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51 Commits
Author SHA1 Message Date
LexManos 27614b46a6 1.20.1 Recommended Build 2023-07-06 20:27:45 -07:00
LexManos ca47813bfa Fix FMLOnly loading. Closes #9609 2023-07-06 12:12:41 -07:00
Paint_Ninja b15b84fd59 Improve logging for server connections (#9618) 2023-07-05 15:01:18 -07:00
cech12 97edac430d Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 (#9586) 2023-07-05 15:01:04 -07:00
Gegy 7b833faa46 Expose loaded RegistryAccess through AddReloadListenerEvent (#9613) 2023-07-05 15:00:12 -07:00
LexManos 93e4a7c649 Fix GLM applying to entities when killed. Closes #9551 2023-07-05 13:26:16 -07:00
Sara Freimer ccbc697bad Add unordered creative tabs after vanilla and perform a second level sorting of tabs by registry name to ensure tabs are ordered the same between game restarts (#9612) 2023-07-05 15:55:13 +02:00
cpw 77cd7043c9 Fix Early Loading window FPS snafu where it could spam (#9619)
unlimited screen updates. Probably a good way to gently toast an ancient laptop.

Signed-off-by: cpw <[email protected]>
2023-07-05 15:46:57 +02:00
Thomas Kain c0fe1688d8 Make overloads consistent for defineListAllowEmpty in ForgeConfigSpec.Builder (#9604) 2023-07-03 17:28:37 -07:00
LexManos 72e2ae1d6f Moved GameShuttingDownEvent hook to DedicatedServer class. Fixes #9601 2023-07-03 17:25:47 -07:00
LexManos 027f4d3d7b Fix PitcherCropBlock not calling canSustainPlant, not allowing it to be placed on custom farmland. Close #9611 2023-07-03 17:25:01 -07:00
LexManos 47ed2ad401 Add null check to NetworkHooks.openScreen. Closes #9597 2023-07-03 17:24:26 -07:00
dhyces b34275988c Fix ShieldBlockEvent not correctly performing damaged functions when not all damage is blocked. (#9615) 2023-07-03 16:56:22 -07:00
LexManos 47a2e137ed Add IP address to client disconnect message. Closes #9603 2023-07-03 16:54:40 -07:00
LexManos 063546c37d Fix hotbar items not dimming when sleeping in bed. Closes #9616 2023-07-03 16:54:31 -07:00
LexManos 3733005839 Bump Eventbus to address NullPointerException when classloading things on some threads. Closes #9570 2023-07-03 16:53:15 -07:00
cpw 7d0330eb08 Try and be a bit nicer about handling bad [feature] definitions (#9606)
* Try and be a bit nicer about handling bad [feature] definitions - they're single square bracket defined and require strings for feature bound values.

* Some more tweaks to the feature system to output useful and well formatted error messages when bounds fail. Requires SPI 7.0.1 and the language string "fml.modloading.feature.missing" has changed.

* Use immutable lists where possible and generally tidy things a bit
2023-06-28 22:27:59 -04:00
Marc Hermans 4c978a510c [HotFix]: Somehow not caught by CI, but there was an issue in the SpawnUtils to handle. 2023-06-27 15:20:08 +02:00
Sara Freimer 81f123fcab Remove amount from FluidStack hashCode to fix the equal/hashCode java contract (#9602) 2023-06-27 13:57:34 +02:00
Paint_Ninja a8dce04c1b Add example usage for configs to the MDK (#9596)
Demonstrates proper usage of different config value types, validation, transformation/parsing, load/reload handling and direct field access.
2023-06-27 13:57:20 +02:00
Paint_Ninja fa66faff6d Demonstrate configureEach in run configs (#9594) 2023-06-27 13:57:08 +02:00
Paint_Ninja 18536c76ae Reduce verbosity of prepareRuns doc in MDK (#9593) 2023-06-27 13:56:58 +02:00
Paint_Ninja ad9b14e59c Lazily configure MDK tasks, improve IDE support (#9592) 2023-06-27 13:56:42 +02:00
Sara Freimer 45e27c62e9 Fix not dropping xp for player sourced explosions and various other cases when xp should drop (#9588) 2023-06-27 13:56:28 +02:00
cech12 f1939ef144 add item handler capability to chiseled bookshelf (#9587) 2023-06-27 13:56:07 +02:00
Sara Freimer a43be39137 Fix ignoring maxUpStep method overrides on entities (#9583) 2023-06-27 13:55:52 +02:00
Sara Freimer 9450dfd67c Add missing damage type tag provider modid, existing file helper constructor overload (#9581) 2023-06-27 13:55:37 +02:00
Sara Freimer a3af55f85b Expose holder lookup registry provider as a helper in RegistriesDatapackGenerator (#9580) 2023-06-27 13:55:23 +02:00
Dennis C 9f858ef931 Fix gametest collection causing secondary crash in loading error state (#9568) 2023-06-27 13:55:06 +02:00
Sara Freimer b5f5d1d848 Fix SpriteCoordinateExpander not working with chained methods (MC-263524) (#9564) 2023-06-27 13:54:51 +02:00
Sara Freimer 15878af658 Expose EntityRendererProvider.Context to AddLayers event (#9562) 2023-06-27 13:54:41 +02:00
Brennan Ward 2d8d6b2a0a [1.20] Add events for checking spawn conditions (SpawnPlacementCheck and PositionCheck) (#9469) 2023-06-27 13:53:00 +02:00
cpw 7a25e83d34 Another tweak to the early display. We start a timer process while we create the window, in case it hangs. Also add a skip version config, to try and help in cases where the driver is stupid. (#9595) 2023-06-23 07:58:47 +02:00
Sara Freimer 8768c00f31 Auto generate names for modded loot pools. Fixes #9589 (#9591) 2023-06-22 11:56:47 -07:00
cpw 8c003dd965 More tweaks to the mod loading callbacks to make loading bars work better (#9585) 2023-06-22 20:36:09 +02:00
Sara Freimer dadc55cb2d Reimplement LootPool name patches and hooks (#9573) 2023-06-21 13:06:18 -07:00
Sara Freimer 83ab7656c9 Fix experimental lighting pipeline breaking vanilla's emissive rendering. Closes #9552 (#9582) 2023-06-21 20:30:36 +02:00
cpw d26cdf0b55 Update early loading default configs to match standard expectations. (#9577)
Also allow a global override env variable for darkmode always. "FML_EARLY_WINDOW_DARK"
2023-06-20 14:06:16 -07:00
ChiefArug e382ed526f Add proper duplicate mod error message that includes the mod id(s) and mod files. (#9474) 2023-06-20 14:05:38 -07:00
Dennis C 9cf1a77fdb Add missing stack tooltip rendering hooks (#9533)
Fix automatic tooltip wrapping discarding empty lines used as spacers
2023-06-20 14:05:06 -07:00
agnor99 5318d70c18 Add piston push reaction overrides to Block class (#9538) 2023-06-20 14:03:35 -07:00
Dennis C 060889656b Fix missing calls to level-sensitive block SoundType getter (#9553) 2023-06-20 14:02:43 -07:00
Sara Freimer c43c15932f Fix forge registries that have wrappers/support tags not being in the HolderLookup Provider that is provided to the GatherDataEvent (#9566) 2023-06-20 14:02:20 -07:00
Sara Freimer 4d9df706b0 Make IItemDecorator a functional interface again. Fixes #9563 (#9574) 2023-06-20 14:02:11 -07:00
LexManos af8900a748 Make 1.20.x the main TC branch. 2023-06-20 14:01:26 -07:00
Sara Freimer 439d07e403 Fix custom geometry in parent models not being resolved (#9572) 2023-06-20 17:36:22 +02:00
cpw 1ad8d48683 Make the scheduled thread factory setDaemon on it's threads. Should allow things to close properly if something deadly happens early on. (#9575) 2023-06-20 15:44:02 +02:00
cpw 031d008826 This is an early display window system for forge. (#9558) 2023-06-19 13:01:45 +02:00
cpw 551feaf019 fix the JIJ break by bumping SJH. apologies.
Signed-off-by: cpw <[email protected]>
2023-06-15 19:07:29 -04:00
cpw 032639b151 update libs (#9565)
Signed-off-by: cpw <[email protected]>
2023-06-14 22:30:36 -04:00
ChampionAsh5357 a32a06ce8a Update Armor Layer Implementation to Match Vanilla (#9547) 2023-06-12 19:20:07 -07:00
149 changed files with 4516 additions and 1348 deletions

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+1 -1
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@@ -38,7 +38,7 @@ project {
params {
text("docker_jdk_version", "17", label = "Gradle version", description = "The version of the JDK to use during execution of tasks in a JDK.", display = ParameterDisplay.HIDDEN, allowEmpty = false)
text("docker_gradle_version", "7.5.1", label = "Gradle version", description = "The version of Gradle to use during execution of Gradle tasks.", display = ParameterDisplay.HIDDEN, allowEmpty = false)
text("git_main_branch", "1.19.x", label = "Git Main Branch", description = "The git main or default branch to use in VCS operations.", display = ParameterDisplay.HIDDEN, allowEmpty = false)
text("git_main_branch", "1.20.x", label = "Git Main Branch", description = "The git main or default branch to use in VCS operations.", display = ParameterDisplay.HIDDEN, allowEmpty = false)
text("git_branch_spec", """
+:refs/heads/(main*)
+:refs/heads/(master*)
+3
View File
@@ -57,6 +57,9 @@ This software contains a partial repackaging of javaxdelta, a BSD licensed progr
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
This software includes the Monocraft font from https://github.com/IdreesInc/Monocraft/ for use in the early loading
display.
=========================================================================
+11 -9
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@@ -49,13 +49,13 @@ ext {
MCP_VERSION = '20230612.114412'
SNAPSHOT = false
SPI_VERSION = '7.0.0'
SPI_VERSION = '7.0.1'
MERGETOOL_VERSION = '1.1.5'
ACCESSTRANSFORMERS_VERSION = '8.0.4'
COREMODS_VERSION = '5.0.1'
EVENTBUS_VERSION = '6.0.3'
MODLAUNCHER_VERSION = '10.0.8'
SECUREJARHANDLER_VERSION = '2.1.6'
EVENTBUS_VERSION = '6.0.5'
MODLAUNCHER_VERSION = '10.0.9'
SECUREJARHANDLER_VERSION = '2.1.10'
BOOTSTRAPLAUNCHER_VERSION = '1.1.2'
ASM_VERSION = '9.5'
INSTALLER_VERSION = '2.1.+'
@@ -291,7 +291,7 @@ def sharedDeps = {
installer "com.electronwill.night-config:core:${NIGHTCONFIG_VERSION}"
installer "com.electronwill.night-config:toml:${NIGHTCONFIG_VERSION}"
installer "org.apache.maven:maven-artifact:${APACHE_MAVEN_ARTIFACT_VERSION}"
installer 'net.jodah:typetools:0.8.3'
installer 'net.jodah:typetools:0.6.3'
installer "net.minecrell:terminalconsoleappender:${TERMINALCONSOLEAPPENDER_VERSION}"
installer "org.jline:jline-reader:${JLINE_VERSION}" // Dep of TerminalConsoleAppender
installer "org.jline:jline-terminal:${JLINE_VERSION}" // Dep of TerminalConsoleAppender
@@ -568,7 +568,7 @@ project(':fmlonly') {
ext {
MCP_ARTIFACT = project(':mcp').mcp.config.get()
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':fmlearlydisplay:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
MAVEN_PATH = "${group.replace('.', '/')}/${project.name}/${VERSION}"
}
@@ -596,6 +596,7 @@ project(':fmlonly') {
dependencies {
implementation project(':fmlcore')
implementation project(':fmlloader')
implementation project(':fmlearlydisplay')
implementation project(':javafmllanguage')
implementation project(':lowcodelanguage')
implementation project(':mclanguage')
@@ -632,7 +633,7 @@ project(':fmlonly') {
sharedFmlonlyForge.call(project)
task launcherJson(type: LauncherJson) {
packedDependencies = [':fmlloader:jar']
packedDependencies = [':fmlloader:jar',':fmlearlydisplay:jar']
doFirst {
def fmlonly_client = project(':fmlonly').patcher.runs.fmlonly_client
json = [
@@ -931,7 +932,7 @@ project(':forge') {
// Essentially, the same as the old, except dropping the first number, and the builds are no longer unique.
MCP_ARTIFACT = project(':mcp').mcp.config.get()
VERSION_JSON = project(':mcp').file('build/mcp/downloadJson/version.json')
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
PACKED_DEPS = [':fmlcore:jar', ':fmlloader:jar', ':fmlearlydisplay:jar', ':javafmllanguage:jar', ':lowcodelanguage:jar', ':mclanguage:jar']
MAVEN_PATH = "${group.replace('.', '/')}/${project.name}/${VERSION}"
}
@@ -951,6 +952,7 @@ project(':forge') {
testImplementation 'org.hamcrest:hamcrest-all:1.3' // needs advanced matching for list order
implementation project(':fmlcore')
implementation project(':fmlloader')
implementation project(':fmlearlydisplay')
implementation project(':javafmllanguage')
implementation project(':lowcodelanguage')
implementation project(':mclanguage')
@@ -1328,7 +1330,7 @@ project(':forge') {
}
task launcherJson(type: LauncherJson) {
packedDependencies = [':fmlloader:jar']
packedDependencies = [':fmlloader:jar',':fmlearlydisplay:jar']
doFirst {
def forge_client = project(':forge').patcher.runs.forge_client
json = [
+3 -2
View File
@@ -2,7 +2,7 @@
MinecraftForge
=============
[![Stable Release](https://img.shields.io/badge/dynamic/json?url=https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json&label=Stable&prefix=1.19.4-&query=$.promos["1.19.4-recommended"]&color=brightgreen&logo=data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPHN2ZyBjbGFzcz0ic3ZnLWlubGluZS0tZmEgZmEtc3RhciBmYS13LTE4IiBhcmlhLWhpZGRlbj0idHJ1ZSIgZGF0YS1pY29uPSJzdGFyIiBkYXRhLXByZWZpeD0iZmFzIiBmb2N1c2FibGU9ImZhbHNlIiByb2xlPSJpbWciIHZpZXdCb3g9IjAgMCA1NzYgNTEyIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8cGF0aCBkPSJNMjU5LjMgMTcuOEwxOTQgMTUwLjIgNDcuOSAxNzEuNWMtMjYuMiAzLjgtMzYuNyAzNi4xLTE3LjcgNTQuNmwxMDUuNyAxMDMtMjUgMTQ1LjVjLTQuNSAyNi4zIDIzLjIgNDYgNDYuNCAzMy43TDI4OCA0MzkuNmwxMzAuNyA2OC43YzIzLjIgMTIuMiA1MC45LTcuNCA0Ni40LTMzLjdsLTI1LTE0NS41IDEwNS43LTEwM2MxOS0xOC41IDguNS01MC44LTE3LjctNTQuNkwzODIgMTUwLjIgMzE2LjcgMTcuOGMtMTEuNy0yMy42LTQ1LjYtMjMuOS01Ny40IDB6IiBmaWxsPSJ3aGl0ZSIvPgo8L3N2Zz4K)][Download]
[![Stable Release](https://img.shields.io/badge/dynamic/json?url=https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json&label=Stable&prefix=1.20.1&query=$.promos["1.20.1-recommended"]&color=brightgreen&logo=data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPHN2ZyBjbGFzcz0ic3ZnLWlubGluZS0tZmEgZmEtc3RhciBmYS13LTE4IiBhcmlhLWhpZGRlbj0idHJ1ZSIgZGF0YS1pY29uPSJzdGFyIiBkYXRhLXByZWZpeD0iZmFzIiBmb2N1c2FibGU9ImZhbHNlIiByb2xlPSJpbWciIHZpZXdCb3g9IjAgMCA1NzYgNTEyIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8cGF0aCBkPSJNMjU5LjMgMTcuOEwxOTQgMTUwLjIgNDcuOSAxNzEuNWMtMjYuMiAzLjgtMzYuNyAzNi4xLTE3LjcgNTQuNmwxMDUuNyAxMDMtMjUgMTQ1LjVjLTQuNSAyNi4zIDIzLjIgNDYgNDYuNCAzMy43TDI4OCA0MzkuNmwxMzAuNyA2OC43YzIzLjIgMTIuMiA1MC45LTcuNCA0Ni40LTMzLjdsLTI1LTE0NS41IDEwNS43LTEwM2MxOS0xOC41IDguNS01MC44LTE3LjctNTQuNkwzODIgMTUwLjIgMzE2LjcgMTcuOGMtMTEuNy0yMy42LTQ1LjYtMjMuOS01Ny40IDB6IiBmaWxsPSJ3aGl0ZSIvPgo8L3N2Zz4K)][Download]
[![Latest Release](https://img.shields.io/badge/dynamic/json?url=https://files.minecraftforge.net/net/minecraftforge/forge/promotions_slim.json&label=Latest&prefix=1.20.1-&query=$.promos["1.20.1-latest"]&color=blue&logo=data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPHN2ZyBjbGFzcz0ic3ZnLWlubGluZS0tZmEgZmEtYnVnIGZhLXctMTYiIGFyaWEtaGlkZGVuPSJ0cnVlIiBkYXRhLWljb249ImJ1ZyIgZGF0YS1wcmVmaXg9ImZhcyIgZm9jdXNhYmxlPSJmYWxzZSIgcm9sZT0iaW1nIiB2aWV3Qm94PSIwIDAgNTEyIDUxMiIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPHBhdGggZD0iTTUxMS45ODggMjg4LjljLS40NzggMTcuNDMtMTUuMjE3IDMxLjEtMzIuNjUzIDMxLjFINDI0djE2YzAgMjEuODY0LTQuODgyIDQyLjU4NC0xMy42IDYxLjE0NWw2MC4yMjggNjAuMjI4YzEyLjQ5NiAxMi40OTcgMTIuNDk2IDMyLjc1OCAwIDQ1LjI1NS0xMi40OTggMTIuNDk3LTMyLjc1OSAxMi40OTYtNDUuMjU2IDBsLTU0LjczNi01NC43MzZDMzQ1Ljg4NiA0NjcuOTY1IDMxNC4zNTEgNDgwIDI4MCA0ODBWMjM2YzAtNi42MjctNS4zNzMtMTItMTItMTJoLTI0Yy02LjYyNyAwLTEyIDUuMzczLTEyIDEydjI0NGMtMzQuMzUxIDAtNjUuODg2LTEyLjAzNS05MC42MzYtMzIuMTA4bC01NC43MzYgNTQuNzM2Yy0xMi40OTggMTIuNDk3LTMyLjc1OSAxMi40OTYtNDUuMjU2IDAtMTIuNDk2LTEyLjQ5Ny0xMi40OTYtMzIuNzU4IDAtNDUuMjU1bDYwLjIyOC02MC4yMjhDOTIuODgyIDM3OC41ODQgODggMzU3Ljg2NCA4OCAzMzZ2LTE2SDMyLjY2NkMxNS4yMyAzMjAgLjQ5MSAzMDYuMzMuMDEzIDI4OC45LS40ODQgMjcwLjgxNiAxNC4wMjggMjU2IDMyIDI1Nmg1NnYtNTguNzQ1bC00Ni42MjgtNDYuNjI4Yy0xMi40OTYtMTIuNDk3LTEyLjQ5Ni0zMi43NTggMC00NS4yNTUgMTIuNDk4LTEyLjQ5NyAzMi43NTgtMTIuNDk3IDQ1LjI1NiAwTDE0MS4yNTUgMTYwaDIyOS40ODlsNTQuNjI3LTU0LjYyN2MxMi40OTgtMTIuNDk3IDMyLjc1OC0xMi40OTcgNDUuMjU2IDAgMTIuNDk2IDEyLjQ5NyAxMi40OTYgMzIuNzU4IDAgNDUuMjU1TDQyNCAxOTcuMjU1VjI1Nmg1NmMxNy45NzIgMCAzMi40ODQgMTQuODE2IDMxLjk4OCAzMi45ek0yNTcgMGMtNjEuODU2IDAtMTEyIDUwLjE0NC0xMTIgMTEyaDIyNEMzNjkgNTAuMTQ0IDMxOC44NTYgMCAyNTcgMHoiIGZpbGw9IndoaXRlIi8+Cjwvc3ZnPgo=
)][Download] [![Discord](https://img.shields.io/discord/313125603924639766.svg?color=%237289da&label=Discord&logo=discord&logoColor=%237289da)][Discord] [![Support](https://img.shields.io/badge/Patreon-Support-orange.svg?logo=Patreon)][Patreon]
@@ -11,6 +11,7 @@ Forge is a free, open-source modding API all of your favourite mods use!
| Version | Support |
|---------| ------------- |
| 1.20.x | Active |
| 1.19.x | Legacy |
* [Download]
* [Forum]
@@ -72,4 +73,4 @@ Please ensure you have a valid email address associated with your GitHub account
[ForgeDev]: https://docs.minecraftforge.net/en/latest/forgedev/
[Pull-Requests]: https://docs.minecraftforge.net/en/latest/forgedev/#making-changes-and-pull-requests
[Patreon]: https://www.patreon.com/LexManos
[Patreon]: https://www.patreon.com/MinecraftForge
@@ -7,12 +7,14 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.ToIntFunction;
/**
* A mod loading state. During mod loading, the mod loader transitions between states in a defined sorted list of states,
@@ -44,25 +46,33 @@ public interface IModLoadingState {
*/
Function<ModList, String> message();
/**
* @return a function that computes the size of this transition based on the size of the modlist.
* Used to compute progress.
*/
ToIntFunction<ModList> size();
/**
* {@return an optional runnable, which runs before starting the transition from this state to the next}
* @see #buildTransition(Executor, Executor, Function, Function)
* @see #buildTransition(Executor, Executor, ProgressMeter, Function, Function)
*/
Optional<Consumer<ModList>> inlineRunnable();
/**
* Builds the transition task for this state with a blank pre-sync and post-sync task.
*
* @param syncExecutor a synchronous executor
* @param <T> a type of event fired on the mod-specific event bus
* @param syncExecutor a synchronous executor
* @param parallelExecutor a parallel executor
* @param <T> a type of event fired on the mod-specific event bus
* @param progressBar a progress meter for tracking progress
* @return a transition task for this state
* @see #buildTransition(Executor, Executor, Function, Function)
* @see #buildTransition(Executor, Executor, ProgressMeter, Function, Function)
*/
default <T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor) {
return buildTransition(syncExecutor, parallelExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar) {
return buildTransition(syncExecutor, parallelExecutor, progressBar,
e -> CompletableFuture.runAsync(() -> {}, e),
e -> CompletableFuture.runAsync(() -> {}, e));
}
@@ -71,16 +81,18 @@ public interface IModLoadingState {
* Builds the transition task for this state. The pre-sync and post-sync task functions allow the transition builder
* to run these tasks on the same executor as the actual event dispatch and pre/post hooks.
*
* @param syncExecutor a synchronous executor
* @param <T> a type of event fired on the mod-specific event bus
* @param syncExecutor a synchronous executor
* @param parallelExecutor a parallel executor
* @param preSyncTask a function which returns a task to run before event pre-dispatch hook
* @param postSyncTask a function which returns a task to run after event post-dispatch hook
* @param <T> a type of event fired on the mod-specific event bus
* @param progressBar a progress meter for tracking progress
* @param preSyncTask a function which returns a task to run before event pre-dispatch hook
* @param postSyncTask a function which returns a task to run after event post-dispatch hook
* @return a transition task for this state
*/
<T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask);
}
@@ -7,6 +7,7 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.ArrayList;
import java.util.List;
@@ -24,20 +25,26 @@ public interface IModStateTransition {
}
default <T extends Event & IModBusEvent>
CompletableFuture<Void> build(final Executor syncExecutor,
CompletableFuture<Void> build(final String name,
final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask) {
List<CompletableFuture<Void>> futures = new ArrayList<>();
this.eventFunctionStream().get()
.map(f -> (EventGenerator<T>) f)
.reduce((head, tail) -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, head, ModLoadingStage::currentState, tail))
.ifPresent(last -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, last, nextModLoadingStage(), null));
.reduce((head, tail) -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, progressBar, head, ModLoadingStage::currentState, tail))
.ifPresent(last -> addCompletableFutureTaskForModDispatch(syncExecutor, parallelExecutor, futures, progressBar, last, nextModLoadingStage(), null));
final CompletableFuture<Void> preSyncTaskCF = preSyncTask.apply(syncExecutor);
final CompletableFuture<Void> eventDispatchCF = ModList.gather(futures).thenCompose(ModList::completableFutureFromExceptionList);
final CompletableFuture<Void> postEventDispatchCF = preSyncTaskCF
.thenApplyAsync(n -> {
progressBar.label(progressBar.name() + ": dispatching "+name);
return null;
}, parallelExecutor)
.thenComposeAsync(n -> eventDispatchCF, parallelExecutor)
.thenApply(r -> {
postSyncTask.apply(syncExecutor);
@@ -54,6 +61,7 @@ public interface IModStateTransition {
EventGenerator<T> addCompletableFutureTaskForModDispatch(final Executor syncExecutor,
final Executor parallelExecutor,
final List<CompletableFuture<Void>> completableFutures,
final ProgressMeter progressBar,
final EventGenerator<T> eventGenerator,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> nextState,
final EventGenerator<T> nextGenerator) {
@@ -62,7 +70,7 @@ public interface IModStateTransition {
var preDispatchHook = (BiFunction<Executor, EventGenerator<T>, CompletableFuture<Void>>) preDispatchHook();
completableFutures.add(preDispatchHook.apply(selectedExecutor, eventGenerator));
completableFutures.add(ModList.get().futureVisitor(eventGenerator, nextState).apply(threadSelector().apply(syncExecutor, parallelExecutor)));
completableFutures.add(ModList.get().futureVisitor(eventGenerator, progressBar, nextState).apply(threadSelector().apply(syncExecutor, parallelExecutor)));
var postDispatchHook = (BiFunction<Executor, EventGenerator<T>, CompletableFuture<Void>>) postDispatchHook();
completableFutures.add(postDispatchHook.apply(selectedExecutor, eventGenerator));
@@ -9,6 +9,7 @@ import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.config.IConfigEvent;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.forgespi.language.IModInfo;
import java.util.EnumMap;
@@ -113,6 +114,7 @@ public abstract class ModContainer
public static <T extends Event & IModBusEvent> CompletableFuture<Void> buildTransitionHandler(
final ModContainer target,
final IModStateTransition.EventGenerator<T> eventGenerator,
final ProgressMeter progressBar,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> stateChangeHandler,
final Executor executor) {
return CompletableFuture
@@ -123,6 +125,7 @@ public abstract class ModContainer
}, executor)
.whenComplete((mc, exception) -> {
target.modLoadingStage = stateChangeHandler.apply(target.modLoadingStage, exception);
progressBar.increment();
ModLoadingContext.get().setActiveContainer(null);
});
}
@@ -7,6 +7,7 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.ModFileScanData;
@@ -114,10 +115,11 @@ public class ModList
<T extends Event & IModBusEvent> Function<Executor, CompletableFuture<Void>> futureVisitor(
final IModStateTransition.EventGenerator<T> eventGenerator,
final ProgressMeter progressBar,
final BiFunction<ModLoadingStage, Throwable, ModLoadingStage> stateChange) {
return executor -> gather(
this.mods.stream()
.map(mod -> ModContainer.buildTransitionHandler(mod, eventGenerator, stateChange, executor))
.map(mod -> ModContainer.buildTransitionHandler(mod, eventGenerator, progressBar, stateChange, executor))
.collect(Collectors.toList()))
.thenComposeAsync(ModList::completableFutureFromExceptionList, executor);
}
@@ -10,11 +10,13 @@ import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.FMLEnvironment;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.moddiscovery.InvalidModIdentifier;
import net.minecraftforge.fml.loading.moddiscovery.ModFileInfo;
import net.minecraftforge.fml.loading.moddiscovery.ModInfo;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
import net.minecraftforge.forgespi.locating.ForgeFeature;
@@ -81,7 +83,7 @@ public class ModLoader
private final ModStateManager stateManager;
private boolean loadingStateValid;
@SuppressWarnings("OptionalUsedAsFieldOrParameterType")
private final Optional<Consumer<String>> statusConsumer = StartupMessageManager.modLoaderConsumer();
private final Optional<Consumer<String>> statusConsumer = StartupNotificationManager.modLoaderConsumer();
private final Set<IModLoadingState> completedStates = new HashSet<>();
private ModList modList;
@@ -133,20 +135,19 @@ public class ModLoader
* @param periodicTask Optional periodic task to perform on the main thread while other activities run
*/
public void gatherAndInitializeMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
ForgeFeature.registerFeature("java_version", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.SERVER, System.getProperty("java.version")));
ForgeFeature.registerFeature("javaVersion", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.BOTH, System.getProperty("java.version")));
ForgeFeature.registerFeature("openGLVersion", ForgeFeature.VersionFeatureTest.forVersionString(IModInfo.DependencySide.CLIENT, ImmediateWindowHandler.getGLVersion()));
loadingStateValid = true;
statusConsumer.ifPresent(c->c.accept("Waiting for scan to complete"));
FMLLoader.backgroundScanHandler.waitForScanToComplete(periodicTask);
statusConsumer.ifPresent(c->c.accept("Loading mods"));
final ModList modList = ModList.of(loadingModList.getModFiles().stream().map(ModFileInfo::getFile).toList(),
loadingModList.getMods());
if (!this.loadingExceptions.isEmpty()) {
LOGGER.fatal(CORE, "Error during pre-loading phase", loadingExceptions.get(0));
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(loadingExceptions);
}
statusConsumer.ifPresent(c->c.accept("Validating features"));
List<? extends ForgeFeature.Bound> failedBounds = loadingModList.getMods().stream()
.map(ModInfo::getForgeFeatures)
.flatMap(Collection::stream)
@@ -154,15 +155,15 @@ public class ModLoader
.toList();
if (!failedBounds.isEmpty()) {
LOGGER.fatal(CORE, "Failed to validate feature bounds for mods");
LOGGER.fatal(CORE, "Failed to validate feature bounds for mods: {}", failedBounds);
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(failedBounds.stream()
.map(fb -> new ModLoadingException(fb.modInfo(), ModLoadingStage.CONSTRUCT, "fml.modloading.feature.missing", null, fb.featureName(), fb.featureBound(), ForgeFeature.featureValue(fb)))
.map(fb -> new ModLoadingException(fb.modInfo(), ModLoadingStage.CONSTRUCT, "fml.modloading.feature.missing", null, fb, ForgeFeature.featureValue(fb)))
.toList());
}
statusConsumer.ifPresent(c->c.accept("Building Mod List"));
final List<ModContainer> modContainers = loadingModList.getModFiles().stream()
.map(ModFileInfo::getFile)
.map(this::buildMods)
@@ -170,51 +171,54 @@ public class ModLoader
.toList();
if (!loadingExceptions.isEmpty()) {
LOGGER.fatal(CORE, "Failed to initialize mod containers", loadingExceptions.get(0));
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
modList.setLoadedMods(Collections.emptyList());
loadingStateValid = false;
throw new LoadingFailedException(loadingExceptions);
}
modList.setLoadedMods(modContainers);
this.modList = modList;
statusConsumer.ifPresent(c->c.accept("Dispatching gathering events"));
stateManager.getStates(ModLoadingPhase.GATHER).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
statusConsumer.ifPresent(c->c.accept("Gathering phase complete"));
var stateList = stateManager.getStates(ModLoadingPhase.GATHER);
var progress = StartupMessageManager.addProgressBar("Mod Gather", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
progress.complete();
}
public void loadMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
statusConsumer.ifPresent(c->c.accept("Performing load phase"));
stateManager.getStates(ModLoadingPhase.LOAD).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
statusConsumer.ifPresent(c->c.accept("Mod setup complete"));
var stateList = stateManager.getStates(ModLoadingPhase.LOAD);
var progress = StartupMessageManager.addProgressBar("Mod Loading", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
progress.complete();
}
public void finishMods(final ModWorkManager.DrivenExecutor syncExecutor, final Executor parallelExecutor, final Runnable periodicTask) {
statusConsumer.ifPresent(c->c.accept("Performing completion phase"));
stateManager.getStates(ModLoadingPhase.COMPLETE).forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask));
var stateList = stateManager.getStates(ModLoadingPhase.COMPLETE);
var progress = StartupMessageManager.addProgressBar("Mod Complete", stateList.stream().mapToInt(mls -> mls.size().applyAsInt(modList)).sum());
stateList.forEach(mls->dispatchAndHandleError(mls, syncExecutor, parallelExecutor, periodicTask, progress));
statusConsumer.ifPresent(c->c.accept(String.format("Mod loading complete - %d mods loaded", this.modList.size())));
progress.complete();
}
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker) {
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker, final ProgressMeter progressBar) {
if (!isLoadingStateValid()) {
LOGGER.error("Cowardly refusing to process mod state change request from {}", state);
return;
}
statusConsumer.ifPresent(c->c.accept(state.message().apply(this.modList)));
state.inlineRunnable().ifPresent(a->a.accept(this.modList));
state.buildTransition(syncExecutor, parallelExecutor).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
progressBar.label(progressBar.name()+ " working");
syncExecutor.drive(ticker);
state.inlineRunnable().ifPresent(a->this.handleInlineTransition(a, state, syncExecutor, ticker));
state.buildTransition(syncExecutor, parallelExecutor, progressBar).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
completedStates.add(state);
}
private void dispatchAndHandleError(IModLoadingState state, ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor, final Runnable ticker, Function<Executor, CompletableFuture<Void>> preSyncTask, Function<Executor, CompletableFuture<Void>> postSyncTask) {
if (!isLoadingStateValid()) {
LOGGER.error("Cowardly refusing to process mod state change request from {}", state);
return;
}
statusConsumer.ifPresent(c->c.accept(state.message().apply(this.modList)));
state.inlineRunnable().ifPresent(a->a.accept(this.modList));
state.buildTransition(syncExecutor, parallelExecutor, preSyncTask, postSyncTask).ifPresent(t->waitForTransition(state, syncExecutor, ticker, t));
completedStates.add(state);
private void handleInlineTransition(final Consumer<ModList> transition, final IModLoadingState state, final ModWorkManager.DrivenExecutor syncExecutor, final Runnable ticker) {
var pb = StartupMessageManager.addProgressBar("State transition " +state.name()+" running", 0);
syncExecutor.drive(ticker);
transition.accept(this.modList);
syncExecutor.drive(ticker);
pb.complete();
syncExecutor.drive(ticker);
}
private void waitForTransition(final IModLoadingState state, final ModWorkManager.DrivenExecutor syncExecutor, final Runnable ticker, final CompletableFuture<Void> transition) {
while (!transition.isDone()) {
syncExecutor.drive(ticker);
@@ -229,6 +233,7 @@ public class ModLoader
.collect(Collectors.toList());
if (!notModLoading.isEmpty()) {
LOGGER.fatal("Encountered non-modloading exceptions!", e);
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
throw e;
}
@@ -237,6 +242,7 @@ public class ModLoader
.map(ModLoadingException.class::cast)
.collect(Collectors.toList());
LOGGER.fatal(LOADING,"Failed to complete lifecycle event {}, {} errors found", state.name(), modLoadingExceptions.size());
statusConsumer.ifPresent(c->c.accept("ERROR DURING MOD LOADING"));
throw new LoadingFailedException(modLoadingExceptions);
}
}
@@ -7,12 +7,14 @@ package net.minecraftforge.fml;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.event.IModBusEvent;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.ToIntFunction;
/**
* Implementation of the {@link IModLoadingState} interface.
@@ -26,6 +28,7 @@ import java.util.function.Function;
*/
public record ModLoadingState(String name, String previous,
Function<ModList, String> message,
ToIntFunction<ModList> size,
ModLoadingPhase phase,
Optional<Consumer<ModList>> inlineRunnable,
Optional<IModStateTransition> transition) implements IModLoadingState {
@@ -33,9 +36,10 @@ public record ModLoadingState(String name, String previous,
public <T extends Event & IModBusEvent>
Optional<CompletableFuture<Void>> buildTransition(final Executor syncExecutor,
final Executor parallelExecutor,
final ProgressMeter progressBar,
final Function<Executor, CompletableFuture<Void>> preSyncTask,
final Function<Executor, CompletableFuture<Void>> postSyncTask) {
return transition.map(t -> t.build(syncExecutor, parallelExecutor, preSyncTask, postSyncTask));
return transition.map(t -> t.build(name, syncExecutor, parallelExecutor, progressBar, preSyncTask, postSyncTask));
}
/**
@@ -47,7 +51,7 @@ public record ModLoadingState(String name, String previous,
* @param phase the mod loading phase the state belongs to
*/
public static ModLoadingState empty(final String name, final String previous, final ModLoadingPhase phase) {
return new ModLoadingState(name, previous, ml -> "", phase, Optional.empty(), Optional.empty());
return new ModLoadingState(name, previous, ml -> "", f->0, phase, Optional.empty(), Optional.empty());
}
/**
@@ -62,7 +66,7 @@ public record ModLoadingState(String name, String previous,
*/
public static ModLoadingState withTransition(final String name, final String previous, final ModLoadingPhase phase,
final IModStateTransition transition) {
return new ModLoadingState(name, previous, ml -> "Processing transition " + name, phase, Optional.empty(), Optional.of(transition));
return new ModLoadingState(name, previous, ml -> "Processing transition " + name, ModList::size, phase, Optional.empty(), Optional.of(transition));
}
/**
@@ -78,7 +82,7 @@ public record ModLoadingState(String name, String previous,
public static ModLoadingState withTransition(final String name, final String previous,
final Function<ModList, String> message, final ModLoadingPhase phase,
final IModStateTransition transition) {
return new ModLoadingState(name, previous, message, phase, Optional.empty(), Optional.of(transition));
return new ModLoadingState(name, previous, message, ModList::size, phase, Optional.empty(), Optional.of(transition));
}
/**
@@ -93,6 +97,6 @@ public record ModLoadingState(String name, String previous,
*/
public static ModLoadingState withInline(final String name, final String previous, final ModLoadingPhase phase,
final Consumer<ModList> inline) {
return new ModLoadingState(name, previous, ml -> "Processing work " + name, phase, Optional.of(inline), Optional.empty());
return new ModLoadingState(name, previous, ml -> "Processing work " + name, ml->0, phase, Optional.of(inline), Optional.empty());
}
}
@@ -23,8 +23,9 @@ public class ModWorkManager {
default void drive(Runnable ticker) {
if (!selfDriven()) {
while (driveOne()) {
ticker.run();
ticker.run();
while (true) {
if (!driveOne()) break;
}
} else {
// park for a bit so other threads can schedule
@@ -93,7 +94,7 @@ public class ModWorkManager {
private static ForkJoinPool parallelThreadPool;
public static Executor parallelExecutor() {
if (parallelThreadPool == null) {
final int loadingThreadCount = FMLConfig.loadingThreadCount();
final int loadingThreadCount = FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.MAX_THREADS);
LOGGER.debug(LOADING, "Using {} threads for parallel mod-loading", loadingThreadCount);
parallelThreadPool = new ForkJoinPool(loadingThreadCount, ModWorkManager::newForkJoinWorkerThread, null, false);
}
@@ -5,19 +5,30 @@
package net.minecraftforge.fml;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.Optional;
import java.util.function.Consumer;
public class StartupMessageManager {
public static void addModMessage(final String message) {
net.minecraftforge.fml.loading.progress.StartupMessageManager.addModMessage(message);
StartupNotificationManager.addModMessage(message);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return net.minecraftforge.fml.loading.progress.StartupMessageManager.modLoaderConsumer();
return StartupNotificationManager.modLoaderConsumer();
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return net.minecraftforge.fml.loading.progress.StartupMessageManager.mcLoaderConsumer();
return StartupNotificationManager.mcLoaderConsumer();
}
public static ProgressMeter addProgressBar(final String barName, final int count) {
return StartupNotificationManager.addProgressBar(barName, count);
}
public static ProgressMeter prependProgressBar(final String barName, final int count) {
return StartupNotificationManager.prependProgressBar(barName, count);
}
}
@@ -104,7 +104,7 @@ public class VersionChecker
@Override
public void run()
{
if (!FMLConfig.runVersionCheck())
if (!FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.VERSION_CHECK))
{
LOGGER.info("Global Forge version check system disabled, no further processing.");
return;
@@ -26,7 +26,7 @@ import static net.minecraftforge.fml.config.ConfigTracker.CONFIG;
public class ConfigFileTypeHandler {
private static final Logger LOGGER = LogUtils.getLogger();
static ConfigFileTypeHandler TOML = new ConfigFileTypeHandler();
private static final Path defaultConfigPath = FMLPaths.GAMEDIR.get().resolve(FMLConfig.defaultConfigPath());
private static final Path defaultConfigPath = FMLPaths.GAMEDIR.get().resolve(FMLConfig.getConfigValue(FMLConfig.ConfigValue.DEFAULT_CONFIG_PATH));
public Function<ModConfig, CommentedFileConfig> reader(Path configBasePath) {
return (c) -> {
+93
View File
@@ -0,0 +1,93 @@
plugins {
id 'com.github.ben-manes.versions'
id 'org.javamodularity.moduleplugin' version '1.8.7' apply false
id 'org.cadixdev.licenser'
}
apply plugin: 'java-library'
apply plugin: 'jacoco'
apply plugin: 'org.javamodularity.moduleplugin'
import org.gradle.internal.os.OperatingSystem
switch (OperatingSystem.current()) {
case OperatingSystem.LINUX:
project.ext.lwjglNatives = "natives-linux"
break
case OperatingSystem.MAC_OS:
project.ext.lwjglNatives = "natives-macos"
break
case OperatingSystem.WINDOWS:
project.ext.lwjglNatives = "natives-windows"
break
}
dependencyUpdates.rejectVersionIf { isNonStable(it.candidate.version) }
java.withSourcesJar()
dependencies {
compileOnly('org.jetbrains:annotations:23.0.0')
implementation(project(':fmlloader'))
implementation(project(':fmlcore'))
implementation('org.lwjgl:lwjgl:3.3.1')
implementation('org.lwjgl:lwjgl-glfw:3.3.1')
implementation('org.lwjgl:lwjgl-opengl:3.3.1')
implementation('org.lwjgl:lwjgl-stb:3.3.1')
implementation('org.lwjgl:lwjgl-tinyfd:3.3.1')
implementation('org.slf4j:slf4j-api:1.8.0-beta4')
implementation("net.sf.jopt-simple:jopt-simple:${JOPT_SIMPLE_VERSION}")
testImplementation('org.junit.jupiter:junit-jupiter-api:5.8.2')
testImplementation('org.powermock:powermock-core:2.0.9')
testRuntimeOnly('org.junit.jupiter:junit-jupiter-engine:5.8.2')
testRuntimeOnly('org.slf4j:slf4j-jdk14:1.8.0-beta4')
testRuntimeOnly("org.lwjgl:lwjgl::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-glfw::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-opengl::$lwjglNatives")
testRuntimeOnly("org.lwjgl:lwjgl-stb::$lwjglNatives")
}
test {
useJUnitPlatform()
}
ext {
MANIFESTS = [
'': [
'Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
'Git-Commit': GIT_INFO.abbreviatedId,
'Git-Branch': GIT_INFO.branch,
'Build-Number': "${System.getenv('BUILD_NUMBER')?:0}",
] as LinkedHashMap,
'net/minecraftforge/fml/earlydisplay/': [
'Specification-Title': 'FMLEarlyDisplay',
'Specification-Vendor': 'Forge Development LLC',
'Specification-Version': '1',
'Implementation-Title': 'FML Early Display',
'Implementation-Version': '1.0',
'Implementation-Vendor': 'Forge'
] as LinkedHashMap
]
}
jar.doFirst {
MANIFESTS.each { pkg, values ->
if (pkg == '')
manifest.attributes(values)
else
manifest.attributes(values, pkg)
}
}
tasks.withType(JavaCompile) {
options.compilerArgs << '-Xlint:unchecked'
}
license {
header = rootProject.file('LICENSE-header.txt')
include 'net/minecraftforge/'
}
publishing.publications.mavenJava(MavenPublication) {
from components.java
}
@@ -0,0 +1,43 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
public enum ColourScheme {
RED(new Colour(239, 50, 61), new Colour(255, 255, 255)),
BLACK(new Colour(0, 0, 0), new Colour(255, 255, 255));
private final Colour background;
private final Colour foreground;
ColourScheme(final Colour background, final Colour foreground) {
this.background = background;
this.foreground = foreground;
}
public Colour background() {
return background;
}
public Colour foreground() {
return foreground;
}
public record Colour(int red, int green, int blue) {
public float redf() {
return ((float)red)/255f;
}
public float greenf() {
return ((float)green)/255f;
}
public float bluef() {
return ((float)blue)/255f;
}
public int packedint(int a) {
return ((a & 0xff) << 24) | ((blue & 0xff) << 16) | ((green & 0xff) << 8) | (red & 0xff);
}
}
}
@@ -0,0 +1,617 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import joptsimple.OptionParser;
import net.minecraftforge.fml.loading.FMLConfig;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.FMLPaths;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.ImmediateWindowProvider;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.GLFWImage;
import org.lwjgl.glfw.GLFWVidMode;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import org.lwjgl.util.tinyfd.TinyFileDialogs;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.awt.Desktop;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.net.URI;
import java.nio.ByteBuffer;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.StringJoiner;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
import java.util.stream.Collector;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL.createCapabilities;
import static org.lwjgl.opengl.GL32C.*;
/**
* The Loading Window that is opened Immediately after Forge starts.
* It is called from the ModDirTransformerDiscoverer, the soonest method that ModLauncher calls into Forge code.
* In this way, we can be sure that this will not run before any transformer or injection.
*
* The window itself is spun off into a secondary thread, and is handed off to the main game by Forge.
*
* Because it is created so early, this thread will "absorb" the context from OpenGL.
* Therefore, it is of utmost importance that the Context is made Current for the main thread before handoff,
* otherwise OS X will crash out.
*
* Based on the prior ClientVisualization, with some personal touches.
*/
public class DisplayWindow implements ImmediateWindowProvider {
private static final int[][] GL_VERSIONS = new int[][] {{4,6}, {4,5}, {4,4}, {4,3}, {4,2}, {4,1}, {4,0}, {3,3}, {3,2}};
private static final Logger LOGGER = LoggerFactory.getLogger("EARLYDISPLAY");
private final AtomicBoolean animationTimerTrigger = new AtomicBoolean(true);
private ColourScheme colourScheme;
private ElementShader elementShader;
private RenderElement.DisplayContext context;
private List<RenderElement> elements;
private int framecount;
private EarlyFramebuffer framebuffer;
private ScheduledFuture<?> windowTick;
private PerformanceInfo performanceInfo;
private ScheduledFuture<?> performanceTick;
// The GL ID of the window. Used for all operations
private long window;
// The thread that contains and ticks the window while Forge is loading mods
private ScheduledExecutorService renderScheduler;
private int fbWidth;
private int fbHeight;
private int fbScale;
private int winWidth;
private int winHeight;
private int winX;
private int winY;
private final Semaphore renderLock = new Semaphore(1);
private boolean maximized;
private String glVersion;
private SimpleFont font;
private Runnable repaintTick = ()->{};
@Override
public String name() {
return "fmlearlywindow";
}
@Override
public Runnable initialize(String[] arguments) {
final OptionParser parser = new OptionParser();
var mcversionopt = parser.accepts("fml.mcVersion").withRequiredArg().ofType(String.class);
var forgeversionopt = parser.accepts("fml.forgeVersion").withRequiredArg().ofType(String.class);
var widthopt = parser.accepts("width")
.withRequiredArg().ofType(Integer.class)
.defaultsTo(FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_WIDTH));
var heightopt = parser.accepts("height")
.withRequiredArg().ofType(Integer.class)
.defaultsTo(FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_HEIGHT));
var maximizedopt = parser.accepts("earlywindow.maximized");
parser.allowsUnrecognizedOptions();
var parsed = parser.parse(arguments);
winWidth = parsed.valueOf(widthopt);
winHeight = parsed.valueOf(heightopt);
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_WIDTH, winWidth);
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_HEIGHT, winHeight);
fbScale = FMLConfig.getIntConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_FBSCALE);
if (System.getenv("FML_EARLY_WINDOW_DARK")!= null) {
this.colourScheme = ColourScheme.BLACK;
} else {
try {
var optionLines = Files.readAllLines(FMLPaths.GAMEDIR.get().resolve(Paths.get("options.txt")));
var options = optionLines.stream().map(l -> l.split(":")).filter(a -> a.length == 2).collect(Collectors.toMap(a -> a[0], a -> a[1]));
var colourScheme = Boolean.parseBoolean(options.getOrDefault("darkMojangStudiosBackground", "false"));
this.colourScheme = colourScheme ? ColourScheme.BLACK : ColourScheme.RED;
} catch (IOException ioe) {
// No options
this.colourScheme = ColourScheme.RED; // default to red colourscheme
}
}
this.maximized = parsed.has(maximizedopt) || FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_MAXIMIZED);
var forgeVersion = parsed.valueOf(forgeversionopt);
StartupNotificationManager.modLoaderConsumer().ifPresent(c->c.accept("Forge loading "+ forgeVersion));
performanceInfo = new PerformanceInfo();
return start(parsed.valueOf(mcversionopt), forgeVersion);
}
private static final long MINFRAMETIME = TimeUnit.MILLISECONDS.toNanos(10); // This is the FPS cap on the window - note animation is capped at 20FPS via the tickTimer
private long nextFrameTime = 0;
/**
* The main render loop.
* renderThread executes this.
*
* Performs initialization and then ticks the screen at 20 fps.
* When the thread is killed, context is destroyed.
*/
private void renderThreadFunc() {
if (!renderLock.tryAcquire()) {
return;
}
try {
long nt;
if ((nt = System.nanoTime()) < nextFrameTime) {
return;
}
nextFrameTime = nt + MINFRAMETIME;
glfwMakeContextCurrent(window);
framebuffer.activate();
glViewport(0, 0, this.context.scaledWidth(), this.context.scaledHeight());
this.context.elementShader().activate();
this.context.elementShader().updateScreenSizeUniform(this.context.scaledWidth(), this.context.scaledHeight());
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), 1f);
paintFramebuffer();
this.context.elementShader().clear();
framebuffer.deactivate();
glViewport(0, 0, fbWidth, fbHeight);
framebuffer.draw(this.fbWidth, this.fbHeight);
// Swap buffers; we're done
glfwSwapBuffers(window);
} catch (Throwable t) {
LOGGER.error("BARF", t);
} finally {
if (this.windowTick != null) glfwMakeContextCurrent(0); // we release the gl context IF we're running off the main thread
renderLock.release();
}
}
/**
* Render initialization methods called by the Render Thread.
* It compiles the fragment and vertex shaders for rendering text with STB, and sets up basic render framework.
*
* Nothing fancy, we just want to draw and render text.
*/
private void initRender(final @Nullable String mcVersion, final String forgeVersion) {
// This thread owns the GL render context now. We should make a note of that.
glfwMakeContextCurrent(window);
// Wait for one frame to be complete before swapping; enable vsync in other words.
glfwSwapInterval(1);
createCapabilities();
LOGGER.info("GL info: "+ glGetString(GL_RENDERER) + " GL version " + glGetString(GL_VERSION) + ", " + glGetString(GL_VENDOR));
elementShader = new ElementShader();
try {
elementShader.init();
} catch (Throwable t) {
LOGGER.error("Crash during shader initialization", t);
crashElegantly("An error occurred initializing shaders.");
}
// Set the clear color based on the colour scheme
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), 1f);
// we always render to an 854x480 texture and then fit that to the screen - with a scale factor
this.context = new RenderElement.DisplayContext(854, 480, fbScale, elementShader, colourScheme, performanceInfo);
framebuffer = new EarlyFramebuffer(this.context);
try {
this.font = new SimpleFont("Monocraft.ttf", fbScale, 200000, 1 + RenderElement.INDEX_TEXTURE_OFFSET);
} catch (Throwable t) {
LOGGER.error("Crash during font initialization", t);
crashElegantly("An error occurred initializing a font for rendering. "+t.getMessage());
}
this.elements = new ArrayList<>(Arrays.asList(
RenderElement.anvil(font),
RenderElement.logMessageOverlay(font),
RenderElement.forgeVersionOverlay(font, mcVersion+"-"+forgeVersion.split("-")[0]),
RenderElement.performanceBar(font),
RenderElement.progressBars(font)
));
var date = Calendar.getInstance();
if (FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_SQUIR) || (date.get(Calendar.MONTH) == Calendar.APRIL && date.get(Calendar.DAY_OF_MONTH) == 1))
this.elements.add(0, RenderElement.squir());
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glfwMakeContextCurrent(0);
this.windowTick = renderScheduler.scheduleAtFixedRate(this::renderThreadFunc, 50, 50, TimeUnit.MILLISECONDS);
this.performanceTick = renderScheduler.scheduleAtFixedRate(performanceInfo::update, 0, 500, TimeUnit.MILLISECONDS);
// schedule a 50 ms ticker to try and smooth out the rendering
renderScheduler.scheduleAtFixedRate(()-> animationTimerTrigger.set(true), 1, 50, TimeUnit.MILLISECONDS);
}
/**
* Called every frame by the Render Thread to draw to the screen.
*/
void paintFramebuffer() {
// Clear the screen to our color
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
this.elements.removeIf(element -> !element.render(context, framecount));
if (animationTimerTrigger.compareAndSet(true, false)) // we only increment the framecount on a periodic basis
framecount++;
}
public void render(int alpha) {
var currentVAO = glGetInteger(GL_VERTEX_ARRAY_BINDING);
var currentFB = glGetInteger(GL_READ_FRAMEBUFFER_BINDING);
glfwSwapInterval(0);
glViewport(0, 0, this.context.scaledWidth(), this.context.scaledHeight());
RenderElement.globalAlpha = alpha;
framebuffer.activate();
glClearColor(colourScheme.background().redf(), colourScheme.background().greenf(), colourScheme.background().bluef(), alpha / 255f);
elementShader.activate();
elementShader.updateScreenSizeUniform(this.context.scaledWidth(), this.context.scaledHeight());
paintFramebuffer();
elementShader.clear();
framebuffer.deactivate();
glBindVertexArray(currentVAO);
glBindFramebuffer(GL_FRAMEBUFFER, currentFB);
}
/**
* Start the window and Render Thread; we're ready to go.
*/
public Runnable start(@Nullable String mcVersion, final String forgeVersion) {
renderScheduler = Executors.newSingleThreadScheduledExecutor(r -> {
final var thread = Executors.defaultThreadFactory().newThread(r);
thread.setDaemon(true);
return thread;
});
initWindow(mcVersion);
renderScheduler.schedule(() -> initRender(mcVersion, forgeVersion), 1, TimeUnit.MILLISECONDS);
return this::periodicTick;
}
private static final String ERROR_URL = "https://links.minecraftforge.net/early-display-errors";
@Override
public String getGLVersion() {
return this.glVersion;
}
private void crashElegantly(String errorDetails) {
String qrText;
try (var is = new BufferedReader(new InputStreamReader(getClass().getResourceAsStream("/glfailure.txt")))) {
qrText = is.lines().collect(Collectors.joining("\n"));
} catch (IOException ioe) {
qrText = "";
}
StringBuilder msgBuilder = new StringBuilder(2000);
msgBuilder.append("Failed to initialize graphics window with current settings.\n");
msgBuilder.append("\n\n");
msgBuilder.append("Failure details:\n");
msgBuilder.append(errorDetails);
msgBuilder.append("\n\n");
msgBuilder.append("If you click yes, we will try and open " + ERROR_URL + " in your default browser");
LOGGER.error("ERROR DISPLAY\n"+msgBuilder);
// we show the display on a new dedicated thread
Executors.newSingleThreadExecutor().submit(()-> {
var res = TinyFileDialogs.tinyfd_messageBox("Minecraft: Forge", msgBuilder.toString(), "yesno", "error", false);
if (res) {
try {
Desktop.getDesktop().browse(URI.create(ERROR_URL));
} catch (IOException ioe) {
TinyFileDialogs.tinyfd_messageBox("Minecraft: Forge", "Sadly, we couldn't open your browser.\nVisit " + ERROR_URL, "ok", "error", false);
}
}
System.exit(1);
});
}
/**
* Called to initialize the window when preparing for the Render Thread.
*
* The act of calling glfwInit here creates a concurrency issue; GL doesn't know whether we're gonna call any
* GL functions from the secondary thread and the main thread at the same time.
*
* It's then our job to make sure this doesn't happen, only calling GL functions where the Context is Current.
* As long as we can verify that, then GL (and things like OS X) have no complaints with doing this.
*
* @param mcVersion Minecraft Version
* @return The selected GL profile as an integer pair
*/
public void initWindow(@Nullable String mcVersion) {
// Initialize GLFW with a time guard, in case something goes wrong
long glfwInitBegin = System.nanoTime();
if (!glfwInit()) {
crashElegantly("We are unable to initialize the graphics system.\nglfwInit failed.\n");
throw new IllegalStateException("Unable to initialize GLFW");
}
long glfwInitEnd = System.nanoTime();
if (glfwInitEnd - glfwInitBegin > 1e9) {
LOGGER.error("WARNING : glfwInit took {} seconds to start.", (glfwInitEnd - glfwInitBegin) / 1.0e9);
}
// Clear the Last Exception (#7285 - Prevent Vanilla throwing an IllegalStateException due to invalid controller mappings)
handleLastGLFWError((error, description) -> LOGGER.error(String.format("Suppressing Last GLFW error: [0x%X]%s", error, description)));
// Set window hints for the new window we're gonna create.
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
if (mcVersion != null) {
// this emulates what we would get without early progress window
// as vanilla never sets these, so GLFW uses the first window title
// set them explicitly to avoid it using "FML early loading progress" as the class
String vanillaWindowTitle = "Minecraft* " + mcVersion;
glfwWindowHintString(GLFW_X11_CLASS_NAME, vanillaWindowTitle);
glfwWindowHintString(GLFW_X11_INSTANCE_NAME, vanillaWindowTitle);
}
long primaryMonitor = glfwGetPrimaryMonitor();
if (primaryMonitor == 0) {
LOGGER.error("Failed to find a primary monitor - this means LWJGL isn't working properly");
crashElegantly("Failed to locate a primary monitor.\nglfwGetPrimaryMonitor failed.\n");
throw new IllegalStateException("Can't find a primary monitor");
}
GLFWVidMode vidmode = glfwGetVideoMode(primaryMonitor);
if (vidmode == null) {
LOGGER.error("Failed to get the current display video mode.");
crashElegantly("Failed to get current display resolution.\nglfwGetVideoMode failed.\n");
throw new IllegalStateException("Can't get a resolution");
}
long window = 0;
var successfulWindow = new AtomicBoolean(false);
var windowFailFuture = renderScheduler.schedule(()->{
if (!successfulWindow.get()) crashElegantly("Timed out trying to setup the Game Window.");
}, 10, TimeUnit.SECONDS);
int versidx = 0;
var skipVersions = FMLConfig.<String>getListConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_SKIP_GL_VERSIONS);
final String[] lastGLError=new String[GL_VERSIONS.length];
do {
final var glVersionToTry = GL_VERSIONS[versidx][0] + "." + GL_VERSIONS[versidx][1];
if (skipVersions.contains(glVersionToTry)) {
LOGGER.info("Skipping GL version "+ glVersionToTry+" because of configuration");
versidx++;
continue;
}
LOGGER.info("Trying GL version " + glVersionToTry);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, GL_VERSIONS[versidx][0]); // we try our versions one at a time
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, GL_VERSIONS[versidx][1]);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
window = glfwCreateWindow(winWidth, winHeight, "Minecraft: Forge Loading...", 0L, 0L);
var erridx = versidx;
handleLastGLFWError((error, description) -> lastGLError[erridx] = String.format("Trying %d.%d: GLFW error: [0x%X]%s", GL_VERSIONS[erridx][0], GL_VERSIONS[erridx][1], error, description));
if (lastGLError[versidx] != null) {
LOGGER.trace(lastGLError[versidx]);
}
versidx++;
} while (window == 0 && versidx < GL_VERSIONS.length);
// LockSupport.parkNanos(TimeUnit.SECONDS.toNanos(12));
if (versidx== GL_VERSIONS.length && window == 0) {
LOGGER.error("Failed to find any valid GLFW profile. "+lastGLError[0]);
crashElegantly("Failed to find a valid GLFW profile.\nWe tried "+
Arrays.stream(GL_VERSIONS).map(p->p[0]+"."+p[1]).filter(o -> !skipVersions.contains(o))
.collect(Collector.of(()->new StringJoiner(", ").setEmptyValue("no versions"), StringJoiner::add, StringJoiner::merge, StringJoiner::toString))+
" but none of them worked.\n"+ Arrays.stream(lastGLError).filter(Objects::nonNull).collect(Collectors.joining("\n")));
throw new IllegalStateException("Failed to create a GLFW window with any profile");
}
successfulWindow.set(true);
if (!windowFailFuture.cancel(true)) throw new IllegalStateException("We died but didn't somehow?");
var requestedVersion = GL_VERSIONS[versidx-1][0]+"."+GL_VERSIONS[versidx-1][1];
var maj = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
var min = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
var gotVersion = maj+"."+min;
LOGGER.info("Requested GL version "+requestedVersion+" got version "+gotVersion);
this.glVersion = gotVersion;
this.window = window;
int[] x = new int[1];
int[] y = new int[1];
glfwGetMonitorPos(primaryMonitor, x, y);
int monitorX = x[0];
int monitorY = y[0];
// glfwSetWindowSizeLimits(window, 854, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
if (this.maximized) {
glfwMaximizeWindow(window);
}
glfwGetWindowSize(window, x, y);
this.winWidth = x[0];
this.winHeight = y[0];
glfwSetWindowPos(window, (vidmode.width() - this.winWidth) / 2 + monitorX, (vidmode.height() - this.winHeight) / 2 + monitorY);
// Attempt setting the icon
int[] channels = new int[1];
try (var glfwImgBuffer = GLFWImage.create(MemoryUtil.getAllocator().malloc(GLFWImage.SIZEOF), 1)) {
final ByteBuffer imgBuffer;
try (GLFWImage glfwImages = GLFWImage.malloc()) {
imgBuffer = STBHelper.loadImageFromClasspath("forge_logo.png", 20000, x, y, channels);
glfwImgBuffer.put(glfwImages.set(x[0], y[0], imgBuffer));
glfwSetWindowIcon(window, glfwImgBuffer);
STBImage.stbi_image_free(imgBuffer);
}
} catch (NullPointerException e) {
System.err.println("Failed to load forge logo");
}
handleLastGLFWError((error, description) -> LOGGER.debug(String.format("Suppressing GLFW icon error: [0x%X]%s", error, description)));
glfwSetFramebufferSizeCallback(window, this::fbResize);
glfwSetWindowPosCallback(window, this::winMove);
glfwSetWindowSizeCallback(window, this::winResize);
// Show the window
glfwShowWindow(window);
glfwGetWindowPos(window, x, y);
this.winX = x[0];
this.winY = y[0];
glfwGetFramebufferSize(window, x, y);
this.fbWidth = x[0];
this.fbHeight = y[0];
glfwPollEvents();
}
private void badWindowHandler(final int code, final long desc) {
LOGGER.error("Got error from GLFW window init: "+code+ " "+MemoryUtil.memUTF8(desc));
}
private void winResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
this.winWidth = width;
this.winHeight = height;
}
}
private void fbResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
this.fbWidth = width;
this.fbHeight = height;
}
}
private void winMove(long window, int x, int y) {
if (window == this.window) {
this.winX = x;
this.winY = y;
}
}
private void handleLastGLFWError(BiConsumer<Integer, String> handler) {
try (MemoryStack memorystack = MemoryStack.stackPush()) {
PointerBuffer pointerbuffer = memorystack.mallocPointer(1);
int error = glfwGetError(pointerbuffer);
if (error != GLFW_NO_ERROR) {
long pDescription = pointerbuffer.get();
String description = pDescription == 0L ? "" : MemoryUtil.memUTF8(pDescription);
handler.accept(error, description);
}
}
}
/**
* Hand-off the window to the vanilla game.
* Called on the main thread instead of the game's initialization.
*
* @return the Window we own.
*/
public long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitorSupplier) {
// we have to spin wait for the window ticker
ImmediateWindowHandler.updateProgress("Initializing Game Graphics");
while (!this.windowTick.isDone()) {
this.windowTick.cancel(false);
}
var tries = 0;
var renderlockticket = false;
do {
try {
renderlockticket = renderLock.tryAcquire(100, TimeUnit.MILLISECONDS);
if (++tries > 9) {
Thread.dumpStack();
crashElegantly("We seem to be having trouble handing off the window, tried for 1 second");
}
} catch (InterruptedException e) {
Thread.interrupted();
}
} while (!renderlockticket);
// we don't want the lock, just making sure it's back on the main thread
renderLock.release();
glfwMakeContextCurrent(window);
// Set the title to what the game wants
glfwSetWindowTitle(window, title.get());
glfwSwapInterval(0);
// Clean up our hooks
glfwSetFramebufferSizeCallback(window, null).free();
glfwSetWindowPosCallback(window, null).free();
glfwSetWindowSizeCallback(window, null).free();
this.repaintTick = this::renderThreadFunc; // the repaint will continue to be called until the overlay takes over
this.windowTick = null; // this tells the render thread that the async ticker is done
return window;
}
@Override
public boolean positionWindow(final Optional<Object> monitor, final IntConsumer widthSetter, final IntConsumer heightSetter, final IntConsumer xSetter, final IntConsumer ySetter) {
widthSetter.accept(this.winWidth);
heightSetter.accept(this.winHeight);
xSetter.accept(this.winX);
ySetter.accept(this.winY);
return true;
}
@Override
public void updateFramebufferSize(final IntConsumer width, final IntConsumer height) {
width.accept(this.fbWidth);
height.accept(this.fbHeight);
}
private Method loadingOverlay;
@SuppressWarnings("unchecked")
@Override
public <T> Supplier<T> loadingOverlay(final Supplier<?> mc, final Supplier<?> ri, final Consumer<Optional<Throwable>> ex, final boolean fade) {
try {
return (Supplier<T>)loadingOverlay.invoke(null, mc, ri, ex, this);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@Override
public void updateModuleReads(final ModuleLayer layer) {
var fm = layer.findModule("forge").orElseThrow();
getClass().getModule().addReads(fm);
var clz = FMLLoader.getGameLayer().findModule("forge").map(l->Class.forName(l, "net.minecraftforge.client.loading.ForgeLoadingOverlay")).orElseThrow();
var methods = Arrays.stream(clz.getMethods()).filter(m-> Modifier.isStatic(m.getModifiers())).collect(Collectors.toMap(Method::getName, Function.identity()));
loadingOverlay = methods.get("newInstance");
}
public int getFramebufferTextureId() {
return framebuffer.getTexture();
}
public RenderElement.DisplayContext context() {
return this.context;
}
@Override
public void periodicTick() {
glfwPollEvents();
repaintTick.run();
}
public void addMojangTexture(final int textureId) {
this.elements.add(0, RenderElement.mojang(textureId, framecount));
// this.elements.get(0).retire(framecount + 1);
}
public void close() {
// Close the Render Scheduler thread
renderScheduler.shutdown();
this.framebuffer.close();
this.context.elementShader().close();
SimpleBufferBuilder.destroy();
}
}
@@ -0,0 +1,67 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import java.nio.IntBuffer;
import static net.minecraftforge.fml.earlydisplay.RenderElement.clamp;
import static org.lwjgl.opengl.GL32C.*;
public class EarlyFramebuffer {
private final int framebuffer;
private final int texture;
private final RenderElement.DisplayContext context;
EarlyFramebuffer(final RenderElement.DisplayContext context) {
this.context = context;
this.framebuffer = glGenFramebuffers();
this.texture = glGenTextures();
glBindFramebuffer(GL_FRAMEBUFFER, this.framebuffer);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, this.texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, context.width() * context.scale(), context.height() * context.scale(), 0, GL_RGBA, GL_UNSIGNED_BYTE, (IntBuffer)null);
glTexParameterIi(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterIi(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, this.texture, 0);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void activate() {
glBindFramebuffer(GL_FRAMEBUFFER, this.framebuffer);
}
void deactivate() {
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
void draw(int windowFBWidth, int windowFBHeight) {
var wscale = ((float)windowFBWidth / this.context.width());
var hscale = ((float)windowFBHeight / this.context.height());
var scale = this.context.scale() * Math.min(wscale, hscale) / 2f;
var wleft = (int)(windowFBWidth * 0.5f - scale * this.context.width());
var wtop = (int)(windowFBHeight * 0.5f - scale * this.context.height());
var wright = (int)(windowFBWidth * 0.5f + scale * this.context.width());
var wbottom = (int)(windowFBHeight * 0.5f + scale * this.context.height());
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBindFramebuffer(GL_READ_FRAMEBUFFER, this.framebuffer);
final var colour = this.context.colourScheme().background();
glClearColor(colour.redf(), colour.greenf(), colour.bluef(), 1f);
glClear(GL_COLOR_BUFFER_BIT);
// src Y are flipped, since our FB is flipped
glBlitFramebuffer(0, this.context.height() * this.context.scale(), this.context.width() * this.context.scale(), 0, clamp(wleft, 0, windowFBWidth), clamp(wtop, 0, windowFBHeight), clamp(wright, 0, windowFBWidth), clamp(wbottom, 0, windowFBHeight), GL_COLOR_BUFFER_BIT, GL_NEAREST);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
int getTexture() {
return this.texture;
}
public void close() {
glDeleteTextures(this.texture);
glDeleteFramebuffers(this.framebuffer);
}
}
@@ -0,0 +1,117 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import static org.lwjgl.opengl.GL32C.*;
public class ElementShader {
private int program;
private int textureUniform;
private int screenSizeUniform;
private int renderTypeUniform;
public void init() {
int vertexShader = glCreateShader(GL_VERTEX_SHADER);
int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
// Bind the source of our shaders to the ones created above
glShaderSource(fragmentShader, """
#version 150 core
uniform sampler2D tex;
uniform int rendertype;
in vec2 fTex;
in vec4 fColour;
out vec4 fragColor;
void main() {
if (rendertype == 0)
fragColor = vec4(1,1,1,texture(tex, fTex).r) * fColour;
if (rendertype == 1)
fragColor = texture(tex, fTex) * fColour;
if (rendertype == 2)
fragColor = fColour;
}
""");
glShaderSource(vertexShader, """
#version 150 core
in vec2 position;
in vec2 tex;
in vec4 colour;
uniform vec2 screenSize;
out vec2 fTex;
out vec4 fColour;
void main() {
fTex = tex;
fColour = colour;
gl_Position = vec4((position/screenSize) * 2 - 1, 0.0, 1.0);
}
""");
// Compile the vertex and fragment elementShader so that we can use them
glCompileShader(vertexShader);
if (glGetShaderi(vertexShader, GL_COMPILE_STATUS) == GL_FALSE) {
throw new IllegalStateException("VertexShader linkage failure. \n" + glGetShaderInfoLog(vertexShader));
}
glCompileShader(fragmentShader);
if (glGetShaderi(fragmentShader, GL_COMPILE_STATUS) == GL_FALSE) {
throw new IllegalStateException("FragmentShader linkage failure. \n" + glGetShaderInfoLog(fragmentShader));
}
var program = glCreateProgram();
glBindAttribLocation(program, 0, "position");
glBindAttribLocation(program, 1, "tex");
glBindAttribLocation(program, 2, "colour");
glAttachShader(program, vertexShader);
glAttachShader(program, fragmentShader);
glLinkProgram(program);
if (glGetProgrami(program, GL_LINK_STATUS) == GL_FALSE) {
throw new RuntimeException("ShaderProgram linkage failure. \n" + glGetProgramInfoLog(program));
}
this.program = program;
glDetachShader(program, vertexShader);
glDetachShader(program, fragmentShader);
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
textureUniform = glGetUniformLocation(program, "tex");
screenSizeUniform = glGetUniformLocation(program, "screenSize");
renderTypeUniform = glGetUniformLocation(program, "rendertype");
activate();
}
public void activate() {
glUseProgram(program);
}
public void updateTextureUniform(int textureNumber) {
glUniform1i(textureUniform, textureNumber);
}
public void updateScreenSizeUniform(int width, int height) {
glUniform2f(screenSizeUniform, width, height);
}
public void updateRenderTypeUniform(RenderType type) {
glUniform1i(renderTypeUniform, type.ordinal());
}
public void clear() {
glUseProgram(0);
}
public void close() {
glDeleteProgram(program);
}
public enum RenderType {
FONT, TEXTURE, BAR;
}
public int program() {
return program;
}
}
@@ -0,0 +1,47 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import com.sun.management.OperatingSystemMXBean;
import java.lang.management.ManagementFactory;
import java.lang.management.MemoryMXBean;
import java.lang.management.MemoryUsage;
public class PerformanceInfo {
private final OperatingSystemMXBean osBean;
private final MemoryMXBean memoryBean;
float memory;
private String text;
PerformanceInfo() {
osBean = ManagementFactory.getPlatformMXBean(OperatingSystemMXBean.class);
memoryBean = ManagementFactory.getMemoryMXBean();
}
void update() {
final MemoryUsage heapusage = memoryBean.getHeapMemoryUsage();
memory = (float) heapusage.getUsed() / heapusage.getMax();
var cpuLoad = osBean.getProcessCpuLoad();
String cpuText;
if (cpuLoad == -1) {
cpuText = String.format("*CPU: %.1f%%", osBean.getCpuLoad() * 100f);
} else {
cpuText = String.format("CPU: %.1f%%", cpuLoad * 100f);
}
text = String.format("Heap: %d/%d MB (%.1f%%) OffHeap: %d MB %s", heapusage.getUsed() >> 20, heapusage.getMax() >> 20, memory * 100.0, memoryBean.getNonHeapMemoryUsage().getUsed() >> 20, cpuText);
}
String text() {
return text;
}
float memory() {
return memory;
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
public class QuadHelper {
public static void loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1, int colour) {
bb.pos(x0, y0).tex(u0, v0).colour(colour).endVertex();
bb.pos(x1, y0).tex(u1, v0).colour(colour).endVertex();
bb.pos(x0, y1).tex(u0, v1).colour(colour).endVertex();
bb.pos(x1, y1).tex(u1, v1).colour(colour).endVertex();
}
public static void loadQuad(SimpleBufferBuilder bb, float x0, float x1, float y0, float y1, float u0, float u1, float v0, float v1) {
bb.pos(x0, y0).tex(u0, v0).endVertex();
bb.pos(x1, y0).tex(u1, v0).endVertex();
bb.pos(x0, y1).tex(u0, v1).endVertex();
bb.pos(x1, y1).tex(u1, v1).endVertex();
}
}
@@ -0,0 +1,344 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import net.minecraftforge.fml.loading.progress.Message;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
import static org.lwjgl.opengl.GL32C.*;
public class RenderElement {
static final int INDEX_TEXTURE_OFFSET = 5;
private final SimpleBufferBuilder bb;
private final Renderer renderer;
static int globalAlpha = 255;
private int retireCount;
interface Renderer {
void accept(SimpleBufferBuilder bb, DisplayContext context, int frame);
default Renderer then(Renderer r) {
if (r == null) return this;
return (bb, ctx, frame) -> {
r.accept(bb, ctx, frame);
this.accept(bb, ctx, frame);
};
}
}
interface TextureRenderer {
void accept(SimpleBufferBuilder bb, DisplayContext context, int[] size, int frame);
}
interface Initializer extends Supplier<Renderer> {}
interface TextGenerator {
void accept(SimpleBufferBuilder bb, SimpleFont fh, DisplayContext ctx);
}
public record DisplayContext(int width, int height, int scale, ElementShader elementShader, ColourScheme colourScheme, PerformanceInfo performance) {
public int scaledWidth() {
return scale() * width();
}
public int scaledHeight() {
return scale() * height();
}
}
public RenderElement(final Initializer rendererInitializer) {
this.bb = new SimpleBufferBuilder(1);
this.renderer = rendererInitializer.get();
}
public boolean render(DisplayContext ctx, int count) {
this.renderer.accept(bb, ctx, count);
return this.retireCount == 0 || this.retireCount < count;
}
public void retire(final int frame) {
this.retireCount = frame;
}
private static void startupLogMessages(SimpleBufferBuilder bb, SimpleFont font, DisplayContext context) {
List<StartupNotificationManager.AgeMessage> messages = StartupNotificationManager.getMessages();
List<SimpleFont.DisplayText> texts = new ArrayList<>();
for (int i = messages.size() - 1; i >= 0; i--) {
final StartupNotificationManager.AgeMessage pair = messages.get(i);
final float fade = clamp((4000.0f - (float) pair.age() - ( i - 4 ) * 1000.0f) / 5000.0f, 0.0f, 1.0f);
if (fade <0.01f) continue;
Message msg = pair.message();
int colour = Math.min((int)(fade * 255f), globalAlpha) << 24 | 0xFFFFFF;
texts.add(new SimpleFont.DisplayText(msg.getText()+"\n", colour));
}
font.generateVerticesForTexts(10, context.scaledHeight() - texts.size() * font.lineSpacing() + font.descent() - 10, bb, texts.toArray(SimpleFont.DisplayText[]::new));
}
public static RenderElement monag() {
return new RenderElement(RenderElement.initializeTexture("monagstudios.png", 45000, 4, (bb, ctx, sz, frame) -> {
var size = 256;
var x0 = (ctx.width() - 2 * size) / 2;
var y0 = 64;
QuadHelper.loadQuad(bb, x0, x0+size, y0, y0+size/2f, 0f, 1f, 0f, 0.5f, 0xFFFFFFFF);
QuadHelper.loadQuad(bb, x0+size, x0+2*size, y0, y0+size/2f, 0f, 1f, 0.5f, 1f, 0xFFFFFFFF);
}));
}
public static RenderElement mojang(final int textureId, final int frameStart) {
return new RenderElement(()->(bb, ctx, frame) -> {
var size = 256 * ctx.scale();
var x0 = (ctx.scaledWidth() - 2 * size) / 2;
var y0 = 64 * ctx.scale() + 32;
ctx.elementShader().updateTextureUniform(0);
ctx.elementShader().updateRenderTypeUniform(ElementShader.RenderType.TEXTURE);
var fade = Math.min((frame - frameStart) * 10, 255);
glBindTexture(GL_TEXTURE_2D, textureId);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
QuadHelper.loadQuad(bb, x0, x0+size, y0, y0+size/2f, 0f, 1f, 0f, 0.5f, (fade << 24) | 0xFFFFFF);
QuadHelper.loadQuad(bb, x0+size, x0+2*size, y0, y0+size/2f, 0f, 1f, 0.5f, 1f, (fade << 24) | 0xFFFFFF);
bb.draw();
glBindTexture(GL_TEXTURE_2D, 0);
});
}
public static RenderElement logMessageOverlay(SimpleFont font) {
return new RenderElement(RenderElement.initializeText(font, RenderElement::startupLogMessages));
}
public static RenderElement forgeVersionOverlay(SimpleFont font, String version) {
return new RenderElement(RenderElement.initializeText(font, (bb, fnt, ctx)->
font.generateVerticesForTexts(ctx.scaledWidth() - font.stringWidth(version) - 10,
ctx.scaledHeight() - font.lineSpacing() + font.descent() - 10, bb,
new SimpleFont.DisplayText(version, ctx.colourScheme.foreground().packedint(RenderElement.globalAlpha)))));
}
public static RenderElement squir() {
return new RenderElement(RenderElement.initializeTexture("squirrel.png", 45000, 3, (bb, context, size, frame) -> {
var inset = 5f;
var x0 = inset;
var x1 = inset + size[0] * context.scale();
var y0 = inset;
var y1 = inset + size[1] * context.scale();
int fade = (int) (Math.cos(frame * Math.PI / 16) * 16) + 16;
// int fade = 0xff;
var colour = (Math.min(fade, globalAlpha) & 0xff) << 24 | 0xffffff;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 1f, 0f, 1f, colour);
}));
}
public static RenderElement anvil(SimpleFont font) {
return new RenderElement(RenderElement.initializeTexture("forge_anvil.png", 20000, 2, (bb, context, size, frame) -> {
var x0 = context.scaledWidth() - size[0] * context.scale();
var x1 = context.scaledWidth();
var y0 = context.scaledHeight() - size[0] * context.scale() - font.descent() - font.lineSpacing();
var y1 = context.scaledHeight() - font.descent() - font.lineSpacing();
int frameidx = frame % 32;
float framepos = (frameidx * (float)size[0]) / size[1];
float framesize = size[0] / (float)size[1];
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 1f, framepos, framepos+framesize, globalAlpha << 24 | 0xFFFFFF);
}));
}
public static RenderElement progressBars(SimpleFont font) {
return new RenderElement(() -> (bb, ctx, frame) -> RenderElement.startupProgressBars(font, bb, ctx, frame));
}
public static RenderElement performanceBar(SimpleFont font) {
return new RenderElement(() -> (bb, ctx, frame) -> RenderElement.memoryInfo(font, bb, ctx, frame));
}
public static void startupProgressBars(SimpleFont font, final SimpleBufferBuilder buffer, final DisplayContext context, final int frameNumber) {
Renderer acc = null;
var barCount = 2;
List<ProgressMeter> currentProgress = StartupNotificationManager.getCurrentProgress();
var size = currentProgress.size();
var alpha = 0xFF;
for (int i = 0; i < barCount && i < size; i++) {
final ProgressMeter pm = currentProgress.get(i);
Renderer barRenderer = barRenderer(i, alpha, font, pm, context);
acc = barRenderer.then(acc);
alpha >>= 1;
}
if (acc != null)
acc.accept(buffer, context, frameNumber);
}
private static final int BAR_HEIGHT = 20;
private static final int BAR_WIDTH = 400;
private static Renderer barRenderer(int cnt, int alpha, SimpleFont font, ProgressMeter pm, DisplayContext context) {
var barSpacing = font.lineSpacing() - font.descent() + BAR_HEIGHT;
var y = 250 * context.scale() + cnt * barSpacing;
var colour = (alpha << 24) | 0xFFFFFF;
Renderer bar;
if (pm.steps() == 0) {
bar = progressBar(ctx->new int[] {(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y + font.lineSpacing() - font.descent(), BAR_WIDTH * ctx.scale()}, f->colour, frame -> indeterminateBar(frame, cnt == 0));
} else {
bar = progressBar(ctx -> new int[]{(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y + font.lineSpacing() - font.descent(), BAR_WIDTH * ctx.scale()}, f -> colour, f -> new float[]{0f, pm.progress()});
}
Renderer label = (bb, ctx, frame) -> renderText(font, text((ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y, pm.label().getText(), colour), bb, ctx);
return bar.then(label);
}
private static float[] indeterminateBar(int frame, boolean isActive) {
if (RenderElement.globalAlpha != 0xFF || !isActive) {
return new float[] {0f,1f};
} else {
var progress = frame % 100;
return new float[]{clamp((progress - 2) / 100f, 0f, 1f), clamp((progress + 2) / 100f, 0f, 1f)};
}
}
private static void memoryInfo(SimpleFont font, final SimpleBufferBuilder buffer, final DisplayContext context, final int frameNumber) {
var y = 10 * context.scale();
PerformanceInfo pi = context.performance();
final int colour = hsvToRGB((1.0f - (float)Math.pow(pi.memory(), 1.5f)) / 3f, 1.0f, 0.5f);
var bar = progressBar(ctx -> new int[]{(ctx.scaledWidth() - BAR_WIDTH * ctx.scale()) / 2, y, BAR_WIDTH * ctx.scale()}, f -> colour, f -> new float[]{0f, pi.memory()});
var width = font.stringWidth(pi.text());
Renderer label = (bb, ctx, frame) -> renderText(font, text(ctx.scaledWidth() / 2 - width / 2, y + 18, pi.text(), context.colourScheme.foreground().packedint(globalAlpha)), bb, ctx);
bar.then(label).accept(buffer, context, frameNumber);
}
interface ColourFunction {
int colour(int frame);
}
interface ProgressDisplay {
float[] progress(int frame);
}
interface BarPosition {
int[] location(DisplayContext context);
}
public static Renderer progressBar(BarPosition position, ColourFunction colourFunction, ProgressDisplay progressDisplay) {
return (bb, context, frame) -> {
var colour = colourFunction.colour(frame);
var alpha = (colour & 0xFF000000) >> 24;
context.elementShader().updateTextureUniform(0);
context.elementShader().updateRenderTypeUniform(ElementShader.RenderType.BAR);
var progress = progressDisplay.progress(frame);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
var inset = 2;
var pos = position.location(context);
var x0 = pos[0];
var x1 = pos[0] + pos[2] + 4 * inset;
var y0 = pos[1];
var y1 = y0 + BAR_HEIGHT;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, context.colourScheme().foreground().packedint(alpha));
x0 += inset;
x1 -= inset;
y0 += inset;
y1 -= inset;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, context.colourScheme().background().packedint(RenderElement.globalAlpha));
x1 = x0 + inset + (int)(progress[1] * pos[2]);
x0 += inset + progress[0] * pos[2];
y0 += inset;
y1 -= inset;
QuadHelper.loadQuad(bb, x0, x1, y0, y1, 0f, 0f, 0f, 0f, colour);
bb.draw();
};
}
private static Initializer initializeText(SimpleFont font, TextGenerator textGenerator) {
return () -> (bb, context, frame) -> renderText(font, textGenerator, bb, context);
}
private static void renderText(final SimpleFont font, final TextGenerator textGenerator, final SimpleBufferBuilder bb, final DisplayContext context) {
context.elementShader().updateTextureUniform(font.textureNumber());
context.elementShader().updateRenderTypeUniform(ElementShader.RenderType.FONT);
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
textGenerator.accept(bb, font, context);
bb.draw();
}
private static TextGenerator text(int x, int y, String text, int colour) {
return (bb, font, context) -> font.generateVerticesForTexts(x, y, bb, new SimpleFont.DisplayText(text, colour));
}
private static Initializer initializeTexture(final String textureFileName, int size, int textureNumber, TextureRenderer positionAndColour) {
return ()->{
int[] imgSize = STBHelper.loadTextureFromClasspath(textureFileName, size, GL_TEXTURE0 + textureNumber + INDEX_TEXTURE_OFFSET);
return (bb, ctx, frame) -> {
ctx.elementShader().updateTextureUniform(textureNumber + INDEX_TEXTURE_OFFSET);
ctx.elementShader().updateRenderTypeUniform(ElementShader.RenderType.TEXTURE);
renderTexture(bb, ctx, frame, imgSize, positionAndColour);
};
};
}
private static void renderTexture(SimpleBufferBuilder bb, DisplayContext context, int frame, int[] size, TextureRenderer positionAndColour) {
bb.begin(SimpleBufferBuilder.Format.POS_TEX_COLOR, SimpleBufferBuilder.Mode.QUADS);
positionAndColour.accept(bb, context, size, frame);
bb.draw();
}
public static float clamp(float num, float min, float max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
public static int clamp(int num, int min, int max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
public static int hsvToRGB(float hue, float saturation, float value) {
int i = (int)(hue * 6.0F) % 6;
float f = hue * 6.0F - (float)i;
float f1 = value * (1.0F - saturation);
float f2 = value * (1.0F - f * saturation);
float f3 = value * (1.0F - (1.0F - f) * saturation);
float f4;
float f5;
float f6;
switch(i) {
case 0:
f4 = value;
f5 = f3;
f6 = f1;
break;
case 1:
f4 = f2;
f5 = value;
f6 = f1;
break;
case 2:
f4 = f1;
f5 = value;
f6 = f3;
break;
case 3:
f4 = f1;
f5 = f2;
f6 = value;
break;
case 4:
f4 = f3;
f5 = f1;
f6 = value;
break;
case 5:
f4 = value;
f5 = f1;
f6 = f2;
break;
default:
throw new RuntimeException("Something went wrong when converting from HSV to RGB. Input was " + hue + ", " + saturation + ", " + value);
}
int j = clamp((int)(f4 * 255.0F), 0, 255);
int k = clamp((int)(f5 * 255.0F), 0, 255);
int l = clamp((int)(f6 * 255.0F), 0, 255);
return 0xFF << 24 | j << 16 | k << 8 | l;
}
}
@@ -0,0 +1,65 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.BufferUtils;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.io.UncheckedIOException;
import java.nio.ByteBuffer;
import java.nio.channels.Channels;
import java.util.Objects;
import static org.lwjgl.opengl.GL32C.*;
public class STBHelper {
public static ByteBuffer readFromClasspath(final String name, int initialCapacity) {
ByteBuffer buf;
try (var channel = Channels.newChannel(
Objects.requireNonNull(STBHelper.class.getClassLoader().getResourceAsStream(name), "The resource "+name+" cannot be found"))) {
buf = BufferUtils.createByteBuffer(initialCapacity);
while (true) {
var readbytes = channel.read(buf);
if (readbytes == -1) break;
if (buf.remaining() == 0) { // extend the buffer by 50%
var newBuf = BufferUtils.createByteBuffer(buf.capacity() * 3 / 2);
buf.flip();
newBuf.put(buf);
buf = newBuf;
}
}
} catch (IOException e) {
throw new UncheckedIOException(e);
}
buf.flip();
return MemoryUtil.memSlice(buf); // we trim the final buffer to the size of the content
}
public static int[] loadTextureFromClasspath(String file, int size, int textureNumber) {
int[] lw = new int[1];
int[] lh = new int[1];
int[] lc = new int[1];
var img = loadImageFromClasspath(file, size, lw, lh, lc);
var texid = glGenTextures();
glActiveTexture(textureNumber);
glBindTexture(GL_TEXTURE_2D, texid);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, lw[0], lh[0], 0, GL_RGBA, GL_UNSIGNED_BYTE, img);
glActiveTexture(GL_TEXTURE0);
MemoryUtil.memFree(img);
return new int[] {lw[0], lh[0]};
}
public static ByteBuffer loadImageFromClasspath(String file, int size, int[] width, int[] height, int[] channels) {
ByteBuffer buf = STBHelper.readFromClasspath(file, size);
return STBImage.stbi_load_from_memory(buf, width, height, channels, 4);
}
}
@@ -0,0 +1,517 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.system.MemoryUtil;
import java.io.Closeable;
import java.nio.ByteBuffer;
import java.util.Arrays;
import static org.lwjgl.opengl.GL32C.*;
/**
* A very simple, Mojang inspired BufferBuilder.
* <em>This has been customized for 2d rendering such as text and simple planar textures</em>
* <p>
* Not bound to any specific format, ideally should be held onto for re-use.
* <p>
* Can be used for 'immediate mode' style rendering using {@link #draw()}, or
* upload to external vertex arrays for proper instancing using {@link #finishAndUpload()}.
* <p>
* This is a Triangles only buffer, all data uploaded is in Triangles.
* Quads are converted to triangles using {@code 0, 1, 2, 0, 2, 3}.
* <p>
* Any given {@link Format} should have its individual {@link Element} components
* buffered in the order specified by the {@link Format},
* followed by an {@link #endVertex()} call to prepare for the next vertex.
* <p>
* It is illegal to buffer primitives in any format other than the one specified to
* {@link #begin(Format, Mode)}.
*
* @author covers1624
*/
public class SimpleBufferBuilder implements Closeable {
private static final MemoryUtil.MemoryAllocator ALLOCATOR = MemoryUtil.getAllocator(false);
private static final int[] VERTEX_ARRAYS = new int[Format.values().length];
private static final int[] VERTEX_BUFFERS = new int[Format.values().length];
private static final int[] VERTEX_BUFFER_LENGTHS = new int[Format.values().length];
private static int elementBuffer = 0;
private static int elementBufferVertexLength = 0;
static {
Arrays.fill(VERTEX_ARRAYS, 0);
Arrays.fill(VERTEX_BUFFERS, 0);
Arrays.fill(VERTEX_BUFFER_LENGTHS, 0);
}
private long bufferAddr; // Pointer to the backing buffer.
private ByteBuffer buffer; // ByteBuffer view of the backing buffer.
private Format format; // The current format we are buffering.
private Mode mode; // The current mode we are buffering.
private boolean building; // If we are building the buffer.
private int elementIndex; // The current element index we are buffering. if elementIndex == format.types.length, we expect 'endVertex'
private int index; // The current index into the buffer we are writing to.
private int vertices; // The number of complete vertices we have buffered.
/**
* Create a new SimpleBufferBuilder with an initial capacity.
* <p>
* The buffer will be doubled as required.
* <p>
* Generally picking a small number, around 128/256 should be a
* safe bet. Provided you cache your buffers, it should not mean much overall.
*
* @param capacity The initial capacity in bytes.
*/
public SimpleBufferBuilder(int capacity) {
bufferAddr = ALLOCATOR.malloc(capacity);
buffer = MemoryUtil.memByteBuffer(bufferAddr, capacity);
}
public static void destroy() {
glDeleteBuffers(VERTEX_BUFFERS);
glDeleteBuffers(elementBuffer);
glDeleteVertexArrays(VERTEX_ARRAYS);
}
private static void ensureElementBufferLength(int vertices) {
if (elementBufferVertexLength >= vertices) {
return;
}
// treating it as immutable storage, even though it's not
final var newElementBuffer = glGenBuffers();
var newElementBufferVertexLength = Math.max(1024, elementBufferVertexLength);
while (newElementBufferVertexLength < vertices) {
newElementBufferVertexLength *= 2;
}
final var oldIndexCount = elementBufferVertexLength + elementBufferVertexLength / 2;
final var newIndexCount = newElementBufferVertexLength + newElementBufferVertexLength / 2;
// allocate new buffer
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, newElementBuffer);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, newIndexCount * 4L, GL_STATIC_DRAW);
// mapping avoids creating additional CPU copies of the data
// unsynchronized is fine because this is a brand-new buffer, and the old contents will be copied in afterward
// also can invalidate the whole buffer too, similarly because brand new, don't care what was there before
final var mappingOffset = oldIndexCount * 4;
final var mappingSize = (newIndexCount - oldIndexCount) * 4;
final var mappedBuffer = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, mappingOffset, mappingSize, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
if(mappedBuffer == null){
throw new NullPointerException("OpenGL buffer mapping failed");
}
final int quads = newElementBufferVertexLength / 4;
final int oldQuads = elementBufferVertexLength / 4;
// generate indices for the extension to the buffer
for (int i = oldQuads; i < quads; i++) {
// Quads are a bit different, we need to emit 2 triangles such that
// when combined they make up a single quad.
mappedBuffer.putInt(i * 4 + 0).putInt(i * 4 + 1).putInt(i * 4 + 2);
mappedBuffer.putInt(i * 4 + 1).putInt(i * 4 + 3).putInt(i * 4 + 2);
}
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
if (elementBuffer != 0) {
// copy old data from previous element buffer
glBindBuffer(GL_COPY_READ_BUFFER, elementBuffer);
glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_ELEMENT_ARRAY_BUFFER, 0, 0, mappingOffset);
glBindBuffer(GL_COPY_READ_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glDeleteBuffers(elementBuffer);
elementBuffer = newElementBuffer;
elementBufferVertexLength = newElementBufferVertexLength;
}
/**
* Start building a new set of vertex data in the
* given format and mode.
*
* @param format The format to start building in.
* @param mode The mode to start building in.
*/
public SimpleBufferBuilder begin(Format format, Mode mode) {
if (bufferAddr == MemoryUtil.NULL) {
throw new IllegalStateException("Buffer has been freed."); // You already free'd the buffer
}
if (building) {
throw new IllegalStateException("Already building."); // Your already building verticies.
}
this.format = format;
this.mode = mode;
building = true;
elementIndex = 0;
ensureSpace(format.stride);
// Rewind ready for new data.
buffer.rewind();
buffer.limit(buffer.capacity());
return this;
}
/**
* Buffer a position element.
*
* @param x The x.
* @param y The y.
* @param z The z.
* @return The same builder.
*/
public SimpleBufferBuilder pos(float x, float y) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.POS) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes that our POS element specifies the FLOAT data type.
buffer.putFloat(index + 0, x);
buffer.putFloat(index + 4, y);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a texture element.
*
* @param u The u.
* @param v The v.
* @return The same builder.
*/
public SimpleBufferBuilder tex(float u, float v) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.TEX) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our TEX element specifies the FLOAT data type.
buffer.putFloat(index + 0, u);
buffer.putFloat(index + 4, v);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a color element.
*
* @param r The red component. (0-1)
* @param g The green component. (0-1)
* @param b The blue component. (0-1)
* @param a The alpha component. (0-1)
* @return The same buffer.
*/
public SimpleBufferBuilder colour(float r, float g, float b, float a) {
// Expand floats to 0-255 and forward.
return colour((byte) (r * 255F), (byte) (g * 255F), (byte) (b * 255F), (byte) (a * 255F));
}
/**
* @see ColourScheme.Colour#packedint(int)
* @param packedColor an ABGR packed int
* @return the same buffer.
*/
public SimpleBufferBuilder colour(int packedColor) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.COLOR) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our COLOR element specifies the UNSIGNED_BYTE data type.
buffer.putInt(index + 0, packedColor);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* Buffer a color element.
*
* @param r The red component. (0-255)
* @param g The green component. (0-255)
* @param b The blue component. (0-255)
* @param a The alpha component. (0-255)
* @return The same buffer.
*/
public SimpleBufferBuilder colour(byte r, byte g, byte b, byte a) {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // we have reached the end of elements to buffer for this vertex, we expected an endVertex call.
if (format.types[elementIndex] != Element.COLOR) throw new IllegalArgumentException("Expected " + format.types[elementIndex]); // You called the wrong method for the format order.
// Assumes our COLOR element specifies the UNSIGNED_BYTE data type.
buffer.put(index + 0, r);
buffer.put(index + 1, g);
buffer.put(index + 2, b);
buffer.put(index + 3, a);
// Increment index for the number of bytes we wrote and increment the element index.
index += format.types[elementIndex].width;
elementIndex++;
return this;
}
/**
* End building the current vertex and prepare for the next.
*
* @return The same builder.
*/
public SimpleBufferBuilder endVertex() {
if (!building) throw new IllegalStateException("Not building."); // You did not call begin.
if (elementIndex != format.types.length) throw new IllegalStateException("Expected " + format.types[elementIndex]); // You did not finish building the vertex.
// Reset elementIndex
elementIndex = 0;
// Increment the number of vertices we have so far buffered.
vertices++;
// Make sure there is space for the next vertex.
ensureSpace(format.stride);
return this;
}
// Checks there is enough space in the buffer for specified number of bytes.
// If there is not enough space, the buffer is increased by 50%.
private void ensureSpace(int newBytes) {
int cap = buffer.capacity();
if (index + newBytes > cap) {
int newCap = Math.max(3 * cap / 2, 3 * newBytes / 2);
bufferAddr = ALLOCATOR.realloc(bufferAddr, newCap);
buffer = MemoryUtil.memByteBuffer(bufferAddr, newCap);
buffer.rewind();
}
}
/**
* Upload the current buffer.
* <p>
* This will bind a {@link org.lwjgl.opengl.GL32C#GL_ARRAY_BUFFER} and {@link org.lwjgl.opengl.GL32C#GL_ELEMENT_ARRAY_BUFFER}
* <p>
* The vertex data and index data is uploaded to their respective buffers.
* <p>
* Uploading the buffers finishes drawing and resets for the next buffer operation.
* <p>
* This should not be called in conjunction with {@link #draw()}
*
* @return The number of indexes that were uploaded.
*/
public int finishAndUpload() {
if (!building) throw new IllegalStateException("Not building.");
int indices;
try {
if (elementIndex == format.types.length) throw new IllegalStateException("Expected endVertex"); // You didn't finish building your vertex.
if (elementIndex != 0) throw new IllegalStateException("Not finished building vertex, Expected: " + format.types[elementIndex]); // You didn't finish building your vertex data.
if (vertices == 0) return 0; // No vertices buffered, lets not do anything.
if (vertices % mode.vertices != 0) throw new IllegalStateException("Does not contain vertices aligned to " + mode); // You did not put in enough vertices to cleanly slice the data into TRIANGLES/QUADS
// Reset position to 0, limit the buffer to our index.
buffer.position(0);
buffer.limit(index);
// Upload the raw vertex data in dynamic mode.
final int vbo = VERTEX_BUFFERS[format.ordinal()];
final int vboSize = VERTEX_BUFFER_LENGTHS[format.ordinal()];
glBindBuffer(GL_ARRAY_BUFFER, vbo);
if (vboSize < index) {
// expand buffer, it's not big enough
var newVBOSize = Math.max(1024, vboSize);
while (newVBOSize < index){
newVBOSize *= 2;
}
// because everything is overwritten anyway, we can do an in-place reallocation
glBufferData(GL_ARRAY_BUFFER, newVBOSize, GL_DYNAMIC_DRAW);
VERTEX_BUFFER_LENGTHS[format.ordinal()] = newVBOSize;
}
glBufferSubData(GL_ARRAY_BUFFER, 0, buffer);
// The number of indices for triangles is equal to our vertex count, as that is
// what we operate in. However, for Quads, we have exactly vertices + vertices / 2
// vertices once we convert the quads to triangles.
indices = mode == Mode.TRIANGLES ? vertices : vertices + vertices / 2;
if (mode == Mode.QUADS) {
ensureElementBufferLength(vertices);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer);
}
return indices;
} finally {
// Reset builder state for next begin call.
building = false;
vertices = 0;
index = 0;
}
}
/**
* Upload and draw this buffer using one of a number of re-usable set of buffers.
* <p>
* This will immediately upload the buffer, resetting this builder for the next
* buffer operation, and draw the uploaded data.
* <p>
* You will need to bind shaders, textures, etc, before calling this function.
*/
public void draw() {
if (!building) throw new IllegalStateException("Not building.");
int vao = VERTEX_ARRAYS[format.ordinal()];
int vbo = VERTEX_BUFFERS[format.ordinal()];
if (vao == 0) {
// These 3 buffers are paired, you can't allocate one without the others.
assert vbo == 0;
// Make new vertex array and buffers!
vao = glGenVertexArrays();
vbo = glGenBuffers();
// Cache the vertex array and buffers for future re-use.
VERTEX_ARRAYS[format.ordinal()] = vao;
VERTEX_BUFFERS[format.ordinal()] = vbo;
// Ask our Format to set up its data layout for the vertex array.
// but only once, the VAO saves this state
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
format.bind();
format.enable();
}
// Bind the vertex array and buffers!
glBindVertexArray(vao);
// Upload the data.
int indices = finishAndUpload();
if (mode == Mode.QUADS) {
glDrawElements(GL_TRIANGLES, indices, GL_UNSIGNED_INT, 0);
} else {
glDrawArrays(GL_TRIANGLES, 0, indices);
}
// Unbind the vertex array.
glBindVertexArray(0);
}
/**
* Clear this builder's cached buffer.
* <p>
* If you are completely done, call {@link #destroy()}
*/
@Override
public void close() {
ALLOCATOR.free(bufferAddr);
bufferAddr = MemoryUtil.NULL;
}
/**
* Represents a primitive mode that this builder is capable of buffering in.
*/
public enum Mode {
TRIANGLES(3),
QUADS(4),
;
public final int vertices;
Mode(int vertices) {
this.vertices = vertices;
}
}
/**
* Specifies a vertex element with a specific data type, number of primitives and a size in bytes.
*/
public enum Element {
POS(GL_FLOAT, 2, 2 * 4),
TEX(GL_FLOAT, 2, 2 * 4),
COLOR(GL_UNSIGNED_BYTE, 4, 4);
public final int glType;
public final int count;
public final int width;
Element(int glType, int count, int width) {
this.glType = glType;
this.count = count;
this.width = width;
}
}
/**
* Specifies a combination of vertex elements.
*/
public enum Format {
POS(Element.POS),
POS_TEX(Element.POS, Element.TEX),
POS_COLOR(Element.POS, Element.COLOR),
POS_TEX_COLOR(Element.POS, Element.TEX, Element.COLOR);
private final Element[] types;
public final int stride;
Format(Element... types) {
this.types = types;
// Stride is the width of each vertex in bytes.
stride = Arrays.stream(types).mapToInt(e -> e.width).sum();
}
/**
* set up the attribute pointers for this format.
* <p>
* Assumes that an array buffer is already bound and ready to go.
*/
public void bind() {
int offset = 0;
// Set up the pointers that tell GL where our interleaved
// vertex data is in the buffers.
for (int i = 0; i < types.length; i++) {
Element type = types[i];
switch (type.glType) {
case GL_FLOAT -> glVertexAttribPointer(i, type.count, GL_FLOAT, false, stride, offset);
case GL_UNSIGNED_BYTE -> glVertexAttribPointer(i, type.count, GL_UNSIGNED_BYTE, true, stride, offset);
default -> throw new IllegalStateException("Unknown glType, I don't know how to bind this vertex element: " + type);
}
// add to the offset for the next element.
offset += type.width;
}
}
/**
* Enables the vertex attributes this format contains.
*/
public void enable() {
for (int i = 0; i < types.length; i++) {
glEnableVertexAttribArray(i);
}
}
/**
* Disables the vertex attributes this format contains.
*/
public void disable() {
for (int i = 0; i < types.length; i++) {
glDisableVertexAttribArray(i);
}
}
}
}
@@ -0,0 +1,182 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.earlydisplay;
import org.lwjgl.BufferUtils;
import org.lwjgl.stb.STBTTAlignedQuad;
import org.lwjgl.stb.STBTTFontinfo;
import org.lwjgl.stb.STBTTPackContext;
import org.lwjgl.stb.STBTTPackRange;
import org.lwjgl.stb.STBTTPackedchar;
import org.lwjgl.system.MemoryStack;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
import static org.lwjgl.opengl.GL32C.*;
import static org.lwjgl.stb.STBTruetype.*;
import static org.lwjgl.system.MemoryUtil.NULL;
public class SimpleFont {
private final int textureNumber;
private final int lineSpacing;
private final int descent;
private final int GLYPH_COUNT = 127-32;
private Glyph[] glyphs;
private record Glyph(char c, int charwidth, int[] pos, float[] uv) {
Pos loadQuad(Pos pos, int colour, SimpleBufferBuilder bb) {
final var x0 = pos.x() + pos()[0];
final var y0 = pos.y() + pos()[1];
final var x1 = pos.x() + pos()[2];
final var y1 = pos.y() + pos()[3];
bb.pos(x0, y0).tex(uv()[0], uv()[1]).colour(colour).endVertex();
bb.pos(x1, y0).tex(uv()[2], uv()[1]).colour(colour).endVertex();
bb.pos(x0, y1).tex(uv()[0], uv()[3]).colour(colour).endVertex();
bb.pos(x1, y1).tex(uv()[2], uv()[3]).colour(colour).endVertex();
return new Pos(pos.x()+charwidth(), pos.y(), pos.minx());
}
}
/**
* Build the font and store it in the textureNumber location
*/
public SimpleFont(String fontName, int scale, int bufferSize, int textureNumber) {
ByteBuffer buf = STBHelper.readFromClasspath(fontName, bufferSize);
var info = STBTTFontinfo.create();
if (!stbtt_InitFont(info, buf)) {
throw new IllegalStateException("Bad font");
}
var ascent = new float[1];
var descent = new float[1];
var lineGap = new float[1];
int fontSize = 24;
stbtt_GetScaledFontVMetrics(buf, 0, fontSize, ascent, descent, lineGap);
this.lineSpacing = (int)(ascent[0] - descent[0] + lineGap[0]);
this.descent = (int)Math.floor(descent[0]);
int fontTextureId = glGenTextures();
glActiveTexture(GL_TEXTURE0+textureNumber);
this.textureNumber = textureNumber;
glBindTexture(GL_TEXTURE_2D, fontTextureId);
try (var packedchars = STBTTPackedchar.malloc(GLYPH_COUNT)) {
int texwidth = 256;
int texheight = 128;
try (STBTTPackRange.Buffer packRanges = STBTTPackRange.malloc(1)) {
var bitmap = BufferUtils.createByteBuffer(texwidth * texheight);
try (STBTTPackRange packRange = STBTTPackRange.malloc()) {
packRanges.put(packRange.set(fontSize, 32, null, GLYPH_COUNT, packedchars, (byte) 1, (byte) 1));
packRanges.flip();
}
try (STBTTPackContext pc = STBTTPackContext.malloc()) {
stbtt_PackBegin(pc, bitmap, texwidth, texheight, 0, 1, NULL);
stbtt_PackSetOversampling(pc, 1, 1);
stbtt_PackSetSkipMissingCodepoints(pc, true);
stbtt_PackFontRanges(pc, buf, 0, packRanges);
stbtt_PackEnd(pc);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, texwidth, texheight, 0, GL_RED, GL_UNSIGNED_BYTE, bitmap);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
}
glActiveTexture(GL_TEXTURE0);
try (var q = STBTTAlignedQuad.malloc()) {
float[] x = new float[1];
float[] y = new float[1];
glyphs = new Glyph[GLYPH_COUNT];
for (int i = 0; i < GLYPH_COUNT; i++) {
x[0] = 0f;
y[0] = fontSize;
stbtt_GetPackedQuad(packedchars, texwidth, texheight, i, x, y, q, true);
glyphs[i] = new Glyph((char) (i + 32), (int) (x[0] - 0f), new int[]{(int) q.x0(), (int) q.y0(), (int) q.x1(), (int) q.y1()}, new float[]{q.s0(), q.t0(), q.s1(), q.t1()});
}
}
}
}
int lineSpacing() {
return lineSpacing;
}
int textureNumber() {
return textureNumber;
}
int descent() {
return descent;
}
public int stringWidth(String text) {
var bytes = text.getBytes(StandardCharsets.US_ASCII);
int len = 0;
for (int i = 0; i < bytes.length; i++) {
final byte c = bytes[i];
len += switch (c) {
case '\n', '\t' -> 0;
case ' ' -> glyphs[0].charwidth();
default -> {
if (c - 32 < this.GLYPH_COUNT && c > 32) {
yield this.glyphs[c - 32].charwidth();
} else {
yield 0;
}
}
};
}
return len;
}
private record Pos(int x, int y, int minx) {}
/**
* A piece of text to display
*
* @param string The text
* @param colour The colour of the text as an RGBA packed int
*/
public record DisplayText(String string, int colour) {
private byte[] asBytes() {
return string.getBytes(StandardCharsets.US_ASCII);
}
Pos generateStringArray(SimpleFont font, Pos pos, SimpleBufferBuilder bb) {
for (int i = 0; i < asBytes().length; i++) {
byte c = asBytes()[i];
pos = switch (c) {
case '\n' -> new Pos(pos.minx(), pos.y()+font.lineSpacing(), pos.minx());
case '\t' -> new Pos(pos.x()+font.glyphs[0].charwidth() * 4, pos.y(), pos.minx());
case ' ' -> new Pos(pos.x()+font.glyphs[0].charwidth(), pos.y(), pos.minx());
default -> {
if (c-32 < font.GLYPH_COUNT && c > 32) {
pos = font.glyphs[c - 32].loadQuad(pos, colour(), bb);
}
yield pos;
}
};
}
return pos;
}
}
/**
* Generate vertices for a set of display texts
* @param x The starting screen x coordinate
* @param y The starting screen y coordinate
* @param texts Some {@link DisplayText} to display
* @return a {@link SimpleBufferBuilder} that can draw the texts
*/
public SimpleBufferBuilder generateVerticesForTexts(int x, int y, SimpleBufferBuilder textBB, DisplayText... texts) {
var pos = new Pos(x, y, x);
for (DisplayText text : texts) {
pos = text.generateStringArray(this, pos, textBB);
}
return textBB;
}
}
@@ -0,0 +1 @@
net.minecraftforge.fml.earlydisplay.DisplayWindow
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@@ -5,6 +5,8 @@
package net.minecraftforge.fml.loading;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
@@ -14,6 +16,7 @@ public class BackgroundWaiter {
private static ExecutorService runner = Executors.newSingleThreadExecutor();
public static void runAndTick(Runnable r, Runnable tick) {
ImmediateWindowHandler.updateProgress("Loading bootstrap resources");
final Future<?> work = runner.submit(r);
do {
tick.run();
@@ -5,6 +5,7 @@
package net.minecraftforge.fml.loading;
import com.electronwill.nightconfig.core.CommentedConfig;
import com.electronwill.nightconfig.core.ConfigSpec;
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.electronwill.nightconfig.core.file.FileNotFoundAction;
@@ -15,21 +16,79 @@ import org.slf4j.Logger;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.List;
import java.util.Objects;
import java.util.function.Function;
import static net.minecraftforge.fml.loading.LogMarkers.CORE;
public class FMLConfig
{
public enum ConfigValue {
EARLY_WINDOW_CONTROL("earlyWindowControl", Boolean.TRUE, "Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them."),
MAX_THREADS("maxThreads", -1, "Max threads for early initialization parallelism, -1 is based on processor count", FMLConfig::maxThreads),
VERSION_CHECK("versionCheck", Boolean.TRUE, "Enable forge global version checking"),
DEFAULT_CONFIG_PATH("defaultConfigPath", "defaultconfigs", "Default config path for servers"),
DISABLE_OPTIMIZED_DFU("disableOptimizedDFU", Boolean.TRUE, "Disables Optimized DFU client-side - already disabled on servers"),
EARLY_WINDOW_PROVIDER("earlyWindowProvider", "fmlearlywindow", "Early window provider"),
EARLY_WINDOW_WIDTH("earlyWindowWidth", 854, "Early window width"),
EARLY_WINDOW_HEIGHT("earlyWindowHeight", 480, "Early window height"),
EARLY_WINDOW_FBSCALE("earlyWindowFBScale", 1, "Early window framebuffer scale"),
EARLY_WINDOW_MAXIMIZED("earlyWindowMaximized", Boolean.FALSE, "Early window starts maximized"),
EARLY_WINDOW_SKIP_GL_VERSIONS("earlyWindowSkipGLVersions", List.of(), "Skip specific GL versions, may help with buggy graphics card drivers"),
EARLY_WINDOW_SQUIR("earlyWindowSquir", Boolean.FALSE, "Squir?")
;
private final String entry;
private final Object defaultValue;
private final String comment;
private final Class<?> valueType;
private final Function<Object, Object> entryFunction;
ConfigValue(final String entry, final Object defaultValue, final String comment) {
this(entry, defaultValue, comment, Function.identity());
}
ConfigValue(final String entry, final Object defaultValue, final String comment, Function<Object, Object> entryFunction) {
this.entry = entry;
this.defaultValue = defaultValue;
this.comment = comment;
this.valueType = defaultValue.getClass();
this.entryFunction = entryFunction;
}
void buildConfigEntry(ConfigSpec spec, CommentedConfig commentedConfig) {
if (this.defaultValue instanceof List<?> list) {
spec.defineList(this.entry, list, e -> e instanceof String);
} else {
spec.define(this.entry, this.defaultValue);
}
commentedConfig.add(this.entry, this.defaultValue);
commentedConfig.setComment(this.entry, this.comment);
}
@SuppressWarnings("unchecked")
private <T> T getConfigValue(CommentedFileConfig config) {
return (T) this.entryFunction.apply(config.get(this.entry));
}
public <T> void updateValue(final CommentedFileConfig configData, final T value) {
configData.set(this.entry, value);
}
}
private static Object maxThreads(final Object value) {
int val = (Integer)value;
if (val <= 0) return Runtime.getRuntime().availableProcessors();
else return val;
}
private static final Logger LOGGER = LogUtils.getLogger();
private static FMLConfig INSTANCE = new FMLConfig();
private static ConfigSpec configSpec = new ConfigSpec();
private static final FMLConfig INSTANCE = new FMLConfig();
private static final ConfigSpec configSpec = new ConfigSpec();
private static final CommentedConfig configComments = CommentedConfig.inMemory();
static {
configSpec.define("splashscreen", Boolean.TRUE);
configSpec.define("maxThreads", -1);
configSpec.define("versionCheck", Boolean.TRUE);
configSpec.define("defaultConfigPath", "defaultconfigs");
configSpec.define("disableOptimizedDFU", Boolean.TRUE);
for (ConfigValue cv: ConfigValue.values()) {
cv.buildConfigEntry(configSpec, configComments);
}
}
private CommentedFileConfig configData;
@@ -38,7 +97,6 @@ public class FMLConfig
{
configData = CommentedFileConfig.builder(configFile).sync()
.onFileNotFound(FileNotFoundAction.copyData(Objects.requireNonNull(getClass().getResourceAsStream("/META-INF/defaultfmlconfig.toml"))))
.autosave().autoreload()
.writingMode(WritingMode.REPLACE)
.build();
try
@@ -47,13 +105,14 @@ public class FMLConfig
}
catch (ParsingException e)
{
throw new RuntimeException("Failed to load FML config from " + configFile.toString(), e);
throw new RuntimeException("Failed to load FML config from " + configFile, e);
}
if (!configSpec.isCorrect(configData)) {
LOGGER.warn(CORE, "Configuration file {} is not correct. Correcting", configFile);
configSpec.correct(configData, (action, path, incorrectValue, correctedValue) ->
LOGGER.warn(CORE, "Incorrect key {} was corrected from {} to {}", path, incorrectValue, correctedValue));
LOGGER.info(CORE, "Incorrect key {} was corrected from {} to {}", path, incorrectValue, correctedValue));
}
configData.putAllComments(configComments);
configData.save();
}
@@ -64,33 +123,34 @@ public class FMLConfig
if (LOGGER.isTraceEnabled(CORE))
{
LOGGER.trace(CORE, "Loaded FML config from {}", FMLPaths.FMLCONFIG.get());
LOGGER.trace(CORE, "Splash screen is {}", FMLConfig.splashScreenEnabled());
LOGGER.trace(CORE, "Max threads for mod loading computed at {}", FMLConfig.loadingThreadCount());
LOGGER.trace(CORE, "Version check is {}", FMLConfig.runVersionCheck());
LOGGER.trace(CORE, "Default config paths at {}", FMLConfig.defaultConfigPath());
for (ConfigValue cv: ConfigValue.values()) {
LOGGER.trace(CORE, "FMLConfig {} is {}", cv.entry, cv.getConfigValue(INSTANCE.configData));
}
}
FMLPaths.getOrCreateGameRelativePath(Paths.get(FMLConfig.defaultConfigPath()));
FMLPaths.getOrCreateGameRelativePath(Paths.get(FMLConfig.getConfigValue(ConfigValue.DEFAULT_CONFIG_PATH)));
}
public static boolean splashScreenEnabled() {
return INSTANCE.configData.<Boolean>getOptional("splashscreen").orElse(Boolean.FALSE);
public static String getConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static int loadingThreadCount() {
int val = INSTANCE.configData.<Integer>getOptional("maxThreads").orElse(-1);
if (val <= 0) return Runtime.getRuntime().availableProcessors();
return val;
public static boolean getBoolConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static boolean runVersionCheck() {
return INSTANCE.configData.<Boolean>getOptional("versionCheck").orElse(Boolean.TRUE);
public static int getIntConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static <A> List<A> getListConfigValue(ConfigValue v) {
return v.getConfigValue(INSTANCE.configData);
}
public static <T> void updateConfig(ConfigValue v, T value) {
v.updateValue(INSTANCE.configData, value);
INSTANCE.configData.save();
}
public static String defaultConfigPath() {
return INSTANCE.configData.<String>getOptional("defaultConfigPath").orElse("defaultconfigs");
}
public static boolean isOptimizedDFUDisabled() {
return INSTANCE.configData.<Boolean>getOptional("disableOptimizedDFU").orElse(Boolean.TRUE);
return getConfigValue(ConfigValue.DEFAULT_CONFIG_PATH);
}
}
@@ -16,8 +16,7 @@ import net.minecraftforge.fml.loading.moddiscovery.ModFile;
import net.minecraftforge.fml.loading.moddiscovery.ModValidator;
import net.minecraftforge.accesstransformer.service.AccessTransformerService;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.fml.loading.progress.EarlyProgressVisualization;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.fml.loading.targets.CommonLaunchHandler;
import net.minecraftforge.forgespi.Environment;
import net.minecraftforge.forgespi.coremod.ICoreModProvider;
@@ -152,7 +151,6 @@ public class FMLLoader
versionInfo = new VersionInfo(arguments);
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Early Loading!"));
accessTransformer.getExtension().accept(Pair.of(naming, "srg"));
LOGGER.debug(CORE,"Received command line version data : {}", versionInfo);
@@ -169,7 +167,6 @@ public class FMLLoader
}
public static List<ITransformationService.Resource> completeScan(IModuleLayerManager layerManager) {
progressWindowTick = EarlyProgressVisualization.INSTANCE.accept(dist, commonLaunchHandler.isData(), versionInfo.mcVersion());
moduleLayerManager = layerManager;
languageLoadingProvider = new LanguageLoadingProvider();
backgroundScanHandler = modValidator.stage2Validation();
@@ -205,9 +202,10 @@ public class FMLLoader
return dist;
}
public static void beforeStart(ClassLoader launchClassLoader)
public static void beforeStart(ModuleLayer gameLayer)
{
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Launching minecraft"));
ImmediateWindowHandler.acceptGameLayer(gameLayer);
ImmediateWindowHandler.updateProgress("Launching minecraft");
progressWindowTick.run();
}
@@ -0,0 +1,159 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading;
import net.minecraftforge.fml.loading.progress.ProgressMeter;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.util.*;
import java.util.function.*;
import java.util.stream.Collectors;
public class ImmediateWindowHandler {
private static final Logger LOGGER = LogManager.getLogger();
private static ImmediateWindowProvider provider;
private static ProgressMeter earlyProgress;
public static void load(final String launchTarget, final String[] arguments) {
if (!List.of("forgeclient", "forgeclientuserdev", "forgeclientdev").contains(launchTarget)) {
provider = new DummyProvider();
LOGGER.info("ImmediateWindowProvider not loading because launch target is {}", launchTarget);
} else if (!FMLConfig.getBoolConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_CONTROL)) {
provider = new DummyProvider();
LOGGER.info("ImmediateWindowProvider not loading because splash screen is disabled");
} else {
final var providername = FMLConfig.getConfigValue(FMLConfig.ConfigValue.EARLY_WINDOW_PROVIDER);
LOGGER.info("Loading ImmediateWindowProvider {}", providername);
final var maybeProvider = ServiceLoader.load(ImmediateWindowProvider.class)
.stream()
.map(ServiceLoader.Provider::get)
.filter(p -> Objects.equals(p.name(), providername))
.findFirst();
provider = maybeProvider.or(() -> {
LOGGER.info("Failed to find ImmediateWindowProvider {}, disabling", providername);
return Optional.of(new DummyProvider());
}).orElseThrow();
}
// Only update config if the provider isn't the dummy provider
if (!Objects.equals(provider.name(), "dummyprovider"))
FMLConfig.updateConfig(FMLConfig.ConfigValue.EARLY_WINDOW_PROVIDER, provider.name());
FMLLoader.progressWindowTick = provider.initialize(arguments);
earlyProgress = StartupNotificationManager.addProgressBar("EARLY", 0);
earlyProgress.label("Bootstrapping Minecraft");
}
public static long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
return provider.setupMinecraftWindow(width, height, title, monitor);
}
public static boolean positionWindow(Optional<Object> monitor,IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) {
return provider.positionWindow(monitor, widthSetter, heightSetter, xSetter, ySetter);
}
public static void updateFBSize(IntConsumer width, IntConsumer height) {
provider.updateFramebufferSize(width, height);
}
public static <T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade) {
earlyProgress.complete();
return provider.loadingOverlay(mc, ri, ex, fade);
}
public static void acceptGameLayer(final ModuleLayer layer) {
provider.updateModuleReads(layer);
}
public static void renderTick() {
provider.periodicTick();
}
public static String getGLVersion() {
return provider.getGLVersion();
}
public static void updateProgress(final String message) {
earlyProgress.label(message);
}
private record DummyProvider() implements ImmediateWindowProvider {
private static Method NV_HANDOFF;
private static Method NV_POSITION;
private static Method NV_OVERLAY;
private static Method NV_VERSION;
@Override
public String name() {
return "dummyprovider";
}
@Override
public Runnable initialize(String[] args) {
return () -> {};
}
@Override
public void updateFramebufferSize(final IntConsumer width, final IntConsumer height) {
}
@Override
public long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
try {
var longsupplier = (LongSupplier)NV_HANDOFF.invoke(null, width, height, title, monitor);
return longsupplier.getAsLong();
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
public boolean positionWindow(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) {
try {
return (boolean)NV_POSITION.invoke(null, monitor, widthSetter, heightSetter, xSetter, ySetter);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@SuppressWarnings("unchecked")
public <T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade) {
try {
return (Supplier<T>) NV_OVERLAY.invoke(null, mc, ri, ex, fade);
} catch (Throwable e) {
throw new IllegalStateException("How did you get here?", e);
}
}
@Override
public String getGLVersion() {
try {
return (String) NV_VERSION.invoke(null);
} catch (Throwable e) {
return "3.2"; // Vanilla sets 3.2 in com.mojang.blaze3d.platform.Window
}
}
@Override
public void updateModuleReads(final ModuleLayer layer) {
var fm = layer.findModule("forge");
if (fm.isPresent()) {
getClass().getModule().addReads(fm.get());
var clz = fm.map(l -> Class.forName(l, "net.minecraftforge.client.loading.NoVizFallback")).orElseThrow();
var methods = Arrays.stream(clz.getMethods()).filter(m -> Modifier.isStatic(m.getModifiers())).collect(Collectors.toMap(Method::getName, Function.identity()));
NV_HANDOFF = methods.get("windowHandoff");
NV_OVERLAY = methods.get("loadingOverlay");
NV_POSITION = methods.get("windowPositioning");
NV_VERSION = methods.get("glVersion");
}
}
@Override
public void periodicTick() {
// NOOP
}
}
}
@@ -0,0 +1,117 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading;
import java.util.Optional;
import java.util.function.Consumer;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
/**
* This is for allowing the plugging in of alternative early display implementations.
*
* They can be selected through the config value "earlyWindowProvider" which defaults to "fmlearlywindow" implemented by {@link net.minecraftforge.fml.earlydisplay.DisplayWindow}
*
* There are a few key things to keep in mind if following through on implementation. You cannot access the game state as it
* literally DOES NOT EXIST at the time this object is constructed. You have to be very careful about managing the handoff
* to mojang, be sure that if you're trying to tick your window in a background thread (a nice idea!) that you properly
* transition to the main thread before handoff is complete. Do note that in general, you should construct your GL objects
* on the MAIN thread before starting your ticker, to ensure MacOS compatibility.
*
* No doubt many more things can be said here.
*/
public interface ImmediateWindowProvider {
/**
* @return The name of this window provider. Do NOT use fmlearlywindow.
*/
String name();
/**
* This is called very early on to initialize ourselves. Use this to initialize the window and other GL core resources.
*
* One thing we want to ensure is that we try and create the highest GL_PROFILE we can accomplish.
* GLFW_CONTEXT_VERSION_MAJOR,GLFW_CONTEXT_VERSION_MINOR should be as high as possible on the created window,
* and it should have all the typical profile settings.
*
* @param arguments The arguments provided to the Java process. This is the entire command line, so you can process
* stuff from it.
* @return A runnable that will be periodically ticked by FML during startup ON THE MAIN THREAD. This is usually
* a good place to put glfwPollEvents() tests.
*/
Runnable initialize(String[] arguments);
/**
* This will be called during the handoff to minecraft to update minecraft with the size of the framebuffer we have.
* Generally won't be called because Minecraft figures it out for itself.
* @param width Consumer of the framebuffer width
* @param height Consumer of the framebuffer height
*/
void updateFramebufferSize(IntConsumer width, IntConsumer height);
/**
* This is called to setup the minecraft window, as if Mojang had done it themselves in their Window class. This
* handoff is difficult to get right - you have to make sure that any activities you're doing to the window are finished
* prior to returning. You should try and setup the width and height as Mojang expects - the suppliers give you all that
* information. Alternatively, you can force Mojang to update from the current position of the window in {@link #positionWindow(Optional, IntConsumer, IntConsumer, IntConsumer, IntConsumer)}
* instead. This might give a more seamless experience.
*
* @param width This is the width of the window Mojang expects
* @param height This is the height of the Window Mojang expects.
* @param title This is the title for the window.
* @param monitor This is the monitor it should appear on.
* @return The window id
*/
long setupMinecraftWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor);
/**
* This is called after window handoff to allow us to tell Mojang about our window's position. This might give a
* preferrable user experience to users, because we just tell Mojang our truth, rather than accept theirs.
* @param monitor This is the monitor we're rendering on. Note that this is the Mojang monitor object. You might have trouble unwrapping it.
* @param widthSetter This sets the width on the Mojang side
* @param heightSetter This sets the height on the Mojang side
* @param xSetter This sets the x coordinate on the Mojang side
* @param ySetter This sets the y coordinate on the Mojang side
* @return true if you've handled the window positioning - this skips the "forced fullscreen" code until a later stage
*/
boolean positionWindow(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter);
/**
* Return a Supplier of an object extending the LoadingOverlay class from Mojang. This is what will be used once
* the Mojang window code has taken over rendering of the window, to render the later stages of the loading process.
*
* @param mc This supplies the Minecraft object
* @param ri This supplies the ReloadInstance object that tells us when the loading is finished
* @param ex This Consumes the final state of the loading - if it's an error you pass it the Throwable, otherwise you
* pass Optional.empty()
* @param fade This is the fade flag passed to LoadingOverlay. You probably want to ignore it.
* @param <T> This is the type LoadingOverlay to allow type binding on the Mojang side
* @return A supplier of your later LoadingOverlay screen.
*/
<T> Supplier<T> loadingOverlay(Supplier<?> mc, Supplier<?> ri, Consumer<Optional<Throwable>> ex, boolean fade);
/**
* This is called during the module loading process to allow us to find objects inside the GAME layer, such as a
* later loading screen.
* @param layer This is the GAME layer from ModLauncher
*/
void updateModuleReads(ModuleLayer layer);
/**
* This is called periodically during the loading process to "tick" the window. It is typically the same as the Runnable
* from {@link #initialize(String[])}
*/
void periodicTick();
/**
* This is called to construct a {@link net.minecraftforge.forgespi.locating.ForgeFeature} for the GL_VERSION we
* managed to create for the window. Should be a string of the format {MAJOR}.{MINOR}, such as 4.6, 4.5 or such.
*
* @return the GL profile we created
*/
String getGLVersion();
}
@@ -9,7 +9,7 @@ import com.mojang.logging.LogUtils;
import cpw.mods.modlauncher.Launcher;
import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.util.ServiceLoaderUtils;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
import net.minecraftforge.fml.loading.moddiscovery.ExplodedDirectoryLocator;
import net.minecraftforge.fml.loading.moddiscovery.ModFile;
@@ -83,7 +83,7 @@ public class LanguageLoadingProvider
private void loadLanguageProviders() {
LOGGER.debug(CORE, "Found {} language providers", ServiceLoaderUtils.streamServiceLoader(()->serviceLoader, sce->LOGGER.error("Problem with language loaders")).count());
serviceLoader.forEach(languageProviders::add);
ImmediateWindowHandler.updateProgress("Loading language providers");
languageProviders.forEach(lp -> {
final Path lpPath;
try {
@@ -98,7 +98,7 @@ public class LanguageLoadingProvider
throw new RuntimeException("Failed to find implementation version for language provider "+ lp.name());
}
LOGGER.debug(CORE, "Found language provider {}, version {}", lp.name(), impl);
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Loaded language provider "+lp.name()+ " " + impl));
ImmediateWindowHandler.updateProgress("Loaded language provider "+lp.name()+ " " + impl);
languageProviderMap.put(lp.name(), new ModLanguageWrapper(lp, new DefaultArtifactVersion(impl)));
});
}
@@ -7,6 +7,7 @@ package net.minecraftforge.fml.loading;
import com.mojang.logging.LogUtils;
import cpw.mods.jarhandling.SecureJar;
import cpw.mods.modlauncher.Launcher;
import cpw.mods.modlauncher.api.LamdbaExceptionUtils;
import cpw.mods.modlauncher.api.NamedPath;
import cpw.mods.modlauncher.serviceapi.ITransformerDiscoveryService;
@@ -18,6 +19,8 @@ import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
import java.util.ServiceLoader;
import java.util.zip.ZipFile;
import java.util.Set;
public class ModDirTransformerDiscoverer implements ITransformerDiscoveryService {
@@ -28,6 +31,18 @@ public class ModDirTransformerDiscoverer implements ITransformerDiscoveryService
"net.minecraftforge.forgespi.locating.IDependencyLocator"
);
@Override
public List<NamedPath> candidates(final Path gameDirectory, final String launchTarget) {
FMLPaths.loadAbsolutePaths(gameDirectory);
FMLConfig.load();
return candidates(gameDirectory);
}
@Override
public void earlyInitialization(final String launchTarget, final String[] arguments) {
ImmediateWindowHandler.load(launchTarget, arguments);
}
@Override
public List<NamedPath> candidates(final Path gameDirectory) {
ModDirTransformerDiscoverer.scan(gameDirectory);
@@ -11,11 +11,17 @@ import net.minecraftforge.forgespi.language.IModInfo;
import org.apache.maven.artifact.versioning.ArtifactVersion;
import org.slf4j.Logger;
import java.util.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
import static java.util.stream.Collectors.*;
import static java.util.stream.Collectors.groupingBy;
import static java.util.stream.Collectors.joining;
import static net.minecraftforge.fml.loading.LogMarkers.LOADING;
public class UniqueModListBuilder
{
@@ -66,28 +72,35 @@ public class UniqueModListBuilder
// Its theoretically possible that some mod has somehow moved an id to a secondary place, thus causing a dupe.
// We can't handle this
final List<IModInfo> dupedMods = modIds.values().stream()
final List<String> dupedModErrors = modIds.values().stream()
.filter(modInfos -> modInfos.size() > 1)
.map(modInfos -> modInfos.get(0))
.toList();
.map(mods -> String.format("\tMod ID: '%s' from mod files: %s",
mods.get(0).getModId(),
mods.stream()
.map(modInfo -> modInfo.getOwningFile().getFile().getFileName()).collect(joining(", "))
)).toList();
if (!dupedMods.isEmpty()) {
final List<EarlyLoadingException.ExceptionData> duplicateModErrors = dupedMods.stream()
.map(dm -> new EarlyLoadingException.ExceptionData("fml.modloading.dupedmod", dm, Objects.toString(dm)))
.toList();
throw new EarlyLoadingException("Duplicate mods found", null, duplicateModErrors);
if (!dupedModErrors.isEmpty()) {
LOGGER.error(LOADING, "Found duplicate mods:\n{}", dupedModErrors.stream().collect(joining("\n")));
throw new EarlyLoadingException("Duplicate mods found", null, dupedModErrors.stream()
.map(s -> new EarlyLoadingException.ExceptionData(s))
.toList());
}
final List<ModFile> dupedLibs = versionedLibIds.values().stream()
.filter(modFiles -> modFiles.size() > 1)
.map(modFiles -> modFiles.get(0))
.toList();
if (!dupedLibs.isEmpty()) {
final List<EarlyLoadingException.ExceptionData> duplicateLibErrors = dupedLibs.stream()
.map(dm -> new EarlyLoadingException.ExceptionData("fml.modloading.dupedlib.versioned", dm, Objects.toString(dm)))
.toList();
throw new EarlyLoadingException("Duplicate plugins or libraries found", null, duplicateLibErrors);
final List<String> dupedLibErrors = versionedLibIds.values().stream()
.filter(modFiles -> modFiles.size() > 1)
.map(mods -> String.format("\tLibrary: '%s' from files: %s",
getModId(mods.get(0)),
mods.stream()
.map(modFile -> modFile.getFileName()).collect(joining(", "))
)).toList();
if (!dupedLibErrors.isEmpty()) {
LOGGER.error(LOADING, "Found duplicate plugins or libraries:\n{}", dupedLibErrors.stream().collect(joining("\n")));
throw new EarlyLoadingException("Duplicate plugins or libraries found", null, dupedLibErrors.stream()
.map(s -> new EarlyLoadingException.ExceptionData(s))
.toList());
}
// Collect unique mod files by module name. This will be used for deduping purposes
@@ -6,8 +6,10 @@
package net.minecraftforge.fml.loading.moddiscovery;
import com.mojang.logging.LogUtils;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.ModFileScanData;
import org.slf4j.Logger;
@@ -60,6 +62,7 @@ public class BackgroundScanHandler
throw new IllegalStateException("Scanner has shutdown");
}
status = ScanStatus.RUNNING;
ImmediateWindowHandler.updateProgress("Scanning mod candidates");
allFiles.add(file);
pendingFiles.add(file);
final CompletableFuture<ModFileScanData> future = CompletableFuture.supplyAsync(file::compileContent, modContentScanner)
@@ -96,9 +96,7 @@ public class MinecraftLocator extends AbstractModProvider implements IModLocator
final NightConfigWrapper configWrapper = new NightConfigWrapper(conf);
//final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper, extralangs.build().toList());
final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper, List.of());
configWrapper.setFile(modFileInfo);
return modFileInfo;
return new ModFileInfo(modFile, configWrapper, configWrapper::setFile, List.of());
}
@Override
@@ -12,9 +12,10 @@ import cpw.mods.modlauncher.Launcher;
import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.util.ServiceLoaderUtils;
import net.minecraftforge.fml.loading.EarlyLoadingException;
import net.minecraftforge.fml.loading.ImmediateWindowHandler;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.UniqueModListBuilder;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.Environment;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.locating.IDependencyLocator;
@@ -38,7 +39,7 @@ public class ModDiscoverer {
public ModDiscoverer(Map<String, ?> arguments) {
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.MODDIRECTORYFACTORY.get(), v->ModsFolderLocator::new);
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.PROGRESSMESSAGE.get(), v-> StartupMessageManager.locatorConsumer().orElseGet(()-> s->{}));
Launcher.INSTANCE.environment().computePropertyIfAbsent(Environment.Keys.PROGRESSMESSAGE.get(), v-> StartupNotificationManager.locatorConsumer().orElseGet(()-> s->{}));
final var moduleLayerManager = Launcher.INSTANCE.environment().findModuleLayerManager().orElseThrow();
modLocators = ServiceLoader.load(moduleLayerManager.getLayer(IModuleLayerManager.Layer.SERVICE).orElseThrow(), IModLocator.class);
dependencyLocators = ServiceLoader.load(moduleLayerManager.getLayer(IModuleLayerManager.Layer.SERVICE).orElseThrow(), IDependencyLocator.class);
@@ -66,7 +67,7 @@ public class ModDiscoverer {
List<EarlyLoadingException.ExceptionData> discoveryErrorData = new ArrayList<>();
boolean successfullyLoadedMods = true;
List<IModFileInfo> brokenFiles = new ArrayList<>();
ImmediateWindowHandler.updateProgress("Discovering mod files");
//Loop all mod locators to get the prime mods to load from.
for (IModLocator locator : modLocatorList) {
try {
@@ -168,7 +169,6 @@ public class ModDiscoverer {
var locatedModFiles = locatedFiles.stream().filter(ModFile.class::isInstance).map(ModFile.class::cast).toList();
for (IModFile mf : locatedModFiles) {
LOGGER.info(LogMarkers.SCAN, "Found mod file {} of type {} with provider {}", mf.getFileName(), mf.getType(), mf.getProvider());
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Found mod file "+mf.getFileName()+" of type "+mf.getType()));
}
loadedFiles.addAll(locatedModFiles);
}
@@ -10,7 +10,7 @@ import com.mojang.logging.LogUtils;
import cpw.mods.jarhandling.SecureJar;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.forgespi.language.IModLanguageProvider;
@@ -157,7 +157,6 @@ public class ModFile implements IModFile {
if (throwable != null) {
this.scanError = throwable;
}
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Completed deep scan of "+this.getFileName()));
}
public void setFileProperties(Map<String, Object> fileProperties) {
@@ -26,7 +26,14 @@ import java.security.SignatureException;
import java.security.cert.Certificate;
import java.security.cert.CertificateException;
import java.security.cert.X509Certificate;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
@@ -43,31 +50,40 @@ public class ModFileInfo implements IModFileInfo, IConfigurable
private final String license;
private final List<String> usesServices;
ModFileInfo(final ModFile modFile, final IConfigurable config)
ModFileInfo(final ModFile modFile, final IConfigurable config, Consumer<IModFileInfo> configFileConsumer)
{
this.modFile = modFile;
this.config = config;
configFileConsumer.accept(this);
// modloader is essential
var modLoader = config.<String>getConfigElement("modLoader")
.orElseThrow(()->new InvalidModFileException("Missing ModLoader in file", this));
// as is modloader version
var modLoaderVersion = config.<String>getConfigElement("loaderVersion")
.map(MavenVersionAdapter::createFromVersionSpec)
.orElseThrow(()->new InvalidModFileException("Missing ModLoader version in file", this));
this.languageSpecs = new ArrayList<>(List.of(new LanguageSpec(modLoader, modLoaderVersion)));
// the remaining properties are optional with sensible defaults
this.license = config.<String>getConfigElement("license")
.orElse("");
this.showAsResourcePack = config.<Boolean>getConfigElement("showAsResourcePack").orElse(false);
this.usesServices = config.<List<String>>getConfigElement("services").orElse(List.of());
this.properties = config.<Map<String, Object>>getConfigElement("properties").orElse(Collections.emptyMap());
.orElse("");
this.showAsResourcePack = config.<Boolean>getConfigElement("showAsResourcePack")
.orElse(false);
this.usesServices = config.<List<String>>getConfigElement("services")
.orElse(List.of());
this.properties = config.<Map<String, Object>>getConfigElement("properties")
.orElse(Collections.emptyMap());
this.modFile.setFileProperties(this.properties);
this.issueURL = config.<String>getConfigElement("issueTrackerURL").map(StringUtils::toURL).orElse(null);
this.issueURL = config.<String>getConfigElement("issueTrackerURL")
.map(StringUtils::toURL)
.orElse(null);
final List<? extends IConfigurable> modConfigs = config.getConfigList("mods");
if (modConfigs.isEmpty())
{
throw new InvalidModFileException("Missing mods list", this);
}
this.mods = modConfigs.stream()
.map(mi-> new ModInfo(this, mi))
.collect(Collectors.toList());
.map(mi-> (IModInfo)new ModInfo(this, mi))
.toList();
if (LOGGER.isDebugEnabled(LogMarkers.LOADING))
{
LOGGER.debug(LogMarkers.LOADING, "Found valid mod file {} with {} mods - versions {}",
@@ -77,8 +93,8 @@ public class ModFileInfo implements IModFileInfo, IConfigurable
}
}
public ModFileInfo(final ModFile file, final IConfigurable config, final List<LanguageSpec> languageSpecs) {
this(file, config);
public ModFileInfo(final ModFile file, final IConfigurable config, Consumer<IModFileInfo> configFileConsumer, final List<LanguageSpec> languageSpecs) {
this(file, config, configFileConsumer);
this.languageSpecs.addAll(languageSpecs);
}
@@ -44,9 +44,7 @@ public class ModFileParser {
fileConfig.load();
fileConfig.close();
final NightConfigWrapper configWrapper = new NightConfigWrapper(fileConfig);
final ModFileInfo modFileInfo = new ModFileInfo(modFile, configWrapper);
configWrapper.setFile(modFileInfo);
return modFileInfo;
return new ModFileInfo(modFile, configWrapper, configWrapper::setFile);
}
protected static List<CoreModFile> getCoreMods(final ModFile modFile) {
@@ -67,6 +65,6 @@ public class ModFileParser {
return coreModPaths.entrySet().stream()
.peek(e-> LOGGER.debug(LogMarkers.LOADING,"Found coremod {} with Javascript path {}", e.getKey(), e.getValue()))
.map(e -> new CoreModFile(e.getKey(), modFile.findResource(e.getValue()),modFile))
.collect(Collectors.toList());
.toList();
}
}
@@ -23,7 +23,6 @@ import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
public class ModInfo implements IModInfo, IConfigurable
{
@@ -54,55 +53,57 @@ public class ModInfo implements IModInfo, IConfigurable
Optional<ModFileInfo> ownFile = Optional.ofNullable(owningFile);
this.owningFile = owningFile;
this.config = config;
// These are sourced from the mod specific [[mod]] entry
this.modId = config.<String>getConfigElement("modId")
.orElseThrow(() -> new InvalidModFileException("Missing modId", owningFile));
// verify we have a valid modid
if (!VALID_MODID.matcher(this.modId).matches()) {
LOGGER.error(LogUtils.FATAL_MARKER, "Invalid modId found in file {} - {} does not match the standard: {}", this.owningFile.getFile().getFilePath(), this.modId, VALID_MODID.pattern());
throw new InvalidModFileException("Invalid modId found : " + this.modId, owningFile);
}
this.namespace = config.<String>getConfigElement("namespace").orElse(this.modId);
this.namespace = config.<String>getConfigElement("namespace")
.orElse(this.modId);
// verify our namespace is valid
if (!VALID_NAMESPACE.matcher(this.namespace).matches()) {
LOGGER.error(LogUtils.FATAL_MARKER, "Invalid override namespace found in file {} - {} does not match the standard: {}", this.owningFile.getFile().getFilePath(), this.namespace, VALID_NAMESPACE.pattern());
throw new InvalidModFileException("Invalid override namespace found : " + this.namespace, owningFile);
}
this.version = config.<String>getConfigElement("version")
.map(s -> StringSubstitutor.replace(s, ownFile.map(ModFileInfo::getFile).orElse(null)))
.map(DefaultArtifactVersion::new).orElse(DEFAULT_VERSION);
this.displayName = config.<String>getConfigElement("displayName").orElse(this.modId);
this.description = config.<String>getConfigElement("description").orElse("MISSING DESCRIPTION");
this.logoFile = Optional.ofNullable(config.<String>getConfigElement("logoFile")
.orElseGet(() -> ownFile.flatMap(mf -> mf.<String>getConfigElement("logoFile")).orElse(null)));
this.logoBlur = config.<Boolean>getConfigElement("logoBlur")
.orElseGet(() -> ownFile.flatMap(f -> f.<Boolean>getConfigElement("logoBlur"))
.orElse(true));
this.updateJSONURL = config.<String>getConfigElement("updateJSONURL")
.map(StringUtils::toURL);
this.dependencies = ownFile.map(mfi -> mfi.getConfigList("dependencies", this.modId)
.stream()
.map(dep -> new ModVersion(this, dep))
.collect(Collectors.toList()))
.orElse(Collections.emptyList());
this.features = ownFile.map(mfi -> mfi.<Map<String, String>>getConfigElement("features", this.modId)
.stream()
.flatMap(m->m.entrySet().stream())
.map(e->new ForgeFeature.Bound(e.getKey(), e.getValue(), this))
.collect(Collectors.toList())).orElse(Collections.emptyList());
this.properties = ownFile.map(mfi -> mfi.<Map<String, Object>>getConfigElement("modproperties", this.modId)
.orElse(Collections.emptyMap()))
.orElse(Collections.emptyMap());
this.modUrl = config.<String>getConfigElement("modUrl")
.map(StringUtils::toURL);
// verify we have a valid mod version otherwise throw an exception
.map(DefaultArtifactVersion::new)
.orElse(DEFAULT_VERSION);
// verify we have a valid mod version
if (!VALID_VERSION.matcher(this.version.toString()).matches()) {
throw new InvalidModFileException("Illegal version number specified "+this.version, this.getOwningFile());
}
// The remaining properties all default to sensible values and are not essential
this.displayName = config.<String>getConfigElement("displayName")
.orElse(this.modId);
this.description = config.<String>getConfigElement("description")
.orElse("MISSING DESCRIPTION");
this.logoFile = Optional.ofNullable(config.<String>getConfigElement("logoFile")
.orElseGet(() -> ownFile.flatMap(mf -> mf.<String>getConfigElement("logoFile"))
.orElse(null)));
this.logoBlur = config.<Boolean>getConfigElement("logoBlur")
.orElseGet(() -> ownFile.flatMap(f -> f.<Boolean>getConfigElement("logoBlur"))
.orElse(true));
this.updateJSONURL = config.<String>getConfigElement("updateJSONURL")
.map(StringUtils::toURL);
this.modUrl = config.<String>getConfigElement("modUrl")
.map(StringUtils::toURL);
// These are sourced from the file rather than the mod-specific block, but with a modid tag
this.dependencies = ownFile.map(mfi -> mfi.getConfigList("dependencies", this.modId))
.orElse(Collections.emptyList())
.stream()
.map(dep -> new ModVersion(this, dep))
.toList();
this.features = ownFile.flatMap(mfi -> mfi.<Map<String, Object>>getConfigElement("features", this.modId))
.stream()
.flatMap(m->m.entrySet().stream())
.map(this::makeBound)
.toList();
this.properties = ownFile.flatMap(mfi -> mfi.<Map<String, Object>>getConfigElement("modproperties", this.modId))
.orElse(Collections.emptyMap());
}
@Override
@@ -189,6 +190,14 @@ public class ModInfo implements IModInfo, IConfigurable
return modUrl;
}
private ForgeFeature.Bound makeBound(Map.Entry<String, Object> e) {
if (e.getValue() instanceof String val) {
return new ForgeFeature.Bound(e.getKey(), val, this);
} else {
throw new InvalidModFileException("Invalid feature bound {" + e.getValue() + "} for key {" + e.getKey() + "} only strings are accepted", this.owningFile);
}
}
class ModVersion implements net.minecraftforge.forgespi.language.IModInfo.ModVersion {
private IModInfo owner;
private final String modId;
@@ -8,11 +8,8 @@ package net.minecraftforge.fml.loading.moddiscovery;
import com.mojang.logging.LogUtils;
import cpw.mods.modlauncher.api.IModuleLayerManager;
import cpw.mods.modlauncher.api.ITransformationService;
import net.minecraftforge.fml.loading.EarlyLoadingException;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.fml.loading.ModSorter;
import net.minecraftforge.fml.loading.progress.StartupMessageManager;
import net.minecraftforge.fml.loading.*;
import net.minecraftforge.fml.loading.progress.StartupNotificationManager;
import net.minecraftforge.forgespi.language.IModFileInfo;
import net.minecraftforge.forgespi.locating.IModFile;
import org.jetbrains.annotations.NotNull;
@@ -52,7 +49,7 @@ public class ModValidator {
if (LOGGER.isDebugEnabled(LogMarkers.SCAN)) {
LOGGER.debug(LogMarkers.SCAN, "Found {} mod files with {} mods", candidateMods.size(), candidateMods.stream().mapToInt(mf -> mf.getModInfos().size()).sum());
}
StartupMessageManager.modLoaderConsumer().ifPresent(c->c.accept("Found "+ candidateMods.size()+" modfiles to load"));
ImmediateWindowHandler.updateProgress("Found "+candidateMods.size()+" mod candidates");
}
@NotNull
@@ -33,9 +33,12 @@ public class NightConfigWrapper implements IConfigurable {
@Override
@SuppressWarnings("unchecked")
public <T> Optional<T> getConfigElement(final String... key) {
return this.config.getOptional(asList(key)).map(value -> {
var path = asList(key);
return this.config.getOptional(path).map(value -> {
if (value instanceof UnmodifiableConfig) {
return (T) ((UnmodifiableConfig) value).valueMap();
} else if (value instanceof ArrayList<?> al && al.size() > 0 && al.get(0) instanceof UnmodifiableConfig) {
throw new InvalidModFileException("The configuration path " + path + " is invalid. I wasn't expecting a multi-object list - remove one of the [[ ]]", file);
}
return (T) value;
});
@@ -1,358 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
/*
package net.minecraftforge.fml.loading.progress;
import com.google.common.io.ByteStreams;
import org.apache.commons.lang3.tuple.Pair;
import org.apache.logging.log4j.LogManager;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import org.lwjgl.stb.STBEasyFont;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.lang.management.ManagementFactory;
import java.lang.management.MemoryUsage;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.glfw.GLFW.glfwCreateWindow;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryStack.stackPush;
import static org.lwjgl.system.MemoryUtil.NULL;
class ClientVisualization implements EarlyProgressVisualization.Visualization {
private final int screenWidth = 854;
private final int screenHeight = 480;
private long window;
private Thread renderThread = new Thread(this::renderThreadFunc);
private boolean running = true;
private GLFWFramebufferSizeCallback framebufferSizeCallback;
private int[] fbSize;
private void initWindow(@Nullable String mcVersion) {
GLFWErrorCallback.createPrint(System.err).set();
long glfwInitBegin = System.nanoTime();
if (!glfwInit()) {
throw new IllegalStateException("Unable to initialize GLFW");
}
long glfwInitEnd = System.nanoTime();
if (glfwInitEnd - glfwInitBegin > 1e9) {
LogManager.getLogger().fatal("WARNING : glfwInit took {} seconds to start.", (glfwInitEnd-glfwInitBegin) / 1.0e9);
}
// Clear the Last Exception (#7285 - Prevent Vanilla throwing an IllegalStateException due to invalid controller mappings)
handleLastGLFWError((error, description) -> LogManager.getLogger().error(String.format("Suppressing Last GLFW error: [0x%X]%s", error, description)));
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
if (mcVersion != null)
{
// this emulates what we would get without early progress window
// as vanilla never sets these, so GLFW uses the first window title
// set them explicitly to avoid it using "FML early loading progress" as the class
String vanillaWindowTitle = "Minecraft* " + mcVersion;
glfwWindowHintString(GLFW_X11_CLASS_NAME, vanillaWindowTitle);
glfwWindowHintString(GLFW_X11_INSTANCE_NAME, vanillaWindowTitle);
}
window = glfwCreateWindow(screenWidth, screenHeight, "FML early loading progress", NULL, NULL);
if (window == NULL) {
throw new RuntimeException("Failed to create the GLFW window"); // ignore it and make the GUI optional?
}
framebufferSizeCallback = GLFWFramebufferSizeCallback.create(this::fbResize);
try (MemoryStack stack = stackPush()) {
IntBuffer pWidth = stack.mallocInt(1);
IntBuffer pHeight = stack.mallocInt(1);
IntBuffer monPosLeft = stack.mallocInt(1);
IntBuffer monPosTop = stack.mallocInt(1);
glfwGetWindowSize(window, pWidth, pHeight);
// try to center the window, this is a best-effort as there may not be
// a primary monitor and we might not even be on the primary monitor...
long primaryMonitor = glfwGetPrimaryMonitor();
if (primaryMonitor != NULL)
{
GLFWVidMode vidmode = glfwGetVideoMode(primaryMonitor);
glfwGetMonitorPos(primaryMonitor, monPosLeft, monPosTop);
glfwSetWindowPos(
window,
(vidmode.width() - pWidth.get(0)) / 2 + monPosLeft.get(0),
(vidmode.height() - pHeight.get(0)) / 2 + monPosTop.get(0)
);
}
IntBuffer iconWidth = stack.mallocInt(1);
IntBuffer iconHeight = stack.mallocInt(1);
IntBuffer iconChannels = stack.mallocInt(1);
final GLFWImage.Buffer glfwImages = GLFWImage.mallocStack(1, stack);
byte[] icon;
try {
icon = ByteStreams.toByteArray(getClass().getClassLoader().getResourceAsStream("forge_icon.png"));
final ByteBuffer iconBuf = stack.malloc(icon.length);
iconBuf.put(icon);
((Buffer)iconBuf).position(0);
final ByteBuffer imgBuffer = STBImage.stbi_load_from_memory(iconBuf, iconWidth, iconHeight, iconChannels, 4);
if (imgBuffer == null) {
throw new NullPointerException("Failed to load window icon"); // fall down to catch block
}
glfwImages.position(0);
glfwImages.width(iconWidth.get(0));
glfwImages.height(iconHeight.get(0));
((Buffer)imgBuffer).position(0);
glfwImages.pixels(imgBuffer);
glfwImages.position(0);
glfwSetWindowIcon(window, glfwImages);
STBImage.stbi_image_free(imgBuffer);
} catch (NullPointerException | IOException e) {
System.err.println("Failed to load forge logo");
}
}
int[] w = new int[1];
int[] h = new int[1];
glfwGetFramebufferSize(window, w, h);
fbSize = new int[] {w[0], h[0]};
glfwSetFramebufferSizeCallback(window, framebufferSizeCallback);
glfwShowWindow(window);
glfwPollEvents();
}
private void renderProgress() {
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// glMatrixMode(GL_PROJECTION);
// glLoadIdentity();
// glOrtho(0.0D, screenWidth, screenHeight, 0.0D, -1000.0D, 1000.0D);
// glMatrixMode(GL_MODELVIEW);
// glLoadIdentity();
//
// glEnableClientState(GL11.GL_VERTEX_ARRAY);
// glEnable(GL_BLEND);
// renderBackground();
// renderMessages();
// glfwSwapBuffers(window);
}
private static float clamp(float num, float min, float max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
private static int clamp(int num, int min, int max) {
if (num < min) {
return min;
} else {
return num > max ? max : num;
}
}
private static int hsvToRGB(float hue, float saturation, float value) {
int i = (int)(hue * 6.0F) % 6;
float f = hue * 6.0F - (float)i;
float f1 = value * (1.0F - saturation);
float f2 = value * (1.0F - f * saturation);
float f3 = value * (1.0F - (1.0F - f) * saturation);
float f4;
float f5;
float f6;
switch(i) {
case 0:
f4 = value;
f5 = f3;
f6 = f1;
break;
case 1:
f4 = f2;
f5 = value;
f6 = f1;
break;
case 2:
f4 = f1;
f5 = value;
f6 = f3;
break;
case 3:
f4 = f1;
f5 = f2;
f6 = value;
break;
case 4:
f4 = f3;
f5 = f1;
f6 = value;
break;
case 5:
f4 = value;
f5 = f1;
f6 = f2;
break;
default:
throw new RuntimeException("Something went wrong when converting from HSV to RGB. Input was " + hue + ", " + saturation + ", " + value);
}
int j = clamp((int)(f4 * 255.0F), 0, 255);
int k = clamp((int)(f5 * 255.0F), 0, 255);
int l = clamp((int)(f6 * 255.0F), 0, 255);
return j << 16 | k << 8 | l;
}
private void renderBackground() {
glBegin(GL_QUADS);
glColor4f(239F / 255F, 50F / 255F, 61F / 255F, 255F / 255F); //Color from ResourceLoadProgressGui
glVertex2f(0, 0);
glVertex2f(0, screenHeight);
glVertex2f(screenWidth, screenHeight);
glVertex2f(screenWidth, 0);
glEnd();
}
private void fbResize(long window, int width, int height) {
if (window == this.window && width != 0 && height != 0) {
fbSize = new int[] {width, height};
}
}
private void handleLastGLFWError(BiConsumer<Integer, String> handler) {
try (MemoryStack memorystack = MemoryStack.stackPush()) {
PointerBuffer pointerbuffer = memorystack.mallocPointer(1);
int error = GLFW.glfwGetError(pointerbuffer);
if (error != GLFW_NO_ERROR) {
long pDescription = pointerbuffer.get();
String description = pDescription == 0L ? "" : MemoryUtil.memUTF8(pDescription);
handler.accept(error, description);
}
}
}
private void renderMessages() {
List<Pair<Integer, StartupMessageManager.Message>> messages = StartupMessageManager.getMessages();
for (int i = 0; i < messages.size(); i++) {
final Pair<Integer, StartupMessageManager.Message> pair = messages.get(i);
final float fade = clamp((4000.0f - (float) pair.getLeft() - ( i - 4 ) * 1000.0f) / 5000.0f, 0.0f, 1.0f);
if (fade <0.01f) continue;
StartupMessageManager.Message msg = pair.getRight();
renderMessage(msg.getText(), msg.getTypeColour(), ((screenHeight - 15) / 20) - i, fade);
}
renderMemoryInfo();
}
@Override
public void updateFBSize(final IntConsumer width, final IntConsumer height) {
width.accept(this.fbSize[0]);
height.accept(this.fbSize[1]);
}
private static final float[] memorycolour = new float[] { 0.0f, 0.0f, 0.0f};
private void renderMemoryInfo() {
final MemoryUsage heapusage = ManagementFactory.getMemoryMXBean().getHeapMemoryUsage();
final MemoryUsage offheapusage = ManagementFactory.getMemoryMXBean().getNonHeapMemoryUsage();
final float pctmemory = (float) heapusage.getUsed() / heapusage.getMax();
String memory = String.format("Memory Heap: %d / %d MB (%.1f%%) OffHeap: %d MB", heapusage.getUsed() >> 20, heapusage.getMax() >> 20, pctmemory * 100.0, offheapusage.getUsed() >> 20);
final int i = hsvToRGB((1.0f - (float)Math.pow(pctmemory, 1.5f)) / 3f, 1.0f, 0.5f);
memorycolour[2] = ((i) & 0xFF) / 255.0f;
memorycolour[1] = ((i >> 8 ) & 0xFF) / 255.0f;
memorycolour[0] = ((i >> 16 ) & 0xFF) / 255.0f;
renderMessage(memory, memorycolour, 1, 1.0f);
}
private void renderMessage(final String message, final float[] colour, int row, float alpha) {
ByteBuffer charBuffer = MemoryUtil.memAlloc(message.length() * 270);
int quads = STBEasyFont.stb_easy_font_print(0, 0, message, null, charBuffer);
glVertexPointer(3, GL11.GL_FLOAT, 16, charBuffer);
glEnable(GL_BLEND);
GL14.glBlendColor(0,0,0, alpha);
glBlendFunc(GL14.GL_CONSTANT_ALPHA, GL14.GL_ONE_MINUS_CONSTANT_ALPHA);
glColor3f(colour[0], colour[1], colour[2]);
glPushMatrix();
glTranslatef(10, row * 20, 0);
glScalef(2, 2, 1);
glDrawArrays(GL11.GL_QUADS, 0, quads * 4);
glPopMatrix();
MemoryUtil.memFree(charBuffer);
}
private void renderThreadFunc() {
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
GL.createCapabilities();
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
while (running) {
renderProgress();
try {
Thread.sleep(50);
} catch (InterruptedException ignored) {
break;
}
}
glfwMakeContextCurrent(0);
}
@Override
public Runnable start(@Nullable String mcVersion) {
initWindow(mcVersion);
renderThread.setDaemon(true); // Don't hang the game if it terminates before handoff (i.e. datagen)
renderThread.start();
return org.lwjgl.glfw.GLFW::glfwPollEvents;
}
@Override
public long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitorSupplier) {
running = false;
try {
renderThread.join();
} catch (InterruptedException ignored) {
}
glfwSetWindowTitle(window, title.get());
glfwSetWindowSize(window, width.getAsInt(), height.getAsInt());
if (monitorSupplier.getAsLong() != 0L)
glfwSetWindowMonitor(window, monitorSupplier.getAsLong(), 0, 0, width.getAsInt(), height.getAsInt(), GLFW_DONT_CARE);
glfwMakeContextCurrent(window);
GL.createCapabilities();
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
renderProgress();
glfwSwapInterval(0);
glfwSwapBuffers(window);
glfwSwapInterval(1);
final GLFWFramebufferSizeCallback previous = glfwSetFramebufferSizeCallback(window, null);
previous.free();
return window;
}
}
*/
@@ -1,66 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import cpw.mods.modlauncher.api.LamdbaExceptionUtils;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.api.distmarker.Dist;
import org.jetbrains.annotations.Nullable;
import java.util.function.IntConsumer;
import java.util.function.IntSupplier;
import java.util.function.LongSupplier;
import java.util.function.Supplier;
public enum EarlyProgressVisualization {
INSTANCE;
private Visualization visualization;
public Runnable accept(Dist dist, boolean isData)
{
return accept(dist, isData, null);
}
public Runnable accept(final Dist dist, final boolean isData, @Nullable String mcVersion) {
// visualization = !isData && dist.isClient() && Boolean.parseBoolean(System.getProperty("fml.earlyprogresswindow", "true")) ? new ClientVisualization() : new NoVisualization();
visualization = new NoVisualization();
return visualization.start(mcVersion);
}
public long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, final LongSupplier monitor) {
return visualization.handOffWindow(width, height, title, monitor);
}
public void updateFBSize(IntConsumer width, IntConsumer height) {
visualization.updateFBSize(width, height);
}
interface Visualization {
Runnable start(@Nullable String mcVersion);
default long handOffWindow(final IntSupplier width, final IntSupplier height, final Supplier<String> title, LongSupplier monitorSupplier) {
return FMLLoader.getGameLayer().findModule("forge")
.map(l->Class.forName(l, "net.minecraftforge.client.loading.NoVizFallback"))
.map(LamdbaExceptionUtils.rethrowFunction(c->c.getMethod("fallback", IntSupplier.class, IntSupplier.class, Supplier.class, LongSupplier.class)))
.map(LamdbaExceptionUtils.rethrowFunction(m->(LongSupplier)m.invoke(null, width, height, title, monitorSupplier)))
.map(LongSupplier::getAsLong)
.orElseThrow(()->new IllegalStateException("Why are you here?"));
}
default void updateFBSize(IntConsumer width, IntConsumer height) {
}
}
private static class NoVisualization implements Visualization {
@Override
public Runnable start(@Nullable String mcVersion) {
return () -> {};
}
}
}
@@ -0,0 +1,51 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
public class Message {
private final String text;
private final MessageType type;
private final long timestamp;
public Message(final String text, final MessageType type) {
this.text = text;
this.type = type;
this.timestamp = System.nanoTime();
}
public String getText() {
return text;
}
MessageType getType() {
return type;
}
long timestamp() {
return timestamp;
}
public float[] getTypeColour() {
return type.colour();
}
enum MessageType {
MC(1.0f, 1.0f, 1.0f),
ML(0.0f, 0.0f, 0.5f),
LOC(0.0f, 0.5f, 0.0f),
MOD(0.5f, 0.0f, 0.0f);
private final float[] colour;
MessageType(final float r, final float g, final float b) {
colour = new float[] {r,g,b};
}
public float[] colour() {
return colour;
}
}
}
@@ -0,0 +1,58 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import java.util.concurrent.atomic.AtomicInteger;
public final class ProgressMeter {
private final String name;
private final int steps;
private AtomicInteger current;
private Message label;
public ProgressMeter(String name, int steps, int current, Message label) {
this.name = name;
this.steps = steps;
this.current = new AtomicInteger(current);
this.label = label;
}
public String name() {
return name;
}
public int steps() {
return steps;
}
public int current() {
return current.get();
}
public Message label() {
return label;
}
public void increment() {
this.current.incrementAndGet();
}
public void complete() {
StartupNotificationManager.popBar(this);
}
public float progress() {
return current.get()/(float)steps;
}
public void setAbsolute(final int absolute) {
this.current.set(absolute);
}
public void label(final String message) {
this.label = new Message(message, Message.MessageType.ML);
}
}
@@ -1,112 +0,0 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import com.google.common.base.Ascii;
import com.google.common.base.CharMatcher;
import org.apache.commons.lang3.tuple.Pair;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
public class StartupMessageManager {
private static volatile EnumMap<MessageType, List<Message>> messages = new EnumMap<>(MessageType.class);
public static List<Pair<Integer,Message>> getMessages() {
final long ts = System.nanoTime();
return messages.values().stream().flatMap(Collection::stream).
sorted(Comparator.comparingLong(Message::getTimestamp).thenComparing(Message::getText).reversed()).
map(m -> Pair.of((int) ((ts - m.timestamp) / 1e6), m)).
limit(5).
collect(Collectors.toList());
}
public static class Message {
private final String text;
private final MessageType type;
private final long timestamp;
public Message(final String text, final MessageType type) {
this.text = text;
this.type = type;
this.timestamp = System.nanoTime();
}
public String getText() {
return text;
}
MessageType getType() {
return type;
}
long getTimestamp() {
return timestamp;
}
public float[] getTypeColour() {
return type.colour();
}
}
enum MessageType {
MC(1.0f, 1.0f, 1.0f),
ML(0.0f, 0.0f, 0.5f),
LOC(0.0f, 0.5f, 0.0f),
MOD(0.5f, 0.0f, 0.0f);
private final float[] colour;
MessageType(final float r, final float g, final float b) {
colour = new float[] {r,g,b};
}
public float[] colour() {
return colour;
}
}
private synchronized static void addMessage(MessageType type, String message, int maxSize)
{
EnumMap<MessageType, List<Message>> newMessages = new EnumMap<>(messages);
newMessages.compute(type, (key, existingList) -> {
List<Message> newList = new ArrayList<>();
if (existingList != null)
{
if (maxSize < 0)
{
newList.addAll(existingList);
}
else
{
newList.addAll(existingList.subList(0, Math.min(existingList.size(), maxSize)));
}
}
newList.add(new Message(message, type));
return newList;
});
messages = newMessages;
}
public static void addModMessage(final String message) {
final String safeMessage = Ascii.truncate(CharMatcher.ascii().retainFrom(message),80,"~");
addMessage(MessageType.MOD, safeMessage, 20);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return Optional.of(s-> addMessage(MessageType.ML, s, -1));
}
public static Optional<Consumer<String>> locatorConsumer() {
return Optional.of(s -> addMessage(MessageType.LOC, s, -1));
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return Optional.of(s-> addMessage(MessageType.MC, s, -1));
}
}
@@ -0,0 +1,96 @@
/*
* Copyright (c) Forge Development LLC and contributors
* SPDX-License-Identifier: LGPL-2.1-only
*/
package net.minecraftforge.fml.loading.progress;
import com.google.common.base.Ascii;
import com.google.common.base.CharMatcher;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class StartupNotificationManager {
private static volatile EnumMap<Message.MessageType, List<Message>> messages = new EnumMap<>(Message.MessageType.class);
private static final Deque<ProgressMeter> progressMeters = new ArrayDeque<>();
public static List<ProgressMeter> getCurrentProgress() {
synchronized (progressMeters) {
return progressMeters.stream().toList();
}
}
public static ProgressMeter prependProgressBar(final String barName, final int count) {
var pm = new ProgressMeter(barName, count, 0, new Message(barName, Message.MessageType.ML));
synchronized (progressMeters) {
progressMeters.addLast(pm);
}
return pm;
}
public static ProgressMeter addProgressBar(final String barName, final int count) {
var pm = new ProgressMeter(barName, count, 0, new Message(barName, Message.MessageType.ML));
synchronized (progressMeters) {
progressMeters.push(pm);
}
return pm;
}
public static void popBar(final ProgressMeter progressMeter) {
synchronized (progressMeters) {
progressMeters.remove(progressMeter);
}
}
public record AgeMessage(int age, Message message) {}
public static List<AgeMessage> getMessages() {
final long ts = System.nanoTime();
return messages.values().stream().flatMap(Collection::stream)
.sorted(Comparator.comparingLong(Message::timestamp).thenComparing(Message::getText).reversed())
.map(m -> new AgeMessage((int) ((ts - m.timestamp()) / 1000000), m))
.limit(2)
.toList();
}
private synchronized static void addMessage(Message.MessageType type, String message, int maxSize)
{
EnumMap<Message.MessageType, List<Message>> newMessages = new EnumMap<>(messages);
newMessages.compute(type, (key, existingList) -> {
List<Message> newList = new ArrayList<>();
if (existingList != null)
{
if (maxSize < 0)
{
newList.addAll(existingList);
}
else
{
newList.addAll(existingList.subList(0, Math.min(existingList.size(), maxSize)));
}
}
newList.add(new Message(message, type));
return newList;
});
messages = newMessages;
}
public static void addModMessage(final String message) {
final String safeMessage = Ascii.truncate(CharMatcher.ascii().retainFrom(message),80,"~");
addMessage(Message.MessageType.MOD, safeMessage, 20);
}
public static Optional<Consumer<String>> modLoaderConsumer() {
return Optional.of(s-> addMessage(Message.MessageType.ML, s, -1));
}
public static Optional<Consumer<String>> locatorConsumer() {
return Optional.of(s -> addMessage(Message.MessageType.LOC, s, -1));
}
public static Optional<Consumer<String>> mcLoaderConsumer() {
return Optional.of(s-> addMessage(Message.MessageType.MC, s, -1));
}
}
@@ -21,12 +21,8 @@ public abstract class CommonClientLaunchHandler extends CommonLaunchHandler {
@Override public boolean isProduction() { return true; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
protected ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer) {
return ()->clientService(arguments, gameLayer);
}
@Override
@@ -6,6 +6,7 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.jarhandling.SecureJar;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.fml.loading.FileUtils;
import java.io.File;
@@ -127,4 +128,12 @@ public abstract class CommonDevLaunchHandler extends CommonLaunchHandler {
// Generate a time-based random number, to mimic how n.m.client.Main works
return Long.toString(System.nanoTime() % (int) Math.pow(10, length));
}
@Override
protected ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer) {
var args = preLaunch(arguments, gameLayer);
return ()->devService(args, gameLayer);
}
abstract void devService(final String[] arguments, final ModuleLayer gameLayer) throws Throwable;
}
@@ -8,6 +8,8 @@ package net.minecraftforge.fml.loading.targets;
import com.mojang.logging.LogUtils;
import cpw.mods.modlauncher.api.ILaunchHandlerService;
import cpw.mods.modlauncher.api.ITransformingClassLoaderBuilder;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.LogMarkers;
import net.minecraftforge.api.distmarker.Dist;
import org.apache.logging.log4j.core.LoggerContext;
@@ -84,4 +86,28 @@ public abstract class CommonLaunchHandler implements ILaunchHandlerService {
//modClassPaths.forEach((modlabel,paths) -> explodedTargets.add(new ExplodedDirectoryLocator.ExplodedMod(modlabel, paths)));
return modClassPaths;
}
@Override
public ServiceRunner launchService(final String[] arguments, final ModuleLayer gameLayer) {
FMLLoader.beforeStart(gameLayer);
return makeService(arguments, gameLayer);
}
protected abstract ServiceRunner makeService(final String[] arguments, final ModuleLayer gameLayer);
protected void clientService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.client.main.Main", arguments, layer);
}
protected void serverService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.server.Main", arguments, layer);
}
protected void dataService(final String[] arguments, final ModuleLayer layer) throws Throwable {
runTarget("net.minecraft.data.Main", arguments, layer);
}
protected void runTarget(final String target, final String[] arguments, final ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("minecraft").orElseThrow(),target).getMethod("main", String[].class).invoke(null, (Object)arguments);
}
}
@@ -23,12 +23,8 @@ public abstract class CommonServerLaunchHandler extends CommonLaunchHandler {
@Override public boolean isProduction() { return true; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
protected ServiceRunner makeService(String[] arguments, ModuleLayer layer) {
return () -> serverService(arguments, layer);
}
@Override
@@ -5,20 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLClientDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "fmlclientdev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
}
}
@@ -5,11 +5,8 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLClientUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override
public String name() { return "fmlclientuserdev"; }
@@ -18,11 +15,7 @@ public class FMLClientUserdevLaunchHandler extends FMLUserdevLaunchHandler {
public Dist getDist() { return Dist.CLIENT; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
protected void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
}
}
@@ -5,11 +5,8 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLDataUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override
public String name() { return "fmldatauserdev"; }
@@ -21,11 +18,7 @@ public class FMLDataUserdevLaunchHandler extends FMLUserdevLaunchHandler {
public boolean isData() { return true; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
dataService(arguments, layer);
}
}
@@ -5,20 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLServerDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "fmlserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
}
}
@@ -5,21 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class FMLServerUserdevLaunchHandler extends FMLUserdevLaunchHandler {
@Override public String name() { return "fmlserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
}
}
@@ -5,20 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeClientDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgeclientdev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
}
}
@@ -5,11 +5,8 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeClientUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override
public String name() { return "forgeclientuserdev"; }
@@ -18,11 +15,7 @@ public class ForgeClientUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
public Dist getDist() { return Dist.CLIENT; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.client.main.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
clientService(arguments, layer);
}
}
@@ -5,22 +5,15 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeDataDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgedatadev"; }
@Override public Dist getDist() { return Dist.CLIENT; }
@Override public boolean isData() { return true; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) arguments);
}
}
@@ -5,11 +5,8 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeDataUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override
public String name() { return "forgedatauserdev"; }
@@ -21,11 +18,7 @@ public class ForgeDataUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
public boolean isData() { return true; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(), "net.minecraft.data.Main").getMethod("main", String[].class).invoke(null, (Object) args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
dataService(arguments, layer);
}
}
@@ -5,21 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeGametestDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgegametestserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)arguments);
}
}
@@ -5,21 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeGametestUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override public String name() { return "forgegametestserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
Class.forName(layer.findModule("forge").orElseThrow(), "net.minecraftforge.gametest.GameTestMain").getMethod("main", String[].class).invoke(null, (Object)arguments);
}
}
@@ -5,20 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeServerDevLaunchHandler extends CommonDevLaunchHandler {
@Override public String name() { return "forgeserverdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
}
}
@@ -5,21 +5,14 @@
package net.minecraftforge.fml.loading.targets;
import cpw.mods.modlauncher.api.ServiceRunner;
import net.minecraftforge.api.distmarker.Dist;
import java.util.concurrent.Callable;
public class ForgeServerUserdevLaunchHandler extends ForgeUserdevLaunchHandler {
@Override public String name() { return "forgeserveruserdev"; }
@Override public Dist getDist() { return Dist.DEDICATED_SERVER; }
@Override
public ServiceRunner launchService(String[] arguments, ModuleLayer layer) {
return () -> {
var args = preLaunch(arguments, layer);
Class.forName(layer.findModule("minecraft").orElseThrow(),"net.minecraft.server.Main").getMethod("main", String[].class).invoke(null, (Object)args);
};
public void devService(String[] arguments, ModuleLayer layer) throws Throwable {
serverService(arguments, layer);
}
}
@@ -1,8 +1,21 @@
# does the splashscreen run
splashscreen = true
# max threads for parallel loading : -1 uses Runtime#availableProcessors
maxThreads = -1
# Enable forge global version checking
#Early window height
earlyWindowHeight = 480
#Early window framebuffer scale
earlyWindowFBScale = 1
#Enable forge global version checking
versionCheck = true
# Disables Optimized DFU client-side.
#Early window provider
earlyWindowProvider = "fmlearlywindow"
#Early window width
earlyWindowWidth = 854
#Early window starts maximized
earlyWindowMaximized = false
#Default config path for servers
defaultConfigPath = "defaultconfigs"
#Disables Optimized DFU client-side - already disabled on servers
disableOptimizedDFU = true
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
earlyWindowControl = true
#Max threads for early initialization parallelism, -1 is based on processor count
maxThreads = -1
@@ -27,48 +27,19 @@ import java.util.concurrent.TimeUnit;
@OnlyIn(Dist.CLIENT)
public class ClientModLoader
{
private static final Logger LOGGER = LogManager.getLogger();
private static boolean loading;
private static Minecraft mc;
private static boolean loadingComplete;
private static LoadingFailedException error;
// private static EarlyLoaderGUI earlyLoaderGUI;
private static class SpacedRunnable implements Runnable {
static final long NANO_SLEEP_TIME = TimeUnit.MILLISECONDS.toNanos(50);
private final Runnable wrapped;
private long lastRun;
private SpacedRunnable(final Runnable wrapped) {
this.wrapped = wrapped;
this.lastRun = System.nanoTime() - NANO_SLEEP_TIME;
}
@Override
public void run() {
if (System.nanoTime() - this.lastRun > NANO_SLEEP_TIME) {
wrapped.run();
this.lastRun = System.nanoTime();
}
}
}
public static void begin(final Minecraft minecraft, final PackRepository defaultResourcePacks, final ReloadableResourceManager mcResourceManager)
{
// force log4j to shutdown logging in a shutdown hook. This is because we disable default shutdown hook so the server properly logs it's shutdown
Runtime.getRuntime().addShutdownHook(new Thread(LogManager::shutdown));
loading = true;
ClientModLoader.mc = minecraft;
// LogicalSidedProvider.setClient(()->minecraft);
// LanguageHook.loadForgeAndMCLangs();
// earlyLoaderGUI = new EarlyLoaderGUI(minecraft.getWindow());
createRunnableWithCatch(()->ModLoader.get().gatherAndInitializeMods(ModWorkManager.syncExecutor(), ModWorkManager.parallelExecutor(), ()->{})).run();
mcResourceManager.registerReloadListener(ClientModLoader::onResourceReload);
// if (error == null) {
//// ResourcePackLoader.loadResourcePacks(defaultResourcePacks, ClientModLoader::buildPackFinder);
//// DatapackCodec.DEFAULT.addModPacks(ResourcePackLoader.getPackNames());
//// mcResourceManager.registerReloadListener(BrandingControl.resourceManagerReloadListener());
//// ModelLoaderRegistry.init();
// }
}
private static CompletableFuture<Void> onResourceReload(final PreparableReloadListener.PreparationBarrier stage, final ResourceManager resourceManager, final ProfilerFiller prepareProfiler, final ProfilerFiller executeProfiler, final Executor asyncExecutor, final Executor syncExecutor) {
@@ -90,15 +61,9 @@ public class ClientModLoader
private static void startModLoading(ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor) {
if (error!=null) throw error;
// earlyLoaderGUI.handleElsewhere();
createRunnableWithCatch(() -> ModLoader.get().loadMods(syncExecutor, parallelExecutor, ()->{})).run();
}
private static void postSidedRunnable() {
// LOGGER.debug(LOADING, "Running post client event work");
// RenderingRegistry.loadEntityRenderers(mc.getEntityRenderDispatcher());
}
private static void finishModLoading(ModWorkManager.DrivenExecutor syncExecutor, Executor parallelExecutor)
{
if (error!=null) throw error;
@@ -109,80 +74,8 @@ public class ClientModLoader
syncExecutor.execute(()->mc.options.load());
}
public static boolean completeModLoading()
{
// RenderSystem.disableTexture();
// RenderSystem.enableTexture();
// List<ModLoadingWarning> warnings = ModLoader.get().getWarnings();
// boolean showWarnings = true;
// try {
// showWarnings = ForgeConfig.CLIENT.showLoadWarnings.get();
// } catch (NullPointerException e) {
// // We're in an early error state, config is not available. Assume true.
// }
// if (!showWarnings) {
// //User disabled warning screen, as least log them
// if (!warnings.isEmpty()) {
// LOGGER.warn(LOADING, "Mods loaded with {} warning(s)", warnings.size());
// warnings.forEach(warning -> LOGGER.warn(LOADING, warning.formatToString()));
// }
// warnings = Collections.emptyList(); //Clear warnings, as the user does not want to see them
// }
// File dumpedLocation = null;
// if (error == null) {
// // We can finally start the forge eventbus up
// MinecraftForge.EVENT_BUS.start();
// } else {
// // Double check we have the langs loaded for forge
// LanguageHook.loadForgeAndMCLangs();
// dumpedLocation = CrashReportExtender.dumpModLoadingCrashReport(LOGGER, error, mc.gameDirectory);
// }
// if (error != null || !warnings.isEmpty()) {
// mc.setScreen(new LoadingErrorScreen(error, warnings, dumpedLocation));
// return true;
// } else {
// ClientHooks.logMissingTextureErrors();
// return false;
// }
return true;
}
public static void renderProgressText() {
// earlyLoaderGUI.renderFromGUI();
}
public static boolean isLoading()
{
return loading;
}
// private static ResourcePackLoader.IPackInfoFinder buildPackFinder(Map<ModFile, ? extends ModFileResourcePack> modResourcePacks, BiConsumer<? super ModFileResourcePack, ResourcePackInfo> packSetter) {
// return (packList, factory) -> clientPackFinder(modResourcePacks, packSetter, packList, factory);
// }
//
// private static void clientPackFinder(Map<ModFile, ? extends ModFileResourcePack> modResourcePacks, BiConsumer<? super ModFileResourcePack, ResourcePackInfo> packSetter, Consumer<ResourcePackInfo> consumer, ResourcePackInfo.IFactory factory) {
// List<ModFileResourcePack> hiddenPacks = new ArrayList<>();
// for (Entry<ModFile, ? extends ModFileResourcePack> e : modResourcePacks.entrySet())
// {
// IModInfo mod = e.getKey().getModInfos().get(0);
// if (Objects.equals(mod.getModId(), "minecraft")) continue; // skip the minecraft "mod"
// final String name = "mod:" + mod.getModId();
// final ResourcePackInfo packInfo = ResourcePackInfo.create(name, false, e::getValue, factory, ResourcePackInfo.Priority.BOTTOM, IPackNameDecorator.DEFAULT);
// if (packInfo == null) {
// // Vanilla only logs an error, instead of propagating, so handle null and warn that something went wrong
// ModLoader.get().addWarning(new ModLoadingWarning(mod, ModLoadingStage.ERROR, "fml.modloading.brokenresources", e.getKey()));
// continue;
// }
// packSetter.accept(e.getValue(), packInfo);
// LOGGER.debug(CORE, "Generating PackInfo named {} for mod file {}", name, e.getKey().getFilePath());
// if (mod.getOwningFile().showAsResourcePack()) {
// consumer.accept(packInfo);
// } else {
// hiddenPacks.add(e.getValue());
// }
// }
// final ResourcePackInfo packInfo = ResourcePackInfo.create("mod_resources", true, () -> new DelegatingResourcePack("mod_resources", "Mod Resources",
// new PackMetadataSection(new TranslationTextComponent("fml.resources.modresources", hiddenPacks.size()), 6),
// hiddenPacks), factory, ResourcePackInfo.Priority.BOTTOM, IPackNameDecorator.DEFAULT);
// consumer.accept(packInfo);
// }
}
+38 -69
View File
@@ -32,12 +32,9 @@ minecraft {
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version
// When true, this property will have all Eclipse run configurations run the "prepareX" task for the given run configuration before launching the game.
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// When true, this property will have all IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableIdeaPrepareRuns = true
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
@@ -61,7 +58,8 @@ minecraft {
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
// applies to all the run configs below
configureEach {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
@@ -76,9 +74,6 @@ minecraft {
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
mods {
"${mod_id}" {
source sourceSets.main
@@ -86,56 +81,29 @@ minecraft {
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
}
mods {
"${mod_id}" {
source sourceSets.main
}
}
server {
property 'forge.enabledGameTestNamespaces', mod_id
args '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', mod_id
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
// example of overriding the workingDirectory set in configureEach above
workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
}
}
@@ -182,47 +150,48 @@ dependencies {
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
def resourceTargets = ['META-INF/mods.toml', 'pack.mcmeta']
def replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description
]
processResources {
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading at runtime.
jar {
tasks.named('jar', Jar).configure {
manifest {
attributes([
"Specification-Title" : mod_id,
"Specification-Vendor" : mod_authors,
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : mod_authors,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}
// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
mavenJava(MavenPublication) {
register('mavenJava', MavenPublication) {
artifact jar
}
}
@@ -0,0 +1,64 @@
package com.example.examplemod;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.config.ModConfigEvent;
import net.minecraftforge.registries.ForgeRegistries;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Forge's config APIs
@Mod.EventBusSubscriber(modid = ExampleMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class Config
{
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);
private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
.comment("What you want the introduction message to be for the magic number")
.define("magicNumberIntroduction", "The magic number is... ");
// a list of strings that are treated as resource locations for items
private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
static final ForgeConfigSpec SPEC = BUILDER.build();
public static boolean logDirtBlock;
public static int magicNumber;
public static String magicNumberIntroduction;
public static Set<Item> items;
private static boolean validateItemName(final Object obj)
{
return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(new ResourceLocation(itemName));
}
@SubscribeEvent
static void onLoad(final ModConfigEvent event)
{
logDirtBlock = LOG_DIRT_BLOCK.get();
magicNumber = MAGIC_NUMBER.get();
magicNumberIntroduction = MAGIC_NUMBER_INTRODUCTION.get();
// convert the list of strings into a set of items
items = ITEM_STRINGS.get().stream()
.map(itemName -> ForgeRegistries.ITEMS.getValue(new ResourceLocation(itemName)))
.collect(Collectors.toSet());
}
}
@@ -18,7 +18,9 @@ import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
@@ -78,13 +80,22 @@ public class ExampleMod
// Register the item to a creative tab
modEventBus.addListener(this::addCreative);
// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(final FMLCommonSetupEvent event)
{
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
if (Config.logDirtBlock)
LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
}
// Add the example block item to the building blocks tab
@@ -62,3 +62,9 @@ description='''${mod_description}'''
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.${mod_id}]
#openGLVersion="[3.2,)"
@@ -1,19 +1,28 @@
--- a/com/mojang/blaze3d/platform/Window.java
+++ b/com/mojang/blaze3d/platform/Window.java
@@ -83,7 +_,7 @@
@@ -83,7 +_,8 @@
GLFW.glfwWindowHint(139267, 2);
GLFW.glfwWindowHint(139272, 204801);
GLFW.glfwWindowHint(139270, 1);
- this.f_85349_ = GLFW.glfwCreateWindow(this.f_85359_, this.f_85360_, p_85376_, this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L, 0L);
+ this.f_85349_ = net.minecraftforge.fml.loading.progress.EarlyProgressVisualization.INSTANCE.handOffWindow(()->this.f_85359_, ()->this.f_85360_, ()->p_85376_, ()->this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L);
+ this.f_85349_ = net.minecraftforge.fml.loading.ImmediateWindowHandler.setupMinecraftWindow(()->this.f_85359_, ()->this.f_85360_, ()->p_85376_, ()->this.f_85355_ && monitor != null ? monitor.m_84954_() : 0L);
+ if (!net.minecraftforge.fml.loading.ImmediateWindowHandler.positionWindow(Optional.ofNullable(monitor), w->this.f_85359_ = this.f_85352_ = w, h->this.f_85360_ = this.f_85353_ = h, x->this.f_85357_ = this.f_85350_ = x, y->this.f_85358_ = this.f_85351_ = y)) {
if (monitor != null) {
VideoMode videomode = monitor.m_84948_(this.f_85355_ ? this.f_85354_ : Optional.empty());
this.f_85350_ = this.f_85357_ = monitor.m_84951_() + videomode.m_85332_() / 2 - this.f_85359_ / 2;
@@ -95,6 +_,7 @@
this.f_85350_ = this.f_85357_ = aint1[0];
this.f_85351_ = this.f_85358_ = aint[0];
}
+ }
GLFW.glfwMakeContextCurrent(this.f_85349_);
Locale locale = Locale.getDefault(Category.FORMAT);
@@ -238,6 +_,7 @@
GLFW.glfwGetFramebufferSize(this.f_85349_, aint, aint1);
this.f_85361_ = aint[0] > 0 ? aint[0] : 1;
this.f_85362_ = aint1[0] > 0 ? aint1[0] : 1;
+ if (this.f_85362_ == 0 || this.f_85361_==0) net.minecraftforge.fml.loading.progress.EarlyProgressVisualization.INSTANCE.updateFBSize(w->this.f_85361_=w, h->this.f_85362_=h);
+ if (this.f_85362_ == 0 || this.f_85361_==0) net.minecraftforge.fml.loading.ImmediateWindowHandler.updateFBSize(w->this.f_85361_=w, h->this.f_85362_=h);
}
private void m_85427_(long p_85428_, int p_85429_, int p_85430_) {
@@ -17,16 +17,17 @@
this.f_91033_ = p_91084_.f_101908_.f_101926_;
this.f_91034_ = !p_91084_.f_101908_.f_101929_;
this.f_91035_ = !p_91084_.f_101908_.f_101930_;
@@ -450,7 +_,7 @@
@@ -449,15 +_,15 @@
}
this.f_90990_.m_85380_(this.f_91066_.m_232035_().m_231551_());
+ // FORGE: Move mouse and keyboard handler setup further below
this.f_91067_ = new MouseHandler(this);
- this.f_91067_.m_91524_(this.f_90990_.m_85439_());
+ // FORGE: Move mouse handler setup further below
this.f_91068_ = new KeyboardHandler(this);
this.f_91068_.m_90887_(this.f_90990_.m_85439_());
- this.f_91068_.m_90887_(this.f_90990_.m_85439_());
RenderSystem.initRenderer(this.f_91066_.f_92035_, false);
@@ -458,6 +_,7 @@
this.f_91042_ = new MainTarget(this.f_90990_.m_85441_(), this.f_90990_.m_85442_());
this.f_91042_.m_83931_(0.0F, 0.0F, 0.0F, 0.0F);
this.f_91042_.m_83954_(f_91002_);
this.f_91036_ = new ReloadableResourceManager(PackType.CLIENT_RESOURCES);
@@ -49,14 +50,15 @@
this.f_91036_.m_7217_(this.f_91061_);
this.f_91053_ = new PaintingTextureManager(this.f_90987_);
this.f_91036_.m_7217_(this.f_91053_);
@@ -516,7 +_,9 @@
@@ -516,7 +_,10 @@
this.f_91047_ = new GpuWarnlistManager();
this.f_91036_.m_7217_(this.f_91047_);
this.f_91036_.m_7217_(this.f_205120_);
- this.f_91065_ = new Gui(this, this.f_90995_);
+ this.f_91065_ = new net.minecraftforge.client.gui.overlay.ForgeGui(this);
+ // FORGE: Moved mouse handler setup below ingame gui creation to prevent NPEs in mouse handler.
+ // FORGE: Moved keyboard and mouse handler setup below ingame gui creation to prevent NPEs in them.
+ this.f_91067_.m_91524_(this.f_90990_.m_85439_());
+ this.f_91068_.m_90887_(this.f_90990_.m_85439_());
this.f_91064_ = new DebugRenderer(this);
RealmsClient realmsclient = RealmsClient.m_239151_(this);
this.f_238717_ = new RealmsDataFetcher(realmsclient);
@@ -68,6 +70,15 @@
this.f_90990_.m_85409_(this.f_91066_.m_231817_().m_231551_());
this.f_90990_.m_85424_(this.f_91066_.m_232123_().m_231551_());
this.f_90990_.m_85426_();
@@ -554,7 +_,7 @@
this.f_167847_.m_168557_(ResourceLoadStateTracker.ReloadReason.INITIAL, list);
ReloadInstance reloadinstance = this.f_91036_.m_142463_(Util.m_183991_(), this, f_90983_, list);
GameLoadTimesEvent.f_285635_.m_285833_(TelemetryProperty.f_285629_);
- this.m_91150_(new LoadingOverlay(this, reloadinstance, (p_210745_) -> {
+ this.m_91150_(net.minecraftforge.fml.loading.ImmediateWindowHandler.<LoadingOverlay>loadingOverlay(()->this, ()->reloadinstance, (p_210745_) -> {
Util.m_137521_(p_210745_, this::m_91239_, () -> {
if (SharedConstants.f_136183_) {
this.m_91273_();
@@ -562,20 +_,23 @@
this.f_167847_.m_168556_();
@@ -87,7 +98,8 @@
+ this.m_278684_(realmsclient, reloadinstance, p_91084_.f_278410_);
+ }
});
}, false));
- }, false));
+ }, false).get());
this.f_278504_ = QuickPlayLog.m_278648_(p_91084_.f_278410_.f_278493_());
- if (this.m_239929_()) {
- this.m_91152_(BanNoticeScreen.m_239967_((p_278873_) -> {
@@ -0,0 +1,11 @@
--- a/net/minecraft/client/gui/screens/ConnectScreen.java
+++ b/net/minecraft/client/gui/screens/ConnectScreen.java
@@ -86,6 +_,8 @@
}
if (!optional.isPresent()) {
+ ConnectScreen.f_95683_.error("Couldn't connect to server: Unknown host \"{}\"", p_249536_.m_171863_());
+ net.minecraftforge.network.DualStackUtils.logInitialPreferences();
p_251955_.execute(() -> {
p_251955_.m_91152_(new DisconnectedScreen(ConnectScreen.this.f_95686_, ConnectScreen.this.f_278471_, ConnectScreen.f_169260_));
});
@@ -1,13 +1,5 @@
--- a/net/minecraft/client/gui/screens/LoadingOverlay.java
+++ b/net/minecraft/client/gui/screens/LoadingOverlay.java
@@ -123,6 +_,7 @@
int k1 = (int)((double)p_281839_.m_280206_() * 0.8325D);
float f6 = this.f_96164_.m_7750_();
this.f_96167_ = Mth.m_14036_(this.f_96167_ * 0.95F + f6 * 0.050000012F, 0.0F, 1.0F);
+ net.minecraftforge.client.loading.ClientModLoader.renderProgressText();
if (f < 1.0F) {
this.m_96182_(p_281839_, i / 2 - j1, k1 - 5, i / 2 + j1, k1 + 5, 1.0F - Mth.m_14036_(f, 0.0F, 1.0F));
}
@@ -132,6 +_,7 @@
}
@@ -23,7 +23,7 @@
ItemStack itemstack = this.f_97711_.m_41619_() ? this.f_97732_.m_142621_() : this.f_97711_;
if (!itemstack.m_41619_()) {
int l1 = 8;
@@ -149,7 +_,10 @@
@@ -149,13 +_,16 @@
}
public static void m_280359_(GuiGraphics p_283692_, int p_281453_, int p_281915_, int p_283504_) {
@@ -35,6 +35,13 @@
}
protected void m_280072_(GuiGraphics p_283594_, int p_282171_, int p_281909_) {
if (this.f_97732_.m_142621_().m_41619_() && this.f_97734_ != null && this.f_97734_.m_6657_()) {
ItemStack itemstack = this.f_97734_.m_7993_();
- p_283594_.m_280677_(this.f_96547_, this.m_280553_(itemstack), itemstack.m_150921_(), p_282171_, p_281909_);
+ p_283594_.renderTooltip(this.f_96547_, this.m_280553_(itemstack), itemstack.m_150921_(), itemstack, p_282171_, p_281909_);
}
}
@@ -168,7 +_,8 @@
p_282567_.m_280168_().m_85836_();
p_282567_.m_280168_().m_252880_(0.0F, 0.0F, 232.0F);
@@ -9,3 +9,12 @@
this.f_100279_.add(new RecipeBookTabButton(recipebookcategories));
}
@@ -294,7 +_,7 @@
}
if (itemstack != null && this.f_100272_.f_91080_ != null) {
- p_282776_.m_280666_(this.f_100272_.f_91062_, Screen.m_280152_(this.f_100272_, itemstack), p_282948_, p_283050_);
+ p_282776_.renderComponentTooltip(this.f_100272_.f_91062_, Screen.m_280152_(this.f_100272_, itemstack), p_282948_, p_283050_, itemstack);
}
}
@@ -0,0 +1,42 @@
--- a/net/minecraft/client/renderer/SpriteCoordinateExpander.java
+++ b/net/minecraft/client/renderer/SpriteCoordinateExpander.java
@@ -16,27 +_,33 @@
}
public VertexConsumer m_5483_(double p_110801_, double p_110802_, double p_110803_) {
- return this.f_110795_.m_5483_(p_110801_, p_110802_, p_110803_);
+ this.f_110795_.m_5483_(p_110801_, p_110802_, p_110803_);
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public VertexConsumer m_6122_(int p_110826_, int p_110827_, int p_110828_, int p_110829_) {
- return this.f_110795_.m_6122_(p_110826_, p_110827_, p_110828_, p_110829_);
+ this.f_110795_.m_6122_(p_110826_, p_110827_, p_110828_, p_110829_);
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public VertexConsumer m_7421_(float p_110805_, float p_110806_) {
- return this.f_110795_.m_7421_(this.f_110796_.m_118367_((double)(p_110805_ * 16.0F)), this.f_110796_.m_118393_((double)(p_110806_ * 16.0F)));
+ this.f_110795_.m_7421_(this.f_110796_.m_118367_((double)(p_110805_ * 16.0F)), this.f_110796_.m_118393_((double)(p_110806_ * 16.0F)));
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public VertexConsumer m_7122_(int p_110823_, int p_110824_) {
- return this.f_110795_.m_7122_(p_110823_, p_110824_);
+ this.f_110795_.m_7122_(p_110823_, p_110824_);
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public VertexConsumer m_7120_(int p_110835_, int p_110836_) {
- return this.f_110795_.m_7120_(p_110835_, p_110836_);
+ this.f_110795_.m_7120_(p_110835_, p_110836_);
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public VertexConsumer m_5601_(float p_110831_, float p_110832_, float p_110833_) {
- return this.f_110795_.m_5601_(p_110831_, p_110832_, p_110833_);
+ this.f_110795_.m_5601_(p_110831_, p_110832_, p_110833_);
+ return this; //Forge: Fix MC-263524 not working with chained methods
}
public void m_5752_() {
@@ -39,17 +39,17 @@
public Collection<ResourceLocation> m_7970_() {
Set<ResourceLocation> set = Sets.newHashSet();
@@ -134,6 +_,10 @@
}
@@ -160,6 +_,10 @@
blockmodel.f_111418_ = (BlockModel)unbakedmodel;
}
public void m_5500_(Function<ResourceLocation, UnbakedModel> p_249059_) {
+ if (customData.hasCustomGeometry()) {
+ customData.getCustomGeometry().resolveParents(p_249059_, customData);
+ }
+
Set<UnbakedModel> set = Sets.newLinkedHashSet();
for(BlockModel blockmodel = this; blockmodel.f_111419_ != null && blockmodel.f_111418_ == null; blockmodel = blockmodel.f_111418_) {
this.f_111426_.forEach((p_247932_) -> {
UnbakedModel unbakedmodel1 = p_249059_.apply(p_247932_.m_111718_());
if (!Objects.equals(unbakedmodel1, this)) {
@@ -168,11 +_,18 @@
});
}
@@ -27,6 +27,6 @@
EntityRendererProvider.Context entityrendererprovider$context = new EntityRendererProvider.Context(this, this.f_173995_, this.f_234576_, this.f_234577_, p_174004_, this.f_173996_, this.f_114365_);
this.f_114362_ = EntityRenderers.m_174049_(entityrendererprovider$context);
this.f_114363_ = EntityRenderers.m_174051_(entityrendererprovider$context);
+ net.minecraftforge.fml.ModLoader.get().postEvent(new net.minecraftforge.client.event.EntityRenderersEvent.AddLayers(f_114362_, f_114363_));
+ net.minecraftforge.fml.ModLoader.get().postEvent(new net.minecraftforge.client.event.EntityRenderersEvent.AddLayers(f_114362_, f_114363_, entityrendererprovider$context));
}
}
@@ -41,7 +41,7 @@
+ renderModel(p_289664_, p_289689_, p_289681_, p_289650_, p_289658_, p_289668_, p_289678_, p_289674_, p_289693_, this.m_117080_(p_289650_, p_289668_, p_289682_));
+ }
+ private void renderModel(PoseStack p_289664_, MultiBufferSource p_289689_, int p_289681_, ArmorItem p_289650_, net.minecraft.client.model.Model p_289658_, boolean p_289668_, float p_289678_, float p_289674_, float p_289693_, ResourceLocation armorResource) {
+ VertexConsumer vertexconsumer = net.minecraft.client.renderer.entity.ItemRenderer.m_115184_(p_289689_, RenderType.m_110431_(armorResource), false, p_289668_);
+ VertexConsumer vertexconsumer = p_289689_.m_6299_(RenderType.m_110431_(armorResource));
p_289658_.m_7695_(p_289664_, vertexconsumer, p_289681_, OverlayTexture.f_118083_, p_289678_, p_289674_, p_289693_, 1.0F);
}
@@ -1,6 +1,6 @@
--- a/net/minecraft/data/registries/RegistriesDatapackGenerator.java
+++ b/net/minecraft/data/registries/RegistriesDatapackGenerator.java
@@ -18,12 +_,23 @@
@@ -18,20 +_,36 @@
import net.minecraft.resources.ResourceKey;
import org.slf4j.Logger;
@@ -24,7 +24,12 @@
this.f_254747_ = p_255780_;
this.f_254743_ = p_256643_;
}
@@ -31,7 +_,7 @@
+ /** Forge: Call this to get the registry holder lookup provider that includes elements added via {@link net.minecraftforge.common.data.DatapackBuiltinEntriesProvider} */
+ public CompletableFuture<HolderLookup.Provider> getRegistryProvider() {
+ return f_254747_;
+ }
+
public CompletableFuture<?> m_213708_(CachedOutput p_255785_) {
return this.f_254747_.thenCompose((p_256533_) -> {
DynamicOps<JsonElement> dynamicops = RegistryOps.m_255058_(JsonOps.INSTANCE, p_256533_);
@@ -0,0 +1,16 @@
--- a/net/minecraft/data/tags/DamageTypeTagsProvider.java
+++ b/net/minecraft/data/tags/DamageTypeTagsProvider.java
@@ -9,8 +_,13 @@
import net.minecraft.world.damagesource.DamageTypes;
public class DamageTypeTagsProvider extends TagsProvider<DamageType> {
+ /** @deprecated Forge: Use the {@linkplain #DamageTypeTagsProvider(PackOutput, CompletableFuture, String, net.minecraftforge.common.data.ExistingFileHelper) mod id variant} */
+ @Deprecated
public DamageTypeTagsProvider(PackOutput p_270719_, CompletableFuture<HolderLookup.Provider> p_270256_) {
super(p_270719_, Registries.f_268580_, p_270256_);
+ }
+ public DamageTypeTagsProvider(PackOutput p_270719_, CompletableFuture<HolderLookup.Provider> p_270256_, String modId, @org.jetbrains.annotations.Nullable net.minecraftforge.common.data.ExistingFileHelper existingFileHelper) {
+ super(p_270719_, Registries.f_268580_, p_270256_, modId, existingFileHelper);
}
protected void m_6577_(HolderLookup.Provider p_270108_) {
@@ -41,15 +41,6 @@
}
}
@@ -538,6 +_,8 @@
}
public void m_7041_() {
+ if (m_130010_() && m_6982_()) net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.GameShuttingDownEvent());
+
if (this.f_177872_.m_142763_()) {
this.m_236737_();
}
@@ -582,6 +_,7 @@
for(ServerLevel serverlevel2 : this.m_129785_()) {
if (serverlevel2 != null) {
@@ -30,7 +30,7 @@
ReloadableServerResources reloadableserverresources = new ReloadableServerResources(p_251163_, p_250212_, p_249301_, p_251126_);
- return SimpleReloadInstance.m_203834_(p_248588_, reloadableserverresources.m_206890_(), p_249136_, p_249601_, f_206846_, f_206845_.isDebugEnabled()).m_7237_().whenComplete((p_255534_, p_255535_) -> {
+ List<PreparableReloadListener> listeners = new java.util.ArrayList<>(reloadableserverresources.m_206890_());
+ listeners.addAll(net.minecraftforge.event.ForgeEventFactory.onResourceReload(reloadableserverresources));
+ listeners.addAll(net.minecraftforge.event.ForgeEventFactory.onResourceReload(reloadableserverresources, p_251163_));
+ return SimpleReloadInstance.m_203834_(p_248588_, listeners, p_249136_, p_249601_, f_206846_, f_206845_.isDebugEnabled()).m_7237_().whenComplete((p_214309_, p_214310_) -> {
reloadableserverresources.f_214300_.m_254905_(CommandBuildContext.MissingTagAccessPolicy.FAIL);
}).thenApply((p_214306_) -> {
@@ -37,3 +37,11 @@
}
}
@@ -492,6 +_,7 @@
}
public void m_7041_() {
+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.GameShuttingDownEvent());
super.m_7041_();
Util.m_137580_();
SkullBlockEntity.m_196704_();
@@ -0,0 +1,11 @@
--- a/net/minecraft/util/SpawnUtil.java
+++ b/net/minecraft/util/SpawnUtil.java
@@ -27,7 +_,7 @@
if (p_216406_.m_6857_().m_61937_(blockpos$mutableblockpos) && m_216398_(p_216406_, p_216410_, blockpos$mutableblockpos, p_216411_)) {
T t = p_216404_.m_262451_(p_216406_, (CompoundTag)null, (Consumer<T>)null, blockpos$mutableblockpos, p_216405_, false, false);
if (t != null) {
- if (t.m_5545_(p_216406_, p_216405_) && t.m_6914_(p_216406_)) {
+ if (net.minecraftforge.event.ForgeEventFactory.checkSpawnPosition(t, p_216406_, p_216405_)) {
p_216406_.m_47205_(t);
return Optional.of(t);
}
@@ -17,14 +17,7 @@
private final EntityType<?> f_19847_;
private int f_19848_ = f_19843_.incrementAndGet();
public boolean f_19850_;
@@ -181,14 +_,17 @@
public double f_19790_;
public double f_19791_;
public double f_19792_;
+ @Deprecated // Forge - see IForgeEntity#getStepHeight
public float f_19793_;
public boolean f_19794_;
protected final RandomSource f_19796_ = RandomSource.m_216327_();
@@ -187,8 +_,10 @@
public int f_19797_;
private int f_19831_ = -this.m_6101_();
protected boolean f_19798_;
@@ -127,7 +120,7 @@
Vec3 vec33 = m_198894_(this, new Vec3(p_20273_.f_82479_, 0.0D, p_20273_.f_82481_), aabb.m_82383_(vec32), this.m_9236_(), list).m_82549_(vec32);
if (vec33.m_165925_() > vec31.m_165925_()) {
vec31 = vec33;
@@ -1033,14 +_,15 @@
@@ -1033,19 +_,20 @@
return !blockstate.m_204336_(BlockTags.f_144271_) && !blockstate.m_204336_(BlockTags.f_276549_) ? p_278049_ : blockpos;
}
@@ -148,6 +141,12 @@
this.m_5496_(soundtype.m_56776_(), soundtype.m_56773_() * 0.05F, soundtype.m_56774_() * 0.8F);
}
protected void m_7355_(BlockPos p_20135_, BlockState p_20136_) {
- SoundType soundtype = p_20136_.m_60827_();
+ SoundType soundtype = p_20136_.getSoundType(this.f_19853_, p_20135_, this);
this.m_5496_(soundtype.m_56776_(), soundtype.m_56773_() * 0.15F, soundtype.m_56774_());
}
@@ -1176,19 +_,22 @@
public void m_5844_() {
@@ -518,6 +517,14 @@
}
@@ -3264,6 +_,7 @@
return false;
}
+ @Deprecated /** Forge: Use {@link net.minecraftforge.common.extensions.IForgeEntity#getStepHeight()} */
public float m_274421_() {
return this.f_19793_;
}
@@ -3319,6 +_,103 @@
public boolean m_142265_(Level p_146843_, BlockPos p_146844_) {
return true;
@@ -177,7 +177,14 @@
if (!p_21016_.m_269533_(DamageTypeTags.f_268524_)) {
Entity entity = p_21016_.m_7640_();
if (entity instanceof LivingEntity) {
@@ -1071,6 +_,7 @@
@@ -1065,12 +_,13 @@
}
}
- flag = true;
+ flag = p_21017_ <= 0;
}
if (p_21016_.m_269533_(DamageTypeTags.f_268419_) && this.m_6095_().m_204039_(EntityTypeTags.f_144295_)) {
p_21017_ *= 5.0F;
}
@@ -8,6 +8,16 @@
public static <T extends Mob> void m_21754_(EntityType<T> p_21755_, SpawnPlacements.Type p_21756_, Heightmap.Types p_21757_, SpawnPlacements.SpawnPredicate<T> p_21758_) {
SpawnPlacements.Data spawnplacements$data = f_21750_.put(p_21755_, new SpawnPlacements.Data(p_21757_, p_21756_, p_21758_));
if (spawnplacements$data != null) {
@@ -61,7 +_,8 @@
public static <T extends Entity> boolean m_217074_(EntityType<T> p_217075_, ServerLevelAccessor p_217076_, MobSpawnType p_217077_, BlockPos p_217078_, RandomSource p_217079_) {
SpawnPlacements.Data spawnplacements$data = f_21750_.get(p_217075_);
- return spawnplacements$data == null || spawnplacements$data.f_21769_.m_217080_((EntityType)p_217075_, p_217076_, p_217077_, p_217078_, p_217079_);
+ boolean vanillaResult = spawnplacements$data == null || spawnplacements$data.f_21769_.m_217080_((EntityType)p_217075_, p_217076_, p_217077_, p_217078_, p_217079_);
+ return net.minecraftforge.event.ForgeEventFactory.checkSpawnPlacements(p_217075_, p_217076_, p_217077_, p_217078_, p_217079_, vanillaResult);
}
static {
@@ -156,10 +_,35 @@
boolean m_217080_(EntityType<T> p_217081_, ServerLevelAccessor p_217082_, MobSpawnType p_217083_, BlockPos p_217084_, RandomSource p_217085_);
}
@@ -0,0 +1,11 @@
--- a/net/minecraft/world/entity/animal/camel/Camel.java
+++ b/net/minecraft/world/entity/animal/camel/Camel.java
@@ -307,7 +_,7 @@
}
protected void m_7355_(BlockPos p_252056_, BlockState p_251457_) {
- if (p_251457_.m_60827_() == SoundType.f_56746_) {
+ if (p_251457_.getSoundType(m_9236_(), p_252056_, this) == SoundType.f_56746_) {
this.m_5496_(SoundEvents.f_244016_, 1.0F, 1.0F);
} else {
this.m_5496_(SoundEvents.f_244506_, 1.0F, 1.0F);
@@ -0,0 +1,11 @@
--- a/net/minecraft/world/entity/animal/sniffer/Sniffer.java
+++ b/net/minecraft/world/entity/animal/sniffer/Sniffer.java
@@ -277,7 +_,7 @@
}
if (this.f_19797_ % 10 == 0) {
- this.m_9236_().m_7785_(this.m_20185_(), this.m_20186_(), this.m_20189_(), blockstate.m_60827_().m_56778_(), this.m_5720_(), 0.5F, 0.5F, false);
+ this.m_9236_().m_7785_(this.m_20185_(), this.m_20186_(), this.m_20189_(), blockstate.getSoundType(m_9236_(), blockpos.m_7495_(), this).m_56778_(), this.m_5720_(), 0.5F, 0.5F, false);
}
}
}
@@ -1,12 +1,17 @@
--- a/net/minecraft/world/level/BaseSpawner.java
+++ b/net/minecraft/world/level/BaseSpawner.java
@@ -135,8 +_,10 @@
@@ -131,12 +_,14 @@
entity.m_7678_(entity.m_20185_(), entity.m_20186_(), entity.m_20189_(), randomsource.m_188501_() * 360.0F, 0.0F);
if (entity instanceof Mob) {
Mob mob = (Mob)entity;
- if (spawndata.m_186574_().isEmpty() && !mob.m_5545_(p_151312_, MobSpawnType.SPAWNER) || !mob.m_6914_(p_151312_)) {
+ if (!net.minecraftforge.event.ForgeEventFactory.checkSpawnPositionSpawner(mob, p_151312_, MobSpawnType.SPAWNER, spawndata, this)) {
continue;
}
- if (spawndata.m_186567_().m_128440_() == 1 && spawndata.m_186567_().m_128425_("id", 8)) {
- ((Mob)entity).m_6518_(p_151312_, p_151312_.m_6436_(entity.m_20183_()), MobSpawnType.SPAWNER, (SpawnGroupData)null, (CompoundTag)null);
+ // Forge: Patch in the spawn event for spawners so it may be fired unconditionally, instead of only when vanilla normally would trigger it.
+ // Forge: Patch in FinalizeSpawn for spawners so it may be fired unconditionally, instead of only when vanilla normally would trigger it.
+ var event = net.minecraftforge.event.ForgeEventFactory.onFinalizeSpawnSpawner(mob, p_151312_, p_151312_.m_6436_(entity.m_20183_()), null, compoundtag, this);
+ if (event != null && spawndata.m_186567_().m_128440_() == 1 && spawndata.m_186567_().m_128425_("id", 8)) {
+ ((Mob)entity).m_6518_(p_151312_, event.getDifficulty(), event.getSpawnType(), event.getSpawnData(), event.getSpawnTag());
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