_BUS.post(fovUpdateEvent);
return fovUpdateEvent.newfov;
}
private static int skyX, skyZ;
private static boolean skyInit;
private static int skyRGBMultiplier;
public static int getSkyBlendColour(World world, int playerX, int playerZ)
{
if (playerX == skyX && playerZ == skyZ && skyInit)
{
return skyRGBMultiplier;
}
skyInit = true;
int distance = Minecraft.getMinecraft().gameSettings.fancyGraphics ? ForgeDummyContainer.blendRanges[Minecraft.getMinecraft().gameSettings.renderDistance] : 0;
int r = 0;
int g = 0;
int b = 0;
int divider = 0;
for (int x = -distance; x <= distance; ++x)
{
for (int z = -distance; z <= distance; ++z)
{
BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
r += (colour & 0xFF0000) >> 16;
g += (colour & 0x00FF00) >> 8;
b += colour & 0x0000FF;
divider++;
}
}
int multiplier = (r / divider & 255) << 16 | (g / divider & 255) << 8 | b / divider & 255;
skyX = playerX;
skyZ = playerZ;
skyRGBMultiplier = multiplier;
return skyRGBMultiplier;
}
/**
* Initialization of Forge Renderers.
*/
static
{
FluidRegistry.renderIdFluid = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerBlockHandler(RenderBlockFluid.instance);
}
}
@@ -1,128 +0,0 @@
package net.minecraftforge.client;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.gui.GuiControls;
import net.minecraft.client.gui.GuiSlot;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
public class GuiControlsScrollPanel extends GuiSlot
{
protected static final ResourceLocation WIDGITS = new ResourceLocation("textures/gui/widgets.png");
private GuiControls controls;
private GameSettings options;
private Minecraft mc;
private String[] message;
private int _mouseX;
private int _mouseY;
private int selected = -1;
public GuiControlsScrollPanel(GuiControls controls, GameSettings options, Minecraft mc)
{
super(mc, controls.width, controls.height, 16, (controls.height - 32) + 4, 25);
this.controls = controls;
this.options = options;
this.mc = mc;
}
@Override
protected int getSize()
{
return options.keyBindings.length;
}
@Override
protected void elementClicked(int i, boolean flag)
{
if (!flag)
{
if (selected == -1)
{
selected = i;
}
else
{
options.setKeyBinding(selected, -100);
selected = -1;
KeyBinding.resetKeyBindingArrayAndHash();
}
}
}
@Override
protected boolean isSelected(int i)
{
return false;
}
@Override
protected void drawBackground() {}
@Override
public void drawScreen(int mX, int mY, float f)
{
_mouseX = mX;
_mouseY = mY;
if (selected != -1 && !Mouse.isButtonDown(0) && Mouse.getDWheel() == 0)
{
if (Mouse.next() && Mouse.getEventButtonState())
{
options.setKeyBinding(selected, -100 + Mouse.getEventButton());
selected = -1;
KeyBinding.resetKeyBindingArrayAndHash();
}
}
super.drawScreen(mX, mY, f);
}
@Override
protected void drawSlot(int index, int xPosition, int yPosition, int l, Tessellator tessellator)
{
int width = 70;
int height = 20;
xPosition -= 20;
boolean flag = _mouseX >= xPosition && _mouseY >= yPosition && _mouseX < xPosition + width && _mouseY < yPosition + height;
int k = (flag ? 2 : 1);
mc.renderEngine.bindTexture(WIDGITS);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
controls.drawTexturedModalRect(xPosition, yPosition, 0, 46 + k * 20, width / 2, height);
controls.drawTexturedModalRect(xPosition + width / 2, yPosition, 200 - width / 2, 46 + k * 20, width / 2, height);
controls.drawString(mc.fontRenderer, options.getKeyBindingDescription(index), xPosition + width + 4, yPosition + 6, 0xFFFFFFFF);
boolean conflict = false;
for (int x = 0; x < options.keyBindings.length; x++)
{
if (x != index && options.keyBindings[x].keyCode == options.keyBindings[index].keyCode)
{
conflict = true;
break;
}
}
String str = (conflict ? EnumChatFormatting.RED : "") + options.getOptionDisplayString(index);
str = (index == selected ? EnumChatFormatting.WHITE + "> " + EnumChatFormatting.YELLOW + "??? " + EnumChatFormatting.WHITE + "<" : str);
controls.drawCenteredString(mc.fontRenderer, str, xPosition + (width / 2), yPosition + (height - 8) / 2, 0xFFFFFFFF);
}
public boolean keyTyped(char c, int i)
{
if (selected != -1)
{
options.setKeyBinding(selected, i);
selected = -1;
KeyBinding.resetKeyBindingArrayAndHash();
return false;
}
return true;
}
}
@@ -1,14 +0,0 @@
package net.minecraftforge.client.event;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
@Cancelable
public class ClientChatReceivedEvent extends Event
{
public String message;
public ClientChatReceivedEvent(String message)
{
this.message = message;
}
}
@@ -1,25 +0,0 @@
package net.minecraftforge.client.event.sound;
import net.minecraft.client.audio.SoundManager;
import net.minecraft.client.audio.SoundPoolEntry;
/***
* Raised when the SoundManager tries to play a normal sound,
* dogs barking, footsteps, etc. THe majority of all sounds during normal game play.
*
* If you return null from this function it will prevent the sound from being played,
* you can return a different entry if you want to change the sound being played.
*/
public class PlaySoundEvent extends SoundResultEvent
{
public final float x;
public final float y;
public final float z;
public PlaySoundEvent(SoundManager manager, SoundPoolEntry source, String name, float x, float y, float z, float volume, float pitch)
{
super(manager, source, name, volume, pitch);
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,20 +0,0 @@
package net.minecraftforge.client.event.sound;
import net.minecraft.client.audio.SoundManager;
public class PlaySoundSourceEvent extends SoundEvent
{
public final SoundManager manager;
public final String name;
public final float x;
public final float y;
public final float z;
public PlaySoundSourceEvent(SoundManager manager, String name, float x, float y, float z)
{
this.manager = manager;
this.name = name;
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,20 +0,0 @@
package net.minecraftforge.client.event.sound;
import net.minecraft.client.audio.SoundManager;
public class PlayStreamingSourceEvent extends SoundEvent
{
public final SoundManager manager;
public final String name;
public final float x;
public final float y;
public final float z;
public PlayStreamingSourceEvent(SoundManager manager, String name, float x, float y, float z)
{
this.manager = manager;
this.name = name;
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,19 +0,0 @@
package net.minecraftforge.client.event.sound;
import net.minecraft.entity.Entity;
import net.minecraft.client.audio.SoundManager;
import net.minecraft.client.audio.SoundPoolEntry;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
public class SoundEvent extends Event
{
public SoundEvent(){}
public static SoundPoolEntry getResult(SoundResultEvent event)
{
MinecraftForge.EVENT_BUS.post(event);
return event.result;
}
}
@@ -1,84 +0,0 @@
package net.minecraftforge.client.model;
import java.io.InputStream;
import java.net.URL;
import java.util.Collection;
import java.util.Map;
import net.minecraftforge.client.model.obj.ObjModelLoader;
import net.minecraftforge.client.model.techne.TechneModelLoader;
import com.google.common.collect.Maps;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* Common interface for advanced model loading from files, based on file suffix
* Model support can be queried through the {@link #getSupportedSuffixes()} method.
* Instances can be created by calling {@link #loadModel(String)} with a class-loadable-path
*
* @author cpw
*
*/
@SideOnly(Side.CLIENT)
public class AdvancedModelLoader {
private static Map<String, IModelCustomLoader> instances = Maps.newHashMap();
/**
* Register a new model handler
* @param modelHandler The model handler to register
*/
public static void registerModelHandler(IModelCustomLoader modelHandler)
{
for (String suffix : modelHandler.getSuffixes())
{
instances.put(suffix, modelHandler);
}
}
/**
* Load the model from the supplied classpath resolvable resource name
* @param resourceName The resource name
* @return A model
* @throws IllegalArgumentException if the resource name cannot be understood
* @throws ModelFormatException if the underlying model handler cannot parse the model format
*/
public static IModelCustom loadModel(String resourceName) throws IllegalArgumentException, ModelFormatException
{
int i = resourceName.lastIndexOf('.');
if (i == -1)
{
FMLLog.severe("The resource name %s is not valid", resourceName);
throw new IllegalArgumentException("The resource name is not valid");
}
String suffix = resourceName.substring(i+1);
IModelCustomLoader loader = instances.get(suffix);
if (loader == null)
{
FMLLog.severe("The resource name %s is not supported", resourceName);
throw new IllegalArgumentException("The resource name is not supported");
}
URL resource = AdvancedModelLoader.class.getResource(resourceName);
if (resource == null)
{
FMLLog.severe("The resource name %s could not be found", resourceName);
throw new IllegalArgumentException("The resource name could not be found");
}
return loader.loadInstance(resourceName, resource);
}
public static Collection<String> getSupportedSuffixes()
{
return instances.keySet();
}
static
{
registerModelHandler(new ObjModelLoader());
registerModelHandler(new TechneModelLoader());
}
}
@@ -1,11 +0,0 @@
package net.minecraftforge.client.model;
public interface IModelCustom {
String getType();
void renderAll();
void renderOnly(String... groupNames);
void renderPart(String partName);
void renderAllExcept(String... excludedGroupNames);
}
@@ -1,31 +0,0 @@
package net.minecraftforge.client.model;
import java.io.InputStream;
import java.net.URL;
/**
* Instances of this class act as factories for their model type
*
* @author cpw
*
*/
public interface IModelCustomLoader {
/**
* Get the main type name for this loader
* @return the type name
*/
String getType();
/**
* Get resource suffixes this model loader recognizes
* @return a list of suffixes
*/
String[] getSuffixes();
/**
* Load a model instance from the supplied path
* @param resourceName The resource name to load
* @param resource The URL associated with the classloader resource
* @return A model instance
* @throws ModelFormatException if the model format is not correct
*/
IModelCustom loadInstance(String resourceName, URL resource) throws ModelFormatException;
}
@@ -1,31 +0,0 @@
package net.minecraftforge.client.model;
/**
* Thrown if there is a problem parsing the model
*
* @author cpw
*
*/
public class ModelFormatException extends RuntimeException {
public ModelFormatException()
{
super();
}
public ModelFormatException(String message, Throwable cause)
{
super(message, cause);
}
public ModelFormatException(String message)
{
super(message);
}
public ModelFormatException(Throwable cause)
{
super(cause);
}
}
@@ -1,84 +0,0 @@
package net.minecraftforge.client.model.obj;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.Vec3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class Face
{
public Vertex[] vertices;
public Vertex[] vertexNormals;
public Vertex faceNormal;
public TextureCoordinate[] textureCoordinates;
public void addFaceForRender(Tessellator tessellator)
{
addFaceForRender(tessellator, 0.0005F);
}
public void addFaceForRender(Tessellator tessellator, float textureOffset)
{
if (faceNormal == null)
{
faceNormal = this.calculateFaceNormal();
}
tessellator.setNormal(faceNormal.x, faceNormal.y, faceNormal.z);
float averageU = 0F;
float averageV = 0F;
if ((textureCoordinates != null) && (textureCoordinates.length > 0))
{
for (int i = 0; i < textureCoordinates.length; ++i)
{
averageU += textureCoordinates[i].u;
averageV += textureCoordinates[i].v;
}
averageU = averageU / textureCoordinates.length;
averageV = averageV / textureCoordinates.length;
}
float offsetU, offsetV;
for (int i = 0; i < vertices.length; ++i)
{
if ((textureCoordinates != null) && (textureCoordinates.length > 0))
{
offsetU = textureOffset;
offsetV = textureOffset;
if (textureCoordinates[i].u > averageU)
{
offsetU = -offsetU;
}
if (textureCoordinates[i].v > averageV)
{
offsetV = -offsetV;
}
tessellator.addVertexWithUV(vertices[i].x, vertices[i].y, vertices[i].z, textureCoordinates[i].u + offsetU, textureCoordinates[i].v + offsetV);
}
else
{
tessellator.addVertex(vertices[i].x, vertices[i].y, vertices[i].z);
}
}
}
public Vertex calculateFaceNormal()
{
Vec3 v1 = Vec3.createVectorHelper(vertices[1].x - vertices[0].x, vertices[1].y - vertices[0].y, vertices[1].z - vertices[0].z);
Vec3 v2 = Vec3.createVectorHelper(vertices[2].x - vertices[0].x, vertices[2].y - vertices[0].y, vertices[2].z - vertices[0].z);
Vec3 normalVector = null;
normalVector = v1.crossProduct(v2).normalize();
return new Vertex((float) normalVector.xCoord, (float) normalVector.yCoord, (float) normalVector.zCoord);
}
}
@@ -1,54 +0,0 @@
package net.minecraftforge.client.model.obj;
import java.util.ArrayList;
import net.minecraft.client.renderer.Tessellator;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GroupObject
{
public String name;
public ArrayList<Face> faces = new ArrayList<Face>();
public int glDrawingMode;
public GroupObject()
{
this("");
}
public GroupObject(String name)
{
this(name, -1);
}
public GroupObject(String name, int glDrawingMode)
{
this.name = name;
this.glDrawingMode = glDrawingMode;
}
public void render()
{
if (faces.size() > 0)
{
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawing(glDrawingMode);
render(tessellator);
tessellator.draw();
}
}
public void render(Tessellator tessellator)
{
if (faces.size() > 0)
{
for (Face face : faces)
{
face.addFaceForRender(tessellator);
}
}
}
}
@@ -1,31 +0,0 @@
package net.minecraftforge.client.model.obj;
import java.io.InputStream;
import java.net.URL;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.client.model.IModelCustomLoader;
import net.minecraftforge.client.model.ModelFormatException;
public class ObjModelLoader implements IModelCustomLoader {
@Override
public String getType()
{
return "OBJ model";
}
private static final String[] types = { "obj" };
@Override
public String[] getSuffixes()
{
return types;
}
@Override
public IModelCustom loadInstance(String resourceName, URL resource) throws ModelFormatException
{
return new WavefrontObject(resourceName, resource);
}
}
@@ -1,23 +0,0 @@
package net.minecraftforge.client.model.obj;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class TextureCoordinate
{
public float u, v, w;
public TextureCoordinate(float u, float v)
{
this(u, v, 0F);
}
public TextureCoordinate(float u, float v, float w)
{
this.u = u;
this.v = v;
this.w = w;
}
}
@@ -1,23 +0,0 @@
package net.minecraftforge.client.model.obj;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class Vertex
{
public float x, y, z;
public Vertex(float x, float y)
{
this(x, y, 0F);
}
public Vertex(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,650 +0,0 @@
package net.minecraftforge.client.model.obj;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.net.URL;
import java.util.ArrayList;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import net.minecraft.client.renderer.Tessellator;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.client.model.ModelFormatException;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* Wavefront Object importer
* Based heavily off of the specifications found at http://en.wikipedia.org/wiki/Wavefront_.obj_file
*/
@SideOnly(Side.CLIENT)
public class WavefrontObject implements IModelCustom
{
private static Pattern vertexPattern = Pattern.compile("(v( (\\-){0,1}\\d+\\.\\d+){3,4} *\\n)|(v( (\\-){0,1}\\d+\\.\\d+){3,4} *$)");
private static Pattern vertexNormalPattern = Pattern.compile("(vn( (\\-){0,1}\\d+\\.\\d+){3,4} *\\n)|(vn( (\\-){0,1}\\d+\\.\\d+){3,4} *$)");
private static Pattern textureCoordinatePattern = Pattern.compile("(vt( (\\-){0,1}\\d+\\.\\d+){2,3} *\\n)|(vt( (\\-){0,1}\\d+\\.\\d+){2,3} *$)");
private static Pattern face_V_VT_VN_Pattern = Pattern.compile("(f( \\d+/\\d+/\\d+){3,4} *\\n)|(f( \\d+/\\d+/\\d+){3,4} *$)");
private static Pattern face_V_VT_Pattern = Pattern.compile("(f( \\d+/\\d+){3,4} *\\n)|(f( \\d+/\\d+){3,4} *$)");
private static Pattern face_V_VN_Pattern = Pattern.compile("(f( \\d+//\\d+){3,4} *\\n)|(f( \\d+//\\d+){3,4} *$)");
private static Pattern face_V_Pattern = Pattern.compile("(f( \\d+){3,4} *\\n)|(f( \\d+){3,4} *$)");
private static Pattern groupObjectPattern = Pattern.compile("([go]( [\\w\\d]+) *\\n)|([go]( [\\w\\d]+) *$)");
private static Matcher vertexMatcher, vertexNormalMatcher, textureCoordinateMatcher;
private static Matcher face_V_VT_VN_Matcher, face_V_VT_Matcher, face_V_VN_Matcher, face_V_Matcher;
private static Matcher groupObjectMatcher;
public ArrayList<Vertex> vertices = new ArrayList<Vertex>();
public ArrayList<Vertex> vertexNormals = new ArrayList<Vertex>();
public ArrayList<TextureCoordinate> textureCoordinates = new ArrayList<TextureCoordinate>();
public ArrayList<GroupObject> groupObjects = new ArrayList<GroupObject>();
private GroupObject currentGroupObject;
private String fileName;
public WavefrontObject(String fileName, URL resource) throws ModelFormatException
{
this.fileName = fileName;
try
{
loadObjModel(resource.openStream());
}
catch (IOException e)
{
throw new ModelFormatException("IO Exception reading model format", e);
}
}
public WavefrontObject(String filename, InputStream inputStream) throws ModelFormatException
{
this.fileName = filename;
loadObjModel(inputStream);
}
private void loadObjModel(InputStream inputStream) throws ModelFormatException
{
BufferedReader reader = null;
String currentLine = null;
int lineCount = 0;
try
{
reader = new BufferedReader(new InputStreamReader(inputStream));
while ((currentLine = reader.readLine()) != null)
{
lineCount++;
currentLine = currentLine.replaceAll("\\s+", " ").trim();
if (currentLine.startsWith("#") || currentLine.length() == 0)
{
continue;
}
else if (currentLine.startsWith("v "))
{
Vertex vertex = parseVertex(currentLine, lineCount);
if (vertex != null)
{
vertices.add(vertex);
}
}
else if (currentLine.startsWith("vn "))
{
Vertex vertex = parseVertexNormal(currentLine, lineCount);
if (vertex != null)
{
vertexNormals.add(vertex);
}
}
else if (currentLine.startsWith("vt "))
{
TextureCoordinate textureCoordinate = parseTextureCoordinate(currentLine, lineCount);
if (textureCoordinate != null)
{
textureCoordinates.add(textureCoordinate);
}
}
else if (currentLine.startsWith("f "))
{
if (currentGroupObject == null)
{
currentGroupObject = new GroupObject("Default");
}
Face face = parseFace(currentLine, lineCount);
if (face != null)
{
currentGroupObject.faces.add(face);
}
}
else if (currentLine.startsWith("g ") | currentLine.startsWith("o "))
{
GroupObject group = parseGroupObject(currentLine, lineCount);
if (group != null)
{
if (currentGroupObject != null)
{
groupObjects.add(currentGroupObject);
}
}
currentGroupObject = group;
}
}
groupObjects.add(currentGroupObject);
}
catch (IOException e)
{
throw new ModelFormatException("IO Exception reading model format", e);
}
finally
{
try
{
reader.close();
}
catch (IOException e)
{
// hush
}
try
{
inputStream.close();
}
catch (IOException e)
{
// hush
}
}
}
@Override
public void renderAll()
{
Tessellator tessellator = Tessellator.instance;
if (currentGroupObject != null)
{
tessellator.startDrawing(currentGroupObject.glDrawingMode);
}
else
{
tessellator.startDrawing(GL11.GL_TRIANGLES);
}
tessellateAll(tessellator);
tessellator.draw();
}
public void tessellateAll(Tessellator tessellator)
{
for (GroupObject groupObject : groupObjects)
{
groupObject.render(tessellator);
}
}
@Override
public void renderOnly(String... groupNames)
{
for (GroupObject groupObject : groupObjects)
{
for (String groupName : groupNames)
{
if (groupName.equalsIgnoreCase(groupObject.name))
{
groupObject.render();
}
}
}
}
public void tessellateOnly(Tessellator tessellator, String... groupNames) {
for (GroupObject groupObject : groupObjects)
{
for (String groupName : groupNames)
{
if (groupName.equalsIgnoreCase(groupObject.name))
{
groupObject.render(tessellator);
}
}
}
}
@Override
public void renderPart(String partName)
{
for (GroupObject groupObject : groupObjects)
{
if (partName.equalsIgnoreCase(groupObject.name))
{
groupObject.render();
}
}
}
public void tessellatePart(Tessellator tessellator, String partName) {
for (GroupObject groupObject : groupObjects)
{
if (partName.equalsIgnoreCase(groupObject.name))
{
groupObject.render(tessellator);
}
}
}
public void renderAllExcept(String... excludedGroupNames)
{
for (GroupObject groupObject : groupObjects)
{
boolean skipPart=false;
for (String excludedGroupName : excludedGroupNames)
{
if (excludedGroupName.equalsIgnoreCase(groupObject.name))
{
skipPart=true;
}
}
if(!skipPart)
{
groupObject.render();
}
}
}
public void tessellateAllExcept(Tessellator tessellator, String... excludedGroupNames)
{
boolean exclude;
for (GroupObject groupObject : groupObjects)
{
exclude=false;
for (String excludedGroupName : excludedGroupNames)
{
if (excludedGroupName.equalsIgnoreCase(groupObject.name))
{
exclude=true;
}
}
if(!exclude)
{
groupObject.render(tessellator);
}
}
}
private Vertex parseVertex(String line, int lineCount) throws ModelFormatException
{
Vertex vertex = null;
if (isValidVertexLine(line))
{
line = line.substring(line.indexOf(" ") + 1);
String[] tokens = line.split(" ");
try
{
if (tokens.length == 2)
{
return new Vertex(Float.parseFloat(tokens[0]), Float.parseFloat(tokens[1]));
}
else if (tokens.length == 3)
{
return new Vertex(Float.parseFloat(tokens[0]), Float.parseFloat(tokens[1]), Float.parseFloat(tokens[2]));
}
}
catch (NumberFormatException e)
{
throw new ModelFormatException(String.format("Number formatting error at line %d",lineCount), e);
}
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
return vertex;
}
private Vertex parseVertexNormal(String line, int lineCount) throws ModelFormatException
{
Vertex vertexNormal = null;
if (isValidVertexNormalLine(line))
{
line = line.substring(line.indexOf(" ") + 1);
String[] tokens = line.split(" ");
try
{
if (tokens.length == 3)
return new Vertex(Float.parseFloat(tokens[0]), Float.parseFloat(tokens[1]), Float.parseFloat(tokens[2]));
}
catch (NumberFormatException e)
{
throw new ModelFormatException(String.format("Number formatting error at line %d",lineCount), e);
}
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
return vertexNormal;
}
private TextureCoordinate parseTextureCoordinate(String line, int lineCount) throws ModelFormatException
{
TextureCoordinate textureCoordinate = null;
if (isValidTextureCoordinateLine(line))
{
line = line.substring(line.indexOf(" ") + 1);
String[] tokens = line.split(" ");
try
{
if (tokens.length == 2)
return new TextureCoordinate(Float.parseFloat(tokens[0]), 1 - Float.parseFloat(tokens[1]));
else if (tokens.length == 3)
return new TextureCoordinate(Float.parseFloat(tokens[0]), 1 - Float.parseFloat(tokens[1]), Float.parseFloat(tokens[2]));
}
catch (NumberFormatException e)
{
throw new ModelFormatException(String.format("Number formatting error at line %d",lineCount), e);
}
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
return textureCoordinate;
}
private Face parseFace(String line, int lineCount) throws ModelFormatException
{
Face face = null;
if (isValidFaceLine(line))
{
face = new Face();
String trimmedLine = line.substring(line.indexOf(" ") + 1);
String[] tokens = trimmedLine.split(" ");
String[] subTokens = null;
if (tokens.length == 3)
{
if (currentGroupObject.glDrawingMode == -1)
{
currentGroupObject.glDrawingMode = GL11.GL_TRIANGLES;
}
else if (currentGroupObject.glDrawingMode != GL11.GL_TRIANGLES)
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Invalid number of points for face (expected 4, found " + tokens.length + ")");
}
}
else if (tokens.length == 4)
{
if (currentGroupObject.glDrawingMode == -1)
{
currentGroupObject.glDrawingMode = GL11.GL_QUADS;
}
else if (currentGroupObject.glDrawingMode != GL11.GL_QUADS)
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Invalid number of points for face (expected 3, found " + tokens.length + ")");
}
}
// f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3 ...
if (isValidFace_V_VT_VN_Line(line))
{
face.vertices = new Vertex[tokens.length];
face.textureCoordinates = new TextureCoordinate[tokens.length];
face.vertexNormals = new Vertex[tokens.length];
for (int i = 0; i < tokens.length; ++i)
{
subTokens = tokens[i].split("/");
face.vertices[i] = vertices.get(Integer.parseInt(subTokens[0]) - 1);
face.textureCoordinates[i] = textureCoordinates.get(Integer.parseInt(subTokens[1]) - 1);
face.vertexNormals[i] = vertexNormals.get(Integer.parseInt(subTokens[2]) - 1);
}
face.faceNormal = face.calculateFaceNormal();
}
// f v1/vt1 v2/vt2 v3/vt3 ...
else if (isValidFace_V_VT_Line(line))
{
face.vertices = new Vertex[tokens.length];
face.textureCoordinates = new TextureCoordinate[tokens.length];
for (int i = 0; i < tokens.length; ++i)
{
subTokens = tokens[i].split("/");
face.vertices[i] = vertices.get(Integer.parseInt(subTokens[0]) - 1);
face.textureCoordinates[i] = textureCoordinates.get(Integer.parseInt(subTokens[1]) - 1);
}
face.faceNormal = face.calculateFaceNormal();
}
// f v1//vn1 v2//vn2 v3//vn3 ...
else if (isValidFace_V_VN_Line(line))
{
face.vertices = new Vertex[tokens.length];
face.vertexNormals = new Vertex[tokens.length];
for (int i = 0; i < tokens.length; ++i)
{
subTokens = tokens[i].split("//");
face.vertices[i] = vertices.get(Integer.parseInt(subTokens[0]) - 1);
face.vertexNormals[i] = vertexNormals.get(Integer.parseInt(subTokens[1]) - 1);
}
face.faceNormal = face.calculateFaceNormal();
}
// f v1 v2 v3 ...
else if (isValidFace_V_Line(line))
{
face.vertices = new Vertex[tokens.length];
for (int i = 0; i < tokens.length; ++i)
{
face.vertices[i] = vertices.get(Integer.parseInt(tokens[i]) - 1);
}
face.faceNormal = face.calculateFaceNormal();
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
return face;
}
private GroupObject parseGroupObject(String line, int lineCount) throws ModelFormatException
{
GroupObject group = null;
if (isValidGroupObjectLine(line))
{
String trimmedLine = line.substring(line.indexOf(" ") + 1);
if (trimmedLine.length() > 0)
{
group = new GroupObject(trimmedLine);
}
}
else
{
throw new ModelFormatException("Error parsing entry ('" + line + "'" + ", line " + lineCount + ") in file '" + fileName + "' - Incorrect format");
}
return group;
}
/***
* Verifies that the given line from the model file is a valid vertex
* @param line the line being validated
* @return true if the line is a valid vertex, false otherwise
*/
private static boolean isValidVertexLine(String line)
{
if (vertexMatcher != null)
{
vertexMatcher.reset();
}
vertexMatcher = vertexPattern.matcher(line);
return vertexMatcher.matches();
}
/***
* Verifies that the given line from the model file is a valid vertex normal
* @param line the line being validated
* @return true if the line is a valid vertex normal, false otherwise
*/
private static boolean isValidVertexNormalLine(String line)
{
if (vertexNormalMatcher != null)
{
vertexNormalMatcher.reset();
}
vertexNormalMatcher = vertexNormalPattern.matcher(line);
return vertexNormalMatcher.matches();
}
/***
* Verifies that the given line from the model file is a valid texture coordinate
* @param line the line being validated
* @return true if the line is a valid texture coordinate, false otherwise
*/
private static boolean isValidTextureCoordinateLine(String line)
{
if (textureCoordinateMatcher != null)
{
textureCoordinateMatcher.reset();
}
textureCoordinateMatcher = textureCoordinatePattern.matcher(line);
return textureCoordinateMatcher.matches();
}
/***
* Verifies that the given line from the model file is a valid face that is described by vertices, texture coordinates, and vertex normals
* @param line the line being validated
* @return true if the line is a valid face that matches the format "f v1/vt1/vn1 ..." (with a minimum of 3 points in the face, and a maximum of 4), false otherwise
*/
private static boolean isValidFace_V_VT_VN_Line(String line)
{
if (face_V_VT_VN_Matcher != null)
{
face_V_VT_VN_Matcher.reset();
}
face_V_VT_VN_Matcher = face_V_VT_VN_Pattern.matcher(line);
return face_V_VT_VN_Matcher.matches();
}
/***
* Verifies that the given line from the model file is a valid face that is described by vertices and texture coordinates
* @param line the line being validated
* @return true if the line is a valid face that matches the format "f v1/vt1 ..." (with a minimum of 3 points in the face, and a maximum of 4), false otherwise
*/
private static boolean isValidFace_V_VT_Line(String line)
{
if (face_V_VT_Matcher != null)
{
face_V_VT_Matcher.reset();
}
face_V_VT_Matcher = face_V_VT_Pattern.matcher(line);
return face_V_VT_Matcher.matches();
}
/***
* Verifies that the given line from the model file is a valid face that is described by vertices and vertex normals
* @param line the line being validated
* @return true if the line is a valid face that matches the format "f v1//vn1 ..." (with a minimum of 3 points in the face, and a maximum of 4), false otherwise
*/
private static boolean isValidFace_V_VN_Line(String line)
{
if (face_V_VN_Matcher != null)
{
face_V_VN_Matcher.reset();
}
face_V_VN_Matcher = face_V_VN_Pattern.matcher(line);
return face_V_VN_Matcher.matches();
}
/***
* Verifies that the given line from the model file is a valid face that is described by only vertices
* @param line the line being validated
* @return true if the line is a valid face that matches the format "f v1 ..." (with a minimum of 3 points in the face, and a maximum of 4), false otherwise
*/
private static boolean isValidFace_V_Line(String line)
{
if (face_V_Matcher != null)
{
face_V_Matcher.reset();
}
face_V_Matcher = face_V_Pattern.matcher(line);
return face_V_Matcher.matches();
}
/***
* Verifies that the given line from the model file is a valid face of any of the possible face formats
* @param line the line being validated
* @return true if the line is a valid face that matches any of the valid face formats, false otherwise
*/
private static boolean isValidFaceLine(String line)
{
return isValidFace_V_VT_VN_Line(line) || isValidFace_V_VT_Line(line) || isValidFace_V_VN_Line(line) || isValidFace_V_Line(line);
}
/***
* Verifies that the given line from the model file is a valid group (or object)
* @param line the line being validated
* @return true if the line is a valid group (or object), false otherwise
*/
private static boolean isValidGroupObjectLine(String line)
{
if (groupObjectMatcher != null)
{
groupObjectMatcher.reset();
}
groupObjectMatcher = groupObjectPattern.matcher(line);
return groupObjectMatcher.matches();
}
@Override
public String getType()
{
return "obj";
}
}
@@ -1,338 +0,0 @@
package net.minecraftforge.client.model.techne;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.net.URL;
import java.util.Arrays;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.zip.ZipEntry;
import java.util.zip.ZipException;
import java.util.zip.ZipFile;
import java.util.zip.ZipInputStream;
import javax.imageio.ImageIO;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.lwjgl.opengl.GL11;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import org.xml.sax.SAXException;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.client.model.ModelFormatException;
import net.minecraftforge.client.model.obj.GroupObject;
/**
* Techne model importer, based on iChun's Hats importer
*/
@SideOnly(Side.CLIENT)
public class TechneModel extends ModelBase implements IModelCustom {
public static final List<String> cubeTypes = Arrays.asList(
"d9e621f7-957f-4b77-b1ae-20dcd0da7751",
"de81aa14-bd60-4228-8d8d-5238bcd3caaa"
);
private String fileName;
private Map<String, byte[]> zipContents = new HashMap<String, byte[]>();
private Map<String, ModelRenderer> parts = new LinkedHashMap<String, ModelRenderer>();
private String texture = null;
private int textureName;
private boolean textureNameSet = false;
public TechneModel(String fileName, URL resource) throws ModelFormatException
{
this.fileName = fileName;
loadTechneModel(resource);
}
private void loadTechneModel(URL fileURL) throws ModelFormatException
{
try
{
ZipInputStream zipInput = new ZipInputStream(fileURL.openStream());
ZipEntry entry;
while ((entry = zipInput.getNextEntry()) != null)
{
byte[] data = new byte[(int) entry.getSize()];
// For some reason, using read(byte[]) makes reading stall upon reaching a 0x1E byte
int i = 0;
while (zipInput.available() > 0 && i < data.length)
{
data[i++] = (byte)zipInput.read();
}
zipContents.put(entry.getName(), data);
}
byte[] modelXml = zipContents.get("model.xml");
if (modelXml == null)
{
throw new ModelFormatException("Model " + fileName + " contains no model.xml file");
}
DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
DocumentBuilder documentBuilder = documentBuilderFactory.newDocumentBuilder();
Document document = documentBuilder.parse(new ByteArrayInputStream(modelXml));
NodeList nodeListTechne = document.getElementsByTagName("Techne");
if (nodeListTechne.getLength() < 1)
{
throw new ModelFormatException("Model " + fileName + " contains no Techne tag");
}
NodeList nodeListModel = document.getElementsByTagName("Model");
if (nodeListModel.getLength() < 1)
{
throw new ModelFormatException("Model " + fileName + " contains no Model tag");
}
NamedNodeMap modelAttributes = nodeListModel.item(0).getAttributes();
if (modelAttributes == null)
{
throw new ModelFormatException("Model " + fileName + " contains a Model tag with no attributes");
}
Node modelTexture = modelAttributes.getNamedItem("texture");
if (modelTexture != null)
{
texture = modelTexture.getTextContent();
}
NodeList shapes = document.getElementsByTagName("Shape");
for (int i = 0; i < shapes.getLength(); i++)
{
Node shape = shapes.item(i);
NamedNodeMap shapeAttributes = shape.getAttributes();
if (shapeAttributes == null)
{
throw new ModelFormatException("Shape #" + (i + 1) + " in " + fileName + " has no attributes");
}
Node name = shapeAttributes.getNamedItem("name");
String shapeName = null;
if (name != null)
{
shapeName = name.getNodeValue();
}
if (shapeName == null)
{
shapeName = "Shape #" + (i + 1);
}
String shapeType = null;
Node type = shapeAttributes.getNamedItem("type");
if (type != null)
{
shapeType = type.getNodeValue();
}
if (shapeType != null && !cubeTypes.contains(shapeType))
{
FMLLog.warning("Model shape [" + shapeName + "] in " + fileName + " is not a cube, ignoring");
continue;
}
try
{
boolean mirrored = false;
String[] offset = new String[3];
String[] position = new String[3];
String[] rotation = new String[3];
String[] size = new String[3];
String[] textureOffset = new String[2];
NodeList shapeChildren = shape.getChildNodes();
for (int j = 0; j < shapeChildren.getLength(); j++)
{
Node shapeChild = shapeChildren.item(j);
String shapeChildName = shapeChild.getNodeName();
String shapeChildValue = shapeChild.getTextContent();
if (shapeChildValue != null)
{
shapeChildValue = shapeChildValue.trim();
if (shapeChildName.equals("IsMirrored"))
{
mirrored = !shapeChildValue.equals("False");
}
else if (shapeChildName.equals("Offset"))
{
offset = shapeChildValue.split(",");
}
else if (shapeChildName.equals("Position"))
{
position = shapeChildValue.split(",");
}
else if (shapeChildName.equals("Rotation"))
{
rotation = shapeChildValue.split(",");
}
else if (shapeChildName.equals("Size"))
{
size = shapeChildValue.split(",");
}
else if (shapeChildName.equals("TextureOffset"))
{
textureOffset = shapeChildValue.split(",");
}
}
}
// That's what the ModelBase subclassing is needed for
ModelRenderer cube = new ModelRenderer(this, Integer.parseInt(textureOffset[0]), Integer.parseInt(textureOffset[1]));
cube.mirror = mirrored;
cube.addBox(Float.parseFloat(offset[0]), Float.parseFloat(offset[1]), Float.parseFloat(offset[2]), Integer.parseInt(size[0]), Integer.parseInt(size[1]), Integer.parseInt(size[2]));
cube.setRotationPoint(Float.parseFloat(position[0]), Float.parseFloat(position[1]) - 23.4F, Float.parseFloat(position[2]));
cube.rotateAngleX = (float)Math.toRadians(Float.parseFloat(rotation[0]));
cube.rotateAngleY = (float)Math.toRadians(Float.parseFloat(rotation[1]));
cube.rotateAngleZ = (float)Math.toRadians(Float.parseFloat(rotation[2]));
parts.put(shapeName, cube);
}
catch (NumberFormatException e)
{
FMLLog.warning("Model shape [" + shapeName + "] in " + fileName + " contains malformed integers within its data, ignoring");
e.printStackTrace();
}
}
}
catch (ZipException e)
{
throw new ModelFormatException("Model " + fileName + " is not a valid zip file");
}
catch (IOException e)
{
throw new ModelFormatException("Model " + fileName + " could not be read", e);
}
catch (ParserConfigurationException e)
{
// hush
}
catch (SAXException e)
{
throw new ModelFormatException("Model " + fileName + " contains invalid XML", e);
}
}
private void bindTexture()
{
/* TODO: Update to 1.6
if (texture != null)
{
if (!textureNameSet)
{
try
{
byte[] textureEntry = zipContents.get(texture);
if (textureEntry == null)
{
throw new ModelFormatException("Model " + fileName + " has no such texture " + texture);
}
BufferedImage image = ImageIO.read(new ByteArrayInputStream(textureEntry));
textureName = Minecraft.getMinecraft().renderEngine.allocateAndSetupTexture(image);
textureNameSet = true;
}
catch (ZipException e)
{
throw new ModelFormatException("Model " + fileName + " is not a valid zip file");
}
catch (IOException e)
{
throw new ModelFormatException("Texture for model " + fileName + " could not be read", e);
}
}
if (textureNameSet)
{
GL11.glBindTexture(GL11.GL_TEXTURE_2D, textureName);
Minecraft.getMinecraft().renderEngine.resetBoundTexture();
}
}
*/
}
@Override
public String getType()
{
return "tcn";
}
@Override
public void renderAll()
{
bindTexture();
for (ModelRenderer part : parts.values())
{
part.renderWithRotation(1.0F);
}
}
@Override
public void renderPart(String partName)
{
ModelRenderer part = parts.get(partName);
if (part != null)
{
bindTexture();
part.renderWithRotation(1.0F);
}
}
@Override
public void renderOnly(String... groupNames)
{
bindTexture();
for (ModelRenderer part : parts.values())
{
for (String groupName : groupNames)
{
if (groupName.equalsIgnoreCase(part.boxName))
{
part.render(1.0f);
}
}
}
}
@Override
public void renderAllExcept(String... excludedGroupNames)
{
for (ModelRenderer part : parts.values())
{
boolean skipPart=false;
for (String excludedGroupName : excludedGroupNames)
{
if (excludedGroupName.equalsIgnoreCase(part.boxName))
{
skipPart=true;
}
}
if(!skipPart)
{
part.render(1.0f);
}
}
}
}
@@ -1,33 +0,0 @@
package net.minecraftforge.client.model.techne;
import java.net.URL;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.client.model.IModelCustomLoader;
import net.minecraftforge.client.model.ModelFormatException;
public class TechneModelLoader implements IModelCustomLoader {
@Override
public String getType()
{
return "Techne model";
}
private static final String[] types = { "tcn" };
@Override
public String[] getSuffixes()
{
return types;
}
@Override
public IModelCustom loadInstance(String resourceName, URL resource) throws ModelFormatException
{
return new TechneModel(resourceName, resource);
}
}
-5
View File
@@ -1,5 +0,0 @@
commands.forge.usage=Use /forge <subcommand>. Subcommands are tps, track
commands.forge.usage.tracking=Use /forge track <type> <duration>. Valid types are te (Tile Entities). Duration is < 60.
commands.forge.tps.summary=%s : Mean tick time: %d ms. Mean TPS: %d
commands.forge.tracking.te.enabled=Tile Entity tracking enabled for %d seconds.
-160
View File
@@ -1,160 +0,0 @@
#Main Forge Access Transformer configuration file
# Tessellator
public-f bfq.a #FD:Tessellator/field_78398_a #instance
public bfq.u #FD:Tessellator/field_78409_u #drawMode
public bfq.v #FD:Tessellator/field_78408_v #xOffset
public bfq.w #FD:Tessellator/field_78407_w #yOffset
public bfq.x #FD:Tessellator/field_78417_x #zOffset
public bfq.z #FD:Tessellator/field_78415_z #isDrawing
# ItemPickaxe
public yn.<init>(ILyd;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f yn.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
# ItemAxe
public ya.<init>(ILyd;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f ya.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
# ItemSpade
public yy.<init>(ILyd;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
public+f yy.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
# ItemTool
public xj.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
public xj.d #FD:ItemTool/field_77865_bY #damageVsEntity
# EntityEnderman
public tg.br #FD:EntityEnderman/field_70827_d #carriableBlocks
# RenderGlobal
public bfl.k #FD:RenderGlobal/field_72769_h #theWorld
public bfl.l #FD:RenderGlobal/field_72770_i #renderEngine
public bfl.t #FD:RenderGlobal/field_72777_q #mc
public bfl.u #FD:RenderGlobal/field_72776_r #globalRenderBlocks
public bfl.H #FD:RenderGlobal/field_72738_E #damagedBlocks
# SoundManager
public bln.b #FD:SoundManager/field_77381_a #sndSystem
public bln.d #FD:SoundManager/field_77379_b #soundPoolSounds
public bln.e #FD:SoundManager/field_77380_c #soundPoolStreaming
public bln.f #FD:SoundManager/field_77377_d #soundPoolMusic
# EntityMinecart
protected st.* #FD:EntityMinecart/* # All private -> protected
# Block
public aqz.<init>(ILakc;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
public aqz.<init>(IILakc;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
public aqz.cH #FD:Block/field_72029_cc #blockResistance
public aqz.cG #FD:Block/field_71989_cb #blockHardness
public aqz.d(Ljava/lang/String;)Laqz; #MD:Block/func_111022_d #setIconName
public aqz.a(Lard;)Laqz; #MD:Block/func_71884_a #setStepSound
public aqz.b(F)Laqz; #MD:Block/func_71894_b #setResistance
public aqz.c(F)Laqz; #MD:Block/func_71848_c #setHardness
public aqz.k(I)Laqz; #MD:Block/func_71868_h #setLightOpacity
public aqz.a(F)Laqz; #MD:Block/func_71900_a #setLightValue
public aqz.r()Laqz; #MD:Block/func_71875_q #setBlockUnbreakable
public aqz.b(Z)Laqz; #MD:Block/func_71907_b #setTickRandomly
public aqz.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
public aqz.j(Labw;IIII)V #MD:Block/func_71923_g #dropXpOnBlockBreak
# NetServerHandler
public ka.f #FD:NetServerHandler/field_72572_g #playerInAirTime
# TileEntity
public asp.k #FD:TileEntity/field_70331_k #worldObj
# BlockLeavesBase
public arh.d #FD:BlockLeavesBase/field_72131_c #graphicsLevel
# Item
public yc.<init>(I)V #MD:Item/<init>(I) #Constructor
public yc.e(I)Lyc; #MD:Item/func_77656_e #setMaxDamage
public-f yc.h(Lye;)Lms; #MD:Item/func_77650_f #getIconIndex
public yc.c(Ljava/lang/String;)Lyc; #MD:Item/func_77631_c #setPotionEffect
public yc.d(Ljava/lang/String;)Lyc; #MD:Item/func_111206_d #setIconName
# RailLogic
public amz #CL:BlockBaseRailLogic
public amz.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles
# EntityPlayer
public uf.a(Lss;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
public uf.i()V #MD:EntityPlayer/func_71053_j #closeScreen
public uf.b #FD:EntityPlayer/field_71076_b #sleepTimer
# EntityPlayerMP
public bdi.a(Lss;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
# World Gen Chests Related
public mk.* #FD:WeightedRandomChestContent/* #all
public js.T #FD:WorldServer/field_73069_S #bonusChestContent
public agh.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
public ahl.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
public ahm.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
public ahm.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
public ahw.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
public aia.a #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
public aif.b #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
public aji.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
public afp.a #FD:WorldGenDungeons/field_111189_a #chestContents
# AnvilChunkLoader.chunkSaveLocation
public aee.d #FD:AnvilChunkLoader/field_75825_d
# ChunkProviderServer.currentChunkLoader
public jr.e #FD:ChunkProviderServer/field_73247_e
# PlayerManager
public jp.a(IIZ)Ljq; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher
# PlayerInstance
public jq #CL:PlayerInstance
# World
public-f abw.A #FD:World/field_72982_D #villageCollectionObj
public abw.G #FD:World/field_72993_I #activeChunkSet
# EntityLiving
public og.b #FD:EntityLiving/field_70728_aV #experienceValue
public og.d #FD:EntityLiving/field_70715_bh #targetTasks
# GuiFlatPresets
public avz.a(Ljava/lang/String;ILacq;Ljava/util/List;[Lagd;)V #MD:GuiFlatPresets/func_82294_a
public avz.a(Ljava/lang/String;ILacq;[Lagd;)V #MD:GuiFlatPresets/func_82297_a
# BiomeGenBase
public acq.*() #MD:BiomeGenBase/* #Everything protected->public
# MapGenVillage
public-f aiw.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
# ShapedRecipes
public+f aai.d #FD:ShapedRecipes/field_77574_d #recipeItems
public+f aai.b #FD:ShapedRecipes/field_77576_b #recipeWidth
public+f aai.c #FD:ShapedRecipes/field_77577_c #recipeHeight
# ShapelessRecipes
public aaj.b #FD:ShapelessRecipes/field_77579_b #recipeItems
# GuiContainer
protected awy.a(Lwe;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
# ContainerPlayer
protected vv.h #FD:ContainerPlayer/field_82862_h #player
# BlockButton
protected anf.n(Labw;III)V #MD:BlockButton/func_82535_o #checkActivation
protected-f anf.a #FD:BlockButton/field_82537_a #sensible
# BiomeDecorator
public acu.* #FD:BiomeDecorator/* # All private -> protected
# CreativeTabs
public-f ww.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final
# Packet
public ey.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping
# SaveHandler
public alq.b()Ljava/io/File; #MD:SaveHandler/func_75765_b
# World stuff
public abw.b(Lnn;)V #MD:World/func_72847_b #releaseEntitySkin
public abw.m #FD:World/field_73003_n #prevRainingStrength
public abw.n #FD:World/field_73004_o #rainingStrength
public abw.p #FD:World/field_73017_q #thunderingStrength
public abw.o #FD:World/field_73018_p #prevThunderingStrength
#WorldClient
public bdd.b(Lnn;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
#WorldServer
public js.b(Lnn;)V #MD:WorldServer/func_72847_b #releaseEntitySkin
public js.N #FD:WorldServer/field_73068_P #allPlayersSleeping
#TextureMap
public bik.g #FD:TextureMap/field_94255_a
public bik.h #FD:TextureMap/field_94254_c
#Potion
public ni.b(II)Lni; #MD:Potion/func_76399_b #setIconIndex
#PotionHelper
public zp.m #FD:PotionHelper/field_77927_l #potionRequirements
public zp.n #FD:PotionHelper/field_77928_m #potionAmplifiers
#PotionEffect
public nj.b #FD:PotionEffect/field_76460_b #duration
#BlockFluid
protected apc.a #FD:BlockFluid/field_94425_a #theIcon
#GuiIngame
protected avj.* #FD:GuiIngame/* # All private -> protected
protected avj.*() #MD:GuiIngame/* # All private -> protected
#ItemStack
default ye.f #FD:ItemStack/field_77991_e # make default access for itemDamage
#GuiSlot
protected awg.b(IIII)V #MD:GuiSlot/func_77206_b #overlayBackground
#EntityPlayer
public uf.bu #FD:EntityPlayer/field_71092_bJ #username
#MapGenStructureIO
public air.b(Ljava/lang/Class;Ljava/lang/String;)V #MD:MapGenStructureIO/func_143034_b #registerStart
public air.a(Ljava/lang/Class;Ljava/lang/String;)V #MD:MapGenStructureIO/func_143031_a #registerPiece
@@ -1,319 +0,0 @@
package net.minecraftforge.common;
import java.util.*;
import cpw.mods.fml.common.FMLLog;
import net.minecraft.world.biome.*;
import net.minecraftforge.event.terraingen.DeferredBiomeDecorator;
import static net.minecraft.world.biome.BiomeGenBase.*;
import static net.minecraftforge.common.BiomeDictionary.Type.*;
public class BiomeDictionary
{
public enum Type
{
FOREST,
PLAINS,
MOUNTAIN,
HILLS,
SWAMP,
WATER,
DESERT,
FROZEN,
JUNGLE,
WASTELAND,
BEACH,
NETHER,
END,
MUSHROOM,
MAGICAL;
}
private static final int BIOME_LIST_SIZE = 256;
private static BiomeInfo[] biomeList = new BiomeInfo[BIOME_LIST_SIZE];
private static ArrayList<BiomeGenBase>[] typeInfoList = new ArrayList[Type.values().length];
private static class BiomeInfo
{
public EnumSet<Type> typeList;
public BiomeInfo(Type[] types)
{
typeList = EnumSet.noneOf(Type.class);
for(Type t : types)
{
typeList.add(t);
}
}
}
static
{
registerVanillaBiomes();
}
/**
* Registers a biome with a specific biome type
*
* @param biome the biome to be registered
* @param type the type to register the biome as
* @return returns true if the biome was registered successfully
*/
public static boolean registerBiomeType(BiomeGenBase biome, Type ... types)
{
if(BiomeGenBase.biomeList[biome.biomeID] != null)
{
for(Type type : types)
{
if(typeInfoList[type.ordinal()] == null)
{
typeInfoList[type.ordinal()] = new ArrayList<BiomeGenBase>();
}
typeInfoList[type.ordinal()].add(biome);
}
if(biomeList[biome.biomeID] == null)
{
biomeList[biome.biomeID] = new BiomeInfo(types);
}
else
{
for(Type type : types)
{
biomeList[biome.biomeID].typeList.add(type);
}
}
return true;
}
return false;
}
/**
* Returns a list of biomes registered with a specific type
*
* @param type the Type to look for
* @return a list of biomes of the specified type, null if there are none
*/
public static BiomeGenBase[] getBiomesForType(Type type)
{
if(typeInfoList[type.ordinal()] != null)
{
return (BiomeGenBase[])typeInfoList[type.ordinal()].toArray(new BiomeGenBase[0]);
}
return new BiomeGenBase[0];
}
/**
* Gets a list of Types that a specific biome is registered with
*
* @param biome the biome to check
* @return the list of types, null if there are none
*/
public static Type[] getTypesForBiome(BiomeGenBase biome)
{
checkRegistration(biome);
if(biomeList[biome.biomeID] != null)
{
return (Type[])biomeList[biome.biomeID].typeList.toArray(new Type[0]);
}
return new Type[0];
}
/**
* Checks to see if two biomes are registered as having the same type
*
* @param biomeA
* @param biomeB
* @return returns true if a common type is found, false otherwise
*/
public static boolean areBiomesEquivalent(BiomeGenBase biomeA, BiomeGenBase biomeB)
{
int a = biomeA.biomeID;
int b = biomeB.biomeID;
checkRegistration(biomeA);
checkRegistration(biomeB);
if(biomeList[a] != null && biomeList[b] != null)
{
for(Type type : biomeList[a].typeList)
{
if(containsType(biomeList[b], type))
{
return true;
}
}
}
return false;
}
/**
* Checks to see if the given biome is registered as being a specific type
*
* @param biome the biome to be considered
* @param type the type to check for
* @return returns true if the biome is registered as being of type type, false otherwise
*/
public static boolean isBiomeOfType(BiomeGenBase biome, Type type)
{
checkRegistration(biome);
if(biomeList[biome.biomeID] != null)
{
return containsType(biomeList[biome.biomeID], type);
}
return false;
}
/**
* Checks to see if the given biome has been registered as being of any type
* @param biome the biome to consider
* @return returns true if the biome has been registered, false otherwise
*/
public static boolean isBiomeRegistered(BiomeGenBase biome)
{
return biomeList[biome.biomeID] != null;
}
public static boolean isBiomeRegistered(int biomeID)
{
return biomeList[biomeID] != null;
}
public static void registerAllBiomes()
{
FMLLog.warning("Redundant call to BiomeDictionary.registerAllBiomes ignored");
}
/**
* Loops through the biome list and automatically adds tags to any biome that does not have any
* This is called by Forge at postinit time. It will additionally dispatch any deferred decorator
* creation events.
*
* DO NOT call this during world generation
*/
public static void registerAllBiomesAndGenerateEvents()
{
for(int i = 0; i < BiomeGenBase.biomeList.length; i++)
{
BiomeGenBase biome = BiomeGenBase.biomeList[i];
if(biome == null)
{
continue;
}
if (biome.theBiomeDecorator instanceof DeferredBiomeDecorator)
{
DeferredBiomeDecorator decorator = (DeferredBiomeDecorator) biome.theBiomeDecorator;
decorator.fireCreateEventAndReplace();
}
checkRegistration(biome);
}
}
/**
* Automatically looks for and registers a given biome with appropriate tags
* This method is called automatically if a biome has not been registered with any tags,
* And another method requests information about it
*
* NOTE: You can opt out of having your biome registered by registering it as type NULL
*
* @param biome the biome to be considered
*/
public static void makeBestGuess(BiomeGenBase biome)
{
if(biome.theBiomeDecorator.treesPerChunk >= 3)
{
if(biome.isHighHumidity() && biome.temperature >= 1.0F)
{
BiomeDictionary.registerBiomeType(biome, JUNGLE);
}
else if(!biome.isHighHumidity())
{
BiomeDictionary.registerBiomeType(biome, FOREST);
}
}
else if(biome.maxHeight <= 0.3F && biome.maxHeight >= 0.0F)
{
if(!biome.isHighHumidity() || biome.minHeight >= 0.0F)
{
BiomeDictionary.registerBiomeType(biome, PLAINS);
}
}
if(biome.isHighHumidity() && biome.minHeight < 0.0F && (biome.maxHeight <= 0.3F && biome.maxHeight >= 0.0F))
{
BiomeDictionary.registerBiomeType(biome, SWAMP);
}
if(biome.minHeight <= -0.5F)
{
BiomeDictionary.registerBiomeType(biome, WATER);
}
if(biome.maxHeight >= 1.5F)
{
BiomeDictionary.registerBiomeType(biome, MOUNTAIN);
}
if(biome.getEnableSnow() || biome.temperature < 0.2F)
{
BiomeDictionary.registerBiomeType(biome, FROZEN);
}
if(!biome.isHighHumidity() && biome.temperature >= 1.0F)
{
BiomeDictionary.registerBiomeType(biome, DESERT);
}
}
//Internal implementation
private static void checkRegistration(BiomeGenBase biome)
{
if(!isBiomeRegistered(biome))
{
makeBestGuess(biome);
}
}
private static boolean containsType(BiomeInfo info, Type type)
{
return info.typeList.contains(type);
}
private static void registerVanillaBiomes()
{
registerBiomeType(ocean, WATER );
registerBiomeType(plains, PLAINS );
registerBiomeType(desert, DESERT );
registerBiomeType(extremeHills, MOUNTAIN );
registerBiomeType(forest, FOREST );
registerBiomeType(taiga, FOREST, FROZEN);
registerBiomeType(taigaHills, FOREST, FROZEN);
registerBiomeType(swampland, SWAMP );
registerBiomeType(river, WATER );
registerBiomeType(frozenOcean, WATER, FROZEN);
registerBiomeType(frozenRiver, WATER, FROZEN);
registerBiomeType(icePlains, FROZEN );
registerBiomeType(iceMountains, FROZEN );
registerBiomeType(beach, BEACH );
registerBiomeType(desertHills, DESERT );
registerBiomeType(jungle, JUNGLE );
registerBiomeType(jungleHills, JUNGLE );
registerBiomeType(forestHills, FOREST );
registerBiomeType(sky, END );
registerBiomeType(hell, NETHER );
registerBiomeType(mushroomIsland, MUSHROOM );
registerBiomeType(extremeHillsEdge, MOUNTAIN );
registerBiomeType(mushroomIslandShore, MUSHROOM, BEACH);
}
}
@@ -1,70 +0,0 @@
package net.minecraftforge.common;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.ChunkProviderGenerate;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.structure.MapGenStronghold;
import net.minecraft.world.gen.structure.MapGenVillage;
import net.minecraft.world.biome.WorldChunkManager;
import com.google.common.collect.Lists;
public class BiomeManager
{
public static void addVillageBiome(BiomeGenBase biome, boolean canSpawn)
{
if (!MapGenVillage.villageSpawnBiomes.contains(biome))
{
ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
biomes.add(biome);
MapGenVillage.villageSpawnBiomes = biomes;
}
}
public static void removeVillageBiome(BiomeGenBase biome)
{
if (MapGenVillage.villageSpawnBiomes.contains(biome))
{
ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
biomes.remove(biome);
MapGenVillage.villageSpawnBiomes = biomes;
}
}
public static void addStrongholdBiome(BiomeGenBase biome)
{
if (!MapGenStronghold.allowedBiomes.contains(biome))
{
MapGenStronghold.allowedBiomes.add(biome);
}
}
public static void removeStrongholdBiome(BiomeGenBase biome)
{
if (MapGenStronghold.allowedBiomes.contains(biome))
{
MapGenStronghold.allowedBiomes.remove(biome);
}
}
public static void addSpawnBiome(BiomeGenBase biome)
{
if (!WorldChunkManager.allowedBiomes.contains(biome))
{
WorldChunkManager.allowedBiomes.add(biome);
}
}
public static void removeSpawnBiome(BiomeGenBase biome)
{
if (WorldChunkManager.allowedBiomes.contains(biome))
{
WorldChunkManager.allowedBiomes.remove(biome);
}
}
}
@@ -1,927 +0,0 @@
/**
* This software is provided under the terms of the Minecraft Forge Public
* License v1.0.
*/
package net.minecraftforge.common;
import static net.minecraftforge.common.Property.Type.BOOLEAN;
import static net.minecraftforge.common.Property.Type.DOUBLE;
import static net.minecraftforge.common.Property.Type.INTEGER;
import static net.minecraftforge.common.Property.Type.STRING;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PushbackInputStream;
import java.io.Reader;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Locale;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import com.google.common.base.CharMatcher;
import com.google.common.collect.ImmutableSet;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.relauncher.FMLInjectionData;
/**
* This class offers advanced configurations capabilities, allowing to provide
* various categories for configuration variables.
*/
public class Configuration
{
private static boolean[] configMarkers = new boolean[Item.itemsList.length];
private static final int ITEM_SHIFT = 256;
private static final int MAX_BLOCKS = 4096;
public static final String CATEGORY_GENERAL = "general";
public static final String CATEGORY_BLOCK = "block";
public static final String CATEGORY_ITEM = "item";
public static final String ALLOWED_CHARS = "._-";
public static final String DEFAULT_ENCODING = "UTF-8";
public static final String CATEGORY_SPLITTER = ".";
public static final String NEW_LINE;
private static final Pattern CONFIG_START = Pattern.compile("START: \"([^\\\"]+)\"");
private static final Pattern CONFIG_END = Pattern.compile("END: \"([^\\\"]+)\"");
public static final CharMatcher allowedProperties = CharMatcher.JAVA_LETTER_OR_DIGIT.or(CharMatcher.anyOf(ALLOWED_CHARS));
private static Configuration PARENT = null;
File file;
private Map<String, ConfigCategory> categories = new TreeMap<String, ConfigCategory>();
private Map<String, Configuration> children = new TreeMap<String, Configuration>();
private boolean caseSensitiveCustomCategories;
public String defaultEncoding = DEFAULT_ENCODING;
private String fileName = null;
public boolean isChild = false;
private boolean changed = false;
static
{
Arrays.fill(configMarkers, false);
NEW_LINE = System.getProperty("line.separator");
}
public Configuration(){}
/**
* Create a configuration file for the file given in parameter.
*/
public Configuration(File file)
{
this.file = file;
String basePath = ((File)(FMLInjectionData.data()[6])).getAbsolutePath().replace(File.separatorChar, '/').replace("/.", "");
String path = file.getAbsolutePath().replace(File.separatorChar, '/').replace("/./", "/").replace(basePath, "");
if (PARENT != null)
{
PARENT.setChild(path, this);
isChild = true;
}
else
{
fileName = path;
load();
}
}
public Configuration(File file, boolean caseSensitiveCustomCategories)
{
this(file);
this.caseSensitiveCustomCategories = caseSensitiveCustomCategories;
}
/**
* Gets or create a block id property. If the block id property key is
* already in the configuration, then it will be used. Otherwise,
* defaultId will be used, except if already taken, in which case this
* will try to determine a free default id.
*/
public Property getBlock(String key, int defaultID) { return getBlock(CATEGORY_BLOCK, key, defaultID, null); }
public Property getBlock(String key, int defaultID, String comment) { return getBlock(CATEGORY_BLOCK, key, defaultID, comment); }
public Property getBlock(String category, String key, int defaultID) { return getBlockInternal(category, key, defaultID, null, 256, Block.blocksList.length); }
public Property getBlock(String category, String key, int defaultID, String comment) { return getBlockInternal(category, key, defaultID, comment, 256, Block.blocksList.length); }
/**
* Special version of getBlock to be used when you want to garentee the ID you get is below 256
* This should ONLY be used by mods who do low level terrain generation, or ones that add new
* biomes.
* EXA: ExtraBiomesXL
*
* Specifically, if your block is used BEFORE the Chunk is created, and placed in the terrain byte array directly.
* If you add a new biome and you set the top/filler block, they need to be <256, nothing else.
*
* If you're adding a new ore, DON'T call this function.
*
* Normal mods such as '50 new ores' do not need to be below 256 so should use the normal getBlock
*/
public Property getTerrainBlock(String category, String key, int defaultID, String comment)
{
return getBlockInternal(category, key, defaultID, comment, 0, 256);
}
private Property getBlockInternal(String category, String key, int defaultID, String comment, int lower, int upper)
{
Property prop = get(category, key, -1, comment);
if (prop.getInt() != -1)
{
configMarkers[prop.getInt()] = true;
return prop;
}
else
{
if (defaultID < lower)
{
FMLLog.warning(
"Mod attempted to get a block ID with a default in the Terrain Generation section, " +
"mod authors should make sure there defaults are above 256 unless explicitly needed " +
"for terrain generation. Most ores do not need to be below 256.");
FMLLog.warning("Config \"%s\" Category: \"%s\" Key: \"%s\" Default: %d", fileName, category, key, defaultID);
defaultID = upper - 1;
}
if (Block.blocksList[defaultID] == null && !configMarkers[defaultID])
{
prop.set(defaultID);
configMarkers[defaultID] = true;
return prop;
}
else
{
for (int j = upper - 1; j > 0; j--)
{
if (Block.blocksList[j] == null && !configMarkers[j])
{
prop.set(j);
configMarkers[j] = true;
return prop;
}
}
throw new RuntimeException("No more block ids available for " + key);
}
}
}
public Property getItem(String key, int defaultID) { return getItem(CATEGORY_ITEM, key, defaultID, null); }
public Property getItem(String key, int defaultID, String comment) { return getItem(CATEGORY_ITEM, key, defaultID, comment); }
public Property getItem(String category, String key, int defaultID) { return getItem(category, key, defaultID, null); }
public Property getItem(String category, String key, int defaultID, String comment)
{
Property prop = get(category, key, -1, comment);
int defaultShift = defaultID + ITEM_SHIFT;
if (prop.getInt() != -1)
{
configMarkers[prop.getInt() + ITEM_SHIFT] = true;
return prop;
}
else
{
if (defaultID < MAX_BLOCKS - ITEM_SHIFT)
{
FMLLog.warning(
"Mod attempted to get a item ID with a default value in the block ID section, " +
"mod authors should make sure there defaults are above %d unless explicitly needed " +
"so that all block ids are free to store blocks.", MAX_BLOCKS - ITEM_SHIFT);
FMLLog.warning("Config \"%s\" Category: \"%s\" Key: \"%s\" Default: %d", fileName, category, key, defaultID);
}
if (Item.itemsList[defaultShift] == null && !configMarkers[defaultShift] && defaultShift >= Block.blocksList.length)
{
prop.set(defaultID);
configMarkers[defaultShift] = true;
return prop;
}
else
{
for (int x = Item.itemsList.length - 1; x >= ITEM_SHIFT; x--)
{
if (Item.itemsList[x] == null && !configMarkers[x])
{
prop.set(x - ITEM_SHIFT);
configMarkers[x] = true;
return prop;
}
}
throw new RuntimeException("No more item ids available for " + key);
}
}
}
public Property get(String category, String key, int defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, int defaultValue, String comment)
{
Property prop = get(category, key, Integer.toString(defaultValue), comment, INTEGER);
if (!prop.isIntValue())
{
prop.set(defaultValue);
}
return prop;
}
public Property get(String category, String key, boolean defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, boolean defaultValue, String comment)
{
Property prop = get(category, key, Boolean.toString(defaultValue), comment, BOOLEAN);
if (!prop.isBooleanValue())
{
prop.set(defaultValue);
}
return prop;
}
public Property get(String category, String key, double defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, double defaultValue, String comment)
{
Property prop = get(category, key, Double.toString(defaultValue), comment, DOUBLE);
if (!prop.isDoubleValue())
{
prop.set(defaultValue);
}
return prop;
}
public Property get(String category, String key, String defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, String defaultValue, String comment)
{
return get(category, key, defaultValue, comment, STRING);
}
public Property get(String category, String key, String[] defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, String[] defaultValue, String comment)
{
return get(category, key, defaultValue, comment, STRING);
}
public Property get(String category, String key, int[] defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, int[] defaultValue, String comment)
{
String[] values = new String[defaultValue.length];
for (int i = 0; i < defaultValue.length; i++)
{
values[i] = Integer.toString(defaultValue[i]);
}
Property prop = get(category, key, values, comment, INTEGER);
if (!prop.isIntList())
{
prop.set(values);
}
return prop;
}
public Property get(String category, String key, double[] defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, double[] defaultValue, String comment)
{
String[] values = new String[defaultValue.length];
for (int i = 0; i < defaultValue.length; i++)
{
values[i] = Double.toString(defaultValue[i]);
}
Property prop = get(category, key, values, comment, DOUBLE);
if (!prop.isDoubleList())
{
prop.set(values);
}
return prop;
}
public Property get(String category, String key, boolean[] defaultValue)
{
return get(category, key, defaultValue, null);
}
public Property get(String category, String key, boolean[] defaultValue, String comment)
{
String[] values = new String[defaultValue.length];
for (int i = 0; i < defaultValue.length; i++)
{
values[i] = Boolean.toString(defaultValue[i]);
}
Property prop = get(category, key, values, comment, BOOLEAN);
if (!prop.isBooleanList())
{
prop.set(values);
}
return prop;
}
public Property get(String category, String key, String defaultValue, String comment, Property.Type type)
{
if (!caseSensitiveCustomCategories)
{
category = category.toLowerCase(Locale.ENGLISH);
}
ConfigCategory cat = getCategory(category);
if (cat.containsKey(key))
{
Property prop = cat.get(key);
if (prop.getType() == null)
{
prop = new Property(prop.getName(), prop.getString(), type);
cat.put(key, prop);
}
prop.comment = comment;
return prop;
}
else if (defaultValue != null)
{
Property prop = new Property(key, defaultValue, type);
prop.set(defaultValue); //Set and mark as dirty to signify it should save
cat.put(key, prop);
prop.comment = comment;
return prop;
}
else
{
return null;
}
}
public Property get(String category, String key, String[] defaultValue, String comment, Property.Type type)
{
if (!caseSensitiveCustomCategories)
{
category = category.toLowerCase(Locale.ENGLISH);
}
ConfigCategory cat = getCategory(category);
if (cat.containsKey(key))
{
Property prop = cat.get(key);
if (prop.getType() == null)
{
prop = new Property(prop.getName(), prop.getString(), type);
cat.put(key, prop);
}
prop.comment = comment;
return prop;
}
else if (defaultValue != null)
{
Property prop = new Property(key, defaultValue, type);
prop.comment = comment;
cat.put(key, prop);
return prop;
}
else
{
return null;
}
}
public boolean hasCategory(String category)
{
return categories.get(category) != null;
}
public boolean hasKey(String category, String key)
{
ConfigCategory cat = categories.get(category);
return cat != null && cat.containsKey(key);
}
public void load()
{
if (PARENT != null && PARENT != this)
{
return;
}
BufferedReader buffer = null;
UnicodeInputStreamReader input = null;
try
{
if (file.getParentFile() != null)
{
file.getParentFile().mkdirs();
}
if (!file.exists() && !file.createNewFile())
{
return;
}
if (file.canRead())
{
input = new UnicodeInputStreamReader(new FileInputStream(file), defaultEncoding);
defaultEncoding = input.getEncoding();
buffer = new BufferedReader(input);
String line;
ConfigCategory currentCat = null;
Property.Type type = null;
ArrayList<String> tmpList = null;
int lineNum = 0;
String name = null;
while (true)
{
lineNum++;
line = buffer.readLine();
if (line == null)
{
break;
}
Matcher start = CONFIG_START.matcher(line);
Matcher end = CONFIG_END.matcher(line);
if (start.matches())
{
fileName = start.group(1);
categories = new TreeMap<String, ConfigCategory>();
continue;
}
else if (end.matches())
{
fileName = end.group(1);
Configuration child = new Configuration();
child.categories = categories;
this.children.put(fileName, child);
continue;
}
int nameStart = -1, nameEnd = -1;
boolean skip = false;
boolean quoted = false;
for (int i = 0; i < line.length() && !skip; ++i)
{
if (Character.isLetterOrDigit(line.charAt(i)) || ALLOWED_CHARS.indexOf(line.charAt(i)) != -1 || (quoted && line.charAt(i) != '"'))
{
if (nameStart == -1)
{
nameStart = i;
}
nameEnd = i;
}
else if (Character.isWhitespace(line.charAt(i)))
{
// ignore space charaters
}
else
{
switch (line.charAt(i))
{
case '#':
skip = true;
continue;
case '"':
if (quoted)
{
quoted = false;
}
if (!quoted && nameStart == -1)
{
quoted = true;
}
break;
case '{':
name = line.substring(nameStart, nameEnd + 1);
String qualifiedName = ConfigCategory.getQualifiedName(name, currentCat);
ConfigCategory cat = categories.get(qualifiedName);
if (cat == null)
{
currentCat = new ConfigCategory(name, currentCat);
categories.put(qualifiedName, currentCat);
}
else
{
currentCat = cat;
}
name = null;
break;
case '}':
if (currentCat == null)
{
throw new RuntimeException(String.format("Config file corrupt, attepted to close to many categories '%s:%d'", fileName, lineNum));
}
currentCat = currentCat.parent;
break;
case '=':
name = line.substring(nameStart, nameEnd + 1);
if (currentCat == null)
{
throw new RuntimeException(String.format("'%s' has no scope in '%s:%d'", name, fileName, lineNum));
}
Property prop = new Property(name, line.substring(i + 1), type, true);
i = line.length();
currentCat.put(name, prop);
break;
case ':':
type = Property.Type.tryParse(line.substring(nameStart, nameEnd + 1).charAt(0));
nameStart = nameEnd = -1;
break;
case '<':
if (tmpList != null)
{
throw new RuntimeException(String.format("Malformed list property \"%s:%d\"", fileName, lineNum));
}
name = line.substring(nameStart, nameEnd + 1);
if (currentCat == null)
{
throw new RuntimeException(String.format("'%s' has no scope in '%s:%d'", name, fileName, lineNum));
}
tmpList = new ArrayList<String>();
skip = true;
break;
case '>':
if (tmpList == null)
{
throw new RuntimeException(String.format("Malformed list property \"%s:%d\"", fileName, lineNum));
}
currentCat.put(name, new Property(name, tmpList.toArray(new String[tmpList.size()]), type));
name = null;
tmpList = null;
type = null;
break;
default:
throw new RuntimeException(String.format("Unknown character '%s' in '%s:%d'", line.charAt(i), fileName, lineNum));
}
}
}
if (quoted)
{
throw new RuntimeException(String.format("Unmatched quote in '%s:%d'", fileName, lineNum));
}
else if (tmpList != null && !skip)
{
tmpList.add(line.trim());
}
}
}
}
catch (IOException e)
{
e.printStackTrace();
}
finally
{
if (buffer != null)
{
try
{
buffer.close();
} catch (IOException e){}
}
if (input != null)
{
try
{
input.close();
} catch (IOException e){}
}
}
resetChangedState();
}
public void save()
{
if (PARENT != null && PARENT != this)
{
PARENT.save();
return;
}
try
{
if (file.getParentFile() != null)
{
file.getParentFile().mkdirs();
}
if (!file.exists() && !file.createNewFile())
{
return;
}
if (file.canWrite())
{
FileOutputStream fos = new FileOutputStream(file);
BufferedWriter buffer = new BufferedWriter(new OutputStreamWriter(fos, defaultEncoding));
buffer.write("# Configuration file" + NEW_LINE + NEW_LINE);
if (children.isEmpty())
{
save(buffer);
}
else
{
for (Map.Entry<String, Configuration> entry : children.entrySet())
{
buffer.write("START: \"" + entry.getKey() + "\"" + NEW_LINE);
entry.getValue().save(buffer);
buffer.write("END: \"" + entry.getKey() + "\"" + NEW_LINE + NEW_LINE);
}
}
buffer.close();
fos.close();
}
}
catch (IOException e)
{
e.printStackTrace();
}
}
private void save(BufferedWriter out) throws IOException
{
for (ConfigCategory cat : categories.values())
{
if (!cat.isChild())
{
cat.write(out, 0);
out.newLine();
}
}
}
public ConfigCategory getCategory(String category)
{
ConfigCategory ret = categories.get(category);
if (ret == null)
{
if (category.contains(CATEGORY_SPLITTER))
{
String[] hierarchy = category.split("\\"+CATEGORY_SPLITTER);
ConfigCategory parent = categories.get(hierarchy[0]);
if (parent == null)
{
parent = new ConfigCategory(hierarchy[0]);
categories.put(parent.getQualifiedName(), parent);
changed = true;
}
for (int i = 1; i < hierarchy.length; i++)
{
String name = ConfigCategory.getQualifiedName(hierarchy[i], parent);
ConfigCategory child = categories.get(name);
if (child == null)
{
child = new ConfigCategory(hierarchy[i], parent);
categories.put(name, child);
changed = true;
}
ret = child;
parent = child;
}
}
else
{
ret = new ConfigCategory(category);
categories.put(category, ret);
changed = true;
}
}
return ret;
}
public void removeCategory(ConfigCategory category)
{
for (ConfigCategory child : category.getChildren())
{
removeCategory(child);
}
if (categories.containsKey(category.getQualifiedName()))
{
categories.remove(category.getQualifiedName());
if (category.parent != null)
{
category.parent.removeChild(category);
}
changed = true;
}
}
public void addCustomCategoryComment(String category, String comment)
{
if (!caseSensitiveCustomCategories)
category = category.toLowerCase(Locale.ENGLISH);
getCategory(category).setComment(comment);
}
private void setChild(String name, Configuration child)
{
if (!children.containsKey(name))
{
children.put(name, child);
changed = true;
}
else
{
Configuration old = children.get(name);
child.categories = old.categories;
child.fileName = old.fileName;
old.changed = true;
}
}
public static void enableGlobalConfig()
{
PARENT = new Configuration(new File(Loader.instance().getConfigDir(), "global.cfg"));
PARENT.load();
}
public static class UnicodeInputStreamReader extends Reader
{
private final InputStreamReader input;
private final String defaultEnc;
public UnicodeInputStreamReader(InputStream source, String encoding) throws IOException
{
defaultEnc = encoding;
String enc = encoding;
byte[] data = new byte[4];
PushbackInputStream pbStream = new PushbackInputStream(source, data.length);
int read = pbStream.read(data, 0, data.length);
int size = 0;
int bom16 = (data[0] & 0xFF) << 8 | (data[1] & 0xFF);
int bom24 = bom16 << 8 | (data[2] & 0xFF);
int bom32 = bom24 << 8 | (data[3] & 0xFF);
if (bom24 == 0xEFBBBF)
{
enc = "UTF-8";
size = 3;
}
else if (bom16 == 0xFEFF)
{
enc = "UTF-16BE";
size = 2;
}
else if (bom16 == 0xFFFE)
{
enc = "UTF-16LE";
size = 2;
}
else if (bom32 == 0x0000FEFF)
{
enc = "UTF-32BE";
size = 4;
}
else if (bom32 == 0xFFFE0000) //This will never happen as it'll be caught by UTF-16LE,
{ //but if anyone ever runs across a 32LE file, i'd like to disect it.
enc = "UTF-32LE";
size = 4;
}
if (size < read)
{
pbStream.unread(data, size, read - size);
}
this.input = new InputStreamReader(pbStream, enc);
}
public String getEncoding()
{
return input.getEncoding();
}
@Override
public int read(char[] cbuf, int off, int len) throws IOException
{
return input.read(cbuf, off, len);
}
@Override
public void close() throws IOException
{
input.close();
}
}
public boolean hasChanged()
{
if (changed) return true;
for (ConfigCategory cat : categories.values())
{
if (cat.hasChanged()) return true;
}
for (Configuration child : children.values())
{
if (child.hasChanged()) return true;
}
return false;
}
private void resetChangedState()
{
changed = false;
for (ConfigCategory cat : categories.values())
{
cat.resetChangedState();
}
for (Configuration child : children.values())
{
child.resetChangedState();
}
}
public Set<String> getCategoryNames()
{
return ImmutableSet.copyOf(categories.keySet());
}
}
@@ -1,48 +0,0 @@
package net.minecraftforge.common;
import cpw.mods.fml.common.FMLCommonHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemInWorldManager;
import net.minecraft.network.packet.Packet204ClientInfo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.stats.StatBase;
import net.minecraft.util.ChatMessageComponent;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
//Preliminary, simple Fake Player class
public class FakePlayer extends EntityPlayerMP
{
public FakePlayer(World world, String name)
{
super(FMLCommonHandler.instance().getMinecraftServerInstance(), world, name, new ItemInWorldManager(world));
}
public void sendChatToPlayer(String s){}
public boolean canCommandSenderUseCommand(int i, String s){ return false; }
public ChunkCoordinates getPlayerCoordinates()
{
return new ChunkCoordinates(0,0,0);
}
@Override
public void sendChatToPlayer(ChatMessageComponent chatmessagecomponent){}
@Override
public void addStat(StatBase par1StatBase, int par2){}
@Override
public void openGui(Object mod, int modGuiId, World world, int x, int y, int z){}
@Override
public boolean isEntityInvulnerable(){ return true; }
@Override
public boolean canAttackPlayer(EntityPlayer player){ return false; }
@Override
public void onDeath(DamageSource source){ return; }
@Override
public void onUpdate(){ return; }
@Override
public void travelToDimension(int dim){ return; }
@Override
public void updateClientInfo(Packet204ClientInfo pkt){ return; }
}
@@ -1,34 +0,0 @@
package net.minecraftforge.common;
import net.minecraft.world.World;
//To be expanded for generic Mod fake players?
public class FakePlayerFactory
{
// Map of all active fake player usernames to their entities
private static java.util.Map<String, FakePlayer> fakePlayers = new java.util.HashMap<String, FakePlayer>();
private static FakePlayer MINECRAFT_PLAYER = null;
public static FakePlayer getMinecraft(World world)
{
if (MINECRAFT_PLAYER == null)
{
MINECRAFT_PLAYER = FakePlayerFactory.get(world, "[Minecraft]");
}
return MINECRAFT_PLAYER;
}
/**
* Get a fake player with a given username
*/
public static FakePlayer get(World world, String username)
{
if (!fakePlayers.containsKey(username))
{
FakePlayer fakePlayer = new FakePlayer(world, username);
fakePlayers.put(username, fakePlayer);
}
return fakePlayers.get(username);
}
}
@@ -1,71 +0,0 @@
package net.minecraftforge.common;
public enum ForgeDirection
{
/** -Y */
DOWN(0, -1, 0),
/** +Y */
UP(0, 1, 0),
/** -Z */
NORTH(0, 0, -1),
/** +Z */
SOUTH(0, 0, 1),
/** -X */
WEST(-1, 0, 0),
/** +X */
EAST(1, 0, 0),
/**
* Used only by getOrientation, for invalid inputs
*/
UNKNOWN(0, 0, 0);
public final int offsetX;
public final int offsetY;
public final int offsetZ;
public final int flag;
public static final ForgeDirection[] VALID_DIRECTIONS = {DOWN, UP, NORTH, SOUTH, WEST, EAST};
public static final int[] OPPOSITES = {1, 0, 3, 2, 5, 4, 6};
// Left hand rule rotation matrix for all possible axes of rotation
public static final int[][] ROTATION_MATRIX = {
{0, 1, 4, 5, 3, 2, 6},
{0, 1, 5, 4, 2, 3, 6},
{5, 4, 2, 3, 0, 1, 6},
{4, 5, 2, 3, 1, 0, 6},
{2, 3, 1, 0, 4, 5, 6},
{3, 2, 0, 1, 4, 5, 6},
{0, 1, 2, 3, 4, 5, 6},
};
private ForgeDirection(int x, int y, int z)
{
offsetX = x;
offsetY = y;
offsetZ = z;
flag = 1 << ordinal();
}
public static ForgeDirection getOrientation(int id)
{
if (id >= 0 && id < VALID_DIRECTIONS.length)
{
return VALID_DIRECTIONS[id];
}
return UNKNOWN;
}
public ForgeDirection getOpposite()
{
return getOrientation(OPPOSITES[ordinal()]);
}
public ForgeDirection getRotation(ForgeDirection axis)
{
return getOrientation(ROTATION_MATRIX[axis.ordinal()][ordinal()]);
}
}
@@ -1,254 +0,0 @@
package net.minecraftforge.common;
import java.io.File;
import java.util.Arrays;
import java.util.Map;
import java.util.logging.Level;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.management.PlayerInstance;
import net.minecraft.world.storage.SaveHandler;
import net.minecraft.world.storage.WorldInfo;
import net.minecraftforge.classloading.FMLForgePlugin;
import net.minecraftforge.common.network.ForgeConnectionHandler;
import net.minecraftforge.common.network.ForgeNetworkHandler;
import net.minecraftforge.common.network.ForgePacketHandler;
import net.minecraftforge.common.network.ForgeTinyPacketHandler;
import net.minecraftforge.oredict.RecipeSorter;
import net.minecraftforge.server.command.ForgeCommand;
import com.google.common.eventbus.EventBus;
import com.google.common.eventbus.Subscribe;
import cpw.mods.fml.client.FMLFileResourcePack;
import cpw.mods.fml.client.FMLFolderResourcePack;
import cpw.mods.fml.common.DummyModContainer;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.LoadController;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.ModMetadata;
import cpw.mods.fml.common.WorldAccessContainer;
import cpw.mods.fml.common.event.FMLConstructionEvent;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.FMLNetworkHandler;
import cpw.mods.fml.common.network.NetworkMod;
import static net.minecraftforge.common.ForgeVersion.*;
import static net.minecraftforge.common.Configuration.*;
@NetworkMod(
channels = "FORGE",
connectionHandler = ForgeConnectionHandler.class,
packetHandler = ForgePacketHandler.class,
tinyPacketHandler = ForgeTinyPacketHandler.class
)
public class ForgeDummyContainer extends DummyModContainer implements WorldAccessContainer
{
public static int clumpingThreshold = 64;
public static boolean removeErroringEntities = false;
public static boolean removeErroringTileEntities = false;
public static boolean disableStitchedFileSaving = false;
public static boolean forceDuplicateFluidBlockCrash = true;
public static boolean fullBoundingBoxLadders = false;
public static double zombieSummonBaseChance = 0.1;
public static int[] blendRanges = { 20, 15, 10, 5 };
public static float zombieBabyChance = 0.05f;
public static boolean shouldSortRecipies = false;
public ForgeDummyContainer()
{
super(new ModMetadata());
ModMetadata meta = getMetadata();
meta.modId = "Forge";
meta.name = "Minecraft Forge";
meta.version = String.format("%d.%d.%d.%d", majorVersion, minorVersion, revisionVersion, buildVersion);
meta.credits = "Made possible with help from many people";
meta.authorList = Arrays.asList("LexManos", "Eloraam", "Spacetoad");
meta.description = "Minecraft Forge is a common open source API allowing a broad range of mods " +
"to work cooperatively together. It allows many mods to be created without " +
"them editing the main Minecraft code.";
meta.url = "http://MinecraftForge.net";
meta.updateUrl = "http://MinecraftForge.net/forum/index.php/topic,5.0.html";
meta.screenshots = new String[0];
meta.logoFile = "/forge_logo.png";
Configuration config = null;
File cfgFile = new File(Loader.instance().getConfigDir(), "forge.cfg");
try
{
config = new Configuration(cfgFile);
}
catch (Exception e)
{
System.out.println("Error loading forge.cfg, deleting file and resetting: ");
e.printStackTrace();
if (cfgFile.exists())
cfgFile.delete();
config = new Configuration(cfgFile);
}
if (!config.isChild)
{
config.load();
Property enableGlobalCfg = config.get(Configuration.CATEGORY_GENERAL, "enableGlobalConfig", false);
if (enableGlobalCfg.getBoolean(false))
{
Configuration.enableGlobalConfig();
}
}
Property prop;
prop = config.get(Configuration.CATEGORY_GENERAL, "clumpingThreshold", 64);
prop.comment = "Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024";
clumpingThreshold = prop.getInt(64);
if (clumpingThreshold > 1024 || clumpingThreshold < 64)
{
clumpingThreshold = 64;
prop.set(64);
}
prop = config.get(Configuration.CATEGORY_GENERAL, "removeErroringEntities", false);
prop.comment = "Set this to just remove any TileEntity that throws a error in there update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.";
removeErroringEntities = prop.getBoolean(false);
if (removeErroringEntities)
{
FMLLog.warning("Enabling removal of erroring Entities - USE AT YOUR OWN RISK");
}
prop = config.get(Configuration.CATEGORY_GENERAL, "removeErroringTileEntities", false);
prop.comment = "Set this to just remove any TileEntity that throws a error in there update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.";
removeErroringTileEntities = prop.getBoolean(false);
if (removeErroringTileEntities)
{
FMLLog.warning("Enabling removal of erroring Tile Entities - USE AT YOUR OWN RISK");
}
//prop = config.get(Configuration.CATEGORY_GENERAL, "disableStitchedFileSaving", true);
//prop.comment = "Set this to just disable the texture stitcher from writing the 'debug.stitched_{name}.png file to disc. Just a small performance tweak. Default: true";
//disableStitchedFileSaving = prop.getBoolean(true);
prop = config.get(Configuration.CATEGORY_GENERAL, "fullBoundingBoxLadders", false);
prop.comment = "Set this to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticable differences in mechanics so default is vanilla behavior. Default: false";
fullBoundingBoxLadders = prop.getBoolean(false);
prop = config.get(Configuration.CATEGORY_GENERAL, "forceDuplicateFluidBlockCrash", true);
prop.comment = "Set this to force a crash if more than one block attempts to link back to the same Fluid. Enabled by default.";
forceDuplicateFluidBlockCrash = prop.getBoolean(true);
if (!forceDuplicateFluidBlockCrash)
{
FMLLog.warning("Disabling forced crashes on duplicate Fluid Blocks - USE AT YOUR OWN RISK");
}
prop = config.get(Configuration.CATEGORY_GENERAL, "biomeSkyBlendRange", new int[] { 20, 15, 10, 5 });
prop.comment = "Control the range of sky blending for colored skies in biomes.";
blendRanges = prop.getIntList();
prop = config.get(Configuration.CATEGORY_GENERAL, "zombieBaseSummonChance", 0.1);
prop.comment = "Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.";
zombieSummonBaseChance = prop.getDouble(0.1);
prop = config.get(Configuration.CATEGORY_GENERAL, "zombieBabyChance", 0.05);
prop.comment = "Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.";
zombieBabyChance = (float) prop.getDouble(0.05);
prop = config.get(CATEGORY_GENERAL, "sortRecipies", shouldSortRecipies);
prop.comment = "Set to true to enable the post initlization sorting of crafting recipes using Froge's sorter. May cause desyncing on conflicting recipies. ToDo: Set to true by default in 1.7";
shouldSortRecipies = prop.getBoolean(shouldSortRecipies);
if (config.hasChanged())
{
config.save();
}
}
@Override
public boolean registerBus(EventBus bus, LoadController controller)
{
bus.register(this);
return true;
}
@Subscribe
public void modConstruction(FMLConstructionEvent evt)
{
FMLLog.info("Registering Forge Packet Handler");
try
{
FMLNetworkHandler.instance().registerNetworkMod(new ForgeNetworkHandler(this));
FMLLog.info("Succeeded registering Forge Packet Handler");
}
catch (Exception e)
{
FMLLog.log(Level.SEVERE, e, "Failed to register packet handler for Forge");
}
}
@Subscribe
public void preInit(FMLPreInitializationEvent evt)
{
ForgeChunkManager.captureConfig(evt.getModConfigurationDirectory());
}
@Subscribe
public void postInit(FMLPostInitializationEvent evt)
{
BiomeDictionary.registerAllBiomesAndGenerateEvents();
ForgeChunkManager.loadConfiguration();
}
@Subscribe
public void onAvalible(FMLLoadCompleteEvent evt)
{
if (shouldSortRecipies)
{
RecipeSorter.sortCraftManager();
}
}
@Subscribe
public void serverStarting(FMLServerStartingEvent evt)
{
evt.registerServerCommand(new ForgeCommand(evt.getServer()));
}
@Override
public NBTTagCompound getDataForWriting(SaveHandler handler, WorldInfo info)
{
NBTTagCompound forgeData = new NBTTagCompound();
NBTTagCompound dimData = DimensionManager.saveDimensionDataMap();
forgeData.setCompoundTag("DimensionData", dimData);
return forgeData;
}
@Override
public void readData(SaveHandler handler, WorldInfo info, Map<String, NBTBase> propertyMap, NBTTagCompound tag)
{
if (tag.hasKey("DimensionData"))
{
DimensionManager.loadDimensionDataMap(tag.hasKey("DimensionData") ? tag.getCompoundTag("DimensionData") : null);
}
}
@Override
public File getSource()
{
return FMLForgePlugin.forgeLocation;
}
@Override
public Class<?> getCustomResourcePackClass()
{
if (getSource().isDirectory())
{
return FMLFolderResourcePack.class;
}
else
{
return FMLFileResourcePack.class;
}
}
}
@@ -1,500 +0,0 @@
package net.minecraftforge.common;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.Container;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemSpade;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.network.NetServerHandler;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.Packet53BlockChange;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ChatMessageComponent;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.WeightedRandom;
import net.minecraft.util.WeightedRandomItem;
import net.minecraft.world.EnumGameType;
import net.minecraft.world.World;
import net.minecraftforge.event.Event;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.event.ServerChatEvent;
import net.minecraftforge.event.entity.item.ItemTossEvent;
import net.minecraftforge.event.entity.living.LivingAttackEvent;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingDropsEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent;
import net.minecraftforge.event.entity.player.PlayerOpenContainerEvent;
import net.minecraftforge.event.world.BlockEvent;
public class ForgeHooks
{
static class GrassEntry extends WeightedRandomItem
{
public final Block block;
public final int metadata;
public GrassEntry(Block block, int meta, int weight)
{
super(weight);
this.block = block;
this.metadata = meta;
}
}
static class SeedEntry extends WeightedRandomItem
{
public final ItemStack seed;
public SeedEntry(ItemStack seed, int weight)
{
super(weight);
this.seed = seed;
}
}
static final List<GrassEntry> grassList = new ArrayList<GrassEntry>();
static final List<SeedEntry> seedList = new ArrayList<SeedEntry>();
public static void plantGrass(World world, int x, int y, int z)
{
GrassEntry grass = (GrassEntry)WeightedRandom.getRandomItem(world.rand, grassList);
if (grass == null || grass.block == null || !grass.block.canBlockStay(world, x, y, z))
{
return;
}
world.setBlock(x, y, z, grass.block.blockID, grass.metadata, 3);
}
public static ItemStack getGrassSeed(World world)
{
SeedEntry entry = (SeedEntry)WeightedRandom.getRandomItem(world.rand, seedList);
if (entry == null || entry.seed == null)
{
return null;
}
return entry.seed.copy();
}
private static boolean toolInit = false;
static HashMap<Item, List> toolClasses = new HashMap<Item, List>();
static HashMap<List, Integer> toolHarvestLevels = new HashMap<List, Integer>();
static HashSet<List> toolEffectiveness = new HashSet<List>();
public static boolean canHarvestBlock(Block block, EntityPlayer player, int metadata)
{
if (block.blockMaterial.isToolNotRequired())
{
return true;
}
ItemStack stack = player.inventory.getCurrentItem();
if (stack == null)
{
return player.canHarvestBlock(block);
}
List info = toolClasses.get(stack.getItem());
if (info == null)
{
return player.canHarvestBlock(block);
}
Object[] tmp = info.toArray();
String toolClass = (String)tmp[0];
int harvestLevel = (Integer)tmp[1];
Integer blockHarvestLevel = toolHarvestLevels.get(Arrays.asList(block, metadata, toolClass));
if (blockHarvestLevel == null)
{
return player.canHarvestBlock(block);
}
if (blockHarvestLevel > harvestLevel)
{
return false;
}
return true;
}
public static boolean canToolHarvestBlock(Block block, int metadata, ItemStack stack)
{
if (stack == null) return false;
List info = toolClasses.get(stack.getItem());
if (info == null) return false;
Object[] tmp = info.toArray();
String toolClass = (String)tmp[0];
int harvestLevel = (Integer)tmp[1];
Integer blockHarvestLevel = toolHarvestLevels.get(Arrays.asList(block, metadata, toolClass));
return !(blockHarvestLevel == null || blockHarvestLevel > harvestLevel);
}
public static float blockStrength(Block block, EntityPlayer player, World world, int x, int y, int z)
{
int metadata = world.getBlockMetadata(x, y, z);
float hardness = block.getBlockHardness(world, x, y, z);
if (hardness < 0.0F)
{
return 0.0F;
}
if (!canHarvestBlock(block, player, metadata))
{
float speed = ForgeEventFactory.getBreakSpeed(player, block, metadata, 1.0f);
return (speed < 0 ? 0 : speed) / hardness / 100F;
}
else
{
return player.getCurrentPlayerStrVsBlock(block, false, metadata) / hardness / 30F;
}
}
public static boolean isToolEffective(ItemStack stack, Block block, int metadata)
{
List toolClass = toolClasses.get(stack.getItem());
return toolClass != null && toolEffectiveness.contains(Arrays.asList(block, metadata, toolClass.get(0)));
}
static void initTools()
{
if (toolInit)
{
return;
}
toolInit = true;
MinecraftForge.setToolClass(Item.pickaxeWood, "pickaxe", 0);
MinecraftForge.setToolClass(Item.pickaxeStone, "pickaxe", 1);
MinecraftForge.setToolClass(Item.pickaxeIron, "pickaxe", 2);
MinecraftForge.setToolClass(Item.pickaxeGold, "pickaxe", 0);
MinecraftForge.setToolClass(Item.pickaxeDiamond, "pickaxe", 3);
MinecraftForge.setToolClass(Item.axeWood, "axe", 0);
MinecraftForge.setToolClass(Item.axeStone, "axe", 1);
MinecraftForge.setToolClass(Item.axeIron, "axe", 2);
MinecraftForge.setToolClass(Item.axeGold, "axe", 0);
MinecraftForge.setToolClass(Item.axeDiamond, "axe", 3);
MinecraftForge.setToolClass(Item.shovelWood, "shovel", 0);
MinecraftForge.setToolClass(Item.shovelStone, "shovel", 1);
MinecraftForge.setToolClass(Item.shovelIron, "shovel", 2);
MinecraftForge.setToolClass(Item.shovelGold, "shovel", 0);
MinecraftForge.setToolClass(Item.shovelDiamond, "shovel", 3);
for (Block block : ItemPickaxe.blocksEffectiveAgainst)
{
MinecraftForge.setBlockHarvestLevel(block, "pickaxe", 0);
}
for (Block block : ItemSpade.blocksEffectiveAgainst)
{
MinecraftForge.setBlockHarvestLevel(block, "shovel", 0);
}
for (Block block : ItemAxe.blocksEffectiveAgainst)
{
MinecraftForge.setBlockHarvestLevel(block, "axe", 0);
}
MinecraftForge.setBlockHarvestLevel(Block.obsidian, "pickaxe", 3);
MinecraftForge.setBlockHarvestLevel(Block.oreEmerald, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.oreDiamond, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.blockDiamond, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.oreGold, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.blockGold, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.oreIron, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(Block.blockIron, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(Block.oreLapis, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(Block.blockLapis, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(Block.oreRedstone, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(Block.oreRedstoneGlowing, "pickaxe", 2);
MinecraftForge.removeBlockEffectiveness(Block.oreRedstone, "pickaxe");
MinecraftForge.removeBlockEffectiveness(Block.obsidian, "pickaxe");
MinecraftForge.removeBlockEffectiveness(Block.oreRedstoneGlowing, "pickaxe");
}
public static int getTotalArmorValue(EntityPlayer player)
{
int ret = 0;
for (int x = 0; x < player.inventory.armorInventory.length; x++)
{
ItemStack stack = player.inventory.armorInventory[x];
if (stack != null && stack.getItem() instanceof ISpecialArmor)
{
ret += ((ISpecialArmor)stack.getItem()).getArmorDisplay(player, stack, x);
}
else if (stack != null && stack.getItem() instanceof ItemArmor)
{
ret += ((ItemArmor)stack.getItem()).damageReduceAmount;
}
}
return ret;
}
static
{
grassList.add(new GrassEntry(Block.plantYellow, 0, 20));
grassList.add(new GrassEntry(Block.plantRed, 0, 10));
seedList.add(new SeedEntry(new ItemStack(Item.seeds), 10));
initTools();
}
/**
* Called when a player uses 'pick block', calls new Entity and Block hooks.
*/
public static boolean onPickBlock(MovingObjectPosition target, EntityPlayer player, World world)
{
ItemStack result = null;
boolean isCreative = player.capabilities.isCreativeMode;
if (target.typeOfHit == EnumMovingObjectType.TILE)
{
int x = target.blockX;
int y = target.blockY;
int z = target.blockZ;
Block var8 = Block.blocksList[world.getBlockId(x, y, z)];
if (var8 == null)
{
return false;
}
result = var8.getPickBlock(target, world, x, y, z);
}
else
{
if (target.typeOfHit != EnumMovingObjectType.ENTITY || target.entityHit == null || !isCreative)
{
return false;
}
result = target.entityHit.getPickedResult(target);
}
if (result == null)
{
return false;
}
for (int x = 0; x < 9; x++)
{
ItemStack stack = player.inventory.getStackInSlot(x);
if (stack != null && stack.isItemEqual(result) && ItemStack.areItemStackTagsEqual(stack, result))
{
player.inventory.currentItem = x;
return true;
}
}
if (!isCreative)
{
return false;
}
int slot = player.inventory.getFirstEmptyStack();
if (slot < 0 || slot >= 9)
{
slot = player.inventory.currentItem;
}
player.inventory.setInventorySlotContents(slot, result);
player.inventory.currentItem = slot;
return true;
}
//Optifine Helper Functions u.u, these are here specifically for Optifine
//Note: When using Optfine, these methods are invoked using reflection, which
//incurs a major performance penalty.
public static void onLivingSetAttackTarget(EntityLivingBase entity, EntityLivingBase target)
{
MinecraftForge.EVENT_BUS.post(new LivingSetAttackTargetEvent(entity, target));
}
public static boolean onLivingUpdate(EntityLivingBase entity)
{
return MinecraftForge.EVENT_BUS.post(new LivingUpdateEvent(entity));
}
public static boolean onLivingAttack(EntityLivingBase entity, DamageSource src, float amount)
{
return MinecraftForge.EVENT_BUS.post(new LivingAttackEvent(entity, src, amount));
}
public static float onLivingHurt(EntityLivingBase entity, DamageSource src, float amount)
{
LivingHurtEvent event = new LivingHurtEvent(entity, src, amount);
return (MinecraftForge.EVENT_BUS.post(event) ? 0 : event.ammount);
}
public static boolean onLivingDeath(EntityLivingBase entity, DamageSource src)
{
return MinecraftForge.EVENT_BUS.post(new LivingDeathEvent(entity, src));
}
public static boolean onLivingDrops(EntityLivingBase entity, DamageSource source, ArrayList<EntityItem> drops, int lootingLevel, boolean recentlyHit, int specialDropValue)
{
return MinecraftForge.EVENT_BUS.post(new LivingDropsEvent(entity, source, drops, lootingLevel, recentlyHit, specialDropValue));
}
public static float onLivingFall(EntityLivingBase entity, float distance)
{
LivingFallEvent event = new LivingFallEvent(entity, distance);
return (MinecraftForge.EVENT_BUS.post(event) ? 0.0f : event.distance);
}
public static boolean isLivingOnLadder(Block block, World world, int x, int y, int z, EntityLivingBase entity)
{
if (!ForgeDummyContainer.fullBoundingBoxLadders)
{
return block != null && block.isLadder(world, x, y, z, entity);
}
else
{
AxisAlignedBB bb = entity.boundingBox;
int mX = MathHelper.floor_double(bb.minX);
int mY = MathHelper.floor_double(bb.minY);
int mZ = MathHelper.floor_double(bb.minZ);
for (int y2 = mY; y2 < bb.maxY; y2++)
{
for (int x2 = mX; x2 < bb.maxX; x2++)
{
for (int z2 = mZ; z2 < bb.maxZ; z2++)
{
block = Block.blocksList[world.getBlockId(x2, y2, z2)];
if (block != null && block.isLadder(world, x2, y2, z2, entity))
{
return true;
}
}
}
}
return false;
}
}
public static void onLivingJump(EntityLivingBase entity)
{
MinecraftForge.EVENT_BUS.post(new LivingJumpEvent(entity));
}
public static EntityItem onPlayerTossEvent(EntityPlayer player, ItemStack item)
{
player.captureDrops = true;
EntityItem ret = player.dropPlayerItemWithRandomChoice(item, false);
player.capturedDrops.clear();
player.captureDrops = false;
if (ret == null)
{
return null;
}
ItemTossEvent event = new ItemTossEvent(ret, player);
if (MinecraftForge.EVENT_BUS.post(event))
{
return null;
}
player.joinEntityItemWithWorld(event.entityItem);
return event.entityItem;
}
public static float getEnchantPower(World world, int x, int y, int z)
{
if (world.isAirBlock(x, y, z))
{
return 0;
}
Block block = Block.blocksList[world.getBlockId(x, y, z)];
return (block == null ? 0 : block.getEnchantPowerBonus(world, x, y, z));
}
public static ChatMessageComponent onServerChatEvent(NetServerHandler net, String raw, ChatMessageComponent comp)
{
ServerChatEvent event = new ServerChatEvent(net.playerEntity, raw, comp);
if (MinecraftForge.EVENT_BUS.post(event))
{
return null;
}
return event.component;
}
public static boolean canInteractWith(EntityPlayer player, Container openContainer)
{
PlayerOpenContainerEvent event = new PlayerOpenContainerEvent(player, openContainer);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult() == Event.Result.DEFAULT ? event.canInteractWith : event.getResult() == Event.Result.ALLOW ? true : false;
}
public static BlockEvent.BreakEvent onBlockBreakEvent(World world, EnumGameType gameType, EntityPlayerMP entityPlayer, int x, int y, int z)
{
// Logic from tryHarvestBlock for pre-canceling the event
boolean preCancelEvent = false;
if (gameType.isAdventure() && !entityPlayer.isCurrentToolAdventureModeExempt(x, y, z))
{
preCancelEvent = true;
}
else if (gameType.isCreative() && entityPlayer.getHeldItem() != null && entityPlayer.getHeldItem().getItem() instanceof ItemSword)
{
preCancelEvent = true;
}
// Tell client the block is gone immediately then process events
if (world.getBlockTileEntity(x, y, z) == null)
{
Packet53BlockChange packet = new Packet53BlockChange(x, y, z, world);
packet.type = 0;
packet.metadata = 0;
entityPlayer.playerNetServerHandler.sendPacketToPlayer(packet);
}
// Post the block break event
Block block = Block.blocksList[world.getBlockId(x, y, z)];
int blockMetadata = world.getBlockMetadata(x, y, z);
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(x, y, z, world, block, blockMetadata, entityPlayer);
event.setCanceled(preCancelEvent);
MinecraftForge.EVENT_BUS.post(event);
// Handle if the event is canceled
if (event.isCanceled())
{
// Let the client know the block still exists
entityPlayer.playerNetServerHandler.sendPacketToPlayer(new Packet53BlockChange(x, y, z, world));
// Update any tile entity data for this block
TileEntity tileentity = world.getBlockTileEntity(x, y, z);
if (tileentity != null)
{
Packet pkt = tileentity.getDescriptionPacket();
if (pkt != null)
{
entityPlayer.playerNetServerHandler.sendPacketToPlayer(pkt);
}
}
}
return event;
}
}
@@ -1,44 +0,0 @@
/**
* This software is provided under the terms of the Minecraft Forge Public
* License v1.0.
*/
package net.minecraftforge.common;
public class ForgeVersion
{
//This number is incremented every time we remove deprecated code/major API changes, never reset
public static final int majorVersion = 9;
//This number is incremented every minecraft release, never reset
public static final int minorVersion = 11;
//This number is incremented every time a interface changes or new major feature is added, and reset every Minecraft version
public static final int revisionVersion = 1;
//This number is incremented every time Jenkins builds Forge, and never reset. Should always be 0 in the repo code.
public static final int buildVersion = 0;
public static int getMajorVersion()
{
return majorVersion;
}
public static int getMinorVersion()
{
return minorVersion;
}
public static int getRevisionVersion()
{
return revisionVersion;
}
public static int getBuildVersion()
{
return buildVersion;
}
public static String getVersion()
{
return String.format("%d.%d.%d.%d", majorVersion, minorVersion, revisionVersion, buildVersion);
}
}
@@ -1,10 +0,0 @@
package net.minecraftforge.common;
import net.minecraft.world.World;
public interface IPlantable
{
public EnumPlantType getPlantType(World world, int x, int y, int z);
public int getPlantID(World world, int x, int y, int z);
public int getPlantMetadata(World world, int x, int y, int z);
}
@@ -1,222 +0,0 @@
package net.minecraftforge.common;
import java.lang.reflect.Constructor;
import java.util.*;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.ModContainer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.crash.CrashReport;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeHooks.GrassEntry;
import net.minecraftforge.common.ForgeHooks.SeedEntry;
import net.minecraftforge.event.EventBus;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.EntityEvent;
import net.minecraftforge.oredict.OreDictionary;
public class MinecraftForge
{
/**
* The core Forge EventBusses, all events for Forge will be fired on these,
* you should use this to register all your listeners.
* This replaces every register*Handler() function in the old version of Forge.
* TERRAIN_GEN_BUS for terrain gen events
* ORE_GEN_BUS for ore gen events
* EVENT_BUS for everything else
*/
public static final EventBus EVENT_BUS = new EventBus();
public static final EventBus TERRAIN_GEN_BUS = new EventBus();
public static final EventBus ORE_GEN_BUS = new EventBus();
private static final ForgeInternalHandler INTERNAL_HANDLER = new ForgeInternalHandler();
/** Register a new plant to be planted when bonemeal is used on grass.
* @param block The block to place.
* @param metadata The metadata to set for the block when being placed.
* @param weight The weight of the plant, where red flowers are
* 10 and yellow flowers are 20.
*/
public static void addGrassPlant(Block block, int metadata, int weight)
{
ForgeHooks.grassList.add(new GrassEntry(block, metadata, weight));
}
/**
* Register a new seed to be dropped when breaking tall grass.
*
* @param seed The item to drop as a seed.
* @param weight The relative probability of the seeds,
* where wheat seeds are 10.
*/
public static void addGrassSeed(ItemStack seed, int weight)
{
ForgeHooks.seedList.add(new SeedEntry(seed, weight));
}
/**
*
* Register a tool as a tool class with a given harvest level.
*
* @param tool The custom tool to register.
* @param toolClass The tool class to register as. The predefined tool
* clases are "pickaxe", "shovel", "axe". You can add
* others for custom tools.
* @param harvestLevel The harvest level of the tool.
*/
public static void setToolClass(Item tool, String toolClass, int harvestLevel)
{
ForgeHooks.toolClasses.put(tool, Arrays.asList(toolClass, harvestLevel));
}
/**
* Register a block to be harvested by a tool class. This is the metadata
* sensitive version, use it if your blocks are using metadata variants.
* By default, this sets the block class as effective against that type.
*
* @param block The block to register.
* @param metadata The metadata for the block subtype.
* @param toolClass The tool class to register as able to remove this block.
* You may register the same block multiple times with different tool
* classes, if multiple tool types can be used to harvest this block.
* @param harvestLevel The minimum tool harvest level required to successfully
* harvest the block.
* @see MinecraftForge#setToolClass for details on tool classes.
*/
public static void setBlockHarvestLevel(Block block, int metadata, String toolClass, int harvestLevel)
{
List key = Arrays.asList(block, metadata, toolClass);
ForgeHooks.toolHarvestLevels.put(key, harvestLevel);
ForgeHooks.toolEffectiveness.add(key);
}
/**
* Remove a block effectiveness mapping. Since setBlockHarvestLevel
* makes the tool class effective against the block by default, this can be
* used to remove that mapping. This will force a block to be harvested at
* the same speed regardless of tool quality, while still requiring a given
* harvesting level.
*
* @param block The block to remove effectiveness from.
* @param metadata The metadata for the block subtype.
* @param toolClass The tool class to remove the effectiveness mapping from.
* @see MinecraftForge#setToolClass for details on tool classes.
*/
public static void removeBlockEffectiveness(Block block, int metadata, String toolClass)
{
List key = Arrays.asList(block, metadata, toolClass);
ForgeHooks.toolEffectiveness.remove(key);
}
/**
* Register a block to be harvested by a tool class.
* By default, this sets the block class as effective against that type.
*
* @param block The block to register.
* @param toolClass The tool class to register as able to remove this block.
* You may register the same block multiple times with different tool
* classes, if multiple tool types can be used to harvest this block.
* @param harvestLevel The minimum tool harvest level required to successfully
* harvest the block.
* @see MinecraftForge#setToolClass for details on tool classes.
*/
public static void setBlockHarvestLevel(Block block, String toolClass, int harvestLevel)
{
for (int metadata = 0; metadata < 16; metadata++)
{
List key = Arrays.asList(block, metadata, toolClass);
ForgeHooks.toolHarvestLevels.put(key, harvestLevel);
ForgeHooks.toolEffectiveness.add(key);
}
}
/**
* Returns the block harvest level for a particular tool class.
*
* @param block The block to check.
* @param metadata The metadata for the block subtype.
* @param toolClass The tool class to check as able to remove this block.
* @see MinecraftForge#setToolClass for details on tool classes.
* @return The harvest level or -1 if no mapping exists.
*/
public static int getBlockHarvestLevel(Block block, int metadata, String toolClass)
{
ForgeHooks.initTools();
List key = Arrays.asList(block, metadata, toolClass);
Integer harvestLevel = ForgeHooks.toolHarvestLevels.get(key);
return (harvestLevel == null ? -1 : harvestLevel);
}
/**
* Remove a block effectiveness mapping. Since setBlockHarvestLevel
* makes the tool class effective against the block by default, this can be
* used to remove that mapping. This will force a block to be harvested at
* the same speed regardless of tool quality, while still requiring a given
* harvesting level.
*
* @param block The block to remove effectiveness from.
* @param toolClass The tool class to remove the effectiveness mapping from.
* @see MinecraftForge#setToolClass for details on tool classes.
*/
public static void removeBlockEffectiveness(Block block, String toolClass)
{
for (int metadata = 0; metadata < 16; metadata++)
{
List key = Arrays.asList(block, metadata, toolClass);
ForgeHooks.toolEffectiveness.remove(key);
}
}
/**
* Method invoked by FML before any other mods are loaded.
*/
public static void initialize()
{
System.out.printf("MinecraftForge v%s Initialized\n", ForgeVersion.getVersion());
FMLLog.info("MinecraftForge v%s Initialized", ForgeVersion.getVersion());
Block filler = new Block(0, Material.air)
{
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister register){}
};
Block.blocksList[0] = null;
Block.opaqueCubeLookup[0] = false;
Block.lightOpacity[0] = 0;
filler.setUnlocalizedName("ForgeFiller");
for (int x = 256; x < 4096; x++)
{
if (Item.itemsList[x] != null)
{
Block.blocksList[x] = filler;
}
}
boolean[] temp = new boolean[4096];
System.arraycopy(EntityEnderman.carriableBlocks, 0, temp, 0, EntityEnderman.carriableBlocks.length);
EntityEnderman.carriableBlocks = temp;
EVENT_BUS.register(INTERNAL_HANDLER);
OreDictionary.getOreName(0);
//Force these classes to be defined, Should prevent derp error hiding.
new CrashReport("ThisIsFake", new Exception("Not real"));
}
public static String getBrandingVersion()
{
return "Minecraft Forge "+ ForgeVersion.getVersion();
}
}
@@ -1,409 +0,0 @@
/**
* This software is provided under the terms of the Minecraft Forge Public
* License v1.0.
*/
package net.minecraftforge.common;
import java.util.ArrayList;
import net.minecraftforge.common.Property.Type;
public class Property
{
public enum Type
{
STRING,
INTEGER,
BOOLEAN,
DOUBLE;
private static Type[] values = {STRING, INTEGER, BOOLEAN, DOUBLE};
public static Type tryParse(char id)
{
for (int x = 0; x < values.length; x++)
{
if (values[x].getID() == id)
{
return values[x];
}
}
return STRING;
}
public char getID()
{
return name().charAt(0);
}
}
private String name;
private String value;
public String comment;
private String[] values;
private final boolean wasRead;
private final boolean isList;
private final Type type;
private boolean changed = false;
public Property()
{
wasRead = false;
type = null;
isList = false;
}
public Property(String name, String value, Type type)
{
this(name, value, type, false);
}
Property(String name, String value, Type type, boolean read)
{
setName(name);
this.value = value;
this.type = type;
wasRead = read;
isList = false;
}
public Property(String name, String[] values, Type type)
{
this(name, values, type, false);
}
Property(String name, String[] values, Type type, boolean read)
{
setName(name);
this.type = type;
this.values = values;
wasRead = read;
isList = true;
}
/**
* Returns the value in this property as it's raw string.
*
* @return current value
*/
public String getString()
{
return value;
}
/**
* Returns the value in this property as an integer,
* if the value is not a valid integer, it will return -1.
*
* @return The value
*/
public int getInt()
{
return getInt(-1);
}
/**
* Returns the value in this property as an integer,
* if the value is not a valid integer, it will return the
* provided default.
*
* @param _default The default to provide if the current value is not a valid integer
* @return The value
*/
public int getInt(int _default)
{
try
{
return Integer.parseInt(value);
}
catch (NumberFormatException e)
{
return _default;
}
}
/**
* Checks if the current value stored in this property can be converted to an integer.
* @return True if the type of the Property is an Integer
*/
public boolean isIntValue()
{
try
{
Integer.parseInt(value);
return true;
}
catch (NumberFormatException e)
{
return false;
}
}
/**
* Returns the value in this property as a boolean,
* if the value is not a valid boolean, it will return the
* provided default.
*
* @param _default The default to provide
* @return The value as a boolean, or the default
*/
public boolean getBoolean(boolean _default)
{
if (isBooleanValue())
{
return Boolean.parseBoolean(value);
}
else
{
return _default;
}
}
/**
* Checks if the current value held by this property is a valid boolean value.
* @return True if it is a boolean value
*/
public boolean isBooleanValue()
{
return ("true".equals(value.toLowerCase()) || "false".equals(value.toLowerCase()));
}
/**
* Checks if the current value held by this property is a valid double value.
* @return True if the value can be converted to an double
*/
public boolean isDoubleValue()
{
try
{
Double.parseDouble(value);
return true;
}
catch (NumberFormatException e)
{
return false;
}
}
/**
* Returns the value in this property as a double,
* if the value is not a valid double, it will return the
* provided default.
*
* @param _default The default to provide if the current value is not a valid double
* @return The value
*/
public double getDouble(double _default)
{
try
{
return Double.parseDouble(value);
}
catch (NumberFormatException e)
{
return _default;
}
}
public String[] getStringList()
{
return values;
}
/**
* Returns the integer value of all values that can
* be parsed in the list.
*
* @return Array of length 0 if none of the values could be parsed.
*/
public int[] getIntList()
{
ArrayList<Integer> nums = new ArrayList<Integer>();
for (String value : values)
{
try
{
nums.add(Integer.parseInt(value));
}
catch (NumberFormatException e){}
}
int[] primitives = new int[nums.size()];
for (int i = 0; i < nums.size(); i++)
{
primitives[i] = nums.get(i);
}
return primitives;
}
/**
* Checks if all of the current values stored in this property can be converted to an integer.
* @return True if the type of the Property is an Integer List
*/
public boolean isIntList()
{
for (String value : values)
{
try
{
Integer.parseInt(value);
}
catch (NumberFormatException e)
{
return false;
}
}
return true;
}
/**
* Returns the boolean value of all values that can
* be parsed in the list.
*
* @return Array of length 0 if none of the values could be parsed.
*/
public boolean[] getBooleanList()
{
ArrayList<Boolean> tmp = new ArrayList<Boolean>();
for (String value : values)
{
try
{
tmp.add(Boolean.parseBoolean(value));
}
catch (NumberFormatException e){}
}
boolean[] primitives = new boolean[tmp.size()];
for (int i = 0; i < tmp.size(); i++)
{
primitives[i] = tmp.get(i);
}
return primitives;
}
/**
* Checks if all of current values stored in this property can be converted to a boolean.
* @return True if it is a boolean value
*/
public boolean isBooleanList()
{
for (String value : values)
{
if (!"true".equalsIgnoreCase(value) && !"false".equalsIgnoreCase(value))
{
return false;
}
}
return true;
}
/**
* Returns the double value of all values that can
* be parsed in the list.
*
* @return Array of length 0 if none of the values could be parsed.
*/
public double[] getDoubleList()
{
ArrayList<Double> tmp = new ArrayList<Double>();
for (String value : values)
{
try
{
tmp.add(Double.parseDouble(value));
}
catch (NumberFormatException e) {}
}
double[] primitives = new double[tmp.size()];
for (int i = 0; i < tmp.size(); i++)
{
primitives[i] = tmp.get(i);
}
return primitives;
}
/**
* Checks if all of the current values stored in this property can be converted to a double.
* @return True if the type of the Property is a double List
*/
public boolean isDoubleList()
{
for (String value : values)
{
try
{
Double.parseDouble(value);
}
catch (NumberFormatException e)
{
return false;
}
}
return true;
}
public String getName()
{
return name;
}
public void setName(String name)
{
this.name = name;
}
/**
* Determines if this config value was just created, or if it was read from the config file.
* This is useful for mods who auto-assign there blocks to determine if the ID returned is
* a configured one, or a automatically generated one.
*
* @return True if this property was loaded from the config file with a value
*/
public boolean wasRead()
{
return wasRead;
}
public Type getType()
{
return type;
}
public boolean isList()
{
return isList;
}
public boolean hasChanged(){ return changed; }
void resetChangedState(){ changed = false; }
public void set(String value)
{
this.value = value;
changed = true;
}
public void set(String[] values)
{
this.values = values;
changed = true;
}
public void set(int value){ set(Integer.toString(value)); }
public void set(boolean value){ set(Boolean.toString(value)); }
public void set(double value){ set(Double.toString(value)); }
}
@@ -1,408 +0,0 @@
package net.minecraftforge.common;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import net.minecraft.block.Block;
import net.minecraft.block.BlockAnvil;
import net.minecraft.block.BlockBed;
import net.minecraft.block.BlockButton;
import net.minecraft.block.BlockChest;
import net.minecraft.block.BlockCocoa;
import net.minecraft.block.BlockComparator;
import net.minecraft.block.BlockDetectorRail;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.BlockEndPortalFrame;
import net.minecraft.block.BlockEnderChest;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockFurnace;
import net.minecraft.block.BlockHopper;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.BlockLever;
import net.minecraft.block.BlockLog;
import net.minecraft.block.BlockMushroomCap;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.BlockPistonExtension;
import net.minecraft.block.BlockPumpkin;
import net.minecraft.block.BlockRail;
import net.minecraft.block.BlockRailPowered;
import net.minecraft.block.BlockRedstoneRepeater;
import net.minecraft.block.BlockSkull;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.BlockTorch;
import net.minecraft.block.BlockTrapDoor;
import net.minecraft.block.BlockTripWireSource;
import net.minecraft.block.BlockVine;
import net.minecraft.world.World;
import java.util.HashMap;
import java.util.Map;
import static net.minecraftforge.common.ForgeDirection.*;
public class RotationHelper {
/**
* Some blocks have the same rotation.
* The first of these blocks (sorted by itemID) should be listed as a type.
* Some of the types aren't actual blocks (helper types).
*/
private static enum BlockType {
LOG,
DISPENSER,
BED,
RAIL,
RAIL_POWERED,
RAIL_ASCENDING,
RAIL_CORNER,
TORCH,
STAIR,
CHEST,
SIGNPOST,
DOOR,
LEVER,
BUTTON,
REDSTONE_REPEATER,
TRAPDOOR,
MUSHROOM_CAP,
MUSHROOM_CAP_CORNER,
MUSHROOM_CAP_SIDE,
VINE,
SKULL,
ANVIL
}
private static final ForgeDirection[] UP_DOWN_AXES = new ForgeDirection[] { UP, DOWN };
private static final Map<BlockType, BiMap<Integer, ForgeDirection>> MAPPINGS = new HashMap<BlockType, BiMap<Integer, ForgeDirection>>();
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
public static boolean rotateVanillaBlock(Block block, World worldObj, int x, int y, int z, ForgeDirection axis)
{
if (worldObj.isRemote)
{
return false;
}
if (axis == UP || axis == DOWN)
{
if (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa)
{
return rotateBlock(worldObj, x, y, z, axis, 0x3, BlockType.BED);
}
if (block instanceof BlockRail)
{
return rotateBlock(worldObj, x, y, z, axis, 0xF, BlockType.RAIL);
}
if (block instanceof BlockRailPowered || block instanceof BlockDetectorRail)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.RAIL_POWERED);
}
if (block instanceof BlockStairs)
{
return rotateBlock(worldObj, x, y, z, axis, 0x3, BlockType.STAIR);
}
if (block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.CHEST);
}
if (block.blockID == Block.signPost.blockID)
{
return rotateBlock(worldObj, x, y, z, axis, 0xF, BlockType.SIGNPOST);
}
if (block instanceof BlockDoor)
{
return rotateBlock(worldObj, x, y, z, axis, 0x3, BlockType.DOOR);
}
if (block instanceof BlockButton)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.BUTTON);
}
if (block instanceof BlockRedstoneRepeater || block instanceof BlockComparator)
{
return rotateBlock(worldObj, x, y, z, axis, 0x3, BlockType.REDSTONE_REPEATER);
}
if (block instanceof BlockTrapDoor)
{
return rotateBlock(worldObj, x, y, z, axis, 0x3, BlockType.TRAPDOOR);
}
if (block instanceof BlockMushroomCap)
{
return rotateBlock(worldObj, x, y, z, axis, 0xF, BlockType.MUSHROOM_CAP);
}
if (block instanceof BlockVine)
{
return rotateBlock(worldObj, x, y, z, axis, 0xF, BlockType.VINE);
}
if (block instanceof BlockSkull)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.SKULL);
}
if (block instanceof BlockAnvil)
{
return rotateBlock(worldObj, x, y, z, axis, 0x1, BlockType.ANVIL);
}
}
if (block instanceof BlockLog)
{
return rotateBlock(worldObj, x, y, z, axis, 0xC, BlockType.LOG);
}
if (block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.DISPENSER);
}
if (block instanceof BlockTorch)
{
return rotateBlock(worldObj, x, y, z, axis, 0xF, BlockType.TORCH);
}
if (block instanceof BlockLever)
{
return rotateBlock(worldObj, x, y, z, axis, 0x7, BlockType.LEVER);
}
return false;
}
private static boolean rotateBlock(World worldObj, int x, int y, int z, ForgeDirection axis, int mask, BlockType blockType)
{
int rotMeta = worldObj.getBlockMetadata(x, y, z);
if (blockType == BlockType.DOOR && (rotMeta & 0x8) == 0x8)
{
return false;
}
int masked = rotMeta & ~mask;
int meta = rotateMetadata(axis, blockType, rotMeta & mask);
if (meta == -1)
{
return false;
}
worldObj.setBlockMetadataWithNotify(x, y, z, meta & mask | masked, 3);
return true;
}
private static int rotateMetadata(ForgeDirection axis, BlockType blockType, int meta)
{
if (blockType == BlockType.RAIL || blockType == BlockType.RAIL_POWERED)
{
if (meta == 0x0 || meta == 0x1)
{
return ~meta & 0x1;
}
if (meta >= 0x2 && meta <= 0x5)
{
blockType = BlockType.RAIL_ASCENDING;
}
if (meta >= 0x6 && meta <= 0x9 && blockType == BlockType.RAIL)
{
blockType = BlockType.RAIL_CORNER;
}
}
if (blockType == BlockType.SIGNPOST)
{
return (axis == UP) ? (meta + 0x4) % 0x10 : (meta + 0xC) % 0x10;
}
if (blockType == BlockType.LEVER && (axis == UP || axis == DOWN))
{
switch (meta)
{
case 0x5:
return 0x6;
case 0x6:
return 0x5;
case 0x7:
return 0x0;
case 0x0:
return 0x7;
}
}
if (blockType == BlockType.MUSHROOM_CAP)
{
if (meta % 0x2 == 0)
{
blockType = BlockType.MUSHROOM_CAP_SIDE;
}
else
{
blockType = BlockType.MUSHROOM_CAP_CORNER;
}
}
if (blockType == BlockType.VINE)
{
return ((meta << 1) | ((meta & 0x8) >> 3));
}
ForgeDirection orientation = metadataToDirection(blockType, meta);
ForgeDirection rotated = orientation.getRotation(axis);
return directionToMetadata(blockType, rotated);
}
private static ForgeDirection metadataToDirection(BlockType blockType, int meta)
{
if (blockType == BlockType.LEVER)
{
if (meta == 0x6)
{
meta = 0x5;
}
else if (meta == 0x0)
{
meta = 0x7;
}
}
if (MAPPINGS.containsKey(blockType))
{
BiMap<Integer, ForgeDirection> biMap = MAPPINGS.get(blockType);
if (biMap.containsKey(meta))
{
return biMap.get(meta);
}
}
if (blockType == BlockType.TORCH)
{
return ForgeDirection.getOrientation(6 - meta);
}
if (blockType == BlockType.STAIR)
{
return ForgeDirection.getOrientation(5 - meta);
}
if (blockType == BlockType.CHEST || blockType == BlockType.DISPENSER || blockType == BlockType.SKULL)
{
return ForgeDirection.getOrientation(meta);
}
if (blockType == BlockType.BUTTON)
{
return ForgeDirection.getOrientation(6 - meta);
}
if (blockType == BlockType.TRAPDOOR)
{
return ForgeDirection.getOrientation(meta + 2).getOpposite();
}
return ForgeDirection.UNKNOWN;
}
private static int directionToMetadata(BlockType blockType, ForgeDirection direction)
{
if ((blockType == BlockType.LOG || blockType == BlockType.ANVIL) && (direction.offsetX + direction.offsetY + direction.offsetZ) < 0)
{
direction = direction.getOpposite();
}
if (MAPPINGS.containsKey(blockType))
{
BiMap<ForgeDirection, Integer> biMap = MAPPINGS.get(blockType).inverse();
if (biMap.containsKey(direction))
{
return biMap.get(direction);
}
}
if (blockType == BlockType.TORCH)
{
if (direction.ordinal() >= 1)
{
return 6 - direction.ordinal();
}
}
if (blockType == BlockType.STAIR)
{
return 5 - direction.ordinal();
}
if (blockType == BlockType.CHEST || blockType == BlockType.DISPENSER || blockType == BlockType.SKULL)
{
return direction.ordinal();
}
if (blockType == BlockType.BUTTON)
{
if (direction.ordinal() >= 2)
{
return 6 - direction.ordinal();
}
}
if (blockType == BlockType.TRAPDOOR)
{
return direction.getOpposite().ordinal() - 2;
}
return -1;
}
static
{
BiMap<Integer, ForgeDirection> biMap;
biMap = HashBiMap.create(3);
biMap.put(0x0, UP);
biMap.put(0x4, EAST);
biMap.put(0x8, SOUTH);
MAPPINGS.put(BlockType.LOG, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x0, SOUTH);
biMap.put(0x1, WEST);
biMap.put(0x2, NORTH);
biMap.put(0x3, EAST);
MAPPINGS.put(BlockType.BED, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x2, EAST);
biMap.put(0x3, WEST);
biMap.put(0x4, NORTH);
biMap.put(0x5, SOUTH);
MAPPINGS.put(BlockType.RAIL_ASCENDING, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x6, WEST);
biMap.put(0x7, NORTH);
biMap.put(0x8, EAST);
biMap.put(0x9, SOUTH);
MAPPINGS.put(BlockType.RAIL_CORNER, biMap);
biMap = HashBiMap.create(6);
biMap.put(0x1, EAST);
biMap.put(0x2, WEST);
biMap.put(0x3, SOUTH);
biMap.put(0x4, NORTH);
biMap.put(0x5, UP);
biMap.put(0x7, DOWN);
MAPPINGS.put(BlockType.LEVER, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x0, WEST);
biMap.put(0x1, NORTH);
biMap.put(0x2, EAST);
biMap.put(0x3, SOUTH);
MAPPINGS.put(BlockType.DOOR, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x0, NORTH);
biMap.put(0x1, EAST);
biMap.put(0x2, SOUTH);
biMap.put(0x3, WEST);
MAPPINGS.put(BlockType.REDSTONE_REPEATER, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x1, EAST);
biMap.put(0x3, SOUTH);
biMap.put(0x7, NORTH);
biMap.put(0x9, WEST);
MAPPINGS.put(BlockType.MUSHROOM_CAP_CORNER, biMap);
biMap = HashBiMap.create(4);
biMap.put(0x2, NORTH);
biMap.put(0x4, WEST);
biMap.put(0x6, EAST);
biMap.put(0x8, SOUTH);
MAPPINGS.put(BlockType.MUSHROOM_CAP_SIDE, biMap);
biMap = HashBiMap.create(2);
biMap.put(0x0, SOUTH);
biMap.put(0x1, EAST);
MAPPINGS.put(BlockType.ANVIL, biMap);
}
}
@@ -1,55 +0,0 @@
package net.minecraftforge.common.network;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.NetLoginHandler;
import net.minecraft.network.packet.NetHandler;
import net.minecraft.network.packet.Packet1Login;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.server.MinecraftServer;
import net.minecraftforge.fluids.FluidIdMapPacket;
import cpw.mods.fml.common.network.IConnectionHandler;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
public class ForgeConnectionHandler implements IConnectionHandler {
@Override
public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
Packet250CustomPayload[] fluidPackets = ForgePacket.makePacketSet(new FluidIdMapPacket());
for (int i = 0; i < fluidPackets.length; i++) {
PacketDispatcher.sendPacketToPlayer(fluidPackets[i], player);
}
}
@Override
public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
{
return null;
}
@Override
public void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)
{
}
@Override
public void connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)
{
}
@Override
public void connectionClosed(INetworkManager manager)
{
}
@Override
public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
{
}
}
@@ -1,20 +0,0 @@
package net.minecraftforge.common.network;
import net.minecraftforge.common.ForgeDummyContainer;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkModHandler;
public class ForgeNetworkHandler extends NetworkModHandler
{
public ForgeNetworkHandler(ForgeDummyContainer container)
{
super(container,container.getClass().getAnnotation(NetworkMod.class));
configureNetworkMod(container);
}
@Override
public boolean acceptVersion(String version)
{
return true;
}
}
@@ -1,192 +0,0 @@
package net.minecraftforge.common.network;
import java.util.Arrays;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Level;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.NetHandler;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraftforge.common.network.packet.DimensionRegisterPacket;
import net.minecraftforge.fluids.FluidIdMapPacket;
import com.google.common.base.Throwables;
import com.google.common.collect.MapMaker;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteStreams;
import com.google.common.primitives.Bytes;
import com.google.common.primitives.Ints;
import com.google.common.primitives.UnsignedBytes;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.network.FMLNetworkException;
public abstract class ForgePacket
{
public static final String CHANNEL_ID = "FORGE";
enum Type
{
/**
* Registers a dimension for a provider on client
*/
REGISTERDIMENSION(DimensionRegisterPacket.class),
/**
* The Fluid ID map to send to the client
*/
FLUID_IDMAP(FluidIdMapPacket.class);
private Class<? extends ForgePacket> packetType;
private ConcurrentMap<INetworkManager, ForgePacket> partTracker;
private Type(Class<? extends ForgePacket> clazz)
{
this.packetType = clazz;
}
ForgePacket make()
{
try
{
return this.packetType.newInstance();
}
catch (Exception e)
{
Throwables.propagateIfPossible(e);
FMLLog.log(Level.SEVERE, e, "A bizarre critical error occured during packet encoding");
throw new FMLNetworkException(e);
}
}
private ForgePacket consumePart(INetworkManager network, byte[] data)
{
if (partTracker == null)
{
partTracker = new MapMaker().weakKeys().weakValues().makeMap();
}
if (!partTracker.containsKey(network))
{
partTracker.put(network, make());
}
ForgePacket pkt = partTracker.get(network);
ByteArrayDataInput bdi = ByteStreams.newDataInput(data);
int chunkIdx = UnsignedBytes.toInt(bdi.readByte());
int chunkTotal = UnsignedBytes.toInt(bdi.readByte());
int chunkLength = bdi.readInt();
if (pkt.partials == null)
{
pkt.partials = new byte[chunkTotal][];
}
pkt.partials[chunkIdx] = new byte[chunkLength];
bdi.readFully(pkt.partials[chunkIdx]);
for (int i = 0; i < pkt.partials.length; i++)
{
if (pkt.partials[i] == null)
{
return null;
}
}
return pkt;
}
}
private Type type;
private byte[][] partials;
public static Packet250CustomPayload[] makePacketSet(ForgePacket packet)
{
byte[] packetData = packet.generatePacket();
if (packetData.length < 32000)
{
return new Packet250CustomPayload[]
{
new Packet250CustomPayload(CHANNEL_ID,
Bytes.concat(new byte[]
{
UnsignedBytes.checkedCast(0), //IsMultipart: False
UnsignedBytes.checkedCast(packet.getID())
},
packetData))
};
}
else
{
byte[][] chunks = new byte[packetData.length / 32000 + 1][];
for (int i = 0; i < packetData.length / 32000 + 1; i++)
{
int len = Math.min(32000, packetData.length - i* 32000);
chunks[i] = Bytes.concat(new byte[]
{
UnsignedBytes.checkedCast(1), //IsMultipart: True
UnsignedBytes.checkedCast(packet.getID()), //Packet ID
UnsignedBytes.checkedCast(i), //Part Number
UnsignedBytes.checkedCast(chunks.length), //Total Parts
},
Ints.toByteArray(len), //Length
Arrays.copyOfRange(packetData, i * 32000, len + i * 32000));
}
Packet250CustomPayload[] ret = new Packet250CustomPayload[chunks.length];
for (int i = 0; i < chunks.length; i++)
{
ret[i] = new Packet250CustomPayload(CHANNEL_ID, chunks[i]);
}
return ret;
}
}
public static ForgePacket readPacket(INetworkManager network, byte[] payload)
{
boolean multipart = UnsignedBytes.toInt(payload[0]) == 1;
int type = UnsignedBytes.toInt(payload[1]);
Type eType = Type.values()[type];
byte[] data = Arrays.copyOfRange(payload, 2, payload.length);
if (multipart)
{
ForgePacket pkt = eType.consumePart(network, data);
if (pkt != null)
{
return pkt.consumePacket(Bytes.concat(pkt.partials));
}
return null;
}
else
{
return eType.make().consumePacket(data);
}
}
public ForgePacket()
{
for (Type t : Type.values())
{
if (t.packetType == getClass())
{
type = t;
continue;
}
}
if (type == null)
{
throw new RuntimeException("ForgePacket constructor called on ungregistered type.");
}
}
public byte getID()
{
return UnsignedBytes.checkedCast(type.ordinal());
}
public abstract byte[] generatePacket();
public abstract ForgePacket consumePacket(byte[] data);
public abstract void execute(INetworkManager network, EntityPlayer player);
}
@@ -1,26 +0,0 @@
package net.minecraftforge.common.network;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.NetLoginHandler;
import net.minecraft.network.packet.Packet250CustomPayload;
import cpw.mods.fml.common.network.FMLPacket;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;
public class ForgePacketHandler implements IPacketHandler {
@Override
public void onPacketData(INetworkManager network, Packet250CustomPayload packet, Player player)
{
ForgePacket pkt = ForgePacket.readPacket(network, packet.data);
// Part of an incomplete multipart packet
if (pkt == null)
{
return;
}
pkt.execute(network, (EntityPlayer)player);
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.common.network;
import net.minecraft.network.packet.NetHandler;
import net.minecraft.network.packet.Packet131MapData;
import cpw.mods.fml.common.network.ITinyPacketHandler;
public class ForgeTinyPacketHandler implements ITinyPacketHandler {
@Override
public void handle(NetHandler handler, Packet131MapData mapData)
{
}
}
@@ -1,69 +0,0 @@
/**
* This software is provided under the terms of the Minecraft Forge Public
* License v1.0.
*/
package net.minecraftforge.common.network.packet;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.NetHandler;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.network.ForgePacket;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
/**
* This class offers the ability for servers to register dimensions on client.
*/
public class DimensionRegisterPacket extends ForgePacket
{
/** The dimension ID to register on client */
public int dimensionId;
/** The provider ID to register with dimension on client */
public int providerId;
// nullary constructor required by ForgePacket.make()
public DimensionRegisterPacket() {}
public DimensionRegisterPacket(int dimensionId, int providerId)
{
this.dimensionId = dimensionId;
this.providerId = providerId;
}
@Override
public byte[] generatePacket()
{
ByteArrayDataOutput dat = ByteStreams.newDataOutput();
dat.writeInt(this.dimensionId);
dat.writeInt(this.providerId);
return dat.toByteArray();
}
@Override
public ForgePacket consumePacket(byte[] data)
{
ByteArrayDataInput dat = ByteStreams.newDataInput(data);
dimensionId = dat.readInt();
providerId = dat.readInt();
return this;
}
@Override
public void execute(INetworkManager network, EntityPlayer player)
{
if (!(player instanceof EntityPlayerMP))
{
if (!DimensionManager.isDimensionRegistered(dimensionId))
{
DimensionManager.registerDimension(dimensionId, providerId);
}
}
}
}
@@ -1,130 +0,0 @@
package net.minecraftforge.event;
import static org.objectweb.asm.Opcodes.*;
import java.lang.reflect.Method;
import java.util.HashMap;
import org.objectweb.asm.ClassWriter;
import org.objectweb.asm.MethodVisitor;
import org.objectweb.asm.Type;
import com.google.common.collect.Maps;
public class ASMEventHandler implements IEventListener
{
private static int IDs = 0;
private static final String HANDLER_DESC = Type.getInternalName(IEventListener.class);
private static final String HANDLER_FUNC_DESC = Type.getMethodDescriptor(IEventListener.class.getDeclaredMethods()[0]);
private static final ASMClassLoader LOADER = new ASMClassLoader();
private static final HashMap<Method, Class<?>> cache = Maps.newHashMap();
private final IEventListener handler;
private final ForgeSubscribe subInfo;
public ASMEventHandler(Object target, Method method) throws Exception
{
handler = (IEventListener)createWrapper(method).getConstructor(Object.class).newInstance(target);
subInfo = method.getAnnotation(ForgeSubscribe.class);
}
@Override
public void invoke(Event event)
{
if (handler != null)
{
if (!event.isCancelable() || !event.isCanceled() || subInfo.receiveCanceled())
{
handler.invoke(event);
}
}
}
public EventPriority getPriority()
{
return subInfo.priority();
}
public Class<?> createWrapper(Method callback)
{
if (cache.containsKey(callback))
{
return cache.get(callback);
}
ClassWriter cw = new ClassWriter(0);
MethodVisitor mv;
String name = getUniqueName(callback);
String desc = name.replace('.', '/');
String instType = Type.getInternalName(callback.getDeclaringClass());
String eventType = Type.getInternalName(callback.getParameterTypes()[0]);
/*
System.out.println("Name: " + name);
System.out.println("Desc: " + desc);
System.out.println("InstType: " + instType);
System.out.println("Callback: " + callback.getName() + Type.getMethodDescriptor(callback));
System.out.println("Event: " + eventType);
*/
cw.visit(V1_6, ACC_PUBLIC | ACC_SUPER, desc, null, "java/lang/Object", new String[]{ HANDLER_DESC });
cw.visitSource(".dynamic", null);
{
cw.visitField(ACC_PUBLIC, "instance", "Ljava/lang/Object;", null, null).visitEnd();
}
{
mv = cw.visitMethod(ACC_PUBLIC, "<init>", "(Ljava/lang/Object;)V", null, null);
mv.visitCode();
mv.visitVarInsn(ALOAD, 0);
mv.visitMethodInsn(INVOKESPECIAL, "java/lang/Object", "<init>", "()V");
mv.visitVarInsn(ALOAD, 0);
mv.visitVarInsn(ALOAD, 1);
mv.visitFieldInsn(PUTFIELD, desc, "instance", "Ljava/lang/Object;");
mv.visitInsn(RETURN);
mv.visitMaxs(2, 2);
mv.visitEnd();
}
{
mv = cw.visitMethod(ACC_PUBLIC, "invoke", HANDLER_FUNC_DESC, null, null);
mv.visitCode();
mv.visitVarInsn(ALOAD, 0);
mv.visitFieldInsn(GETFIELD, desc, "instance", "Ljava/lang/Object;");
mv.visitTypeInsn(CHECKCAST, instType);
mv.visitVarInsn(ALOAD, 1);
mv.visitTypeInsn(CHECKCAST, eventType);
mv.visitMethodInsn(INVOKEVIRTUAL, instType, callback.getName(), Type.getMethodDescriptor(callback));
mv.visitInsn(RETURN);
mv.visitMaxs(2, 2);
mv.visitEnd();
}
cw.visitEnd();
Class<?> ret = LOADER.define(name, cw.toByteArray());
cache.put(callback, ret);
return ret;
}
private String getUniqueName(Method callback)
{
return String.format("%s_%d_%s_%s_%s", getClass().getName(), IDs++,
callback.getDeclaringClass().getSimpleName(),
callback.getName(),
callback.getParameterTypes()[0].getSimpleName());
}
private static class ASMClassLoader extends ClassLoader
{
private ASMClassLoader()
{
super(ASMClassLoader.class.getClassLoader());
}
public Class<?> define(String name, byte[] data)
{
return defineClass(name, data, 0, data.length);
}
}
}
@@ -1,11 +0,0 @@
package net.minecraftforge.event;
import static java.lang.annotation.ElementType.TYPE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;
@Retention(value = RUNTIME)
@Target(value = TYPE)
public @interface Cancelable{}
@@ -1,21 +0,0 @@
package net.minecraftforge.event;
import net.minecraft.command.ICommand;
import net.minecraft.command.ICommandSender;
@Cancelable
public class CommandEvent extends Event
{
public final ICommand command;
public final ICommandSender sender;
public String[] parameters;
public Throwable exception;
public CommandEvent(ICommand command, ICommandSender sender, String[] parameters)
{
this.command = command;
this.sender = sender;
this.parameters = parameters;
}
}
-155
View File
@@ -1,155 +0,0 @@
package net.minecraftforge.event;
import static java.lang.annotation.ElementType.TYPE;
import static java.lang.annotation.RetentionPolicy.RUNTIME;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
/**
* Base Event class that all other events are derived from
*/
public class Event
{
@Retention(value = RUNTIME)
@Target(value = TYPE)
public @interface HasResult{}
public enum Result
{
DENY,
DEFAULT,
ALLOW
}
private boolean isCanceled = false;
private final boolean isCancelable;
private Result result = Result.DEFAULT;
private final boolean hasResult;
private static ListenerList listeners = new ListenerList();
private static final Map<Class, Map<Class, Boolean>> annotationMap = new ConcurrentHashMap<Class, Map<Class, Boolean>>();
public Event()
{
setup();
isCancelable = hasAnnotation(Cancelable.class);
hasResult = hasAnnotation(HasResult.class);
}
private boolean hasAnnotation(Class annotation)
{
Class me = this.getClass();
Map<Class, Boolean> list = annotationMap.get(me);
if (list == null)
{
list = new ConcurrentHashMap<Class, Boolean>();
annotationMap.put(me, list);
}
Boolean cached = list.get(annotation);
if (cached != null)
{
return cached;
}
Class cls = me;
while (cls != Event.class)
{
if (cls.isAnnotationPresent(annotation))
{
list.put(annotation, true);
return true;
}
cls = cls.getSuperclass();
}
list.put(annotation, false);
return false;
}
/**
* Determine if this function is cancelable at all.
* @return If access to setCanceled should be allowed
*/
public boolean isCancelable()
{
return isCancelable;
}
/**
* Determine if this event is canceled and should stop executing.
* @return The current canceled state
*/
public boolean isCanceled()
{
return isCanceled;
}
/**
* Sets the state of this event, not all events are cancelable, and any attempt to
* cancel a event that can't be will result in a IllegalArgumentException.
*
* The functionality of setting the canceled state is defined on a per-event bases.
*
* @param cancel The new canceled value
*/
public void setCanceled(boolean cancel)
{
if (!isCancelable())
{
throw new IllegalArgumentException("Attempted to cancel a uncancelable event");
}
isCanceled = cancel;
}
/**
* Determines if this event expects a significant result value.
*/
public boolean hasResult()
{
return hasResult;
}
/**
* Returns the value set as the result of this event
*/
public Result getResult()
{
return result;
}
/**
* Sets the result value for this event, not all events can have a result set, and any attempt to
* set a result for a event that isn't expecting it will result in a IllegalArgumentException.
*
* The functionality of setting the result is defined on a per-event bases.
*
* @param value The new result
*/
public void setResult(Result value)
{
result = value;
}
/**
* Called by the base constructor, this is used by ASM generated
* event classes to setup various functionality such as the listener's list.
*/
protected void setup()
{
}
/**
* Returns a ListenerList object that contains all listeners
* that are registered to this event.
*
* @return Listener List
*/
public ListenerList getListenerList()
{
return listeners;
}
}
@@ -1,112 +0,0 @@
package net.minecraftforge.event;
import java.lang.reflect.Constructor;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import com.google.common.reflect.TypeToken;
public class EventBus
{
private static int maxID = 0;
private ConcurrentHashMap<Object, ArrayList<IEventListener>> listeners = new ConcurrentHashMap<Object, ArrayList<IEventListener>>();
private final int busID = maxID++;
public EventBus()
{
ListenerList.resize(busID + 1);
}
public void register(Object target)
{
if (listeners.containsKey(target))
{
return;
}
Set<? extends Class<?>> supers = TypeToken.of(target.getClass()).getTypes().rawTypes();
for (Method method : target.getClass().getMethods())
{
for (Class<?> cls : supers)
{
try
{
Method real = cls.getDeclaredMethod(method.getName(), method.getParameterTypes());
if (real.isAnnotationPresent(ForgeSubscribe.class))
{
Class<?>[] parameterTypes = method.getParameterTypes();
if (parameterTypes.length != 1)
{
throw new IllegalArgumentException(
"Method " + method + " has @ForgeSubscribe annotation, but requires " + parameterTypes.length +
" arguments. Event handler methods must require a single argument."
);
}
Class<?> eventType = parameterTypes[0];
if (!Event.class.isAssignableFrom(eventType))
{
throw new IllegalArgumentException("Method " + method + " has @ForgeSubscribe annotation, but takes a argument that is not a Event " + eventType);
}
register(eventType, target, method);
break;
}
}
catch (NoSuchMethodException e)
{
;
}
}
}
}
private void register(Class<?> eventType, Object target, Method method)
{
try
{
Constructor<?> ctr = eventType.getConstructor();
ctr.setAccessible(true);
Event event = (Event)ctr.newInstance();
ASMEventHandler listener = new ASMEventHandler(target, method);
event.getListenerList().register(busID, listener.getPriority(), listener);
ArrayList<IEventListener> others = listeners.get(target);
if (others == null)
{
others = new ArrayList<IEventListener>();
listeners.put(target, others);
}
others.add(listener);
}
catch (Exception e)
{
e.printStackTrace();
}
}
public void unregister(Object object)
{
ArrayList<IEventListener> list = listeners.remove(object);
for (IEventListener listener : list)
{
ListenerList.unregiterAll(busID, listener);
}
}
public boolean post(Event event)
{
IEventListener[] listeners = event.getListenerList().getListeners(busID);
for (IEventListener listener : listeners)
{
listener.invoke(event);
}
return (event.isCancelable() ? event.isCanceled() : false);
}
}
@@ -1,16 +0,0 @@
package net.minecraftforge.event;
public enum EventPriority
{
/*Priority of event listeners, listeners will be sorted with respect to this priority level.
*
* Note:
* Due to using a ArrayList in the ListenerList,
* these need to stay in a contiguous index starting at 0. {Default ordinal}
*/
HIGHEST, //First to execute
HIGH,
NORMAL,
LOW,
LOWEST //Last to execute
}
@@ -1,120 +0,0 @@
package net.minecraftforge.event;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.Event.Result;
import net.minecraftforge.event.entity.living.LivingPackSizeEvent;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.event.entity.living.LivingSpawnEvent.AllowDespawn;
import net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.WorldEvent;
@SuppressWarnings("deprecation")
public class ForgeEventFactory
{
public static boolean doPlayerHarvestCheck(EntityPlayer player, Block block, boolean success)
{
PlayerEvent.HarvestCheck event = new PlayerEvent.HarvestCheck(player, block, success);
MinecraftForge.EVENT_BUS.post(event);
return event.success;
}
public static float getBreakSpeed(EntityPlayer player, Block block, int metadata, float original)
{
PlayerEvent.BreakSpeed event = new PlayerEvent.BreakSpeed(player, block, metadata, original);
return (MinecraftForge.EVENT_BUS.post(event) ? -1 : event.newSpeed);
}
public static PlayerInteractEvent onPlayerInteract(EntityPlayer player, Action action, int x, int y, int z, int face)
{
PlayerInteractEvent event = new PlayerInteractEvent(player, action, x, y, z, face);
MinecraftForge.EVENT_BUS.post(event);
return event;
}
public static void onPlayerDestroyItem(EntityPlayer player, ItemStack stack)
{
MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, stack));
}
public static Result canEntitySpawn(EntityLiving entity, World world, float x, float y, float z)
{
LivingSpawnEvent.CheckSpawn event = new LivingSpawnEvent.CheckSpawn(entity, world, x, y, z);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult();
}
public static boolean doSpecialSpawn(EntityLiving entity, World world, float x, float y, float z)
{
return MinecraftForge.EVENT_BUS.post(new LivingSpawnEvent.SpecialSpawn(entity, world, x, y, z));
}
public static Result canEntityDespawn(EntityLiving entity)
{
AllowDespawn event = new AllowDespawn(entity);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult();
}
public static List getPotentialSpawns(WorldServer world, EnumCreatureType type, int x, int y, int z, List oldList)
{
WorldEvent.PotentialSpawns event = new WorldEvent.PotentialSpawns(world, type, x, y, z, oldList);
if (MinecraftForge.EVENT_BUS.post(event))
{
return null;
}
return event.list;
}
public static int getMaxSpawnPackSize(EntityLiving entity)
{
LivingPackSizeEvent maxCanSpawnEvent = new LivingPackSizeEvent(entity);
MinecraftForge.EVENT_BUS.post(maxCanSpawnEvent);
return maxCanSpawnEvent.getResult() == Result.ALLOW ? maxCanSpawnEvent.maxPackSize : entity.getMaxSpawnedInChunk();
}
public static String getPlayerDisplayName(EntityPlayer player, String username)
{
PlayerEvent.NameFormat event = new PlayerEvent.NameFormat(player, username);
MinecraftForge.EVENT_BUS.post(event);
return event.displayname;
}
public static float fireBlockHarvesting(ArrayList<ItemStack> drops, World world, Block block, int x, int y, int z, int meta, int fortune, float dropChance, boolean silkTouch, EntityPlayer player)
{
BlockEvent.HarvestDropsEvent event = new BlockEvent.HarvestDropsEvent(x, y, z, world, block, meta, fortune, dropChance, drops, player, silkTouch);
MinecraftForge.EVENT_BUS.post(event);
return event.dropChance;
}
public static ItemTooltipEvent onItemTooltip(ItemStack itemStack, EntityPlayer entityPlayer, List<String> toolTip, boolean showAdvancedItemTooltips)
{
ItemTooltipEvent event = new ItemTooltipEvent(itemStack, entityPlayer, toolTip, showAdvancedItemTooltips);
MinecraftForge.EVENT_BUS.post(event);
return event;
}
public static SummonAidEvent fireZombieSummonAid(EntityZombie zombie, World world, int x, int y, int z, EntityLivingBase attacker, double summonChance)
{
SummonAidEvent summonEvent = new SummonAidEvent(zombie, world, x, y, z, attacker, summonChance);
MinecraftForge.EVENT_BUS.post(summonEvent);
return summonEvent;
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.event;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;
import static java.lang.annotation.RetentionPolicy.*;
import static java.lang.annotation.ElementType.*;
@Retention(value = RUNTIME)
@Target(value = METHOD)
public @interface ForgeSubscribe
{
public EventPriority priority() default EventPriority.NORMAL;
public boolean receiveCanceled() default false;
}
@@ -1,8 +0,0 @@
package net.minecraftforge.event;
public interface IEventListener
{
public void invoke(Event event);
}
@@ -1,219 +0,0 @@
package net.minecraftforge.event;
import java.util.*;
public class ListenerList
{
private static ArrayList<ListenerList> allLists = new ArrayList<ListenerList>();
private static int maxSize = 0;
private ListenerList parent;
private ListenerListInst[] lists = new ListenerListInst[0];
public ListenerList()
{
allLists.add(this);
resizeLists(maxSize);
}
public ListenerList(ListenerList parent)
{
allLists.add(this);
this.parent = parent;
resizeLists(maxSize);
}
public static void resize(int max)
{
if (max <= maxSize)
{
return;
}
for (ListenerList list : allLists)
{
list.resizeLists(max);
}
maxSize = max;
}
public void resizeLists(int max)
{
if (parent != null)
{
parent.resizeLists(max);
}
if (lists.length >= max)
{
return;
}
ListenerListInst[] newList = new ListenerListInst[max];
int x = 0;
for (; x < lists.length; x++)
{
newList[x] = lists[x];
}
for(; x < max; x++)
{
if (parent != null)
{
newList[x] = new ListenerListInst(parent.getInstance(x));
}
else
{
newList[x] = new ListenerListInst();
}
}
lists = newList;
}
public static void clearBusID(int id)
{
for (ListenerList list : allLists)
{
list.lists[id].dispose();
}
}
protected ListenerListInst getInstance(int id)
{
return lists[id];
}
public IEventListener[] getListeners(int id)
{
return lists[id].getListeners();
}
public void register(int id, EventPriority priority, IEventListener listener)
{
lists[id].register(priority, listener);
}
public void unregister(int id, IEventListener listener)
{
lists[id].unregister(listener);
}
public static void unregiterAll(int id, IEventListener listener)
{
for (ListenerList list : allLists)
{
list.unregister(id, listener);
}
}
private class ListenerListInst
{
private boolean rebuild = true;
private IEventListener[] listeners;
private ArrayList<ArrayList<IEventListener>> priorities;
private ListenerListInst parent;
private ListenerListInst()
{
int count = EventPriority.values().length;
priorities = new ArrayList<ArrayList<IEventListener>>(count);
for (int x = 0; x < count; x++)
{
priorities.add(new ArrayList<IEventListener>());
}
}
public void dispose()
{
for (ArrayList<IEventListener> listeners : priorities)
{
listeners.clear();
}
priorities.clear();
parent = null;
listeners = null;
}
private ListenerListInst(ListenerListInst parent)
{
this();
this.parent = parent;
}
/**
* Returns a ArrayList containing all listeners for this event,
* and all parent events for the specified priority.
*
* The list is returned with the listeners for the children events first.
*
* @param priority The Priority to get
* @return ArrayList containing listeners
*/
public ArrayList<IEventListener> getListeners(EventPriority priority)
{
ArrayList<IEventListener> ret = new ArrayList<IEventListener>(priorities.get(priority.ordinal()));
if (parent != null)
{
ret.addAll(parent.getListeners(priority));
}
return ret;
}
/**
* Returns a full list of all listeners for all priority levels.
* Including all parent listeners.
*
* List is returned in proper priority order.
*
* Automatically rebuilds the internal Array cache if its information is out of date.
*
* @return Array containing listeners
*/
public IEventListener[] getListeners()
{
if (shouldRebuild()) buildCache();
return listeners;
}
protected boolean shouldRebuild()
{
return rebuild || (parent != null && parent.shouldRebuild());
}
/**
* Rebuild the local Array of listeners, returns early if there is no work to do.
*/
private void buildCache()
{
if(parent != null && parent.shouldRebuild())
{
parent.buildCache();
}
ArrayList<IEventListener> ret = new ArrayList<IEventListener>();
for (EventPriority value : EventPriority.values())
{
ret.addAll(getListeners(value));
}
listeners = ret.toArray(new IEventListener[ret.size()]);
rebuild = false;
}
public void register(EventPriority priority, IEventListener listener)
{
priorities.get(priority.ordinal()).add(listener);
rebuild = true;
}
public void unregister(IEventListener listener)
{
for(ArrayList<IEventListener> list : priorities)
{
if (list.remove(listener))
{
rebuild = true;
}
}
}
}
}
@@ -1,20 +0,0 @@
package net.minecraftforge.event;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.ChatMessageComponent;
@Cancelable
public class ServerChatEvent extends Event
{
public final String message, username;
public final EntityPlayerMP player;
public ChatMessageComponent component;
public ServerChatEvent(EntityPlayerMP player, String message, ChatMessageComponent component)
{
super();
this.message = message;
this.player = player;
this.username = player.username;
this.component = component;
}
}
@@ -1,16 +0,0 @@
package net.minecraftforge.event.brewing;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.Event;
public class PotionBrewedEvent extends Event
{
/**
* The brewing stacks in the brewing stand. Each index has the possibility to be null, so make sure you check.
*/
public ItemStack[] brewingStacks;
public PotionBrewedEvent(ItemStack[] brewingStacks)
{
this.brewingStacks = brewingStacks;
}
}
@@ -1,49 +0,0 @@
package net.minecraftforge.event.entity;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import net.minecraftforge.event.Event;
public class EntityEvent extends Event
{
public final Entity entity;
public EntityEvent(Entity entity)
{
this.entity = entity;
}
public static class EntityConstructing extends EntityEvent
{
public EntityConstructing(Entity entity)
{
super(entity);
}
}
public static class CanUpdate extends EntityEvent
{
public boolean canUpdate = false;
public CanUpdate(Entity entity)
{
super(entity);
}
}
public static class EnteringChunk extends EntityEvent
{
public int newChunkX;
public int newChunkZ;
public int oldChunkX;
public int oldChunkZ;
public EnteringChunk(Entity entity, int newChunkX, int newChunkZ, int oldChunkX, int oldChunkZ)
{
super(entity);
this.newChunkX = newChunkX;
this.newChunkZ = newChunkZ;
this.oldChunkX = oldChunkX;
this.oldChunkZ = oldChunkZ;
}
}
}
@@ -1,18 +0,0 @@
package net.minecraftforge.event.entity;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class EntityJoinWorldEvent extends EntityEvent
{
public final World world;
public EntityJoinWorldEvent(Entity entity, World world)
{
super(entity);
this.world = world;
}
}
@@ -1,17 +0,0 @@
package net.minecraftforge.event.entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class EntityStruckByLightningEvent extends EntityEvent
{
public final EntityLightningBolt lightning;
public EntityStruckByLightningEvent(Entity entity, EntityLightningBolt lightning)
{
super(entity);
this.lightning = lightning;
}
}
@@ -1,20 +0,0 @@
package net.minecraftforge.event.entity;
import net.minecraft.entity.Entity;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class PlaySoundAtEntityEvent extends EntityEvent
{
public String name;
public final float volume;
public final float pitch;
public PlaySoundAtEntityEvent(Entity entity, String name, float volume, float pitch)
{
super(entity);
this.name = name;
this.volume = volume;
this.pitch = pitch;
}
}
@@ -1,18 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class LivingAttackEvent extends LivingEvent
{
public final DamageSource source;
public final float ammount;
public LivingAttackEvent(EntityLivingBase entity, DamageSource source, float ammount)
{
super(entity);
this.source = source;
this.ammount = ammount;
}
}
@@ -1,17 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class LivingDeathEvent extends LivingEvent
{
public final DamageSource source;
public LivingDeathEvent(EntityLivingBase entity, DamageSource source)
{
super(entity);
this.source = source;
}
}
@@ -1,28 +0,0 @@
package net.minecraftforge.event.entity.living;
import java.util.ArrayList;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class LivingDropsEvent extends LivingEvent
{
public final DamageSource source;
public final ArrayList<EntityItem> drops;
public final int lootingLevel;
public final boolean recentlyHit;
public final int specialDropValue;
public LivingDropsEvent(EntityLivingBase entity, DamageSource source, ArrayList<EntityItem> drops, int lootingLevel, boolean recentlyHit, int specialDropValue)
{
super(entity);
this.source = source;
this.drops = drops;
this.lootingLevel = lootingLevel;
this.recentlyHit = recentlyHit;
this.specialDropValue = specialDropValue;
}
}
@@ -1,26 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.entity.EntityEvent;
public class LivingEvent extends EntityEvent
{
public final EntityLivingBase entityLiving;
public LivingEvent(EntityLivingBase entity)
{
super(entity);
entityLiving = entity;
}
@Cancelable
public static class LivingUpdateEvent extends LivingEvent
{
public LivingUpdateEvent(EntityLivingBase e){ super(e); }
}
public static class LivingJumpEvent extends LivingEvent
{
public LivingJumpEvent(EntityLivingBase e){ super(e); }
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class LivingFallEvent extends LivingEvent
{
public float distance;
public LivingFallEvent(EntityLivingBase entity, float distance)
{
super(entity);
this.distance = distance;
}
}
@@ -1,19 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class LivingHurtEvent extends LivingEvent
{
public final DamageSource source;
public float ammount;
public LivingHurtEvent(EntityLivingBase entity, DamageSource source, float ammount)
{
super(entity);
this.source = source;
this.ammount = ammount;
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.entity.EntityLivingBase;
public class LivingSetAttackTargetEvent extends LivingEvent
{
public final EntityLivingBase target;
public LivingSetAttackTargetEvent(EntityLivingBase entity, EntityLivingBase target)
{
super(entity);
this.target = target;
}
}
@@ -1,48 +0,0 @@
package net.minecraftforge.event.entity.living;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.world.World;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.entity.EntityEvent;
public class ZombieEvent extends EntityEvent {
public ZombieEvent(EntityZombie entity)
{
super(entity);
}
public EntityZombie getSummoner()
{
return (EntityZombie) entity;
}
@HasResult
public static class SummonAidEvent extends ZombieEvent {
/**
* Populate this field to have a custom zombie instead of a normal zombie summoned
*/
public EntityZombie customSummonedAid;
public final World world;
public final int x;
public final int y;
public final int z;
public final EntityLivingBase attacker;
public final double summonChance;
public SummonAidEvent(EntityZombie entity, World world, int x, int y, int z, EntityLivingBase attacker, double summonChance)
{
super(entity);
this.world = world;
this.x = x;
this.y = y;
this.z = z;
this.attacker = attacker;
this.summonChance = summonChance;
}
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.event.entity.minecart;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityMinecart;
public class MinecartCollisionEvent extends MinecartEvent
{
public final Entity collider;
public MinecartCollisionEvent(EntityMinecart minecart, Entity collider)
{
super(minecart);
this.collider = collider;
}
}
@@ -1,16 +0,0 @@
package net.minecraftforge.event.entity.minecart;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityMinecart;
import net.minecraftforge.event.entity.EntityEvent;
public class MinecartEvent extends EntityEvent
{
public final EntityMinecart minecart;
public MinecartEvent(EntityMinecart minecart)
{
super(minecart);
this.minecart = minecart;
}
}
@@ -1,17 +0,0 @@
package net.minecraftforge.event.entity.minecart;
import net.minecraft.entity.item.EntityMinecart;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class MinecartInteractEvent extends MinecartEvent
{
public final EntityPlayer player;
public MinecartInteractEvent(EntityMinecart minecart, EntityPlayer player)
{
super(minecart);
this.player = player;
}
}
@@ -1,18 +0,0 @@
package net.minecraftforge.event.entity.minecart;
import net.minecraft.entity.item.EntityMinecart;
public class MinecartUpdateEvent extends MinecartEvent
{
public final float x;
public final float y;
public final float z;
public MinecartUpdateEvent(EntityMinecart minecart, float x, float y, float z)
{
super(minecart);
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,19 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class ArrowLooseEvent extends PlayerEvent
{
public final ItemStack bow;
public int charge;
public ArrowLooseEvent(EntityPlayer player, ItemStack bow, int charge)
{
super(player);
this.bow = bow;
this.charge = charge;
}
}
@@ -1,17 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class ArrowNockEvent extends PlayerEvent
{
public ItemStack result;
public ArrowNockEvent(EntityPlayer player, ItemStack result)
{
super(player);
this.result = result;
}
}
@@ -1,16 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class AttackEntityEvent extends PlayerEvent
{
public final Entity target;
public AttackEntityEvent(EntityPlayer player, Entity target)
{
super(player);
this.target = target;
}
}
@@ -1,16 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
@Cancelable
public class EntityInteractEvent extends PlayerEvent
{
public final Entity target;
public EntityInteractEvent(EntityPlayer player, Entity target)
{
super(player);
this.target = target;
}
}
@@ -1,15 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public class PlayerDestroyItemEvent extends PlayerEvent
{
public final ItemStack original;
public PlayerDestroyItemEvent(EntityPlayer player, ItemStack original)
{
super(player);
this.original = original;
}
}
@@ -1,60 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.entity.living.LivingEvent;
public class PlayerEvent extends LivingEvent
{
public final EntityPlayer entityPlayer;
public PlayerEvent(EntityPlayer player)
{
super(player);
entityPlayer = player;
}
public static class HarvestCheck extends PlayerEvent
{
public final Block block;
public boolean success;
public HarvestCheck(EntityPlayer player, Block block, boolean success)
{
super(player);
this.block = block;
this.success = success;
}
}
@Cancelable
public static class BreakSpeed extends PlayerEvent
{
public final Block block;
public final int metadata;
public final float originalSpeed;
public float newSpeed = 0.0f;
public BreakSpeed(EntityPlayer player, Block block, int metadata, float original)
{
super(player);
this.block = block;
this.metadata = metadata;
this.originalSpeed = original;
this.newSpeed = original;
}
}
public static class NameFormat extends PlayerEvent
{
public final String username;
public String displayname;
public NameFormat(EntityPlayer player, String username) {
super(player);
this.username = username;
this.displayname = username;
}
}
}
@@ -1,47 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
import static net.minecraftforge.event.Event.Result;
import static net.minecraftforge.event.Event.Result.*;
@Cancelable
public class PlayerInteractEvent extends PlayerEvent
{
public static enum Action
{
RIGHT_CLICK_AIR,
RIGHT_CLICK_BLOCK,
LEFT_CLICK_BLOCK
}
public final Action action;
public final int x;
public final int y;
public final int z;
public final int face;
public Result useBlock = DEFAULT;
public Result useItem = DEFAULT;
public PlayerInteractEvent(EntityPlayer player, Action action, int x, int y, int z, int face)
{
super(player);
this.action = action;
this.x = x;
this.y = y;
this.z = z;
this.face = face;
if (face == -1) useBlock = DENY;
}
@Override
public void setCanceled(boolean cancel)
{
super.setCanceled(cancel);
useBlock = (cancel ? DENY : useBlock == DENY ? DEFAULT : useBlock);
useItem = (cancel ? DENY : useItem == DENY ? DEFAULT : useItem);
}
}
@@ -1,21 +0,0 @@
package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EnumStatus;
public class PlayerSleepInBedEvent extends PlayerEvent
{
public EnumStatus result = null;
public final int x;
public final int y;
public final int z;
public PlayerSleepInBedEvent(EntityPlayer player, int x, int y, int z)
{
super(player);
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,59 +0,0 @@
package net.minecraftforge.event.terraingen;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraftforge.event.*;
public class DecorateBiomeEvent extends Event
{
public final World world;
public final Random rand;
public final int chunkX;
public final int chunkZ;
public DecorateBiomeEvent(World world, Random rand, int worldX, int worldZ)
{
this.world = world;
this.rand = rand;
this.chunkX = worldX;
this.chunkZ = worldZ;
}
public static class Pre extends DecorateBiomeEvent
{
public Pre(World world, Random rand, int worldX, int worldZ)
{
super(world, rand, worldX, worldZ);
}
}
public static class Post extends DecorateBiomeEvent
{
public Post(World world, Random rand, int worldX, int worldZ)
{
super(world, rand, worldX, worldZ);
}
}
/**
* This event is fired when a chunk is decorated with a biome feature.
*
* You can set the result to DENY to prevent the default biome decoration.
*/
@HasResult
public static class Decorate extends DecorateBiomeEvent
{
/** Use CUSTOM to filter custom event types
*/
public static enum EventType { BIG_SHROOM, CACTUS, CLAY, DEAD_BUSH, LILYPAD, FLOWERS, GRASS, LAKE, PUMPKIN, REED, SAND, SAND_PASS2, SHROOM, TREE, CUSTOM }
public final EventType type;
public Decorate(World world, Random rand, int worldX, int worldZ, EventType type)
{
super(world, rand, worldX, worldZ);
this.type = type;
}
}
}
@@ -1,60 +0,0 @@
package net.minecraftforge.event.terraingen;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraftforge.event.*;
public class OreGenEvent extends Event
{
public final World world;
public final Random rand;
public final int worldX;
public final int worldZ;
public OreGenEvent(World world, Random rand, int worldX, int worldZ)
{
this.world = world;
this.rand = rand;
this.worldX = worldX;
this.worldZ = worldZ;
}
public static class Pre extends OreGenEvent
{
public Pre(World world, Random rand, int worldX, int worldZ)
{
super(world, rand, worldX, worldZ);
}
}
public static class Post extends OreGenEvent
{
public Post(World world, Random rand, int worldX, int worldZ)
{
super(world, rand, worldX, worldZ);
}
}
/**
* This event is fired when an ore is generated in a chunk.
*
* You can set the result to DENY to prevent the default ore generation.
*/
@HasResult
public static class GenerateMinable extends OreGenEvent
{
public static enum EventType { COAL, DIAMOND, DIRT, GOLD, GRAVEL, IRON, LAPIS, REDSTONE, CUSTOM }
public final EventType type;
public final WorldGenerator generator;
public GenerateMinable(World world, Random rand, WorldGenerator generator, int worldX, int worldZ, EventType type)
{
super(world, rand, worldX, worldZ);
this.generator = generator;
this.type = type;
}
}
}
@@ -1,64 +0,0 @@
package net.minecraftforge.event.terraingen;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraftforge.event.world.*;
public class PopulateChunkEvent extends ChunkProviderEvent
{
public final World world;
public final Random rand;
public final int chunkX;
public final int chunkZ;
public final boolean hasVillageGenerated;
public PopulateChunkEvent(IChunkProvider chunkProvider, World world, Random rand, int chunkX, int chunkZ, boolean hasVillageGenerated)
{
super(chunkProvider);
this.world = world;
this.rand = rand;
this.chunkX = chunkX;
this.chunkZ = chunkZ;
this.hasVillageGenerated = hasVillageGenerated;
}
public static class Pre extends PopulateChunkEvent
{
public Pre(IChunkProvider chunkProvider, World world, Random rand, int chunkX, int chunkZ, boolean hasVillageGenerated)
{
super(chunkProvider, world, rand, chunkX, chunkZ, hasVillageGenerated);
}
}
public static class Post extends PopulateChunkEvent
{
public Post(IChunkProvider chunkProvider, World world, Random rand, int chunkX, int chunkZ, boolean hasVillageGenerated)
{
super(chunkProvider, world, rand, chunkX, chunkZ, hasVillageGenerated);
}
}
/**
* This event is fired when a chunk is populated with a terrain feature.
*
* You can set the result to DENY to prevent the default generation
* of a terrain feature.
*/
@HasResult
public static class Populate extends PopulateChunkEvent
{
/** Use CUSTOM to filter custom event types
*/
public static enum EventType { DUNGEON, FIRE, GLOWSTONE, ICE, LAKE, LAVA, NETHER_LAVA, CUSTOM }
public final EventType type;
public Populate(IChunkProvider chunkProvider, World world, Random rand, int chunkX, int chunkZ, boolean hasVillageGenerated, EventType type)
{
super(chunkProvider, world, rand, chunkX, chunkZ, hasVillageGenerated);
this.type = type;
}
}
}
@@ -1,30 +0,0 @@
package net.minecraftforge.event.terraingen;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraftforge.event.Event.HasResult;
import net.minecraftforge.event.world.WorldEvent;
/**
* This event is fired when a sapling grows a tree.
*
* You can set the result to DENY to prevent the default tree growth.
*/
@HasResult
public class SaplingGrowTreeEvent extends WorldEvent
{
public final int x;
public final int y;
public final int z;
public final Random rand;
public SaplingGrowTreeEvent(World world, Random rand, int x, int y, int z)
{
super(world);
this.rand = rand;
this.x = x;
this.y = y;
this.z = z;
}
}
@@ -1,43 +0,0 @@
package net.minecraftforge.event.terraingen;
import net.minecraft.world.gen.layer.GenLayer;
import net.minecraft.world.WorldType;
import net.minecraftforge.event.Event;
public class WorldTypeEvent extends Event
{
public final WorldType worldType;
public WorldTypeEvent(WorldType worldType)
{
this.worldType = worldType;
}
public static class BiomeSize extends WorldTypeEvent
{
public final byte originalSize;
public byte newSize;
public BiomeSize(WorldType worldType, byte original)
{
super(worldType);
originalSize = original;
newSize = original;
}
}
public static class InitBiomeGens extends WorldTypeEvent
{
public final long seed;
public final GenLayer[] originalBiomeGens;
public GenLayer[] newBiomeGens;
public InitBiomeGens(WorldType worldType, long seed, GenLayer[] original)
{
super(worldType);
this.seed = seed;
originalBiomeGens = original;
newBiomeGens = original.clone();
}
}
}
@@ -1,113 +0,0 @@
package net.minecraftforge.event.world;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
public class BlockEvent extends Event {
public final int x;
public final int y;
public final int z;
public final World world;
public final Block block;
public final int blockMetadata;
public BlockEvent(int x, int y, int z, World world, Block block, int blockMetadata)
{
this.x = x;
this.y = y;
this.z = z;
this.world = world;
this.block = block;
this.blockMetadata = blockMetadata;
}
/**
* Fired when a block is about to drop it's harvested items. The {@link #drops} array can be amended, as can the {@link #dropChance}.
* <strong>Note well:</strong> the {@link #harvester} player field is null in a variety of scenarios. Code expecting null.
*
* The {@link #dropChance} is used to determine which items in this array will actually drop, compared to a random number. If you wish, you
* can pre-filter yourself, and set {@link #dropChance} to 1.0f to always drop the contents of the {@link #drops} array.
*
* {@link #isSilkTouching} is set if this is considered a silk touch harvesting operation, vs a normal harvesting operation. Act accordingly.
*
* @author cpw
*/
public static class HarvestDropsEvent extends BlockEvent {
public final int fortuneLevel;
public final ArrayList<ItemStack> drops;
public final boolean isSilkTouching;
public float dropChance; // Change to e.g. 1.0f, if you manipulate the list and want to guarantee it always drops
public final EntityPlayer harvester; // May be null for non-player harvesting such as explosions or machines
public HarvestDropsEvent(int x, int y, int z, World world, Block block, int blockMetadata, int fortuneLevel, float dropChance, ArrayList<ItemStack> drops, EntityPlayer harvester, boolean isSilkTouching)
{
super(x, y, z, world, block, blockMetadata);
this.fortuneLevel = fortuneLevel;
this.dropChance = dropChance;
this.drops = drops;
this.isSilkTouching = isSilkTouching;
this.harvester = harvester;
}
}
/**
* Event that is fired when an Block is about to be broken by a player
* Canceling this event will prevent the Block from being broken.
*/
@Cancelable
public static class BreakEvent extends BlockEvent
{
/** Reference to the Player who broke the block. If no player is available, use a EntityFakePlayer */
private final EntityPlayer player;
private int exp;
public BreakEvent(int x, int y, int z, World world, Block block, int blockMetadata, EntityPlayer player)
{
super(x, y, z, world, block, blockMetadata);
this.player = player;
if (block == null || !player.canHarvestBlock(block) || // Handle empty block or player unable to break block scenario
block.canSilkHarvest(world, player, x, y, z, blockMetadata) && EnchantmentHelper.getSilkTouchModifier(player)) // If the block is being silk harvested, the exp dropped is 0
{
this.exp = 0;
}
else
{
int meta = block.getDamageValue(world, x, y, z);
int bonusLevel = EnchantmentHelper.getFortuneModifier(player);
this.exp = block.getExpDrop(world, meta, bonusLevel);
}
}
public EntityPlayer getPlayer()
{
return player;
}
/**
* Get the experience dropped by the block after the event has processed
*
* @return The experience to drop or 0 if the event was canceled
*/
public int getExpToDrop()
{
return this.isCanceled() ? 0 : exp;
}
/**
* Set the amount of experience dropped by the block after the event has processed
*
* @param exp 1 or higher to drop experience, else nothing will drop
*/
public void setExpToDrop(int exp)
{
this.exp = exp;
}
}
}
@@ -1,36 +0,0 @@
package net.minecraftforge.event.world;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.nbt.NBTTagCompound;
public class ChunkDataEvent extends ChunkEvent
{
private final NBTTagCompound data;
public ChunkDataEvent(Chunk chunk, NBTTagCompound data)
{
super(chunk);
this.data = data;
}
public NBTTagCompound getData()
{
return data;
}
public static class Load extends ChunkDataEvent
{
public Load(Chunk chunk, NBTTagCompound data)
{
super(chunk, data);
}
}
public static class Save extends ChunkDataEvent
{
public Save(Chunk chunk, NBTTagCompound data)
{
super(chunk, data);
}
}
}
@@ -1,37 +0,0 @@
package net.minecraftforge.event.world;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class ChunkEvent extends WorldEvent
{
private final Chunk chunk;
public ChunkEvent(Chunk chunk)
{
super(chunk.worldObj);
this.chunk = chunk;
}
public Chunk getChunk()
{
return chunk;
}
public static class Load extends ChunkEvent
{
public Load(Chunk chunk)
{
super(chunk);
}
}
public static class Unload extends ChunkEvent
{
public Unload(Chunk chunk)
{
super(chunk);
}
}
}
@@ -1,29 +0,0 @@
package net.minecraftforge.event.world;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.management.PlayerInstance;
import net.minecraft.world.WorldServer;
import net.minecraftforge.event.Event;
public class ChunkWatchEvent extends Event
{
public final ChunkCoordIntPair chunk;
public final EntityPlayerMP player;
public ChunkWatchEvent(ChunkCoordIntPair chunk, EntityPlayerMP player)
{
this.chunk = chunk;
this.player = player;
}
public static class Watch extends ChunkWatchEvent
{
public Watch(ChunkCoordIntPair chunk, EntityPlayerMP player) { super(chunk, player); }
}
public static class UnWatch extends ChunkWatchEvent
{
public UnWatch(ChunkCoordIntPair chunkLocation, EntityPlayerMP player) { super(chunkLocation, player); }
}
}
@@ -1,66 +0,0 @@
package net.minecraftforge.event.world;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.World;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
public class WorldEvent extends Event
{
public final World world;
public WorldEvent(World world)
{
this.world = world;
}
public static class Load extends WorldEvent
{
public Load(World world) { super(world); }
}
public static class Unload extends WorldEvent
{
public Unload(World world) { super(world); }
}
public static class Save extends WorldEvent
{
public Save(World world) { super(world); }
}
/**
* Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
* Canceling the event will result in a empty list, meaning no entity will be spawned.
*/
@Cancelable
public static class PotentialSpawns extends WorldEvent
{
public final EnumCreatureType type;
public final int x;
public final int y;
public final int z;
public final List<SpawnListEntry> list;
public PotentialSpawns(World world, EnumCreatureType type, int x, int y, int z, List oldList)
{
super(world);
this.x = x;
this.y = y;
this.z = z;
this.type = type;
if (oldList != null)
{
this.list = (List<SpawnListEntry>)oldList;
}
else
{
this.list = new ArrayList<SpawnListEntry>();
}
}
}
}
@@ -1,464 +0,0 @@
package net.minecraftforge.fluids;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**
* This is a base implementation for Fluid blocks.
*
* It is highly recommended that you extend this class or one of the Forge-provided child classes.
*
* @author King Lemming, OvermindDL1
*
*/
public abstract class BlockFluidBase extends Block implements IFluidBlock
{
protected final static Map<Integer, Boolean> defaultDisplacementIds = new HashMap<Integer, Boolean>();
static
{
defaultDisplacementIds.put(Block.doorWood.blockID, false);
defaultDisplacementIds.put(Block.doorIron.blockID, false);
defaultDisplacementIds.put(Block.signPost.blockID, false);
defaultDisplacementIds.put(Block.signWall.blockID, false);
defaultDisplacementIds.put(Block.reed.blockID, false);
}
protected Map<Integer, Boolean> displacementIds = new HashMap<Integer, Boolean>();
protected int quantaPerBlock = 8;
protected float quantaPerBlockFloat = 8F;
protected int density = 1;
protected int densityDir = -1;
protected int temperature = 295;
protected int tickRate = 20;
protected int renderPass = 1;
protected int maxScaledLight = 0;
protected final String fluidName;
public BlockFluidBase(int id, Fluid fluid, Material material)
{
super(id, material);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
this.setTickRandomly(true);
this.disableStats();
this.fluidName = fluid.getName();
this.density = fluid.density;
this.temperature = fluid.temperature;
this.maxScaledLight = fluid.luminosity;
this.tickRate = fluid.viscosity / 200;
this.densityDir = fluid.density > 0 ? -1 : 1;
fluid.setBlockID(id);
displacementIds.putAll(defaultDisplacementIds);
}
public BlockFluidBase setQuantaPerBlock(int quantaPerBlock)
{
if (quantaPerBlock > 16 || quantaPerBlock < 1) quantaPerBlock = 8;
this.quantaPerBlock = quantaPerBlock;
this.quantaPerBlockFloat = quantaPerBlock;
return this;
}
public BlockFluidBase setDensity(int density)
{
if (density == 0) density = 1;
this.density = density;
this.densityDir = density > 0 ? -1 : 1;
return this;
}
public BlockFluidBase setTemperature(int temperature)
{
this.temperature = temperature;
return this;
}
public BlockFluidBase setTickRate(int tickRate)
{
if (tickRate <= 0) tickRate = 20;
this.tickRate = tickRate;
return this;
}
public BlockFluidBase setRenderPass(int renderPass)
{
this.renderPass = renderPass;
return this;
}
public BlockFluidBase setMaxScaledLight(int maxScaledLight)
{
this.maxScaledLight = maxScaledLight;
return this;
}
/**
* Returns true if the block at (x, y, z) is displaceable. Does not displace the block.
*/
public boolean canDisplace(IBlockAccess world, int x, int y, int z)
{
if (world.isAirBlock(x, y, z)) return true;
int bId = world.getBlockId(x, y, z);
if (bId == blockID)
{
return false;
}
if (displacementIds.containsKey(bId))
{
return displacementIds.get(bId);
}
Material material = Block.blocksList[bId].blockMaterial;
if (material.blocksMovement() || material == Material.portal)
{
return false;
}
int density = getDensity(world, x, y, z);
if (density == Integer.MAX_VALUE)
{
return true;
}
if (this.density > density)
{
return true;
}
else
{
return false;
}
}
/**
* Attempt to displace the block at (x, y, z), return true if it was displaced.
*/
public boolean displaceIfPossible(World world, int x, int y, int z)
{
if (world.isAirBlock(x, y, z))
{
return true;
}
int bId = world.getBlockId(x, y, z);
if (bId == blockID)
{
return false;
}
if (displacementIds.containsKey(bId))
{
if (displacementIds.get(bId))
{
Block.blocksList[bId].dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
return true;
}
return false;
}
Material material = Block.blocksList[bId].blockMaterial;
if (material.blocksMovement() || material == Material.portal)
{
return false;
}
int density = getDensity(world, x, y, z);
if (density == Integer.MAX_VALUE)
{
Block.blocksList[bId].dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
return true;
}
if (this.density > density)
{
return true;
}
else
{
return false;
}
}
public abstract int getQuantaValue(IBlockAccess world, int x, int y, int z);
@Override
public abstract boolean canCollideCheck(int meta, boolean fullHit);
public abstract int getMaxRenderHeightMeta();
/* BLOCK FUNCTIONS */
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
world.scheduleBlockUpdate(x, y, z, blockID, tickRate);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockId)
{
world.scheduleBlockUpdate(x, y, z, blockID, tickRate);
}
// Used to prevent updates on chunk generation
@Override
public boolean func_82506_l()
{
return false;
}
@Override
public boolean getBlocksMovement(IBlockAccess world, int x, int y, int z)
{
return true;
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
{
return null;
}
@Override
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
@Override
public int quantityDropped(Random par1Random)
{
return 0;
}
@Override
public int tickRate(World world)
{
return tickRate;
}
@Override
public void velocityToAddToEntity(World world, int x, int y, int z, Entity entity, Vec3 vec)
{
if (densityDir > 0) return;
Vec3 vec_flow = this.getFlowVector(world, x, y, z);
vec.xCoord += vec_flow.xCoord * (quantaPerBlock * 4);
vec.yCoord += vec_flow.yCoord * (quantaPerBlock * 4);
vec.zCoord += vec_flow.zCoord * (quantaPerBlock * 4);
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z)
{
if (maxScaledLight == 0)
{
return super.getLightValue(world, x, y, z);
}
int data = world.getBlockMetadata(x, y, z);
return (int) (data / quantaPerBlockFloat * maxScaledLight);
}
@Override
public int getRenderType()
{
return FluidRegistry.renderIdFluid;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public float getBlockBrightness(IBlockAccess world, int x, int y, int z)
{
float lightThis = world.getLightBrightness(x, y, z);
float lightUp = world.getLightBrightness(x, y + 1, z);
return lightThis > lightUp ? lightThis : lightUp;
}
@Override
public int getMixedBrightnessForBlock(IBlockAccess world, int x, int y, int z)
{
int lightThis = world.getLightBrightnessForSkyBlocks(x, y, z, 0);
int lightUp = world.getLightBrightnessForSkyBlocks(x, y + 1, z, 0);
int lightThisBase = lightThis & 255;
int lightUpBase = lightUp & 255;
int lightThisExt = lightThis >> 16 & 255;
int lightUpExt = lightUp >> 16 & 255;
return (lightThisBase > lightUpBase ? lightThisBase : lightUpBase) |
((lightThisExt > lightUpExt ? lightThisExt : lightUpExt) << 16);
}
@Override
public int getRenderBlockPass()
{
return renderPass;
}
@Override
public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side)
{
if (world.getBlockId(x, y, z) != blockID)
{
return !world.isBlockOpaqueCube(x, y, z);
}
Material mat = world.getBlockMaterial(x, y, z);
return mat == this.blockMaterial ? false : super.shouldSideBeRendered(world, x, y, z, side);
}
/* FLUID FUNCTIONS */
public static final int getDensity(IBlockAccess world, int x, int y, int z)
{
Block block = Block.blocksList[world.getBlockId(x, y, z)];
if (!(block instanceof BlockFluidBase))
{
return Integer.MAX_VALUE;
}
return ((BlockFluidBase)block).density;
}
public static final int getTemperature(IBlockAccess world, int x, int y, int z)
{
Block block = Block.blocksList[world.getBlockId(x, y, z)];
if (!(block instanceof BlockFluidBase))
{
return Integer.MAX_VALUE;
}
return ((BlockFluidBase)block).temperature;
}
public static double getFlowDirection(IBlockAccess world, int x, int y, int z)
{
Block block = Block.blocksList[world.getBlockId(x, y, z)];
if (!world.getBlockMaterial(x, y, z).isLiquid())
{
return -1000.0;
}
Vec3 vec = ((BlockFluidBase) block).getFlowVector(world, x, y, z);
return vec.xCoord == 0.0D && vec.zCoord == 0.0D ? -1000.0D : Math.atan2(vec.zCoord, vec.xCoord) - Math.PI / 2D;
}
public final int getQuantaValueBelow(IBlockAccess world, int x, int y, int z, int belowThis)
{
int quantaRemaining = getQuantaValue(world, x, y, z);
if (quantaRemaining >= belowThis)
{
return -1;
}
return quantaRemaining;
}
public final int getQuantaValueAbove(IBlockAccess world, int x, int y, int z, int aboveThis)
{
int quantaRemaining = getQuantaValue(world, x, y, z);
if (quantaRemaining <= aboveThis)
{
return -1;
}
return quantaRemaining;
}
public final float getQuantaPercentage(IBlockAccess world, int x, int y, int z)
{
int quantaRemaining = getQuantaValue(world, x, y, z);
return quantaRemaining / quantaPerBlockFloat;
}
public Vec3 getFlowVector(IBlockAccess world, int x, int y, int z)
{
Vec3 vec = world.getWorldVec3Pool().getVecFromPool(0.0D, 0.0D, 0.0D);
int decay = quantaPerBlock - getQuantaValue(world, x, y, z);
for (int side = 0; side < 4; ++side)
{
int x2 = x;
int z2 = z;
switch (side)
{
case 0: --x2; break;
case 1: --z2; break;
case 2: ++x2; break;
case 3: ++z2; break;
}
int otherDecay = quantaPerBlock - getQuantaValue(world, x2, y, z2);
if (otherDecay >= quantaPerBlock)
{
if (!world.getBlockMaterial(x2, y, z2).blocksMovement())
{
otherDecay = quantaPerBlock - getQuantaValue(world, x2, y - 1, z2);
if (otherDecay >= 0)
{
int power = otherDecay - (decay - quantaPerBlock);
vec = vec.addVector((x2 - x) * power, (y - y) * power, (z2 - z) * power);
}
}
}
else if (otherDecay >= 0)
{
int power = otherDecay - decay;
vec = vec.addVector((x2 - x) * power, (y - y) * power, (z2 - z) * power);
}
}
if (world.getBlockId(x, y + 1, z) == blockID)
{
boolean flag =
isBlockSolid(world, x, y, z - 1, 2) ||
isBlockSolid(world, x, y, z + 1, 3) ||
isBlockSolid(world, x - 1, y, z, 4) ||
isBlockSolid(world, x + 1, y, z, 5) ||
isBlockSolid(world, x, y + 1, z - 1, 2) ||
isBlockSolid(world, x, y + 1, z + 1, 3) ||
isBlockSolid(world, x - 1, y + 1, z, 4) ||
isBlockSolid(world, x + 1, y + 1, z, 5);
if (flag)
{
vec = vec.normalize().addVector(0.0D, -6.0D, 0.0D);
}
}
vec = vec.normalize();
return vec;
}
/* IFluidBlock */
@Override
public Fluid getFluid()
{
return FluidRegistry.getFluid(fluidName);
}
@Override
public float getFilledPercentage(World world, int x, int y, int z)
{
int quantaRemaining = getQuantaValue(world, x, y, z) + 1;
float remaining = quantaRemaining / quantaPerBlockFloat;
if (remaining > 1) remaining = 1.0f;
return remaining * (density > 0 ? 1 : -1);
}
}
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