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2 Commits
Author SHA1 Message Date
mezz d06e0ad71b Fix log4j configuration 2017-06-07 20:53:27 -07:00
cpw 8182c93525 Fix up release jsons to clean up extraneous netty references 2016-05-11 11:19:23 -04:00
2778 changed files with 98534 additions and 134498 deletions

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-1
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*.pyd binary
*.cfg text eol=lf
*.py text eol=lf
*.jks binary
-13
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---
name: Feature request
about: Want to request a feature?
title: ''
labels: Feature
assignees: ''
---
<!-- Please note, feature requests that are submitted as GitHub issues here are rarely implemented. -->
<!-- If you'd like to see something in Forge, you should be ready to implement it as a PR. -->
<!-- If you're not sure, open a Draft PR or discuss it in the Discord server. -->
<!-- Discord: https://discord.gg/UvedJ9m -->
-26
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---
name: Issue report
about: Visit the forum first for issues with crashes.
title: ''
labels: Triage
assignees: ''
---
<!-- Thank you for reporting! -->
<!-- For support with crashes and issues, please create a post on the forum instead: -->
<!-- https://www.minecraftforge.net/forum/forum/18-support-bug-reports/ -->
**Minecraft Version:** {Minecraft version}
**Forge Version:** {Forge version. *Version number, not latest/rb*}
**Logs:** {Link(s) to GitHub Gist with full latest.log and/or crash report}
**Steps to Reproduce:**
1. Do this
2. Then do that
3. ...
**Description of issue:**
-43
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# Configuration for probot-stale - https://github.com/probot/stale
# Label to use when marking as stale
staleLabel: Stale
# Comment to post when removing the stale label. Set to `false` to disable
unmarkComment: false
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 1
# Issues with these labels will never be considered stale. Set to `[]` to disable
exemptLabels:
- Assigned
pulls:
# Number of days of inactivity before a Pull Request becomes stale
daysUntilStale: 60
# Number of days of inactivity before a stale Pull Request is closed
daysUntilClose: 14
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
This pull request has been automatically marked as stale because it has not had recent
activity, and will be closed if no further activity occurs. If this pull request was
overlooked, forgotten, or should remain open for any other reason, please reply
here to call attention to it and remove the stale status. Thank you for your contributions.
# Comment to post when closing a stale Pull Request. Set to `false` to disable
closeComment: >
This pull request has been automatically closed because it has not had
recent activity. Please feel free to update or reopen it.
issues:
# Number of days of inactivity before an Issue becomes stale
daysUntilStale: 180
# Number of days of inactivity before a stale Issue is closed
daysUntilClose: 14
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
This issue has been automatically marked as stale because it has not had activity
in a long time. If this issue is still relevant and should remain open, please reply
with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___."
or "Here's a screenshot of this issue on the latest version").
Thank you for your contributions!
# Comment to post when closing a stale Issue. Set to `false` to disable
closeComment: >
This issue has been automatically closed because it has not had
activity in a long time. Please feel free to reopen it or create a new issue.
-16
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# Configuration for support-requests - https://github.com/dessant/support-requests
# Label used to mark issues as support requests
supportLabel: Forum
# Comment to post on issues marked as support requests. Add a link
# to a support page, or set to `false` to disable
supportComment: >
👋 We use the issue tracker exclusively for final bug reports and feature requests.
However, this issue appears to be better suited for the
[Forge Support Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
Please create a new topic on the support forum with this issue, and the conversation can
continue there.
# Whether to close issues marked as support requests
close: true
# Whether to lock issues marked as support requests
lock: true
+7 -20
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@@ -1,44 +1,31 @@
#eclipse
**/bin
**/.settings
**/.classpath
*.project
/bin
/.settings
/.classpath
#In case people make their workspace in the repo
/eclipse/
#idea
/.idea
/classes
*.iml
#gradle
/build
/.gradle
/mdk/.gradle
/mdk/build
#occupational hazards
/projects/mcp/
/projects/clean/
/projects/forge/
/projects/**/build/
/projects/**/out/
/projects/**/run/
/projects/**/*.launch
/projects/
/repo/
/buildSrc
src/generated/resources/.cache/
#Patch rejects
*.rej
/patches-/
*.patch.rej
# FML changelog
changelog.txt
/patches_old/
/patches_old_bak/
*.py
*.7z
/logs/
gradle.properties
!/mdk/gradle.properties
-39
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@@ -1,39 +0,0 @@
sudo: required
dist: trusty
language: java
jdk: oraclejdk8
env:
- BUILD_NUMBER=9999
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/providedDummy.jar
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/compileDummy.jar
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
- $TRAVIS_BUILD_DIR/build/localCache/Forge/
before_install: chmod +x gradlew
install:
- ./gradlew --refresh-dependencies
- ./gradlew ciWriteBuildNumber
script:
- travis_wait ./gradlew build -x createExe -S
- ./gradlew -p projects/Forge test -S -i
notifications:
email: false
# skip building travis on 1.13+ - it doesn't work there
branches:
except:
- 1.13-pre
- 1.13.x
- 1.14.x
- 1.15.x
- /^noci-.*$/
+10
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@@ -0,0 +1,10 @@
Contributing to Forge
=====================
1) Keep patches to Minecraft classes minimal. If you need a lot of things done, you may either add to relevant forge classes or make a new class.
2) An example mod must be provided for all PRs adding events/hooks to Forge. Whether it's a full mod using your proposed hooks, or just a pastebin containing a simple example, an example mod is required. Please also explain in detail what your new hook does.
3) Follow Forge coding guidelines (braces on newlines, spaces instead of tabs, etc)
For more information, refer to [the wiki](https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge)
+28
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This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/FML
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
-65
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@@ -1,65 +0,0 @@
Minecraft Forge: Credits/Thank You
Forge is a set of tools and modifications to the Minecraft base game code to assist
mod developers in creating new and exciting content. It has been in development for
several years now, but I would like to take this time thank a few people who have
helped it along it's way.
First, the people who originally created the Forge projects way back in Minecraft
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
of me taking over the project, who knows what Minecraft modding would be today.
Secondly, someone who has worked with me, and developed some of the core features
that allow modding to be as functional, and as simple as it is, cpw. For developing
FML, which stabelized the client and server modding ecosystem. As well as the base
loading system that allows us to modify Minecraft's code as elegently as possible.
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
sane as well as guiding the community into creating better additions to Forge.
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
I am a part}. For creating some of the core tools needed to make Minecraft modding
both possible, and as stable as can be.
On that note, here is some specific information of the MCP data we use:
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
download components of MCP and distribute MCP data files. This permission is not
transitive and others wishing to redistribute the Minecraft Forge source independently
should seek permission of MCP or remove the MCP data files and request their users
to download MCP separately.
And lastly, the countless community members who have spent time submitting bug reports,
pull requests, and just helping out the community in general. Thank you.
--LexManos
=========================================================================
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
Vendored
-110
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@@ -1,110 +0,0 @@
@Library('forge-shared-library')_
pipeline {
options {
disableConcurrentBuilds()
}
agent {
docker {
image 'gradlewrapper:latest'
args '-v gradlecache:/gradlecache'
}
}
environment {
GRADLE_ARGS = '--no-daemon --console=plain' // No daemon for now as FG3 kinda derps. //'-Dorg.gradle.daemon.idletimeout=5000'
DISCORD_WEBHOOK = credentials('forge-discord-jenkins-webhook')
DISCORD_PREFIX = "Job: Forge Branch: ${BRANCH_NAME} Build: #${BUILD_NUMBER}"
JENKINS_HEAD = 'https://wiki.jenkins-ci.org/download/attachments/2916393/headshot.png'
}
stages {
stage('fetch') {
steps {
checkout scm
}
}
stage('notify_start') {
when {
not {
changeRequest()
}
}
steps {
discordSend(
title: "${DISCORD_PREFIX} Started",
successful: true,
result: 'ABORTED', //White border
thumbnail: JENKINS_HEAD,
webhookURL: DISCORD_WEBHOOK
)
}
}
stage('setup') {
steps {
sh './gradlew ${GRADLE_ARGS} --refresh-dependencies --continue setup'
script {
env.MYVERSION = sh(returnStdout: true, script: './gradlew :forge:properties -q | grep "version:" | awk \'{print $2}\'').trim()
}
}
}
stage('changelog') {
when {
not {
changeRequest()
}
}
steps {
writeChangelog(currentBuild, 'build/changelog.txt')
}
}
stage('publish') {
when {
not {
changeRequest()
}
}
environment {
FORGE_MAVEN = credentials('forge-maven-forge-user')
CROWDIN = credentials('forge-crowdin')
KEYSTORE = credentials('forge-jenkins-keystore-old')
KEYSTORE_KEYPASS = credentials('forge-jenkins-keystore-old-keypass')
KEYSTORE_STOREPASS = credentials('forge-jenkins-keystore-old-keypass')
}
steps {
sh './gradlew ${GRADLE_ARGS} :forge:publish -PforgeMavenUser=${FORGE_MAVEN_USR} -PforgeMavenPassword=${FORGE_MAVEN_PSW} -PkeystoreKeyPass=${KEYSTORE_KEYPASS} -PkeystoreStorePass=${KEYSTORE_STOREPASS} -Pkeystore=${KEYSTORE} -PcrowdinKey=${CROWDIN}'
sh 'curl --user ${FORGE_MAVEN} http://files.minecraftforge.net/maven/manage/promote/latest/net.minecraftforge.forge/${MYVERSION}'
}
}
stage('test_publish_pr') { //Publish to local repo to test full process, but don't include credentials so it can't sign/publish to maven
when {
changeRequest()
}
environment {
CROWDIN = credentials('forge-crowdin')
}
steps {
sh './gradlew ${GRADLE_ARGS} :forge:publish -PcrowdinKey=${CROWDIN}'
}
}
}
post {
always {
script {
archiveArtifacts artifacts: 'projects/forge/build/libs/**/*.*', fingerprint: true, onlyIfSuccessful: true, allowEmptyArchive: true
//junit 'build/test-results/*/*.xml'
//jacoco sourcePattern: '**/src/*/java'
if (env.CHANGE_ID == null) { // This is unset for non-PRs
discordSend(
title: "${DISCORD_PREFIX} Finished ${currentBuild.currentResult}",
description: '```\n' + getChanges(currentBuild) + '\n```',
successful: currentBuild.resultIsBetterOrEqualTo("SUCCESS"),
result: currentBuild.currentResult,
thumbnail: JENKINS_HEAD,
webhookURL: DISCORD_WEBHOOK
)
}
}
}
}
}
+491
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@@ -0,0 +1,491 @@
This minecraft mod, Forge Mod Loader, including all parts herein except as noted below,
is licensed under the GNU LGPL v2.1 or later.
Homepage: https://github.com/MinecraftForge/FML
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (common/cpw/mods/fml/patcher and subdirectories) under
any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (common/cpw/mods/fml/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
========
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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END OF TERMS AND CONDITIONS
-16
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@@ -1,16 +0,0 @@
Minecraft Forge
Copyright (c) 2016-2019.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation version 2.1
of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-520
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@@ -1,520 +0,0 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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be a consequence of the rest of this License.
12. If the distribution and/or use of the Library is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Library under this License may add
an explicit geographical distribution limitation excluding those countries,
so that distribution is permitted only in or among countries not thus
excluded. In such case, this License incorporates the limitation as if
written in the body of this License.
13. The Free Software Foundation may publish revised and/or new
versions of the Lesser General Public License from time to time.
Such new versions will be similar in spirit to the present version,
but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Library
specifies a version number of this License which applies to it and
"any later version", you have the option of following the terms and
conditions either of that version or of any later version published by
the Free Software Foundation. If the Library does not specify a
license version number, you may choose any version ever published by
the Free Software Foundation.
14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
copyrighted by the Free Software Foundation, write to the Free
Software Foundation; we sometimes make exceptions for this. Our
decision will be guided by the two goals of preserving the free status
of all derivatives of our free software and of promoting the sharing
and reuse of software generally.
NO WARRANTY
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
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* Eloraam *
* FlowerChild *
* Hawkye *
* MALfunction84 *
Submitted the sleep handler code for his mod (Somnia) and others to use.
* Scokeev9 *
Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it.
ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed.
* SpaceToad *
* LexManos *
* cpw *
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files.
This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or
remove the MCP data files and request their users to download MCP separately.
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Minecraft Forge Public Licence
==============================
Version 1.0
0. Definitions
--------------
Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB
User: Anybody that interract with the software in one of the following ways:
- play
- decompile
- recompile or compile
- modify
Minecraft Forge: The Minecraft Forge code, in source form, class file form, as
obtained in a standalone fashion or as part of a wider distribution.
Dependency: Code required to have Minecraft Forge working properly. That can
include dependencies required to compile the code as well as modifications in
the Minecraft sources that are required to have Minecraft Forge working.
1. Scope
--------
The present license is granted to any user of Minecraft Forge, for all files included
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft
Forge must own a legally aquired copy of Minecraft.
2. Play rights
--------------
The user of Minecraft Forge is allowed to install the software on a client or
a server and to play it without restriction.
3. Modification rights
----------------------
The user has the right to decompile the source code, look at either the
decompiled version or the original source code, and to modify it.
4. Derivation rights
--------------------
The user has the rights to derive code from Minecraft Forge, that is to say to
write code that either extends Minecraft Forge class and interfaces,
instantiate the objects declared or calls the functions. This code is known as
"derived" code, and can be licensed with conditions different from Minecraft
Forge.
5. Distribution rights
----------------------
The user of Minecraft Forge is allowed to redistribute Minecraft Forge in
partially, in totallity, or included in a distribution. When distributing
binaries or class files, the user must provide means to obtain the sources of
the distributed version of Minecraft Forge at no costs. This includes the
files as well as any dependency that the code may rely on, including patches to
minecraft original sources.
Modification of Minecraft Forge as well as dependencies, including patches to
minecraft original sources, has to remain under the terms of the present
license.
The right to distribute Minecraft Forge does not extend to the right to distribute
MCP data files included within Minecraft Forge. These are the property of the MCP
project and should be removed from any customized distribution of Minecraft Forge
or permission sought separately from the MCP team.
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IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
@@ -0,0 +1,40 @@
SoundSystem CodecIBXM Class License:
You are free to use this class for any purpose, commercial or otherwise.
You may modify this class or source code, and distribute it any way you
like, provided the following conditions are met:
1) You may not falsely claim to be the author of this class or any
unmodified portion of it.
2) You may not copyright this class or a modified version of it and then
sue me for copyright infringement.
3) If you modify the source code, you must clearly document the changes
made before redistributing the modified source code, so other users know
it is not the original code.
4) You are not required to give me credit for this class in any derived
work, but if you do, you must also mention my website:
http://www.paulscode.com
5) I the author will not be responsible for any damages (physical,
financial, or otherwise) caused by the use if this class or any
portion of it.
6) I the author do not guarantee, warrant, or make any representations,
either expressed or implied, regarding the use of this class or any
portion of it.
Author: Paul Lamb
http://www.paulscode.com
This software is based on or using the IBXM library available from
http://www.geocities.com/sunet2000/
IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*** HOW TO INSTALL ***
For Mod Users:
Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.
For Mod Devs:
Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace
If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.
To get the decompiled classes:
If you have Gradle: gradle setupDecompWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDecompWorkspace
MacOS/Linux: ./gradlew setupDecompWorkspace
For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.
Clone this repository to a folder.
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.
To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.
Requirements (for both mod devs and contributors):
You must have a JDK installed and accessible.
If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
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Contributing to Forge
=====================
1) Keep patches to Minecraft classes minimal. If you need a lot of things done, you may either add to relevant forge classes or make a new class.
2) An example mod must be provided for all PRs adding events/hooks to Forge. Whether it's a full mod using your proposed hooks, or just a pastebin containing a simple example, an example mod is required. Please also explain in detail what your new hook does.
3) Follow Forge coding guidelines (braces on newlines, spaces instead of tabs, etc)
For more information, refer to [the wiki](https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge)
Contributor License Agreement
=============================
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the LGPLv2.1 license.
- You assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the LGPLv2.1 license.
Additionally, while 1.9.4 is being maintained, you will be asked to acknowledge these two additional clauses.
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the MinecraftForge license.
- You grant assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the MinecraftForge license.
"Forge" is Forge Development LLC, a legally incorporated entity in Oregon, USA.
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# On the Contribution of an RF-lite Energy System: "Energy"
Forge has acquired an Energy system, after many years of debate on the topic. The prevalence of the RF API has warranted the inclusion of a similar (but simpler) implementation to forge for 1.10.2 and onwards.
Those who wish to use an RF like API, feel free to use it. If you don't want to think about Energy, but know you need it, you can use it *if you wish*. If you want to interoperate with other energy systems, feel free to use this to broker with them.
# On Diversity in Energy Systems
Forge has always supported diversity in energy-like systems. If you have a burning desire to simulate electricity flow in all it's glory, we fully support you and look forward to playing your mod. If you wish to have pneumatic power, we have no objections, and would love to see your wonderful creations. If you have a power system of your own devising that is simply beyond our imagination, please, blow us away.
# On Modder Obligations
As a modder, you are under *no* obligation to use or support the forge Energy system. If anyone, user, mod-pack maker or even us, tells you otherwise, refer them to this statement. The Forge energy system is not intended to supplant diversity in energy systems. It is not intended to be one-size-fits-all. The choice to support it, is the choice of the modder.
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# FML
Entrypoint : ```FMLServiceProvider.onLoad```
- Verify environment
-- Check all libraries are present: ```accesstransformer```, ```coremod```, ```deobfuscator```
-- Check versions are suitable: ```modlauncher```, ```accesstransformer```, ```coremod```, ```deobfuscator```
- Find deobfuscated and patched MC
-- If not found, trigger job to generate that (loaded later at FMLLaunchProvider.launch)
Injected arguments:
- ```mods``` : CSV list of mod files to load
- ```modlist``` : JSON formatted list of mod files in a maven-like repository format
Entrypoint : ```FMLServiceProvider.initializer```
- Setup paths
-- ```mods``` folder
-- ```config``` folder
- FML config file read (JSON?)
- Trigger initial loading
Entrypoint : ```FMLLaunchProvider.launch```
- Launches the patched and deobfuscated game
- - If that wasn't found it'll be generated from the vanilla jar and patch/deobf files (see above)
- Possible we'll use an alternative launch for the development environment
(A goal is that we pre-generate this JAR during forge installation or modpack installation)
## Loading
- First we discover all mods
- - IModLocator instances present in system are found and queried to compile a master list of all mod artifacts of the three types
- LANGPROVIDERs are added to the supported language system : IModLanguageProvider
- The MODS from the list have their META-INF/mods.json file queried for mod instances to load
- - MODS are cross-referenced for their language being available
- - MODS are cross-referenced for their libraries being available
- - MODS are cross-referenced for their MOD dependencies being available
- - MODS with META-INF/coremods.json specification are loaded into the COREMOD system
- - MODS with META-INF/accesstransformer.json are loaded into the ACCESSTRANSFORMER system
- - MODS are enqueued to the background loading system
- FMLLaunchProvider will be triggered from the ModLauncher to start the game
## Game loading
- Events triggered from loadGame will launch various phases of modloading as before
-- Deprecation of old "FML" events in favour of Forge events
-- If a mod hasn't completed scanning there might be a pause waiting for it to complete before loading (testing indicates this should be a very rare occurrence and isn't worse than existing status quo where all scanning and loading is on-thread)
### ```IModLocator```
Finds mods from various sources of various types
manifest is queried for type: FMLModType
- MOD : this file will be scanned as a mod. This is default if nothing is present
- LIBRARY : this file will be added to the classpath and no further processing is done
- LANGPROVIDER : this file will be loaded as a language provider
#### ```ModsFolderLocator```
- scans for jar files from mods folder
-- able to load all types
-- loads in all environments
-- maybe able to do runtime name transformation for dev time?
Standard mechanism to find and load mods
#### ```ExplodedDirectoryLocator```
- loads a directory as a mod
-- only able to load mods
-- should only load in dev env
Intended as a mechanism to allow development of mods easily by pointing at a compiled output directory
#### ```ArgumentModsLocator``` : NYI
- loads mods from the arguments on the command line
-- able to load all types
-- loads in all environments
### ```IModLanguageProvider```
Provides mod and language provider services
- Provides a means to transform a Mod File (from the IModLocator) into a list of modcontainer objects based on mods.json
- Scanning work will be done in background threads
- Language providers can be provided as JARs via the modlocator for ease of distribution
#### ```FMLModLanguageProvider```
This is the standard Java @Mod implementation provider
- provided by default (always supported)
- All scanning for @Mod will be done in the background thread
#### ```ScalaModLanguageProvider```
This is the scala language provider. It'll be provided separately as a JAR mod download.
- API contract will need definition
Other languages? Kotlin? Alternative Scala versions? Javascript?
## Coremods
Coremods are now forcefully separated into _injection_ and _runtime_ phases.
### Injection
Injection is the act of intercepting the loading of a class and modifying the inbound class with alterations such as additions, replacements and deletions
Injections will be written using Javascript. Two functions are required: a function providing the list of injection sites, and the function to transform the injection site.
All injection sites will need to be pre-specified by the coremod in their metadata. Lookup services should be provided in the Javascript API.
Javascript API for common coremod injection tasks needs to be developed, to allow common best-practice tooling for these complex tasks.
Runtime coremod code (code that has been injected) is Java as usual.
## Background loading thread
Early in loading, a background thread is triggered which will perform scanning tasks for common resources, such as @Mod instances and other annotations. This thread will also be responsible for loading any cached resources, either those defined at build time or pre-computed from previous runs. It may also be tasked with writing those precomputed resources.
There will be a IPreLoaderJobProvider that will allow extension of the scope of these tasks
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<img src="assets/Forge_logo.svg">
MinecraftForge
=============
[![Stable Release](https://img.shields.io/badge/dynamic/json?url=https://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json&label=Stable&prefix=1.14.4-&query=$.promos["1.14.4-recommended"]&color=brightgreen&logo=data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPHN2ZyBjbGFzcz0ic3ZnLWlubGluZS0tZmEgZmEtc3RhciBmYS13LTE4IiBhcmlhLWhpZGRlbj0idHJ1ZSIgZGF0YS1pY29uPSJzdGFyIiBkYXRhLXByZWZpeD0iZmFzIiBmb2N1c2FibGU9ImZhbHNlIiByb2xlPSJpbWciIHZpZXdCb3g9IjAgMCA1NzYgNTEyIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8cGF0aCBkPSJNMjU5LjMgMTcuOEwxOTQgMTUwLjIgNDcuOSAxNzEuNWMtMjYuMiAzLjgtMzYuNyAzNi4xLTE3LjcgNTQuNmwxMDUuNyAxMDMtMjUgMTQ1LjVjLTQuNSAyNi4zIDIzLjIgNDYgNDYuNCAzMy43TDI4OCA0MzkuNmwxMzAuNyA2OC43YzIzLjIgMTIuMiA1MC45LTcuNCA0Ni40LTMzLjdsLTI1LTE0NS41IDEwNS43LTEwM2MxOS0xOC41IDguNS01MC44LTE3LjctNTQuNkwzODIgMTUwLjIgMzE2LjcgMTcuOGMtMTEuNy0yMy42LTQ1LjYtMjMuOS01Ny40IDB6IiBmaWxsPSJ3aGl0ZSIvPgo8L3N2Zz4K)](https://files.minecraftforge.net)
[![Latest Release](https://img.shields.io/badge/dynamic/json?url=https://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json&label=Latest&prefix=1.14.4-&query=$.promos["1.14.4-latest"]&color=blue&logo=data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPHN2ZyBjbGFzcz0ic3ZnLWlubGluZS0tZmEgZmEtYnVnIGZhLXctMTYiIGFyaWEtaGlkZGVuPSJ0cnVlIiBkYXRhLWljb249ImJ1ZyIgZGF0YS1wcmVmaXg9ImZhcyIgZm9jdXNhYmxlPSJmYWxzZSIgcm9sZT0iaW1nIiB2aWV3Qm94PSIwIDAgNTEyIDUxMiIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPHBhdGggZD0iTTUxMS45ODggMjg4LjljLS40NzggMTcuNDMtMTUuMjE3IDMxLjEtMzIuNjUzIDMxLjFINDI0djE2YzAgMjEuODY0LTQuODgyIDQyLjU4NC0xMy42IDYxLjE0NWw2MC4yMjggNjAuMjI4YzEyLjQ5NiAxMi40OTcgMTIuNDk2IDMyLjc1OCAwIDQ1LjI1NS0xMi40OTggMTIuNDk3LTMyLjc1OSAxMi40OTYtNDUuMjU2IDBsLTU0LjczNi01NC43MzZDMzQ1Ljg4NiA0NjcuOTY1IDMxNC4zNTEgNDgwIDI4MCA0ODBWMjM2YzAtNi42MjctNS4zNzMtMTItMTItMTJoLTI0Yy02LjYyNyAwLTEyIDUuMzczLTEyIDEydjI0NGMtMzQuMzUxIDAtNjUuODg2LTEyLjAzNS05MC42MzYtMzIuMTA4bC01NC43MzYgNTQuNzM2Yy0xMi40OTggMTIuNDk3LTMyLjc1OSAxMi40OTYtNDUuMjU2IDAtMTIuNDk2LTEyLjQ5Ny0xMi40OTYtMzIuNzU4IDAtNDUuMjU1bDYwLjIyOC02MC4yMjhDOTIuODgyIDM3OC41ODQgODggMzU3Ljg2NCA4OCAzMzZ2LTE2SDMyLjY2NkMxNS4yMyAzMjAgLjQ5MSAzMDYuMzMuMDEzIDI4OC45LS40ODQgMjcwLjgxNiAxNC4wMjggMjU2IDMyIDI1Nmg1NnYtNTguNzQ1bC00Ni42MjgtNDYuNjI4Yy0xMi40OTYtMTIuNDk3LTEyLjQ5Ni0zMi43NTggMC00NS4yNTUgMTIuNDk4LTEyLjQ5NyAzMi43NTgtMTIuNDk3IDQ1LjI1NiAwTDE0MS4yNTUgMTYwaDIyOS40ODlsNTQuNjI3LTU0LjYyN2MxMi40OTgtMTIuNDk3IDMyLjc1OC0xMi40OTcgNDUuMjU2IDAgMTIuNDk2IDEyLjQ5NyAxMi40OTYgMzIuNzU4IDAgNDUuMjU1TDQyNCAxOTcuMjU1VjI1Nmg1NmMxNy45NzIgMCAzMi40ODQgMTQuODE2IDMxLjk4OCAzMi45ek0yNTcgMGMtNjEuODU2IDAtMTEyIDUwLjE0NC0xMTIgMTEyaDIyNEMzNjkgNTAuMTQ0IDMxOC44NTYgMCAyNTcgMHoiIGZpbGw9IndoaXRlIi8+Cjwvc3ZnPgo=
)](https://files.minecraftforge.net) [![Discord](https://img.shields.io/discord/313125603924639766.svg?color=%237289da&label=Discord&logo=discord&logoColor=%237289da)](https://discord.gg/UvedJ9m) [![Support](https://img.shields.io/badge/Patreon-Support-orange.svg?logo=Patreon)](https://www.patreon.com/LexManos) [![Merch](https://img.shields.io/badge/Flocker-Merch-blueviolet.svg)](https://forgedev.flocker.tv/)
Forge is a free, open-source modding API all of your favourite mods use!
| Version | Support |
| ------------- | ------------- |
| 1.14.x | Active |
| 1.12.x | Legacy |
* [Download]
* [Forum]
* [Discord]
* [Documentation]
#### Notes:
- Introduced in 1.13 was a new FML, information found [here](NewFML.md).
# Installing Forge
Go to [the Forge website](https://files.minecraftforge.net)
and select the Minecraft version you wish to get Forge for from the list.
You can download the installer for the *Recommended Build* or the
*Latest build* there. Latest builds may have newer features but may be
more unstable as a result. The installer will attempt to install Forge
into your vanilla launcher environment, where you can then create a new
profile using that version and play the game!
For support and questions, visit [the Support Forum](https://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
[Here is a short video from Rorax showing how to install and setup Forge.](https://www.youtube.com/watch?v=lB3ArN_-3Oc)
# Creating Mods
[See the "Getting Started" section in the Forge Documentation](https://mcforge.readthedocs.io/en/latest/gettingstarted/).
# Contribute to Forge
If you wish to actually inspect Forge, submit PRs or otherwise work
with Forge itself, you're in the right place!
[See the guide to setting up a Forge workspace](http://mcforge.readthedocs.io/en/latest/forgedev/).
### Pull requests
[See the "Making Changes and Pull Requests" section in the Forge documentation](https://mcforge.readthedocs.io/en/latest/forgedev/#making-changes-and-pull-requests).
Please read the contributing guidelines found [here](CONTRIBUTING.md) before making a pull request.
### Contributor License Agreement
We require all contributors to acknowledge the [Forge Contributor
License Agreement](https://cla-assistant.io/MinecraftForge/MinecraftForge). Please ensure you have a valid email address
associated with your GitHub account to do this. If you have previously
signed it, you should be OK.
#### Donate
*Forge is a large project with many collaborators working on it around the clock. Forge is and will always remain free to use and modify. However, it costs money to run such a large project as this, so please consider [becoming a patron](https://www.patreon.com/LexManos) or buying some [cool merch](https://forgedev.flocker.tv/).*
[Download]: https://files.minecraftforge.net/
[Forum]: https://www.minecraftforge.net/forum/
[Discord]: https://discord.gg/UvedJ9m
[Documentation]: https://mcforge.readthedocs.io
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Getting Support Surrounding Forge
=================================
**If you do not want to read the following wall of text, no matter its relevance for helping get your issue resolved quickly, please refer to the [Forge Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) for support.**
Before reporting an issue on this repository's bug tracker, please carefully read this document. There are various resources that are more likely to be able to help you with certain kinds of issues. This document provides instructions on how to determine which place best to report to.
*Note: While this guide generally is more geared towards end-user problems, modders should also read it before reporting any issue with Forge in order to ensure it actually is one. This does of course not cover feature suggestions.*
### Contents
1. [Identifying the Source of a Problem](#identifying-the-source-of-a-problem)
1. [Analyzing a Stacktrace](#analyzing-a-stacktrace)
2. [Isolating an Issue](#isolating-an-issue)
2. [Choosing the Correct Support Channel](#choosing-the-correct-support-channel)
1. [Forge Support](#forge-support)
2. [Mod Support](#mod-support)
3. [Vanilla Support](#vanilla-support)
3. [Writing a Helpful Bug Report](#writing-a-helpful-bug-report)
1. [Preventing Duplicates and Unnecessary Reports](#preventing-duplicates-and-unnecessary-reports)
2. [Required Information](#required-information)
3. [Markdown Issue Template](#markdown-issue-template)
4. [Waiting for an Issue to Be Resolved](#waiting-for-an-issue-to-be-resolved)
Identifying the Source of a Problem
-----------------------------------
You're most likely to get fast and valuable responses to your issues if you report them in the correct place. For this, you need to find the root cause of the problem.
The most important source for this information are the log files Forge creates for every run of the game. You can find them in the `logs` subdirectory of your Minecraft game directory. The most important log file is `latest.log` which contains all of Forge's and any mod's output for `info` of above. `debug.log` contains all the logs in `latest.log` plus the `debug` logs for more detailed debugging.
If you're faced by a crash, consult these logs files first. Near the end of the log should be a section labelled 'Minecraft Crash Report', and after it, one about `a detailed walkthrough of the error, ...`. In these sections, you'll see a bunch of lines that look like
```
at some.words.related.to.a.mod.MoreWords(MoreWords.java:number)
```
These lines are the most important part of a crash log, called the stacktrace, because they pinpoint the place in the code where something went irrecoverably wrong. Mod authors usually name their code so that these lines describe what the game was doing when it crashed. The further down one of these lines is, the earlier that piece of code ran, so at the bottom you'll see the place where Minecraft started, and at the top is where it stopped. You should use this information to figure out who to report the bug to.
### Analyzing a Stacktrace
You can generally tell pretty quickly what caused the error at the head of your stacktrace, simply follow these rules:
1. If you can find the name of a mod in the trace, that mod most likely is the culprit.
- Be aware that you may find multiple mods as participants of a crash. In that case, you can either report to both or try to reason (using the names in the stacktrace) about which mod is at fault.
2. If you can only find Forge (usually starting with `net.minecraftforge`) alongside Vanilla (usually starting with `net.minecraft`) references, chances are that you have found a bug in Forge. In this case, use one of the various [support channels](#forge-support) listed below.
- The occurence of a single call to Forge somewhere in the stacktrace *does not* warrant a report to Forge if there are mods present in the crash report.
3. If there's no mention of Forge or a mod, but any Vanilla class, you might have found a Vanilla bug. You should probably still report it via the Forge channels first, however, due the nature of modded environments and the rarity of Vanilla crash bugs.
4. Always check whether there's a mention of coremods at the beginning of a crash report. If there is and you can't find any clear culprit, consider reporting to these coremods first, since they are free to change any of the code executed in your environment.
The rules are numbered in decreasing priority, which means that you should always prefer finding a mod in a crash report over directly jumping to conclusions about Forge or even Vanilla.
### Isolating an Issue
A significant step of reporting an issue, after having found the involved parties, is reliably reproducing it to identify potential incompatibilities or weird interactions between mods. If you're unable to pinpoint a bug to a set of mods and just randomly report it to any mod, chances are it won't get much attention and hence not a fix.
Reliable methods of isolating the issue are listed below:
- **Retrace your last steps before the crash/bug occurred.** It might sound too simple, but a big part of reliably reproducing an issue is determining the steps required to trigger it. If you can't exactly remember what you last did, looking at the stacktrace again can also help you a bit, since there are often descriptive names in there which reflect an action you could take, such as using an item or placing a block.
- **Reduce the number of mod interactions.** You can achieve this in multiple ways. One of them is simply disabling any compatibility layers between involved mods via configuration files. The other one, which takes a little more effort, is actually removing mods from your instance. But don't be afraid, you won't have to remove mods one-by-one if you follow these steps (known as a binary search):
1. Move half the mods out of your instance (obviously keep those definitely participating in the issue).
2. If the issue persists after another try of reproducing it, repeat from step 1 one by halving the mod list again.
3. If the issue does not occur anymore without the other half, repeat from step 1 but instead discard the half you just used and split the other one (plus any definitely required mods).
4. Repeat these steps until you can't remove any more mods from your instance without also 'solving' the issue. This set of mods can serve as a basis for your issue report.
Choosing the Correct Support Channel
-------------------------------------
The place you need to report issues to varies depending on the source of the problem. Below you can find a list of support channels you can usually consult for each of the sources listed in the previous section.
Please note that this list has to be considered incomplete as there is a large number of sub-communities within the Minecraft modding world. You should always prefer channels you know and have access to over any of those listed below which would require extra effort on your part.
### Forge Support
If you're certain you've found an issue that is directly caused by Forge, you have the following three platforms available for dealing with it, with decreasing relevance for end-users:
1. **Forge Forums:** There's a dedicated [Support & Bug Report](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) section on the Forge forums, which is led by team of moderators and volunteers who will try to deal with your reports as quickly as possible. *As a player you should probably report here first.*
- For modders, there also is a separate [Modder Support](http://www.minecraftforge.net/forum/forum/70-modder-support/) section where you can ask all your development-related questions. *You should prefer this section for coding help.*
2. **Forge IRC Channel:** You can find a lot of help on the official [`#minecraftforge`](irc://irc.esper.net:6667/minecraftforge) channel on EsperNet. Especially smaller issues that you quickly need help with could be reported there. *Be aware that the channel is more suited towards development questions, so while you may get support there as a player, you should almost always prefer the forums.*
3. **Forge Issue Tracker:** If you're absolutely certain that you've found an issue in the Forge codebase (e.g. you're a modder yourself and have analyzed the stacktrace and relevant code), don't refrain from reporting it on this repository's [issue tracker](https://github.com/MinecraftForge/MinecraftForge/issues). *Please do not use the issues as a means of getting coding help. For developers, the IRC and the [official documentation](https://mcforge.readthedocs.io) are the best sources of information.*
### Mod Support
A lot of mods also use GitHub or other source management systems and their integrated issue trackers. The following options will give you the best chances of reporting your issue in the right place:
- **CurseForge:** Many mods are hosted on the [CurseForge platform](https://minecraft.curseforge.com) nowadays. Chances are you already downloaded them from there or as a part of a modpack hosted there. Projects may specify an issue reporting link on their own page, so simply look for it on the mod's project page and you should be directed to the preferred means of error reporting.
- **Searching for a repository directly:** You may need to try and find a repository directly on source control sites. The most common ones are [GitHub](https://github.com) and [BitBucket](https://bitbucket.org). Both come with search capabilities, so simply try to search for the mod's name.
### Vanilla Support
Just like Forge or mods, Mojang has its own issue tracker for Vanilla Minecraft. This official [bug tracker](https://bugs.mojang.com/projects/MC/issues/) has the exclusive purpose of managing any concrete issues with the game's code and functionality. It is *not* a place for requesting any features or getting help with playing the game, similar to the Forge issue tracker.
Writing a Helpful Bug Report
----------------------------
Now that you've identified the source of your issue and decided on the correct support channel, it's time to actually write your report. Before you actually try to blindly create it, however, you should first check if the problem was noticed or even fixed already.
### Preventing Duplicates and Unnecessary Reports
Use the target issue tracker's search functionality to look for issues which have descriptions similar to yours, but make sure to also search for already closed issues. If you can find one, verify it is in fact the same (or a very similar issue) and simply comment on it if you have anything else to contribute to the discussion, such as other steps to reproduce it. *Do not create duplicates of an existing issue, since it only puts extra effort on maintainers to recognize and close/mark them.*
Additionally, always check the *latest* changelogs of Forge and participating mods to find out if the bug was already noticed and fixed by the developer. Often the maintainer may only support newer versions of the game, so also check the changelogs for versions of Minecraft you don't actually actively play. If the issue was adressed already, *do not report it*, even if the fix only exists for a newer version of the game, since the developer probably had a good reason to do so. If your issue only exists with versions of a mod that are for very old versions of the game, also refrain from reporting them, considering most modders only support the two latest versions of Minecraft, if at all.
### Required Information
If you're certain that your issue went unnoticed up until now, you can get to actually writing up the report. Below you can find a list of the *required* information any bug report should contain:
- **Minecraft Version:** Although many developers can deduce the Minecraft version in use from the mod's version, it is still an important piece of information to include, since it helps maintainers more easily decide whether to look into your issue at all or whether to close it right away due to being for an outdated version.
- **Forge Version:** The Forge API is in constant flux and while breaking changes are limited to major Minecraft updates, new bugs or regressions might creep in during active development or newer versions than a mod was built with might change semantics slightly that manifest themselves for this mod.
- **Mod Version:** Just like the Forge and Minecraft version, this is crucial for quickly telling where an issue might come from. *If you're reporting an issue caused by Forge that only occurs with a certain mod installed, include this mod here. No mod version is required if it's a pure Forge bug.*
- **Complete List of Mods:** In order to reliably analyze a bug, developers need the exact same context as you do when trying to find its cause. Hence, you should always include a *full list of mods with their corresponding version* in your report. Note that you should probably only include the ones you found by [isolating the issue](#isolating-an-issue).
- **Steps to Reproduce:** You should always include a list of steps required to provoke an issue to occur. Without it, developers can only take rough guesses at what might cause the bug. Try to reduce the amount of steps to a bare minimum, to make reproducing the issue easier. If you require a sophisticated setup to get even close to the issue, you might want to consider including your save file in your report.
- **Full Log:** This is probably the most important part of your bug report. You *always* have to include the full log (`debug.log` from earlier), since it is the only way of telling what has caused an issue in code. *Do not* paste the full log as plain text in your report, but use [GitHub Gist](https://gist.github.com) instead and link to that from your report.
### Markdown Issue Template
GitHub and BitBucket allow you to use the Markdown format for writing your issues. Below you can find a simple template that you can copy and fill in with your data. `{variables}` are written in braces and are supposed to be replaced by you with the information the variable name indicates. Everything behind two slashes (`//`) has to be interpreted as a comment and should be removed. If you want to include any link, you have to write in the `[title](url)` form. For further information on Markdown, see [this cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet).
```markdown
**Minecraft Version:** {mc version}
**Forge Version:** {forge version}
**Mod Version:** {mod version} // Remove this line if you're reporting to Forge and no specific mod is involved
[**Full Log**]({link to gist/pastebin with full log})
**Mods in This Instance:**
| Name | Version |
| ------------------------ | ----------- |
| [{mod 1}]({download 1}) | {version 1} | // The download links are entirely optional
| {mod 2} | {version 2} |
| {mod 3} | {version 3} |
| ... | ... |
**Steps to Reproduce:**
1. Do this
2. Then do that
3. ...
```
*Note: The mod list here is formatted as table for easy reading (when displayed) and to look nice in text. Markdown does not care about any alignment of the spaces, so you can simply write individual rows of the table as* `| {mod name} | {version} |` *without having to care about the spacing.*
### Waiting for an Issue to Be Resolved
After you have written your bug report, it is time to *wait*. Please be *patient* after submitting your issue, since it probably isn't the only one. If there's no response after 5 minutes or even a day of writing it, *do not* try to bump the issue by commenting on it, people *will* read it in due time. The only excuse for bumping a report is if it is a *critical* bug that prevents you from playing the game.
Every project has a different way of dealing with issues, so don't wonder if there's no comment on it, but somebody "labels" it with certain markers. This helps developers to more easily keep track of bugs and priorities. When any further input from you is required, you will be asked specifically. Do not bug anyone through other channels about resolving your issue.
Once your issue is closed, you will know whether it was valid or turned out to be irreproducible. If you included all of the data from above in your report, chances are that the latter won't be the case.
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+2 -1
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@@ -1,5 +1,6 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-2.7-bin.zip
Vendored
+51 -59
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env sh
#!/usr/bin/env bash
##############################################################################
##
@@ -6,6 +6,47 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -20,49 +61,9 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -89,7 +90,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -113,7 +114,6 @@ fi
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,19 +154,11 @@ if $cygwin ; then
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
APP_ARGS=$(save "$@")
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
Vendored
+10 -4
View File
@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,9 +46,10 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -59,6 +60,11 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
BIN
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-92
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@@ -1,92 +0,0 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"inheritsFrom": "1.10",
"minecraftArguments": "--version FML_DEV --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "jline:jline:2.13",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "java3d:vecmath:1.5.2"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
}
]
}
-139
View File
@@ -1,139 +0,0 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker --versionType Forge",
"mainClass": "net.minecraft.launchwrapper.Launch",
"inheritsFrom": "1.10",
"jar": "1.10",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.12",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:5.0.3",
"serverreq":true
},
{
"name": "jline:jline:2.13",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "2d9530d0a25daffaffda7c35037b046b627bb171" ],
"serverreq":true,
"clientreq":false
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "ed62e9fc709ca0f2ff1a3220daa8b70a2870078e", "25a86ccfdb6f6dfe08971f4825d0a01be83a6f2e" ],
"serverreq":true,
"clientreq":true
},
{
"name": "com.typesafe:config:1.2.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "f771f71fdae3df231bcd54d5ca2d57f0bf93f467", "7d7bc36df0989d72f2d5d057309675777acc528b" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"url" : "http://files.minecraftforge.net/maven/",
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"serverreq":true,
"clientreq":true
},
{
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"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "56ea2e6c025e0821f28d73ca271218b8dd04926a", "1444992390544ba3780867a13ff696a89d7d1639" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
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"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "1f7371605d4ba42aa26d3443440c0083c587b4e9", "1ea655dda4504ae0a367327e2340cd3beaee6c73" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "0e11da23da3eabab9f4777b9220e60d44c1aab6a", "1e4df76e835201c6eabd43adca89ab11f225f134" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-parser-combinators_2.11:1.0.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "f05d7345bf5a58924f2837c6c1f4d73a938e1ff0", "a1cbbcbde1dcc614f4253ed1aa0b320bc78d8f1d" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6580347e61cc7f8e802941e7fde40fa83b8badeb", "91ce0f0be20f4a536321724b4b3bbc6530ddcd88" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-swing_2.11:1.0.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "b1cdd92bd47b1e1837139c1c53020e86bb9112ae", "d77152691dcf5bbdb00529af37aa7d3d887b3e63" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-xml_2.11:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "7a80ec00aec122fba7cd4e0d4cdd87ff7e4cb6d0", "62736b01689d56b6d09a0164b7ef9da2b0b9633d" ],
"serverreq":true,
"clientreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.6",
"serverreq":true
},
{
"name": "java3d:vecmath:1.5.2",
"clientreq":true,
"serverreq":true
},
{
"name": "net.sf.trove4j:trove4j:3.0.3",
"clientreq":true,
"serverreq":true
}
]
}
}
-92
View File
@@ -1,92 +0,0 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"inheritsFrom": "1.10.2",
"minecraftArguments": "--version FML_DEV --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "jline:jline:2.13",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
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"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "java3d:vecmath:1.5.2"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
}
]
}
-139
View File
@@ -1,139 +0,0 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker --versionType Forge",
"mainClass": "net.minecraft.launchwrapper.Launch",
"inheritsFrom": "1.10.2",
"jar": "1.10.2",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
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"serverreq":true
},
{
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},
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},
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}
-563
View File
@@ -1,563 +0,0 @@
{
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}
},
"assetIndex": {
"totalSize": 119917473,
"id": "1.9",
"known": true,
"url": "https://launchermeta.mojang.com/mc-staging/assets/1.9/cde65b47a43f638653ab1da3848b53f8a7477b16/1.9.json",
"sha1": "cde65b47a43f638653ab1da3848b53f8a7477b16",
"size": 136916
}
}
+22 -16
View File
@@ -14,31 +14,37 @@ Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
If you prefer to use IntelliJ:
Windows: "gradlew setupDecompWorkspace"
Linux/Mac OS: "./gradlew setupDecompWorkspace"
Step 3: After all that finished, you're left with a choice.
For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
If you preffer to use IntelliJ, steps are a little different.
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
3. Once it's finished you must close IntelliJ and run the following command:
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Tip:
If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
Tip:
When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
Forge source installation
=========================
+58 -125
View File
@@ -1,149 +1,82 @@
// For those who want the bleeding edge
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: 'net.minecraftforge.gradle.forge'
version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
/*
// for people who want stable - not yet functional for MC 1.8.8 - we require the forgegradle 2.1 snapshot
plugins {
id "net.minecraftforge.gradle.forge" version "2.0.2"
}
*/
version = "1.0"
group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "modid"
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: '@MAPPING_CHANNEL@', version: '@MAPPING_VERSION@'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
version = "@VERSION@"
runDir = "run"
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/')
mods {
examplemod {
source sourceSets.main
}
}
}
}
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not allways work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "@MAPPINGS@"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft '@FORGE_GROUP@:@FORGE_NAME@:@FORGE_VERSION@'
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "examplemod",
"Specification-Vendor": "examplemodsareus",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"examplemodsareus",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// Example configuration to allow publishing using the maven-publish task
// we define a custom artifact that is sourced from the reobfJar output task
// and then declare that to be published
// Note you'll need to add a repository here
def reobfFile = file("$buildDir/reobfJar/output.jar")
def reobfArtifact = artifacts.add('default', reobfFile) {
type 'jar'
builtBy 'reobfJar'
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
publishing {
publications {
mavenJava(MavenPublication) {
artifact reobfArtifact
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
@@ -0,0 +1,4 @@
#Sun Jun 05 18:58:07 CEST 2011
version=1
eclipse.preferences.version=1
refresh.enabled=true
@@ -0,0 +1,7 @@
#Sun Jun 05 19:03:53 CEST 2011
eclipse.preferences.version=1
org.eclipse.debug.ui.UseContextualLaunch=false
Console.highWaterMark=88000
org.eclipse.debug.ui.PREF_LAUNCH_PERSPECTIVES=<?xml version\="1.0" encoding\="UTF-8" standalone\="no"?>\r\n<launchPerspectives/>\r\n
org.eclipse.debug.ui.user_view_bindings=<?xml version\="1.0" encoding\="UTF-8" standalone\="no"?>\r\n<viewBindings>\r\n<view id\="org.eclipse.ui.console.ConsoleView">\r\n<perspective id\="org.eclipse.jdt.ui.JavaPerspective" userAction\="opened"/>\r\n</view>\r\n</viewBindings>\r\n
StringVariablePreferencePage=130,107,107,86,
@@ -0,0 +1,3 @@
#Sun Jun 05 18:58:07 CEST 2011
eclipse.preferences.version=1
org.eclipse.epp.usagedata.gathering.enabled=false
@@ -0,0 +1,14 @@
#Sun Sep 18 16:44:39 NZST 2011
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.problem.staticAccessReceiver=ignore
org.eclipse.jdt.core.compiler.problem.deprecation=ignore
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.problem.unusedLocal=ignore
org.eclipse.jdt.core.compiler.problem.unusedImport=ignore
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.problem.uncheckedTypeOperation=ignore
org.eclipse.jdt.core.compiler.problem.rawTypeReference=ignore
org.eclipse.jdt.core.compiler.problem.unusedPrivateMember=ignore
org.eclipse.jdt.core.compiler.problem.missingSerialVersion=ignore
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.source=1.6
@@ -0,0 +1,4 @@
#Sun Jun 05 18:58:05 CEST 2011
spacesForTabs=true
eclipse.preferences.version=1
overviewRuler_migration=migrated_3.1
@@ -0,0 +1,9 @@
#Sun Jun 05 18:58:07 CEST 2011
IMPORT_FILES_AND_FOLDERS_MODE=prompt
IMPORT_FILES_AND_FOLDERS_VIRTUAL_FOLDER_MODE=prompt
SAVE_ALL_BEFORE_BUILD=true
eclipse.preferences.version=1
tipsAndTricks=true
platformState=1287081747687
quickStart=false
PROBLEMS_FILTERS_MIGRATE=true
@@ -0,0 +1,3 @@
#Sun Jun 05 18:50:08 CEST 2011
eclipse.preferences.version=1
showIntro=false
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/MDKExample"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>
</listAttribute>
<stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="GradleStart"/>
<stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="MDKExample"/>
<stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-Xincgc -Xmx1024M -Xms1024M"/>
<stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="${project_loc}/run"/>
</launchConfiguration>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/MDKExample"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>
</listAttribute>
<stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="GradleStartServer"/>
<stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="MDKExample"/>
<stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-Xincgc -Xmx1024M -Xms1024M"/>
<stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="${project_loc}/run"/>
</launchConfiguration>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchHistory>
<launchGroup id="org.eclipse.ui.externaltools.launchGroup">
<mruHistory/>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.profile">
<mruHistory/>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.debug">
<mruHistory>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Client&quot;/&gt;&#13;&#10;"/>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Server&quot;/&gt;&#13;&#10;"/>
</mruHistory>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.run">
<mruHistory>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Client&quot;/&gt;&#13;&#10;"/>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Server&quot;/&gt;&#13;&#10;"/>
</mruHistory>
<favorites/>
</launchGroup>
</launchHistory>
-3
View File
@@ -20,6 +20,3 @@ build
# other
eclipse
run
# Files from Forge MDK
forge*changelog.txt
-4
View File
@@ -1,4 +0,0 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
@@ -1,84 +1,20 @@
package com.example.examplemod;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraft.init.Blocks;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import java.util.stream.Collectors;
// The value here should match an entry in the META-INF/mods.toml file
@Mod("examplemod")
@Mod(modid = ExampleMod.MODID, version = ExampleMod.VERSION)
public class ExampleMod
{
// Directly reference a log4j logger.
private static final Logger LOGGER = LogManager.getLogger();
public ExampleMod() {
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the doClientStuff method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void setup(final FMLCommonSetupEvent event)
public static final String MODID = "examplemod";
public static final String VERSION = "1.0";
@EventHandler
public void init(FMLInitializationEvent event)
{
// some preinit code
LOGGER.info("HELLO FROM PREINIT");
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
private void doClientStuff(final FMLClientSetupEvent event) {
// do something that can only be done on the client
LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings);
}
private void enqueueIMC(final InterModEnqueueEvent event)
{
// some example code to dispatch IMC to another mod
InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});
}
private void processIMC(final InterModProcessEvent event)
{
// some example code to receive and process InterModComms from other mods
LOGGER.info("Got IMC {}", event.getIMCStream().
map(m->m.getMessageSupplier().get()).
collect(Collectors.toList()));
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
// do something when the server starts
LOGGER.info("HELLO from server starting");
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents {
@SubscribeEvent
public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
// register a new block here
LOGGER.info("HELLO from Register Block");
}
// some example code
System.out.println("DIRT BLOCK >> "+Blocks.dirt.getUnlocalizedName());
}
}
-56
View File
@@ -1,56 +0,0 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# A URL to refer people to when problems occur with this mod
issueTrackerURL="http://my.issue.tracker/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="examplemod" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Example Mod" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
updateJSONURL="http://myurl.me/" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="http://example.com/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
credits="Thanks for this example mod goes to Java" #optional
# A text field displayed in the mod UI
authors="Love, Cheese and small house plants" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
This is a long form description of the mod. You can write whatever you want here
Have some lorem ipsum.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed mollis lacinia magna. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Sed sagittis luctus odio eu tempus. Interdum et malesuada fames ac ante ipsum primis in faucibus. Pellentesque volutpat ligula eget lacus auctor sagittis. In hac habitasse platea dictumst. Nunc gravida elit vitae sem vehicula efficitur. Donec mattis ipsum et arcu lobortis, eleifend sagittis sem rutrum. Cras pharetra quam eget posuere fermentum. Sed id tincidunt justo. Lorem ipsum dolor sit amet, consectetur adipiscing elit.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.examplemod]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[31,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.examplemod]]
modId="minecraft"
mandatory=true
versionRange="[1.15.2]"
ordering="NONE"
side="BOTH"
+16
View File
@@ -0,0 +1,16 @@
[
{
"modid": "examplemod",
"name": "Example Mod",
"description": "Example placeholder mod.",
"version": "${version}",
"mcversion": "${mcversion}",
"url": "",
"updateUrl": "",
"authorList": ["ExampleDude"],
"credits": "The Forge and FML guys, for making this example",
"logoFile": "",
"screenshots": [],
"dependencies": []
}
]
-7
View File
@@ -1,7 +0,0 @@
{
"pack": {
"description": "examplemod resources",
"pack_format": 5,
"_comment": "A pack_format of 5 requires json lang files and some texture changes from 1.15. Note: we require v5 pack meta for all mods."
}
}
-66
View File
@@ -1,66 +0,0 @@
# The name of the mod loader type to load
modLoader="javafml"
# A version range to match for said mod loader
loaderVersion="[2.0,)"
# A URL to query for updates
updateJSONURL="http://myurl.me/"
# A URL to refer people to when problems occur with this mod
issueTrackerURL="http://my.issue.tracker/"
# Extra mod loader property
randomScalaProperty="fishy"
# Arbitrary key-value property pairs available to mods
[properties]
key="value"
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]]
# The modid of the mod
modId="inventorysorter"
# The version number of the mod
version="1.1"
# A display name for the mod
displayName="Inventory Sorter"
# The description text for the mod (multi line!)
description='''
This is my mod, there may be
others, but this one is mine
'''
# Override the default resourcelocation namespace with this instead
# Currently not implemented
namespace="invsorter"
# A random extra property for a mod loader
randomExtraProperty="somevalue"
# Arbitrary key-value pairs
[modproperties.inventorysorter]
key="value"
# A list of dependencies
[[dependencies.inventorysorter]]
# the modid of the dependency
modid="forge"
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true
# The version range of the dependency
versionRange="[14.23.2.0,)"
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.inventorysorter]]
modid="minecraft"
mandatory=true
versionRange="[1.12.2]"
ordering="NONE"
side="BOTH"
# Here's another mod in this jar
[[mods]]
# Note that other mod types may want to add additional key-value pairs in here
modId="inventorysortertoo"
# ${file.jarVersion} will read the Implementation-Version of the jar file
version="${file.jarVersion}"
displayName="Inventory Sorter as well"
description='''
This is also my mod, there may be
others, but this one is mine
'''
@@ -1,20 +0,0 @@
--- a/com/mojang/blaze3d/platform/GlStateManager.java
+++ b/com/mojang/blaze3d/platform/GlStateManager.java
@@ -578,10 +578,17 @@
GL13.glClientActiveTexture(p_227747_0_);
}
+ /* Stores the last values sent into glMultiTexCoord2f */
+ public static float lastBrightnessX = 0.0f;
+ public static float lastBrightnessY = 0.0f;
@Deprecated
public static void func_227640_a_(int p_227640_0_, float p_227640_1_, float p_227640_2_) {
RenderSystem.assertThread(RenderSystem::isOnRenderThread);
GL13.glMultiTexCoord2f(p_227640_0_, p_227640_1_, p_227640_2_);
+ if (p_227640_0_ == GL13.GL_TEXTURE1) {
+ lastBrightnessX = p_227640_1_;
+ lastBrightnessY = p_227640_2_;
+ }
}
public static void func_227706_d_(int p_227706_0_, int p_227706_1_, int p_227706_2_, int p_227706_3_) {
@@ -1,25 +0,0 @@
--- a/com/mojang/blaze3d/vertex/IVertexBuilder.java
+++ b/com/mojang/blaze3d/vertex/IVertexBuilder.java
@@ -17,7 +17,7 @@
import org.lwjgl.system.MemoryStack;
@OnlyIn(Dist.CLIENT)
-public interface IVertexBuilder {
+public interface IVertexBuilder extends net.minecraftforge.client.extensions.IForgeVertexBuilder {
Logger field_227884_f_ = LogManager.getLogger();
IVertexBuilder func_225582_a_(double p_225582_1_, double p_225582_3_, double p_225582_5_);
@@ -95,11 +95,12 @@
f5 = p_227890_3_[k] * p_227890_6_;
}
- int l = p_227890_7_[k];
+ int l = applyBakedLighting(p_227890_7_[k], bytebuffer);
float f9 = bytebuffer.getFloat(16);
float f10 = bytebuffer.getFloat(20);
Vector4f vector4f = new Vector4f(f, f1, f2, 1.0F);
vector4f.func_229372_a_(matrix4f);
+ applyBakedNormals(vector3f, bytebuffer, p_227890_1_.func_227872_b_());
this.func_225588_a_(vector4f.func_195910_a(), vector4f.func_195913_b(), vector4f.func_195914_c(), f3, f4, f5, 1.0F, f9, f10, p_227890_8_, l, vector3f.func_195899_a(), vector3f.func_195900_b(), vector3f.func_195902_c());
}
}
@@ -1,15 +0,0 @@
--- a/net/minecraft/advancements/AdvancementManager.java
+++ b/net/minecraft/advancements/AdvancementManager.java
@@ -36,7 +36,11 @@
Map<ResourceLocation, Advancement.Builder> map = Maps.newHashMap();
p_212853_1_.forEach((p_223387_1_, p_223387_2_) -> {
try {
- Advancement.Builder advancement$builder = field_192783_b.fromJson(p_223387_2_, Advancement.Builder.class);
+ Advancement.Builder advancement$builder = net.minecraftforge.common.crafting.ConditionalAdvancement.read(field_192783_b, p_223387_1_, p_223387_2_);
+ if (advancement$builder == null) {
+ field_192782_a.info("Skipping loading advancement {} as it's conditions were not met", p_223387_1_);
+ return;
+ }
map.put(p_223387_1_, advancement$builder);
} catch (IllegalArgumentException | JsonParseException jsonparseexception) {
field_192782_a.error("Parsing error loading custom advancement {}: {}", p_223387_1_, jsonparseexception.getMessage());
@@ -1,11 +0,0 @@
--- a/net/minecraft/advancements/AdvancementRewards.java
+++ b/net/minecraft/advancements/AdvancementRewards.java
@@ -43,7 +43,7 @@
public void func_192113_a(ServerPlayerEntity p_192113_1_) {
p_192113_1_.func_195068_e(this.field_192115_b);
- LootContext lootcontext = (new LootContext.Builder(p_192113_1_.func_71121_q())).func_216015_a(LootParameters.field_216281_a, p_192113_1_).func_216015_a(LootParameters.field_216286_f, new BlockPos(p_192113_1_)).func_216023_a(p_192113_1_.func_70681_au()).func_216022_a(LootParameterSets.field_216265_f);
+ LootContext lootcontext = (new LootContext.Builder(p_192113_1_.func_71121_q())).func_216015_a(LootParameters.field_216281_a, p_192113_1_).func_216015_a(LootParameters.field_216286_f, new BlockPos(p_192113_1_)).func_216023_a(p_192113_1_.func_70681_au()).func_186469_a(p_192113_1_.func_184817_da()).func_216022_a(LootParameterSets.field_216265_f); // FORGE: luck to LootContext
boolean flag = false;
for(ResourceLocation resourcelocation : this.field_192116_c) {
@@ -1,19 +0,0 @@
--- a/net/minecraft/advancements/PlayerAdvancements.java
+++ b/net/minecraft/advancements/PlayerAdvancements.java
@@ -187,6 +187,8 @@
}
public boolean func_192750_a(Advancement p_192750_1_, String p_192750_2_) {
+ // Forge: don't grant advancements for fake players
+ if (this.field_192762_j instanceof net.minecraftforge.common.util.FakePlayer) return false;
boolean flag = false;
AdvancementProgress advancementprogress = this.func_192747_a(p_192750_1_);
boolean flag1 = advancementprogress.func_192105_a();
@@ -199,6 +201,7 @@
if (p_192750_1_.func_192068_c() != null && p_192750_1_.func_192068_c().func_193220_i() && this.field_192762_j.field_70170_p.func_82736_K().func_223586_b(GameRules.field_223620_w)) {
this.field_192756_d.func_184103_al().func_148539_a(new TranslationTextComponent("chat.type.advancement." + p_192750_1_.func_192068_c().func_192291_d().func_192307_a(), this.field_192762_j.func_145748_c_(), p_192750_1_.func_193123_j()));
}
+ net.minecraftforge.common.ForgeHooks.onAdvancement(this.field_192762_j, p_192750_1_);
}
}
@@ -1,38 +0,0 @@
--- a/net/minecraft/advancements/criterion/ItemPredicate.java
+++ b/net/minecraft/advancements/criterion/ItemPredicate.java
@@ -26,6 +26,8 @@
import net.minecraft.util.registry.Registry;
public class ItemPredicate {
+ private static final Map<ResourceLocation, java.util.function.Function<JsonObject, ItemPredicate>> custom_predicates = new java.util.HashMap<>();
+ private static final Map<ResourceLocation, java.util.function.Function<JsonObject, ItemPredicate>> unmod_predicates = java.util.Collections.unmodifiableMap(custom_predicates);
public static final ItemPredicate field_192495_a = new ItemPredicate();
@Nullable
private final Tag<Item> field_200018_b;
@@ -105,6 +107,11 @@
public static ItemPredicate func_192492_a(@Nullable JsonElement p_192492_0_) {
if (p_192492_0_ != null && !p_192492_0_.isJsonNull()) {
JsonObject jsonobject = JSONUtils.func_151210_l(p_192492_0_, "item");
+ if (jsonobject.has("type")) {
+ final ResourceLocation rl = new ResourceLocation(JSONUtils.func_151200_h(jsonobject, "type"));
+ if (custom_predicates.containsKey(rl)) return custom_predicates.get(rl).apply(jsonobject);
+ else throw new JsonSyntaxException("There is no ItemPredicate of type "+rl);
+ }
MinMaxBounds.IntBound minmaxbounds$intbound = MinMaxBounds.IntBound.func_211344_a(jsonobject.get("count"));
MinMaxBounds.IntBound minmaxbounds$intbound1 = MinMaxBounds.IntBound.func_211344_a(jsonobject.get("durability"));
if (jsonobject.has("data")) {
@@ -204,6 +211,14 @@
}
}
+ public static void register(ResourceLocation name, java.util.function.Function<JsonObject, ItemPredicate> deserializer) {
+ custom_predicates.put(name, deserializer);
+ }
+
+ public static Map<ResourceLocation, java.util.function.Function<JsonObject, ItemPredicate>> getPredicates() {
+ return unmod_predicates;
+ }
+
public static class Builder {
private final List<EnchantmentPredicate> field_200312_a = Lists.newArrayList();
private final List<EnchantmentPredicate> field_226657_b_ = Lists.newArrayList();
@@ -1,96 +0,0 @@
--- a/net/minecraft/block/AbstractRailBlock.java
+++ b/net/minecraft/block/AbstractRailBlock.java
@@ -36,7 +36,7 @@
}
public VoxelShape func_220053_a(BlockState p_220053_1_, IBlockReader p_220053_2_, BlockPos p_220053_3_, ISelectionContext p_220053_4_) {
- RailShape railshape = p_220053_1_.func_177230_c() == this ? p_220053_1_.func_177229_b(this.func_176560_l()) : null;
+ RailShape railshape = p_220053_1_.func_177230_c() == this ? getRailDirection(p_220053_1_, p_220053_2_, p_220053_3_, null) : null;
return railshape != null && railshape.func_208092_c() ? field_190959_b : field_185590_a;
}
@@ -56,7 +56,7 @@
public void func_220069_a(BlockState p_220069_1_, World p_220069_2_, BlockPos p_220069_3_, Block p_220069_4_, BlockPos p_220069_5_, boolean p_220069_6_) {
if (!p_220069_2_.field_72995_K) {
- RailShape railshape = p_220069_1_.func_177229_b(this.func_176560_l());
+ RailShape railshape = getRailDirection(p_220069_1_, p_220069_2_, p_220069_3_, null);
boolean flag = false;
BlockPos blockpos = p_220069_3_.func_177977_b();
if (!func_220064_c(p_220069_2_, blockpos)) {
@@ -115,7 +115,7 @@
public void func_196243_a(BlockState p_196243_1_, World p_196243_2_, BlockPos p_196243_3_, BlockState p_196243_4_, boolean p_196243_5_) {
if (!p_196243_5_) {
super.func_196243_a(p_196243_1_, p_196243_2_, p_196243_3_, p_196243_4_, p_196243_5_);
- if (p_196243_1_.func_177229_b(this.func_176560_l()).func_208092_c()) {
+ if (getRailDirection(p_196243_1_, p_196243_2_, p_196243_3_, null).func_208092_c()) {
p_196243_2_.func_195593_d(p_196243_3_.func_177984_a(), this);
}
@@ -134,5 +134,66 @@
return blockstate.func_206870_a(this.func_176560_l(), flag ? RailShape.EAST_WEST : RailShape.NORTH_SOUTH);
}
+ //Forge: Use getRailDirection(IBlockAccess, BlockPos, IBlockState, EntityMinecart) for enhanced ability
public abstract IProperty<RailShape> func_176560_l();
+
+ /* ======================================== FORGE START =====================================*/
+ /**
+ * Return true if the rail can make corners.
+ * Used by placement logic.
+ * @param world The world.
+ * @param pos Block's position in world
+ * @return True if the rail can make corners.
+ */
+ public boolean isFlexibleRail(BlockState state, IBlockReader world, BlockPos pos)
+ {
+ return !this.field_196277_c;
+ }
+
+ /**
+ * Returns true if the rail can make up and down slopes.
+ * Used by placement logic.
+ * @param world The world.
+ * @param pos Block's position in world
+ * @return True if the rail can make slopes.
+ */
+ public boolean canMakeSlopes(BlockState state, IBlockReader world, BlockPos pos) {
+ return true;
+ }
+
+ /**
+ * Return the rail's direction.
+ * Can be used to make the cart think the rail is a different shape,
+ * for example when making diamond junctions or switches.
+ * The cart parameter will often be null unless it it called from EntityMinecart.
+ *
+ * @param world The world.
+ * @param pos Block's position in world
+ * @param state The BlockState
+ * @param cart The cart asking for the metadata, null if it is not called by EntityMinecart.
+ * @return The direction.
+ */
+ public RailShape getRailDirection(BlockState state, IBlockReader world, BlockPos pos, @javax.annotation.Nullable net.minecraft.entity.item.minecart.AbstractMinecartEntity cart) {
+ return state.func_177229_b(func_176560_l());
+ }
+
+ /**
+ * Returns the max speed of the rail at the specified position.
+ * @param world The world.
+ * @param cart The cart on the rail, may be null.
+ * @param pos Block's position in world
+ * @return The max speed of the current rail.
+ */
+ public float getRailMaxSpeed(BlockState state, World world, BlockPos pos, net.minecraft.entity.item.minecart.AbstractMinecartEntity cart) {
+ return 0.4f;
+ }
+
+ /**
+ * This function is called by any minecart that passes over this rail.
+ * It is called once per update tick that the minecart is on the rail.
+ * @param world The world.
+ * @param cart The cart on the rail.
+ * @param pos Block's position in world
+ */
+ public void onMinecartPass(BlockState state, World world, BlockPos pos, net.minecraft.entity.item.minecart.AbstractMinecartEntity cart) { }
}
@@ -1,13 +0,0 @@
--- a/net/minecraft/block/BedBlock.java
+++ b/net/minecraft/block/BedBlock.java
@@ -88,7 +88,9 @@
}
}
- if (p_225533_2_.field_73011_w.func_76567_e() && p_225533_2_.func_226691_t_(p_225533_3_) != Biomes.field_76778_j) {
+ net.minecraftforge.common.extensions.IForgeDimension.SleepResult sleepResult = p_225533_2_.field_73011_w.canSleepAt(p_225533_4_, p_225533_3_);
+ if (sleepResult != net.minecraftforge.common.extensions.IForgeDimension.SleepResult.BED_EXPLODES) {
+ if (sleepResult == net.minecraftforge.common.extensions.IForgeDimension.SleepResult.DENY) return ActionResultType.SUCCESS;
if (p_225533_1_.func_177229_b(field_176471_b)) {
if (!this.func_226861_a_(p_225533_2_, p_225533_3_)) {
p_225533_4_.func_146105_b(new TranslationTextComponent("block.minecraft.bed.occupied"), true);
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,54 @@
--- ../src-base/minecraft/net/minecraft/block/BlockBanner.java
+++ ../src-work/minecraft/net/minecraft/block/BlockBanner.java
@@ -85,22 +85,7 @@
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
- TileEntity tileentity = p_180653_1_.func_175625_s(p_180653_2_);
-
- if (tileentity instanceof TileEntityBanner)
{
- ItemStack itemstack = new ItemStack(Items.field_179564_cE, 1, ((TileEntityBanner)tileentity).func_175115_b());
- NBTTagCompound nbttagcompound = new NBTTagCompound();
- tileentity.func_145841_b(nbttagcompound);
- nbttagcompound.func_82580_o("x");
- nbttagcompound.func_82580_o("y");
- nbttagcompound.func_82580_o("z");
- nbttagcompound.func_82580_o("id");
- itemstack.func_77983_a("BlockEntityTag", nbttagcompound);
- func_180635_a(p_180653_1_, p_180653_2_, itemstack);
- }
- else
- {
super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, p_180653_5_);
}
}
@@ -133,6 +118,28 @@
}
}
+ @Override
+ public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ TileEntity te = world.func_175625_s(pos);
+
+ java.util.List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
+ if (te instanceof TileEntityBanner)
+ {
+ TileEntityBanner banner = (TileEntityBanner)te;
+ ItemStack item = new ItemStack(Items.field_179564_cE, 1, banner.func_175115_b());
+ NBTTagCompound nbt = new NBTTagCompound();
+ TileEntityBanner.func_181020_a(nbt, banner.func_175115_b(), banner.func_181021_d());
+ item.func_77983_a("BlockEntityTag", nbt);
+ ret.add(item);
+ }
+ else
+ {
+ ret.add(new ItemStack(Items.field_179564_cE, 1, 0));
+ }
+ return ret;
+ }
+
public static class BlockBannerHanging extends BlockBanner
{
public BlockBannerHanging()
@@ -0,0 +1,66 @@
--- ../src-base/minecraft/net/minecraft/block/BlockBush.java
+++ ../src-work/minecraft/net/minecraft/block/BlockBush.java
@@ -13,7 +13,7 @@
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-public class BlockBush extends Block
+public class BlockBush extends Block implements net.minecraftforge.common.IPlantable
{
protected BlockBush()
{
@@ -36,7 +36,7 @@
public boolean func_176196_c(World p_176196_1_, BlockPos p_176196_2_)
{
- return super.func_176196_c(p_176196_1_, p_176196_2_) && this.func_149854_a(p_176196_1_.func_180495_p(p_176196_2_.func_177977_b()).func_177230_c());
+ return super.func_176196_c(p_176196_1_, p_176196_2_) && p_176196_1_.func_180495_p(p_176196_2_.func_177977_b()).func_177230_c().canSustainPlant(p_176196_1_, p_176196_2_.func_177977_b(), net.minecraft.util.EnumFacing.UP, this);
}
protected boolean func_149854_a(Block p_149854_1_)
@@ -66,7 +66,10 @@
public boolean func_180671_f(World p_180671_1_, BlockPos p_180671_2_, IBlockState p_180671_3_)
{
- return this.func_149854_a(p_180671_1_.func_180495_p(p_180671_2_.func_177977_b()).func_177230_c());
+ BlockPos down = p_180671_2_.func_177977_b();
+ Block soil = p_180671_1_.func_180495_p(down).func_177230_c();
+ if (p_180671_3_.func_177230_c() != this) return this.func_149854_a(soil); //Forge: This function is called during world gen and placement, before this block is set, so if we are not 'here' then assume it's the pre-check.
+ return soil.canSustainPlant(p_180671_1_, down, net.minecraft.util.EnumFacing.UP, this);
}
public AxisAlignedBB func_180640_a(World p_180640_1_, BlockPos p_180640_2_, IBlockState p_180640_3_)
@@ -89,4 +92,33 @@
{
return EnumWorldBlockLayer.CUTOUT;
}
+
+ @Override
+ public net.minecraftforge.common.EnumPlantType getPlantType(net.minecraft.world.IBlockAccess world, BlockPos pos)
+ {
+ if (this == Blocks.field_150464_aj) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150459_bM) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150469_bN) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150394_bc) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150393_bb) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150330_I) return net.minecraftforge.common.EnumPlantType.Desert;
+ if (this == Blocks.field_150392_bi) return net.minecraftforge.common.EnumPlantType.Water;
+ if (this == Blocks.field_150337_Q) return net.minecraftforge.common.EnumPlantType.Cave;
+ if (this == Blocks.field_150338_P) return net.minecraftforge.common.EnumPlantType.Cave;
+ if (this == Blocks.field_150388_bm) return net.minecraftforge.common.EnumPlantType.Nether;
+ if (this == Blocks.field_150345_g) return net.minecraftforge.common.EnumPlantType.Plains;
+ if (this == Blocks.field_150329_H) return net.minecraftforge.common.EnumPlantType.Plains;
+ if (this == Blocks.field_150398_cm) return net.minecraftforge.common.EnumPlantType.Plains;
+ if (this == Blocks.field_150328_O) return net.minecraftforge.common.EnumPlantType.Plains;
+ if (this == Blocks.field_150327_N) return net.minecraftforge.common.EnumPlantType.Plains;
+ return net.minecraftforge.common.EnumPlantType.Plains;
+ }
+
+ @Override
+ public IBlockState getPlant(net.minecraft.world.IBlockAccess world, BlockPos pos)
+ {
+ IBlockState state = world.func_180495_p(pos);
+ if (state.func_177230_c() != this) return func_176223_P();
+ return state;
+ }
}
@@ -0,0 +1,12 @@
--- ../src-base/minecraft/net/minecraft/block/BlockButton.java
+++ ../src-work/minecraft/net/minecraft/block/BlockButton.java
@@ -74,8 +74,7 @@
protected static boolean func_181088_a(World p_181088_0_, BlockPos p_181088_1_, EnumFacing p_181088_2_)
{
- BlockPos blockpos = p_181088_1_.func_177972_a(p_181088_2_);
- return p_181088_2_ == EnumFacing.DOWN ? World.func_175683_a(p_181088_0_, blockpos) : p_181088_0_.func_180495_p(blockpos).func_177230_c().func_149721_r();
+ return p_181088_2_ == EnumFacing.DOWN && World.func_175683_a(p_181088_0_, p_181088_1_.func_177977_b()) ? true : p_181088_0_.isSideSolid(p_181088_1_.func_177972_a(p_181088_2_), p_181088_2_.func_176734_d());
}
public IBlockState func_180642_a(World p_180642_1_, BlockPos p_180642_2_, EnumFacing p_180642_3_, float p_180642_4_, float p_180642_5_, float p_180642_6_, int p_180642_7_, EntityLivingBase p_180642_8_)
@@ -0,0 +1,37 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCactus.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCactus.java
@@ -18,7 +18,7 @@
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
-public class BlockCactus extends Block
+public class BlockCactus extends Block implements net.minecraftforge.common.IPlantable
{
public static final PropertyInteger field_176587_a = PropertyInteger.func_177719_a("age", 0, 15);
@@ -109,7 +109,7 @@
}
Block block = p_176586_1_.func_180495_p(p_176586_2_.func_177977_b()).func_177230_c();
- return block == Blocks.field_150434_aF || block == Blocks.field_150354_m;
+ return block.canSustainPlant(p_176586_1_, p_176586_2_.func_177977_b(), EnumFacing.UP, this);
}
public void func_180634_a(World p_180634_1_, BlockPos p_180634_2_, IBlockState p_180634_3_, Entity p_180634_4_)
@@ -137,4 +137,16 @@
{
return new BlockState(this, new IProperty[] {field_176587_a});
}
+
+ @Override
+ public net.minecraftforge.common.EnumPlantType getPlantType(net.minecraft.world.IBlockAccess world, BlockPos pos)
+ {
+ return net.minecraftforge.common.EnumPlantType.Desert;
+ }
+
+ @Override
+ public IBlockState getPlant(net.minecraft.world.IBlockAccess world, BlockPos pos)
+ {
+ return func_176223_P();
+ }
}
@@ -0,0 +1,11 @@
--- ../src-base/minecraft/net/minecraft/block/BlockChest.java
+++ ../src-work/minecraft/net/minecraft/block/BlockChest.java
@@ -527,7 +527,7 @@
private boolean func_176456_n(World p_176456_1_, BlockPos p_176456_2_)
{
- return p_176456_1_.func_180495_p(p_176456_2_.func_177984_a()).func_177230_c().func_149721_r();
+ return p_176456_1_.isSideSolid(p_176456_2_.func_177984_a(), EnumFacing.DOWN, false);
}
private boolean func_176453_o(World p_176453_1_, BlockPos p_176453_2_)
@@ -0,0 +1,29 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCocoa.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCocoa.java
@@ -137,7 +137,14 @@
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
- int i = ((Integer)p_180653_3_.func_177229_b(field_176501_a)).intValue();
+ super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, p_180653_5_);
+ }
+
+ @Override
+ public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ java.util.List<ItemStack> dropped = super.getDrops(world, pos, state, fortune);
+ int i = ((Integer)state.func_177229_b(field_176501_a)).intValue();
int j = 1;
if (i >= 2)
@@ -147,8 +154,9 @@
for (int k = 0; k < j; ++k)
{
- func_180635_a(p_180653_1_, p_180653_2_, new ItemStack(Items.field_151100_aR, 1, EnumDyeColor.BROWN.func_176767_b()));
+ dropped.add(new ItemStack(Items.field_151100_aR, 1, EnumDyeColor.BROWN.func_176767_b()));
}
+ return dropped;
}
@SideOnly(Side.CLIENT)
@@ -0,0 +1,77 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCrops.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCrops.java
@@ -81,11 +81,11 @@
float f1 = 0.0F;
IBlockState iblockstate = p_180672_1_.func_180495_p(blockpos.func_177982_a(i, 0, j));
- if (iblockstate.func_177230_c() == Blocks.field_150458_ak)
+ if (iblockstate.func_177230_c().canSustainPlant(p_180672_1_, blockpos.func_177982_a(i, 0, j), net.minecraft.util.EnumFacing.UP, (net.minecraftforge.common.IPlantable)p_180672_0_))
{
f1 = 1.0F;
- if (((Integer)iblockstate.func_177229_b(BlockFarmland.field_176531_a)).intValue() > 0)
+ if (iblockstate.func_177230_c().isFertile(p_180672_1_, blockpos.func_177982_a(i, 0, j)))
{
f1 = 3.0F;
}
@@ -126,7 +126,7 @@
public boolean func_180671_f(World p_180671_1_, BlockPos p_180671_2_, IBlockState p_180671_3_)
{
- return (p_180671_1_.func_175699_k(p_180671_2_) >= 8 || p_180671_1_.func_175678_i(p_180671_2_)) && this.func_149854_a(p_180671_1_.func_180495_p(p_180671_2_.func_177977_b()).func_177230_c());
+ return (p_180671_1_.func_175699_k(p_180671_2_) >= 8 || p_180671_1_.func_175678_i(p_180671_2_)) && p_180671_1_.func_180495_p(p_180671_2_.func_177977_b()).func_177230_c().canSustainPlant(p_180671_1_, p_180671_2_.func_177977_b(), net.minecraft.util.EnumFacing.UP, this);
}
protected Item func_149866_i()
@@ -142,24 +142,6 @@
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, 0);
-
- if (!p_180653_1_.field_72995_K)
- {
- int i = ((Integer)p_180653_3_.func_177229_b(field_176488_a)).intValue();
-
- if (i >= 7)
- {
- int j = 3 + p_180653_5_;
-
- for (int k = 0; k < j; ++k)
- {
- if (p_180653_1_.field_73012_v.nextInt(15) <= i)
- {
- func_180635_a(p_180653_1_, p_180653_2_, new ItemStack(this.func_149866_i(), 1, 0));
- }
- }
- }
- }
}
public Item func_180660_a(IBlockState p_180660_1_, Random p_180660_2_, int p_180660_3_)
@@ -202,4 +184,26 @@
{
return new BlockState(this, new IProperty[] {field_176488_a});
}
+
+ @Override
+ public java.util.List<ItemStack> getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ java.util.List<ItemStack> ret = super.getDrops(world, pos, state, fortune);
+ int age = ((Integer)state.func_177229_b(field_176488_a)).intValue();
+ Random rand = world instanceof World ? ((World)world).field_73012_v : new Random();
+
+ if (age >= 7)
+ {
+ int k = 3 + fortune;
+
+ for (int i = 0; i < 3 + fortune; ++i)
+ {
+ if (rand.nextInt(15) <= age)
+ {
+ ret.add(new ItemStack(this.func_149866_i(), 1, 0));
+ }
+ }
+ }
+ return ret;
+ }
}
@@ -0,0 +1,33 @@
--- ../src-base/minecraft/net/minecraft/block/BlockDeadBush.java
+++ ../src-work/minecraft/net/minecraft/block/BlockDeadBush.java
@@ -14,7 +14,7 @@
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
-public class BlockDeadBush extends BlockBush
+public class BlockDeadBush extends BlockBush implements net.minecraftforge.common.IShearable
{
protected BlockDeadBush()
{
@@ -45,14 +45,15 @@
public void func_180657_a(World p_180657_1_, EntityPlayer p_180657_2_, BlockPos p_180657_3_, IBlockState p_180657_4_, TileEntity p_180657_5_)
{
- if (!p_180657_1_.field_72995_K && p_180657_2_.func_71045_bC() != null && p_180657_2_.func_71045_bC().func_77973_b() == Items.field_151097_aZ)
{
- p_180657_2_.func_71029_a(StatList.field_75934_C[Block.func_149682_b(this)]);
- func_180635_a(p_180657_1_, p_180657_3_, new ItemStack(Blocks.field_150330_I, 1, 0));
- }
- else
- {
super.func_180657_a(p_180657_1_, p_180657_2_, p_180657_3_, p_180657_4_, p_180657_5_);
}
}
+
+ @Override public boolean isShearable(ItemStack item, net.minecraft.world.IBlockAccess world, BlockPos pos){ return true; }
+ @Override
+ public java.util.List<ItemStack> onSheared(ItemStack item, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune)
+ {
+ return new java.util.ArrayList<ItemStack>(java.util.Arrays.asList(new ItemStack(Blocks.field_150330_I)));
+ }
}
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