Compare commits

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4865 Commits
Author SHA1 Message Date
cpw 27afdc8a27 Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
cpw eff42f6066 Update mappings to 20190719 in prep for 1.14.4..
Signed-off-by: cpw <[email protected]>
2019-07-19 11:55:30 -04:00
CJ Miller 9f5ce12754 Remove OnlyIn Client Distribution from Effect and EffectType methods. (#5925) 2019-07-18 14:15:31 -07:00
LexManos cb21e95e0b Change default BrewingRecipe to use an Ingredient for the input instead of ItemStack. Closes #5944
Add AT for GameRules.register Closes #5946
Fix Forge Blockstate loader model path is inconsistent with vanilla blockstates Closes #5892
Fix client crashing when opting not to load a world when there's missing blocks Closes #5886
2019-07-18 14:13:20 -07:00
LexManos e6f032db1b Fix CheckSpawn event logic for natural spawns. 2019-07-16 22:38:11 -07:00
LexManos 86e9425638 Fixed item breaking particles not capturing current state of the ItemStack. Closes #5934 2019-07-16 16:02:52 -07:00
ewewukek 53ac33a84c Fix RenderSpecificHandEvent firing with wrong hand stack (#5927) 2019-07-16 12:42:33 -07:00
its_meow 5cf2af569f [1.14.x] Fix text positioning issues caused by scaling loading screen (#5932) 2019-07-16 12:41:21 -07:00
LexManos a46b7cb67a Fixed PlayerSleepInBedEvent pos is always null Closes #5936
Fixed decompile error causing Endless Loop in ModelBackery if model errors exist.
Fixed NPEs related to teleporting players without portals.
2019-07-16 11:52:51 -07:00
LexManos 3d78f30d18 Add simple concurrency protection to Server world list. Closes #5938 and #5739 2019-07-16 09:59:33 -07:00
cpw ad64d383e1 Update modlauncher to the 3.x series.
Signed-off-by: cpw <[email protected]>
2019-07-14 22:48:30 -04:00
tterrag1098 0a7f5ff9fa Rework GuiModList mod info to use custom scrolling panel impl 2019-07-10 20:13:33 -07:00
LexManos ce28c5794d Cleanup Forge's Access Transformer, and add ATs for Block.Properties#noDrop, and AxeItem/PickaxeItem. Closes #5866 and Closes #5921 2019-07-10 17:39:19 -07:00
LexManos e55c7c889b Fix race condition in client mouse handler. Closes #5888 2019-07-10 17:35:53 -07:00
LexManos 0633e8218f Added LootPool.Builder#bonusRolls setter. Closes #5887 2019-07-09 18:21:05 -07:00
LexManos 0fdfe1fd59 Implemented Item.get/setDamage hooks. Closes #5899 2019-07-09 18:03:19 -07:00
LexManos 2cc264645b Implement Item.isRepairable in Crafting and Grindstone. Closes #5917 2019-07-09 18:02:47 -07:00
LexManos 983e0a93db Re-implement state.onBlockExploded() Closes #5914 2019-07-09 17:07:09 -07:00
Vincent Lee d88e4fbf36 Add general damage hook for items. Closes #5502 (#5670) 2019-07-08 20:43:02 -07:00
LexManos f79da3edf7 Fix syntax error in IRenderHandler. 2019-07-08 20:14:41 -07:00
LexManos 8742d74e93 Pass tick counter to custom render handlers (#5744) 2019-07-08 19:55:47 -07:00
Cadiboo ff80ab6a23 Fire Loading event (#5795) 2019-07-08 19:49:47 -07:00
Dirk "YouDirk" Lehmann 8c37d642fe Fix logoFile not working properly (#5775) 2019-07-08 19:49:31 -07:00
ichttt 06a30e9f23 Adds some explanatory javadocs and check world in ModelDataManager (#5762) 2019-07-08 19:47:18 -07:00
Antoine Lucas 650e7dc16e Add InputEvent documentation (#5698) 2019-07-08 19:47:06 -07:00
ichttt d41fad51c2 Add IModelData to getParticleTexture (#5756) 2019-07-08 19:46:32 -07:00
ichttt 0463949ac3 Fixed BakedModelWrapper not delegating new methods (#5761) 2019-07-08 19:45:27 -07:00
Sargun Vohra 5f0fd4b706 Throw exception when a mod returns null from a dispatched capability provider (#5646) 2019-07-08 19:45:10 -07:00
Benjamin K 201c368325 Add isServer and isClient methods to LogicalSide (#5606)
* Add helper methods to LogicalSide.

* Fix backwards docs.
2019-07-08 19:44:35 -07:00
Cadiboo 3fe08f149d Added documentation to ObfuscationReflectionHelper adn deprecated index based functions. (#5893) 2019-07-08 19:44:21 -07:00
LexManos 61bea2bfda Fixed EntityJoinWorldEvent not being fired when player is added to ServerWorld. #5827
Fixed wrong example path for the access transformer in the MDK build.gradle. #5891
Added getters for mouse x/y velocity and if the middle-mouse button is being held down. #5776
Modify issue template for better clarity. #5874
Fixed grindstone not using ItemStack-sensitive getMaxDamage. #5831
Added ParticleManager.registerFactory to Forge's AT. #5896
Fixed NPE in SidedInvWrapper when side was null. #5787
Moved EndermanEntity.setAttackTarget super call to allow LivingSetAttackTargetEvent the ability to override default behavior. #5778
Added field to make "Looking at" debug info maximum distance configurable #5714
2019-07-08 18:42:12 -07:00
DaemonUmbra f720140481 Disable Config Button when no mods are selected (#5905)
Closes #5889
2019-07-08 15:56:49 -07:00
Tedstar 66a2d38ab8 Fix MC-258 on mod list screen, enable sorting, minor tweaks. (#5846) 2019-07-08 15:50:05 -07:00
DaemonUmbra bed266f310 Fixed #5895: Shearing via Displenser drops Shears (#5906) 2019-07-08 15:47:34 -07:00
Cloudhunter 719f08ea5e Fix link applying to whole component in chat if component starts with link (#5909) 2019-07-08 15:46:49 -07:00
Suppergerrie2 3992ea5c59 Added harvestLevel and harvestTool setter to the Block.Properties. (#5916) 2019-07-08 15:45:53 -07:00
LexManos a01c1cdc3a Fix installer realms issue on server.
Uptake EventBus changes to fix some potential dead locks.
2019-07-05 13:26:23 -07:00
m00nl1ght-dev 7a8ae9f56b Fix old entity not being removed on dimension change (#5833) 2019-07-04 13:03:45 -07:00
primetoxinz 765efc3c72 Update TextureStitchEvent.Pre to give access to the list of ResourceLocations that will be loaded as textures. (#5870) 2019-07-03 12:26:51 -07:00
LexManos bc23c1ddb2 Add installer processor to deobfuscate Mincraft's Realms library.
This task will processes the current realms library from the json, so the installer must be re-ran every time they update it.
2019-07-03 01:08:20 -07:00
David Quintana 87e2fcb4e5 Redirect a method to the recipe book container, to allow modded screens to have a recipe book. (#5873) 2019-07-02 13:05:03 -07:00
Take Weiland 478b7e7ccc Fix WorldEvent.Unload not firing on the client (fixes #5880) (#5884) 2019-07-02 12:58:45 -07:00
Take Weiland 0574db134c Fix TickEvent.PlayerTickEvent firing twice for tick end (fixes #5878) (#5885) 2019-07-02 12:57:06 -07:00
LexManos 358211ca66 Fix type cast issues in ForgeConfig values. Closes #5894
Added config value set and save functions.
By default mod configs are auto-saved, so you do not need to call save unless you create your own Config object.
2019-07-02 11:54:59 -07:00
cpw c8e5007913 Remove legacy StartupProgress.
Implement properly scalable progress thanks to @gigaherz. Closes #5863.
Implement API for pushing messages to the startup screen from mods.
Add memory display.

Signed-off-by: cpw <[email protected]>
2019-06-30 23:48:54 -04:00
cpw 943fedb073 Update coremods to newer version, with support for new targets.
Signed-off-by: cpw <[email protected]>
2019-06-29 17:05:18 -04:00
LexManos 13ae8e41ee Fix duplicate WorldEvent.Unload call in client key handler.
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
LexManos ac8b196b8c Fix dimension save data invalid cache being to aggressive. 2019-06-27 10:57:03 -07:00
ある 2c3183bdae Fix garbled "µs" (#5818) 2019-06-26 13:23:47 -07:00
LexManos 53349603e2 Fix fmluserdevdata not being a valid launch target. 2019-06-25 18:16:10 -07:00
LexManos c284de366b Split userdev data entry point into it's own provider to fix duplicate mod issue. 2019-06-25 18:03:51 -07:00
tterrag e81c330694 Fix configs correcting numeric values when the primitive type differs
Fix configs with range not clamping the corrected value, and instead
just replacing with the default

Closes #5855
2019-06-25 19:56:31 -04:00
Ben Staddon 790da699dd Fix item placement losing NBT data in creative mode (#5757) 2019-06-25 13:59:10 -07:00
MajorTuvok 7915397377 Add extension to write entry id's to PacketBuffer's (#5812) 2019-06-25 13:55:24 -07:00
Someone b2a5d34679 Add isItemValid check for ItemStackHandler (#5850) 2019-06-25 13:50:08 -07:00
Johannes 73bb18e78b Fix leather armor dye recipe (#5836) 2019-06-25 13:48:49 -07:00
Tedstar 9701148819 [1.14.x] Replace dye items in Forge tags. (#5843) 2019-06-25 13:44:54 -07:00
Unnoen f1dbc8b117 Update readme and issue template. (#5773) 2019-06-25 13:38:32 -07:00
bl4ckscor3 b8131e6e67 implement Ingredient.getSerializer for custom ingredients (#5813) 2019-06-25 10:25:33 -07:00
LexManos f4598a97f7 Fix vines and scaffolding not being climbable.
Fix powered rails not spreading power correctly. Closes: #5854
2019-06-24 20:05:50 -07:00
LexManos c90d42973d Fix misaligned ServerWorld initCapabilities patch. 2019-06-24 19:37:02 -07:00
LexManos ff0bb8c83c Initial 1.14.3 update. 2019-06-24 19:01:03 -07:00
cpw e5acea60e6 Fix too many registries being sent from server to client
Signed-off-by: cpw <[email protected]>
2019-06-23 19:54:55 -04:00
tterrag 216b536967 Remove OnlyIn on TagCollection#getOwningTags
Fixes Block#getTags crashing on servers
2019-06-23 18:36:27 -04:00
cpw 0a819da0e7 Reorganize sided event dispatch slightly. Dispatch model and entityrenderer
functions at more appropriate times.

Signed-off-by: cpw <[email protected]>
2019-06-23 16:01:20 -04:00
cpw bdad2af27b Tweak for lowercase handling.
Signed-off-by: cpw <[email protected]>
2019-06-23 14:51:58 -04:00
cpw 60513446fa Merge branch 'pull/5793' into 1.14.x 2019-06-23 14:42:32 -04:00
cpw be415091cd Fix crash when crashing during modloading. Fix GuiModList being weird.
Signed-off-by: cpw <[email protected]>
2019-06-23 14:37:05 -04:00
cpw 9067dbf6a0 Process the main modloading work on the async thread, but still
do deferred work on the main thread by passing in the executor.

Signed-off-by: cpw <[email protected]>
2019-06-23 12:26:45 -04:00
tterrag 359be1a880 Clean up config comments, make comment array nonnull 2019-06-23 02:57:00 -04:00
tterrag 99624bf3b5 Fix forge event bus never starting up 2019-06-23 02:17:51 -04:00
tterrag 252b94a110 Automatically add range to config comments 2019-06-23 02:17:28 -04:00
cpw 448d996a45 First pass of adding text to the loading progress UI. It deliberately uses the very primitive STB
generated font, so can only render basic ASCII text, and also only renders pre-defined strings,
as translations aren't available either.

Signed-off-by: cpw <[email protected]>
2019-06-22 23:39:00 -04:00
JoJoDeveloping b9e5dfd286 Add mod failure identification 2019-06-23 03:14:05 +02:00
cpw d966746fbf Moved some events to the Mod's event bus. You'll need to update which bus
you're listening to for these. (The Mod event bus is the only one actively
dispatching events during model loading).

ModelRegistryEvent, ModelBakeEvent, TextureStitchEvent.Pre, TextureStitchEvent.Post, ColourHandlerEvent.Block, ColourHandlerEvent.Item

Signed-off-by: cpw <[email protected]>
2019-06-22 20:36:07 -04:00
cpw 89baeb3d5d Fix StartupQuery, and put tests back.
Signed-off-by: cpw <[email protected]>
2019-06-22 19:58:10 -04:00
cpw 89006458a2 Fix stupid bug introduced with the refactor..
Signed-off-by: cpw <[email protected]>
2019-06-22 19:08:49 -04:00
cpw 389bc1ecea Tidy up mod loading a bit more, and also crash if the [[mods]] list isn't
a list.

Signed-off-by: cpw <[email protected]>
2019-06-22 12:52:22 -04:00
cpw 1e0437208b Merge remote-tracking branch 'origin/1.14.x' into 1.14.x 2019-06-22 12:33:46 -04:00
cpw 256bd01e0c Fix server side loading, tweak mods command.
Signed-off-by: cpw <[email protected]>
2019-06-22 12:31:27 -04:00
tterrag ef7b035f02 Fix ModelDataTest 2019-06-21 23:35:08 -04:00
cpw 83a0dc2ef9 Merge remote-tracking branch 'origin/1.14.x' into 1.14.x 2019-06-21 22:42:33 -04:00
cpw c10174d50d Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <[email protected]>
2019-06-21 22:42:16 -04:00
tterrag 5a3b375147 Fix #5612 add entity to ISelectionContext 2019-06-21 21:15:56 -04:00
tterrag 656ff25ae1 Fix #5768 add access to MainWindow object in RenderGameOverlayEvent 2019-06-21 20:29:04 -04:00
tterrag 19059b054e Fix #5810 incorrect cullface on some models 2019-06-21 20:23:32 -04:00
tterrag 45bc487fc0 Fix #5686 ArmorLayer still calls deprecated getArmorResource 2019-06-21 19:48:00 -04:00
tterrag 9c74a31ca2 Fix bad patch breaking armor dyeing 2019-06-21 19:47:23 -04:00
tterrag 8c3e511538 Make sure test mods load, fix BlockstateRetextureTest 2019-06-21 19:35:32 -04:00
tterrag 5fb948fb35 Fix #5805 ModelBakeEvent does not fire 2019-06-21 19:34:58 -04:00
LexManos a14c2233e0 Fix lighting not being sent to client when large amounts of blocks change at once. Closes #5839
Remove RecipeType/VanillaRecipeTypes, as 1.14 has a vanilla system for this.
2019-06-19 18:10:02 -07:00
LexManos f01b87fac7 Fix some compile errors in test classes. 2019-06-19 18:07:58 -07:00
LexManos 40bdde2043 Fix Vanilla resources loading from classpath, instead of the extra jar. Causing issues in dev time, and Forge replacements. Closes #5824 2019-06-17 14:08:16 -07:00
LexManos 0a8a601877 Add temporary hard crash when mods error until we can load our error screen. 2019-06-16 00:48:38 -07:00
LexManos 002e29958e Make ReverseTagWrapper unmodifiable, fix error in log when mods folder doesn't exist initial scan. 2019-06-16 00:47:40 -07:00
cpw 604987a005 Skip running the datagenerator on unrequested mods.
Add a run config for the data task for modders to use

Signed-off-by: cpw <[email protected]>
2019-06-16 00:47:50 -04:00
cpw 7e3e6b1969 Remove paulscode hack. It is not needed in 1.14, since paulscode is
no longer used.

Signed-off-by: cpw <[email protected]>
2019-06-15 21:51:51 -04:00
cpw d821514372 Modify lex's data handler to use proper mod lifecycle event mechanisms
instead. New Lifecycle Event for requesting data harvesting. Mods will
be constructed, the registry will fire, and then a new Data event will
fire. Submit new data tag files to the data gatherer if you wish.
The game will shutdown after this. No other mod elements will happen.

Signed-off-by: cpw <[email protected]>
2019-06-15 21:24:45 -04:00
cpw 37a896fe1b Add params for the exception message
Signed-off-by: cpw <[email protected]>

tweak logging

Signed-off-by: cpw <[email protected]>
2019-06-15 19:47:08 -04:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00
LexManos c30b27fcfe Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly. 2019-06-12 19:28:10 -07:00
marcus8448 9542f51cd0 Update Example Mod (#5781) 2019-06-12 16:49:20 -07:00
its_meow a7b56f0975 Fix AT for EntitySpawnPlacementRegistry.register (#5799) 2019-06-12 16:17:25 -07:00
Johannes ed3dc8c7d3 Implement getValue in ClearableRegistry fixing DimensionArgument. (#5809)
Fix DimensionArgument
2019-06-12 16:16:32 -07:00
SquidDev ed6ce87c22 Fix RenderSpecificHandEvent firing with wrong hand (#5789) 2019-06-12 01:05:27 -04:00
kashike 4bd7427b70 Use dragon_immune block tag instead of manually checking blocks (#5792) 2019-06-12 01:04:13 -04:00
tterrag 0b1196db3f Fix #5806 sheep drop shears instead of wool
lol
2019-06-12 00:57:27 -04:00
tterrag b25ed7ef91 Fix incorrect method used in ShrubFeature patch 2019-06-12 00:51:45 -04:00
tterrag dc95130526 Rework AbstractTreeFeature patches to reduce impact and avoid name conflicts 2019-06-12 00:48:11 -04:00
tterrag d5ee80a70a Add IContainerFactory for reading custom container data on the client 2019-06-10 18:14:49 -04:00
LexManos 5dc944c1c3 Fix Fishing and Mineshaft Minecarts loot tables erroring. #5785
Fix Client block breaking speed not matching the server. #5790
Fix Village Siege event location, and MC-154328 preventing Sieges starting. #5800
Fix EntityJoinWorldEvent not firing on client, or some server code paths. #5786
2019-06-10 14:03:51 -07:00
tterrag da22fd40bf Adjust NetworkEvent#enqueueWork to match vanilla logic
In singleplayer our packet work could get delayed until the next tick,
breaking the expectation of packet read order. Fixes that using
NetworkHooks.openGui would result in missing inventory data on the client
2019-06-10 00:13:27 -04:00
LexManos 1434419e47 Fix gameDir argument error on dedicated server. 2019-06-09 11:19:01 -07:00
tterrag 3385e62aa7 Add forge registries for most vanilla registries
Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag 40f2276e88 Add registry flag for syncing 2019-06-09 00:55:42 -04:00
tterrag 35cd89c00c Fix issues preventing test mods loading 2019-06-09 00:19:29 -04:00
tterrag 892fea3df9 Add forge registry for container types, expose ScreenManager.registerFactory 2019-06-09 00:19:17 -04:00
cpw 2d32929dc5 Don't NPE during construction of ModLoadingException..
Signed-off-by: cpw <[email protected]>
2019-06-08 14:30:15 -04:00
LexManos 728b4857c3 Fix misobfed methods due to mapping conflict. 2019-06-08 09:22:03 -07:00
cpw 9fa4641cb0 Update mappings
Signed-off-by: cpw <[email protected]>
2019-06-08 10:45:28 -04:00
tterrag fc04a65a0f Fix block activation not occurring serverside
Missing block of code from the old patch caused it to be skipped
2019-06-08 01:32:53 -04:00
tterrag a93d7d20ee Rework model patches/classes for new bake signature 2019-06-08 01:02:29 -04:00
LexManos b74b72e44c Fix NamespacedWrapper not delegating a new getter. Fixing data loading spam at world start.
Update red/yellow/green tags with new vanilla item names.
Reenabled test source directory in project and made ModelDataTest compile.
2019-06-07 19:34:16 -07:00
cpw 850c73b73f and userdev
Signed-off-by: cpw <[email protected]>
2019-06-07 17:34:25 -04:00
cpw d736e26e0c Fix realms class name
Signed-off-by: cpw <[email protected]>
2019-06-07 17:32:33 -04:00
cpw d97f47141e Fix travis build
Signed-off-by: cpw <[email protected]>
2019-06-07 16:57:18 -04:00
LexManos a7df63e1a1 Update to 1.14.2 2019-06-07 16:50:47 -04:00
LexManos d3e8804dbf Include new library in installer json.
Change order of versions on main menu, to prevent overlap with default window size.
Fix Forge update not displaying version info.
2019-05-27 19:13:55 -07:00
LexManos c509cac02b Fix vanilla structures loosing valid flags, And fix error placement for unsaveable structures. 2019-05-27 13:49:15 -07:00
LexManos 4b5bf760ec Fix tall grass not dropping seeds. Closes #5675 2019-05-27 13:46:19 -07:00
cpw c57c6213ea Enhance crash reports and logging to capture transformers on stack trace elements.
Moved log4j2.xml file to the launcher source set, so it loads first in the client.

Signed-off-by: cpw <[email protected]>
2019-05-27 00:00:45 -04:00
tterrag fb30820e2b Remove cache eviction for model data, optimize 2019-05-23 21:49:39 -04:00
Philipp 61b612c88a dimesnion -> dimension typos (#5684) 2019-05-21 15:43:45 -04:00
ben-mkiv d3edc9dcdc FENCES_NETHER_BRRICK => FENCES_NETHER_BRICK (#5681) 2019-05-21 15:43:45 -04:00
Hugman ba2485b807 GEMS_QUARRTZ -> GEMS_QUARTZ (#5635) 2019-05-21 15:43:45 -04:00
Cadiboo 60c6635af5 Small comment typo fixes for ObfuscationReflectionHelper (#5583) 2019-05-21 15:43:45 -04:00
James Mitchell 9c5134fb6b Fix MC-146650 GuiContainer#keyPressed to return the correct key handled boolean (#5367) 2019-05-21 11:00:47 -07:00
LexManos eae0858de6 Fix build script producing duplicated eclipse source folders.
Fix not including userdev source in sources jar.
Update license header of files that need it.
Delete patches_old folders. Most are unneeded in 1.13+ as the systems they effected were changed significantly. Any that need to be readdressed can be done as PRs.
2019-05-13 19:11:24 -07:00
Vincent Lee d7949d5316 Fix caps not being visible on old player during clone event (#5728) 2019-05-13 09:57:50 -07:00
LexManos 8c44d6d4cb Fix vanilla bug in writing structure templates with multiple palettes. 2019-05-12 23:40:54 -07:00
Vincent Lee 049fae5c65 Add support for vanilla recipes having nbt on result (#5710) Fix #5663 2019-05-12 21:44:46 -07:00
tterrag 41f8459a41 Fix modded TEs not being removed on block change 2019-05-12 15:05:33 -04:00
cpw 5cd82f16f2 Fix #5735 by pushing new build. Shutdown Forge eventbus when errors occur. Closes #5711
Also, improve logging so warnings, errors and fatals are always shown, regardless of marker.

Signed-off-by: cpw <[email protected]>
2019-05-12 13:07:29 -04:00
OhYea777 444ba7a7d5 Update 'build.gradle' to fix run configs for launching forge 2019-05-12 12:51:18 -04:00
tterrag dcd5f1d711 Remove patch causing TEs to be removed on state change 2019-05-11 23:30:46 -04:00
tterrag 18ce494cba Fix default IUnbakedModel bake method using wrong format 2019-05-11 23:22:46 -04:00
tterrag 9e39570d49 Add ModelDataTest to test mods.toml 2019-05-11 23:22:24 -04:00
cpw 6a1337aa92 Updated a couple of libraries. Fixed bug where modid could be in toml but
not found during loading, yet game continued to load.

Signed-off-by: cpw <[email protected]>
2019-05-11 20:47:42 -04:00
tterrag 605c4a0adf Add test mods run configs 2019-05-11 18:58:45 -04:00
tterrag 7c90d9f3e8 Better handle errors from eclipse compiled (non-compiling) bytecode 2019-05-11 18:58:45 -04:00
tterrag 01a0674490 Finish model loader debug mod 2019-05-11 18:58:45 -04:00
tterrag e482793f69 Comment out test Mod/EventBusSubscriber annotations, fix up ModelLoaderRegistryTest 2019-05-11 18:58:45 -04:00
tterrag de14670d4d Fix BakedQuadRetextured calling old BakedQuad ctor 2019-05-11 16:36:16 -04:00
tterrag 9209c3cbfe Add new system for model data, replacing extended states (#5564) 2019-05-09 02:10:38 -04:00
LexManos a7204b5cd3 Bump ForgeSPI version, and add support for DistCleaner stripping interfaces from classes.
Add more detail to VersionChecker log info.
2019-05-06 15:52:12 -07:00
tterrag 616416569b Add explicit return type checks for extensible enums, fix exc 2019-04-25 19:51:20 -04:00
tterrag cab1b9716c Fix EnumRarity, make sure extensible enums have at least one factory candidate 2019-04-25 19:38:03 -04:00
tterrag bda3f1b7c6 Make EnumRarity extensible 2019-04-25 19:29:19 -04:00
tterrag 416bf9e3bf Allow loading json constants outside of _constants 2019-04-25 19:22:43 -04:00
tterrag 102e0095a7 Update skipped_commits.md 2019-04-25 18:32:06 -04:00
Ben Staddon 1fcfd54584 Fix some vertex format changes not being handled correctly (#5368) 2019-04-25 18:31:17 -04:00
Ben Staddon 441a9c9024 Transform vertex normals as well as positions when generating quads (#5242) 2019-04-25 18:29:12 -04:00
Robert WC Seifert f68fdcf703 Fix for SidedInvWrapper isItemValid using wrong slot (#5642) 2019-04-25 18:20:42 -04:00
tterrag d8137f7bcf Add comment to vanilla bugfix, update skipped_commits.md 2019-04-25 15:59:08 -04:00
tterrag 42c27b8845 Change default username to 'Dev', add ability to replace '#' with randomized numbers 2019-04-25 15:52:02 -04:00
tterrag 8408539f1c Fix MC-128441: cross-dimensional teleporting does not work 2019-04-25 15:18:40 -04:00
Ben Staddon 1f0467b864 Add Forge dimension-changing hooks to spectator handling code (#5212) 2019-04-25 15:08:15 -04:00
ichttt 1aae18d4bc Minor performace improvement when building chunks and rendering blocks (#5286) 2019-04-24 13:20:19 -04:00
Ben Staddon 45902676fd Catch json parsing errors from constants/factories files (#5258) 2019-04-24 13:12:03 -04:00
Ben Staddon 931105123e Allow custom DataSerializers to be registered safely (#5245) 2019-04-24 13:05:12 -04:00
tterrag cf35019d07 Further clean up Constants, and add two new BlockFlags 2019-04-24 12:58:09 -04:00
tterrag c636f6edd6 Remove unnecessary patch 2019-04-24 02:13:17 -04:00
tterrag 58b28569e2 Update skipped_commits.md 2019-04-24 01:34:43 -04:00
Pokechu22 73bb013b25 Fail fast when null is used with setTag instead of crashing in writeEntry (#5257) 2019-04-24 01:32:45 -04:00
tterrag d6da893c0c Update Constants for 1.13 2019-04-24 01:26:24 -04:00
Wyn Price 47a7d8e2b7 Added more Constants (#5323) 2019-04-24 01:25:21 -04:00
Thanh-Phuong cb0cf2f04f Add a few events pertaining to villages (#5302) 2019-04-24 01:07:02 -04:00
tterrag a4cf5951ca Sync up canPlaceTorchOnTop logic with BlockTorch#isValidPosition 2019-04-24 00:59:03 -04:00
tterrag 822dce47cd Update skipped_commits.md 2019-04-23 21:12:22 -04:00
Tyler Hancockandtterrag 2ea475ad31 Fix special spawn event not firing in many cases. (#5389)
Co-authored-by: tterrag <[email protected]>
2019-04-23 21:10:37 -04:00
Ben Staddon eed92ba07c Only prompt for missing registries on local worlds (#5348) 2019-04-23 20:45:48 -04:00
tterrag a86317efc8 Reimplement ForgeHooks#onPlaceItemIntoWorld and remove old place events 2019-04-23 20:42:08 -04:00
Christopher Krierandtterrag ca973f053f Add EntityPlaceEvent (#5057)
Co-authored-by: tterrag <[email protected]>
2019-04-23 19:58:09 -04:00
Ben Staddon 119e4a6924 Fix small logic error in ItemTextureQuadConverter (#5463) 2019-04-23 19:03:43 -04:00
Ben Staddon aef224221f Better support for custom bows (#5209) 2019-04-23 18:04:19 -04:00
Ben Staddon 18d0f7ba0d Fix up torch placement logic to handle more vanilla special-casing (#5426) 2019-04-23 17:39:50 -04:00
tterrag dd9077d52d Update skipped_commits.md 2019-04-23 16:51:11 -04:00
LexManos 01cb2117cc Written size does not include int bytes. 2019-04-23 16:30:26 -04:00
LexManos 574f890e58 Extend Region files to support >1MB per chunk.
If the 'sector count' is 255, ask the compressed data header for the proper length.
2019-04-23 16:27:34 -04:00
tterrag e70cc4fcae Simplify custom item rendering by removing GL emissivity hacks 2019-04-23 15:23:12 -04:00
tterrag d02da21a7a Support diffuse lighting flag in item rendering 2019-04-23 15:21:01 -04:00
Ben Staddon 817546e4c8 Add a hook to allow continuously using items through stack changes (#4834) 2019-04-23 15:12:55 -04:00
tterrag 1a7e05a3da Update skipped_commits.md 2019-04-23 14:48:47 -04:00
Ben Staddon f19fed0853 Add redirects to PotionEffect to respect registry replacement (#5213) 2019-04-23 14:47:47 -04:00
tterrag 06f67f7696 Add FieldRedirectTransformer updated to new modlauncher API 2019-04-23 14:39:26 -04:00
Ben Staddon 501f1dc8dc Fix small logic error in emissive item rendering code (#5320) 2019-04-23 12:37:32 -04:00
Ben Staddon 8b5a5ecd74 Ensure slave maps are cleaned up when handling registry overrides (#5250) 2019-04-23 12:31:55 -04:00
tterrag cb3ff19801 Remove hack to force enum configs to strings 2019-04-18 22:13:19 -04:00
tterrag f30d7bc845 Fix #5688 config values are unordered, update Night-Config 2019-04-18 22:13:13 -04:00
ichttt c0aa4c8517 Cleanup/Implement some todos (#5660) 2019-04-17 13:57:32 -07:00
ichttt e868739675 Readd redirecting of stdout and stderr (#5678) 2019-04-16 14:08:08 -07:00
Vincent Lee 991682956d Fix some typos in spawn dimension patches (#5669) 2019-04-15 19:04:24 -07:00
DaemonUmbra e168d8e593 Remove Vanilla Logging Config (#5618)
This will re-enable Forge's logging configuration in "production"
2019-04-15 19:00:11 -07:00
Lars Gerrits 273b1b110a Add GuiContainerEvent.DrawBackground event. (#5595) 2019-04-15 18:56:58 -07:00
0uti bbc92fa51c [1.13.x] Fire InputEvents (#5533) 2019-04-15 18:50:18 -07:00
tterrag 8515b9dd10 Fix compile error in FakePlayer from cherry pick 2019-04-13 21:42:42 -04:00
tterrag a56f894e39 Update skipped_commits.md 2019-04-13 11:18:54 -04:00
LexManos 592b957b77 Fix potential issues with the Minecraft FakePlayer lingering around after world unloads. 2019-04-13 11:17:27 -04:00
tterrag 65cfef1b2e Fix potion remove event not always firing, add expiry event 2019-04-13 11:17:00 -04:00
mcenderdragon 914fe91db5 added PotionHooks, closes #3867, #4375 (#4614) 2019-04-13 11:03:58 -04:00
tterrag 0c19ccc11a Fix EntityDataManager logging level 2019-04-13 10:45:33 -04:00
tterrag 3560e47a77 Fix some typos in cherry-picked commits 2019-04-13 09:47:33 -04:00
tterrag c33cd678f0 Update skipped_commits.md 2019-04-12 20:18:17 -04:00
ichttt a67cce2f91 Add a hook for farmland watering (#4891) 2019-04-12 20:16:34 -04:00
ichttt 72bc39d831 Add logging for data manager key registration errors (#5129) 2019-04-12 20:01:00 -04:00
tterrag abf010ac48 Fix #5659 setdimension command entity filtering, avoid inverting logic 2019-04-12 19:43:41 -04:00
Ben Staddonandtterrag 2baa05ace9 Improve support for custom block path types (#5203)
Co-authored-by: tterrag <[email protected]>
2019-04-12 13:47:48 -04:00
Ben Staddon fa708f93ee Allow items to control the rate of repair from mending (#5102) 2019-04-12 13:26:15 -04:00
tterrag a0a3f9dbfb Update skipped_commits.md 2019-04-12 11:15:31 -04:00
Ben Staddon bda875166a Improve exception handling from server starting events (#5226) 2019-04-12 11:12:15 -04:00
Ben Staddon e376172312 Improve context provided by potion icon rendering hooks (#5111) 2019-04-12 11:05:34 -04:00
MrRiegel d20b1f271e Fix an ObjectHolderRef internal error message (#5214) 2019-04-12 10:49:26 -04:00
tterrag 67da3182c1 Implement rendering for item models with emissive quads (#5047) 2019-04-12 10:45:32 -04:00
Paul Fulham 1280dea111 Fix inaccurate main thread name shown in client log (#5078) 2019-04-12 10:23:08 -04:00
Ben Staddon 3920b7aaa3 Fix Baked Item models with transformations (#5241) 2019-04-12 10:11:15 -04:00
tterrag 52890edfac Update skipped_commits.md 2019-04-11 19:31:04 -04:00
Vincent Lee ed3aea0980 Stop firing LivingSetAttackTargetEvent for setRevengeTarget (#5217) 2019-04-11 19:01:52 -04:00
Ben Staddon 3f70fd49ff Fix missing string parameters in some log messages (#5210) 2019-04-11 18:57:37 -04:00
Ben Staddon 7496e3dbdf Re-add some missing villager profession patches (#5200)
* Fix zombie villagers only spawning with vanilla professions
* Fix spawning modded villagers that do not have their own building
2019-04-11 18:50:01 -04:00
TheIllusiveC4 7c401e9a35 Fix the bed position given to the SleepingTimeCheck event (#5107) 2019-04-11 18:09:01 -04:00
Ben Staddon a02bec7ebe Fix some null returns from defaulted registries (#5235) 2019-04-11 18:05:26 -04:00
Yanbing Zhao 254c1d1531 Only remove synthetic lambda methods referenced in body of SideOnly methods (#5127) 2019-04-11 18:02:34 -04:00
tterrag 971de3e1d0 Update skipped_commits.md 2019-04-11 17:47:13 -04:00
gaudus 7d2c8fa6ef fixed visual bug with guislider 2019-04-11 17:38:01 -04:00
Ben Staddon ac210a3201 Make Forge blockstate variants correctly inherit AO setting from vanilla models (#5190) 2019-04-11 17:35:01 -04:00
Ben Staddon a79975b3ea Make Forge-provided default transforms accessible to custom models 2019-04-11 17:32:31 -04:00
cpw aa7380acc6 Actually parse the i18n exception message into the super constructor,
so the exception has a useful text message, even in crash logs and
on the server.

Signed-off-by: cpw <[email protected]>
2019-04-06 14:22:24 -04:00
cpw cdbd842494 Refactor to use naming service, and provide an MCP naming service when
in userdev. Step 1 to supporting loading SRG mods in userdev.

Signed-off-by: cpw <[email protected]>
2019-04-06 12:10:54 -04:00
Vincent Lee 323fdb014d Fix respawnevent being fired with old player instead of new. Fixes #5658 (#5668) 2019-04-04 19:41:27 -07:00
cpw 3f735b715b Implement API for mods to control their server status response..
Signed-off-by: cpw <[email protected]>
2019-03-31 16:36:49 -04:00
cpw 4ecb04ed9f Merge branch 'pull/5636' into 1.13.x 2019-03-30 15:03:48 -04:00
cpw e0361047f7 Fix StartupQuery to run properly on dedicated server.. Closes #5649
Signed-off-by: cpw <[email protected]>
2019-03-30 14:46:30 -04:00
tterrag 37016ca77f Remove remaining deprecations, improve a few patch comments 2019-03-29 16:58:33 -04:00
tterrag 98ef5049f4 Fix BrandingControl caching text through resource reload 2019-03-29 16:29:26 -04:00
tterrag 98a470d813 Add back EntityPlayer patch to return main inventory in IItemHandler
Fixes #5638
2019-03-26 01:22:58 -04:00
cpw 944d760855 Fire the ModIdRemappingEvent on the Forge Event bus. Closes #5632
Signed-off-by: cpw <[email protected]>
2019-03-25 21:55:34 -04:00
cpw e0e999da0d Remove redundant method call in Minecraft patch. Also fix a translation
string error (closes #5643)

Signed-off-by: cpw <[email protected]>
2019-03-25 21:55:33 -04:00
tterrag 2f486f2bdd Add method to IResourcePack to hide it entirely from the UI (#5525) 2019-03-25 17:24:37 -04:00
JoJoDeveloping 7e4101b3ad Remove game registry comparsion from list ping
Signed-off-by: JoJoDeveloping <[email protected]>
2019-03-25 22:22:29 +01:00
cpw d8d30e1f82 Defer configuration of channel until it is actually available during
connection. Closes #5626

Signed-off-by: cpw <[email protected]>
2019-03-25 17:20:44 -04:00
Brennan Ward 36470f69ad Add class to wrap IItemHandler as IInventory for easier recipe interaction. (#5522) 2019-03-25 12:31:54 -07:00
mezz 5fa732d223 Remove uses of java.awt (#5591)
`java.awt` will statically load itself when `java.awt.Color`, `java.awt.Dimension`, etc are loaded.
This conflicts with lwjgl3 and must be avoided (except for in mojang's server gui).
2019-03-25 12:06:20 -07:00
Vincent Lee 5e7279b0a2 Fix PlayerInteractEvent using Dist when it should be using LogicalSide (#5611) 2019-03-25 11:41:08 -07:00
JoJoDeveloping 4764136d47 Re-Add the list ping compatibility checker
Signed-off-by: JoJoDeveloping <[email protected]>
2019-03-25 15:15:25 +01:00
tterrag 10a06157aa Update Night-Config to 3.5.0, improve defineEnum methods
Closes #5537
2019-03-23 00:12:48 -04:00
tterrag d7ba9a50df Fix loading errors GUI crashing when errors occur during construction 2019-03-22 20:58:10 -04:00
LexManos 18400e8457 Revive CapabilityProvider on entity revive. Madders should NOT need this, as caps are copied via NBT. 2019-03-19 21:21:37 -07:00
LexManos f5375783c6 Do not invalidate caps when entity is being moved across worlds. Should fix #5500 2019-03-19 14:10:29 -07:00
LexManos 8045e48952 Fix NPE in TileEntityPistonRender when class is created to early. 2019-03-17 22:15:52 -07:00
Ben Staddon be18bdee88 Fix getDefaultCreatorModId for enchanted books (#5534) 2019-03-17 13:51:10 -07:00
tterrag 1e34f331da Handle null return from ResourcePackInfo.createResourcePack 2019-03-16 01:52:37 -04:00
cpw d99a55a7d1 Allow login packets to only generate on server based connections
Run injectSnapshot on the client thread, wait for result and
disconnect when injectSnapshot fails.
Fix DevServer to load MOD_CLASSES
Fix LaunchTesting to properly load log4j2 markers (don't use a
static variable in that class!)

Signed-off-by: cpw <[email protected]>
2019-03-15 23:22:28 -04:00
tterrag 0141a959eb Exclude PR builds from discord and changelog 2019-03-14 19:33:50 -04:00
tterrag d04c849a23 Exclude noci branches from travis 2019-03-14 19:02:08 -04:00
Ben Staddon 329e04b068 Fix being unable to plant nether wart (#5572) 2019-03-13 22:37:37 -07:00
LexManos d0c7a496f7 Fix silk touch not working on Ender Chests. 2019-03-13 15:55:18 -07:00
its_meow ff6fa31b1d Fix entity spawn packet pitch (reversed yaw/pitch) (#5603) 2019-03-13 12:53:48 -07:00
LexManos 554952e02a Fix invalid inventory being sent to ItemCraftedEvent Closes #5580
Fixed custom ingredient network serialization by removing unneeded mark. Closes #5577
Changed HorseArmorType constructor to not prefix vanilla paths to custom armors. Closes #5574
Fix removeBlock being called with invalid canHarvest value. Closes #5570
2019-03-11 16:40:59 -07:00
ichttt 00845d5252 Add UI for warnings that occurred during loading (#5530) 2019-03-11 15:32:37 -07:00
LexManos 7113f4400c Fix max entity radius not being settable by making it a instance method on world. Closes #5601
Fix VoidFluidHandler.INSTANCE not being a instance of VoidFluidHandler. Closes #5602
Remove backwards compat code and make IItemHandler.isItemValid non-default. Closes #5598
2019-03-11 15:04:04 -07:00
cpw 7292b63052 Add way to publish the reobf Jar with the maven-publish
task. The standard way does not publish reobfuscated
artifacts.

Signed-off-by: cpw <[email protected]>
2019-03-09 18:43:20 -05:00
cpw 7cfc5c3316 Add in the ability to load modlists from a file.
This is simple: <modfile>.list is a newline separated list
of maven-like coordinates for mods to load into the game.
They are searched for in all known maven roots.

Signed-off-by: cpw <[email protected]>
2019-03-09 17:51:37 -05:00
LexManos 1d0c67d67b Fix rails not being able to be placed on hoppers. 2019-03-08 11:50:41 -08:00
LexManos 47e6b34d2b DimensionManager.registerDimension now returns the DimensionType instance for convienance.
You can still access others in DimensionType.getByName()
Fixed ForgeRegistry rappers not forwarding isEmpty.
2019-03-06 21:01:12 -08:00
LexManos 3003e33074 Refactor Userdev and Forgedev launching.
Locating mods on the classpath in dev should solve linked MC sources when debugging.
As well as loading deobfed mods.
Rewrote how arguments are handled in dev, so users can overwrite any defaults we provide.
Added basic Yggdrasil auth support. Passing in --username and --password arguments.
ONLY USE IF NECESSARY. Forge is NOT responsible for your login information.
2019-03-06 20:59:32 -08:00
LexManos 7bd7b059c4 Make userdev parse out the classifier for the Forge jar that is on the classpath.
Should fix debugging Minecraft at dev time.
2019-03-06 12:06:49 -08:00
cpw 230d69b772 Tidy up network initialization, and force it to classload early in
modloading lifecycle. Closes #5576

Signed-off-by: cpw <[email protected]>
2019-03-04 08:22:46 -05:00
cpw cbfa572acb Tweak log4j2 config and allow access to classdump functionality from
modlauncher.

Signed-off-by: cpw <[email protected]>
2019-03-02 15:31:35 -05:00
cpw 8f5a2be6fd Fix #5584 by copying the zipped resource to a temporary directory if
paulscode is requesting it. This is so icky.

Signed-off-by: cpw <[email protected]>
2019-03-01 22:07:11 -05:00
cpw 45f5f0904a Log a message as well, when we crash.
Signed-off-by: cpw <[email protected]>
2019-03-01 19:48:25 -05:00
cpw 6db8b3c26d Try writing a temporary file to disk when a paulscode thread requests
a resource, because even zipfilesystems return interruptible file channels.

Signed-off-by: cpw <[email protected]>
2019-03-01 19:46:59 -05:00
cpw b4ccafe718 Enforce specversion number for forgeSPI so we don't crash with weird errors later.
Signed-off-by: cpw <[email protected]>
2019-03-01 19:27:22 -05:00
cpw 3c73dc2d0b Put both LogicalSides on NetworkDirection:
Origination (where it came from) and Reception (where it arrived at).

Signed-off-by: cpw <[email protected]>
2019-02-28 21:39:36 -05:00
LexManos 58494f8878 Rewrite the FML Handshake packet formats to include actually syncing the registry data and introduce the concept of caching it locally.
Snapshots are not injected yet due top threading issues.
2019-02-27 23:56:31 -08:00
cpw cb70702ab5 Handle differing network versions for FML gracefully?
Signed-off-by: cpw <[email protected]>
2019-02-28 00:59:27 -05:00
cpw 7f1ea578d6 Fix problem with duplicate mods caused by duplicate classes found during scan.
File Scan results are now sets.

Signed-off-by: cpw <[email protected]>
2019-02-27 23:34:23 -05:00
cpw dd7e7fc122 Try to fix #5573 by peeling the worldclient fetch into a separate handler.
Signed-off-by: cpw <[email protected]>
2019-02-27 13:45:51 -05:00
cpw 0bcc60fbe3 Tidy up server launch. The JAR will resolve it's libraries from a relative
path. We just need to verify what we need is on the classpath, and
try and handle when it's not, cleanly (by recommending running the
installer).

The manifest now embeds the correct launch arguments to allow FML to
resolve - these were _never_ editable, and belong somewhere out of
the way.

Signed-off-by: cpw <[email protected]>
2019-02-26 10:28:48 -05:00
kashike 7766eed754 Add missing constructors in KeyBinding to match existing vanilla constructors. (#5480) 2019-02-25 19:57:11 -08:00
John Hannan 5fa02f53d9 Update MDK Readme to describe new FG3 procedures. (#5553) 2019-02-25 18:11:41 -08:00
LexManos 176e331fc4 Fix Custom Entity Data not persisting between world loads. Closes #5562
Fix BlockRailState inverting flexibility flag. Closes #5550
Disable Forge's hooks on dispensing Buckets until Fluid system re-write. Closes #5545
Fix modifier only keybinds. Closes #5544
2019-02-25 17:06:37 -08:00
Ben Staddon d846f23e80 Fix entity shearing logic (#5566) 2019-02-25 10:41:37 -08:00
Ben Staddon af717ad788 Fix droppers not spawning items in world (#5559) 2019-02-25 00:47:37 -05:00
cpw 2a4e05c982 Allow vanilla connections properly, and allow mods to decide.
Signed-off-by: cpw <[email protected]>
2019-02-24 13:52:26 -05:00
cpw c219416bb8 Patch DimensionSavedDataManager to not spam FS mkdirs requests for
empty files that don't exist yet, and don't contain data. Should
result in a significant performance improvement for those with slower disks.

Signed-off-by: cpw <[email protected]>
2019-02-24 13:03:11 -05:00
cpw 8d1ff45c71 Fix GUI packet dispatch, add additional blockpos helper for common usecase.
Signed-off-by: cpw <[email protected]>
2019-02-24 11:51:53 -05:00
cpw 245d0b6282 Fix startup Query to actually display (fixed commit).
Signed-off-by: cpw <[email protected]>
2019-02-23 20:42:45 -05:00
cpw bbdf52e038 Update to 0.10 modlauncher API with performance improvements..
Signed-off-by: cpw <[email protected]>
2019-02-23 14:36:05 -05:00
LexManos 237f9dec5a Hide the webhook address so people don't spam it. 2019-02-22 01:01:09 -08:00
LexManos d6dc438859 Remove debug leftovers from Jenkinsfile. 2019-02-21 21:30:01 -08:00
LexManos 1469df26db Delete old OreDictionary file, fix type in NUGGETS_IRON field name, and ping discord from jenkins. 2019-02-21 21:26:45 -08:00
LexManos b7f6fbcfcb Merge extra and data jars. As Log4j has issues with it's config being in a different jar then the custom logger. 2019-02-21 04:24:39 -08:00
tterrag 329f26ee20 Add GuiUtils.drawInscribedRect, use in mod list GUI to fix logo rendering 2019-02-19 21:48:34 -05:00
tterrag 57cd8324dc Fix reference to UnsafeHacks in RuntimeEnumExtender 2019-02-19 19:28:17 -05:00
tterrag 8aafbb9441 Fix double tall plants not being shearable, add IShearable to seagrass
Closes #5524
2019-02-19 13:24:22 -05:00
SquidDev e4c2d0a779 Add back missing ItemColors patch (#5474) 2019-02-19 12:46:41 -05:00
mariaum 59a213bdaa Fix entities being killed in one hit. Closes #5511
Fix unloc pattern for tps output
2019-02-19 12:35:32 -05:00
tterrag 4b564b91bf Fix MinecraftForge.initialize not being called.
Fixes UsernameCache and harvest tools
Closes #5529
2019-02-19 12:33:41 -05:00
tterrag 4abfedea68 Make BannerPattern extensible (#5464) 2019-02-19 12:14:14 -05:00
Ben Staddon 7d971a3262 Remove EnumFacing internal ID maps from AT file (#5526) 2019-02-18 23:16:28 -08:00
Merlin Addams b4474a4882 Fix GuiEnchantment using wrong value to index enchantClue array (#5452) 2019-02-18 20:22:53 -08:00
Ben Staddon d1ac90bb3e Fix some minor patch regressions (#5490) 2019-02-18 20:21:03 -08:00
Katrina Swales 785d9b8deb Altered EntityType registry to use a Forge based registry (#5493) 2019-02-18 14:19:25 -08:00
Cadiboo ab92801740 Fix bug with ObfuscationReflectionHelper (#5509) 2019-02-18 14:12:07 -08:00
cpw 1d6536a53b Move unsafehacks to separate JAR built separately..
Signed-off-by: cpw <[email protected]>
2019-02-18 15:54:36 -05:00
tterrag 60315d079b Clean up Entity patches, remove extra method. Closes #5494 2019-02-18 15:52:01 -05:00
tterrag 1a833a9267 Remove now defunct eclipse files from MDK 2019-02-18 15:14:42 -05:00
cpw 70be790b2a Add a simple network API..
Signed-off-by: cpw <[email protected]>
2019-02-18 15:09:03 -05:00
Jack Taylor 2e2c57dbd1 Refactor forge and example run configs based on MinecraftForge/ForgeGradle#546
- Updated run config formats based on the refactored setup
- Removed old 'runclient' and 'runserver' JavaExec tasks, replacing them by creating the run configs using the refactored setup.
- Set 'assetIndex' environment variable from FG
- Updated MDK for new run config setup
2019-02-18 14:39:05 -05:00
tterrag 3fa507d6d1 Make SpawnPlacementType extensible, remove from ArmorMaterial 2019-02-18 12:03:02 -05:00
cpw e47fa70279 Fix connection to vanilla servers. Generate a default mod server config
for mods connecting to servers.

Signed-off-by: cpw <[email protected]>
2019-02-17 16:07:47 -05:00
cpw e248503b0a Fix TPS string
Signed-off-by: cpw <[email protected]>
2019-02-17 15:03:25 -05:00
Vincent Lee 3f2c66dca5 Change openGui to take a Consumer<PacketBuffer> 2019-02-17 20:02:29 +00:00
cpw bd1769b11f Fix author and other strings in the mdk mods toml file, update coremods to 0.3.+
Signed-off-by: cpw <[email protected]>
2019-02-17 14:08:20 -05:00
Jack Taylor af98088d04 Fix World crashing on load Fixes #5499 (#5503) 2019-02-17 00:15:35 -08:00
cpw aa076695b9 Actually dispatch handleWorldDataSave. Closes #5492
Signed-off-by: cpw <[email protected]>
2019-02-16 17:38:12 -05:00
cpw 869964cb2f Merge branch 'pull/5483' into 1.13.x 2019-02-16 17:19:27 -05:00
cpw 579c3ecc0e Fix assetIndexes for 1.13.1
Signed-off-by: cpw <[email protected]>
2019-02-16 17:16:34 -05:00
cpw 63b2ad36e1 Fix travis build for 1.13.x branch
Signed-off-by: cpw <[email protected]>
2019-02-16 17:00:50 -05:00
cpw ae01194a5e Merge branch 'pull/5484' into 1.13.x 2019-02-16 16:59:13 -05:00
gegy1000 3c006c4ca4 Fix lazy ModContainer evaluation skipping thrown loadingExceptions
Fix formatting
2019-02-16 16:58:54 -05:00
cpw 738d54ff4c Fixes #5446 Listening for the same registry event in two different mods fails
Tell the mod event bus not to track phasing for events.

Signed-off-by: cpw <[email protected]>
2019-02-16 16:45:05 -05:00
SquidDev 044bb1c395 Add back missing patch for Item.BLOCK_TO_ITEM 2019-02-16 08:14:33 +00:00
cpw 180f16161c Fix the MDK..
Signed-off-by: cpw <[email protected]>
2019-02-15 21:56:54 -05:00
cpw 7f9e8d059b Fix network syncing of SERVER config. Enable COMMON Config. Fix network
login handling.

Signed-off-by: cpw <[email protected]>
2019-02-15 21:45:28 -05:00
cpw 36ccb3bbfe Fix serverlang loading issue, by frontloading MC and Forge langs,
so error messaging works.

Signed-off-by: cpw <[email protected]>
2019-02-15 20:00:41 -05:00
cpw 1e6f3fc893 Use MC VERSION in the dependencies string for the extra jar
Signed-off-by: cpw <[email protected]>
2019-02-15 01:11:31 -05:00
cpw b4d0ee9b3b Publish to mainline
Signed-off-by: cpw <[email protected]>
2019-02-14 23:15:40 -05:00
cpw 3e516e54b2 Remove Forge ChunkLoader - vanilla has a new system. API will follow.
Signed-off-by: cpw <[email protected]>
2019-02-14 23:15:40 -05:00
tterrag 3baa00decb Fix Block$Properties AT for new class name 2019-02-14 23:13:37 -05:00
cpw 09a96670e6 Fix VillagerRegistry
Signed-off-by: cpw <[email protected]>
2019-02-14 22:20:59 -05:00
cpw 78455ac3c0 Add the language providers to the main classloader as well, so
their resources are available to other classes..

Signed-off-by: cpw <[email protected]>
2019-02-14 21:43:56 -05:00
tterrag 2ec74e5c22 Fix RegistryManager#getRegistry not working for generic registry entries 2019-02-14 18:50:15 -05:00
tterrag 9d56309a05 Fix license headers 2019-02-14 18:49:40 -05:00
tterrag 4139504202 Fix GlowstoneFeature patch name 2019-02-14 18:35:39 -05:00
LexManos 2f547c8c56 Fix javac compile issues. 2019-02-14 15:21:28 -08:00
LexManos ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw 9a1688599a Actually fix byte array behaviour for openGui.
Signed-off-by: cpw <[email protected]>
2019-02-14 14:34:39 -05:00
cpw d6c3df32d6 Fix byte array behaviour for OpenContainer packet
Signed-off-by: cpw <[email protected]>
2019-02-13 23:25:48 -05:00
cpw 28c0ffe333 Clean up the mod loading context objects. There is only one ThreadLocal now.
**BREAKING CHANGE** FMLModLoadingContext is renamed to FMLJavaModLoadingContext.
LanguageProviders can setup additional contextual data.

Signed-off-by: cpw <[email protected]>
2019-02-13 22:13:59 -05:00
cpw 586c24f9d6 Implement a GUI packet and GUIFACTORY for triggering from the server.
Signed-off-by: cpw <[email protected]>
2019-02-13 21:06:39 -05:00
cpw 31c0a70f8e Merge branch 'pull/5451' into 1.13-pre
# Conflicts:
#	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2019-02-13 18:59:43 -05:00
cpw 64a92530d9 Handle bad formats with an exception. Translators MAKE SURE you watch for this error!
Signed-off-by: cpw <[email protected]>
2019-02-13 18:54:43 -05:00
cpw 4441935a4a Handle invalid JAR files more gracefully. Don't crash.
Signed-off-by: cpw <[email protected]>
2019-02-13 18:33:50 -05:00
cpw f1feac76b3 Fix JKS to be stored as binary 2019-02-11 13:51:13 -05:00
cpw d9c4446ccc Enable https to Let's Encrypt endpoints by using an SSL factory with
the two extra Let's Encrypt root certs installed into an auxiliary
keystore.

The keystore was generated using standard commands, documented in the
FixSSL class.

The Let's Encrypt certificates are not provided by default in Java 8
prior to update 101.

Signed-off-by: cpw <[email protected]>
2019-02-10 23:41:40 -05:00
cpw f83500db11 Its 2019. Update licence headers to match.
Signed-off-by: cpw <[email protected]>
2019-02-10 17:57:03 -05:00
cpw fd02d81e73 Fix Terminal Handler and GUI logging on dediserver, hopefully..
Signed-off-by: cpw <[email protected]>
2019-02-10 17:51:25 -05:00
cpw 0d379fdd6b Fix config to use new system properly, without exploding the server.
Separates server specific config into the server config file.

Signed-off-by: cpw <[email protected]>
2019-02-10 16:38:14 -05:00
cpw f6fd800242 Fix up accidental newline removal that broke the console...
Signed-off-by: cpw <[email protected]>
2019-02-10 16:31:49 -05:00
cpw c25214aaf4 Fix #5429 properly, without breaking symlinks on linux..
Signed-off-by: cpw <[email protected]>
2019-02-10 15:58:12 -05:00
cpw c6afb2be3f Move to using Minecrell's terminal logger directly, for better ANSI control and JLine support.
Signed-off-by: cpw <[email protected]>
2019-02-10 14:35:21 -05:00
cpw 13501a8b05 Make a second logger with colour highlighting and control it with a sysproperty:
forge.logging.colourconsole.level (defaults to off)..

Signed-off-by: cpw <[email protected]>
2019-02-10 11:45:36 -05:00
cpw dae5994e9d Tidy up modcontainer building and discovery..
Signed-off-by: cpw <[email protected]>
2019-02-10 11:44:47 -05:00
cpw b28a418bd9 Use a configuration value for the thread count, make it default to
availableProcessors when set to <=0 (default value is -1)

Signed-off-by: cpw <[email protected]>
2019-02-10 11:44:22 -05:00
cpw 64f69cf5c9 Revert "Make sure to create entire path for directory, fixes #5429"
This reverts commit 77dd9eb8

This will completely break symlinks on linux.

Signed-off-by: cpw <[email protected]>
2019-02-10 10:26:21 -05:00
m00nl1ght-dev 8084ca43b9 Port CommandEvent and custom entity selectors to 1.13 (#5411) 2019-02-08 17:41:50 -08:00
LexManos 2e5f25d8ae Finish off most old patches, fix issue for mounted entities. 2019-02-08 17:40:07 -08:00
Vincent Lee 04b0d24678 Patch direct accesses to Entity.type to use getter instead (#5308) 2019-02-07 19:11:45 -08:00
Vincent Lee 153e7a1806 Tentatively reintroduce a container-opening system 2019-02-07 20:31:17 -06:00
tterrag 065ebd748a Add synchronized modifier to runtime enhanced enum methods 2019-02-07 17:01:40 -05:00
tterrag 79c17cb542 Add IExtensibleEnum, fix DimensionType create method 2019-02-07 16:36:30 -05:00
LexManos 9245975955 Change IRenderHandler to an interface Closes #4640 2019-02-07 12:03:13 -08:00
mcenderdragon 6ea19ec8bf Made functional interface IChunkGeneratorFactory public (#5395) 2019-02-06 23:18:47 -08:00
Bartosz Skrzypczak b527bf8ab3 Fix leaking unclosed InputStream in Scanner.fileVisitor (#5432) 2019-02-06 22:57:00 -08:00
LexManos 0b1b3c68fa Invalidate capabilities that we attach to vanilla entities and TileEntities. Closes #5307 2019-02-06 22:55:17 -08:00
LexManos d930c8ae8b 'Fix' Specific y-levels in water behaving like you're in air. Closes #5341 2019-02-06 21:43:37 -08:00
LexManos 053c5300ed Reintroduce ObfuscationReflestionHelper closes #5373 2019-02-06 20:46:21 -08:00
LexManos e8ae18efda Fixed Crosshair attack indicator texture issue Closes #5442
Add friendlier error message for @Mod annotations with missing mods.toml entry. Closes #5440
Remove Log4J console highlighting. As it doesn't work on many consoles, and prints invalid characters. Closes #5420
2019-02-06 18:18:01 -08:00
Merlin Addams 39965c55ac Let ItemGroup provide it's own tabs image resource location (#5330) 2019-02-06 16:30:43 -08:00
Merlin Addams f87dca2ad4 Allow GuiContainer and ItemGroup to specify slot hover colors (#5332) 2019-02-06 15:29:12 -08:00
Jack Taylor 3e02903d19 Port Minecraft client patch for 'ClientTickEvent' (#5397) 2019-02-06 15:14:18 -08:00
Merlin Addams febae7f8f2 Fix statistics gui crashing when handling input events (#5435) 2019-02-06 15:12:15 -08:00
LexManos 71dd5c9f4d Properly set context classloader in mod loading threads. 2019-02-05 22:42:21 -08:00
LexManos aa91af865d Rework server launching at runtime to include needed default arguments and validate libraries exist.
Move Forge config loading to manual while config system is in development.
2019-02-04 18:23:58 -08:00
Girafi 9119e395d4 Added 'create'-method for EnumCreatureType (#5400) 2019-02-04 11:40:03 -08:00
Merlin Addams 68433924c7 Fix redstone power calculation (#5433) 2019-02-04 11:38:54 -08:00
Merlin Addams 87b67cb45a Fix wrong grass block being used for comparisons (#5434) 2019-02-04 11:38:01 -08:00
tterrag 77dd9eb883 Make sure to create entire path for directory, fixes #5429 2019-02-04 12:31:47 -05:00
cpw e000fd2f8f Put the FMLModContainer back in it's cage. Delete the ClasspathLocator.
Signed-off-by: cpw <[email protected]>
2019-02-01 20:37:04 -05:00
cpw e4d20a80ed Use the resource pack directly in the GuiModList, skip the resourcepackinfo.
Closes #5418

Signed-off-by: cpw <[email protected]>
2019-02-01 16:55:28 -05:00
LexManos 36866fed10 Fix inventory items not properly being synced to client. Closes ##5421 & #5417 2019-02-01 10:41:48 -08:00
cpw 55691fce4e Expose the ModFile in the scan data, so languages can read it and make
mod construction decisions.

Signed-off-by: cpw <[email protected]>
2019-01-31 23:09:47 -05:00
Justin d2a3b5bed8 Fix RuntimeEnumExtender creating new enums with incorrect ordinal value (#5402) 2019-01-30 12:51:14 -08:00
cpw 6365674a2a Config watching and config events now actually work!
Also fixed small bug with MOD_CLASSES not defaulting to empty string.

Signed-off-by: cpw <[email protected]>
2019-01-29 15:42:56 -05:00
cpw 7a02ccc3a8 ConfigEvents - the beginning.
Signed-off-by: cpw <[email protected]>
2019-01-28 22:42:37 -05:00
cpw 2918864248 Merge branch 'pull/5405' into 1.13-pre 2019-01-28 20:50:12 -05:00
cpw 9fbfe2b98e Fix 5408 by making Paths from the default provider (not inside jars)
offer a FileInputStream rather than Files.newInputStream. Fun. Stupid
ancient paulscode.

Signed-off-by: cpw <[email protected]>
2019-01-28 20:37:25 -05:00
LexManos b40e2cc59e More old patch work, cleaned up static methods added to ItemStack, and various networking functions. 2019-01-28 16:25:49 -08:00
ichttt 3eac9c536b Config option implemented 2019-01-27 22:02:58 +01:00
ichttt ad32b01d85 Reimplement update checker 2019-01-27 21:23:24 +01:00
ichttt da33233762 Update for ForgeSPI change, revert back to VersionStatus checking 2019-01-27 20:51:35 +01:00
ichttt c2a7fe4019 Bring back the forge beta warning. Use a check to see if the forge minor version is zero, as ForgeVersion.getStatus() is not implemented 2019-01-27 19:50:59 +01:00
cpw 0067d3edce Merge branch 'pull/5404' into 1.13-pre 2019-01-27 11:45:08 -05:00
cpw ebf038231e Use recommended approach to applying version data to mdk.
Signed-off-by: cpw <[email protected]>
2019-01-27 11:42:47 -05:00
cpw f767b7096c Fix mdk properties - now the mdk offers default console debug logging
with various useful channels for development enabled.

Signed-off-by: cpw <[email protected]>
2019-01-27 11:42:46 -05:00
GoryMoon 161227b1de Fixed missed OptionalCapabilityInstance to LazyOptional refactors in patches 2019-01-27 14:47:27 +01:00
tterrag 8e43dfa7a6 Refactor OptionalCapabilityInstance to LazyOptional; clean up
- Move to util package, rename to LazyOptional
- Clean up existing javadocs, add javadocs to everything missing them
- Add more NonNull functional interfaces, and use them everywhere
- Move orEmpty() to Capability, works better here anyways
2019-01-27 01:41:07 -05:00
cpw 0a11ffb827 More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <[email protected]>
2019-01-27 00:06:57 -05:00
cpw 3c55b46ca0 Big cleanup of logging. Might do some tweaks of the userdev logging, but this should be good for vanilla..
Signed-off-by: cpw <[email protected]>
2019-01-26 22:18:28 -05:00
mezz 7d21e5d328 Cherry pick mezz's logging improvements..
Signed-off-by: cpw <[email protected]>
2019-01-26 21:09:43 -05:00
cpw 043069dc8a Update to 0.9.0 of modlauncher..
Signed-off-by: cpw <[email protected]>
2019-01-26 17:38:59 -05:00
cpw ea26434987 Merge branch 'ichttt-fixDuplicateNamespace' into 1.13-pre 2019-01-26 17:37:06 -05:00
ichttt 9ee34f57f5 Fix some of minecraft's resources loading twice, as minecraft is on the list of namespaces as minecraft and as an empty string 2019-01-26 23:23:05 +01:00
cpw d539dc12a1 Fix modsorter to not crash on soft dependencies that don't exist.
Signed-off-by: cpw <[email protected]>
2019-01-26 17:07:17 -05:00
cpw c578cae676 Fix resource pack info generator - use the first modid as part of the
pack prefix.

Signed-off-by: cpw <[email protected]>
2019-01-26 16:56:10 -05:00
cpw 8b74b32909 Make MOD_CLASSES available to the forge development environment as well.
Signed-off-by: cpw <[email protected]>
2019-01-26 13:07:30 -05:00
cpw 1d1133123b Change MOD_CLASSES to support %% separated paths, that are grouped into
<prefix>%%<path> sets. Allows for multiple mods to be located in UserDev.

Signed-off-by: cpw <[email protected]>
2019-01-26 12:29:55 -05:00
cpw 0bdafb976e Fix handing the "minecraft" dependency properly by adding it to the list
of mods.

Signed-off-by: cpw <[email protected]>
2019-01-26 11:23:51 -05:00
Vincent Lee 13f9418201 Send head yaw, use setPositionAndRotation 2019-01-26 10:25:20 -05:00
Vincent Lee a771a3ea06 Add license header 2019-01-26 10:25:20 -05:00
Vincent Lee 39633eef4f Clean up patch a bit, check for net.minecraft. 2019-01-26 10:25:19 -05:00
Vincent Lee 1f11ac76fa Readd modded entity spawning/tracking support 2019-01-26 10:25:19 -05:00
mariaum 2e1456517a Fix first call to ToolType.get always returning null (#5396) 2019-01-25 22:40:03 -05:00
tterrag 4db208332e Fix NPE in ItemGroup concurrency patch 2019-01-25 19:07:37 -05:00
SquidDev 659091c565 A couple of minor improvements and fixes to ForgeConfigSpec (#5394)
- Use the config file's path instead of the config object in error messages.
 - Print the dotted path of each config key instead of the array version (group.item instead of [group item]).
 - Fix comments causing a config file to be considered incorrect.
 - Pass each list element to the element validator, rather than the whole list.
2019-01-25 13:43:06 -08:00
mezz c8c54113d0 Add RecipesUpdatedEvent, fired when recipes are downloaded from the server. (#5303) 2019-01-25 13:36:42 -08:00
Vincent Lee 69f8e57cea [1.13] A sweep through deprecations (#5345) 2019-01-25 13:29:52 -08:00
ShetiPhian 06a6fac23a Add a RayTraceResult method to Block that can be can be overridden (#5354) 2019-01-25 13:29:07 -08:00
Vincent Lee fa939a890c [1.13] Make Caps, TESR, Entity renderers, and keybinds thread safe to call during parallel init (#5359) 2019-01-25 13:14:49 -08:00
Adubbz 2c8ab76240 [1.13] Check canSustainPlant for valid ground in BlockBush (#5362) 2019-01-25 13:12:34 -08:00
LexManos 7a651b8c1f Repatch missed hasTileEntity redirects. And cleanup related patches. Closes #5369 2019-01-25 13:11:06 -08:00
Merlin Addams d04df43b27 Fixed fence and iron bars block placement (#5372) 2019-01-25 11:24:56 -08:00
mcenderdragon d3c9db906f Make ChunkGeneratorType.Settings accessible for modders (#5376) 2019-01-25 11:24:24 -08:00
mcenderdragon f6e2c5c1f0 Make ItemGroup constructor threadsafe (#5384) 2019-01-25 11:23:34 -08:00
mariaum cc682fd786 Fix item interaction in creative mode. (#5385) 2019-01-25 11:21:03 -08:00
mariaum 6643997304 Fix #5365: Some chat messages lose their formatting (#5386) 2019-01-25 11:19:49 -08:00
LexManos 7b867d0069 Fix vanilla trying to load the constants json as an recipe. Closes #5388
Force constant names to use namespace of their json file. To prevent conflicts.
2019-01-25 11:18:25 -08:00
Brennan Ward a15c4dc9b0 Add recipe types for faster runtime iteration. (#5312) 2019-01-25 10:22:41 -08:00
tterrag 7c11fe1022 Fix capability attach event not firing with base type 2019-01-24 21:04:50 -05:00
Jack Taylor 66f816971f Port Minecraft client patch for 'RenderTickEvent' (#5329) 2019-01-24 12:27:25 -08:00
SquidDev 98c6d5a5f6 Add back several missing patches for FML events (#5390) 2019-01-24 12:27:05 -08:00
tterrag 0b2a98f956 Fix dependents not being loaded into mod sorter 2019-01-23 20:04:57 -05:00
liach c01b336095 Improves topological sort
This can be used for mod sorting, dependencies between registries, etc.
e.g. https://github.com/MinecraftForge/MinecraftForge/pull/4694#issuecomment-412520302

New features:
Now accepts guava graph
Performance improvement: no longer reverse the graph; changed dfs to bfs
Accepets a comparator for secondary order, e.g. natural order, index by map
Now properly reports all cycles in a graph with Tarjan's strongly connected component algorithm
Adds a test to prove the validity of the sort and cycle detection
Modified build.gradle for test source directory and dependencies

Mod loading changes:
Sort mod file info instead of suppliers (we don't have suppliers instances)
Moves cycle error reporting out of topological sort and into mod sorter
Prevent mod file dependencies between mods that share the same file

Signed-off-by: liach <[email protected]>
2019-01-21 03:06:27 +00:00
cpw 040cc4bf16 Expose a couple of mods.toml properties properly. Half-implemented
override namespace - still needs to be reviewed and determined how this
might work in detail.

Signed-off-by: cpw <[email protected]>
2019-01-20 21:26:31 -05:00
SquidDev eefc4d3e84 Use the reply logical side when enqueing work
When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
2019-01-20 12:31:12 -05:00
ichttt c3c979f11a Use minecraft's util class to open files 2019-01-20 12:23:44 -05:00
ichttt 276d0c49c1 Validate mod ids 2019-01-20 12:23:44 -05:00
cpw 7c840dce35 Fix classcast in autoeventsubscriber, also actually make progression
work properly. This whole thing is a bit of a gross hack.

Signed-off-by: cpw <[email protected]>
2019-01-20 12:20:27 -05:00
alexbegt 2bee5f7ac6 Fix recipe constants being overridden by a blank map. Closes #5380 2019-01-20 16:03:09 +00:00
cpw 60524f0f3e Fix case error in AutomaticEventSubscriber
Signed-off-by: cpw <[email protected]>
2019-01-20 00:32:11 -05:00
cpw 1170772a4f Tell travis to skip 1.13 builds - they don't work there.
Signed-off-by: cpw <[email protected]>
2019-01-19 23:35:20 -05:00
cpw f4d2d1a24b Move Registry Events to the mod event bus.
Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.

Signed-off-by: cpw <[email protected]>
2019-01-19 23:27:27 -05:00
tterrag ff2e35c243 Greatly improve DeferredWorkQueue API (#5357) 2019-01-18 21:10:22 -05:00
tterrag 0d1a2f2af3 Add utilities that RuntimeEnumExtender expects to exist 2019-01-17 13:11:54 -05:00
LexManos 3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
tterrag cd21f7b927 Implement ConfigValue as a wrapper around ForgeConfigSpec results (#5361) 2019-01-15 23:28:40 -05:00
cpw 755eff7415 Fix exploded directory locator to actually scan all paths for a file. 2019-01-15 22:14:23 -05:00
cpw 0d3f28bd52 Update MDK for new naming scheme 2019-01-14 22:43:17 -05:00
cpw 56a3926b86 Fix up event naming, move them to sensible packages and document everything a bit. 2019-01-14 22:43:17 -05:00
Vincent Lee 220bf8730a [1.13] Expand tag deserializer to add optional values and remove values without overwriting everything. (#5350) 2019-01-14 19:23:36 -08:00
mezz 118eac8f39 Fix mod lifecycle event names 2019-01-14 14:00:15 -08:00
cpw 99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
LexManos eb42614288 Add list support to ForgeConfigSpec.
Fix incorrect Supplier used in ForgeConfigSpec.
Port ForgeChunkManager config to new system.
Delete old Configuration classes. It's finally gone!
2019-01-11 23:01:08 -08:00
tterrag 5238eca241 Add list of so-far skipped 1.12 commits 2019-01-11 18:32:17 -05:00
InsomniaKitten 94af6c7f9d Add CreativeTabs#getLabelColor
Patch skipped, was already applied in https://github.com/MinecraftForge/MinecraftForge/commit/47a11b9a7e35c2a2273b6828bd802f2cb06f5cd7#diff-0ea0358443c2ecf3b8682228736149b3R71
2019-01-11 18:32:17 -05:00
XCompWizandtterrag f2b54acd67 Allow providing a BufferedImage for banner render generation (#5041)
Ported to 1.13 using NativeImage

Co-authored-by: tterrag <[email protected]>
2019-01-11 18:32:17 -05:00
Tim 497bc10d0a Fix Mesa biome entry tags in the BiomeDictionary (#5177) 2019-01-11 18:32:17 -05:00
Ben Staddon c1bb5cb250 Patch PotionHelper to use registry delegates (#5142) 2019-01-11 18:32:17 -05:00
mezz 51910fe83b Update github stale so issues can be Assigned 2019-01-11 18:32:16 -05:00
tterragandGabriel Harris-Rouquette 958bbf6c9a Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. (#5160)
This includes three commits from 1.12.x:
https://github.com/MinecraftForge/MinecraftForge/commit/c20a5e8805f64097430cf0722011f20862a8df9c
https://github.com/MinecraftForge/MinecraftForge/commit/93b704b459c6f537d3b1651008c49ce1db2e0ca1
https://github.com/MinecraftForge/MinecraftForge/commit/ee0d43bbde37e258c36de1003436dbe3fcf88077

Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches combines the following patches:

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch

Co-authored-by: Gabriel Harris-Rouquette <[email protected]>
2019-01-11 18:32:16 -05:00
David Quintana e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
LexManos 3765d912a5 Move @EventBusSubscriber application to just after construction instead of pre-init. 2019-01-11 12:28:06 -08:00
Vincent Lee 849bc00b46 Make Block.Builder methods accessible. Closes #5310 (#5313) 2019-01-11 11:47:51 -08:00
Vincent Lee f3715c3e2e Fix exception mismatch for entity types (#5344) 2019-01-11 11:47:36 -08:00
Vincent Lee 985a48f02e Fix datapack walking not working for mod datapacks. Closes #5334 (#5335) 2019-01-09 20:59:40 -08:00
Vincent Lee 4e196a445a Add missing setSeed calls to ForgeBlockModelRenderer (#5338) 2019-01-09 20:57:55 -08:00
LexManos 36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos 34568a0a74 Fix reference to IForgeDimension.SleepResult being through Dimension, thus causing a Srg2Source issue.
And improper getWorld patch.
2019-01-08 05:52:25 -08:00
LexManos f7acc73282 Update userdev and runconfigs for ForgeGradle changes. 2019-01-08 00:29:36 -08:00
cpw 60926ad6ea Fix some translation strings. Will pull a big string update from crowdin too. 2019-01-06 21:02:08 -05:00
cpw f734e614e4 Fire registry events before preinit and after construct. 2019-01-06 17:19:18 -05:00
cpw 997a15c0f2 Update to 0.4.0 of modlauncher 2019-01-06 16:34:32 -05:00
cpw 1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw 58c78560fa Fix up some stuff with resource packs, so the guilist works properly. 2019-01-05 10:19:47 -05:00
cpw 1d1ec57909 Update mdk with some tweaks for building 2019-01-05 00:14:07 -05:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos 440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw 558e1d2fb0 ResourceLocation Utils for doing things.. 2018-12-31 16:34:33 -05:00
tterrag 0b26047ea8 Better documentation for IForgeWorldType, TERFast, TERAnimation
Also rename AnimationTESR to TileEntityRendererAnimation
2018-12-29 12:18:10 -05:00
tterrag 7f5a57f4af Fix patch mistake in IForgeWorldType: CUSTOMIZED -> BUFFET 2018-12-29 12:01:41 -05:00
mezz dc12cda505 Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
mezz b4cf6f7f36 Implement GuiScreen events for mouse and keyboard (#5297) 2018-12-23 23:46:42 -08:00
mezz f2f04407a4 Add the sender to NetworkEvent.Context for server-side event handlers (#5295) 2018-12-22 23:24:11 -08:00
tterrag 8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag d11a67499d FastTESR -> TileEntityRendererFast 2018-12-21 17:53:01 -05:00
tterrag b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
mcenderdragon 0bfa76251d Added JVM argument so lwjgl dll extraction works with unicode os usernames, closes #5282 (#5283) 2018-12-20 12:09:34 -08:00
LexManos a992a4325b Change getWorld function name to prevent inheritance change in Chunk 2018-12-18 16:11:03 -08:00
David Quintana c1225f3876 Fix the path handling for mod jar resource packs. (#5228) 2018-12-18 12:48:39 -08:00
David Quintana 152836c907 Add raytrace logic to the GuiOverlayDebugForge, so that the debug overlay can show the currently targetted block and liquid. (#5278) 2018-12-16 12:47:16 -08:00
David Quintana e47a4ea514 Fix typo in patch, that was preventing the key assigned to the chat keybind from working while in a searchable tab in the creative GUI. (#5276) 2018-12-16 11:04:37 -08:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
LexManos f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
David Quintana b7b5dd5bea Create a userdev-specific main, and include it as an injected file in the userdev jar. (#5231) 2018-12-11 20:04:23 -08:00
LexManos 7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
Jamie Mansfield 7a77298a60 Port some patches to 1.13 (#5267) 2018-12-10 12:37:14 -08:00
David Quintana 0177e7558e Fix vanilla exception mismatch: DataFixerUpper throws IllegalArgumentException but Minecraft tries to catch IllegalStateException instead, causing a hard crash instead of a soft one. (#5229) 2018-12-10 12:05:34 -08:00
Liqueur Librazy 719ea50d1a Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 (#5237) 2018-12-10 11:07:50 -08:00
LexManos bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
malte0811 e1b4a150c3 Fix race condition causing the FML handshake to hang (#5222) 2018-12-04 12:22:01 -08:00
LexManos 76d912c0ba Include project group in ForgeVersion and determine path to patched jar.
While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
LexManos a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos b687180e12 Add my 'patches_old' directory, so that people can see my "progress".
Once the old folder is done, then patches are done.
Want to know whats still to do? Look in that folder.
Now stop asking.
2018-11-22 13:43:17 -08:00
LexManos 47a11b9a7e GUI Patches 2018-11-21 21:23:24 -08:00
LexManos b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos acb7acd661 Fix imports, remember to re-run gen patches! 2018-11-16 23:19:04 -08:00
LexManos 7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
LexManos 763b3e806e Add a a test publish stage to jenkins file for PRs. Should allow for full publish cycle test without actually publishing. 2018-11-15 14:00:18 -08:00
malte0811 b5264cacf0 Fix crash when placing furnaces or brewing stands in 1.13 (#5225) 2018-11-15 13:55:18 -08:00
LexManos f1552ef20d Fix changelog classifier, and prevent jenkins from running concurrent builds.
And remove caching from setup, as it doesn't use the rangemap.
2018-11-15 12:40:30 -08:00
LexManos de7eeed916 Make Forge group/name dynamic in MDK as well. 2018-11-14 13:42:11 -08:00
LexManos 93eabce1bc Include changelog in published artifacts. 2018-11-14 13:39:56 -08:00
LexManos e693dd4923 Fix jenkinsfile version detection and attempt caching rangemap again. 2018-11-13 20:29:42 -08:00
LexManos 7f9acac469 Fix version number not having MC prefix, and build artifacts. 2018-11-13 16:49:03 -08:00
LexManos 506d5b18de Workaround for gradle issue with jar signing. 2018-11-13 16:32:55 -08:00
LexManos 5110796591 Setup instead of build. 2018-11-12 22:29:46 -08:00
LexManos eafeba9fed Change checkout process. 2018-11-12 20:24:14 -08:00
LexManos b7a1676b15 Disable tests until we re-make them. 2018-11-12 20:21:02 -08:00
LexManos 72b63e7b36 Move cache again, documentation is vague. 2018-11-12 20:18:43 -08:00
LexManos fe3fcef7a9 Potentially fix cache in Jenkinsfile. 2018-11-12 20:13:59 -08:00
LexManos 714b09ddcb Fix missing quote. 2018-11-12 20:00:15 -08:00
LexManos 1f65388118 Create jenkins file for new jenkins.
Change version scheme to tag based versions.
2018-11-12 19:54:39 -08:00
David Quintana 64c8f67939 Add missing license headers. (#5192) 2018-10-19 20:35:29 -07:00
LexManos 20fea3f49d MDK progress. 2018-10-11 18:54:05 -07:00
tterrag 2997448073 Widen scope of gitignored eclipse files 2018-10-11 19:30:15 -04:00
tterrag f7b35b968b AdvancementRewards 1.13 patch 2018-10-11 19:27:34 -04:00
tterrag 74703e2a60 Fix mod asset loading 2018-10-11 18:06:16 -04:00
tterrag 9d41c173df Fix diffuse lighting being broken on vanilla pipeline (#5185) 2018-10-11 11:21:44 -07:00
cpw 43ed744d46 run textcomponenttranslations through the ForgeI18N message format translator as well. 2018-10-05 22:21:30 -04:00
cpw e199e78a4f load languages on the server as well as the client, and fix up a bunch of data packs. 2018-10-05 21:42:15 -04:00
cpw 1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw 2b23eb96fb Tweak library locating code. Works well on vanilla and dev now. 2018-10-04 23:24:02 -04:00
cpw bdcc7d966f Fix the forge version presented to the game (remove MC prefix) 2018-10-04 20:04:03 -04:00
cpw ca765b857b Move the version packages somewhere that is now filtered so it doesn't
load twice.
2018-10-04 19:28:45 -04:00
cpw 978d0ff2e3 Fall colours
🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃
2018-10-04 18:40:34 -04:00
cpw 129870dbe8 Missing language now presents to the UI. 2018-10-04 11:31:08 -04:00
cpw d5e04dbcb5 Better error passing from early to game client launch. 2018-10-04 00:57:08 -04:00
cpw c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
LexManos 4630741c7c Add SHAs for post processors to allow the installer to skip if matching.
SpecialSource needs a update to stabilize output before it can be cached.
2018-10-02 13:13:33 -07:00
cpw 0b11b0e6bb Launch in the vanilla launcher now. 2018-10-02 00:32:41 -04:00
LexManos 39307856b5 More installer related tweaks. 2018-10-01 20:27:05 -07:00
LexManos 2b4f7b1a86 Specify version information using Java 8's Package Version system. 2018-10-01 19:19:25 -07:00
LexManos e8329ad2c2 Fix builds without crowdin key, and installer work.
Started moving version out of code.
Include expected vanilla class hashes in universal so we can validate them at runtime.
2018-10-01 16:59:46 -07:00
cpw 486d5afa68 fix up the examplemod for new FML and add a couple of extra bits. 2018-09-30 14:29:14 -04:00
cpw 6485a48d79 Use latest paulscode (removes need for soundfix transformer) and fix gitignore. 2018-09-30 14:29:14 -04:00
cpw fe12687ec1 Branding fixup. 2018-09-30 14:29:14 -04:00
cpw 0024d9d283 Config GUI tweaks, and MCP is now part of the "minecraft" entry. 2018-09-30 14:29:14 -04:00
LexManos b8d305b869 Installer work, universal obfed to srg names, and binpatches against SRG named clients. 2018-09-30 02:54:20 -07:00
cpw 015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
LexManos b54bd33332 Work on installer json generation. 2018-09-28 20:50:01 -07:00
cpw bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
LexManos dec65732ce Work on publishing tasks.
Userdev/universal/mdk done.
mdk needs updating once FG3 user side is finished.
Installer waiting on Interaller project re-write to do install time deobf/patching.
2018-09-25 00:29:20 -07:00
cpw 09e2aeaec4 Some tweaks to get the launcher working. 2018-09-24 00:07:33 -04:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos a0e217b1dc More because git likes to split to many 2018-09-21 02:17:20 -07:00
LexManos e2a17ac31b Ran License checker to fix the headers of files missing them. 2018-09-21 02:15:03 -07:00
LexManos cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson 0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00
LexManos b25f92b0c0 Add concept of pushing/poping levels to ForgeConfigSpec as well as comments on those levels. 2018-09-18 12:19:19 -07:00
tterrag 86d10d355f Fix borked Item patch 2018-09-18 00:14:27 -04:00
tterrag c4cf950863 Fix the rest of the "easy" compile errors (#5151)
* Add Entity.changeDimension patch and transitively required patches

* Fix throws declaration on CommandSetDimension#execute

* Fix rest of errors in fluid package

* Add PLAYER_REACH attribute

* Fix compile errors in fml.client.config and add GuiButton patch

* Delete unnecessary client.config classes, fix all config errors

* Comment some fluid errors in models

* Fix all errors in common package root, except ForgeHooks

* Mass comment network package

* Experimental conversion of extended states to generic base class

* Fix errors in common.util

* Remove config annotation stuff cuz lex said so

* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
LexManos 6814cbf0df Beginning work on redesigning Config API. 2018-09-17 20:40:42 -07:00
LexManos 02c31cc867 More work on recipes, custom ingredients, recipes, and constants should work now. 2018-09-17 03:41:16 -07:00
cpw 03d19f2e70 Tweak to remove javac compile errors related to generics on registries.
Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00
cpw abacf8e141 Net handling pass 2. Tidied up login packet sourcing, generate registry packets. 2018-09-16 20:59:25 -04:00
cpw 9f2c7c881c Net Handshake phase 1. Validates pairings on client and server. 2018-09-16 20:56:10 -04:00
LexManos afead63381 Migrate most of the OreDictionary to tags. 2018-09-16 16:28:21 -07:00
tterrag 231dfeee31 Enforce bounds on min/max registry IDs 2018-09-16 16:59:08 -04:00
LexManos c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
tterrag e3a931bf96 Fix errors in commands and getDimension->getId 2018-09-15 15:02:38 -04:00
tterrag c59caa4b92 Revert unintentional change to FG version 2018-09-15 14:25:36 -04:00
LexManos b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
tterrag 3f743887e7 More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00
LexManos dbf649225a Update MCPConfig to use new ForgeFlower to fix AccessTransformer issues on inner classes. 2018-09-12 04:17:41 -07:00
tterrag 949a62a0da Fix most of the compile errors in the client package (#5137)
* Add KeyBinding#getKey and clean up errors in KeyModifier

* Add dimension IRenderHandler patches

* Fix most of the compile errors in client package.

The rest are missing Block/KeyBinding patches

* Disable selective reloads until configs are finished

* Add OnlyIn on IForgeDimension to match those of Dimension
2018-09-11 21:42:29 -04:00
LexManos a0cef07a0b Pin MCPConfig version
Cleanup and implement BrewingRecipes
Delete client command related things
Cleanup some biome stuff.
2018-09-11 18:25:25 -07:00
cpw f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
LexManos bec9214d0c Fix launching in dev 2018-09-10 13:08:35 -07:00
tterrag f95da817c4 Fix AnvilChunkLoader not having access to chunk cap dispatcher 2018-09-10 02:45:06 -04:00
cpw a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag 334d925972 Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
mezz f851b37aa0 Initial blind port of the mod error screens 2018-09-09 12:46:56 -07:00
tterrag dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos eac693e785 Introduce rework of Capability provider. And reduce errors to <2000 2018-09-06 06:27:24 -07:00
LexManos 12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos 2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
LexManos ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw f818cc8f71 Tweak 2018-09-05 13:14:16 -07:00
cpw d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw 330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
cpw 77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw 6e99f84e91 Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
cpw 689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw 506b51f189 A much more straightforward networking system. 2018-09-05 12:33:38 -07:00
cpw 4636365e30 Some beginnings of a network again. 2018-09-05 12:31:47 -07:00
cpw d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw 06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw 1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw f279a07586 metadata is dead 2018-09-05 11:40:48 -07:00
cpw 3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw 5b05e103f4 Starting to put the launch itself together 2018-09-05 10:56:03 -07:00
cpw 7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw 66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw 9f8a9196d8 Update NewFML.md 2018-09-05 10:54:20 -07:00
cpw ceabad3253 Add documentation explaining changes. 2018-09-05 10:54:20 -07:00
cpw 14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00
cpw d23850ff98 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:49:33 -07:00
cpw 3e4f3ff142 Delete MarkerTransformer. I don't think this has been used in years. 2018-09-05 10:47:56 -07:00
LexManos 8ace535995 Fix --mods and --modListFile arguments not making it past LaunchWrapper. 2018-09-03 21:20:23 -07:00
Ben Staddon f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
LexManos 4aaa0370ab Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
LexManos c6abcf5b84 Change org.apache to org.apache.maven. class loader exclusion. 2018-08-21 23:50:25 -07:00
mezz d0e40ca726 Increase time it takes for Github Pull Requests to go stale 2018-08-18 11:21:53 -07:00
Ben Staddon 69233f1bbf Add variant alias for item models not loaded via blockstate (#5025) 2018-08-16 13:21:21 -07:00
mcenderdragon f6b3893a05 Added getter for children of CompoundIngredient (#5082) 2018-08-16 13:19:45 -07:00
Ben Staddon f1dfb80931 Allow network leak detection level to be specified (#5067) 2018-08-16 13:18:25 -07:00
Ben Staddon 222a110eb1 Fix saved toolbars not working with non-vanilla items (#5063) 2018-08-16 13:17:27 -07:00
Ben Staddon 6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheIllusiveC4 8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon 1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
TheCyberBrick 1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
Pyrofab dd0c251b3d Fix ModList cache never being updated (#5081) 2018-08-16 11:54:56 -07:00
tterrag 21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
Tom E 3b8146a06e Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. (#5100) 2018-08-12 20:00:05 -07:00
DaemonUmbra afd6de3e30 Fix blank Server GUI console log (#5089) 2018-08-09 22:12:42 -07:00
mezz cfa33be24b Fix SlotItemHandler.isItemValid check 2018-08-09 21:18:29 -07:00
mezz 5a48ca99b6 Improve performance of FluidRegistry.getBucketFluids 2018-08-01 22:29:10 -07:00
Ben Staddon 889fa4da7e Fix received data for last vertex format element not being recorded (#5074) 2018-08-01 13:35:56 -07:00
Karthas077 682a867a91 Fix missing lang entry for Swim Speed attribute (#5064) 2018-07-29 14:21:24 -07:00
Karthas077 9e30f4f6f9 Added Swim Speed Attribute to EntityLivingBase (#4990) 2018-07-28 19:24:30 -07:00
Ben Staddon f3f1e585dc Add function to lookup model location for an ItemStack (#5017) 2018-07-28 18:55:33 -07:00
Ben Staddon 14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Brennan Ward 4c3e6ed139 Improve crash report details (#5011) 2018-07-28 17:39:40 -07:00
Ben Staddon c7c2921b2f Fire colour events for mesa and swamp biomes (#5029) 2018-07-28 17:38:47 -07:00
Cody Brittain 4acfca27f8 Add functionality in IItemHandler to test if a slot can accept an item (#5033) 2018-07-28 17:38:18 -07:00
Kitten eb870bc84c Added CreativeTabs#getBackgroundImage (#5034) 2018-07-28 17:34:40 -07:00
Eragonn1490 36f74e955b Add wooden doors to the OreDictionary. (#5036) 2018-07-28 17:32:59 -07:00
Ben Staddon 2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
mezz ab228832f2 Allow configuring log levels using system properties. (#5024)
Defaults are:
-Dforge.logging.mojang.level=info (note that setting this to debug or trace will enable extra debug behavior which may slow things down or detect issues and crash)
-Dforge.logging.console.level=info
-Dforge.logging.file.level=info
-Dforge.logging.debugFile.level=trace
2018-07-15 13:22:41 -07:00
mezz f999e87f17 Update README on github to fix the CLA section 2018-07-15 13:09:57 -07:00
Ben Staddon 6ae2287d57 Add support for FluidStack-dependant colouring to Forge bucket (#4952) 2018-07-14 14:52:54 -07:00
MrRiegel cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc 603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
tterrag 97d58aeaa1 Clean up and improve ICapabilityProvider javadocs (#4978) 2018-07-14 14:08:22 -07:00
mezz c6f001bb6c Update license header on ChunkIOThreadPoolExecutor 2018-07-09 21:22:58 -07:00
tterrag a98db5bef2 Fix potential deadlock when chunkload raises non-IO exception (#4861) 2018-07-09 13:45:50 -07:00
LexManos da888df463 Fix MDK not having license texts. 2018-07-08 16:43:45 -07:00
Ben Staddon 5624afbc32 Change some client hooks to use GlStateManager functions (#5010) 2018-07-04 19:59:12 -07:00
Marvin Rösch c3aa99677a Move some test mods into appropriate packages (#5006) 2018-07-04 19:58:55 -07:00
Weissmoon 1902363eac Write full class name in undefined packet error messages. (#4970) 2018-07-04 19:58:36 -07:00
Ben Staddon 58d570a6f1 Fix ItemHandlerHelper.giveItemToPlayer creating item entities with incorrect contents (#5007) 2018-07-02 22:41:18 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Minecrell eb94dc5c48 Restore original license headers in Maven versioning package 2018-07-01 14:01:38 -07:00
Minecrell 97627e7fb9 Restore original license headers of delta package 2018-07-01 20:30:52 +02:00
Minecrell 60e8359324 Setup configuration for licenser Gradle plugin 2018-07-01 12:33:51 +02:00
Ben Staddon 9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
Ben Staddon 80724a52d3 Fix some ClassCastExceptions incorrectly being logged in FML handshake. (#4972) 2018-06-27 12:56:46 -07:00
KingLemming 19de6cf97e Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the armor opts in. (#4964) 2018-06-27 12:53:45 -07:00
LexManos 74c3aab720 Fix FML entity network spawning not using EntityBuilder's facctory. Closes #4845 and #4846 2018-06-27 12:51:06 -07:00
LexManos 464cccaa3e Fix NPE when sleeping in some custom beds. Closes #4956 2018-06-27 12:23:00 -07:00
LexManos 1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
LexManos 0e4d73230b Cleanup licenses 2018-06-27 11:45:00 -07:00
UnRealDinnerbone c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon 539626727c Switch from trove to fastutil collections (#4933) 2018-06-27 11:29:09 -07:00
Kristiāns Micītis 6367c15d32 Added Item#readNBTShareTag(ItemStack, NBTTagCompound) (#4932) 2018-06-27 11:27:24 -07:00
tterrag 4e4ff66bd3 Fix MC-234: Z-fighting when viewing break animation side-on (#4928) 2018-06-27 11:25:03 -07:00
Ben Staddon 4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
Ben Staddon a749861cb2 Change item model loading priority to fix model conflicts (#4898) 2018-06-27 11:08:38 -07:00
mezz 1db28d072a Improve server console implementation (#4821) 2018-06-27 10:58:07 -07:00
Ben Staddon 43895d773e Add validation to recipe registry (#4957) 2018-06-26 22:00:53 -07:00
mezz d09a8d98d7 Fix flickering leaves when mods break the blurMipmap settings (#4997) 2018-06-25 22:09:17 -07:00
Ben Staddon f2d7a19702 Clear out stored errors after model loading finishes (#4938) 2018-06-24 00:18:13 -07:00
Paul Fulham 61666ed6aa Fix AutomaticEventSubscriber error message (#4986) 2018-06-23 23:38:57 -07:00
mezz 59c3e1baaf Always wrap mod creation errors in LoaderException
to make error message more clear
2018-06-23 12:33:42 -07:00
Ben Staddon 7258beeede Fix vertex lighter using stale normal data (#4917) 2018-06-20 12:36:10 -07:00
Ben Staddon fa50d98357 Fix structure template processors causing cascading world generation (#4979) 2018-06-12 22:58:45 -07:00
LexManos 9cda586ebd Fix scala mods crashing with the json annotation cache. 2018-06-01 00:07:17 -07:00
Ben Staddon d9a042c775 Fix black flickering on animated models by clamping max diffuse lighting multiplier to 1.0 (#4962) 2018-05-31 22:35:02 -07:00
Ben Staddon bea02348e2 Fix crash from search tree processing invalid recipes (#4942) 2018-05-26 19:56:46 -07:00
LexManos b30540f20c Fix names in JSON annotation data not matching expected format. Closes #4953 2018-05-26 16:42:58 -07:00
LexManos 32438d2e00 Bump version in prep for new RB. 2018-05-24 18:38:01 -07:00
LexManos b654b84393 Add potential support for models defining 'vanilla like' rotations in Forge's Modified Blockstate format. 2018-05-24 18:37:05 -07:00
LexManos f492e25bc9 Copy the Dedicated server's EULA checking to main() function so it can exit earlier. Closes #3659, #3661 2018-05-20 11:21:05 -07:00
Ben Staddon 0139a7baf2 Fix Forge bucket not declaring all texture dependencies (#4930) 2018-05-19 21:25:08 -07:00
Ben Staddon 189df85b5a Reuse multipart model instances across variants (#4791) 2018-05-19 20:50:57 -07:00
mezz f9b8c992ee Fix language parsing for creating the java locale 2018-05-19 20:28:10 -07:00
sinus 3c4efa1ae7 Fixes parameter inconsistency in IFieldWrapper (Fixes #4325) (#4766) 2018-05-17 04:15:57 -07:00
Kristiāns Micītis fc1877dd96 Added formatting support for status messages (#4925) 2018-05-17 00:41:21 -07:00
Ben Staddon 330a9c4fd3 Fix server-side data not being released (#4882) 2018-05-16 23:13:27 -07:00
Ben Staddon 8fdc6eff07 Fix memory leaks in EnchantmentHelper (MC-128547) (#4880) 2018-05-16 23:12:18 -07:00
Ben Staddon e742a3f598 Change composite models to fetch quads from submodels using full context (#4809) 2018-05-16 23:06:50 -07:00
temp1011 fd201fb690 Expand Villager Farmer AI to generic crops. (#4745) 2018-05-16 22:54:34 -07:00
Ben Staddon 1d863cdefc Check name prefix used for tile entity registrations (#4681) 2018-05-16 22:52:32 -07:00
Ben Staddon 40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon 36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
Ben Staddon 8d994d074c Fix some light-emitting blocks letting light through (MC-119932) (#4642) 2018-05-16 22:29:03 -07:00
temp1011 e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
LexManos 215157f5cd Fix library folder detection on various JVMs. 2018-05-14 11:32:25 -07:00
Take Weiland 38c5cb6b94 Add supports for redirects when doing mod version checks (#4826) 2018-05-13 11:39:13 -07:00
mezz c5d95cb3a9 Fix imports 2018-05-12 23:59:22 -07:00
mezz 979797a2a6 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 23:54:10 -07:00
mezz ad099a4bfe Revert "Give immediate and complete error messages when there is a crash during startup (#4869)"
This reverts commit a38f5fd6a2.
2018-05-12 22:36:45 -07:00
mezz dae7bcee4b Remove invalid optimization in ItemStackHandler#setStackInSlot #3465 2018-05-12 21:07:25 -07:00
mezz a38f5fd6a2 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 16:56:57 -07:00
Ben Staddon e65bd4a62b Clean up mod dependency checking code (#4922) 2018-05-12 12:58:51 -07:00
mezz 33f4acb6b9 Fix version range check for required mods #4918 2018-05-11 17:58:21 -07:00
mezz b6f8be6718 Add javadoc note about minimum required Forge versions for old Forge. Close #4918 2018-05-09 22:45:22 -07:00
mezz 789d9437b2 Fix possible NPE when calling Loader.getIndexedModList #4919 2018-05-09 22:40:14 -07:00
tterrag 4f294da799 Fix MC-12269 Various Particles glitchy movement (#4914) 2018-05-08 20:25:06 -07:00
Ben Staddon e1968e73b9 Fix deobfuscator not regenerating super maps (#4856) 2018-05-07 14:19:11 -07:00
cpw 9e9cb021ab Clean up broken aliases caused by registry bug #4894. (#4909) 2018-04-30 21:05:37 -07:00
LexManos f2fa21e6e2 Move registry snapshot read/write code to Snapshot class. Cleaner code. 2018-04-29 17:58:02 -07:00
LexManos 4df55f3bd3 Only revert to frozen data on server shutdown on client. Should fix race condition exposed by #4904 2018-04-29 17:57:33 -07:00
LexManos 412c2ae53f Potentially fix issue with BungeeCord or other servers resetting the registry mappings on the client while the game is running.
Errors may still occure if the client knows about world data beyond vanilla. Servers should NEVER send world/registry invocations before they have sent registry mappings.
Closes #4901
2018-04-28 04:28:40 -07:00
sfPlayer1 50014c7ca4 Reduce range requirement for World.checkLightFor from 17 to 16 (#4729) 2018-04-27 11:53:04 -07:00
Ben Staddon 2353800d61 Fix typo in validation of vanilla registry wrappers (#4899) 2018-04-26 21:18:39 -07:00
Joseph C. Sible c9f035cf03 Fix #4772: add an "isActivator" boolean to powered rails (#4774) 2018-04-22 18:58:21 -07:00
Ben Staddon fc799564ed Add checks for undefined packet discriminators when sending messages (#4890) 2018-04-22 14:42:05 -07:00
Ben Staddon 90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Ben Staddon bc545450e5 Don't try to render removed tile entities. Fixes MC-123363 (#4811) 2018-04-22 14:32:09 -07:00
LexManos a99fe41667 Fix overrides typo in saving registry data. Closes #4894 2018-04-21 21:40:40 -07:00
LexManos 34f4381e0c Fix library path and soft fail when repository root is not found. 2018-04-17 19:24:43 -07:00
LexManos 68ce80dad4 Fix libraries not being added to the modlist when using external metadata. Closes #4879 2018-04-15 17:44:01 -07:00
Ben Staddon d9dbec0546 Fix dragon fight not initialising correctly under some circumstances (#4868) 2018-04-14 19:43:44 -07:00
LexManos 32237f57ef Cleanup some issues with the mod extraction to the memory modlist. Closes #4874 #4875 2018-04-14 19:32:45 -07:00
mezz a794f1daff Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon fab45a32a8 Fix biome dictionary's biome type detection (#4878) 2018-04-14 17:05:08 -07:00
Ben Staddon 97a2143fc2 Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
Ben Staddon d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
AlexIIL 76591f7245 Fix FluidUtil.getFluidHandler skipping some fluid tile entities (#4854) 2018-04-12 17:17:39 -07:00
Erlend Åmdal 0fca21fbc5 Parse contained dependency Timestamp as long instead of int (#4866) 2018-04-11 16:26:53 -07:00
LexManos 9442a48e93 Fix Forge's metadata not being loaded. Closes #4865 2018-04-11 13:10:27 -07:00
LexManos b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos 9d0771b3d7 Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos 3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos bad83a303e Fix vanilla duplication bug. 2018-04-03 15:29:25 -07:00
LexManos 34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos 501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
Ben Staddon 60e0f05b0d Improve the warning logged for cascading world generation (#4725) 2018-04-01 19:01:22 -07:00
Ben Staddon fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee 1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon 4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Joseph C. Sible 247d4cb5a8 Add description to Error raised by the server hang watchdog. (#4714) 2018-04-01 00:45:21 -07:00
Parker Young db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
malte0811 7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon 0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen 14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward 557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011 1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Ben Staddon 483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
mezz cfe3867a70 Fix issues with the test mods 2018-03-29 22:33:40 -07:00
Marvin Rösch 297a1eb766 Reorganise test mods into packages (#4706) 2018-03-27 22:09:10 -07:00
Take Weiland cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz a6bbc2761e Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
LexManos 41f1921558 Remove Mercurius from optional mods. 2018-03-26 19:41:07 -07:00
CreativeMD 12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
LexManos f908c2e449 Merge vanilla pre-decompile annotations with Forge's post-patching. Fixes #4769 Crash detail classes causing class not found errors. 2018-03-23 20:42:33 -07:00
malte0811 9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
mezz f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz 881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz ae654edfc2 Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible 5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price 4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz 752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon 29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz 4e8b7803c5 Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
mezz bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw 18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon 49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
Ben Staddon c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon 6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
mcenderdragon bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
Ben Staddon d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
mezz d650e454b1 Minor cleanup for TestAnnotationParser 2018-02-11 11:47:28 -08:00
LexManos 816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos 274f4cd440 Remove Mercurius from release JSON, Sadly it's dead we may address it at a later date. 2018-02-07 00:42:33 -08:00
mezz c7b6a3a1bc Update Github Stale bot message to better explain how to un-stale issues 2018-02-05 22:42:17 -08:00
LexManos 931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon 572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Managarmr719 35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD 094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Bartek Bok e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon 9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
Ben Staddon 0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811 c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
Daomephsta 3b580f643e Fix some test mods preventing Forge server-Vanilla client connections (#4616) 2018-01-23 21:28:56 -08:00
mezz 603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz 4ae6e4a295 Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
malte0811 6e731ca3e4 Fixed pumpkins passing the wrong position to isSideSolid on placement (#4686) 2018-01-20 09:30:34 -08:00
Vincent Lee 9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Vincent Lee 47a72f12f6 Expose CriteriaTriggers.register, closes #4109 (#4634) 2018-01-18 13:21:17 -08:00
Ben Staddon 533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt 196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp 1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock 01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Ben Staddon 94d4cb3396 Add missing check for allowed values to recolorBlock() (#4579) 2018-01-18 12:51:02 -08:00
mezz bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon 6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
covers1624 2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos 61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz 4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz d0bdb23300 Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon 0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Ben Staddon 4b1b0d83e9 Fix dimension data not being saved (#4667) 2018-01-07 23:16:33 -08:00
Bartek Bok 10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Joseph C. Sible d4ade990e3 Fix vanilla giant jungle trees causing cascading generation (#4652) 2018-01-04 20:30:41 -08:00
KnightMiner 9a2ebd45d7 Fix Beetroot crops don't break/drop when trampled (#4644) 2018-01-01 19:18:18 -08:00
Bartek Bok cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
mezz b15269fde5 Update Github StaleBot config to run on old Issues as well as PRs 2017-12-21 13:22:57 -08:00
LexManos 3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos 18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Wasinthorn Suksri 02855f7d74 Added Custom Slime Block hook for Piston. (#4520) 2017-12-16 18:38:53 -08:00
Daomephsta 4ab9929593 Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.(#4443) 2017-12-16 18:38:03 -08:00
Ben Staddon 37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon 05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok 9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok 867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
tterrag 49d072cef8 Fix BakedQuadRetextured not overriding getSprite (#4137) 2017-12-16 18:22:45 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike 441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153 7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon 41766c9830 Don't enforce IPv4 for clients connecting to IPv6-only servers (#4563) 2017-12-16 17:39:27 -08:00
Ben Staddon 98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
AlgorithmX2 e3c630ecb8 Fix: Anvil Bug with Custom Damage Items. (#4570) 2017-12-16 17:10:07 -08:00
AlgorithmX2 1f0e0803f0 BlockFlowerPot now checks solid top side instead of old method. (#4571) 2017-12-16 17:09:33 -08:00
Matthew Prenger c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible 937b29e49d Make vanilla powered rails receive power from mods' custom powered rail subclasses (#4573) 2017-12-16 17:01:56 -08:00
Joseph C. Sible 14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Ben Staddon 622c17ff04 Add missing nullability annotations to some Forge-added methods (#4578) 2017-12-16 16:59:54 -08:00
mezz f36158dae7 Change how chests check if they're blocked. (#4584)
Readd Vanilla Bug: https://bugs.mojang.com/browse/MC-378
2017-12-16 16:57:24 -08:00
BillyGalbreath 5cb01b7142 Allow EntityFishHook to spawn water particles in all liquids that use Material.WATER (#4585) 2017-12-16 16:49:21 -08:00
gegy1000 a38411be70 Add Sound loading progress bar (#4593) 2017-12-16 16:39:14 -08:00
Ben Staddon eda4fb231b Clean up capability checking for entities (#4591) 2017-12-13 22:56:01 -08:00
Ben Staddon 88b49f4a36 Fix sometimes being unable to extract items from double chests (#4590) 2017-12-13 12:02:02 -08:00
Joseph C. Sible 83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar 07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz 49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos 846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos 44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos 01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee 2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00
LexManos 89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
mezz ad16f15365 Clean up old code for detecting BaseMods. Close #4530 (#4540) 2017-11-21 22:27:41 -08:00
covers1624 c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
mezz b1da6cdc8d Add support.yml for support bot on github. 2017-11-19 14:21:05 -08:00
Ben Staddon aaf47afff2 Fix errors caused by multi-target messages sent from LAN host (#4536) 2017-11-19 11:47:51 -08:00
Ben Staddon a2fb242814 Fix server icon response leaking buffer (MC-122085) (#4534) 2017-11-19 11:35:59 -08:00
LexManos 836be2e3a0 Fix CompoundIngredents not working properly in shapeless recipes. 2017-11-18 13:01:22 -08:00
mcenderdragon f97c535fa4 [1.12.x] Added BucketUse event to ForgeUniversal Bucket (#4454) 2017-11-17 13:10:23 -08:00
Vincent Lee 7a31b10364 Non-player entities now respect WorldProvider.getMovementFactor, closes #4470 (#4471) 2017-11-15 13:32:41 -08:00
Ben Staddon e616990397 Fix entity spawn messages not handling buffer correctly (#4524) 2017-11-15 13:05:17 -08:00
LexManos fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Stanislav Kupryakhin 7d21b324ec Fix server incorrectly marked as stopped before forge's handleServerStopped() (#4517) 2017-11-13 11:07:15 -08:00
Ben Staddon 9a36814364 Fix network buffer leak with multi-part messages (#4511) 2017-11-12 10:39:41 -08:00
Ben Staddon baaa6c6505 Fix buffer leak in vanilla custom payload packet handling (#4512) 2017-11-12 10:38:10 -08:00
Ben Staddon ad202e2e83 Fix network buffers not being released in some places (#4510) 2017-11-11 15:19:00 -08:00
Justin a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
BillyGalbreath 5a6f19f1c2 Fix MC-51150 (#4495) 2017-11-09 14:33:42 -08:00
Ben Staddon 23ea237f2c Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
Ben Staddon 4b3799f460 Change item model alpha tests to match values used for rendering (#4490) 2017-11-09 14:31:39 -08:00
Bartek Bok d060747fad Fix NPE when player tries to sleep without bed (#4487) 2017-11-09 14:30:36 -08:00
mcenderdragon 4cdb6b6d60 Added tint index of 0 to fluid models (#3938) 2017-11-09 13:59:30 -08:00
Bartek Bok e102943a2d Fix FastTESR quad sort (#4298) 2017-11-09 13:52:57 -08:00
Yanbing Zhao c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Ben Staddon 8eb6ec9cdd Fix BlockDynamicLiquid using mismatched state/position pair (#4501) 2017-11-06 10:30:43 -08:00
Ben Staddon 6192bf48ae Fix more test mod warnings (#4477) 2017-11-02 23:29:31 -07:00
Bartek Bok dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok 6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024 9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon 31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Ben Staddon 19b7347db9 Clean up BlockSnapshot code (#3737) 2017-10-31 11:32:02 -07:00
joeflatt 7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
rguy96 274dfc23ef Fix GameData#revert ignoring RegistryManager parameter (#4232) 2017-10-31 11:29:35 -07:00
Philipp Provenzano aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon 2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise 22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee 6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Brennan Ward 94c8534a83 Resolve a crash relating to plantFlower when biome has no flowers (#4381) 2017-10-31 11:04:42 -07:00
mezz b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
Ben Staddon 48320b315f Prevent fake players from making advancements (#4438) 2017-10-31 11:02:47 -07:00
Ben Staddon 43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
Ben Staddon f8e375279d Fix killing blow causing combat tracker to lose data (MC-121048) (#4452) 2017-10-31 10:59:04 -07:00
Ben Staddon 0bf82697bb Recalculate chunk height map minimum on load (#4453) 2017-10-31 10:57:48 -07:00
jabelar 61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon 7b4040b70b Improve performance of inserting into inventory wrappers (#4468) 2017-10-31 10:41:33 -07:00
LexManos 57e6559fa4 Fix some locations where State Sensitive Materials were not used. Closes #4474 2017-10-31 10:40:38 -07:00
Ben Staddon 8d938660e7 Add caching of data for flat lighting (#4358) 2017-10-31 10:09:39 -07:00
Ben Staddon ac634a2049 Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429) 2017-10-31 10:06:16 -07:00
mezz 0960b60d9c Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
Ben Staddon 5733cd364e Fix some more test mod warnings (#4469) 2017-10-20 22:28:26 -07:00
Matthew Mirvish e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
Ben Staddon f2adf0100c Fix some warnings produced by test mods (#4456) 2017-10-08 17:31:10 -07:00
mezz e1dd7cc9ae Fix performance regression in FastTESR rendering 2017-10-07 17:05:34 -07:00
mezz 00d882ab61 Fix outdated VersionParser javadoc link 2017-10-06 22:16:10 -07:00
mezz cc058c68af Add configuration for probot-stale for github 2017-10-03 23:21:05 -07:00
mezz 083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal 8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon 267cd19291 Fix some chunk data packets being created unnecessarily (#4414) 2017-10-02 16:49:07 -07:00
Ben Staddon 0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Ben Staddon 4073891058 Reduce the number of quads generated by ItemLayerModel (#4332) 2017-10-02 16:43:06 -07:00
Erlend Åmdal 025495f98b [1.12] Check both hands for sneak interaction bypass (#4256) 2017-10-02 16:28:34 -07:00
tterrag 6956df4ff2 Allow item models to use formats other than ITEM (#4273) 2017-10-02 16:17:35 -07:00
Ben Staddon 071664d95f Fix being unable to see with night vision under some conditions (#4383) 2017-10-02 16:02:31 -07:00
Ben Staddon 5cddcc0280 Fix block and torch placement logic not matching vanilla (#4210) 2017-10-02 15:58:30 -07:00
Landmaster b4676f5a0b Add hook to configure EntityEquipmentSlot for item. 2017-10-02 15:54:01 -07:00
Ben Staddon f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
Vincent Lee 3511e9ef2e Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027) 2017-10-02 15:15:17 -07:00
LexManos b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
LexManos 303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
Samuel-Harbord 21e4803947 Fix test mod shield JSON incorrect bottom face UV's (#4295) 2017-09-23 14:27:11 -07:00
kashike 78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
ichttt 22d2d7825f Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418) 2017-09-23 14:25:45 -07:00
kashike dc2014cdf1 Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411) 2017-09-21 05:31:53 -07:00
kashike f2b07e8db1 Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408) 2017-09-20 13:03:03 -07:00
LexManos 50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Paul Fulham 4203e7426f Fix lightmap calculation vertex clamping (#4387) 2017-09-17 19:28:11 -07:00
Tyler Hancock ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
Xander ce49596014 Add an extra error check for OBJ model materials (#4402) 2017-09-16 21:17:12 -07:00
Ben Staddon 9717882563 Fix up test mods (#4399) 2017-09-16 20:08:25 -07:00
LexManos 0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos 036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock 883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
LexManos 334626aedb Bump version for RB. 2017-09-11 16:58:45 -07:00
mezz 638a54b04a Fix #4386 Race condition when unloading chunks causes dead tile entities 2017-09-09 13:30:14 -07:00
Ben Staddon bcea480d36 Patch block model renderer to use location-aware light value (#4303) 2017-09-06 14:32:08 -07:00
Ben Staddon 0dd386b74c Improve generation of normals for vanilla models (#4313) 2017-09-06 14:31:46 -07:00
Marvin Rösch cb8cace92d Fire RenderGameOverlayEvent for vignette (#4360) 2017-09-06 14:19:56 -07:00
Ben Staddon fe3ba2b40e Fix light sources rendering wrongly with night vision (MC-58177) (#4365) 2017-09-06 14:18:25 -07:00
Benjamin K 45c2ff5329 Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. (#4320) 2017-09-06 14:14:50 -07:00
Daniel Naylor dadc715e7d Insert FML handler before Vanilla connection handshake completes (#4380) 2017-09-06 14:11:21 -07:00
Ben Staddon ef5ffc2c5d Add missing bounds checks to ItemTextureQuadConverter (#4343) 2017-09-06 14:08:19 -07:00
BlayTheNinth da85dcadf5 Allow custom GuiEditArrayEntries without having to recreate the object in several places (#4329) 2017-09-06 14:03:13 -07:00
Marvin Rösch 5db4505fdb Add support instructions to be displayed when creating an issue on Github (#4323) 2017-09-06 14:02:50 -07:00
Ben Staddon cd5d7d2bed Adjust float (un)packing functions to be slightly more accurate (#4316) 2017-09-06 13:55:41 -07:00
Vincent Lee 44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Ben Staddon 71d81cbd8d [1.12] Remove patches adding chunkExists() function, switch to vanilla code (#4054) 2017-09-06 13:52:43 -07:00
Tyler Hancock 523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Joseph C. Sible a171220aba Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post (#4377) 2017-09-03 15:03:22 -07:00
Choonster TheMage d85fcb26c2 Fix FieldWrapper.MapWrapper initialising wrong category (#4335) 2017-08-30 20:57:17 -07:00
Choonster TheMage cb051f7893 Don't parse category names as regular expressions in FieldWrapper.MapWrapper (#4334) 2017-08-30 20:56:15 -07:00
LexManos 52702e5cc9 Fix issue saving observers using different metadata then vanilla. 2017-08-30 13:20:51 -07:00
Bartosz Skrzypczak 8803bf9a29 Fix netty warning spam when sending >1MB packets (#4363) 2017-08-29 17:20:03 -05:00
Bartosz Skrzypczak 161b47ee75 Fix FML handshake crash, fixes #4285 and #3974 (#4304) 2017-08-27 13:58:55 -07:00
LexManos 7930adec70 Fix recipe book auto-fill not working for OreDictionary ingredients. 2017-08-24 15:21:47 -07:00
Phylogeny 0e789f3543 Fix KeyBindings reset buttons being inverted. 2017-08-24 04:53:19 -05:00
LexManos 45dfce0013 Fix for dummied server side registry entries while client has read entries. 2017-08-22 02:08:34 -07:00
Marvin Rösch 43e24c3eb4 Tabulate crash report mod list and add signature information (#4251) 2017-08-18 17:28:58 -05:00
Nedelosk a40df67004 [1.12] Fix wood plank ore dictionary recipes (#4310) 2017-08-18 17:04:23 -05:00
David Vierra 7273065132 Fix UnknownFormatConversionException during erroring TE/Entity removal (#4312) 2017-08-17 21:06:34 -07:00
LexManos 28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
mezz ee27276ba2 Fix typo in CapabiltyFluidHandler (#4306) 2017-08-14 21:32:52 -07:00
Bartosz Skrzypczak 68a10b3037 Fix splitting big packets skipping one byte per additional part (#4301) 2017-08-13 15:23:22 -05:00
LexManos 1e85c6b2e8 Fix tests 2017-08-09 13:43:56 -07:00
iChun 29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Samuel-Harbord ffb71dce8c Add Ability to Override PotionEffect Default Sort Order (#4172) 2017-08-09 15:22:09 -05:00
Thanh-Phuong ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
KnightMiner 82d735e43a Add support for running IModel.retexture() on models from blockstates (#4200) 2017-08-09 15:18:35 -05:00
Bartek Bok d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Choonster TheMage 611cb0d99c Continue loading mod recipes and advancements after encountering an error (#4277) 2017-08-09 15:17:48 -05:00
Ben Staddon 9d7f6bf6e4 Add a hook to allow world providers to change the lightmap colours (#4279) 2017-08-09 15:16:44 -05:00
mezz 31b46e9e77 Fix MC-117075 lag spike when unloading many tile entities (#4281) 2017-08-09 15:15:32 -05:00
tterrag ce168d556d Better descriptions on dependency version range error screen (#4284) 2017-08-09 15:10:54 -05:00
LexManos b918d3551e Filter out scala libraries in forge dev workspace. 2017-08-09 12:59:57 -07:00
LexManos 9ec954a3de Fix IOUtils import error caused by server/client libraries desync. 2017-08-09 12:28:34 -07:00
LexManos c6d0c93a50 Fix odd NPE with list files for empty directories. 2017-08-08 23:27:34 -07:00
LexManos cdc8763fb0 Fixed missing line in logger. 2017-08-08 20:38:11 -07:00
LexManos ee6805397f Cleanup some output and move the Jar-In-Jar extractor to before any coremods/mods are loaded so.
The intention is to rework this entire thing to use maven style storage, IF we can get Mojang to pass in the Libraries folder.
2017-08-08 20:13:05 -07:00
cpw cc30c679e4 Lex doesn't like this.
Revert "Fix up MC version compatibility checking to be a little less verbose."

This reverts commit 1927fd76e2.
2017-08-06 20:30:16 -02:30
cpw 1927fd76e2 Fix up MC version compatibility checking to be a little less verbose.
If people use properly formatted version compatibility strings, or the
default compiled in one, this will work exactly as before, but has
less dependence on specific formats for the mcversion string. So a mod
declaring [1.11, 1.12] will now be 1.12.1 compatible by default, for
example.
2017-08-06 15:42:37 -02:30
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
howtonotwin 639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624 099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon 2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
ichttt 2d97f05796 Move client-only config options to client config (#4084) 2017-08-01 14:22:21 -05:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Bartek Bok eee8b7ff38 Fix stacked entity item rendering using the wrong transform for the extra items. (#4158) 2017-08-01 13:57:12 -05:00
Benjamin K 783b48b395 Fix lopsided 'V' in FML icons. (#4179) 2017-08-01 13:47:22 -05:00
Xalcon 173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
diesieben07 b7e56a61b9 Ignore neighbor changes for comparators on the client (Vanilla behavior) (#4186) 2017-08-01 13:38:57 -05:00
diesieben07 7df003c3e7 Fixed bug where config categories errored if they contained regex special characters. (#4187) 2017-08-01 13:38:14 -05:00
P3pp3rF1y d3fa82c18a Allow sneaking to bypass villager interaction GUI. (#4193) 2017-08-01 13:29:19 -05:00
PhiPro95 4a31e86bd3 Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) (#4203) 2017-08-01 13:28:27 -05:00
InfinityRaider 2158198295 Make LivingEntityUseItemEvent not abstract (#4208) 2017-08-01 13:26:59 -05:00
Ben Staddon 817bd72a76 Replace hardcoded block check with isTopSolid method call for placing button/lever (#4212) 2017-08-01 13:25:59 -05:00
Thanh-Phuong f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
P3pp3rF1y 8aa78da4de Limit some server to client update packets for Item Capabilities (#4252) 2017-08-01 12:46:04 -05:00
Vincent Lee 32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz 00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
Ben Staddon 78828246f5 Fix some broken test mods (#4245) 2017-07-29 23:04:02 -07:00
rslink 4d327df383 Fixed swapping of finite fluids with negative densities. (#4237) 2017-07-29 22:24:24 -07:00
Marvin Rösch 434f95c66e Fix overrides not being read from the server registry snapshot (#4224) 2017-07-26 18:47:55 -05:00
Marvin Rösch e59b979e1b Fix some test mods crashing server caused by model loading (#4225) 2017-07-24 19:08:00 -05:00
diesieben07 7d0a8524aa Fix FML handshake race condition, fixes #4219 (#4220) 2017-07-23 17:24:43 -05:00
mezz 32dc726df1 Prevent player from dying infinitely due to zero max health (MC-119183) 2017-07-20 21:54:46 -07:00
malte0811 a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
Thanh-Phuong df6b628140 Make Optional.Interface repeatable (#4138) 2017-07-20 16:36:05 -05:00
ichttt cc25a58760 Log a warning if a coremod does not follow best practices (#4146) 2017-07-20 16:32:53 -05:00
diesieben07 fb10d7cbd4 Ignore fortune for anything but seeds in crops (#4160) 2017-07-20 16:31:16 -05:00
Xalcon d63ceb33cb Added support for vanilla "nbt strings" in json recipes (#4113) 2017-07-20 16:28:39 -05:00
LexManos afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos 6d35b1b913 Fixed invalid erroring case during loading Advancements form mods that don't have advancements. 2017-07-14 16:10:36 -07:00
LexManos 6167bbfea9 Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175 2017-07-13 15:21:57 -07:00
LexManos 872d721e77 Send remap event when data is frozen to notify modders to bake things.
Fixes search not working when connecting to vanilla servers.
2017-07-13 14:45:51 -07:00
LexManos f8c5d7c2b6 Fire recipe registry event after json recipes are loaded. 2017-07-13 14:45:13 -07:00
Ben Staddon 0fde64ac38 Clean up uses of deprecated library functions (#4130)
Avoid catching and rethrowing runtime exceptions
Append error messages to exceptions instead of the log
2017-07-12 21:50:28 -07:00
Ben Staddon ead0e81025 Remove unneeded block patches (#4167) 2017-07-12 21:49:21 -07:00
mezz 75433345ba Improve javadocs for Mod dependencies (#4168) 2017-07-12 21:12:53 -07:00
mezz 11338d0fde Stop "Binary patch set is missing" error log in dev environment 2017-07-11 22:50:12 -07:00
mezz 96fadbcc35 Add basic Github issue template 2017-07-11 22:37:34 -07:00
mezz ab4ac4db5a Fix errors in test mods 2017-07-11 22:04:25 -07:00
Kina bf014b1060 Remove unnecessary maxStackSize restrictions on brewing potions. (#4155) 2017-07-09 13:12:20 -05:00
mezz cd4d701b5f Fix game freeze when resizing the window too small on the mods gui (#4148) 2017-07-08 22:55:45 -07:00
Max Becker 7517f56d5f Adjust EnumHelper#addCreatureType to EnumType (#4089) 2017-07-08 15:15:00 -05:00
Vincent Lee 4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos 80da39d4e3 Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes. 2017-07-08 13:08:44 -07:00
LexManos 0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
mezz d3c11c2b4f Use Item's custom FontRenderer for tooltips in the Creative Gui (#4101) 2017-07-08 00:19:49 -07:00
mezz 02ef4155c8 Fix Recipe Toast crash when granted more than 5000 recipes (#4124) 2017-07-07 23:47:58 -07:00
mezz 3847a2cf5d Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets (#4144) 2017-07-07 04:39:27 -05:00
LexManos a886dbde49 Quiet down warning for missing translation files. 2017-07-06 21:28:48 -07:00
LexManos 4d378c38d1 Update JOpt version on the dedicated server to match client. 2017-07-06 21:13:13 -07:00
LexManos b0edb23dba Fix getting missing models for overridden Item registry entires 2017-07-05 14:52:29 -07:00
LexManos fdfaa5036d Fix override duplication caused by bad comparison. 2017-07-05 14:41:24 -07:00
LexManos 7b0a005167 Fix log spam when creating dummy blocks. 2017-07-05 14:40:43 -07:00
mezz 5fc380665e Include location of the call when a mod uses System.out or System.err (Fix #4135) 2017-07-04 23:20:04 -07:00
talandar 03b7885aa6 Fix unblockable damage being blocked by armor. (#3933) (#4106) 2017-07-03 12:56:23 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2 43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
ichttt ede05a25f1 Fix missing messages of missing models (#4120) 2017-07-03 10:39:42 -07:00
Kina 81584d4215 Correct the default resource location of potion registry (#4117) 2017-07-02 13:13:46 -05:00
LexManos 16bfd8cef1 Version bump for RB 2017-06-28 21:34:43 -07:00
covers1624 9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos 0b969ef495 Optimize ExtendedBlockState.getClean, cache the return value instead of calculating it. Closes #3936 2017-06-28 14:26:25 -07:00
LexManos ec318f8504 Squelch spam in EventBus register, Closes #4102 2017-06-28 13:18:44 -07:00
LexManos c3e5b4bb2e Add @ObjectHolder scanning to vanilla MobEffects, Biomes, Enchantments, SoundEvents, and PotionTypes constants. Closes #4104 2017-06-28 13:17:59 -07:00
mezz 8581225da8 Use java 8 collection functions 2017-06-28 00:14:10 -07:00
mezz 9675585891 Use lambdas for short anonymous methods 2017-06-27 23:18:09 -07:00
mezz 93025510ae Use multiple catch, try-with-resources, replace system.out and e.printStackTrace 2017-06-27 22:57:10 -07:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos d0b24313d3 Fix MissingMapping REMAP action. Closes #4069 2017-06-27 16:56:42 -07:00
LexManos 7281708df6 Repopulate client SearchTreeManager when registries are refreshed. Closes #4094 2017-06-27 16:28:08 -07:00
LexManos b90d7a838e Fix Biome unit test 2017-06-27 16:27:29 -07:00
LexManos a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
LexManos cab4f783e9 Fix error when using RegistryBuilder and not specifying a max id number. 2017-06-27 15:18:03 -07:00
LexManos c565984822 Allow the recipe registry to be modified. 2017-06-27 15:17:26 -07:00
LexManos 86b231ea77 Fix BiomeDictionary not collecting correctly. 2017-06-27 14:04:51 -07:00
BlayTheNinth 5aac07b5b1 Remove incorrect call to .toString() when instantiating custom config array entries. (#4078) 2017-06-27 00:54:49 -05:00
Vincent Lee a480fa0821 Remove outdated patch to BlockDoublePlant 2017-06-26 22:37:17 -07:00
LexManos c5ffe46f48 Fix substitution tests 2017-06-26 01:01:23 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
LexManos 3ae30478db More work on registry override ability. Closes #4079 2017-06-25 20:45:48 -07:00
LexManos 460abf1554 Fix ItemStack/Block/BlockSpecial not applying at runtime. 2017-06-25 20:45:07 -07:00
Ben Staddon 51aa029bb1 Add a FluidUtil method to interact with an arbitrary IFluidHandler (#4080) 2017-06-25 18:22:52 -07:00
ichttt 690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos 3738a2e42b Fix missed side only on BlockFlower 2017-06-25 12:24:07 -07:00
LexManos 45147ac512 Fix ModelBlockAnimation expsing a private class. 2017-06-25 12:23:56 -07:00
LexManos 368d206cc6 Make Block.getSubBlocks not client side only. 2017-06-25 11:17:31 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos 1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos b542179242 Make Dummy block an Air block. 2017-06-24 15:06:28 -07:00
LexManos 87054b01fb Fix NPE in MissingMappings event. Closes #4067 2017-06-24 14:51:46 -07:00
LexManos efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos 478a84e748 Fix Emerald generation causing chunk loading. 2017-06-24 14:47:11 -07:00
LexManos 405a16aea1 Fix minecraft:item_nbt ingredient type. 2017-06-24 14:46:51 -07:00
mezz 72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
mezz a8734e368d Remove arrival/departure message methods from WorldProvider (#2733) 2017-06-24 02:02:56 -07:00
mezz 27321efb1f Clean up logging 2017-06-24 01:46:05 -07:00
KingLemming c0188d3228 Use instanceof ItemFishingRod instead of item equality (#4060) 2017-06-24 01:26:36 -07:00
Ben Staddon 1b5da5d4fe [1.12] Cleanup of files with old licence headers, Add missing LGPL 2.1 licence headers (#4051) 2017-06-24 01:25:23 -07:00
Choonster TheMage cb02f24cf2 Fix uncaught ClassCastException from invalid recipe file (#4043)
A JsonSyntaxException will now be thrown, caught and logged when the conditions property of a recipe isn't an array
2017-06-24 01:24:54 -07:00
TechnicianLP f670ec4f0b Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place (#4037) 2017-06-24 01:01:28 -07:00
mezz d769d83224 Update MCP to 20170624 2017-06-24 00:56:21 -07:00
Ben Staddon b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
Ben Staddon 286f6a910b Fire AnimalTameEvent for parrots (#4003) 2017-06-23 23:11:47 -07:00
tterrag b71ab7e444 Make ForgeRegistry iterator sorted. Closes #4058 (#4059) 2017-06-23 23:52:27 -05:00
LexManos dd42f84a47 Loosen up registry locks until data freeze. 2017-06-23 17:52:59 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos f4afb6f56c Implement override tracking and syncing.
Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos 4b45eb8b68 Disable substitution test, substitutions are not managed the way they used to be.
We do not care about substitutions, People who replace entries should make them compatible with the existing item.
2017-06-23 16:59:57 -05:00
LexManos e805b12df8 Fixup some registry tests, dummies are now persisted across syncing. 2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
mezz 423f9fc04b Fix Universal bucket handling for Fluids with NBT (Fix #3757) 2017-06-22 23:40:49 -07:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz 68c6e7862e Fix ShapedOreRecipe matching. #4038 2017-06-21 22:10:55 -07:00
LexManos f1881453be Fix recipe names in packaged jars. Closes #4039 2017-06-21 01:46:52 -07:00
Ben Staddon a30316e6a1 Update NoteBlockEvent with new instruments. Resolves #4018. (#4019) 2017-06-20 23:50:32 -07:00
mezz 98f464ad43 Fix Chunk patch (#4036) 2017-06-20 20:40:45 -07:00
TechnicianLP e056c79ec7 IRecipeConditions forge:and and forge:false (#4017) 2017-06-20 02:19:14 -07:00
mezz 17a714f7fd Fix patches in Chunk and Explosion (#4036) 2017-06-19 23:27:52 -07:00
mezz c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
LexManos a2749e4507 Fix loading recipe jsons from jar files. 2017-06-19 17:18:53 -07:00
Vincent Lee f7831fbe99 Fix shapeless recipes not being able to use NBT on output, and fixed issue with null groups. 2017-06-19 16:49:21 -07:00
Lumien 303578b2f2 [1.12] Fixes Exception when getting modlist for a vanilla client (#4028) 2017-06-19 16:47:34 -07:00
Ben Staddon 80d9beedc9 Remove unused patch to ItemRecord. Closes #2686. (#4035) 2017-06-19 16:47:01 -07:00
mezz fcb596ea1e Log info on Travis tests 2017-06-18 22:52:12 -07:00
mezz b39ade30c3 Disable TestNetworkHandshake to make Travis work again 2017-06-18 22:51:09 -07:00
mezz 3e6c15168b Add timeout to TestNetworkHandshake setup 2017-06-18 22:50:47 -07:00
mezz e3777f4559 Add missing Override annotations 2017-06-17 18:24:17 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
mezz 3d322ef925 Update mcp mappings to 20170611 2017-06-17 17:13:44 -07:00
mezz 864b05074e Clean up ShapedOreRecipe and ShapelessOreRecipe 2017-06-17 17:13:44 -07:00
Shadowfacts f009435fa4 Allow condition factories to be registered from JSON (#4015) 2017-06-16 20:24:58 -07:00
cpw 4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos b5260a386d Filter any recipe starting with _, Such names are reserved for metadata.
Actually implement conditions for recipes.
2017-06-15 19:30:05 -07:00
LexManos 65ec1f5d54 Fix NBT ItemStack support in json loader. Closes #4002 2017-06-15 16:07:55 -07:00
LexManos e16f70f95e Fix OreIngredient comparing items in reverse. Closes #3999 2017-06-15 13:13:44 -07:00
Marvin Rösch 50e268bdf5 Make registries persist by default, fixes #3989 (#3998) 2017-06-15 13:00:46 -07:00
tterrag 8833386ada Fix exception in ShapedOreRecipe.checkMatch for recipes that don't fill entire crafting grid (#3995) 2017-06-15 01:12:54 -07:00
LexManos dbc0a4e0fd Fix parseShaped missing Empty slot item. Closes #3990 2017-06-14 20:25:22 -07:00
LexManos 5e70ee45be Fix CraftingHelper.parseShapred error. Closes #3979 2017-06-14 15:59:59 -07:00
LexManos 22d243e70d Fix NPE in config menu with custom keybinds. Closes #3985 2017-06-14 10:23:49 -07:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
LexManos 54d26cb4cc Update ASM for 5.2, and host it on Forge's maven now. 2017-06-11 11:35:22 -07:00
mezz cd3905502e Update VanillaRegistryTests 2017-06-10 19:47:04 -07:00
cpw 3fee319bc0 Try a different way of doing the callback, it removes the derpitude, but at
one point, I thought the way it was was necessary. Is this a race condition?
Dunno, but it's a lot simpler and doesn't rely on a netty hack.
2017-06-10 22:22:16 -04:00
cpw d90637f8b5 Fix the netty bug introduced by netty commit https://github.com/netty/netty/commit/29fdb160f33776c76f0b46aada48a9c9f3babcbf
that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz 286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
LexManos e67bde9e9e Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943 2017-06-02 16:22:16 -07:00
LexManos c544f06880 Fix shaders not loading from mod domains Closes #3921 2017-06-01 15:47:49 -07:00
Ben Staddon d867bd299f Clean up MapData patch (#3905) 2017-06-01 14:38:12 -07:00
TechnicianLP ca298ef6aa NBTTagList implements Iterable<NBTBase> (#3884) 2017-06-01 14:37:22 -07:00
Vincent Lee df52accf76 Fix canRiderInteract being called on the wrong entity (#3934) 2017-06-01 14:35:05 -07:00
RlonRyan 8ddbf3b0a8 Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object (#3926) 2017-06-01 14:34:24 -07:00
Ben Staddon 3b22b6cb67 Make Teleporter fields accessible to subclasses (#3930) 2017-06-01 14:32:49 -07:00
Erlend Åmdal e2f60c1aaf Deprecate vanilla getExplosionResistance and properly annotate the forge replacement (#3929) 2017-06-01 14:32:37 -07:00
Bartosz Skrzypczak 369008fe1d Make World.isValid and World.isOutsideBuildHeight public (#3919) 2017-06-01 14:32:05 -07:00
mezz e6dcfde214 Clean up formatting of Forge Test mods and disable noisy ones (#3908) 2017-05-29 02:10:40 -07:00
Kitten 4ea73399de Fix broken milk bucket model (#3925) 2017-05-27 09:53:46 -07:00
Mathe172 9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
LexManos 4da5832290 Make hopper update accessible to subclasses. Closes #3849 2017-05-26 14:16:40 -07:00
Flaxbeard e1ddc4315c Update EntityPlayer armor calculations and ISpecialArmor (#3838) 2017-05-26 14:11:52 -07:00
Ben Staddon 2814df89b3 Tweak vertex lighter to avoid causing excess array initialisations (#3771) 2017-05-26 13:57:21 -07:00
Ben Staddon c6f181dcb2 Fixes for PlayerDestroyItemEvent being called with empty itemstacks. (#3728) 2017-05-26 13:54:13 -07:00
Madsthunder 7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
Luke Gilfoyle 5198b4d690 Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one (#3893) 2017-05-21 22:10:44 -07:00
diesieben07 03e922fa05 Disable frost walker enchantment on anything but vanilla water (#3906) 2017-05-21 13:52:25 -07:00
Matthew Messinger 81d61218b6 Fix head being angled badly when riding mobs. Fixes MC-1207 (#3901) 2017-05-21 12:37:28 -07:00
mezz 1c0b53f3bf Print system details on startup without printing a full crash report (#3909) 2017-05-21 12:30:57 -07:00
mezz 14d8151b02 Reduce memory pressure from new objects during loading screen (#3907) 2017-05-20 14:21:32 -07:00
diesieben07 acdfe97bd6 Add methods to write IForgeRegistryEntry to ByteBuf (#3806) 2017-05-18 13:47:13 -07:00
tterrag d77033b0d0 Fix normals not being generated for formats without normals (#3896)
Fix normals not being generated for formats without normals
2017-05-15 12:39:54 +04:00
mezz 61d00dd05f Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily (#3873) 2017-05-06 12:19:51 -07:00
ichttt 2df36137c2 Add a configurable delay when unloading dimensions, fixes #3455 (#3679) 2017-05-06 12:19:01 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Vincent Lee 0b41a0a822 Fix forge pipeline block shifts (#3789) 2017-05-01 17:53:17 -07:00
Max Shen 27a5b60c89 Add pack.mcmeta to examplemod (#3813) 2017-05-01 17:52:36 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
mezz 56ed8fec1e Improvements to FluidUtil (#3839) 2017-05-01 17:25:45 -07:00
diesieben07 b2e3f353df Allow client commands to control whether they can be invoked without prefix. (#3847) 2017-05-01 17:22:53 -07:00
mezz e4d04afd95 When the window is closed during loading, exit the game quickly (#3858) 2017-05-01 17:14:55 -07:00
mezz 91cc592a3a Remove splash.properties option for Mojang logo (has been disabled) (#3859)
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt cbf6cb9744 Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. (#3861) 2017-05-01 17:12:33 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
Justin 460a2189d6 Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856. (#3860) 2017-04-27 19:02:50 -07:00
LexManos af2ca8e250 Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840 2017-04-25 12:06:23 -07:00
LexManos c0eea379a4 Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw cec90d7f48 Add in a check to the splash screen. If the Display.update call takes
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.

(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos 69b72201ac Cleanup AccessTransformer debug output 2017-04-09 23:13:45 -07:00
LexManos d84ee35245 Fix NumberFormatException being thrown for empty ItemStack deserialization
Thanks @gabizou, 1.11.2 version of #3830
2017-04-09 23:13:13 -07:00
bogger33 3eb7b59cf4 Fix Fluid models rendering with gaps (#3747) Closes #2993 2017-04-07 17:57:00 -07:00
mezz 582f33fc85 Fix mutable blockpos leak MC-114281 (#3742) 2017-04-07 17:36:36 -07:00
Daomephsta f92425cf71 Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes #2757, Fixes MC-115407 (#3823) 2017-04-07 17:09:56 -07:00
PhiPro95 5f4cd69167 Fix invulnerable items becoming invisible client side MC-53850 (#3807) 2017-04-07 17:03:43 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
diesieben07 646a8977d6 Ignore calls to sendMessage for fake players. Fixes #3796. (#3798) 2017-04-07 16:52:52 -07:00
Kina 2c7c538c73 Fixed HarvestDropsEvent issue by fixed-length lists on getDrops (#3778) 2017-04-07 16:51:21 -07:00
mezz 2234039b96 Add GenerateMinable event for mesa gold (#3774) Closes #3738 2017-04-07 16:48:28 -07:00
mezz 15aee5b18a Skip loading models if there is a fatal mod dependency error (#3772) Close #3768 2017-04-07 16:48:00 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Ben Staddon f22874d3be Added missing bounds check to ChunkCache.getBiome (#3752) 2017-04-07 16:43:09 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Ben Staddon f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
TheMasterGabriel b99aa9bca4 Fix EntityFallingBlock check for ITileEntityProvider (#3711) 2017-04-07 16:18:45 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
BlayTheNinth 52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
kashike 9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511 f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos f2425b7486 Fix breaking particles on dedicated server. Closes #3825 2017-04-06 13:16:01 -07:00
LexManos ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
LexManos d850ca890f [MC-2518] Fixed missing break sound and particles. Closes #3821 2017-04-05 14:28:28 -07:00
Justin 4d23ce1314 Fix java 6/7 compatibility in GuiConfig (#3824) 2017-04-04 17:19:13 -07:00
Kirill Kuznetsov b6194b0cca [1.11.x] Fix blank tab in creative inventory when additional tabs evenly divisible by 10 (#3817) 2017-04-02 19:50:10 -07:00
sinus 25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos 006b8cc8bd Add setter for default key in RegistryBuilder. Closes #3804 2017-03-23 11:23:54 -07:00
LexManos c1a38c541a Fix error when reading world info for old saves with missing dimensions. Closes #3786 #3331 2017-03-15 02:51:52 -07:00
mezz 4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Earthcomputer 43375ded29 Fix duplicate achievements getting added to the achievement list (#3770) (#3779) 2017-03-14 21:04:09 -05:00
mezz 67247fba29 Fix #3733 Splash Screen memory bar background matches screen background (#3775) 2017-03-14 21:03:37 -05:00
Mattia Malonni ef94421dc6 Add additional constructors to EnergyStorage to set values at load time. 2017-03-14 21:00:13 -05:00
diesieben07 55587fca08 Fix parameter-names for WorldProvider.shouldMapSpin (#3767) 2017-03-07 15:29:09 -08:00
Paul Fulham 45e0738f43 Fix MC-112730 TE global renderer duplicate render (#3651)
* Fix TE global renderer duplicate render
2017-02-26 12:21:30 +04:00
Bartek Bok 724ffe1d70 Fix entity write catch block (#3726) 2017-02-24 16:03:19 -08:00
Bartosz Skrzypczak c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
Joseph C. Sible f4ce57cd21 Fixed 'reset to defaults' button not working on some Forge config fields. 2017-02-23 18:23:50 -08:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
Guichaguri 384567c4a5 Added Forge slot methods to creative container (#3581) 2017-02-23 18:01:09 -08:00
Vincent Lee d3e4fde2b2 Restore missing Biome GetWaterColor event. Closes #3164. (#3625) 2017-02-23 17:47:21 -08:00
CoderAtParadise da5b2201fa Fixed Missing Furnace Fuels (#3627) 2017-02-23 17:46:37 -08:00
LexManos 9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
Ben Staddon 64cb9cdafd Prevent concurrent modification of ClassInheritanceMultiMap (#3632) 2017-02-23 17:20:25 -08:00
ichttt bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
Ben Staddon 64c9aae0c4 Fixed ChunkCache.getTileEntity creating tile entities off world thread. 2017-02-23 17:12:37 -08:00
diesieben07 bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos 5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
LexManos a4a6d5fa6c Fixed Flower Forests not having proper flowers. Closes #3652 2017-02-23 15:51:36 -08:00
LexManos 7cdbe5d518 Fix Poppy to Dandelion ratio 2017-02-23 15:50:30 -08:00
Vincent Lee 1df8d5f8e5 Fix forge:default-item missing case for FIXED transform (#3663) 2017-02-23 15:36:48 -08:00
CreativeMD 3c3fcc0ffd Add implementation for Living Attack event on client-side for players (#3667)
* Fixed unused import
2017-02-23 15:35:44 -08:00
Ben Staddon ab4c4db0d5 Fix bug caused by ItemMinecart patch (#3672) 2017-02-23 15:27:02 -08:00
Vincent Lee e5eb2e795b Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. Closes #3670 (#3673) 2017-02-23 15:25:43 -08:00
Aaron Hill 219e1d418b Add a null check for the throwable message in NetWorkDispatcher#exceptionCaught (#3688)
(cherry picked from commit 1be1bb59c5)
2017-02-23 15:20:32 -08:00
Ben Staddon d3c6130f88 Use Forge setting to determine baby zombie chance. Fixes #3690. 2017-02-23 15:18:59 -08:00
LexManos 403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos 7c9b67b574 Fix English injection for some mods on dedicated server. 2017-02-22 11:42:44 -08:00
LexManos 6ae39ac027 Fix hoppers being able to insert shulker boxes into shulker boxes. 2017-02-21 14:22:28 -08:00
LexManos 7550f4b05e Override Mojang's new logging config to re-enable our logging to text file.
The new launcher's GUI for logs WILL NOT WORK until they add support on their end.
2017-02-21 14:21:54 -08:00
Kevin G 7aa1e00f31 Fix for bad decompile process on Particle.java that causes onGround flag to not get set properly as well as motionX and motionZ not being set to 0 when their axis has collision happening (#3716) 2017-02-19 21:39:27 -08:00
Vincent Lee a605c64c49 Fix ClientTickEvent Post firing inside another profiler section (#3715) 2017-02-19 21:21:48 -08:00
Vincent Lee 1d6cd35a09 Fix Item.doesSneakBypassUse being applied incorrectly. 2017-02-19 21:19:43 -08:00
RainWarrior b2e3233dc1 Added check for quad builder to always have the particle texture set, and fixed where that wasn't true. Fixes #3653 2017-02-19 22:11:31 +03:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
Florian "Sangar" Nücke caa85b33bf Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing more TEs to render then needed (#3709) 2017-02-19 09:07:12 -08:00
Kevin G 59a3b3cc79 [1.11.2] Make AbstractSkeleton implementable by fixing limited access on getStepSound (#3702) 2017-02-17 09:47:49 -08:00
Choonster TheMage 6a15ab6ead Fix extracted mods crash report file name for Windows (#3701) 2017-02-16 23:01:11 -08:00
James Mitchell 8fbf4cf115 Remove dynamic lambda methods when inside of SideOnly methods
Clean signatures of ReflectionHelper methods.
2017-02-12 16:43:30 -08:00
diesieben07 6745022d46 Fix spawn-fuzz formula (#3695) 2017-02-12 13:28:27 -08:00
LexManos 4a6b3ef6e3 Fix world spawn fuzz. (reverted from commit 450c3a80c1)
Protip Don't code while groggy.
2017-02-12 12:18:21 -08:00
LexManos 450c3a80c1 Fix world spawn fuzz. 2017-02-12 12:11:40 -08:00
diesieben07 0e9d741163 Fix some cases where world time is not passed through the WorldProvider. (#3685) 2017-02-11 11:22:25 -08:00
Ivorius 3379ee7df2 Fix addTypes not adding in the base types. (#3681) 2017-02-05 09:47:07 -08:00
Ivorius 3e568b864e Replace listSubtypes with listSupertypes to match the intended behavior. (#3564) 2017-02-04 09:29:42 -08:00
mcenderdragon dcc76ccb58 this finaly fixes #2866 (#3656) 2017-01-24 10:30:31 -08:00
Vincent Lee ba875418fd Fix MC-111753 (#3655) 2017-01-24 10:29:43 -08:00
RainWarrior 7598d18a50 Fix default missing model zoom text not being set to false on all places. 2017-01-21 21:11:35 +03:00
RainWarrior 9888214524 Small bugfix in lighting logic. 2017-01-21 21:10:30 +03:00
Fry bbc107de96 Added the variant name to the missing model. (#3328) 2017-01-19 13:57:37 +04:00
James Mitchell 1e7eb6fb09 Fix #3635 MC-103403 fix ingredient count for ingot block recipes (#3640) 2017-01-17 15:40:09 -08:00
LexManos 7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
cpw 926472b359 Bypass forge chunk cache if it's configuratively disabled
(cherry picked from commit 9fe6385)
2017-01-14 17:46:00 -05:00
Vincent Lee 71efbf8132 Fix category comments not working. Closes #3593 2017-01-13 22:20:43 -06:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
Vincent Lee a41288644d Skip first baking in ModelLoader (#3621) 2017-01-11 18:33:13 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
Ben Staddon 9835e3705c Fix vanilla bug MC-98707 (#3565) 2017-01-11 16:32:28 -08:00
James Mitchell bc381b92ea Improve performance of inserting into inventory wrappers (#3622) 2017-01-11 16:29:49 -08:00
Justin aed00b5dce Add missing patch to ItemStack isItemStackEqual (#3577) 2017-01-11 16:27:11 -08:00
Modmuss50 04885b3150 Add Iron Nugget to OreDictionary (#3571) 2017-01-11 16:19:08 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
Ben Staddon d72888b6ab Fix DungeonHooks method to use correct type (#3587) 2017-01-11 16:13:32 -08:00
liach d672584b8d Removed an unsafe usage of EntityMinecart.getType() (#3592) 2017-01-11 16:13:14 -08:00
ichttt 3d12ef56b5 Fix #3576 Unnecessary warning about totem being renamed (#3614) 2017-01-11 16:12:08 -08:00
Vincent Lee a824214333 Fix milk not working on anything at all (#3574) 2017-01-11 15:19:20 -08:00
James Mitchell 941c3eff02 Fix #3596 Close jar sources safely in Java 6 (#3597) 2017-01-11 15:18:33 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
Ben Staddon 60211e6cd6 Fix and clean up ItemBow.onPlayerStoppedUsing() patch (#3555) 2017-01-11 15:16:37 -08:00
Vincent Lee b020ea06ae Fix IItemHandler's IStorage using nulls (#3580) 2017-01-11 15:16:07 -08:00
Phylogeny 4b627a3672 Fix null check in BrewingRecipeRegistry (#3584) 2017-01-11 15:15:57 -08:00
Ben Staddon c4dea9fc66 Fix a couple more ItemStack null checks (#3586) 2017-01-11 15:15:47 -08:00
James Mitchell 43f3b3ec65 Use travis_wait to extend the timeout on gradlew build (#3610) 2017-01-11 15:15:00 -08:00
RainWarrior da3af92343 Fix super call to ItemOverrideList constructor inside AnimationItemOverrideList, fixes #3264. 2017-01-07 04:27:36 +03:00
RainWarrior cea922432a Added caching for baked vanilla models, fixes #3594. 2017-01-07 02:58:36 +03:00
Vincent Lee d2872ec7a2 Fix horse cap patch being reapplied in the wrong place (#3609) 2017-01-05 22:28:08 -08:00
James Mitchell 9ce6f8e03b Add .travis.yml (#3598)
* Add .travis.yml

* fix --refresh-dependencies

* try java 8

* add build with stracktrace

* Fix running test

* try building with java 6

* try using simplified init.gradle

* Revert "try using simplified init.gradle"

This reverts commit e56041e794.

* Revert "try building with java 6"

This reverts commit 51795385f4.

* Fix running tests

* skip createExe task

* Test with broken debug mod

* Revert "Test with broken debug mod"

This reverts commit 3b26700582.
2017-01-04 14:57:59 -05:00
LexManos 042c8ec739 Fix tests... 2016-12-26 21:52:15 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
James Mitchell a561f4c41c Fix #3561 import io.IOUtils instead of compress.utils.IOUtils (#3562) 2016-12-23 15:23:31 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
James Mitchell 1f4007e5d8 Properly deobfuscate lambda expressions (#3552) 2016-12-21 11:15:13 -08:00
James Mitchell 08a4f5f314 Add nullable annotations to IGuiHandler (#3550) 2016-12-21 11:14:52 -08:00
James Mitchell 9010f1d7e7 Add hook to allow any block to respond to filtered block updates like the Observer block (#3547) 2016-12-21 11:14:36 -08:00
James Mitchell e9143859c0 Fix some resources that are never closed, close in a finally block (#3544) 2016-12-21 11:13:27 -08:00
Ben Staddon e32cc2a607 [1.11] Fixes for Chunk.getBlockLightOpacity implementation (#3537) 2016-12-21 11:12:48 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell b9ebc44790 Make NBSP character display as a space. MC-2595 (#3522)
Add easy getter for the Locale: MinecraftForgeClient.getLocale()
2016-12-17 13:27:45 -08:00
CoderAtParadise bdcfefeb42 Added Oak door to Ore Dictionary Exclusion list to fix able to craft it with any wood type (#3519) 2016-12-17 13:26:30 -08:00
James Mitchell 4908f58b00 Fix setting the world in TileEntity.addTileEntity (#2863) (#3517) 2016-12-17 13:26:07 -08:00
Max Becker 7c72e5168f [1.11] Made WalkNodeProcessor consider burning blocks (#3515) 2016-12-17 13:24:10 -08:00
James Mitchell 6a125ae0d4 Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) (#3513) 2016-12-17 13:23:39 -08:00
Ben Staddon 4530967009 Patch EntityPlayerSP to use location-aware version of isNormalCube (#3494) 2016-12-17 13:23:04 -08:00
James Mitchell 20e026e601 [1.11] Add memory display to loading screen (#3447) 2016-12-17 13:16:24 -08:00
Hasun a997222aca reset repo to upstream and reapplied patches (#3434) 2016-12-17 13:10:17 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
Minecrell 22db1965c7 Register Minecraft mod container in FML loader (#3414) 2016-12-17 12:56:10 -08:00
LexManos b203468cde Small memory optimization in Registries. 2016-12-16 13:01:39 -08:00
LexManos 1e6ae7d1f7 Fix modid field name for ProjectInjector. 2016-12-16 13:01:23 -08:00
LexManos 7fe8c48983 Enable Enforcement of modid formatting. Must be lowercase and <= 64 characters 2016-12-09 14:36:15 -08:00
LexManos babe0c2d53 Bump version for RB. 2016-12-05 20:54:35 -08:00
mezz 8eea766288 [1.11.x] Refine fluid placement utilities (#3509) 2016-12-05 20:17:47 -08:00
LexManos 160427b12c Properly filter out annotations that are for multiple mods in the same mod source.
This prevents disabled mods from getting their proxies injected.
Also prevents mods from getting their proxies injected multiple times.
Effects the @EventBusSubscriber, @Instance, @Metadata, @SidedProxy annotations.
If the target modid is not in the annotation data, and there are multiple mods in the source, it will attempt to find it by matching the annotations's class names.
This is a potentially breaking change. Review your logs for "skipping" messages.
2016-12-05 17:19:15 -08:00
LexManos aee9d8c9b4 Prevent a crash when scheduling block updates for non-existing blocks #3485 2016-12-05 15:12:13 -08:00
LexManos daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
LexManos b270839e91 Restore missed patch in World.updateComparatorOutputLevel. Closes #3495 2016-12-05 13:07:41 -08:00
LexManos c6bc4ec5a9 Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497
Make Container.mergeItemStack respect target slot's max size when slot is non-empty. Closes #3498
Fix Shift clicking in Beacons with stacked items when fuel slot is empty.
2016-12-05 12:56:05 -08:00
LexManos c82d3af550 Added gradle.properties to MDK (#3361)
The file sets the default max heap size to 3 GiB so that the decompilation doesn't fail as often.

(cherry picked from commit 49ec3d1b93)
2016-12-05 12:16:30 -08:00
LexManos 3ef3b46ebb Add ItemBlockSpecial#getBlock (#3343)
(cherry picked from commit cf26f4acbe)
2016-12-05 12:15:56 -08:00
LexManos 621d67d36a Add null check and informative error message when client receives an invalid update packet (#3266)
(cherry picked from commit 882e0e3bf2)
2016-12-05 12:13:39 -08:00
LexManos 4b7219c07f Fix for showing config default values twice in tooltip (#2257) (#3338)
(cherry picked from commit be73ec3d5e)
2016-12-05 12:07:44 -08:00
LexManos f9c74cfc77 Added isItemValidForSlot check to hopper extraction (#3444)
(cherry picked from commit 0348760a77)
2016-12-05 12:06:16 -08:00
LexManos c1e832bff0 Fix NPE when rendering missing mod screen with version bound requirements. #3501 2016-12-05 12:03:23 -08:00
LexManos 61fc4a70a3 Make sure to log kick messages in NetworkDispatcher. Closes #3507 2016-12-05 12:01:53 -08:00
Ben Staddon 6921ee54f5 [1.11] Fix null checks in shouldCauseReequipAnimation (#3482) 2016-12-03 10:47:57 -08:00
mezz a913a8a0f9 [1.11] Add biome dictionary types for newer biomes (#3475) 2016-12-03 10:46:36 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
mezz e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) 2016-12-03 10:32:09 -08:00
diesieben07 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) 2016-12-03 10:22:48 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
Ben Staddon 14f3120eed Fix sky colour blending not working for render distances >16 (#3476) 2016-12-01 18:49:34 -08:00
LogicTechCorp 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) 2016-11-30 17:51:36 -08:00
CoderAtParadise 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) 2016-11-30 17:08:30 -08:00
Ben Staddon ef1efaffec Fix Redstone Torch memory leak (#3474) 2016-11-30 16:26:38 -08:00
diesieben07 96f88538d5 BiomeDictionary code cleanup (#3466) 2016-11-30 15:48:44 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
Marvin Rösch 5da0ac73b9 Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
LexManos 8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
Vincent Lee c17b40790b Add getSlotLimit(slot) to IItemHandler (#3445) 2016-11-28 16:03:47 -08:00
cpw b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') 2016-11-27 23:58:41 -05:00
kashike 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) 2016-11-27 02:40:23 -08:00
mezz 4b51536592 Provide access to GuiContainer location and dimensions (#3440) 2016-11-27 02:24:32 -08:00
Ben Staddon 86a772ee8c Clean up handling of changes to IVertexConsumer (#3458) 2016-11-27 02:01:26 -08:00
mezz daee86d14d Provide access to ShapedOreRecipe width and height (#3439) 2016-11-27 01:49:13 -08:00
Ben Staddon 059605e352 Quick fix for another ItemStack null check (#3426) 2016-11-27 01:49:06 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
mezz c22382d12e Fix using the wrong Pair implementation (#3449) 2016-11-24 20:15:32 -08:00
mezz 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos 2823447b6e Fix max CustomPayload size, 1MB not 16MB. 2016-11-22 12:13:30 -08:00
LexManos e03d5915e5 Insert FML packet handler into Vanilla pipelines in case modders send FMLPacket to vanilla. Fixes #3422 2016-11-22 12:13:07 -08:00
LexManos 8719fa0263 Make all tests one side only, so we can test vanilla clients in dev env. 2016-11-22 12:12:13 -08:00
LexManos 8f03658f1f Fix AbstractMethodException in FML Registries. Closes #3427 2016-11-20 16:15:15 -08:00
LexManos b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP 668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
Shadowfacts 9cf74914e7 Initial annotations/nullability changes (#3392) 2016-11-18 13:24:03 -08:00
iChun 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos 85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
Terrence Ezrol f028ba88f5 Fix Villagers for 1.11 (#3401)
- Add cartographer registry entry
- Fix textures for the nitwit
2016-11-17 10:59:13 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
Larsg310 bf090cb4c2 Change OreDictionary over from "null" to the new ItemStack system. (#3400) 2016-11-17 10:43:22 -08:00
LexManos df32442a64 Do not install mod_list.json for optional mods.
Classpath scanning is in so they will still be detected
2016-11-16 21:32:49 -08:00
LexManos 5fd5f78bb9 Include Mercurius in installer. See Forge Forums for more info. 2016-11-16 19:21:48 -08:00
LexManos 6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
mezz 6f1a44a405 Remove deprecated Fluid stuff 2016-11-16 16:17:21 -08:00
Shadowfacts bf8fa5d286 Fix crafting causing crash (#3388) Closes #3387 2016-11-16 16:15:24 -08:00
LexManos 42a7036393 Fix ItemStackHandler's constructor ignoring size. Closes #3386 2016-11-16 16:06:52 -08:00
LexManos 3ea027c3bd Fixed damage bar color. Closes #3389 2016-11-16 16:06:12 -08:00
LexManos 6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafa)
2016-11-16 16:05:41 -08:00
LexManos f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382)
(cherry picked from commit 0a5ef64d6e)
2016-11-16 15:10:14 -08:00
LexManos def75dc092 Restore another missing patch in WorldProvider. 2016-11-16 14:27:06 -08:00
LexManos b067435fa3 Disable capabilities for empty ItemStacks. 2016-11-16 14:26:47 -08:00
mezz e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) 2016-11-16 14:15:02 -08:00
LexManos cc48280a8b Apply missed patch to WorldProvider. 2016-11-16 13:57:01 -08:00
LexManos 843d3022f8 Fix build.gradle problems:
Installer missing url.png
UploadArchives erroring on local systems due to missing changelog
Adding branch name improperly.
2016-11-15 23:38:23 -08:00
LexManos f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00
LexManos 41916ae39a Fix FurnaceRecipy registration. 2016-11-15 22:34:48 -08:00
LexManos 648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw c177219ff3 regenerate entitylivingbase patch 2016-11-12 10:16:10 -05:00
cpw 9ab96fbda6 Update to 20161111 mcp names 2016-11-12 10:05:32 -05:00
mezz 7a4aa5a1c4 Improve error message from crashes during loading (#3362) 2016-11-10 20:00:11 -06:00
Draco18s 998a78c3c1 Added events for crop growth (#3320) 2016-11-07 14:40:44 -08:00
Max Becker 42e0fbbb02 Add support for custom entity selectors in commands (#3356) 2016-11-05 13:12:05 -07:00
LatvianModder 27ebd0e9b9 Added PermissionAPI (#3155) 2016-11-04 13:36:30 -07:00
Choonster TheMage 9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) 2016-11-03 11:53:12 -07:00
Jezza 5802a3b0b6 Fixes #3237 and #2752. (#3347)
* Fix #3237 by correctly utilising the keepLooking argument.

* Explain within SimpleNetworkWrapper's javadoc that the execute of the handler isn't on the main Minecraft thread.
2016-11-03 03:34:25 -07:00
Draco18s dc871ea273 Made default slot implementation respect inventory stack size limit. 2016-11-01 13:41:14 -07:00
Aaron Hill 5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter 2016-10-31 17:45:43 -07:00
Raoul 56e347d05a Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag

* Update comment
2016-10-30 12:24:14 -05:00
boni 5f9034d95b Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops

* Simplify patches

* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos 858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. 2016-10-25 00:34:45 -07:00
CoderAtParadise bd62cf81fd Fixed Ore Dictionary replacing the oak boat recipe (#3329)
Fixes the oak boat recipe being able to be crafted with any wood
2016-10-24 13:44:18 -07:00
RWTema a1bbcf8a0b Improve the default isItemValid() and getItemStackLimit() implementations in SlotItemHandler. You can now properly swap the player's held itemstack with the slot's itemstack. (#3273) 2016-10-24 12:44:56 -07:00
LexManos 1eee6cd382 Fixed texture stitcher not using full texture height before expanding width. 2016-10-23 19:57:49 -07:00
LexManos 129f58c02f Update readme to be a little more clear. 2016-10-23 14:07:48 -07:00
LexManos 159ca09c54 Special case not drooping snowballs for water and snow layers. Closes #3326 2016-10-23 14:07:24 -07:00
Ben Staddon 9ecb005e98 Fix MC-105406 (OpenGL leak in View Frustum) (#3308) 2016-10-23 12:32:44 -07:00
mezz b0558c63de Fix very laggy mipmap slider MC-64581 (#3305) 2016-10-23 12:30:44 -07:00
Shadowfacts 80f0e0bb93 Add Block#getStateForPlacement (#3129) 2016-10-15 11:09:23 -07:00
mezz bea5d44273 Add better key modifier behavior for GUI contexts (#3307) 2016-10-14 13:14:27 -07:00
tterrag 7bbd3954f5 Make item repair recipe respect itemstack's getMaxDamage (#3295) 2016-10-11 16:40:59 -07:00
LexManos cfa63792bc Fix infinite loop in dragon fight when the dragon is over the void. 2016-10-11 12:35:18 -07:00
LexManos 490573a71f Fix Tabbing issues with config classes. 2016-10-11 12:21:14 -07:00
LexManos 9c7d20b3a1 Initial pass a re-working the configuration system.
Work in progress.
2016-10-10 22:15:35 -07:00
cpw d7b241c224 Add in missing test runner for a test. Fixes failing tests on jenkins, hopefully. 2016-10-10 15:20:51 -04:00
cpw d7dda9e960 Fix substitutions being broken after freezing - actually store the original state in registry copies, not the computed state, which is wrong because it only sees the sub, not the original. 2016-10-10 15:04:45 -04:00
cpw 5f06c95cfa Revert "Another fix for registry substitutions. Closes #3212"
This reverts commit ec2977afc9.
2016-10-10 15:04:45 -04:00
LexManos 6e8c05343c @ObjectHolder will now inject null for dummied objects. Closes #3301 2016-10-09 15:57:18 -07:00
Steven Blom d3da111c08 Allow all Forge Registries to work with ObjectHolder (#3220) 2016-10-09 13:34:38 -07:00
LexManos 7a63e67e9d Revert commits related to filtering proxy and Automatic Subscriber annotations.
Broke some existing setups, will require a annotation definition change in 1.11.
2016-10-09 12:36:21 -07:00
mezz d159f5f4e2 Fix proxy injector filtering. (#3300) 2016-10-09 01:22:28 -07:00
LexManos 92eb71ae9c Bump version for new Recommended Build. 2016-10-08 16:33:27 -07:00
LexManos bc303074f6 Introduce IContextSetter for events.
This will set the active mod container for events using the normal EventBus.
Fixes improper warnings from initializing mods using the new Registry events.
Modders, you should not use this as it has many performance implementations
and if abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
2016-10-08 16:30:53 -07:00
LexManos c0db34796b Filter out proxy injectors for incorrect mods.
Prevents mod classes being initialized early when multiple mods are in the same source.
2016-10-08 16:27:49 -07:00
LexManos ad1324d478 Small Cleanup in example build.gradle. 2016-10-08 16:26:24 -07:00
mezz 3a3c436e3f Fix unbound keybindings are activated by unknown keyboard keys (#3288) 2016-10-02 11:02:48 -07:00
mmehnert 4feb1dff50 caseSensitiveCustomCategories must be set before loading the configuration file. (#3269)
Otherwise one set with categories in lowercase letters and on case sensitive
set is generated.
2016-09-22 17:03:35 -07:00
tterrag d3ad8aed76 Fix typo in sky rendering causing tons of BlockPos allocations (#3267) 2016-09-21 12:50:24 -07:00
cpw 7a84376044 Add in registry registration events, new subscription events you can use to make sure you're registering things at the "best" time. 2016-09-17 21:13:15 -04:00
LexManos 1107088acb Add support for generic filtering of events.
Please DO NOT use this in performance sensitive environments where you will have tons of things added to the listener list.
If that's the case define sub-classes as they have completely separate lists and will thus be more efficient when firing the event.
2016-09-17 15:08:23 -07:00
Ivorius c58a66a816 Fix roofed forests posting decoration events for small mushrooms rather than big (#3259) 2016-09-17 10:51:35 -07:00
Matthew Messinger 2aaa4f424d Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
James Mitchell 89eb8f067d Remove oredict for Bone Block recipe, stop white dye to bonemeal exploit (#3255) 2016-09-15 01:03:52 -07:00
LexManos f08f3c1105 Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254 2016-09-14 12:57:56 -07:00
LatvianModder 3b5ada083e Added getCommandMap() & getSortedCommandList() in CommandTreeBase (#3251) 2016-09-13 12:46:23 -07:00
Steven Blom 8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
LatvianModder 4e3b6b0f15 Added CommandTreeBase (#3193) 2016-09-13 00:36:51 -07:00
Paul Fulham cac55abec2 Fix debug command creating empty file (MC-103399) (#3218) 2016-09-13 00:31:43 -07:00
Marvin Rösch bf6437c12a Fix universal bucket not being returned in crafting recipes (#3234) 2016-09-13 00:02:01 -07:00
cpw 853667c084 Create EnergySystems.md 2016-09-12 20:45:52 -04:00
LexManos b879cc9b73 Fix potential shading issue in GuiEditArrayEntries. Closes #3247 2016-09-12 14:48:55 -07:00
LexManos 45097fed0c Introducing a new standardized energy capability system.
Heavily inspired by the old RedstoneFlux API developed by King Lemming and Team CoFH.
2016-09-12 14:47:59 -07:00
LexManos 5964bf8cb2 Fixed ItemStacks having ForgeCaps tag when no caps are serialized. 2016-09-11 11:05:48 -07:00
LexManos 24cccab718 Fix Cactus being able top be planted on incorrect soil. 2016-09-11 10:42:06 -07:00
bloodmc ca1f704e2f Fix wrong var being used during getMaxSpawnPackSize check. (#3240) 2016-09-09 11:27:10 -07:00
LexManos f9c7caaf0c Move dismount version of EntityMountEvent to Entity class. Should fix canceling dismounting. Closes #3226 2016-08-29 15:49:59 -07:00
LexManos a05d4234f0 Yet another fix for stupid stairs. Closes #3224 2016-08-26 22:01:01 -07:00
LexManos c3fe6ecf7c Make StructureBlock TESRs always render. Closes #3222 2016-08-26 15:26:29 -07:00
Paul Fulham 0c8f51bc95 Fix item use stats (#3216) 2016-08-22 21:29:48 -07:00
LexManos 12769dbaae Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215 2016-08-22 16:40:24 -07:00
LexManos ec2977afc9 Another fix for registry substitutions. Closes #3212 2016-08-21 15:54:57 -07:00
LexManos a01bfc260a Update gradle wrapper to 2.14, reference MC json, and add java6 compat lines to default MDK build.gradle. 2016-08-20 17:11:17 -07:00
LexManos d6d9a45100 Add legacy support for signature change of AddCallback. 2016-08-20 17:11:17 -07:00
boni 3222a9a771 Revert changes to ItemTool for binary compatibility (#3211) 2016-08-20 13:53:04 -07:00
boni 8dbfe1baad Expand getHarvestLevel to include player and blockstate (#3192) 2016-08-19 15:54:37 -07:00
LexManos 7f40d90b75 Make enchantment tables spawn particles for any custom energy provider. Closes #3208 2016-08-19 15:11:43 -07:00
Vincent Lee b25a9256d3 Allow blocks to affect the beacon color (#3205) 2016-08-17 16:06:35 -07:00
LexManos f3d0d99404 Fix armors rendering badly. Closes #3196 2016-08-15 15:19:52 -07:00
Abastro dd41990db4 Fixed NPE from missing Capabilities (#3191) 2016-08-14 13:58:54 -07:00
LexManos 0e286f880e Fix World Capabilities NPE when there are no attached capabilities. 2016-08-14 01:48:41 -07:00
Abastro bfddcfb4fc Introduced Capabilities for World (#3069) 2016-08-13 20:42:00 -07:00
LexManos b5db198f8b Fix vanilla bug in BlockFalling that caused blocks to loose state info during world gen. Closes #3183 2016-08-13 14:52:58 -07:00
MrIbby d17c025557 Added PlayerBrewedPotionEvent (#3187) 2016-08-13 13:38:45 -07:00
cpw 03c8852961 Don't crash if you select a fake player 2016-08-13 16:37:58 -04:00
LexManos 3a48a9cd73 Skip searching for mods in the JAVA_HOME directory. Closes #2249 and #2250 2016-08-13 13:28:21 -07:00
LexManos 20c662c1d0 Fix leather armor overlay not rendering when armor is pure white. Closes #3184 2016-08-13 13:02:59 -07:00
Joseph C. Sible 8195c36434 Fix test mod IDs, names, and versions (#3122)
Most of our test mods have bad IDs (uppercase) and are missing names or
versions. Forge produces a bunch of warnings in the console about this, which
makes it more likely that an important message will be missed.
2016-08-12 15:10:47 -07:00
Florian "Sangar" Nücke 180692ae5d Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid losing capability data. (#3163) 2016-08-12 14:38:24 -07:00
shartte 7643be8cdc Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to BakedQuad's behavior. (#3181) 2016-08-12 14:33:38 -07:00
LexManos 4cd0f88a69 Add RenderTooltipEvent (#3034) 2016-08-12 13:57:07 -07:00
LexManos 1c8f22ed43 Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to zero and being set later. 2016-08-12 13:49:46 -07:00
James Mitchell f20d728ed7 Fix #3165 Dispensers with buckets can destroy fluid handler blocks (#3180) 2016-08-12 01:36:18 -07:00
LexManos 704b683e27 Fix Fire not using getFireSpreadSpeed. Closes #3175 2016-08-09 17:04:55 -07:00
LexManos 1c11a3622e Fix issue with stairs. 2016-08-09 02:34:17 -07:00
LexManos fe2243df9f Removed unintentional functionality when using the Splash Screen. 2016-08-08 17:54:12 -07:00
LexManos fdea60f89a Disable DecorateEventDebug by default.
Prevents me thinking that decoration is broken >.<
2016-08-08 17:35:48 -07:00
LexManos 62ec59103a Compleetly skip FML handshake for Vanilla connections. Should fix race condition. Closes #3084 2016-08-08 17:35:15 -07:00
LexManos 69af6a9b8c Fix name in legacy support in registry changes. 2016-08-08 17:32:49 -07:00
LexManos ef28edb526 Make stair culling use actual state, and be more robust. Closes #3170 2016-08-08 17:32:32 -07:00
AlgorithmX2 bc6b008364 Fix Vertex Transformer for breaking models (#3132)
* Add setTexture to IVertexConsumer and propagate it.
2016-08-04 16:37:59 -07:00
LexManos 7c4ffde39c Fix Forge fluids not serializing properly. Closes #3152 2016-08-02 15:55:46 -07:00
LexManos f4e8804c8a Restone binary compatibility with registry substitution rework.
Modders please switch to using the provided RegistryBuilder to ensure more forward compatbility. Closes #3144
2016-08-02 15:55:18 -07:00
LexManos f088e3df6b Second pass at fixing 'Dissapearing Doors' This now more robustly fixes ALL uses of get and has slight performance improvements for itterable states. Closes #3139 2016-07-31 14:30:05 -07:00
LexManos 0f6b16cada Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
LexManos 4694152124 Fixed 'Dissapearing Doors', An issue where the world would try to save blockstates that are not serializeable. 2016-07-29 16:54:25 -07:00
cpw 0cba2ed4eb Allow CommandEvent to change the parameter set. Closes #1762 2016-07-29 17:15:19 -04:00
cpw 4dcee246d5 Another pass at substitutions - now capable of fixing up ItemBlock to point at the right block when a block is substituted, should also handle substituting itemblocks. There's some hackery in the way we have to change the value of ItemBlock.block, but it's not too egregious in my opinion. 2016-07-29 17:08:52 -04:00
cpw 53b43a6e1f Clean up AT file 2016-07-28 23:15:44 -04:00
cpw 1473334f61 Merge remote-tracking branch 'origin/pr/3120' into 1.10.x 2016-07-28 23:15:32 -04:00
cpw 7e15ab7da1 Fix anvil output slots being wrong by adding new ones. Closes #3121 without breaking existing mod workarounds for the badly ordered slots. 2016-07-28 22:17:35 -04:00
Vincent Lee 40f335ba66 Expose vanilla brewing recipe registration
(cherry picked from commit 24bf163)
2016-07-28 22:00:28 -04:00
cpw de80d4c4af Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy! 2016-07-28 21:47:36 -04:00
cpw 2aa7260bbb Refresh patch after cherry pick (cherry picked from commit 71f75bf) 2016-07-28 21:12:17 -04:00
Vincent Lee 2eb3b72618 Fix MC-91728
(cherry picked from commit 71f75bf)
2016-07-28 21:10:02 -04:00
Vincent Lee 36d7148c5f Remove sideonly on all other SoundType methods
(cherry picked from commit 46c7cac)
2016-07-28 21:03:08 -04:00
Me4502 579f028294 Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
2016-07-28 20:51:06 -04:00
AlgorithmX2 a3d8664028 Use extended state for breaking models (#3086) 2016-07-28 16:00:36 -07:00
cpw b380ba717f Clean up block patch. Also push json update. 2016-07-28 18:51:40 -04:00
cpw 9f9554f7e2 Merge remote-tracking branch 'origin/pr/3116' into 1.10.x 2016-07-28 18:48:51 -04:00
cpw 46cfaae3db Merge remote-tracking branch 'origin/pr/3089' into 1.10.x 2016-07-28 18:43:40 -04:00
cpw 5d9169db0f Merge remote-tracking branch 'origin/pr/3125' into 1.10.x 2016-07-28 18:25:45 -04:00
cpw bc82f2ae5a Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup) 2016-07-28 15:56:30 -04:00
Alexandre DUPONCHEL b0fd97557e FIX : IndexOutOfBoundException 2016-07-28 17:59:59 +02:00
cpw 543156a008 Tidy up some more todos 2016-07-27 10:52:48 -04:00
cpw 056ff67a81 Mark it for actual removal in 1.11 2016-07-27 10:41:20 -04:00
cpw ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. 2016-07-26 17:16:42 -04:00
Dakota Pierone 0cf2cdfdb3 Update decorate for biomes to support Decorate event 2016-07-24 10:40:14 -07:00
Vincent Lee f8ec3602f2 No-nonsense getSoundType 2016-07-24 11:44:21 -05:00
cpw 5a3047fbc2 Merge remote-tracking branch 'origin/pr/3072' into 1.10.x 2016-07-24 11:09:54 -04:00
cpw fe96792506 Merge remote-tracking branch 'origin/pr/3087' into 1.10.x 2016-07-24 10:57:47 -04:00
cpw cfba330459 Rename the event to RenderSpecificHandEvent 2016-07-24 10:56:05 -04:00
cpw 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x 2016-07-24 10:38:20 -04:00
cpw cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x 2016-07-24 10:08:46 -04:00
cpw f96a31c945 Merge remote-tracking branch 'origin/pr/3112' into 1.10.x 2016-07-24 09:57:08 -04:00
Bernhard Bonigl bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. 2016-07-24 13:52:27 +02:00
Joseph C. Sible fc43ebbd7e Use CreateFluidSourceEvent for mod fluids as well 2016-07-23 22:39:54 -04:00
Joseph C. Sible 5ebf77bfd9 Add a test for CreateFluidSourceEvent 2016-07-23 22:39:54 -04:00
Joseph C. Sible b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources 2016-07-23 22:39:54 -04:00
cpw d7245c5ffe Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing. 2016-07-23 20:14:51 -04:00
cpw 45b299ce06 Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long. 2016-07-23 20:01:54 -04:00
Vincent Lee 7ed5fc7e00 Add missing cancelable 2016-07-23 12:33:14 -05:00
Vincent Lee 94a41e1fcc Add hand-specific render event 2016-07-23 12:29:58 -05:00
mezz a963c9854d Fix hotkey with default modifier loading wrong when modifier set to NONE 2016-07-23 03:10:29 -07:00
Terrence Ezrol cc0e6a1825 Fix async race condition on new chunks (closes #3020) (#3090)
This patch fixes a race condition that sometimes caused a just generated chunk
to be generated a second time.  In some this caused generated structures to
appear incomplete such as in Issue #3020 when the second generated version
effectively overwrote the original version of the chunk.

This patch ensures when ProvideChunk calls LoadChunk synchronously we always
attempt to load the chunk (if not cached) thus avoid the race condition without
changing the logic for async loading for chunks already saved to disk.

Thus this should retain the async functionality from PR #2946 while preventing
generation issues caused by the race condition.
2016-07-21 18:51:45 -04:00
cpw b7739ffc71 Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir. 2016-07-21 13:59:02 -04:00
cpw 8f74d05d02 Add the new tests into the suite 2016-07-20 21:29:13 -04:00
cpw 80621de9ea Some dummy block replacement tests - it seems they work correctly. 2016-07-20 21:27:03 -04:00
cpw a156d5e0fe Some more substitution tests. It seems like it's working as it should. 2016-07-20 20:39:36 -04:00
cpw 7d4bf619fe More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count. 2016-07-20 16:03:56 -04:00
cpw 22394f87d5 Some test harness stuffs. Time to get the registry manager properly tested. 2016-07-19 19:21:52 -04:00
mezz 93a7ac3d89 Add TextureDump forge test mod 2016-07-13 17:04:47 -07:00
LexManos 5f234fdcf8 Added support for using static methods as event listeners, Register the .class instead of an instance.
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
CreativeMD db2f5ab416 Fixed sound paused/resume issue 2016-07-13 20:10:38 +02:00
mezz ae0c02159f Force mipmap even if textures are the wrong size 2016-07-13 05:23:01 -07:00
cpw 57ed697cab Lets make a half-decent readme. Thanks to Rorax for the install video! 2016-07-12 21:24:13 -04:00
cpw 565cfb155f Merge remote-tracking branch 'origin/pr/3036' into 1.10.x Closes #3036 Thanks Mezz! 2016-07-12 18:05:13 -04:00
LexManos b76b223d62 Bump version for a RB 2016-07-11 12:38:15 -07:00
cpw 7e36205ba7 Merge #3060 into 1.10.x 2016-07-09 11:58:09 -04:00
Vincent Lee 17858ef497 Remove event stuff 2016-07-09 08:54:38 -05:00
Vincent Lee 591ecdd7c9 Move to a hook in EntityMinecart 2016-07-09 08:53:07 -05:00
Vincent Lee f76af6103e Add throwable impact event (#3071) 2016-07-08 21:12:45 -07:00
Vincent Lee 7b5a5fbcbe Add ability for custom detector rail output 2016-07-08 21:14:55 -05:00
LexManos 5eeda79234 Update build.gradle to not append the branch name if it matches the minecraft version. 2016-07-07 14:23:06 -07:00
LexManos 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 2016-07-03 13:45:26 -07:00
Bernhard Bonigl 432e3ab08a Add an event that allows to modify the looting level based on damage source 2016-07-03 15:19:31 +02:00
LexManos f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 2016-07-01 13:53:26 -07:00
diesieben07 03b54774aa Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop chance (#3052) 2016-06-30 12:50:04 -07:00
LexManos cb2b0febeb Fix villages generating to high when using a cusom sea level. Closes #3050 2016-06-30 01:11:35 -07:00
LexManos a9e4516068 Update build.gradle to have single line for specifying minecraft version, and will update ForgeVersion.java as needed. 2016-06-30 00:17:17 -07:00
LexManos 72f7c0be1f Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey 32459b01b6 Store member field mappings in the mapping table, possible fix for #3043 2016-06-29 15:33:27 +01:00
LexManos 6ad65f4e64 Fixed MC version number...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos 373fa8f7a3 1.10.2 Update 2016-06-28 21:25:04 -07:00
diesieben07 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) 2016-06-26 16:35:59 -07:00
mezz 18b2eeef90 Fix milk bucket is fillable with water or lava when milk is unregistered (#3039) 2016-06-26 12:19:04 -07:00
mezz 1a8ad6bbee Fix legacy handling for ItemBucket subclasses and non-universal buckets (#3038) 2016-06-26 12:18:26 -07:00
mezz 1871cf1b02 Fix FluidContainerRegistry handling potions as water bottles (#3037) 2016-06-26 12:18:11 -07:00
mezz 99616a503f Remove duplicated universal buckets from the creative list (#3035) 2016-06-26 12:18:02 -07:00
cpw 0b1e94babd Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it. 2016-06-26 12:52:14 -04:00
mezz 0fc08e383a Add Forge fluid handler test 2016-06-26 02:46:19 -07:00
mezz fde90973c3 Fix comparison stability of the Recipe Sorter with unknown recipes #2962 (#3030) 2016-06-25 17:13:24 -04:00
LexManos dd3c3a249e Fixed Husks rendering as standard zombies. Closes #3028 2016-06-25 11:05:46 -07:00
LexManos 7f30e76dad Fixed chests being replaced when trees grew. 2016-06-25 10:36:59 -07:00
luacs1998 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) 2016-06-25 12:34:42 -04:00
LexManos 174394d6df Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385 2016-06-25 01:27:40 -07:00
LexManos d8166f5d6b Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026 2016-06-25 01:19:15 -07:00
LexManos 84366be869 Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986 2016-06-25 01:18:09 -07:00
LexManos eefbcaaffc Fixed shifted patch in GameSettings causing settings to not load properly. Closes #3025 #3022 2016-06-25 01:17:31 -07:00
cpw 553a34690d Fix doors popping off solid sides. 2016-06-25 01:18:19 -04:00
cpw efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. 2016-06-25 01:07:45 -04:00
cpw 006509a834 Fix Realms button text to be shorter again. Closes #3019 2016-06-23 17:57:31 -04:00
cpw db9e75a273 Fix item pickup dupe bugs. Closes #3015 2016-06-23 17:49:50 -04:00
BlayTheNinth 90d6bad7f7 [1.10] Fix keys with KeyModifier failing to load (#3018)
Fix key options with KeyModifier failing to load due to NumberFormatException
2016-06-23 12:28:43 -07:00
cpw cc593f3939 Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review. 2016-06-23 09:29:03 -04:00
mezz 254cf8bb23 Fix all guis closing as soon as they are opened (#3013) 2016-06-23 07:25:24 -04:00
LexManos 09e109cac0 Fix version number. 2016-06-22 23:46:02 -07:00
cpw 260be68723 Update to 1.10 2016-06-23 02:39:55 -04:00
cpw 3fbf8c9960 Fix the MDK - it gets the license too! 2016-06-23 00:07:24 -04:00
cpw 01bf6f59eb Update the build.gradle script to ship the new license and stop shipping the old licenses. 2016-06-23 00:02:42 -04:00
cpw c8d775c865 In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). 2016-06-22 23:49:48 -04:00
cpw d1f4d71d93 Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
This reverts commit 8d0b58ee6f.

# Conflicts:
#	common/net/minecraftforge/common/ForgeHooks.java
#	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
#	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw 1a97d74939 Revert "Added tab completion"
This reverts commit fe327fbd76.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw 9c003fcb15 Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
This reverts commit 6a299a483a.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
Girafi dd384a91af Made forge-type spawn eggs spawn childs, when right clicking EntityAgeable again. (#2982) 2016-06-22 23:19:36 -04:00
cpw ee2772b26a Merge remote-tracking branch 'origin/pr/2994'
# Conflicts:
#	patches/minecraft/net/minecraft/item/ItemStack.java.patch
2016-06-22 22:56:26 -04:00
diesieben07 5604e3f380 Make ASMDataTable more useful: (#2911)
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
2016-06-22 22:52:57 -04:00
mezz ba9ec61648 Fix incorrect FluidUtil doc (#2996) 2016-06-22 22:20:50 -04:00
mezz 86d5b5a872 Improve the "missing mods" on-screen error message (#2997) 2016-06-22 22:18:34 -04:00
mezz aaf1cba776 Fix ItemStack deserialization can't clear nbt (#3005) 2016-06-22 22:16:48 -04:00
cpw 683d9b5284 Update CONTRIBUTING.md 2016-06-22 17:06:56 -04:00
cpw 0628e86444 Update CONTRIBUTING.md 2016-06-21 23:21:45 -04:00
mezz eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) 2016-06-18 16:29:28 -07:00
LexManos 3f15c7b05b Fixed brewing stand returning incorrect solts for side inventories. 2016-06-18 15:49:21 -07:00
LexManos 5c15dd714e Fixed villager career display names being off by one. 2016-06-18 11:54:46 -07:00
Shadowfacts 7bbd1a6606 Fix broken EntityItem merging for Items with capabilities 2016-06-17 10:40:58 -04:00
diesieben07 aacb319594 Fix DataParameter mixup when vanilla clients are connected causing CCE in zombie renderer (#2992) 2016-06-16 12:23:30 -07:00
Vincent Lee a63d92eb60 Fix AnimationItemOverrideList not falling back to super (#2990) 2016-06-16 12:49:00 +04:00
mezz 9cd2c697e5 Fix #2961 Capability data is not preserved by fluid handler interactions (#2976) 2016-06-13 20:01:28 -07:00
cpw dd09da27b5 Slight tweak to early loading, to accommodate FMP 2016-06-13 09:33:26 -04:00
LexManos 1164ace8df Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData() Closes #2985 2016-06-12 23:47:34 -07:00
cpw f7feec029e Mute the connection reset by peer exception - it's spamilicious for the most part. 2016-06-12 12:15:10 -04:00
cpw ee7c965fe0 Fix missing IMC message query. 2016-06-11 21:08:54 -04:00
Man of J 6da3250583 Read a Update JSON in UTF-8 (#2978) 2016-06-11 13:06:38 -07:00
Vincent Lee 6a3b734801 Add getter for the world to LootContext (#2954) 2016-06-09 03:37:11 -07:00
Gustaf Järgren ca6d1c9e3d Fixed arrows not showing in non default AchievementPages (#2968) 2016-06-09 03:26:34 -07:00
mezz c776d97691 Add methods to Fluid to allow custom vaporization overrides (#2959) 2016-06-09 02:30:06 -07:00
RainWarrior 883bfe57ab Fixes #1984. 2016-06-05 11:15:05 +03:00
RainWarrior a649cce2ea Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json. 2016-06-05 10:14:44 +03:00
RainWarrior ac194dc378 Pass the GL context back from the splash screen during the EntityRenderer init. 2016-06-05 09:29:56 +03:00
cpw 18e60a1235 Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now. 2016-06-04 11:13:44 -04:00
Minecrell 279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz 14ee316d06 Make it easier to use FluidTanks that have input/output restrictions (#2945)
These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
LexManos 13b820fde2 Fixed BiomeProvider.getModdedBiomeGenerators method name. Closes #2937 2016-06-03 19:00:02 -07:00
Vincent Lee 35cd9fe212 Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called

* Fix RightClickEmpty firing even when targeting a block or entity

* Add a left click empty event

* Move hook point for EntityInteractSpecific to the right place

* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz 92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen 13ed510fcf Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos 6ca018c2b5 Fixed POTENTIAL issue where mods would query world infrom from TEs before they are set. Closes #2863 2016-06-03 17:11:12 -07:00
LexManos 9a23cf76d2 Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos 0a5daa194b Fixed client side ticking TileEntites after they are unloaded. Closes #2852 2016-06-03 15:29:14 -07:00
LexManos 596ecfb891 Fixed position sent to sanSustainPlant from cactus. Closes #2941 2016-06-03 14:56:58 -07:00
LexManos 06d7a9e39c Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934 2016-06-01 19:40:59 -07:00
LexManos 8432f95223 Fix BlockFluidBase having collision. Closes #2932 2016-06-01 13:58:05 -07:00
cpw caa61e1be9 Merge branch '1.9.4' 2016-05-31 00:34:03 -04:00
RainWarrior ce481da1d1 Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801. 2016-05-30 01:20:43 +03:00
mezz 86baf7462f Improve JavaDoc links, fix some broken JavaDocs (#2833)
Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
RainWarrior 4008983a5d Reordered transformations during LayerHeldItem rendering, fixes #2827. 2016-05-29 23:36:07 +03:00
LexManos e65218b525 Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924 2016-05-29 02:37:37 -07:00
LexManos d3e758fce6 Fixed issue with @ObjectHolder and the new registry system. Closes #2640
Only run static initalizers for classes we need to get the names from values.
2016-05-29 00:06:43 -07:00
LexManos 0bb4d9fb89 Fixed village wells not having their biomes set. Closes #2499 2016-05-28 23:46:00 -07:00
LexManos 3bdbe04261 Fixed TileEntityBeacon not using position-aware getLightOpacity. Closes #2530 and #2910 2016-05-28 23:19:27 -07:00
LexManos 39ac710722 Fixed potential issue with Chunk.getLightOpacity being called before the chunk is added to the world map. Closes #2529 2016-05-28 23:16:12 -07:00
LexManos aef721a248 Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527 2016-05-28 23:06:42 -07:00
LexManos b5f8da794c Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525 2016-05-28 22:58:39 -07:00
LexManos 906b83dee4 Fix tooltip for survival tab in the creative menu not drawing on any but the first page. Closes #2908 and #2504 2016-05-28 22:56:33 -07:00
LexManos 5d2b8438c9 Fix Thorns enchantment bypassing ISpecialArmor.damageArmor function. Closes #2463 2016-05-28 22:49:54 -07:00
LexManos 2f5f9968e4 Reinitalize statistics information on Mapping changes.
Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
2016-05-28 22:31:48 -07:00
LexManos 772e7da3a3 Fixed NBTTagString.toString not properly escaping \'s. Closes #2393 2016-05-28 22:30:09 -07:00
LexManos 93be22fc8e Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203 2016-05-28 21:19:47 -07:00
LexManos 978861b521 Fix setTileEntity causing the world to remove the new and old tile entities. Closes #2164 2016-05-28 21:03:24 -07:00
LexManos b8996b14bc Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112 2016-05-28 20:53:19 -07:00
LexManos 0406267d89 Fix javadocs for BiomeColor events. Closes #2093 2016-05-28 20:15:32 -07:00
LexManos debe0ffdf8 Fire LivingSpawnEvents for MobSpawners. Closes #2079 2016-05-28 20:13:03 -07:00
LexManos 357d2f8d86 Fire PopulateChunkEvent Pre and Post in ChunkProviderFlat. Closes #2050 2016-05-28 19:56:35 -07:00
LexManos c0840da355 Move getArmorModel hook up two lines so that the attributes and animation information is set. Closes #1939 2016-05-28 19:21:57 -07:00
LexManos a5ffda5d66 Close player's inventory to prevent potential dupe issues on some modded items. Closes #1431 2016-05-28 18:20:05 -07:00
LexManos 35978b0d96 More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353 2016-05-28 18:04:29 -07:00
LexManos 4824d647f4 Set Enchantment table's harvest level. Closes #1349 2016-05-28 17:55:27 -07:00
LexManos a1a67e7654 Capture interfaces when scanning classes and preload implementations of ICrashReportDetail. 2016-05-28 17:50:42 -07:00
LexManos a97b4c4db7 Fix installer downloading vanilla jar when not needed. And filter some more known libraries. 2016-05-28 17:47:12 -07:00
cpw 4c56961b9e Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash. 2016-05-28 18:05:24 -04:00
Shadowfacts 9bb927dc64 Pass the correct position into isSideSolid in BlockRailBase#canPlaceBlockAt (#2919) 2016-05-27 19:13:20 -07:00
tterrag e00a11be99 Add hook for TE data sync on client (#2893) 2016-05-25 22:19:29 -07:00
The-Fireplace 48cc7582cc Switch new constructor to use floats (#2904) 2016-05-24 19:58:22 -07:00
LexManos df7c7d6dfc Make unit test for EnumHelper more robust and less spammy. Now detects missing accessors as well. 2016-05-24 16:11:12 -07:00
LexManos b65b2991a4 Fix paramters for addArmorMaterial, addOption and addGameType. 2016-05-24 16:10:47 -07:00
LexManos d2989c83a7 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-24 16:08:40 -07:00
LexManos 614ba8fa73 Add alternative ItemAxe Constructor 2016-05-24 14:44:35 -07:00
LexManos 1fbadb0ead Fix villagers having farmer skin on vanilla servers. Closes #2894 2016-05-23 17:15:13 -07:00
LexManos 6b8466778e Fire playerDestroyItem event's in some cases where we were not. 2016-05-23 16:35:49 -07:00
LexManos 5415891f11 Fix Container.compouteStackSize not respecting stack version of maxStackSize. Closes #2756 2016-05-23 16:15:00 -07:00
LexManos 8c02a0a4cc Set max enchantment ID to Short.MAX_VALUE. Closes #2799 2016-05-23 16:10:44 -07:00
LexManos 2356f088ee Tipped arrows are now not affected by infinite enchantment but are still effected by creative mode. 2016-05-23 15:53:52 -07:00
LexManos 9df1e4b11e Take capabilities into account when comparing ItemStack NBT's. Closes #2726 2016-05-23 15:30:20 -07:00
tterrag 95bacd7a52 Fix screenshot link paths on Windows (#2886) 2016-05-22 11:11:09 +04:00
cpw f4750ae2bf Tweak build file slightly - allow passing buildNumber using gradle parameters (-PbuildNumber=...) and provide a "resetBuildNumber" function to reset the buildNumber to zero in the ForgeVersion file. Means builds can be reproducible in-IDE. 2016-05-21 09:18:51 -04:00
Steven Blom a4e2d0e304 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-20 13:25:04 +09:30
LexManos 7f6f2f0ec1 Update example mod for new mappings. 2016-05-18 18:06:41 -07:00
LexManos 5bd06388c1 Bump version information for 1.9.4. 2016-05-18 17:22:39 -07:00
cpw 68ad1e03cf Fix schizophrenia in version numbers. 2016-05-18 13:10:41 -04:00
LexManos cdc86e9af6 Update mappoings snapshot to 20160518 2016-05-18 05:23:30 -07:00
LexManos b9ac73b0f1 1.9.4 Update.
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni 5d5c005aae Fix Bucket rendering and add sound (#2865)
* Adjust generated quads from texture to take texture size into account #2858

*  Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821

* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks

* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos 87b0f7db99 Lets just simply this. Fixes last commit. 2016-05-14 21:40:31 -07:00
LexManos d5b93bf262 Add modder facing API for Villager Career level trades. Ref: #2854 2016-05-14 20:11:55 -07:00
RainWarrior 5445f96327 Extended Animation State Machine format to allow multiple transitions from one state. 2016-05-13 12:46:34 +03:00
cpw 2e6f4e5b86 Fix up release jsons to clean up extraneous netty references 2016-05-11 11:15:45 -04:00
LexManos 75468e9b0d Make LootPool constructor public again. Closes #2847 2016-05-11 01:25:48 -07:00
LexManos 34d4b0b93f Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847 2016-05-10 23:35:02 -07:00
RainWarrior 92800f61d3 Fixed joint animation application correctly. 2016-05-10 10:46:04 +03:00
Shadowfacts 58d26618f6 Add ScreenshotEvent (#2828)
Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos aaa146c10d New LootTable interaction system and event.
Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior babd54bb87 Fixed joint hierarchy not being used fully in the animation system. 2016-05-09 20:40:53 +03:00
LexManos d30aae862f Fixed issue in ChunkIO that would potentially cause NPEs on chunks. Closes #2837 2016-05-09 02:10:24 -07:00
LexManos a7d5820e99 Fixed map extension recipie. 2016-05-08 16:38:07 -07:00
mezz 363e84b2c5 Fix the rand given to PopulateChunkEvent (#2834) 2016-05-07 11:17:18 -07:00
LexManos 6e46b6e4c1 Fix areas where dimension types are used as dimension IDs. 2016-05-05 12:50:12 -07:00
LexManos 0d13fe245d Add NPE protection to in-hand item rendering. 2016-05-04 22:29:17 -07:00
Matthew Messinger 5f74a75435 Fix url regex (#2815)
Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
LexManos aa672ea69a Bump version for new RB. 2016-05-03 23:19:51 -07:00
LexManos 42404c531d Slightly better practice because wait can be randomly interupted. 2016-05-03 23:19:40 -07:00
cpw 4248dbc71d Merge in a fix from 1.8.9 for rails 2016-05-03 23:39:32 -04:00
cpw f5781488d9 Merge branch '1.9' 2016-05-03 23:24:43 -04:00
LexManos 3177d55579 Remove usage of AsynchronousExecutor library in favor or a simpler implementation. 2016-05-03 19:54:04 -07:00
LexManos d8249b7886 Add a java version detection and nag system for users on Java 7 or below.
Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
LexManos 4d27393c91 Fix withers breaking bedrock. Closes #2813 2016-05-03 16:13:17 -07:00
RainWarrior e98cd386e0 Fixed villager profession not being set correctly on the client, and fixed custom village texture rendering. Closes #2766. 2016-05-03 11:39:14 +03:00
RainWarrior 4538062e70 Fixed cooldown overlay sometimes rendering opaque. Closes #2772. 2016-05-03 11:03:30 +03:00
RainWarrior f3fdf4303a Make ChunkRenderDispatcher.countRenderBuilders configurable. Closes #2775. 2016-05-03 10:28:06 +03:00
RainWarrior 330812dfa8 Fixed custom fluid sufraces not rendering from the bottom. Closes #2800. 2016-05-03 09:53:55 +03:00
AlexIIL 980845b61b Fix TextureMap failing when registering a sprite's resource location twice (#2785) 2016-05-03 10:07:49 +04:00
bloodmc 5a20950902 Call markDirty when restoring blocks with TileEntities. (#2809)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:21:59 -07:00
bloodmc 23cdcb96a9 Call markDirty when restoring blocks with TileEntities. (#2808)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:18:26 -07:00
bloodmc b53e53dcb7 Call markDirty when restoring blocks with TileEntities. (#2807)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:01:49 -07:00
Vincent Lee 9f28c90365 Add Potion.renderHUDEffect (#2798) 2016-05-02 14:44:14 -07:00
bloodmc 7c6372202e Fix wrong blockstate being passed to notifyNeighborsRespectDebug. (#2806) 2016-05-02 14:33:35 -07:00
bloodmc b5bda7117a Only run block physics for TileEntities while capturing block placement. (#2805)
Currently, all blocks placed by players that are not TE's run physics
twice. Blocks that contain a TileEntity are not affected due to a check in
'ForgeHooks.onPlaceItemIntoWorld'.

In order to fix the problem, 'Chunk.setBlockState' will now verify if
blocks are being captured before running onBlockAdded and if so, only run
physics if the block has a tileentity. This check also prevents blocks
such as TNT's from running its physics (explosion) when placement event is
cancelled.
2016-05-02 14:23:24 -07:00
bloodmc d9bdaef468 Only run block physics for TileEntities while capturing block placement. (#2803)
Currently, all blocks placed by players that are not TE's run physics
twice. Blocks that contain a TileEntity are not affected due to a check in
'ForgeHooks.onPlaceItemIntoWorld'.

In order to fix the problem, 'Chunk.setBlockState' will now verify if
blocks are being captured before running onBlockAdded and if so, only run
physics if the block has a tileentity. This check also prevents blocks such
as TNT's from running its physics (explosion) when event is cancelled.
2016-05-02 14:21:37 -07:00
LexManos 26b5059396 Fix sluggish scrolling on GuiScrollList's and fix small rendering issue with scroll bar on certian screen sizes. 2016-05-02 14:13:33 -07:00
boni 8fdd76bae1 Fix SidedInvWrapper accessing wrong slots for setStackInSlot. (#2797)
Fix DoubleChestItemHandler not implementing IItemHandlerModifiable
2016-05-02 12:19:54 -07:00
mezz 9c9107c434 Close #2780 add CMD localization for Mac key bindings (#2792) 2016-04-29 12:04:48 -07:00
cpw 84bfeddc1c Update LICENSE-new.txt
Better words
2016-04-28 15:24:34 -04:00
cpw d9e0a653e0 Update LICENSE-new.txt
Words
2016-04-28 15:23:03 -04:00
cpw c519812ea1 Update LICENSE-new.txt
Clarification on infectivity
2016-04-28 15:22:24 -04:00
cpw e8098133ea Add the new license text. Not yet applicable to forge. 2016-04-28 15:15:50 -04:00
LexManos d090c2834b Fix NPE on shield break. Closes #2786 2016-04-27 18:37:54 -07:00
Vincent Lee 35999f9a20 Boss bar render event (#2701)
Allow control over increment height
2016-04-14 22:34:45 -07:00
iTitus fa21f2b44c Fix forge:default-block transformation. (#2760)
The first-person left-hand rotation was a little bit of.
2016-04-13 22:53:25 +04:00
LexManos 205f5c13c8 Expose a central place to access all of Vanilla and Forge's registries using the new registry API. 2016-04-09 22:33:39 -07:00
mezz c560af69a5 Fix log spam from invalid key modifiers (#2746) 2016-04-09 17:02:03 -07:00
Kina 68cd48287b make WorldSavedData implement NBTSerializable (#2745) 2016-04-09 16:09:06 -07:00
Matthew Prenger 2a3774def3 Don't use import static with net.minecraft classes. Using the latest MCP snapshots this causes an import conflict. (#2742) 2016-04-09 16:03:46 -07:00
mezz a018e14939 Add cancelable event for Potions shifting the gui position (#2667)
Add cancelable event for Potions shifting the gui position
2016-04-08 20:18:17 -07:00
Matti Ruohonen 03584ec411 Fix ForgeChunkManager world unloading check (#2736) 2016-04-07 15:39:55 -07:00
LexManos 2a4067a539 Fix being kicked from server when climbing ladders. 2016-04-07 13:12:10 -07:00
LexManos 8fefac110e Fix potential desync between Forge's Villager profession and vanilla's int based system. 2016-04-07 12:29:00 -07:00
Craig Burton d31cf8ddbc Update ore dictionary (#2721)
Updated the Ore Dictionary with more vanilla items:
  -Prismarine Shard ( "gemPrismarine" )
  -Prismarine Crystals ( "dustPrismarine" )
  -Prismarine Block ( "blockPrismarine" )
  -Prismarine Brick ( "blockPrismarineBrick" )
  -Dark Prismarine ( "blockDarkPrismarine" )
  -Nether Wart ( "cropNetherWart" )
  -Sugarcane ( "sugarcane" )
  -Paper ( "paper" )
  -Ender Pearl ( "enderpearl" )
  -Bone ( "bone)
  -Gunpowder ( "gunpowder)
  -String ( "string" )
  -Nether Star ( "netherStar" )
  -Leather ( "leather" )
  -Feather ( "feather" )
  -Egg ( "egg" )
  -End Stone ( "endstone" )
  -Torch ( "torch" )
  -Vine ( "vine" )
  -Cactus ( "blockCactus" )
  -Grass ( "grass")
  -Obsidian ( "obsidian" )
  -Red Sandstone ( added to "sandstone" )
  -Crafting Table ( "workbench" )
  -Slime Block ( "blockSlime" )
  -Granite ( "stoneGranite" )
  -Polished Granite ( "stoneGranitePolished" )
  -Diorite ( "stoneDiorite" )
  -Polished Diorite ( "stoneDioritePolished" )
  -Andesite ( "stoneAndesite" )
  -Polished Andesite ( "stoneAndesitePolished" )
2016-04-07 11:49:31 -07:00
LexManos fbe628d058 Merge pull request #2729 from kashike/feature/bossinfo
Remove @SideOnly(Side.CLIENT) from BossInfo/BossInfoServer methods
2016-04-06 16:19:18 -07:00
kashike 72edc41a7c Remove @SideOnly(Side.CLIENT) from BossInfo/BossInfoServer methods
These methods can also be used by the server (see BossInfoServer, it sends packets to the client but the methods are @SideOnly(Side.CLIENT))
2016-04-06 15:57:54 -07:00
RainWarrior db04370830 Made forge fluids use smooth lighting. 2016-04-06 16:13:51 +03:00
LexManos 7973984227 Fixed NPE in dedicated server languages. And fixed logger for main FML event bus. 2016-04-06 02:11:27 -07:00
LexManos 07a2b67b7f Cleanup OBJLoader parse function and fix issues related to JVM differences.
Also fix support for sopme of the spec that was partially respected.
2016-04-06 01:45:43 -07:00
LexManos fb0bdd1276 Enhance some error logging related to OBJLoader issues, and RegistryEntries. 2016-04-06 01:44:08 -07:00
Fry a48fd56fdc Merge pull request #2723 from mezz/pick-fix
Fix some plain keybinds not working when a modifier is active
2016-04-06 10:11:07 +04:00
mezz e68908e9d5 Fix some plain keybinds not working when a modifier is active 2016-04-05 23:01:26 -07:00
LexManos 045e8bf806 Merge pull request #2719 from mezz/pick-fix
Fix #2717 Pick block hotkey not working in inventories
2016-04-05 18:30:39 -07:00
mezz 7587ca7c71 Fix #2717 Pick block hotkey not working in inventories 2016-04-05 18:25:25 -07:00
LexManos b9d18a263c Merge pull request #2718 from nekosune/patch-1
Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0 in 1.9
2016-04-05 17:49:48 -07:00
Katrina Swales 8d50c9e988 Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0 in 1.9 2016-04-06 01:43:23 +01:00
LexManos ce4d31529d Merge pull request #2714 from nekosune/patch-1
Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0
2016-04-05 13:32:55 -07:00
Katrina Swales f4ca1f61b9 Corrected readNBT ignoring anything in slot 0 2016-04-05 19:44:20 +01:00
RainWarrior cb7685a3b0 Fixed forge fluid having a collision box. 2016-04-05 18:55:42 +03:00
RainWarrior bf16d0066b Fixed zip being closed too early in the server language loading. 2016-04-05 18:53:19 +03:00
Fry 628613d27f Merge pull request #2709 from iTitus/bucketModel
Fix dynbucket item transformation.
2016-04-05 13:44:44 +04:00
iTitus 63a6a2e50b Fix dynbucket item transformation. 2016-04-05 10:49:51 +02:00
RainWarrior ab2b07f149 Fixed some test mods not being marked as client-only. 2016-04-05 11:46:05 +03:00
RainWarrior d44c9082fa Fixed mod languages not being loaded on the server. 2016-04-05 10:41:42 +03:00
LexManos 25d7b80119 Merge pull request #2708 from Zaggy1024/1.9
Fix PlaySoundEvent replacing a sound with PositionedSound causing an NPE.
2016-04-04 20:55:12 -07:00
Zaggy1024 68023ce40b Fixed using PlaySoundEvent to replace a sound with a PositionedSound causing an NPE due to the Sound field not being set by a call to ISound.createAccessor(SoundHandler). 2016-04-04 22:18:34 -05:00
LexManos 8180bed027 Merge pull request #2707 from mezz/keyBinding19-4
Add modifier support to vanilla keybindings.
2016-04-04 18:06:29 -07:00
LexManos 034efaff3d Merge pull request #2604 from williewillus/pie
New PlayerInteractEvent for 1.9
2016-04-04 18:06:11 -07:00
Vincent Lee e8ea52558b Player Interact Event 2016-04-04 19:58:46 -05:00
mezz 8f49ea7c5f Add modifier support to vanilla keybindings.
Add Orange conflict color for modifier/key conflicts
(like Ctrl and Ctrl-Z conflicting)
Related to #2692
2016-04-04 16:52:16 -07:00
LexManos 8fd0817c81 Merge pull request #2704 from AEnterprise/1.9
onBlockHarvested is no longer called twice
2016-04-04 15:49:49 -07:00
LexManos ce4bb8fe93 Fix improper logic in ItemHandlerHelper.giveItemToPlayer causing some items to not be added. Closes #2705 2016-04-04 15:44:03 -07:00
LexManos 9f1505dd53 Fixed EntityJoinWorldEvent not being fired for some entitites on Server Worlds. Closes #2685 2016-04-04 15:33:45 -07:00
LexManos 6342bfea3e Fix issue caused by setting spawnRadius to 0. Closes #2624 2016-04-04 15:22:17 -07:00
RainWarrior 2ae47c0903 Made both exceptions occuring during item model loading print in the log; closes #2696. 2016-04-04 18:07:06 +03:00
RainWarrior 879b7b5a61 Added the ability to change the printed model error count; Added printing of actual exceptions causing missing variants related to blockstate loading, closes #2689. 2016-04-04 16:02:21 +03:00
AEnterprise dbe9053d50 onBlockHarvested is no longer called twice 2016-04-04 11:37:40 +02:00
LexManos 1e3df55689 Merge pull request #2702 from McJty/1.9
Added DimensionManager.createProviderFor() to WorldClient constructor…
2016-04-03 22:49:11 -07:00
McJty 9c3def9cb0 Added DimensionManager.createProviderFor() to WorldClient constructor similar to what is done
in WorldServer to make sure the correct provider is created client-side too.
2016-04-04 06:26:46 +02:00
LexManos 1811d88266 Merge pull request #2616 from iTitus/updateNotificationIcon
Add update notification icon made by @gigaherz, closes #2582
2016-04-03 18:22:27 -07:00
Fry 132e0d8f93 Merge pull request #2697 from mezz/keyBinding19-3
Fix inability to attack while holding modifier keys
2016-04-04 00:19:52 +04:00
mezz bc2b5ad517 Fix inability to attack while holding modifier keys 2016-04-03 13:15:18 -07:00
Fry df1adb577c Merge pull request #2695 from mezz/keyBinding19-2
Re-Add key binding modifiers and contexts.
2016-04-03 12:50:08 +04:00
mezz 21d39f6558 Re-Add key binding modifiers and contexts. 2016-04-03 01:46:29 -07:00
RainWarrior 9baabf9249 Revert "Add key binding modifiers and contexts.", until it's fixed.
This reverts commit 34c3af7e85.
2016-04-03 11:01:09 +03:00
RainWarrior 77772ac3f5 Changed generic signature of GameRegistry.register methods to work around the type inference bug; updated all example mods to the new block/item registration method. 2016-04-03 10:14:16 +03:00
LexManos fc57d5e6c6 Merge pull request #2693 from Adubbz/1.9
Fixed mismatched registry names and mod ids
2016-04-02 23:04:15 -07:00
LexManos d13449b1b3 Merge pull request #2692 from mezz/keyBinding19
[1.9] Add key binding modifiers and contexts.
2016-04-02 23:02:59 -07:00
LexManos 087a7d8c59 Properly deprecate and link the replacement methods in GameRegistry. Add helper method for registering a block with default ItemBlock because people keep complaining -.- 2016-04-02 22:16:22 -07:00
Adubbz 8374a80283 Fixed mismatch registry names and mod ids 2016-04-03 15:13:25 +10:00
mezz 34c3af7e85 Add key binding modifiers and contexts.
Same as #2674, but for Minecraft 1.9
2016-04-02 21:25:44 -07:00
LexManos 8058c675ab Fixed compile error in registry code with Eclipse. 2016-04-02 12:01:40 -07:00
cpw 404995122a Capture a vanilla freeze - will be used when FML connects to vanilla servers, soon 2016-04-02 14:16:17 -04:00
cpw efcb9ee570 Support ResLocations for IMC 2016-04-02 12:19:36 -04:00
RainWarrior 4c8da35655 Improved UV offset hackery - should fix most visible custom model seams. 2016-04-02 18:49:18 +03:00
cpw c74216bdf2 MinecraftForge-2684 [1.9] New Registry ignores keys 2016-04-02 11:38:03 -04:00
cpw c44ed8fbde MinecraftForge-2683 InvocationTargetException for Forge 1820 for 1.9 2016-04-02 07:50:02 -04:00
cpw e72c224294 Add registries for soundevents, enchantments and potiontypes
MinecraftForge-2576 [1.9] SoundEvents (and Enchantments and PotionTypes) need a FML registry
2016-04-02 00:00:38 -04:00
cpw acf8220414 Reconcile Block.patch 2016-04-01 21:28:28 -04:00
cpw 6e04a6c572 Squashed commit of the following:
commit b3b290aec9d3010a134859da6001ea28a96c2fdc
Merge: c6ce6a0 d803f7d
Author: cpw <[email protected]>
Date:   Fri Mar 25 13:28:04 2016 -0400

    Merge branch 'RegistryRework' of https://github.com/LexManos/MinecraftForge into LexManos-RegistryRework

    Implement proper registry slaves. Should help with rollback related issues.

    Missing patch

commit d803f7db76
Author: LexManos <[email protected]>
Date:   Tue Mar 22 03:36:14 2016 -0700

    Update VillagerRegistry and use it. Should in theory make custom villagers work now. Using string version instead of int id for networking.

commit eb5e5b4b42
Author: LexManos <[email protected]>
Date:   Tue Mar 22 02:14:16 2016 -0700

    More cleanup.

commit edbc56b2ff
Author: LexManos <[email protected]>
Date:   Tue Mar 22 02:05:23 2016 -0700

    More cleanups, removed deprecated UniqueIdentifier {ResourceLocation now}

commit e2df8d1be3
Author: LexManos <[email protected]>
Date:   Tue Mar 22 01:29:19 2016 -0700

    Stupid generics....

commit 46d57dc467
Author: LexManos <[email protected]>
Date:   Tue Mar 22 01:00:25 2016 -0700

    Some registry tweaking to provde a non-complicated API modders can use.
2016-04-01 20:56:06 -04:00
Hea3veN b427b26583 Fix remapped blocks being overriden with dummy air blocks. Closes #2491 2016-04-01 20:55:19 -04:00
Fry 7668472c26 Merge pull request #2679 from tterrag1098/render_in_layer_state
Add state param to Block.canRenderInLayer
2016-04-01 11:13:28 +04:00
tterrag1098 5862aaf3a0 Add state param to canRenderInLayer 2016-04-01 03:12:01 -04:00
LexManos 74a0709356 Merge pull request #2678 from shadowfacts/BlockAddInfo-19
Forward ItemBlock#addInformation to Block#addInformation
2016-03-31 19:04:58 -07:00
Shadowfacts b7327e6a35 Forward ItemBlock#addInformation to Block#addInformation 2016-03-31 21:12:17 -04:00
LexManos 42e4d1fa77 Merge pull request #2659 from kashike/feature/immutable-blockpos
Replace Forge's getImmutable method with the vanilla method
2016-03-30 16:20:43 -07:00
LexManos 82f964c00d Merge pull request #2664 from gigaherz/capability-storage
Make access to the Capability IStorage less annoying
2016-03-30 16:00:47 -07:00
LexManos 7a8475df6e Fix landing particles not showing up. Cloes #2661 2016-03-30 15:59:14 -07:00
LexManos 38c57d9038 Make NoteBlockEvent raw constructor protected to allow subclasses. Closes #2153 2016-03-30 15:26:48 -07:00
LexManos 9b9e48b3db Fix bows not animating properly when picking up ammo while using. Closes #2672 2016-03-30 15:21:00 -07:00
LexManos c662810814 Fix shrubs not generating correctly. Closes #2663 2016-03-30 15:20:18 -07:00
LexManos 746c07fc6c Fix EntityPlayer still running old armor logic. Closes #2670 2016-03-30 14:05:27 -07:00
LexManos 1083984c8a Merge pull request #2634 from mezz/null-pick
Fix Block.getPickBlock returning an ItemStack with a null Item
2016-03-30 13:48:02 -07:00
RainWarrior 90758f8c96 Fixed StackOverflow caused by the previous commit, closes #2669. 2016-03-29 15:34:45 +03:00
RainWarrior a073b0e386 Prevent missing model from loading multiple times. 2016-03-29 12:07:26 +03:00
mezz 0f06365e1f Fix Block.getPickBlock returning an ItemStack with a null Item 2016-03-28 16:21:35 -07:00
gigaherz 70e85b5eec Add wrapper methods for IStorage#readNBT/writeNBT. 2016-03-28 18:22:42 +02:00
kashike 45881d1c90 Replace Forge's BlockPos#getImmutable method with the included BlockPos#toImmutable (func_185334_h), while keeping the override in PooledMutableBlockPos to prevent mutable leaks.
Also prevent a mutable blockpos leak in World#setTileEntity
2016-03-27 09:43:56 -07:00
RainWarrior efa7fd4dfe Fixed crosshair always being white, closes #2653. 2016-03-26 09:45:20 +03:00
RainWarrior 6e68aa4106 Enabled diffuse lighting by default in UnpackedBakedQuad.Builder. 2016-03-26 09:41:05 +03:00
RainWarrior 6385d7cc9f Fixed diffuse lighting not being applied if forge lighting pipeline is disabled, closes #2651 2016-03-26 09:29:28 +03:00
LexManos c6ce6a00a2 Merge pull request #2650 from mezz/1.9
Make tooltips layout in the right direction, wrap if there is no room
2016-03-24 20:43:45 -07:00
mezz da2964fbd3 Make tooltips layout in the right direction, wrap if there is no room
Same as #2649, but for Minecraft 1.9
2016-03-24 20:39:08 -07:00
LexManos c7e54b8ecc Merge pull request #2649 from mezz/tooltips
Make tooltips layout in the right direction, wrap if there is no room
2016-03-24 19:18:26 -07:00
mezz eca3b900e0 Make tooltips layout in the right direction, wrap if there is no room
Fixes #2255
2016-03-24 19:12:46 -07:00
RainWarrior c891d9fe16 Disabled erroring block, fixed DynBucketTest.TestItem model. 2016-03-25 00:49:34 +03:00
LexManos dd201c066e Merge pull request #2645 from diesieben07/populate_event
Fix PopulateChunkEvent.Post not firing.
2016-03-24 14:37:55 -07:00
RainWarrior 75032ebf9c Made some more public fields either private or final. 2016-03-24 22:22:21 +03:00
RainWarrior 756c58d5cb Removed RenderWorldEvent, encapsulated all public event fields. 2016-03-24 22:22:21 +03:00
RainWarrior 08c00662a0 Removed LanguageRegistry and CollectionWrapperFactory. 2016-03-24 22:22:21 +03:00
RainWarrior 1d25d9ff49 Fixed isSideSolid causing infinite loops due to the call to getActualState. 2016-03-24 22:22:21 +03:00
RainWarrior a9d23f5e78 Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos. 2016-03-24 22:22:20 +03:00
LexManos 7e4d7077a5 New Builder class in BlockStateContainer. Makes building containers with both listed and unlisted properties cleaner.
Make all methods of BiomeGenBase$BiomeProperties public so that modders can use that class outside subclasses.
2016-03-23 19:10:10 -07:00
Take Weiland bc5313c67b Fix PopulateChunkEvent.Post not firing 2016-03-24 02:24:36 +01:00
LexManos 640670052c Merge pull request #2643 from diesieben07/beetroots
Fix BlockCrops.getDrops not respecting new age methods (for beetroots)
2016-03-23 16:33:03 -07:00
Take Weiland 8a6dafc3bb Fix BlockCrops.getDrops not respecting new age methods (for beetroots) 2016-03-23 19:51:15 +01:00
iTitus ecd6f4c1d2 Add flashing update notification icon made by @gigaherz, closes #2582
It is added to the "Mods" button in the main menu and to out-of-date mods in the mod list (there it replaces the "U").
Also fixes a little typo.
2016-03-23 14:48:29 +01:00
RainWarrior 1d608c6fe4 Register the animation Capability. No idea how it worked before at some point. 2016-03-23 08:20:06 +03:00
RainWarrior 884cc690ea Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized. 2016-03-23 08:20:06 +03:00
LexManos 9edd056f55 Fix typo causing biomes to be generated in wrong chunks. Closes #2632 2016-03-22 18:59:37 -07:00
LexManos 0ce790ca2b Fixed custom entities unique ids. 2016-03-22 15:29:42 -07:00
LexManos 25cd7cc3e1 Update FML Entity Spawn packet for 1.9's location change. Closes #2567 2016-03-22 13:35:45 -07:00
LexManos a596984bfd Merge pull request #2622 from williewillus/dupedropfix2
Actually fix dupe drop
2016-03-22 13:00:28 -07:00
RainWarrior 08663587d4 Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability 2016-03-22 09:01:00 +03:00
LexManos a4d5760539 Fix swap animations for sure this time. 2016-03-21 20:43:22 -07:00
Vincent Lee b38cfc1769 Actually fix dupe drop 2016-03-21 22:39:48 -05:00
LexManos 3ce53a7ee0 Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it. 2016-03-21 19:57:59 -07:00
LexManos d878c866b3 Allow finite fluids to be drained correctly 2016-03-21 19:56:31 -07:00
LexManos 1d21345dfd Merge pull request #2531 from Choonster/finite-fluid-drain-fix
Allow finite fluids to be drained correctly
2016-03-21 19:54:53 -07:00
LexManos 2a1c98048e Merge pull request #2587 from diesieben07/spawn_egg_fix
Fix mod spawn eggs and EntityList.func_188429_b
2016-03-21 19:42:59 -07:00
LexManos ac44fe298a Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
2016-03-21 19:39:09 -07:00
LexManos 81e0f2350d Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
2016-03-21 19:35:58 -07:00
LexManos 76efd93235 Merge pull request #2621 from Thutmose/patch-1
Fix pushing players inside blocks.
2016-03-21 19:34:58 -07:00
Thutmose e349855688 Fix pushing players inside blocks.
same changes made to the 1.9 branch
2016-03-21 22:33:35 -04:00
LexManos 5cb4fe33bc Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
2016-03-21 19:27:25 -07:00
LexManos a365582b58 Added support for custom dyes with Banners. Closes #2596 2016-03-21 19:24:12 -07:00
LexManos caf3d01586 Make RenderLivingBase.add/remvoeLayer, Closes #2573 2016-03-21 19:23:30 -07:00
LexManos f14f77d445 Fix pushing players inside blocks. 2016-03-21 18:42:37 -07:00
Vincent Lee dabb17f869 Update according to suggestions 2016-03-21 20:31:33 -05:00
LexManos c7b8020279 Exclude jna from termal tansformer. 2016-03-21 18:20:30 -07:00
LexManos 08a3b654b9 Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613 2016-03-21 18:20:15 -07:00
LexManos cc5dea0df6 Fixed Item.shouldCauseReequipAnimation hook. 2016-03-21 17:56:59 -07:00
LexManos 2ca7cff075 Fix Chests not opening correctly with semi-solid blocks on top. 2016-03-21 17:56:59 -07:00
LexManos 1830d6de89 Merge pull request #2618 from Thutmose/patch-1
Allow players sized smaller than 1 block to walk into small spaces
2016-03-21 17:15:26 -07:00
LexManos b317d5d107 Merge pull request #2605 from Thutmose/playersize
Fixed players smaller than 1 block not being able to walk under overhang
2016-03-21 17:15:11 -07:00
LexManos 6fd9a2c00e Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570 2016-03-21 17:12:34 -07:00
Thutmose ba294d48dc Allow players sized smaller than 1 block to walk into small spaces
Same as #2605 but for 1.9 branch
2016-03-21 18:31:25 -04:00
Thutmose cd81cd0934 Allow players sized smaller than 1 block to walk into small spaces 2016-03-21 17:41:41 -04:00
LexManos 3930f6f8bd Merge pull request #2612 from CovertJaguar/master
Add missing Minecart/Track hook.
2016-03-21 14:08:40 -07:00
RainWarrior bebf22c0b0 Added default left hand transforms for forge transform strings. Closes #2615. 2016-03-21 18:55:22 +03:00
RainWarrior 9eb04ce1ef Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528. 2016-03-21 18:54:25 +03:00
RainWarrior 438145995c Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items. 2016-03-21 18:29:45 +03:00
RainWarrior 4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. 2016-03-21 18:23:27 +03:00
RainWarrior c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. 2016-03-21 18:06:35 +03:00
Vincent Lee 30db41be9a Expose IItemHandler on vanilla entities 2016-03-21 09:24:36 -05:00
CovertJaguar f61605c7af Add missing Minecart/Track hook. 2016-03-21 03:18:25 -07:00
RainWarrior 4b53f0716b instance -> INSTANCE 2016-03-21 10:48:52 +03:00
RainWarrior 286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior 5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. 2016-03-21 10:48:52 +03:00
LexManos 558348125d Merge pull request #2610 from gigaherz/1.9-enchantment
Fix for enchantment table rolling invalid enchants
2016-03-20 21:53:07 -07:00
LexManos 4c5bc9c613 Merge pull request #2590 from blay09/patch-1
[1.9] Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false
2016-03-20 21:50:20 -07:00
LexManos b00af6828f Merge pull request #2606 from CovertJaguar/1.9
Fix #2601 Minecart infinite acceleration
2016-03-20 21:27:17 -07:00
gigaherz 449bf3a292 Fix a condition that caused the enchantment table to roll invalid enchantments. 2016-03-21 04:18:16 +01:00
CovertJaguar 17589e61bd Fix #2601 Minecart infinite acceleration 2016-03-20 16:33:49 -07:00
Take Weiland 313d7bbc11 Fix EntityList.func_188429_b not supporting mod-entities, fixes spawn eggs, fixes #2581 2016-03-20 15:10:22 +01:00
LexManos cc2895b793 Merge pull request #2594 from Corosauce/master
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-20 06:53:53 -07:00
Corosauce c01e98e25f Fix for patch targetting the wrong field to change for failed pathfinding penalty 2016-03-20 02:05:38 -04:00
LexManos 5ad2fc90cb Merge pull request #2589 from diesieben07/player_riding_fix
Fix broken patch in EntityPlayer.updateRidden
2016-03-19 21:23:25 -07:00
LexManos 9e475300f9 Merge pull request #2586 from williewillus/fixcrops
[1.9] Fix BlockCrops looking for wrong AGE property for subclasses. Fix #2555
2016-03-19 21:13:18 -07:00
LexManos d4cb82b019 Merge pull request #2585 from iTitus/patch-1
Fix the EntityPlayer patch
2016-03-19 21:12:23 -07:00
LexManos 3d7a16d32e Merge pull request #2584 from Corosauce/1.9
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-19 21:10:07 -07:00
cpw 76e93e854a Fix bucket test 2016-03-19 21:36:21 -04:00
cpw ce8a758667 Merge branch 'master' into 1.9 2016-03-19 21:19:19 -04:00
cpw af4b74b079 Ignore classes directory 2016-03-19 21:18:47 -04:00
Vincent Lee c39328993e Fix double dropping of items. Closes #2549 2016-03-19 19:57:11 -05:00
Matthew Prenger ee6c041424 Pass exceptions thrown in mod event buses back to FML to handle apropriately 2016-03-19 19:07:04 -05:00
Blay09 8c38f6c1d3 Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false.
It used to be called for both key-up and key-down states prior to 1.9, so I assume Vanilla's changes to F3 behavior broke the patch.
2016-03-20 00:12:08 +01:00
Take Weiland 590f3f610e Fix broken patch in EntityPlayer.updateRidden 2016-03-20 00:11:03 +01:00
Vincent Lee b1a5339b29 Fix #2555 2016-03-19 17:15:26 -05:00
iTitus d5d0374015 Fix the EntityPlayer patch
In 1.8.9 the call goes to getDisplayNameString() so that any changes from the PlayerEvent.NameFormat event are being take into account.
In this patch the call goes to func_70005_c_() which is the getter for the GameProfile name.
I changed it back.

Sorry if you do not want to accept it because it is a one-liner.
2016-03-19 22:37:59 +01:00
Corosauce 8ea90eb39e Fix for patch targetting the wrong field to change for failed pathfinding penalty 2016-03-19 16:55:19 -04:00
RainWarrior ad03581fbe Fixed sprite not being passed to the quad builder for custom models. 2016-03-19 09:48:46 +03:00
RainWarrior 7795570421 Fixed outline shader rendering, closes #2560. 2016-03-19 08:24:59 +03:00
RainWarrior f37a80b302 Fixed Block.doesSideBlockRendering, closes #2564. 2016-03-19 07:20:25 +03:00
RainWarrior 3f3989f6ac Fixed invalid index calculation in BakedQuadRetextured. 2016-03-18 16:55:21 +03:00
LexManos 093646e6f1 Fix AT lines. 2016-03-18 00:29:57 -07:00
RainWarrior a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. 2016-03-17 14:11:24 +03:00
Fry 2c55969ff3 Merge pull request #2559 from Adubbz/master
BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
2016-03-17 08:40:58 +04:00
RainWarrior b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
Adubbz 02e228095e BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors. 2016-03-17 14:27:55 +11:00
LexManos 0b0b5097e5 Fixed NPE when sneak using a item. 2016-03-16 18:25:53 -07:00
LexManos 1d2d9ebc83 Fixed Sand not falling. 2016-03-16 18:25:26 -07:00
LexManos c442cd2909 Fixed onUseStop being called twice {Bows firing twice} 2016-03-16 18:25:14 -07:00
LexManos 1591373bf6 Fix vanilla bug where bows consumed tipped arrows in creative. 2016-03-16 18:24:48 -07:00
LexManos f22ed86ad9 Remove our entity position fixer. Vanilla fixed the bug in 1.9. 2016-03-16 18:24:11 -07:00
RainWarrior 6b926f9a06 Javadocs, small cleanup. 2016-03-16 05:17:33 +03:00
RainWarrior 8b4bce37de Fixed progress reporting for model loading. 2016-03-16 05:00:44 +03:00
RainWarrior 87f4351783 Removed imports in patches. 2016-03-16 04:23:40 +03:00
RainWarrior 4189f63905 Fixed EffectRenderer patch, closes #2547. 2016-03-16 04:23:40 +03:00
RainWarrior 12c051d52b Fixed incorrect culling of mod TESRs. 2016-03-16 04:23:40 +03:00
RainWarrior 78a397bc69 Fixed incorrect rotations for items in the left hand. Closes #2548. 2016-03-16 04:23:28 +03:00
RainWarrior b81a13d010 Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
LexManos 2bdb614fda Merge pull request #2544 from Vazkii/patch-1
1.9: Fixed registering armor materials through EnumHelper exploding
2016-03-15 12:41:27 -07:00
Vasco Lavos 05801a74af 1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
2016-03-15 17:52:58 +00:00
LexManos ae72fa7ceb Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables. 2016-03-15 01:17:38 -07:00
LexManos 7b0d8f09e9 Fix digging blocks in survival. 2016-03-14 23:44:10 -07:00
LexManos 28ae283b96 PlayerManager updated. 2016-03-14 22:58:01 -07:00
LexManos 3839d33770 Delete mcp patches. 2016-03-14 21:07:05 -07:00
LexManos 9e74f9e7c0 We are based on 1.9 not 1.8.9 :D 2016-03-13 18:51:31 -07:00
LexManos c27b13c705 Update patches for fixed inner class suffeling in srg files. 2016-03-13 18:32:53 -07:00
RainWarrior 5d352bda6c Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works. 2016-03-13 16:16:25 +03:00
RainWarrior a799bbad2d First version of updated of ModelLoader, mostly works. 2016-03-13 12:10:50 +03:00
RainWarrior bda688b9b5 Fixed some errors in forge.exc 2016-03-13 09:59:30 +03:00
RainWarrior 4650ee2789 Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names. 2016-03-13 04:40:03 +03:00
LexManos ba80ead005 Merge pull request #2539 from bonii-xx/bugfix
Fix CombinedInvWrapper accessing incorrect slots
2016-03-12 16:33:06 -08:00
Bernhard Bonigl bcab92daf6 Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
2016-03-12 22:17:57 +01:00
cpw 52e877bdd0 Switch to srg patches 2016-03-11 19:59:24 -05:00
RainWarrior 93c1c737e1 Fixed armor rendering 2016-03-11 01:26:04 +03:00
RainWarrior 018c67d969 Fixed incorrect rendering state caused by transparent rendering pass for entities. 2016-03-11 00:57:05 +03:00
RainWarrior 5c9808ada8 Fixed emply hand not rendering in first person. 2016-03-11 00:43:18 +03:00
cpw cdf8a820a6 Capture Biome Registry within FML 2016-03-09 23:01:04 -05:00
RainWarrior 8e9b403fbf Fixed (hopefully) perspective transformations for custom models too. 2016-03-10 04:48:13 +03:00
RainWarrior cf93859095 Fix items rendering too low in first person. 2016-03-10 04:19:54 +03:00
cpw 98f606d4d2 Move the patch into the fml override handler, for less patch 2016-03-09 20:08:24 -05:00
cpw 301d4b9fa0 Fix race condition between server ticks and the netlogin code handshaking for FML 2016-03-09 20:00:10 -05:00
RainWarrior 173cec4149 Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed. 2016-03-10 03:38:58 +03:00
LexManos 873899a62b Fixed position being shifted before being sent to shouldSideBeRendered. 2016-03-09 15:15:52 -08:00
LexManos e4da09df2a Bump version info. Rather important. 2016-03-09 14:52:32 -08:00
LexManos 90b2c86a9f Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
2016-03-09 14:41:13 -08:00
LexManos 7b7156e87f Interaction hooks need to be re-added but compiles {Doesn't run} 2016-03-09 14:11:56 -08:00
cpw 846910b8c8 Fix up PlayerSP for the AT 2016-03-09 01:08:42 -05:00
cpw e8a7e28110 Another AT, for the player 2016-03-09 00:59:28 -05:00
cpw aa24916736 Finish world, chunkloading should work again? 2016-03-09 00:48:32 -05:00
cpw c11732fc40 Potion cleanup. Moar fixes! 2016-03-08 23:49:19 -05:00
cpw 56a0d125bd Remove more chestgenhooks stuff. Clean up some more ATs 2016-03-08 23:39:37 -05:00
cpw 25256c8ddd More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang. 2016-03-08 23:22:54 -05:00
cpw a44d76652b Another compilation fix
More patch tweaks for compilation errors. onItemUseTick takes an entity now, cos skellies use stuff too
2016-03-08 16:36:50 -05:00
cpw fffbc0f078 Some more forge code fixes 2016-03-08 16:23:54 -05:00
RainWarrior befbb45522 Most of ItemInWorldManager reject, various small error fixes. 2016-03-08 23:33:28 +03:00
RainWarrior 4b4146bbed World 2016-03-08 22:43:05 +03:00
LexManos 776eb00ed3 10 more rejects down.
98 errors 6 rejects left.
2016-03-07 23:34:40 -08:00
LexManos 26ca27193c More patch work, client patches. 2016-03-07 21:06:54 -08:00
Choonster TheMage 9ca3ede736 Allow finite fluids to be drained correctly 2016-03-07 21:31:27 +11:00
cpw f0e5baa8e5 Few more compile fixups 2016-03-07 00:23:00 -05:00
cpw ade3bbad14 Command fixups 2016-03-07 00:08:29 -05:00
cpw 020bf5ee98 Remove two patches that aren't needed anymore 2016-03-06 23:46:27 -05:00
cpw 2dcb2187c0 Some client handler cleanup 2016-03-06 23:42:30 -05:00
cpw e49e6a9e09 Fix up import in Potion 2016-03-06 23:20:06 -05:00
cpw 01912a459a Some more FML related fixups 2016-03-06 23:18:36 -05:00
cpw b342bf8481 Some fixups for FML, and use the FML registry for potions 2016-03-06 23:07:25 -05:00
LexManos 2847644368 NetworkDispatcher/FMLProxyPacket 41 more errors cleaned. 2016-03-06 18:45:21 -08:00
LexManos a83fe44d8a Temporary hack to fix MCP mappings for param names we are using that is causing compile errors. 2016-03-06 18:02:44 -08:00
LexManos 09bac53ed6 Fishing is now a loot table no more need for FishingHooks. {LootTables still need to be evaludated if they need extra hooks, but thats later} Goodbye 44 compile errors! 2016-03-06 17:01:52 -08:00
LexManos 206a21d563 Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly. 2016-03-06 16:54:47 -08:00
RainWarrior ee82341312 Made OBJModel.java compile. 2016-03-06 03:00:08 +03:00
RainWarrior 3e22a2b90d Model UV lock handling from the state to the model, fixed most compile errors in ModelLoader, disabled it (and ModelBakeEvent) until it's functional, fixed some errors in ForgeHooksClient. 2016-03-06 02:51:39 +03:00
RainWarrior 70670d70ea Removed generics from IModel subinterfaces, add ed ModelProcessingHelper instead. 2016-03-06 01:34:04 +03:00
cpw 0f2cead3c8 WorldServer: NOTE - ChestGenHooks has NOT been updated in accordance with plans for removing it
GuiStats
Fixup deletion of egg handling in entity registry?
2016-03-04 22:39:35 -05:00
cpw 3c7bda77e3 ServerPinger
PlayerList
2016-03-04 21:51:53 -05:00
RainWarrior 7735ff7791 ModelBox, PositionTextureVertex, TexturedQuad. Does anyone really use those on the server? 2016-03-05 05:29:55 +03:00
cpw c5e10c8cb8 LanguageManager
NetHandlerPlayClient
2016-03-04 21:26:17 -05:00
RainWarrior cb909eeb59 Fixed B3D loader, fixed some obvious errors in ModelLoader. 2016-03-05 05:02:34 +03:00
RainWarrior ed8a8b415b Fix various errors in text mods. 2016-03-05 04:43:41 +03:00
LexManos 74b2c3dfe6 World Patches work. 2016-03-04 16:40:34 -08:00
LexManos 8a506022d7 More work on misc things. 2016-03-03 02:57:38 -08:00
LexManos f821759c21 Delete reject files i missed 2016-03-02 23:37:05 -08:00
LexManos ec882538c0 Merge pull request #2521 from Adubbz/master
Updated BiomeManager to 1.9
2016-03-02 23:35:36 -08:00
Adubbz c87feabd6e Updated BiomeManager to 1.9 2016-03-03 18:33:26 +11:00
LexManos b096f58a6d Merge pull request #2520 from Adubbz/master
Updated the biome dictionary to support 1.9
2016-03-02 23:24:24 -08:00
LexManos b6bcf7bf4b Enchantments, some world, Biomes, bucks, world/gen/features. 2016-03-02 23:23:40 -08:00
Adubbz 706e894cbb Updated the biome dictionary
Squashed commits:

[4064de6] Updated the biome dictionary
2016-03-03 18:15:30 +11:00
cpw b15667a7e6 DedicatedServer
IntegratedServer
2016-03-02 13:22:04 -05:00
RainWarrior becb0a9e0e Chunk 2016-03-02 20:28:51 +03:00
RainWarrior cff4bf21ae Updated raw types in ExtendedBlockState, fixed some ATs, updated some things that needed updating in model classes. 2016-03-02 20:00:32 +03:00
RainWarrior d44d82e19d removed Item.getModel, functionality is now achieveable via ItemOverrides. 2016-03-02 15:36:32 +03:00
RainWarrior 24b66ff9f3 GuiOverlayDebug, ItemModelMesher, RenderManager, Stitcher fixed + minor fixes in forge gui classes. 2016-03-02 15:32:22 +03:00
RainWarrior 3fd09af1d3 GuiCreateWorld, GuiSlot, GuiUtilRenderComponents, GuiContainerCreative 2016-03-02 15:06:36 +03:00
LexManos 7fadb5aeb8 Small renames before bed. 2016-03-02 01:44:41 -08:00
LexManos 636a89c195 Merge pull request #2514 from CovertJaguar/1.9
Fix broken patches for EntityMinecart
2016-03-02 01:25:01 -08:00
LexManos 8863aab9e5 Items done, <1000 errors whoot! 2016-03-01 23:38:31 -08:00
CovertJaguar 8fe432230d Fix broken patches for EntityMinecart 2016-03-01 23:04:07 -08:00
LexManos ad788880e5 Some entity patches. 2016-03-01 20:42:36 -08:00
RainWarrior 728319cbb5 Fixed most errors in the model stuff, except for ModelLoader and b3d and obj getQuads/handleBlockState methods. 2016-03-01 23:19:38 +03:00
RainWarrior d9b69fda65 FontRenderer 2016-03-01 21:08:51 +03:00
RainWarrior d5c4b1825c tabs -> spaces. 2016-03-01 20:52:36 +03:00
RainWarrior d35c38d261 EntityRenderer, most of RenderGlobal, minor fix to LayerBipedArmor. 2016-03-01 20:52:19 +03:00
RainWarrior 153fb6b30d RendererLivingEntity, RenderEntityItem, RenderItem, RenderManager, LayerArmorBase; Item.getModel + ISmartItemModel are now inside ItemOverrideList; fix class rename in TESR patch. 2016-03-01 20:13:37 +03:00
RainWarrior c9a01a439d A bunch of rendering rejects updated. 2016-03-01 19:22:21 +03:00
RainWarrior c1744f00e0 Updated various block model patches. 2016-03-01 17:59:58 +03:00
LexManos ac7c4d2f6c Some import renames and compile error fixes, killed ~800. 2016-03-01 04:58:03 -08:00
LexManos 1f80eb17df util, tileentity, stats, realms. Potions got an overhaul and out registry will need to be adapted. 2016-03-01 04:07:00 -08:00
LexManos f654157adb net.minecraft.block.* patches 2016-03-01 00:31:58 -08:00
cpw bf7527d3cd First few patches applied 2016-02-29 22:54:48 -05:00
cpw 213abdb561 Add rejects with mcp names for application to main codebase. Let's roll? 2016-02-29 21:45:40 -05:00
cpw d29b9f8752 Add in mcp named patches and use them. Initial 1.9 setup. 2016-02-29 21:37:08 -05:00
cpw 95d1ba5dc5 Don't ignore rejects 2016-02-29 19:43:05 -05:00
LexManos 250a77b359 Merge pull request #2476 from Abastro/fovfixes
Added Event: EntityViewRenderEvent#FOVModifier
2016-02-29 13:20:46 -08:00
LexManos 0e35c3125a Merge pull request #2500 from me4502/master
Added local click position to PlayerInteractEvent. Fixes #2482
2016-02-27 01:21:25 -08:00
Matthew Miller (Me4502) f1ad05dd8e Added local click position to PlayerInteractEvent. 2016-02-27 11:27:21 +10:00
Abastro c4ca8270b9 Added EntityViewRenderEvent#FOVModifier
Enables mods to modify raw FOV directly.
Avoids modifier limit from FOVUpdateEvent.
Aware of blocks which are needed for fov change related with materials.
2016-02-27 09:25:19 +09:00
LexManos ecfb9accaa Fixed dummy blocks not being removed from registry on dedicated server correctly. Closes #2487
Also added some more debug logs!
2016-02-24 16:56:20 -08:00
LexManos 0dd796fb16 Merge pull request #2497 from bonii-xx/universal_bucket
Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
2016-02-23 01:04:09 -08:00
Bernhard Bonigl 17e960c158 Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
Followup of #2496
2016-02-23 09:53:26 +01:00
LexManos 76f867561d Merge pull request #2495 from elix-x/master
Increased actual maximum fuel burn time
2016-02-22 11:31:39 -08:00
LexManos b009546a94 Merge pull request #2496 from bonii-xx/universal_bucket
Fix WorldEvent.PotentialSpawns Event passing the list instance of the…
2016-02-22 11:16:55 -08:00
Bernhard Bonigl de1c270644 Fix WorldEvent.PotentialSpawns Event passing the list instance of the ChunkProvider to users 2016-02-22 18:45:31 +01:00
elix-x 0ddd897446 Increased actual maximum fuel burn time
Increased actual maximum fuel burn time from 32767 to 2147483647.
Backwards compatible.
2016-02-22 18:16:45 +01:00
RainWarrior e495b7599c ModelLoader: added verbose error logging showing items/blockstates associated with model locations; removed redundant cast leftover from ungenerified code; fixed up a couple of warnings. 2016-02-22 03:53:26 +03:00
cpw 3e4107a222 Fix race condition when using indexed codec in a LAN server. Fixes spurious crash when LAN server is running. 2016-02-20 16:04:31 -05:00
cpw c88bc769ef Log when it's likely the indexedcodec is gonna fail, because of LAN server derps likely. Try and give some context for debuggers. 2016-02-19 23:18:46 -05:00
Fry 34382745ab Merge pull request #2488 from bonii-xx/universal_bucket
Fix universal bucket logging an exception
2016-02-19 13:27:59 +03:00
Bernhard Bonigl 9b128aaed2 Fix universal bucket logging an exception 2016-02-19 11:17:23 +01:00
LexManos fe340a213f Merge pull request #2485 from AlgorithmX2/world_getLightOpacity
Test getLightOpacity(world,pos) in World as well as the chunk.
2016-02-18 19:11:55 -08:00
AlgorithmX2 9eb22c3154 Test getLightOpacity(world,pos) in World as well as the chunk. 2016-02-18 20:43:24 -06:00
LexManos ad69f0f447 Merge pull request #2443 from AlgorithmX2/cap_pickup_entityitem
Preserve ItemStack Caps when picking Items up.
2016-02-18 14:10:32 -08:00
AlgorithmX2 e6b3c7ba64 Preserve ItemStack Caps when picking Items up. 2016-02-18 16:08:23 -06:00
LexManos c0915526ff Merge pull request #2429 from AlgorithmX2/in_material_hooks
In Material Hooks - For Swimming, Overlays, Boats, and Fishing.
2016-02-18 13:40:41 -08:00
AlgorithmX2 3c4a2b0f42 In material Liquid Hooks. 2016-02-18 14:41:15 -06:00
LexManos 1b3699d90b Merge pull request #2481 from diesieben07/potion-draw-fix
Fix Potion.shouldRenderInvText
2016-02-17 17:50:18 -06:00
Take Weiland 50f77a71ae Fix Potion.shouldRenderInvText 2016-02-18 00:37:57 +01:00
LexManos 6f9e63e3ee Merge pull request #2478 from AlgorithmX2/pre_getLightOpacity
Fix bug with getLightOpacity based on TileEntities,
2016-02-17 14:16:50 -06:00
AlgorithmX2 5c229dd6c7 Fix bug with getLightOpacity based on TileEntities,
Capture getLightOpacity prior to removing the tile entity.
2016-02-17 14:14:18 -06:00
LexManos f77d50b48c Fix loading of world ID maps for worlds without dummy data. Closes #2477 2016-02-17 12:06:57 -08:00
LexManos 13a25ee0ba Merge pull request #2474 from bonii-xx/universal_bucket
Fix customized bucket names not getting translated correctly
2016-02-17 13:31:12 -06:00
RainWarrior e8915b6a55 Added default levels for fluid extended properties in fluid model. 2016-02-16 14:13:19 +03:00
Bernhard Bonigl eb879b3020 Fix customized bucket names not getting translated correctly 2016-02-16 09:39:33 +01:00
LexManos 6b51665c42 Merge pull request #2333 from bonii-xx/universal_bucket
Add an universal bucket.
2016-02-15 17:56:05 -06:00
Bernhard Bonigl 1055206ba8 Add universal bucket 2016-02-16 00:49:01 +01:00
LexManos 74fe690227 Fix chat formatting not surviving line wraps in chat messages. 2016-02-15 14:30:24 -08:00
Fry 9760b3b52f Merge pull request #2470 from diesieben07/shader-fix
Fix the entity shader hook
2016-02-14 17:51:55 +03:00
Take Weiland b875274c4f Fix the entity shader hook 2016-02-14 15:25:11 +01:00
Fry 4d33fe6b26 Merge pull request #2467 from iLexiconn/master
Added hook to add entity spectator shader
2016-02-14 12:26:47 +03:00
LexManos 94f99faf87 Merge pull request #2468 from nallar/master
Workaround JDK-8087309: Constant folding "static final boolean" is incomplete
2016-02-13 15:23:24 -06:00
Ross Allan ccf5da2113 Workaround JDK-8087309: Constant folding "static final boolean" in boolean expressions is incomplete 2016-02-13 14:43:37 +00:00
iLexiconn 776f5b91d5 Added hook to add entity spectator shader 2016-02-13 00:09:04 +01:00
LexManos 06130912c5 Protect BlockSnapshot and Chunk.getTileEntity from mutible BlockPos instances. Closes #2438 2016-02-11 16:48:32 -08:00
LexManos 70fe18c163 Fixed Block.onNeighborChange not being called for all axises. Closes #2428 2016-02-11 16:29:07 -08:00
LexManos f4b0506515 Add missing classes to CrashReport preloading. Closes #2421 2016-02-11 16:28:25 -08:00
LexManos fa6610b3c8 Fixed invalid item being passed to gatherCapabilities when itemstacks changed item. Closes #2445 2016-02-11 16:27:38 -08:00
LexManos bd6af1e49a Fixed implementation of RenderEntityItem.shouldSpreadItems. Closes #2448 2016-02-11 16:26:48 -08:00
LexManos 53301e1aeb Fixed vanilla bug where network clients would see incorrect break progress on blocks. Closes #2462 2016-02-11 16:26:12 -08:00
LexManos a607a48719 Fixed Block/Item.setRegistryName printing a incorrect warning when used. Closes #2398 2016-02-11 16:25:25 -08:00
LexManos a9ea634141 Fixed Entity.shouldRiderSit modifying game logic and not just rendering. Closes #2402 2016-02-11 16:24:38 -08:00
LexManos 124799d633 Fixed invalid parameters being sent to LivingSpawnEvent.CheckSpawn. Closes #2453 2016-02-11 16:23:49 -08:00
LexManos 9070ab56e3 Potential fix for NPE when using an item to open a slotless inventory. Closes #1354 2016-02-10 11:25:41 -08:00
RainWarrior ed9517a8b4 Fix custom model loader reload hook not firing during registration. 2016-02-10 10:20:13 +03:00
RainWarrior a9a022f45e Fix incorrectly updated patch to ChunkCache. Related to #2451. 2016-02-10 10:11:53 +03:00
RainWarrior 7e7b855ddf Fix multiple registrations of reloading hooks in custom model loaders. 2016-02-09 16:09:55 +03:00
LexManos 2c6af18a81 Remove Mojang logger spam in EntityItem. 2016-02-07 15:45:06 -08:00
LexManos 32a2bd1dea Fix jar signer not applying to universal packed in the installer. 2016-02-07 15:44:46 -08:00
RainWarrior 12c924751a Fix TRSRTransformation.toItemTransform. Closes #2425. 2016-02-07 17:49:06 +03:00
Fry 4ae2a1fa35 Merge pull request #2437 from pau101/master
Fix #2321
2016-02-07 15:16:22 +03:00
pau101 cb70f1378c Fix #2321 2016-02-04 22:58:21 -08:00
LexManos 8af1624f9e Merge pull request #2423 from Mumfrey/fix/jdt
Fix ASM SignatureReader choking on invalid lambda local var signatures emitted by JDT
2016-02-04 12:34:04 -06:00
RainWarrior 085b28ba35 Revert binary-incompatible changes in models. 2016-02-04 13:34:40 +03:00
RainWarrior e611162de5 Fix droppers not dropping. 2016-02-03 19:11:33 +03:00
RainWarrior bfa17d2f0d One day I will learn to include all required classes in the commit. 2016-02-02 12:42:41 +03:00
RainWarrior 3bdc75ad49 Added "gui3d" and "smooth_lighting" options to the forge blockstate. Implemented them for vanilla and B3D models. Added generic types to IModel subinterfaces, to simplify chaining. 2016-02-02 12:23:26 +03:00
LexManos 7103862bf9 Merge pull request #2434 from matthewprenger/logcommandexceptions
Log unknown exceptions in commands. Resolves #2433
2016-02-01 18:36:39 -06:00
Matthew Prenger 76f659c02e Log unknown exceptions in commands. Resolves #2433 2016-02-01 18:25:40 -06:00
Mumfrey 63798d6a8f Fix ASM SignatureReader choking on lambda signatures generated by JDT 2016-01-29 00:19:59 +00:00
RainWarrior 741fdd0a85 Fixed incorrect patch to GenLayer, causing large vanilla biomes to not work properly. 2016-01-28 08:00:27 +03:00
RainWarrior 7b7d18f676 Provide original armor model in the custom armor model hook. 2016-01-28 07:43:55 +03:00
RainWarrior be6c2bd588 Fixed small bug in item extraction code. 2016-01-27 13:29:07 +03:00
RainWarrior a0bf0155ac Fix NoSuchElementException in ModelBlockAnimation caused by empty event list. 2016-01-26 01:22:21 +03:00
LexManos e45d111685 Bump version in prep for new Recomended Build. 2016-01-25 11:32:41 -08:00
LexManos b71b963301 Loosen TileEntity's default hasCapability implementation. Modders should specifically opt in. 2016-01-25 11:27:08 -08:00
LexManos 7a0a801740 Merge pull request #2336 from VikeStep/master
[1.8.9] Add EntityTravelToDimensionEvent
2016-01-25 11:07:19 -08:00
RainWarrior 960717eb0c Fixed minor race condition between mouse clicks and TESR in the animation example. 2016-01-25 17:39:43 +03:00
VikeStep 026d179c0d Add EntityTravelToDimensionEvent
Resolve Merge Conflict

Move event call inside conditional
2016-01-25 17:57:52 +10:00
RainWarrior e929199758 Sometimes I forget how much trivial things are missing from Java 6. 2016-01-24 10:10:21 +03:00
Fry e9be24700e Merge pull request #2331 from RainWarrior/model-animation
Model animation system
2016-01-24 10:01:58 +03:00
RainWarrior 0710bdf3f5 Model animation system.
Main things of interest:
  * IAnimationStateMachine - state machine for animations; can load
    from json.
  * AnimationTESR - automatic TESR for animated models.
  * AnimationModelBase - same for entities.
  * ITimeValue - time-varying value, used to control animation
    parameters from code.

  * TESRs can now be batched - look at TESR.renderTileEntityFast +
    TE.hasFastRenderer.
  * RegionRenderCache is not accessible to TESRs and other client-side
    logic - MinecraftForgeClient.getRegionRenderCache.
2016-01-24 09:59:38 +03:00
LexManos 01919e4eed Fix J6 compile error in IItemHandler PR. 2016-01-23 22:52:32 -08:00
LexManos 5257739d06 Merge pull request #2401 from ShetiPhian/Fix-isBeaconBase-BlockPos
Fixed: the BlockPos passed to isBeaconBase
2016-01-23 22:07:31 -08:00
LexManos e9a86f27fb Merge pull request #2385 from rwtema/master
Add IItemHandler capability
2016-01-23 22:06:29 -08:00
rwtema a1e41f5464 Add IItemHandler capability
Add the actual patches that I forgot.

Add simple implementations of IStorage and the factory methods.

Add ItemStackHandler. A simple IItemHandler implementaton.

return nulls, not throw nulls.

Move the vanilla wrappers to a separate class for now.

Minor clean ups of VanillaWrapper code.

Inline static methods.

Add comments.

Minor cleanup of code.

Remove redundant size field and add a validate slot index method.

Minor formatting issues.

Break early If stacksize to insert is 0.

Remove setByte() methods.

Throw exception if IItemHandler can't be modifyed in NBT loading.

Replace event handler with patches

Add capability to mine cart inventory entities.

Change formatting and registration of capability.

Make InventoryPlayer implements IItemHandler because why not. Also added a field to allow mods that add additional player inventory space to publicly expose them.

Reduce patch sizes

Lazy initialization of the item handler for vanilla tiles.

Minor formatting changes.

Create a single vanilla chest item handler that will merge with adjacent chests when detected. Added hooks to reset the cached adjacent value when a block update is detected and when a chunk loads.

Revert "Make InventoryPlayer implements IItemHandler because why not. Also added a field to allow mods that add additional player inventory space to publicly expose them."

This reverts commit 306d4a37fd0e8c8a0754411c013b750dfe8e2c87.

Fix furnace derp

Replace double chest code with a simpler method.

Vanilla wrappers implement IItemHandlerModifiable (since they are modifiable)

Minor code cleanups

Add an onContentsChanged() and onLoad() callback methods.to the default implementation.

Add slot as a parameter in the callback method.

Change IItemHandlerModifiable.setStackInSlot() to void, and added a note about not being intended for cross-mod use.

Improve ItemStackHandler handling of errored NBT.

Make the stacks array protected.

Fix a lot of derps in SlotItemHandler.

Fix derp in ItemStackHandler

Clarify comments on IItemHandler

ItemStackHandler no longer caches the stack array in local variable.

Clean up the Chests code to make intentions clearer

Vanilla hoppers have their cooldown activated when an item is inserted. Made this behavior part of an item handler (rather than the insertion code)

Fix mistake in ItemStackHandler

More documentation of potential edge cases in getStackInSlot()

Make limit checking more resiliant.
2016-01-24 05:20:58 +00:00
Timothy Tomkins 3b9741613c Fixed: BlockPos passed to isBeaconBase 2016-01-22 09:25:55 -05:00
LexManos d480ae5380 Merge pull request #2378 from blay09/bugfix/slotdrop
Fix items being dropped through slots outside GUI boundaries
2016-01-21 13:49:32 -08:00
LexManos bce7c6d61f Merge pull request #2399 from asiekierka/fix-2388
Fixed ItemStack.splitStack not preserving capabilities, Closes #2388
2016-01-21 13:42:13 -08:00
LexManos 82647f5b66 Restore OreDictionary.getOres(String, boolean) and doeOreNameExist(String) functions that went MIA in git merge issue.
Original Commit: https://github.com/MinecraftForge/MinecraftForge/commit/cd3bbfb02c9fcd4ce4bbf00f460dfdd6a386d107
2016-01-21 13:41:26 -08:00
LexManos be6577b9ce Fix invalid ServerHangWatchdog patch causing it to not apply. 2016-01-21 13:40:00 -08:00
asiekierka 568061864f Fix #2388 2016-01-21 22:09:23 +01:00
LexManos c7dafeed5f Merge pull request #2396 from Minecrell/patch-3
Strip console formatting codes for Vanilla log file
2016-01-21 13:02:34 -08:00
LexManos be8eb484d1 Merge pull request #2394 from iLexiconn/master
Fixed makeItemStack ignoring stackSize
2016-01-21 13:00:34 -08:00
Minecrell 66340a7ec9 Strip console formatting codes for Vanilla log file 2016-01-21 20:00:41 +01:00
iLexiconn a3d4fe5d25 Fixed makeItemStack ignoring stackSize
Fixes #2376
2016-01-21 15:31:39 +01:00
RainWarrior 17e8de8a3a Fixed error detection login in ModelLoader, reduced the maximum number of printed stack traces to 5 per domain. 2016-01-20 01:20:26 +03:00
LexManos 447a87c0c7 Fix forge logging not working correctly in ForgeDev. 2016-01-19 02:14:40 -08:00
LexManos f3c2eb8e9c Fix Deobfusication transformer throwing verification errores in Eclipse development environments. 2016-01-19 02:14:22 -08:00
RainWarrior 968b7cae40 Correctly handle error caused by missing/malformed bucket model definition file. 2016-01-18 21:35:23 +03:00
LexManos 812e69cee3 Call deserialze on capabilities in ItemStack.setItem. Closes #2384 2016-01-17 14:19:59 -08:00
LexManos 3c5103acfb Fix ItemStacks not getting the parent capability provider from items. Closes #2383 2016-01-17 13:37:57 -08:00
cpw b8238e7f22 Merge pull request #2367 from kashike/feature/quiet-watchdog
Skip hang detection on first run of the server hang watchdog
2016-01-16 19:16:23 -05:00
cpw 7574b32b47 Merge pull request #2358 from boq/bedless
Allow sleeping without bed block under player
2016-01-16 19:10:59 -05:00
Bartek Bok fae5ff67ed Allow sleeping without bed 2016-01-17 00:43:29 +01:00
RainWarrior accf6cf218 Fixed missing model error reporting, made block and item variants sort before loading, to make the splash screen info more useful. 2016-01-17 01:57:06 +03:00
cpw 90d1abebd4 Fix spruce not growing properly 2016-01-16 17:04:16 -05:00
cpw cc593d4b54 Fixed problem with LAN connections seeing the original ProxyPacket and consuming the first byte. Closes #2373 2016-01-16 16:34:02 -05:00
cpw 66895a520a Fix shouldRefresh not to be so over-eager about modded TEs. Should fix Packet21 causing a TE reset. 2016-01-16 16:11:34 -05:00
Blay09 30ac80f978 Fix items being dropped out of a GuiContainer when dealing with a slot outside of the xSize/ySize boundaries. 2016-01-16 06:34:07 +01:00
LexManos 7b92a27908 Clone FML packet indexes if channel is not open. Fixes potential threading issue. 2016-01-14 13:35:19 -08:00
Fry dad870ea0b Merge pull request #2375 from bonii-xx/dynbucket
Default bucket model is empty, allow bucket model without fluid.
2016-01-15 00:16:26 +03:00
Bernhard Bonigl 2857b710f8 Default bucket model is empty, allow bucket model without fluid.
This allows capsules, cans, bottles,... to use the same item model for their item variant. Also it's makes much more sense.
2016-01-14 22:13:31 +01:00
LexManos 38531a5ba8 Merge pull request #2370 from mezz/screenBackground
Add DrawScreenBackgroundEvent
2016-01-13 14:26:56 -08:00
mezz aee1bd6014 Add GuiScreenEvent.BackgroundDrawnEvent 2016-01-13 13:01:16 -08:00
cpw 9a737b0c90 Fix problem which meant runtime deobf to MCP names wasn't working. SRG named mods located in the mods dir of a dev
environment will now load normally.
2016-01-13 00:26:52 -05:00
kashike 2ba595b207 Skip hang detection on first run of the server hang watchdog 2016-01-12 04:15:11 -08:00
LexManos 17db34ae31 New Capability system allowing for more manageable world object features.
When combined with @Optional this should address all issues of soft dependancy on mods/apis.
This also addresses the issue of dynamic functionality in TileEntities/Entities.

Current capability providers: TileEntity, Entity, ItemStack

Also added INBTSerializeable, a generic interface for game objects that can be written to/from NBT tags.

Vanilla capabilities will be coming soon, mostly on request and review.
So start requesting capabiliteis on vanilla/Forge features.
2016-01-11 16:04:22 -08:00
LexManos 4672f7bab0 Fixed banners not droping the correct item when harvested using modded mechanics. Closes #2258 2016-01-10 21:34:52 -08:00
LexManos aff6b0004c Fix jline server console not showing colored text. Closes #2334 2016-01-10 20:39:22 -08:00
LexManos 2594196c15 Fixed GuiWrongMinecraft having wrong Log file name. Closes #2348 2016-01-10 20:31:55 -08:00
LexManos afc46fa59a Made WrongMinecraftVersionException and ModSortingException a bit easier to read in log files. Closes: #2345 2016-01-10 11:07:12 -08:00
LexManos 76c40896e4 Remove dead code in JarDiscoverer. Closes #2346 2016-01-10 11:06:37 -08:00
RainWarrior 4dbf1965df Catch GROUND item transform type with the forge hook too. 2016-01-10 13:07:07 +03:00
RainWarrior f42137907e Implemented face culling for item models, improves performance slightly. Closes #2326 2016-01-09 19:05:18 +03:00
LexManos 0921473f53 Merge pull request #2355 from williewillus/fixentityitemdupe
Fix bug with /give command and items with larger than default lifespans
2016-01-08 19:13:52 -08:00
Vincent Lee 591cd5c1b0 Fix visual effect entity persisting longer than it should
Fix derp
2016-01-08 18:51:08 -06:00
LexManos c78a7ce41e Fixed issue with WorldServer.getTileEntities when being called with ranges that overlap chunks oddly. Closes #2350 2016-01-08 14:42:29 -08:00
RainWarrior 5c5d946ff5 Made block model loading bar more robust, and fixed the count. 2016-01-07 02:09:29 +03:00
RainWarrior 95615cb4bf Added progress bar for the ModelLoader. 2016-01-06 22:53:34 +03:00
RainWarrior 68339f51cf Derp. 2016-01-06 22:06:36 +03:00
RainWarrior 949e77b46a Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
cpw 632d8e553d STFU I know how to code. *shouts* get off my lawn! 2016-01-04 16:18:44 -05:00
cpw 035dd4c245 Make the parent dir tree for the dep extractor 2016-01-04 09:07:28 -05:00
RainWarrior d8440de49b Changed default implementation of Block.getExtendedState. Closes #2309. 2016-01-04 15:31:03 +03:00
RainWarrior 4732acc1c4 Java6 + Eclipse + Gradle strike again. 2016-01-04 15:18:36 +03:00
RainWarrior b8dd4c54e1 Fixed implementation if IRetexturableModel in ItemLayerModel. Closes #2244. 2016-01-04 14:21:31 +03:00
RainWarrior f562579054 Don't crash on exception during loading of item variants from blockstate jsons. 2016-01-04 14:08:52 +03:00
RainWarrior 856a9c3cdd Fixed perspective transformation handling for fluid models, changed inventory fluid model to use unrotated still texture. 2016-01-04 13:54:45 +03:00
RainWarrior 826b1d20f8 Fixed invalid flow vector caching of still fluids. 2016-01-04 12:48:10 +03:00
RainWarrior 686b32bfd0 Fixed random offset not working properly for flatly-lit models. 2016-01-04 12:04:30 +03:00
cpw 3c08c104cc Explicitly close the file. 2016-01-03 10:06:25 -05:00
cpw dc4dc55dcd Add a simple ContainedDep mechanic- mods can contain other mods or libs, and can specify them using a manifest tag: "ContainedDeps".
This is a space separated (manifest standard) list of jar files that are to be extracted into the version specific directory.

There's also a special system property "fml.skipContainedDeps" that will allow for runtime skipping of extraction of contained deps (a comma separated list, based on the file name).
2016-01-02 17:28:35 -05:00
LexManos 1a31ff9f06 Added new get/setRegistryName functions to Item and Block.
And helper functions in GameRegistry to allow for registering using those names automatically.
This is to simplify registration and get rid of the horrible hacks users are doing now with 'unlocalised names'.
2016-01-02 12:58:57 -08:00
cpw fb54ea94c0 Move substitution activation after id loading. This should fix the problem of null for existing object. 2016-01-02 12:06:53 -05:00
RainWarrior d105c444ee SidedProxy now has sensible default values - nested ClientProxy and ServerProxy classes. 2016-01-02 09:59:14 +03:00
LexManos 40a124d571 Merge pull request #2332 from killjoy1221/master
Add links for messages and other commands
2016-01-01 20:00:52 -08:00
Matthew Messinger 577f607b5f Add links for messages and other commands 2016-01-01 21:20:27 -05:00
RainWarrior 104feb2973 Reverted Render registration changes due to them working. 2016-01-01 08:51:56 +03:00
RainWarrior a4123580b1 Nobody is left behind. 2016-01-01 02:17:10 +03:00
RainWarrior cf2bbd1353 Fixed RenderingRegistry not working. Closes #2312. 2016-01-01 02:01:03 +03:00
cpw 6e90348dc5 Fix that the dummy registry entries don't allow clients connecting to servers. Also fix that it repeatedly nags about missing stuff in the world. 2015-12-31 17:59:11 -05:00
LexManos 50f235c81b Fix boss health bar rendering when debug overlay is enabled. Closes #2328 2015-12-31 14:48:54 -08:00
LexManos 755df95c96 Swap Mod and Realms button to fix new realms 'notification' icon. 2015-12-31 14:41:08 -08:00
LexManos e0f0273c5e Fix J6 compile issue with ModelFluid. 2015-12-31 14:40:32 -08:00
LexManos 3665d7bf73 Allow for default 1.8.8 mods to be loaded. Should be SRG compatible. 2015-12-31 14:40:17 -08:00
RainWarrior ea2beba5ca Restored transparency to the Forge logo. 2015-12-30 19:35:32 +03:00
RainWarrior 6c40b15d04 Updated the forge logo to a higher-quality GIF file. Closes #2276. 2015-12-30 19:10:33 +03:00
RainWarrior 23a2316157 Fixed wrong import. 2015-12-30 16:14:27 +03:00
RainWarrior 10658f682e Fixed broken leaky caching of OBJ models. 2015-12-30 16:08:08 +03:00
RainWarrior 33b1f8f30f Caching of fluid models. Fixes #2145. 2015-12-30 13:31:36 +03:00
RainWarrior db3e039b31 TESRs registering in preinit don't break pistons anymore. Fixes #2298. 2015-12-30 11:37:32 +03:00
RainWarrior 09e9a181ee Fixed color disabling not working for forge pipeline. Closes #2286. 2015-12-30 11:22:22 +03:00
RainWarrior 56eba05237 1.8.9 update 2015-12-30 07:15:03 +03:00
LexManos 6644e8c9ed Merge remote-tracking branch 'origin/1.8.8' 2015-12-29 19:25:38 -08:00
Fry ad40f24fb1 Merge pull request #2322 from bonii-xx/dynbucket
Fix bucket replacement not loading the bucket model by itself if repl…
2015-12-29 15:34:59 +03:00
Bernhard Bonigl 509cc79112 Fix bucket replacement not loading the bucket model by itself if replacing buckets.
This happens when no other mod that uses the bucket model is present.
Also added a simple method for registering the bucket model, should give
modders an idea on how to use the general model.
2015-12-29 13:31:35 +01:00
LexManos cce0f7a2ed Merge pull request #2320 from bonii-xx/slime
Add a hook for custom particle spawning for slimes
2015-12-28 13:17:28 -08:00
Bernhard Bonigl 7f52bc6547 Add a hook for custom particle spawning for slimes 2015-12-28 21:01:30 +01:00
LexManos 7298b21cb5 Merge pull request #2318 from diesieben07/entity-egg
Allow forge-type spawn-eggs to spawn child entities when clicking EntityAgeable
2015-12-28 07:12:39 -08:00
Take Weiland af1e769895 Allow forge-type spawn-eggs to spawn child entities when clicking EntityAgeable 2015-12-28 15:58:37 +01:00
LexManos d2248c3774 Fix Button/Torch/Lever placement on stairs and slabs. Closes #2291 2015-12-27 14:39:29 -08:00
RainWarrior 1cd0bf9ee4 Fixed random block position offset not applying correctly. 2015-12-25 09:31:32 +03:00
RainWarrior 097c0c6130 Added an ability to register custom item variants, not ending with "#inventory". Should allow grouping multiple item models into 1 blockstate json. 2015-12-24 06:06:38 +03:00
cpw a54b939ea3 Try and make sure active substitutions are immediately available in the block to item map. 2015-12-23 16:41:53 -05:00
cpw 95825e5de0 Actually use the delegate for the itemblock 2015-12-23 15:55:45 -05:00
cpw 54e9a36b67 Capture ItemBlock remaps. 2015-12-23 15:07:16 -05:00
cpw 53227982e3 Try and fix registry NPE when substitution is active. 2015-12-23 14:11:17 -05:00
cpw bcecf59a87 Blocks are no longer erased from the registry if the mod isn't present. This means that modded blocks can potentially retain their IDs
even if they are temporarily not present in the game. Currently TileEntity data associated with the block is erased.
2015-12-23 11:18:54 -05:00
cpw 5562c14c45 Fix up persistent substitution. Should close #2259 2015-12-23 10:37:11 -05:00
cpw d8ca68b280 Fix the channel handler naming. It now uses the standard netty namer for it, by careful use of cunning reflection. 2015-12-22 18:12:35 -05:00
LexManos 6a8a9b3097 Fixed vanilla bug related to spawning entities on top of fences. Closes #2303 2015-12-22 11:52:36 -08:00
LexManos cb609dbab3 Fixed registry issues that prevented connecting to 1.8 Forge servers.
More precisely: Servers with missing registries default back to frozen version.
Throw descriptive error if we do not have any information.
2015-12-21 13:42:40 -08:00
Fry c7790f7b35 Merge pull request #2282 from bonii-xx/dynbucket
Add a dynamic bucket model that displays the animated liquid contained
2015-12-22 00:26:25 +03:00
Bernhard Bonigl 4f6784b733 Add a dynamic bucket model that displays the animated liquid contained
Has a config option (default off) that replaces the vanilla buckets with the forge bucket model

New original bucket textures from mr_hazard
2015-12-21 22:22:40 +01:00
RainWarrior 56f35f4401 Fixed NPE caused by accessing undefined layer in MultiLayerModel. 2015-12-20 22:16:17 +03:00
LexManos f8473adf6f Merge pull request #2293 from Lunatrius/fix/client-command-autocomplete
Fix client side command auto-complete not working correctly.
2015-12-19 11:31:43 -08:00
Lunatrius b665026378 Fix client side commands adding parts of the color codes on autocomplete (prefix "7" and suffix "r"). 2015-12-19 12:55:26 +01:00
RainWarrior 1dcc9abab2 Fix dependency resolution for models with custom data/textures. 2015-12-17 04:41:54 +03:00
RainWarrior 80ba13be89 LightUtil.pack and .unpack now work correctly with unpacked arrays of size <4. 2015-12-15 23:31:09 +03:00
RainWarrior d67c57827a Delayed quad list resolution in MultiModel, fixes NPE in MultiLayerModel. 2015-12-15 23:03:09 +03:00
RainWarrior f0ae51bb34 Forge pipeline will now take original model lightmap into account, if present. 2015-12-15 22:27:01 +03:00
RainWarrior 7c4d643de2 Fixed java6 errors in previous commit. 2015-12-15 22:27:01 +03:00
RainWarrior 86c09722a0 IModel can now depend on a variant definition (ModelResourceLocation); added MultiLayerModel - simple model that'll render correctly in multiple layers + example of using it. 2015-12-15 21:49:19 +03:00
RainWarrior d6ee373e87 Preparations for the Animation system.
Changes to the Model API - IModelState now works with Optional. Handling of parts of the model is not optional, and coordinate space/result interpretation is up to the caller. IModel doesn't extend IModelPart by default anymore; MapModelState uses composition to achieve previous functionality, IModelPart implementations are disjoint now. Updated perspective handing to the new API, removed IPerspectiveState (MapModelState is now the same thing). Perspective transforms for the default fluid model.
2015-12-14 23:27:27 +03:00
LexManos 9032f7e37e Fix enchanting applying the same enchantment multiple times. Closes #2273 2015-12-14 03:49:58 -08:00
cpw 82537e5763 Merge pull request #2272 from AlgorithmX2/addLandingEffects
Added addLandingEffects allowing mods to override landing particles
2015-12-13 17:09:13 -05:00
cpw bf779e6803 Merge pull request #2270 from AlgorithmX2/getHighlightTip
Add getHighlightTip allowing a item to override its displayed renderToolHightlight
2015-12-13 17:00:02 -05:00
AlgorithmX2 a319adba53 Added addLandingEffects allowing mods to override landing particles, for blocks that require world information to determine textures. 2015-12-13 15:35:15 -06:00
cpw 94eadab9fd A test for issue #1848. Please try this with any mods you can @ 1.8.8, and see if you still get log spam of any kind (not just the
log message from the issue either).
2015-12-13 14:22:53 -05:00
AlgorithmX2 8db720151d Add getHighlightTip allowing a item to override its displayed renderToolHightlight. 2015-12-13 04:47:25 -06:00
LexManos 2ed4f39a13 Merge pull request #2268 from minzmann/master
[1.8.8] Minor Fixes to PotionEffect.java.patch
2015-12-12 19:48:23 -08:00
cpw 0632f2aadf Fix derpage when loading a 1.8 world, with persistent state being entirely ignored in that case. 2015-12-12 18:53:44 -05:00
minzmann bf6c31c879 Update PotionEffect.java.patch 2015-12-12 17:05:14 +01:00
LexManos c6d64cd94a Merge pull request #2239 from bonii-xx/potionhiding
Add shouldRender() to Potions that allows to hide them completely in …
2015-12-12 00:18:18 -08:00
cpw cef50616d8 Merge pull request #2228 from Minecrell/patch-2
Fix some issues with the console command completion
2015-12-11 15:42:06 -05:00
cpw 3631955641 Use ItemStack.hasEffect. closes #2230 2015-12-11 15:30:43 -05:00
cpw 46840fb71a Merge pull request #2233 from liachmodded/mcl-typo
Fix a typo in jar detection
2015-12-11 15:16:24 -05:00
Fry 5fd04595f2 Merge pull request #2248 from AlgorithmX2/isOpaqueFace
Added doesSideBlockRendering to provide finer grain face culling.
2015-12-11 22:57:40 +03:00
AlgorithmX2 ea75a3be69 Added doesSideBlockRendering to provide finer grain face culling.
Implemented for BlockStairs and BlockSlab.
2015-12-11 13:42:04 -06:00
LexManos c356105e6d Fix wrong EventType passed for Emerald ore-gen. 2015-12-10 12:41:48 -08:00
LexManos dcda451a0a Deprecate int IDs in FluidRegistry. Modders should only ever use the String name. Also add a 'friendly' exception when attempting to get an ID for a unregistered fluid. Closes #1374 2015-12-10 02:54:00 -08:00
LexManos 2302963a9f Add EMERALD and SILVERFISH to GenerateMinable event. Closes #1158 2015-12-10 02:16:58 -08:00
LexManos b9d1d92654 Fixed ModList GUI rendering incorrectly. Closes #2254 2015-12-10 01:01:51 -08:00
LexManos 3f163fd41e Merge pull request #2253 from simon-i1-h/patch-1
[1.8.8] Fixed edge case where position dependent light would not update.
2015-12-09 20:07:50 -08:00
simon-i1-h 4c4223a817 Fixed that oldLight is not being used. 2015-12-10 00:40:58 +09:00
RainWarrior 724405d6d8 Workaround for https://github.com/google/guava/issues/738 2015-12-09 14:56:01 +03:00
RainWarrior 3254e2acc6 Fixed orientations of generated item faces. Fixes #2215. 2015-12-08 12:26:02 +03:00
LexManos 12cd28715a Fixed colored leather armor, and custom armor textures. 2015-12-08 00:54:27 -08:00
LexManos 01f4a627be Remove MCP reference patches. 2015-12-08 00:34:42 -08:00
Bernhard Bonigl 2324c2fd20 Add shouldRender() to Potions that allows to hide them completely in the inventory 2015-12-05 10:09:02 +01:00
Minecrell bb3596b31e Improve the console command completer
- Fix space after command getting removed when completing a
  subcommand together with the command prefix
- Add support for completing without input (shows command list)
- Sort command completion results
- Fix console spamming command prefixes after closing the input stream
2015-12-04 16:50:07 +01:00
cpw 30bc2653c5 Add a flag to the modidremapping event. If the remapevent is because the registry is refreezing, it'll be true. 2015-12-03 17:21:04 -05:00
liach ee61baee73 Fix typo in guava 2015-12-01 22:01:21 -08:00
cpw f8447264e6 Clean up chunk patch. 2015-12-01 19:54:40 -05:00
LexManos 4416537776 Merge pull request #2231 from techbrew-mc/patch-1
Initialize sources list
2015-12-01 16:04:56 -08:00
techbrew-mc 606b402c2d Initialize sources list
Fixes crash NPE thrown by addFile()
2015-12-01 16:02:45 -07:00
cpw 31faf63e94 Most requested feature of all time? TileEntity init method called after it's ready to roll. remove all the if (firstTicks) 2015-12-01 15:20:10 -05:00
cpw e6681ada93 Merge branch 'Emberwalker-lang-adapter-fix' into 1.8.8
Closes #1898
2015-12-01 14:43:42 -05:00
Arkan Emberwalker 7a960edb35 Fix language adapter loading.
The language adapter is now properly picked up after the mod is loaded
on the classpath, fixing the ClassNotFoundException occurring before.
Also fixed some minor formatting and made it throw a full
RuntimeException on failure.

Fix up some formatting
2015-12-01 14:43:14 -05:00
cpw a703367553 Be noisy when API is in a coremod. It'll never work and modders should realize that fact. 2015-12-01 13:08:35 -05:00
cpw 8e9feb21fa Merge branch 'mezz-potionIsBadEffect2' into 1.8.8 2015-12-01 09:03:23 -05:00
cpw d967c6d5d4 Merge branch 'potionIsBadEffect2' of https://github.com/mezz/MinecraftForge into mezz-potionIsBadEffect2 2015-12-01 09:02:36 -05:00
cpw 5087f30ca5 Merge branch 'kashike-fix/secman' into 1.8.8 2015-12-01 08:47:52 -05:00
cpw 413f380781 Merge branch 'fix/secman' of https://github.com/kashike/MinecraftForge into kashike-fix/secman 2015-12-01 08:47:26 -05:00
cpw 8187f48ddc Allow entity selectors to select "." in entity names. Closes #2125 2015-12-01 00:14:05 -05:00
cpw a2e06d968e Merge branch 'Minecrell-jline' into 1.8.8 2015-11-30 14:16:18 -05:00
cpw ff42107b92 A few fixes 2015-11-30 14:14:56 -05:00
cpw cf4c0ca001 Fixup Jline integration 2015-11-30 14:14:03 -05:00
cpw 321665efff Merge branch 'jline' of https://github.com/Minecrell/MinecraftForge into Minecrell-jline 2015-11-30 13:14:49 -05:00
cpw 55e707cc07 Some tweaks - GameRegistry is modder facing API, so avoid having MC methods there. Fix a couple of registry bugs. 2015-11-29 23:12:34 -05:00
cpw 0af45cbf25 Merge branch 'PotionRegistry2' of https://github.com/bonii-xx/MinecraftForge into bonii-xx-PotionRegistry2 2015-11-29 22:43:23 -05:00
cpw d58ad8db68 Fix problem with spam from registry on loading a second world. Empty the staging. 2015-11-29 22:41:11 -05:00
Bernhard Bonigl 57d1a657a0 Add a PotionRegistry to handle dynamic distribution and remapping of Potion IDs 2015-11-29 22:02:55 +01:00
LexManos a13ed35031 Merge pull request #2209 from lumien231/MemoryWorldLeak1.8.8
Fixed: Server not being stopped, causing Worlds to stay loaded
2015-11-28 16:51:38 -08:00
cpw 21173c3b65 Fix up blockstate rebuild. Closes #2221. Also fix formatting. IDEA has differences. Solved now. 2015-11-28 16:31:54 -05:00
LexManos 02e9b9d99c Add chunk loading protection to WorldSever.getTileEntitiesIn, may prevent orphanced chunks and a CME in EntityPlayerMP. Note: The 'max' parameters are NON-inclusive. 2015-11-28 03:36:33 -08:00
cpw 97ef6a5d1f Giant registry fixup 2015-11-28 03:07:53 -05:00
LexManos 5549b06f96 Compiler warnings pass, undeprecated SplashProgress related stuff. 2015-11-26 19:38:21 -08:00
LexManos e2818a2803 Removed IItemRenderer class, all functionality is possible with new rendering system. 2015-11-26 19:37:44 -08:00
LexManos d878a2ae26 Fixed Large mushrooms generating incorrectly. 2015-11-26 19:36:53 -08:00
LexManos 81f9f3f20d Fixed placing blocks on snow layers with more then one layer. 2015-11-26 19:36:38 -08:00
LexManos eb26b3ca0f Bump version for new Minecraft version. 2015-11-26 17:05:45 -08:00
cpw 7e5a2cb5ca Propogate AbortException. Closes #2206. Also fix tracing printstream when printStackTrace is called. 2015-11-25 16:28:06 -05:00
Lumien 2ecc92c4b3 Fixed: The Integrated Server not being stopped when exiting a singleplayer world to the main menu 2015-11-25 20:54:48 +01:00
cpw cb2d5992d2 Add .exc for StatList patch
More tweaking
2015-11-25 02:23:21 -05:00
cpw cde6be7742 Fix up a couple of patches, affected by the recent update 2015-11-25 02:23:21 -05:00
cpw 4f2feee931 Fix button and lever placement problem. Closes #2204 2015-11-24 22:00:27 -05:00
cpw 1351215182 Merge pull request #2205 from Illyohs/bugfix/mdk
[1.8.8] Remove trailing */ causing errors in the mdk build script
2015-11-24 21:15:26 -05:00
Anthony Anderson 91fe229bf0 Remove trailing */ in the build.gradle
Signed-off-by: Anthony Anderson <[email protected]>
2015-11-24 20:10:02 -05:00
cpw 85d7b69d19 More cleanups, some documentation, a bunch of deprecations. 2015-11-24 16:47:46 -05:00
cpw c5a980f8a4 Cleaning up some derpy names 2015-11-24 16:17:08 -05:00
cpw 8c5038c301 Clean up some very long dead code. Bukkit hasn't existed in a very long time now. IASM never worked, and I'm not about to implement it. 2015-11-24 15:52:14 -05:00
cpw f227f4ff72 Deprecate it as well, because hey, it's redundant now. 2015-11-24 15:39:18 -05:00
cpw aa40a8edd7 ONE EVENT BUS TO RULE THEM ALL AND IN THE DARKNESS FIRE THEM! 2015-11-24 15:35:24 -05:00
cpw 44c4011575 Yeah, amount is NOT deprecated. 2015-11-24 15:30:22 -05:00
cpw 1280462ec7 Fix MDK for 1.8.8 using FG2.1 snapshot 2015-11-24 15:30:09 -05:00
cpw c713309769 OMG! Documentation? WUT? I haz lost my mind.
Also, Functional interface for IMC. Senders can send a classname implementing Guava's function, and receivers
will be able to get that function, and do, well, whatever, really. Probably best for those callback type
scenarios, connecting up APIs and stuffs.
2015-11-24 14:44:19 -05:00
cpw b4dc15a9cb Cleanup Fluid deprecations stuff. 2015-11-24 10:05:35 -05:00
LexManos 22e99a2cff Update universal manifest for 1.8.8's json. 2015-11-24 03:37:17 -08:00
cpw 68dfcccd57 Update mappings to 20151122. 2015-11-23 23:18:52 -05:00
cpw 84c3ef0f5c Merge branch 'master' into 1.8.8 2015-11-23 22:39:49 -05:00
cpw 231ec7eaea Merge remote-tracking branch 'origin/noci-1.8.8' into 1.8.8 2015-11-23 22:08:42 -05:00
RainWarrior 9815d729b5 Fixed NPE is B3D loader caused by the missing vertex normal; updated the example chest model - it's now has 2 meshes; Updated ModelAnimationDebug - it now uses the new chest model, renders the base with the static world renderer, and only the lid with the TESR. 2015-11-23 10:12:01 +03:00
RainWarrior 11d237f5f2 Fixed forge lighting working incorrectly outside 0x1000000 coordinates. 2015-11-23 06:54:18 +03:00
RainWarrior 0d06ea6758 Removed face doubles from item models. 2015-11-23 06:54:18 +03:00
RainWarrior b5af11a89d Fix holes in generated item models. 2015-11-23 06:54:18 +03:00
RainWarrior f6ab01843c B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error. 2015-11-23 06:54:17 +03:00
RainWarrior f9024d2eb3 Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now). 2015-11-23 06:54:11 +03:00
cpw 918d59d6a6 Fix derpy fir trees in the taiga. So many patches. See if we can find any more mistakes?! 2015-11-22 22:35:21 -05:00
cpw 4320a0f1ed Fix weird patch issue where the this FG commit: https://github.com/MinecraftForge/ForgeGradle/commit/2f0ca9921b961133689d29b807333241010a802d
breaks if the exact end of a line is a srgname. Not ideal, but should work.
2015-11-22 16:27:13 -05:00
cpw 2abca14a05 Small tweak to the OUT/ERR logger - should skip the Throwable stuffs now. 2015-11-22 15:31:06 -05:00
cpw e70fb50b51 Back to srgnames for patches. We should be starting to look OK now. 2015-11-22 00:46:26 -05:00
RainWarrior 82d83feab1 Fixed forge lighting working incorrectly outside 0x1000000 coordinates. 2015-11-22 02:11:08 +03:00
cpw b5815a3b8d Use the 2.1 snapshot for FG 2015-11-21 13:24:02 -05:00
cpw aeff5272f3 Re-add trove and vecmath. Mojang no longer ship them. 2015-11-21 13:23:39 -05:00
cpw 059ba15b5a Fix a typesig that was broken 2015-11-21 13:23:20 -05:00
Minecrell e24c38bbb0 Add jline-based console with colors and tab-completion 2015-11-21 15:06:09 +01:00
RainWarrior c4742aadbc Removed face doubles from item models. 2015-11-21 08:09:38 +03:00
RainWarrior 62d0f01236 Fix holes in generated item models. 2015-11-21 07:45:56 +03:00
Lex Manos 1246f1a791 Fix invalid position passed to isAir/getLight in World.playAmbientSound 2015-11-20 11:18:00 -08:00
LexManos 8b70d770d5 Merge pull request #2196 from Choonster/master
BiomeManager: Fix off-by-one errors
2015-11-19 18:55:41 -08:00
Lex Manos 6e68d8fe74 Fix bold font rendering, Unicode is 2x pixel density of normal. 2015-11-19 18:38:33 -08:00
Choonster 48b82567d2 BiomeManager: Fix off-by-one errors 2015-11-20 11:02:37 +11:00
RainWarrior 07ccf667e4 B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error. 2015-11-19 23:40:44 +03:00
kashike 7689ea4f28 Use the FMLSecurityManager checkPermission(Permission) method for context-based permission checks. Fixes #2067 2015-11-18 15:39:00 -08:00
Lex Manos 767d733948 Enable the normal ModList GUI in game. Use GL_SCISSOR to support the transparent in-game GUI. 2015-11-18 00:28:26 -08:00
Lex Manos 904a30123d Moved client side Block.onBlockDestroyed to after Item.onBlockDestroyed to match server order. 2015-11-17 04:47:43 -08:00
Lex Manos a3a16d6593 Fix incorrect position passes to Block.getExplosionResistance from entities. 2015-11-17 04:46:50 -08:00
RainWarrior 13d7530e43 Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now). 2015-11-16 06:51:39 +03:00
cpw eb73c30b28 This should be everything needed to separate blocks and items completely. 2015-11-14 10:52:03 -05:00
cpw 06a2af3386 Merge branch 'master' into noci-1.8.8 2015-11-14 09:36:08 -05:00
LexManos 41e971ecc9 Merge pull request #2117 from lumien231/master
Fixes Client Login Issue when logging into a non existent dimension
2015-11-14 04:20:34 -08:00
Lumien 39e77bf468 Fix Client Login Issue when logging into a non existent dimension 2015-11-14 12:03:47 +01:00
cpw f4c59a3a5d Remove a suppression 2015-11-13 14:06:16 -05:00
RainWarrior deb26f5c80 ExtendedBlockState, Properties generic updates. 2015-11-13 19:29:44 +03:00
cpw 41c3846c51 Some generic and other warning cleanups 2015-11-13 10:13:47 -05:00
cpw 02e6d581d3 Merge branch 'master' into noci-1.8.8 2015-11-13 09:46:50 -05:00
RainWarrior c5ee4e6451 Model stuff: updated to generics, fixed various warnings, added handling of new perspective types. 2015-11-13 17:23:37 +03:00
cpw fe7f713b67 A few tweaks, things are starting to work now.. 2015-11-13 02:59:43 -05:00
cpw da03639bd7 All the patches done? Some code fixups.. It begins. 2015-11-13 02:32:08 -05:00
cpw a26c4017b1 Fix a newly missing AT. Remove all CL_ references. OBFID is gone. 2015-11-13 00:09:34 -05:00
cpw ce40f91fb0 WorldGen rejects, lots of them. Couple of small fixes elsewhere. 2015-11-12 23:30:53 -05:00
cpw 8f94ff14ff Enchantment,EnchantmentHelper,EntityEnderman,EntityZombie,EntityVillager,FurnaceRecipes,RecipeFireworks,RecipeRepairItem,NetworkSystem,S00PacketServerInfo
PotionEffect,StatList,Session,WeightedRandomChestContent,Explosion,ExtendedBlockStorage,SaveHandler.

All NBT patches seem to have been merged upstream, so removing. The IntegratedServer and MinecraftServer pending queue changes also removed, as fixed upstream.
2015-11-12 22:02:41 -05:00
Lex Manos df56bea102 Bump version for Recomended Build. 2015-11-12 13:48:53 -08:00
RainWarrior 7258d577cd Overlay patch fix: use the correct block position. 2015-11-13 00:05:19 +03:00
RainWarrior b77b036459 EntityRenderer, StringTranslate rejects fixed. 2015-11-12 23:26:44 +03:00
RainWarrior 3a5b7427a1 TextureMap, TextureManager and Stitcher rejects fixed. 2015-11-12 22:42:41 +03:00
RainWarrior e80f66778b Manually updated WorldChunkManager, Chunk and BiomeDecorator patches, removed imports. 2015-11-12 21:26:52 +03:00
RainWarrior bf63855292 ItemBlock, ItemBow, ItemMonsterPlacer, ItemReed, ItemSign rejects fixed. 2015-11-12 20:27:54 +03:00
RainWarrior a8a69775a1 PlayerManager, PlayerProfileCache, ServerConfigurationManager, NetHandlerHandshakeTCP rejects fixed; ItemInWorldManager patch error fixed. 2015-11-12 20:05:25 +03:00
RainWarrior c976ec494e TileEntity and TileEntityHopper rejects fixed, GuiOverlayDebug patch fixed. 2015-11-12 19:27:14 +03:00
RainWarrior 8000e22830 ItemRenderer, RenderGlobal, StateMap, RenderItem rejects updated. 2015-11-12 19:12:58 +03:00
RainWarrior 9deb54b75f RenderEntityItem, RenderPlayer, RendererLivingEntity, LayerArmorBase, ItemStack rejects fixed; changed Armor Layer hook to catch LayerBipedArmor only. 2015-11-12 18:25:08 +03:00
RainWarrior 632c190e6f GuiButton, GuiChat, GuiCreateWorld, GuiIngameMenu, ServerListEntryNormal, GuiStats rejects updated. 2015-11-11 23:30:06 +03:00
RainWarrior b6f91817f0 EntityPlayer patch updated. 2015-11-11 22:21:38 +03:00
RainWarrior 426340fed5 Updated FML Gui methods to WorldRenderer API changes. 2015-11-11 19:17:32 +03:00
cpw 13c7d038eb LoadingScreenRenderer,Minecraft,GuiContainerCreative,PlayerControllerMP,LanguageManager,Locale,SimpleReloadableResourceManager,EntityList,EntityLivingBase,EntityWither,EntityMinecart,EntityPlayerMP
NethanlderPlayClient patch is now in vanilla. The FMLCommonHandler future exception catcher is not needed anymore, it's in Util. The caching of player profiles is now in vanilla (SkinManager).
2015-11-11 10:33:37 -05:00
cpw 5147742049 Delete rejects that I initially processed. 2015-11-11 08:48:04 -05:00
RainWarrior 41bd8a41fa BlockOre, BlockRotatedPillar, SoundManager, EntityPlayerSP, GuiScreen, GuiAchievements, GuiContainer, BlockModelRenderer, ContainerEnchantment, Slot updated manually and imports removed; GitSlot patch updated. 2015-11-11 15:51:32 +03:00
Lex Manos 49d4005805 Merge pull request #2179 from arideus101/patch-1
Fixed issue where custom colored armor wouldn't be colored. (reverted from commit dee0b2084b)
2015-11-11 02:57:06 -08:00
LexManos dee0b2084b Merge pull request #2179 from arideus101/patch-1
Fixed issue where custom colored armor wouldn't be colored.
2015-11-10 17:28:28 -08:00
LexManos 5670868c5e Merge pull request #2177 from gabizou/master
Fix a possible NPE when checking supertypes of interfaces.
2015-11-10 17:24:58 -08:00
arideus101 1f20abde59 Allows Custom Armor Coloring to be done easily 2015-11-10 17:23:58 -08:00
cpw 112c41a707 Merge branch '1.7.10' - fix up some oredictionary and substitution related issues 2015-11-10 18:35:38 -05:00
cpw aa8eaf2b28 Fix firing the remap event. It always fires now, and additionally fires when the registry reverts to frozen.
Most mods refer to the gameregistry for ids they care about, so this shouldn't affect anything significantly,
but if your mod was dependent on their being content in the remap event, and only acting on that content,
empty content means it's "reverted to frozen" state - the state at the start of the game.
2015-11-10 16:40:27 -05:00
Gabriel Harris-Rouquette d08cf58d80 Fix a possible NPE when checking supertypes of interfaces. Closes #2176.
Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
2015-11-10 11:46:49 -08:00
RainWarrior d31ca0dbd8 EntityAIAttackOnCollide, ServerStatusResponse, MinecraftServer, NetHandlerLoginServer, Vec3, BiomeGenBase, AnvilChunkLoader, ChunkProviderServer, MapGenRavine, MinecraftServer updated; fix in Block, GuiIngameForge; can load the world and play with ~20 more manual error fixes. 2015-11-10 21:47:08 +03:00
RainWarrior df05edaa11 WorldProvider, WorldType, WorldServer, WorldServerMulti 2015-11-10 20:09:49 +03:00
RainWarrior adddfab850 IntegratedServer, World, EnumChatFormatting and EnumFacing 2015-11-10 19:39:41 +03:00
RainWarrior 4c4d1096a7 FontRenderer + Item patch update; WorldVertexBufferUploader patch derp fix. 2015-11-10 01:14:37 +03:00
RainWarrior f20b40fb80 Fix generics and error in the BlockState patch. 2015-11-10 00:42:56 +03:00
RainWarrior e833ee81fb Updated various rendering-related patches and classes to 1.8.8; forge still uses vecmath. 2015-11-10 00:03:39 +03:00
cpw c474da04b3 Two more corner cases in the oredictionary. Should work for all cases now. 2015-11-09 15:20:53 -05:00
cpw 98125a97c9 Patches and rejected patches. Note: some which had imports are not listed here because they need
to be refactored not to have imports.
Progress: https://gist.github.com/cpw/29695e426e2b122cf8ff
2015-11-09 01:50:45 -05:00
cpw 1a6c816bac Test of mcp patching 2015-11-08 23:09:33 -05:00
Lex Manos bc05bfda4f Fixed Stronghold Library not having anything in it's chests. 2015-11-08 12:53:01 -08:00
Lex Manos ffbad6633d Fixed Open url confirm screen not showing URL. 2015-11-08 12:52:41 -08:00
cpw b1aa31215f regenerate reference patchset at patches.mcp. These will be used to generate a new patchtree under patches. 2015-11-08 15:50:52 -05:00
cpw ff19efe146 1.8.8 initial work 2015-11-08 12:53:56 -05:00
cpw 95b30f5153 Merge pull request #2174 from diesieben07/findBlockFix
Fix GameData.findBlock
2015-11-08 10:30:18 -05:00
Take Weiland e6d8fde415 Fix GameData.findBlock 2015-11-08 15:34:31 +01:00
RainWarrior b6664c76c5 Fixed anaglyph transformation not being applied in the forge lighting fully. 2015-11-08 15:11:22 +03:00
RainWarrior cbe2766c0a Provide ItemCameraTransforms for vanilla models when possible. 2015-11-08 09:37:33 +03:00
RainWarrior 8a11ad7a7a OBJ loader: reworked texture resolution: keys now have to start with #, like every other model loader; models without explicit library now work, remapping is possible by using the key "#OBJModel.Default.Texture.Name"; in addition to remapping by material name, remapping by texture name works too, like in other model formats. 2015-11-07 20:36:57 +03:00
RainWarrior 3d03461a52 Performace fix for item rendering. 2015-11-07 12:58:23 +03:00
LexManos f466a0c387 Merge pull request #2167 from Choonster/master
Fix texture error message for broken textures
2015-11-05 15:09:02 -08:00
Choonster 729fca7722 Fix texture error message for broken textures
-- Fixes #2100
-- Iterates over badTextureDomains instead of missingTextures.keySet()
as a domain can have broken textures without any missing textures
2015-11-06 06:52:09 +11:00
Lex Manos d790008353 Introduce a new centralized version checking system.
Using the @Mod annotation mods can opt-in to a centrally controlled update system.
This is PURELY a notification system and will NOT automatically download any updates.
The End User can control which mods check for updates and disabel the system entirely using the Forge Config and GUI.
Format for the json the URL must point to is described here: https://gist.github.com/LexManos/7aacb9aa991330523884
2015-11-04 14:37:15 -08:00
Lex Manos 479c7f8b54 Redesign the ModList GUI to use a scrolling list for the main body content.
Allowing for larger information to be displayed.
URLs are auto-detected and now clickable.
Mod Logos are now centered, it looks better.
2015-11-04 13:57:47 -08:00
Lex Manos d0a33c4d9d Merge FML and Forge lang file, and update crowdin project. 2015-11-04 13:49:54 -08:00
RainWarrior c3141b6ed6 Fixed block color multiplier not being cached properly in the forge renderer, performance improvement. 2015-11-03 16:00:44 +03:00
RainWarrior cf8972262a OBJ model: use original vertex material when defining face. 2015-11-03 01:53:58 +03:00
LexManos bdbcf31fc2 Merge pull request #2161 from The-Fireplace/master
Fixed a bug with GuiConfigEntries.SelectValueEntry
2015-11-01 16:15:23 -08:00
The_Fireplace 6dc50ace6b Fixed a bug that caused the config option name to overlap with the selectable values when using GuiConfigEntries.SelectValueEntry, fixes #2114 2015-10-31 18:28:29 -05:00
RainWarrior 51653fb9b7 Obj loader: fix vertices shared between faces having the same attributed (uvs/normals). 2015-10-31 21:19:35 +03:00
RainWarrior 12e6fe9db7 OBJ loader: fixed another whitespace-related issue; removed unused "modifyUVs" property for now; added the "flip-v" property to switch between OpenGL-style and DirextX-style model UVs; fixed normals - they are now correct in-world, still a bit strange for the items; fixed normals a little bit for B3D models too. 2015-10-29 22:50:45 +03:00
RainWarrior c3b15e3f6c Fix color multiplier applied incorrectly for items. 2015-10-29 20:27:26 +03:00
cpw a92f2a263b OreDictionary will warn if there's an invalid ore being registered now, rather than just
using -1 and doing weird things with the list as a result.
2015-10-29 12:46:12 -04:00
cpw 945d3887d2 Fix substitutions for recipes and oredict recipes. Should mean that substitutions start working properly. 2015-10-29 08:46:23 -04:00
Fry 887f3bf31d Merge pull request #2154 from shadekiller666/OBJ_Loader
OBJLoader Update: Fix for normal generation, whitespace handling, and UVs outside 0-1 range
2015-10-29 13:53:09 +03:00
RainWarrior a9d5d0097d Fix for the previous commit - transparent blocks were handled improperly. 2015-10-29 13:32:43 +03:00
RainWarrior 3d972a11a8 Changed how the forge lighting system handles holey models for opaque blocks; it now mimics vanilla behaviour, which allows light to pass through them. 2015-10-29 13:14:35 +03:00
shadekiller666 7a20543d5f OBJLoader: Quick bandages to support/fix the new way that face/vertex normals are calculated, a very quick bandage to patch TextureCoordinates for the time being, and the Parser now uses a Pattern to split strings on whitespace instead of only splitting on " ". 2015-10-29 02:21:28 -07:00
LexManos 4c1e3ac7db Merge pull request #2151 from AbrarSyed/patch-1
Update FG version to 2.0.2
2015-10-28 14:31:08 -07:00
LexManos d6a6316771 Merge pull request #2146 from bonii-xx/potionidfix
Fix Potion IDs above 127
2015-10-28 00:29:42 -07:00
Abrar Syed 459e20df3f Update FG version to 2.0.2 2015-10-27 23:45:49 -05:00
LexManos 7d5b860ff3 Merge pull request #2126 from diesieben07/join-world-fix
Fix CME when entities are spawned from EntityJoinWorldEvent
2015-10-27 18:46:18 -07:00
RainWarrior 6fc96ef94e More lighting fixes, flat lighting now works correctly for grass and torches. 2015-10-28 00:58:44 +03:00
RainWarrior 5214ed29b7 Fixed normal calculation for vanilla models, fixed the grass darkening and simular issues. 2015-10-28 00:29:16 +03:00
RainWarrior 6b10b41b02 Fixed piston rendering (WorldRenderer offset wasn't applied); fixed TESR being registered too early in one of the debug mods. 2015-10-27 19:02:22 +03:00
RainWarrior ef2bcb056d Fixed another generic issue in MultiModel. 2015-10-27 18:52:49 +03:00
RainWarrior da19eda51e Provide a IModel for "builtin/generated", fixes #2147 2015-10-27 18:36:57 +03:00
RainWarrior b75593b0c6 Fixed AO being applied to OBJ model transparency, and OBJ loader trying to force the loading of the builtin white texture. 2015-10-27 18:36:57 +03:00
RainWarrior a96ba1b7f7 Fixed generic bug in MultiModel 2015-10-27 18:36:57 +03:00
RainWarrior 7c7547227c Perspective awareness for vanilla and multi models, fixes #2148.
Improved error handling in MultiModel.
2015-10-27 17:40:05 +03:00
Fry cf568ae85f Merge pull request #2091 from shadekiller666/ItemModelLoadingFix
Fixed a bug with item model loading
2015-10-27 09:59:50 +03:00
RainWarrior 8c82b0296a Small fix for reworked classic lighting 2015-10-27 00:19:04 +03:00
shadekiller666 33e2e0b028 Fixed a bug with item model loading that would occur if ModelBakery.addVariantName() was called with the same string location parameter for 2 different items, and the string pointed to a location that didn't exist, where ModelLoader.loadAnyModel() would substitute the blockdefinition in for the item model, but wouldn't remove the original input location from the loadingModels list, which would cause the location from the second call to throw an IllegalStateException even though that location now has a model. 2015-10-26 10:15:13 -07:00
shadekiller666 d1b220f6a3 Added OBJ loader for the ModelLoaderRegistry system. 2015-10-26 19:38:49 +03:00
RainWarrior d5a658b5ea Added back in the lost class 2015-10-26 19:32:19 +03:00
RainWarrior dd365d7220 Model pipeline system.
Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
New block lighter can be disabled in the forge config options.
2015-10-26 19:25:48 +03:00
Bernhard Bonigl 336eaa336b Fix Potion IDs above 127 2015-10-25 12:16:17 +01:00
mezz ebdcc11c80 Allow server to access Potion isBadEffect() 2015-10-12 21:35:15 -07:00
LexManos ebe9b6d4cb Merge pull request #2022 from simon816/guava-apache-lcl-exclusion
Add Guava and Apache to LaunchClassLoader exclusion list on server
2015-10-12 12:29:45 -07:00
LexManos 7cc7ce3ba2 Merge pull request #2129 from darkevilmac/master
Add PlayerSetSpawnEvent
2015-10-11 14:52:02 -07:00
darkevilmac b9f5e152de Add PlayerSetSpawnEvent 2015-10-10 15:39:27 -07:00
Take Weiland 76753c06df Fix CME when entities are spawned from EntityJoinWorldEvent 2015-10-04 18:46:47 +02:00
RainWarrior e280f72cfb '#' is now added automatically to the beginning of the texture names in B3D models, and the remapping is expected via the blockstate JSON, since it's more reasonable than adding it to the file name in the modelling program or matching the resource location with the filename. 2015-10-03 04:42:35 +03:00
RainWarrior d71384bc33 Fixes Attributes.transform affecting only 1 vertex. 2015-09-29 02:29:16 +03:00
LexManos 605457deec Merge pull request #2103 from olee/patch-1
Fix possible crash in EventBus
2015-09-27 14:41:29 -07:00
LexManos 90829a3164 Merge pull request #2120 from luacs1998/eventbus_fix
Fix a possible crash in EventBus
2015-09-27 02:12:50 -07:00
luacs1998 05f6ede2ea Fix a possible crash in EventBus 2015-09-27 12:47:37 +08:00
LexManos 1e7fbb7018 Merge pull request #2118 from rubensworks/itemmonsterplacer-dispenser
Fix dispenser action for modded spawn eggs
2015-09-22 12:18:26 -07:00
Ruben Taelman 385159c25e Fix dispenser action for modded spawn eggs 2015-09-22 19:53:34 +02:00
Lex Manos fb9ffa40fd Fix entity count being incorrect for spawning logic. Now filter out 'persistant' entities. 2015-09-14 13:18:34 -07:00
Lex Manos eacffb2b6e Update Gradle wrapper to 2.7 2015-09-14 13:18:02 -07:00
LexManos fb7b47adb4 Merge pull request #2002 from ganymedes01/master
Disallow conflicting furnace recipes
2015-09-09 11:23:08 -07:00
RainWarrior d70ca1a357 Workaround for MinecraftForge/ForgeGradle#256 2015-09-02 22:01:30 +03:00
ganymedes01 31a3a18ec7 Disallow conflicting furnace recipes 2015-09-02 19:04:57 +01:00
cpw 5074f26ccd FMLNetworkHandler.openGui should not try and open a GUI on a FakePlayer.
Fixes #2082 and probably dozens of mod errors. Also, side benefit of the
merged codebase! FML code can ref Forge code!
2015-09-02 13:50:00 -04:00
cpw 4315637f75 Merge branch 'laci200270-patch-1' 2015-09-02 13:30:00 -04:00
cpw b7e8dcff7b Format a bit better 2015-09-02 13:29:43 -04:00
cpw 5a9129f802 Merge branch 'patch-1' of https://github.com/laci200270/MinecraftForge into laci200270-patch-1 2015-09-02 13:27:42 -04:00
RainWarrior b175d265b9 Much requested temporary hack for items and TESRs. Context: #1582, #1597, #1713, #2058 and others. 2015-09-02 07:35:24 +03:00
LexManos e5ee9377fd Merge pull request #2086 from Vorquel/master
Fix faulty channel name checking
2015-09-01 16:32:26 -07:00
LexManos edcb45640f Merge pull request #2069 from simon816/profile-request-fix
Use already provided profile for the player's own skin
2015-09-01 16:32:07 -07:00
simon816 d61a55b661 Use already provided profile for the player's own skin 2015-08-31 03:28:59 +01:00
simon816 b312584ca4 Add Guava and Apache to LaunchClassLoader exclusion list on server
Move exclusions to common place. Less likely to get out of sync
2015-08-31 03:15:30 +01:00
Björn Zeutzheim ac5c7124de Fix possible crash in EventBus
There is currently no way to check if an event handler has been registered or not.
But when trying to unregister a not-registered event handler, Minecraft crashes with a NullPointerException.
This is a simple fix to prevent such crashes.
2015-08-31 03:39:33 +09:00
cpw 57d575f941 More cleanup of the default eclipse workspace. The project is now called "MDKExample" not "Minecraft".
The project tree is now contemporary, instead of a copy from 1.5.x era MC. The launches are cleaned up, and refer to
a better default "runDir" of "run" rather than "eclipse".. Updating to FG2.0.1 which will contain relevant binary fixes.
2015-08-26 21:57:31 -04:00
cpw d41e51f47b Fix eclipse workspace inside the mdk - don't run it through the tokenconverter. Also add in CREDITS-fml.txt to the MDK - it's still required. 2015-08-26 13:57:51 -04:00
Lex Manos 90a88efd8a Fixed issue where config folder would not be created before SplashProgress tried to read from it.
Default macs to disable the new loading screen due to to many macs having issues.
Users can enable it again by editing their config.
Catch and gracefully handle more errors when starting up the Splash Screen.
2015-08-22 18:55:32 -07:00
Lex Manos 4b299529b7 Update gradle wrapper and fix changelog task. 2015-08-22 17:57:12 -07:00
James 589465bb81 Fix faulty Channel name 2015-08-21 16:06:07 -07:00
cpw 0d320e2e31 Fix crowdin again. Run, jenkins, for god's sake, run! 2015-08-21 09:52:33 -07:00
cpw 4903febd96 Fix crowdin task. Good luck jenkins, lets roll! 2015-08-21 09:43:30 -07:00
cpw bbe96a3577 Fix ciWriteBuildNumber task. Ugly, but it works. 2015-08-20 13:42:58 -07:00
cpw b211aca5ce Merge branch 'fg2' 2015-08-20 12:27:20 -07:00
cpw 58ab3de7c1 Remove patches 2015-08-20 12:14:02 -07:00
laci200270 ba8ae53867 Update FMLSecurityManager.java 2015-08-19 20:27:42 +02:00
cpw 7e600c0dd8 Fix packaging the gradle wrapper properly. There is still a problem with
the MDK- it fails to run setupDecompWorkspace.

Filed an issue at ForgeGradle, since this seems to be something FG2 shouldn't
be doing, but is?

https://github.com/MinecraftForge/ForgeGradle/issues/235
2015-08-15 10:16:00 -07:00
cpw 9a0a00c7a4 Trying to fix the MDK to include gradle wrapper, but the gradle-wrapper.jar is
corrupted. @AbrarSyed can you take a look?
2015-08-15 09:56:56 -07:00
cpw 91927e6bc7 The final nail in the coffin. BYE! 2015-08-13 23:07:53 -07:00
cpw fc045f210d Fix MDK task - it now runs. 2015-08-13 23:07:17 -07:00
LexManos eecc691cdf Merge pull request #2072 from AbrarSyed/fg2
Added MDK package
2015-08-09 20:35:50 -07:00
AbrarSyed 7a6557a9e2 added MDK package 2015-08-09 20:30:31 -05:00
LexManos b45fd787f3 Merge pull request #1969 from diesieben07/blockhighlight
Re-introduce RenderBlockOverlayEvent
2015-08-05 11:48:53 -07:00
cpw c2523c685a FML's metabolic processes are now history. FML's off the twig. FML's kicked the bucket, FML's shuffled off this mortal coil,
run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-PROJECT!
2015-08-02 00:20:19 -04:00
cpw dfd62a3bd8 Vestigal fml-ectomy. 2015-08-02 00:03:47 -04:00
cpw 614bbcb0da FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace. 2015-08-01 23:51:40 -04:00
cpw 9a859f8d5c Merge branch 'master' of https://github.com/AbrarSyed/MinecraftForge into fg2 2015-08-01 20:55:58 -04:00
cpw 5045d8df68 Merge branch '1.7.10' 2015-08-01 20:30:22 -04:00
AbrarSyed 9908310384 fixed deployment credentials 2015-08-01 14:08:04 -05:00
Lex Manos 7b18eab02d Fix placing skulls on fence posts. Closes #2055 2015-07-31 15:10:47 -07:00
LexManos bd4b3debc3 Merge pull request #1968 from modwizcode/master
Fix harvest logic running in addition to shearable logic
2015-07-31 12:57:05 -07:00
LexManos 5623634f56 Merge pull request #2048 from shadekiller666/UnlistedPropertyValue
Fix for ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty preventing block placement.
2015-07-25 15:12:57 -07:00
shadekiller666 87bbbfafcc Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed. 2015-07-25 14:55:42 -07:00
LexManos 2a85ab0eab Merge pull request #2017 from liach/add-enum
Add hook for adding EnumPlantType and fixed npe in BiomeType
2015-07-24 17:08:16 -07:00
LexManos 65123c66a0 Merge pull request #2004 from simon816/sign-nbt-fix
Fix placing signs with NBT prompting for text
2015-07-24 13:53:27 -07:00
LexManos d72caa5005 Merge pull request #2047 from Zaggy1024/forgeblockstatesv1fixes
Fixed two bugs with the Forge blockstates v1 loader.
2015-07-24 11:28:23 -07:00
Zaggy1024 e580d3b6b6 Fixed a Forge blockstates json removing models causing an NPE in the loader.
Fixed the deep clone of a V1 Variant not cloning the submodels properly.
2015-07-24 13:20:10 -05:00
LexManos 5eea9cebae Merge pull request #1983 from clienthax/patch-1
Make layer methods public
2015-07-23 12:13:00 -07:00
LexManos b8fe3913e9 Merge pull request #2044 from rubensworks/enumfacing-server
Remove SideOnly's from EnumFacing allowing full class to be used on both sides.
2015-07-23 10:58:17 -07:00
Ruben Taelman 04d4b2cf76 Make EnumFacing events available server-side 2015-07-23 16:51:45 +02:00
LexManos 81bb69b6c9 Merge pull request #2035 from rubensworks/master
Fix source block check for BlockFluidClassic
2015-07-21 16:43:44 -07:00
Ruben Taelman 0cf1f0d51c Fix source block check for BlockFluidClassic 2015-07-21 10:51:53 +02:00
cpw c308a47124 Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872 2015-07-18 12:47:31 -04:00
LexManos cd313c195b Merge pull request #2023 from diesieben07/entity-pick
Allow the new entity eggs to be created via middle-click on an Entity while in creative mode.
2015-07-16 11:33:01 -04:00
diesieben07 9f571ff15d Allow the new entity eggs to be created via middle-click 2015-07-16 14:13:48 +02:00
liach e2ee54a27d Add an EnumHelper hook and fixed an issue 2015-07-14 08:55:51 +08:00
cpw 0f456b4684 Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006 2015-07-09 17:05:20 -04:00
cpw 8636eb1883 Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
FluidRegistry first)
2015-07-09 16:53:31 -04:00
cpw 50677ad87a Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973 2015-07-09 16:40:51 -04:00
simon816 81eb6a8bb4 Fix placing signs with NBT prompting for text 2015-07-08 22:27:17 +01:00
Clienthax 97f8c246b8 Signed-off-by: Clienthax <[email protected]> 2015-06-30 22:29:34 +01:00
Fry 20bf76464a Merge pull request #1978 from RainWarrior/model-rotation
Custom transformations in forge blockstate json.
2015-06-30 22:14:31 +03:00
RainWarrior c4f370a7e6 Custom transformations in forge blockstate json. 2015-06-30 21:37:11 +03:00
AbrarSyed 9ebc77ef22 updated installed gradle. not finished 2015-06-30 00:14:41 -05:00
AbrarSyed 2fce67c8b7 fixed local-building fail with changelog 2015-06-29 21:56:35 -05:00
AbrarSyed a55536c0dc added jenkins compat tasks 2015-06-29 21:56:35 -05:00
AbrarSyed 1ae0498534 Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
AbrarSyed c02c379bed removed old unnecessary stuff 2015-06-29 21:56:35 -05:00
AbrarSyed c5ac5b0264 DeobfuscationData no longer required at dev time 2015-06-29 21:56:35 -05:00
AbrarSyed 0fb705f8f5 added hardcoded fml version file 2015-06-29 21:56:35 -05:00
AbrarSyed bbfae84ee8 removed broken and duplicate AT lines 2015-06-29 21:56:30 -05:00
LexManos cab151ec44 Fixed ItemMonsterPlacer.getEggInfo missing return. Closes #1975 2015-06-26 17:54:38 -07:00
LexManos 7a733d635e Merge pull request #1974 from Lunatrius/white-screen-fix
Fixed error GUIs showing a white screen
2015-06-26 16:16:01 -07:00
Lunatrius 44077774be Fixed error GUIs showing a white screen and replaced a rogue direct GL call. 2015-06-27 01:12:24 +02:00
Fry 37b4936e9d Fix particle texture of the generated item models. 2015-06-27 01:26:59 +03:00
LexManos 637e2c6f56 Merge pull request #1972 from bonii-xx/StateMapDomainFix
Fix StateMap always mapping properties to the "minecraft" domain
2015-06-26 04:03:25 -07:00
Lex Manos 2bfa1ffc05 Add debug for max texture size and output when Texture Atlas can not stitch all textures. 2015-06-26 03:32:09 -07:00
Bernhard Bonigl e55ee43fd5 Fix StateMap always mapping properties to the "minecraft" domain instead of the mods, causing it to not find BlockState definitions. 2015-06-26 10:29:10 +02:00
cpw 204cb16bc4 ObjectHolder works great, but it should be a lot less spammy about failed lookups. They're usually mod options. 2015-06-25 14:41:45 -04:00
diesieben07 ebef4553f3 Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update 2015-06-25 19:09:32 +02:00
Starbuck Johnson fe2c4c569d Fix harvest logic running in addition to shearable logic 2015-06-24 14:28:47 -05:00
Lex Manos b2033d642c More descripotive error if Patcher is passed invalid data for vanilla classes. 2015-06-23 20:36:23 -07:00
RainWarrior 74501f509f There's no Map.getOrDefault in java6. 2015-06-23 17:03:19 +03:00
RainWarrior 8f65678b99 Vanilla models can now use custom textures. Fixes #1962 2015-06-23 16:52:42 +03:00
RainWarrior 510b5523d5 Fixed perspective transformations for item models. 2015-06-23 15:56:18 +03:00
Lex Manos d7c4a06ce8 Fix AT for Block constructor. 2015-06-23 01:26:33 -07:00
RainWarrior 1582e401ed Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator. 2015-06-23 04:43:48 +03:00
cpw bae83e6724 Merge remote-tracking branch 'origin/master' 2015-06-21 22:08:08 -04:00
cpw 16ff1be093 Merge branch '1.7.10'
Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
	fml/patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
	fml/patches/minecraft/net/minecraft/client/resources/SimpleReloadableResourceManager.java.patch
	fml/src/main/java/net/minecraftforge/fml/relauncher/CoreModManager.java
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/client/network/NetHandlerPlayClient.java.patch
	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
	src/main/java/net/minecraftforge/client/model/obj/WavefrontObject.java
2015-06-21 21:59:51 -04:00
LexManos 8bb34107f1 Merge pull request #1858 from FlansMods/master
Hook for Camera Angles, Including Roll
2015-06-21 11:19:26 -07:00
cpw 2c24c7618a Mods that are extracted to the mods dir by unzipping or whatever will now cause the game to crash. Too much info is in the META-INF now,
and more will be being added. Extracting to the mods dir just completely breaks that.
2015-06-20 14:47:55 -04:00
LexManos 240ed53a88 Merge pull request #1956 from lawremi/mesadictfix
fix logic for guessing mesa tag in biome dict
2015-06-19 11:25:49 -07:00
larman 2cb971c38f fix logic for guessing mesa tag in biome dict 2015-06-19 07:04:19 -07:00
Lex Manos 7041fbc27e Time each bar in the loading screen and print it to the log, useful information to see where most time is spent in loading. 2015-06-18 22:18:27 -07:00
Lex Manos e519278888 Add TextureManager to loading screen. 2015-06-18 22:17:21 -07:00
Lex Manos 4235ca36ea Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
2015-06-18 20:13:31 -07:00
Lex Manos 6527792d06 Add the stitching allocation stage to loading screen. 2015-06-18 20:13:17 -07:00
Lex Manos 716dfdae47 Create config folder in SplashProgress if it does not exist. 2015-06-18 20:11:23 -07:00
Lex Manos c158af902f New system in EntityRegistry to allow modders to register spawn eggs.
For entites that do not use the global ID system.
{Which no mod entity should}
Vanilla spawn eggs will now detect a 'entity_name' entry in it's NBT data and use that for spawning/rendering.
2015-06-18 18:05:12 -07:00
Lex Manos ed09a25c65 Patch line number update. Ignore this. 2015-06-18 18:02:22 -07:00
LexManos 94dc49e522 Merge pull request #1952 from ganymedes01/master
Change permission levels on ore recipes parameters
2015-06-18 11:55:46 -07:00
LexManos 40bc035d74 Merge pull request #1953 from ganymedes01/patch-1
Fixed NPE when calling canBrew
2015-06-18 11:51:48 -07:00
Lex Manos 01aac69514 Use Guava instead of Nio for J6 compatibility. 2015-06-18 11:48:14 -07:00
ganymedes01 953ddae475 Fixed NPE when calling canBrew
Oversight on my part,

If the ingredient doesn't return true in Item.isPotionIngredient, Items.potionitem.getEffects(stack) returns null, causing an NPE to be thrown later on.

This invalidates #1947.
2015-06-18 13:32:21 -03:00
ganymedes01 ab548afbfb Change permission levels on ore recipes parameters 2015-06-18 13:21:00 -03:00
Fry f2eec981ff Merge pull request #1922 from RainWarrior/model-fluid2
1.8 model fluid renderer
2015-06-18 14:29:22 +03:00
RainWarrior 07038f8342 Added fluid renderer. 2015-06-18 14:26:53 +03:00
Lex Manos f59b0a2932 Make Item.shouldCauseReequipAnimation is bit more precise and copy over the new item for rendering even if the animation is diabled. 2015-06-17 20:33:35 -07:00
Lex Manos 030084f2b3 Add vanilla block rotation support back in for certain blocks that were missed in 1.8 update. Closes #1903 2015-06-17 17:28:18 -07:00
LexManos bf63879a92 Merge pull request #1941 from xxmicloxx/xxmicloxx-patch-b3dloader
Bugfix for B3DLoader
2015-06-17 16:52:08 -07:00
LexManos ed8b8bcf8f Merge pull request #1932 from cheeserolls/patch-1
Fix incorrect block position in BlockReed canPlaceBlockAt
2015-06-17 16:48:42 -07:00
LexManos 1dc7a80d4f Merge pull request #1506 from mezz/GuiScreenInputEvents
Add GuiScreenEvents for keyboard and mouse input
2015-06-17 16:45:41 -07:00
LexManos 87b55860af Merge pull request #1781 from ShetiPhian/Block.getPickBlock
Player sensitive version of Block.getPickBlock
2015-06-17 16:37:03 -07:00
Lex Manos 453ec39496 Add Item.shouldCauseReequipAnimation to allow modders more control over the 'Reequip' animation. 2015-06-17 16:36:41 -07:00
Lex Manos 6ec1ec2575 Fixed compile issues with irtimaled's PR. 2015-06-17 16:01:33 -07:00
Lex Manos e7724c13cc Fixed Wavefront Object Importer reading files with integer values. Closes #1651, #1654 2015-06-17 15:48:22 -07:00
Lex Manos 38a85280de Make FML Gui classes use GlStateManager. Closes FML#615 2015-06-17 15:16:48 -07:00
LexManos 20ea3bc0ce Merge pull request #1749 from irtimaled/master
Copy fortress.dat from the overworld to the Nether. Fixes #1747
2015-06-17 14:23:58 -07:00
xxmicloxx b45c90ceb8 Bugfix for B3DLoader 2015-06-17 19:48:51 +02:00
Lex Manos e94288bbb1 Fixup model loading errors not being printed by making ICustomModelLoader.loadModel propogate IOExceptions as needed. 2015-06-16 16:03:10 -07:00
Lex Manos d0902c096e Cleanup code format in LayerBreakingTest. 2015-06-16 16:01:09 -07:00
Lex Manos c50adf2433 Include the thread state in the potential error handleing for SplashProgress. 2015-06-16 15:26:00 -07:00
Lex Manos 64263a9f8e Throw more descriptive errors when mods attempt to register invalid global entity IDs. 2015-06-14 17:06:00 -07:00
cpw 114ac38910 Merge branch '1.7.10'
Conflicts:
	fml/src/main/java/net/minecraftforge/fml/common/MinecraftDummyContainer.java
	fml/src/main/java/net/minecraftforge/fml/common/registry/FMLControlledNamespacedRegistry.java
	fml/src/main/java/net/minecraftforge/fml/common/registry/LanguageRegistry.java
2015-06-14 13:57:23 -04:00
LexManos 1f6086c175 Merge pull request #1935 from superckl/master
Fixed two exceptions in BiomeDictionary related to adding new Biome Types.
2015-06-12 17:47:32 -07:00
superckl c84f7a740f Fixing two IndexOutBoundsExceptions from the BiomeDictionary 2015-06-12 17:08:19 -07:00
Daniel Howard 16be913abc Fix incorrect block position in BlockReed canPlaceBlockAt
block.canSustainPlant is called on the wrong block position.  It should be called on the block below (the 'soil' block).
2015-06-12 10:14:22 +01:00
Lex Manos b3a1548cfa Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info. 2015-06-09 23:06:06 -07:00
Lex Manos b94c2799ab Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none. 2015-06-09 22:25:13 -07:00
Lex Manos d4f6e9e419 Quiet CrashReport class pre-loading debug, no flag to re-enable. 2015-06-09 21:37:33 -07:00
Lex Manos 847c0246cd Quiet FMLControlledNamespacedRegistry debug spam by default. Reenable using -Dfml.debugRegistryEntries=true. 2015-06-09 21:33:52 -07:00
Lex Manos b985384fab Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true. 2015-06-09 21:31:18 -07:00
Lex Manos 851f9c1da6 Cleanup some spammy output. 2015-06-09 21:20:53 -07:00
Lex Manos acbb330214 Bump version for new RB 2015-06-09 17:17:35 -07:00
Lex Manos db7d82a889 Copy over parent's modelSet value in variants as well. 2015-06-09 17:17:23 -07:00
Lex Manos 9ef7b13442 Bump version for new RB. 2015-06-09 15:06:42 -07:00
cpw db42d1f532 Merge branch '1.7.10' 2015-06-09 17:57:35 -04:00
LexManos 7406e3df9f Merge pull request #1795 from lumien231/ExperienceEvent
Added LivingExperienceDropsEvent to change how much experience an entity drops
2015-06-09 13:23:01 -07:00
LexManos 8b50f9ab36 Merge pull request #1907 from johnjohn/master
Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom ItemMaps
2015-06-09 12:37:33 -07:00
Lex Manos fef959d1e9 Redefine removal value in IRetextureableModel from null to empty string {""} due to ImmutibleMap not allowing null Values. Closes #1927 2015-06-09 12:36:36 -07:00
LexManos f62ee5c4f5 Merge pull request #1881 from ganymedes01/master
Added a brewing recipe registry system
2015-06-09 12:05:40 -07:00
johnjohn 486c0955cf Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom maps 2015-06-09 12:42:45 -06:00
ganymedes01 0373920f99 Added a brewing registry system 2015-06-09 14:01:45 -03:00
Lex Manos 1ad05f7f22 Missed patch for sign fix. 2015-06-08 16:23:30 -07:00
Lex Manos 15a1d4cf0d Remove worlds from WorldBorder when unloaded tol prevent memory leak, Closes #1923 2015-06-08 16:19:53 -07:00
Lex Manos 1b689802a4 Limit Sign text to 384 json characters and strip control codes. This is 1.8.7's Sign fix. Thanks Searge. 2015-06-08 16:19:02 -07:00
cpw b35aec4347 Attempt to synchronize the state for vanilla client completions and quit the handler if the vanilla
thread has already setup the connection. Should fix #1924
2015-06-08 18:24:35 -04:00
Lex Manos ee1e229b66 Change custom payload lock to be buffer itself incase multiple packets use the same backend buffer. Closes #1908 2015-06-07 00:06:00 -07:00
Fry e007f7cf39 Merge pull request #1868 from fuami/ISmartBlockModel_Damage
Add Block Breaking Animation for ISmartBlockModels
2015-06-06 03:39:11 +03:00
Fuami 5cd4564a32 Added Breaking Animation for Smart Models, Checking each layer.
Added Layered Smart Render Test.
2015-06-05 19:23:17 -05:00
LexManos 26bc23602a Update README.txt 2015-06-05 13:28:07 -07:00
RainWarrior d6bc936ffa B3D Improvements
- fixed keyframe transformation application
 - textures are now resolved the same way as in vanilla models
 - added the ability to use forge blockstate texture information
 - removed unused code from the B3D example
2015-06-04 18:58:42 +03:00
RainWarrior 581363fddd fixed AT missing for getModelBlockDefinition 2015-06-04 18:58:42 +03:00
RainWarrior 685a97fd93 Fixed missing variant logging; added the possibility to specify the item variant in the blockstate json. 2015-06-04 18:07:03 +03:00
RainWarrior 897d41fa77 Fixed partial variant detection in the forge blockstate loader. 2015-06-04 16:59:18 +03:00
Lex Manos 5064d33519 Mitigate potential issue with users requesting lots of server status information by caching ServerStatus json. 2015-06-03 23:16:25 -07:00
LexManos 107e760aa3 Merge pull request #1912 from clienthax/master
Add missing forge patch from 1.8 port
2015-06-03 19:53:01 -07:00
Clienthax 9b53b7e111 Add missing forge patch from 1.8 port
https://github.com/MinecraftForge/MinecraftForge/blob/1.7.10/patches/minecraft/net/minecraft/client/Minecraft.java.patch#L88
2015-06-04 01:55:13 +01:00
cpw 63f2300794 Fix up the client/server fluid race condition that could cause the game to bail when an SSP game connects.
There's still a teeny gap, but it's MUCH less prominent than it was before.
2015-06-03 19:26:53 -04:00
LexManos 61f9c5a201 Merge pull request #1885 from LexManos/EnhanvedBlockStateJson
Hook BlockState's Json loading to add support for simplified Forge format.
2015-06-02 16:52:06 -07:00
Lex Manos 267e1ee62f Hook BlockState's Json loading to add support for simplified Forge format.
See https://github.com/MinecraftForge/MinecraftForge/pull/1885 for more details.
2015-06-02 16:49:56 -07:00
Lex Manos 950da28d54 Fixed missing import in last merge. 2015-06-02 16:32:10 -07:00
cpw e2dc863086 Merge branch '1.7.10'
Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
	fml/src/main/java/net/minecraftforge/fml/client/FMLClientHandler.java
	fml/src/main/java/net/minecraftforge/fml/client/SplashProgress.java
2015-06-02 07:30:44 -04:00
cpw f8cb411df1 So we can't print a lot of unicode in the splash screen, so restrict to a hard subset we know we CAN print, closes #1910 2015-06-02 07:24:26 -04:00
LexManos 41cae458a4 Merge pull request #1911 from AlgorithmX2/ItemFramesOnSolidSurfaces
Allow placing item frames on Solid Block Faces (isSideSolid)
2015-06-01 20:45:28 -07:00
AlgorithmX2 885d7602f9 Allow placing item frames on Solid Block Faces (isSideSolid) 2015-06-01 22:31:55 -05:00
Lex Manos e6eeb03108 Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
(cherry picked from commit 19d7e16fa6)

Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
2015-06-01 17:15:06 -04:00
Lex Manos f088b1b460 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
(cherry picked from commit e3211eec04)

Conflicts:
	fml/src/main/java/cpw/mods/fml/client/SplashProgress.java
2015-06-01 17:09:28 -04:00
cpw 3c640fa32d Bump minor version # to 2 because of the fluid changes (mirroring what happening in 1.7.10) 2015-06-01 16:31:16 -04:00
cpw d02636213a Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
Conflicts:
	fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
	fml/src/main/java/net/minecraftforge/fml/common/Loader.java
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
	patches/minecraft/net/minecraft/item/ItemArmor.java.patch
	patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
	patches/minecraft/net/minecraft/world/World.java.patch
	patches/minecraft/net/minecraft/world/WorldProvider.java.patch
	src/main/java/net/minecraftforge/common/ForgeVersion.java
	src/main/java/net/minecraftforge/common/network/ForgeMessage.java
	src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
	src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
	src/main/java/net/minecraftforge/fluids/FluidRegistry.java
	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
cpw bd6630810f Add in an ItemStackHolder - a way to inject ItemStacks without having to have complex lookup code everywhere.
Example: https://gist.github.com/cpw/9af398451a20459ac263
2015-05-30 14:07:54 -04:00
Lex Manos 3331d2a496 Fixed damage reduction rate of vanilla armor incorrectly scaling with armor's current durability. 2015-05-26 23:34:32 -07:00
LexManos f9b1e4e23b Merge pull request #1892 from AlgorithmX2/vanilla_lighting_bug
Fix Vanilla Lighting Bug - Fixes Top/Bottom Faces interpolation.
2015-05-26 19:24:37 -07:00
Lex Manos 2bb090bf2b Force netty downgrade on dedicated server to match client. Netty bug: https://github.com/netty/netty/issues/2302 Closes #1848 2015-05-26 19:20:46 -07:00
AlgorithmX2 76f8843017 Fix Partial Face Lighting on Top/Bottom Faces ; Vanilla MC-80148 2015-05-26 19:33:56 -05:00
Lex Manos 9fa51447a2 Fixed command exploit with C12 2015-05-25 16:08:42 -07:00
Lex Manos c608e7c04e Fixes MC-75630 - Exploit with signs and command blocks 2015-05-25 15:28:14 -07:00
Lex Manos 19d7e16fa6 Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662 2015-05-25 14:32:35 -07:00
Lex Manos e3211eec04 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message. 2015-05-25 13:34:35 -07:00
Lex Manos 89994bda39 Cleanup a lot of spammy output. Everything hidden behind environment flags now. Scale anvil image down 50% 2015-05-25 13:34:34 -07:00
Lex Manos df5e594e95 Loosen up ServerChatEvent to support IChatComponent Closes #1893 2015-05-25 13:34:34 -07:00
LexManos 8d7b999506 Merge pull request #1804 from Prototik/font
Add true support for unicode fonts
2015-05-21 10:43:22 -07:00
Prototik 2798fc4e49 Add true support for unicode fonts 2015-05-21 20:14:56 +07:00
LexManos 61b2929ae6 Merge pull request #1886 from diesieben07/texture-load-crash
Fix crash when texture loading throws RuntimeException without message
2015-05-20 12:19:18 -07:00
diesieben07 1501f467cf Fix crash when texture loading throws RuntimeException without message 2015-05-20 17:43:52 +02:00
Flan 306af4feee Added CameraSetup sub-event for camera angles
Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.

Added camera roll hook
2015-05-19 16:14:44 +01:00
LexManos d3ab6d36a4 Merge pull request #1882 from t1g3l/master
Changed forge command tab completion to use getListOfStringsMatchingL…
2015-05-18 10:08:46 -07:00
t1g3l 6a299a483a Changed forge command tab completion to use getListOfStringsMatchingLastWord() 2015-05-18 13:51:05 +02:00
LexManos 8944983d0f Merge pull request #1878 from t1g3l/master
Added tab completion to /forge command.
2015-05-17 14:55:39 -07:00
cpw 06398fa259 Clean up transformers a bit. Can't use COMPUTE_FRAMES even though it's required - the game refuses to even
run if I do. Note for j8: when we force Java8 classes, all coremods will need a thorough overhaul - the
current way we do things is not sustainable when Java8 becomes the universal norm.
2015-05-17 10:35:56 -04:00
cpw 3bbf5c04a6 Strip control codes in progress bar messages. They cause crashes sometimes. 2015-05-17 10:15:44 -04:00
t1g3l fe327fbd76 Added tab completion 2015-05-17 11:00:42 +02:00
cpw 686db5e5eb Hardcode the FML version in-game as a specific value. 2015-05-16 13:43:35 -04:00
cpw 5fe653cf82 Attempt to fix the slow loading problem. Instead of forcing the main thread to wait around
on every call to processWindowMessages, we will simply skip it, if the mutex is already
claimed by the display thread. This should fix slow loading issues seen by some with
the new loading screen.
2015-05-16 12:55:15 -04:00
cpw 58fdfb6fa1 Fix patches after last fml merge. 2015-05-14 13:56:10 -04:00
cpw dca8a4a550 Merged FML @ 1.7.10 2015-05-13 20:00:48 -04:00
cpw cb6f92e3c7 Merged FML 2015-05-11 18:46:21 -04:00
cpw 081a949bfd Merge branch '1.7.10'
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	src/main/java/net/minecraftforge/fml/client/FMLClientHandler.java
	src/main/java/net/minecraftforge/fml/client/FMLFileResourcePack.java
	src/main/java/net/minecraftforge/fml/client/FMLFolderResourcePack.java
	src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
	src/main/java/net/minecraftforge/fml/common/IFMLSidedHandler.java
	src/main/java/net/minecraftforge/fml/common/LoadController.java
	src/main/java/net/minecraftforge/fml/common/Loader.java
	src/main/java/net/minecraftforge/fml/common/asm/transformers/EventSubscriptionTransformer.java
	src/main/java/net/minecraftforge/fml/server/FMLServerHandler.java
	src/main/resources/fml_at.cfg
2015-05-10 23:55:11 -04:00
LexManos 1f679be553 Merge pull request #1863 from Tmtravlr/master
Initialized the Nether Fortress chest loot
2015-05-10 16:04:07 -07:00
Tmtravlr b2de64bc70 Initialized the Nether Fortress chest loot
Forced the nether fortress chest loot to initialize in ChestGenHooks
like the other types.

Changed tabs to spaces. Silly Eclipse.
2015-05-10 15:59:07 -07:00
cpw 228ce68639 Update current json 2015-05-08 13:54:11 -04:00
cpw 4270f0fb4a MinecraftForge/FML@0b84b6aa29 Expose the state of the loader 2015-05-07 14:24:14 -04:00
cpw dd49a0cd84 Merge branch '1710ls' into 1.7.10 2015-05-07 14:23:37 -04:00
cpw 76c7177553 Expose the state of the loader 2015-05-07 14:17:45 -04:00
Fry 7ab952d410 Merge pull request #1853 from Silfadur/master
Added hook for  IPerspectiveAwareModel in RenderItem.renderItemIntoGUI f...
2015-05-05 04:22:01 +03:00
Silfadur b756bd5f9a Added hook for IPerspectiveAwareModel in RenderItem.renderItemIntoGUI for ItemCameraTransforms.TransformType.GUI 2015-05-05 02:23:38 +02:00
RainWarrior 88a7c0b233 Updated FML:
MinecraftForge/FML@2ed00c4da0 Splash progress screen will not load in the presence of optifine anymore.
MinecraftForge/FML@adcf2247c6 Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack
MinecraftForge/FML@91338433fa Add classloader exclusion for ASM
MinecraftForge/FML@7c10b93a2d Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1) for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects Closes MinecraftForge/FML#651
MinecraftForge/FML@8ccfa24764 Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10
MinecraftForge/FML@b2650a0bdb Optifine can tell us when they're ready for the new splash screen.
MinecraftForge/FML@02a5a58a1c Fix the ordering of the messages, so they make sense now.
MinecraftForge/FML@dda4313539 Revert "Merge pull request MinecraftForge/FML#650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10.
MinecraftForge/FML@5dbb481732 Eliminated texture name allocation race condition
MinecraftForge/FML@450b82ca0e Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed
2015-05-04 22:18:38 +03:00
RainWarrior c28794fe38 Updated default forge logo to animated gif; reverted config folder resolution to Minecraft class due to Loader not being initialized at the point it's needed 2015-05-04 22:10:36 +03:00
RainWarrior fb18c07722 Eliminated texture name allocation race condition 2015-05-04 21:54:33 +03:00
cpw 1b1fbbb70d MinecraftForge/FML@dda4313539 Revert "Merge pull request #650 from luacs1998/1.7.10" This undoes the seriously broken change from Sponge to support Mixins, that breaks a wide variety of coremods. Given the widespread incompatibility it introduces, it won't be re-added at 1.7.10. 2015-05-04 09:26:09 -04:00
cpw 65ab79cf69 Revert "Merge pull request #650 from luacs1998/1.7.10"
This undoes the seriously broken change from Sponge to support Mixins, that breaks
a wide variety of coremods. Given the widespread incompatibility it introduces, it
won't be re-added at 1.7.10.

This reverts commit 8ccfa24764a3f4854f5334c0da1224286175e13b, reversing
changes made to 7c10b93a2ded2799d41b73b67a2766c31e992d8a.
2015-05-04 08:50:08 -04:00
cpw 815b97bf7c MinecraftForge/FML@adcf2247c6 Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack
MinecraftForge/FML@91338433fa Add classloader exclusion for ASM
MinecraftForge/FML@7c10b93a2d Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1) for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects Closes #651
MinecraftForge/FML@8ccfa24764 Merge pull request #650 from luacs1998/1.7.10
MinecraftForge/FML@b2650a0bdb Optifine can tell us when they're ready for the new splash screen.
MinecraftForge/FML@02a5a58a1c Fix the ordering of the messages, so they make sense now.
2015-05-02 22:15:08 -04:00
cpw c43e4a8022 Fix the ordering of the messages, so they make sense now. 2015-05-02 22:13:41 -04:00
LexManos a003d1b360 Merge pull request #1843 from Zaggy1024/getlightvaluefix
Make World.setBlockState check whether the light value from getLightValue(IBlockAccess, BlockPos) has changed.
2015-05-01 17:58:30 -07:00
Zaggy1024 ee003ef77e Fixed a bug which caused the light level not to update when a block implements Block.getLightValue(IBlockAccess, BlockPos) to change the light value for different block states. 2015-05-01 17:10:08 -05:00
LexManos 4e8d5255ed Merge pull request #652 from AbrarSyed/patch-2
remapped parameters and added ending newlines
2015-04-29 14:45:59 -07:00
AbrarSyed 8e14f9e1cc remapped parameters and added ending newlines 2015-04-29 13:37:09 -05:00
cpw 858c64ffd3 Optifine can tell us when they're ready for the new splash screen. 2015-04-29 08:15:35 -04:00
LexManos fd8c2ba08c Merge pull request #650 from luacs1998/1.7.10
Add classloader exclusion for ASM
2015-04-27 15:30:09 -07:00
LexManos 1aacf9cfe2 Merge pull request #649 from luacs1998/master
Add classloader exclusion for ASM
2015-04-27 15:29:34 -07:00
cpw ddc6b0a19f Synchronize the available libraries. Turns out we've been forcing a newer apache commons-lang(3.2.1)
for a long time, also sync the dev guava - we've been forcing 17 for a long time too. Bumping
commons-lang to 3.3.2 since that's what Mojang are shipping with 1.8. It has no observable ill effects
Closes #651
2015-04-26 11:32:28 -04:00
luacs1998 0c933be8dd Add classloader exclusion for ASM 2015-04-26 20:40:22 +08:00
luacs1998 aad4678d40 Add classloader exclusion for ASM 2015-04-26 20:14:35 +08:00
LexManos c6525cb3f3 Merge pull request #1832 from Parker8283/lhsf-1.8
[1.8] Fixes MC-52974: Host's skin doesn't load in LAN
2015-04-25 17:21:30 -07:00
LexManos 083e4758a4 Merge pull request #1831 from Zaggy1024/clientonlyrenderinlayer
Removed @SideOnly(Side.CLIENT) from EnumWorldBlockLayer.
2015-04-25 17:00:37 -07:00
Parker Young 9a7c20e791 Fixes MC-52974: Host's skin doesn't load in LAN 2015-04-25 19:58:24 -04:00
Zaggy1024 2589a0d1f6 Removed @SideOnly(Side.CLIENT) from EnumWorldBlockLayer. 2015-04-25 18:45:49 -05:00
RainWarrior 626a192ce6 Loading screen: moved config file to the standard config directory; added the option to load textures from the custom resource pack 2015-04-26 00:22:43 +03:00
cpw 37075d0437 MinecraftForge/FML@2ed00c4da0 Splash progress screen will not load in the presence of optifine anymore. 2015-04-25 15:06:20 -04:00
cpw 46c5505565 Splash progress screen will not load in the presence of optifine anymore. 2015-04-25 15:05:28 -04:00
cpw 63e71af229 MinecraftForge/FML@94821fac98 Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json 2015-04-25 01:34:25 -04:00
cpw 89daceb9eb Add a config file that lets you add additional soft dependencies at runtime - injectedDependencies.json
Example here: https://gist.github.com/cpw/d3edc292631708f2d454
2015-04-25 01:30:17 -04:00
cpw 66a4db5fa0 MinecraftForge/FML@4fe7b469b5 Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now.
MinecraftForge/FML@31ae43590a Fix trying to close the screen during error.
2015-04-25 00:47:09 -04:00
cpw 4e6aa905f0 Fix trying to close the screen during error. 2015-04-25 00:41:50 -04:00
RainWarrior 794ff1d1b4 Loading screen: logo rotation is now optional; initial support for animated textures - animation rate is fixed for now. 2015-04-25 05:12:02 +03:00
cpw 55cbba0764 MinecraftForge/FML@36688e781a Add in resource reloading to the bar. Tidy up some of the labels a bit.
MinecraftForge/FML@a1dc465a55 More progress bar action!
MinecraftForge/FML@bfcbf4ef43 More progress bar hooks
MinecraftForge/FML@a6670c415e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186 fixed bar text positioning
MinecraftForge/FML@0059c63028 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752 Fix broken log message in vanilla.
2015-04-24 19:16:55 -04:00
cpw 1fdd18398e Fix broken log message in vanilla. 2015-04-24 19:02:54 -04:00
cpw 454e2e36a4 Track mipmaps and texture upload 2015-04-24 19:01:49 -04:00
RainWarrior 753115678a fixed bar text positioning 2015-04-25 01:37:39 +03:00
RainWarrior c8acd763ef Thread errors should be correctly displayed in the crash report now 2015-04-25 01:27:57 +03:00
cpw 3d03b31d00 More progress bar hooks 2015-04-24 17:47:39 -04:00
cpw d18d493174 More progress bar action! 2015-04-24 17:11:49 -04:00
cpw ab3413a31e Add in resource reloading to the bar. Tidy up some of the labels a bit. 2015-04-24 16:00:22 -04:00
Lex Manos 591971936d Cleanup RenderEntityItem patch, fixes Z-fighting issue in EntityItems. Closes #1824 2015-04-23 23:46:55 -07:00
RainWarrior a297a615b9 MinecraftForge/FML@5785a9c9e8 Fix up multiple injections of cmdline files via versionspecificmoddir. Closes #645
MinecraftForge/FML@bd117be9c3 Correctly track exceptions thrown in the loading screen rendering thread
2015-04-24 05:51:44 +03:00
RainWarrior 53a21e7e47 Correctly track exceptions thrown in the loading screen rendering thread 2015-04-24 05:38:32 +03:00
LexManos 68def9c352 Merge pull request #647 from AbrarSyed/patch-1
Fixed scala module libs in dev json
2015-04-23 18:55:27 -07:00
AbrarSyed 99c60ee156 fixed scala module libs in jsons 2015-04-23 20:54:14 -05:00
LexManos 3f59b560d7 Merge pull request #1814 from Lunatrius/block-dispatcher
Extracted the creation of RegionRenderCache into a method for extendability
2015-04-22 13:25:48 -07:00
Lunatrius ea9d805e4f Extracted the creation of RegionRenderCache into a method.
Classes extending RegionRenderCache can change the behavior of the cache, allowing to visually change blocks (schematics etc).
2015-04-22 15:40:07 +02:00
cpw 87e6c29028 Fix up multiple injections of cmdline files via versionspecificmoddir.
Closes #645
2015-04-22 08:31:25 -04:00
cpw c12bb689fb MinecraftForge/FML@a39482c4b7 Splash screen implementation
MinecraftForge/FML@01fea095cd Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10
MinecraftForge/FML@364b4bbbb0 Call some loader stuffs
MinecraftForge/FML@61a891280d Make sure to close the splash screen if there's gonna be an error display
2015-04-21 00:30:52 -04:00
cpw ba354da317 Make sure to close the splash screen if there's gonna be an error display 2015-04-21 00:28:19 -04:00
cpw 6398961c48 Call some loader stuffs 2015-04-20 23:34:36 -04:00
cpw 8c54026f2d Merge branch '1.7.10-load-progress' of github.com:RainWarrior/FML into 1.7.10 2015-04-20 23:15:37 -04:00
RainWarrior 5b06b71d04 Splash screen implementation 2015-04-21 06:09:29 +03:00
cpw 50215307f2 MinecraftForge/FML@d14d1a8fea Update to use the inherited jar format. Simplifies a lot.. 2015-04-20 22:27:10 -04:00
cpw b049b39760 Update to use the inherited jar format. Simplifies a lot.. 2015-04-20 22:25:29 -04:00
cpw 96cbadb874 Expose the fluid that a block was constructed with, useful for 'non-default'
configuration of fluidblocks. Shouldn't be used outside of this purpose.
2015-04-20 10:29:04 -04:00
cpw 50608986fe Replace the OLD fluid in the fluidID map, not the new one.. 2015-04-20 10:01:36 -04:00
cpw 7bbe8df2b8 Fix static initializer derp. 2015-04-20 09:26:27 -04:00
cpw 0543828603 Make FluidStack hold a delegate for the fluid. This can then float based on what is "live" at present. 2015-04-20 09:06:23 -04:00
cpw 7e9d2fb509 Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
causes the generation of an internal class which may derp custom armor addition.
Closes #1799
2015-04-19 12:04:22 -04:00
cpw dcb2f2588c Actually use the override constraint in ticket requests. Closes #1802 2015-04-19 11:57:39 -04:00
cpw 178acfbb20 Change logging to avoid the String.format bug. Closes #1809 2015-04-19 11:52:23 -04:00
cpw 57408af2a3 MinecraftForge/FML@8f9e3a7e30 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638 2015-04-18 21:54:01 -04:00
cpw e1ed3c07c2 Exceptions during construction phase should not propogate and cause an immediate crash. Closes #638 2015-04-18 21:48:49 -04:00
cpw 54af750717 Verify that the fluid registry doesn't contain "junk" fluids thru reflection. 2015-04-18 21:37:45 -04:00
Lex Manos 1effc27790 Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
(cherry picked from commit de066a86da)

Conflicts:
	patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
2015-04-18 21:22:44 -04:00
Lex Manos de066a86da Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker. 2015-04-17 02:07:01 -07:00
KingLemming 61984561cd Merge pull request #1805 from KingLemming/1.7.10
OreDict functionality updates.
2015-04-16 17:20:43 -04:00
King Lemming cd3bbfb02c Adds some new Ore querying functionality.
Also attempts to size initial Hashmaps in a logical manner.

Signed-off-by: King Lemming <[email protected]>
2015-04-16 17:18:37 -04:00
Lumien 81ab4cbc5f Added LivingExperienceDropsEvent to change the amount of experience an entity drops 2015-04-14 11:58:00 +02:00
Lex Manos c5f22f56d8 Dissallow color codes in mod names displayed in Mod gui list. And code formatting. 2015-04-13 21:52:53 -07:00
LexManos 475d7fc02d Revert KL's change, requesting a ore WILL register it.
Registering like this and returning a new empty list allows for modders to register their recipes and such without requiring to be executed after someone actually adds an item. If handled properly this allows for more flexible load orders, and more responsive code.
2015-04-13 21:28:16 -07:00
KingLemming b30b551197 Merge pull request #1796 from KingLemming/1.7.10
Adjusts OreDictionary to prevent invalid registrations.
2015-04-13 22:41:25 -04:00
King Lemming 3cd7f6bd87 Adjusts OreDictionary to prevent invalid registrations.
Getting Ore Names for a non-existent ore will no longer automatically add that Name to the list nor generate an ID.

Tweaks a warning message in the FluidContainerRegistry. No functionality change.

Signed-off-by: King Lemming <[email protected]>
2015-04-13 22:40:38 -04:00
LexManos 5a5ef86da9 Merge pull request #636 from tterrag1098/betterModList
Fix control codes being used for mod list sort. Clean up sorting code.
2015-04-13 17:13:52 -07:00
tterrag1098 3fbd6b0810 Fix control codes being used for mod list sort. Clean up sorting code and fix a bug with right click clearing. 2015-04-12 00:51:03 -04:00
cpw 5ac654dc1c MinecraftForge/FML@888e489394 Allow registering custom language adapters.
MinecraftForge/FML@906f94ca14 Some tidyup of the PR
MinecraftForge/FML@1c025f1843 Patch TracingPrintStream to handle Kotlin IO.
2015-04-11 18:21:50 -04:00
cpw 277495c8e4 MinecraftForge/FML@dfce4cd8d0 Allow registering custom language adapters.
MinecraftForge/FML@9fecd72cf0 Some tidyup of the PR
MinecraftForge/FML@10ac2a4fd9 Fix itemCtorArgs javadoc in registerBlock
MinecraftForge/FML@86f70d37a4 Patch TracingPrintStream to handle Kotlin IO.
2015-04-11 18:20:11 -04:00
Arkan Emberwalker 5f7c3bd72d Patch TracingPrintStream to handle Kotlin IO.
Kotlins internal IO suite wraps the old System.out style, so descend
deeper in the stack when kotlin.io is detected.
2015-04-11 18:15:35 -04:00
Arkan Emberwalker 6cdde0f9e4 Patch TracingPrintStream to handle Kotlin IO.
Kotlins internal IO suite wraps the old System.out style, so descend
deeper in the stack when kotlin.io is detected.
2015-04-11 18:13:25 -04:00
tterrag1098 592c9c8e42 Fix itemCtorArgs javadoc in registerBlock 2015-04-11 18:09:31 -04:00
cpw 4af2ba3949 Some tidyup of the PR 2015-04-11 18:05:00 -04:00
Arkan Emberwalker 0055973f43 Allow registering custom language adapters.
Allows external mods/library jars to provide language adapters for
languages not supported in native Forge.
2015-04-11 18:05:00 -04:00
cpw 1fa358ccee Some tidyup of the PR 2015-04-11 18:02:00 -04:00
cpw 5c88164211 And handle the null case in the constructor itself. Closes #1794 (again) 2015-04-11 17:38:15 -04:00
cpw 230d757a89 Fix NPE - Closes #1794 2015-04-11 17:27:14 -04:00
cpw 9671179453 Fluids are now tracked internally by mod. This allows for the server and the world to specify a "default"
in the case of a possible alternative fluid implementation. If you always called registerFluid, things
should work pretty seamlessly, but if you didn't (gating with an isFluidRegistered check for example)
you should change to register anyway. This way, even if you're not default in the overall instance, you may
become default if you're the only mod present on a server, for example, or in a world save.

This should radically decrease the mixups caused by mod load ordering problems, and other issues around fluid
tracking.
2015-04-11 17:18:53 -04:00
Arkan Emberwalker 2b3cdaa752 Allow registering custom language adapters.
Allows external mods/library jars to provide language adapters for
languages not supported in native Forge.
2015-04-11 17:36:16 +01:00
cpw eb12936a52 MinecraftForge/FML@0da1263ff9 Enhance error output for bad textures a bit more and try and capture more types of error.. 2015-04-11 12:30:20 -04:00
cpw fa5ab52acd Enhance error output for bad textures a bit more and try and capture more types of error.. 2015-04-11 12:12:37 -04:00
cpw 345d905438 MinecraftForge/FML@be5ec06e31 Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable format. 2015-04-11 01:03:50 -04:00
cpw c7622c06d7 Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable
format.
2015-04-11 00:52:58 -04:00
cpw 6049d371f3 MinecraftForge/FML@ce791cb1f2 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors.
MinecraftForge/FML@852710962a Clean up some dead code
2015-04-10 22:46:53 -04:00
cpw 994f722843 Clean up some dead code 2015-04-10 22:34:06 -04:00
Lex Manos 4be96044d0 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors. 2015-04-10 22:28:39 -04:00
KingLemming 6d3494a853 Merge pull request #1791 from KingLemming/1.7.10-fluid
FCR Warning + Denial
2015-04-10 20:11:17 -04:00
King Lemming 37d63b3fe9 Adds a warning to the FluidContainerRegistry when a mod does something stupid! Also denies the registration.
Signed-off-by: King Lemming <[email protected]>
2015-04-10 20:09:58 -04:00
KingLemming 291c57b624 Merge pull request #1789 from KingLemming/1.7.10-fluid
1.7.10 fluid
2015-04-10 16:41:29 -04:00
King Lemming 186f92479d Fixes FluidContainerRegistry properly - no more corner case where client/server mods disagree.
Also clarifies the 2x Fluid registration error message somewhat.

Signed-off-by: King Lemming <[email protected]>
2015-04-10 16:38:45 -04:00
KingLemming 7e9dfb1a11 Merge pull request #4 from MinecraftForge/1.7.10
1.7.10
2015-04-10 16:24:33 -04:00
Lex Manos 07e14a9fa4 MinecraftForge/FML@4a753227ad Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors. 2015-04-10 03:36:51 -07:00
Lex Manos aeb4b03bf4 Rework EventSubscriptionTransformer to bake @Cancelable and @HasResult values, should increase EventBus performance even more by removing logic from Event constructors. 2015-04-10 03:28:41 -07:00
KingLemming 806b4a3bdf Merge pull request #1784 from KingLemming/1.7.10-fluid
Change to FluidContainerRegistry
2015-04-09 17:45:09 -04:00
King Lemming 433b7ca589 Fixes #1782
Signed-off-by: King Lemming <[email protected]>
2015-04-09 17:28:20 -04:00
KingLemming 78db5732ca Merge pull request #2 from MinecraftForge/1.7.10
1.7.10
2015-04-09 16:56:04 -04:00
LexManos c11952714c Merge pull request #1752 from AbrarSyed/patch1
changed run configs to GradleStarts
2015-04-09 12:11:32 -07:00
Timothy Tomkins dfd42ab573 Player sensitive version of Block.getPickBlock
Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.

Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
2015-04-09 02:09:58 -04:00
LexManos 24802143eb Merge pull request #1775 from Prototik/patch-1
[1.7.10] Fix FluidRegsitry.registerFluid
2015-04-08 09:25:01 -07:00
Sergey Shatunov a42cf1ae37 Fix FluidRegsitry.registerFluid
FluidRegistry:
```java
    static BiMap<String, Fluid> fluids = HashBiMap.create();
    static BiMap<Fluid, Integer> fluidIDs = HashBiMap.create();
...
    public static boolean registerFluid(Fluid fluid)
    {
        if (fluidIDs.containsKey(fluid.getName()))
            ^^^^^^^
```
There is definitely should be fluids instead fluidIDs. This mistake broke many mods.
2015-04-08 17:26:40 +06:00
Lex Manos 2f5b5f5ffe Updated FML:
MinecraftForge/FML@c8160311d5 Stop IllegalFormatConversionException thrown if @Mod has flagged client-only or server-only
MinecraftForge/FML@9a894952af Merge pull request #627 from GotoLink/patch-1
MinecraftForge/FML@40faac6452 Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored.
2015-04-07 20:12:19 -07:00
Lex Manos 02ebc9ca21 Restore binary compatibility issues in FluidRegistry caused by recent changes. 2015-04-07 20:06:55 -07:00
Lex Manos 1fd39578b0 MinecraftForge/FML@31cf2a9cab Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored. 2015-04-07 20:06:01 -07:00
Lex Manos 79ca5bbf86 Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored. 2015-04-07 19:36:20 -07:00
Lex Manos f6c50cc3af Remove J7 only constructor in EnhancedRuntimeException, J6 compiling compatibility restored. 2015-04-07 19:32:25 -07:00
Irtimaled 1eb535f14f Copy fortress.dat from vanilla location
Fixes #1747

If the dat file isn't in the dimension specific folder but is present in the vanilla data folder then copy it over.
2015-04-07 14:40:17 +01:00
cpw 4f0e2fb9c4 You shouldn't be creating FluidStacks from unregistered Fluids. Warn clearly on failed registrations, and make a useful log message for failed fluidstack
creations. Should help a lot with tracking down broken mods that are doing this wrongly.
2015-04-05 22:48:09 -04:00
King Lemming f7395f517b Allow for duplicate Fluid Blocks. It's annoying to be sure but just as with the OreDictionary, we'll have to handle it.
Signed-off-by: King Lemming <[email protected]>
2015-04-05 22:30:39 -04:00
cpw defaddecec Fix formatting 2015-04-05 22:30:39 -04:00
cpw 7506a5b7ad Add in a fluidid transformer 2015-04-05 22:30:39 -04:00
King Lemming 3fc40b955a Removed fluidID from ItemStack.
This fixes a rather huge issue where FluidStacks on the client could be desynced if a modder was unaware of it.

This is a breaking change but can be mitigated with a transformer to the getter getFluidID().

Signed-off-by: King Lemming <[email protected]>
2015-04-05 22:30:39 -04:00
LexManos cf7122ed59 Merge pull request #1771 from iChun/master
Readded but deprecated the old RenderPlayerEvent that were deleted. Sorry, Lex.
2015-04-04 14:31:43 -07:00
iChun b2f1b036de Readded but deprecated the old RenderPlayerEvent that were deleted. Sorry, Lex. 2015-04-04 22:30:23 +01:00
LexManos e0bc6fc65c Merge pull request #1770 from iChun/master
Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
2015-04-03 21:14:46 -07:00
iChun 8c35bc1dc7 Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now.
2015-04-03 21:11:43 +01:00
cpw 38b9febfe5 Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
change this behaviour of course, but for default maps it makes sense to support it as a config option.
2015-04-03 10:31:25 -04:00
cpw e837b2e2cd MinecraftForge/FML@12ccf9cf49 Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da3 It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c74342 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf65 You can't setAction to BLOCKONLY
MinecraftForge/FML@c73861efe6 Cherry-pick 01aaa7dc97480b381ca0d192ec65016d7baeb747 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@94c45b48c1 Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since it's a vanilla bug. Closes #619
2015-04-03 10:26:17 -04:00
LexManos 6d71b05838 Merge pull request #627 from GotoLink/patch-1
Stop IllegalFormatConversionException thrown
2015-04-02 13:32:56 -07:00
cpw 38cdbc16e2 Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since
it's a vanilla bug. Closes #619
2015-04-02 13:07:40 -04:00
GotoLink 5071e76881 Stop IllegalFormatConversionException thrown if @Mod has flagged client-only or server-only
%d is not a valid format for getModId(), which returns String.
2015-04-02 18:33:19 +02:00
Matthew Messinger ee414b2037 Cherry-pick 01aaa7dc97480b381ca0d192ec65016d7baeb747
Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
2015-04-01 19:51:44 -04:00
cpw 01000f9d34 Update FML - merge the 1.7.10 changes in to forge @ 1.8. Wow git is (sorta) AWESOME!
MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
MinecraftForge/FML@4ca6f6e19f What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
MinecraftForge/FML@24cb4a42c4 Enhance output of common FML errors in crash reports and server GUI.
MinecraftForge/FML@12ccf9cf49 Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da3 It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c74342 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf65 You can't setAction to BLOCKONLY
MinecraftForge/FML@13df640d9d Pull in a lot of the FML tweaks from 1.7 to 1.8
MinecraftForge/FML@447beaa99e Merge remote-tracking branch 'origin/1.7.10'
2015-04-01 17:50:58 -04:00
cpw 8fe5d26e94 Merge remote-tracking branch 'origin/1.7.10'
Conflicts:
	fml
2015-04-01 17:43:25 -04:00
cpw 9d1f554075 Merge remote-tracking branch 'origin/1.7.10' 2015-04-01 17:17:24 -04:00
cpw c3559b2dbd Pull in a lot of the FML tweaks from 1.7 to 1.8
Merge remote-tracking branch 'origin/1.7.10'

Conflicts:
	src/main/java/cpw/mods/fml/common/MissingModsException.java
2015-04-01 17:06:12 -04:00
cpw 0a61ffb57e MinecraftForge/FML@2afd55ab82 Fix scala mods, Closes #621
MinecraftForge/FML@c541b08ef6 Merge pull request #622 from diesieben07/scala-fix
MinecraftForge/FML@d5021417dd Forgot the register handling bit. Registration should work now..
MinecraftForge/FML@5a65c65686 OK, this is finally actually working, I think...
2015-04-01 16:08:42 -04:00
cpw 45ec6e0833 OK, this is finally actually working, I think... 2015-04-01 15:56:48 -04:00
RainWarrior 46b1b82f13 Fixed mipmapping not being enabled by expanding 1x1 texture 2015-04-01 16:06:03 +03:00
cpw e1c83de490 Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
A chest as an acheivement icon will recreate the original problem, for note.
2015-04-01 07:13:14 -04:00
cpw 1b7ce7592c Experimental "fix" for the weird rendering in the Acheivements screen. Thanks skyboy for spotting this. 2015-03-31 20:50:16 -04:00
cpw 0d79aa1e0a You can't setAction to BLOCKONLY 2015-03-31 15:38:53 -04:00
cpw d684a4e066 And fix itemblocks being removed, leaving behind a residual block. This
is a legitimate action - use the missing mapping event to let the mod
tell us about it
2015-03-31 15:29:51 -04:00
cpw 0b8ff5890a It's an IllegalState not an IllegalArgument *sigh* 2015-03-31 15:11:39 -04:00
cpw 0bff21315c Rather than try to fall back to the backup level.dat in case of weirdness
in the ID map, just fail hard. There is probably a serious modder derp in this
case and there's nothing FML can do to recover the situation except avoid
making it worse.
2015-03-31 15:09:49 -04:00
cpw 8309a32ad2 Forgot the register handling bit. Registration should work now.. 2015-03-31 13:38:30 -04:00
LexManos 8ce395ea4e Merge pull request #622 from diesieben07/scala-fix
Fix scala mods, Closes #621
2015-03-28 11:23:59 -07:00
diesieben07 8f5bb75ef2 Fix scala mods, Closes #621 2015-03-28 16:00:50 +01:00
Lex Manos 0f162ddc6a Updated FML:
MinecraftForge/FML@2a268cd566 Improve mod list GUI, add sort and search
MinecraftForge/FML@951fc2d9fd First attempt at making FMLControlledRegistry something a bit more generic than just blocks/items.
MinecraftForge/FML@410582222d Merge pull request #614 from tterrag1098/betterModList
MinecraftForge/FML@ba0b176430 Fix ModDiscoverer ignoring inner classes.
MinecraftForge/FML@9cc313eab9 Merge pull request #617 from diesieben07/innerclass-disc
MinecraftForge/FML@01aaa7dc97 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@8cecc47b85 Merge pull request #620 from killjoy1221/extra-coremod-fix
MinecraftForge/FML@38d9a5f444 Enhance output of common FML errors in crash reports and server

Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.GUI.
2015-03-27 03:03:31 -07:00
Lex Manos 9e7e9e5cbf MinecraftForge/FML@24cb4a42c4 Enhance output of common FML errors in crash reports and server GUI.
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.
2015-03-27 02:54:55 -07:00
Lex Manos ddcc6a1aa4 Enhance output of common FML errors in crash reports and server GUI. 2015-03-27 01:40:23 -07:00
Lex Manos 68c3a85fef Enhance output of common FML errors in crash reports and server GUI. 2015-03-27 01:17:57 -07:00
LexManos b1f18107e6 Merge pull request #620 from killjoy1221/extra-coremod-fix
Fixed typo causing coremods to be missed in certain situations.
2015-03-24 05:13:45 -07:00
Matthew Messinger 8da78750aa Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560 2015-03-23 22:58:02 -04:00
cpw ce10d0dfd0 MinecraftForge/FML@4ca6f6e19f What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
2015-03-22 13:07:06 -04:00
cpw c2f11ecc35 Change iterator behaviour for the registry - include substitutions in the standard iterator, so that
vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the
absolute set, used mostly for sanity checking and serialization.

Closes #618
2015-03-22 12:56:05 -04:00
cpw 2451e49df2 Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever. 2015-03-22 12:54:05 -04:00
cpw 3df54d3d0f What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
Closes #616
2015-03-22 12:03:37 -04:00
LexManos 3bb9c6a92c Merge pull request #617 from diesieben07/innerclass-disc
Fix ModDiscoverer ignoring inner classes.
2015-03-21 13:15:43 -07:00
LexManos 8d09b39d80 Merge pull request #1755 from simon816/custom-tileentity-data
Add getTileData() to TileEntity
2015-03-21 13:10:43 -07:00
diesieben07 961570f253 Fix ModDiscoverer ignoring inner classes. 2015-03-21 19:15:26 +01:00
simon816 301088acdc Add getTileData() to TileEntity
- The same idea as Entity.getEntityData()
2015-03-21 01:23:55 +00:00
cpw c9fd2b6173 MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
2015-03-20 16:12:05 -04:00
cpw f4972b7611 Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events)
works properly
2015-03-20 15:55:16 -04:00
cpw 613c5edc7d Forgot that I need a noarg ctor. I'm so rusty. 2015-03-20 15:11:12 -04:00
cpw a8cbbfcd99 Clean up my patch. Terrible person I am.. 2015-03-20 15:00:19 -04:00
cpw 889c967a5b Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int)
dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers
but bumping a server to this version will allow clients with this version as well to now login in
dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
2015-03-20 14:19:54 -04:00
LexManos 36d6d74e95 Merge pull request #1754 from JamiesWhiteShirt/master
Added newVolume and newPitch to PlaySoundAtEntityEvent.
2015-03-19 13:47:36 -07:00
JamiesWhiteShirt 3b567a92d8 Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity. 2015-03-19 12:37:21 +01:00
AbrarSyed 07c42b89fd changed run configs to GradleStarts 2015-03-17 23:40:48 -05:00
LexManos 888bab92c3 Merge pull request #1723 from Geforce132/master
Add an EntityMountEvent.
2015-03-16 10:01:53 -07:00
LexManos 5ac394de0e Merge pull request #614 from tterrag1098/betterModList
Improve mod list GUI, adds sort buttons and a search bar
2015-03-16 10:01:12 -07:00
cpw d81fd22792 First attempt at making FMLControlledRegistry something a bit more generic than just blocks/items.
It probably doesn't work yet though.
2015-03-15 16:22:28 -04:00
cpw 278612ad98 Try and improve performance of the registry by avoiding superType.cast. 2015-03-14 15:32:34 -04:00
Geforce132 d2f36d56f1 -Added EntityMountEvent. 2015-03-13 19:12:16 -05:00
tterrag1098 a27e7e03dd Improve mod list GUI, add sort and search 2015-03-13 18:38:10 -04:00
LexManos 588f4e3350 Merge pull request #1745 from diesieben07/ingamegui-fix
Fix jukebox message being too low
2015-03-11 15:46:14 -07:00
diesieben07 642003e065 Fix jukebox message being too low with forge 2015-03-11 23:25:41 +01:00
Lex Manos 5229abc26d Updated FML:
MinecraftForge/FML@3e7ae47f8f Fix Event Bus Access Issues
MinecraftForge/FML@c8e2a5f377 Fixed WorldInfo properties not loaded
MinecraftForge/FML@7f96b2c69a Fix Debug packet logger on local memory connections.
2015-03-04 21:13:15 -08:00
Lex Manos 418b7794d2 Fix Debug packet logger on local memory connections. 2015-03-04 21:00:31 -08:00
LexManos 6244e88f10 Merge pull request #1739 from robin4002/master
Remove translation and add a note for contributors
2015-03-04 11:33:06 -08:00
robin4002 af0316ab9b remove translation and add a note for contributors 2015-03-04 20:21:16 +01:00
LexManos 4d4f82816f Merge pull request #610 from Zot201/1.8
Fixed WorldInfo properties not loaded
2015-03-04 10:34:25 -08:00
Zot201 189619fcdd Fixed WorldInfo properties not loaded 2015-03-05 03:21:19 +09:00
LexManos 7223e1a7d9 Merge pull request #609 from Zot201/1.8
Add transformer to allow protected/private classes to use the event bus.
2015-03-04 09:49:25 -08:00
LexManos d93e8bcf48 Merge pull request #1733 from Zot201/enchantment-fix
Fixed enchanting table applying secondary enchs. Closes #1428
2015-03-02 12:10:12 -08:00
Zot201 ecca5720c8 Fixed enchanting table applying secondary enchs. 2015-03-02 17:00:38 +09:00
LexManos 7355bdf600 Merge pull request #1721 from me4502/update-event
Added NeighborNotifyEvent fired on server side only, allows for monitoring and disabling world 'physics' updates.
2015-02-28 22:54:48 -08:00
Me4502 c21e38cd3b Add NeighborNotiftyEvent. 2015-03-01 16:53:32 +10:00
Zot201 ccffcf60f8 Fix Event Bus Access Issues
1) Allow overriding methods in subclass without extra SubscribeEvent annotations
2) Transform event subscribers to have public method/class
2015-03-01 15:37:47 +09:00
Lex Manos 1af0734f51 Fix compile error in ClientHax's PR. 2015-02-26 23:20:43 -08:00
LexManos d82e80b2cf Merge pull request #1729 from clienthax/master
Add method to set entity placement type.
2015-02-26 22:16:22 -08:00
clienthax 848dee14d2 Current spawner implementation checks the EntitySpawnPlacementRegistry hashmap to check where a entity should spawn
as there is no way to modify this without the use of reflection or a AT, you can not specify where you want your entity to spawn
adding this helper method will allow developers to specify where they want their entity to spawn.

Signed-off-by: Clienthax <[email protected]>

Update EntitySpawnPlacementRegistry.java.patch
2015-02-27 03:58:40 +00:00
LexManos 31e1aae91a Merge pull request #1730 from Tmtravlr/master
Added Nether Fortress chest to the ChestGenHooks
2015-02-26 17:34:56 -08:00
Tmtravlr f152741bba Added Nether Fortress chest to the ChestGenHooks
I tried to follow the directions on

https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge

as best as I could. =)

If anything is wrong, let me know and I'll change it!
2015-02-26 14:25:41 -07:00
RainWarrior 638af63f4d Hopefully fix NPE during baking of empty vanilla item models 2015-02-23 16:02:10 +03:00
Lex Manos 7c03542d94 Fire WorldEvent.Load for Client worlds. Closes #1719 2015-02-23 02:18:58 -08:00
Lex Manos b2ca559851 Make Container.mergeItemStack respect Slot.isValidItem Closes #1630 2015-02-23 02:03:52 -08:00
Lex Manos f16a7ff890 Fix JukeBoxes not storing the inserted record. All TE's in minecraft are in net.minecraft.tileentity EXCEPT JukeBoxes. Closes #1633 Closes #1714 2015-02-23 01:44:54 -08:00
Lex Manos 938b752036 Fix NPEs in last commit. 2015-02-21 19:49:13 -08:00
Lex Manos 9335e2907b Fix NPEs in mlast commit. 2015-02-21 19:48:48 -08:00
Lex Manos 899ecd0d64 Updated FML:
MinecraftForge/FML@c9cf3136c2 New @Mod properties to define which environment to load the mod on.
clientSideOnly will only be loaded in the Client environment.
serverSideOnly will only be loaded in the Dedicated server environment.
Combine with acceptedMinecraftVersions to prevent users from loading the mod in the incorrect environment.
2015-02-21 18:43:21 -08:00
Lex Manos 7269d22449 New @Mod properties to define which environment to load the mod on.
clientSideOnly will only be loaded in the Client environment.
serverSideOnly will only be loaded in the Dedicated server environment.
Combine with acceptedMinecraftVersions to prevent users from loading the mod in the incorrect environment.
2015-02-21 18:33:30 -08:00
Lex Manos 46695cf4cf Updated FML:
MinecraftForge/FML@5eff408975 Filter more known libraries from potential mod canidates.
MinecraftForge/FML@feb4c436db Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true.
MinecraftForge/FML@41e806fa95 Fix double decoding of UTF8 characters in lang files.
2015-02-21 17:28:53 -08:00
Lex Manos 0281b74c7c Fix double decoding of UTF8 characters in lang files. 2015-02-21 17:27:21 -08:00
Lex Manos ae085bb84d Fixed using items on the wrong block client side caused by iChuns eyeheight update. 2015-02-19 18:09:36 -08:00
LexManos ccfd928c9a Merge pull request #1718 from iChun/master
Reimplement variable eyeHeight for players which was removed in the 1.7 to 1.8 port.
2015-02-18 19:01:06 -08:00
iChun d66951b368 Reimplement variable eyeHeight for players which was removed in the 1.7 to 1.8 port. 2015-02-19 02:08:03 +00:00
RainWarrior 0e34510032 Removed event bus call from the ModelLoader 2015-02-17 21:20:19 +03:00
LexManos 83ca72bef2 Merge pull request #1708 from matthewprenger/PR-1
Ability to add prefixes and suffixes to the player's display name
2015-02-16 22:52:03 -08:00
Lex Manos 5b28eb53e8 Add safty to URL detection in chat. Closes #1712 2015-02-16 22:46:55 -08:00
RainWarrior b14cfa45e5 RenderItem can now use baked quad color 2015-02-17 05:02:16 +03:00
RainWarrior 93cd9722b0 Added a default white texture; Fixed B3DLoader crashing when the brush has empty texture specified 2015-02-17 05:02:16 +03:00
LexManos 9e4ef54753 Merge pull request #1711 from Parker8283/patch-1
Added ATs for EnumFacing
2015-02-16 13:49:11 -08:00
Parker Young e04240e5e3 Added ATs for EnumFacing
This publics the VALUES array and HORIZONTALS array in EnumFacing, thus giving modders access to these arrays, much like ForgeDirection had.
2015-02-16 16:30:55 -05:00
Lex Manos 0a8a535e2c Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true. 2015-02-15 17:30:56 -08:00
Lex Manos d14ad7dd9a Filter more known libraries from potential mod canidates. 2015-02-15 17:30:18 -08:00
RainWarrior d741b1bafc Attributes.put (de)normalization now works as intended 2015-02-16 03:53:33 +03:00
Matthew Prenger b4f8945fec Add the ability to add prefixes and suffixes to the player's display name. 2015-02-15 17:47:13 -06:00
Lex Manos f6ca556a38 Hold a weak reference to the Minecraft fake player object. Closes #1705 2015-02-15 13:00:09 -08:00
LexManos e5cd5fc256 Merge pull request #1689 from matthewprenger/master
Minor tweak to UsernameCache to also cache usernames of offline players
2015-02-15 12:37:50 -08:00
RainWarrior 44e31f802a Updated FML 2015-02-14 05:17:56 +03:00
RainWarrior 68efb9d6f4 Moved transformer wrappers to a separate package (should fix signing errors), fixed debug mods not loading in forgedev (string comparison). 2015-02-14 05:17:14 +03:00
RainWarrior 5616d0c1b0 ModelRotation.getMatrix() now returns the correct matrix; fixed the application of custom transformations to vanilla models; fixed application of transformations to B3D models; fixed the culling of rotated vanilla models 2015-02-14 04:44:41 +03:00
LexManos 316ec27e77 Merge pull request #599 from diesieben07/master
Handle empty lines in language files gracefully
2015-02-13 14:04:53 -08:00
RainWarrior 87ef833d32 Alternative models work once again 2015-02-14 00:23:03 +03:00
diesieben07 1a2c521b63 Handle empty lines in language files gracefully 2015-02-13 15:34:54 +01:00
RainWarrior 3e1d959a23 Updated FML 2015-02-13 08:24:32 +03:00
Fry c85aa9351a Merge pull request #597 from RainWarrior/blame
Added blaming of coremods and mods not targetting Java 6
2015-02-13 08:05:20 +03:00
RainWarrior a4e70e44e1 Added blaming of coremods and mods not targetting Java 6 2015-02-13 08:07:27 +03:00
RainWarrior dfc2e04255 fix ModelLoader.setCustomModelResourceLocation not storing same item with different metadata values 2015-02-09 17:19:10 +03:00
Lex Manos 0e69e84d89 Try a maven mirrior to fix build issues. 2015-02-08 17:24:44 -08:00
RainWarrior 2419d4913b made renderLayer ThreadLocal, now it should hold correct value for use inside custom baked models 2015-02-09 02:46:01 +03:00
RainWarrior 9a6fb600ec Reworked vanilla texture resolution, hopefully fixes NPE bug in FaceBakery 2015-02-08 15:51:41 +03:00
RainWarrior 9e90febd37 fixed NPE during loading of B3D models without textures/brushes.
changed default B3D color to have full opacity.
2015-02-08 15:50:35 +03:00
Matthew Prenger 0f43b95821 Minor tweak to UsernameCache to also cache usernames of offline players. 2015-02-07 03:58:27 -06:00
Lex Manos f0d96b7c50 Fixed being kicked from the server while swimming. 2015-02-06 21:35:27 -08:00
Lex Manos 7ed7da159e Fixed debugging Dedicated server in Forge Dev workspace. 2015-02-06 21:35:11 -08:00
Lex Manos 9704f25aa8 Fixed potential NPEs in Structure code caused by componenets not being able to load. 2015-02-05 17:03:43 -08:00
Lex Manos c80e75de9b Fixed potential NPEs in Structure code caused by componenets not being able to load. Closes #1686 2015-02-05 17:02:30 -08:00
Lex Manos e903f0ff69 Added ability for language files to opt-in to loading using normal Java properties format.
This allows for escape characters, as well as keeping %d and %f replacements in tact.
To opt-in, the lang file must have this comment line:
# PARSE_ESCAPES
As this is opt-in, any errors resulting from misused format strings is on the modder/end user.
2015-02-04 17:23:41 -08:00
Lex Manos b036b37a35 Fixed BlockBush and BlockCrops not respecting custom soils. Closes #1683 2015-02-04 12:20:24 -08:00
Lex Manos 48c24246a5 Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681 2015-02-04 12:20:24 -08:00
RainWarrior 9cb7cc557a Restore binary backwards compatibility 2015-02-04 10:05:07 +03:00
RainWarrior b8add23d9b ModelBakeEvent now has ModelLoader as an argument instead of ModelBakery; Added various static hooks to ModelLoader to allow registering model-related information before it's needed (prevents file-not-found errors on first baking pass); ModelLoader waits until ModelBakeEvent is done before showing any missing model exceptions; It's now possible to define models completely in-code (as illustrated by ModelBakeEventDebug). 2015-02-04 09:45:23 +03:00
Lex Manos 501665fc1e Bump version to 11.14.1 for next development cycle. 2015-02-03 19:44:29 -08:00
Lex Manos 9c50745bdb Updated FML:
MinecraftForge/FML@1de3bf733a Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds. Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
MinecraftForge/FML@05ecefb538 Update to ASM5 for Java 8 support
MinecraftForge/FML@1112c455b9 Merge pull request #595 from Grinch/master
2015-02-03 00:26:17 -08:00
RainWarrior 3a0de2edca Fixed tracking of UV locking state. Closes #1679 2015-02-03 10:40:30 +03:00
Lex Manos c814be0359 Updated FML: MinecraftForge/FML@22c9656196 Reset S->C CustomPayload data after Write, allowing the same packet to be written multiple times. 2015-02-02 13:08:02 -08:00
Lex Manos 79356d7023 Fixed ItemFrames not having a model. Closes #1678 2015-02-02 13:06:57 -08:00
Lex Manos 1b80328d3f Reset S->C CustomPayload data after Write, allowing the same packet to be written multiple times. Closes #588 2015-02-02 12:09:26 -08:00
Lex Manos 76825d19b8 Fixed Buttons not dropping anything when broken. Closes #1676 2015-02-01 10:49:17 -08:00
Lex Manos 80c0ff4066 Fixed domain support in ArmorMaterial texture name. Closes #1675 2015-02-01 10:48:48 -08:00
Lex Manos 072aca4350 Updated FML:
MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge.
MinecraftForge/FML@1de3bf733a Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds. Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
MinecraftForge/FML@05ecefb538 Update to ASM5 for Java 8 support
MinecraftForge/FML@1112c455b9 Merge pull request #595 from Grinch/master
MinecraftForge/FML@9c3013e02a Merge remote-tracking branch 'origin/1.8'
2015-01-31 19:00:38 -08:00
Lex Manos c374ba5463 Merge remote-tracking branch 'origin/1.8' 2015-01-31 18:56:00 -08:00
Lex Manos 79b5c28d38 Merge remote-tracking branch 'origin/1.8' 2015-01-31 18:33:32 -08:00
LexManos c7c29979c9 Merge pull request #595 from Grinch/master
Update to ASM5 for Java 8 support, IF ANYONE MAKES A MOD THAT REQUIRES JAVA8 BEFORE MINECRAFT FORCES IT ALL USERS REQUESTING SUPPORT WILL BE BANNED FROM ALL FORGE RELATED SERVICES.
2015-01-31 03:37:15 -06:00
RainWarrior ab39b7e4e0 Removed leftover debug messages 2015-01-30 03:14:12 +03:00
LexManos a420927007 Merge pull request #1666 from TechStack/1.8
Fixes issue #1552 Where the flowIntoBlock method was not setting the Block to the fluid and causing crashes
2015-01-29 16:29:30 -06:00
LexManos 7581ead65f Merge pull request #1664 from Lunatrius/fix-debug
Fixed debug text rendering one line to low.
2015-01-29 16:19:20 -06:00
TechStack 146b08a8cd Closes #1552
Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior 67121d9ebc Merge pull request #1521 from RainWarrior/model-system
Model loader registry
2015-01-29 13:25:47 +03:00
RainWarrior 6eba0ebb93 Added model loader registry
Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel

ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)

Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.

Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport

OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Steven Downer 79d224f76e Update to ASM5 for Java 8 support
SpecialSource updated ASM5 and ForgeGradle supports ASM5 as well but
neither FML or Forge were actually updated to support ASM5 opcodes. This
commit resolves this.

Signed-off-by: Steven Downer <[email protected]>
2015-01-28 20:17:21 -06:00
Lunatrius 39eb036b0e Don't skip the first line when rendering (debug) text. 2015-01-28 21:41:39 +01:00
LexManos c9670d3c1d Merge pull request #1646 from Ivorforce/patch-1
Fix fluid tanks incorrectly reading NBT when empty
2015-01-22 21:09:59 -08:00
Lex Manos 8b6ef01ecc Updated FML:
MinecraftForge/FML@a55e412453 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
MinecraftForge/FML@69d479d46a Fixed getEffectiveSide() for Netty Server threads
MinecraftForge/FML@0f9a33cf14 Exclude only log4j2 queue from class loader
2015-01-19 11:38:05 -08:00
LexManos 9a2c4998ae Merge pull request #591 from Minecrell/patch-1
Exclude only log4j2 queue from class loader
2015-01-18 14:46:18 -08:00
Ivorius e629774753 Fix fluid tanks incorrectly reading NBT when empty
If the Empty flag was set, the tank would not correctly read the data, keeping the outdated FluidStack instead. This is especially relevant with updatable TileFluidHandler TEs.
2015-01-17 00:36:42 +01:00
LexManos c4b0fea9ee Merge pull request #1647 from Parker8283/fluid-icons
Re-enabled Icon setting for Fluids
2015-01-16 15:22:09 -08:00
LexManos 698b1558cd Merge pull request #1645 from Lunatrius/chat-npe-fix
Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
2015-01-16 15:18:02 -08:00
LexManos c7da6c703f Merge pull request #575 from lumien231/1.8
Save the mod list of players in their NetworkDispatcher
2015-01-16 14:40:06 -08:00
Parker Young bfcce919b9 Re-enabled Icon setting for Fluids 2015-01-16 17:30:00 -05:00
Minecrell 8cfca4376f Exclude only log4j2 queue from class loader
Right now the complete com.mojang package is excluded from the LaunchClassLoader on the server. This means mods can't transform authlib for example which doesn't need to be excluded for the UI to work. By excluding only the specific log4j2 QueueLogAppender, mods can also transform the classes in the com.mojang.authlib package.
2015-01-16 23:15:17 +01:00
Lunatrius 4380ca026e Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644 2015-01-16 23:09:45 +01:00
Lex Manos f6a378e136 Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash. 2015-01-14 19:02:50 -08:00
LexManos 204c6119e7 Merge pull request #1635 from asiekierka/master
Fix shouldRefresh being too broad in tile entity update
2015-01-11 13:03:00 -08:00
asiekierka 0a707236e1 fix shouldRefresh being too broad in tile entity update 2015-01-11 11:12:54 +01:00
RainWarrior dcabad2bd1 Merge pull request #1602 from Chicken-Bones/1.8
Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
LexManos 465e330566 Merge pull request #1615 from lumien231/master
Fix versionCheck config option
2015-01-09 04:37:26 -08:00
LexManos 7d82925017 Merge pull request #1627 from CovertJaguar/tile-refresh
Bulk Chunk Data packets should also check TileEntity.shouldRefresh().
2015-01-09 03:42:46 -08:00
Lex Manos 64bf7bb3be Fix value passed for Item.getModel useRemaining argument. Closes #1623 2015-01-08 23:37:06 -08:00
Lex Manos fb88b021c5 Made Chunk.fillBlock respect TileEntity.shouldRefresh. 2015-01-08 23:22:45 -08:00
Lex Manos d899f8fb84 Call World.init from DimensionManager.initDimension Closes #1551 2015-01-08 23:02:25 -08:00
Lex Manos 5328701219 Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575 2015-01-08 21:42:13 -08:00
CovertJaguar 30196b8696 Bulk Chunk Data packets should also check TileEntity.shouldRefresh(). 2015-01-07 15:37:54 -08:00
Lumien 404e8fa89e Fix versionCheck config option 2015-01-01 17:52:44 +01:00
LexManos bca990cc93 Merge pull request #1609 from lumien231/1.8
Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container
2014-12-28 14:28:51 -08:00
Lumien 9d34bbece7 Fixes #1603: Moving the start of the update thread to the pre init of the forge mod container 2014-12-28 22:49:31 +01:00
Chicken-Bones 0cbc685d3c Allow blocks to render in multiple layers 2014-12-26 15:45:00 +10:00
Lex Manos 0923c2c2b8 Fix recipies for stone variants. 2014-12-25 01:39:22 -08:00
LexManos 30e44e19e9 Merge pull request #1592 from palechip/1.8
Fix Scoreboard rendering for the sidebar.
2014-12-24 16:06:17 -08:00
Lex Manos 51271dcc3a Fix MC-30864 (sending web links in chat) 2014-12-23 15:04:41 -08:00
LexManos d5d312b452 Merge pull request #1491 from killjoy1221/master
Fix MC-30864 (sending web links in chat)
2014-12-23 14:33:10 -08:00
LexManos 58a458c250 Merge pull request #578 from HEmile/1.8
Fixed getEffectiveSide() for Netty Server threads
2014-12-23 14:15:41 -08:00
Lex Manos 7ddc5469b4 Fix crafting of non-oak fences/gates. 2014-12-23 14:14:40 -08:00
LexManos 389abd98c1 Merge pull request #1338 from MinestrapTeam/renderpane
Fix Stained Glass pane rendering issues
2014-12-23 14:03:36 -08:00
Lex Manos 3c936e88f2 Added chests to the ore dictionary. 2014-12-23 13:17:44 -08:00
Lex Manos 53275ff0ac Removed exclusion of white stained glass recipes in ore dictionary. 2014-12-23 12:15:40 -08:00
LexManos 93445248e6 Merge pull request #1503 from Kittychanley/master
Removed exclusion of white stained glass recipes in ore dictionary.
2014-12-23 12:13:17 -08:00
HEmile a7ff70eaa4 Fixed getEffectiveSide() for Netty Server threads 2014-12-23 20:26:37 +01:00
palechip f6dc40c07d Fix Scoreboard rendering for the sidebar. 2014-12-22 14:34:35 +01:00
Lex Manos 959eaf0218 Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591 2014-12-21 18:55:46 -08:00
LexManos 005e0c8451 Merge pull request #1586 from Lunatrius/fix-chat-1.8
[1.8] Fixed messages not being added to the chat history
2014-12-18 14:13:33 -08:00
Lunatrius 7916a21682 Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping. 2014-12-18 20:46:24 +01:00
LexManos 010e687664 Merge pull request #1581 from Lunatrius/fix-chat
Fixed messages not being added to the chat history
2014-12-18 10:33:13 -08:00
Lex Manos ae1321b8c8 MinecraftForge/FML@5a4d362293 Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now. 2014-12-18 08:11:36 -08:00
Lex Manos 4aaabdd0e0 Fix incorrect logic in world change clumping. 2014-12-18 08:11:30 -08:00
Lex Manos 7419c2aa91 Fix incorrect logic in world change clumping. 2014-12-18 08:11:06 -08:00
Lex Manos cd4e73edfa Remove our changes to Stitcher slot allocation. 2014-12-18 08:10:38 -08:00
Lunatrius 9453c1d209 Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping. 2014-12-17 03:38:26 +01:00
Lex Manos 2096bcb5ab Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now. 2014-12-15 06:57:59 -08:00
Lex Manos 9d95952dc1 Remove our changes to Stitcher slot allocation. 2014-12-13 18:07:31 -08:00
Lex Manos fd859812eb MinecraftForge/FML@e3785c2893 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread. Also log all errors that are thrown in FutureTasks. 2014-12-13 18:07:13 -08:00
Lex Manos e9dbc71362 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread.
Also log all errors that are thrown in FutureTasks.
2014-12-13 17:45:38 -08:00
Lex Manos d8cb28911c Fix userdev for new BlockState change. 2014-12-12 14:42:49 -08:00
LexManos ca2d49b4cd Merge pull request #1518 from RainWarrior/model-event
Added model bake event, ISmartBlock/itemModel, Block.getExtendedState, IExtendedState and IUnlistedProperty
2014-12-12 12:44:05 -08:00
Lex Manos 0b41756125 Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove. 2014-12-12 11:47:27 -08:00
Lex Manos ecd4a259ec Fix EnumHelper for new ArmorTexture argument. 2014-12-11 16:41:27 -08:00
Lex Manos bf66e45699 Fix texture stitcher not using all avalible spaces. 2014-12-11 16:40:48 -08:00
Lex Manos 64952331e2 Fix texture stitcher not using all avalible spaces. Closes #1557 2014-12-11 16:40:28 -08:00
Lex Manos f60f7d9aa6 Fixed NPE thrown when brewing event is fired and not all slots are filled. 2014-12-11 05:25:13 -08:00
Lex Manos a6c6a79916 Fixed log spam when breaking DoublePlants. Closes #1555 2014-12-10 05:44:07 -08:00
Lex Manos 7c79a4226f Fix missed patch causing Dispensed Armor to go into the wrong slot. Closes #1560 2014-12-10 05:36:15 -08:00
Lex Manos 66018bd168 Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565 2014-12-10 05:18:42 -08:00
Lex Manos 924db0ff03 Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564 2014-12-10 05:12:36 -08:00
Lex Manos 08960ffb7b Unbind Shaped/Shapeless Ore Recipies from Array list to normal List. 2014-12-08 05:03:43 -08:00
Lex Manos f9955efb08 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. 2014-12-07 05:48:26 -08:00
Lex Manos 81086375e8 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486 2014-12-07 05:48:02 -08:00
Lex Manos 4cc278a125 Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. Closes #1434 2014-12-07 05:37:11 -08:00
Lex Manos fd3f948e4c Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. 2014-12-07 05:20:50 -08:00
Lex Manos 309fe700cd Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. 2014-12-07 04:30:10 -08:00
Lex Manos 35fac1f691 Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. Closes #1355 2014-12-07 04:29:55 -08:00
Lex Manos 83bcebf3b1 Fix invalid argument being passed to Block.isNormalCube from World.updateNeighbors. Closes #1339 and Closes #1346 2014-12-07 03:49:36 -08:00
Lex Manos 4e39515d12 Add quartz_ore tool init, more mojang special casing -.- Closes #1333 and Closes #1335 2014-12-07 03:43:02 -08:00
Lex Manos 4cc11b220a Add quartz_ore tool init, more mojang special casing -.- 2014-12-07 03:41:53 -08:00
Lex Manos 24213a8ca7 Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248 2014-12-07 03:30:52 -08:00
Lex Manos 27524a02ae Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. 2014-12-07 03:30:10 -08:00
Lex Manos c9fe5ded9b Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282 2014-12-07 02:35:07 -08:00
Lex Manos 44b21681e2 Add LivingHealEvent called from EntityLivingBase.heal() 2014-12-07 02:34:28 -08:00
Lex Manos f2b1622355 Added CreateSpawnPosition event. 2014-12-07 01:52:29 -08:00
Lex Manos 877ba864e7 Added CreateSpawnPosition event Closes #1053 2014-12-07 01:52:17 -08:00
Lex Manos 0c11a1544f Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception. 2014-12-07 01:50:26 -08:00
Lex Manos cf81ad7b15 Add "sand" to the OreDictionary 2014-12-07 00:44:29 -08:00
Lex Manos 9cf9d6a8e8 Add "sand" to the OreDictionary Closes #1487 2014-12-07 00:44:20 -08:00
Lex Manos 49eeedd854 Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. Closes #1548 2014-12-07 00:39:30 -08:00
Lex Manos b417594e71 Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. 2014-12-07 00:39:09 -08:00
Lex Manos 42938a1e7f Added Explosion Start and Detonate events to control explosion. 2014-12-07 00:28:41 -08:00
Lex Manos 861c00fdfc Added Explosion Start and Detonate events to control explosion. Closes #1469 2014-12-07 00:27:51 -08:00
LexManos 6910f40fc2 Merge pull request #1547 from Draco18s/patch-1
Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-06 22:57:21 -08:00
mezz 75c7862e78 Add GuiScreenEvents for keyboard and mouse input 2014-12-06 19:06:19 -08:00
Lumien 6f19fd1513 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods) 2014-12-06 16:31:58 +01:00
Draco18s bf26e639d9 Update RenderBlockFluid.java
Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-04 16:50:26 -05:00
RainWarrior 134fbaa1ff Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX 2014-12-04 14:16:30 +03:00
Lex Manos 1fc1570663 Only call blockBreak when block itself changes, not just meta. Fixes bottles poping out of brewing stands. 2014-12-02 21:40:50 -08:00
Lex Manos 07db77401d Fix finding of spawn location for mobs. Closes #1546 2014-12-02 21:37:15 -08:00
Lex Manos c683bce659 Remove debug patch I left in. 2014-12-01 19:17:11 -08:00
Lex Manos 59df94bd90 Updated FML:
MinecraftForge/FML@9c8ca4a4e3 Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
MinecraftForge/FML@84a101f344 Update Dev mcp mappings to 11-30 snapshot.
2014-12-01 19:11:17 -08:00
Lex Manos 5b07c7fead Update Dev mcp mappings to 11-30 snapshot. 2014-12-01 18:28:18 -08:00
Lex Manos 7b2e7ac3c9 Unlink banner block and item id. Mojang should of matched these up but they didn't -.- 2014-12-01 18:00:28 -08:00
Lex Manos 4caf09cd33 Fix stickey pistons not retracting properly. 2014-12-01 14:53:30 -08:00
Lex Manos 6ff24351d3 Fixed blocks not breaking properly when instantly destroied. 2014-11-30 23:55:28 -08:00
Lex Manos 9f4ef7b38a Fixed vanilla issue where exceptions in World tasks would not be logged. 2014-11-30 23:55:04 -08:00
Lex Manos 7cc7056c57 Fix NPE with BlockSnapshots that caused items with TileEntities to be used up in creative mode. 2014-11-30 23:54:17 -08:00
Lex Manos 2a02804379 Fixed vanilla bug where top part of double plants would flicker a tifferent texture before dissapearing. 2014-11-30 23:50:56 -08:00
Lex Manos c539d5389a Fix BlockPane's connection detection. 2014-11-30 08:36:24 -08:00
Lex Manos b4779be2f6 Fixed snow layers not being able to stack more then twice. Closes #1534 2014-11-29 23:04:22 -08:00
Lex Manos cbcdbf56bb Fixed Entities not being able to climb ladders, Closes #1535 2014-11-29 23:03:55 -08:00
Lex Manos d6d4735a70 Fixed Entity extended properties init order. Closes #1532 2014-11-29 23:03:26 -08:00
Lex Manos 6bb769268f Fix interacting with entities. 2014-11-28 12:04:09 -08:00
Lex Manos 5de6cf571c Updated FML:
MinecraftForge/FML@36644e9771 Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire.
2014-11-28 11:20:06 -08:00
Lex Manos f35a53bad5 Fix not being able to place blocks in liquids, and related issues. 2014-11-28 11:19:30 -08:00
Lex Manos 10efdbc085 Fix debug screen not showing grey background. Closes #1529 2014-11-28 11:18:59 -08:00
Lex Manos 4a92959cc1 Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire. 2014-11-28 10:37:55 -08:00
Lex Manos dcefcc9047 Fix destroy particles not being added. Closes #1528 2014-11-28 08:31:14 -08:00
Lex Manos d48f4d0a94 Update RecipeSorter for new 1.8 recipies. 2014-11-28 08:20:10 -08:00
Lex Manos aa07fa4443 Fix potential NPE in Block.isToolEffective 2014-11-28 08:19:40 -08:00
Lex Manos d879b2c70d Fix wrong state being passed to Block.getDrops 2014-11-28 07:43:50 -08:00
Lex Manos 17e5480b6e Fix Entityies not taking damage correctly. Closes #1511 2014-11-28 07:43:10 -08:00
Lex Manos a059a9a7fb Fix inverted logic preventing blocks from breaking. 2014-11-28 07:10:37 -08:00
Lex Manos 8dc71d5ffa Fixed crash with caomparators due to wrong position. Closes #1512 2014-11-28 06:51:55 -08:00
Lex Manos b9c2968c0e Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523 2014-11-28 06:09:33 -08:00
Lex Manos 74a57bd9d6 Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523 2014-11-28 06:08:39 -08:00
Lex Manos 0edeb1e04b Fix acedential inversion causing some tress to not have leaves. Closes #1522 2014-11-28 06:02:41 -08:00
Lex Manos dce17105ea Fix fog colors, Closes #1524 2014-11-28 06:01:03 -08:00
Lex Manos 277fc4ea7d Fix local variable conflict in Forge patch and latest MCP mappings. 2014-11-26 01:12:11 -08:00
Lex Manos 53659fca06 Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
2014-11-26 00:00:54 -08:00
Kittychanley 4e79117755 Removed exclusion of white stained glass recipes in ore dictionary. Closes #1502 & #1481 2014-11-21 14:13:24 -06:00
LexManos 0e91787efb Merge pull request #1492 from XCompWiz/clientrain
Fixes client-side fake rain
2014-11-10 16:03:29 -08:00
XCompWiz a5358eb916 Fixes client-side fake rain
Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
2014-11-11 01:39:26 +02:00
Matthew Messinger 21ffd28adb Fix MC-30864 (sending web links in chat) 2014-11-10 15:24:27 -05:00
Lex Manos 229848a4cb Add details message to MissingModsException and WrongMinecraftVersionException to make the Crash logs more useful. 2014-11-08 15:13:59 -08:00
Lex Manos 0dc112a198 Add duplicate protection to ModDiscoverer, do not process files in the mods directory if we already found them in the classpath. {Such as if LiteLoader is installed and added it} Closes #557 2014-11-05 15:27:43 -08:00
LexManos 5b82e18afc Merge pull request #1376 from founderio/patch-1
Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos 47305ff691 Player sensitive version of Block.getPickBlock Closes #1348 2014-11-04 18:27:02 -08:00
Lex Manos ef0e0d7393 Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242 2014-11-04 18:07:42 -08:00
LexManos a8cce392ab Merge pull request #1005 from luacs1998/patch-1
Create CONTRIBUTING.md
2014-10-22 02:38:09 -07:00
LexManos 27e1b65755 Merge pull request #547 from Parker8283/1.8
Re-enabled Entity-Render registration
2014-10-19 18:09:12 -07:00
Parker Young 2544df8e44 Re-enabled Entity-Render registration 2014-10-19 20:05:39 -04:00
LexManos bcaf8b7e79 Merge pull request #1450 from Adubbz/master
Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos 31e330090a Bump version for new RB. 2014-10-16 20:49:33 -07:00
Lex Manos 2af2795288 Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451 2014-10-16 20:49:00 -07:00
LexManos 5aa313cf00 Merge pull request #1461 from Azanor/master
Fix for biome weights under 10
2014-10-16 06:24:48 -07:00
Azanor 46dfaa6d0c Fix for biome weights under 10
This solves the problem where custom mod biomes with weights under 10
not being generated in the world.

Cleaned up the code and made the patch smaller
2014-10-16 12:28:10 +02:00
LexManos 6283e9327e Merge pull request #1368 from matthewprenger/patch-1
Added username cache
2014-10-15 17:16:13 -07:00
matthewprenger 9c2f0ddfad Add username cache for determining a player's last known username 2014-10-15 16:14:36 -05:00
LexManos 619ceefa49 Merge pull request #1457 from AbrarSyed/master
implemented crowdin support
2014-10-15 01:27:44 -07:00
LexManos a300935cbc Merge pull request #545 from bspkrs/1.8
changed pass-thru method name to fix MCP name conflict
2014-10-14 23:28:48 -07:00
bspkrs 7e53132918 changed pass-thru method name to fix MCP name conflict
fixed a few old javadoc object name mistakes
2014-10-15 02:08:41 -04:00
AbrarSyed 8af641a86d implemented crowdin support 2014-10-15 01:07:15 -05:00
Lex Manos 878f995711 Add the ability to register custom variant names in ModelBakery. 2014-10-13 20:48:09 -07:00
Lex Manos ae4f979318 Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards. 2014-10-12 22:11:40 -07:00
LexManos 3aef547046 Merge pull request #1418 from Parker8283/wakeupevent
Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker ff36d4f1d3 Added PlayerWakeUpEvent 2014-10-11 14:13:25 -04:00
Adubbz de5daadf11 Fixed desert list initialization. Fixes #1447 2014-10-10 21:22:47 +11:00
Lex Manos 70b57c337a Removed unneeded rebuild, was toying with where to put it. 2014-10-09 05:22:50 -07:00
Lex Manos c002b98e5e Automatically register BlockStates when block is initally registered, and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537 2014-10-09 05:05:43 -07:00
LexManos 38275c8232 Merge pull request #1364 from Adubbz/master
Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos b0190bb50d Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445 2014-10-08 17:54:20 -07:00
Lex Manos 97bdcc7991 Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds.
Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
2014-10-06 15:36:17 -07:00
Lex Manos 3c51b1a8c8 MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge. 2014-10-06 15:30:58 -07:00
Lex Manos 471c9c5fd5 Remove debug code that was causing console spam in Forge. 2014-10-06 15:28:29 -07:00
Lex Manos 676ecab52e Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior. 2014-10-06 15:12:12 -07:00
LexManos 6da8a19094 Merge pull request #1219 from Lunatrius/master
Prevent client only commands from bleeding through to the server.
2014-10-06 14:50:47 -07:00
Lex Manos cfaedc384a Update TerminalTransformer for new FML package. Closes #535 2014-10-06 00:53:38 -07:00
Lex Manos e4cdefb0e1 General class name cleanup, spelling mistakes and FF decompile issues. 2014-10-04 02:05:43 -07:00
Lex Manos 468d35e635 Take control over Item.BLOCK_TO_ITEM map and register Block's to this map from GameRegistry. 2014-10-03 17:48:57 -07:00
Lex Manos f759f73801 Renamed TileEntityRendererChestHelper -> TileEntityItemStackRenderer
This class is used to render any tile entities in a non-location specific major
  Such as EntityItems, In minecarts, Held by entities, anyhting that isn't in world.

Switched the class names for BiomeGenForest $1 and $2 as Fernflower decompiled
  them in oposite order.
2014-10-03 17:48:28 -07:00
LexManos fe552616bf Merge pull request #533 from AbrarSyed/patch-2
Added mappings to default build.gradle
2014-10-03 14:03:06 -07:00
Abrar Syed 20d78df6e6 added mappings to default build.gradle 2014-10-03 15:57:04 -05:00
LexManos 9879143b96 Merge pull request #1367 from bloodmc/blockplace
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
2014-10-02 13:32:02 -07:00
bloodshot 37f91681d9 Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.

If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.

If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.

What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.

This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
2014-10-02 11:33:25 -04:00
Lex Manos 1b587948f8 Add joptsimple as a server required library. Closes #531 2014-10-01 11:26:06 -07:00
Lex Manos 10d3062fc6 Restructure block and item mapping data in world save and network to potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8. 2014-10-01 01:07:23 -07:00
LexManos 27ea6bb6fa Merge pull request #527 from bspkrs/1.8
Update Config Gui stuff for 1.8
2014-09-30 13:05:00 -07:00
bspkrs 927df1559e Update Config Gui stuff for 1.8
updated mappings to snapshot 20140930
got rid of derpy generics code
2014-09-30 05:20:56 -04:00
Lex Manos 28ff001cc0 Move FML to net.minecraft.fml package. 2014-09-22 22:50:54 -07:00
Lex Manos 1f1166e722 Move vanilla trades to inner class to prevent initilizer order issues. 2014-09-22 19:30:14 -07:00
Lex Manos 511c370193 Preliminary network protocol re-work. vanilla clients can now connect. Further cleanup needed. 2014-09-22 19:29:40 -07:00
Lex Manos 1ac0c5d87f Inital 1.8 patch update. 'It compiles!' 2014-09-19 17:25:14 -07:00
Lex Manos ebb91ba280 1.8 Conf update. Uses MCPData Snapshots now. 2014-09-18 17:57:33 -07:00
Lunatrius 7cff6f4c80 Prevent client only commands from bleeding through to the server. 2014-09-17 01:48:44 +02:00
cpw 9ccf454b88 Merge branch 'new' 2014-09-14 18:20:53 -04:00
cpw 97f715bf6d MinecraftForge/FML@63b64482e6 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
MinecraftForge/FML@5365f5ea3e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-14 18:20:06 -04:00
LexManos 647e476c8f Merge pull request #1402 from nekosune/new
Fixed Clientside GameProfile UUID being null on offline mode
2014-09-09 17:06:35 -07:00
nekosune f9c68bba81 Fixed Clientside GameProfile UUID being null on offline mode 2014-09-10 00:24:36 +01:00
LexManos e2ae05ccb6 Merge pull request #1395 from lawremi/rendergasfix
Fix rendering height of non-liquid fluids
2014-09-09 13:28:54 -07:00
Lex Manos 5f65fb754e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
Lex Manos 6192119682 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime. 2014-09-08 17:50:46 -07:00
Michael Lawrence 71cb9dfe52 check for IFluidBlock (in addition to Material.liquid) when
determining render height so that non-liquids (gases) render correctly
2014-09-08 05:51:34 -07:00
cpw 69700d2227 MinecraftForge/FML@7ab69aff2e Clean up import
MinecraftForge/FML@c5a90bd456 Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-08 08:52:45 +12:00
cpw ad752886b0 Allow injecting alternative container types. This is the core support code for allowing sponge plugins! 2014-09-07 20:51:54 +12:00
cpw 3dae97cb4a Is vanilla possible with this mod load, side tests. 2014-09-07 20:13:37 +12:00
cpw 509d244ed4 Clean up import 2014-09-07 19:59:56 +12:00
LexManos a7ce64dfbc Merge pull request #1390 from diesieben07/beacon-items
Added Item#isBeaconpayment
2014-09-06 15:55:13 -07:00
diesieben07 126d7e3ebe Added Item#isBeaconpayment 2014-09-06 23:39:38 +02:00
Oliver Kahrmann da39ed066c Modify WavefrontObject to allow '.' in group object names
Blender names objects with .001 ir .002 when separating vertices or duplicating objects and the importer would crash on them. This fixes the regex to allow dots in the name.
2014-09-01 22:43:53 +02:00
cpw d9865fed66 MinecraftForge/FML@dc02d56195 Fix derp with ModType annotation. mods should load again now.. 2014-09-01 16:05:51 -04:00
cpw 9c27520427 Fix derp with ModType annotation. mods should load again now.. 2014-09-01 16:05:04 -04:00
cpw de521cf531 MinecraftForge/FML@4ce3e73bfe Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
MinecraftForge/FML@cbe2ccbda4 Add in ModType to the jar manifest. If it's present, and doesn't have value "FML" it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
MinecraftForge/FML@37cf0174fc OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
MinecraftForge/FML@0475b15eb1 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking at them now - they're only removed right before launch.
MinecraftForge/FML@abeac06a2e Two new features. ModLists can have a "parent" mod list. Circularity will result in a crash, so be careful. Mods specified in a child will override ones from a parent (using the maven group:name:classifier triple to identify - ignoring the version component)
MinecraftForge/FML@7fcfedcfef Canonicalized file paths in modListFile handling with the minecraftDirectory.
MinecraftForge/FML@633fce19d4 Make Keyevent also fire for key releases
MinecraftForge/FML@57ba2339b6 Merge branch 'keyup-event' of github.com:diesieben07/FML
MinecraftForge/FML@1ff048062c Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:59:47 -04:00
cpw 1419a02d13 Merge branch 'simple-netw-improve' of github.com:diesieben07/FML 2014-08-31 21:50:25 -04:00
cpw 88a0805e93 Merge branch 'keyup-event' of github.com:diesieben07/FML 2014-08-31 21:42:10 -04:00
diesieben07 2dc1911f54 Make Keyevent also fire for key releases 2014-09-01 01:10:29 +02:00
cpw a04c3e12fe Canonicalized file paths in modListFile handling with the minecraftDirectory. 2014-08-31 14:14:15 -04:00
cpw f5cf87304b Two new features. ModLists can have a "parent" mod list. Circularity will
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)

Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw c604a5e048 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw 981ffe362d OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file! 2014-08-30 17:45:35 -04:00
cpw 0c50d7b92d Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw 24989689b3 GIANT FML UPDATE! Bump forge revision number, and fix patches for ItemStack changes. More to come on this branch I expect.
MinecraftForge/FML@7c5cf21904 Implement STDOUT/STDERR redirection.
MinecraftForge/FML@bc78e31cb7 added support for \n in tooltip strings added \n test tooltip localization fixed int/double conversion error in slider entry added test slider scenario that highlighted conversion error
MinecraftForge/FML@a2908e5c59 Clean up a bunch of compiler warnings.
MinecraftForge/FML@7f67523d87 Update realms to 1.3.2
MinecraftForge/FML@73f23c24b8 Merge branch 'std-redir' of github.com:Emberwalker/FML
MinecraftForge/FML@1c6b25df74 If an IO exception comes from the datawatcher, spew it all over the console don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
MinecraftForge/FML@e77da9eb2f And fix the read side too, incase someone is trying to bitbang and failing.
MinecraftForge/FML@305d8950c9 Make LogContext optional. This can be useful for debugging mod issues, but Apache's implementation in log4j2 is responsible for a very significant % of the overall runtime. Quite frankly this is shockingly bad performance from what is supposed to be a high performance logging framework. Anyway, until we can figure out if we can fix it, we're turning it off by default.
MinecraftForge/FML@bdfca1c8ed Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
MinecraftForge/FML@2108494112 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
MinecraftForge/FML@7c1e6aaa40 Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
MinecraftForge/FML@61fcb4df06 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
MinecraftForge/FML@eb8c5ab146 Fix nested directory for language resources. Closes MinecraftForge#1264
MinecraftForge/FML@7c05e5f70d Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
MinecraftForge/FML@9729fe2332 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
MinecraftForge/FML@21e875ef22 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
MinecraftForge/FML@46cfeade80 Add a constructor to CustomModLoadingDisplayException. Closes #387
MinecraftForge/FML@a6eab2683a Update README.txt
MinecraftForge/FML@f75838461c Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
MinecraftForge/FML@51f24e9e6d First draft of add alias. It is probably not properly persistent atm.
MinecraftForge/FML@2a4c642470 Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
MinecraftForge/FML@c1b1417ee1 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list. These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the maven style, with mods referenced maven-like.
MinecraftForge/FML@3d42cda2a2 Build.Gradle Patch
MinecraftForge/FML@20c7add845 Merge pull request #484 from bspkrs/master
MinecraftForge/FML@26ed4b992e Clear button list on FML fatal error screens. The hidden cancel button should not be there. Closes #497
MinecraftForge/FML@ebe4f5c5e2 Merge pull request #494 from AntonBoch1244/patch-1
MinecraftForge/FML@ad0da05f5c Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
MinecraftForge/FML@65d380181a Extend timeout for client to 5 seconds. Should fix Forge #1322
MinecraftForge/FML@45486a0b6d Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
MinecraftForge/FML@13da3efce0 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
MinecraftForge/FML@fda305edfe Some more tidying up of the exit handling
MinecraftForge/FML@b087f60c33 More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
MinecraftForge/FML@d6358a466b Cleanup override warnings
MinecraftForge/FML@af7a58b9e5 Update to legacylauncher 1.10 and asm 5.0.3
MinecraftForge/FML@e6d00440a6 ItemStack swapping
MinecraftForge/FML@8597e45a0e Fix NPE from a boolean
MinecraftForge/FML@b9b9daa8a9 Fix ups from feedback.
MinecraftForge/FML@d89165021f Mark the promise a success in the outbound handler.
MinecraftForge/FML@2e5ccf7988 Update for launchwrapper 1.11. Fixes java 6 compatibility.
MinecraftForge/FML@641250d853 Fix java 8u20. Closes #501 and a bunch of other bugs too.
MinecraftForge/FML@292be72639 Allow client handshake to be reset by server to support BungeeCord.
MinecraftForge/FML@092873fbe5 Merge branch 'bungeecord' of github.com:bloodmc/FML
MinecraftForge/FML@134f2f8e88 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails to write a headyaw byte, and everything will be derped for that packet.
MinecraftForge/FML@4852de81e0 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-30 00:16:46 -04:00
cpw 0e13403457 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489 2014-08-29 21:54:20 -04:00
cpw f0d8b887b4 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
to write a headyaw byte, and everything will be derped for that packet.

Fixes #499, but probably a bunch of others.
2014-08-29 21:43:17 -04:00
cpw 67ebda9ace Merge branch 'bungeecord' of github.com:bloodmc/FML 2014-08-29 21:37:48 -04:00
Adubbz 0d93bec5e7 Fixed biome weights not working with non multiples of 10 2014-08-30 10:35:05 +10:00
bloodshot 08ac6d548f Allow client handshake to be reset by server to support BungeeCord. 2014-08-26 20:49:20 -04:00
cpw 70c115588c Fix java 8u20. Closes #501 and a bunch of other bugs too. 2014-08-25 17:09:50 -04:00
cpw bd8bd65ca1 Update for launchwrapper 1.11. Fixes java 6 compatibility. 2014-08-20 23:02:27 -04:00
cpw c87a11e165 Mark the promise a success in the outbound handler. 2014-08-20 22:49:11 -04:00
cpw ceae256c56 Fix ups from feedback. 2014-08-20 22:46:39 -04:00
LexManos fa7ff7c6e7 Merge pull request #1300 from zlyfire/patch-1
Update README.txt
2014-08-20 13:01:53 -07:00
cpw e07bd74e34 Fix NPE from a boolean 2014-08-20 10:28:50 -04:00
cpw dddbbd3bac ItemStack swapping 2014-08-20 10:28:39 -04:00
Clashsoft 3119f700f3 Fix Stained Glass pane rendering issues 2014-08-18 20:28:15 +02:00
cpw 2ca75b3fa4 Update to legacylauncher 1.10 and asm 5.0.3 2014-08-16 13:21:07 -04:00
cpw 19b62a9fb8 Cleanup override warnings 2014-08-16 11:30:01 -04:00
cpw 13d81e05db More cleanup of exit handling, also add a couple more noise classes to the list of things ignored. 2014-08-16 10:32:22 -04:00
cpw 7c5eb19645 Some more tidying up of the exit handling 2014-08-16 10:32:00 -04:00
LexManos 1dadcb12be Merge pull request #1330 from bonii-xx/master
Write the correct default value for StringList comments in the config
2014-08-15 13:56:15 -07:00
cpw 4692e66389 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496 2014-08-15 16:16:07 -04:00
cpw 1d336e0aa7 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class 2014-08-15 16:03:45 -04:00
Bernhard Bonigl 53294b843b Write the correct default value for StringList comments in the config 2014-08-15 15:57:44 +02:00
Lex Manos ba69a1a6fd Fix AIOOB in BiomeDictionary. Closes #1326 2014-08-14 20:33:23 -07:00
cpw c8c6190566 Extend timeout for client to 5 seconds. Should fix Forge #1322 2014-08-13 10:23:01 -04:00
cpw 6fafbf3b09 Attempt to properly resolve this daft metadata and TE nonsense. This might be mod impacting, if you maintain a reference to a TE via neighbour update calls - you
might see two TEs for a single setblock where previously you saw one. This is a phantom TE being created by badly written neighbour triggers - I'm looking at you
redstone.

Anyway, with luck, this'll close a slew of bugs across Forge, IC2, MFR, TE, RC. Yeah, fun times. Thanks to LexManos, skyboy and KingLemming for helping figure this
issue out. Quite frankly, from now on, issues with phantom TEs will be mods behaving badly. Modders will need to adapt.
2014-08-13 00:00:29 -04:00
cpw 18c71e5f2f Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming. 2014-08-12 21:57:19 -04:00
LexManos 016e303379 Fix invalid math in GuiContainerCreative. 2014-08-12 17:32:53 -07:00
LexManos cb62a70d66 Merge pull request #494 from AntonBoch1244/patch-1
Build.Gradle Patch
2014-08-12 11:55:15 -07:00
LexManos 5d01fa55b1 Merge pull request #1316 from GUIpsp/master
Add ItemStack sensitive version of getItemEnchantability
2014-08-12 11:43:59 -07:00
SackCastellon 2519822b25 Add ItemStack sensitive version of getItemEnchantability 2014-08-12 16:48:01 +01:00
cpw 5527b9f01e Clear button list on FML fatal error screens. The hidden cancel button should not be
there.
Closes #497
2014-08-12 09:16:15 -04:00
Lex Manos 6f693206de Add ability for creative tabs that have search bars to customize the text box's width, and prevent the default set of enchanted books from being displayed in those tabs. Closes #1303 Closes #1301 2014-08-11 19:18:38 -07:00
LexManos 948f7145d1 Merge pull request #1187 from Abastro/skylight
Skylight Hooks for Minecraft Forge
2014-08-11 16:00:11 -07:00
Abastro f590ce8641 Skylight Hooks for Minecraft Forge
Mainly for solar/lunar eclipse.
2014-08-11 15:42:07 +09:00
LexManos 261ba628df Merge pull request #1217 from Glassmaker/patch-1
Adds getLocalizedName and getUnlocalizedName to FluidStack
2014-08-10 01:42:24 -07:00
LexManos 12d4047459 Merge pull request #484 from bspkrs/master
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
zlyfire ce8882e89c Update README.txt
Add in reference to running setupDecompWorkspace to get decompiled classes
2014-08-06 16:29:34 -04:00
LexManos 98285e4df6 Merge pull request #1297 from ShetiPhian/patch-1
Legacy Liquid Load Fix
2014-08-05 19:47:58 -07:00
ShetiPhian 22609b1d54 Legacy Liquid Load Fix
nbt.getString("FluidName") no longer returns null, it returns an empty string.

This patch allows legacy liquids to be resolved once again.
2014-08-05 21:08:53 -04:00
Lex Manos 5131aed7bd Fix metadata for every permutation -.- Closes #1294 2014-08-05 15:18:02 -07:00
Lex Manos d2682ab969 Fix patch screwup in Skyboy's Fishing PR -.- 2014-08-05 15:17:10 -07:00
LexManos 4600b015d9 Merge pull request #1296 from Vazkii/patch-3
Fixed items with more than 2 render passes rendering wrong in first person
2014-08-05 13:15:59 -07:00
Lizbeth Rika 63140bcf7f Fixed items with more than 2 render passes rendering weird in first person 2014-08-05 21:10:28 +01:00
AntonBoch1244 e5fe05a1cd Build.Gradle Patch
Changing assetDir to runDir and set runDir to "eclipse"
2014-08-05 22:08:58 +04:00
LexManos ec0691538f Merge pull request #1292 from DemoXinMC/master
New PlayerRepairEvent and AnvilUpdateEvent
2014-08-04 14:34:10 -07:00
DemoXin 68fd0049fb * Added AT for ContainerRepair.stackSizeToBeUsedInRepair (Now public)
* Added ability to AnvilUpdateEvent to alter stackSizeToBeUsedInRepair (vanilla behavior is now reproducable)
* Added AnvilRepairEvent, fired when the player removes an ItemStack from the output slot of ContainerRepair, and allows the chance to damage the anvil to be altered.
2014-08-04 16:54:35 -04:00
KingLemming 7cd820d855 Merge pull request #1288 from skyboy/master
Add EntityFishHook AT
2014-08-03 22:06:26 -04:00
skyboy 5f8d501ed6 Add EntityFishHook AT 2014-08-03 19:52:59 -04:00
LexManos 224987aa83 Merge pull request #1128 from skyboy/patch-fishingapi
Add API for fishing results, I'm tired of this, If shit breaks, Blame Skyboy and King_Lemming.
2014-08-03 16:28:32 -07:00
LexManos dae471e7d7 Merge pull request #1272 from rwtema/master
Fixed ItemFluidContainer always draining the maximum amount, regardless ...
2014-08-03 15:47:58 -07:00
Lex Manos cd2982f9b1 Closes #1280 2014-08-02 11:32:34 -07:00
Lex Manos 10192959f9 Fixed bug that allowed duplication of Fluids with redstone dust. Closes #1279 2014-08-01 18:37:54 -07:00
Christian 269080fee5 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian d21f8f6dbd Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs. 2014-08-01 21:43:53 -02:30
Christian 07466ab036 First draft of add alias. It is probably not properly persistent atm. 2014-08-01 21:07:03 -02:30
Christian 7ee877a567 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within. 2014-08-01 21:07:02 -02:30
rwtema eeb701cb16 Fixed ItemFluidContainer always draining the maximum amount, regardless of the amount remaining. 2014-07-31 20:52:52 +01:00
cpw 2c804c9b44 Update README.txt 2014-07-31 11:00:53 -02:30
Christian 8622b3fde9 Add a constructor to CustomModLoadingDisplayException. Closes #387 2014-07-31 10:46:33 -02:30
Christian 2d37b14555 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372 2014-07-31 10:17:11 -02:30
Christian 0607bffb92 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313 2014-07-31 10:02:47 -02:30
Christian f649eccc51 Default collections, so that we don't crash if useDependencyInfo is true. Closes #485 2014-07-31 09:53:27 -02:30
Christian fe29a98c62 Fix nested directory for language resources. Closes MinecraftForge#1264 2014-07-31 09:48:03 -02:30
Christian 0c088a4299 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync. 2014-07-31 09:47:35 -02:30
Christian f5bcb6f0ca Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh* 2014-07-30 21:18:31 -02:30
LexManos bc8374d71c Merge pull request #1263 from Zarathul/master
Added drainFluidContainer() and getContainerCapacity() helper methods to FluidContainerRegistry.
2014-07-30 13:11:58 -07:00
Christian 7ac077ed36 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486 2014-07-30 16:46:16 -02:30
Christian 14f7bb44d9 Make more noise when people screw up mod downloading and put .jar.zip in their mod folders. 2014-07-30 12:38:55 -02:30
zarathul 7a1de8c13d - Added drainFluidContainer() and getContainerCapacity() helper methods. 2014-07-30 13:23:52 +02:00
Christian f8b5ae45f1 Make LogContext optional. This can be useful for debugging mod issues, but
Apache's implementation in log4j2 is responsible for a very significant % of
the overall runtime. Quite frankly this is shockingly bad performance from
what is supposed to be a high performance logging framework. Anyway, until we
can figure out if we can fix it, we're turning it off by default.
2014-07-29 21:48:14 -02:30
Christian 655d902195 And fix the read side too, incase someone is trying to bitbang and failing. 2014-07-29 21:36:44 -02:30
Christian 03174602f6 If an IO exception comes from the datawatcher, spew it all over the console
don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
2014-07-29 21:33:19 -02:30
Christian 522b648185 Merge branch 'std-redir' of github.com:Emberwalker/FML 2014-07-29 14:49:42 -02:30
Christian 6819f5d45d Update realms to 1.3.2 2014-07-29 14:24:41 -02:30
Christian 0de92f4db7 Clean up a bunch of compiler warnings. 2014-07-29 14:11:41 -02:30
LexManos 7170a8c4c6 Merge pull request #1254 from Adubbz/master
Added a RenderFogEvent
2014-07-28 13:29:49 -07:00
Adubbz 2affeae979 Added an event for fog rendering 2014-07-28 17:01:38 +10:00
skyboy cc169c3ea1 Update FishingHooks 2014-07-25 06:42:17 -04:00
cpw a22bcf7e72 MinecraftForge/FML@3231db9376 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets into the map, rather than force overwriting. Fixes skyboy's comment. 2014-07-24 21:41:59 -04:00
cpw bbcc515063 Revert old light amortization patch. It seems to be breaking chunk sending pretty badly when more
than a couple of people are online. Tests indicate it is not useful anymore.
2014-07-24 21:40:30 -04:00
bspkrs 09d68fb7bd added support for \n in tooltip strings
added \n test tooltip localization
fixed int/double conversion error in slider entry
added test slider scenario that highlighted conversion error
2014-07-24 16:51:15 -04:00
skyboy 906dcb999d Add FishingHooks 2014-07-24 04:12:45 -04:00
cpw 5643237fb9 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets
into the map, rather than force overwriting. Fixes skyboy's comment.
2014-07-20 10:46:22 -04:00
Lex Manos 9febf999c0 Updated FML:
MinecraftForge/FML@53887ac59c Hacky interm solution to #1207 to buy me time to re-write FML's network protocol.
2014-07-18 12:29:03 -07:00
Lex Manos 4ba024ca2e Hacky interm solution to #475 to buy me time to re-write FML's network protocol. 2014-07-18 12:25:02 -07:00
Lex Manos c69958e34b Made skulls respect Block.isReplaceable when placing, also prevented them from deleting blocks when placed at certain angels. Closes #1233 2014-07-16 18:37:49 -07:00
Lex Manos b2dddf545b Fixed NPE that happens sometimes when exiting the game witout fully loading a world {main a dev-time thing} 2014-07-16 18:36:12 -07:00
Lex Manos 5f20829165 Updated FML:
MinecraftForge/FML@9d40b76197 Don't scan ObjectHolders if there was an error already, derpitude will ensure.
MinecraftForge/FML@76538c1781 Add a terminal transformer and tweaker.
MinecraftForge/FML@aec9228845 Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit.
MinecraftForge/FML@908491d5e7 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems.
MinecraftForge/FML@d13295e281 Fix FMLAT manifest AccessTransformers, class loader fun!
2014-07-16 16:52:18 -07:00
LexManos 20cac56bfb Merge pull request #1235 from darkhax/master
Changed exception message for duplicate enchantment ids
2014-07-16 10:10:28 -07:00
Darkhax 08826ed84b Changed exception message for duplicate enchantment ids to contain the
class path for both enchantments along with the enchantmnet id that has
been duplicated.
2014-07-16 07:08:57 -06:00
Lex Manos 4ed75fd963 Fix FMLAT manifest AccessTransformers, class loader fun! Closes #477 2014-07-16 00:24:03 -07:00
LexManos 06701348d6 Merge pull request #1232 from bspkrs/patch-3
Fixed missing assignment of constructor arg (thanks @Lunatrius)
2014-07-15 12:26:00 -07:00
bspkrs e35755c3e3 Fixed missing assignment of constructor arg (thanks @Lunatrius)
I must have edited this out when I was cleaning up my formatting commit spam.
2014-07-15 09:47:01 -04:00
LexManos e2fe13bd17 Merge pull request #1226 from williewillus/xporb
Fix experience orbs spawning at 32x coordinates clientside
2014-07-14 14:56:52 -07:00
Vincent Lee a35457ecb7 Fix comment derp (+1 squashed commits)
Squashed commits:

[52c40bc] Fix experience orbs spawning at 32x coordinates clientside

Add // FORGE comment

Add // FORGE comment to clarify the purpose of the change
2014-07-14 16:43:16 -05:00
Lex Manos 59c628f777 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems. 2014-07-14 13:53:37 -07:00
LexManos 79cda09594 Merge pull request #1225 from williewillus/master
Fix chat opacity
2014-07-14 13:11:09 -07:00
Vincent Lee 5c0217d316 Fix chat opacity
Add // FORGE comment

As per convention, add // FORGE comment to clarify the purpose of the change
2014-07-13 23:44:47 -05:00
Lex Manos b1ec7b420c Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit. 2014-07-12 17:20:01 -07:00
cpw 87dde51b8d Add a terminal transformer and tweaker. 2014-07-12 17:37:41 -04:00
cpw e8c251808b Don't scan ObjectHolders if there was an error already, derpitude will ensure. 2014-07-12 12:03:34 -04:00
Lex Manos 52ec4f7c57 Updated FML:
MinecraftForge/FML@ab52901b8b Force preferIPv4Stack to true early in the load chain to combat netty loopback issues.
MinecraftForge/FML@11893fbbb7 Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support.
MinecraftForge/FML@fdb6b34b8f Update authlib and realms to latest json data.
MinecraftForge/FML@b3a74882b4 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class. fixed constructor javadocs in GuiConfig
MinecraftForge/FML@7c6d1f7568 Merge pull request #468 from bspkrs/master
MinecraftForge/FML@692d955c1a Update tweaker login to use authlib.
MinecraftForge/FML@c2119eb1c1 Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
2014-07-11 18:17:50 -07:00
Lex Manos e6e019896f Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working. 2014-07-11 17:56:07 -07:00
Lex Manos 7cd70b3f26 Update tweaker login to use authlib. 2014-07-11 17:52:43 -07:00
Glassmaker ff2696dff8 Adds getLocalizedName and getUnlocalizedName to FluidStack 2014-07-10 15:25:53 +03:00
cpw 27d5dc0a25 Add a system property for the stencil, in case config is not available.. 2014-07-09 10:59:33 -04:00
LexManos 01d0e6a481 Merge pull request #1213 from TheCountryGamer/master
RenderBlockOverlayEvent patch
2014-07-08 13:17:30 -07:00
TheCountryGamer 7adaef9aed RenderBlockOverlayEvent patch
Fixes skewed XYZ parameters
2014-07-08 15:49:32 -04:00
Lex Manos 195542c5fb Fixed Enchantment.addToBookList Closes #1160 2014-07-07 21:54:32 -07:00
Lex Manos af9229d3bc Add ability for modders to designate custom biome types. And remove note about automatically registering. Closes #1167 2014-07-07 21:29:37 -07:00
LexManos d4d562c1ca Merge pull request #468 from bspkrs/master
Added slider controls for numerics. Default control is textbox, but slider can be used as a custom list entry class.
2014-07-07 20:15:10 -07:00
bspkrs e57223a676 added slider controls for numerics. default control is textbox, but slider can be used as a custom list entry class.
fixed constructor javadocs in GuiConfig
2014-07-07 23:01:56 -04:00
LexManos ba6c2c88ed Merge pull request #1194 from diesieben07/potion-icon
Added hook for potion inventory icons
2014-07-07 19:56:52 -07:00
LexManos 7d24c2259b Merge pull request #1199 from Adubbz/master
Enhanced the Biome Dictionary
2014-07-07 19:50:56 -07:00
LexManos a6b7ba06c6 Merge pull request #1163 from TheCountryGamer/master
Added RenderBlockOverlayEvent
2014-07-07 19:50:04 -07:00
Lex Manos f6471c3c08 Added World to ChunkProviderEvent.ReplaceBiomeBlocks, and exposed metadata to End and Nether generation events. Close #1201 2014-07-07 19:47:50 -07:00
Adubbz 8d2ebdf25f Enhanced the Biome Dictionary with tags based on temperature, vegetation, moisture, trees and others 2014-07-08 12:09:44 +10:00
Lex Manos 86ccfb1d68 Made EmeraldOre respect isReplaceableOreGen. Closes #1157 2014-07-07 18:55:24 -07:00
TheCountryGamer 7e7870026e Added RenderBlockOverlayEvent.java
Adds a Forge event which controls whether an overlay is rendered.
Overlays include: First-person fire, Block (when inside a block)
	and water when a player is inside a water block.

Patched for easier manipulation of event

Fixed for Lex

To be squashed

Removed Contructor

Added block XYZ parameters

TODO, the second block overlay event’s XYZ might not be correct
2014-07-07 21:49:51 -04:00
LexManos 53ce6f69e7 Merge pull request #1200 from tterrag1098/master
Add AchievementEvent
2014-07-07 18:37:53 -07:00
Lex Manos 2d56512ab2 Update authlib and realms to latest json data. 2014-07-07 17:25:37 -07:00
Lex Manos a8aac402eb Add system property to skip doing world backups when game registry changes. This is SEVERLY ill-advised, if you do this DO NOT ask for any support. 2014-07-07 17:25:09 -07:00
Lex Manos d969137b19 Force preferIPv4Stack to true early in the load chain to combat netty loopback issues. 2014-07-07 09:29:34 -07:00
LexManos 81a791bac7 STENCIL buffer and DEPTH buffer, attempt a fix for GL errors. 2014-07-06 22:19:13 -07:00
LexManos 7c016d9ee8 Merge pull request #1210 from Ghosrec35/master
Added Javadoc comments for Forge Event documentation.
2014-07-06 17:16:46 -07:00
Lex Manos 5d82316059 MinecraftForge/FML@ac994e178a Scala people test your shit. 2014-07-06 17:14:25 -07:00
Lex Manos e7087fcc48 Scala people test your shit. 2014-07-06 17:12:58 -07:00
Lex Manos d35098ab9e Remove the BLEND enable in rendering damage bars. And exclicitly fix blend states in some GUI elements. 2014-07-06 16:25:14 -07:00
Alex c410a2d9fc Added Javadoc comments for Forge Event documentation. 2014-07-06 18:41:11 -04:00
cpw 0705670f1d MinecraftForge/FML@3ee86d0f3e updated gradle wrapper to gradle 2.0
MinecraftForge/FML@627ae73ea6 Merge pull request #464 from AbrarSyed/upgradle
MinecraftForge/FML@ee38c1b3f4 Fix unneeded cast causing crash in new Config GUI system.
MinecraftForge/FML@eb92c35a2f updated run configs for GradleStart/Server classes
MinecraftForge/FML@70dcf80410 Merge pull request #465 from AbrarSyed/upgradle
MinecraftForge/FML@0ebdbe77a2 Updated Scala to latest stable
MinecraftForge/FML@ddba18e6e3 Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate
MinecraftForge/FML@220a37660b Update realms to 1.2.9
MinecraftForge/FML@abd7d0969b Merge branch 'scalaupdate'
2014-07-06 15:18:59 -04:00
LexManos d889765b10 Merge pull request #1159 from ganymedes01/master
Added FluidStack sensitive version for Fluid's localised name
2014-07-06 12:06:58 -07:00
cpw 920fd866b4 Merge branch 'scalaupdate' 2014-07-06 10:05:51 -04:00
cpw efdbdea99f Update realms to 1.2.9 2014-07-06 10:05:34 -04:00
cpw 2994a2c8ad Merge branch 'patch-1' of github.com:Soaryn/FML into scalaupdate 2014-07-05 16:26:48 -04:00
Soaryn 79e6167d8d Updated Scala to latest stable
Updates the -dev portion of the json files for 1.7.10 for scala 2.11.1
Updates the -rel portion of the json files for 1.7.10 for scala 2.11.1
2014-07-05 22:54:58 +03:00
LexManos 7fa5ff071d Merge pull request #465 from AbrarSyed/upgradle
fix run configs to use new GradleStart class
2014-07-05 03:14:27 -07:00
AbrarSyed 56f9373a17 updated run configs for GradleStart/Server classes 2014-07-04 22:02:29 -05:00
Lex Manos 3164dd95bf Fix unneeded cast causing crash in new Config GUI system. 2014-07-03 11:13:11 -07:00
tterrag1098 a3c268b577 Add AchievementEvent
Allows modders to react to players receiving achievements, and cancel
them.

Fix indentation

More shortening

Down to one line...

Remove newline
2014-07-02 20:18:53 -04:00
LexManos fa512ed2d7 Merge pull request #464 from AbrarSyed/upgradle
updated gradle wrapper to gradle 2.0
2014-07-02 14:54:13 -07:00
AbrarSyed fd060bcce6 updated gradle wrapper to gradle 2.0 2014-07-02 15:54:55 -05:00
LexManos a59c5fbd8c Merge pull request #1197 from MrIbby/patch-1
Add RenderItemInFrameEvent
2014-07-01 12:34:41 -07:00
Gerard Bruwn aca429f17b Add RenderItemInFrameEvent 2014-07-01 09:58:44 -07:00
Lex Manos 6db5d2ed26 Fixed issue where Fire's 'fizz' would not play for the person who extinguished the fire. 2014-06-30 11:08:18 -07:00
LexManos 7525d209b6 Merge pull request #1195 from iChun/patch-1
Fixed inverted params in FogDensity use
2014-06-29 22:47:53 -07:00
iChun 78f68847d2 Fixed inverted params in FogDensity use 2014-06-30 10:56:03 +08:00
Lex Manos 63d3fd2e84 Add config option to specify the default spawn fuzz factor for the overworld. Closes #1190 2014-06-29 18:56:22 -07:00
Lex Manos 219f5adf61 Add config option to disable attempting to creat screen with Stencil Bits. 2014-06-29 18:42:48 -07:00
diesieben07 9662b5a657 Added hook for custom PotionEffect rendering in the inventory 2014-06-30 02:06:39 +02:00
Lex Manos 086d02896f Fix creative inventory tabs not blending base don items rendered. Closes #1179 2014-06-29 16:14:57 -07:00
diesieben07 1182bc4bd6 Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages. 2014-06-30 00:00:06 +02:00
LexManos 8586de3222 Merge pull request #1191 from bloodmc/chunkasync
Fixed wrong method call in ChunkIOProvider.
2014-06-29 14:56:03 -07:00
bloodshot 2bfda259fa Fixed wrong method call in ChunkIOProvider.
When a chunk fails to load async, we fallback to the original sync method.
In this case, it was calling the async method twice which ended up causing
a stackoverflow.
2014-06-29 14:27:37 -04:00
cpw 5217f6f8bb MinecraftForge/FML@db219fb287 API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them. To go along with this, you can now require an API, with a version, in your mod dependency string 2014-06-26 22:18:41 -04:00
cpw 71a9586fbb API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them.
To go along with this, you can now require an API, with a version, in your mod dependency string
2014-06-26 22:09:50 -04:00
cpw 3b648d826f Merge pull request #1183 from bspkrs/master
fixed dupe quotes issue with category names that require quotes when save is called more than once
2014-06-26 16:34:12 -04:00
bspkrs f8be9a237c fixed compounding quotes issue with category names that require quotes when save is called more than once 2014-06-26 16:31:27 -04:00
cpw ebf0e7617a Update to MC 1.7.10, bump to 10.13.0
MinecraftForge/FML@bc420dcb0b Fix Eclipse launching attribute
MinecraftForge/FML@1e0134a1ca Merge pull request #455 from rumickon/feature
MinecraftForge/FML@1c5db211af Update for release 1.7.10
MinecraftForge/FML@79a0c5e559 Merge branch 'mc179'
2014-06-26 15:07:51 -04:00
cpw f1c7a2c134 Merge branch 'prerelease' 2014-06-26 14:57:33 -04:00
cpw be45501749 Merge branch 'mc179' 2014-06-26 14:54:41 -04:00
cpw 8afc9c465c Update for release 1.7.10 2014-06-26 14:48:46 -04:00
cpw 32e577d5bf Fix API incompatibilities. Should mean mods will work with new config changes. 2014-06-26 14:45:43 -04:00
LexManos b7b9ddc9cd Merge pull request #455 from rumickon/feature
Fix Eclipse launching attribute
2014-06-26 10:21:19 -07:00
LexManos 2d7f22ade8 Merge pull request #1180 from luacs1998/patch-2
Update mc version string
2014-06-25 18:49:10 -07:00
luacs1998 23c6d0ef55 Update mc version string
Or was I not supposed to?
2014-06-26 09:03:22 +08:00
cpw af23e296f2 Fix mcp release number 2014-06-25 20:19:38 -04:00
cpw fcd13f5e71 Merge branch 'master' into prerelease 2014-06-25 20:18:42 -04:00
cpw ced81b5c93 Clean patch cruft. 2014-06-25 20:09:42 -04:00
cpw c7f9d5a529 Fix new method with Side.CLIENT when it shouldn't have it. Closes a bunch of reports of problems. 2014-06-25 18:59:14 -04:00
cpw cbc873bc8b MinecraftForge/FML@701d98eafa Added config GUI system
MinecraftForge/FML@50164db5c1 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui
MinecraftForge/FML@7eb36a1481 Merge branch 'bspkrsgui'
MinecraftForge/FML@96a7e14a45 Merge branch 'master' into mc179
MinecraftForge/FML@f45f18b1d7 Fix accessing guava from transformers
MinecraftForge/FML@8f7adced47 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are available at mojang, so we can update the json.
2014-06-25 18:31:02 -04:00
cpw 7cafaed696 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the
mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are
available at mojang, so we can update the json.
2014-06-25 18:28:50 -04:00
cpw b9db002614 Fix accessing guava from transformers 2014-06-25 17:49:00 -04:00
cpw bb7aa340dc Merge branch 'master' into mc179 2014-06-25 17:03:05 -04:00
cpw 98d6d97c3e Merge branch 'bspkrsgui' 2014-06-25 17:02:40 -04:00
rumickon 0a00d40ba2 Fix Eclipse launching attribute 2014-06-25 23:49:17 +04:00
cpw 25e44a8b32 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui 2014-06-25 13:09:10 -04:00
cpw c8b3719810 MinecraftForge/FML@5d6dc5dce3 Fix up other exit points. Should stop process hangs for clean exits.
MinecraftForge/FML@8a240ec3c7 Merge branch 'master' into mc179
MinecraftForge/FML@0cd5ef6bb7 Fix NPE when no FMLAT is defined
2014-06-25 09:15:37 -04:00
cpw f5d8e85fc5 Fix NPE when no FMLAT is defined 2014-06-25 09:11:07 -04:00
cpw 380027daf0 Merge branch 'master' into mc179
Conflicts:
	src/main/java/cpw/mods/fml/relauncher/FMLSecurityManager.java
2014-06-24 22:18:03 -04:00
cpw 3dbe6ccded Fix up other exit points. Should stop process hangs for clean exits. 2014-06-24 22:15:11 -04:00
cpw 0bbee11b3c MinecraftForge/FML@e152984538 Add support for mod access transformers without a coremod requirement. Use the "FMLAT" manifest attribute, with a space separate list of files that live in the 'META-INF' directory. They should conform to standard AT formatting. 2014-06-24 22:05:38 -04:00
cpw 88a411550a Add support for mod access transformers without a coremod requirement.
Use the "FMLAT" manifest attribute, with a space separate list of files
that live in the 'META-INF' directory. They should conform to standard AT
formatting.
2014-06-24 21:34:07 -04:00
cpw 729d8fb721 MinecraftForge/FML@06ab104c9a Force the descriptors to the right type for the field they're referencing. Fixes the sand issue 2014-06-24 18:35:48 -04:00
cpw 237c28b6cb Force the descriptors to the right type for the field they're referencing. Fixes
the sand issue
2014-06-24 18:34:34 -04:00
Lex Manos 7ba54ffd48 Fix flower pots not droping the items that are inside them. 2014-06-23 22:06:52 -07:00
Lex Manos 256d865db6 Update to 1.7.10-pre4. 2014-06-23 21:55:16 -07:00
Christian 6aae913919 Harden the security manager and make it less spammy. Clean up a bunch of deprecation warnings from guava. 2014-06-21 23:03:41 -04:00
Christian 94f6fffc80 remove the deprecation patches. The methods are gone now 2014-06-21 22:48:15 -04:00
Christian 06f91d8936 Merge branch 'master' into mc179 2014-06-21 22:44:38 -04:00
Christian 9b976b7afe Fix server side to write properly 2014-06-21 22:44:25 -04:00
Christian ea89e1a3f7 Pre4 update 2014-06-21 21:13:22 -04:00
Christian c1ea6639d4 Fix up some patching bugs. Fully functional @ pre3 2014-06-21 15:55:32 -04:00
ganymedes01 85497cbf6e Added FluidStack sensitive version for Fluid's localised name
Would be helpful for determining names for more complex FluidStacks (with tag compounds for example)
2014-06-18 15:26:14 +01:00
Christian 90ad27d985 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch
rogue calls to System.exit so that they can cause a proper crash report, rather than
silently abandoning the game.
2014-06-15 16:37:42 -04:00
Christian 1c78a09cfd Also patch in warnings for Vec3Pool - similarly removed. 2014-06-13 08:51:07 -04:00
Christian be7cf8c01e Checking in pre3 work 2014-06-12 21:13:26 -04:00
Arkan Emberwalker 23c6b9d245 Implement STDOUT/STDERR redirection.
These streams now redirect to log4j2, with form '[class:method:line]: Original message'.
2014-06-12 20:28:56 +01:00
Christian fada1ad7bb Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-08 21:30:47 -04:00
Christian 3084368af3 Tweak bad packet warning some. Makes it a bit more log friendly. 2014-06-08 14:35:16 -04:00
Christian 8e64a82423 Fix REPLY handling in SimpleNetworkWrapper. Closes #440 2014-06-05 14:31:44 -04:00
bspkrs b861e95b17 Added config GUI system 2014-06-04 17:36:47 -04:00
Christian c27f4b34f8 Merge branch 'master' into mc179 2014-06-03 13:04:49 -04:00
Christian 8883803260 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity. 2014-06-02 22:12:13 -04:00
Christian 014acf6f1d Log the queue as well 2014-05-27 18:56:02 -04:00
Christian 72fbc45a19 If a packet is not handled by the channel, log it, and clear it.
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian c56fc3b490 Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 14:57:14 -04:00
Christian d932a23751 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
Also, actually make the scoping thing work with objectholder

Also handle Blocks.air as a special case. It should never be a valid block in the block registry.

Nothing can ever replace the default block registry block. It is disabled for replacement.

Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos bcec606b12 lastIndexOf, Note Don't code while sick. 2014-05-24 21:48:55 -07:00
Lex Manos cad049caa1 -.- Save File First. My Bad. 2014-05-24 21:11:08 -07:00
Lex Manos e69fd72d42 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps. 2014-05-24 20:44:25 -07:00
Christian 05cde0c92f Add in the objectholder, autopopulated by FML based on simple rules. Allows
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian 2c5fcc6129 Fix the null networkHandler in the MessageContext 2014-05-24 16:54:48 -04:00
LexManos c3cf12f3b2 Merge pull request #431 from diesieben07/at-invokevirtual
Make ATs replace INVOKESPECIAL when needed
2014-05-22 10:13:09 -07:00
diesieben07 7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
Christian 3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian 8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
cpw 3f86cd32a7 Merge pull request #426 from sfPlayer1/master
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 10:50:20 -04:00
Player ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian 39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian 0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos 123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos 6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
Christian 3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
Christian 0b795b8bab Re-add removed genericiterable to clean a warning 2014-05-08 09:58:03 -04:00
Christian f628bde87b Revert "Fix refreshResources not happening if an error occurs."
This reverts commit fff86ee9d3.
2014-05-08 09:56:43 -04:00
LexManos 7229ba5c83 Merge pull request #419 from Thog92/master
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos 51fc256111 Merge pull request #402 from AbrarSyed/patch-1
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed 437e479446 documented dependencies 2014-05-07 17:34:44 -05:00
Lex Manos e33224054b Fine use FMLCommonHandler. 2014-05-07 14:36:00 -07:00
Lex Manos 3cb3988491 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only. 2014-05-07 13:54:22 -07:00
Lex Manos 18aed8bf1b Attempt to fix another race condition related to reading NetClientHandler. 2014-05-07 13:31:16 -07:00
LexManos e69004b50e Merge pull request #411 from matthewprenger/master
Update ExampleMod mcmod.info
2014-05-07 12:39:12 -07:00
Thog92 366fc5c76c updated wrapper to gradle 1.12 2014-05-06 22:03:44 +02:00
Lex Manos 5a2b6a604b Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417 2014-05-05 22:14:13 -07:00
Christian ad3b232604 Fix display of mod status at the server 2014-04-30 22:47:10 -04:00
Christian af73743eb7 Fix mod version checking 2014-04-30 22:26:16 -04:00
Christian 0be4719fd5 Fix refreshResources not happening if an error occurs. 2014-04-30 21:55:55 -04:00
Christian 66ad8ea41a Clean some generic warnings up. Make a generic list handler. Helpful for others I think too. 2014-04-30 21:55:55 -04:00
LexManos ff5eb87e27 Merge pull request #413 from sfPlayer1/master
backup+default block use fix
2014-04-30 10:12:21 -07:00
Player 74c89da967 Fix saving backups with the raw name.
Fix air block not being assigned as the default.
2014-04-30 09:44:09 +02:00
Matthew Prenger e8b3603ee8 Update mcmod.info 2014-04-28 22:27:52 -05:00
Player 2d3cd66680 Registry: Treat all 1.6 entries as items. 2014-04-26 21:56:25 +02:00
Player dfa9f2d1a2 Registry: Misc tweaks 2014-04-26 21:56:25 +02:00
Player 7175165d15 Registry: Crash earlier with conflicting name/object registrations. 2014-04-26 21:56:25 +02:00
Player 9d00580d7e prevent the world from getting saved twice at shutdown 2014-04-26 21:56:25 +02:00
Player 624e68e18e Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation 2014-04-26 21:56:25 +02:00
Player 09ff49fe58 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash 2014-04-26 21:56:25 +02:00
Christian c7d887f078 Fix SimpleNetworkWrapper - this is not me modding,
I didn't realize it was broken until Pahimar told me.

Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian 840c96a212 I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit. 2014-04-19 11:38:46 -04:00
Christian a7c15e30aa I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated.. 2014-04-19 10:46:04 -04:00
LexManos ede8bb6e61 Merge pull request #400 from sfPlayer1/master
Fix various registry issues
2014-04-07 09:57:13 -07:00
Player ea2972725a Registry: Add support for registering ItemBlocks before their Blocks 2014-04-07 17:30:38 +02:00
Player 07d5d5c7af Registry: Protect against putObject misuse, handle duplicate registrations better 2014-04-06 17:11:23 +02:00
Player 6ffbcc5903 Registry: Complain about missing mods when repairing broken worlds
Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player b5cc021754 Registry: Fix debug info 2014-04-05 01:54:07 +02:00
Player 7284104472 Registry: Repair mismatched ItemBlocks as well
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player 2e6b7e2eb5 Remove unneeded entity spawn debug logging. 2014-04-03 21:00:42 +02:00
Player 37a81d04d9 Enable custom gui rendering only as required 2014-04-03 17:58:53 +02:00
Player 407f6f79af Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player 3eaa002091 Registry: Complain about bogus registrations 2014-04-01 14:40:24 +02:00
Player 11ab034638 initial attempt at a better way to ask the user in case of startup issues 2014-04-01 14:30:47 +02:00
Player e013f1514d Merge branch 'master' of https://github.com/MinecraftForge/FML
Conflicts:
	src/main/java/cpw/mods/fml/client/FMLClientHandler.java
	src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
	src/main/java/cpw/mods/fml/common/FMLContainer.java
	src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
	src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos 0586c2b1aa Update patches for Fixed FF in FG 1.2. 2014-03-31 16:02:54 -07:00
Player 56f31def7b Registry: allow handling missing blocks/items regardless of the mod id 2014-03-31 04:09:59 +02:00
Player d392ddf3be Fix old 1.7 worlds with broken ID mappings 2014-03-30 17:17:54 +02:00
Player 939a095896 Registry: cleanup, fix missing id error GUI formatting 2014-03-27 08:30:55 +01:00
LexManos e35a3538a6 Merge pull request #392 from AbrarSyed/master
Updated to ForgeGradle 1.2
2014-03-26 16:04:30 -07:00
AbrarSyed ed79732705 updated wrapper to gradle 1.11 2014-03-26 13:34:25 -05:00
AbrarSyed 4db8573645 updated example a little 2014-03-26 13:34:01 -05:00
Player ac44af863b Registry: Implement support for remapping blocks/items to a new name. 2014-03-25 00:36:37 +01:00
Player 180c605570 Fix FMLMissingMappingsEvent.get 2014-03-24 21:47:25 +01:00
Player e9ca678ab3 Registry: Block IDs after failing to find a mapping for them 2014-03-24 21:16:36 +01:00
Player ff6083e77b Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
luacs1998 7f1b938cae Update CONTRIBUTING.md
Add link to wiki page on contributing
2014-03-19 23:33:36 +08:00
luacs1998 132d53583d Create CONTRIBUTING.md
Simple file (which github will show for those making PRs) containing guidelines for making PRs.
Feel free to comment if you want/need anything added. I can pull the same thing to FML too if you'd like, Lex.
2014-03-19 23:26:02 +08:00
AbrarSyed ff6143dc85 updated for ForgeGradle 1.2 2014-03-19 02:15:53 -05:00
LexManos 0cd40e70b6 Update README.txt 2014-03-18 01:54:32 -05:00
Lex Manos f632ea0c36 Fix network close events never getting called. Closes #381 #382 2014-03-15 18:16:27 -07:00
Lex Manos 244e39df0c Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers. 2014-03-11 01:57:44 -07:00
Lex Manos 9b615893d9 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Lex Manos d3d244f4a2 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase. 2014-03-03 23:23:55 -08:00
Lex Manos 55199c25d8 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added. 2014-02-25 12:30:29 -08:00
Lex Manos e7e85ad07b Reload game settings after mod loading is finished to capture mod keybindings. Closes #378 2014-02-22 20:59:25 -08:00
Christian 322e691d04 FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
cpw 9910256063 Merge pull request #373 from bloodmc/master
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw bd8ffc99d4 Merge pull request #371 from bl4ckscor3/patch-1
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot f1db5dd5af Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian 2bf052ad91 Some argumentation 2014-02-08 22:41:02 -05:00
Christian 64aa12b7e6 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian 2d1f9f2811 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3 a5fb93271c Fix ExampleMod.java for build #1024+ 2014-02-08 12:34:01 +01:00
Dan Roque 982f5c7e1b Prevent players from logging in until server has finished starting.
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos dbf2c416c7 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it. 2014-02-04 23:40:50 -08:00
Lex Manos 284c1eb06b Update MCP mapping snapshot to latest crowdsourced names. 2014-02-04 22:56:27 -08:00
Christian f8532711cb Clean up FMLEventChannel. Closes #367. 2014-02-04 20:01:44 -05:00
Lex Manos 45efe4edfd Fix obf error when right clicking a Empty Map. 2014-02-04 12:49:18 -08:00
Christian 5d811025a7 Tweak so that writing to the context will automatically send a message back to
the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00
Christian be8d33070e Ensure we check both item and block registries when finding valid IDs. Should fix #365 2014-02-01 11:05:33 +00:00
Lex Manos 498ab360e8 Bump gradle wrapper to 1.10 2014-01-29 21:04:55 -08:00
Christian 92f5351cf9 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen
for coremods not properly registering their code. Closes #363
2014-01-25 06:20:09 -05:00
Christian e7ba3fd525 Try harder to find a mod container. 2014-01-25 06:17:14 -05:00
Christian bd8e9657d8 Beginning of a saveinspectionhandler. 2014-01-20 22:27:03 -05:00
Christian acda9b5dd7 Log4j2 doesn't need debug level logging for itself anymore 2014-01-20 22:01:20 -05:00
Christian 294c825cc1 And don't spam NONE everywhere 2014-01-20 22:00:24 -05:00
Christian 5898d2a1f8 Log4j2 logging context for things. This should help add context when things go wrong in mods. 2014-01-20 21:58:39 -05:00
Christian 60abcb6341 Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2. 2014-01-20 21:31:20 -05:00
Christian d92176fe8c Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file. 2014-01-20 17:29:17 -05:00
Christian cb47b4ac46 And turn down some more logging, now we have useful logging back again.. 2014-01-20 16:09:34 -05:00
Christian d22c79abd7 Fix derp with networkcheck 2014-01-20 16:06:50 -05:00
Christian 9fb9942498 Add in error logging for outbound messages. Fix bug with indexedcodec NPE 2014-01-20 16:02:26 -05:00
Christian 87a45d83fb Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock. 2014-01-20 15:09:24 -05:00
Christian 7a3fd048d2 Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network
event firing.
2014-01-20 11:58:14 -05:00
Christian 62629d4140 Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361 2014-01-20 11:26:54 -05:00
Christian e21e2d8168 Add in example assets dir. Closes #308 2014-01-20 08:15:55 -05:00
Christian 0189a7c97e Merge branch 'trait-optional' of github.com:RainWarrior/FML 2014-01-20 08:14:27 -05:00
Christian 887392cf1b And restore suppressions. ABRAR, DON'T TIDY CODE!!!! 2014-01-20 08:09:02 -05:00
Christian 932734170d Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked 2014-01-20 08:06:45 -05:00
Christian 188488abc3 Make sidedproxy support non-public fields. Closes #344 2014-01-20 07:55:26 -05:00
Christian ad15c01cd8 Try and stop the epic channel closed spam at close time. Closes #353 2014-01-20 07:53:09 -05:00
Christian 8121f3fcae findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352 2014-01-20 07:49:44 -05:00
Christian 48ff8b895a Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359 2014-01-20 07:46:17 -05:00
Christian 9c9e04c2e1 Check the mod, not it's container, in the check handler. Closes #358 2014-01-20 07:42:35 -05:00
Christian 1ef1507299 Allow indexed messages to validate themselves. Also, catch exceptions from
an embedded channel, and cause them to close the connection. It's ugly, but
it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
2014-01-19 22:08:19 -05:00
Christian 755726bb7c Add a type adapter for artifact version. Should fix #354 2014-01-19 10:49:28 -05:00
cpw 608d401b75 Merge pull request #355 from jk-5/errorhandling
Throw an exception when discriminator is not found
2014-01-19 07:38:41 -08:00
cpw 48403ce488 Merge pull request #357 from jk-5/sharable
Make NetworkEventFiringHandler sharable
2014-01-19 07:37:52 -08:00
jk-5 f080c5d2e8 Make NetworkEventFiringHandler sharable
Fixes #356
2014-01-19 12:27:31 +01:00
jk-5 1a548b5bb5 Throw an exception when discriminator is not found 2014-01-19 11:21:24 +01:00
Christian 44a093e74b SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Abrar Syed a0f021d985 put max number of FML log files to 3 2014-01-19 00:53:58 +00:00
Abrar Syed 41dcef50f7 changed fml log level to all 2014-01-19 00:49:47 +00:00
Lex Manos 189dc35060 Move placement of single player world load hook to fix NPEs. 2014-01-18 13:05:18 -08:00
Christian 3b367fcb8e Fix memory leak?! 2014-01-17 23:36:03 -05:00
Christian d7ed255e17 Fix NPE at startup 2014-01-17 23:35:53 -05:00
Christian b21975b8f0 Clean up some warnings about @Override 2014-01-17 23:19:22 -05:00
Christian b4a6418d1c Make UniqueIdentifier final and add a hashCode. Closes #348
Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian f9bc1f0847 Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350 2014-01-17 17:00:55 -05:00
Christian 135633b2ad Fire a custom packet channel registration/deregistration event, for any mods that care about that
kind of thing
2014-01-16 19:45:42 -05:00
Christian b70742e72d Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things 2014-01-16 18:15:45 -05:00
Christian 971289194c Add in some tests and examples for the "simple" network stuff 2014-01-16 18:07:25 -05:00
Christian 42c04dab2e Clean up some warnings. Add in simple network impl 2014-01-16 18:06:36 -05:00
Christian cb33a05824 Merge branch 'simplenet' 2014-01-16 14:59:13 -05:00
Christian ef1ee38b55 Fix bukkit connectivity issue. 2014-01-16 14:58:28 -05:00
Christian c3974f2e81 Some fixes and tweaks 2014-01-16 09:14:39 -05:00
Lex Manos f125c0ddd3 Added basic Mojang account authentication support for development time login. 2014-01-14 16:49:03 -08:00
LexManos d75a934838 Merge pull request #346 from Jezzadabomb338/master
At the request of AbrarSyed.
2014-01-13 23:11:42 -08:00
Jezzadabomb 14272e4932 At the request of AbrarSyed. 2014-01-14 15:39:24 +11:00
Christian 725aba9d41 Divert connection through FML, so we can deny connections to servers that don't want us 2014-01-13 13:47:18 -05:00
Christian 1a41990745 Fix possible NPE derp 2014-01-13 13:46:22 -05:00
Christian 2e76283ccd Fix up privacy derp in TickEvent. Closes #343 2014-01-13 08:43:33 -05:00
Christian 9017256609 Fix openGui. Closes #342 2014-01-13 08:40:56 -05:00
Christian 670f76accd Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel
and you'll get a simple network handler that will fire events at the subscriber(s) of your
choice, whenever a packet is received. You'll also get some convenience methods for sending
to things.
2014-01-12 13:20:41 -05:00
Christian 7a8eda46c4 Fix potential ordering issue, clean up some imports 2014-01-11 22:01:01 -05:00
AbrarSyed 5176bc8841 Logging Changes 2014-01-11 16:43:14 +00:00
RainWarrior 8639a76726 Propagate Optional method removal to trait implementation classes 2014-01-10 00:56:00 +04:00
Christian f6476c1970 Fix csv string vs list of strings. Thanks immibis. Closes #334 2014-01-09 14:55:52 -05:00
cpw 6cdc949de7 Merge pull request #336 from jadar/master
added override toString method for getting full name.
2014-01-09 11:54:54 -08:00
Christian ad305ef997 Fix TargetPoint to be static 2014-01-09 08:41:52 -05:00
Christian abf452f889 Fix the keybinding array to the right one 2014-01-09 08:40:42 -05:00
Christian f7d932d418 Fix problem with connecting to vanilla.
SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Jadar 13c998ae5e undid readme change 2014-01-06 15:58:42 -06:00
Jadar 37b0797e3e changed the readme to reflect new setup task. 2014-01-06 11:09:34 -06:00
Jadar 183c317b83 added override toString method for getting full name. 2014-01-06 10:25:13 -06:00
Lex Manos 5e4ddab6ba Mark jopt needed on the server, herp derp, blame Abrar! 2014-01-05 19:02:47 -08:00
Christian 7f05ffa511 Fix stupid hardcoding derp 2014-01-03 23:04:24 -05:00
Christian d102e694c8 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses. 2014-01-03 22:57:36 -05:00
Christian ec0d44b8c9 Fix up mcpname derp in GuiScrollingList. 2014-01-02 22:44:26 -05:00
Christian c67e3d3abe Merge branch 'patch-1' of github.com:airbreather/FML 2014-01-02 22:21:25 -05:00
Christian 62dde437ca Tweaks 2014-01-02 22:18:02 -05:00
Christian 43dd8a8ee7 Fix up readmes and credits. We no longer support modloader. 2014-01-02 22:18:02 -05:00
iChun 5eaedffe3b Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication. 2014-01-02 22:18:02 -05:00
Christian aa963c5df6 Config GUIs in the modlist now work. 2014-01-02 11:51:16 -05:00
airbreather 37686f33af Avoiding redundant calls to LogManager 2014-01-01 11:40:32 -05:00
Christian 7a62801209 Tweak button positions. 2014-01-01 02:09:40 -05:00
iChun 29d84cc6af Fix button size for GuiModList 2014-01-01 14:16:23 +08:00
Christian 584ad55ce6 Starting work on the actual GUI. Still work to do. Needs an API. 2014-01-01 00:57:24 -05:00
Christian a9ae906546 Fix derpiness with Mods button when Realms is available 2013-12-31 20:21:28 -05:00
Christian 3e0285e508 Lots of network cleanup. Gui packets now work too! 2013-12-31 19:55:41 -05:00
Christian e4d2f73fe2 Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
More to come.
2013-12-31 09:45:26 -05:00
Christian a80409c59a Add in the tweakclass, fix the json for lzma @ the server. 2013-12-30 13:06:59 -05:00
Christian 9caa3842cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor. 2013-12-28 18:04:30 -05:00
Christian e27b438f7d Fire simple network connect/disconnect gameevents. 2013-12-28 17:51:40 -05:00
Christian 7b7b8245db Fix example mod code for 1.7 2013-12-28 13:44:37 -05:00
Christian c68f3119a4 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP! 2013-12-27 11:48:55 -05:00
Christian fa0bce3efb Make gradlew executable on linux 2013-12-27 11:26:46 -05:00
Christian 3030324b99 AT for renderblocks 2013-12-27 00:08:49 -05:00
Christian 59405fc7ee Update render registry 2013-12-27 00:07:48 -05:00
Christian 2362fdb9d5 Fix handling world reloads when new stuffs are added 2013-12-26 12:42:40 -05:00
Lex Manos f4fc6377b3 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly. 2013-12-23 22:36:47 -08:00
Christian 41e930a4b9 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Christian 54731a2acc Fix build script 2013-12-23 20:24:54 -05:00
Lex Manos 20e0f821b3 Add new required --accessToken to launch specs. 2013-12-22 18:35:50 -08:00
Christian 61c6980105 bump to legacy launcher 1.9 with logging unification stuffs. 2013-12-18 11:15:53 -05:00
Christian 8b621292e3 More tweaking on id stuffs at worldload 2013-12-18 11:15:03 -05:00
Christian f6f746ceca Working on id missing handling 2013-12-18 08:34:44 -05:00
Lex Manos 78f822e51c Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2 2013-12-18 04:01:37 -08:00
Christian 58fc22e6b4 IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable. 2013-12-17 11:42:54 -05:00
Christian 5aa0054f23 ICraftingHandler, IPickupHandler are now both events. 2013-12-17 11:24:57 -05:00
Christian 751c5e39a4 Code to disable mods at runtime, or other times. 2013-12-17 10:51:00 -05:00
Christian 95f0447881 Ticks, Player events, keybindings, all migrated to the new event driven system. 2013-12-16 23:18:00 -05:00
Christian 041054ea8b Fire a user event down the channels when a handshake has occured. 2013-12-16 20:00:01 -05:00
Christian 69ce79e1d7 Patch some GUIs. We're gonna add some basic mod gui config support. 2013-12-16 11:48:39 -05:00
Christian 26056619a9 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems. 2013-12-16 11:48:09 -05:00
Christian a0fcbdccb5 Update for log4j2 2013-12-16 11:47:48 -05:00
Christian d188a5ad82 Some patching touchups 2013-12-13 00:18:05 -05:00
LexManos ed62082e1e Merge pull request #316 from AbrarSyed/patch-4
Update shiped ForgeGradle for 1.7
2013-12-12 17:23:04 -08:00
Lex Manos 5e6ff7e729 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary. 2013-12-12 17:18:04 -08:00
Abrar Syed e4fe6ab949 Update shiped ForgeGradle for 1.7 2013-12-12 17:11:37 -06:00
Christian e4479b81cb First functional release under reobfuscation. 2013-12-12 18:01:09 -05:00
Christian 7956c2f659 Fix AT, Fix exc. Almost works now! 2013-12-12 01:39:30 -05:00
Lex Manos 1322e3407b Kill old patches and add rejects to ignore file. 2013-12-11 20:39:15 -08:00
Christian b3e35e381f Clean up patches for latest exc. 2013-12-11 23:03:30 -05:00
Christian 7b93e40d7c Fix exc this time *sigh* 2013-12-11 22:58:46 -05:00
Christian 1533d88ef8 Fix the exc file. Fix the deobfremapper for handling inner classes. 2013-12-11 22:54:51 -05:00
Christian fb7913f583 Fix stupid possible compiler error. 2013-12-11 20:17:08 -05:00
Christian 5e57ce519e SpawnAdjustment packet. Clean up stuffs. No more compile errors. 2013-12-11 19:29:52 -05:00
Christian 5086f22370 Entity spawning works. 2013-12-11 18:46:25 -05:00
Christian 5eb2aec84e Fixed remote and local connections work with mods now. 2013-12-11 12:35:08 -05:00
Christian 4f6aabda09 Add in a remapping event for mods to consume. 2013-12-10 19:25:49 -05:00
Christian 985e4ceb4a Cleanups 2013-12-10 17:29:26 -05:00
Christian 531334b122 ID syncing. 2013-12-10 14:32:06 -05:00
Lex Manos 9f76245783 Did it manually, forgot it needed the end comma 2013-12-09 20:49:37 -08:00
Lex Manos cf6b9e7c1a Update for fixed Enum cleaning and names. 2013-12-09 20:44:17 -08:00
Lex Manos d92633d368 Add mappings for Items/Blocks fields. 2013-12-09 20:43:57 -08:00
Lex Manos cda439fe9d Add sonatype snapshots repo for SpecialSource snapshots. 2013-12-09 20:43:27 -08:00
Christian 4fc600010e ID loading from the server save now works. 2013-12-09 21:36:49 -05:00
Christian eff9a3cedc More network stuff, partially done id syncing. 2013-12-09 01:22:24 -05:00
Christian bead2dab97 OK, network channels appear to be working well for both dedi and integrated servers.
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian 89c7a02146 More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now. 2013-12-06 11:17:40 -05:00
Christian add83f145a Check in patches. Add in some network timeout tweaking values so you can debug the network. 2013-12-06 08:07:09 -05:00
Christian 1c44a6c181 A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian fadff73489 The basic network handshaking for FML is done. All scenarios seem to work. 2013-12-04 00:11:08 -05:00
Christian 37a00f0158 Update gitignore 2013-12-02 23:54:15 -05:00
Christian e5ffbd7fdf Merge branch 'master' of github.com:MinecraftForge/FML
Conflicts:
	install/build.gradle
	patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
	patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian f10969e3aa Pass 1: Most patches are restored.
NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
cpw b501f21624 Merge pull request #311 from AbrarSyed/patch-3
fix derp in example builscript
2013-11-27 02:13:42 -08:00
Abrar Syed 75b64fe9b8 fix derp in example builscript 2013-11-26 14:23:31 -06:00
Lex Manos 45aa1485b3 Don't validate signatures in dev env. 2013-11-20 13:18:26 -08:00
Lex Manos 7b737de2c1 Make the working directory the root of the eclipse workspace. 2013-11-17 19:26:21 -08:00
LexManos c45c99d07c Merge pull request #307 from AbrarSyed/master
updated samples
2013-11-17 17:58:01 -08:00
AbrarSyed af3e74d940 updated samples 2013-11-17 18:21:24 -06:00
LexManos a5efa91e6a Merge pull request #306 from MinecraftForge/1.6.4
Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian b7b97efe81 Actually do it correctly. Should be more forge friendly now. 2013-11-13 19:10:11 -05:00
Christian 90e3b49ea5 Merge branch '1.6.4' 2013-11-13 07:55:12 -05:00
Christian 56c9c3c77f Way to go, missing import. *sigh* 2013-11-13 07:45:37 -05:00
Christian c060a44371 Don't try and open GUIs on the server. 2013-11-12 18:04:25 -05:00
Christian b8ece10f0b Merge branch '1.6.4' 2013-11-12 17:02:08 -05:00
pahimar 95a8b419ef Add in null protection for client/server sides of handleChat 2013-11-11 14:12:02 -05:00
Christian 82004fe703 Kill more references to modloader. 2013-11-10 13:15:26 -05:00
Christian 2867dfdfa5 Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die. 2013-11-10 12:01:26 -05:00
Christian 5cec48da72 Deprecation cleanup. Bye bye more modloader stuffs 2013-11-10 11:58:34 -05:00
Christian a8e44dad47 First pass : kill modloader, clean up warnings 2013-11-10 11:49:06 -05:00
Lex Manos 394cfa940e Join the developers list in the pom and fix the client run configs in the workspace. 2013-11-09 19:22:17 -08:00
LexManos 0ad83d84c5 Merge pull request #302 from AbrarSyed/patch-1
Update 1.6.4-rel.json
2013-11-09 19:15:34 -08:00
Abrar Syed 43bcf33f49 Update 1.6.4-rel.json 2013-11-09 21:14:58 -06:00
Christian 4cefffa1c9 Change the build to capture an MCP version, also, tweak the sources so mavenLocal can be used for ForgeGradle 2013-11-09 20:00:05 -05:00
Christian e378a24759 Fix license and naming 2013-11-09 14:28:54 -05:00
AbrarSyed 923b2069ec added src distribution gradle file 2013-11-09 14:28:54 -05:00
Lex Manos b4a5c25d36 Move to install to not clutter root directory with the .bat and .sh files I know are coming. 2013-11-09 14:28:54 -05:00
Lex Manos e034f74311 Include eclipse template workspace, for packaging in src distro. 2013-11-09 14:28:54 -05:00
Lex Manos 8364a4e522 Add gradle wrapper 2013-11-09 14:28:53 -05:00
Lex Manos d0bae88b04 Publish to repo folder for local testing. 2013-11-09 14:28:53 -05:00
AbrarSyed c272eceac8 Step 3: The Rebirth 2013-11-09 14:28:53 -05:00
Lex Manos d41794a9b6 Step 2: The Reformation 2013-11-09 14:28:53 -05:00
AbrarSyed d2d36880b0 Step 1: The Purge 2013-11-09 14:28:53 -05:00
Christian 7831555a7f Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for
scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate.
Closes #300
2013-11-09 14:27:15 -05:00
Christian 3b42a14dba Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration. 2013-11-06 16:18:41 -05:00
Christian 83d8713bea Fix derp with custom properties. They work now! 2013-11-05 22:23:24 -05:00
Christian 289678252b Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's 2013-10-31 09:39:34 -04:00
Christian cfeebf7810 Fix up duplicate entries 2013-10-30 22:46:19 -04:00
Christian ee8630bc55 Add in an API marker for API type packages.
This does several things:
1. Packages marked as API will generate a new "modid" (the provides) that can be depended on.
2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker)
will get an implicit dependency on the API package.
3. The API package itself will get a soft dependency on the "owner" package.

@Optional elements can refer to the API packages instead of a concrete mod as well.
2013-10-30 22:20:28 -04:00
Christian 9efeaa8caa Attempt to inject coremods as tweakers, so both can share a dependency ordering 2013-10-27 13:28:50 -04:00
Christian f7a6bb7eb7 Wrapping coremods as tweakers. Part 1. 2013-10-20 11:53:07 +02:00
Christian cfb78d482a Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class 2013-10-20 11:45:00 +02:00
Christian 09c7df2bb3 Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due
to NPE.
2013-10-20 11:41:28 +02:00
Lex Manos 0b0b94978c Make each mod's EventBus log a child of it's main logger. 2013-10-19 18:24:24 -07:00
Christian fa97bebf34 Fix up handling the new method signature data for NetworkCheckHandlers 2013-10-14 21:28:15 -04:00
Christian c56f2e3b37 Use null to empty, so missing values work. *sigh* 2013-10-13 22:36:47 -04:00
Christian 5e03f2e85b Primitive capability for tweakers to order. Add a "TweakOrder" integer
property to your manifest, or accept the default of zero.
2013-10-12 10:28:11 -04:00
LexManos efead4d200 Merge pull request #280 from mc10/patch-1
Very minor style fixes
2013-10-09 20:56:05 -07:00
Kevin Ji cfcdb92c8e Very minor style fixes
Replacing tabs with spaces consistently, making brace styles consistent, etc.
2013-10-09 19:53:50 -07:00
Christian daf454af62 Support, and fix up, interface lists for Optional 2013-10-09 13:58:14 -04:00
Lex Manos 1754a5820a Delay sound system backend initalization to speed up startup and prevent race condition on some computers. 2013-10-06 11:13:07 -07:00
Christian b542f13c5c ModLoader is officially deprecated. It will all cease to be with 1.7. 2013-10-06 11:06:31 -04:00
Christian 955d532264 Optional shouldn't be constructable itself. It's purely a wrapper thing. 2013-10-06 10:56:47 -04:00
Christian 19173a7b97 Add in support for Optional interfaces and methods. Be gone coremods! 2013-10-04 17:20:05 -04:00
Christian ea25a3ffd0 Fix null killing the server 2013-09-29 15:51:38 -04:00
Lex Manos 7e53a294fe Fix md5s for new checksums.sha1 in scala libraries. 2013-09-28 19:47:32 -07:00
Christian 05c66728e7 Attempt at a shared modlist implementation - should allow visibility between liteloader and fml for "mod list display" 2013-09-27 10:45:20 -04:00
Christian dc72bfe56a Cross-modsystem compatibility fix with thanks to Mumfrey @ liteloader 2013-09-27 10:01:39 -04:00
Christian ef70a1d29e Add to both the classloader and the parent 2013-09-26 13:01:00 -04:00
Christian 9bcf633e8c Fix deobf tweaker 2013-09-26 10:11:29 -04:00
Christian 036cda37b0 TYPOS!!! 2013-09-26 09:33:48 -04:00
Christian cbf22b0ab5 Separate deobf tweaker so it runs last. Should fix problems with cascaded tweakers
expecting an obf environment.
2013-09-26 09:23:25 -04:00
Christian 952d602f49 Update for launchwrapper 1.8 2013-09-25 16:40:59 -04:00
Christian 61ae96f03a Use the negative cache in latest legacylauncher. 2013-09-25 11:46:11 -04:00
Christian 96d9c3b8bc Add debugging for deobfuscation
Add negative caching for field and method maps. Should shortcut some work

Fix handling the case where a class doesn't exist, but still needs deobf

Ask the patch manager for the bytes for the class, not the classLoader

Fix up some more places where we should look for a patched class

Fix problem with empty source classes and runtime deobfuscation
2013-09-25 07:37:25 -04:00
Lex Manos c1623cb8e3 Update to new installer that uses xz compression and better support for non-standard jvms 2013-09-24 23:21:17 -07:00
Christian 8f17d1c694 And use the parent that's actually going to be valid. *sigh* 2013-09-24 08:42:13 -04:00
Christian 8929267b20 Herpaderp. Make addURL accessible. *sigh* 2013-09-24 07:33:11 -04:00
Christian 48c92084da Fix injection of tweaker into system 2013-09-23 13:33:16 -04:00
cpw cc3f0b0eea Merge pull request #284 from smcv/uninit
Fix NPE when loading second single-player world
2013-09-22 18:24:56 -07:00
Simon McVittie 5bf7d3cb4b Fix NPE when loading second single-player world
After leaving a single-player world, getServer() can return null, resulting
in the stack trace below, "Fatal errors were detected during the
transition from SERVER_STOPPING to SERVER_ABOUT_TO_START",
"The ForgeModLoader state engine has become corrupted" and the client
getting stuck forever.

Exception in thread "Server thread" java.lang.NullPointerException
at cpw.mods.fml.client.FMLClientHandler.serverStopped(FMLClientHandler.java:620)
at cpw.mods.fml.common.FMLCommonHandler.handleServerStopped(FMLCommonHandler.java:468)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
2013-09-22 16:56:24 +01:00
Christian 85811a013d Fix classpath for launchwrapper 1.7 2013-09-21 16:15:05 -04:00
Christian 0c365eb893 Update workspaces for 1.6.4 2013-09-20 17:23:18 -04:00
Christian da0972980b Fix up a deep crash in the early server init hanging the client 2013-09-20 17:12:01 -04:00
Christian 74b7cba492 Update for MC 1.6.4 2013-09-20 16:25:12 -04:00
Lex Manos 1928c177ac Make final transformers actually work on methods as well. 2013-09-19 12:59:12 -07:00
Christian d2712dafdb Format the log messages through MessageFormat. Thanks CovertJaguar for the pointer. Closes #282 2013-09-19 08:23:56 -04:00
Lex Manos fcf2af484d Update the src distro's eclipse workspace. 2013-09-18 15:21:56 -07:00
Christian b721a51bc4 Update mc_versions data and commands patch and eclipse workspace 2013-09-18 18:01:04 -04:00
Christian 3768ca1713 Update mcp mod info 2013-09-18 17:02:41 -04:00
Christian 2ea5f04228 Update for real 1.6.3 update 2013-09-18 16:59:28 -04:00
Christian 12c556bc36 Update for pre-ninja 1.6.3 update 2013-09-18 16:33:11 -04:00
Christian 88f1dce658 Merge branch 'master' into newtweak 2013-09-18 14:49:53 -04:00
Christian 56bf94b441 Update for new installer and thank you. 2013-09-17 21:56:25 -04:00
Christian 466902654e Add in support for using a mirror list and provide checksums for packed download of libs 2013-09-15 22:58:39 -04:00
Christian 4fc4accb6e Fix sidedness derp in LanguageRegistry. 2013-09-13 19:04:25 -05:00
Christian 9387bae26b Update MCP data 2013-09-03 17:56:09 -04:00
Christian b41a7e1dab Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server. 2013-09-02 12:24:17 -04:00
Christian b9ac2ac13c Use java 1.6 compatible method of closing the zip file. Stops stupid compile error. 2013-09-02 00:12:36 -04:00
Christian 4f9b778d14 Allow server side lang file injection, hopefully 2013-08-27 22:45:10 -04:00
Christian 5925fa7c79 Allow coremods to properly inject asset readers. 2013-08-27 12:31:37 -04:00
Christian ded1a92dfd Update tweaker for new Launcher API 2013-08-23 10:42:26 -04:00
Christian 3b4f1983ce More exception handling for less derpiness. 2013-08-20 20:46:18 -04:00
Christian 94462565a5 Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent
and not dependent on mod ordering, or mod sideeffects.
2013-08-19 14:56:01 -04:00
Christian 6818c0f4da Try and use the relaunch log, which should be classloaded.. 2013-08-19 14:55:37 -04:00
Christian 4eb97daac3 Fix up scala refs, for better results 2013-08-18 18:58:36 -04:00
Christian ed258920a0 Check keys, not values *sigh* 2013-08-17 13:27:43 -04:00
Christian 877dc77b75 And more coremod logging 2013-08-17 13:14:55 -04:00
Christian dcba47209f Add in some log information 2013-08-17 13:10:28 -04:00
Christian 904e2df1f9 And actually instantiate the collection *sigh* 2013-08-17 12:57:15 -04:00
Christian 643e3d441a Add in "FMLCorePluginContainsMod" in the manifest. If this value is
present, FML will attempt to parse your mod jar file as a normal mod
file as well, instantiating mod containers there.
2013-08-17 12:48:38 -04:00
Christian 8f9b54a97a Clean up a couple of resources. Also, don't parse jars just because
they're in the mods dir
2013-08-17 11:40:15 -04:00
Christian 7c7cafbae1 Make sure we only add args to the argument list if a tweaker hasn't already.
Should fix LiteLoader compatibility issue.
2013-08-16 16:28:55 -04:00
Christian 779139b3ca Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing 2013-08-16 16:18:50 -04:00
LexManos 4406d1e171 Update installer. 2013-08-06 11:42:38 -07:00
LexManos 3787e5d701 Merge pull request #268 from Bo98/sh-args-fix
Fixed install.sh not passing arguments to install.py
2013-08-04 15:32:06 -07:00
Bo ea33f502fc Fixed install.sh not passing arguments to install.py 2013-08-03 17:43:57 +01:00
cpw 1a9a16495a Merge pull request #266 from grompe/patch-1
Add missing SideOnly in BaseMod
2013-08-01 04:21:22 -07:00
Grom PE 971dc1eb00 Add missing SideOnly in BaseMod
NetClientHandler exists only on client side and thus method using it should be annotated with SideOnly.
2013-08-01 14:19:30 +07:00
cpw 952218c845 Add in some reverse lookup methods for game registry data 2013-07-29 22:05:22 +02:00
cpw 7d31e4b25e Temporarily add a version of 'reobfuscate.py' that will resolve complex
reobfuscation graph issues with specialsource. Copy it over 'reobfuscate.py'
in the mcp runtime dir. Hopefully will have an MCP/specialsource fix in
the coming days.
2013-07-28 22:38:26 +02:00
cpw e71ee7721b Fix keybindings being derped 2013-07-28 20:52:12 +02:00
LexManos f872ac0a90 Use json 2.9.1 nightly for OSX in release json like vanilla does. 2013-07-17 12:21:26 -07:00
LexManos f4311e2fae Stupid spaces and windows escaping -.- 2013-07-16 14:34:43 -07:00
LexManos a9e2a2089f Add quotes for paths with spaces -.- 2013-07-16 13:35:14 -07:00
LexManos f40e4cf3a8 Use a temporary file for recompile's command line to combat command length to long issues. 2013-07-16 13:08:26 -07:00
LexManos 9de739723f Fix potential NPE in villager skin registry. 2013-07-16 10:32:29 -07:00
LexManos 136e2180f7 Fix server launching. 2013-07-15 10:57:44 -07:00
Christian 10c6e5e353 Fix logo handling. no more NPE if the logo can't be found. Also, fix location of mcp logo now. 2013-07-14 13:40:55 -04:00
Christian d0c2a8e62b Fix up jar sanity check code. FML validation of the jar works now and doesn't derp classloading. 2013-07-14 13:11:32 -04:00
Christian 8f2823709c The server.classpath generates the runtime manifest, so it needs the
non-debug asm jars.
2013-07-14 11:12:42 -04:00
LexManos bf6f038793 Update Forge signature for new private key 2013-07-12 03:05:20 -07:00
LexManos 5d89e17ae9 Update build and eclipse workspaces for debug asm. 2013-07-12 00:22:11 -07:00
Christian caeb0afecf Coremods now have a primitive dependency capability. Also, we search mods dir for special
"TweakClass" manifests. These are using the vanilla tweak mechanism to inject into
Minecraft. Helpful for other "platform" systems, when you don't want to have to deal
with json changes!
2013-07-11 23:23:33 -04:00
LexManos 3dd0b5d496 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala. 2013-07-11 15:24:54 -07:00
LexManos 09cf5feee5 Kill mcp's truncate method, for more useful logs. 2013-07-10 15:23:21 -07:00
Christian e33a1a02bf Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian 32680bb84d Force a global asset scan prior to mod construction : you should be able to
reference assets anywhere in your mod now.
2013-07-10 00:42:40 -04:00
Christian 28727a51a6 Update FML for new stealth update for 1.6.2 2013-07-09 15:00:28 -04:00
cpw 11bf88fceb Merge pull request #254 from CaptainShadows/patch-1
@InstanceFactory was set to look for Fields instead of methods
2013-07-09 07:19:24 -07:00
Christian 1fe0dcec09 And don't forget to remove the test code 2013-07-09 08:31:40 -04:00
Christian fbfc11c9a9 Decode the file URL. Hopefully will make things work more.. 2013-07-09 08:30:47 -04:00
LexManos 95aa81bb3f Disable signature check of client for now, it's broken. 2013-07-09 05:04:11 -07:00
LexManos 50a8b1cc68 Temporarily disable GuiModList's Mod logos. 2013-07-09 03:27:49 -07:00
LexManos a0211c4fb7 Don't validate signatures on servers, they are not signed. 2013-07-09 03:27:29 -07:00
LexManos f45499612d Add MC Version to installed version name. 2013-07-09 03:27:01 -07:00
LexManos 66531ad420 Fix NPE in new debug line when patch targets don't exist. 2013-07-09 01:21:50 -07:00
Christian 67caa6692d Don't initialize the server. 2013-07-08 22:31:15 -04:00
Christian 2f299820fb FML now verifies that the minecraft jar is correct and intact. This is intended to discourage those who think that
modifying the minecraft jar is still acceptable.
2013-07-08 22:10:06 -04:00
Christian 9071d7d5e2 Test server-siding ResourceLocation 2013-07-08 19:31:00 -04:00
Christian e0b7d1599c The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties. 2013-07-08 14:34:03 -04:00
Christian bfe955dbf2 Update for stealth update. Thanks mojang! 2013-07-08 13:19:55 -04:00
Christian e64c07a109 We now generate an adler32 checksum for each patched file and verify at load time that they match.
Mismatch won't crash, but will emit a big warning..
2013-07-08 13:19:14 -04:00
Christian 94315253b1 Tweak debug data on patched classes 2013-07-08 12:28:32 -04:00
Captain Shadows b788686126 @InstanceFactory was set to look for Fields instead of methods
"fix it" to now match the javadoc :P

if it was set like that so modders wouldn't use it, it might be better to just say so in the documentation
2013-07-08 00:07:54 -04:00
LexManos 611668931e Update eclipse workspaces for 1.6.2 2013-07-07 13:11:22 -07:00
Christian ab3220cbb3 Add the jsons for 1.6.2 2013-07-07 16:05:53 -04:00
Christian d164343522 Update for 1.6.2 and MCP 8.04 2013-07-07 15:49:11 -04:00
Christian dcab319acf Add cascadedTweaks. This will allow simple coexistence for any other mod framework using
the tweaker system as well. Hi Voxel and LiteLoader!
2013-07-06 22:26:03 -04:00
cpw 53a607bad9 Merge pull request #247 from jk-5/patch-1
Pull request for #232
2013-07-06 18:54:54 -07:00
Christian 9c8b8bb794 Update mcp data. fixes #248 2013-07-06 21:25:36 -04:00
Christian 412a86ec71 Fix coremod injection into main system. Should stop double-dipping coremods. 2013-07-06 20:51:00 -04:00
Jeffrey Kog 3f257231a5 Update ModLoaderFuelHelper.java 2013-07-04 08:33:03 +02:00
LexManos d04480b8b0 Move Resource refreshing until affter postInit. 2013-07-03 22:29:10 -07:00
LexManos a1db21a601 Fix missing argument and startclient/startserver support. 2013-07-03 19:30:30 -07:00
LexManos 4f535cfbf8 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues. 2013-07-03 18:23:38 -07:00
LexManos 0b1fdde35d Fix eclipse workspaces and launch configurations. 2013-07-03 18:22:57 -07:00
LexManos c3974de125 Add deobf-data to setup env. 2013-07-03 18:22:06 -07:00
Christian 30ec1e06c7 Update key 2013-07-03 08:28:59 -04:00
Christian a2a8f1247f Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now. 2013-07-02 23:03:01 -04:00
Christian e45767d20a More javadoc cleanup 2013-07-02 19:39:02 -04:00
Christian aaaffda3f0 Fix up some deprecation warnings, and clean up coremod code that's going
away.
2013-07-02 19:27:50 -04:00
Christian d648514a90 Revert "Keep these on our servers until the launcher is actually fixed -.-"
This reverts commit f1b533ad87.
2013-07-02 19:03:06 -04:00
Christian f8f78c8a80 Fix transformer search 2013-07-02 18:40:23 -04:00
cpw 18c5bde7d0 Merge pull request #243 from jrtc27/modclassloader
Fixed ClassCastException when loading ModLoader mods
2013-07-02 15:32:35 -07:00
James Clarke b2ef2bed36 Fixed ClassCastException when loading ModLoader mods 2013-07-02 20:48:00 +01:00
Christian 5d0d45ea40 Resource packs, part two. FML mods are now resource packs. Vanilla will scan anything under 'assets'
and turn it into a resource prefix. Use resourcelocations to look stuff up.
2013-07-02 11:11:50 -04:00
LexManos 58a00d68a4 Keep these on our servers until the launcher is actually fixed -.- 2013-07-01 23:26:40 -07:00
Christian 0f319c41e0 Remember to update your patches!!!! 2013-07-02 02:14:31 -04:00
Christian 76a1489d4b Mods are now loaded as resource packs. Vanilla will scan for valid prefixes based on subdirs of 'assets' which
can then be referenced as ResourceLocations with the "<prefix>:path" notation.
2013-07-02 01:39:40 -04:00
Christian f978e6b50e Fix EventHandler annotation. 2013-07-02 01:08:51 -04:00
Christian 160b2dc749 Fix -rel json 2013-07-02 01:02:02 -04:00
LexManos b474a69a90 Point scala downloads to our servers, Launcher doesn't like standard maven repos. 2013-07-01 21:53:13 -07:00
LexManos b758104a37 Fix json syntax error. 2013-07-01 20:33:26 -07:00
Christian fa9789a3d4 Fix up release JSON 2013-07-01 23:14:31 -04:00
Christian 46dcb86a62 Update json samples 2013-07-01 22:58:08 -04:00
LexManos 0f3e999323 Build installer package for the new client launcher. 2013-07-01 19:40:19 -07:00
LexManos 69d1a35cd5 Add FML Installer logo crated by @ZaverSLO https://twitter.com/ZaverSLO/status/349947190300508162 2013-07-01 19:38:44 -07:00
LexManos 7e8e083c80 Revert common folder fix, Common folder does nothing, feel free to delete it after first load. 2013-07-01 16:25:11 -07:00
LexManos ed5d8fa2e6 Fix src distrabution, and got rid of pesky common folder in eclipse workspace. src is now installable. 2013-07-01 15:50:49 -07:00
Christian ddbec7d9dd Update mcp URL. 2013-07-01 11:06:20 -04:00
Christian 3e8f4552dd Cleanup coremod code, server side working now. 2013-06-30 22:51:56 -04:00
LexManos cd9a5d63a2 Add deobf data to merge-common, worspace is now actually runnable! 2013-06-30 19:41:51 -07:00
LexManos f37e5b8338 Add deobf data to src dist.
Dont create deobf jar as we ship the lzma
Added *.lzma to .gitignore
2013-06-30 19:15:53 -07:00
LexManos 4e1ac5b80d Fix wrong project name in distro eclipse launch. 2013-06-30 18:33:26 -07:00
LexManos d92b8e8589 Add windows lzma executable
http://tukaani.org/xz/
He states that most things are under public domain, But I couldn't find an exact reference to this executable.
I'm going to assume it under public domain and distribuiting it here is fine. If not someone please direct me to the apropriate license and I will act accordingly.
2013-06-30 18:31:24 -07:00
Christian 5735c7f603 Client launch for eclipse 2013-06-30 21:06:33 -04:00
Christian de18b5ecc1 Functional client @ 1.6.1 2013-06-30 21:02:23 -04:00
Christian 7371511e5a Tweak commands patch 2013-06-30 19:33:47 -04:00
Christian 569b791b93 1.6.1 2013-06-30 16:50:30 -04:00
Christian a82c90d7d6 Merge branch '16launch' 2013-06-30 13:20:46 -04:00
Christian 72e0adedeb Some fixes for updated mcp code 2013-06-30 13:17:20 -04:00
Christian daa85290e4 More fixups 2013-06-30 09:04:50 -04:00
LexManos ae922989ed Another typo 2013-06-30 03:55:26 -07:00
LexManos bdc0011e90 Fix typo in new packages. 2013-06-30 01:01:55 -07:00
LexManos c7758deffa Push conf folder for 1.6, Relied heavily on a yet-unreleased version of MCP. 2013-06-29 22:48:24 -07:00
Christian 572c9acc59 More fixes, binpatching works 2013-06-29 15:16:18 -04:00
Christian 5b5f05859c First draft of 1.6 update 2013-06-29 13:33:14 -04:00
Christian 70b1dcfbac New mappings for marker 2013-06-29 09:20:59 -04:00
Christian 069aba5b46 Tweak missing mapping 2013-06-29 09:20:59 -04:00
LexManos 837a6fdf8a Add support for alternative maven servers in libraries.
Also download sources for public libraries, and atach them in eclipse. DOCUMENTATION!! YAYA!
2013-06-29 02:54:29 -07:00
LexManos 58ce9b33b3 Base GenDiff off deobf data's class list instead of the merged jar. Add option to delete target files that generate patches. 2013-06-29 01:40:01 -07:00
LexManos 028c77c3a0 Add Clean Server/Client launcher. Update Start.java to new Main class and login system. 2013-06-28 22:12:07 -07:00
LexManos da8fb7f8a0 Update eclipse projects for new libraries dependancies, and update packages for new 1.6 classes. 2013-06-28 20:31:02 -07:00
LexManos 4cd3d06286 Add suggestions output if it can. 2013-06-27 22:58:00 -07:00
LexManos 030e8e71a8 Fixed update_packages.py for new folder strcture. 2013-06-27 22:30:40 -07:00
LexManos cf448bb934 Add missing argument 2013-06-27 22:29:10 -07:00
LexManos 90c643183e Re-wrote/orginized a lot of fml.py. Almost everything is re-written/moved.
This is done in preperation for MCP to roll out SpecialSource support and the new 1.6 structure.
Also done for my sanity while reading through the code.

Intruduced a new function. If there is a 'mcp_data' folder in the FML folder, it will be copied to the MCP work directory after MCP is extracted.
It DOES overwrite anything that already exists.
This is intended for places like BuildServer to place libraries/assets to prevent them from needing to be downloaded every version.

Introduced a dev-env json. Need to write the eclipse workspace references to the new libraries.
Out custom json includes asm and legacylauncher.

Added proper OptionParsing to decompile.py
2013-06-27 20:48:52 -07:00
Christian 611c3b9591 Add a simple property annotation system for mods. 2013-06-27 08:40:31 -04:00
Christian b2e9557b87 Changed to the EventHandler annotation universally, documentation and stuff. 2013-06-26 14:52:56 -04:00
Christian 3c0048b6d6 Fixes, so it builds again.. 2013-06-24 16:30:18 -04:00
Christian b985ec886a Ignore binpatch 2013-06-24 16:03:54 -04:00
LexManos 3e346cb8b2 Add filter support for MCPMerger, and filter out libraries from the server's 'fat jar'. 2013-06-23 23:06:25 -07:00
LexManos 82c0fbce60 Upgraded minecraft downloader to work with new launcher's asset/library system
New parameter:
  --no-assets: Disables the downloading of minecraft's asset tree, recomended that build servers supply this flag to prevent downloading of useless data.
2013-06-20 16:23:15 -07:00
Christian 39858c6ead No more debug please 2013-06-15 01:11:29 -04:00
Christian 14ddd2be05 Fix build script. Add a sample JSON file. You'll need the newest Launcher code to run this. 2013-06-14 21:00:15 -04:00
Christian 30d836fa36 More fixups for new launcher model 2013-06-14 20:45:52 -04:00
Christian 07a5efe612 Merge in binpatch and use launcher 2013-06-14 17:21:49 -04:00
Christian 21240df8bc More tweaks 2013-06-14 09:32:51 -04:00
Christian a923a2c142 Server side tested and working. Setup is complex atm. That will change. 2013-06-13 09:57:55 -04:00
Christian 4802d04bfd First cut of runtime binary patching. Needs some work to actually test it in a real scenario.. 2013-06-12 08:53:10 -04:00
Christian 83ed6fa32c Small tweaks to the mcp data. Nothing major.. 2013-06-11 14:47:23 -04:00
Christian c170b98a8c Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer.. 2013-06-11 14:41:19 -04:00
Christian 146e773264 Fix sysout with trailing messages after a newline 2013-06-06 11:52:15 -04:00
Christian 1261c7a3e0 Add in an optional modid identifier for @SidedProxy. It's main use is when both scala and java @Mods reside in the
same package, and you want the @SidedProxy behaviour for a specific @Mod language type. In general it should not be needed otherwise.
2013-06-06 10:05:34 -04:00
Christian fea7a25a86 Don't continue trying to send events to mods that depend on errored mods. 2013-06-04 13:59:04 -04:00
Christian 8602848f2c Don't throw an exception if the scala adapter find a java proxy. I may add some distinguishers to @SidedProxy so you know which mod it's for. 2013-06-04 12:51:46 -04:00
Christian 2a064ffdc7 Send the "suspect list", and print the suspect versions 2013-05-27 11:03:23 -04:00
Christian 6ca37a60b7 Throw the sorting exception 2013-05-27 10:46:22 -04:00
Christian 8be20d6805 Add in a pretty sorting error screen 2013-05-27 10:28:00 -04:00
Christian e3cd509b9a More tweaks to the mod sorting code 2013-05-27 10:09:51 -04:00
Christian ece6290c19 Try and clean up cycle detection output a bit 2013-05-27 09:25:50 -04:00
Christian aa18bed75e Fix server side derp with Forge network packet handler 2013-05-21 11:01:50 -04:00
Christian c8cc7b27d1 Separate network mod config from setup. Allows for Forge Packet Handler nicety 2013-05-20 21:40:42 -04:00
cpw 8f779cf618 Merge pull request #230 from fnuecke/master
Alternative setter logic for @SidedProxy in Scala classes/mods.
2013-05-11 15:34:37 -07:00
LexManos 6b39f612df Don't spit error on LWJGL not supporting 4.3 just warning. 2013-05-11 10:55:39 -07:00
Florian Nücke 15e6ddcb14 Merge declaration and initialization of a variable. 2013-05-08 20:16:15 +02:00
Florian Nücke a14c627cd7 Some more Scala @SidedProxy adjustments. Now properly supporting pure singletons, i.e.
object C {
  @SidedProxy(...)
  var proxy: P = null
}
Removed fallback, as all such singletons are properly handled by the new code now, and class implementations fall back to the code also used for plain Java mods.
2013-05-08 19:04:35 +02:00
Florian Nücke 283dfb6e7d Alternative @SidedProxy setter for Scala. 2013-05-08 05:36:28 +02:00
LexManos 4db40c7861 Add version detection to astyle and print error if it doesnt detect version 2.0+
Also fixed astyle's config for max-instatement-indent that sometimes caused crashes with certian versions of astyle.
2013-05-03 14:26:27 -07:00
cpw 3d5658b90f Merge pull request #227 from CovertJaguar/patch-1
Improved Entity Spawn Error
2013-04-29 22:10:53 -07:00
CovertJaguar ce99b80932 Improved Entity Spawn Error 2013-04-29 20:41:20 -07:00
LexManos 42564b3988 Fix scalac detection to actually use the located command instead of defaulting to 'scalac' 2013-04-28 16:35:23 -07:00
LexManos bff831ce8d Update MCP's md5 for the fixed srg files. 2013-04-28 12:33:42 -07:00
Christian 3baad0a897 Update for minecraft 1.5.2 2013-04-27 01:24:06 -04:00
Christian 2c7c944e96 Don't leave scala running in interactive mode. 2013-04-23 22:56:18 -04:00
LexManos 74e9b293e1 Fix patch derp. 2013-04-23 19:47:43 -07:00
Christian 5a81b37bcf Fix when an old scalac is present on the system to not fail the build 2013-04-23 22:43:51 -04:00
Christian cee176eb96 Some fixups for scala compilation in MCP. Scala should now be compilable and reobfuscatable with srgnames in MCP. 2013-04-23 07:40:49 -04:00
Christian e97834b433 Fix URL for MCP 2013-04-23 07:22:25 -04:00
Christian 4d442ac219 Fix possible NPEs in GameData 2013-04-22 21:14:34 -04:00
Christian 8974a78c0a Attempt to reduce lines on the screen for id mismatch. Hopefully prevents game crashes. 2013-04-22 21:14:34 -04:00
cpw d15889075c Merge pull request #225 from MarcinSc/master
Suggested fix for issue 221
2013-04-21 11:32:51 -07:00
Marcin Sciesinski bdee7e3c5b Fixing the GameRegistry. Now it is possible to register a Block with a BlockItem using following code:
MyBlock myBlock = new MyBlock();
GameRegistry.registerBlock(myBlock, MyBlockItem.class, "myBlock");
where MyBlockItem class has one constructor with signature:
public MyBlockItem(int id, Block block)
2013-04-21 19:01:18 +01:00
Christian 0512525c58 Add a to string to fmlmodcontainer: should mean less derpy cyclic dependency data 2013-04-21 13:58:18 -04:00
cpw 76ffd19bc5 Merge pull request #224 from Glought/master
Fix for  Issue #223
2013-04-21 08:13:54 -07:00
Glought 074d7c2ec7 Update FMLDeobfuscatingRemapper.java
Fixes a "Type mismath:cannot convert from element type Object to FieldNode" error at line 176.
2013-04-21 05:09:19 -07:00
Christian 3446f1ce26 Fix scala supporting SidedProxy. It should work now. 2013-04-20 23:31:22 -04:00
Christian 6c0bb61425 Fix a small modloader compatibility derp: closes #222 2013-04-20 22:55:56 -04:00
Christian e204d580a8 Fix possible NPE in findItemStack, closes #218 2013-04-17 07:55:33 -04:00
Christian 3d142df102 Use more expressive language when a version specifier is a simple unbounded above condition 2013-04-16 13:46:55 -04:00
Christian 0888a95f2d Fix to output versions in crash logs 2013-04-16 13:46:55 -04:00
cpw 470070e2ce Merge pull request #216 from agaricusb/add-srgname
Add srgname to registerTileEntityWithAlternatives
2013-04-15 15:50:47 -07:00
Christian 3020daf42d Merge branch 'agaricusb-fix-deobf-field' 2013-04-15 17:31:09 -04:00
Christian 1a9cb9e3c9 Add in some caching of the read field descriptions for efficiency 2013-04-15 17:30:35 -04:00
Agaricus 03bc9cf00a Add type info to properly deobfuscate overloaded fields. Fixes #210. 2013-04-14 16:54:11 -07:00
Agaricus 76275cafc4 Add srgname to registerTileEntityWithAlternatives 2013-04-14 14:11:37 -07:00
Christian 0a1f3e3150 MCP names update 2013-04-10 12:28:20 -04:00
LexManos d89f0dc683 Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong. 2013-04-09 20:06:41 -07:00
Christian ff95739dc8 Fix compilation derp, and clean up rotation helper. 2013-04-09 21:20:31 -04:00
Christian 2208df18c4 And add the patches *sigh* 2013-04-09 20:26:10 -04:00
Christian 10f08460a6 Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires
texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working
properly for an even more significant speed boost. But this gets things started.
2013-04-09 20:15:14 -04:00
LexManos bc44fbe7dd Fixed issue with instalation when java/javac commands had quotes. 2013-04-05 10:26:33 -07:00
LexManos 5cd066767a Sanitize input to isRemappedClass to use '/' as a package seperator like the srg files. 2013-04-04 23:30:10 -07:00
LexManos 2c0133af1d Added the ability to save transformed classes to disc for debugging. 2013-04-04 10:32:48 -07:00
Christian cc2bf9d8ac Fix NPE when branding isn't present 2013-03-31 10:01:46 -04:00
Christian 5be6e8b756 And the core patches for that 2013-03-30 12:13:53 -04:00
Christian 41cd50d4c0 Change snooper/crash report brand handling. fmlbranding now loads another string! 2013-03-30 12:12:54 -04:00
Christian 1bfb87a701 Fix up derp in access transformer 2013-03-27 19:23:10 -04:00
Christian 27fe51a39c Attempt to make any "default package" class public. This might fix problems with certain modloader mods that ship changes to vanilla classes. 2013-03-27 16:54:26 -04:00
Christian a408fec0b8 Add some information, and a log message letting you know it worked 2013-03-23 16:01:20 -04:00
Christian f41210d982 Add a mechanism to dump the registry- useful for mod developers. 2013-03-23 15:39:34 -04:00
Christian 49ebcae9a1 Validate supplied stack size 2013-03-23 15:10:13 -04:00
Christian 4550b5795a Clone the itemstack, and allow for passing in a stacksize 2013-03-23 14:58:25 -04:00
Christian db46ea94bc Itemstacks in the GameRegistry (manual registration by mods) 2013-03-23 14:48:57 -04:00
Christian 1d0e8e9935 Fix mismatch screen a bit. Should render more correctly now and
at least not be blank in a lot of circumstances..
2013-03-22 10:20:53 -04:00
cpw b6835334b2 Merge pull request #208 from jrtc27/patch-1
Fixed FMLRelaunchLog's Newline Handling
2013-03-22 05:44:38 -07:00
James Clarke 84684cf3b6 Fixed FMLRelaunchLog's Newline Handling
System.out.println("\n") causes currentMessage to start with a newline character, which means idx will always be 0 from then on. Therefore if idx is 0 messages must still be logged, otherwise no more messages sent to stdout will be logged and they will just accumulate in currentMessage.
2013-03-22 09:19:39 +00:00
Christian 7e87a2e18f Fix up patch properly. Also, fix md5s for the jars. 2013-03-22 01:48:21 -04:00
cpw d5bce9d7f8 Merge pull request #206 from mDiyo/patch-1
Fix missing block world rendering
2013-03-21 07:41:35 -07:00
mDiyo 68f48f4acc Fix missing block world rendering 2013-03-21 07:10:55 -07:00
LexManos c33f8316d9 Merge MC 1.5.1 branch to master. 2013-03-21 04:10:30 -07:00
LexManos 83b1acb169 Merge pull request #204 from agaricusb/fix-mcpdir
Fix install.py --mcp-dir option
2013-03-20 10:24:27 -07:00
LexManos b6f2573adb Updated for new PR client jar. 2013-03-20 08:59:25 -07:00
Agaricus 79abc05c20 Fix install.py --mcp-dir option. Fixes #204. 2013-03-19 21:42:04 -07:00
LexManos c0eaa8d743 Someone derped up this function bad, revert name. 2013-03-19 17:54:06 -07:00
LexManos 4900d41946 Updated to latest MCP and Minecraft 1.5.1 Pre-release. 2013-03-19 15:48:42 -07:00
LexManos 11d5ac1e07 Fix NPE with CoreMods who do not have the new MCVersion annotation. 2013-03-19 13:48:18 -07:00
Christian b8f72c678b Support simple mc version test in coremods, only effective through
jar loading.
Also, log some more data about the environment.
2013-03-17 23:40:12 -04:00
Christian ed17b11a76 Use the relaunch log, for class circularity safety. 2013-03-17 23:19:39 -04:00
Christian ab79ef7e19 Fix the logger to treat newlines better, hopefully. Closes #199 2013-03-17 23:15:18 -04:00
LexManos a8ae410493 Fix potential NPE in class loading and add extra debug information. 2013-03-17 11:54:26 -07:00
cpw e53e39343b Merge pull request #200 from bspkrs/patch-2
Added comments to note FML-only methods
2013-03-14 18:37:08 -07:00
Christian 06347b2a54 Fix AllPublic access transformer not affecting methods. Should fix modloader
compatibility
2013-03-14 15:53:19 -04:00
bspkrs 30f76c67e5 Added comments to note FML-only methods 2013-03-14 01:29:36 -03:00
LexManos d98a805b30 OS X's python 2.6.1 has a bug in zipfile.extractall that makes it unzip directories as regular files. So switch to extract 2013-03-13 13:11:43 -07:00
LexManos 99b938a800 Allocate more ram {typically 256 is defailt} to fermflower, should fix decomplication issues on OSX 2013-03-13 13:11:10 -07:00
Christian a208d69a09 Fix up stupid derp in IMC code: actually reset the IMC list after
each delivery. Fixes a bunch of mods. Sorry everyone.
2013-03-13 15:09:50 -04:00
Christian a80049eca2 Pass obfuscation status to coremods 2013-03-12 21:06:37 -04:00
Christian 78732231d4 Fix up deep tree deobfuscation 2013-03-12 20:33:19 -04:00
LexManos 71fc1afd0d Missed joined.exc, must fix scripts. 2013-03-12 15:12:49 -07:00
LexManos 619c97a634 Update MCP for latest PR silent update. 2013-03-12 15:02:58 -07:00
LexManos 81d9e8315c Readjust size of mods button when Minecraft Realms button is enabled. 2013-03-11 16:20:56 -07:00
Christian 1f4098d779 Update MCP, fixes the "broken texture packs" problem. 2013-03-11 16:31:26 -04:00
Christian f08dec0d63 Fix "0 mods" display when installed in forge. 2013-03-10 12:12:22 -04:00
Christian afb18ee321 Change type of connection queue to a concurrent linked queue. Much more efficient, hopefully. Closes #189 2013-03-10 01:25:36 -05:00
Christian b6d98f47a8 Merge branch 'master' of github.com:Uristqwerty/FML 2013-03-10 01:22:24 -05:00
Christian 424ba13bb2 Fix supertype parsing to handle null superclass (Hi Object!). Closes #160 2013-03-10 01:20:08 -05:00
Christian 72f55cfd08 Fix demo mode crash. Closes #187 2013-03-10 01:15:16 -05:00
Christian d3d4e7683c Fix coremods without a manifest crashing the game. Closes #181 2013-03-10 01:05:31 -05:00
Christian 796f70b545 Fix reflection helper: it needs to unmap the classname to find the field maps. 2013-03-09 17:58:18 -05:00
Christian 46b909e818 Try a different way of remapping the fields. Should work because it's userspace, not relauncher space 2013-03-09 17:36:31 -05:00
Christian a713300e0a Revert "Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf."
This reverts commit 485db6be2e.
2013-03-09 17:32:11 -05:00
Christian c33cd0d9ea Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf. 2013-03-09 17:19:48 -05:00
Christian 0d3d03ab83 Fix up some relauncher stuff: the vanilla applet works now, as do other applets. Deobf data is resolveable for them too. 2013-03-09 15:25:58 -05:00
LexManos d24461c50a Fixed srg name of minecraftDir for runtime deobf. 2013-03-09 11:52:40 -08:00
Christian f13437df46 Fix runtime deobfuscation for remapped inner classes 2013-03-09 14:06:39 -05:00
LexManos a8da44fb8f Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves. 2013-03-09 10:07:41 -08:00
Christian a98bf99037 Fix up some small things, merging into mainline 2013-03-09 12:39:36 -05:00
Christian 23ea71130f Merge branch 'snapshot15' 2013-03-09 12:26:14 -05:00
Christian 1176144590 Fix accidental commands.patch overwrite 2013-03-09 12:25:24 -05:00
Christian 9b8c65d3c2 Merge branch 'snapshot15' 2013-03-09 12:19:37 -05:00
Christian 3c14424e30 Some fixes for the snapshot 2013-03-09 12:10:13 -05:00
Christian 1a3022ae7a Revert "Fix modlist to use the new texture binding functions, i think"
This reverts commit 48544db690.

Conflicts:
	client/cpw/mods/fml/client/GuiModList.java
2013-03-09 11:12:12 -05:00
cpw 3f197d0b30 Merge pull request #195 from RainWarrior/snapshot15
Fixes GameRegistry.registerBlock
2013-03-09 07:07:48 -08:00
RainWarrior c2fce94d6b Fixes GameRegistry.registerBlock 2013-03-09 14:06:12 +04:00
Christian 2dece4d42a Update MCP info for latest 2013-03-08 23:14:30 -05:00
Christian 07513ff7c8 Support the MCP format of partial reobfuscation for portability. Ensure modloader-like compatibility 2013-03-08 23:13:39 -05:00
LexManos 6f124e0f1a Update for new MCP with srg reobf. 2013-03-08 18:11:44 -08:00
Christian ed3b056305 Update to MCP 1.5 and minecraft 1.5. 2013-03-08 20:36:05 -05:00
Christian 0de7554d8b Global object registry, also, support the new itemblockwithmetadata constructor 2013-03-08 13:17:12 -05:00
Christian 304e717aea Scala support!
It's still primitive, I hope that people will like it. I do :)
2013-03-07 20:22:24 -05:00
Christian f744cd0686 Tweak license text- any osi licensed project can use the asm transformer code 2013-03-07 19:41:52 -05:00
Christian 845a9c5792 Fix up state transition derp when the server crashes with an error- it shouldn't double-derp 2013-03-07 19:37:52 -05:00
Christian ba5165f86b Strip deprecated code 2013-03-07 19:33:34 -05:00
Christian d2509a70b7 Refresh copyright notices on everything 2013-03-07 19:25:48 -05:00
Christian 545d5e0524 Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods. 2013-03-07 19:02:26 -05:00
Christian e7e2ffd8fb FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding
this epic derp on my part!
2013-03-06 14:00:28 -05:00
Christian 56be84a3b8 Update next render to 40 2013-03-04 22:52:24 -05:00
Christian 9cbf2a08e9 Capture Minecraft logs into FML logging 2013-03-04 22:45:58 -05:00
LexManos 95497900c3 Force file name encoding to UTF-8, caused different zips on different systems. 2013-03-04 18:19:06 -08:00
LexManos 530b6fb074 Ignore again, testing submodule. 2013-03-03 11:54:53 -08:00
LexManos fd94a8f541 Ignore this commit. 2013-03-03 11:52:47 -08:00
Christian a37607979d Ignore deobf data 2013-03-03 14:04:41 -05:00
Christian c8a403fa24 Force the joined.srg timestamp to zero- avoids annoying sha1 differences 2013-03-02 15:06:13 -05:00
Christian 879213019b Don't enforce signatures on minecraft classes 2013-03-02 14:48:08 -05:00
Christian b1e826eb62 Update MCP URL for snapshot 2013-03-02 10:56:25 -05:00
Christian 3a2d167885 Fix up runtime deobfuscation. Working well now. 2013-03-02 10:46:32 -05:00
Christian 429dfc3d3d Build, and use, MC versioned deobfuscation data 2013-03-02 10:30:45 -05:00
Christian 245e7312b2 Merge branch 'runtimedeobf' into snapshot15 2013-03-02 10:04:06 -05:00
Christian 8b8b150aa9 Add in build for deobf data zip file, update for official mcp 7.39 2013-03-02 10:02:02 -05:00
LexManos 97f2bbe5dd Fix exc for renamed Behavior classes. 2013-03-02 00:48:44 -08:00
LexManos a0a4683ef9 Actually remove classes from the csv when removed, and moved All EntityMinecart entities to net.minecraft.entity.item 2013-03-02 00:12:31 -08:00
LexManos 5ef2c4c5ab Delete unneeded patch 2013-03-02 00:11:48 -08:00
LexManos e0c7e3859d Readd ignore for argo and bouncycastle, needed for our replacement to work properly. 2013-03-02 00:11:33 -08:00
Christian 793ae904af Update FML to 1.5 snapshot 13w09c 2013-03-02 02:06:32 -05:00
Christian f9094e3f85 Tweaks to runtime deobf 2013-03-02 01:49:45 -05:00
LexManos 81bf16decd Update distribuited eclipse's classpath for updated libraries. 2013-02-28 04:22:34 -08:00
LexManos 4272159492 Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason. 2013-02-27 22:41:00 -08:00
LexManos d8e82d4c35 Fix bug in rename_vars where certian items would fail to be renamed. 2013-02-27 22:40:15 -08:00
LexManos 3d48e707e8 Just enable server side compile, and warn not to cmplain to us. 2013-02-26 14:54:18 -08:00
LexManos 685aecddac Fixup reobfusication of server code if present. 2013-02-26 14:34:51 -08:00
Christian e7b1242cfb Tweak IASM hook api. You can return multiple classes now. 2013-02-26 15:04:45 -05:00
Christian e4dd3791ef Merge branch 'runtimedeobf' into snapshot15 2013-02-26 10:24:03 -05:00
Christian 7b0745c336 Change readFully to actually read a bunch of bytes at once now. Thanks to nallar and aartbluestoke for the suggestion to
revisit this..
2013-02-26 01:07:14 -05:00
Christian 2e269c967a Clean up more junk 2013-02-26 00:28:12 -05:00
Christian b5ba054fe5 Update libs for 1.5. Lots of new libs. 2013-02-26 00:16:57 -05:00
Christian 939bf833b3 Fix renderengine patch *sigh* 2013-02-25 22:06:20 -05:00
Christian 22831e6b63 Merge branch 'master' into snapshot15
Conflicts:
	patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian c056f49796 Merge branch 'master' into snapshot15
Conflicts:
	client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
cpw 53855cc96b Merge pull request #188 from immibis/master
Console log thread should be a daemon thread.
2013-02-22 22:35:14 -08:00
immibis 75c1dc1091 Console log thread should be a daemon thread. 2013-02-23 19:27:16 +13:00
LexManos 604e81a323 Fix sprite map issue. 2013-02-22 14:45:25 -08:00
Christian ad582c82a0 Merge branch 'master' into runtimedeobf 2013-02-17 16:29:13 -05:00
Christian 4cafd6c627 Fix Language Registry, closes #163 2013-02-17 16:28:54 -05:00
Christian d25d70d59d Fix Language Registry, closes #163 2013-02-17 16:22:58 -05:00
Christian 047de02402 Merge branch 'master' into runtimedeobf 2013-02-16 14:28:29 -05:00
LexManos bd25e14545 Option to disable renaming for srgnames. 2013-02-08 14:50:17 -08:00
Christian ae58a0dbe3 Fix HD mob skins, FINALLY!!!
Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian 06eea87b71 Fix up mistake that broke all modloading. Nice. 2013-02-04 10:58:48 -05:00
Christian 11f226e813 Fix some class naming and packaging issues, pending an MCP update
for the same
2013-02-02 10:54:48 -05:00
Christian 92a377a4e8 Update for MCP 7.34 and MC 13w05b 2013-02-01 23:05:23 -05:00
Christian 74043f515f MCP compilation works 2013-02-01 22:42:28 -05:00
Christian 3101006e58 IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!)
and IMCEvent will no longer remove messages if no one gets them, so you can do
just manual runtime polling, if you wish.
2013-01-31 13:39:53 -05:00
Christian 46ccfb235d More logging tweaks. You can probably configure individual mod log files if you wish now 2013-01-30 20:55:12 -05:00
Christian 0c6019da8f A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian 7c6c1254fc Final part of the deobfuscation data setup- fields are now deobfuscated as well.
All that remains, is to figure out what and how to distribute the deobfuscation data itself.
2013-01-28 17:48:44 -05:00
Christian 0c4347f2c3 Read the joined.srg file directly from lib/deobfuscation_data.zip now. Still debating distribution method. 2013-01-28 17:39:22 -05:00
Christian b41af51ccf Now actually works for mods, somewhat. It currently generates access violations for
ModLoader mods that presume access to fields that are not actually accessible from
a different package.
2013-01-27 22:42:36 -05:00
Christian 9c2b899454 Method deobfuscation now works 2013-01-27 21:50:08 -05:00
Christian 82415f3962 Working to read class names and remap them at runtime. 2013-01-27 17:09:00 -05:00
Christian b4c7fe1d0e First draft runtime deobf 2013-01-27 15:55:37 -05:00
Christian 5c99e3488a Try and handle "death on startup" a bit cleaner 2013-01-27 15:54:36 -05:00
Christian c19646421a Deprecate the old GUI ticktype. They're dead and have been for some time. 2013-01-24 17:29:46 -05:00
Christian 3dbffd1754 Tweak a method signature 2013-01-24 10:23:36 -05:00
LexManos d9db242f4c Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server. 2013-01-24 03:08:19 -08:00
Christian 331e6bcf62 Merge branch 'master' into snapshot15
Fix up compilation and patching errors

Conflicts:
	common/cpw/mods/fml/common/registry/GameRegistry.java
	conf/joined.srg
	conf/params.csv
	conf/version.cfg
	patches/minecraft/net/minecraft/server/dedicated/DedicatedServer.java.patch
2013-01-22 15:21:22 -05:00
Christian 1b332fc1ea Fix up packages.csv ordering for easier diffing 2013-01-22 14:43:27 -05:00
Christian 51fcf93605 Update for MCP7.30c - fixes redstone rendering issues 2013-01-22 14:40:09 -05:00
Christian 472ca8c8a9 Add in a registry method to allow for alternative TileEntity names- they will be used to support
loading maps containing the older definitions.
2013-01-22 13:11:32 -05:00
Christian c13502c690 Remember to add the new patches! 2013-01-22 09:32:53 -05:00
Christian 6962786e4b The "ServerStarting" event should now properly crash the server if it fails,
so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
2013-01-22 09:17:04 -05:00
Christian 509b5f8e7e Javadoc cleanup 2013-01-21 21:37:29 -05:00
Christian 825ecf1a7f Fix breaking change 2013-01-20 17:54:56 -05:00
Christian 7f4818fd94 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates 2013-01-20 11:31:47 -05:00
Christian b52c44e42b Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates 2013-01-20 11:31:24 -05:00
Christian 2c58102515 Update MCP to MCP7.26a and refresh MCP names 2013-01-20 10:30:36 -05:00
Christian 3ddf9b2382 Update address of the FML repository to the new location in all the files 2013-01-18 21:26:43 -05:00
bspkrs cb769265f0 Fix logical error in comment text 2013-01-16 23:49:09 -05:00
Christian d576691bfa Update license text to make clear that FML is not a way to sidestep
MCP licensing.
2013-01-15 16:54:26 -05:00
Christian 180173fa94 Fix mcp conf md5 signatures for the snapshot 2013-01-12 14:25:03 -05:00
donington 3e4ed24750 FMLLogFormatter: dynamic log level name
FMLLogFormatter now uses getLocalizedName or getName for log level name

Changes to be committed:
	modified:   common/cpw/mods/fml/relauncher/FMLLogFormatter.java
2013-01-12 00:42:36 -05:00
Christian 334e386b56 Temporary hosting 2013-01-12 00:38:42 -05:00
Christian c048ec7aef Another packaging update. I think we're done now. 2013-01-12 00:33:32 -05:00
Christian 3e5a3fb0e4 Fix modlist to use the new texture binding functions, i think 2013-01-12 00:27:11 -05:00
Christian 59af780c91 A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone 2013-01-12 00:17:35 -05:00
Christian cad228093d Delete old patches not needed anymore 2013-01-11 23:53:14 -05:00
Christian 431372dc5f Initial patch update for snapshot 2013-01-11 23:47:05 -05:00
Christian 31faf09c49 Initial setup for snapshot- the client compiles, but patches fail to apply. 2013-01-11 22:49:09 -05:00
LexManos 674a9e5e52 Updated patches for new JAD style names. 2013-01-11 13:16:40 -08:00
LexManos 04e4ce6266 FML will now rename local variables to have JAD-style names instead of FernFlower var## names. New script to do this, to allow for modders to run it over there own code: python rename_vars.py -mcp [folders to rename]... 2013-01-11 13:16:23 -08:00
Christian 8edde44161 Fix incorrect end length calculation. Closes #161 Thanks BStramke! 2013-01-11 09:41:47 -05:00
Christian 79c7933b5e Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in
all languages now (assumes UTF-8)
2013-01-08 08:46:50 -05:00
cpw 256aef5e0f Merge pull request #158 from CovertJaguar/patch-2
Added an accessor for villagers
2013-01-08 05:36:45 -08:00
CovertJaguar 224d933564 Added an accessor for villagers 2013-01-07 14:55:17 -08:00
LexManos 550928735e New python script to update java files for new package names. Usage: paython update_packages.py --mcp-dir <mcp folder> [Folders To Repackage] 2013-01-06 22:10:19 -08:00
LexManos 00f65d2c40 New python script for signing partial jar files. See comments inside for details. 2013-01-06 22:09:12 -08:00
Christian 55ca46b382 Move server stopped *after* the server has actually stopped. *sigh* 2012-12-31 01:20:35 -05:00
Christian 80193d4969 Add in a "server stopped" event 2012-12-30 23:52:38 -05:00
Christian 2454ed0fbf Add in some classloader debugging information: use fml.debugClassLoading=true as a system property
to track down problems with classes not being found or loading erratically.
2012-12-30 21:32:37 -05:00
Christian 3715b73f05 Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1.4.6 to 1.4.7 compatibility 2012-12-29 00:00:24 -05:00
Christian 964c51f4ae Update for MC 1.4.7 2012-12-28 10:07:53 -05:00
Christian bf9272f61e Fix multiple GUI containers for ML containers. Sorry ultimatechest that
this fix took so long, a bug report at github.com/cpw/FML would help,
next time ;)
2012-12-27 23:00:52 -05:00
Christian 193aae6030 Log if there's a problem reading the class bytes 2012-12-27 23:00:37 -05:00
LexManos 95f0315634 Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent 2012-12-25 15:59:30 -08:00
Christian 35ee8510fe Fix a message delivery issue in IMC 2012-12-24 09:41:22 -05:00
Christian 052d798970 Some tweaks for signing and ID matching 2012-12-23 22:27:26 -05:00
LexManos 484a673b1f Remove unneeded file 2012-12-20 14:30:59 -08:00
LexManos c5a1b58d85 Fixed placement of onConnectionClosed callback. 2012-12-20 14:30:41 -08:00
LexManos 909b629fa4 MCP will reobf classes with reserved names in windows to a legal file name. And FML will try to read these classes over the default ones. 2012-12-19 19:10:00 -08:00
LexManos 48551959ec Output obfed files with reserved windows names to _NAME.class 2012-12-19 18:12:11 -08:00
LexManos c77f20ae17 Add quotes around javac command. 2012-12-19 02:58:09 -08:00
Christian 6201e51134 Update MCP to newer version
Fix fingerprint fire
2012-12-18 16:43:48 -05:00
Christian 2fc0ba693c InterModComms now supports a runtime polling based model for inter-mod comms at
runtime.
Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
2012-12-18 13:58:57 -05:00
Christian 926766b487 Don't be as alarming about item overwrites. 2012-12-18 08:33:46 -05:00
Christian 7caae273c5 Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes #510 for ever.
2012-12-18 08:15:46 -05:00
LexManos ca2d1fb033 Dixed ev eclipse worksapce, now references BC. 2012-12-18 05:10:32 -08:00
LexManos ec8d75d1b2 Added client src folder to classpath for startclient/startserver. 2012-12-18 05:06:20 -08:00
LexManos e9cabc2b7e Removed hardcoded additions 2012-12-18 05:05:25 -08:00
Christian 5770708e75 Update to MC 1.4.6 2012-12-17 21:48:29 -05:00
Christian 251cb92b12 Fix build script 2012-12-17 17:56:00 -05:00
Christian 0b36189547 more 1.4.6 tweaks 2012-12-17 17:00:54 -05:00
Christian 47dfd99d4f More work 2012-12-17 14:30:51 -05:00
Christian 289ce3339a Merge branch 'securityupdate' 2012-12-17 11:46:47 -05:00
Christian 65473ad838 Merge branch 'master' into securityupdate 2012-12-17 11:46:27 -05:00
Christian 25c367f9db Fix up handling null names. *sigh* 2012-12-17 10:29:54 -05:00
Christian e6c71bb148 Some tweaks to item identification. The GameRegistry methods are deprecated
to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian bbe4b9fbc2 More fixes 2012-12-16 21:22:55 -05:00
LexManos 3369976c05 Updated MCP download mirriors upon Searge's request. 2012-12-16 05:35:46 -08:00
Christian a26b495ef9 Move Side and SideOnly to relauncher package 2012-12-15 23:21:26 -05:00
Christian 8f3b1aeff7 Fix newline fun 2012-12-15 22:37:32 -05:00
Christian d811fea82c More stuff for the thingy 2012-12-15 22:30:16 -05:00
Christian 16651d6994 Remove old NEI/CCC compatibility code and other classloading tweaks 2012-12-15 20:40:08 -05:00
Uristqwerty 47281f2de1 Simplify logic in tick start/end
Change the EnumSet equivalent of "A &= ~ new(~B)" to "A &= B".
This eliminates the need for one temporary object in a frequently called loop, and reduces the number of methods that need to be invoked.
2012-12-14 04:14:17 -05:00
LexManos 70b9cd6e1f Fix var name messup 2012-12-13 00:22:30 -08:00
LexManos 60b6913a87 Update released eclipse project to link BouncyCastle 2012-12-12 23:44:28 -08:00
Christian 1dcf3bfbdc Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian d13187d689 Fix possible escape leakage.. 2012-12-12 19:31:05 -05:00
LexManos 238dcdd18d More robust eclipse workspace replacement 2012-12-12 14:31:07 -08:00
LexManos 1812016e29 Kill decompile if astyle is not found and set execution bits on mcp .sh files and astyle-osx 2012-12-11 21:47:45 -08:00
Christian 55dc3467de Change to download bouncy castle as well. We also finally properly use the downloaded libs
even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian 229a501def Remove extraneous patch file 2012-12-11 20:37:12 -05:00
Christian 64226c3d7e Merge branch 'repackage'
Conflicts:
	build.xml
	client/cpw/mods/fml/client/FMLClientHandler.java
	client/cpw/mods/fml/client/GuiIdMismatchScreen.java
	common/cpw/mods/fml/common/FMLCommonHandler.java
	common/cpw/mods/fml/common/IFMLSidedHandler.java
	common/cpw/mods/fml/common/network/ModIdMapPacket.java
	common/cpw/mods/fml/common/network/ModListResponsePacket.java
	common/cpw/mods/fml/common/registry/GameData.java
	common/cpw/mods/fml/common/registry/GameRegistry.java
	common/cpw/mods/fml/common/registry/ItemData.java
	common/cpw/mods/fml/common/registry/LanguageRegistry.java
	common/cpw/mods/fml/server/FMLServerHandler.java
	install/fml.py
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
	patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
Christian f97b330605 Merge branch 'repackage' of github.com:cpw/FML into repackage
Conflicts:
	common/cpw/mods/fml/common/registry/GameData.java
2012-12-11 14:49:23 -05:00
cpw 29348240fc Merge pull request #145 from pahimar/master
More logging of loading files in LanguageRegistry
2012-12-11 08:28:39 -08:00
pahimar 5ef0cbfc32 Update common/cpw/mods/fml/common/registry/LanguageRegistry.java
Add in logging of what file failed to be loaded
2012-12-11 11:27:05 -05:00
LexManos 65a8bbf9e7 Fix patches, rebased with HEAD 2012-12-10 15:37:48 -08:00
LexManos 9be4b14371 Remade python dist as 32-bit. 2012-12-10 15:26:15 -08:00
Christian 1c5b8ecb7b Fixing id map generation - should validate correctly now 2012-12-10 15:26:13 -08:00
LexManos 5753eb0738 Reenabled replacement of the eclipse folder. 2012-12-10 14:56:23 -08:00
LexManos 41e899dcea Remade python dist as 32-bit. 2012-12-10 14:56:05 -08:00
Christian aee1a3f24d Fixing id map generation - should validate correctly now 2012-12-09 22:24:16 -05:00
Christian 3f383e2dc6 Fix up idmap code 2012-12-09 22:01:13 -05:00
LexManos 5e0af1f2cb Some derp protection in the workspace copy. 2012-12-09 02:20:21 -08:00
LexManos 00bdb3dc0b Removed remaining references to src/common
Fixed eclipse workspace replacemnt on source dist
Cleanup some outputs
2012-12-09 02:10:28 -08:00
LexManos 3537fb7f21 Updated build script to not use the mcp common directory as it doesn't exist anymore. 2012-12-08 21:41:51 -08:00
LexManos 099b8259a6 Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect. 2012-12-08 21:41:16 -08:00
LexManos 21c66eaf98 Updated the update_packages script to support different mcp locations 2012-12-08 21:40:39 -08:00
LexManos 1742abb139 Update fml_marker.cfg, Minecraft is now runnable! 2012-12-08 20:25:29 -08:00
LexManos 804e597aca Update all imports for repackaging. Branch is compileable. 2012-12-08 20:21:03 -08:00
LexManos e63311b4d0 Some stragler patches 2012-12-08 19:34:35 -08:00
LexManos b02f93aeed Updated patches to new packages. 2012-12-08 19:33:29 -08:00
LexManos ded6b4667b Give new classes a distinct package to be moved from. 2012-12-08 17:50:14 -08:00
LexManos 2009c89bf7 Fixed 0.tree to actually refresh the workspace. 2012-12-08 17:35:11 -08:00
LexManos 3e1efdf05b Remerged branch, and updated dev eclipse workspace. 2012-12-08 17:08:51 -08:00
Christian f4070ff625 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian e6d66322fe Add a modid on the mods list, should make it easier to do things like forge chunkloading config 2012-12-08 16:46:47 -08:00
Christian 57fe3c475a Fix build eclipse extractor task 2012-12-08 16:46:46 -08:00
Christian bccad16ea6 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian d4b06fd4bc Add a modid on the mods list, should make it easier to do things like forge chunkloading config 2012-12-04 18:08:27 -05:00
Christian 7b7255013a Fix build eclipse extractor task 2012-12-04 18:04:45 -05:00
Christian 71044df76b Fix typo 2012-12-04 01:30:38 -05:00
Christian edb4e08b22 Merge branch 'master' into repackage
Conflicts:
	eclipse/Clean/.classpath
	eclipse/Clean/.project
	eclipse/FML/.classpath
	eclipse/FML/.project
	install/fml.py
2012-12-04 01:24:50 -05:00
Christian fa34555efa Try and make branch non-derpy 2012-12-03 23:47:23 -05:00
Christian 45583a7420 Try defaulting branch differently 2012-12-03 22:26:12 -05:00
Christian e8ff9f25d9 Remove old eclipse workspace and ship/extract as a zip file (use ant setupenvironment)
Fix up install.py for forge multibranch changes
2012-12-03 19:55:37 -05:00
LexManos 61a90e9e74 Assume Forge is the parent directory when checking for AT configs. 2012-12-03 16:53:03 -08:00
Christian 9cdbadb66c Merge branch 'master' into repackage
Conflicts:
	patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian 6fdf5960ef Name both zips the same format 2012-12-03 08:38:20 -05:00
Christian 329fe50b1d Last part of branch name only please 2012-12-03 08:30:44 -05:00
Christian 461173a778 Try and get a valid branch name on jenkins 2012-12-03 08:23:21 -05:00
Christian 16418dd7ad Clean up build.xml script- support outputting a branched jar file 2012-12-03 08:13:20 -05:00
LexManos e334a469fb Small derp in install.py 2012-12-02 20:26:36 -08:00
LexManos d583a760ec Try marking python as binary. 2012-12-02 20:19:55 -08:00
LexManos c584d4e3db FML will now attempt to download MCP as part of the install process
Now shipping a py2exe version of python for windows.
Linux/Macs should come with python pre-installed so they do not have a distrabution here.
2012-12-02 19:59:22 -08:00
LexManos 5cf07b008e Windows Python distrabution created using py2exe, thanks Fesh0r for the script. 2012-12-02 19:56:17 -08:00
LexManos adad5c96cf Marked more spots in gui/items bitmask as being free. 2012-11-21 15:58:04 -08:00
LexManos 10cdc06cc3 Delete duplicate file 2012-11-20 18:07:39 -08:00
LexManos 78ff6182fe Finished repackaging net.minecraft.* net.minecraft.client is left 2012-11-20 17:58:22 -08:00
LexManos 7fb23bf89f More re-packaging, got most classes out of the default package. 2012-11-20 17:22:55 -08:00
Christian 25a10d6fc4 Fix up MCP version 2012-11-20 08:47:14 -05:00
Christian 389608116f Merge joined.exc add update howto 2012-11-20 08:38:33 -05:00
Christian f74b8ac30b Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
This reverts commit fa567014a5.
2012-11-20 08:27:13 -05:00
LexManos 554d86f59b Remove common folder from projects 2012-11-20 03:15:45 -08:00
LexManos f75bf90e77 Move IBossDisplayData to shared 2012-11-20 03:15:16 -08:00
LexManos 8b1ed2d255 First half of new patches 2012-11-20 03:15:01 -08:00
LexManos 586807c2c8 Update FML imports 2012-11-20 03:14:36 -08:00
LexManos 73a22bb571 Inital script side commit for MC source repackaging done. 2012-11-20 01:55:41 -08:00
LexManos 397d36e900 Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config. 2012-11-19 17:45:53 -08:00
LexManos 745b697779 Forgot mcp.cfg 2012-11-19 15:47:18 -08:00
LexManos 950154aa61 Updated to 1.4.5b 2012-11-19 15:35:08 -08:00
LexManos 5e5919f61c Fix python error 2012-11-19 15:03:13 -08:00
LexManos 786b04c57d Modified decompile so that we do not have to decompile the server, saves time. 2012-11-19 15:01:04 -08:00
LexManos 72938c9133 Cleaned up some tabs 2012-11-19 15:00:11 -08:00
LexManos f842aa75bb Change usage of ZipFile, fixes issues with Mac's default instation of python. Also cleaned the python a little bit. 2012-11-19 13:33:22 -08:00
Christian 02b6904843 Attempt to fix a possible comodification risk 2012-11-18 20:40:48 -05:00
Christian 8025bf3a2c Change texturebinding to use the textureId directly rather than iconIndex
to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian 0340719ca2 Fix mod display list. Shouldn't be derpy anymore. 2012-11-17 23:51:14 -05:00
Christian c445ab004b Fix World patch- workaround no longer required and leftovers are bad. 2012-11-17 23:44:53 -05:00
LexManos 8d26642a84 Cleaned up the AT config updater, should work for any setup of the MCP workspace now. 2012-11-17 19:08:47 -08:00
Christian 783926194e Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit. 2012-11-16 22:50:21 -05:00
Christian e8c5b0791f Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian 1c9b59b405 Clean up a patch 2012-11-16 16:49:44 -05:00
Christian 719f5f2bde Update FML for MC 1.4.5 2012-11-16 16:31:06 -05:00
LexManos 6191f2530c Fix for ModLoader static overrides not displaying. 2012-11-15 14:08:41 -08:00
Christian 8a40e72f90 Fix up derpy file name handling: closes #127
Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
LexManos 5355348181 Fix spelling issue. 2012-11-08 21:01:31 -08:00
LexManos 4e2f04c48a FML setup should now download and verify all the minecraft files needed to run MCP. 2012-11-08 17:54:05 -08:00
Christian 96971abe13 Small fix to some MCP metadata for pre2 2012-11-08 20:34:45 -05:00
Christian 3dbe774ec1 Update to MC 1.4.4 2012-11-08 17:55:20 -05:00
Christian 27aa35aa17 Fix bug when a modloader mod is run on a dedicated server and has a
connection handler assigned to it. Hi SmartMoving! Perhaps you should try
@Mod instead of BaseMod?
2012-11-04 10:57:49 -05:00
Christian 9c3b07f53a Clean up some patch fuzz 2012-11-02 17:32:39 -04:00
Christian c2350be4a7 Update joined.exc file from latest conf 2012-11-02 17:23:54 -04:00
Christian 8ec0cf6ab9 Update to 1.4.3 2012-11-01 23:53:13 -04:00
Christian 1a11b9c0e6 A useful tool for performing updates 2012-11-01 23:11:21 -04:00
Christian 448b85ceeb FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUCTORS.
I'm looking at you Rei's!
2012-11-01 10:51:17 -04:00
Christian 92010b5bca Patch a file handle leak in RegionFileCache handling when under memory pressure. 2012-10-31 22:58:01 -04:00
LexManos 30db9154b2 Update MCP mapings again, yay bad syncs. 2012-10-31 09:23:17 -07:00
LexManos ac41e0928e Updated MCP mapings. 2012-10-31 07:40:53 -07:00
LexManos 755cceb5cb StartServer is now useable in merged code base. 2012-10-31 07:40:40 -07:00
Christian 771c818cd4 Remove some debug, closes #123 2012-10-30 21:53:08 -04:00
Christian 17d1f1f157 Fix up tick management outside of mod loading phases for ModLoader mods. 2012-10-30 21:47:06 -04:00
Christian 5197e98fb1 Negatively cache failed class lookups, should help with @SideOnly performance issues. 2012-10-30 21:17:17 -04:00
Christian 1bd53fe75f Fix some whitespace issues, handle possibly bugged entities as well 2012-10-30 09:13:18 -04:00
Christian 01048c704b Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load. 2012-10-29 17:41:08 -04:00
Christian dd011e16d2 Support for ModLoader 1.4.2. Good job Risu! 2012-10-28 23:55:58 -04:00
Christian 463514fbbe Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea. 2012-10-27 15:13:28 -04:00
Christian 5115306e76 Fix a small problem with the new MCP container- it can cause NPEs. Nice. 2012-10-26 07:55:23 -04:00
Christian 1a31cd0886 Fix up some javadoc complaints 2012-10-25 16:18:42 -04:00
Christian f7403a509f Update build - include MCP information in the source pack 2012-10-25 10:00:34 -04:00
Christian c2f4738c8c MCP deserves lots of credit. So here it is. 2012-10-25 09:02:49 -04:00
Christian 8a6680f9c7 Fix instantiation bug 2012-10-24 21:58:36 -04:00
Christian a72f6b1eff Simple InterMod comms. Send a message using FMLInterModComms.sendMessage(). Receive messages through an @IMCCallback 2012-10-24 16:39:55 -04:00
Christian 39d6ef64c2 Update for MC 1.4.2 2012-10-24 15:12:06 -04:00
Christian f9db650310 Duplicate Mod display screen. 2012-10-24 09:41:46 -04:00
Christian 4d620ade3e Fix typo in access transformer 2012-10-23 21:21:28 -04:00
Christian fc0fc0cc75 Fix the merge for forge 2012-10-23 18:36:05 -04:00
Christian a3e71f4016 Fix up references to minecraftDir in obf code 2012-10-23 18:10:06 -04:00
Christian 6e8902da86 Update FML for Minecraft 1.4.1 2012-10-23 18:00:33 -04:00
LexManos 37697d7f44 First update to 1.4.1, patches need updating. 2012-10-23 14:44:04 -07:00
LexManos 54f5225530 Add some null checks, and throw descriptive exception when SideTransformer prevents a class from loading. 2012-10-23 13:32:02 -07:00
Christian 190c71eeb5 Ship a client only class so the merge works both sides. 2012-10-21 22:50:20 -04:00
Christian b88f2e6938 Fix RenderRegistry render ID - now at 36
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian 8af47f2bb9 Fix up FML python script for forge 2012-10-21 08:19:36 -04:00
Christian bdb8a7c059 Update to MCP pre 3. Fixes some weirdnesses with explosions. 2012-10-21 07:11:09 -04:00
Christian 76be826ffb Merge branch '1.4' 2012-10-20 18:07:22 -04:00
Christian 2fcea16485 Update for MCP release 2012-10-20 18:02:26 -04:00
Christian 698f0e69eb Remove fuzz from patches for INetworkManager change 2012-10-20 17:16:50 -04:00
Christian 8ce9b05d8b Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use... 2012-10-20 17:07:59 -04:00
Christian c7002207fb Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace 2012-10-20 15:24:05 -04:00
Christian fabc324487 Update gitignore - ignore the files that will change or be deleted 2012-10-20 15:14:06 -04:00
Christian 1a3c19430c Add in "starter" image for eclipse workspace 2012-10-20 15:02:37 -04:00
Christian 6c48db441c Eclipse workspace fixup 2? 2012-10-20 14:42:25 -04:00
Christian 75fa0f2bdb Clean up eclipse workspace- part 1 2012-10-20 14:09:44 -04:00
Christian 279b5d5e23 Clean up a bit of patch fuzz 2012-10-20 12:39:40 -04:00
Christian 7da5727e3e Fix CommonHandler for rename of the server thread class 2012-10-20 12:31:35 -04:00
Christian 59738c493a Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it. 2012-10-20 12:27:30 -04:00
Christian 70c342908f Fix exception for CodecMus 2012-10-20 12:12:43 -04:00
Christian 7ac53b4772 Fix some compilation issues. Requires resolving the worldclient abstract method 2012-10-20 11:30:01 -04:00
LexManos ce847a7c53 Inital patch update to 1.4 2012-10-20 02:43:03 -07:00
LexManos 7afbc1ab93 Moved into EntityVillager 2012-10-20 02:42:34 -07:00
LexManos 2028b0aa7f Fix line ending detection during checkout. 2012-10-20 02:32:29 -07:00
LexManos f59de49682 We don't need logging here... 2012-10-20 02:27:26 -07:00
LexManos ed3f7c14e3 remove useless -Server projects 2012-10-20 00:43:02 -07:00
LexManos 528670d103 Updated the AT config and Marker config for 1.4 obf 2012-10-20 00:36:33 -07:00
LexManos c106909d91 Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values. 2012-10-20 00:06:55 -07:00
LexManos 671892fd32 Update MCP Merge config. 2012-10-19 23:57:49 -07:00
LexManos 7fcdb47edb Pull in MCP's 1.4 conf files. 2012-10-19 23:57:05 -07:00
LexManos ecf14df030 Fix error in merging of exec's 2012-10-19 21:14:03 -07:00
Christian 9b1375f536 Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launcher. 2012-10-18 21:07:33 -04:00
Christian ce138ec571 Typos! 2012-10-18 21:00:58 -04:00
Christian 5b4de7b2b5 Try and avoid an NPE in crash reports 2012-10-18 14:41:32 -04:00
Christian 3599c11599 Fix logging problems- log death messages and re-route the server through FML logs properly. 2012-10-17 18:05:23 -04:00
Christian 4af51b0cad Fix the test mod 2012-10-16 13:24:29 -04:00
Christian 4c39831d2b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods 2012-10-16 13:21:10 -04:00
Christian 4aced4ae02 Fix classpath for server 2012-10-16 12:40:01 -04:00
Christian 7327ea75f7 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message. 2012-10-16 12:39:04 -04:00
Christian a82285964f Update FML internal classpath. Helpful for coremod devs 2012-10-16 09:47:06 -04:00
Christian e770c87084 Don't use File to separate the last element of the path. It's a URL, they're always separated by '/' 2012-10-16 09:46:08 -04:00
keepcalm 924425074f Changed RelauchLibraryManager so that files with different paths on the
same baseURL can be implemented in one ILibrarySet.
2012-10-16 09:46:08 -04:00
Christian c0795e9bee FML as a whole is now subject to transformers. 2012-10-16 09:20:30 -04:00
Christian 4f0ddca554 Bonus extra character. thanks randomitter! 2012-10-16 09:06:13 -04:00
cpw abc651d618 Merge pull request #116 from Vazkii/patch-1
Add Null check to FMLClientHandler.sendPacket
2012-10-07 10:45:22 -07:00
Vazkii f2e4e20f35 Add Null check to FMLClientHandler.sendPacket 2012-10-05 17:36:52 +02:00
Christian 124f47f55c Update patches *sigh* 2012-10-02 22:04:25 -04:00
Christian 550e622bc7 Add in a savehandler strategy for reading and writing data to the
world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian a554846e57 Add in some bukkit supporting code. Most of this is unimplemented
until the bukkit coremod is complete.
2012-10-02 20:26:47 -04:00
Christian 0ed0d284b5 New stuff on the ModLoader! Risu has been busy. Closes #114 2012-10-02 08:29:12 -04:00
Christian 9a8a38d345 Mods can now declare a range of minecraft versions they will run against 2012-10-02 01:29:46 -04:00
Christian 7cd5ae04f7 Fix maps supporting greater than byte() dimension sizing 2012-09-29 00:21:42 -04:00
Christian 639039dd18 Fix language registry additions, closes #113 2012-09-28 22:12:23 -04:00
cpw 52da67717f Merge pull request #112 from pahimar/master
Additonal Language Registry functionality
2012-09-26 21:57:53 -07:00
pahimar df7d2b7161 Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text from a specific file/URL 2012-09-26 15:41:58 -04:00
Christian 7dbda77f10 Extreme headless mode is back! 2012-09-25 22:46:47 -04:00
Christian eb034416ae Fix parent child counts showing properly. Closes #107 thanks scott! 2012-09-25 19:00:36 -04:00
Christian d21bc1085c It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110 2012-09-25 18:57:42 -04:00
Christian 2bee777740 Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111 2012-09-25 18:54:46 -04:00
Christian b29aebf338 Try and fix the newline capture so consoles show on the server on windows again 2012-09-24 17:22:39 -04:00
Christian 37340b0f80 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN. 2012-09-24 17:22:16 -04:00
Christian 98151df96b Fix missing import. Thanks ichun :( 2012-09-21 18:17:56 -04:00
Christian f73d283341 Version file searching should work for directories too 2012-09-21 17:39:52 -04:00
Christian cb2535fa95 Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed 2012-09-21 10:12:39 -04:00
cpw d1458c594e Merge pull request #103 from iChun/patch-2
Fixed ModTextureAnimation not updating and not binding to correct image.
2012-09-19 05:12:04 -07:00
iChun efb0e73df9 Fixed ModTextureAnimation not updating and not binding to correct image. 2012-09-17 23:46:09 +08:00
Christian a837d82e68 Tidy code 2012-09-16 21:44:11 -04:00
Christian 9b081b9d46 Change version.properties search slightly, allow access to found file from the preinit event 2012-09-16 21:42:59 -04:00
Christian 83a57f5259 Add in the capability to read an internal version as <modid>.version from a file
in the zip call version.properties. Handy for autobuilding scripts.
2012-09-16 21:05:56 -04:00
Christian e619e00079 Fix up reversed assignment for version fallback 2012-09-16 21:05:56 -04:00
LexManos 8f0b7c05fe Fixup Item in hand rendering of textures > 16x 2012-09-15 18:24:27 -07:00
LexManos b404f294c5 Make the exception print for headless servers if the Downloader cant initalize. 2012-09-15 18:06:59 -07:00
LexManos 48d12444c0 Remove a bunch of warning about javadoc, not a real fix, but no more warning. 2012-09-15 18:04:56 -07:00
LexManos 82fba4bfaa Update MCP Mapings 2012-09-15 17:09:45 -07:00
LexManos ec2a59bde8 Makes GetModSrc check the common folder when attempting to extract source files 2012-09-15 17:09:34 -07:00
Christian 149a626e5a Tie parent/child containers together again. Should close #96 2012-09-15 15:58:20 -04:00
Christian 9cd4ed0c91 Village mating produces added villagers, and the egg should place
added villagers too. Closes #97.
2012-09-15 15:49:08 -04:00
Christian 09558e9e15 Clean up stale references to the Player stored in the NetworkRegistry,
closes #100
2012-09-15 15:36:26 -04:00
cpw 23c89ec054 Merge pull request #99 from CovertJaguar/patch-1
More readable state event logs
2012-09-15 12:20:26 -07:00
CovertJaguar 13756b6f2c More readable init logs 2012-09-14 00:47:48 -07:00
Christian 0de240c4fe Fix onConnectionClosed not being called on the client side of a connection 2012-09-09 11:29:08 -04:00
Christian 74343a0cff Add in exclusion list for IFMLLoadingPlugin. 2012-09-08 12:19:03 -04:00
Christian 3461c12d95 Remove debug cruft 2012-09-07 23:14:54 -04:00
Christian 67d8b3b475 To properly align with packet9respawn, make packet1login's dimension an int as well 2012-09-07 22:57:01 -04:00
Christian ab34f2d2cf Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn 2012-09-07 22:46:31 -04:00
Christian c4d5c89f85 Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian 67b9fbe363 Fix dependency checking: you can depend on specific versions of FML 2012-09-07 19:08:28 -04:00
cpw 75c0e65092 Merge pull request #94 from iChun/patch-1
Fix handleTinyPacket using short instead of int.
2012-09-07 05:43:39 -07:00
iChun 7a0ab7e563 Fix handleTinyPacket using short instead of int.
Silly cpw :P
2012-09-07 18:35:26 +08:00
Christian e564610b54 Fix up tiny packet handler to actually work 2012-09-06 22:59:38 -04:00
Christian 94d076a14a Allow javax to be shipped by mods. Should allow some more modloader mods to work
unaltered
2012-09-06 22:03:02 -04:00
Christian d2e99c3443 Add in a little bit of protocol cleanup. Start work on allowing multiple
protocol versions
2012-09-06 21:54:43 -04:00
Christian 45bbdd14d6 Give a way to build the packet131mapdata packet correctly populated 2012-09-06 10:12:37 -04:00
Christian 8b8d9a58f6 Capture and leverage Packet131MapData 2012-09-06 10:03:30 -04:00
Christian 50c74f93bd Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff 2012-09-04 19:11:45 -04:00
Christian 6d9b9fde47 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian 7a58542fb8 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16 2012-09-04 11:39:51 -04:00
Christian 61153abf7b And handle the other way to globally register an entity 2012-09-03 21:37:20 -04:00
Christian 788d1c9925 Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a derpy thing. 2012-09-03 21:32:21 -04:00
Christian 6de655df47 Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK! 2012-09-03 21:14:11 -04:00
Christian 2af15b3a95 Fix compatibility with ModLoader dispenser hook. Fixes a bug with
IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian 5bea2a0bbd Fix headless operation, hopefully 2012-09-02 13:29:46 -04:00
Christian 599476d587 Fix up trying to re-add stuff to the classpath when it's already there 2012-09-02 12:56:08 -04:00
Christian d538dcf06f Fix out of range entity id handling for ModLoader mods a bit more. Thanks Herobrine mod! 2012-09-02 12:39:06 -04:00
Christian 6072420a02 Expose GuiMerchantButton 2012-09-02 12:15:13 -04:00
Christian 6056c760d4 Log a big fat warning for the developer in the case the network version
is not acceptable to the mod itself. (This can happen because of a bad range
specifier for example)
2012-08-31 23:41:29 -04:00
Christian 8f70ed5f33 Also, make missing entity not blow things up 2012-08-31 16:49:35 -04:00
Christian 17cbb9d3b7 Fix entity tracker "update" packet not computing correctly. Should work now.. 2012-08-31 16:41:05 -04:00
Christian bd137b7f06 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the
default renderers from MC for editing and will note the changes made.
2012-08-31 11:18:17 -04:00
Christian befe8f5f47 Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8 2012-08-31 11:18:17 -04:00
Christian 74d6437856 Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny. 2012-08-30 20:10:53 -04:00
Christian 93f9cc45f9 Use a null socket and try to prefer the result of getLocalHost in the broadcast data. 2012-08-29 16:12:40 -04:00
Christian ece5483ad7 Add in an ItemRenderer null check so FML can run render adding mods 2012-08-29 13:58:56 -04:00
Christian 8df9a051d6 Inverted boolean logic. Grrr. 2012-08-29 13:44:40 -04:00
Christian 81a8e94c79 ModLoader mob spawns use packet 24- build a bypass system so that
they can still use it
2012-08-29 12:58:16 -04:00
Christian 3415dbfd0d Remove debug statements 2012-08-28 23:07:37 -04:00
Christian 3b0c0fcecf Fix keybindings not loading properly from gamesettings file after restart 2012-08-28 22:15:18 -04:00
Christian 62a7d347e7 Fix so we always send received packets to handlers.
Renders 250 filtering useless unless i can figure a way to intercept *outbound* packets that isn't as messy as I'm
contemplating
2012-08-27 17:46:08 -04:00
Christian d105213aed Some tests 2012-08-26 22:23:05 -04:00
Christian 870214000f Fix trying to load the client side packet handler, when on the server, hopefully? 2012-08-26 22:18:57 -04:00
Christian 5a6275f0e1 Fix up network negotiation - now it will disconnect with a nice
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian b32dea398b Fix missing addCommand call: thanks "spawnwolf test command" 2012-08-26 13:07:35 -04:00
Christian 4b371d8d5b Fix a couple of modloader mods. Thanks! 2012-08-26 12:52:50 -04:00
Christian 85a585725b Some functionality fixes for @Instance injection. 2012-08-26 10:55:55 -04:00
Christian fe73f11443 Versions now have two flavours: the @Mod(version) which is the "programmatic version" and
is used for all version relationship calculation. The "display version" as sourced from
mcmod.info is used for display purposes only and can be literally anything. Note: they fall back
to one another when they're missing, and to "1.0" if both are absent.

Also, changed @Instance. Now, you can inject *other* mods using @Instance as long as you depend
on them as a "before" or "dependency" relationship. Classes containing @Instance will only be
loaded if the Mod the @Instance refers is present. So you don't have to worry about runtime class
resolution.
2012-08-26 10:45:00 -04:00
Christian a0302861cf Always for ML mods into "public" class accessibility - we don't call from the default package like ML does. 2012-08-25 21:57:25 -04:00
Christian 1da6a1fc6c Add in a convenience method for getting a class instance based on
existence of another Mod. Useful for soft dependencies.
2012-08-25 21:26:41 -04:00
Christian b308be04e7 And more mod sorting fixes. 2012-08-24 12:10:43 -04:00
Christian 67fa435dd4 Actually *use* the sorted mod list 2012-08-24 11:58:18 -04:00
cpw 82551503bd Merge pull request #82 from Chicken-Bones/master
The access transformer will now handle classes in packages.
2012-08-23 16:47:13 -07:00
Chicken Bones 542219112a The access transformer will now handle classes in packages.
Eg.

public net/minecraft/client/Minecraft.T #timer
2012-08-24 08:09:10 +10:00
Christian 6657b6561b Reverse the meaning of state in fml.modStates system property and fmlModState.properties - it was very
derpy before. Now: true is enabled, false is disabled, as you would expect
2012-08-23 17:37:44 -04:00
Christian 02792c45e6 Actually fix the corrupt JSON problem 2012-08-23 17:27:53 -04:00
Christian 4f6861ee50 Fix isModLoaded for "disabled" mods, and the toposort as well 2012-08-23 17:08:18 -04:00
Christian 1870b7d793 A bit more information for dependency handling 2012-08-23 16:46:23 -04:00
Christian c465b17afe Fix up handing corrupt mcmod.info 2012-08-23 16:43:28 -04:00
Christian 72097d5bf5 Fix a problem with network ids 2012-08-23 16:38:34 -04:00
Christian 87fa59b0f7 Fix up version handling properly. Hopefully, and the error screen. 2012-08-23 15:29:17 -04:00
Christian 675f4115aa Only active mods should have dependencies checked, and be sorted 2012-08-23 14:33:54 -04:00
Christian e7c6a47951 Fix oddity with Screen, print a version out in the sorted list! 2012-08-23 14:28:49 -04:00
Christian 9974f7a6d5 Fix metadata 2012-08-23 14:05:17 -04:00
Christian 4b6b090712 Fix up versioned dependencies so they work a lot better, also add in a missing mods screen 2012-08-23 13:43:25 -04:00
Christian e6dce6cdbc Fix missing serverSendPacket 2012-08-23 09:02:12 -04:00
Christian e37b40dac9 Trading support for ModLoader - thanks Herblore! 2012-08-23 01:40:03 -04:00
Christian 4e8668c922 Close the jar, for cleanliness sake 2012-08-23 01:39:35 -04:00
Christian 12f66bdc86 Fix authors - it'll read both "authors" and "authorList" from the json now 2012-08-23 01:17:47 -04:00
Christian 346661cc6b More ML compatibility - fix up dragon mounts, thanks! 2012-08-23 00:37:45 -04:00
Christian fe0d081eec Fix up loading mods that are grandchildren of BaseMod 2012-08-23 00:04:34 -04:00
Christian 0ae888e8f8 Fix entity handling for ModLoader mods, thanks parachute mod! 2012-08-22 23:46:16 -04:00
Christian 213cc63eca Merge ChickenBones pull into FML - adds player trackers 2012-08-22 18:00:55 -04:00
Christian 908a57f3c4 Fix formatting 2012-08-22 18:00:38 -04:00
Christian 8f6883da8e Tweak patches and hooks slightly 2012-08-22 17:58:46 -04:00
Christian 9bfa7acf0d More precise error handling when an invalid class is present 2012-08-22 17:50:07 -04:00
Christian af104b81f2 Fix textures not applying properly 2012-08-22 17:50:07 -04:00
Christian 5233ae520d Fix up entity spawning - hopefully they won't warp anymore. 2012-08-22 17:50:07 -04:00
Christian d544e56ec3 Add in a helper on the server start event for adding commands to
the server.
2012-08-22 17:50:07 -04:00
Christian be7b413bec Move villager trading hook up a bit. thanks sengir. 2012-08-22 17:50:07 -04:00
Christian 550c206997 Fix LAN to try hard to find a real network interface, not just localhost
most of the time
2012-08-22 17:50:07 -04:00
Christian 5330afb78e Update build to not bother building client jar. Universal is everything
now.
2012-08-22 17:50:07 -04:00
Christian ebc1aea5d2 Null protection for ticks() -- probably should uses EnumSet.noneOf() but
you can also use null now to stop ticking. closes #77
2012-08-22 17:50:07 -04:00
Christian f0d5732477 More precise error handling when an invalid class is present 2012-08-22 17:36:26 -04:00
Christian 4d44836bb3 Fix textures not applying properly 2012-08-22 17:27:06 -04:00
Chicken Bones fe263206e2 FML will now search '<mcpdir>/forge/accesstransformers' for user defined access transformer config files to be applied during forge setup 2012-08-23 06:31:00 +10:00
Chicken Bones 0806bc7b22 Added IPlayerTracker hooks 2012-08-23 06:28:53 +10:00
Christian e713f7b1c2 Fix up entity spawning - hopefully they won't warp anymore. 2012-08-22 15:11:59 -04:00
Christian 252f3a5a92 Add in a helper on the server start event for adding commands to
the server.
2012-08-22 15:11:43 -04:00
Christian 1720382475 Move villager trading hook up a bit. thanks sengir. 2012-08-22 11:50:03 -04:00
Christian 7ff1e60af9 Fix LAN to try hard to find a real network interface, not just localhost
most of the time
2012-08-22 11:48:30 -04:00
Christian 09fe35d43c Update build to not bother building client jar. Universal is everything
now.
2012-08-22 11:12:26 -04:00
Christian f9332bab3a Null protection for ticks() -- probably should uses EnumSet.noneOf() but
you can also use null now to stop ticking. closes #77
2012-08-22 09:43:32 -04:00
Christian 5d59af0cec Automatic mod entity registration into the global entity list. This might break
entity code out there, sorry, but this way for most entities you no longer
need to manage the global mod entity stuff at all. just remove it. FML will
take care of the rest (note, worlds won't load the old entities)
2012-08-21 19:34:33 -04:00
Christian d27e722903 Add in a utility function that *might* tell you the context
you're running in on either client or server: FMLCommonHandler.getEffectiveSide
2012-08-21 19:15:07 -04:00
Christian ba16217fe2 Try and stop sendPacketToAllAround from being crashy 2012-08-21 18:50:26 -04:00
Christian 63e8249040 Mods can add mod specific crash information to the crash report now
Forge needs to implement MinecraftForge.getCrashCallable
2012-08-21 18:48:12 -04:00
Christian a17396eca5 Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry 2012-08-20 21:44:54 -04:00
Christian ab90aa4d99 Fix up MLProp handling for null info 2012-08-20 21:44:47 -04:00
Christian b8a30cec94 GUIs working in FML for ML mods 2012-08-20 21:44:28 -04:00
Christian bb98ae9e28 Support gui opening for Shelf mod 2012-08-20 21:43:59 -04:00
LexManos 85e3c330e7 Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side. 2012-08-19 22:26:52 -07:00
Christian 45175c0e94 Expose more of the village construction parts for building village
pieces
2012-08-19 11:23:29 -04:00
Christian 52d3f237af Allow access to the type "ComponentVillage" 2012-08-19 10:35:06 -04:00
Christian 09c7ea2d9d Documentation and registration for villager stuff 2012-08-19 10:30:24 -04:00
Christian 3a0ad876b5 Fix javadoc derp 2012-08-19 10:21:19 -04:00
Christian 8a521c1d32 Villager trading, manipulation and village enhancement. Still WIP but should be functional 2012-08-19 10:13:15 -04:00
Christian b07f1069b9 Fix exception based logging to actually log the exception! 2012-08-19 09:31:26 -04:00
Christian 3e94ee2c36 Fix up keyboard events for modloader 2012-08-19 01:44:33 -04:00
Christian a1385f4797 Pickup notification 2012-08-19 00:26:55 -04:00
Christian ce276375b2 Update fml_at with new transforms 2012-08-18 20:08:27 -04:00
Christian 9a540ef6d4 Fix derp where client sided packet handler would be created on a dedi server env 2012-08-18 19:50:46 -04:00
Christian f86a29468e Add in support for "dummy" keybindings- ones that are added to the list but never do anything
so the mod can handle it all themselves.
2012-08-18 10:24:29 -04:00
Christian b65a38cb30 Don't complain about minecraft source code being in "net.minecraft.src". Derp. 2012-08-18 10:09:53 -04:00
Christian 298d6db6e2 Fix ModLoader add XP Smelting 2012-08-18 10:09:25 -04:00
Christian 3d87561505 Actually register client/server packetspecs as their correct sides! fixes #71 2012-08-18 09:28:36 -04:00
Christian 1cbe058250 Error if channel name is invalid - either too short, or too long 2012-08-17 16:59:48 -04:00
Christian 8a679f6d9e Add a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen. 2012-08-17 16:21:18 -04:00
Christian 0e473145b3 GIANT FAT WARNINGS if you use any code in net.minecraft.src or any subpackage thereof. Get it out of there, now! 2012-08-17 16:13:05 -04:00
Christian 73bf3a8985 Fix up ML GUI ticking. Thanks sharose! 2012-08-17 16:09:46 -04:00
Christian 5ea0932e24 Organize ALL the imports 2012-08-17 09:25:04 -04:00
Christian 290f2d6781 Expose the server in serverstart event 2012-08-17 09:25:04 -04:00
Christian 94f834d5d7 Fix up directory injection of log file locations 2012-08-17 09:25:04 -04:00
Christian 30d6970e77 Refer to FMLLog, not FMLRelaunchLog 2012-08-17 09:25:04 -04:00
Christian 8408f58fb1 Tidy up server launch - reflection not required anymore 2012-08-17 09:25:04 -04:00
Christian 0fab4eca7b Also, log what the directory discoverer finds for mcmod.info 2012-08-17 09:25:04 -04:00
Christian 549969ade6 And log the exception if it has a problem reading the jar file 2012-08-17 09:25:04 -04:00
Christian 26bb005731 Fix jar loader failing to inject any metadata at all if mcmod.info is not found. 2012-08-17 09:25:04 -04:00
LexManos 8444fa6d3c Change install.cmd to install.bat, why, cuz people are .... Updated readme to mention needing server and client. 2012-08-16 22:57:11 -07:00
Christian 11c1cae8b0 Some compatibility fixes for Rei's minimap, and tidy up a couple of things 2012-08-16 13:55:42 -04:00
Christian 4d87779d39 Fix Forge branding string call 2012-08-16 13:01:48 -04:00
Christian 1cc6778038 Update FML for mcp 72 final, change download location for FML files, and make the stop button work.
Hello is NOT going to go away :)
2012-08-16 12:22:56 -04:00
Christian a7a1f55091 Fix critical bug in FML load controller that complains about injected mod containers 2012-08-16 08:34:12 -04:00
Christian e1fd0b1d7b Handle the case where a mod tries to do something stateful during constructor phase, and log a big
fat message about it. Don't do it!
2012-08-15 20:05:12 -04:00
Christian 81512c3458 Small fixes, including showing the FULL name of Forge Mod Loader 2012-08-15 19:54:56 -04:00
Christian fcf6fd57ee Fix up null array in keybinding handler 2012-08-15 19:17:21 -04:00
Christian 7988323073 Actually add in the system property for the minecraft home, should fix multimc too 2012-08-15 19:16:36 -04:00
Christian ba902537ca Add in support for setting the home dir via the applet launch, also a system property for forcing the home dir 2012-08-15 17:18:11 -04:00
LexManos 96b78514a8 Cleanup fml.py a little, should fix double printing of 'patching file' 2012-08-15 03:10:45 -07:00
LexManos e0cb8cd503 Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96 2012-08-15 02:52:29 -07:00
LexManos 022b3e57dc Made getmodifiedsrc noop for server. 2012-08-15 00:50:40 -07:00
LexManos 9ad520cb2a Fix new eclipse workspace to load the project properly from start. 2012-08-15 00:50:16 -07:00
Christian c1e0cbb7f1 Merge branch 'minecraft132'
Yes, we are already on 1.3.2
2012-08-14 22:33:28 -04:00
Christian 071caee228 KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:32:19 -04:00
Christian 352df9cc30 Fix renderer's not getting the rendermanager set on them at registration time 2012-08-14 22:32:19 -04:00
LexManos eef3303dfe Finished update to MCP 7.2, MC 1.3.2 pre. 2012-08-14 19:24:49 -07:00
Christian 75fb35b240 KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:06:49 -04:00
Christian 04fc1c6c59 Fix renderer's not getting the rendermanager set on them at registration time 2012-08-14 21:59:47 -04:00
LexManos 646a0b4fc4 Fixup included workspace to have single project with client/server launches. 2012-08-14 17:42:40 -07:00
Christian 3d0bd2bc7a Start working on MC 1.3.2 2012-08-14 20:09:24 -04:00
Christian b69364e168 Add in a helper for code migrating from ML renderer stuff 2012-08-14 19:09:22 -04:00
Christian e856f6196a Merge pull request #62 from calclavia/patch-1
Shortcut function for addNameForObject()
2012-08-14 13:52:58 -07:00
calclavia 4c5dcb543f Shortcut function for addNameForObject()
Having that long line of code makes the code a bit ugly... Please make this shortcut function like ModLoader.addName() so I don't need to use ModLoader.addName(). :)
2012-08-15 04:45:32 +08:00
Christian a234fdf00b Handle mod duplicate detection much better. Default the name of a mod to it's id.
Fix up the block registry problem. Fix the packetsend from c->s actually being
"disconnect" :)
2012-08-14 13:36:29 -04:00
Christian 5f4423119a Fix entity spawn packets 2012-08-14 08:20:28 -04:00
LexManos d7dcbe7007 Force a Jenkins build 2012-08-14 01:21:56 -07:00
LexManos f98c252bcb Merge pull request #60 from remuladgryta/master
fixed 'derp' error on @NetworkMod
2012-08-14 01:16:29 -07:00
remuladgryta 438c8eca35 fixed java.lang.NoSuchMethodException
getServerHandlerSpecDefaultValue() and
getClientHandlerSpecDefaultValue() should no longer give derp exeption
2012-08-14 09:50:22 +03:00
LexManos f1a8b2ea72 FML will skip gathering MD5s for classes in the cpw package during the the inital recompile {Make Side/SideOnly reobf properly} 2012-08-13 21:53:52 -07:00
LexManos 908227ce0c Merge remote-tracking branch 'origin/master' 2012-08-13 21:05:14 -07:00
LexManos bbcdaa7dfb Updated FML install to provide better error output, Updated commands.py patch to disable recompile of server project. 2012-08-13 21:02:55 -07:00
Christian 6f10295936 Hopefully let build continue if server reobf fails, and fix derp in FMLNetworkHandler for entities 2012-08-13 23:25:08 -04:00
Christian a8f69529fd Fix up concurrent modification exception - ticks for players now occur on both sides 2012-08-13 22:55:23 -04:00
Christian 7de5191848 Merge the last bits of the server code into the common directory, and annotate ModLoader/BaseMod for sided use
This means the FML-Server project is now defunct as all code is either common, client or bukkit.
2012-08-13 22:51:53 -04:00
Christian 416cac675b Actually fix the applet launch - it now launches properly *and* closes the window 2012-08-13 22:12:36 -04:00
Christian 17bf8dc363 Fix up relaunch of the applet 2012-08-13 21:44:43 -04:00
Christian 466022b402 Change language loading a bit 2012-08-13 20:28:53 -04:00
Christian df9ec4bf3f Update spritehelper bitmaps for items and terrain 2012-08-13 20:08:03 -04:00
Christian fa38c1a6b3 Tidy up some APIs, expose the addOverride mechanism. This should be pluggable by forge
but may need work to allow for each mod to have it's own override set
2012-08-13 19:57:40 -04:00
Christian 6a273dd98f Fix derp in LanguageRegistry 2012-08-13 16:45:47 -04:00
Christian f41391b13c FMLModcontainer should not complain about annotations it has no idea about. so stfu fmlmodcontainer 2012-08-13 16:15:11 -04:00
Christian 179ed74456 Fix derp with EntityRegistry- bimap is not the right type for the name->container list 2012-08-13 15:55:24 -04:00
Christian deab31fb03 Add in a sided variant of the packethandlers in the annotation - also, a bit more
explicit warning on when to register blocks - if you do it after pre-init, you'll
reset the achievements
2012-08-13 15:26:29 -04:00
Christian c393299a91 Generate channel registration for client, also, do it before the login events so you can send packets 2012-08-13 11:58:44 -04:00
Christian 80b3f0fd97 Capture server packet handling errors into the FML log file for diagnostics 2012-08-13 11:52:30 -04:00
Christian 519d2365ca one more change for the road :) 2012-08-13 01:24:02 -04:00
Christian 71642f02f8 Don't spit debug all over the floor 2012-08-13 00:24:15 -04:00
Christian 0c3535ff26 updated conf, commands patch (missing newline?) and capturing the actual running
MC version and validating it at relaunch time is the correct MC version.
2012-08-13 00:17:34 -04:00
Christian 6f4dbd5376 Add in callableminecraftversion 2012-08-12 23:54:41 -04:00
Christian 9b74df5e62 Entity AI accessibility, also AccessTransformer can make certain classes public now 2012-08-12 23:50:27 -04:00
Christian 8d8f36bac0 Add in a simple packet dispatcher for sending packets around 2012-08-12 22:45:18 -04:00
Christian 8a0cfed5c6 Add in a sided packet registry so that client vs server can vary 2012-08-12 22:23:03 -04:00
Christian e229b6f6eb Fix double forge init on server 2012-08-12 20:34:23 -04:00
Christian 8a74a152e5 Merge pull request #50 from Krapht/master
Fix for getNextAvailableRenderId() returning ids in use by vanilla - thanks krapht!
2012-08-12 06:55:23 -07:00
Krapht c1dccae4b8 Fixed getNextAvailableRenderId() returning ids in use by vanilla 2012-08-12 14:45:03 +02:00
LexManos f73e4b6169 Fix MCPMerger injecting Side/SideOnly when it already exists. 2012-08-12 04:27:36 -07:00
LexManos 9777204547 Added patch verification to commands.py patch, and made it so MCP will check the original jars for the server, to prevent it from saying modified when it started out clean. 2012-08-12 02:49:39 -07:00
LexManos 0b343c1a49 Add DEBUG constant to Access/Side Transformers to remove spam when not needed. Also AccessTransformer and MCPMerger should return a error code when it can not process causing MCP to stop decompile. 2012-08-12 01:23:10 -07:00
Christian 4f7996e361 Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
patch EntityTracker to actually track FML entities
2012-08-12 00:18:04 -04:00
Christian 20029feb88 Fix NPE with no channels - always register FML 2012-08-12 00:17:07 -04:00
LexManos c4149f7b55 Added missing quotes around compile command. 2012-08-11 16:03:33 -07:00
Christian f20ef77a91 Fix up the network mod issue properly. Maintain a real cache of mod objects 2012-08-11 16:21:03 -04:00
Christian 6d79241652 Remove profiler stuff - it's been deeply reorged. I'll look at re-adding it later 2012-08-11 14:12:39 -04:00
Christian 4f9cc6b398 Fix up command patch to actually work 2012-08-11 14:12:23 -04:00
Christian 5a0d08b892 Fix commands.py to always include the two side classes so the fml jars are valid. 2012-08-11 14:01:27 -04:00
Christian 85f665dd1d Fix build script- put client in first 2012-08-11 13:05:37 -04:00
Christian 2d31dbba15 Put the marker on the server ML file too 2012-08-11 13:04:59 -04:00
Christian 938cecbdf7 Fix universal not to dupe entries in the jar, also add in the fml mod as "untransformable" 2012-08-11 12:34:25 -04:00
Christian 57de5c1b90 Fix up launch when obfuscated *sigh* 2012-08-11 12:24:43 -04:00
Christian 35fda10b50 Update netclienthandler patch. 2012-08-11 12:10:22 -04:00
Christian d663884aa5 Fix NPE for server relaunch 2012-08-11 12:05:13 -04:00
Christian ff18294591 Fix up Package.getPackage(), also fix up loadcontroller construction 2012-08-11 11:44:55 -04:00
Christian 3918c5e810 Add in Package.getPackage() support for sengir 2012-08-11 11:12:16 -04:00
Christian 92b7ed1182 Lost of work to try and complete ML support - probably still bits missing, but mostly there 2012-08-11 11:02:09 -04:00
LexManos 185f8ddbc7 Newlines in diff file 2012-08-11 02:27:19 -07:00
LexManos 953f99787e Add special case to add Side/SideOnly to difflist 2012-08-11 02:25:40 -07:00
Christian 7e35f13f30 Fix up some network related stuff and optimize mod lookup a bit 2012-08-11 02:43:04 -04:00
Christian 2e66429b03 Fix up proxy injector to inject properly 2012-08-11 02:24:29 -04:00
LexManos 1e4d788cd0 Fix decompile 2012-08-10 20:41:59 -07:00
Christian 7440cc89e9 Fix NPE on missing mods - still need to actually handle missing mods properly on client 2012-08-10 23:27:11 -04:00
Christian fde0619e9b New downloader UI and new downloader backend - should be more robust now 2012-08-10 23:18:52 -04:00
LexManos a1c14779d2 Added -no_gen_conf to jenkins build 2012-08-10 20:09:47 -07:00
LexManos 5a1f84ed5b Added some extra error prints, hopeully get something useful when installed in the client. 2012-08-10 18:54:06 -07:00
LexManos 49385961d9 Updated conf merger script to just merge everything, and normalize the line endings so git doesn't complain. 2012-08-10 18:25:11 -07:00
Christian dd319a2938 SidedProxy should work again - anywhere. Make sure it's on a static field though 2012-08-10 17:42:43 -04:00
Christian 7b2d09844c More ticking hooks, and some other bits of clean up. Very close to "done" now. 2012-08-10 17:11:01 -04:00
Christian b5dc18ff7e Fix up modloader and clean up junk method 2012-08-10 16:42:21 -04:00
Christian 5e7cb9106d A lot of missing patches to code re-added. Almost all functionality should now
be restored.

ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
LexManos fcd4a8e854 Readded common folder to startclient/server. 2012-08-10 12:38:59 -07:00
Christian 1c189ae762 Add in a registration method for gui handlers 2012-08-10 11:12:57 -04:00
Christian a58306abc6 Overwrote lex's command patch 2012-08-10 10:57:18 -04:00
Christian 3c1b234a61 Fix up MCP merger - it definitely works now - the game runs and runs well.
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
LexManos ba0cc6ec12 Added common folder support to startclient/startserver 2012-08-09 20:34:16 -07:00
LexManos 349da399ff Added some missing quotes that caused issues if your workspace had a space in it. 2012-08-09 20:01:51 -07:00
LexManos dca24fd567 Add lib folder to installed eclipse 2012-08-09 19:02:28 -07:00
Christian 6eb4bceee3 Add in missing patch - also, launch FML properly from the server 2012-08-09 09:21:16 -04:00
Christian 6d0f7ace17 Entity spawn adjustment - tracker 2012-08-09 08:40:32 -04:00
LexManos 859ebae365 Fix ModLoader compilation, and MCPmerger invocation for Forge. 2012-08-09 03:04:25 -07:00
LexManos 3d26511322 Include conf folder and merge config in source zip 2012-08-08 23:44:32 -07:00
Christian 185babbd85 Entity spawning - done 2012-08-09 01:58:14 -04:00
Christian d970f7a530 Generate a universal binary package since we can now :) 2012-08-09 01:57:42 -04:00
Christian 83fdb602e2 Merge branch 'MergingClientServer' 2012-08-08 22:58:33 -04:00
Christian c1bd11e64a Reorganized all the current patches 2012-08-08 22:57:37 -04:00
Christian c1b3bfd007 Fix up annotation parser to parse arrays and enums 2012-08-08 22:10:56 -04:00
LexManos 9b81775a2f Added SideTransformer to strip side only functions/fields out. 2012-08-08 18:53:41 -07:00
LexManos ac8945a4f8 Stage 1 of merging the client and server for MCP.
Results:
Client: 362
Server: 3 (Only due to issues of FF decompilation inconsistancies)
Common: 910

Stage 2: Write runtime transformer to remove annotated fields/methods with invalid side annotation.
2012-08-08 05:48:06 -07:00
Christian 77f4cc5bea Gui Handler ported from MC forge 2012-08-08 00:31:24 -04:00
Christian 8998d4c5e0 Revert dumb stuff with commands patch - lots of gfx patching 2012-08-07 23:11:37 -04:00
Christian 0ddf61cee2 Almost finished basic network stuff now 2012-08-07 20:41:37 -04:00
Christian 84efb72e46 Update some patches- more network work 2012-08-07 20:10:36 -04:00
Christian f4b9055171 Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
the registry area
2012-08-06 22:30:13 -04:00
Christian 12927291a7 Fix location of forge in common handler - also some tweaks to modloader and other stuff 2012-08-06 17:27:21 -04:00
Christian 73bdd512c5 Network support - there's still some work to do and full id sync isn't done yet, but it has proper registration
semantics and hooks for 250 handling
2012-08-06 16:12:50 -04:00
Christian 8bda53cb77 Add in a lot of network handler stuff - also, expose the asm harvested data 2012-08-06 09:52:42 -04:00
Christian 09098f8a0f Remove some unneeded fields from the annotations 2012-08-05 02:24:02 -04:00
LexManos 63d5d42512 Made empty constructor for ModMetadata public 2012-08-04 22:51:57 -07:00
LexManos 7e68b53196 Fix path trimming for copytree 2012-08-04 20:36:27 -07:00
Christian e92be964fd Change property name to fml.modStates not fml.disabledMods- it makes more sense that way 2012-08-04 12:35:46 -04:00
Christian 969de94d8a Add in a bit of logging when events get sent to mod containers 2012-08-04 11:45:40 -04:00
Christian e39092335a Allow coremods to inject a modcontainer and run code
this will mean that FML is deliberately and very obviously incompatible with a modloader installation.

Fix up worldtype so that the server can run.
2012-08-04 11:31:06 -04:00
LexManos ae79c79447 Patch commands.py to support side '2' as common, as well as fix a few small errors in the update_patches and fml scripts. 2012-08-04 03:34:34 -07:00
LexManos fc8c2ac6e4 Merged transformers/ to /common and renamed the asm source download to align better with the asm bin file name. 2012-08-03 23:51:49 -07:00
LexManos fbc968e1b4 Change place commands.py backup is stored. 2012-08-03 23:24:58 -07:00
LexManos 08eb7c5c45 FML finish won't updatemcp automatically, easier integration with forge. 2012-08-03 17:36:16 -07:00
LexManos 18aec5b257 Fix packaging and install to not have the src/ folder, making it align better with the dev env. 2012-08-03 17:32:23 -07:00
LexManos 34706d6acf Moved setting up eclipse to setup_mcp 2012-08-03 16:56:00 -07:00
LexManos b572c6a038 Fixed ant script to support common folder building and add the new files to the dist archives. 2012-08-03 03:37:45 -07:00
LexManos 2fccc04903 setup_fml's decompile will result in proper md5 files now {if there is no compiler issues} 2012-08-03 03:35:38 -07:00
LexManos 7949a15226 Removed FMLRegistry, and IMinecraftRegistry.
Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
LexManos 476dfbc754 Fix MockBlock compile 2012-08-03 01:47:09 -07:00
LexManos f1717526d8 Download argo/guava source references in install, and updated eclipse workspaces to reference them. 2012-08-02 23:36:00 -07:00
LexManos 56153c43d6 Cleaned up commands.patch, removed debug print in fml.py 2012-08-02 21:14:06 -07:00
LexManos 79ed963c4a Remove clientdrop, old reference files. 2012-08-02 20:32:51 -07:00
LexManos 5f848d3d2a Delete some dead files 2012-08-02 19:42:12 -07:00
Christian 1b20de0ab6 Fix commands patch, WorldType patch and some ML compat stuff 2012-08-02 20:09:18 -02:30
Christian 6d70a76c95 More fixes 2012-08-02 16:50:30 -02:30
Christian b51c357d50 More build fixes for jenkins 2012-08-02 10:33:29 -02:30
Christian e44515304a Try and fix the jenkins build 2012-08-02 10:30:52 -02:30
Christian dab4179024 Change some event names, hook up the event code for server events for FML 2012-08-02 09:31:03 -02:30
Christian 2df9ba14d4 Merge branch 'newfmlmod' 2012-08-02 08:52:11 -02:30
LexManos 1e47f3e468 Introduced patching of runtime/commands.py to allow for usage of the src/common folder. 2012-08-02 00:51:51 -07:00
Christian 582a785fb8 Change some stuff around - begin launching the server through the wrapper too.
A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian ff152479e6 More stuff 2012-08-01 21:19:11 -02:30
Christian 7f8bf56d4f Fix classpath for Client, maybe? 2012-08-01 21:19:11 -02:30
Christian 22fd1652a0 Line endings for this branch 2012-08-01 21:18:55 -02:30
Christian 5f51e63385 A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python 2012-08-01 18:59:45 -02:30
LexManos 4fb08f1660 Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other. 2012-08-01 06:54:57 -07:00
LexManos d0036dda00 Updated eclipse projects to have src-common linked resources 2012-08-01 03:52:03 -07:00
LexManos 4ca63717e5 Modified the decompiler stage to:
Compile and run AccessTransformer during the pre-RG stage of decompilation.
Merge resulting sources that are identical to src/common

ToDo:
Finish the common intergration:
-update_patches - Add common folder support
-apply_patches:
--patch each side, also patch all common patches to each side incase they are not merged, only if file exists.
2012-08-01 03:25:45 -07:00
LexManos 62535863ad Add temp AccessTransformer config for FML 2012-08-01 03:18:31 -07:00
LexManos 629b384f0d Discard old setup script 2012-08-01 03:18:02 -07:00
LexManos b9982f18f5 Fixed AccessTransformer issue with trying to load files, instead of resources. 2012-08-01 03:17:36 -07:00
Christian 1753b28475 Commit the start of some pluggable transformers 2012-07-31 09:46:45 -04:00
Christian e7a7b3c844 XP for smelting 2012-07-30 23:07:53 -04:00
Christian 6f8b39ea09 Beginning the 1.3.1 update 2012-07-30 22:31:07 -04:00
Christian e001103ed8 Add in the ability to create versioned dependencies for mod relationships
BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian d1d12e4ebd Fix up coremods with relaunch, add in a sample "coremod" 2012-07-30 11:34:30 -04:00
Christian b79ec382d7 Add in events for the method pre/init/post annotations so we can add in extra data during the event phase 2012-07-30 00:33:21 -04:00
Christian a850ea6bc0 Fix whitespace issue 2012-07-29 23:54:07 -04:00
Christian 825f1a8b50 Fix window sticking around - it doesn't anymore 2012-07-29 23:46:52 -04:00
Christian e1fc02b5b9 Add in "transform excluded" classes that we still need to take loading responsibility for 2012-07-29 23:30:37 -04:00
Christian b53ce2aa90 Added in some dialogs when things don't go so well 2012-07-29 22:55:53 -04:00
Christian ba28161f16 New logging stuff, also the early plugin api for forge 2012-07-29 22:54:59 -04:00
Christian 50ed44359d Merge branch 'minecraft1.3' into newfmlmod 2012-07-23 23:02:25 -02:30
Christian f78400711e Fix up mod classloading delegation 2012-07-23 22:54:36 -02:30
Christian 69e895e687 Some patches to go along with the other changes 2012-07-23 22:51:16 -02:30
Christian 769663466f More stuff as I roll out the changes 2012-07-23 22:50:37 -02:30
Christian 9e4131c3e8 A bunch more fixes for FML mods 2012-07-23 16:33:17 -02:30
Christian 8b5ddf1739 Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
Conflicts:
	client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian 5561f8218a New key handling 2012-07-22 20:25:18 -02:30
Christian 2a19eca517 Check in a lot of recent work 2012-07-22 11:56:38 -02:30
Christian 3115f92ee4 Check in new fml mod work so far. Lots still to do. 2012-07-14 13:58:46 -04:00
LexManos 2671641b83 Cleaned up the install script for the source distrabution to setup the workspace properly, delete argo, and download all required dependancies. 2012-07-12 18:07:58 -07:00
LexManos 0a9ee584bf Added call to clean_source to build script to fix patch fuzz on windows. 2012-07-12 18:06:39 -07:00
LexManos 48dcdca805 Fix Client-Clean project to use relative path to argo. 2012-07-12 18:06:01 -07:00
Christian 2db9292ba5 Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian 9d6266d85b Fix up mod classloading delegation 2012-07-06 15:59:16 -04:00
Christian 25fb847dc1 Fixes 2012-07-06 10:42:49 -04:00
Christian 98e31e5f03 Incorporate server patches into client 2012-07-06 10:29:17 -04:00
Christian 0ff59e7978 Remove two places that are unpatchable now 2012-07-06 09:52:21 -04:00
Christian 97cfbb990d Server repatching 2012-07-06 09:44:00 -04:00
Christian 59949849f0 Add a "checkpatches" target and check if your patches are up to date before running a repatch operation 2012-07-06 09:19:58 -04:00
Christian be59dfff54 Launch through the applet launcher too 2012-07-06 01:04:33 -04:00
Christian 32e93213f1 Some patches for the server 2012-07-05 22:31:46 -04:00
Christian b9466b8ee5 Lots of client patch fixup 2012-07-05 18:13:47 -04:00
Christian 275b78957a Update git ignore to ignore a fernflowerzip that's lying around 2012-07-05 15:38:37 -04:00
Christian 4ab2a3cb6b And we have a brand, "fml". We're definitely modded :) 2012-07-05 15:36:31 -04:00
Christian 58576c2a19 UnexpectedThrowable is now the much more awesome CrashReport! 2012-07-05 15:35:38 -04:00
Christian c0b707a9bd Merge branch 'master' into minecraft1.3
Bring some of the ticking fixes in

Conflicts:
	client/cpw/mods/fml/client/FMLClientHandler.java
	patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian e8b09f4692 Got the relauncher downloading and injecting library files 2012-07-05 15:23:37 -04:00
Christian decbe8ba7c Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian 53c2b50212 FFS let this fix that bloody ticking mess that is ML compatibility. 2012-07-03 23:03:51 -04:00
Christian 3d8a5edc30 Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian 275fd394c1 Change gui ticking and world load tick. Should close issue #40 and kill it deader
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian d1f791f94e Merge branch 'master' into minecraft1.3 2012-07-03 08:15:58 -04:00
Christian 60b50bb7f2 Tweak build xml for more cleanliness 2012-07-03 08:14:35 -04:00
Christian 9cafdf94ac Merge branch 'antscriptupdates' 2012-07-02 23:50:49 -04:00
Christian 07a1927c25 Update some stuff 2012-07-02 23:49:40 -04:00
Christian 777b4407c2 Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 23:49:06 -04:00
Christian a98ffafd71 Add in more options for ant script and clean up needing to clean every time. 2012-07-02 23:43:29 -04:00
Christian 414d59b1aa Merge branch 'testrecover' 2012-07-02 20:19:23 -04:00
Christian f0aa28162e Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 15:56:33 -04:00
Christian f0484a8941 Merge branch 'antscriptupdates' 2012-07-02 15:55:24 -04:00
Christian 2090264599 Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian ecaa158981 Merge branch 'antscriptupdates' into minecraft1.3
Conflicts:
	build.xml
2012-07-02 15:21:15 -04:00
Christian 33517d2b8d Merge branch 'antscriptupdates' 2012-07-02 15:17:32 -04:00
Christian 6c99b80b73 Add in a setupenvironment ant target specifically for setting up an FML environment from scratch 2012-07-02 15:16:40 -04:00
Christian 0418f01886 Harvest MC version from MCP 2012-07-02 13:31:45 -04:00
Christian 6f8409a2ce fix sided proxy bukkit test (not used so not a biggie) 2012-07-02 12:32:41 -04:00
Christian a8f599983e Harvest MC version from MCP 2012-07-02 12:24:37 -04:00
Christian b51ce21b70 Initial checkin. Some patches are probably missing, but client compiles. 2012-06-29 20:18:04 -04:00
Christian 731dbf5175 Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
Christian d3b48f0c21 Support tick spacing through new IScheduledTickHandler 2012-06-28 17:10:35 -04:00
Christian ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian 541951416e And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
Christian 4f8d71e289 Seconds are 1000 milliseconds long. Not 1 millisecond long. 2012-06-28 08:27:21 -04:00
Christian 7098d613a0 Tweak profiler command on bukkit 2012-06-28 08:21:24 -04:00
Christian e688e04446 Fix up a derp in the timing command 2012-06-27 22:13:55 -04:00
Christian 0878bd1fcf Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10! 2012-06-27 08:23:53 -04:00
Christian 1c7bcf8077 Tweak for end profiling 2012-06-26 23:37:54 -04:00
Christian 81d4d77202 Add in simple profiler for bukkit 2012-06-26 23:16:23 -04:00
Christian 5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian a7caad10ba Add in bukkit support for recipe change 2012-06-26 15:40:30 -04:00
Christian 64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
Christian 5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian 77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian 1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
Christian 64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos 262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian 21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian 58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian 6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian 63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian 198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian 02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos 308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos 8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos 07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos 5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos 9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos 06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian 944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00
Christian 4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
Christian 6d46fefd83 Make sure to reset the clock trigger 2012-06-17 18:41:54 -04:00
Christian ce71f85095 Force all client modloader ticks to occur at render end 2012-06-17 18:41:05 -04:00
Scott Killen 83fa5ffa5e Client
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen f85c7a48ca **Client**
* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen efc8d1bb37 Client
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.

Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
Christian aec5bbb50f Merge pull request #27 from TheNoid/master
Make FML logs use system line endings …
2012-06-14 12:06:19 -07:00
Dion Williams 64f7b219af Make FML logs use system line endings for consistency with Java stack traces in the logs. 2012-06-14 18:01:35 +01:00
LexManos 27f8d07e44 Server side fix for invalid parameter to onCrafting 2012-06-13 20:02:35 -07:00
LexManos c306da9d6d Proper fix for scroll list not covering all of the hidden scroll items. 2012-06-13 19:59:54 -07:00
Christian 5a24f7f0d7 Merge pull request #26 from GenuineSounds/patch-2
Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Christian 6826174464 Merge pull request #25 from GenuineSounds/patch-1
Having the string trimmed to 9 made most long strings show a couple of p...
2012-06-13 18:50:26 -07:00
Brian Wiegand 04917a9a8c Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge. 2012-06-13 15:17:33 -07:00
Brian Wiegand a5b699c2ca Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
LexManos 5115f4f1e4 Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE. 2012-06-10 17:19:05 -07:00
LexManos b12cafb5c5 Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects. 2012-06-10 05:56:52 -07:00
Christian ad8e9f10c3 Fix up "errored" mod states so they actually read as errors 2012-06-09 11:07:07 -04:00
Christian b8ae8664ac Fix up bukkit for biome code 2012-06-09 10:47:43 -04:00
Christian df205d7d3f Fix up biome handling for client and server 2012-06-09 10:27:24 -04:00
Scott Killen abcb583dd0 - Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian bc72bf11ee Tweak error handling - report the exception that caused the bailout 2012-06-08 15:31:30 -04:00
Christian 4a050fbdba Fix parameter ordering in ticks 2012-06-08 15:22:40 -04:00
Christian 16ab855df5 Update bukkit for world gen tweaks 2012-06-07 19:47:11 -04:00
Christian 320503340b Change world generation to expose a mod interface 2012-06-07 19:44:03 -04:00
Christian 749cb7bcd6 Update bukkit for early load change 2012-06-07 19:28:07 -04:00
Christian 00a9cd4a5f Attempt early initialization of Minecraft Forge 2012-06-07 19:25:49 -04:00
Christian 33fc5228ce Update bukkit handler 2012-06-07 17:57:07 -04:00
Christian 0768f82522 Add in a server side WORLDLOAD tick 2012-06-07 17:54:43 -04:00
Christian 6f91209ea8 Fix ticking- need to register the basemod tickhandler *sigh* 2012-06-07 16:31:23 -04:00
Christian 110ca0f3ba Fix ticking for new name "GAME" vs "WORLD" 2012-06-07 16:21:01 -04:00
Christian Weeks 0814f177c5 Update bukkit handlers 2012-06-07 14:03:42 -04:00
Christian Weeks 856fa4f337 Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks 5acab9e790 Expose a "clean" ticking interface and fix server tick loop for world ticks 2012-06-07 11:12:51 -04:00
Christian Weeks c62c1df791 Tweak width of description 2012-06-07 08:39:22 -04:00
LexManos 779b3298bd Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR. 2012-06-06 08:01:54 -07:00
LexManos 5997bd3b87 Interm implementation of keyboardEvent for ModLoader. 2012-06-06 01:43:49 -07:00
LexManos c6de498904 Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images. 2012-06-05 18:49:07 -07:00
Christian bf5835566a Merge pull request #14 from crazyputje/master
onTickInGUI fix. Thanks crazyputje!
2012-06-04 14:41:59 -07:00
crazyputje 20fc9de087 removed 'if (client.theWorld != null)' so it also ticks in the main menu 2012-06-04 20:36:57 +03:00
Christian Weeks eae26b0562 Helps to have a retention policy 2012-06-02 22:41:50 -04:00
Christian Weeks eeeaf140a7 Helps to have a retention policy for runtime annotations 2012-06-02 22:40:45 -04:00
Christian Weeks 38978a35dc Add in bukkit proxy handler 2012-06-02 22:14:25 -04:00
Christian Weeks 1f7baa09b5 More proxy code 2012-06-02 22:12:15 -04:00
Christian Weeks f15d9c507f Introduce a proxy side loader for mod use 2012-06-02 22:12:15 -04:00
LexManos b56b01571c Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good. 2012-06-02 18:05:57 -07:00
Christian Weeks 202933c409 Update credits information 2012-06-02 11:45:47 -04:00
Christian Weeks 8baf435a4a Update readme for the client side 2012-06-02 11:44:26 -04:00
Christian Weeks 446faad048 Update bukkit handler to inject names at startup 2012-06-02 11:03:20 -04:00
Christian Weeks 716b32c8ab Merge remote-tracking branch 'origin/master' 2012-06-01 23:25:18 -04:00
Christian Weeks c9731ed7e3 Fix up optifine detection properly 2012-06-01 23:23:50 -04:00
Christian Weeks 0e6ccd81ed Update bukkit handler 2012-06-01 23:10:38 -04:00
Christian Weeks de8a5cfc8b Slight reorganization of texture ticking - accomodate optifine 2012-06-01 23:07:32 -04:00
Christian Weeks 174d6691bd Add in optifine visibility for the mod list. Will search for an "optifine_mod.info" file on the
class path if sp614x wants to add one to optifine.
2012-06-01 14:55:49 -04:00
Christian Weeks 7d07a752d8 Fix ticking on bukkit server 2012-06-01 11:08:32 -04:00
Christian Weeks ad5dc783d8 Fix ticking on the server 2012-06-01 11:07:14 -04:00
Christian Weeks ed08c425af Implement missing language load hook for server 2012-06-01 10:22:08 -04:00
Christian Weeks 2f09a048d6 Tweaks to basemod setup 2012-06-01 00:33:51 -04:00
Christian Weeks 4085617ca2 Bukkitside fixup 2012-06-01 00:27:46 -04:00
Christian Weeks 51701d09fd Merge branch 'bukkitreorg' 2012-05-31 23:07:16 -04:00
Christian Weeks 72ad8bcde1 Merge branch 'bukkit'
Conflicts:
	common/cpw/mods/fml/common/IWorldGenerator.java
	common/cpw/mods/fml/common/registry/FMLRegistry.java
	common/cpw/mods/fml/common/registry/IMinecraftRegistry.java
	common/net/minecraft/server/CommonRegistry.java
	common/net/minecraft/server/IMinecraftRegistry.java
	common/net/minecraft/src/CommonRegistry.java
	common/net/minecraft/src/IMinecraftRegistry.java
2012-05-31 23:00:06 -04:00
Christian Weeks cfb99b01c8 Fix copied code. Derpbag. 2012-05-31 22:48:44 -04:00
Christian Weeks e35d31e50d Update FML with recent mainline changes 2012-05-31 22:48:44 -04:00
Christian Weeks c4ad78ab87 Update bukkit with new mod fixes 2012-05-31 22:48:44 -04:00
Christian Weeks ac779739aa Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman 2012-05-31 22:48:44 -04:00
Christian Weeks 09d5bf95ae Fix chunk generators for bukkit 2012-05-31 22:48:44 -04:00
Christian Weeks b2e01d8f2a Bukkit version 2012-05-31 22:48:44 -04:00
Christian Weeks 2521e5b390 Merge branch 'bukkit' - massive code reorganization for fml 2.0
Conflicts:
	common/cpw/mods/fml/common/IWorldGenerator.java
	common/cpw/mods/fml/common/registry/FMLRegistry.java
	common/cpw/mods/fml/common/registry/IMinecraftRegistry.java
	common/net/minecraft/server/CommonRegistry.java
	common/net/minecraft/server/IMinecraftRegistry.java
	common/net/minecraft/src/CommonRegistry.java
	common/net/minecraft/src/IMinecraftRegistry.java
2012-05-31 22:45:19 -04:00
Christian Weeks ae6621bfdd More tweaks for proper API 2012-05-31 22:42:23 -04:00
Christian Weeks dfd15acb6d Reorganize for bukkit integration 2012-05-31 22:09:45 -04:00
Christian Weeks 660521e6f2 Fix project, new gui layout with screenshot, thanks Sengir! 2012-05-30 09:25:04 -04:00
Christian Weeks b5a10c0153 Add in missing hooks, add branding information to the crash report 2012-05-27 07:14:35 -04:00
LexManos d4fd21dcbc Fixed regex issue in last push. 2012-05-27 01:40:22 -07:00
LexManos 379c5b2888 Fixed up for newline before case bodies. 2012-05-27 01:24:45 -07:00
LexManos 51a959f8a4 Should fix windows {me} generating different patches then linux {cpw} 2012-05-27 00:22:27 -07:00
Christian Weeks 7d7c395ff3 Move first tick to the real first tick 2012-05-26 02:30:21 -04:00
Christian Weeks 7c590e62c6 Merge in the mod texture changes from Lex 2012-05-26 02:29:35 -04:00
LexManos 6191ed61e0 Fixed location refs to fmlversion.properties 2012-05-25 23:25:05 -07:00
Christian Weeks 96b442e3cc Add in a static render access class for optifine and other render editing mods to use 2012-05-25 22:13:51 -04:00
Christian Weeks 3454b43daa Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire. 2012-05-25 17:21:30 -04:00
Christian Weeks f3b15940ee Changing up the mod list data 2012-05-25 15:25:35 -04:00
LexManos 7667df0caf Fixed up ModTexture* classes to use the ITextureFX events to resize the image as needed. Also fixed ModTextureStatic's not being applied properly. 2012-05-24 22:48:15 -07:00
Christian Weeks d45134eb9a Fix up two stupid overwrites in my mergeup from lex 2012-05-24 23:18:04 -04:00
Christian Weeks fe710a9245 Fix derp in MTS 2012-05-24 22:13:33 -04:00
Christian Weeks 46b7dc0fec Patch fixing 2012-05-24 21:40:34 -04:00
Christian Weeks f5598573a2 Update some stuff for updated tweaks 2012-05-24 21:39:16 -04:00
Christian Weeks d7c9010c92 Update FMLClient with my changes 2012-05-24 21:33:43 -04:00
Christian Weeks 012c378427 my tweaks 2012-05-24 21:06:27 -04:00
LexManos 00ca4ead44 difflist should include server and client now. 2012-05-24 03:48:59 -07:00
LexManos 2927be6247 Some patch cleanup. 2012-05-24 02:18:20 -07:00
LexManos a9b317c941 Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
2012-05-24 01:35:37 -07:00
LexManos 1727ce69ed Line number changed.. 2012-05-24 01:33:50 -07:00
Christian Weeks 0d5ab57fa0 Fix up the watch 2012-05-18 20:42:12 -04:00
Christian Weeks 2dcd1c4065 And some tweaks to the texture handling 2012-05-18 20:17:07 -04:00
Christian Weeks a40ba43957 Fix up some fubars in MTS and MTA 2012-05-18 20:16:41 -04:00
Christian Weeks 88f3c4f9bd Lots of error handling. 2012-05-18 10:38:40 -04:00
Christian Weeks dd94427f22 Missed a patch *sigh* 2012-05-17 21:57:24 -04:00
Christian Weeks cc4641b0d9 Add simple API to allow mods to let their textures be overriden by other mods 2012-05-17 21:47:12 -04:00
Christian Weeks a9e17048e6 Because, of course, I broke the first build... 2012-05-17 20:27:24 -04:00
Christian Weeks abee6d2507 Some logging of texture overrides- also, only unregister if it's an actual ModTextureStatic, not if it's a subclass. 2012-05-17 15:39:04 -04:00
Christian Weeks 1004a3236a Derpy exceptions derpy exception handling 2012-05-17 15:19:25 -04:00
Christian Weeks 8aacd2d127 Remove the dependency in RenderEngine, decided on the simple API for texture FX 2012-05-17 15:11:21 -04:00
Christian Weeks bc3790e3ca Tweak the render patch- we won't fail if the updateTexture call fails 2012-05-16 00:34:50 -04:00
Christian Weeks 77d6ae8ffa Update patches: add in a setup for most of the texturefx classes 2012-05-16 00:01:12 -04:00
Christian Weeks a220fb34e2 Tweaking texture loading 2012-05-16 00:00:52 -04:00
Christian Weeks ddb1085064 Fix tileSize -> iconTileSize. Stupid MCP 2012-05-15 22:34:17 -04:00
Christian Weeks 319758bd33 Catch throwable (NoClassDefFoundError) and don't abort loading- it's probably a badly named class file. 2012-05-15 22:23:00 -04:00
Christian Weeks 1b299b4ff4 Fix some derpy 2012-05-15 22:18:41 -04:00
Christian Weeks 25ced3f321 Update patches for hd textures 2012-05-15 22:10:38 -04:00
Christian Weeks 0e3dcc4eda Change hd texture handling 2012-05-15 22:05:24 -04:00
Christian Weeks 6903deb69d Refresh the renderengine patch- catch and log some texture pack reload errors 2012-05-15 16:21:40 -04:00
Christian Weeks 5412be2d76 More mod list fixes 2012-05-15 16:19:46 -04:00
Christian Weeks a77aeedee2 Lots of cleanup on the mod list, pretend we're the mcpatcher for mod HD detection. 2012-05-15 15:52:19 -04:00
Christian Weeks bc23e7a657 Fix up fubar in worldprovider. Add in obfuscation detection. Capture the exception that crashes minecraft in the log file. 2012-05-14 18:21:35 -04:00
Christian Weeks 6b23024f11 ModLoader worldtype hackery compatibility 2012-05-14 16:21:05 -04:00
Christian Weeks c2264c97aa Fix derp 2012-05-14 14:16:50 -04:00
Christian Weeks 828ada8aa6 Only log the warning once per texture 2012-05-14 13:20:50 -04:00
Christian Weeks 5c48a3c146 push patches 2012-05-14 12:22:46 -04:00
Christian Weeks 028fc2505b Fix millinaire support. Fix Portal eating rendering time. add in profile visibility for mod stuff. 2012-05-14 11:38:54 -04:00
Christian Weeks 6f6c3ee939 Fix the serverside. FUUUUUUUU! 2012-05-14 01:45:56 -04:00
Christian Weeks a01711361d HD patching complete? Clean up mod info data, Dummy field for dummy mods 2012-05-14 01:39:21 -04:00
Christian Weeks d48213b444 Improving the scroll list, HD texture patches 2012-05-13 02:46:39 -04:00
Christian Weeks 00aee5b8e1 Actually pass in the mod name 2012-05-12 02:25:15 -04:00
Christian Weeks b26b3fda1b Fix up incorrect dependency handling 2012-05-12 02:10:50 -04:00
Christian Weeks ff26096a0f Fix stupid problem with braces 2012-05-12 01:06:58 -04:00
Christian Weeks fdd80dad80 Tick only when there's a world 2012-05-12 01:03:36 -04:00
Christian Weeks caa5384552 Fix nulls in the mod list, start building the gui screen 2012-05-12 00:47:04 -04:00
Christian Weeks 053fd64bde Gui related ticking 2012-05-12 00:00:33 -04:00
Christian Weeks c689991986 Try always loading the language data 2012-05-11 23:37:58 -04:00
Christian Weeks 1146642dec Always load the "en_US" langpack into the translation table first, then the actual language. 2012-05-11 22:20:09 -04:00
Christian Weeks 658f018404 Derpy derp- fix stupid pointless cast 2012-05-11 17:41:33 -04:00
Christian Weeks 394b046220 Fix missing ml.sendpacket, call in renderers 2012-05-11 17:31:28 -04:00
Christian Weeks c032e39fed Actually mark the sprite as used when you allocate it! 2012-05-11 16:49:21 -04:00
Christian Weeks a6da168420 Helps to add the new hook! 2012-05-11 16:30:23 -04:00
Christian Weeks 0cd0d69ec4 Hook texture pack changes and loads so we can register override textures 2012-05-11 16:23:26 -04:00
Christian Weeks f1453839b4 Fix problem with nulls in getModList
Work on the meta information file
2012-05-11 15:18:26 -04:00
Christian Weeks 7735567ce0 More tweaks to stuff: mod list, branding, more hooks 2012-05-11 01:45:36 -04:00
Christian Weeks abc7b3f2a6 Tidying up and more hooks 2012-05-10 21:30:06 -04:00
Christian Weeks b7861ec04c Tweak block rendering organization. Add in worldgen for client. 2012-05-10 19:51:15 -04:00
Christian Weeks 813ad71f13 Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side 2012-05-10 18:54:25 -04:00
Christian Weeks bb2af1d883 Tweak ordering for sorting- should be a stable sort now 2012-05-10 15:48:26 -04:00
Christian Weeks 7b5ad64378 Update git version capture 2012-05-10 13:01:39 -04:00
Christian Weeks be9557b8ef Ignore jenkins tags 2012-05-10 12:53:27 -04:00
Christian Weeks 57af97858b Tweak some build stuff for versioning 2012-05-10 12:24:17 -04:00
Christian Weeks 89a6790222 Update build to actually put Loader in... 2012-05-10 11:16:58 -04:00
Christian Weeks 4c9ca1ffc1 tweak location of build properties in src jar 2012-05-10 10:09:56 -04:00
Christian Weeks 5a93998097 Lots of tweaks to mod output pretty printing. new versioning scheme. 2012-05-10 09:42:31 -04:00
LexManos ef6bb505b9 Inventroy rendering 2012-05-10 01:25:56 -07:00
LexManos 8d0a9b770d Fixed up the ModLoader render block hook, RP's blocks now render. 2012-05-10 01:00:07 -07:00
LexManos 2afed48993 Should fix colliding model ids with MC's internal IDs 2012-05-09 23:38:01 -07:00
Christian Weeks f4862dc40d Fixes 2012-05-10 02:01:23 -04:00
Christian Weeks 311ca8866e Fix up build script a bit, all modloader is public, and fix tile entity renderer 2012-05-10 00:07:46 -04:00
Christian Weeks 7846f10c74 Add in some more stuff for handling key bindings, rendering 2012-05-07 17:44:49 -04:00
Christian Weeks 0438fbd47e Reorganize ticking a bit 2012-05-07 01:39:55 -04:00
Christian Weeks 56e7270dee Separate sprite handling, fix worldtype 2012-05-07 01:26:21 -04:00
Christian Weeks b6b5955404 Working on the ticking stuff 2012-05-07 00:54:18 -04:00
LexManos 55d252b657 more client side hooks and Texture overrides/animations. 2012-05-06 16:32:59 -07:00
Christian Weeks 49be023eab Halfway through ticking- won't compile 2012-05-06 00:58:40 -04:00
Christian Weeks 8c79b9b946 ModLoader moves forwards 2012-05-05 20:33:40 -04:00
Christian Weeks bca823c421 Let's get hooking! 2012-05-05 19:52:53 -04:00
Christian Weeks e0e77a6bb5 API is restored for client side. Implementation starting. 2012-05-05 14:42:46 -04:00
Christian Weeks 50a3543de0 And some patches for that 2012-05-04 17:04:18 -04:00
Christian Weeks 816b0738e4 The beginning 2012-05-04 17:02:12 -04:00
Christian Weeks 4b4ad6781e Introduce the client side FML 2012-05-03 19:40:55 -04:00
Christian Weeks 071d54feaf Implement addBiome, hopefully. Pushes biome list to the WorldType field. Sorry Bioxx. 2012-05-03 14:05:13 -04:00
Christian Weeks db1f432dbf Check in some eclipse crapola. 2012-05-03 14:04:16 -04:00
Christian Weeks 6ae8a2d5b9 Fix copied code. Derpbag. 2012-04-28 16:47:04 -04:00
Christian Weeks f1168856bd Update FML with recent mainline changes 2012-04-28 16:40:25 -04:00
Christian Weeks c3b0dca9b2 Merge branch 'master' into bukkit 2012-04-28 16:35:15 -04:00
Christian Weeks 12a928536a Fix a small issue with the build output script
Fix a significant issue with MLProp handling and primitives- they work now
2012-04-26 17:38:31 -04:00
Christian Weeks ef88519637 More text fixup 2012-04-19 23:07:07 -04:00
Christian Weeks e6a9eb7b91 Typos 2012-04-19 22:54:10 -04:00
Christian Weeks cf351c6118 Add in detection for MLMP and try to fail with a graceful message. 2012-04-19 22:40:59 -04:00
Christian Weeks e510cca030 Update bukkit with new mod fixes 2012-04-18 14:06:54 -04:00
Christian Weeks a6d6b739bd Merge branch 'master', remote-tracking branch 'origin' into bukkit 2012-04-18 14:04:39 -04:00
Christian Weeks e261ad1295 Tweak the loader a little bit to just use file names, not fully qualified directories when referring
to mods.
2012-04-18 14:03:30 -04:00
Christian Weeks b2b4551df8 Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman 2012-04-16 01:00:06 -04:00
Christian Weeks 8800abf06c Fix chunk generators for bukkit 2012-04-15 22:42:06 -04:00
Christian Weeks 9fb72398b5 Merge branch 'master' into bukkit 2012-04-15 21:58:18 -04:00
Christian Weeks a08eefa261 Bukkit version 2012-04-14 23:01:03 -04:00
Christian Weeks 0ec65b4b3a Fix "soft" dependencies so they can exist properly 2012-04-14 10:01:55 -04:00
Christian e78688acdc Fix server patch 2012-04-10 23:05:22 -04:00
Christian 62b400c499 Merge in fixes from chickenbones for tick related problem
and straighten out variable naming in ModLoaderModContainer
2012-04-10 22:22:13 -04:00
Christian Weeks 44a5b7b929 Push the patched file, as well 2012-04-09 10:24:58 -04:00
Christian Weeks 2ae31bddd2 Add in more "Player" related events. Fix up some MLProp stuff 2012-04-09 10:18:24 -04:00
Christian Weeks f92149aef5 Fix regular expressions, thanks ChickenBones! 2012-04-09 09:19:20 -04:00
Christian Weeks 597b6f0d2c Tweak Console handler patch so we're more friendly to forge 2012-04-08 10:04:28 -04:00
Christian Weeks 33f1e26df4 A proper console command handler, also fix ordering of loaded mods 2012-04-08 09:55:56 -04:00
Christian Weeks 07437b95ae Add in a console command handler so you can access the command console 2012-04-08 02:00:57 -04:00
Christian Weeks 8fa4c1645c Don't send a register unless I have channels. Add the channel to the mod channels list. 2012-04-08 01:11:32 -04:00
Christian Weeks 83730ee9ec Split the packet salutation in two so we can work with or without forge 2012-04-08 00:18:37 -04:00
Christian Weeks 42aee9032f Add the player object to the onLogin event so you don't need to dive internals for it during login 2012-04-07 22:38:29 -04:00
Christian Weeks 331768b272 Call my handleLogin hook from NetLoginHandler, tweak output in server gui and log file. 2012-04-07 22:11:01 -04:00
Christian Weeks 0ae4c2e4a9 Fix subdirectory loading properly: mods will load inside eclipse.. 2012-04-06 16:14:01 -04:00
Christian Weeks 38094093b3 Actually figure out the path for directory class loading 2012-04-06 15:24:28 -04:00
Christian Weeks cd2be85575 regular expressions in java==fail 2012-04-06 15:03:41 -04:00
Christian Weeks b26bf5ab96 Recurse into subdirectories found 2012-04-06 14:43:12 -04:00
Christian Weeks 040a1d8cf7 Try multiple "jar" sources- for eclipse testing 2012-04-06 14:23:14 -04:00
Christian Weeks a858478b92 it's addURL not addUrl dumbo 2012-04-06 13:57:40 -04:00
Christian Weeks 9304420a2c it's getdeclaredmethod, dipstick 2012-04-06 13:47:01 -04:00
Christian Weeks 71a9bf9f70 Fix package private resolution of fields/methods from base minecraft by loading into minecraft's class loader not our own 2012-04-06 13:27:50 -04:00
Christian Weeks 21d11f431f Add in a missing client side method to modloader stubbed for the server 2012-04-06 12:24:52 -04:00
Christian Weeks 47a15f4c77 Add the hooks for crafting and smelting 2012-04-06 10:34:44 -04:00
Christian Weeks 765194e8db Should load from whatever minecraft comes from now... 2012-04-06 09:59:58 -04:00
Christian Weeks 55fe1aa1e3 Build should work now. Fix a stupid javadoc import. 2012-04-05 21:44:06 -04:00
Christian Weeks 09d37f87b0 New build script- version the src dist as well 2012-04-05 21:40:16 -04:00
Christian Weeks fc1dfa9cca Documentation: lots
Some eclipse workspace settings that might help?
2012-04-05 16:22:47 -04:00
Christian Weeks 8b1f984c53 Handle the minecraft object registry better- now the client compiles too
Also a quickie astyle run over the code..
2012-04-05 12:36:54 -04:00
Christian Weeks ae927a3cf8 Update the patches and fix the shell script 2012-04-05 11:42:33 -04:00
Christian Weeks 3b19792a12 Reorganize the code a little bit- move some stuff that was on FMLHandler to the common handler. Add a delegate
into the common handler that delegates to the right sided handler
2012-04-05 11:34:57 -04:00
Christian Weeks ebc532e3a9 Clean up extraneous print statements from the build 2012-04-05 10:42:15 -04:00
Christian Weeks 4470a808b1 Fix INSTALL-fml.txt file location in the server zip 2012-04-05 10:37:05 -04:00
Christian Weeks ba7f0a8429 Append a .class to the diff file list. Now you should just be able to iterate it and read every file in it directly. 2012-04-05 10:16:23 -04:00
Christian Weeks e828c1793d Run Astyle over the FML code. Happy lex? 2012-04-05 10:07:52 -04:00
Christian Weeks 011dd869de OK. Now the script works 2012-04-05 08:42:10 -04:00
Christian Weeks 21e55dc4c9 Crap at writing good python apparently 2012-04-05 08:29:07 -04:00
Christian Weeks 2ca5ccb861 Tweak file list script to print obf names 2012-04-05 08:25:04 -04:00
LexManos 6b4e73911b Merge remote-tracking branch 'origin/master' 2012-04-05 00:10:36 -07:00
LexManos 3478efe0d4 Rebuilt patches with new scripts. 2012-04-05 00:10:13 -07:00
LexManos 3a5c176af4 Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
LexManos 9220174dbc Created eclipse workspace, should allow simple and quick access to working on FML 2012-04-05 00:06:11 -07:00
Christian Weeks 2489469aba Missed a couple of wording tweaks 2012-04-05 00:58:17 -04:00
Christian Weeks 11c3817779 Tweak the build a bit, add some more data and generate the
touched file list for forge
2012-04-04 11:05:31 -04:00
Christian Weeks 371d69f89c Tidy up some of the installation media 2012-04-04 09:48:36 -04:00
Christian Weeks b2555e4a50 links to implementation 2012-04-03 23:09:22 -04:00
Christian Weeks 3b0126d197 Channel validation 2012-04-03 22:45:27 -04:00
Christian Weeks 053552cdcc NetworkHandler doesn't care about channel ownership 2012-04-03 17:06:02 -04:00
Christian Weeks 5bd4f750bb Update patches for network handler 2012-04-03 17:04:57 -04:00
Christian Weeks 09efd147e1 Modloader complete 2012-04-03 17:04:26 -04:00
Christian Weeks cd255f4d6a Generic container 2012-04-03 16:12:19 -04:00
Christian Weeks 1e3cd7ca97 Config dir handling 2012-04-03 15:53:59 -04:00
Christian Weeks e243ffd1ce MLProp 2012-04-03 15:41:25 -04:00
Christian Weeks 35ece09cfa Mod sorting 2012-04-03 12:03:21 -04:00
Christian Weeks 971de1c2b4 Everything except ordering 2012-04-02 23:06:30 -04:00
Christian Weeks 9e404a48c5 Fix build script for generating md5s 2012-04-02 18:12:49 -04:00
Christian Weeks 63dbdd8db3 Update to 1.2.5 and hopefully forge compatibility 2012-04-02 18:09:06 -04:00
Christian Weeks 8e1f51d792 Forge support 2012-04-01 02:14:14 -04:00
Christian Weeks a8351a0e84 Initial attempts to support forge stuff 2012-03-31 02:28:14 -04:00
Christian Weeks ebf945f2bd Fix NPE 2012-03-31 01:04:29 -04:00
Christian Weeks e27f1c3a70 More logging and maybe fix default package mods 2012-03-31 00:59:43 -04:00
Christian Weeks 8091d8bdaf Logging fun. Whee! 2012-03-31 00:52:50 -04:00
Christian Weeks 281c455b5d Fail 2012-03-31 00:46:47 -04:00
Christian Weeks 44779a56b1 More logging 2012-03-31 00:43:54 -04:00
Christian Weeks f37c8ae4d7 Tweak class loader 2012-03-31 00:22:08 -04:00
Christian Weeks 41f469f495 Add more patches 2012-03-30 22:28:12 -04:00
Christian Weeks 28ac773c0a Some implementation 2012-03-30 22:26:16 -04:00
Christian Weeks 376d3995b4 tweak MC server hook 2012-03-30 21:23:04 -04:00
Christian Weeks cec16187c1 some build and logging tweaks 2012-03-30 21:21:43 -04:00
Christian Weeks f075e613e3 Fix build 2012-03-30 21:10:43 -04:00
Christian Weeks 7f985856ec Fix derpy 2012-03-30 21:07:42 -04:00
Christian Weeks d8580c2d02 Tweak loader a bit 2012-03-30 21:03:25 -04:00
Christian Weeks 12c23deee9 Fix patching 2012-03-30 20:43:58 -04:00
Christian Weeks e5b4d1e953 More build stuff 2012-03-30 20:38:31 -04:00
Christian Weeks 18069778d9 More building fun 2012-03-30 17:36:50 -04:00
Christian Weeks ba46c2e3bc fix build script 2012-03-30 17:00:49 -04:00
Christian Weeks c521479962 Add in more ignore stuff and a sample "fmlbuild.properties" file 2012-03-30 16:42:11 -04:00
Christian Weeks 620764f315 More build stuff, adding in readme etc copied from forge 2012-03-30 16:40:54 -04:00
Christian Weeks d97aaa4e82 Move more stuff around 2012-03-30 16:25:49 -04:00
Christian Weeks c7437f3a3b Build system 2012-03-30 16:22:10 -04:00
Christian Weeks cc65a26a89 Start patching fun 2012-03-30 13:33:29 -04:00
Christian Weeks 3afd52ac9d Ignore stuff 2012-03-30 11:35:35 -04:00
Christian Weeks efa8cf41b2 We're Forge Mod Loader, not Forge ModLoader 2012-03-30 11:35:04 -04:00
Christian Weeks b71f486837 Tweak license to refer to github 2012-03-30 10:16:36 -04:00
Christian Weeks 2edeba5af4 Add licenses reorganize code 2012-03-30 10:11:13 -04:00
Christian Weeks 7b3fb203fc Starting to get somewhere 2012-03-30 01:12:59 -04:00
Christian Weeks 62cca5a4b7 Thoughts on how to do the modloading properly 2012-03-28 16:44:36 -04:00
Christian Weeks 0cc2bc1923 Tab cleanup 2012-03-28 13:29:23 -04:00
Christian Weeks 7c30c12f9f Initial commit 2012-03-28 12:53:08 -04:00
2185 changed files with 146394 additions and 41245 deletions

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*.java text eol=lf
*.gradle text eol=crlf
*.png binary
*.gif binary
*.exe binary
*.dll binary
*.jar binary
@@ -11,4 +12,5 @@
*.zip binary
*.pyd binary
*.cfg text eol=lf
*.py text eol=lf
*.py text eol=lf
*.jks binary
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---
name: Feature request
about: Want to request a feature?
title: ''
labels: Feature
assignees: ''
---
<!-- Please note, feature requests that are submitted as GitHub issues here are rarely implemented. -->
<!-- If you'd like to see something in Forge, you should be ready to implement it as a PR. -->
<!-- If you're not sure, open a Draft PR or discuss it in the Discord server. -->
<!-- Discord: https://discord.gg/UvedJ9m -->
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---
name: Issue report
about: Visit the forum first for issues with crashes.
title: ''
labels: Triage
assignees: ''
---
<!-- Thank you for reporting! -->
<!-- For support with crashes and issues, please create a post on the forum instead: -->
<!-- https://www.minecraftforge.net/forum/forum/18-support-bug-reports/ -->
**Minecraft Version:** {Minecraft version}
**Forge Version:** {Forge version. *Version number, not latest/rb*}
**Logs:** {Link(s) to GitHub Gist with full latest.log and/or crash report}
**Steps to Reproduce:**
1. Do this
2. Then do that
3. ...
**Description of issue:**
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# Configuration for probot-stale - https://github.com/probot/stale
# Label to use when marking as stale
staleLabel: Stale
# Comment to post when removing the stale label. Set to `false` to disable
unmarkComment: false
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 1
# Issues with these labels will never be considered stale. Set to `[]` to disable
exemptLabels:
- Assigned
pulls:
# Number of days of inactivity before a Pull Request becomes stale
daysUntilStale: 60
# Number of days of inactivity before a stale Pull Request is closed
daysUntilClose: 14
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
This pull request has been automatically marked as stale because it has not had recent
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This pull request has been automatically closed because it has not had
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daysUntilStale: 180
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This issue has been automatically marked as stale because it has not had activity
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Thank you for your contributions!
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closeComment: >
This issue has been automatically closed because it has not had
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# Configuration for support-requests - https://github.com/dessant/support-requests
# Label used to mark issues as support requests
supportLabel: Forum
# Comment to post on issues marked as support requests. Add a link
# to a support page, or set to `false` to disable
supportComment: >
👋 We use the issue tracker exclusively for final bug reports and feature requests.
However, this issue appears to be better suited for the
[Forge Support Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
Please create a new topic on the support forum with this issue, and the conversation can
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lock: true
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#eclipse
/bin
/.settings
/.classpath
**/bin
**/.settings
**/.classpath
*.project
#In case people make their workspace in the repo
/eclipse/
#idea
/.idea
/classes
*.iml
#gradle
/build
/.gradle
/mdk/.gradle
/mdk/build
#occupational hazards
/eclipse/
/projects/mcp/
/projects/clean/
/projects/forge/
/projects/**/build/
/projects/**/out/
/projects/**/run/
/projects/**/*.launch
/repo/
/buildSrc
src/generated/resources/.cache/
#Patch rejects
*.rej
/patches-/
*.patch.rej
# FML changelog
changelog.txt
*.py
*.7z
/logs/
gradle.properties
!/mdk/gradle.properties
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[submodule "fml"]
path = fml
url = https://github.com/MinecraftForge/FML.git
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sudo: required
dist: trusty
language: java
jdk: oraclejdk8
env:
- BUILD_NUMBER=9999
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/providedDummy.jar
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/compileDummy.jar
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
- $TRAVIS_BUILD_DIR/build/localCache/Forge/
before_install: chmod +x gradlew
install:
- ./gradlew --refresh-dependencies
- ./gradlew ciWriteBuildNumber
script:
- travis_wait ./gradlew build -x createExe -S
- ./gradlew -p projects/Forge test -S -i
notifications:
email: false
# skip building travis on 1.13+ - it doesn't work there
branches:
except:
- 1.13-pre
- 1.13.x
- 1.14.x
- /^noci-.*$/
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Minecraft Forge: Credits/Thank You
Forge is a set of tools and modifications to the Minecraft base game code to assist
mod developers in creating new and exciting content. It has been in development for
several years now, but I would like to take this time thank a few people who have
helped it along it's way.
First, the people who originally created the Forge projects way back in Minecraft
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
of me taking over the project, who knows what Minecraft modding would be today.
Secondly, someone who has worked with me, and developed some of the core features
that allow modding to be as functional, and as simple as it is, cpw. For developing
FML, which stabelized the client and server modding ecosystem. As well as the base
loading system that allows us to modify Minecraft's code as elegently as possible.
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
sane as well as guiding the community into creating better additions to Forge.
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
I am a part}. For creating some of the core tools needed to make Minecraft modding
both possible, and as stable as can be.
On that note, here is some specific information of the MCP data we use:
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
download components of MCP and distribute MCP data files. This permission is not
transitive and others wishing to redistribute the Minecraft Forge source independently
should seek permission of MCP or remove the MCP data files and request their users
to download MCP separately.
And lastly, the countless community members who have spent time submitting bug reports,
pull requests, and just helping out the community in general. Thank you.
--LexManos
=========================================================================
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
Vendored
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@Library('forge-shared-library')_
pipeline {
options {
disableConcurrentBuilds()
}
agent {
docker {
image 'gradlewrapper:latest'
args '-v gradlecache:/gradlecache'
}
}
environment {
GRADLE_ARGS = '--no-daemon --console=plain' // No daemon for now as FG3 kinda derps. //'-Dorg.gradle.daemon.idletimeout=5000'
DISCORD_WEBHOOK = credentials('forge-discord-jenkins-webhook')
DISCORD_PREFIX = "Job: Forge Branch: ${BRANCH_NAME} Build: #${BUILD_NUMBER}"
JENKINS_HEAD = 'https://wiki.jenkins-ci.org/download/attachments/2916393/headshot.png'
}
stages {
stage('fetch') {
steps {
checkout scm
}
}
stage('notify_start') {
when {
not {
changeRequest()
}
}
steps {
discordSend(
title: "${DISCORD_PREFIX} Started",
successful: true,
result: 'ABORTED', //White border
thumbnail: JENKINS_HEAD,
webhookURL: DISCORD_WEBHOOK
)
}
}
stage('setup') {
steps {
sh './gradlew ${GRADLE_ARGS} --refresh-dependencies --continue setup'
script {
env.MYVERSION = sh(returnStdout: true, script: './gradlew :forge:properties -q | grep "version:" | awk \'{print $2}\'').trim()
}
}
}
stage('changelog') {
when {
not {
changeRequest()
}
}
steps {
writeChangelog(currentBuild, 'build/changelog.txt')
}
}
stage('publish') {
when {
not {
changeRequest()
}
}
environment {
FORGE_MAVEN = credentials('forge-maven-forge-user')
CROWDIN = credentials('forge-crowdin')
KEYSTORE = credentials('forge-jenkins-keystore-old')
KEYSTORE_KEYPASS = credentials('forge-jenkins-keystore-old-keypass')
KEYSTORE_STOREPASS = credentials('forge-jenkins-keystore-old-keypass')
}
steps {
sh './gradlew ${GRADLE_ARGS} :forge:publish -PforgeMavenUser=${FORGE_MAVEN_USR} -PforgeMavenPassword=${FORGE_MAVEN_PSW} -PkeystoreKeyPass=${KEYSTORE_KEYPASS} -PkeystoreStorePass=${KEYSTORE_STOREPASS} -Pkeystore=${KEYSTORE} -PcrowdinKey=${CROWDIN}'
sh 'curl --user ${FORGE_MAVEN} http://files.minecraftforge.net/maven/manage/promote/latest/net.minecraftforge.forge/${MYVERSION}'
}
}
stage('test_publish_pr') { //Publish to local repo to test full process, but don't include credentials so it can't sign/publish to maven
when {
changeRequest()
}
environment {
CROWDIN = credentials('forge-crowdin')
}
steps {
sh './gradlew ${GRADLE_ARGS} :forge:publish -PcrowdinKey=${CROWDIN}'
}
}
}
post {
always {
script {
archiveArtifacts artifacts: 'projects/forge/build/libs/**/*.*', fingerprint: true, onlyIfSuccessful: true, allowEmptyArchive: true
//junit 'build/test-results/*/*.xml'
//jacoco sourcePattern: '**/src/*/java'
if (env.CHANGE_ID == null) { // This is unset for non-PRs
discordSend(
title: "${DISCORD_PREFIX} Finished ${currentBuild.currentResult}",
description: '```\n' + getChanges(currentBuild) + '\n```',
successful: currentBuild.resultIsBetterOrEqualTo("SUCCESS"),
result: currentBuild.currentResult,
thumbnail: JENKINS_HEAD,
webhookURL: DISCORD_WEBHOOK
)
}
}
}
}
}
+16
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Minecraft Forge
Copyright (c) 2016-2019.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation version 2.1
of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+520
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Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
copyrighted by the Free Software Foundation, write to the Free
Software Foundation; we sometimes make exceptions for this. Our
decision will be guided by the two goals of preserving the free status
of all derivatives of our free software and of promoting the sharing
and reuse of software generally.
NO WARRANTY
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
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* Eloraam *
* FlowerChild *
* Hawkye *
* MALfunction84 *
Submitted the sleep handler code for his mod (Somnia) and others to use.
* Scokeev9 *
Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it.
ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed.
* SpaceToad *
* LexManos *
* cpw *
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files.
This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or
remove the MCP data files and request their users to download MCP separately.
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Minecraft Forge Public Licence
==============================
Version 1.0
0. Definitions
--------------
Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB
User: Anybody that interract with the software in one of the following ways:
- play
- decompile
- recompile or compile
- modify
Minecraft Forge: The Minecraft Forge code, in source form, class file form, as
obtained in a standalone fashion or as part of a wider distribution.
Dependency: Code required to have Minecraft Forge working properly. That can
include dependencies required to compile the code as well as modifications in
the Minecraft sources that are required to have Minecraft Forge working.
1. Scope
--------
The present license is granted to any user of Minecraft Forge, for all files included
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft
Forge must own a legally aquired copy of Minecraft.
2. Play rights
--------------
The user of Minecraft Forge is allowed to install the software on a client or
a server and to play it without restriction.
3. Modification rights
----------------------
The user has the right to decompile the source code, look at either the
decompiled version or the original source code, and to modify it.
4. Derivation rights
--------------------
The user has the rights to derive code from Minecraft Forge, that is to say to
write code that either extends Minecraft Forge class and interfaces,
instantiate the objects declared or calls the functions. This code is known as
"derived" code, and can be licensed with conditions different from Minecraft
Forge.
5. Distribution rights
----------------------
The user of Minecraft Forge is allowed to redistribute Minecraft Forge in
partially, in totallity, or included in a distribution. When distributing
binaries or class files, the user must provide means to obtain the sources of
the distributed version of Minecraft Forge at no costs. This includes the
files as well as any dependency that the code may rely on, including patches to
minecraft original sources.
Modification of Minecraft Forge as well as dependencies, including patches to
minecraft original sources, has to remain under the terms of the present
license.
The right to distribute Minecraft Forge does not extend to the right to distribute
MCP data files included within Minecraft Forge. These are the property of the MCP
project and should be removed from any customized distribution of Minecraft Forge
or permission sought separately from the MCP team.
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IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
@@ -1,40 +0,0 @@
SoundSystem CodecIBXM Class License:
You are free to use this class for any purpose, commercial or otherwise.
You may modify this class or source code, and distribute it any way you
like, provided the following conditions are met:
1) You may not falsely claim to be the author of this class or any
unmodified portion of it.
2) You may not copyright this class or a modified version of it and then
sue me for copyright infringement.
3) If you modify the source code, you must clearly document the changes
made before redistributing the modified source code, so other users know
it is not the original code.
4) You are not required to give me credit for this class in any derived
work, but if you do, you must also mention my website:
http://www.paulscode.com
5) I the author will not be responsible for any damages (physical,
financial, or otherwise) caused by the use if this class or any
portion of it.
6) I the author do not guarantee, warrant, or make any representations,
either expressed or implied, regarding the use of this class or any
portion of it.
Author: Paul Lamb
http://www.paulscode.com
This software is based on or using the IBXM library available from
http://www.geocities.com/sunet2000/
IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*** HOW TO INSTALL ***
For Mod Users:
Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.
For Mod Devs:
Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace
If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.
For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.
Clone this repository to a folder.
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.
To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.
Requirements (for both mod devs and contributors):
You must have a JDK installed and accessible.
If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
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Contributing to Forge
=====================
1) Keep patches to Minecraft classes minimal. If you need a lot of things done, you may either add to relevant forge classes or make a new class.
2) An example mod must be provided for all PRs adding events/hooks to Forge. Whether it's a full mod using your proposed hooks, or just a pastebin containing a simple example, an example mod is required. Please also explain in detail what your new hook does.
3) Follow Forge coding guidelines (braces on newlines, spaces instead of tabs, etc)
For more information, refer to [the wiki](https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge)
Contributor License Agreement
=============================
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the LGPLv2.1 license.
- You assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the LGPLv2.1 license.
Additionally, while 1.9.4 is being maintained, you will be asked to acknowledge these two additional clauses.
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the MinecraftForge license.
- You grant assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the MinecraftForge license.
"Forge" is Forge Development LLC, a legally incorporated entity in Oregon, USA.
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# On the Contribution of an RF-lite Energy System: "Energy"
Forge has acquired an Energy system, after many years of debate on the topic. The prevalence of the RF API has warranted the inclusion of a similar (but simpler) implementation to forge for 1.10.2 and onwards.
Those who wish to use an RF like API, feel free to use it. If you don't want to think about Energy, but know you need it, you can use it *if you wish*. If you want to interoperate with other energy systems, feel free to use this to broker with them.
# On Diversity in Energy Systems
Forge has always supported diversity in energy-like systems. If you have a burning desire to simulate electricity flow in all it's glory, we fully support you and look forward to playing your mod. If you wish to have pneumatic power, we have no objections, and would love to see your wonderful creations. If you have a power system of your own devising that is simply beyond our imagination, please, blow us away.
# On Modder Obligations
As a modder, you are under *no* obligation to use or support the forge Energy system. If anyone, user, mod-pack maker or even us, tells you otherwise, refer them to this statement. The Forge energy system is not intended to supplant diversity in energy systems. It is not intended to be one-size-fits-all. The choice to support it, is the choice of the modder.
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# FML
Entrypoint : ```FMLServiceProvider.onLoad```
- Verify environment
-- Check all libraries are present: ```accesstransformer```, ```coremod```, ```deobfuscator```
-- Check versions are suitable: ```modlauncher```, ```accesstransformer```, ```coremod```, ```deobfuscator```
- Find deobfuscated and patched MC
-- If not found, trigger job to generate that (loaded later at FMLLaunchProvider.launch)
Injected arguments:
- ```mods``` : CSV list of mod files to load
- ```modlist``` : JSON formatted list of mod files in a maven-like repository format
Entrypoint : ```FMLServiceProvider.initializer```
- Setup paths
-- ```mods``` folder
-- ```config``` folder
- FML config file read (JSON?)
- Trigger initial loading
Entrypoint : ```FMLLaunchProvider.launch```
- Launches the patched and deobfuscated game
- - If that wasn't found it'll be generated from the vanilla jar and patch/deobf files (see above)
- Possible we'll use an alternative launch for the development environment
(A goal is that we pre-generate this JAR during forge installation or modpack installation)
## Loading
- First we discover all mods
- - IModLocator instances present in system are found and queried to compile a master list of all mod artifacts of the three types
- LANGPROVIDERs are added to the supported language system : IModLanguageProvider
- The MODS from the list have their META-INF/mods.json file queried for mod instances to load
- - MODS are cross-referenced for their language being available
- - MODS are cross-referenced for their libraries being available
- - MODS are cross-referenced for their MOD dependencies being available
- - MODS with META-INF/coremods.json specification are loaded into the COREMOD system
- - MODS with META-INF/accesstransformer.json are loaded into the ACCESSTRANSFORMER system
- - MODS are enqueued to the background loading system
- FMLLaunchProvider will be triggered from the ModLauncher to start the game
## Game loading
- Events triggered from loadGame will launch various phases of modloading as before
-- Deprecation of old "FML" events in favour of Forge events
-- If a mod hasn't completed scanning there might be a pause waiting for it to complete before loading (testing indicates this should be a very rare occurrence and isn't worse than existing status quo where all scanning and loading is on-thread)
### ```IModLocator```
Finds mods from various sources of various types
manifest is queried for type: FMLModType
- MOD : this file will be scanned as a mod. This is default if nothing is present
- LIBRARY : this file will be added to the classpath and no further processing is done
- LANGPROVIDER : this file will be loaded as a language provider
#### ```ModsFolderLocator```
- scans for jar files from mods folder
-- able to load all types
-- loads in all environments
-- maybe able to do runtime name transformation for dev time?
Standard mechanism to find and load mods
#### ```ExplodedDirectoryLocator```
- loads a directory as a mod
-- only able to load mods
-- should only load in dev env
Intended as a mechanism to allow development of mods easily by pointing at a compiled output directory
#### ```ArgumentModsLocator``` : NYI
- loads mods from the arguments on the command line
-- able to load all types
-- loads in all environments
### ```IModLanguageProvider```
Provides mod and language provider services
- Provides a means to transform a Mod File (from the IModLocator) into a list of modcontainer objects based on mods.json
- Scanning work will be done in background threads
- Language providers can be provided as JARs via the modlocator for ease of distribution
#### ```FMLModLanguageProvider```
This is the standard Java @Mod implementation provider
- provided by default (always supported)
- All scanning for @Mod will be done in the background thread
#### ```ScalaModLanguageProvider```
This is the scala language provider. It'll be provided separately as a JAR mod download.
- API contract will need definition
Other languages? Kotlin? Alternative Scala versions? Javascript?
## Coremods
Coremods are now forcefully separated into _injection_ and _runtime_ phases.
### Injection
Injection is the act of intercepting the loading of a class and modifying the inbound class with alterations such as additions, replacements and deletions
Injections will be written using Javascript. Two functions are required: a function providing the list of injection sites, and the function to transform the injection site.
All injection sites will need to be pre-specified by the coremod in their metadata. Lookup services should be provided in the Javascript API.
Javascript API for common coremod injection tasks needs to be developed, to allow common best-practice tooling for these complex tasks.
Runtime coremod code (code that has been injected) is Java as usual.
## Background loading thread
Early in loading, a background thread is triggered which will perform scanning tasks for common resources, such as @Mod instances and other annotations. This thread will also be responsible for loading any cached resources, either those defined at build time or pre-computed from previous runs. It may also be tasked with writing those precomputed resources.
There will be a IPreLoaderJobProvider that will allow extension of the scope of these tasks
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<img src="assets/Forge_logo.svg">
MinecraftForge [![Latest Release](https://img.shields.io/maven-metadata/v/https/files.minecraftforge.net/maven/net/minecraftforge/forge/maven-metadata.xml.svg?label=latest)](https://files.minecraftforge.net) [![Discord](https://img.shields.io/discord/313125603924639766.svg?color=%237289da&label=discord&logo=discord&logoColor=%237289da)](https://discord.gg/UvedJ9m) [![Support](https://img.shields.io/badge/patreon-support-orange.svg)](https://www.patreon.com/LexManos) [![Merch](https://img.shields.io/badge/flocker-merch-blueviolet.svg)](https://forgedev.flocker.tv/)
=============
Forge is a free, open-source modding API all of your favourite mods use!
| Version | Support |
| ------------- | ------------- |
| 1.14.x | Active (latest) |
| 1.12.x | Active (stable) |
* [Download]
* [Forum]
* [Discord]
* [Documentation]
#### Notes:
- Introduced in 1.13 was a new FML, information found [here](NewFML.md).
# Installing Forge
Go to [the Forge website](https://files.minecraftforge.net)
and select the Minecraft version you wish to get Forge for from the list.
You can download the installer for the *Recommended Build* or the
*Latest build* there. Latest builds may have newer features but may be
more unstable as a result. The installer will attempt to install Forge
into your vanilla launcher environment, where you can then create a new
profile using that version and play the game!
For support and questions, visit [the Support Forum](https://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
[Here is a short video from Rorax showing how to install and setup Forge.](https://www.youtube.com/watch?v=lB3ArN_-3Oc)
# Creating Mods
[See the "Getting Started" section in the Forge Documentation](https://mcforge.readthedocs.io/en/latest/gettingstarted/).
# Contribute to Forge
If you wish to actually inspect Forge, submit PRs or otherwise work
with Forge itself, you're in the right place!
[See the guide to setting up a Forge workspace](http://mcforge.readthedocs.io/en/latest/forgedev/).
### Pull requests
[See the "Making Changes and Pull Requests" section in the Forge documentation](https://mcforge.readthedocs.io/en/latest/forgedev/#making-changes-and-pull-requests).
Please read the contributing guidelines found [here](CONTRIBUTING.md) before making a pull request.
### Contributor License Agreement
We require all contributors to acknowledge the [Forge Contributor
License Agreement](https://cla-assistant.io/MinecraftForge/MinecraftForge). Please ensure you have a valid email address
associated with your GitHub account to do this. If you have previously
signed it, you should be OK.
#### Donate
*Forge is a large project with many collaborators working on it around the clock. Forge is and will always remain free to use and modify. However, it costs money to run such a large project as this, so please consider [becoming a patron](https://www.patreon.com/LexManos) or buying some [cool merch](https://forgedev.flocker.tv/).*
[Download]: https://files.minecraftforge.net/
[Forum]: https://www.minecraftforge.net/forum/
[Discord]: https://discord.gg/UvedJ9m
[Documentation]: https://mcforge.readthedocs.io
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Getting Support Surrounding Forge
=================================
**If you do not want to read the following wall of text, no matter its relevance for helping get your issue resolved quickly, please refer to the [Forge Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) for support.**
Before reporting an issue on this repository's bug tracker, please carefully read this document. There are various resources that are more likely to be able to help you with certain kinds of issues. This document provides instructions on how to determine which place best to report to.
*Note: While this guide generally is more geared towards end-user problems, modders should also read it before reporting any issue with Forge in order to ensure it actually is one. This does of course not cover feature suggestions.*
### Contents
1. [Identifying the Source of a Problem](#identifying-the-source-of-a-problem)
1. [Analyzing a Stacktrace](#analyzing-a-stacktrace)
2. [Isolating an Issue](#isolating-an-issue)
2. [Choosing the Correct Support Channel](#choosing-the-correct-support-channel)
1. [Forge Support](#forge-support)
2. [Mod Support](#mod-support)
3. [Vanilla Support](#vanilla-support)
3. [Writing a Helpful Bug Report](#writing-a-helpful-bug-report)
1. [Preventing Duplicates and Unnecessary Reports](#preventing-duplicates-and-unnecessary-reports)
2. [Required Information](#required-information)
3. [Markdown Issue Template](#markdown-issue-template)
4. [Waiting for an Issue to Be Resolved](#waiting-for-an-issue-to-be-resolved)
Identifying the Source of a Problem
-----------------------------------
You're most likely to get fast and valuable responses to your issues if you report them in the correct place. For this, you need to find the root cause of the problem.
The most important source for this information are the log files Forge creates for every run of the game. You can find them in the `logs` subdirectory of your Minecraft game directory. The most important log file is `latest.log` which contains all of Forge's and any mod's output for `info` of above. `debug.log` contains all the logs in `latest.log` plus the `debug` logs for more detailed debugging.
If you're faced by a crash, consult these logs files first. Near the end of the log should be a section labelled 'Minecraft Crash Report', and after it, one about `a detailed walkthrough of the error, ...`. In these sections, you'll see a bunch of lines that look like
```
at some.words.related.to.a.mod.MoreWords(MoreWords.java:number)
```
These lines are the most important part of a crash log, called the stacktrace, because they pinpoint the place in the code where something went irrecoverably wrong. Mod authors usually name their code so that these lines describe what the game was doing when it crashed. The further down one of these lines is, the earlier that piece of code ran, so at the bottom you'll see the place where Minecraft started, and at the top is where it stopped. You should use this information to figure out who to report the bug to.
### Analyzing a Stacktrace
You can generally tell pretty quickly what caused the error at the head of your stacktrace, simply follow these rules:
1. If you can find the name of a mod in the trace, that mod most likely is the culprit.
- Be aware that you may find multiple mods as participants of a crash. In that case, you can either report to both or try to reason (using the names in the stacktrace) about which mod is at fault.
2. If you can only find Forge (usually starting with `net.minecraftforge`) alongside Vanilla (usually starting with `net.minecraft`) references, chances are that you have found a bug in Forge. In this case, use one of the various [support channels](#forge-support) listed below.
- The occurence of a single call to Forge somewhere in the stacktrace *does not* warrant a report to Forge if there are mods present in the crash report.
3. If there's no mention of Forge or a mod, but any Vanilla class, you might have found a Vanilla bug. You should probably still report it via the Forge channels first, however, due the nature of modded environments and the rarity of Vanilla crash bugs.
4. Always check whether there's a mention of coremods at the beginning of a crash report. If there is and you can't find any clear culprit, consider reporting to these coremods first, since they are free to change any of the code executed in your environment.
The rules are numbered in decreasing priority, which means that you should always prefer finding a mod in a crash report over directly jumping to conclusions about Forge or even Vanilla.
### Isolating an Issue
A significant step of reporting an issue, after having found the involved parties, is reliably reproducing it to identify potential incompatibilities or weird interactions between mods. If you're unable to pinpoint a bug to a set of mods and just randomly report it to any mod, chances are it won't get much attention and hence not a fix.
Reliable methods of isolating the issue are listed below:
- **Retrace your last steps before the crash/bug occurred.** It might sound too simple, but a big part of reliably reproducing an issue is determining the steps required to trigger it. If you can't exactly remember what you last did, looking at the stacktrace again can also help you a bit, since there are often descriptive names in there which reflect an action you could take, such as using an item or placing a block.
- **Reduce the number of mod interactions.** You can achieve this in multiple ways. One of them is simply disabling any compatibility layers between involved mods via configuration files. The other one, which takes a little more effort, is actually removing mods from your instance. But don't be afraid, you won't have to remove mods one-by-one if you follow these steps (known as a binary search):
1. Move half the mods out of your instance (obviously keep those definitely participating in the issue).
2. If the issue persists after another try of reproducing it, repeat from step 1 one by halving the mod list again.
3. If the issue does not occur anymore without the other half, repeat from step 1 but instead discard the half you just used and split the other one (plus any definitely required mods).
4. Repeat these steps until you can't remove any more mods from your instance without also 'solving' the issue. This set of mods can serve as a basis for your issue report.
Choosing the Correct Support Channel
-------------------------------------
The place you need to report issues to varies depending on the source of the problem. Below you can find a list of support channels you can usually consult for each of the sources listed in the previous section.
Please note that this list has to be considered incomplete as there is a large number of sub-communities within the Minecraft modding world. You should always prefer channels you know and have access to over any of those listed below which would require extra effort on your part.
### Forge Support
If you're certain you've found an issue that is directly caused by Forge, you have the following three platforms available for dealing with it, with decreasing relevance for end-users:
1. **Forge Forums:** There's a dedicated [Support & Bug Report](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) section on the Forge forums, which is led by team of moderators and volunteers who will try to deal with your reports as quickly as possible. *As a player you should probably report here first.*
- For modders, there also is a separate [Modder Support](http://www.minecraftforge.net/forum/forum/70-modder-support/) section where you can ask all your development-related questions. *You should prefer this section for coding help.*
2. **Forge IRC Channel:** You can find a lot of help on the official [`#minecraftforge`](irc://irc.esper.net:6667/minecraftforge) channel on EsperNet. Especially smaller issues that you quickly need help with could be reported there. *Be aware that the channel is more suited towards development questions, so while you may get support there as a player, you should almost always prefer the forums.*
3. **Forge Issue Tracker:** If you're absolutely certain that you've found an issue in the Forge codebase (e.g. you're a modder yourself and have analyzed the stacktrace and relevant code), don't refrain from reporting it on this repository's [issue tracker](https://github.com/MinecraftForge/MinecraftForge/issues). *Please do not use the issues as a means of getting coding help. For developers, the IRC and the [official documentation](https://mcforge.readthedocs.io) are the best sources of information.*
### Mod Support
A lot of mods also use GitHub or other source management systems and their integrated issue trackers. The following options will give you the best chances of reporting your issue in the right place:
- **CurseForge:** Many mods are hosted on the [CurseForge platform](https://minecraft.curseforge.com) nowadays. Chances are you already downloaded them from there or as a part of a modpack hosted there. Projects may specify an issue reporting link on their own page, so simply look for it on the mod's project page and you should be directed to the preferred means of error reporting.
- **Searching for a repository directly:** You may need to try and find a repository directly on source control sites. The most common ones are [GitHub](https://github.com) and [BitBucket](https://bitbucket.org). Both come with search capabilities, so simply try to search for the mod's name.
### Vanilla Support
Just like Forge or mods, Mojang has its own issue tracker for Vanilla Minecraft. This official [bug tracker](https://bugs.mojang.com/projects/MC/issues/) has the exclusive purpose of managing any concrete issues with the game's code and functionality. It is *not* a place for requesting any features or getting help with playing the game, similar to the Forge issue tracker.
Writing a Helpful Bug Report
----------------------------
Now that you've identified the source of your issue and decided on the correct support channel, it's time to actually write your report. Before you actually try to blindly create it, however, you should first check if the problem was noticed or even fixed already.
### Preventing Duplicates and Unnecessary Reports
Use the target issue tracker's search functionality to look for issues which have descriptions similar to yours, but make sure to also search for already closed issues. If you can find one, verify it is in fact the same (or a very similar issue) and simply comment on it if you have anything else to contribute to the discussion, such as other steps to reproduce it. *Do not create duplicates of an existing issue, since it only puts extra effort on maintainers to recognize and close/mark them.*
Additionally, always check the *latest* changelogs of Forge and participating mods to find out if the bug was already noticed and fixed by the developer. Often the maintainer may only support newer versions of the game, so also check the changelogs for versions of Minecraft you don't actually actively play. If the issue was adressed already, *do not report it*, even if the fix only exists for a newer version of the game, since the developer probably had a good reason to do so. If your issue only exists with versions of a mod that are for very old versions of the game, also refrain from reporting them, considering most modders only support the two latest versions of Minecraft, if at all.
### Required Information
If you're certain that your issue went unnoticed up until now, you can get to actually writing up the report. Below you can find a list of the *required* information any bug report should contain:
- **Minecraft Version:** Although many developers can deduce the Minecraft version in use from the mod's version, it is still an important piece of information to include, since it helps maintainers more easily decide whether to look into your issue at all or whether to close it right away due to being for an outdated version.
- **Forge Version:** The Forge API is in constant flux and while breaking changes are limited to major Minecraft updates, new bugs or regressions might creep in during active development or newer versions than a mod was built with might change semantics slightly that manifest themselves for this mod.
- **Mod Version:** Just like the Forge and Minecraft version, this is crucial for quickly telling where an issue might come from. *If you're reporting an issue caused by Forge that only occurs with a certain mod installed, include this mod here. No mod version is required if it's a pure Forge bug.*
- **Complete List of Mods:** In order to reliably analyze a bug, developers need the exact same context as you do when trying to find its cause. Hence, you should always include a *full list of mods with their corresponding version* in your report. Note that you should probably only include the ones you found by [isolating the issue](#isolating-an-issue).
- **Steps to Reproduce:** You should always include a list of steps required to provoke an issue to occur. Without it, developers can only take rough guesses at what might cause the bug. Try to reduce the amount of steps to a bare minimum, to make reproducing the issue easier. If you require a sophisticated setup to get even close to the issue, you might want to consider including your save file in your report.
- **Full Log:** This is probably the most important part of your bug report. You *always* have to include the full log (`debug.log` from earlier), since it is the only way of telling what has caused an issue in code. *Do not* paste the full log as plain text in your report, but use [GitHub Gist](https://gist.github.com) instead and link to that from your report.
### Markdown Issue Template
GitHub and BitBucket allow you to use the Markdown format for writing your issues. Below you can find a simple template that you can copy and fill in with your data. `{variables}` are written in braces and are supposed to be replaced by you with the information the variable name indicates. Everything behind two slashes (`//`) has to be interpreted as a comment and should be removed. If you want to include any link, you have to write in the `[title](url)` form. For further information on Markdown, see [this cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet).
```markdown
**Minecraft Version:** {mc version}
**Forge Version:** {forge version}
**Mod Version:** {mod version} // Remove this line if you're reporting to Forge and no specific mod is involved
[**Full Log**]({link to gist/pastebin with full log})
**Mods in This Instance:**
| Name | Version |
| ------------------------ | ----------- |
| [{mod 1}]({download 1}) | {version 1} | // The download links are entirely optional
| {mod 2} | {version 2} |
| {mod 3} | {version 3} |
| ... | ... |
**Steps to Reproduce:**
1. Do this
2. Then do that
3. ...
```
*Note: The mod list here is formatted as table for easy reading (when displayed) and to look nice in text. Markdown does not care about any alignment of the spaces, so you can simply write individual rows of the table as* `| {mod name} | {version} |` *without having to care about the spacing.*
### Waiting for an Issue to Be Resolved
After you have written your bug report, it is time to *wait*. Please be *patient* after submitting your issue, since it probably isn't the only one. If there's no response after 5 minutes or even a day of writing it, *do not* try to bump the issue by commenting on it, people *will* read it in due time. The only excuse for bumping a report is if it is a *critical* bug that prevents you from playing the game.
Every project has a different way of dealing with issues, so don't wonder if there's no comment on it, but somebody "labels" it with certain markers. This helps developers to more easily keep track of bugs and priorities. When any further input from you is required, you will be asked specifically. Do not bug anyone through other channels about resolving your issue.
Once your issue is closed, you will know whether it was valid or turned out to be irreproducible. If you included all of the data from above in your report, chances are that the latter won't be the case.
+12
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@@ -0,0 +1,12 @@
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@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
Vendored
+60 -52
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -6,47 +6,6 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -61,11 +20,51 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/fml/gradle/wrapper/gradle-wrapper.jar
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
@@ -90,7 +89,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -114,6 +113,7 @@ fi
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+5 -11
View File
@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,10 +46,9 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,16 +59,11 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\fml\gradle\wrapper\gradle-wrapper.jar
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
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+92
View File
@@ -0,0 +1,92 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"inheritsFrom": "1.10",
"minecraftArguments": "--version FML_DEV --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "jline:jline:2.13",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "java3d:vecmath:1.5.2"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
}
]
}
+139
View File
@@ -0,0 +1,139 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker --versionType Forge",
"mainClass": "net.minecraft.launchwrapper.Launch",
"inheritsFrom": "1.10",
"jar": "1.10",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.12",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:5.0.3",
"serverreq":true
},
{
"name": "jline:jline:2.13",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "2d9530d0a25daffaffda7c35037b046b627bb171" ],
"serverreq":true,
"clientreq":false
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"url" : "http://files.minecraftforge.net/maven/",
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+93
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@@ -0,0 +1,93 @@
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+137
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@@ -0,0 +1,137 @@
{
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"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "net.sourceforge.argo:argo:2.25",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "grumble grumble grumble, y u no use proper version/artifact id grumble"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.guava:guava:14.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.apache.commons:commons-lang3:3.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "commons-io:commons-io:2.4",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jinput:jinput:2.0.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jutils:jutils:1.0.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.gson:gson:2.2.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+127
View File
@@ -0,0 +1,127 @@
{
"install": {
"profileName": "FML",
"target":"FML@version@",
"path":"cpw.mods:fml:@version@",
"version":"FML @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple FML installer.",
"minecraft":"@minecraft_version@",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "FML@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 2,
"libraries": [
{
"name": "cpw.mods:fml:@version@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.3",
"serverreq":true
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"url" : "http://repo.maven.apache.org/maven2/",
"comment" : "Important for FML, we add this",
"serverreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"url" : "http://repo.maven.apache.org/maven2/",
"comment" : "Important for FML, we add this",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
"serverreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"serverreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47"
},
{
"name": "com.google.guava:guava:14.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
}
+137
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@@ -0,0 +1,137 @@
{
"id": "FML{version}",
"time": "{timestamp}",
"releaseTime": "{timestamp}",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 2,
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.3",
"comment" : "Important for FML, we add this"
},
{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "net.sourceforge.argo:argo:2.25",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "grumble grumble grumble, y u no use proper version/artifact id grumble"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.guava:guava:14.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.apache.commons:commons-lang3:3.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "commons-io:commons-io:2.4",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jinput:jinput:2.0.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jutils:jutils:1.0.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.gson:gson:2.2.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+220
View File
@@ -0,0 +1,220 @@
{
"install": {
"profileName": "FML",
"target":"@minecraft_version@-FML@version@",
"path":"cpw.mods:fml:@version@",
"version":"FML @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple FML installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-FML@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 4,
"libraries": [
{
"name": "cpw.mods:fml:@version@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.3",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
"serverreq":true
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6ba65d12cd09d441083262d6f73d2257fec7c663", "dffc88e804861c9eaba39283757000b6558ea573" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "64c8b1380cc53d6850823d6e4e7ae984aa44ef9c", "40281b3ffc69fb385953522c843363ccaf71ba89" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"serverreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47"
},
{
"name": "com.google.guava:guava:14.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
}
+137
View File
@@ -0,0 +1,137 @@
{
"id": "FML{version}",
"time": "{timestamp}",
"releaseTime": "{timestamp}",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 4,
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.7",
"comment" : "Important for FML, we add this"
},
{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "net.sourceforge.argo:argo:2.25",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "grumble grumble grumble, y u no use proper version/artifact id grumble"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.guava:guava:14.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.apache.commons:commons-lang3:3.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "commons-io:commons-io:2.4",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jinput:jinput:2.0.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jutils:jutils:1.0.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.gson:gson:2.2.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+214
View File
@@ -0,0 +1,214 @@
{
"install": {
"profileName": "FML",
"target":"@minecraft_version@-FML@version@",
"path":"cpw.mods:fml:@version@",
"version":"FML @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple FML installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-FML@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 4,
"libraries": [
{
"name": "cpw.mods:fml:@version@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.7",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
"serverreq":true
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6ba65d12cd09d441083262d6f73d2257fec7c663", "dffc88e804861c9eaba39283757000b6558ea573" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "64c8b1380cc53d6850823d6e4e7ae984aa44ef9c", "40281b3ffc69fb385953522c843363ccaf71ba89" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"serverreq":true
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47"
},
{
"name": "com.google.guava:guava:14.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
}
+137
View File
@@ -0,0 +1,137 @@
{
"id": "FML{version}",
"time": "{timestamp}",
"releaseTime": "{timestamp}",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 4,
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.8",
"comment" : "Important for FML, we add this"
},
{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "net.sourceforge.argo:argo:2.25",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "grumble grumble grumble, y u no use proper version/artifact id grumble"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.guava:guava:14.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.apache.commons:commons-lang3:3.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "commons-io:commons-io:2.4",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jinput:jinput:2.0.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.java.jutils:jutils:1.0.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.gson:gson:2.2.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+214
View File
@@ -0,0 +1,214 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"processArguments": "username_session_version",
"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 4,
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.8",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
"serverreq":true
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6ba65d12cd09d441083262d6f73d2257fec7c663", "65de4339eaed1c3675485fb03a3532fecfd8e8cd" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "64c8b1380cc53d6850823d6e4e7ae984aa44ef9c", "99fd0ffb66f3088b0cd1071315fd5eb2b2b070ff" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"serverreq":true
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "argo:argo:2.25_fixed"
},
{
"name": "org.bouncycastle:bcprov-jdk15on:1.47"
},
{
"name": "com.google.guava:guava:14.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.2"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20130708-debug3",
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
}
+238
View File
@@ -0,0 +1,238 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 13,
"assets": "1.7.10",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.mojang:realms:1.3.5"
},
{
"name": "org.apache.commons:commons-compress:1.8.1"
},
{
"name": "org.apache.httpcomponents:httpclient:4.3.3"
},
{
"name": "commons-logging:commons-logging:1.1.3"
},
{
"name": "org.apache.httpcomponents:httpcore:4.3.2"
},
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:17.0"
},
{
"name": "org.apache.commons:commons-lang3:3.3.2"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.16"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "linux"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
"action": "allow",
"os": {
"name": "windows"
}
}
],
"natives": {
"windows": "natives-windows-${arch}"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+195
View File
@@ -0,0 +1,195 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.9",
"comment" : "Important for FML, we add this"
},
{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.mojang:realms:1.2"
},
{
"name": "org.apache.commons:commons-compress:1.8.1"
},
{
"name": "org.apache.httpcomponents:httpclient:4.3.3"
},
{
"name": "commons-logging:commons-logging:1.1.3"
},
{
"name": "org.apache.httpcomponents:httpcore:4.3.2"
},
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:15.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.13"
},
{
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},
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"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1"
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{
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},
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"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
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"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "linux"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
"action": "allow",
"os": {
"name": "windows"
}
}
],
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"windows": "natives-windows-${arch}"
},
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"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch",
"minimumLauncherVersion": 13,
"assets": "1.7.4"
}
+165
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{
"id": "1.7.10-pre3",
"time": "2014-05-14T17:29:23+02:00",
"releaseTime": "2014-05-14T17:29:23+02:00",
"type": "snapshot",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type}",
"minimumLauncherVersion": 13,
"assets": "1.7.4",
"libraries": [
{
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},
{
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{
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{
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{
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},
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
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{
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},
{
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{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
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},
{
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{
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"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
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{
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{
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"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
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"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
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"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
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}
}
],
"natives": {
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"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
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"os": {
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}
}
],
"natives": {
"windows": "natives-windows-${arch}"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.client.main.Main"
}
+188
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@@ -0,0 +1,188 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
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{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
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{
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{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
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{
"name": "lzma:lzma:0.0.1"
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{
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{
"name": "org.apache.commons:commons-compress:1.8.1"
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{
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{
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{
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{
"name": "java3d:vecmath:1.3.1"
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{
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},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:16.0"
},
{
"name": "org.apache.commons:commons-lang3:3.2.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.13"
},
{
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},
{
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},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
"natives": {
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"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
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"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
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},
{
"action": "disallow",
"os": {
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}
}
],
"natives": {
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"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
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"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
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{
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"os": {
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}
}
],
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"windows": "natives-windows-${arch}"
},
"extract": {
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"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
+209
View File
@@ -0,0 +1,209 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"minimumLauncherVersion": 13,
"assets": "1.7.10",
"libraries": [
{
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"url": "http://files.minecraftforge.net/maven/"
},
{
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"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
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{
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{
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"serverreq":true,
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{
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"serverreq":true
},
{
"name": "lzma:lzma:0.0.1",
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},
{
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},
{
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},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
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},
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},
{
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},
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},
{
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},
{
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{
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},
{
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{
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{
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},
{
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},
{
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},
{
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},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
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"osx": "natives-osx"
},
"extract": {
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]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
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"windows": "natives-windows",
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},
"extract": {
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"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
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},
{
"action": "disallow",
"os": {
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}
}
],
"natives": {
"linux": "natives-linux",
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"osx": "natives-osx"
},
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]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
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{
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}
}
],
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},
"extract": {
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"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch"
}
}
+165
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@@ -0,0 +1,165 @@
{
"id": "1.7.10-pre4",
"time": "2014-05-14T18:29:23+02:00",
"releaseTime": "2014-05-14T18:29:23+02:00",
"type": "snapshot",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type}",
"minimumLauncherVersion": 13,
"assets": "1.7.10",
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},
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{
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{
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{
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},
{
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},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
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},
{
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},
{
"name": "com.google.guava:guava:15.0"
},
{
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},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
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},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
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},
{
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{
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{
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},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
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},
"extract": {
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]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
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"windows": "natives-windows",
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},
"extract": {
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]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
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},
{
"action": "disallow",
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}
}
],
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"osx": "natives-osx"
},
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]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
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],
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"extract": {
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"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.client.main.Main"
}
+132
View File
@@ -0,0 +1,132 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"mainClass": "net.minecraft.launchwrapper.Launch",
"minimumLauncherVersion": 14,
"assets": "@minecraft_version@",
"inheritsFrom": "@minecraft_version@",
"jar": "@minecraft_version@",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.12",
"serverreq":true
},
{
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},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
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"checksums" : [ "ed62e9fc709ca0f2ff1a3220daa8b70a2870078e", "25a86ccfdb6f6dfe08971f4825d0a01be83a6f2e" ],
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{
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+165
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+203
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@@ -0,0 +1,203 @@
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+219
View File
@@ -0,0 +1,219 @@
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+173
View File
@@ -0,0 +1,173 @@
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"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.client.main.Main"
}
+179
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@@ -0,0 +1,179 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--version FML_DEV --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.9",
"comment" : "Important for FML, we add this"
},
{
"name": "org.ow2.asm:asm-debug-all:4.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2",
"comment" : "Important for FML, we add this"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:15.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.13"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "linux"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
"action": "allow",
"os": {
"name": "windows"
}
}
],
"natives": {
"windows": "natives-windows-${arch}"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch",
"minimumLauncherVersion": 9
}
+219
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@@ -0,0 +1,219 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --uuid ${auth_uuid} --accessToken ${auth_access_token} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.9",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:4.1",
"serverreq":true
},
{
"name": "org.scala-lang:scala-library:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6ba65d12cd09d441083262d6f73d2257fec7c663", "65de4339eaed1c3675485fb03a3532fecfd8e8cd" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.10.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "64c8b1380cc53d6850823d6e4e7ae984aa44ef9c", "99fd0ffb66f3088b0cd1071315fd5eb2b2b070ff" ],
"comment" : "Important for FML, we add this",
"serverreq":true,
"clientreq":true
},
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5",
"serverreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:15.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.3"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.0",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20131017",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20131017",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20131017",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
],
"natives": {
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch",
"minimumLauncherVersion": 9
}
}
+150
View File
@@ -0,0 +1,150 @@
{
"id": "1.7.9",
"time": "2014-04-14T15:29:23+02:00",
"releaseTime": "2014-04-14T15:29:23+02:00",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type}",
"minimumLauncherVersion": 13,
"assets": "1.7.4",
"libraries": [
{
"name": "java3d:vecmath:1.3.1"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.5"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.10.Final"
},
{
"name": "com.google.guava:guava:15.0"
},
{
"name": "org.apache.commons:commons-lang3:3.1"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.13"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1"
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:5.16"
},
{
"name": "tv.twitch:twitch-platform:5.16",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "linux"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
"action": "allow",
"os": {
"name": "windows"
}
}
],
"natives": {
"windows": "natives-windows-${arch}"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.client.main.Main"
}
+319
View File
@@ -0,0 +1,319 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--version FML_DEV --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "jline:jline:2.13",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "java3d:vecmath:1.5.2"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
},
{
"name": "com.ibm.icu:icu4j-core-mojang:51.2"
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.6",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.paulscode:codecjorbis:20101023"
},
{
"name": "com.paulscode:codecwav:20101023"
},
{
"name": "com.paulscode:libraryjavasound:20101123"
},
{
"name": "com.paulscode:librarylwjglopenal:20100824"
},
{
"name": "com.paulscode:soundsystem:20120107"
},
{
"name": "io.netty:netty-all:4.0.15.Final"
},
{
"name": "com.google.guava:guava:17.0"
},
{
"name": "org.apache.commons:commons-lang3:3.3.2"
},
{
"name": "commons-io:commons-io:2.4"
},
{
"name": "commons-codec:commons-codec:1.9"
},
{
"name": "net.java.jinput:jinput:2.0.5"
},
{
"name": "net.java.jutils:jutils:1.0.0"
},
{
"name": "com.google.code.gson:gson:2.2.4"
},
{
"name": "com.mojang:authlib:1.5.17"
},
{
"name": "com.mojang:realms:1.6.1"
},
{
"name": "org.apache.commons:commons-compress:1.8.1"
},
{
"name": "org.apache.httpcomponents:httpclient:4.3.3"
},
{
"name": "commons-logging:commons-logging:1.1.3"
},
{
"name": "org.apache.httpcomponents:httpcore:4.3.2"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.1",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.1",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch:6.5"
},
{
"name": "tv.twitch:twitch-platform:6.5",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "linux"
}
}
],
"natives": {
"linux": "natives-linux",
"windows": "natives-windows-${arch}",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "tv.twitch:twitch-external-platform:4.5",
"rules": [
{
"action": "allow",
"os": {
"name": "windows"
}
}
],
"natives": {
"windows": "natives-windows-${arch}"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.launchwrapper.Launch",
"minimumLauncherVersion": 14,
"assets": "1.8"
}
+137
View File
@@ -0,0 +1,137 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
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+141
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"name": "org.apache.httpcomponents:httpcore:4.3.2"
},
{
"name": "org.apache.logging.log4j:log4j-api:2.0-beta9"
},
{
"name": "org.apache.logging.log4j:log4j-core:2.0-beta9"
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.4-nightly-20150209",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.4-nightly-20150209",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.4-nightly-20150209",
"rules": [
{
"action": "allow"
},
{
"action": "disallow",
"os": {
"name": "osx"
}
}
],
"natives": {
"linux": "natives-linux",
"osx": "natives-osx",
"windows": "natives-windows"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "org.lwjgl.lwjgl:lwjgl:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl_util:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
]
},
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.2-nightly-20140822",
"rules": [
{
"action": "allow",
"os": {
"name": "osx"
}
}
],
"natives": {
"linux": "natives-linux",
"osx": "natives-osx",
"windows": "natives-windows"
},
"extract": {
"exclude": [
"META-INF/"
]
}
},
{
"name": "net.java.jinput:jinput-platform:2.0.5",
"natives": {
"linux": "natives-linux",
"osx": "natives-osx",
"windows": "natives-windows"
},
"extract": {
"exclude": [
"META-INF/"
]
}
}
],
"mainClass": "net.minecraft.client.main.Main",
"minimumLauncherVersion": 18,
"assets": "1.9",
"downloads": {
"client": {
"url": "https://launcher.mojang.com/mc/game/1.9/client/2f67dfe8953299440d1902f9124f0f2c3a2c940f/client.jar",
"sha1": "2f67dfe8953299440d1902f9124f0f2c3a2c940f",
"size": 8697592
},
"server": {
"url": "https://launcher.mojang.com/mc/game/1.9/server/b4d449cf2918e0f3bd8aa18954b916a4d1880f0d/server.jar",
"sha1": "b4d449cf2918e0f3bd8aa18954b916a4d1880f0d",
"size": 8848015
}
},
"assetIndex": {
"totalSize": 119917473,
"id": "1.9",
"known": true,
"url": "https://launchermeta.mojang.com/mc-staging/assets/1.9/cde65b47a43f638653ab1da3848b53f8a7477b16/1.9.json",
"sha1": "cde65b47a43f638653ab1da3848b53f8a7477b16",
"size": 136916
}
}
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!--The ID below indicates application support for Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
<!--The ID below indicates application support for Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
<!--The ID below indicates application support for Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!--The ID below indicates application support for Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!--The ID below indicates application supprort for Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
<!-- following stuff is so the EXE doesnt ask for admin access -->
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
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-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html
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buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: '@MAPPING_CHANNEL@', version: '@MAPPING_VERSION@'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/')
mods {
examplemod {
source sourceSets.main
}
}
}
}
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft '@FORGE_GROUP@:@FORGE_NAME@:@FORGE_VERSION@'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "examplemod",
"Specification-Vendor": "examplemodsareus",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"examplemodsareus",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// we define a custom artifact that is sourced from the reobfJar output task
// and then declare that to be published
// Note you'll need to add a repository here
def reobfFile = file("$buildDir/reobfJar/output.jar")
def reobfArtifact = artifacts.add('default', reobfFile) {
type 'jar'
builtBy 'reobfJar'
}
publishing {
publications {
mavenJava(MavenPublication) {
artifact reobfArtifact
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
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# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run
# Files from Forge MDK
forge*changelog.txt
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
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