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65 Commits
Author SHA1 Message Date
Jonathing 4952622785 1.19.4 RB 4
https://forums.minecraftforge.net/topic/154386-forge-454-minecraft-1194/
2025-03-04 16:44:50 -05:00
Jonathing ae82ec12d2 Cache this.useItem before running item break logic, Fixes #10344 (#10381) 2025-03-04 13:39:35 -08:00
Jonathing 99818c4fdd Add '#forge:chorus_additionally_grows_on' tag for similar mechanics to '#minecraft:azalea_grows_on' but for chorus (#10463) 2025-03-04 13:34:26 -08:00
JonathingandLexManos 0e9ba58f19 Speed up mod annotation scanning by ~30% (#10471)
Co-authored-by: LexManos <[email protected]>
2025-03-04 13:33:54 -08:00
Jonathing 5f5a9a8d2a Add fast graphics render type to block model jsons (#10399)
Make modded leaves behave like vanilla leaves by default (Fixes #10389)
2025-02-18 14:09:27 -08:00
Jonathing 3bba5bf4ec Backport even more future ResourceLocation methods (#10429) 2025-02-18 13:51:24 -08:00
Jonathing 8090d1d099 Ensure NetworkConstants is loaded before mod construction (#10447) 2025-02-18 13:51:08 -08:00
JonathingandPaint_Ninja 09cb6bd11e Add clientSideOnly feature to mods.toml (#10085) (backport of #9804 to 1.20.1) (#10366)
Co-authored-by: Paint_Ninja <[email protected]>
2025-02-18 13:50:42 -08:00
Jonathing d744f0b254 Fix issues in VillagerTrades.EmeraldsForVillagerTypeItem related to custom Villager Types (#10359)
Add VillagerType#registerBiomeType
Co-authored-by: Joseph T. McQuigg <[email protected]>
2025-01-27 20:25:22 -08:00
Jonathing 15c989bd77 Fix incorrect method reference in TntBlock.explode() (#10332) 2025-01-27 20:24:53 -08:00
Jonathing b022b84756 Fix issue with shields being disabled by an attacker (#10322) 2025-01-27 20:24:44 -08:00
Jonathing 5122b0bc3c Fix non-passengers being tickable without checking canUpdate() (#10305) 2025-01-22 13:54:20 -08:00
Jonathing 9b47c8647f Fix finalizeSpawn's return value not being used correctly (#10308) 2025-01-22 13:54:12 -08:00
Jonathing 5f47cf52fa Bump CoreMods to 5.2.4 (#10270) 2024-12-23 20:40:36 -08:00
Jonathing 550925b9c9 Allow mipmap lowering to be disabled (#10251) 2024-12-23 20:40:21 -08:00
Jonathing 8448cda699 Add optional fix of use item duration, disabled by default (#10245) 2024-12-23 20:22:56 -08:00
JonathingandPaint_Ninja f2887142bd Backport some Vanilla 1.21 ResourceLocation methods (#10240)
Co-authored-by: Paint_Ninja <[email protected]>
2024-12-23 20:05:07 -08:00
JonathingandPaint_Ninja b54d77bffb Deprecate @ObjectHolder, add a couple of fast-paths (#10227)
ConditionalRecipe still uses an ObjectHolder

Co-authored-by: Paint_Ninja <[email protected]>
2024-12-23 20:04:31 -08:00
Jonathing 4a90846be3 Disable clean on TeamCity (#10259) 2024-12-23 19:48:13 -08:00
Jonathing 0b9573a91f Bump JNA to 5.12.1 (#10187) 2024-11-26 12:29:04 -08:00
Jonathing 621d3f8494 [1.19.4] Bump CoreMods to 5.2 (#10131)
Full Changelog: https://gist.github.com/Jonathing/c3ad28b2a048ac839a7baba5417ee870

The key features are:
- ES6 language support
- Thoroughly updated ASMAPI, with full documentation
- Bug fixes (some optional for backwards-compatibility)
- Partial internal code cleanup
- Request CoreMods to not apply fix for ASMAPI.findFirstInstructionBefore by default
- Updated ASM to 9.7.1
- Updated Nashorn to 15.4
2024-11-08 18:19:04 -08:00
Paint_Ninja fb7e448ff1 Remove unneeded boat patch (backport of #10061 to 1.19.4) (#10102) 2024-10-06 18:06:48 -07:00
Paint_Ninja 23db859f86 Minor cleanup to ModListScreen and VersionChecker (backport of #9988 to 1.19.4) (#10104) 2024-09-12 14:09:33 +01:00
Paint_Ninja ffcf183f3f Cleanup FML Bindings (backport of #10004 to 1.19.4) (#10101) 2024-09-12 14:09:21 +01:00
Paint_NinjaandRealMangoRage 05fc73aa8d Optionally supply FMLJavaModLoadingContext as a param to mod constructors (backport of #10074 to 1.19.4) (#10103)
Co-authored-by: RealMangoRage <[email protected]>
2024-09-12 14:09:11 +01:00
Jonathingandthedarkcolour 6d94dd5306 Choose default JarJar mod file type based on parent JAR (#10024)
Co-authored-by: thedarkcolour <[email protected]>
2024-07-02 12:23:06 -07:00
JonathingandVen bfd3ed64a4 Fixed falling block entities not rendering as moving blocks (#10006) (#10019)
Co-authored-by: Ven <[email protected]>
2024-07-02 11:45:48 -07:00
Edouard127andLexManos cc5a9a43b9 Unlock wrapped registries when firing register events. (#10034)
Co-authored-by: LexManos <[email protected]>
2024-07-02 11:26:20 -07:00
LexManos a855b83de8 1.19.4 RB 3
https://forums.minecraftforge.net/topic/149473-forge-453-minecraft-1194/
2024-06-03 14:16:14 -07:00
LexManos 1c2de0cc72 Bump gradle to 8.8 2024-06-03 13:59:53 -07:00
Paint_NinjaandJ-RAP 388976f288 Fix NPE when acceptableValues in defineInList() does not allow nulls, backport of #9903 (#9908)
Co-authored-by: J-RAP <[email protected]>
2024-04-18 21:32:03 +01:00
Paint_Ninja 2b67a9f36d Optimise capabilities a tad, backport of #9886 (#9917) 2024-04-18 21:09:30 +01:00
Paint_Ninja 9305aff10f Make common config screen registration tasks easier, backport of #9884 (#9913) 2024-04-18 21:09:04 +01:00
Paint_Ninja dbd0dba883 Fix crowdin (#9924) 2024-04-15 22:34:03 +01:00
Paint_Ninja 959a2db3e0 Fix userdev by reverting CoreMods upgrades (#9923)
Was an obscure transitive dep issue
2024-04-15 21:25:00 +01:00
Paint_Ninja ae0c1fb4c1 [1.19.4] Bump CoreMods and ASM (#9898)
- CoreMods 5.1.2 -> 5.1.6
- ASM 9.6 -> 9.7
2024-04-04 14:01:57 +01:00
J-RAP 6b166f3f40 Bump some deps (#9879)
- CoreMods 5.0.1 -> 5.1.2
- ASM 9.5 -> 9.6
- Installer 2.1 -> 2.2
- Installer tools 1.3.0 -> 1.4.1
2024-03-10 21:24:22 +00:00
Paint_Ninja b1c0cc77bb Make common DisplayTest registration tasks easier (#9837)
Backport of #9822 to 1.19.4
2023-12-31 15:36:57 +00:00
Paint_Ninja c369f8186b Optimise ForgeConfigSpec and make Range public (#9826)
Backport of #9810 to 1.19.4
2023-12-30 21:13:33 +00:00
Paint_Ninja de4946a1ae Backport CrashReportAnalyser to 1.19.4 (#9756) 2023-11-02 13:19:07 -07:00
Paint_NinjaandSu5eD 76e3afd528 Improve mod description formatting in mods screen (#9770)
Co-authored-by: Su5eD <[email protected]>
2023-11-02 13:18:57 -07:00
Paint_Ninja 4a62c9ed87 Update to FG6 and Gradle 8, backport 1.20 MDK (#9753) 2023-10-18 13:39:53 -07:00
BigBigZhe cc75529ec4 Fix Melon/Pumpkin stems having wrong plant type causing them to remain after trampling farmland. 2023-10-11 22:55:40 -07:00
Paint_Ninja bbd8c2e07e Optimise path filter in mod loading (#9711) 2023-09-28 14:56:42 -07:00
Paint_NinjaandJab125 dfef5101f1 Improve mod loading error message for errors inside mod constructors (#9708)
Co-authored-by: Jab125 <[email protected]>
2023-09-28 14:56:12 -07:00
LexManos 664a2c06ad 1.19.4 RB 2 2023-09-21 11:52:10 -07:00
Paint_Ninjaandmalte0811 e85295a837 Fix Level leak in debug HUD (#9700)
Co-authored-by: malte0811 <[email protected]>
2023-09-02 17:02:03 -07:00
Paint_Ninjaanddhyces 21582ef641 Keep order of sources in PackRepository (#9703)
Co-authored-by: dhyces <[email protected]>
2023-09-02 16:21:21 -07:00
Paint_Ninja 020ec3d51b Fix DelegatingPackResources searching resource path twice (#9698) 2023-08-30 14:10:38 -07:00
Jonathan Colmenares 774b79e609 Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. (#9657) 2023-07-17 09:45:29 -07:00
Jonathan Colmenares ee6022b006 Add mods button to pause menu (#9654) 2023-07-17 08:41:11 -07:00
brandon3055 37efd2b8ae Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358 2023-07-15 10:52:26 -07:00
Random832 cf3d42ef38 Fix conflicting keybindings not having the correct click count set. #9360 2023-07-15 10:44:29 -07:00
RealMangoRage 03a505a3f2 Fixed AdvancementsScreen.java to render next/previous page buttons now. (#9650) 2023-07-14 19:22:33 -07:00
ChampionAsh5357 bdc856edf5 Properly Handle Fluid Updates while in a Boat Fix #9256 (#9428) 2023-07-14 19:06:07 -07:00
Silver_David 6eebea0896 New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446 2023-07-14 16:08:51 -07:00
Technici4n 9218e08955 Add EmptyEnergyStorage (#9487) 2023-07-14 11:34:12 -07:00
Paint_Ninja 7006fe4f29 Support IPv6 address compression for logged IPs 2023-07-14 11:30:57 -07:00
Paint_Ninja 301e7252b0 Add option to advertise dedicated servers to LAN. (#9502) 2023-07-14 07:07:36 -07:00
ChampionAsh5357 2b5852072c Add particle description data provider (#9510) 2023-07-13 19:35:07 -07:00
bconlon 0b38373a45 AlterGroundEvent for modifying block placement performed by AlterGroundDecorator (#9636) 2023-07-13 17:30:45 -07:00
Paint_Ninja 07e538f3dd Improve logging for server connections (#9622) 2023-07-11 11:04:45 -07:00
cech12 b39e300c1b Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 (#9519) 2023-07-11 11:04:26 -07:00
LexManos 50db51a366 Add proper duplicate mod error message that includes the mod id(s) and mod files. (#9474) 2023-06-20 14:18:14 -07:00
LexManos df80acc49d Make 1.20.x the main TC branch. 2023-06-20 14:07:42 -07:00
756 changed files with 8180 additions and 12282 deletions

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+3 -3
View File
@@ -37,9 +37,9 @@ src/generated_test/resources/.cache/
src/generated_mdk/resources/.cache/
#Patch rejects
#/patches-/
#*.patch.rej
#/projects/*/rejects/
/patches-/
*.patch.rej
/projects/*/rejects/
# FML changelog
changelog.txt
-3
View File
@@ -57,9 +57,6 @@ This software contains a partial repackaging of javaxdelta, a BSD licensed progr
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
This software includes the Monocraft font from https://github.com/IdreesInc/Monocraft/ for use in the early loading
display.
=========================================================================
+32 -54
View File
@@ -5,7 +5,7 @@ import net.minecraftforge.forge.tasks.checks.CheckExcs
import net.minecraftforge.forge.tasks.checks.CheckPatches
import net.minecraftforge.forge.tasks.checks.CheckSAS
import net.minecraftforge.forge.tasks.checks.CheckTask
import net.minecraftforge.forge.tasks.FixPatchImports
import net.minecraftforge.forge.tasks.checks.CheckMode
import java.nio.file.Files
import java.util.Date
@@ -29,8 +29,8 @@ plugins {
id 'eclipse'
id 'idea'
id 'de.undercouch.download' version '5.4.0'
id 'net.minecraftforge.gradle.patcher' version '[6.0.11,6.2)' apply false
id 'net.minecraftforge.gradle.mcp' version '[6.0.11,6.2)' apply false
id 'net.minecraftforge.gradle.patcher' version '[6.0,6.2)' apply false
id 'net.minecraftforge.gradle.mcp' version '[6.0,6.2)' apply false
}
Util.init() //Init all our extension methods!
@@ -45,19 +45,16 @@ ext {
]
}
MAPPING_CHANNEL = 'official'
MAPPING_VERSION = '1.20.1'
MC_VERSION = '1.20.1'
MC_NEXT_VERSION = '1.21'
MCP_VERSION = '20230612.114412'
SNAPSHOT = false
SPI_VERSION = '7.0.1'
MERGETOOL_VERSION = '1.1.5'
MAPPING_VERSION = '1.19.4'
MC_VERSION = '1.19.4'
MC_NEXT_VERSION = '1.20'
MCP_VERSION = '20230314.122934'
SPI_VERSION = '6.0.0'
ACCESSTRANSFORMERS_VERSION = '8.0.4'
COREMODS_VERSION = '5.2.4'
EVENTBUS_VERSION = '6.0.5'
MODLAUNCHER_VERSION = '10.0.9'
SECUREJARHANDLER_VERSION = '2.1.10'
EVENTBUS_VERSION = '6.0.3'
MODLAUNCHER_VERSION = '10.0.8'
SECUREJARHANDLER_VERSION = '2.1.6'
BOOTSTRAPLAUNCHER_VERSION = '1.1.2'
ASM_VERSION = '9.7.1'
INSTALLER_VERSION = '2.2.+'
@@ -107,7 +104,7 @@ def extraTxts = [
rootProject.tasks.createChangelog.outputFile
]
task downloadVersionManifest(type: Download) {
tasks.register('downloadVersionManifest', Download) {
src 'https://piston-meta.mojang.com/mc/game/version_manifest_v2.json'
dest file('build/versions/version_manifest.json')
useETag 'all'
@@ -211,11 +208,6 @@ subprojects {
maven gradleutils.getPublishingForgeMaven()
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
options.warnings = false // Shutup deprecated for removal warnings
}
}
project(':mcp') {
@@ -296,11 +288,10 @@ def sharedDeps = {
installer "net.minecraftforge:coremods:${COREMODS_VERSION}"
installer "cpw.mods:modlauncher:${MODLAUNCHER_VERSION}"
installer 'net.minecraftforge:unsafe:0.2.+'
installer "net.minecraftforge:mergetool:${MERGETOOL_VERSION}:api"
installer "com.electronwill.night-config:core:${NIGHTCONFIG_VERSION}"
installer "com.electronwill.night-config:toml:${NIGHTCONFIG_VERSION}"
installer "org.apache.maven:maven-artifact:${APACHE_MAVEN_ARTIFACT_VERSION}"
installer 'net.jodah:typetools:0.6.3'
installer 'net.jodah:typetools:0.8.3'
installer "net.minecrell:terminalconsoleappender:${TERMINALCONSOLEAPPENDER_VERSION}"
installer "org.jline:jline-reader:${JLINE_VERSION}" // Dep of TerminalConsoleAppender
installer "org.jline:jline-terminal:${JLINE_VERSION}" // Dep of TerminalConsoleAppender
@@ -308,6 +299,8 @@ def sharedDeps = {
installer 'org.openjdk.nashorn:nashorn-core:15.4'
installer "net.minecraftforge:JarJarSelector:${JARJAR_VERSION}"
installer "net.minecraftforge:JarJarMetadata:${JARJAR_VERSION}"
installer 'net.java.dev.jna:jna:5.12.1'
installer 'net.java.dev.jna:jna-platform:5.12.1'
/*
installer 'org.lwjgl:lwjgl:3.2.2'
@@ -375,6 +368,9 @@ def sharedFmlonlyForge = { Project prj ->
keyStore = jarsigner.keystore
inputFile = t.archiveFile.get().asFile
outputFile = t.archiveFile.get().asFile
doFirst {
prj.logger.lifecycle('Signing: ' + inputFile)
}
}
t.finalizedBy(signTask)
}
@@ -463,7 +459,7 @@ def sharedFmlonlyForge = { Project prj ->
// SecureJarHandler bootstrap values.
run.property 'ignoreList', prj.configurations.moduleonly.files.collect {it.name.replaceAll(/([-_]([.\d]*\d+)|\.jar$)/, '') }.join(',') + ",client-extra,fmlcore,javafmllanguage,lowcodelanguage,mclanguage,${prj.name}-"
// FIXME: Without this jna doesn't work at runtime. Someone figure out why please?
run.property 'mergeModules', 'jna-5.10.0.jar,jna-platform-5.10.0.jar'
run.property 'mergeModules', 'jna-5.12.1.jar,jna-platform-5.12.1.jar'
if (userdevRuns.contains(run)) {
run.property 'legacyClassPath.file', '{minecraft_classpath_file}'
run.jvmArgs '-p', '{modules}'
@@ -577,7 +573,7 @@ project(':fmlonly') {
ext {
MCP_ARTIFACT = project(':mcp').mcp.config.get()
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':fmlearlydisplay:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
MAVEN_PATH = "${group.replace('.', '/')}/${project.name}/${VERSION}"
}
@@ -605,7 +601,6 @@ project(':fmlonly') {
dependencies {
implementation project(':fmlcore')
implementation project(':fmlloader')
implementation project(':fmlearlydisplay')
implementation project(':javafmllanguage')
implementation project(':lowcodelanguage')
implementation project(':mclanguage')
@@ -642,7 +637,7 @@ project(':fmlonly') {
sharedFmlonlyForge.call(project)
task launcherJson(type: LauncherJson) {
packedDependencies = [':fmlloader:jar',':fmlearlydisplay:jar']
packedDependencies = [':fmlloader:jar']
doFirst {
def fmlonly_client = project(':fmlonly').patcher.runs.fmlonly_client
json = [
@@ -904,8 +899,7 @@ project(':forge') {
java {
srcDirs = [
"$rootDir/src/main/java",
"$rootDir/src/fmlcommon/java",
SNAPSHOT ? "$rootDir/src/snapshots/java" : "$rootDir/src/snapshots_disabled/java"
"$rootDir/src/fmlcommon/java"
]
}
resources {
@@ -940,7 +934,7 @@ project(':forge') {
// Essentially, the same as the old, except dropping the first number, and the builds are no longer unique.
MCP_ARTIFACT = project(':mcp').mcp.config.get()
VERSION_JSON = project(':mcp').file('build/mcp/downloadJson/version.json')
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':fmlearlydisplay:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
MAVEN_PATH = "${group.replace('.', '/')}/${project.name}/${VERSION}"
}
@@ -960,7 +954,6 @@ project(':forge') {
testImplementation 'org.hamcrest:hamcrest-all:1.3' // needs advanced matching for list order
implementation project(':fmlcore')
implementation project(':fmlloader')
implementation project(':fmlearlydisplay')
implementation project(':javafmllanguage')
implementation project(':lowcodelanguage')
implementation project(':mclanguage')
@@ -1202,7 +1195,7 @@ project(':forge') {
output = rootProject.file('build/libraries/')
}
task extractInheritance(type: ExtractInheritance, dependsOn: [downloadLibraries]) {
task extractInheritance(type: ExtractInheritance, dependsOn: [genJoinedBinPatches, downloadLibraries]) {
tool = INSTALLER_TOOLS + ':fatjar'
args.add '--annotations'
input = genJoinedBinPatches.cleanJar
@@ -1284,11 +1277,6 @@ project(':forge') {
]
}
tasks.register('fixPatchImports', FixPatchImports) {
clean.set(rootProject.file('projects/clean/src/main/java'))
patched.set(rootProject.file('projects/forge/src/main/java'))
}
genPatches {
finalizedBy checkAndFixPatches
autoHeader true
@@ -1347,7 +1335,7 @@ project(':forge') {
}
task launcherJson(type: LauncherJson) {
packedDependencies = [':fmlloader:jar',':fmlearlydisplay:jar']
packedDependencies = [':fmlloader:jar']
doFirst {
def forge_client = project(':forge').patcher.runs.forge_client
json = [
@@ -1687,8 +1675,9 @@ project(':forge') {
}
}
tasks.register('genAllData') {
dependsOn 'forge_data', 'forge_mdk_data', 'forge_test_data'
reobfJar {
tool = FART
args = ['--input', '{input}', '--output', '{output}', '--map', '{srg}']
}
tasks.eclipse.dependsOn('genEclipseRuns')
@@ -1795,10 +1784,10 @@ project(':forge') {
}
// Since we need the modules in the bootstrap, we need to make sure they are compiled before we do each run
afterEvaluate { prepareRuns.dependsOn(PACKED_DEPS) }
// Make sure we run bin compat checking during local testing.
if (!System.env.MAVEN_USER || !System.env.MAVEN_PASSWORD)
publish.dependsOn(':forge:checkJarCompatibility')
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
}
//evaluationDependsOnChildren()
@@ -1810,17 +1799,6 @@ task setup() { //These must be strings so that we can do lazy resolution. Else
dependsOn ':forge:extractMapped'
}
task doChecks {
dependsOn ':forge:checkJarCompatibility'
dependsOn ':forge:publish'
}
if (symlinkValid)
project.gradle.startParameter.excludedTaskNames.add(':fmlonly:genPatches')
if (!System.env.TEAMCITY_VERSION)
project.gradle.startParameter.excludedTaskNames.add(':clean:genPatches')
//Also output FMLOnly when building a version.
if (System.env.TEAMCITY_VERSION) {
//Only setup the CI environment if and only if the environment variables are set.
+1 -1
View File
@@ -1,6 +1,6 @@
repositories {
maven { url = 'https://maven.minecraftforge.net/' }
mavenCentral()
mavenCentral()
}
dependencies {
@@ -1,40 +0,0 @@
package net.minecraftforge.forge.tasks
import org.gradle.api.DefaultTask
import org.gradle.api.file.DirectoryProperty
import org.gradle.api.tasks.InputDirectory
import org.gradle.api.tasks.TaskAction
import java.nio.file.Files
abstract class FixPatchImports extends DefaultTask {
@InputDirectory abstract DirectoryProperty getClean()
@InputDirectory abstract DirectoryProperty getPatched()
@TaskAction
void run() {
final patchedPath = getPatched().get().asFile.toPath()
final cleanPath = getClean().get().asFile.toPath()
try (final var stream = Files.find(patchedPath, Integer.MAX_VALUE, (path, attr) -> path.toString().endsWith('.java'))) {
final itr = stream.iterator()
while (itr.hasNext()) {
final next = itr.next()
final clean = cleanPath.resolve(patchedPath.relativize(next).toString())
final patchedLines = Files.readAllLines(next)
final cleanLines = Files.readAllLines(clean)
final patchedImport = patchedLines.findLastIndexOf(2) { it.startsWith('import ') }
final cleanImport = cleanLines.findLastIndexOf(2) { it.startsWith('import ') }
if (cleanImport !== patchedImport) {
patchedLines.removeIf { it.startsWith('import ') }
patchedLines.addAll(2, cleanLines.subList(2, cleanImport + 1))
Files.write(next, patchedLines)
}
}
}
}
}
@@ -171,7 +171,7 @@ abstract class CheckATs extends CheckTask {
}
private static List<String> joinBack(TreeMap<String, ATParser.Entry> lines, Map<String, InheritanceData> inheritance, IMappingFile mappings) {
final data = [] as List<String>
final List<String> data = []
final remapComment = { ATParser.Entry entry ->
if (!mappings || !entry || !entry.desc) return null
final comment = entry.comment?.substring(1)?.trim()
@@ -36,7 +36,7 @@ abstract class CheckTask extends DefaultTask implements VerificationTask {
final doFix = getMode().get() === CheckMode.FIX
final Reporter reporter = new Reporter(doFix)
check(reporter, doFix)
if (reporter.messages) {
if (getMode().get() === CheckMode.CHECK) {
logger.error("Check task '{}' found errors:\n{}", name, reporter.messages.join('\n'))
@@ -103,7 +103,7 @@ abstract class CheckTask extends DefaultTask implements VerificationTask {
def castedTask = task as T
configuration.setDelegate(castedTask)
configuration.call(castedTask)
castedTask.mode.set(CheckMode.FIX)
castedTask.mode.set(CheckMode.CHECK)
castedTask.group = 'checks'
}
tasks.named('checkAllAndFix').configure { it.dependsOn("checkAndFix$taskName") }
+7 -7
View File
@@ -2,8 +2,8 @@
MinecraftForge
=============
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)][Download] [![Discord](https://img.shields.io/discord/313125603924639766.svg?color=%237289da&label=Discord&logo=discord&logoColor=%237289da)][Discord] [![Support](https://img.shields.io/badge/Patreon-Support-orange.svg?logo=Patreon)][Patreon]
Forge is a free, open-source modding API all of your favourite mods use!
@@ -26,7 +26,7 @@ You can download the installer for the *Recommended Build* or the
*Latest build* there. Latest builds may have newer features but may be
more unstable as a result. The installer will attempt to install Forge
into your vanilla launcher environment, where you can then create a new
profile using that version and play the game!
profile using that version and play the game!
For support and questions, visit [the Support Forum][Support-Forum] or [the Forge Discord server][Discord].
@@ -87,9 +87,9 @@ Please ensure you have a valid email address associated with your GitHub account
[Discord]: https://discord.minecraftforge.net/
[Documentation]: https://docs.minecraftforge.net/en/1.20.1/
[Getting-Started]: https://docs.minecraftforge.net/en/1.20.1/gettingstarted/
[ForgeDev]: https://docs.minecraftforge.net/en/1.20.1/forgedev/
[Pull-Requests]: https://docs.minecraftforge.net/en/1.20.1/forgedev/#making-changes-and-pull-requests
[Documentation]: https://docs.minecraftforge.net/en/1.19.x/
[Getting-Started]: https://docs.minecraftforge.net/en/1.19.x/gettingstarted/
[ForgeDev]: https://docs.minecraftforge.net/en/1.19.x/forgedev/
[Pull-Requests]: https://docs.minecraftforge.net/en/1.19.x/forgedev/#making-changes-and-pull-requests
[Patreon]: https://www.patreon.com/LexManos
-1
View File
@@ -44,7 +44,6 @@ ext {
}
jar.doFirst {
manifest.attributes['Automatic-Module-Name'] = project.name
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
@@ -13,9 +13,6 @@ import java.util.ServiceConfigurationError;
import java.util.ServiceLoader;
import java.util.function.Supplier;
/**
* Used to allow access to certain things from the game layer
*/
public class Bindings {
private Bindings() {}
@@ -66,7 +66,7 @@ public class DeferredWorkQueue
timer,
aggregate
);
throw aggregate;
//TODO 1.20: throw aggregate exception
} else {
LOGGER.debug(LOADING, "Synchronous work queue completed in {}", timer);
}
@@ -7,14 +7,12 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.ToIntFunction;
/**
* A mod loading state. During mod loading, the mod loader transitions between states in a defined sorted list of states,
@@ -46,33 +44,25 @@ public interface IModLoadingState {
*/
Function<ModList, String> message();
/**
* @return a function that computes the size of this transition based on the size of the modlist.
* Used to compute progress.
*/
ToIntFunction<ModList> size();
/**
* {@return an optional runnable, which runs before starting the transition from this state to the next}
* @see #buildTransition(Executor, Executor, ProgressMeter, Function, Function)
* @see #buildTransition(Executor, Executor, Function, Function)
*/
Optional<Consumer<ModList>> inlineRunnable();
/**
* Builds the transition task for this state with a blank pre-sync and post-sync task.
*
* @param <T> a type of event fired on the mod-specific event bus
* @param syncExecutor a synchronous executor
* @param syncExecutor a synchronous executor
* @param parallelExecutor a parallel executor
* @param progressBar a progress meter for tracking progress
* @param <T> a type of event fired on the mod-specific event bus
* @return a transition task for this state
* @see #buildTransition(Executor, Executor, ProgressMeter, Function, Function)
* @see #buildTransition(Executor, Executor, Function, Function)
*/
default <T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar) {
return buildTransition(syncExecutor, parallelExecutor, progressBar,
final Executor parallelExecutor) {
return buildTransition(syncExecutor, parallelExecutor,
e -> CompletableFuture.runAsync(() -> {}, e),
e -> CompletableFuture.runAsync(() -> {}, e));
}
@@ -81,18 +71,16 @@ public interface IModLoadingState {
* Builds the transition task for this state. The pre-sync and post-sync task functions allow the transition builder
* to run these tasks on the same executor as the actual event dispatch and pre/post hooks.
*
* @param <T> a type of event fired on the mod-specific event bus
* @param syncExecutor a synchronous executor
* @param syncExecutor a synchronous executor
* @param parallelExecutor a parallel executor
* @param progressBar a progress meter for tracking progress
* @param preSyncTask a function which returns a task to run before event pre-dispatch hook
* @param postSyncTask a function which returns a task to run after event post-dispatch hook
* @param preSyncTask a function which returns a task to run before event pre-dispatch hook
* @param postSyncTask a function which returns a task to run after event post-dispatch hook
* @param <T> a type of event fired on the mod-specific event bus
* @return a transition task for this state
*/
<T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask);
}
@@ -7,7 +7,6 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.ArrayList;
import java.util.List;
@@ -25,26 +24,20 @@ public interface IModStateTransition {
}
default <T extends Event & IModBusEvent>
CompletableFuture<Void> build(final String name,
final Executor syncExecutor,
CompletableFuture<Void> build(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask) {
List<CompletableFuture<Void>> futures = new ArrayList<>();
this.eventFunctionStream().get()
.map(f -> (EventGenerator<T>) f)
.reduce((head, tail) -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, progressBar, head, ModLoadingStage::currentState, tail))
.ifPresent(last -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, progressBar, last, nextModLoadingStage(), null));
.reduce((head, tail) -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, head, ModLoadingStage::currentState, tail))
.ifPresent(last -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, last, nextModLoadingStage(), null));
final CompletableFuture<Void> preSyncTaskCF = preSyncTask.apply(syncExecutor);
final CompletableFuture<Void> eventDispatchCF = ModList.gather(futures).thenCompose(ModList::completableFutureFromExceptionList);
final CompletableFuture<Void> postEventDispatchCF = preSyncTaskCF
.thenApplyAsync(n -> {
progressBar.label(progressBar.name() + ": dispatching "+name);
return null;
}, parallelExecutor)
.thenComposeAsync(n -> eventDispatchCF, parallelExecutor)
.thenApply(r -> {
postSyncTask.apply(syncExecutor);
@@ -61,7 +54,6 @@ public interface IModStateTransition {
EventGenerator<T> addCompletableFutureTaskForModDispatch(final Executor syncExecutor,
final Executor parallelExecutor,
final List<CompletableFuture<Void>> completableFutures,
final ProgressMeter progressBar,
final EventGenerator<T> eventGenerator,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> nextState,
final EventGenerator<T> nextGenerator) {
@@ -70,7 +62,7 @@ public interface IModStateTransition {
var preDispatchHook = (BiFunction<Executor, EventGenerator<T>, CompletableFuture<Void>>) preDispatchHook();
completableFutures.add(preDispatchHook.apply(selectedExecutor, eventGenerator));
completableFutures.add(ModList.get().futureVisitor(eventGenerator, progressBar, nextState).apply(threadSelector().apply(syncExecutor, parallelExecutor)));
completableFutures.add(ModList.get().futureVisitor(eventGenerator, nextState).apply(threadSelector().apply(syncExecutor, parallelExecutor)));
var postDispatchHook = (BiFunction<Executor, EventGenerator<T>, CompletableFuture<Void>>) postDispatchHook();
completableFutures.add(postDispatchHook.apply(selectedExecutor, eventGenerator));
@@ -10,7 +10,6 @@ import net.minecraftforge.fml.config.IConfigEvent;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.moddiscovery.ModFileInfo;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.forgespi.language.IModInfo;
import java.util.EnumMap;
@@ -117,7 +116,6 @@ public abstract class ModContainer
public static <T extends Event & IModBusEvent> CompletableFuture<Void> buildTransitionHandler(
final ModContainer target,
final IModStateTransition.EventGenerator<T> eventGenerator,
final ProgressMeter progressBar,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> stateChangeHandler,
final Executor executor) {
return CompletableFuture
@@ -128,7 +126,6 @@ public abstract class ModContainer
}, executor)
.whenComplete((mc, exception) -> {
target.modLoadingStage = stateChangeHandler.apply(target.modLoadingStage, exception);
progressBar.increment();
ModLoadingContext.get().setActiveContainer(null);
});
}
@@ -7,7 +7,6 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.ModFileScanData;
@@ -115,11 +114,10 @@ public class ModList
<T extends Event & IModBusEvent> Function<Executor, CompletableFuture<Void>> futureVisitor(
final IModStateTransition.EventGenerator<T> eventGenerator,
final ProgressMeter progressBar,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> stateChange) {
return executor -> gather(
this.mods.stream()
.map(mod -> ModContainer.buildTransitionHandler(mod, eventGenerator, progressBar, stateChange, executor))
.map(mod -> ModContainer.buildTransitionHandler(mod, eventGenerator, stateChange, executor))
.collect(Collectors.toList()))
.thenComposeAsync(ModList::completableFutureFromExceptionList, executor);
}
@@ -10,13 +10,11 @@ import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.FMLEnvironment;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.moddiscovery.InvalidModIdentifier;
import net.minecraftforge.fml.loading.moddiscovery.ModFileInfo;
import net.minecraftforge.fml.loading.moddiscovery.ModInfo;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
import net.minecraftforge.forgespi.locating.ForgeFeature;
@@ -83,7 +81,7 @@ public class ModLoader
private final ModStateManager stateManager;
private boolean loadingStateValid;
@SuppressWarnings("OptionalUsedAsFieldOrParameterType")
private final Optional<Consumer<String>> statusConsumer = StartupNotificationManager.modLoaderConsumer();
private final Optional<Consumer<String>> statusConsumer = StartupMessageManager.modLoaderConsumer();
private final Set<IModLoadingState> completedStates = new HashSet<>();
private ModList modList;
@@ -135,19 +133,20 @@ public class ModLoader
* @param periodicTask Optional periodic task to perform on the main thread while other activities run
*/
public void gatherAndInitializeMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
ForgeFeature.registerFeature("javaVersion", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.BOTH, System.getProperty("java.version")));
ForgeFeature.registerFeature("openGLVersion", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.CLIENT, ImmediateWindowHandler.getGLVersion()));
ForgeFeature.registerFeature("java_version", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.SERVER, System.getProperty("java.version")));
loadingStateValid = true;
statusConsumer.ifPresent(c->c.accept("Waiting for scan to complete"));
FMLLoader.backgroundScanHandler.waitForScanToComplete(periodicTask);
statusConsumer.ifPresent(c->c.accept("Loading mods"));
final ModList modList = ModList.of(loadingModList.getModFiles().stream().map(ModFileInfo::getFile).toList(),
loadingModList.getMods());
if (!this.loadingExceptions.isEmpty()) {
LOGGER.fatal(CORE, "Error during pre-loading phase", loadingExceptions.get(0));
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(loadingExceptions);
}
statusConsumer.ifPresent(c->c.accept("Validating features"));
List<? extends ForgeFeature.Bound> failedBounds = loadingModList.getMods().stream()
.map(ModInfo::getForgeFeatures)
.flatMap(Collection::stream)
@@ -155,15 +154,15 @@ public class ModLoader
.toList();
if (!failedBounds.isEmpty()) {
LOGGER.fatal(CORE, "Failed to validate feature bounds for mods: {}", failedBounds);
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
LOGGER.fatal(CORE, "Failed to validate feature bounds for mods");
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(failedBounds.stream()
.map(fb -> new ModLoadingException(fb.modInfo(), ModLoadingStage.CONSTRUCT, "fml.modloading.feature.missing", null, fb, ForgeFeature.featureValue(fb)))
.map(fb -> new ModLoadingException(fb.modInfo(), ModLoadingStage.CONSTRUCT, "fml.modloading.feature.missing", null, fb.featureName(), fb.featureBound(), ForgeFeature.featureValue(fb)))
.toList());
}
statusConsumer.ifPresent(c->c.accept("Building Mod List"));
final List<ModContainer> modContainers = loadingModList.getModFiles().stream()
.map(ModFileInfo::getFile)
.map(this::buildMods)
@@ -171,54 +170,51 @@ public class ModLoader
.toList();
if (!loadingExceptions.isEmpty()) {
LOGGER.fatal(CORE, "Failed to initialize mod containers", loadingExceptions.get(0));
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(loadingExceptions);
}
modList.setLoadedMods(modContainers);
this.modList = modList;
var stateList = stateManager.getStates(ModLoadingPhase.GATHER);
var progress = StartupMessageManager.addProgressBar("Mod Gather", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
progress.complete();
statusConsumer.ifPresent(c->c.accept("Dispatching gathering events"));
stateManager.getStates(ModLoadingPhase.GATHER).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
statusConsumer.ifPresent(c->c.accept("Gathering phase complete"));
}
public void loadMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
var stateList = stateManager.getStates(ModLoadingPhase.LOAD);
var progress = StartupMessageManager.addProgressBar("Mod Loading", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
progress.complete();
statusConsumer.ifPresent(c->c.accept("Performing load phase"));
stateManager.getStates(ModLoadingPhase.LOAD).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
statusConsumer.ifPresent(c->c.accept("Mod setup complete"));
}
public void finishMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
var stateList = stateManager.getStates(ModLoadingPhase.COMPLETE);
var progress = StartupMessageManager.addProgressBar("Mod Complete", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
statusConsumer.ifPresent(c->c.accept("Performing completion phase"));
stateManager.getStates(ModLoadingPhase.COMPLETE).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
statusConsumer.ifPresent(c->c.accept(String.format("Mod loading complete - %d mods loaded", this.modList.size())));
progress.complete();
}
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker, final ProgressMeter progressBar) {
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker) {
if (!isLoadingStateValid()) {
LOGGER.error("Cowardly refusing to process mod state change request from {}", state);
return;
}
progressBar.label(progressBar.name()+ " working");
syncExecutor.drive(ticker);
state.inlineRunnable().ifPresent(a->this.handleInlineTransition(a, state, syncExecutor, ticker));
state.buildTransition(syncExecutor, parallelExecutor, progressBar).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
statusConsumer.ifPresent(c->c.accept(state.message().apply(this.modList)));
state.inlineRunnable().ifPresent(a->a.accept(this.modList));
state.buildTransition(syncExecutor, parallelExecutor).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
completedStates.add(state);
}
private void handleInlineTransition(final Consumer<ModList> transition, final IModLoadingState state, final ModWorkManager.DrivenExecutor syncExecutor, final Runnable ticker) {
var pb = StartupMessageManager.addProgressBar("State transition " +state.name()+" running", 0);
syncExecutor.drive(ticker);
transition.accept(this.modList);
syncExecutor.drive(ticker);
pb.complete();
syncExecutor.drive(ticker);
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker, Function<Executor, CompletableFuture<Void>> preSyncTask, Function<Executor, CompletableFuture<Void>> postSyncTask) {
if (!isLoadingStateValid()) {
LOGGER.error("Cowardly refusing to process mod state change request from {}", state);
return;
}
statusConsumer.ifPresent(c->c.accept(state.message().apply(this.modList)));
state.inlineRunnable().ifPresent(a->a.accept(this.modList));
state.buildTransition(syncExecutor, parallelExecutor, preSyncTask, postSyncTask).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
completedStates.add(state);
}
private void waitForTransition(final IModLoadingState state, final ModWorkManager.DrivenExecutor syncExecutor, final Runnable ticker, final CompletableFuture<Void> transition) {
while (!transition.isDone()) {
syncExecutor.drive(ticker);
@@ -233,7 +229,6 @@ public class ModLoader
.collect(Collectors.toList());
if (!notModLoading.isEmpty()) {
LOGGER.fatal("Encountered non-modloading exceptions!", e);
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
throw e;
}
@@ -242,7 +237,6 @@ public class ModLoader
.map(ModLoadingException.class::cast)
.collect(Collectors.toList());
LOGGER.fatal(LOADING,"Failed to complete lifecycle event {}, {} errors found", state.name(), modLoadingExceptions.size());
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
throw new LoadingFailedException(modLoadingExceptions);
}
}
@@ -7,14 +7,12 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.ToIntFunction;
/**
* Implementation of the {@link IModLoadingState} interface.
@@ -28,7 +26,6 @@ import java.util.function.ToIntFunction;
*/
public record ModLoadingState(String name, String previous,
Function<ModList, String> message,
ToIntFunction<ModList> size,
ModLoadingPhase phase,
Optional<Consumer<ModList>> inlineRunnable,
Optional<IModStateTransition> transition) implements IModLoadingState {
@@ -36,10 +33,9 @@ public record ModLoadingState(String name, String previous,
public <T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask) {
return transition.map(t -> t.build(name, syncExecutor, parallelExecutor, progressBar, preSyncTask, postSyncTask));
return transition.map(t -> t.build(syncExecutor, parallelExecutor, preSyncTask, postSyncTask));
}
/**
@@ -51,7 +47,7 @@ public record ModLoadingState(String name, String previous,
* @param phase the mod loading phase the state belongs to
*/
public static ModLoadingState empty(final String name, final String previous, final ModLoadingPhase phase) {
return new ModLoadingState(name, previous, ml -> "", f->0, phase, Optional.empty(), Optional.empty());
return new ModLoadingState(name, previous, ml -> "", phase, Optional.empty(), Optional.empty());
}
/**
@@ -66,7 +62,7 @@ public record ModLoadingState(String name, String previous,
*/
public static ModLoadingState withTransition(final String name, final String previous, final ModLoadingPhase phase,
final IModStateTransition transition) {
return new ModLoadingState(name, previous, ml -> "Processing transition " + name, ModList::size, phase, Optional.empty(), Optional.of(transition));
return new ModLoadingState(name, previous, ml -> "Processing transition " + name, phase, Optional.empty(), Optional.of(transition));
}
/**
@@ -82,7 +78,7 @@ public record ModLoadingState(String name, String previous,
public static ModLoadingState withTransition(final String name, final String previous,
final Function<ModList, String> message, final ModLoadingPhase phase,
final IModStateTransition transition) {
return new ModLoadingState(name, previous, message, ModList::size, phase, Optional.empty(), Optional.of(transition));
return new ModLoadingState(name, previous, message, phase, Optional.empty(), Optional.of(transition));
}
/**
@@ -97,6 +93,6 @@ public record ModLoadingState(String name, String previous,
*/
public static ModLoadingState withInline(final String name, final String previous, final ModLoadingPhase phase,
final Consumer<ModList> inline) {
return new ModLoadingState(name, previous, ml -> "Processing work " + name, ml->0, phase, Optional.of(inline), Optional.empty());
return new ModLoadingState(name, previous, ml -> "Processing work " + name, phase, Optional.of(inline), Optional.empty());
}
}
@@ -23,9 +23,8 @@ public class ModWorkManager {
default void drive(Runnable ticker) {
if (!selfDriven()) {
ticker.run();
while (true) {
if (!driveOne()) break;
while (driveOne()) {
ticker.run();
}
} else {
// park for a bit so other threads can schedule
@@ -94,7 +93,7 @@ public class ModWorkManager {
private static ForkJoinPool parallelThreadPool;
public static Executor parallelExecutor() {
if (parallelThreadPool == null) {
final int loadingThreadCount = FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.MAX_THREADS);
final int loadingThreadCount = FMLConfig.loadingThreadCount();
LOGGER.debug(LOADING, "Using {} threads for parallel mod-loading", loadingThreadCount);
parallelThreadPool = new ForkJoinPool(loadingThreadCount, ModWorkManager::newForkJoinWorkerThread, null, false);
}
@@ -5,30 +5,19 @@
package net.minecraftforge.fml;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.Optional;
import java.util.function.Consumer;
public class StartupMessageManager {
public static void addModMessage(final String message) {
StartupNotificationManager.addModMessage(message);
net.minecraftforge.fml.loading.progress.StartupMessageManager.addModMessage(message);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return StartupNotificationManager.modLoaderConsumer();
return net.minecraftforge.fml.loading.progress.StartupMessageManager.modLoaderConsumer();
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return StartupNotificationManager.mcLoaderConsumer();
}
public static ProgressMeter addProgressBar(final String barName, final int count) {
return StartupNotificationManager.addProgressBar(barName, count);
}
public static ProgressMeter prependProgressBar(final String barName, final int count) {
return StartupNotificationManager.prependProgressBar(barName, count);
return net.minecraftforge.fml.loading.progress.StartupMessageManager.mcLoaderConsumer();
}
}
@@ -107,7 +107,7 @@ public class VersionChecker
@Override
public void run()
{
if (!FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.VERSION_CHECK))
if (!FMLConfig.runVersionCheck())
{
LOGGER.info("Global Forge version check system disabled, no further processing.");
return;
@@ -26,7 +26,7 @@ import static net.minecraftforge.fml.config.ConfigTracker.CONFIG;
public class ConfigFileTypeHandler {
private static final Logger LOGGER = LogUtils.getLogger();
static ConfigFileTypeHandler TOML = new ConfigFileTypeHandler();
private static final Path defaultConfigPath = FMLPaths.GAMEDIR.get().resolve(FMLConfig.getConfigValue(FMLConfig.ConfigValue.DEFAULT_CONFIG_PATH));
private static final Path defaultConfigPath = FMLPaths.GAMEDIR.get().resolve(FMLConfig.defaultConfigPath());
public Function<ModConfig, CommentedFileConfig> reader(Path configBasePath) {
return (c) -> {
-93
View File
@@ -1,93 +0,0 @@
plugins {
id 'com.github.ben-manes.versions'
id 'org.javamodularity.moduleplugin' version '1.8.7' apply false
id 'org.cadixdev.licenser'
}
apply plugin: 'java-library'
apply plugin: 'jacoco'
apply plugin: 'org.javamodularity.moduleplugin'
import org.gradle.internal.os.OperatingSystem
switch (OperatingSystem.current()) {
case OperatingSystem.LINUX:
project.ext.lwjglNatives = "natives-linux"
break
case OperatingSystem.MAC_OS:
project.ext.lwjglNatives = "natives-macos"
break
case OperatingSystem.WINDOWS:
project.ext.lwjglNatives = "natives-windows"
break
}
dependencyUpdates.rejectVersionIf { isNonStable(it.candidate.version) }
java.withSourcesJar()
dependencies {
compileOnly('org.jetbrains:annotations:23.0.0')
implementation(project(':fmlloader'))
implementation(project(':fmlcore'))
implementation('org.lwjgl:lwjgl:3.3.1')
implementation('org.lwjgl:lwjgl-glfw:3.3.1')
implementation('org.lwjgl:lwjgl-opengl:3.3.1')
implementation('org.lwjgl:lwjgl-stb:3.3.1')
implementation('org.lwjgl:lwjgl-tinyfd:3.3.1')
implementation('org.slf4j:slf4j-api:1.8.0-beta4')
implementation("net.sf.jopt-simple:jopt-simple:${JOPT_SIMPLE_VERSION}")
testImplementation('org.junit.jupiter:junit-jupiter-api:5.8.2')
testImplementation('org.powermock:powermock-core:2.0.9')
testRuntimeOnly('org.junit.jupiter:junit-jupiter-engine:5.8.2')
testRuntimeOnly('org.slf4j:slf4j-jdk14:1.8.0-beta4')
testRuntimeOnly("org.lwjgl:lwjgl::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-glfw::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-opengl::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-stb::$lwjglNatives")
}
test {
useJUnitPlatform()
}
ext {
MANIFESTS = [
'': [
'Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
'Git-Commit': GIT_INFO.abbreviatedId,
'Git-Branch': GIT_INFO.branch,
'Build-Number': "${System.getenv('BUILD_NUMBER')?:0}",
] as LinkedHashMap,
'net/minecraftforge/fml/earlydisplay/': [
'Specification-Title': 'FMLEarlyDisplay',
'Specification-Vendor': 'Forge Development LLC',
'Specification-Version': '1',
'Implementation-Title': 'FML Early Display',
'Implementation-Version': '1.0',
'Implementation-Vendor': 'Forge'
] as LinkedHashMap
]
}
jar.doFirst {
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
else
manifest.attributes(values, pkg)
}
}
tasks.withType(JavaCompile) {
options.compilerArgs << '-Xlint:unchecked'
}
license {
header = rootProject.file('LICENSE-header.txt')
include 'net/minecraftforge/'
}
publishing.publications.mavenJava(MavenPublication) {
from components.java
}
@@ -1,43 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
public enum ColourScheme {
RED(new Colour(239, 50, 61), new Colour(255, 255, 255)),
BLACK(new Colour(0, 0, 0), new Colour(255, 255, 255));
private final Colour background;
private final Colour foreground;
ColourScheme(final Colour background, final Colour foreground) {
this.background = background;
this.foreground = foreground;
}
public Colour background() {
return background;
}
public Colour foreground() {
return foreground;
}
public record Colour(int red, int green, int blue) {
public float redf() {
return ((float)red)/255f;
}
public float greenf() {
return ((float)green)/255f;
}
public float bluef() {
return ((float)blue)/255f;
}
public int packedint(int a) {
return ((a & 0xff) << 24) | ((blue & 0xff) << 16) | ((green & 0xff) << 8) | (red & 0xff);
}
}
}
@@ -1,645 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import joptsimple.OptionParser;
import net.minecraftforge.fml.loading.FMLConfig;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.FMLPaths;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.ImmediateWindowProvider;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.GLFWVidMode;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import org.lwjgl.util.tinyfd.TinyFileDialogs;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.awt.Desktop;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.net.URI;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.StringJoiner;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
import java.util.stream.Collector;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL.createCapabilities;
import static org.lwjgl.opengl.GL32C.*;
/**
* The Loading Window that is opened Immediately after Forge starts.
* It is called from the ModDirTransformerDiscoverer, the soonest method that ModLauncher calls into Forge code.
* In this way, we can be sure that this will not run before any transformer or injection.
*
* The window itself is spun off into a secondary thread, and is handed off to the main game by Forge.
*
* Because it is created so early, this thread will "absorb" the context from OpenGL.
* Therefore, it is of utmost importance that the Context is made Current for the main thread before handoff,
* otherwise OS X will crash out.
*
* Based on the prior ClientVisualization, with some personal touches.
*/
public class DisplayWindow implements ImmediateWindowProvider {
private static final int[][] GL_VERSIONS = new int[][] {{4,6}, {4,5}, {4,4}, {4,3}, {4,2}, {4,1}, {4,0}, {3,3}, {3,2}};
private static final Logger LOGGER = LoggerFactory.getLogger("EARLYDISPLAY");
private final AtomicBoolean animationTimerTrigger = new AtomicBoolean(true);
private ColourScheme colourScheme = ColourScheme.RED;
private ElementShader elementShader;
private RenderElement.DisplayContext context;
private List<RenderElement> elements;
private int framecount;
private EarlyFramebuffer framebuffer;
private ScheduledFuture<?> windowTick;
private ScheduledFuture<?> initializationFuture;
private PerformanceInfo performanceInfo;
private ScheduledFuture<?> performanceTick;
// The GL ID of the window. Used for all operations
private long window;
// The thread that contains and ticks the window while Forge is loading mods
private ScheduledExecutorService renderScheduler;
private int fbWidth;
private int fbHeight;
private int fbScale;
private int winWidth;
private int winHeight;
private int winX;
private int winY;
private final Semaphore renderLock = new Semaphore(1);
private boolean maximized;
private String glVersion;
private SimpleFont font;
private Runnable repaintTick = ()->{};
@Override
public String name() {
return "fmlearlywindow";
}
@Override
public Runnable initialize(String[] arguments) {
final OptionParser parser = new OptionParser();
var mcversionopt = parser.accepts("fml.mcVersion").withRequiredArg().ofType(String.class);
var forgeversionopt = parser.accepts("fml.forgeVersion").withRequiredArg().ofType(String.class);
var widthopt = parser.accepts("width")
.withRequiredArg().ofType(Integer.class)
.defaultsTo(FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_WIDTH));
var heightopt = parser.accepts("height")
.withRequiredArg().ofType(Integer.class)
.defaultsTo(FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_HEIGHT));
var maximizedopt = parser.accepts("earlywindow.maximized");
parser.allowsUnrecognizedOptions();
var parsed = parser.parse(arguments);
winWidth = parsed.valueOf(widthopt);
winHeight = parsed.valueOf(heightopt);
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_WIDTH, winWidth);
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_HEIGHT, winHeight);
fbScale = FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_FBSCALE);
if (System.getenv("FML_EARLY_WINDOW_DARK")!= null) {
this.colourScheme = ColourScheme.BLACK;
} else {
try {
// check the options file for the colour scheme
var optionLines = Files.readAllLines(FMLPaths.GAMEDIR.get().resolve(Path.of("options.txt")));
var keyName = "darkMojangStudiosBackground:";
for (String line : optionLines) {
if (line.startsWith(keyName)) {
this.colourScheme = line.startsWith("true", keyName.length()) ? ColourScheme.BLACK : ColourScheme.RED;
break;
}
}
} catch (IOException e) {
this.colourScheme = ColourScheme.RED; // fallback to red colourScheme
}
}
this.maximized = parsed.has(maximizedopt) || FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_MAXIMIZED);
var forgeVersion = parsed.valueOf(forgeversionopt);
StartupNotificationManager.modLoaderConsumer().ifPresent(c->c.accept("Forge loading "+ forgeVersion));
performanceInfo = new PerformanceInfo();
return start(parsed.valueOf(mcversionopt), forgeVersion);
}
private static final long MINFRAMETIME = TimeUnit.MILLISECONDS.toNanos(10); // This is the FPS cap on the window - note animation is capped at 20FPS via the tickTimer
private long nextFrameTime = 0;
/**
* The main render loop.
* renderThread executes this.
*
* Performs initialization and then ticks the screen at 20 fps.
* When the thread is killed, context is destroyed.
*/
private void renderThreadFunc() {
if (!renderLock.tryAcquire()) {
return;
}
try {
long nt;
if ((nt = System.nanoTime()) < nextFrameTime) {
return;
}
nextFrameTime = nt + MINFRAMETIME;
glfwMakeContextCurrent(window);
framebuffer.activate();
glViewport(0, 0, this.context.scaledWidth(), this.context.scaledHeight());
this.context.elementShader().activate();
this.context.elementShader().updateScreenSizeUniform(this.context.scaledWidth(), this.context.scaledHeight());
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), 1f);
paintFramebuffer();
this.context.elementShader().clear();
framebuffer.deactivate();
glViewport(0, 0, fbWidth, fbHeight);
framebuffer.draw(this.fbWidth, this.fbHeight);
// Swap buffers; we're done
glfwSwapBuffers(window);
} catch (Throwable t) {
LOGGER.error("BARF", t);
} finally {
if (this.windowTick != null) glfwMakeContextCurrent(0); // we release the gl context IF we're running off the main thread
renderLock.release();
}
}
/**
* Render initialization methods called by the Render Thread.
* It compiles the fragment and vertex shaders for rendering text with STB, and sets up basic render framework.
*
* Nothing fancy, we just want to draw and render text.
*/
private void initRender(final @Nullable String mcVersion, final String forgeVersion) {
// This thread owns the GL render context now. We should make a note of that.
glfwMakeContextCurrent(window);
// Wait for one frame to be complete before swapping; enable vsync in other words.
glfwSwapInterval(1);
createCapabilities();
LOGGER.info("GL info: "+ glGetString(GL_RENDERER) + " GL version " + glGetString(GL_VERSION) + ", " + glGetString(GL_VENDOR));
elementShader = new ElementShader();
try {
elementShader.init();
} catch (Throwable t) {
LOGGER.error("Crash during shader initialization", t);
crashElegantly("An error occurred initializing shaders.");
}
// Set the clear color based on the colour scheme
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), 1f);
// we always render to an 854x480 texture and then fit that to the screen - with a scale factor
this.context = new RenderElement.DisplayContext(854, 480, fbScale, elementShader, colourScheme, performanceInfo);
framebuffer = new EarlyFramebuffer(this.context);
try {
this.font = new SimpleFont("Monocraft.ttf", fbScale, 200000, 1 + RenderElement.INDEX_TEXTURE_OFFSET);
} catch (Throwable t) {
LOGGER.error("Crash during font initialization", t);
crashElegantly("An error occurred initializing a font for rendering. "+t.getMessage());
}
this.elements = new ArrayList<>(List.of(
RenderElement.anvil(font),
RenderElement.logMessageOverlay(font),
RenderElement.forgeVersionOverlay(font, mcVersion+"-"+forgeVersion.split("-")[0]),
RenderElement.performanceBar(font),
RenderElement.progressBars(font)
));
var date = Calendar.getInstance();
if (FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_SQUIR) || (date.get(Calendar.MONTH) == Calendar.APRIL && date.get(Calendar.DAY_OF_MONTH) == 1))
this.elements.add(0, RenderElement.squir());
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glfwMakeContextCurrent(0);
this.windowTick = renderScheduler.scheduleAtFixedRate(this::renderThreadFunc, 50, 50, TimeUnit.MILLISECONDS);
this.performanceTick = renderScheduler.scheduleAtFixedRate(performanceInfo::update, 0, 500, TimeUnit.MILLISECONDS);
// schedule a 50 ms ticker to try and smooth out the rendering
renderScheduler.scheduleAtFixedRate(()-> animationTimerTrigger.set(true), 1, 50, TimeUnit.MILLISECONDS);
}
/**
* Called every frame by the Render Thread to draw to the screen.
*/
void paintFramebuffer() {
// Clear the screen to our color
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
this.elements.removeIf(element -> !element.render(context, framecount));
if (animationTimerTrigger.compareAndSet(true, false)) // we only increment the framecount on a periodic basis
framecount++;
}
public void render(int alpha) {
var currentVAO = glGetInteger(GL_VERTEX_ARRAY_BINDING);
var currentFB = glGetInteger(GL_READ_FRAMEBUFFER_BINDING);
glViewport(0, 0, this.context.scaledWidth(), this.context.scaledHeight());
RenderElement.globalAlpha = alpha;
framebuffer.activate();
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), alpha / 255f);
elementShader.activate();
elementShader.updateScreenSizeUniform(this.context.scaledWidth(), this.context.scaledHeight());
paintFramebuffer();
elementShader.clear();
framebuffer.deactivate();
glBindVertexArray(currentVAO);
glBindFramebuffer(GL_FRAMEBUFFER, currentFB);
}
/**
* Start the window and Render Thread; we're ready to go.
*/
public Runnable start(@Nullable String mcVersion, final String forgeVersion) {
renderScheduler = Executors.newSingleThreadScheduledExecutor(r -> {
final var thread = Executors.defaultThreadFactory().newThread(r);
thread.setDaemon(true);
return thread;
});
initWindow(mcVersion);
this.initializationFuture = renderScheduler.schedule(() -> initRender(mcVersion, forgeVersion), 1, TimeUnit.MILLISECONDS);
return this::periodicTick;
}
private static final String ERROR_URL = "https://links.minecraftforge.net/early-display-errors";
@Override
public String getGLVersion() {
return this.glVersion;
}
private void crashElegantly(String errorDetails) {
String qrText;
try (var is = new BufferedReader(new InputStreamReader(getClass().getResourceAsStream("/glfailure.txt")))) {
qrText = is.lines().collect(Collectors.joining("\n"));
} catch (IOException ioe) {
qrText = "";
}
StringBuilder msgBuilder = new StringBuilder(2000);
msgBuilder.append("Failed to initialize graphics window with current settings.\n");
msgBuilder.append("\n\n");
msgBuilder.append("Failure details:\n");
msgBuilder.append(errorDetails);
msgBuilder.append("\n\n");
msgBuilder.append("If you click yes, we will try and open " + ERROR_URL + " in your default browser");
LOGGER.error("ERROR DISPLAY\n"+msgBuilder);
// we show the display on a new dedicated thread
Executors.newSingleThreadExecutor().submit(()-> {
var res = TinyFileDialogs.tinyfd_messageBox("Minecraft: Forge", msgBuilder.toString(), "yesno", "error", false);
if (res) {
try {
Desktop.getDesktop().browse(URI.create(ERROR_URL));
} catch (IOException ioe) {
TinyFileDialogs.tinyfd_messageBox("Minecraft: Forge", "Sadly, we couldn't open your browser.\nVisit " + ERROR_URL, "ok", "error", false);
}
}
System.exit(1);
});
}
/**
* Called to initialize the window when preparing for the Render Thread.
*
* The act of calling glfwInit here creates a concurrency issue; GL doesn't know whether we're gonna call any
* GL functions from the secondary thread and the main thread at the same time.
*
* It's then our job to make sure this doesn't happen, only calling GL functions where the Context is Current.
* As long as we can verify that, then GL (and things like OS X) have no complaints with doing this.
*
* @param mcVersion Minecraft Version
* @return The selected GL profile as an integer pair
*/
public void initWindow(@Nullable String mcVersion) {
// Initialize GLFW with a time guard, in case something goes wrong
long glfwInitBegin = System.nanoTime();
if (!glfwInit()) {
crashElegantly("We are unable to initialize the graphics system.\nglfwInit failed.\n");
throw new IllegalStateException("Unable to initialize GLFW");
}
long glfwInitEnd = System.nanoTime();
if (glfwInitEnd - glfwInitBegin > 1e9) {
LOGGER.error("WARNING : glfwInit took {} seconds to start.", (glfwInitEnd - glfwInitBegin) / 1.0e9);
}
// Clear the Last Exception (#7285 - Prevent Vanilla throwing an IllegalStateException due to invalid controller mappings)
handleLastGLFWError((error, description) -> LOGGER.error(String.format("Suppressing Last GLFW error: [0x%X]%s", error, description)));
// Set window hints for the new window we're gonna create.
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
String vanillaWindowTitle = "Minecraft* ";
if (mcVersion != null) vanillaWindowTitle += mcVersion;
// this emulates what we would get without early progress window
// as vanilla never sets these, so GLFW uses the first window title
// set them explicitly to avoid it using "FML early loading progress" as the class
glfwWindowHintString(GLFW_X11_CLASS_NAME, vanillaWindowTitle);
glfwWindowHintString(GLFW_X11_INSTANCE_NAME, vanillaWindowTitle);
long primaryMonitor = glfwGetPrimaryMonitor();
if (primaryMonitor == 0) {
LOGGER.error("Failed to find a primary monitor - this means LWJGL isn't working properly");
crashElegantly("Failed to locate a primary monitor.\nglfwGetPrimaryMonitor failed.\n");
throw new IllegalStateException("Can't find a primary monitor");
}
GLFWVidMode vidmode = glfwGetVideoMode(primaryMonitor);
if (vidmode == null) {
LOGGER.error("Failed to get the current display video mode.");
crashElegantly("Failed to get current display resolution.\nglfwGetVideoMode failed.\n");
throw new IllegalStateException("Can't get a resolution");
}
long window = 0;
var successfulWindow = new AtomicBoolean(false);
var windowFailFuture = renderScheduler.schedule(()->{
if (!successfulWindow.get()) crashElegantly("Timed out trying to setup the Game Window.");
}, 10, TimeUnit.SECONDS);
int versidx = 0;
var skipVersions = FMLConfig.<String>getListConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_SKIP_GL_VERSIONS);
boolean showHelpLog = FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_LOG_HELP_MSG);
final String[] lastGLError = new String[GL_VERSIONS.length];
do {
final var glVersionToTry = GL_VERSIONS[versidx][0] + "." + GL_VERSIONS[versidx][1];
if (skipVersions.contains(glVersionToTry)) {
LOGGER.info("Skipping GL version "+ glVersionToTry+" because of configuration");
versidx++;
continue;
}
LOGGER.info("Trying GL version " + glVersionToTry);
if (showHelpLog && versidx == 0) {
LOGGER.info("""
If this message is the only thing at the bottom of your log before a crash, you probably have a driver issue.
Possible solutions:
A) Make sure Minecraft is set to prefer high performance graphics in the OS and/or driver control panel
B) Check for driver updates on the graphics brand's website
C) Try reinstalling your graphics drivers
D) If still not working after trying all of the above, ask for further help on the Forge forums or Discord
You can safely ignore this message if the game starts up successfully.""");
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, GL_VERSIONS[versidx][0]); // we try our versions one at a time
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, GL_VERSIONS[versidx][1]);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
window = glfwCreateWindow(winWidth, winHeight, vanillaWindowTitle, 0L, 0L);
var erridx = versidx;
handleLastGLFWError((error, description) -> lastGLError[erridx] = String.format("Trying %d.%d: GLFW error: [0x%X]%s", GL_VERSIONS[erridx][0], GL_VERSIONS[erridx][1], error, description));
if (lastGLError[versidx] != null) {
LOGGER.trace(lastGLError[versidx]);
}
versidx++;
} while (window == 0 && versidx < GL_VERSIONS.length);
// LockSupport.parkNanos(TimeUnit.SECONDS.toNanos(12));
if (versidx== GL_VERSIONS.length && window == 0) {
LOGGER.error("Failed to find any valid GLFW profile. "+lastGLError[0]);
crashElegantly("Failed to find a valid GLFW profile.\nWe tried "+
Arrays.stream(GL_VERSIONS).map(p->p[0]+"."+p[1]).filter(o -> !skipVersions.contains(o))
.collect(Collector.of(()->new StringJoiner(", ").setEmptyValue("no versions"), StringJoiner::add, StringJoiner::merge, StringJoiner::toString))+
" but none of them worked.\n"+ Arrays.stream(lastGLError).filter(Objects::nonNull).collect(Collectors.joining("\n")));
throw new IllegalStateException("Failed to create a GLFW window with any profile");
}
successfulWindow.set(true);
if (!windowFailFuture.cancel(true)) throw new IllegalStateException("We died but didn't somehow?");
var requestedVersion = GL_VERSIONS[versidx-1][0]+"."+GL_VERSIONS[versidx-1][1];
var maj = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
var min = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
var gotVersion = maj+"."+min;
LOGGER.info("Requested GL version "+requestedVersion+" got version "+gotVersion);
this.glVersion = gotVersion;
this.window = window;
if (showHelpLog)
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_LOG_HELP_MSG, false);
int[] x = new int[1];
int[] y = new int[1];
glfwGetMonitorPos(primaryMonitor, x, y);
int monitorX = x[0];
int monitorY = y[0];
// glfwSetWindowSizeLimits(window, 854, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
if (this.maximized) {
glfwMaximizeWindow(window);
}
glfwGetWindowSize(window, x, y);
this.winWidth = x[0];
this.winHeight = y[0];
glfwSetWindowPos(window, (vidmode.width() - this.winWidth) / 2 + monitorX, (vidmode.height() - this.winHeight) / 2 + monitorY);
// Attempt setting the icon
// int[] channels = new int[1];
// try (var glfwImgBuffer = GLFWImage.create(MemoryUtil.getAllocator().malloc(GLFWImage.SIZEOF), 1)) {
// final ByteBuffer imgBuffer;
// try (GLFWImage glfwImages = GLFWImage.malloc()) {
// imgBuffer = STBHelper.loadImageFromClasspath("forge_logo.png", 20000, x, y, channels);
// glfwImgBuffer.put(glfwImages.set(x[0], y[0], imgBuffer));
// glfwSetWindowIcon(window, glfwImgBuffer);
// STBImage.stbi_image_free(imgBuffer);
// }
// } catch (NullPointerException e) {
// System.err.println("Failed to load forge logo");
// }
// handleLastGLFWError((error, description) -> LOGGER.debug(String.format("Suppressing GLFW icon error: [0x%X]%s", error, description)));
glfwSetFramebufferSizeCallback(window, this::fbResize);
glfwSetWindowPosCallback(window, this::winMove);
glfwSetWindowSizeCallback(window, this::winResize);
// Show the window
glfwShowWindow(window);
glfwGetWindowPos(window, x, y);
this.winX = x[0];
this.winY = y[0];
glfwGetFramebufferSize(window, x, y);
this.fbWidth = x[0];
this.fbHeight = y[0];
glfwPollEvents();
}
private void badWindowHandler(final int code, final long desc) {
LOGGER.error("Got error from GLFW window init: "+code+ " "+MemoryUtil.memUTF8(desc));
}
private void winResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
this.winWidth = width;
this.winHeight = height;
}
}
private void fbResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
this.fbWidth = width;
this.fbHeight = height;
}
}
private void winMove(long window, int x, int y) {
if (window == this.window) {
this.winX = x;
this.winY = y;
}
}
private void handleLastGLFWError(BiConsumer<Integer, String> handler) {
try (MemoryStack memorystack = MemoryStack.stackPush()) {
PointerBuffer pointerbuffer = memorystack.mallocPointer(1);
int error = glfwGetError(pointerbuffer);
if (error != GLFW_NO_ERROR) {
long pDescription = pointerbuffer.get();
String description = pDescription == 0L ? "" : MemoryUtil.memUTF8(pDescription);
handler.accept(error, description);
}
}
}
/**
* Hand-off the window to the vanilla game.
* Called on the main thread instead of the game's initialization.
*
* @return the Window we own.
*/
public long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitorSupplier) {
// wait for the window to actually be initialized
try {
this.initializationFuture.get(30, TimeUnit.SECONDS);
} catch (InterruptedException | ExecutionException e) {
throw new RuntimeException(e);
} catch (TimeoutException e) {
Thread.dumpStack();
crashElegantly("We seem to be having trouble initializing the window, waited for 30 seconds");
}
// we have to spin wait for the window ticker
ImmediateWindowHandler.updateProgress("Initializing Game Graphics");
while (!this.windowTick.isDone()) {
this.windowTick.cancel(false);
}
var tries = 0;
var renderlockticket = false;
do {
try {
renderlockticket = renderLock.tryAcquire(100, TimeUnit.MILLISECONDS);
if (++tries > 9) {
Thread.dumpStack();
crashElegantly("We seem to be having trouble handing off the window, tried for 1 second");
}
} catch (InterruptedException e) {
Thread.interrupted();
}
} while (!renderlockticket);
// we don't want the lock, just making sure it's back on the main thread
renderLock.release();
glfwMakeContextCurrent(window);
// Set the title to what the game wants
glfwSetWindowTitle(window, title.get());
glfwSwapInterval(0);
// Clean up our hooks
glfwSetFramebufferSizeCallback(window, null).free();
glfwSetWindowPosCallback(window, null).free();
glfwSetWindowSizeCallback(window, null).free();
this.repaintTick = this::renderThreadFunc; // the repaint will continue to be called until the overlay takes over
this.windowTick = null; // this tells the render thread that the async ticker is done
return window;
}
@Override
public boolean positionWindow(final Optional<Object> monitor, final IntConsumer widthSetter, final IntConsumer heightSetter, final IntConsumer xSetter, final IntConsumer ySetter) {
widthSetter.accept(this.winWidth);
heightSetter.accept(this.winHeight);
xSetter.accept(this.winX);
ySetter.accept(this.winY);
return true;
}
@Override
public void updateFramebufferSize(final IntConsumer width, final IntConsumer height) {
width.accept(this.fbWidth);
height.accept(this.fbHeight);
}
private Method loadingOverlay;
@SuppressWarnings("unchecked")
@Override
public <T> Supplier<T> loadingOverlay(final Supplier<?> mc, final Supplier<?> ri, final Consumer<Optional<Throwable>> ex, final boolean fade) {
try {
return (Supplier<T>)loadingOverlay.invoke(null, mc, ri, ex, this);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@Override
public void updateModuleReads(final ModuleLayer layer) {
var fm = layer.findModule("forge").orElseThrow();
getClass().getModule().addReads(fm);
var clz = FMLLoader.getGameLayer().findModule("forge").map(l->Class.forName(l, "net.minecraftforge.client.loading.ForgeLoadingOverlay")).orElseThrow();
loadingOverlay = Arrays.stream(clz.getMethods()).filter(m-> Modifier.isStatic(m.getModifiers()) && m.getName().equals("newInstance")).findFirst().orElseThrow();
}
public int getFramebufferTextureId() {
return framebuffer.getTexture();
}
public RenderElement.DisplayContext context() {
return this.context;
}
@Override
public void periodicTick() {
glfwPollEvents();
repaintTick.run();
}
public void addMojangTexture(final int textureId) {
this.elements.add(0, RenderElement.mojang(textureId, framecount));
// this.elements.get(0).retire(framecount + 1);
}
public void close() {
// Close the Render Scheduler thread
renderScheduler.shutdown();
this.framebuffer.close();
this.context.elementShader().close();
SimpleBufferBuilder.destroy();
}
}
@@ -1,67 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import java.nio.IntBuffer;
import static net.minecraftforge.fml.earlydisplay.RenderElement.clamp;
import static org.lwjgl.opengl.GL32C.*;
public class EarlyFramebuffer {
private final int framebuffer;
private final int texture;
private final RenderElement.DisplayContext context;
EarlyFramebuffer(final RenderElement.DisplayContext context) {
this.context = context;
this.framebuffer = glGenFramebuffers();
this.texture = glGenTextures();
glBindFramebuffer(GL_FRAMEBUFFER, this.framebuffer);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, this.texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, context.width() * context.scale(), context.height() * context.scale(), 0, GL_RGBA, GL_UNSIGNED_BYTE, (IntBuffer)null);
glTexParameterIi(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterIi(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, this.texture, 0);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void activate() {
glBindFramebuffer(GL_FRAMEBUFFER, this.framebuffer);
}
void deactivate() {
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void draw(int windowFBWidth, int windowFBHeight) {
var wscale = ((float)windowFBWidth / this.context.width());
var hscale = ((float)windowFBHeight / this.context.height());
var scale = this.context.scale() * Math.min(wscale, hscale) / 2f;
var wleft = (int)(windowFBWidth * 0.5f - scale * this.context.width());
var wtop = (int)(windowFBHeight * 0.5f - scale * this.context.height());
var wright = (int)(windowFBWidth * 0.5f + scale * this.context.width());
var wbottom = (int)(windowFBHeight * 0.5f + scale * this.context.height());
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBindFramebuffer(GL_READ_FRAMEBUFFER, this.framebuffer);
final var colour = this.context.colourScheme().background();
glClearColor(colour.redf(), colour.greenf(), colour.bluef(), 1f);
glClear(GL_COLOR_BUFFER_BIT);
// src Y are flipped, since our FB is flipped
glBlitFramebuffer(0, this.context.height() * this.context.scale(), this.context.width() * this.context.scale(), 0, clamp(wleft, 0, windowFBWidth), clamp(wtop, 0, windowFBHeight), clamp(wright, 0, windowFBWidth), clamp(wbottom, 0, windowFBHeight), GL_COLOR_BUFFER_BIT, GL_NEAREST);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
int getTexture() {
return this.texture;
}
public void close() {
glDeleteTextures(this.texture);
glDeleteFramebuffers(this.framebuffer);
}
}
@@ -1,117 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import static org.lwjgl.opengl.GL32C.*;
public class ElementShader {
private int program;
private int textureUniform;
private int screenSizeUniform;
private int renderTypeUniform;
public void init() {
int vertexShader = glCreateShader(GL_VERTEX_SHADER);
int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
// Bind the source of our shaders to the ones created above
glShaderSource(fragmentShader, """
#version 150 core
uniform sampler2D tex;
uniform int rendertype;
in vec2 fTex;
in vec4 fColour;
out vec4 fragColor;
void main() {
if (rendertype == 0)
fragColor = vec4(1,1,1,texture(tex, fTex).r) * fColour;
if (rendertype == 1)
fragColor = texture(tex, fTex) * fColour;
if (rendertype == 2)
fragColor = fColour;
}
""");
glShaderSource(vertexShader, """
#version 150 core
in vec2 position;
in vec2 tex;
in vec4 colour;
uniform vec2 screenSize;
out vec2 fTex;
out vec4 fColour;
void main() {
fTex = tex;
fColour = colour;
gl_Position = vec4((position/screenSize) * 2 - 1, 0.0, 1.0);
}
""");
// Compile the vertex and fragment elementShader so that we can use them
glCompileShader(vertexShader);
if (glGetShaderi(vertexShader, GL_COMPILE_STATUS) == GL_FALSE) {
throw new IllegalStateException("VertexShader linkage failure. \n" + glGetShaderInfoLog(vertexShader));
}
glCompileShader(fragmentShader);
if (glGetShaderi(fragmentShader, GL_COMPILE_STATUS) == GL_FALSE) {
throw new IllegalStateException("FragmentShader linkage failure. \n" + glGetShaderInfoLog(fragmentShader));
}
var program = glCreateProgram();
glBindAttribLocation(program, 0, "position");
glBindAttribLocation(program, 1, "tex");
glBindAttribLocation(program, 2, "colour");
glAttachShader(program, vertexShader);
glAttachShader(program, fragmentShader);
glLinkProgram(program);
if (glGetProgrami(program, GL_LINK_STATUS) == GL_FALSE) {
throw new RuntimeException("ShaderProgram linkage failure. \n" + glGetProgramInfoLog(program));
}
this.program = program;
glDetachShader(program, vertexShader);
glDetachShader(program, fragmentShader);
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
textureUniform = glGetUniformLocation(program, "tex");
screenSizeUniform = glGetUniformLocation(program, "screenSize");
renderTypeUniform = glGetUniformLocation(program, "rendertype");
activate();
}
public void activate() {
glUseProgram(program);
}
public void updateTextureUniform(int textureNumber) {
glUniform1i(textureUniform, textureNumber);
}
public void updateScreenSizeUniform(int width, int height) {
glUniform2f(screenSizeUniform, width, height);
}
public void updateRenderTypeUniform(RenderType type) {
glUniform1i(renderTypeUniform, type.ordinal());
}
public void clear() {
glUseProgram(0);
}
public void close() {
glDeleteProgram(program);
}
public enum RenderType {
FONT, TEXTURE, BAR;
}
public int program() {
return program;
}
}
@@ -1,56 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import com.sun.management.OperatingSystemMXBean;
import net.minecraftforge.fml.loading.FMLConfig;
import java.lang.management.ManagementFactory;
import java.lang.management.MemoryMXBean;
import java.lang.management.MemoryUsage;
public class PerformanceInfo {
private static final MemoryMXBean MEMORY_BEAN = ManagementFactory.getMemoryMXBean();
private final boolean showCPUUsage;
private final OperatingSystemMXBean osBean;
float memory;
private String text;
PerformanceInfo() {
showCPUUsage = FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_SHOW_CPU);
osBean = showCPUUsage ? ManagementFactory.getPlatformMXBean(OperatingSystemMXBean.class) : null;
}
void update() {
final MemoryUsage heapusage = MEMORY_BEAN.getHeapMemoryUsage();
memory = (float) heapusage.getUsed() / heapusage.getMax();
if (!showCPUUsage) {
text = "Memory: %d/%dMB (%.1f%%)".formatted(heapusage.getUsed() >>> 20, heapusage.getMax() >>> 20, memory * 100f);
return;
}
var cpuLoad = osBean.getProcessCpuLoad();
String cpuText;
if (cpuLoad == -1) {
cpuText = "*CPU: %.1f%%".formatted(osBean.getCpuLoad() * 100f);
} else {
cpuText = "CPU: %.1f%%".formatted(cpuLoad * 100f);
}
text = "Memory: %d/%dMB (%.1f%%) %s".formatted(heapusage.getUsed() >>> 20, heapusage.getMax() >>> 20, memory * 100f, cpuText);
}
String text() {
return text;
}
float memory() {
return memory;
}
}
@@ -1,22 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
public class QuadHelper {
public static void loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1, int colour) {
bb.pos(x0, y0).tex(u0, v0).colour(colour).endVertex();
bb.pos(x1, y0).tex(u1, v0).colour(colour).endVertex();
bb.pos(x0, y1).tex(u0, v1).colour(colour).endVertex();
bb.pos(x1, y1).tex(u1, v1).colour(colour).endVertex();
}
public static void loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1) {
bb.pos(x0, y0).tex(u0, v0).endVertex();
bb.pos(x1, y0).tex(u1, v0).endVertex();
bb.pos(x0, y1).tex(u0, v1).endVertex();
bb.pos(x1, y1).tex(u1, v1).endVertex();
}
}
@@ -1,350 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import net.minecraftforge.fml.loading.progress.Message;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
import static org.lwjgl.opengl.GL32C.*;
public class RenderElement {
static final int INDEX_TEXTURE_OFFSET = 5;
private final SimpleBufferBuilder bb;
private final Renderer renderer;
static int globalAlpha = 255;
private int retireCount;
interface Renderer {
void accept(SimpleBufferBuilder bb, DisplayContext context, int frame);
default Renderer then(Renderer r) {
if (r == null) return this;
return (bb, ctx, frame) -> {
r.accept(bb, ctx, frame);
this.accept(bb, ctx, frame);
};
}
}
@FunctionalInterface
interface TextureRenderer {
void accept(SimpleBufferBuilder bb, DisplayContext context, int[] size, int frame);
}
@FunctionalInterface
interface Initializer extends Supplier<Renderer> {}
@FunctionalInterface
interface TextGenerator {
void accept(SimpleBufferBuilder bb, SimpleFont fh, DisplayContext ctx);
}
public record DisplayContext(int width, int height, int scale, ElementShader elementShader, ColourScheme colourScheme, PerformanceInfo performance) {
public int scaledWidth() {
return scale() * width();
}
public int scaledHeight() {
return scale() * height();
}
}
public RenderElement(final Initializer rendererInitializer) {
this.bb = new SimpleBufferBuilder(1);
this.renderer = rendererInitializer.get();
}
public boolean render(DisplayContext ctx, int count) {
this.renderer.accept(bb, ctx, count);
return this.retireCount == 0 || this.retireCount < count;
}
public void retire(final int frame) {
this.retireCount = frame;
}
private static void startupLogMessages(SimpleBufferBuilder bb, SimpleFont font, DisplayContext context) {
List<StartupNotificationManager.AgeMessage> messages = StartupNotificationManager.getMessages();
List<SimpleFont.DisplayText> texts = new ArrayList<>();
for (int i = messages.size() - 1; i >= 0; i--) {
final StartupNotificationManager.AgeMessage pair = messages.get(i);
final float fade = clamp((4000.0f - (float) pair.age() - ( i - 4 ) * 1000.0f) / 5000.0f, 0.0f, 1.0f);
if (fade <0.01f) continue;
Message msg = pair.message();
int colour = Math.min((int)(fade * 255f), globalAlpha) << 24 | 0xFFFFFF;
texts.add(new SimpleFont.DisplayText(msg.getText()+"\n", colour));
}
font.generateVerticesForTexts(10, context.scaledHeight() - texts.size() * font.lineSpacing() + font.descent() - 10, bb, texts.toArray(SimpleFont.DisplayText[]::new));
}
public static RenderElement monag() {
return new RenderElement(RenderElement.initializeTexture("monagstudios.png", 45000, 4, (bb, ctx, sz, frame) -> {
var size = 256;
var x0 = (ctx.width() - 2 * size) / 2;
var y0 = 64;
QuadHelper.loadQuad(bb, x0, x0+size, y0, y0+size/2f, 0f, 1f, 0f, 0.5f, 0xFFFFFFFF);
QuadHelper.loadQuad(bb, x0+size, x0+2*size, y0, y0+size/2f, 0f, 1f, 0.5f, 1f, 0xFFFFFFFF);
}));
}
public static RenderElement mojang(final int textureId, final int frameStart) {
return new RenderElement(()->(bb, ctx, frame) -> {
var size = 256 * ctx.scale();
var x0 = (ctx.scaledWidth() - 2 * size) / 2;
var y0 = 64 * ctx.scale() + 32;
ctx.elementShader().updateTextureUniform(0);
ctx.elementShader().updateRenderTypeUniform(ElementShader.RenderType.TEXTURE);
var fade = Math.min((frame - frameStart) * 10, 255);
glBindTexture(GL_TEXTURE_2D, textureId);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
QuadHelper.loadQuad(bb, x0, x0+size, y0, y0+size/2f, 0f, 1f, 0f, 0.5f, (fade << 24) | 0xFFFFFF);
QuadHelper.loadQuad(bb, x0+size, x0+2*size, y0, y0+size/2f, 0f, 1f, 0.5f, 1f, (fade << 24) | 0xFFFFFF);
bb.draw();
glBindTexture(GL_TEXTURE_2D, 0);
});
}
public static RenderElement logMessageOverlay(SimpleFont font) {
return new RenderElement(RenderElement.initializeText(font, RenderElement::startupLogMessages));
}
public static RenderElement forgeVersionOverlay(SimpleFont font, String version) {
return new RenderElement(RenderElement.initializeText(font, (bb, fnt, ctx)->
font.generateVerticesForTexts(ctx.scaledWidth() - font.stringWidth(version) - 10,
ctx.scaledHeight() - font.lineSpacing() + font.descent() - 10, bb,
new SimpleFont.DisplayText(version, ctx.colourScheme.foreground().packedint(RenderElement.globalAlpha)))));
}
public static RenderElement squir() {
return new RenderElement(RenderElement.initializeTexture("squirrel.png", 45000, 3, (bb, context, size, frame) -> {
var inset = 5f;
var x0 = inset;
var x1 = inset + size[0] * context.scale();
var y0 = inset;
var y1 = inset + size[1] * context.scale();
int fade = (int) (Math.cos(frame * Math.PI / 16) * 16) + 16;
// int fade = 0xff;
var colour = (Math.min(fade, globalAlpha) & 0xff) << 24 | 0xffffff;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 1f, 0f, 1f, colour);
}));
}
public static RenderElement anvil(SimpleFont font) {
return new RenderElement(RenderElement.initializeTexture("forge_anvil.png", 20000, 2, (bb, context, size, frame) -> {
var x0 = context.scaledWidth() - size[0] * context.scale();
var x1 = context.scaledWidth();
var y0 = context.scaledHeight() - size[0] * context.scale() - font.descent() - font.lineSpacing();
var y1 = context.scaledHeight() - font.descent() - font.lineSpacing();
int frameidx = frame % 32;
float framepos = (frameidx * (float)size[0]) / size[1];
float framesize = size[0] / (float)size[1];
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 1f, framepos, framepos+framesize, globalAlpha << 24 | 0xFFFFFF);
}));
}
public static RenderElement progressBars(SimpleFont font) {
return new RenderElement(() -> (bb, ctx, frame) -> RenderElement.startupProgressBars(font, bb, ctx, frame));
}
public static RenderElement performanceBar(SimpleFont font) {
return new RenderElement(() -> (bb, ctx, frame) -> RenderElement.memoryInfo(font, bb, ctx, frame));
}
public static void startupProgressBars(SimpleFont font, final SimpleBufferBuilder buffer, final DisplayContext context, final int frameNumber) {
Renderer acc = null;
var barCount = 2;
List<ProgressMeter> currentProgress = StartupNotificationManager.getCurrentProgress();
var size = currentProgress.size();
var alpha = 0xFF;
for (int i = 0; i < barCount && i < size; i++) {
final ProgressMeter pm = currentProgress.get(i);
Renderer barRenderer = barRenderer(i, alpha, font, pm, context);
acc = barRenderer.then(acc);
alpha >>= 1;
}
if (acc != null)
acc.accept(buffer, context, frameNumber);
}
private static final int BAR_HEIGHT = 20;
private static final int BAR_WIDTH = 400;
private static Renderer barRenderer(int cnt, int alpha, SimpleFont font, ProgressMeter pm, DisplayContext context) {
var barSpacing = font.lineSpacing() - font.descent() + BAR_HEIGHT;
var y = 250 * context.scale() + cnt * barSpacing;
var colour = (alpha << 24) | 0xFFFFFF;
Renderer bar;
if (pm.steps() == 0) {
bar = progressBar(ctx->new int[] {(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y + font.lineSpacing() - font.descent(), BAR_WIDTH * ctx.scale()}, f->colour, frame -> indeterminateBar(frame, cnt == 0));
} else {
bar = progressBar(ctx -> new int[]{(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y + font.lineSpacing() - font.descent(), BAR_WIDTH * ctx.scale()}, f -> colour, f -> new float[]{0f, pm.progress()});
}
Renderer label = (bb, ctx, frame) -> renderText(font, text((ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y, pm.label().getText(), colour), bb, ctx);
return bar.then(label);
}
private static float[] indeterminateBar(int frame, boolean isActive) {
if (RenderElement.globalAlpha != 0xFF || !isActive) {
return new float[] {0f,1f};
} else {
var progress = frame % 100;
return new float[]{clamp((progress - 2) / 100f, 0f, 1f), clamp((progress + 2) / 100f, 0f, 1f)};
}
}
private static void memoryInfo(SimpleFont font, final SimpleBufferBuilder buffer, final DisplayContext context, final int frameNumber) {
var y = 10 * context.scale();
PerformanceInfo pi = context.performance();
final int colour = hsvToRGB((1.0f - (float)Math.pow(pi.memory(), 1.5f)) / 3f, 1.0f, 0.5f);
var bar = progressBar(ctx -> new int[]{(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y, BAR_WIDTH * ctx.scale()}, f -> colour, f -> new float[]{0f, pi.memory()});
var width = font.stringWidth(pi.text());
Renderer label = (bb, ctx, frame) -> renderText(font, text(ctx.scaledWidth() / 2 - width / 2, y + 18, pi.text(), context.colourScheme.foreground().packedint(globalAlpha)), bb, ctx);
bar.then(label).accept(buffer, context, frameNumber);
}
@FunctionalInterface
interface ColourFunction {
int colour(int frame);
}
@FunctionalInterface
interface ProgressDisplay {
float[] progress(int frame);
}
@FunctionalInterface
interface BarPosition {
int[] location(DisplayContext context);
}
public static Renderer progressBar(BarPosition position, ColourFunction colourFunction, ProgressDisplay progressDisplay) {
return (bb, context, frame) -> {
var colour = colourFunction.colour(frame);
var alpha = (colour & 0xFF000000) >> 24;
context.elementShader().updateTextureUniform(0);
context.elementShader().updateRenderTypeUniform(ElementShader.RenderType.BAR);
var progress = progressDisplay.progress(frame);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
var inset = 2;
var pos = position.location(context);
var x0 = pos[0];
var x1 = pos[0] + pos[2] + 4 * inset;
var y0 = pos[1];
var y1 = y0 + BAR_HEIGHT;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, context.colourScheme().foreground().packedint(alpha));
x0 += inset;
x1 -= inset;
y0 += inset;
y1 -= inset;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, context.colourScheme().background().packedint(RenderElement.globalAlpha));
x1 = x0 + inset + (int)(progress[1] * pos[2]);
x0 += inset + progress[0] * pos[2];
y0 += inset;
y1 -= inset;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, colour);
bb.draw();
};
}
private static Initializer initializeText(SimpleFont font, TextGenerator textGenerator) {
return () -> (bb, context, frame) -> renderText(font, textGenerator, bb, context);
}
private static void renderText(final SimpleFont font, final TextGenerator textGenerator, final SimpleBufferBuilder bb, final DisplayContext context) {
context.elementShader().updateTextureUniform(font.textureNumber());
context.elementShader().updateRenderTypeUniform(ElementShader.RenderType.FONT);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
textGenerator.accept(bb, font, context);
bb.draw();
}
private static TextGenerator text(int x, int y, String text, int colour) {
return (bb, font, context) -> font.generateVerticesForTexts(x, y, bb, new SimpleFont.DisplayText(text, colour));
}
private static Initializer initializeTexture(final String textureFileName, int size, int textureNumber, TextureRenderer positionAndColour) {
return ()->{
int[] imgSize = STBHelper.loadTextureFromClasspath(textureFileName, size, GL_TEXTURE0 + textureNumber + INDEX_TEXTURE_OFFSET);
return (bb, ctx, frame) -> {
ctx.elementShader().updateTextureUniform(textureNumber + INDEX_TEXTURE_OFFSET);
ctx.elementShader().updateRenderTypeUniform(ElementShader.RenderType.TEXTURE);
renderTexture(bb, ctx, frame, imgSize, positionAndColour);
};
};
}
private static void renderTexture(SimpleBufferBuilder bb, DisplayContext context, int frame, int[] size, TextureRenderer positionAndColour) {
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
positionAndColour.accept(bb, context, size, frame);
bb.draw();
}
public static float clamp(float num, float min, float max) {
if (num < min) {
return min;
} else {
return Math.min(num, max);
}
}
public static int clamp(int num, int min, int max) {
if (num < min) {
return min;
} else {
return Math.min(num, max);
}
}
public static int hsvToRGB(float hue, float saturation, float value) {
int i = (int)(hue * 6.0F) % 6;
float f = hue * 6.0F - (float)i;
float f1 = value * (1.0F - saturation);
float f2 = value * (1.0F - f * saturation);
float f3 = value * (1.0F - (1.0F - f) * saturation);
float f4;
float f5;
float f6;
switch(i) {
case 0:
f4 = value;
f5 = f3;
f6 = f1;
break;
case 1:
f4 = f2;
f5 = value;
f6 = f1;
break;
case 2:
f4 = f1;
f5 = value;
f6 = f3;
break;
case 3:
f4 = f1;
f5 = f2;
f6 = value;
break;
case 4:
f4 = f3;
f5 = f1;
f6 = value;
break;
case 5:
f4 = value;
f5 = f1;
f6 = f2;
break;
default:
throw new RuntimeException("Something went wrong when converting from HSV to RGB. Input was " + hue + ", " + saturation + ", " + value);
}
int j = clamp((int)(f4 * 255.0F), 0, 255);
int k = clamp((int)(f5 * 255.0F), 0, 255);
int l = clamp((int)(f6 * 255.0F), 0, 255);
return 0xFF << 24 | j << 16 | k << 8 | l;
}
}
@@ -1,65 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.BufferUtils;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.io.UncheckedIOException;
import java.nio.ByteBuffer;
import java.nio.channels.Channels;
import java.util.Objects;
import static org.lwjgl.opengl.GL32C.*;
public class STBHelper {
public static ByteBuffer readFromClasspath(final String name, int initialCapacity) {
ByteBuffer buf;
try (var channel = Channels.newChannel(
Objects.requireNonNull(STBHelper.class.getClassLoader().getResourceAsStream(name), "The resource "+name+" cannot be found"))) {
buf = BufferUtils.createByteBuffer(initialCapacity);
while (true) {
var readbytes = channel.read(buf);
if (readbytes == -1) break;
if (buf.remaining() == 0) { // extend the buffer by 50%
var newBuf = BufferUtils.createByteBuffer(buf.capacity() * 3 / 2);
buf.flip();
newBuf.put(buf);
buf = newBuf;
}
}
} catch (IOException e) {
throw new UncheckedIOException(e);
}
buf.flip();
return MemoryUtil.memSlice(buf); // we trim the final buffer to the size of the content
}
public static int[] loadTextureFromClasspath(String file, int size, int textureNumber) {
int[] lw = new int[1];
int[] lh = new int[1];
int[] lc = new int[1];
var img = loadImageFromClasspath(file, size, lw, lh, lc);
var texid = glGenTextures();
glActiveTexture(textureNumber);
glBindTexture(GL_TEXTURE_2D, texid);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, lw[0], lh[0], 0, GL_RGBA, GL_UNSIGNED_BYTE, img);
glActiveTexture(GL_TEXTURE0);
MemoryUtil.memFree(img);
return new int[] {lw[0], lh[0]};
}
public static ByteBuffer loadImageFromClasspath(String file, int size, int[] width, int[] height, int[] channels) {
ByteBuffer buf = STBHelper.readFromClasspath(file, size);
return STBImage.stbi_load_from_memory(buf, width, height, channels, 4);
}
}
@@ -1,517 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.system.MemoryUtil;
import java.io.Closeable;
import java.nio.ByteBuffer;
import java.util.Arrays;
import static org.lwjgl.opengl.GL32C.*;
/**
* A very simple, Mojang inspired BufferBuilder.
* <em>This has been customized for 2d rendering such as text and simple planar textures</em>
* <p>
* Not bound to any specific format, ideally should be held onto for re-use.
* <p>
* Can be used for 'immediate mode' style rendering using {@link #draw()}, or
* upload to external vertex arrays for proper instancing using {@link #finishAndUpload()}.
* <p>
* This is a Triangles only buffer, all data uploaded is in Triangles.
* Quads are converted to triangles using {@code 0, 1, 2, 0, 2, 3}.
* <p>
* Any given {@link Format} should have its individual {@link Element} components
* buffered in the order specified by the {@link Format},
* followed by an {@link #endVertex()} call to prepare for the next vertex.
* <p>
* It is illegal to buffer primitives in any format other than the one specified to
* {@link #begin(Format, Mode)}.
*
* @author covers1624
*/
public class SimpleBufferBuilder implements Closeable {
private static final MemoryUtil.MemoryAllocator ALLOCATOR = MemoryUtil.getAllocator(false);
private static final int[] VERTEX_ARRAYS = new int[Format.values().length];
private static final int[] VERTEX_BUFFERS = new int[Format.values().length];
private static final int[] VERTEX_BUFFER_LENGTHS = new int[Format.values().length];
private static int elementBuffer = 0;
private static int elementBufferVertexLength = 0;
static {
Arrays.fill(VERTEX_ARRAYS, 0);
Arrays.fill(VERTEX_BUFFERS, 0);
Arrays.fill(VERTEX_BUFFER_LENGTHS, 0);
}
private long bufferAddr; // Pointer to the backing buffer.
private ByteBuffer buffer; // ByteBuffer view of the backing buffer.
private Format format; // The current format we are buffering.
private Mode mode; // The current mode we are buffering.
private boolean building; // If we are building the buffer.
private int elementIndex; // The current element index we are buffering. if elementIndex == format.types.length, we expect 'endVertex'
private int index; // The current index into the buffer we are writing to.
private int vertices; // The number of complete vertices we have buffered.
/**
* Create a new SimpleBufferBuilder with an initial capacity.
* <p>
* The buffer will be doubled as required.
* <p>
* Generally picking a small number, around 128/256 should be a
* safe bet. Provided you cache your buffers, it should not mean much overall.
*
* @param capacity The initial capacity in bytes.
*/
public SimpleBufferBuilder(int capacity) {
bufferAddr = ALLOCATOR.malloc(capacity);
buffer = MemoryUtil.memByteBuffer(bufferAddr, capacity);
}
public static void destroy() {
glDeleteBuffers(VERTEX_BUFFERS);
glDeleteBuffers(elementBuffer);
glDeleteVertexArrays(VERTEX_ARRAYS);
}
private static void ensureElementBufferLength(int vertices) {
if (elementBufferVertexLength >= vertices) {
return;
}
// treating it as immutable storage, even though it's not
final var newElementBuffer = glGenBuffers();
var newElementBufferVertexLength = Math.max(1024, elementBufferVertexLength);
while (newElementBufferVertexLength < vertices) {
newElementBufferVertexLength *= 2;
}
final var oldIndexCount = elementBufferVertexLength + elementBufferVertexLength / 2;
final var newIndexCount = newElementBufferVertexLength + newElementBufferVertexLength / 2;
// allocate new buffer
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, newElementBuffer);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, newIndexCount * 4L, GL_STATIC_DRAW);
// mapping avoids creating additional CPU copies of the data
// unsynchronized is fine because this is a brand-new buffer, and the old contents will be copied in afterward
// also can invalidate the whole buffer too, similarly because brand new, don't care what was there before
final var mappingOffset = oldIndexCount * 4;
final var mappingSize = (newIndexCount - oldIndexCount) * 4;
final var mappedBuffer = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, mappingOffset, mappingSize, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
if(mappedBuffer == null){
throw new NullPointerException("OpenGL buffer mapping failed");
}
final int quads = newElementBufferVertexLength / 4;
final int oldQuads = elementBufferVertexLength / 4;
// generate indices for the extension to the buffer
for (int i = oldQuads; i < quads; i++) {
// Quads are a bit different, we need to emit 2 triangles such that
// when combined they make up a single quad.
mappedBuffer.putInt(i * 4 + 0).putInt(i * 4 + 1).putInt(i * 4 + 2);
mappedBuffer.putInt(i * 4 + 1).putInt(i * 4 + 3).putInt(i * 4 + 2);
}
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
if (elementBuffer != 0) {
// copy old data from previous element buffer
glBindBuffer(GL_COPY_READ_BUFFER, elementBuffer);
glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_ELEMENT_ARRAY_BUFFER, 0, 0, mappingOffset);
glBindBuffer(GL_COPY_READ_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glDeleteBuffers(elementBuffer);
elementBuffer = newElementBuffer;
elementBufferVertexLength = newElementBufferVertexLength;
}
/**
* Start building a new set of vertex data in the
* given format and mode.
*
* @param format The format to start building in.
* @param mode The mode to start building in.
*/
public SimpleBufferBuilder begin(Format format, Mode mode) {
if (bufferAddr == MemoryUtil.NULL) {
throw new IllegalStateException("Buffer has been freed."); // You already free'd the buffer
}
if (building) {
throw new IllegalStateException("Already building."); // Your already building verticies.
}
this.format = format;
this.mode = mode;
building = true;
elementIndex = 0;
ensureSpace(format.stride);
// Rewind ready for new data.
buffer.rewind();
buffer.limit(buffer.capacity());
return this;
}
/**
* Buffer a position element.
*
* @param x The x.
* @param y The y.
* @param z The z.
* @return The same builder.
*/
public SimpleBufferBuilder pos(float x, float y) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.POS) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes that our POS element specifies the FLOAT data type.
buffer.putFloat(index + 0, x);
buffer.putFloat(index + 4, y);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a texture element.
*
* @param u The u.
* @param v The v.
* @return The same builder.
*/
public SimpleBufferBuilder tex(float u, float v) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.TEX) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our TEX element specifies the FLOAT data type.
buffer.putFloat(index + 0, u);
buffer.putFloat(index + 4, v);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a color element.
*
* @param r The red component. (0-1)
* @param g The green component. (0-1)
* @param b The blue component. (0-1)
* @param a The alpha component. (0-1)
* @return The same buffer.
*/
public SimpleBufferBuilder colour(float r, float g, float b, float a) {
// Expand floats to 0-255 and forward.
return colour((byte) (r * 255F), (byte) (g * 255F), (byte) (b * 255F), (byte) (a * 255F));
}
/**
* @see ColourScheme.Colour#packedint(int)
* @param packedColor an ABGR packed int
* @return the same buffer.
*/
public SimpleBufferBuilder colour(int packedColor) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.COLOR) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our COLOR element specifies the UNSIGNED_BYTE data type.
buffer.putInt(index + 0, packedColor);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a color element.
*
* @param r The red component. (0-255)
* @param g The green component. (0-255)
* @param b The blue component. (0-255)
* @param a The alpha component. (0-255)
* @return The same buffer.
*/
public SimpleBufferBuilder colour(byte r, byte g, byte b, byte a) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.COLOR) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our COLOR element specifies the UNSIGNED_BYTE data type.
buffer.put(index + 0, r);
buffer.put(index + 1, g);
buffer.put(index + 2, b);
buffer.put(index + 3, a);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* End building the current vertex and prepare for the next.
*
* @return The same builder.
*/
public SimpleBufferBuilder endVertex() {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex != format.types.length) throw new IllegalStateException("Expected " + format.types[elementIndex]); // You did not finish building the vertex.
// Reset elementIndex
elementIndex = 0;
// Increment the number of vertices we have so far buffered.
vertices++;
// Make sure there is space for the next vertex.
ensureSpace(format.stride);
return this;
}
// Checks there is enough space in the buffer for specified number of bytes.
// If there is not enough space, the buffer is increased by 50%.
private void ensureSpace(int newBytes) {
int cap = buffer.capacity();
if (index + newBytes > cap) {
int newCap = Math.max(3 * cap / 2, 3 * newBytes / 2);
bufferAddr = ALLOCATOR.realloc(bufferAddr, newCap);
buffer = MemoryUtil.memByteBuffer(bufferAddr, newCap);
buffer.rewind();
}
}
/**
* Upload the current buffer.
* <p>
* This will bind a {@link org.lwjgl.opengl.GL32C#GL_ARRAY_BUFFER} and {@link org.lwjgl.opengl.GL32C#GL_ELEMENT_ARRAY_BUFFER}
* <p>
* The vertex data and index data is uploaded to their respective buffers.
* <p>
* Uploading the buffers finishes drawing and resets for the next buffer operation.
* <p>
* This should not be called in conjunction with {@link #draw()}
*
* @return The number of indexes that were uploaded.
*/
public int finishAndUpload() {
if (!building) throw new IllegalStateException("Not building.");
int indices;
try {
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // You didn't finish building your vertex.
if (elementIndex != 0) throw new IllegalStateException("Not finished building vertex, Expected: " + format.types[elementIndex]); // You didn't finish building your vertex data.
if (vertices == 0) return 0; // No vertices buffered, lets not do anything.
if (vertices % mode.vertices != 0) throw new IllegalStateException("Does not contain vertices aligned to " + mode); // You did not put in enough vertices to cleanly slice the data into TRIANGLES/QUADS
// Reset position to 0, limit the buffer to our index.
buffer.position(0);
buffer.limit(index);
// Upload the raw vertex data in dynamic mode.
final int vbo = VERTEX_BUFFERS[format.ordinal()];
final int vboSize = VERTEX_BUFFER_LENGTHS[format.ordinal()];
glBindBuffer(GL_ARRAY_BUFFER, vbo);
if (vboSize < index) {
// expand buffer, it's not big enough
var newVBOSize = Math.max(1024, vboSize);
while (newVBOSize < index){
newVBOSize *= 2;
}
// because everything is overwritten anyway, we can do an in-place reallocation
glBufferData(GL_ARRAY_BUFFER, newVBOSize, GL_DYNAMIC_DRAW);
VERTEX_BUFFER_LENGTHS[format.ordinal()] = newVBOSize;
}
glBufferSubData(GL_ARRAY_BUFFER, 0, buffer);
// The number of indices for triangles is equal to our vertex count, as that is
// what we operate in. However, for Quads, we have exactly vertices + vertices / 2
// vertices once we convert the quads to triangles.
indices = mode == Mode.TRIANGLES ? vertices : vertices + vertices / 2;
if (mode == Mode.QUADS) {
ensureElementBufferLength(vertices);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer);
}
return indices;
} finally {
// Reset builder state for next begin call.
building = false;
vertices = 0;
index = 0;
}
}
/**
* Upload and draw this buffer using one of a number of re-usable set of buffers.
* <p>
* This will immediately upload the buffer, resetting this builder for the next
* buffer operation, and draw the uploaded data.
* <p>
* You will need to bind shaders, textures, etc, before calling this function.
*/
public void draw() {
if (!building) throw new IllegalStateException("Not building.");
int vao = VERTEX_ARRAYS[format.ordinal()];
int vbo = VERTEX_BUFFERS[format.ordinal()];
if (vao == 0) {
// These 3 buffers are paired, you can't allocate one without the others.
assert vbo == 0;
// Make new vertex array and buffers!
vao = glGenVertexArrays();
vbo = glGenBuffers();
// Cache the vertex array and buffers for future re-use.
VERTEX_ARRAYS[format.ordinal()] = vao;
VERTEX_BUFFERS[format.ordinal()] = vbo;
// Ask our Format to set up its data layout for the vertex array.
// but only once, the VAO saves this state
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
format.bind();
format.enable();
}
// Bind the vertex array and buffers!
glBindVertexArray(vao);
// Upload the data.
int indices = finishAndUpload();
if (mode == Mode.QUADS) {
glDrawElements(GL_TRIANGLES, indices, GL_UNSIGNED_INT, 0);
} else {
glDrawArrays(GL_TRIANGLES, 0, indices);
}
// Unbind the vertex array.
glBindVertexArray(0);
}
/**
* Clear this builder's cached buffer.
* <p>
* If you are completely done, call {@link #destroy()}
*/
@Override
public void close() {
ALLOCATOR.free(bufferAddr);
bufferAddr = MemoryUtil.NULL;
}
/**
* Represents a primitive mode that this builder is capable of buffering in.
*/
public enum Mode {
TRIANGLES(3),
QUADS(4),
;
public final int vertices;
Mode(int vertices) {
this.vertices = vertices;
}
}
/**
* Specifies a vertex element with a specific data type, number of primitives and a size in bytes.
*/
public enum Element {
POS(GL_FLOAT, 2, 2 * 4),
TEX(GL_FLOAT, 2, 2 * 4),
COLOR(GL_UNSIGNED_BYTE, 4, 4);
public final int glType;
public final int count;
public final int width;
Element(int glType, int count, int width) {
this.glType = glType;
this.count = count;
this.width = width;
}
}
/**
* Specifies a combination of vertex elements.
*/
public enum Format {
POS(Element.POS),
POS_TEX(Element.POS, Element.TEX),
POS_COLOR(Element.POS, Element.COLOR),
POS_TEX_COLOR(Element.POS, Element.TEX, Element.COLOR);
private final Element[] types;
public final int stride;
Format(Element... types) {
this.types = types;
// Stride is the width of each vertex in bytes.
stride = Arrays.stream(types).mapToInt(e -> e.width).sum();
}
/**
* set up the attribute pointers for this format.
* <p>
* Assumes that an array buffer is already bound and ready to go.
*/
public void bind() {
int offset = 0;
// Set up the pointers that tell GL where our interleaved
// vertex data is in the buffers.
for (int i = 0; i < types.length; i++) {
Element type = types[i];
switch (type.glType) {
case GL_FLOAT -> glVertexAttribPointer(i, type.count, GL_FLOAT, false, stride, offset);
case GL_UNSIGNED_BYTE -> glVertexAttribPointer(i, type.count, GL_UNSIGNED_BYTE, true, stride, offset);
default -> throw new IllegalStateException("Unknown glType, I don't know how to bind this vertex element: " + type);
}
// add to the offset for the next element.
offset += type.width;
}
}
/**
* Enables the vertex attributes this format contains.
*/
public void enable() {
for (int i = 0; i < types.length; i++) {
glEnableVertexAttribArray(i);
}
}
/**
* Disables the vertex attributes this format contains.
*/
public void disable() {
for (int i = 0; i < types.length; i++) {
glDisableVertexAttribArray(i);
}
}
}
}
@@ -1,182 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.BufferUtils;
import org.lwjgl.stb.STBTTAlignedQuad;
import org.lwjgl.stb.STBTTFontinfo;
import org.lwjgl.stb.STBTTPackContext;
import org.lwjgl.stb.STBTTPackRange;
import org.lwjgl.stb.STBTTPackedchar;
import org.lwjgl.system.MemoryStack;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
import static org.lwjgl.opengl.GL32C.*;
import static org.lwjgl.stb.STBTruetype.*;
import static org.lwjgl.system.MemoryUtil.NULL;
public class SimpleFont {
private final int textureNumber;
private final int lineSpacing;
private final int descent;
private final int GLYPH_COUNT = 127-32;
private Glyph[] glyphs;
private record Glyph(char c, int charwidth, int[] pos, float[] uv) {
Pos loadQuad(Pos pos, int colour, SimpleBufferBuilder bb) {
final var x0 = pos.x() + pos()[0];
final var y0 = pos.y() + pos()[1];
final var x1 = pos.x() + pos()[2];
final var y1 = pos.y() + pos()[3];
bb.pos(x0, y0).tex(uv()[0], uv()[1]).colour(colour).endVertex();
bb.pos(x1, y0).tex(uv()[2], uv()[1]).colour(colour).endVertex();
bb.pos(x0, y1).tex(uv()[0], uv()[3]).colour(colour).endVertex();
bb.pos(x1, y1).tex(uv()[2], uv()[3]).colour(colour).endVertex();
return new Pos(pos.x()+charwidth(), pos.y(), pos.minx());
}
}
/**
* Build the font and store it in the textureNumber location
*/
public SimpleFont(String fontName, int scale, int bufferSize, int textureNumber) {
ByteBuffer buf = STBHelper.readFromClasspath(fontName, bufferSize);
var info = STBTTFontinfo.create();
if (!stbtt_InitFont(info, buf)) {
throw new IllegalStateException("Bad font");
}
var ascent = new float[1];
var descent = new float[1];
var lineGap = new float[1];
int fontSize = 24;
stbtt_GetScaledFontVMetrics(buf, 0, fontSize, ascent, descent, lineGap);
this.lineSpacing = (int)(ascent[0] - descent[0] + lineGap[0]);
this.descent = (int)Math.floor(descent[0]);
int fontTextureId = glGenTextures();
glActiveTexture(GL_TEXTURE0+textureNumber);
this.textureNumber = textureNumber;
glBindTexture(GL_TEXTURE_2D, fontTextureId);
try (var packedchars = STBTTPackedchar.malloc(GLYPH_COUNT)) {
int texwidth = 256;
int texheight = 128;
try (STBTTPackRange.Buffer packRanges = STBTTPackRange.malloc(1)) {
var bitmap = BufferUtils.createByteBuffer(texwidth * texheight);
try (STBTTPackRange packRange = STBTTPackRange.malloc()) {
packRanges.put(packRange.set(fontSize, 32, null, GLYPH_COUNT, packedchars, (byte) 1, (byte) 1));
packRanges.flip();
}
try (STBTTPackContext pc = STBTTPackContext.malloc()) {
stbtt_PackBegin(pc, bitmap, texwidth, texheight, 0, 1, NULL);
stbtt_PackSetOversampling(pc, 1, 1);
stbtt_PackSetSkipMissingCodepoints(pc, true);
stbtt_PackFontRanges(pc, buf, 0, packRanges);
stbtt_PackEnd(pc);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, texwidth, texheight, 0, GL_RED, GL_UNSIGNED_BYTE, bitmap);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
}
glActiveTexture(GL_TEXTURE0);
try (var q = STBTTAlignedQuad.malloc()) {
float[] x = new float[1];
float[] y = new float[1];
glyphs = new Glyph[GLYPH_COUNT];
for (int i = 0; i < GLYPH_COUNT; i++) {
x[0] = 0f;
y[0] = fontSize;
stbtt_GetPackedQuad(packedchars, texwidth, texheight, i, x, y, q, true);
glyphs[i] = new Glyph((char) (i + 32), (int) (x[0] - 0f), new int[]{(int) q.x0(), (int) q.y0(), (int) q.x1(), (int) q.y1()}, new float[]{q.s0(), q.t0(), q.s1(), q.t1()});
}
}
}
}
int lineSpacing() {
return lineSpacing;
}
int textureNumber() {
return textureNumber;
}
int descent() {
return descent;
}
public int stringWidth(String text) {
var bytes = text.getBytes(StandardCharsets.US_ASCII);
int len = 0;
for (int i = 0; i < bytes.length; i++) {
final byte c = bytes[i];
len += switch (c) {
case '\n', '\t' -> 0;
case ' ' -> glyphs[0].charwidth();
default -> {
if (c - 32 < this.GLYPH_COUNT && c > 32) {
yield this.glyphs[c - 32].charwidth();
} else {
yield 0;
}
}
};
}
return len;
}
private record Pos(int x, int y, int minx) {}
/**
* A piece of text to display
*
* @param string The text
* @param colour The colour of the text as an RGBA packed int
*/
public record DisplayText(String string, int colour) {
private byte[] asBytes() {
return string.getBytes(StandardCharsets.US_ASCII);
}
Pos generateStringArray(SimpleFont font, Pos pos, SimpleBufferBuilder bb) {
for (int i = 0; i < asBytes().length; i++) {
byte c = asBytes()[i];
pos = switch (c) {
case '\n' -> new Pos(pos.minx(), pos.y()+font.lineSpacing(), pos.minx());
case '\t' -> new Pos(pos.x()+font.glyphs[0].charwidth() * 4, pos.y(), pos.minx());
case ' ' -> new Pos(pos.x()+font.glyphs[0].charwidth(), pos.y(), pos.minx());
default -> {
if (c-32 < font.GLYPH_COUNT && c > 32) {
pos = font.glyphs[c - 32].loadQuad(pos, colour(), bb);
}
yield pos;
}
};
}
return pos;
}
}
/**
* Generate vertices for a set of display texts
* @param x The starting screen x coordinate
* @param y The starting screen y coordinate
* @param texts Some {@link DisplayText} to display
* @return a {@link SimpleBufferBuilder} that can draw the texts
*/
public SimpleBufferBuilder generateVerticesForTexts(int x, int y, SimpleBufferBuilder textBB, DisplayText... texts) {
var pos = new Pos(x, y, x);
for (DisplayText text : texts) {
pos = text.generateStringArray(this, pos, textBB);
}
return textBB;
}
}
@@ -1 +0,0 @@
net.minecraftforge.fml.earlydisplay.DisplayWindow
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@@ -17,7 +17,6 @@ dependencies {
api("org.ow2.asm:asm-tree:${ASM_VERSION}")
api("org.ow2.asm:asm-commons:${ASM_VERSION}")
api("net.minecraftforge:forgespi:${SPI_VERSION}")
api("net.minecraftforge:mergetool:${MERGETOOL_VERSION}:api")
api("org.apache.logging.log4j:log4j-api:${LOG4J_VERSION}")
api("org.slf4j:slf4j-api:${SLF4J_API_VERSION}")
api("com.google.guava:guava:${GUAVA_VERSION}")
@@ -70,14 +69,13 @@ ext {
}
jar.doFirst {
manifest.attributes['Automatic-Module-Name'] = project.name
MANIFESTS.each { pkg, values ->
manifest.attributes(values, pkg)
}
}
tasks.withType(JavaCompile) {
options.compilerArgs << '-Xlint:-unchecked'
options.compilerArgs << '-Xlint:unchecked'
}
license {
@@ -36,9 +36,9 @@ import cpw.mods.modlauncher.serviceapi.ILaunchPluginService;
*/
public class CapabilityTokenSubclass implements ILaunchPluginService {
private static final String FUNC_NAME = "getType";
private static final String FUNC_DESC = "()Ljava/lang/String;";
private static final String CAP_INJECT = "net/minecraftforge/common/capabilities/CapabilityToken"; //Don't directly reference this to prevent class loading.
private final String FUNC_NAME = "getType";
private final String FUNC_DESC = "()Ljava/lang/String;";
private final String CAP_INJECT = "net/minecraftforge/common/capabilities/CapabilityToken"; //Don't directly reference this to prevent class loading.
@Override
public String name() {
@@ -51,14 +51,7 @@ public class CapabilityTokenSubclass implements ILaunchPluginService {
@Override
public EnumSet<Phase> handlesClass(Type classType, boolean isEmpty)
{
if (isEmpty)
return NAY;
String internalName = classType.getInternalName();
if (internalName.startsWith("net/minecraft/") || internalName.startsWith("com/mojang/"))
return NAY;
return YAY;
return isEmpty ? NAY : YAY;
}
@Override
@@ -82,7 +75,7 @@ public class CapabilityTokenSubclass implements ILaunchPluginService {
SignatureReader reader = new SignatureReader(classNode.signature); // Having a node version of this would probably be useful.
reader.accept(new SignatureVisitor(Opcodes.ASM9)
{
final Deque<String> stack = new ArrayDeque<>();
Deque<String> stack = new ArrayDeque<>();
@Override
public void visitClassType(final String name)
@@ -120,7 +113,7 @@ public class CapabilityTokenSubclass implements ILaunchPluginService {
}
}
private static final class Holder {
private static class Holder {
String value;
}
@@ -30,16 +30,15 @@ import org.slf4j.MarkerFactory;
public class RuntimeEnumExtender implements ILaunchPluginService {
private static final Logger LOGGER = LogUtils.getLogger();
private static final Type STRING = Type.getType(String.class);
private static final Type ENUM = Type.getType(Enum.class);
private static final Type MARKER_IFACE = Type.getType("Lnet/minecraftforge/common/IExtensibleEnum;");
private static final Type ARRAY_UTILS = Type.getType("Lorg/apache/commons/lang3/ArrayUtils;"); //Don't directly reference this to prevent class loading.
private static final String ADD_DESC = Type.getMethodDescriptor(Type.getType(Object[].class), Type.getType(Object[].class), Type.getType(Object.class));
private static final Type UNSAFE_HACKS = Type.getType("Lnet/minecraftforge/fml/unsafe/UnsafeHacks;"); //Again, not direct reference to prevent class loading.
private static final String CLEAN_DESC = Type.getMethodDescriptor(Type.VOID_TYPE, Type.getType(Class.class));
private static final String NAME_DESC = Type.getMethodDescriptor(STRING);
private static final String EQUALS_DESC = Type.getMethodDescriptor(Type.BOOLEAN_TYPE, STRING);
private static final int FLAGS = Opcodes.ACC_PRIVATE | Opcodes.ACC_STATIC | Opcodes.ACC_FINAL | Opcodes.ACC_SYNTHETIC;
private final Type STRING = Type.getType(String.class);
private final Type ENUM = Type.getType(Enum.class);
private final Type MARKER_IFACE = Type.getType("Lnet/minecraftforge/common/IExtensibleEnum;");
private final Type ARRAY_UTILS = Type.getType("Lorg/apache/commons/lang3/ArrayUtils;"); //Don't directly reference this to prevent class loading.
private final String ADD_DESC = Type.getMethodDescriptor(Type.getType(Object[].class), Type.getType(Object[].class), Type.getType(Object.class));
private final Type UNSAFE_HACKS = Type.getType("Lnet/minecraftforge/fml/unsafe/UnsafeHacks;"); //Again, not direct reference to prevent class loading.
private final String CLEAN_DESC = Type.getMethodDescriptor(Type.VOID_TYPE, Type.getType(Class.class));
private final String NAME_DESC = Type.getMethodDescriptor(STRING);
private final String EQUALS_DESC = Type.getMethodDescriptor(Type.BOOLEAN_TYPE, STRING);
@Override
public String name() {
@@ -50,15 +49,9 @@ public class RuntimeEnumExtender implements ILaunchPluginService {
private static final EnumSet<Phase> NAY = EnumSet.noneOf(Phase.class);
@Override
public EnumSet<Phase> handlesClass(Type classType, boolean isEmpty) {
if (isEmpty)
return NAY;
String internalName = classType.getInternalName();
if (internalName.startsWith("net/minecraftforge/") || internalName.startsWith("com/mojang/"))
return NAY;
return YAY;
public EnumSet<Phase> handlesClass(Type classType, boolean isEmpty)
{
return isEmpty ? NAY : YAY;
}
@Override
@@ -67,24 +60,25 @@ public class RuntimeEnumExtender implements ILaunchPluginService {
if ((classNode.access & Opcodes.ACC_ENUM) == 0)
return ComputeFlags.NO_REWRITE;
if (!classNode.interfaces.contains(MARKER_IFACE.getInternalName()))
return ComputeFlags.NO_REWRITE;
Type array = Type.getType("[" + classType.getDescriptor());
String arrayDesc = array.getDescriptor();
final int flags = Opcodes.ACC_PRIVATE | Opcodes.ACC_STATIC | Opcodes.ACC_FINAL | Opcodes.ACC_SYNTHETIC;
FieldNode values = classNode.fields.stream().filter(f -> f.desc.equals(arrayDesc) && ((f.access & FLAGS) == FLAGS)).findFirst().orElse(null);
FieldNode values = classNode.fields.stream().filter(f -> f.desc.contentEquals(array.getDescriptor()) && ((f.access & flags) == flags)).findFirst().orElse(null);
if (!classNode.interfaces.contains(MARKER_IFACE.getInternalName())) {
return ComputeFlags.NO_REWRITE;
}
//Static methods named "create" with first argument as a string
List<MethodNode> candidates = classNode.methods.stream()
.filter(m -> ((m.access & Opcodes.ACC_STATIC) != 0) && m.name.equals("create"))
.toList();
.collect(Collectors.toList());
if (candidates.isEmpty()) {
throw new IllegalStateException("IExtensibleEnum has no candidate factory methods: " + classType.getClassName());
}
for (var mtd : candidates)
candidates.forEach(mtd ->
{
Type[] args = Type.getArgumentTypes(mtd.desc);
if (args.length == 0 || !args[0].equals(STRING)) {
@@ -116,7 +110,8 @@ public class RuntimeEnumExtender implements ILaunchPluginService {
Type[] ctrArgs = new Type[args.length + 1];
ctrArgs[0] = STRING;
ctrArgs[1] = Type.INT_TYPE;
System.arraycopy(args, 1, ctrArgs, 2, args.length - 1);
for (int x = 1; x < args.length; x++)
ctrArgs[1 + x] = args[x];
String desc = Type.getMethodDescriptor(Type.VOID_TYPE, ctrArgs);
@@ -238,7 +233,7 @@ public class RuntimeEnumExtender implements ILaunchPluginService {
ins.load(vars, classType);
ins.areturn(classType);
}
}
});
return ComputeFlags.COMPUTE_FRAMES;
}
@@ -5,8 +5,6 @@
package net.minecraftforge.fml.loading;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
@@ -16,7 +14,6 @@ public class BackgroundWaiter {
private static ExecutorService runner = Executors.newSingleThreadExecutor();
public static void runAndTick(Runnable r, Runnable tick) {
ImmediateWindowHandler.updateProgress("Loading bootstrap resources");
final Future<?> work = runner.submit(r);
do {
tick.run();
@@ -5,7 +5,6 @@
package net.minecraftforge.fml.loading;
import com.electronwill.nightconfig.core.CommentedConfig;
import com.electronwill.nightconfig.core.ConfigSpec;
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.electronwill.nightconfig.core.file.FileNotFoundAction;
@@ -16,81 +15,21 @@ import org.slf4j.Logger;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.List;
import java.util.Objects;
import java.util.function.Function;
import static net.minecraftforge.fml.loading.LogMarkers.CORE;
public class FMLConfig
{
public enum ConfigValue {
EARLY_WINDOW_CONTROL("earlyWindowControl", Boolean.TRUE, "Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them."),
MAX_THREADS("maxThreads", -1, "Max threads for early initialization parallelism, -1 is based on processor count", FMLConfig::maxThreads),
VERSION_CHECK("versionCheck", Boolean.TRUE, "Enable forge global version checking"),
DEFAULT_CONFIG_PATH("defaultConfigPath", "defaultconfigs", "Default config path for servers"),
DISABLE_OPTIMIZED_DFU("disableOptimizedDFU", Boolean.TRUE, "Disables Optimized DFU client-side - already disabled on servers"),
EARLY_WINDOW_PROVIDER("earlyWindowProvider", "fmlearlywindow", "Early window provider"),
EARLY_WINDOW_WIDTH("earlyWindowWidth", 854, "Early window width"),
EARLY_WINDOW_HEIGHT("earlyWindowHeight", 480, "Early window height"),
EARLY_WINDOW_FBSCALE("earlyWindowFBScale", 1, "Early window framebuffer scale"),
EARLY_WINDOW_MAXIMIZED("earlyWindowMaximized", Boolean.FALSE, "Early window starts maximized"),
EARLY_WINDOW_SKIP_GL_VERSIONS("earlyWindowSkipGLVersions", List.of(), "Skip specific GL versions, may help with buggy graphics card drivers"),
EARLY_WINDOW_SQUIR("earlyWindowSquir", Boolean.FALSE, "Squir?"),
EARLY_WINDOW_SHOW_CPU("earlyWindowShowCPU", Boolean.FALSE, "Whether to show CPU usage stats in early window"),
EARLY_WINDOW_LOG_HELP_MSG("earlyWindowLogHelpMessage", Boolean.TRUE, "Whether to log a help message on first attempt, to aid troubleshooting. This setting should automatically disable itself after a successful launch"),
;
private final String entry;
private final Object defaultValue;
private final String comment;
private final Class<?> valueType;
private final Function<Object, Object> entryFunction;
ConfigValue(final String entry, final Object defaultValue, final String comment) {
this(entry, defaultValue, comment, Function.identity());
}
ConfigValue(final String entry, final Object defaultValue, final String comment, Function<Object, Object> entryFunction) {
this.entry = entry;
this.defaultValue = defaultValue;
this.comment = comment;
this.valueType = defaultValue.getClass();
this.entryFunction = entryFunction;
}
void buildConfigEntry(ConfigSpec spec, CommentedConfig commentedConfig) {
if (this.defaultValue instanceof List<?> list) {
spec.defineList(this.entry, list, e -> e instanceof String);
} else {
spec.define(this.entry, this.defaultValue);
}
commentedConfig.add(this.entry, this.defaultValue);
commentedConfig.setComment(this.entry, this.comment);
}
@SuppressWarnings("unchecked")
private <T> T getConfigValue(CommentedFileConfig config) {
return (T) this.entryFunction.apply(config.get(this.entry));
}
public <T> void updateValue(final CommentedFileConfig configData, final T value) {
configData.set(this.entry, value);
}
}
private static Object maxThreads(final Object value) {
int val = (Integer)value;
if (val <= 0) return Runtime.getRuntime().availableProcessors();
else return val;
}
private static final Logger LOGGER = LogUtils.getLogger();
private static final FMLConfig INSTANCE = new FMLConfig();
private static final ConfigSpec configSpec = new ConfigSpec();
private static final CommentedConfig configComments = CommentedConfig.inMemory();
private static FMLConfig INSTANCE = new FMLConfig();
private static ConfigSpec configSpec = new ConfigSpec();
static {
for (ConfigValue cv: ConfigValue.values()) {
cv.buildConfigEntry(configSpec, configComments);
}
configSpec.define("splashscreen", Boolean.TRUE);
configSpec.define("maxThreads", -1);
configSpec.define("versionCheck", Boolean.TRUE);
configSpec.define("defaultConfigPath", "defaultconfigs");
configSpec.define("disableOptimizedDFU", Boolean.TRUE);
}
private CommentedFileConfig configData;
@@ -99,6 +38,7 @@ public class FMLConfig
{
configData = CommentedFileConfig.builder(configFile).sync()
.onFileNotFound(FileNotFoundAction.copyData(Objects.requireNonNull(getClass().getResourceAsStream("/META-INF/defaultfmlconfig.toml"))))
.autosave().autoreload()
.writingMode(WritingMode.REPLACE)
.build();
try
@@ -107,14 +47,13 @@ public class FMLConfig
}
catch (ParsingException e)
{
throw new RuntimeException("Failed to load FML config from " + configFile, e);
throw new RuntimeException("Failed to load FML config from " + configFile.toString(), e);
}
if (!configSpec.isCorrect(configData)) {
LOGGER.warn(CORE, "Configuration file {} is not correct. Correcting", configFile);
configSpec.correct(configData, (action, path, incorrectValue, correctedValue) ->
LOGGER.info(CORE, "Incorrect key {} was corrected from {} to {}", path, incorrectValue, correctedValue));
LOGGER.warn(CORE, "Incorrect key {} was corrected from {} to {}", path, incorrectValue, correctedValue));
}
configData.putAllComments(configComments);
configData.save();
}
@@ -125,34 +64,33 @@ public class FMLConfig
if (LOGGER.isTraceEnabled(CORE))
{
LOGGER.trace(CORE, "Loaded FML config from {}", FMLPaths.FMLCONFIG.get());
for (ConfigValue cv: ConfigValue.values()) {
LOGGER.trace(CORE, "FMLConfig {} is {}", cv.entry, cv.getConfigValue(INSTANCE.configData));
}
LOGGER.trace(CORE, "Splash screen is {}", FMLConfig.splashScreenEnabled());
LOGGER.trace(CORE, "Max threads for mod loading computed at {}", FMLConfig.loadingThreadCount());
LOGGER.trace(CORE, "Version check is {}", FMLConfig.runVersionCheck());
LOGGER.trace(CORE, "Default config paths at {}", FMLConfig.defaultConfigPath());
}
FMLPaths.getOrCreateGameRelativePath(Paths.get(FMLConfig.getConfigValue(ConfigValue.DEFAULT_CONFIG_PATH)));
FMLPaths.getOrCreateGameRelativePath(Paths.get(FMLConfig.defaultConfigPath()));
}
public static String getConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
public static boolean splashScreenEnabled() {
return INSTANCE.configData.<Boolean>getOptional("splashscreen").orElse(Boolean.FALSE);
}
public static boolean getBoolConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
public static int loadingThreadCount() {
int val = INSTANCE.configData.<Integer>getOptional("maxThreads").orElse(-1);
if (val <= 0) return Runtime.getRuntime().availableProcessors();
return val;
}
public static int getIntConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static <A> List<A> getListConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static <T> void updateConfig(ConfigValue v, T value) {
v.updateValue(INSTANCE.configData, value);
INSTANCE.configData.save();
public static boolean runVersionCheck() {
return INSTANCE.configData.<Boolean>getOptional("versionCheck").orElse(Boolean.TRUE);
}
public static String defaultConfigPath() {
return getConfigValue(ConfigValue.DEFAULT_CONFIG_PATH);
return INSTANCE.configData.<String>getOptional("defaultConfigPath").orElse("defaultconfigs");
}
public static boolean isOptimizedDFUDisabled() {
return INSTANCE.configData.<Boolean>getOptional("disableOptimizedDFU").orElse(Boolean.TRUE);
}
}
@@ -16,7 +16,8 @@ import net.minecraftforge.fml.loading.moddiscovery.ModFile;
import net.minecraftforge.fml.loading.moddiscovery.ModValidator;
import net.minecraftforge.accesstransformer.service.AccessTransformerService;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.progress.EarlyProgressVisualization;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.targets.CommonLaunchHandler;
import net.minecraftforge.forgespi.Environment;
import net.minecraftforge.forgespi.coremod.ICoreModProvider;
@@ -160,6 +161,7 @@ public class FMLLoader
versionInfo = new VersionInfo(arguments);
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Early Loading!"));
accessTransformer.getExtension().accept(Pair.of(naming, "srg"));
LOGGER.debug(CORE,"Received command line version data : {}", versionInfo);
@@ -176,6 +178,7 @@ public class FMLLoader
}
public static List<ITransformationService.Resource> completeScan(IModuleLayerManager layerManager) {
progressWindowTick = EarlyProgressVisualization.INSTANCE.accept(dist, commonLaunchHandler.isData(), versionInfo.mcVersion());
moduleLayerManager = layerManager;
languageLoadingProvider = new LanguageLoadingProvider();
backgroundScanHandler = modValidator.stage2Validation();
@@ -211,10 +214,9 @@ public class FMLLoader
return dist;
}
public static void beforeStart(ModuleLayer gameLayer)
public static void beforeStart(ClassLoader launchClassLoader)
{
ImmediateWindowHandler.acceptGameLayer(gameLayer);
ImmediateWindowHandler.updateProgress("Launching minecraft");
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Launching minecraft"));
progressWindowTick.run();
}
@@ -74,6 +74,14 @@ public enum FMLPaths
}
}
/**
* @deprecated Use {@link #getOrCreateGameRelativePath(Path)} instead.
*/
@Deprecated(forRemoval = true, since = "1.19.4")
public static Path getOrCreateGameRelativePath(Path path, String name) {
return getOrCreateGameRelativePath(path);
}
public static Path getOrCreateGameRelativePath(Path path) {
Path gameFolderPath = FMLPaths.GAMEDIR.get().resolve(path);
@@ -5,11 +5,35 @@
package net.minecraftforge.fml.loading;
import com.mojang.logging.LogUtils;
import org.slf4j.Logger;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
public class FileUtils
{
private static final Logger LOGGER = LogUtils.getLogger();
/**
* @deprecated Use normal Java NIO methods instead
*/
@Deprecated(forRemoval = true, since = "1.19.4")
public static Path getOrCreateDirectory(Path dirPath, String dirLabel) {
if (!Files.isDirectory(dirPath))
{
try {
Files.createDirectories(dirPath);
} catch (IOException e) {
throw new RuntimeException("Problem creating directory", e);
}
}
return dirPath;
}
public static String fileExtension(final Path path) {
String fileName = path.getFileName().toString();
@@ -1,159 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.util.*;
import java.util.function.*;
import java.util.stream.Collectors;
public class ImmediateWindowHandler {
private static final Logger LOGGER = LogManager.getLogger();
private static ImmediateWindowProvider provider;
private static ProgressMeter earlyProgress;
public static void load(final String launchTarget, final String[] arguments) {
if (!List.of("forgeclient", "forgeclientuserdev", "forgeclientdev").contains(launchTarget)) {
provider = new DummyProvider();
LOGGER.info("ImmediateWindowProvider not loading because launch target is {}", launchTarget);
} else if (!FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_CONTROL)) {
provider = new DummyProvider();
LOGGER.info("ImmediateWindowProvider not loading because splash screen is disabled");
} else {
final var providername = FMLConfig.getConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_PROVIDER);
LOGGER.info("Loading ImmediateWindowProvider {}", providername);
final var maybeProvider = ServiceLoader.load(ImmediateWindowProvider.class)
.stream()
.map(ServiceLoader.Provider::get)
.filter(p -> Objects.equals(p.name(), providername))
.findFirst();
provider = maybeProvider.or(() -> {
LOGGER.info("Failed to find ImmediateWindowProvider {}, disabling", providername);
return Optional.of(new DummyProvider());
}).orElseThrow();
}
// Only update config if the provider isn't the dummy provider
if (!Objects.equals(provider.name(), "dummyprovider"))
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_PROVIDER, provider.name());
FMLLoader.progressWindowTick = provider.initialize(arguments);
earlyProgress = StartupNotificationManager.addProgressBar("EARLY", 0);
earlyProgress.label("Bootstrapping Minecraft");
}
public static long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
return provider.setupMinecraftWindow(width, height, title, monitor);
}
public static boolean positionWindow(Optional<Object> monitor,IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) {
return provider.positionWindow(monitor, widthSetter, heightSetter, xSetter, ySetter);
}
public static void updateFBSize(IntConsumer width, IntConsumer height) {
provider.updateFramebufferSize(width, height);
}
public static <T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade) {
earlyProgress.complete();
return provider.loadingOverlay(mc, ri, ex, fade);
}
public static void acceptGameLayer(final ModuleLayer layer) {
provider.updateModuleReads(layer);
}
public static void renderTick() {
provider.periodicTick();
}
public static String getGLVersion() {
return provider.getGLVersion();
}
public static void updateProgress(final String message) {
earlyProgress.label(message);
}
private record DummyProvider() implements ImmediateWindowProvider {
private static Method NV_HANDOFF;
private static Method NV_POSITION;
private static Method NV_OVERLAY;
private static Method NV_VERSION;
@Override
public String name() {
return "dummyprovider";
}
@Override
public Runnable initialize(String[] args) {
return () -> {};
}
@Override
public void updateFramebufferSize(final IntConsumer width, final IntConsumer height) {
}
@Override
public long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
try {
var longsupplier = (LongSupplier)NV_HANDOFF.invoke(null, width, height, title, monitor);
return longsupplier.getAsLong();
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
public boolean positionWindow(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) {
try {
return (boolean)NV_POSITION.invoke(null, monitor, widthSetter, heightSetter, xSetter, ySetter);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@SuppressWarnings("unchecked")
public <T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade) {
try {
return (Supplier<T>) NV_OVERLAY.invoke(null, mc, ri, ex, fade);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@Override
public String getGLVersion() {
try {
return (String) NV_VERSION.invoke(null);
} catch (Throwable e) {
return "3.2"; // Vanilla sets 3.2 in com.mojang.blaze3d.platform.Window
}
}
@Override
public void updateModuleReads(final ModuleLayer layer) {
var fm = layer.findModule("forge");
if (fm.isPresent()) {
getClass().getModule().addReads(fm.get());
var clz = fm.map(l -> Class.forName(l, "net.minecraftforge.client.loading.NoVizFallback")).orElseThrow();
var methods = Arrays.stream(clz.getMethods()).filter(m -> Modifier.isStatic(m.getModifiers())).collect(Collectors.toMap(Method::getName, Function.identity()));
NV_HANDOFF = methods.get("windowHandoff");
NV_OVERLAY = methods.get("loadingOverlay");
NV_POSITION = methods.get("windowPositioning");
NV_VERSION = methods.get("glVersion");
}
}
@Override
public void periodicTick() {
// NOOP
}
}
}
@@ -1,117 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading;
import java.util.Optional;
import java.util.function.Consumer;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
/**
* This is for allowing the plugging in of alternative early display implementations.
*
* They can be selected through the config value "earlyWindowProvider" which defaults to "fmlearlywindow" implemented by {@link net.minecraftforge.fml.earlydisplay.DisplayWindow}
*
* There are a few key things to keep in mind if following through on implementation. You cannot access the game state as it
* literally DOES NOT EXIST at the time this object is constructed. You have to be very careful about managing the handoff
* to mojang, be sure that if you're trying to tick your window in a background thread (a nice idea!) that you properly
* transition to the main thread before handoff is complete. Do note that in general, you should construct your GL objects
* on the MAIN thread before starting your ticker, to ensure MacOS compatibility.
*
* No doubt many more things can be said here.
*/
public interface ImmediateWindowProvider {
/**
* @return The name of this window provider. Do NOT use fmlearlywindow.
*/
String name();
/**
* This is called very early on to initialize ourselves. Use this to initialize the window and other GL core resources.
*
* One thing we want to ensure is that we try and create the highest GL_PROFILE we can accomplish.
* GLFW_CONTEXT_VERSION_MAJOR,GLFW_CONTEXT_VERSION_MINOR should be as high as possible on the created window,
* and it should have all the typical profile settings.
*
* @param arguments The arguments provided to the Java process. This is the entire command line, so you can process
* stuff from it.
* @return A runnable that will be periodically ticked by FML during startup ON THE MAIN THREAD. This is usually
* a good place to put glfwPollEvents() tests.
*/
Runnable initialize(String[] arguments);
/**
* This will be called during the handoff to minecraft to update minecraft with the size of the framebuffer we have.
* Generally won't be called because Minecraft figures it out for itself.
* @param width Consumer of the framebuffer width
* @param height Consumer of the framebuffer height
*/
void updateFramebufferSize(IntConsumer width, IntConsumer height);
/**
* This is called to setup the minecraft window, as if Mojang had done it themselves in their Window class. This
* handoff is difficult to get right - you have to make sure that any activities you're doing to the window are finished
* prior to returning. You should try and setup the width and height as Mojang expects - the suppliers give you all that
* information. Alternatively, you can force Mojang to update from the current position of the window in {@link #positionWindow(Optional, IntConsumer, IntConsumer, IntConsumer, IntConsumer)}
* instead. This might give a more seamless experience.
*
* @param width This is the width of the window Mojang expects
* @param height This is the height of the Window Mojang expects.
* @param title This is the title for the window.
* @param monitor This is the monitor it should appear on.
* @return The window id
*/
long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor);
/**
* This is called after window handoff to allow us to tell Mojang about our window's position. This might give a
* preferrable user experience to users, because we just tell Mojang our truth, rather than accept theirs.
* @param monitor This is the monitor we're rendering on. Note that this is the Mojang monitor object. You might have trouble unwrapping it.
* @param widthSetter This sets the width on the Mojang side
* @param heightSetter This sets the height on the Mojang side
* @param xSetter This sets the x coordinate on the Mojang side
* @param ySetter This sets the y coordinate on the Mojang side
* @return true if you've handled the window positioning - this skips the "forced fullscreen" code until a later stage
*/
boolean positionWindow(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter);
/**
* Return a Supplier of an object extending the LoadingOverlay class from Mojang. This is what will be used once
* the Mojang window code has taken over rendering of the window, to render the later stages of the loading process.
*
* @param mc This supplies the Minecraft object
* @param ri This supplies the ReloadInstance object that tells us when the loading is finished
* @param ex This Consumes the final state of the loading - if it's an error you pass it the Throwable, otherwise you
* pass Optional.empty()
* @param fade This is the fade flag passed to LoadingOverlay. You probably want to ignore it.
* @param <T> This is the type LoadingOverlay to allow type binding on the Mojang side
* @return A supplier of your later LoadingOverlay screen.
*/
<T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade);
/**
* This is called during the module loading process to allow us to find objects inside the GAME layer, such as a
* later loading screen.
* @param layer This is the GAME layer from ModLauncher
*/
void updateModuleReads(ModuleLayer layer);
/**
* This is called periodically during the loading process to "tick" the window. It is typically the same as the Runnable
* from {@link #initialize(String[])}
*/
void periodicTick();
/**
* This is called to construct a {@link net.minecraftforge.forgespi.locating.ForgeFeature} for the GL_VERSION we
* managed to create for the window. Should be a string of the format {MAJOR}.{MINOR}, such as 4.6, 4.5 or such.
*
* @return the GL profile we created
*/
String getGLVersion();
}
@@ -9,7 +9,7 @@ import com.mojang.logging.LogUtils;
import cpw.mods.modlauncher.Launcher;
import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.util.ServiceLoaderUtils;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
import net.minecraftforge.fml.loading.moddiscovery.ExplodedDirectoryLocator;
import net.minecraftforge.fml.loading.moddiscovery.ModFile;
@@ -83,7 +83,7 @@ public class LanguageLoadingProvider
private void loadLanguageProviders() {
LOGGER.debug(CORE, "Found {} language providers", ServiceLoaderUtils.streamServiceLoader(()->serviceLoader, sce->LOGGER.error("Problem with language loaders")).count());
serviceLoader.forEach(languageProviders::add);
ImmediateWindowHandler.updateProgress("Loading language providers");
languageProviders.forEach(lp -> {
final Path lpPath;
try {
@@ -98,7 +98,7 @@ public class LanguageLoadingProvider
throw new RuntimeException("Failed to find implementation version for language provider "+ lp.name());
}
LOGGER.debug(CORE, "Found language provider {}, version {}", lp.name(), impl);
ImmediateWindowHandler.updateProgress("Loaded language provider "+lp.name()+ " " + impl);
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Loaded language provider "+lp.name()+ " " + impl));
languageProviderMap.put(lp.name(), new ModLanguageWrapper(lp, new DefaultArtifactVersion(impl)));
});
}
@@ -7,7 +7,6 @@ package net.minecraftforge.fml.loading;
import com.mojang.logging.LogUtils;
import cpw.mods.jarhandling.SecureJar;
import cpw.mods.modlauncher.Launcher;
import cpw.mods.modlauncher.api.LamdbaExceptionUtils;
import cpw.mods.modlauncher.api.NamedPath;
import cpw.mods.modlauncher.serviceapi.ITransformerDiscoveryService;
@@ -19,8 +18,6 @@ import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
import java.util.ServiceLoader;
import java.util.zip.ZipFile;
import java.util.Set;
public class ModDirTransformerDiscoverer implements ITransformerDiscoveryService {
@@ -31,18 +28,6 @@ public class ModDirTransformerDiscoverer implements ITransformerDiscoveryService
"net.minecraftforge.forgespi.locating.IDependencyLocator"
);
@Override
public List<NamedPath> candidates(final Path gameDirectory, final String launchTarget) {
FMLPaths.loadAbsolutePaths(gameDirectory);
FMLConfig.load();
return candidates(gameDirectory);
}
@Override
public void earlyInitialization(final String launchTarget, final String[] arguments) {
ImmediateWindowHandler.load(launchTarget, arguments);
}
@Override
public List<NamedPath> candidates(final Path gameDirectory) {
ModDirTransformerDiscoverer.scan(gameDirectory);
@@ -147,7 +147,7 @@ public class RuntimeDistCleaner implements ILaunchPluginService
return ret;
}
private static boolean remove(final List<AnnotationNode> anns, final String side)
private boolean remove(final List<AnnotationNode> anns, final String side)
{
return unpack(anns).stream().
filter(ann->Objects.equals(ann.desc, ONLYIN)).
@@ -169,15 +169,9 @@ public class RuntimeDistCleaner implements ILaunchPluginService
private static final EnumSet<Phase> NAY = EnumSet.noneOf(Phase.class);
@Override
public EnumSet<Phase> handlesClass(Type classType, boolean isEmpty) {
if (isEmpty)
return NAY;
String internalName = classType.getInternalName();
if (internalName.startsWith("net/minecraftforge/"))
return NAY;
return YAY;
public EnumSet<Phase> handlesClass(Type classType, boolean isEmpty)
{
return isEmpty ? NAY : YAY;
}
private static class LambdaGatherer extends MethodVisitor {
@@ -18,15 +18,12 @@ import java.util.function.BiPredicate;
public class VersionSupportMatrix {
private static final HashMap<String, List<ArtifactVersion>> overrideVersions = new HashMap<>();
static {
// final ArtifactVersion version = new DefaultArtifactVersion(FMLLoader.versionInfo().mcVersion());
// if (MavenVersionAdapter.createFromVersionSpec("[1.19.2]").containsVersion(version)) {
// // 1.19.2 is Compatible with 1.19.1
// add("languageloader.javafml", "42");
// add("mod.minecraft", "1.19.1");
// add("mod.forge", "42.0.9");
// }
if (FMLLoader.versionInfo().mcVersion().equals("1.20.1")) {
add("mod.forge", "47.1.79");
final ArtifactVersion version = new DefaultArtifactVersion(FMLLoader.versionInfo().mcVersion());
if (MavenVersionAdapter.createFromVersionSpec("[1.19.2]").containsVersion(version)) {
// 1.19.2 is Compatible with 1.19.1
add("languageloader.javafml", "42");
add("mod.minecraft", "1.19.1");
add("mod.forge", "42.0.9");
}
}
private static void add(String key, String value) {
@@ -43,7 +43,7 @@ public abstract class AbstractModProvider implements IModProvider
var sj = SecureJar.from(
Manifest::new,
jar -> jar.moduleDataProvider().findFile(MODS_TOML).isPresent() ? mjm : JarMetadata.from(jar, path),
(root, p) -> true,
null,
path
);
@@ -6,10 +6,8 @@
package net.minecraftforge.fml.loading.moddiscovery;
import com.mojang.logging.LogUtils;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.ModFileScanData;
import org.slf4j.Logger;
@@ -62,7 +60,6 @@ public class BackgroundScanHandler
throw new IllegalStateException("Scanner has shutdown");
}
status = ScanStatus.RUNNING;
ImmediateWindowHandler.updateProgress("Scanning mod candidates");
allFiles.add(file);
pendingFiles.add(file);
final CompletableFuture<ModFileScanData> future = CompletableFuture.supplyAsync(file::compileContent, modContentScanner)
@@ -34,7 +34,7 @@ public class ExplodedDirectoryLocator implements IModLocator {
explodedMods.forEach(explodedMod ->
ModJarMetadata.buildFile(this,
jar->jar.moduleDataProvider().findFile("/META-INF/mods.toml").isPresent(),
(a,b) -> true,
null,
explodedMod.paths().toArray(Path[]::new))
.ifPresentOrElse(f->mods.put(explodedMod, f), () -> LOGGER.warn(LogMarkers.LOADING, "Failed to find exploded resource mods.toml in directory {}", explodedMod.paths().get(0).toString())));
return mods.values().stream().map(mf->new IModLocator.ModFileOrException(mf, null)).toList();
@@ -96,7 +96,9 @@ public class MinecraftLocator extends AbstractModProvider implements IModLocator
final NightConfigWrapper configWrapper = new NightConfigWrapper(conf);
//final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper, extralangs.build().toList());
return new ModFileInfo(modFile, configWrapper, configWrapper::setFile, List.of());
final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper, List.of());
configWrapper.setFile(modFileInfo);
return modFileInfo;
}
@Override
@@ -13,10 +13,9 @@ import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.util.ServiceLoaderUtils;
import net.minecraftforge.fml.loading.EarlyLoadingException;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.UniqueModListBuilder;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.forgespi.Environment;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.locating.IDependencyLocator;
@@ -41,7 +40,7 @@ public class ModDiscoverer {
public ModDiscoverer(Map<String, ?> arguments) {
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.MODDIRECTORYFACTORY.get(), v->ModsFolderLocator::new);
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.PROGRESSMESSAGE.get(), v-> StartupNotificationManager.locatorConsumer().orElseGet(()-> s->{}));
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.PROGRESSMESSAGE.get(), v-> StartupMessageManager.locatorConsumer().orElseGet(()-> s->{}));
final var moduleLayerManager = Launcher.INSTANCE.environment().findModuleLayerManager().orElseThrow();
modLocators = ServiceLoader.load(moduleLayerManager.getLayer(IModuleLayerManager.Layer.SERVICE).orElseThrow(), IModLocator.class);
dependencyLocators = ServiceLoader.load(moduleLayerManager.getLayer(IModuleLayerManager.Layer.SERVICE).orElseThrow(), IDependencyLocator.class);
@@ -69,8 +68,8 @@ public class ModDiscoverer {
List<EarlyLoadingException.ExceptionData> discoveryErrorData = new ArrayList<>();
boolean successfullyLoadedMods = true;
List<IModFileInfo> brokenFiles = new ArrayList<>();
boolean distIsDedicatedServer = FMLLoader.getDist().isDedicatedServer();
ImmediateWindowHandler.updateProgress("Discovering mod files");
//Loop all mod locators to get the prime mods to load from.
for (IModLocator locator : modLocatorList) {
try {
@@ -188,6 +187,7 @@ public class ModDiscoverer {
var locatedModFiles = locatedFiles.stream().filter(ModFile.class::isInstance).map(ModFile.class::cast).toList();
for (IModFile mf : locatedModFiles) {
LOGGER.info(LogMarkers.SCAN, "Found mod file {} of type {} with provider {}", mf.getFileName(), mf.getType(), mf.getProvider());
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Found mod file "+mf.getFileName()+" of type "+mf.getType()));
}
loadedFiles.addAll(locatedModFiles);
}
@@ -10,7 +10,7 @@ import com.mojang.logging.LogUtils;
import cpw.mods.jarhandling.SecureJar;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
@@ -157,6 +157,7 @@ public class ModFile implements IModFile {
if (throwable != null) {
this.scanError = throwable;
}
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Completed deep scan of "+this.getFileName()));
}
public void setFileProperties(Map<String, Object> fileProperties) {
@@ -26,15 +26,7 @@ import java.security.SignatureException;
import java.security.cert.Certificate;
import java.security.cert.CertificateException;
import java.security.cert.X509Certificate;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.Consumer;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
@@ -55,28 +47,21 @@ public class ModFileInfo implements IModFileInfo, IConfigurable
private static final Map<String, Object> CLIENT_SIDE_ONLY_MAP = Map.of(CLIENT_SIDE_ONLY_PROP, Boolean.TRUE);
ModFileInfo(final ModFile modFile, final IConfigurable config, Consumer<IModFileInfo> configFileConsumer)
ModFileInfo(final ModFile modFile, final IConfigurable config)
{
this.modFile = modFile;
this.config = config;
configFileConsumer.accept(this);
// modloader is essential
var modLoader = config.<String>getConfigElement("modLoader")
.orElseThrow(()->new InvalidModFileException("Missing ModLoader in file", this));
// as is modloader version
var modLoaderVersion = config.<String>getConfigElement("loaderVersion")
.map(MavenVersionAdapter::createFromVersionSpec)
.orElseThrow(()->new InvalidModFileException("Missing ModLoader version in file", this));
this.languageSpecs = new ArrayList<>(List.of(new LanguageSpec(modLoader, modLoaderVersion)));
// the remaining properties are optional with sensible defaults
this.license = config.<String>getConfigElement("license")
.orElse("");
this.showAsResourcePack = config.<Boolean>getConfigElement("showAsResourcePack")
.orElse(false);
boolean clientSideOnly = config.<Boolean>getConfigElement("clientSideOnly")
.orElse(false);
this.usesServices = config.<List<String>>getConfigElement("services")
.orElse(List.of());
.orElse("");
this.showAsResourcePack = config.<Boolean>getConfigElement("showAsResourcePack").orElse(false);
boolean clientSideOnly = config.<Boolean>getConfigElement("clientSideOnly").orElse(false);
this.usesServices = config.<List<String>>getConfigElement("services").orElse(List.of());
var maybeProps = config.<Map<String, Object>>getConfigElement("properties");
if (clientSideOnly) {
@@ -91,17 +76,15 @@ public class ModFileInfo implements IModFileInfo, IConfigurable
}
this.modFile.setFileProperties(this.properties);
this.issueURL = config.<String>getConfigElement("issueTrackerURL")
.map(StringUtils::toURL)
.orElse(null);
this.issueURL = config.<String>getConfigElement("issueTrackerURL").map(StringUtils::toURL).orElse(null);
final List<? extends IConfigurable> modConfigs = config.getConfigList("mods");
if (modConfigs.isEmpty())
{
throw new InvalidModFileException("Missing mods list", this);
}
this.mods = modConfigs.stream()
.map(mi-> (IModInfo)new ModInfo(this, mi))
.toList();
.map(mi-> new ModInfo(this, mi))
.collect(Collectors.toList());
if (LOGGER.isDebugEnabled(LogMarkers.LOADING))
{
LOGGER.debug(LogMarkers.LOADING, "Found valid mod file {} with {} mods - versions {}",
@@ -111,8 +94,8 @@ public class ModFileInfo implements IModFileInfo, IConfigurable
}
}
public ModFileInfo(final ModFile file, final IConfigurable config, Consumer<IModFileInfo> configFileConsumer, final List<LanguageSpec> languageSpecs) {
this(file, config, configFileConsumer);
public ModFileInfo(final ModFile file, final IConfigurable config, final List<LanguageSpec> languageSpecs) {
this(file, config);
this.languageSpecs.addAll(languageSpecs);
}
@@ -44,7 +44,9 @@ public class ModFileParser {
fileConfig.load();
fileConfig.close();
final NightConfigWrapper configWrapper = new NightConfigWrapper(fileConfig);
return new ModFileInfo(modFile, configWrapper, configWrapper::setFile);
final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper);
configWrapper.setFile(modFileInfo);
return modFileInfo;
}
protected static List<CoreModFile> getCoreMods(final ModFile modFile) {
@@ -65,6 +67,6 @@ public class ModFileParser {
return coreModPaths.entrySet().stream()
.peek(e-> LOGGER.debug(LogMarkers.LOADING,"Found coremod {} with Javascript path {}", e.getKey(), e.getValue()))
.map(e -> new CoreModFile(e.getKey(), modFile.findResource(e.getValue()),modFile))
.toList();
.collect(Collectors.toList());
}
}
@@ -23,6 +23,7 @@ import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
public class ModInfo implements IModInfo, IConfigurable
{
@@ -53,58 +54,57 @@ public class ModInfo implements IModInfo, IConfigurable
Optional<ModFileInfo> ownFile = Optional.ofNullable(owningFile);
this.owningFile = owningFile;
this.config = config;
// These are sourced from the mod specific [[mod]] entry
this.modId = config.<String>getConfigElement("modId")
.orElseThrow(() -> new InvalidModFileException("Missing modId", owningFile));
// verify we have a valid modid
if (!VALID_MODID.matcher(this.modId).matches()) {
LOGGER.error(LogUtils.FATAL_MARKER, "Invalid modId found in file {} - {} does not match the standard: {}", this.owningFile.getFile().getFilePath(), this.modId, VALID_MODID.pattern());
throw new InvalidModFileException("Invalid modId found : " + this.modId, owningFile);
}
this.namespace = config.<String>getConfigElement("namespace")
.orElse(this.modId);
// verify our namespace is valid
this.namespace = config.<String>getConfigElement("namespace").orElse(this.modId);
if (!VALID_NAMESPACE.matcher(this.namespace).matches()) {
LOGGER.error(LogUtils.FATAL_MARKER, "Invalid override namespace found in file {} - {} does not match the standard: {}", this.owningFile.getFile().getFilePath(), this.namespace, VALID_NAMESPACE.pattern());
throw new InvalidModFileException("Invalid override namespace found : " + this.namespace, owningFile);
}
this.version = config.<String>getConfigElement("version")
.map(s -> StringSubstitutor.replace(s, ownFile.map(ModFileInfo::getFile).orElse(null)))
.map(DefaultArtifactVersion::new)
.orElse(DEFAULT_VERSION);
// verify we have a valid mod version
if (!VALID_VERSION.matcher(this.version.toString()).matches()) {
throw new InvalidModFileException("Illegal version number specified "+this.version, this.getOwningFile());
}
// The remaining properties all default to sensible values and are not essential
this.displayName = config.<String>getConfigElement("displayName")
.orElse(this.modId);
.map(DefaultArtifactVersion::new).orElse(DEFAULT_VERSION);
this.displayName = config.<String>getConfigElement("displayName").orElse(this.modId);
this.description = config.<String>getConfigElement("description")
.orElse("MISSING DESCRIPTION")
.replace("\r\n", "\n").stripIndent();
this.logoFile = Optional.ofNullable(config.<String>getConfigElement("logoFile")
.orElseGet(() -> ownFile.flatMap(mf -> mf.<String>getConfigElement("logoFile"))
.orElse(null)));
.orElseGet(() -> ownFile.flatMap(mf -> mf.<String>getConfigElement("logoFile")).orElse(null)));
this.logoBlur = config.<Boolean>getConfigElement("logoBlur")
.orElseGet(() -> ownFile.flatMap(f -> f.<Boolean>getConfigElement("logoBlur"))
.orElse(true));
this.updateJSONURL = config.<String>getConfigElement("updateJSONURL")
.map(StringUtils::toURL);
this.modUrl = config.<String>getConfigElement("modUrl")
.map(StringUtils::toURL);
// These are sourced from the file rather than the mod-specific block, but with a modid tag
this.dependencies = ownFile.map(mfi -> mfi.getConfigList("dependencies", this.modId))
.orElse(Collections.emptyList())
this.dependencies = ownFile.map(mfi -> mfi.getConfigList("dependencies", this.modId)
.stream()
.map(dep -> new ModVersion(this, dep))
.toList();
this.features = ownFile.flatMap(mfi -> mfi.<Map<String, Object>>getConfigElement("features", this.modId))
.collect(Collectors.toList()))
.orElse(Collections.emptyList());
this.features = ownFile.map(mfi -> mfi.<Map<String, String>>getConfigElement("features", this.modId)
.stream()
.flatMap(m->m.entrySet().stream())
.map(this::makeBound)
.toList();
this.properties = ownFile.flatMap(mfi -> mfi.<Map<String, Object>>getConfigElement("modproperties", this.modId))
.map(e->new ForgeFeature.Bound(e.getKey(), e.getValue(), this))
.collect(Collectors.toList())).orElse(Collections.emptyList());
this.properties = ownFile.map(mfi -> mfi.<Map<String, Object>>getConfigElement("modproperties", this.modId)
.orElse(Collections.emptyMap()))
.orElse(Collections.emptyMap());
this.modUrl = config.<String>getConfigElement("modUrl")
.map(StringUtils::toURL);
// verify we have a valid mod version otherwise throw an exception
if (!VALID_VERSION.matcher(this.version.toString()).matches()) {
throw new InvalidModFileException("Illegal version number specified "+this.version, this.getOwningFile());
}
}
@Override
@@ -191,14 +191,6 @@ public class ModInfo implements IModInfo, IConfigurable
return modUrl;
}
private ForgeFeature.Bound makeBound(Map.Entry<String, Object> e) {
if (e.getValue() instanceof String val) {
return new ForgeFeature.Bound(e.getKey(), val, this);
} else {
throw new InvalidModFileException("Invalid feature bound {" + e.getValue() + "} for key {" + e.getKey() + "} only strings are accepted", this.owningFile);
}
}
class ModVersion implements net.minecraftforge.forgespi.language.IModInfo.ModVersion {
private IModInfo owner;
private final String modId;
@@ -31,7 +31,7 @@ public final class ModJarMetadata implements JarMetadata {
// TODO: Remove helper functions to cleanup api
@Deprecated(forRemoval = true, since="1.18")
static IModFile buildFile(IModLocator locator, Path... files) {
return buildFile(locator, j->true, (a,b) -> true, files).orElseThrow(()->new IllegalArgumentException("Failed to find valid JAR file"));
return buildFile(locator, j->true, null, files).orElseThrow(()->new IllegalArgumentException("Failed to find valid JAR file"));
}
// TODO: Remove helper functions to cleanup api
@@ -6,11 +6,13 @@
package net.minecraftforge.fml.loading.moddiscovery;
import com.mojang.logging.LogUtils;
import cpw.mods.jarhandling.SecureJar;
import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.api.ITransformationService;
import net.minecraftforge.fml.loading.*;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.EarlyLoadingException;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.ModSorter;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.locating.IModFile;
import org.jetbrains.annotations.NotNull;
@@ -27,17 +29,14 @@ public class ModValidator {
private final Map<IModFile.Type, List<ModFile>> modFiles;
private final List<ModFile> candidatePlugins;
private final List<ModFile> candidateMods;
private final List<ModFile> gameLibraries;
private LoadingModList loadingModList;
private final List<IModFile> brokenFiles;
private List<IModFile> brokenFiles;
private final List<EarlyLoadingException.ExceptionData> discoveryErrorData;
public ModValidator(final Map<IModFile.Type, List<ModFile>> modFiles, final List<IModFileInfo> brokenFiles, final List<EarlyLoadingException.ExceptionData> discoveryErrorData) {
this.modFiles = modFiles;
this.candidateMods = lst(modFiles.get(IModFile.Type.MOD));
this.candidateMods.addAll(lst(modFiles.get(IModFile.Type.GAMELIBRARY)));
this.gameLibraries = lst(modFiles.get(IModFile.Type.GAMELIBRARY));
this.candidateMods.addAll(this.gameLibraries);
this.candidatePlugins = lst(modFiles.get(IModFile.Type.LANGPROVIDER));
this.candidatePlugins.addAll(lst(modFiles.get(IModFile.Type.LIBRARY)));
this.discoveryErrorData = discoveryErrorData;
@@ -53,13 +52,14 @@ public class ModValidator {
if (LOGGER.isDebugEnabled(LogMarkers.SCAN)) {
LOGGER.debug(LogMarkers.SCAN, "Found {} mod files with {} mods", candidateMods.size(), candidateMods.stream().mapToInt(mf -> mf.getModInfos().size()).sum());
}
ImmediateWindowHandler.updateProgress("Found "+candidateMods.size()+" mod candidates");
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Found "+ candidateMods.size()+" modfiles to load"));
}
@NotNull
private List<ModFile> validateFiles(final List<ModFile> mods) {
final List<ModFile> brokenFiles = new ArrayList<>();
for (Iterator<ModFile> iterator = mods.iterator(); iterator.hasNext();) {
for (Iterator<ModFile> iterator = mods.iterator(); iterator.hasNext(); )
{
ModFile modFile = iterator.next();
if (!modFile.getProvider().isValid(modFile) || !modFile.identifyMods()) {
LOGGER.warn(LogMarkers.SCAN, "File {} has been ignored - it is invalid", modFile.getFilePath());
@@ -75,26 +75,7 @@ public class ModValidator {
}
public ITransformationService.Resource getModResources() {
var mods = new ArrayList<SecureJar>();
// Add only the valid mods that we will be attempting to load.
// If any detectable error happens during the sorting process {missing deps, duplicates,
// This helps prevent coremods/mixins from screwing up us displaying the error screens that the sorting/validation is trying to display.
// This won't fix them all as they are still loaded and will still apply but it might help
for (var info : this.loadingModList.getModFiles())
mods.add(info.getFile().getSecureJar());
// Add any game libraries, this *may* be duplicates, depending on the state of the sorting. But until I get around to re-writing
// that clusterfuck of a system, have this simple de-duplication. Order of resource is important, but i'm unsure if duplication is
// so might as well waste a few cycles on checking. Still faster then converting from a set to a list.
// Ideally we would explicitly list out which mods to load {forge and MC being the only ones} but some coremods could require extra things.
// So try game libraries as well
for (var lib : this.gameLibraries) {
var jar = lib.getSecureJar();
if (!mods.contains(jar))
mods.add(jar);
}
return new ITransformationService.Resource(IModuleLayerManager.Layer.GAME, mods);
return new ITransformationService.Resource(IModuleLayerManager.Layer.GAME, this.candidateMods.stream().map(IModFile::getSecureJar).toList());
}
private List<EarlyLoadingException.ExceptionData> validateLanguages() {
@@ -33,12 +33,9 @@ public class NightConfigWrapper implements IConfigurable {
@Override
@SuppressWarnings("unchecked")
public <T> Optional<T> getConfigElement(final String... key) {
var path = asList(key);
return this.config.getOptional(path).map(value -> {
return this.config.getOptional(asList(key)).map(value -> {
if (value instanceof UnmodifiableConfig) {
return (T) ((UnmodifiableConfig) value).valueMap();
} else if (value instanceof ArrayList<?> al && al.size() > 0 && al.get(0) instanceof UnmodifiableConfig) {
throw new InvalidModFileException("The configuration path " + path + " is invalid. I wasn't expecting a multi-object list - remove one of the [[ ]]", file);
}
return (T) value;
});
@@ -0,0 +1,358 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
/*
package net.minecraftforge.fml.loading.progress;
import com.google.common.io.ByteStreams;
import org.apache.commons.lang3.tuple.Pair;
import org.apache.logging.log4j.LogManager;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import org.lwjgl.stb.STBEasyFont;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.lang.management.ManagementFactory;
import java.lang.management.MemoryUsage;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.glfw.GLFW.glfwCreateWindow;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryStack.stackPush;
import static org.lwjgl.system.MemoryUtil.NULL;
class ClientVisualization implements EarlyProgressVisualization.Visualization {
private final int screenWidth = 854;
private final int screenHeight = 480;
private long window;
private Thread renderThread = new Thread(this::renderThreadFunc);
private boolean running = true;
private GLFWFramebufferSizeCallback framebufferSizeCallback;
private int[] fbSize;
private void initWindow(@Nullable String mcVersion) {
GLFWErrorCallback.createPrint(System.err).set();
long glfwInitBegin = System.nanoTime();
if (!glfwInit()) {
throw new IllegalStateException("Unable to initialize GLFW");
}
long glfwInitEnd = System.nanoTime();
if (glfwInitEnd - glfwInitBegin > 1e9) {
LogManager.getLogger().fatal("WARNING : glfwInit took {} seconds to start.", (glfwInitEnd-glfwInitBegin) / 1.0e9);
}
// Clear the Last Exception (#7285 - Prevent Vanilla throwing an IllegalStateException due to invalid controller mappings)
handleLastGLFWError((error, description) -> LogManager.getLogger().error(String.format("Suppressing Last GLFW error: [0x%X]%s", error, description)));
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
if (mcVersion != null)
{
// this emulates what we would get without early progress window
// as vanilla never sets these, so GLFW uses the first window title
// set them explicitly to avoid it using "FML early loading progress" as the class
String vanillaWindowTitle = "Minecraft* " + mcVersion;
glfwWindowHintString(GLFW_X11_CLASS_NAME, vanillaWindowTitle);
glfwWindowHintString(GLFW_X11_INSTANCE_NAME, vanillaWindowTitle);
}
window = glfwCreateWindow(screenWidth, screenHeight, "FML early loading progress", NULL, NULL);
if (window == NULL) {
throw new RuntimeException("Failed to create the GLFW window"); // ignore it and make the GUI optional?
}
framebufferSizeCallback = GLFWFramebufferSizeCallback.create(this::fbResize);
try (MemoryStack stack = stackPush()) {
IntBuffer pWidth = stack.mallocInt(1);
IntBuffer pHeight = stack.mallocInt(1);
IntBuffer monPosLeft = stack.mallocInt(1);
IntBuffer monPosTop = stack.mallocInt(1);
glfwGetWindowSize(window, pWidth, pHeight);
// try to center the window, this is a best-effort as there may not be
// a primary monitor and we might not even be on the primary monitor...
long primaryMonitor = glfwGetPrimaryMonitor();
if (primaryMonitor != NULL)
{
GLFWVidMode vidmode = glfwGetVideoMode(primaryMonitor);
glfwGetMonitorPos(primaryMonitor, monPosLeft, monPosTop);
glfwSetWindowPos(
window,
(vidmode.width() - pWidth.get(0)) / 2 + monPosLeft.get(0),
(vidmode.height() - pHeight.get(0)) / 2 + monPosTop.get(0)
);
}
IntBuffer iconWidth = stack.mallocInt(1);
IntBuffer iconHeight = stack.mallocInt(1);
IntBuffer iconChannels = stack.mallocInt(1);
final GLFWImage.Buffer glfwImages = GLFWImage.mallocStack(1, stack);
byte[] icon;
try {
icon = ByteStreams.toByteArray(getClass().getClassLoader().getResourceAsStream("forge_icon.png"));
final ByteBuffer iconBuf = stack.malloc(icon.length);
iconBuf.put(icon);
((Buffer)iconBuf).position(0);
final ByteBuffer imgBuffer = STBImage.stbi_load_from_memory(iconBuf, iconWidth, iconHeight, iconChannels, 4);
if (imgBuffer == null) {
throw new NullPointerException("Failed to load window icon"); // fall down to catch block
}
glfwImages.position(0);
glfwImages.width(iconWidth.get(0));
glfwImages.height(iconHeight.get(0));
((Buffer)imgBuffer).position(0);
glfwImages.pixels(imgBuffer);
glfwImages.position(0);
glfwSetWindowIcon(window, glfwImages);
STBImage.stbi_image_free(imgBuffer);
} catch (NullPointerException | IOException e) {
System.err.println("Failed to load forge logo");
}
}
int[] w = new int[1];
int[] h = new int[1];
glfwGetFramebufferSize(window, w, h);
fbSize = new int[] {w[0], h[0]};
glfwSetFramebufferSizeCallback(window, framebufferSizeCallback);
glfwShowWindow(window);
glfwPollEvents();
}
private void renderProgress() {
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// glMatrixMode(GL_PROJECTION);
// glLoadIdentity();
// glOrtho(0.0D, screenWidth, screenHeight, 0.0D, -1000.0D, 1000.0D);
// glMatrixMode(GL_MODELVIEW);
// glLoadIdentity();
//
// glEnableClientState(GL11.GL_VERTEX_ARRAY);
// glEnable(GL_BLEND);
// renderBackground();
// renderMessages();
// glfwSwapBuffers(window);
}
private static float clamp(float num, float min, float max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
private static int clamp(int num, int min, int max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
private static int hsvToRGB(float hue, float saturation, float value) {
int i = (int)(hue * 6.0F) % 6;
float f = hue * 6.0F - (float)i;
float f1 = value * (1.0F - saturation);
float f2 = value * (1.0F - f * saturation);
float f3 = value * (1.0F - (1.0F - f) * saturation);
float f4;
float f5;
float f6;
switch(i) {
case 0:
f4 = value;
f5 = f3;
f6 = f1;
break;
case 1:
f4 = f2;
f5 = value;
f6 = f1;
break;
case 2:
f4 = f1;
f5 = value;
f6 = f3;
break;
case 3:
f4 = f1;
f5 = f2;
f6 = value;
break;
case 4:
f4 = f3;
f5 = f1;
f6 = value;
break;
case 5:
f4 = value;
f5 = f1;
f6 = f2;
break;
default:
throw new RuntimeException("Something went wrong when converting from HSV to RGB. Input was " + hue + ", " + saturation + ", " + value);
}
int j = clamp((int)(f4 * 255.0F), 0, 255);
int k = clamp((int)(f5 * 255.0F), 0, 255);
int l = clamp((int)(f6 * 255.0F), 0, 255);
return j << 16 | k << 8 | l;
}
private void renderBackground() {
glBegin(GL_QUADS);
glColor4f(239F / 255F, 50F / 255F, 61F / 255F, 255F / 255F); //Color from ResourceLoadProgressGui
glVertex2f(0, 0);
glVertex2f(0, screenHeight);
glVertex2f(screenWidth, screenHeight);
glVertex2f(screenWidth, 0);
glEnd();
}
private void fbResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
fbSize = new int[] {width, height};
}
}
private void handleLastGLFWError(BiConsumer<Integer, String> handler) {
try (MemoryStack memorystack = MemoryStack.stackPush()) {
PointerBuffer pointerbuffer = memorystack.mallocPointer(1);
int error = GLFW.glfwGetError(pointerbuffer);
if (error != GLFW_NO_ERROR) {
long pDescription = pointerbuffer.get();
String description = pDescription == 0L ? "" : MemoryUtil.memUTF8(pDescription);
handler.accept(error, description);
}
}
}
private void renderMessages() {
List<Pair<Integer, StartupMessageManager.Message>> messages = StartupMessageManager.getMessages();
for (int i = 0; i < messages.size(); i++) {
final Pair<Integer, StartupMessageManager.Message> pair = messages.get(i);
final float fade = clamp((4000.0f - (float) pair.getLeft() - ( i - 4 ) * 1000.0f) / 5000.0f, 0.0f, 1.0f);
if (fade <0.01f) continue;
StartupMessageManager.Message msg = pair.getRight();
renderMessage(msg.getText(), msg.getTypeColour(), ((screenHeight - 15) / 20) - i, fade);
}
renderMemoryInfo();
}
@Override
public void updateFBSize(final IntConsumer width, final IntConsumer height) {
width.accept(this.fbSize[0]);
height.accept(this.fbSize[1]);
}
private static final float[] memorycolour = new float[] { 0.0f, 0.0f, 0.0f};
private void renderMemoryInfo() {
final MemoryUsage heapusage = ManagementFactory.getMemoryMXBean().getHeapMemoryUsage();
final MemoryUsage offheapusage = ManagementFactory.getMemoryMXBean().getNonHeapMemoryUsage();
final float pctmemory = (float) heapusage.getUsed() / heapusage.getMax();
String memory = String.format("Memory Heap: %d / %d MB (%.1f%%) OffHeap: %d MB", heapusage.getUsed() >> 20, heapusage.getMax() >> 20, pctmemory * 100.0, offheapusage.getUsed() >> 20);
final int i = hsvToRGB((1.0f - (float)Math.pow(pctmemory, 1.5f)) / 3f, 1.0f, 0.5f);
memorycolour[2] = ((i) & 0xFF) / 255.0f;
memorycolour[1] = ((i >> 8 ) & 0xFF) / 255.0f;
memorycolour[0] = ((i >> 16 ) & 0xFF) / 255.0f;
renderMessage(memory, memorycolour, 1, 1.0f);
}
private void renderMessage(final String message, final float[] colour, int row, float alpha) {
ByteBuffer charBuffer = MemoryUtil.memAlloc(message.length() * 270);
int quads = STBEasyFont.stb_easy_font_print(0, 0, message, null, charBuffer);
glVertexPointer(3, GL11.GL_FLOAT, 16, charBuffer);
glEnable(GL_BLEND);
GL14.glBlendColor(0,0,0, alpha);
glBlendFunc(GL14.GL_CONSTANT_ALPHA, GL14.GL_ONE_MINUS_CONSTANT_ALPHA);
glColor3f(colour[0], colour[1], colour[2]);
glPushMatrix();
glTranslatef(10, row * 20, 0);
glScalef(2, 2, 1);
glDrawArrays(GL11.GL_QUADS, 0, quads * 4);
glPopMatrix();
MemoryUtil.memFree(charBuffer);
}
private void renderThreadFunc() {
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
GL.createCapabilities();
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
while (running) {
renderProgress();
try {
Thread.sleep(50);
} catch (InterruptedException ignored) {
break;
}
}
glfwMakeContextCurrent(0);
}
@Override
public Runnable start(@Nullable String mcVersion) {
initWindow(mcVersion);
renderThread.setDaemon(true); // Don't hang the game if it terminates before handoff (i.e. datagen)
renderThread.start();
return org.lwjgl.glfw.GLFW::glfwPollEvents;
}
@Override
public long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitorSupplier) {
running = false;
try {
renderThread.join();
} catch (InterruptedException ignored) {
}
glfwSetWindowTitle(window, title.get());
glfwSetWindowSize(window, width.getAsInt(), height.getAsInt());
if (monitorSupplier.getAsLong() != 0L)
glfwSetWindowMonitor(window, monitorSupplier.getAsLong(), 0, 0, width.getAsInt(), height.getAsInt(), GLFW_DONT_CARE);
glfwMakeContextCurrent(window);
GL.createCapabilities();
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
renderProgress();
glfwSwapInterval(0);
glfwSwapBuffers(window);
glfwSwapInterval(1);
final GLFWFramebufferSizeCallback previous = glfwSetFramebufferSizeCallback(window, null);
previous.free();
return window;
}
}
*/
@@ -0,0 +1,66 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import cpw.mods.modlauncher.api.LamdbaExceptionUtils;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.api.distmarker.Dist;
import org.jetbrains.annotations.Nullable;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
public enum EarlyProgressVisualization {
INSTANCE;
private Visualization visualization;
public Runnable accept(Dist dist, boolean isData)
{
return accept(dist, isData, null);
}
public Runnable accept(final Dist dist, final boolean isData, @Nullable String mcVersion) {
// visualization = !isData && dist.isClient() && Boolean.parseBoolean(System.getProperty("fml.earlyprogresswindow", "true")) ? new ClientVisualization() : new NoVisualization();
visualization = new NoVisualization();
return visualization.start(mcVersion);
}
public long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
return visualization.handOffWindow(width, height, title, monitor);
}
public void updateFBSize(IntConsumer width, IntConsumer height) {
visualization.updateFBSize(width, height);
}
interface Visualization {
Runnable start(@Nullable String mcVersion);
default long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, LongSupplier monitorSupplier) {
return FMLLoader.getGameLayer().findModule("forge")
.map(l->Class.forName(l, "net.minecraftforge.client.loading.NoVizFallback"))
.map(LamdbaExceptionUtils.rethrowFunction(c->c.getMethod("fallback", IntSupplier.class, IntSupplier.class, Supplier.class, LongSupplier.class)))
.map(LamdbaExceptionUtils.rethrowFunction(m->(LongSupplier)m.invoke(null, width, height, title, monitorSupplier)))
.map(LongSupplier::getAsLong)
.orElseThrow(()->new IllegalStateException("Why are you here?"));
}
default void updateFBSize(IntConsumer width, IntConsumer height) {
}
}
private static class NoVisualization implements Visualization {
@Override
public Runnable start(@Nullable String mcVersion) {
return () -> {};
}
}
}
@@ -1,51 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
public class Message {
private final String text;
private final MessageType type;
private final long timestamp;
public Message(final String text, final MessageType type) {
this.text = text;
this.type = type;
this.timestamp = System.nanoTime();
}
public String getText() {
return text;
}
MessageType getType() {
return type;
}
long timestamp() {
return timestamp;
}
public float[] getTypeColour() {
return type.colour();
}
enum MessageType {
MC(1.0f, 1.0f, 1.0f),
ML(0.0f, 0.0f, 0.5f),
LOC(0.0f, 0.5f, 0.0f),
MOD(0.5f, 0.0f, 0.0f);
private final float[] colour;
MessageType(final float r, final float g, final float b) {
colour = new float[] {r,g,b};
}
public float[] colour() {
return colour;
}
}
}
@@ -1,58 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import java.util.concurrent.atomic.AtomicInteger;
public final class ProgressMeter {
private final String name;
private final int steps;
private final AtomicInteger current;
private Message label;
public ProgressMeter(String name, int steps, int current, Message label) {
this.name = name;
this.steps = steps;
this.current = new AtomicInteger(current);
this.label = label;
}
public String name() {
return name;
}
public int steps() {
return steps;
}
public int current() {
return current.get();
}
public Message label() {
return label;
}
public void increment() {
this.current.incrementAndGet();
}
public void complete() {
StartupNotificationManager.popBar(this);
}
public float progress() {
return current.get()/(float)steps;
}
public void setAbsolute(final int absolute) {
this.current.set(absolute);
}
public void label(final String message) {
this.label = new Message(message, Message.MessageType.ML);
}
}
@@ -0,0 +1,112 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import com.google.common.base.Ascii;
import com.google.common.base.CharMatcher;
import org.apache.commons.lang3.tuple.Pair;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
public class StartupMessageManager {
private static volatile EnumMap<MessageType, List<Message>> messages = new EnumMap<>(MessageType.class);
public static List<Pair<Integer,Message>> getMessages() {
final long ts = System.nanoTime();
return messages.values().stream().flatMap(Collection::stream).
sorted(Comparator.comparingLong(Message::getTimestamp).thenComparing(Message::getText).reversed()).
map(m -> Pair.of((int) ((ts - m.timestamp) / 1e6), m)).
limit(5).
collect(Collectors.toList());
}
public static class Message {
private final String text;
private final MessageType type;
private final long timestamp;
public Message(final String text, final MessageType type) {
this.text = text;
this.type = type;
this.timestamp = System.nanoTime();
}
public String getText() {
return text;
}
MessageType getType() {
return type;
}
long getTimestamp() {
return timestamp;
}
public float[] getTypeColour() {
return type.colour();
}
}
enum MessageType {
MC(1.0f, 1.0f, 1.0f),
ML(0.0f, 0.0f, 0.5f),
LOC(0.0f, 0.5f, 0.0f),
MOD(0.5f, 0.0f, 0.0f);
private final float[] colour;
MessageType(final float r, final float g, final float b) {
colour = new float[] {r,g,b};
}
public float[] colour() {
return colour;
}
}
private synchronized static void addMessage(MessageType type, String message, int maxSize)
{
EnumMap<MessageType, List<Message>> newMessages = new EnumMap<>(messages);
newMessages.compute(type, (key, existingList) -> {
List<Message> newList = new ArrayList<>();
if (existingList != null)
{
if (maxSize < 0)
{
newList.addAll(existingList);
}
else
{
newList.addAll(existingList.subList(0, Math.min(existingList.size(), maxSize)));
}
}
newList.add(new Message(message, type));
return newList;
});
messages = newMessages;
}
public static void addModMessage(final String message) {
final String safeMessage = Ascii.truncate(CharMatcher.ascii().retainFrom(message),80,"~");
addMessage(MessageType.MOD, safeMessage, 20);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return Optional.of(s-> addMessage(MessageType.ML, s, -1));
}
public static Optional<Consumer<String>> locatorConsumer() {
return Optional.of(s -> addMessage(MessageType.LOC, s, -1));
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return Optional.of(s-> addMessage(MessageType.MC, s, -1));
}
}
@@ -1,96 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import com.google.common.base.Ascii;
import com.google.common.base.CharMatcher;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class StartupNotificationManager {
private static volatile EnumMap<Message.MessageType, List<Message>> messages = new EnumMap<>(Message.MessageType.class);
private static final Deque<ProgressMeter> progressMeters = new ArrayDeque<>();
public static List<ProgressMeter> getCurrentProgress() {
synchronized (progressMeters) {
return progressMeters.stream().toList();
}
}
public static ProgressMeter prependProgressBar(final String barName, final int count) {
var pm = new ProgressMeter(barName, count, 0, new Message(barName, Message.MessageType.ML));
synchronized (progressMeters) {
progressMeters.addLast(pm);
}
return pm;
}
public static ProgressMeter addProgressBar(final String barName, final int count) {
var pm = new ProgressMeter(barName, count, 0, new Message(barName, Message.MessageType.ML));
synchronized (progressMeters) {
progressMeters.push(pm);
}
return pm;
}
public static void popBar(final ProgressMeter progressMeter) {
synchronized (progressMeters) {
progressMeters.remove(progressMeter);
}
}
public record AgeMessage(int age, Message message) {}
public static List<AgeMessage> getMessages() {
final long ts = System.nanoTime();
return messages.values().stream().flatMap(Collection::stream)
.sorted(Comparator.comparingLong(Message::timestamp).thenComparing(Message::getText).reversed())
.map(m -> new AgeMessage((int) ((ts - m.timestamp()) / 1000000), m))
.limit(2)
.toList();
}
private synchronized static void addMessage(Message.MessageType type, String message, int maxSize)
{
EnumMap<Message.MessageType, List<Message>> newMessages = new EnumMap<>(messages);
newMessages.compute(type, (key, existingList) -> {
List<Message> newList = new ArrayList<>();
if (existingList != null)
{
if (maxSize < 0)
{
newList.addAll(existingList);
}
else
{
newList.addAll(existingList.subList(0, Math.min(existingList.size(), maxSize)));
}
}
newList.add(new Message(message, type));
return newList;
});
messages = newMessages;
}
public static void addModMessage(final String message) {
final String safeMessage = Ascii.truncate(CharMatcher.ascii().retainFrom(message),80,"~");
addMessage(Message.MessageType.MOD, safeMessage, 20);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return Optional.of(s-> addMessage(Message.MessageType.ML, s, -1));
}
public static Optional<Consumer<String>> locatorConsumer() {
return Optional.of(s -> addMessage(Message.MessageType.LOC, s, -1));
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return Optional.of(s-> addMessage(Message.MessageType.MC, s, -1));
}
}
@@ -13,6 +13,7 @@ import net.minecraftforge.api.distmarker.Dist;
import java.nio.file.Path;
import java.util.List;
import java.util.concurrent.Callable;
import java.util.stream.Stream;
public abstract class CommonClientLaunchHandler extends CommonLaunchHandler {
@@ -21,8 +22,10 @@ public abstract class CommonClientLaunchHandler extends CommonLaunchHandler {
@Override public boolean isProduction() { return true; }
@Override
protected ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer) {
return ()->clientService(arguments, gameLayer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object)arguments);
};
}
@Override
@@ -40,7 +43,7 @@ public abstract class CommonClientLaunchHandler extends CommonLaunchHandler {
var lowcodelang = LibraryFinder.findPathForMaven(vers.forgeGroup(), "lowcodelanguage", "", "", vers.mcAndForgeVersion());
var mclang = LibraryFinder.findPathForMaven(vers.forgeGroup(), "mclanguage", "", "", vers.mcAndForgeVersion());
return new LocatedPaths(mcstream.build().toList(), (a,b) -> true, modstream.build().toList(), List.of(fmlcore, javafmllang, lowcodelang, mclang));
return new LocatedPaths(mcstream.build().toList(), null, modstream.build().toList(), List.of(fmlcore, javafmllang, lowcodelang, mclang));
}
protected abstract void processMCStream(VersionInfo versionInfo, Stream.Builder<Path> mc, Stream.Builder<List<Path>> mods);
@@ -6,7 +6,6 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.jarhandling.SecureJar;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.fml.loading.FileUtils;
import java.io.File;
@@ -47,10 +46,7 @@ public abstract class CommonDevLaunchHandler extends CommonLaunchHandler {
return new LocatedPaths(mcstream.build().toList(), mcFilter, modstream.build().toList(), getFmlStuff(legacyCP));
}
@Override
protected String[] preLaunch(String[] arguments, ModuleLayer layer) {
super.preLaunch(arguments, layer);
if (getDist().isDedicatedServer())
return arguments;
@@ -128,12 +124,4 @@ public abstract class CommonDevLaunchHandler extends CommonLaunchHandler {
// Generate a time-based random number, to mimic how n.m.client.Main works
return Long.toString(System.nanoTime() % (int) Math.pow(10, length));
}
@Override
protected ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer) {
var args = preLaunch(arguments, gameLayer);
return ()->devService(args, gameLayer);
}
abstract void devService(final String[] arguments, final ModuleLayer gameLayer) throws Throwable;
}
@@ -8,20 +8,11 @@ package net.minecraftforge.fml.loading.targets;
import com.mojang.logging.LogUtils;
import cpw.mods.modlauncher.api.ILaunchHandlerService;
import cpw.mods.modlauncher.api.ITransformingClassLoaderBuilder;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.api.distmarker.Dist;
import org.apache.logging.log4j.core.LoggerContext;
import org.apache.logging.log4j.core.config.ConfigurationFactory;
import org.apache.logging.log4j.core.config.ConfigurationSource;
import org.apache.logging.log4j.core.config.Configurator;
import org.slf4j.Logger;
import sun.misc.Unsafe;
import java.io.File;
import java.io.IOException;
import java.net.URI;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.Arrays;
@@ -55,20 +46,6 @@ public abstract class CommonLaunchHandler implements ILaunchHandlerService {
}
protected String[] preLaunch(String[] arguments, ModuleLayer layer) {
URI uri;
try (var reader = layer.configuration().findModule("fmlloader").orElseThrow().reference().open()) {
uri = reader.find("log4j2.xml").orElseThrow();
} catch (IOException e) {
throw new RuntimeException(e);
}
// Force the log4j2 configuration to be loaded from fmlloader
Configurator.reconfigure(ConfigurationFactory.getInstance().getConfiguration(LoggerContext.getContext(), ConfigurationSource.fromUri(uri)));
return arguments;
}
protected final Map<String, List<Path>> getModClasses() {
final String modClasses = Optional.ofNullable(System.getenv("MOD_CLASSES")).orElse("");
LOGGER.debug(LogMarkers.CORE, "Got mod coordinates {} from env", modClasses);
@@ -86,28 +63,4 @@ public abstract class CommonLaunchHandler implements ILaunchHandlerService {
//modClassPaths.forEach((modlabel,paths) -> explodedTargets.add(new ExplodedDirectoryLocator.ExplodedMod(modlabel, paths)));
return modClassPaths;
}
@Override
public ServiceRunner launchService(final String[] arguments, final ModuleLayer gameLayer) {
FMLLoader.beforeStart(gameLayer);
return makeService(arguments, gameLayer);
}
protected abstract ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer);
protected void clientService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.client.main.Main", arguments, layer);
}
protected void serverService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.server.Main", arguments, layer);
}
protected void dataService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.data.Main", arguments, layer);
}
protected void runTarget(final String target, final String[] arguments, final ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("minecraft").orElseThrow(),target).getMethod("main", String[].class).invoke(null, (Object)arguments);
}
}
@@ -14,6 +14,7 @@ import net.minecraftforge.api.distmarker.Dist;
import java.nio.file.Path;
import java.util.List;
import java.util.concurrent.Callable;
import java.util.function.BiPredicate;
import java.util.stream.Stream;
@@ -23,8 +24,10 @@ public abstract class CommonServerLaunchHandler extends CommonLaunchHandler {
@Override public boolean isProduction() { return true; }
@Override
protected ServiceRunner makeService(String[] arguments, ModuleLayer layer) {
return () -> serverService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)arguments);
};
}
@Override
@@ -39,13 +42,21 @@ public abstract class CommonServerLaunchHandler extends CommonLaunchHandler {
!path.startsWith("META-INF/"));
}, mcextra
);
// Todo in 1.20.2: Change the default filter to null instead of always true.
BiPredicate<String, String> filter = (path, base) -> true;
final BiPredicate<String, String> alwaysTrueFilter = filter;
var mcstream = Stream.<Path>builder().add(mc).add(mcextra_filtered.getRootPath());
var modstream = Stream.<List<Path>>builder();
filter = processMCStream(vers, mcstream, filter, modstream);
// Ensure backwards compatibility if anything overrides processMCStream()
// and expects the default always true filter by only changing it to null afterwards if left unchanged.
if (filter == alwaysTrueFilter)
filter = null;
var fmlcore = LibraryFinder.findPathForMaven(vers.forgeGroup(), "fmlcore", "", "", vers.mcAndForgeVersion());
var javafmllang = LibraryFinder.findPathForMaven(vers.forgeGroup(), "javafmllanguage", "", "", vers.mcAndForgeVersion());
var lowcodelang = LibraryFinder.findPathForMaven(vers.forgeGroup(), "lowcodelanguage", "", "", vers.mcAndForgeVersion());
@@ -5,14 +5,20 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLClientDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "fmlclientdev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,8 +5,11 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLClientUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override
public String name() { return "fmlclientuserdev"; }
@@ -15,7 +18,11 @@ public class FMLClientUserdevLaunchHandler extends FMLUserdevLaunchHandler {
public Dist getDist() { return Dist.CLIENT; }
@Override
protected void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,8 +5,11 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLDataUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override
public String name() { return "fmldatauserdev"; }
@@ -18,7 +21,11 @@ public class FMLDataUserdevLaunchHandler extends FMLUserdevLaunchHandler {
public boolean isData() { return true; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
dataService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,14 +5,20 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLServerDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "fmlserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -5,14 +5,21 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLServerUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override public String name() { return "fmlserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -5,14 +5,20 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeClientDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgeclientdev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,8 +5,11 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeClientUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override
public String name() { return "forgeclientuserdev"; }
@@ -15,7 +18,11 @@ public class ForgeClientUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
public Dist getDist() { return Dist.CLIENT; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,15 +5,22 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeDataDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgedatadev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override public boolean isData() { return true; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) arguments);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,8 +5,11 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeDataUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override
public String name() { return "forgedatauserdev"; }
@@ -18,7 +21,11 @@ public class ForgeDataUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
public boolean isData() { return true; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
dataService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
}
}
@@ -5,14 +5,21 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeGametestDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgegametestserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)arguments);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -5,14 +5,21 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeGametestUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override public String name() { return "forgegametestserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)arguments);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -5,14 +5,20 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeServerDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgeserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -5,14 +5,21 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeServerUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override public String name() { return "forgeserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
}
}
@@ -1,21 +1,8 @@
#Early window height
earlyWindowHeight = 480
#Early window framebuffer scale
earlyWindowFBScale = 1
#Enable forge global version checking
versionCheck = true
#Early window provider
earlyWindowProvider = "fmlearlywindow"
#Early window width
earlyWindowWidth = 854
#Early window starts maximized
earlyWindowMaximized = false
#Default config path for servers
defaultConfigPath = "defaultconfigs"
#Disables Optimized DFU client-side - already disabled on servers
disableOptimizedDFU = true
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
earlyWindowControl = true
#Max threads for early initialization parallelism, -1 is based on processor count
# does the splashscreen run
splashscreen = true
# max threads for parallel loading : -1 uses Runtime#availableProcessors
maxThreads = -1
# Enable forge global version checking
versionCheck = true
# Disables Optimized DFU client-side.
disableOptimizedDFU = true
@@ -27,19 +27,48 @@ import java.util.concurrent.TimeUnit;
@OnlyIn(Dist.CLIENT)
public class ClientModLoader
{
private static final Logger LOGGER = LogManager.getLogger();
private static boolean loading;
private static Minecraft mc;
private static boolean loadingComplete;
private static LoadingFailedException error;
// private static EarlyLoaderGUI earlyLoaderGUI;
private static class SpacedRunnable implements Runnable {
static final long NANO_SLEEP_TIME = TimeUnit.MILLISECONDS.toNanos(50);
private final Runnable wrapped;
private long lastRun;
private SpacedRunnable(final Runnable wrapped) {
this.wrapped = wrapped;
this.lastRun = System.nanoTime() - NANO_SLEEP_TIME;
}
@Override
public void run() {
if (System.nanoTime() - this.lastRun > NANO_SLEEP_TIME) {
wrapped.run();
this.lastRun = System.nanoTime();
}
}
}
public static void begin(final Minecraft minecraft, final PackRepository defaultResourcePacks, final ReloadableResourceManager mcResourceManager)
{
// force log4j to shutdown logging in a shutdown hook. This is because we disable default shutdown hook so the server properly logs it's shutdown
Runtime.getRuntime().addShutdownHook(new Thread(LogManager::shutdown));
loading = true;
ClientModLoader.mc = minecraft;
// LogicalSidedProvider.setClient(()->minecraft);
// LanguageHook.loadForgeAndMCLangs();
// earlyLoaderGUI = new EarlyLoaderGUI(minecraft.getWindow());
createRunnableWithCatch(()->ModLoader.get().gatherAndInitializeMods(ModWorkManager.syncExecutor(), ModWorkManager.parallelExecutor(), ()->{})).run();
mcResourceManager.registerReloadListener(ClientModLoader::onResourceReload);
// if (error == null) {
//// ResourcePackLoader.loadResourcePacks(defaultResourcePacks, ClientModLoader::buildPackFinder);
//// DatapackCodec.DEFAULT.addModPacks(ResourcePackLoader.getPackNames());
//// mcResourceManager.registerReloadListener(BrandingControl.resourceManagerReloadListener());
//// ModelLoaderRegistry.init();
// }
}
private static CompletableFuture<Void> onResourceReload(final PreparableReloadListener.PreparationBarrier stage, final ResourceManager resourceManager, final ProfilerFiller prepareProfiler, final ProfilerFiller executeProfiler, final Executor asyncExecutor, final Executor syncExecutor) {
@@ -61,9 +90,15 @@ public class ClientModLoader
private static void startModLoading(ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor) {
if (error!=null) throw error;
// earlyLoaderGUI.handleElsewhere();
createRunnableWithCatch(() -> ModLoader.get().loadMods(syncExecutor, parallelExecutor, ()->{})).run();
}
private static void postSidedRunnable() {
// LOGGER.debug(LOADING, "Running post client event work");
// RenderingRegistry.loadEntityRenderers(mc.getEntityRenderDispatcher());
}
private static void finishModLoading(ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor)
{
if (error!=null) throw error;
@@ -74,8 +109,80 @@ public class ClientModLoader
syncExecutor.execute(()->mc.options.load());
}
public static boolean completeModLoading()
{
// RenderSystem.disableTexture();
// RenderSystem.enableTexture();
// List<ModLoadingWarning> warnings = ModLoader.get().getWarnings();
// boolean showWarnings = true;
// try {
// showWarnings = ForgeConfig.CLIENT.showLoadWarnings.get();
// } catch (NullPointerException e) {
// // We're in an early error state, config is not available. Assume true.
// }
// if (!showWarnings) {
// //User disabled warning screen, as least log them
// if (!warnings.isEmpty()) {
// LOGGER.warn(LOADING, "Mods loaded with {} warning(s)", warnings.size());
// warnings.forEach(warning -> LOGGER.warn(LOADING, warning.formatToString()));
// }
// warnings = Collections.emptyList(); //Clear warnings, as the user does not want to see them
// }
// File dumpedLocation = null;
// if (error == null) {
// // We can finally start the forge eventbus up
// MinecraftForge.EVENT_BUS.start();
// } else {
// // Double check we have the langs loaded for forge
// LanguageHook.loadForgeAndMCLangs();
// dumpedLocation = CrashReportExtender.dumpModLoadingCrashReport(LOGGER, error, mc.gameDirectory);
// }
// if (error != null || !warnings.isEmpty()) {
// mc.setScreen(new LoadingErrorScreen(error, warnings, dumpedLocation));
// return true;
// } else {
// ClientHooks.logMissingTextureErrors();
// return false;
// }
return true;
}
public static void renderProgressText() {
// earlyLoaderGUI.renderFromGUI();
}
public static boolean isLoading()
{
return loading;
}
// private static ResourcePackLoader.IPackInfoFinder buildPackFinder(Map<ModFile, ? extends ModFileResourcePack> modResourcePacks, BiConsumer<? super ModFileResourcePack, ResourcePackInfo> packSetter) {
// return (packList, factory) -> clientPackFinder(modResourcePacks, packSetter, packList, factory);
// }
//
// private static void clientPackFinder(Map<ModFile, ? extends ModFileResourcePack> modResourcePacks, BiConsumer<? super ModFileResourcePack, ResourcePackInfo> packSetter, Consumer<ResourcePackInfo> consumer, ResourcePackInfo.IFactory factory) {
// List<ModFileResourcePack> hiddenPacks = new ArrayList<>();
// for (Entry<ModFile, ? extends ModFileResourcePack> e : modResourcePacks.entrySet())
// {
// IModInfo mod = e.getKey().getModInfos().get(0);
// if (Objects.equals(mod.getModId(), "minecraft")) continue; // skip the minecraft "mod"
// final String name = "mod:" + mod.getModId();
// final ResourcePackInfo packInfo = ResourcePackInfo.create(name, false, e::getValue, factory, ResourcePackInfo.Priority.BOTTOM, IPackNameDecorator.DEFAULT);
// if (packInfo == null) {
// // Vanilla only logs an error, instead of propagating, so handle null and warn that something went wrong
// ModLoader.get().addWarning(new ModLoadingWarning(mod, ModLoadingStage.ERROR, "fml.modloading.brokenresources", e.getKey()));
// continue;
// }
// packSetter.accept(e.getValue(), packInfo);
// LOGGER.debug(CORE, "Generating PackInfo named {} for mod file {}", name, e.getKey().getFilePath());
// if (mod.getOwningFile().showAsResourcePack()) {
// consumer.accept(packInfo);
// } else {
// hiddenPacks.add(e.getValue());
// }
// }
// final ResourcePackInfo packInfo = ResourcePackInfo.create("mod_resources", true, () -> new DelegatingResourcePack("mod_resources", "Mod Resources",
// new PackMetadataSection(new TranslationTextComponent("fml.resources.modresources", hiddenPacks.size()), 6),
// hiddenPacks), factory, ResourcePackInfo.Priority.BOTTOM, IPackNameDecorator.DEFAULT);
// consumer.accept(packInfo);
// }
}
-1
View File
@@ -41,7 +41,6 @@ ext {
}
jar.doFirst {
manifest.attributes['Automatic-Module-Name'] = project.name
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
-1
View File
@@ -39,7 +39,6 @@ ext {
}
jar.doFirst {
manifest.attributes['Automatic-Module-Name'] = project.name
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
-1
View File
@@ -41,7 +41,6 @@ ext {
}
jar.doFirst {
manifest.attributes['Automatic-Module-Name'] = project.name
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
+3 -3
View File
@@ -16,8 +16,8 @@ Step 1: Open your command-line and browse to the folder where you extracted the
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: `./gradlew genEclipseRuns`
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
1. Run the following command: `./gradlew genEclipseRuns`
or run `gradlew eclipse` to generate the project.
If you prefer to use IntelliJ:
@@ -28,7 +28,7 @@ If you prefer to use IntelliJ:
If at any point you are missing libraries in your IDE, or you've run into problems you can
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
(this does not affect your code) and then start the process again.
{this does not affect your code} and then start the process again.
Mapping Names:
=============================
@@ -40,7 +40,7 @@ https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
Additional Resources:
=========================
Community Documentation: https://docs.minecraftforge.net/en/1.20.1/gettingstarted/
Community Documentation: https://docs.minecraftforge.net/en/1.19.x/gettingstarted/
LexManos' Install Video: https://youtu.be/8VEdtQLuLO0
Forge Forums: https://forums.minecraftforge.net/
Forge Discord: https://discord.minecraftforge.net/
+3
View File
@@ -74,6 +74,9 @@ minecraft {
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
mods {
"${mod_id}" {
source sourceSets.main
@@ -35,7 +35,7 @@ public class Config
// a list of strings that are treated as resource locations for items
private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
.defineListAllowEmpty(Collections.singletonList("items"), () -> List.of("minecraft:iron_ingot"), Config::validateItemName);
static final ForgeConfigSpec SPEC = BUILDER.build();
@@ -2,19 +2,16 @@ package com.example.examplemod;
import com.mojang.logging.LogUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.level.material.Material;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
import net.minecraftforge.event.CreativeModeTabEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -40,26 +37,12 @@ public class ExampleMod
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
// Creates a new Block with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of(Material.STONE)));
// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
// Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
public static final RegistryObject<Item> EXAMPLE_ITEM = ITEMS.register("example_item", () -> new Item(new Item.Properties().food(new FoodProperties.Builder()
.alwaysEat().nutrition(1).saturationMod(2f).build())));
// Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab
public static final RegistryObject<CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
.withTabsBefore(CreativeModeTabs.COMBAT)
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
.displayItems((parameters, output) -> {
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build());
public ExampleMod(FMLJavaModLoadingContext context)
{
IEventBus modEventBus = context.getModEventBus();
@@ -71,8 +54,6 @@ public class ExampleMod
BLOCKS.register(modEventBus);
// Register the Deferred Register to the mod event bus so items get registered
ITEMS.register(modEventBus);
// Register the Deferred Register to the mod event bus so tabs get registered
CREATIVE_MODE_TABS.register(modEventBus);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
@@ -97,10 +78,9 @@ public class ExampleMod
Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
}
// Add the example block item to the building blocks tab
private void addCreative(BuildCreativeModeTabContentsEvent event)
private void addCreative(CreativeModeTabEvent.BuildContents event)
{
if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS)
if (event.getTab() == CreativeModeTabs.BUILDING_BLOCKS)
event.accept(EXAMPLE_BLOCK_ITEM);
}
+18 -24
View File
@@ -45,29 +45,23 @@ authors="${mod_authors}" #optional
description='''${mod_description}'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.${mod_id}]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="${forge_version_range}" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="${forge_version_range}" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.${mod_id}]]
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.${mod_id}]
#openGLVersion="[3.2,)"
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
@@ -1,32 +1,32 @@
--- a/com/mojang/blaze3d/pipeline/RenderTarget.java
+++ b/com/mojang/blaze3d/pipeline/RenderTarget.java
@@ -113,7 +_,10 @@
GlStateManager._texParameter(3553, 34892, 0);
GlStateManager._texParameter(3553, 10242, 33071);
GlStateManager._texParameter(3553, 10243, 33071);
@@ -112,7 +_,10 @@
GlStateManager.m_84331_(3553, 34892, 0);
GlStateManager.m_84331_(3553, 10242, 33071);
GlStateManager.m_84331_(3553, 10243, 33071);
+ if (!stencilEnabled)
GlStateManager._texImage2D(3553, 0, 6402, this.f_83915_, this.f_83916_, 0, 6402, 5126, (IntBuffer)null);
GlStateManager.m_84209_(3553, 0, 6402, this.f_83915_, this.f_83916_, 0, 6402, 5126, (IntBuffer)null);
+ else
+ GlStateManager._texImage2D(3553, 0, org.lwjgl.opengl.GL30.GL_DEPTH32F_STENCIL8, this.f_83915_, this.f_83916_, 0, org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL, org.lwjgl.opengl.GL30.GL_FLOAT_32_UNSIGNED_INT_24_8_REV, null);
+ GlStateManager.m_84209_(3553, 0, org.lwjgl.opengl.GL30.GL_DEPTH32F_STENCIL8, this.f_83915_, this.f_83916_, 0, org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL, org.lwjgl.opengl.GL30.GL_FLOAT_32_UNSIGNED_INT_24_8_REV, null);
}
this.m_83936_(9728);
@@ -124,7 +_,14 @@
GlStateManager._glBindFramebuffer(36160, this.f_83920_);
GlStateManager._glFramebufferTexture2D(36160, 36064, 3553, this.f_83923_, 0);
@@ -123,7 +_,14 @@
GlStateManager.m_84486_(36160, this.f_83920_);
GlStateManager.m_84173_(36160, 36064, 3553, this.f_83923_, 0);
if (this.f_83919_) {
+ if(!stencilEnabled)
GlStateManager._glFramebufferTexture2D(36160, 36096, 3553, this.f_83924_, 0);
GlStateManager.m_84173_(36160, 36096, 3553, this.f_83924_, 0);
+ else if(net.minecraftforge.common.ForgeConfig.CLIENT.useCombinedDepthStencilAttachment.get()) {
+ GlStateManager._glFramebufferTexture2D(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL_ATTACHMENT, 3553, this.f_83924_, 0);
+ GlStateManager.m_84173_(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL_ATTACHMENT, 3553, this.f_83924_, 0);
+ } else {
+ GlStateManager._glFramebufferTexture2D(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_DEPTH_ATTACHMENT, 3553, this.f_83924_, 0);
+ GlStateManager._glFramebufferTexture2D(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_STENCIL_ATTACHMENT, 3553, this.f_83924_, 0);
+ GlStateManager.m_84173_(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_DEPTH_ATTACHMENT, 3553, this.f_83924_, 0);
+ GlStateManager.m_84173_(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER, org.lwjgl.opengl.GL30.GL_STENCIL_ATTACHMENT, 3553, this.f_83924_, 0);
+ }
}
this.m_83949_();
@@ -292,4 +_,27 @@
@@ -291,4 +_,27 @@
public int m_83980_() {
return this.f_83924_;
}
@@ -1,14 +1,14 @@
--- a/com/mojang/blaze3d/platform/GlStateManager.java
+++ b/com/mojang/blaze3d/platform/GlStateManager.java
@@ -501,9 +_,16 @@
@@ -500,9 +_,16 @@
}
+ /* Stores the last values sent into glMultiTexCoord2f */
+ public static float lastBrightnessX = 0.0f;
+ public static float lastBrightnessY = 0.0f;
public static void _texParameter(int p_84161_, int p_84162_, float p_84163_) {
RenderSystem.assertOnRenderThreadOrInit();
public static void m_84160_(int p_84161_, int p_84162_, float p_84163_) {
RenderSystem.m_187555_();
GL11.glTexParameterf(p_84161_, p_84162_, p_84163_);
+ if (p_84161_ == GL13.GL_TEXTURE1) {
+ lastBrightnessX = p_84162_;
@@ -16,4 +16,4 @@
+ }
}
public static void _texParameter(int p_84332_, int p_84333_, int p_84334_) {
public static void m_84331_(int p_84332_, int p_84333_, int p_84334_) {
@@ -1,28 +1,19 @@
--- a/com/mojang/blaze3d/platform/Window.java
+++ b/com/mojang/blaze3d/platform/Window.java
@@ -83,7 +_,8 @@
@@ -82,7 +_,7 @@
GLFW.glfwWindowHint(139267, 2);
GLFW.glfwWindowHint(139272, 204801);
GLFW.glfwWindowHint(139270, 1);
- this.f_85349_ = GLFW.glfwCreateWindow(this.f_85359_, this.f_85360_, p_85376_, this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L, 0L);
+ this.f_85349_ = net.minecraftforge.fml.loading.ImmediateWindowHandler.setupMinecraftWindow(()->this.f_85359_, ()->this.f_85360_, ()->p_85376_, ()->this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L);
+ if (!net.minecraftforge.fml.loading.ImmediateWindowHandler.positionWindow(Optional.ofNullable(monitor), w->this.f_85359_ = this.f_85352_ = w, h->this.f_85360_ = this.f_85353_ = h, x->this.f_85357_ = this.f_85350_ = x, y->this.f_85358_ = this.f_85351_ = y)) {
+ this.f_85349_ = net.minecraftforge.fml.loading.progress.EarlyProgressVisualization.INSTANCE.handOffWindow(()->this.f_85359_, ()->this.f_85360_, ()->p_85376_, ()->this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L);
if (monitor != null) {
VideoMode videomode = monitor.m_84948_(this.f_85355_ ? this.f_85354_ : Optional.empty());
this.f_85350_ = this.f_85357_ = monitor.m_84951_() + videomode.m_85332_() / 2 - this.f_85359_ / 2;
@@ -95,6 +_,7 @@
this.f_85350_ = this.f_85357_ = aint1[0];
this.f_85351_ = this.f_85358_ = aint[0];
}
+ }
GLFW.glfwMakeContextCurrent(this.f_85349_);
Locale locale = Locale.getDefault(Category.FORMAT);
@@ -238,6 +_,7 @@
@@ -260,6 +_,7 @@
GLFW.glfwGetFramebufferSize(this.f_85349_, aint, aint1);
this.f_85361_ = aint[0] > 0 ? aint[0] : 1;
this.f_85362_ = aint1[0] > 0 ? aint1[0] : 1;
+ if (this.f_85362_ == 0 || this.f_85361_==0) net.minecraftforge.fml.loading.ImmediateWindowHandler.updateFBSize(w->this.f_85361_=w, h->this.f_85362_=h);
+ if (this.f_85362_ == 0 || this.f_85361_==0) net.minecraftforge.fml.loading.progress.EarlyProgressVisualization.INSTANCE.updateFBSize(w->this.f_85361_=w, h->this.f_85362_=h);
}
private void m_85427_(long p_85428_, int p_85429_, int p_85430_) {
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