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1259 Commits
Author SHA1 Message Date
LexManos 3effde4f1f Enable promotion from actions 2025-12-03 18:39:02 -08:00
LexManos 4d0705370f Fix MDK run configs, and add fix for IntelliJ issues. 2025-12-03 11:48:54 -08:00
Mysticpasta1 25c661a7f0 Fix infinite recursion in Biome Dict error message (#10725) 2025-12-03 09:55:25 -08:00
LexManos dbd6c296f2 Migrate to Github Actions 2025-11-30 14:49:30 -08:00
Daniel Naylor d3f01843f7 Don't download log4j-slf4j18-impl (#8293) 2021-12-12 20:36:20 -08:00
SizableShrimp 8cc1e13a28 Update Installer to 2.1.+ and fix logging on server (#8286)
Update references of files.mcf.net/maven to maven.mcf.net

Signed-off-by: SizableShrimp <[email protected]>
2021-12-12 01:13:00 +10:30
Marc Hermans adb7f0d836 [#8281] Fix the output on Linux in the terminal. (#8282) 2021-12-11 05:26:29 +10:30
Marc Hermans d9986ac035 Fix an issue with the version number generation as well as the logging pattern output. (#8279) 2021-12-11 01:30:55 +10:30
Marc Hermans 2169e9d0d7 [CVE-2021-44228]: Update Log4J to fix the security issue inside it. (#8275) 2021-12-11 00:02:17 +10:30
Ned Loynd a8b9abcb17 Only apply the MC-68754 fix on Windows, closes #7546 (#7549)
MC-68754 only affects Minecraft on Windows, as per the comments on Mojang's bug tracker, and the LWJGL bug report (https://github.com/LWJGL/lwjgl/issues/142). This change simply checks if the OS running Minecraft is Windows before applying the fix. This was tested on Windows 10, MacOS Mojave, and Lubuntu (5.8.0-31), and all platforms allowed the window to be resized as expected after exiting fullscreen. As the MC-68754 fix was the cause of #7546, this issue is fixed by applying this patch.
2020-12-18 17:47:09 -08:00
DaemonUmbra 87a63bc5e0 Fixed the universal jar not having a main class or classpath, for server installations. 2020-04-12 10:53:11 -07:00
DaemonUmbra 0683971741 Updated License headers
(cherry picked from commit 7b852e5cab)
2020-04-12 10:01:07 -07:00
LexManos 49bdd556b5 Fix installer json data entry format. 2020-04-04 17:56:09 -07:00
LexManos 24c659dfa1 Skip userdev remap as we don't have any yet. 2020-04-04 14:38:42 -07:00
LexManos 54f9ca540e Fix J13 ambiguous reference and JenkinsFile skipping a step. 2020-04-04 14:24:44 -07:00
LexManos db6ab2a19e Migrate to FG3 2020-03-14 18:18:45 -07:00
ichttt 863ab2ca18 Fix CME when removing ticket managers (#5861) 2019-09-03 14:22:38 -07:00
Ben Staddon 45da4f6910 Add checks for tile entities in now-unloaded chunks (#5724) 2019-08-28 19:25:57 -07:00
Bartosz Skrzypczak c2630d2a79 Fix client sometimes generating biomes, causing incorrect biome generation on integrated server (#5720) 2019-08-28 19:25:11 -07:00
Ben Staddon 05f4f5ec77 Fix invalid placeholder entity attributes (MC-150405) (#5718) 2019-08-28 19:22:56 -07:00
Ben Staddon a5d0a86760 Allow conditional loading of advancements (#5255) 2019-08-28 19:02:29 -07:00
Derik 7b4a01703b Fix lightning not triggering EntityJoinWorldEvent (#5290) 2019-08-28 18:58:43 -07:00
Ben Staddon 3b99c80636 Improve performance of persistent chunk checks (#5706) 2019-08-28 18:21:38 -07:00
LexManos 20efd7150a Fix copy paste derp 2019-08-28 18:19:45 -07:00
LexManos c56377e4ee Remove test publish group. 2019-08-28 17:44:19 -07:00
LexManos 3e98e16f39 Fix windows installer directory. 2019-08-28 17:24:52 -07:00
LexManos d41cb552a1 Use official launch4j plugin to potentially fix build. 2019-08-28 17:08:36 -07:00
LexManos ae2cb06d2c Move to Jenkinsfile and new Jenkins server. 2019-08-28 16:06:54 -07:00
Gabriel Harris-Rouquette 9de9193062 Fix error prone state lookup during rail neighbor updates. (#6028) 2019-08-15 10:42:21 -07:00
Unnoen f8d32a8525 Don't cache OBJ and B3D models. Throw model loading errors immediately. (#5758) 2019-08-02 14:16:20 -07:00
Ben Staddon dac053415b Improve performance of smooth vertex lighting (#5763) 2019-08-02 14:14:41 -07:00
Joseph C. Sible 7a52116665 Fix SidedInvWrapper hashCode when side is null (#5787) 2019-08-02 14:12:52 -07:00
Ben Staddon 9ba67cedf1 Fix concurrent modification when loading chunk tickets (#5876) 2019-08-02 13:43:12 -07:00
Cloudhunter 5aac0beba9 Fix link applying to whole component in chat if component starts with link (#5910) 2019-08-02 13:41:18 -07:00
Ben Staddon 7849aebab0 Protect against concurrent modification in World#setTileEntity (#5752) 2019-08-02 13:39:05 -07:00
Ben Staddon ea26df0174 Fix more potentially unclosed resources (#5760) 2019-08-02 13:33:43 -07:00
Ben Staddon 3a62514e60 Fix various unclosed I/O resources (#5766) 2019-08-02 13:32:08 -07:00
Ben Staddon 9a636e3c76 Fix vanilla handling of options file (MC-117449, MC-151173) (#5725) 2019-05-13 10:01:08 -07:00
clienthax fa35f30e86 Update EnumHelper to be compatible with Eclipse's OpenJ9 JVM. (#5712) 2019-05-08 17:46:04 -07:00
tterrag 633fd9bd2e Revert "Invalidate tile entities that are queued for removal (#5512)"
This reverts commit 75788f63ee.

This solution is invalid as TEs are free to modify the world tileEntities
list, usually indirectly via chunkloading, from inside invalidate().

This happens in vanilla, in TileEntityChest#invalidate, where it calls
checkForAdjacentChests(), which has the potential to load neighboring
chunks and cause a CME.

A more sophisticated solution is needed.
2019-04-13 09:54:03 -04:00
Ben Staddon 3c426a2e66 Fix some vertex format changes not being handled correctly (#5368) 2019-04-11 16:05:19 -04:00
Ben Staddon 25375f63cc Transform vertex normals as well as positions when generating quads (#5242) 2019-04-11 12:59:16 -04:00
Robert WC Seifert 45cadab7c5 Fix for SidedInvWrapper isItemValid using wrong slot (#5642) 2019-04-11 11:29:14 -04:00
Ben Staddon 75788f63ee Invalidate tile entities that are queued for removal (#5512) 2019-04-11 11:03:36 -04:00
lclc98 3e7b8809b6 Added Wool to OreDictionary (#5414) 2019-04-11 11:01:40 -04:00
CreativeMD 6162f438f1 Fixed boat not taking care of block-liquid hooks (#5086) 2019-04-11 10:18:26 -04:00
Ben Staddon 1752e57ea0 Add Forge dimension-changing hooks to spectator handling code (#5212) 2019-04-11 10:05:19 -04:00
ichttt e91ef7f56b Minor performace improvement when building chunks and rendering blocks (#5286) 2019-04-11 10:03:01 -04:00
Ben Staddon 24f7be2f37 Catch json parsing errors from constants/factories files (#5258) 2019-04-11 08:52:23 -04:00
Ben Staddon 208ed997d4 Allow custom DataSerializers to be registered safely (#5245) 2019-04-11 08:33:12 -04:00
cpw 1f12642a05 Try and make 1.13 mods more obviously wrong in 1.12..
Signed-off-by: cpw <[email protected]>
2019-04-06 13:54:54 -04:00
tterrag e7beed4875 Fix #5651 Re-add canPlaceBlockOnSide check in World#mayPlace 2019-03-28 00:33:59 -04:00
Pokechu22 69a44e6414 Fail fast when null is used with setTag instead of crashing in writeEntry (#5257) 2019-03-22 12:53:07 -04:00
tterrag 3870951a37 Fix block placement not checking for player collision 2019-03-20 23:18:26 -04:00
Wyn Price af4fcd73a4 Added more Constants (#5323) 2019-03-15 15:38:52 -04:00
Thanh-Phuong 04a6b6c2d0 [1.12.2] Add a few events pertaining to villages (#5302) 2019-03-12 01:01:35 -04:00
Tyler Hancock 1b15c127a6 [1.12] Fix special spawn event not firing in many cases. (#5389) 2019-03-12 00:44:08 -04:00
Ben Staddon 8670abca57 Only prompt for missing registries on local worlds (#5348) 2019-03-12 00:34:29 -04:00
Christopher Krier f3d364397d Add EntityPlaceEvent (#5057) 2019-03-12 00:22:47 -04:00
Ben Staddon cc95c40b5b Generalise EnumRarity to an interface (#5182) 2019-03-12 00:02:57 -04:00
Ben Staddon e6fbf39591 Apply access-level changes to inner class attributes (#5468) 2019-02-14 22:46:35 -08:00
Ben Staddon 8cbac6af97 Fix small logic error in ItemTextureQuadConverter (#5463) 2019-02-13 17:03:37 -05:00
Ben Staddon 87cbf735a2 Better support for custom bows (#5209) 2019-02-13 15:58:43 -05:00
Ben Staddon bcbf184915 Improve tracking of used dimension IDs (#5249)
Closes #5378 Large dimension IDs bloat level.data
2019-02-13 15:28:58 -05:00
Phylogeny 965d872856 Fixed incorrect string representation of string list config property default values in their comments. 2019-02-13 15:26:53 -05:00
CovertJaguar 41a098e2f7 Remove FluidStack amount from hashcode calculation (#5272) 2019-02-06 15:35:18 -08:00
Ben Staddon 41d07e7aae Fix up torch placement logic to handle more vanilla special-casing (#5426) 2019-02-04 11:48:08 -08:00
LexManos d1adf00158 Written size does not include int bytes. 2019-02-01 00:46:29 -08:00
LexManos ed67b6fd31 Extend Region files to support >1MB per chunk.
If the 'sector count' is 255, ask the compressed data header for the proper length.
2019-02-01 00:34:45 -08:00
tterrag1098 d5ff207fab Add default impl to IConfigElement#getValidValuesDisplay 2019-01-19 16:40:49 -05:00
tterrag da7c299f7e Simplify custom item rendering by removing GL emissivity hacks 2019-01-10 06:09:06 -05:00
tterrag 204ebdc6dd Support diffuse lighting flag in item rendering 2019-01-04 13:48:36 -05:00
Ben Staddon be565d2ddc Add a hook to allow continuously using items through stack changes (#4834)
* Add a hook to allow continuously using items through stack changes

* Update licences
2019-01-03 23:22:24 -05:00
oOMitchOo 21f7c31f62 Added an additional constructor to every implementation of IFluidBlock. It is now possible to create a fluid block with a Fluid, Material and MapColor, so that the Material's MapColor isn't used for the blocks MapColor. (#5293) 2019-01-03 23:10:56 -05:00
Ben Staddon 4e11c95d0e Add redirects to PotionEffect to respect registry replacement (#5213) 2019-01-03 23:02:11 -05:00
AlexiyOrlov d1478ca529 Add an annotation for @Config elements which will automatically create a slider control (#5026) 2019-01-03 22:07:24 -05:00
Ben Staddon 359d4fe2d5 Fix small logic error in emissive item rendering code (#5320) 2019-01-03 21:11:34 -05:00
Phylogeny d3f27cf6fb Allow config GUI cycling button elements generated from enums to display toString return values, rather than actual values. (#5125) 2019-01-03 21:08:05 -05:00
Ben Staddon 3dd8c8ae6f Fix incorrect indexing in mipmap generation code (#5201) 2019-01-03 21:00:39 -05:00
Ben Staddon 54882f2564 Ensure slave maps are cleaned up when handling registry overrides (#5250) 2019-01-03 20:36:32 -05:00
Daniel Scalzi c5402d50fa Fix issue with --modListFile. (#5316) 2019-01-02 17:28:04 -08:00
LexManos a5f29570a3 Fix potential issues with the Minecraft FakePlayer lingering around after world unloads. 2018-12-07 22:03:32 -08:00
tterrag dd27209565 Fix potion remove event not always firing, add expiry event 2018-12-02 13:20:02 -05:00
tterrag f1d1e8853b Clean up CraftingHelper constants loading API 2018-12-02 03:05:53 -05:00
tterrag 5ef199f6d7 Fix crash from CraftingHelper due to FileSystem being closed early 2018-12-01 23:33:22 -05:00
mcenderdragon 2a5268c699 added PotionHooks, closes #3867, #4375 (#4614)
* solved merge confilct

* improved var names & removed tabs

* Added spaces around !=

* fixed typo
2018-12-01 20:13:13 -05:00
ichttt 32c24be6b4 Add a hook for farmland watering (#4891)
* Add a FarmlandWaterCheckEvent to allow mods to override when Farmland is watered or not

* revert 1.12.2 json

* Move the farmland patch to a ticket based instead of a event based system

* Minor changes

* Faster isValid checks, faster validation/invalidation if the state did not change, expand test mod to include a test for the validation system

* remove isValid boolean flag, we can express it with the tick counter

* Fix test mod resource warnings

* Remove tick timeout, add a javadoc note to invalidate on chunk unload, cleaned up test mod

* Allow mods to provide custom handling to determine if a pos is valid or not

* Make SimpleTicket more simple, make register public so custom tickets can be registered

* Fixes for review

* Add missing license headers

* Use a weak hash set

* Split up the map into smaller chunk based maps

* Add missing license headers

* Make MultiTicketManager more universal for custom implementations, cleanup imports
2018-12-01 20:08:04 -05:00
temp1011 5f56b7cd09 Add methods to allow loading json constants outside of _constants (#4975)
* add interface methods for loading json constants from an arbitary file

* use try-with-resources

* don't make modders create jsoncontext, clean up resource use

* very minor cleanup
2018-12-01 19:46:19 -05:00
ichttt 7f337cf230 Compute ASMDataTable submaps parallel, speeds up contructing mods (#5246)
* Compute submaps parallel, speeds up contructing mods by a lot

* Use stream API better
2018-12-01 19:38:46 -05:00
ichttt 7731e1cd75 Add logging for data manager key registration errors (#5129) 2018-12-01 16:28:02 -08:00
Ben Staddon f8879b1316 Improve support for custom block path types (#5203) 2018-12-01 16:27:20 -08:00
Luke Gilfoyle 3dfe47944d Fix missing comments in configs created with annotations (#5189) 2018-12-01 16:14:48 -08:00
Ben Staddon c11a712e2f Allow items to control the rate of repair from mending (#5102) 2018-12-01 16:08:15 -08:00
Ben Staddon 5771c8ffea Improve exception handling from server starting events (#5226) 2018-11-23 18:08:24 -08:00
Ben Staddon 9587f08ece Improve context provided by potion icon rendering hooks (#5111) 2018-11-23 16:36:29 -08:00
MrRiegel 73b6d10e5a Fix an ObjectHolderRef internal error message (#5214) 2018-11-23 16:03:44 -08:00
tterrag 90c244acb4 Implement rendering for item models with emissive quads (#5047) 2018-11-23 15:57:00 -08:00
Ben Staddon 3cf97f43fe Fix minor issue in getFilledPercentage for Fluid rendering (#5206) 2018-11-23 15:44:35 -08:00
Ben Staddon 0b47ccc015 Clean up logged mod states (#5227) 2018-11-23 15:42:11 -08:00
Paul Fulham 8d372f95f2 Fix inaccurate main thread name shown in client log (#5078) 2018-11-23 15:40:46 -08:00
Ben Staddon d16472d0ba Improve reflection helper methods (#4853) 2018-11-23 15:37:53 -08:00
Ben Staddon 896db6398f Fix Baked Item models with transformations (#5241) 2018-11-23 15:28:30 -08:00
Ben Staddon e406137b19 Prevent RecipeBook from crashing on empty modded ingredients (#5234) 2018-11-23 15:24:18 -08:00
Vincent Lee 16f4903285 Stop firing LivingSetAttackTargetEvent for setRevengeTarget (#5217) 2018-11-23 15:22:08 -08:00
Ben Staddon 84d322da34 Fix missing string parameters in some log messages (#5210) 2018-11-23 15:20:30 -08:00
Ben Staddon 3a64cb8985 Re-add some missing villager profession patches (#5200)
* Fix zombie villagers only spawning with vanilla professions
* Fix spawning modded villagers that do not have their own building
2018-11-23 15:19:44 -08:00
TheIllusiveC4 2fef75c1de Fix the bed position given to the SleepingTimeCheck event (#5107) 2018-11-23 15:15:33 -08:00
Ben Staddon c040a8865f Fix some null returns from defaulted registries (#5235) 2018-11-15 13:52:45 -08:00
Yanbing Zhao 4931fc1907 Only remove synthetic lambda methods referenced in body of SideOnly methods (#5127) 2018-11-14 21:39:30 -08:00
LexManos 607da1bd9b Use HTTPS for files website. 2018-11-13 16:16:33 -08:00
Ben Staddon ebc4eaddac Fix patches from #5160 setting rotation as well as position (#5233) 2018-11-12 12:50:00 -08:00
LexManos 10dbbf9c19 A different approach to my changes in https://github.com/MinecraftForge/MinecraftForge/commit/8ace535995522bec0557d4217e0d98b3dc76cf1e to fix #5207 2018-11-12 12:47:27 -08:00
Ben Staddon f9c2f715fd Allow IModel to express itself as a vanilla parent (#5195)
* Fix errors caused by fancy missing model being non-vanilla parent

* Switch instanceof checks to a default IModel method

* Small code tweaks
2018-10-18 19:22:32 -04:00
gaudus 4e1f7138ee fixed visual bug with guislider 2018-10-18 19:21:42 -04:00
Ben Staddon 5ae5d81609 Make Forge blockstate variants correctly inherit AO setting from vanilla models (#5190)
* Make Forge blockstate variants correctly inherit AO setting

* Move variant format checks into variant, check for added properties

* Small code cleanup
2018-10-18 19:21:26 -04:00
Ben Staddon 947a004138 Make Forge-provided default transforms accessible to custom models 2018-10-18 19:21:02 -04:00
InsomniaKitten e4ca526d5b Add CreativeTabs#getLabelColor 2018-10-18 19:20:40 -04:00
XCompWiz 1ba084f131 Allow providing a BufferedImage for banner render generation (#5041)
* Adds an Event to allow providing a BufferedImage for the banner render generation (cached)
This allows mods to provide generated banner textures, since banners don't use an atlas.
Includes reference/test implementation.

* Missed some copyright; might as well absolut text match, I guess

* Remove unneeded patch change

* Fix event variable access convention

* Formatting fix

* Improve event handling registration

* Import cleanup

* Replace event approach with Supplier approach

* Better name for test mod (now that it's no longer an event); adds ENABLE flag

* Moves MC code into net.minecraftforge.client.MinecraftForgeClient.getImageLayer to simplify patch

* Generalize naming
2018-10-11 19:25:25 -04:00
Tim 857573f10f Fix Mesa biome entry tags in the BiomeDictionary (#5177) 2018-10-07 12:37:23 -07:00
LexManos 76c138c400 Bump version number for RB. 2018-10-04 00:34:49 -07:00
Ben Staddon 55a7c6d64b Add a notification event for handling game rule changes (#5152) 2018-10-04 00:27:17 -07:00
Ben Staddon 0fb8844623 Patch PotionHelper to use registry delegates (#5142) 2018-10-04 00:25:58 -07:00
Ben Staddon 6337466735 Prevent some texture loading errors from crashing the game (#5121) 2018-10-04 00:24:51 -07:00
Ben Staddon 214275baba Change biome spawn list entries to use factory method where possible (#5075) 2018-10-04 00:24:01 -07:00
Ben Staddon 82262e462e Change universal bucket support to use fluid names instead of instances (#5031) 2018-10-04 00:20:44 -07:00
tterrag ee0d43bbde Fix NPE on clientside entities constructed with null world (#5170) 2018-09-28 12:32:19 -07:00
tterrag 93b704b459 Fix patches from #5160 running on the client and causing stutter 2018-09-27 21:42:06 -04:00
gegy1000 10036aa764 Class transformer optimizations (#5159)
* Filter packages for deobf transformation
* Only serialize transformed class with TerminalTransformer if bytecode changed
2018-09-27 14:27:21 -07:00
mezz fcd00bd4af Update github stale so issues can be Assigned 2018-09-26 21:22:54 -07:00
Gabriel Harris-Rouquette c20a5e8805 Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. (#5160)
Scatter gun patches to improve entity tracking and position tracking. 
Provided by Aikar through the Paper project, this commit of patches combines the following patches:

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
2018-09-26 11:08:30 -07:00
LexManos 8ace535995 Fix --mods and --modListFile arguments not making it past LaunchWrapper. 2018-09-03 21:20:23 -07:00
Ben Staddon f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
LexManos 4aaa0370ab Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
LexManos c6abcf5b84 Change org.apache to org.apache.maven. class loader exclusion. 2018-08-21 23:50:25 -07:00
mezz d0e40ca726 Increase time it takes for Github Pull Requests to go stale 2018-08-18 11:21:53 -07:00
Ben Staddon 69233f1bbf Add variant alias for item models not loaded via blockstate (#5025) 2018-08-16 13:21:21 -07:00
mcenderdragon f6b3893a05 Added getter for children of CompoundIngredient (#5082) 2018-08-16 13:19:45 -07:00
Ben Staddon f1dfb80931 Allow network leak detection level to be specified (#5067) 2018-08-16 13:18:25 -07:00
Ben Staddon 222a110eb1 Fix saved toolbars not working with non-vanilla items (#5063) 2018-08-16 13:17:27 -07:00
Ben Staddon 6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheIllusiveC4 8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon 1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
TheCyberBrick 1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
Pyrofab dd0c251b3d Fix ModList cache never being updated (#5081) 2018-08-16 11:54:56 -07:00
tterrag 21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
Tom E 3b8146a06e Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. (#5100) 2018-08-12 20:00:05 -07:00
DaemonUmbra afd6de3e30 Fix blank Server GUI console log (#5089) 2018-08-09 22:12:42 -07:00
mezz cfa33be24b Fix SlotItemHandler.isItemValid check 2018-08-09 21:18:29 -07:00
mezz 5a48ca99b6 Improve performance of FluidRegistry.getBucketFluids 2018-08-01 22:29:10 -07:00
Ben Staddon 889fa4da7e Fix received data for last vertex format element not being recorded (#5074) 2018-08-01 13:35:56 -07:00
Karthas077 682a867a91 Fix missing lang entry for Swim Speed attribute (#5064) 2018-07-29 14:21:24 -07:00
Karthas077 9e30f4f6f9 Added Swim Speed Attribute to EntityLivingBase (#4990) 2018-07-28 19:24:30 -07:00
Ben Staddon f3f1e585dc Add function to lookup model location for an ItemStack (#5017) 2018-07-28 18:55:33 -07:00
Ben Staddon 14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Brennan Ward 4c3e6ed139 Improve crash report details (#5011) 2018-07-28 17:39:40 -07:00
Ben Staddon c7c2921b2f Fire colour events for mesa and swamp biomes (#5029) 2018-07-28 17:38:47 -07:00
Cody Brittain 4acfca27f8 Add functionality in IItemHandler to test if a slot can accept an item (#5033) 2018-07-28 17:38:18 -07:00
Kitten eb870bc84c Added CreativeTabs#getBackgroundImage (#5034) 2018-07-28 17:34:40 -07:00
Eragonn1490 36f74e955b Add wooden doors to the OreDictionary. (#5036) 2018-07-28 17:32:59 -07:00
Ben Staddon 2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
mezz ab228832f2 Allow configuring log levels using system properties. (#5024)
Defaults are:
-Dforge.logging.mojang.level=info (note that setting this to debug or trace will enable extra debug behavior which may slow things down or detect issues and crash)
-Dforge.logging.console.level=info
-Dforge.logging.file.level=info
-Dforge.logging.debugFile.level=trace
2018-07-15 13:22:41 -07:00
mezz f999e87f17 Update README on github to fix the CLA section 2018-07-15 13:09:57 -07:00
Ben Staddon 6ae2287d57 Add support for FluidStack-dependant colouring to Forge bucket (#4952) 2018-07-14 14:52:54 -07:00
MrRiegel cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc 603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
tterrag 97d58aeaa1 Clean up and improve ICapabilityProvider javadocs (#4978) 2018-07-14 14:08:22 -07:00
mezz c6f001bb6c Update license header on ChunkIOThreadPoolExecutor 2018-07-09 21:22:58 -07:00
tterrag a98db5bef2 Fix potential deadlock when chunkload raises non-IO exception (#4861) 2018-07-09 13:45:50 -07:00
LexManos da888df463 Fix MDK not having license texts. 2018-07-08 16:43:45 -07:00
Ben Staddon 5624afbc32 Change some client hooks to use GlStateManager functions (#5010) 2018-07-04 19:59:12 -07:00
Marvin Rösch c3aa99677a Move some test mods into appropriate packages (#5006) 2018-07-04 19:58:55 -07:00
Weissmoon 1902363eac Write full class name in undefined packet error messages. (#4970) 2018-07-04 19:58:36 -07:00
Ben Staddon 58d570a6f1 Fix ItemHandlerHelper.giveItemToPlayer creating item entities with incorrect contents (#5007) 2018-07-02 22:41:18 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Minecrell eb94dc5c48 Restore original license headers in Maven versioning package 2018-07-01 14:01:38 -07:00
Minecrell 97627e7fb9 Restore original license headers of delta package 2018-07-01 20:30:52 +02:00
Minecrell 60e8359324 Setup configuration for licenser Gradle plugin 2018-07-01 12:33:51 +02:00
Ben Staddon 9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
Ben Staddon 80724a52d3 Fix some ClassCastExceptions incorrectly being logged in FML handshake. (#4972) 2018-06-27 12:56:46 -07:00
KingLemming 19de6cf97e Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the armor opts in. (#4964) 2018-06-27 12:53:45 -07:00
LexManos 74c3aab720 Fix FML entity network spawning not using EntityBuilder's facctory. Closes #4845 and #4846 2018-06-27 12:51:06 -07:00
LexManos 464cccaa3e Fix NPE when sleeping in some custom beds. Closes #4956 2018-06-27 12:23:00 -07:00
LexManos 1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
LexManos 0e4d73230b Cleanup licenses 2018-06-27 11:45:00 -07:00
UnRealDinnerbone c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon 539626727c Switch from trove to fastutil collections (#4933) 2018-06-27 11:29:09 -07:00
Kristiāns Micītis 6367c15d32 Added Item#readNBTShareTag(ItemStack, NBTTagCompound) (#4932) 2018-06-27 11:27:24 -07:00
tterrag 4e4ff66bd3 Fix MC-234: Z-fighting when viewing break animation side-on (#4928) 2018-06-27 11:25:03 -07:00
Ben Staddon 4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
Ben Staddon a749861cb2 Change item model loading priority to fix model conflicts (#4898) 2018-06-27 11:08:38 -07:00
mezz 1db28d072a Improve server console implementation (#4821) 2018-06-27 10:58:07 -07:00
Ben Staddon 43895d773e Add validation to recipe registry (#4957) 2018-06-26 22:00:53 -07:00
mezz d09a8d98d7 Fix flickering leaves when mods break the blurMipmap settings (#4997) 2018-06-25 22:09:17 -07:00
Ben Staddon f2d7a19702 Clear out stored errors after model loading finishes (#4938) 2018-06-24 00:18:13 -07:00
Paul Fulham 61666ed6aa Fix AutomaticEventSubscriber error message (#4986) 2018-06-23 23:38:57 -07:00
mezz 59c3e1baaf Always wrap mod creation errors in LoaderException
to make error message more clear
2018-06-23 12:33:42 -07:00
Ben Staddon 7258beeede Fix vertex lighter using stale normal data (#4917) 2018-06-20 12:36:10 -07:00
Ben Staddon fa50d98357 Fix structure template processors causing cascading world generation (#4979) 2018-06-12 22:58:45 -07:00
LexManos 9cda586ebd Fix scala mods crashing with the json annotation cache. 2018-06-01 00:07:17 -07:00
Ben Staddon d9a042c775 Fix black flickering on animated models by clamping max diffuse lighting multiplier to 1.0 (#4962) 2018-05-31 22:35:02 -07:00
Ben Staddon bea02348e2 Fix crash from search tree processing invalid recipes (#4942) 2018-05-26 19:56:46 -07:00
LexManos b30540f20c Fix names in JSON annotation data not matching expected format. Closes #4953 2018-05-26 16:42:58 -07:00
LexManos 32438d2e00 Bump version in prep for new RB. 2018-05-24 18:38:01 -07:00
LexManos b654b84393 Add potential support for models defining 'vanilla like' rotations in Forge's Modified Blockstate format. 2018-05-24 18:37:05 -07:00
LexManos f492e25bc9 Copy the Dedicated server's EULA checking to main() function so it can exit earlier. Closes #3659, #3661 2018-05-20 11:21:05 -07:00
Ben Staddon 0139a7baf2 Fix Forge bucket not declaring all texture dependencies (#4930) 2018-05-19 21:25:08 -07:00
Ben Staddon 189df85b5a Reuse multipart model instances across variants (#4791) 2018-05-19 20:50:57 -07:00
mezz f9b8c992ee Fix language parsing for creating the java locale 2018-05-19 20:28:10 -07:00
sinus 3c4efa1ae7 Fixes parameter inconsistency in IFieldWrapper (Fixes #4325) (#4766) 2018-05-17 04:15:57 -07:00
Kristiāns Micītis fc1877dd96 Added formatting support for status messages (#4925) 2018-05-17 00:41:21 -07:00
Ben Staddon 330a9c4fd3 Fix server-side data not being released (#4882) 2018-05-16 23:13:27 -07:00
Ben Staddon 8fdc6eff07 Fix memory leaks in EnchantmentHelper (MC-128547) (#4880) 2018-05-16 23:12:18 -07:00
Ben Staddon e742a3f598 Change composite models to fetch quads from submodels using full context (#4809) 2018-05-16 23:06:50 -07:00
temp1011 fd201fb690 Expand Villager Farmer AI to generic crops. (#4745) 2018-05-16 22:54:34 -07:00
Ben Staddon 1d863cdefc Check name prefix used for tile entity registrations (#4681) 2018-05-16 22:52:32 -07:00
Ben Staddon 40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon 36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
Ben Staddon 8d994d074c Fix some light-emitting blocks letting light through (MC-119932) (#4642) 2018-05-16 22:29:03 -07:00
temp1011 e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
LexManos 215157f5cd Fix library folder detection on various JVMs. 2018-05-14 11:32:25 -07:00
Take Weiland 38c5cb6b94 Add supports for redirects when doing mod version checks (#4826) 2018-05-13 11:39:13 -07:00
mezz c5d95cb3a9 Fix imports 2018-05-12 23:59:22 -07:00
mezz 979797a2a6 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 23:54:10 -07:00
mezz ad099a4bfe Revert "Give immediate and complete error messages when there is a crash during startup (#4869)"
This reverts commit a38f5fd6a2.
2018-05-12 22:36:45 -07:00
mezz dae7bcee4b Remove invalid optimization in ItemStackHandler#setStackInSlot #3465 2018-05-12 21:07:25 -07:00
mezz a38f5fd6a2 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 16:56:57 -07:00
Ben Staddon e65bd4a62b Clean up mod dependency checking code (#4922) 2018-05-12 12:58:51 -07:00
mezz 33f4acb6b9 Fix version range check for required mods #4918 2018-05-11 17:58:21 -07:00
mezz b6f8be6718 Add javadoc note about minimum required Forge versions for old Forge. Close #4918 2018-05-09 22:45:22 -07:00
mezz 789d9437b2 Fix possible NPE when calling Loader.getIndexedModList #4919 2018-05-09 22:40:14 -07:00
tterrag 4f294da799 Fix MC-12269 Various Particles glitchy movement (#4914) 2018-05-08 20:25:06 -07:00
Ben Staddon e1968e73b9 Fix deobfuscator not regenerating super maps (#4856) 2018-05-07 14:19:11 -07:00
cpw 9e9cb021ab Clean up broken aliases caused by registry bug #4894. (#4909) 2018-04-30 21:05:37 -07:00
LexManos f2fa21e6e2 Move registry snapshot read/write code to Snapshot class. Cleaner code. 2018-04-29 17:58:02 -07:00
LexManos 4df55f3bd3 Only revert to frozen data on server shutdown on client. Should fix race condition exposed by #4904 2018-04-29 17:57:33 -07:00
LexManos 412c2ae53f Potentially fix issue with BungeeCord or other servers resetting the registry mappings on the client while the game is running.
Errors may still occure if the client knows about world data beyond vanilla. Servers should NEVER send world/registry invocations before they have sent registry mappings.
Closes #4901
2018-04-28 04:28:40 -07:00
sfPlayer1 50014c7ca4 Reduce range requirement for World.checkLightFor from 17 to 16 (#4729) 2018-04-27 11:53:04 -07:00
Ben Staddon 2353800d61 Fix typo in validation of vanilla registry wrappers (#4899) 2018-04-26 21:18:39 -07:00
Joseph C. Sible c9f035cf03 Fix #4772: add an "isActivator" boolean to powered rails (#4774) 2018-04-22 18:58:21 -07:00
Ben Staddon fc799564ed Add checks for undefined packet discriminators when sending messages (#4890) 2018-04-22 14:42:05 -07:00
Ben Staddon 90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Ben Staddon bc545450e5 Don't try to render removed tile entities. Fixes MC-123363 (#4811) 2018-04-22 14:32:09 -07:00
LexManos a99fe41667 Fix overrides typo in saving registry data. Closes #4894 2018-04-21 21:40:40 -07:00
LexManos 34f4381e0c Fix library path and soft fail when repository root is not found. 2018-04-17 19:24:43 -07:00
LexManos 68ce80dad4 Fix libraries not being added to the modlist when using external metadata. Closes #4879 2018-04-15 17:44:01 -07:00
Ben Staddon d9dbec0546 Fix dragon fight not initialising correctly under some circumstances (#4868) 2018-04-14 19:43:44 -07:00
LexManos 32237f57ef Cleanup some issues with the mod extraction to the memory modlist. Closes #4874 #4875 2018-04-14 19:32:45 -07:00
mezz a794f1daff Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon fab45a32a8 Fix biome dictionary's biome type detection (#4878) 2018-04-14 17:05:08 -07:00
Ben Staddon 97a2143fc2 Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
Ben Staddon d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
AlexIIL 76591f7245 Fix FluidUtil.getFluidHandler skipping some fluid tile entities (#4854) 2018-04-12 17:17:39 -07:00
Erlend Åmdal 0fca21fbc5 Parse contained dependency Timestamp as long instead of int (#4866) 2018-04-11 16:26:53 -07:00
LexManos 9442a48e93 Fix Forge's metadata not being loaded. Closes #4865 2018-04-11 13:10:27 -07:00
LexManos b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos 9d0771b3d7 Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos 3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos bad83a303e Fix vanilla duplication bug. 2018-04-03 15:29:25 -07:00
LexManos 34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos 501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
Ben Staddon 60e0f05b0d Improve the warning logged for cascading world generation (#4725) 2018-04-01 19:01:22 -07:00
Ben Staddon fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee 1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon 4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Joseph C. Sible 247d4cb5a8 Add description to Error raised by the server hang watchdog. (#4714) 2018-04-01 00:45:21 -07:00
Parker Young db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
malte0811 7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon 0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen 14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward 557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011 1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Ben Staddon 483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
mezz cfe3867a70 Fix issues with the test mods 2018-03-29 22:33:40 -07:00
Marvin Rösch 297a1eb766 Reorganise test mods into packages (#4706) 2018-03-27 22:09:10 -07:00
Take Weiland cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz a6bbc2761e Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
LexManos 41f1921558 Remove Mercurius from optional mods. 2018-03-26 19:41:07 -07:00
CreativeMD 12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
LexManos f908c2e449 Merge vanilla pre-decompile annotations with Forge's post-patching. Fixes #4769 Crash detail classes causing class not found errors. 2018-03-23 20:42:33 -07:00
malte0811 9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
mezz f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz 881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz ae654edfc2 Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible 5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price 4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz 752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon 29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz 4e8b7803c5 Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
mezz bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw 18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon 49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
Ben Staddon c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon 6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
mcenderdragon bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
Ben Staddon d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
mezz d650e454b1 Minor cleanup for TestAnnotationParser 2018-02-11 11:47:28 -08:00
LexManos 816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos 274f4cd440 Remove Mercurius from release JSON, Sadly it's dead we may address it at a later date. 2018-02-07 00:42:33 -08:00
mezz c7b6a3a1bc Update Github Stale bot message to better explain how to un-stale issues 2018-02-05 22:42:17 -08:00
LexManos 931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon 572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Managarmr719 35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD 094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Bartek Bok e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon 9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
Ben Staddon 0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811 c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
Daomephsta 3b580f643e Fix some test mods preventing Forge server-Vanilla client connections (#4616) 2018-01-23 21:28:56 -08:00
mezz 603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz 4ae6e4a295 Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
malte0811 6e731ca3e4 Fixed pumpkins passing the wrong position to isSideSolid on placement (#4686) 2018-01-20 09:30:34 -08:00
Vincent Lee 9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Vincent Lee 47a72f12f6 Expose CriteriaTriggers.register, closes #4109 (#4634) 2018-01-18 13:21:17 -08:00
Ben Staddon 533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt 196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp 1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock 01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Ben Staddon 94d4cb3396 Add missing check for allowed values to recolorBlock() (#4579) 2018-01-18 12:51:02 -08:00
mezz bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon 6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
covers1624 2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos 61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz 4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz d0bdb23300 Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon 0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Ben Staddon 4b1b0d83e9 Fix dimension data not being saved (#4667) 2018-01-07 23:16:33 -08:00
Bartek Bok 10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Joseph C. Sible d4ade990e3 Fix vanilla giant jungle trees causing cascading generation (#4652) 2018-01-04 20:30:41 -08:00
KnightMiner 9a2ebd45d7 Fix Beetroot crops don't break/drop when trampled (#4644) 2018-01-01 19:18:18 -08:00
Bartek Bok cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
mezz b15269fde5 Update Github StaleBot config to run on old Issues as well as PRs 2017-12-21 13:22:57 -08:00
LexManos 3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos 18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Wasinthorn Suksri 02855f7d74 Added Custom Slime Block hook for Piston. (#4520) 2017-12-16 18:38:53 -08:00
Daomephsta 4ab9929593 Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.(#4443) 2017-12-16 18:38:03 -08:00
Ben Staddon 37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon 05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok 9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok 867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
tterrag 49d072cef8 Fix BakedQuadRetextured not overriding getSprite (#4137) 2017-12-16 18:22:45 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike 441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153 7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon 41766c9830 Don't enforce IPv4 for clients connecting to IPv6-only servers (#4563) 2017-12-16 17:39:27 -08:00
Ben Staddon 98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
AlgorithmX2 e3c630ecb8 Fix: Anvil Bug with Custom Damage Items. (#4570) 2017-12-16 17:10:07 -08:00
AlgorithmX2 1f0e0803f0 BlockFlowerPot now checks solid top side instead of old method. (#4571) 2017-12-16 17:09:33 -08:00
Matthew Prenger c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible 937b29e49d Make vanilla powered rails receive power from mods' custom powered rail subclasses (#4573) 2017-12-16 17:01:56 -08:00
Joseph C. Sible 14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Ben Staddon 622c17ff04 Add missing nullability annotations to some Forge-added methods (#4578) 2017-12-16 16:59:54 -08:00
mezz f36158dae7 Change how chests check if they're blocked. (#4584)
Readd Vanilla Bug: https://bugs.mojang.com/browse/MC-378
2017-12-16 16:57:24 -08:00
BillyGalbreath 5cb01b7142 Allow EntityFishHook to spawn water particles in all liquids that use Material.WATER (#4585) 2017-12-16 16:49:21 -08:00
gegy1000 a38411be70 Add Sound loading progress bar (#4593) 2017-12-16 16:39:14 -08:00
Ben Staddon eda4fb231b Clean up capability checking for entities (#4591) 2017-12-13 22:56:01 -08:00
Ben Staddon 88b49f4a36 Fix sometimes being unable to extract items from double chests (#4590) 2017-12-13 12:02:02 -08:00
Joseph C. Sible 83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar 07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz 49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos 846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos 44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos 01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee 2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00
LexManos 89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
mezz ad16f15365 Clean up old code for detecting BaseMods. Close #4530 (#4540) 2017-11-21 22:27:41 -08:00
covers1624 c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
mezz b1da6cdc8d Add support.yml for support bot on github. 2017-11-19 14:21:05 -08:00
Ben Staddon aaf47afff2 Fix errors caused by multi-target messages sent from LAN host (#4536) 2017-11-19 11:47:51 -08:00
Ben Staddon a2fb242814 Fix server icon response leaking buffer (MC-122085) (#4534) 2017-11-19 11:35:59 -08:00
LexManos 836be2e3a0 Fix CompoundIngredents not working properly in shapeless recipes. 2017-11-18 13:01:22 -08:00
mcenderdragon f97c535fa4 [1.12.x] Added BucketUse event to ForgeUniversal Bucket (#4454) 2017-11-17 13:10:23 -08:00
Vincent Lee 7a31b10364 Non-player entities now respect WorldProvider.getMovementFactor, closes #4470 (#4471) 2017-11-15 13:32:41 -08:00
Ben Staddon e616990397 Fix entity spawn messages not handling buffer correctly (#4524) 2017-11-15 13:05:17 -08:00
LexManos fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Stanislav Kupryakhin 7d21b324ec Fix server incorrectly marked as stopped before forge's handleServerStopped() (#4517) 2017-11-13 11:07:15 -08:00
Ben Staddon 9a36814364 Fix network buffer leak with multi-part messages (#4511) 2017-11-12 10:39:41 -08:00
Ben Staddon baaa6c6505 Fix buffer leak in vanilla custom payload packet handling (#4512) 2017-11-12 10:38:10 -08:00
Ben Staddon ad202e2e83 Fix network buffers not being released in some places (#4510) 2017-11-11 15:19:00 -08:00
Justin a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
BillyGalbreath 5a6f19f1c2 Fix MC-51150 (#4495) 2017-11-09 14:33:42 -08:00
Ben Staddon 23ea237f2c Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
Ben Staddon 4b3799f460 Change item model alpha tests to match values used for rendering (#4490) 2017-11-09 14:31:39 -08:00
Bartek Bok d060747fad Fix NPE when player tries to sleep without bed (#4487) 2017-11-09 14:30:36 -08:00
mcenderdragon 4cdb6b6d60 Added tint index of 0 to fluid models (#3938) 2017-11-09 13:59:30 -08:00
Bartek Bok e102943a2d Fix FastTESR quad sort (#4298) 2017-11-09 13:52:57 -08:00
Yanbing Zhao c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Ben Staddon 8eb6ec9cdd Fix BlockDynamicLiquid using mismatched state/position pair (#4501) 2017-11-06 10:30:43 -08:00
Ben Staddon 6192bf48ae Fix more test mod warnings (#4477) 2017-11-02 23:29:31 -07:00
Bartek Bok dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok 6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024 9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon 31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Ben Staddon 19b7347db9 Clean up BlockSnapshot code (#3737) 2017-10-31 11:32:02 -07:00
joeflatt 7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
rguy96 274dfc23ef Fix GameData#revert ignoring RegistryManager parameter (#4232) 2017-10-31 11:29:35 -07:00
Philipp Provenzano aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon 2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise 22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee 6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Brennan Ward 94c8534a83 Resolve a crash relating to plantFlower when biome has no flowers (#4381) 2017-10-31 11:04:42 -07:00
mezz b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
Ben Staddon 48320b315f Prevent fake players from making advancements (#4438) 2017-10-31 11:02:47 -07:00
Ben Staddon 43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
Ben Staddon f8e375279d Fix killing blow causing combat tracker to lose data (MC-121048) (#4452) 2017-10-31 10:59:04 -07:00
Ben Staddon 0bf82697bb Recalculate chunk height map minimum on load (#4453) 2017-10-31 10:57:48 -07:00
jabelar 61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon 7b4040b70b Improve performance of inserting into inventory wrappers (#4468) 2017-10-31 10:41:33 -07:00
LexManos 57e6559fa4 Fix some locations where State Sensitive Materials were not used. Closes #4474 2017-10-31 10:40:38 -07:00
Ben Staddon 8d938660e7 Add caching of data for flat lighting (#4358) 2017-10-31 10:09:39 -07:00
Ben Staddon ac634a2049 Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429) 2017-10-31 10:06:16 -07:00
mezz 0960b60d9c Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
Ben Staddon 5733cd364e Fix some more test mod warnings (#4469) 2017-10-20 22:28:26 -07:00
Matthew Mirvish e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
Ben Staddon f2adf0100c Fix some warnings produced by test mods (#4456) 2017-10-08 17:31:10 -07:00
mezz e1dd7cc9ae Fix performance regression in FastTESR rendering 2017-10-07 17:05:34 -07:00
mezz 00d882ab61 Fix outdated VersionParser javadoc link 2017-10-06 22:16:10 -07:00
mezz cc058c68af Add configuration for probot-stale for github 2017-10-03 23:21:05 -07:00
mezz 083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal 8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon 267cd19291 Fix some chunk data packets being created unnecessarily (#4414) 2017-10-02 16:49:07 -07:00
Ben Staddon 0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Ben Staddon 4073891058 Reduce the number of quads generated by ItemLayerModel (#4332) 2017-10-02 16:43:06 -07:00
Erlend Åmdal 025495f98b [1.12] Check both hands for sneak interaction bypass (#4256) 2017-10-02 16:28:34 -07:00
tterrag 6956df4ff2 Allow item models to use formats other than ITEM (#4273) 2017-10-02 16:17:35 -07:00
Ben Staddon 071664d95f Fix being unable to see with night vision under some conditions (#4383) 2017-10-02 16:02:31 -07:00
Ben Staddon 5cddcc0280 Fix block and torch placement logic not matching vanilla (#4210) 2017-10-02 15:58:30 -07:00
Landmaster b4676f5a0b Add hook to configure EntityEquipmentSlot for item. 2017-10-02 15:54:01 -07:00
Ben Staddon f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
Vincent Lee 3511e9ef2e Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027) 2017-10-02 15:15:17 -07:00
LexManos b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
LexManos 303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
Samuel-Harbord 21e4803947 Fix test mod shield JSON incorrect bottom face UV's (#4295) 2017-09-23 14:27:11 -07:00
kashike 78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
ichttt 22d2d7825f Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418) 2017-09-23 14:25:45 -07:00
kashike dc2014cdf1 Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411) 2017-09-21 05:31:53 -07:00
kashike f2b07e8db1 Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408) 2017-09-20 13:03:03 -07:00
LexManos 50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Paul Fulham 4203e7426f Fix lightmap calculation vertex clamping (#4387) 2017-09-17 19:28:11 -07:00
Tyler Hancock ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
Xander ce49596014 Add an extra error check for OBJ model materials (#4402) 2017-09-16 21:17:12 -07:00
Ben Staddon 9717882563 Fix up test mods (#4399) 2017-09-16 20:08:25 -07:00
LexManos 0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos 036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock 883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
LexManos 334626aedb Bump version for RB. 2017-09-11 16:58:45 -07:00
mezz 638a54b04a Fix #4386 Race condition when unloading chunks causes dead tile entities 2017-09-09 13:30:14 -07:00
Ben Staddon bcea480d36 Patch block model renderer to use location-aware light value (#4303) 2017-09-06 14:32:08 -07:00
Ben Staddon 0dd386b74c Improve generation of normals for vanilla models (#4313) 2017-09-06 14:31:46 -07:00
Marvin Rösch cb8cace92d Fire RenderGameOverlayEvent for vignette (#4360) 2017-09-06 14:19:56 -07:00
Ben Staddon fe3ba2b40e Fix light sources rendering wrongly with night vision (MC-58177) (#4365) 2017-09-06 14:18:25 -07:00
Benjamin K 45c2ff5329 Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. (#4320) 2017-09-06 14:14:50 -07:00
Daniel Naylor dadc715e7d Insert FML handler before Vanilla connection handshake completes (#4380) 2017-09-06 14:11:21 -07:00
Ben Staddon ef5ffc2c5d Add missing bounds checks to ItemTextureQuadConverter (#4343) 2017-09-06 14:08:19 -07:00
BlayTheNinth da85dcadf5 Allow custom GuiEditArrayEntries without having to recreate the object in several places (#4329) 2017-09-06 14:03:13 -07:00
Marvin Rösch 5db4505fdb Add support instructions to be displayed when creating an issue on Github (#4323) 2017-09-06 14:02:50 -07:00
Ben Staddon cd5d7d2bed Adjust float (un)packing functions to be slightly more accurate (#4316) 2017-09-06 13:55:41 -07:00
Vincent Lee 44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Ben Staddon 71d81cbd8d [1.12] Remove patches adding chunkExists() function, switch to vanilla code (#4054) 2017-09-06 13:52:43 -07:00
Tyler Hancock 523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Joseph C. Sible a171220aba Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post (#4377) 2017-09-03 15:03:22 -07:00
Choonster TheMage d85fcb26c2 Fix FieldWrapper.MapWrapper initialising wrong category (#4335) 2017-08-30 20:57:17 -07:00
Choonster TheMage cb051f7893 Don't parse category names as regular expressions in FieldWrapper.MapWrapper (#4334) 2017-08-30 20:56:15 -07:00
LexManos 52702e5cc9 Fix issue saving observers using different metadata then vanilla. 2017-08-30 13:20:51 -07:00
Bartosz Skrzypczak 8803bf9a29 Fix netty warning spam when sending >1MB packets (#4363) 2017-08-29 17:20:03 -05:00
Bartosz Skrzypczak 161b47ee75 Fix FML handshake crash, fixes #4285 and #3974 (#4304) 2017-08-27 13:58:55 -07:00
LexManos 7930adec70 Fix recipe book auto-fill not working for OreDictionary ingredients. 2017-08-24 15:21:47 -07:00
Phylogeny 0e789f3543 Fix KeyBindings reset buttons being inverted. 2017-08-24 04:53:19 -05:00
LexManos 45dfce0013 Fix for dummied server side registry entries while client has read entries. 2017-08-22 02:08:34 -07:00
Marvin Rösch 43e24c3eb4 Tabulate crash report mod list and add signature information (#4251) 2017-08-18 17:28:58 -05:00
Nedelosk a40df67004 [1.12] Fix wood plank ore dictionary recipes (#4310) 2017-08-18 17:04:23 -05:00
David Vierra 7273065132 Fix UnknownFormatConversionException during erroring TE/Entity removal (#4312) 2017-08-17 21:06:34 -07:00
LexManos 28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
mezz ee27276ba2 Fix typo in CapabiltyFluidHandler (#4306) 2017-08-14 21:32:52 -07:00
Bartosz Skrzypczak 68a10b3037 Fix splitting big packets skipping one byte per additional part (#4301) 2017-08-13 15:23:22 -05:00
LexManos 1e85c6b2e8 Fix tests 2017-08-09 13:43:56 -07:00
iChun 29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Samuel-Harbord ffb71dce8c Add Ability to Override PotionEffect Default Sort Order (#4172) 2017-08-09 15:22:09 -05:00
Thanh-Phuong ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
KnightMiner 82d735e43a Add support for running IModel.retexture() on models from blockstates (#4200) 2017-08-09 15:18:35 -05:00
Bartek Bok d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Choonster TheMage 611cb0d99c Continue loading mod recipes and advancements after encountering an error (#4277) 2017-08-09 15:17:48 -05:00
Ben Staddon 9d7f6bf6e4 Add a hook to allow world providers to change the lightmap colours (#4279) 2017-08-09 15:16:44 -05:00
mezz 31b46e9e77 Fix MC-117075 lag spike when unloading many tile entities (#4281) 2017-08-09 15:15:32 -05:00
tterrag ce168d556d Better descriptions on dependency version range error screen (#4284) 2017-08-09 15:10:54 -05:00
LexManos b918d3551e Filter out scala libraries in forge dev workspace. 2017-08-09 12:59:57 -07:00
LexManos 9ec954a3de Fix IOUtils import error caused by server/client libraries desync. 2017-08-09 12:28:34 -07:00
LexManos c6d0c93a50 Fix odd NPE with list files for empty directories. 2017-08-08 23:27:34 -07:00
LexManos cdc8763fb0 Fixed missing line in logger. 2017-08-08 20:38:11 -07:00
LexManos ee6805397f Cleanup some output and move the Jar-In-Jar extractor to before any coremods/mods are loaded so.
The intention is to rework this entire thing to use maven style storage, IF we can get Mojang to pass in the Libraries folder.
2017-08-08 20:13:05 -07:00
cpw cc30c679e4 Lex doesn't like this.
Revert "Fix up MC version compatibility checking to be a little less verbose."

This reverts commit 1927fd76e2.
2017-08-06 20:30:16 -02:30
cpw 1927fd76e2 Fix up MC version compatibility checking to be a little less verbose.
If people use properly formatted version compatibility strings, or the
default compiled in one, this will work exactly as before, but has
less dependence on specific formats for the mcversion string. So a mod
declaring [1.11, 1.12] will now be 1.12.1 compatible by default, for
example.
2017-08-06 15:42:37 -02:30
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
howtonotwin 639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624 099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon 2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
ichttt 2d97f05796 Move client-only config options to client config (#4084) 2017-08-01 14:22:21 -05:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Bartek Bok eee8b7ff38 Fix stacked entity item rendering using the wrong transform for the extra items. (#4158) 2017-08-01 13:57:12 -05:00
Benjamin K 783b48b395 Fix lopsided 'V' in FML icons. (#4179) 2017-08-01 13:47:22 -05:00
Xalcon 173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
diesieben07 b7e56a61b9 Ignore neighbor changes for comparators on the client (Vanilla behavior) (#4186) 2017-08-01 13:38:57 -05:00
diesieben07 7df003c3e7 Fixed bug where config categories errored if they contained regex special characters. (#4187) 2017-08-01 13:38:14 -05:00
P3pp3rF1y d3fa82c18a Allow sneaking to bypass villager interaction GUI. (#4193) 2017-08-01 13:29:19 -05:00
PhiPro95 4a31e86bd3 Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) (#4203) 2017-08-01 13:28:27 -05:00
InfinityRaider 2158198295 Make LivingEntityUseItemEvent not abstract (#4208) 2017-08-01 13:26:59 -05:00
Ben Staddon 817bd72a76 Replace hardcoded block check with isTopSolid method call for placing button/lever (#4212) 2017-08-01 13:25:59 -05:00
Thanh-Phuong f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
P3pp3rF1y 8aa78da4de Limit some server to client update packets for Item Capabilities (#4252) 2017-08-01 12:46:04 -05:00
Vincent Lee 32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz 00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
Ben Staddon 78828246f5 Fix some broken test mods (#4245) 2017-07-29 23:04:02 -07:00
rslink 4d327df383 Fixed swapping of finite fluids with negative densities. (#4237) 2017-07-29 22:24:24 -07:00
Marvin Rösch 434f95c66e Fix overrides not being read from the server registry snapshot (#4224) 2017-07-26 18:47:55 -05:00
Marvin Rösch e59b979e1b Fix some test mods crashing server caused by model loading (#4225) 2017-07-24 19:08:00 -05:00
diesieben07 7d0a8524aa Fix FML handshake race condition, fixes #4219 (#4220) 2017-07-23 17:24:43 -05:00
mezz 32dc726df1 Prevent player from dying infinitely due to zero max health (MC-119183) 2017-07-20 21:54:46 -07:00
malte0811 a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
Thanh-Phuong df6b628140 Make Optional.Interface repeatable (#4138) 2017-07-20 16:36:05 -05:00
ichttt cc25a58760 Log a warning if a coremod does not follow best practices (#4146) 2017-07-20 16:32:53 -05:00
diesieben07 fb10d7cbd4 Ignore fortune for anything but seeds in crops (#4160) 2017-07-20 16:31:16 -05:00
Xalcon d63ceb33cb Added support for vanilla "nbt strings" in json recipes (#4113) 2017-07-20 16:28:39 -05:00
LexManos afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos 6d35b1b913 Fixed invalid erroring case during loading Advancements form mods that don't have advancements. 2017-07-14 16:10:36 -07:00
LexManos 6167bbfea9 Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175 2017-07-13 15:21:57 -07:00
LexManos 872d721e77 Send remap event when data is frozen to notify modders to bake things.
Fixes search not working when connecting to vanilla servers.
2017-07-13 14:45:51 -07:00
LexManos f8c5d7c2b6 Fire recipe registry event after json recipes are loaded. 2017-07-13 14:45:13 -07:00
Ben Staddon 0fde64ac38 Clean up uses of deprecated library functions (#4130)
Avoid catching and rethrowing runtime exceptions
Append error messages to exceptions instead of the log
2017-07-12 21:50:28 -07:00
Ben Staddon ead0e81025 Remove unneeded block patches (#4167) 2017-07-12 21:49:21 -07:00
mezz 75433345ba Improve javadocs for Mod dependencies (#4168) 2017-07-12 21:12:53 -07:00
mezz 11338d0fde Stop "Binary patch set is missing" error log in dev environment 2017-07-11 22:50:12 -07:00
mezz 96fadbcc35 Add basic Github issue template 2017-07-11 22:37:34 -07:00
mezz ab4ac4db5a Fix errors in test mods 2017-07-11 22:04:25 -07:00
Kina bf014b1060 Remove unnecessary maxStackSize restrictions on brewing potions. (#4155) 2017-07-09 13:12:20 -05:00
mezz cd4d701b5f Fix game freeze when resizing the window too small on the mods gui (#4148) 2017-07-08 22:55:45 -07:00
Max Becker 7517f56d5f Adjust EnumHelper#addCreatureType to EnumType (#4089) 2017-07-08 15:15:00 -05:00
Vincent Lee 4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos 80da39d4e3 Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes. 2017-07-08 13:08:44 -07:00
LexManos 0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
mezz d3c11c2b4f Use Item's custom FontRenderer for tooltips in the Creative Gui (#4101) 2017-07-08 00:19:49 -07:00
mezz 02ef4155c8 Fix Recipe Toast crash when granted more than 5000 recipes (#4124) 2017-07-07 23:47:58 -07:00
mezz 3847a2cf5d Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets (#4144) 2017-07-07 04:39:27 -05:00
LexManos a886dbde49 Quiet down warning for missing translation files. 2017-07-06 21:28:48 -07:00
LexManos 4d378c38d1 Update JOpt version on the dedicated server to match client. 2017-07-06 21:13:13 -07:00
LexManos b0edb23dba Fix getting missing models for overridden Item registry entires 2017-07-05 14:52:29 -07:00
LexManos fdfaa5036d Fix override duplication caused by bad comparison. 2017-07-05 14:41:24 -07:00
LexManos 7b0a005167 Fix log spam when creating dummy blocks. 2017-07-05 14:40:43 -07:00
mezz 5fc380665e Include location of the call when a mod uses System.out or System.err (Fix #4135) 2017-07-04 23:20:04 -07:00
talandar 03b7885aa6 Fix unblockable damage being blocked by armor. (#3933) (#4106) 2017-07-03 12:56:23 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2 43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
ichttt ede05a25f1 Fix missing messages of missing models (#4120) 2017-07-03 10:39:42 -07:00
Kina 81584d4215 Correct the default resource location of potion registry (#4117) 2017-07-02 13:13:46 -05:00
LexManos 16bfd8cef1 Version bump for RB 2017-06-28 21:34:43 -07:00
covers1624 9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos 0b969ef495 Optimize ExtendedBlockState.getClean, cache the return value instead of calculating it. Closes #3936 2017-06-28 14:26:25 -07:00
LexManos ec318f8504 Squelch spam in EventBus register, Closes #4102 2017-06-28 13:18:44 -07:00
LexManos c3e5b4bb2e Add @ObjectHolder scanning to vanilla MobEffects, Biomes, Enchantments, SoundEvents, and PotionTypes constants. Closes #4104 2017-06-28 13:17:59 -07:00
mezz 8581225da8 Use java 8 collection functions 2017-06-28 00:14:10 -07:00
mezz 9675585891 Use lambdas for short anonymous methods 2017-06-27 23:18:09 -07:00
mezz 93025510ae Use multiple catch, try-with-resources, replace system.out and e.printStackTrace 2017-06-27 22:57:10 -07:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos d0b24313d3 Fix MissingMapping REMAP action. Closes #4069 2017-06-27 16:56:42 -07:00
LexManos 7281708df6 Repopulate client SearchTreeManager when registries are refreshed. Closes #4094 2017-06-27 16:28:08 -07:00
LexManos b90d7a838e Fix Biome unit test 2017-06-27 16:27:29 -07:00
LexManos a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
LexManos cab4f783e9 Fix error when using RegistryBuilder and not specifying a max id number. 2017-06-27 15:18:03 -07:00
LexManos c565984822 Allow the recipe registry to be modified. 2017-06-27 15:17:26 -07:00
LexManos 86b231ea77 Fix BiomeDictionary not collecting correctly. 2017-06-27 14:04:51 -07:00
BlayTheNinth 5aac07b5b1 Remove incorrect call to .toString() when instantiating custom config array entries. (#4078) 2017-06-27 00:54:49 -05:00
Vincent Lee a480fa0821 Remove outdated patch to BlockDoublePlant 2017-06-26 22:37:17 -07:00
LexManos c5ffe46f48 Fix substitution tests 2017-06-26 01:01:23 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
LexManos 3ae30478db More work on registry override ability. Closes #4079 2017-06-25 20:45:48 -07:00
LexManos 460abf1554 Fix ItemStack/Block/BlockSpecial not applying at runtime. 2017-06-25 20:45:07 -07:00
Ben Staddon 51aa029bb1 Add a FluidUtil method to interact with an arbitrary IFluidHandler (#4080) 2017-06-25 18:22:52 -07:00
ichttt 690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos 3738a2e42b Fix missed side only on BlockFlower 2017-06-25 12:24:07 -07:00
LexManos 45147ac512 Fix ModelBlockAnimation expsing a private class. 2017-06-25 12:23:56 -07:00
LexManos 368d206cc6 Make Block.getSubBlocks not client side only. 2017-06-25 11:17:31 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos 1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos b542179242 Make Dummy block an Air block. 2017-06-24 15:06:28 -07:00
LexManos 87054b01fb Fix NPE in MissingMappings event. Closes #4067 2017-06-24 14:51:46 -07:00
LexManos efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos 478a84e748 Fix Emerald generation causing chunk loading. 2017-06-24 14:47:11 -07:00
LexManos 405a16aea1 Fix minecraft:item_nbt ingredient type. 2017-06-24 14:46:51 -07:00
mezz 72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
mezz a8734e368d Remove arrival/departure message methods from WorldProvider (#2733) 2017-06-24 02:02:56 -07:00
mezz 27321efb1f Clean up logging 2017-06-24 01:46:05 -07:00
KingLemming c0188d3228 Use instanceof ItemFishingRod instead of item equality (#4060) 2017-06-24 01:26:36 -07:00
Ben Staddon 1b5da5d4fe [1.12] Cleanup of files with old licence headers, Add missing LGPL 2.1 licence headers (#4051) 2017-06-24 01:25:23 -07:00
Choonster TheMage cb02f24cf2 Fix uncaught ClassCastException from invalid recipe file (#4043)
A JsonSyntaxException will now be thrown, caught and logged when the conditions property of a recipe isn't an array
2017-06-24 01:24:54 -07:00
TechnicianLP f670ec4f0b Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place (#4037) 2017-06-24 01:01:28 -07:00
mezz d769d83224 Update MCP to 20170624 2017-06-24 00:56:21 -07:00
Ben Staddon b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
Ben Staddon 286f6a910b Fire AnimalTameEvent for parrots (#4003) 2017-06-23 23:11:47 -07:00
tterrag b71ab7e444 Make ForgeRegistry iterator sorted. Closes #4058 (#4059) 2017-06-23 23:52:27 -05:00
LexManos dd42f84a47 Loosen up registry locks until data freeze. 2017-06-23 17:52:59 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos f4afb6f56c Implement override tracking and syncing.
Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos 4b45eb8b68 Disable substitution test, substitutions are not managed the way they used to be.
We do not care about substitutions, People who replace entries should make them compatible with the existing item.
2017-06-23 16:59:57 -05:00
LexManos e805b12df8 Fixup some registry tests, dummies are now persisted across syncing. 2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
mezz 423f9fc04b Fix Universal bucket handling for Fluids with NBT (Fix #3757) 2017-06-22 23:40:49 -07:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz 68c6e7862e Fix ShapedOreRecipe matching. #4038 2017-06-21 22:10:55 -07:00
LexManos f1881453be Fix recipe names in packaged jars. Closes #4039 2017-06-21 01:46:52 -07:00
Ben Staddon a30316e6a1 Update NoteBlockEvent with new instruments. Resolves #4018. (#4019) 2017-06-20 23:50:32 -07:00
mezz 98f464ad43 Fix Chunk patch (#4036) 2017-06-20 20:40:45 -07:00
TechnicianLP e056c79ec7 IRecipeConditions forge:and and forge:false (#4017) 2017-06-20 02:19:14 -07:00
mezz 17a714f7fd Fix patches in Chunk and Explosion (#4036) 2017-06-19 23:27:52 -07:00
mezz c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
LexManos a2749e4507 Fix loading recipe jsons from jar files. 2017-06-19 17:18:53 -07:00
Vincent Lee f7831fbe99 Fix shapeless recipes not being able to use NBT on output, and fixed issue with null groups. 2017-06-19 16:49:21 -07:00
Lumien 303578b2f2 [1.12] Fixes Exception when getting modlist for a vanilla client (#4028) 2017-06-19 16:47:34 -07:00
Ben Staddon 80d9beedc9 Remove unused patch to ItemRecord. Closes #2686. (#4035) 2017-06-19 16:47:01 -07:00
mezz fcb596ea1e Log info on Travis tests 2017-06-18 22:52:12 -07:00
mezz b39ade30c3 Disable TestNetworkHandshake to make Travis work again 2017-06-18 22:51:09 -07:00
mezz 3e6c15168b Add timeout to TestNetworkHandshake setup 2017-06-18 22:50:47 -07:00
mezz e3777f4559 Add missing Override annotations 2017-06-17 18:24:17 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
mezz 3d322ef925 Update mcp mappings to 20170611 2017-06-17 17:13:44 -07:00
mezz 864b05074e Clean up ShapedOreRecipe and ShapelessOreRecipe 2017-06-17 17:13:44 -07:00
Shadowfacts f009435fa4 Allow condition factories to be registered from JSON (#4015) 2017-06-16 20:24:58 -07:00
cpw 4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos b5260a386d Filter any recipe starting with _, Such names are reserved for metadata.
Actually implement conditions for recipes.
2017-06-15 19:30:05 -07:00
LexManos 65ec1f5d54 Fix NBT ItemStack support in json loader. Closes #4002 2017-06-15 16:07:55 -07:00
LexManos e16f70f95e Fix OreIngredient comparing items in reverse. Closes #3999 2017-06-15 13:13:44 -07:00
Marvin Rösch 50e268bdf5 Make registries persist by default, fixes #3989 (#3998) 2017-06-15 13:00:46 -07:00
tterrag 8833386ada Fix exception in ShapedOreRecipe.checkMatch for recipes that don't fill entire crafting grid (#3995) 2017-06-15 01:12:54 -07:00
LexManos dbc0a4e0fd Fix parseShaped missing Empty slot item. Closes #3990 2017-06-14 20:25:22 -07:00
LexManos 5e70ee45be Fix CraftingHelper.parseShapred error. Closes #3979 2017-06-14 15:59:59 -07:00
LexManos 22d243e70d Fix NPE in config menu with custom keybinds. Closes #3985 2017-06-14 10:23:49 -07:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
LexManos 54d26cb4cc Update ASM for 5.2, and host it on Forge's maven now. 2017-06-11 11:35:22 -07:00
mezz cd3905502e Update VanillaRegistryTests 2017-06-10 19:47:04 -07:00
cpw 3fee319bc0 Try a different way of doing the callback, it removes the derpitude, but at
one point, I thought the way it was was necessary. Is this a race condition?
Dunno, but it's a lot simpler and doesn't rely on a netty hack.
2017-06-10 22:22:16 -04:00
cpw d90637f8b5 Fix the netty bug introduced by netty commit https://github.com/netty/netty/commit/29fdb160f33776c76f0b46aada48a9c9f3babcbf
that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz 286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
LexManos e67bde9e9e Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943 2017-06-02 16:22:16 -07:00
LexManos c544f06880 Fix shaders not loading from mod domains Closes #3921 2017-06-01 15:47:49 -07:00
Ben Staddon d867bd299f Clean up MapData patch (#3905) 2017-06-01 14:38:12 -07:00
TechnicianLP ca298ef6aa NBTTagList implements Iterable<NBTBase> (#3884) 2017-06-01 14:37:22 -07:00
Vincent Lee df52accf76 Fix canRiderInteract being called on the wrong entity (#3934) 2017-06-01 14:35:05 -07:00
RlonRyan 8ddbf3b0a8 Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object (#3926) 2017-06-01 14:34:24 -07:00
Ben Staddon 3b22b6cb67 Make Teleporter fields accessible to subclasses (#3930) 2017-06-01 14:32:49 -07:00
Erlend Åmdal e2f60c1aaf Deprecate vanilla getExplosionResistance and properly annotate the forge replacement (#3929) 2017-06-01 14:32:37 -07:00
Bartosz Skrzypczak 369008fe1d Make World.isValid and World.isOutsideBuildHeight public (#3919) 2017-06-01 14:32:05 -07:00
mezz e6dcfde214 Clean up formatting of Forge Test mods and disable noisy ones (#3908) 2017-05-29 02:10:40 -07:00
Kitten 4ea73399de Fix broken milk bucket model (#3925) 2017-05-27 09:53:46 -07:00
Mathe172 9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
LexManos 4da5832290 Make hopper update accessible to subclasses. Closes #3849 2017-05-26 14:16:40 -07:00
Flaxbeard e1ddc4315c Update EntityPlayer armor calculations and ISpecialArmor (#3838) 2017-05-26 14:11:52 -07:00
Ben Staddon 2814df89b3 Tweak vertex lighter to avoid causing excess array initialisations (#3771) 2017-05-26 13:57:21 -07:00
Ben Staddon c6f181dcb2 Fixes for PlayerDestroyItemEvent being called with empty itemstacks. (#3728) 2017-05-26 13:54:13 -07:00
Madsthunder 7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
Luke Gilfoyle 5198b4d690 Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one (#3893) 2017-05-21 22:10:44 -07:00
diesieben07 03e922fa05 Disable frost walker enchantment on anything but vanilla water (#3906) 2017-05-21 13:52:25 -07:00
Matthew Messinger 81d61218b6 Fix head being angled badly when riding mobs. Fixes MC-1207 (#3901) 2017-05-21 12:37:28 -07:00
mezz 1c0b53f3bf Print system details on startup without printing a full crash report (#3909) 2017-05-21 12:30:57 -07:00
mezz 14d8151b02 Reduce memory pressure from new objects during loading screen (#3907) 2017-05-20 14:21:32 -07:00
diesieben07 acdfe97bd6 Add methods to write IForgeRegistryEntry to ByteBuf (#3806) 2017-05-18 13:47:13 -07:00
tterrag d77033b0d0 Fix normals not being generated for formats without normals (#3896)
Fix normals not being generated for formats without normals
2017-05-15 12:39:54 +04:00
mezz 61d00dd05f Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily (#3873) 2017-05-06 12:19:51 -07:00
ichttt 2df36137c2 Add a configurable delay when unloading dimensions, fixes #3455 (#3679) 2017-05-06 12:19:01 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Vincent Lee 0b41a0a822 Fix forge pipeline block shifts (#3789) 2017-05-01 17:53:17 -07:00
Max Shen 27a5b60c89 Add pack.mcmeta to examplemod (#3813) 2017-05-01 17:52:36 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
mezz 56ed8fec1e Improvements to FluidUtil (#3839) 2017-05-01 17:25:45 -07:00
diesieben07 b2e3f353df Allow client commands to control whether they can be invoked without prefix. (#3847) 2017-05-01 17:22:53 -07:00
mezz e4d04afd95 When the window is closed during loading, exit the game quickly (#3858) 2017-05-01 17:14:55 -07:00
mezz 91cc592a3a Remove splash.properties option for Mojang logo (has been disabled) (#3859)
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt cbf6cb9744 Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. (#3861) 2017-05-01 17:12:33 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
Justin 460a2189d6 Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856. (#3860) 2017-04-27 19:02:50 -07:00
LexManos af2ca8e250 Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840 2017-04-25 12:06:23 -07:00
LexManos c0eea379a4 Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw cec90d7f48 Add in a check to the splash screen. If the Display.update call takes
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.

(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos 69b72201ac Cleanup AccessTransformer debug output 2017-04-09 23:13:45 -07:00
LexManos d84ee35245 Fix NumberFormatException being thrown for empty ItemStack deserialization
Thanks @gabizou, 1.11.2 version of #3830
2017-04-09 23:13:13 -07:00
bogger33 3eb7b59cf4 Fix Fluid models rendering with gaps (#3747) Closes #2993 2017-04-07 17:57:00 -07:00
mezz 582f33fc85 Fix mutable blockpos leak MC-114281 (#3742) 2017-04-07 17:36:36 -07:00
Daomephsta f92425cf71 Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes #2757, Fixes MC-115407 (#3823) 2017-04-07 17:09:56 -07:00
PhiPro95 5f4cd69167 Fix invulnerable items becoming invisible client side MC-53850 (#3807) 2017-04-07 17:03:43 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
diesieben07 646a8977d6 Ignore calls to sendMessage for fake players. Fixes #3796. (#3798) 2017-04-07 16:52:52 -07:00
Kina 2c7c538c73 Fixed HarvestDropsEvent issue by fixed-length lists on getDrops (#3778) 2017-04-07 16:51:21 -07:00
mezz 2234039b96 Add GenerateMinable event for mesa gold (#3774) Closes #3738 2017-04-07 16:48:28 -07:00
mezz 15aee5b18a Skip loading models if there is a fatal mod dependency error (#3772) Close #3768 2017-04-07 16:48:00 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Ben Staddon f22874d3be Added missing bounds check to ChunkCache.getBiome (#3752) 2017-04-07 16:43:09 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Ben Staddon f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
TheMasterGabriel b99aa9bca4 Fix EntityFallingBlock check for ITileEntityProvider (#3711) 2017-04-07 16:18:45 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
BlayTheNinth 52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
kashike 9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511 f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos f2425b7486 Fix breaking particles on dedicated server. Closes #3825 2017-04-06 13:16:01 -07:00
LexManos ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
LexManos d850ca890f [MC-2518] Fixed missing break sound and particles. Closes #3821 2017-04-05 14:28:28 -07:00
Justin 4d23ce1314 Fix java 6/7 compatibility in GuiConfig (#3824) 2017-04-04 17:19:13 -07:00
Kirill Kuznetsov b6194b0cca [1.11.x] Fix blank tab in creative inventory when additional tabs evenly divisible by 10 (#3817) 2017-04-02 19:50:10 -07:00
sinus 25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos 006b8cc8bd Add setter for default key in RegistryBuilder. Closes #3804 2017-03-23 11:23:54 -07:00
LexManos c1a38c541a Fix error when reading world info for old saves with missing dimensions. Closes #3786 #3331 2017-03-15 02:51:52 -07:00
mezz 4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Earthcomputer 43375ded29 Fix duplicate achievements getting added to the achievement list (#3770) (#3779) 2017-03-14 21:04:09 -05:00
mezz 67247fba29 Fix #3733 Splash Screen memory bar background matches screen background (#3775) 2017-03-14 21:03:37 -05:00
Mattia Malonni ef94421dc6 Add additional constructors to EnergyStorage to set values at load time. 2017-03-14 21:00:13 -05:00
diesieben07 55587fca08 Fix parameter-names for WorldProvider.shouldMapSpin (#3767) 2017-03-07 15:29:09 -08:00
Paul Fulham 45e0738f43 Fix MC-112730 TE global renderer duplicate render (#3651)
* Fix TE global renderer duplicate render
2017-02-26 12:21:30 +04:00
Bartek Bok 724ffe1d70 Fix entity write catch block (#3726) 2017-02-24 16:03:19 -08:00
Bartosz Skrzypczak c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
Joseph C. Sible f4ce57cd21 Fixed 'reset to defaults' button not working on some Forge config fields. 2017-02-23 18:23:50 -08:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
Guichaguri 384567c4a5 Added Forge slot methods to creative container (#3581) 2017-02-23 18:01:09 -08:00
Vincent Lee d3e4fde2b2 Restore missing Biome GetWaterColor event. Closes #3164. (#3625) 2017-02-23 17:47:21 -08:00
CoderAtParadise da5b2201fa Fixed Missing Furnace Fuels (#3627) 2017-02-23 17:46:37 -08:00
LexManos 9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
Ben Staddon 64cb9cdafd Prevent concurrent modification of ClassInheritanceMultiMap (#3632) 2017-02-23 17:20:25 -08:00
ichttt bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
Ben Staddon 64c9aae0c4 Fixed ChunkCache.getTileEntity creating tile entities off world thread. 2017-02-23 17:12:37 -08:00
diesieben07 bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos 5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
LexManos a4a6d5fa6c Fixed Flower Forests not having proper flowers. Closes #3652 2017-02-23 15:51:36 -08:00
LexManos 7cdbe5d518 Fix Poppy to Dandelion ratio 2017-02-23 15:50:30 -08:00
Vincent Lee 1df8d5f8e5 Fix forge:default-item missing case for FIXED transform (#3663) 2017-02-23 15:36:48 -08:00
CreativeMD 3c3fcc0ffd Add implementation for Living Attack event on client-side for players (#3667)
* Fixed unused import
2017-02-23 15:35:44 -08:00
Ben Staddon ab4c4db0d5 Fix bug caused by ItemMinecart patch (#3672) 2017-02-23 15:27:02 -08:00
Vincent Lee e5eb2e795b Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. Closes #3670 (#3673) 2017-02-23 15:25:43 -08:00
Aaron Hill 219e1d418b Add a null check for the throwable message in NetWorkDispatcher#exceptionCaught (#3688)
(cherry picked from commit 1be1bb59c5)
2017-02-23 15:20:32 -08:00
Ben Staddon d3c6130f88 Use Forge setting to determine baby zombie chance. Fixes #3690. 2017-02-23 15:18:59 -08:00
LexManos 403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos 7c9b67b574 Fix English injection for some mods on dedicated server. 2017-02-22 11:42:44 -08:00
LexManos 6ae39ac027 Fix hoppers being able to insert shulker boxes into shulker boxes. 2017-02-21 14:22:28 -08:00
LexManos 7550f4b05e Override Mojang's new logging config to re-enable our logging to text file.
The new launcher's GUI for logs WILL NOT WORK until they add support on their end.
2017-02-21 14:21:54 -08:00
Kevin G 7aa1e00f31 Fix for bad decompile process on Particle.java that causes onGround flag to not get set properly as well as motionX and motionZ not being set to 0 when their axis has collision happening (#3716) 2017-02-19 21:39:27 -08:00
Vincent Lee a605c64c49 Fix ClientTickEvent Post firing inside another profiler section (#3715) 2017-02-19 21:21:48 -08:00
Vincent Lee 1d6cd35a09 Fix Item.doesSneakBypassUse being applied incorrectly. 2017-02-19 21:19:43 -08:00
RainWarrior b2e3233dc1 Added check for quad builder to always have the particle texture set, and fixed where that wasn't true. Fixes #3653 2017-02-19 22:11:31 +03:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
Florian "Sangar" Nücke caa85b33bf Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing more TEs to render then needed (#3709) 2017-02-19 09:07:12 -08:00
Kevin G 59a3b3cc79 [1.11.2] Make AbstractSkeleton implementable by fixing limited access on getStepSound (#3702) 2017-02-17 09:47:49 -08:00
Choonster TheMage 6a15ab6ead Fix extracted mods crash report file name for Windows (#3701) 2017-02-16 23:01:11 -08:00
James Mitchell 8fbf4cf115 Remove dynamic lambda methods when inside of SideOnly methods
Clean signatures of ReflectionHelper methods.
2017-02-12 16:43:30 -08:00
diesieben07 6745022d46 Fix spawn-fuzz formula (#3695) 2017-02-12 13:28:27 -08:00
LexManos 4a6b3ef6e3 Fix world spawn fuzz. (reverted from commit 450c3a80c1)
Protip Don't code while groggy.
2017-02-12 12:18:21 -08:00
LexManos 450c3a80c1 Fix world spawn fuzz. 2017-02-12 12:11:40 -08:00
diesieben07 0e9d741163 Fix some cases where world time is not passed through the WorldProvider. (#3685) 2017-02-11 11:22:25 -08:00
Ivorius 3379ee7df2 Fix addTypes not adding in the base types. (#3681) 2017-02-05 09:47:07 -08:00
Ivorius 3e568b864e Replace listSubtypes with listSupertypes to match the intended behavior. (#3564) 2017-02-04 09:29:42 -08:00
mcenderdragon dcc76ccb58 this finaly fixes #2866 (#3656) 2017-01-24 10:30:31 -08:00
Vincent Lee ba875418fd Fix MC-111753 (#3655) 2017-01-24 10:29:43 -08:00
RainWarrior 7598d18a50 Fix default missing model zoom text not being set to false on all places. 2017-01-21 21:11:35 +03:00
RainWarrior 9888214524 Small bugfix in lighting logic. 2017-01-21 21:10:30 +03:00
Fry bbc107de96 Added the variant name to the missing model. (#3328) 2017-01-19 13:57:37 +04:00
James Mitchell 1e7eb6fb09 Fix #3635 MC-103403 fix ingredient count for ingot block recipes (#3640) 2017-01-17 15:40:09 -08:00
LexManos 7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
cpw 926472b359 Bypass forge chunk cache if it's configuratively disabled
(cherry picked from commit 9fe6385)
2017-01-14 17:46:00 -05:00
Vincent Lee 71efbf8132 Fix category comments not working. Closes #3593 2017-01-13 22:20:43 -06:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
Vincent Lee a41288644d Skip first baking in ModelLoader (#3621) 2017-01-11 18:33:13 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
Ben Staddon 9835e3705c Fix vanilla bug MC-98707 (#3565) 2017-01-11 16:32:28 -08:00
James Mitchell bc381b92ea Improve performance of inserting into inventory wrappers (#3622) 2017-01-11 16:29:49 -08:00
Justin aed00b5dce Add missing patch to ItemStack isItemStackEqual (#3577) 2017-01-11 16:27:11 -08:00
Modmuss50 04885b3150 Add Iron Nugget to OreDictionary (#3571) 2017-01-11 16:19:08 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
Ben Staddon d72888b6ab Fix DungeonHooks method to use correct type (#3587) 2017-01-11 16:13:32 -08:00
liach d672584b8d Removed an unsafe usage of EntityMinecart.getType() (#3592) 2017-01-11 16:13:14 -08:00
ichttt 3d12ef56b5 Fix #3576 Unnecessary warning about totem being renamed (#3614) 2017-01-11 16:12:08 -08:00
Vincent Lee a824214333 Fix milk not working on anything at all (#3574) 2017-01-11 15:19:20 -08:00
James Mitchell 941c3eff02 Fix #3596 Close jar sources safely in Java 6 (#3597) 2017-01-11 15:18:33 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
Ben Staddon 60211e6cd6 Fix and clean up ItemBow.onPlayerStoppedUsing() patch (#3555) 2017-01-11 15:16:37 -08:00
Vincent Lee b020ea06ae Fix IItemHandler's IStorage using nulls (#3580) 2017-01-11 15:16:07 -08:00
Phylogeny 4b627a3672 Fix null check in BrewingRecipeRegistry (#3584) 2017-01-11 15:15:57 -08:00
Ben Staddon c4dea9fc66 Fix a couple more ItemStack null checks (#3586) 2017-01-11 15:15:47 -08:00
James Mitchell 43f3b3ec65 Use travis_wait to extend the timeout on gradlew build (#3610) 2017-01-11 15:15:00 -08:00
RainWarrior da3af92343 Fix super call to ItemOverrideList constructor inside AnimationItemOverrideList, fixes #3264. 2017-01-07 04:27:36 +03:00
RainWarrior cea922432a Added caching for baked vanilla models, fixes #3594. 2017-01-07 02:58:36 +03:00
Vincent Lee d2872ec7a2 Fix horse cap patch being reapplied in the wrong place (#3609) 2017-01-05 22:28:08 -08:00
James Mitchell 9ce6f8e03b Add .travis.yml (#3598)
* Add .travis.yml

* fix --refresh-dependencies

* try java 8

* add build with stracktrace

* Fix running test

* try building with java 6

* try using simplified init.gradle

* Revert "try using simplified init.gradle"

This reverts commit e56041e794.

* Revert "try building with java 6"

This reverts commit 51795385f4.

* Fix running tests

* skip createExe task

* Test with broken debug mod

* Revert "Test with broken debug mod"

This reverts commit 3b26700582.
2017-01-04 14:57:59 -05:00
LexManos 042c8ec739 Fix tests... 2016-12-26 21:52:15 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
James Mitchell a561f4c41c Fix #3561 import io.IOUtils instead of compress.utils.IOUtils (#3562) 2016-12-23 15:23:31 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
James Mitchell 1f4007e5d8 Properly deobfuscate lambda expressions (#3552) 2016-12-21 11:15:13 -08:00
James Mitchell 08a4f5f314 Add nullable annotations to IGuiHandler (#3550) 2016-12-21 11:14:52 -08:00
James Mitchell 9010f1d7e7 Add hook to allow any block to respond to filtered block updates like the Observer block (#3547) 2016-12-21 11:14:36 -08:00
James Mitchell e9143859c0 Fix some resources that are never closed, close in a finally block (#3544) 2016-12-21 11:13:27 -08:00
Ben Staddon e32cc2a607 [1.11] Fixes for Chunk.getBlockLightOpacity implementation (#3537) 2016-12-21 11:12:48 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell b9ebc44790 Make NBSP character display as a space. MC-2595 (#3522)
Add easy getter for the Locale: MinecraftForgeClient.getLocale()
2016-12-17 13:27:45 -08:00
CoderAtParadise bdcfefeb42 Added Oak door to Ore Dictionary Exclusion list to fix able to craft it with any wood type (#3519) 2016-12-17 13:26:30 -08:00
James Mitchell 4908f58b00 Fix setting the world in TileEntity.addTileEntity (#2863) (#3517) 2016-12-17 13:26:07 -08:00
Max Becker 7c72e5168f [1.11] Made WalkNodeProcessor consider burning blocks (#3515) 2016-12-17 13:24:10 -08:00
James Mitchell 6a125ae0d4 Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) (#3513) 2016-12-17 13:23:39 -08:00
Ben Staddon 4530967009 Patch EntityPlayerSP to use location-aware version of isNormalCube (#3494) 2016-12-17 13:23:04 -08:00
James Mitchell 20e026e601 [1.11] Add memory display to loading screen (#3447) 2016-12-17 13:16:24 -08:00
Hasun a997222aca reset repo to upstream and reapplied patches (#3434) 2016-12-17 13:10:17 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
Minecrell 22db1965c7 Register Minecraft mod container in FML loader (#3414) 2016-12-17 12:56:10 -08:00
LexManos b203468cde Small memory optimization in Registries. 2016-12-16 13:01:39 -08:00
LexManos 1e6ae7d1f7 Fix modid field name for ProjectInjector. 2016-12-16 13:01:23 -08:00
LexManos 7fe8c48983 Enable Enforcement of modid formatting. Must be lowercase and <= 64 characters 2016-12-09 14:36:15 -08:00
LexManos babe0c2d53 Bump version for RB. 2016-12-05 20:54:35 -08:00
mezz 8eea766288 [1.11.x] Refine fluid placement utilities (#3509) 2016-12-05 20:17:47 -08:00
LexManos 160427b12c Properly filter out annotations that are for multiple mods in the same mod source.
This prevents disabled mods from getting their proxies injected.
Also prevents mods from getting their proxies injected multiple times.
Effects the @EventBusSubscriber, @Instance, @Metadata, @SidedProxy annotations.
If the target modid is not in the annotation data, and there are multiple mods in the source, it will attempt to find it by matching the annotations's class names.
This is a potentially breaking change. Review your logs for "skipping" messages.
2016-12-05 17:19:15 -08:00
LexManos aee9d8c9b4 Prevent a crash when scheduling block updates for non-existing blocks #3485 2016-12-05 15:12:13 -08:00
LexManos daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
LexManos b270839e91 Restore missed patch in World.updateComparatorOutputLevel. Closes #3495 2016-12-05 13:07:41 -08:00
LexManos c6bc4ec5a9 Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497
Make Container.mergeItemStack respect target slot's max size when slot is non-empty. Closes #3498
Fix Shift clicking in Beacons with stacked items when fuel slot is empty.
2016-12-05 12:56:05 -08:00
LexManos c82d3af550 Added gradle.properties to MDK (#3361)
The file sets the default max heap size to 3 GiB so that the decompilation doesn't fail as often.

(cherry picked from commit 49ec3d1b93)
2016-12-05 12:16:30 -08:00
LexManos 3ef3b46ebb Add ItemBlockSpecial#getBlock (#3343)
(cherry picked from commit cf26f4acbe)
2016-12-05 12:15:56 -08:00
LexManos 621d67d36a Add null check and informative error message when client receives an invalid update packet (#3266)
(cherry picked from commit 882e0e3bf2)
2016-12-05 12:13:39 -08:00
LexManos 4b7219c07f Fix for showing config default values twice in tooltip (#2257) (#3338)
(cherry picked from commit be73ec3d5e)
2016-12-05 12:07:44 -08:00
LexManos f9c74cfc77 Added isItemValidForSlot check to hopper extraction (#3444)
(cherry picked from commit 0348760a77)
2016-12-05 12:06:16 -08:00
LexManos c1e832bff0 Fix NPE when rendering missing mod screen with version bound requirements. #3501 2016-12-05 12:03:23 -08:00
LexManos 61fc4a70a3 Make sure to log kick messages in NetworkDispatcher. Closes #3507 2016-12-05 12:01:53 -08:00
Ben Staddon 6921ee54f5 [1.11] Fix null checks in shouldCauseReequipAnimation (#3482) 2016-12-03 10:47:57 -08:00
mezz a913a8a0f9 [1.11] Add biome dictionary types for newer biomes (#3475) 2016-12-03 10:46:36 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
mezz e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) 2016-12-03 10:32:09 -08:00
diesieben07 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) 2016-12-03 10:22:48 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
Ben Staddon 14f3120eed Fix sky colour blending not working for render distances >16 (#3476) 2016-12-01 18:49:34 -08:00
LogicTechCorp 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) 2016-11-30 17:51:36 -08:00
CoderAtParadise 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) 2016-11-30 17:08:30 -08:00
Ben Staddon ef1efaffec Fix Redstone Torch memory leak (#3474) 2016-11-30 16:26:38 -08:00
diesieben07 96f88538d5 BiomeDictionary code cleanup (#3466) 2016-11-30 15:48:44 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
Marvin Rösch 5da0ac73b9 Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
LexManos 8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
Vincent Lee c17b40790b Add getSlotLimit(slot) to IItemHandler (#3445) 2016-11-28 16:03:47 -08:00
cpw b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') 2016-11-27 23:58:41 -05:00
kashike 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) 2016-11-27 02:40:23 -08:00
mezz 4b51536592 Provide access to GuiContainer location and dimensions (#3440) 2016-11-27 02:24:32 -08:00
Ben Staddon 86a772ee8c Clean up handling of changes to IVertexConsumer (#3458) 2016-11-27 02:01:26 -08:00
mezz daee86d14d Provide access to ShapedOreRecipe width and height (#3439) 2016-11-27 01:49:13 -08:00
Ben Staddon 059605e352 Quick fix for another ItemStack null check (#3426) 2016-11-27 01:49:06 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
mezz c22382d12e Fix using the wrong Pair implementation (#3449) 2016-11-24 20:15:32 -08:00
mezz 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos 2823447b6e Fix max CustomPayload size, 1MB not 16MB. 2016-11-22 12:13:30 -08:00
LexManos e03d5915e5 Insert FML packet handler into Vanilla pipelines in case modders send FMLPacket to vanilla. Fixes #3422 2016-11-22 12:13:07 -08:00
LexManos 8719fa0263 Make all tests one side only, so we can test vanilla clients in dev env. 2016-11-22 12:12:13 -08:00
LexManos 8f03658f1f Fix AbstractMethodException in FML Registries. Closes #3427 2016-11-20 16:15:15 -08:00
LexManos b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP 668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
Shadowfacts 9cf74914e7 Initial annotations/nullability changes (#3392) 2016-11-18 13:24:03 -08:00
iChun 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos 85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
Terrence Ezrol f028ba88f5 Fix Villagers for 1.11 (#3401)
- Add cartographer registry entry
- Fix textures for the nitwit
2016-11-17 10:59:13 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
Larsg310 bf090cb4c2 Change OreDictionary over from "null" to the new ItemStack system. (#3400) 2016-11-17 10:43:22 -08:00
LexManos df32442a64 Do not install mod_list.json for optional mods.
Classpath scanning is in so they will still be detected
2016-11-16 21:32:49 -08:00
LexManos 5fd5f78bb9 Include Mercurius in installer. See Forge Forums for more info. 2016-11-16 19:21:48 -08:00
LexManos 6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
mezz 6f1a44a405 Remove deprecated Fluid stuff 2016-11-16 16:17:21 -08:00
Shadowfacts bf8fa5d286 Fix crafting causing crash (#3388) Closes #3387 2016-11-16 16:15:24 -08:00
LexManos 42a7036393 Fix ItemStackHandler's constructor ignoring size. Closes #3386 2016-11-16 16:06:52 -08:00
LexManos 3ea027c3bd Fixed damage bar color. Closes #3389 2016-11-16 16:06:12 -08:00
LexManos 6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafa)
2016-11-16 16:05:41 -08:00
LexManos f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382)
(cherry picked from commit 0a5ef64d6e)
2016-11-16 15:10:14 -08:00
LexManos def75dc092 Restore another missing patch in WorldProvider. 2016-11-16 14:27:06 -08:00
LexManos b067435fa3 Disable capabilities for empty ItemStacks. 2016-11-16 14:26:47 -08:00
mezz e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) 2016-11-16 14:15:02 -08:00
LexManos cc48280a8b Apply missed patch to WorldProvider. 2016-11-16 13:57:01 -08:00
LexManos 843d3022f8 Fix build.gradle problems:
Installer missing url.png
UploadArchives erroring on local systems due to missing changelog
Adding branch name improperly.
2016-11-15 23:38:23 -08:00
LexManos f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00
LexManos 41916ae39a Fix FurnaceRecipy registration. 2016-11-15 22:34:48 -08:00
LexManos 648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw c177219ff3 regenerate entitylivingbase patch 2016-11-12 10:16:10 -05:00
cpw 9ab96fbda6 Update to 20161111 mcp names 2016-11-12 10:05:32 -05:00
mezz 7a4aa5a1c4 Improve error message from crashes during loading (#3362) 2016-11-10 20:00:11 -06:00
Draco18s 998a78c3c1 Added events for crop growth (#3320) 2016-11-07 14:40:44 -08:00
Max Becker 42e0fbbb02 Add support for custom entity selectors in commands (#3356) 2016-11-05 13:12:05 -07:00
LatvianModder 27ebd0e9b9 Added PermissionAPI (#3155) 2016-11-04 13:36:30 -07:00
Choonster TheMage 9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) 2016-11-03 11:53:12 -07:00
Jezza 5802a3b0b6 Fixes #3237 and #2752. (#3347)
* Fix #3237 by correctly utilising the keepLooking argument.

* Explain within SimpleNetworkWrapper's javadoc that the execute of the handler isn't on the main Minecraft thread.
2016-11-03 03:34:25 -07:00
Draco18s dc871ea273 Made default slot implementation respect inventory stack size limit. 2016-11-01 13:41:14 -07:00
Aaron Hill 5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter 2016-10-31 17:45:43 -07:00
Raoul 56e347d05a Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag

* Update comment
2016-10-30 12:24:14 -05:00
boni 5f9034d95b Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops

* Simplify patches

* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos 858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. 2016-10-25 00:34:45 -07:00
CoderAtParadise bd62cf81fd Fixed Ore Dictionary replacing the oak boat recipe (#3329)
Fixes the oak boat recipe being able to be crafted with any wood
2016-10-24 13:44:18 -07:00
RWTema a1bbcf8a0b Improve the default isItemValid() and getItemStackLimit() implementations in SlotItemHandler. You can now properly swap the player's held itemstack with the slot's itemstack. (#3273) 2016-10-24 12:44:56 -07:00
LexManos 1eee6cd382 Fixed texture stitcher not using full texture height before expanding width. 2016-10-23 19:57:49 -07:00
LexManos 129f58c02f Update readme to be a little more clear. 2016-10-23 14:07:48 -07:00
LexManos 159ca09c54 Special case not drooping snowballs for water and snow layers. Closes #3326 2016-10-23 14:07:24 -07:00
Ben Staddon 9ecb005e98 Fix MC-105406 (OpenGL leak in View Frustum) (#3308) 2016-10-23 12:32:44 -07:00
mezz b0558c63de Fix very laggy mipmap slider MC-64581 (#3305) 2016-10-23 12:30:44 -07:00
Shadowfacts 80f0e0bb93 Add Block#getStateForPlacement (#3129) 2016-10-15 11:09:23 -07:00
mezz bea5d44273 Add better key modifier behavior for GUI contexts (#3307) 2016-10-14 13:14:27 -07:00
tterrag 7bbd3954f5 Make item repair recipe respect itemstack's getMaxDamage (#3295) 2016-10-11 16:40:59 -07:00
LexManos cfa63792bc Fix infinite loop in dragon fight when the dragon is over the void. 2016-10-11 12:35:18 -07:00
LexManos 490573a71f Fix Tabbing issues with config classes. 2016-10-11 12:21:14 -07:00
LexManos 9c7d20b3a1 Initial pass a re-working the configuration system.
Work in progress.
2016-10-10 22:15:35 -07:00
cpw d7b241c224 Add in missing test runner for a test. Fixes failing tests on jenkins, hopefully. 2016-10-10 15:20:51 -04:00
cpw d7dda9e960 Fix substitutions being broken after freezing - actually store the original state in registry copies, not the computed state, which is wrong because it only sees the sub, not the original. 2016-10-10 15:04:45 -04:00
cpw 5f06c95cfa Revert "Another fix for registry substitutions. Closes #3212"
This reverts commit ec2977afc9.
2016-10-10 15:04:45 -04:00
LexManos 6e8c05343c @ObjectHolder will now inject null for dummied objects. Closes #3301 2016-10-09 15:57:18 -07:00
Steven Blom d3da111c08 Allow all Forge Registries to work with ObjectHolder (#3220) 2016-10-09 13:34:38 -07:00
LexManos 7a63e67e9d Revert commits related to filtering proxy and Automatic Subscriber annotations.
Broke some existing setups, will require a annotation definition change in 1.11.
2016-10-09 12:36:21 -07:00
mezz d159f5f4e2 Fix proxy injector filtering. (#3300) 2016-10-09 01:22:28 -07:00
LexManos 92eb71ae9c Bump version for new Recommended Build. 2016-10-08 16:33:27 -07:00
LexManos bc303074f6 Introduce IContextSetter for events.
This will set the active mod container for events using the normal EventBus.
Fixes improper warnings from initializing mods using the new Registry events.
Modders, you should not use this as it has many performance implementations
and if abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
2016-10-08 16:30:53 -07:00
LexManos c0db34796b Filter out proxy injectors for incorrect mods.
Prevents mod classes being initialized early when multiple mods are in the same source.
2016-10-08 16:27:49 -07:00
LexManos ad1324d478 Small Cleanup in example build.gradle. 2016-10-08 16:26:24 -07:00
mezz 3a3c436e3f Fix unbound keybindings are activated by unknown keyboard keys (#3288) 2016-10-02 11:02:48 -07:00
mmehnert 4feb1dff50 caseSensitiveCustomCategories must be set before loading the configuration file. (#3269)
Otherwise one set with categories in lowercase letters and on case sensitive
set is generated.
2016-09-22 17:03:35 -07:00
tterrag d3ad8aed76 Fix typo in sky rendering causing tons of BlockPos allocations (#3267) 2016-09-21 12:50:24 -07:00
cpw 7a84376044 Add in registry registration events, new subscription events you can use to make sure you're registering things at the "best" time. 2016-09-17 21:13:15 -04:00
LexManos 1107088acb Add support for generic filtering of events.
Please DO NOT use this in performance sensitive environments where you will have tons of things added to the listener list.
If that's the case define sub-classes as they have completely separate lists and will thus be more efficient when firing the event.
2016-09-17 15:08:23 -07:00
Ivorius c58a66a816 Fix roofed forests posting decoration events for small mushrooms rather than big (#3259) 2016-09-17 10:51:35 -07:00
Matthew Messinger 2aaa4f424d Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
James Mitchell 89eb8f067d Remove oredict for Bone Block recipe, stop white dye to bonemeal exploit (#3255) 2016-09-15 01:03:52 -07:00
LexManos f08f3c1105 Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254 2016-09-14 12:57:56 -07:00
LatvianModder 3b5ada083e Added getCommandMap() & getSortedCommandList() in CommandTreeBase (#3251) 2016-09-13 12:46:23 -07:00
Steven Blom 8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
LatvianModder 4e3b6b0f15 Added CommandTreeBase (#3193) 2016-09-13 00:36:51 -07:00
Paul Fulham cac55abec2 Fix debug command creating empty file (MC-103399) (#3218) 2016-09-13 00:31:43 -07:00
Marvin Rösch bf6437c12a Fix universal bucket not being returned in crafting recipes (#3234) 2016-09-13 00:02:01 -07:00
cpw 853667c084 Create EnergySystems.md 2016-09-12 20:45:52 -04:00
LexManos b879cc9b73 Fix potential shading issue in GuiEditArrayEntries. Closes #3247 2016-09-12 14:48:55 -07:00
LexManos 45097fed0c Introducing a new standardized energy capability system.
Heavily inspired by the old RedstoneFlux API developed by King Lemming and Team CoFH.
2016-09-12 14:47:59 -07:00
LexManos 5964bf8cb2 Fixed ItemStacks having ForgeCaps tag when no caps are serialized. 2016-09-11 11:05:48 -07:00
LexManos 24cccab718 Fix Cactus being able top be planted on incorrect soil. 2016-09-11 10:42:06 -07:00
bloodmc ca1f704e2f Fix wrong var being used during getMaxSpawnPackSize check. (#3240) 2016-09-09 11:27:10 -07:00
LexManos f9c7caaf0c Move dismount version of EntityMountEvent to Entity class. Should fix canceling dismounting. Closes #3226 2016-08-29 15:49:59 -07:00
LexManos a05d4234f0 Yet another fix for stupid stairs. Closes #3224 2016-08-26 22:01:01 -07:00
LexManos c3fe6ecf7c Make StructureBlock TESRs always render. Closes #3222 2016-08-26 15:26:29 -07:00
Paul Fulham 0c8f51bc95 Fix item use stats (#3216) 2016-08-22 21:29:48 -07:00
LexManos 12769dbaae Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215 2016-08-22 16:40:24 -07:00
LexManos ec2977afc9 Another fix for registry substitutions. Closes #3212 2016-08-21 15:54:57 -07:00
LexManos a01bfc260a Update gradle wrapper to 2.14, reference MC json, and add java6 compat lines to default MDK build.gradle. 2016-08-20 17:11:17 -07:00
LexManos d6d9a45100 Add legacy support for signature change of AddCallback. 2016-08-20 17:11:17 -07:00
boni 3222a9a771 Revert changes to ItemTool for binary compatibility (#3211) 2016-08-20 13:53:04 -07:00
boni 8dbfe1baad Expand getHarvestLevel to include player and blockstate (#3192) 2016-08-19 15:54:37 -07:00
LexManos 7f40d90b75 Make enchantment tables spawn particles for any custom energy provider. Closes #3208 2016-08-19 15:11:43 -07:00
Vincent Lee b25a9256d3 Allow blocks to affect the beacon color (#3205) 2016-08-17 16:06:35 -07:00
LexManos f3d0d99404 Fix armors rendering badly. Closes #3196 2016-08-15 15:19:52 -07:00
Abastro dd41990db4 Fixed NPE from missing Capabilities (#3191) 2016-08-14 13:58:54 -07:00
LexManos 0e286f880e Fix World Capabilities NPE when there are no attached capabilities. 2016-08-14 01:48:41 -07:00
Abastro bfddcfb4fc Introduced Capabilities for World (#3069) 2016-08-13 20:42:00 -07:00
LexManos b5db198f8b Fix vanilla bug in BlockFalling that caused blocks to loose state info during world gen. Closes #3183 2016-08-13 14:52:58 -07:00
MrIbby d17c025557 Added PlayerBrewedPotionEvent (#3187) 2016-08-13 13:38:45 -07:00
cpw 03c8852961 Don't crash if you select a fake player 2016-08-13 16:37:58 -04:00
LexManos 3a48a9cd73 Skip searching for mods in the JAVA_HOME directory. Closes #2249 and #2250 2016-08-13 13:28:21 -07:00
LexManos 20c662c1d0 Fix leather armor overlay not rendering when armor is pure white. Closes #3184 2016-08-13 13:02:59 -07:00
Joseph C. Sible 8195c36434 Fix test mod IDs, names, and versions (#3122)
Most of our test mods have bad IDs (uppercase) and are missing names or
versions. Forge produces a bunch of warnings in the console about this, which
makes it more likely that an important message will be missed.
2016-08-12 15:10:47 -07:00
Florian "Sangar" Nücke 180692ae5d Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid losing capability data. (#3163) 2016-08-12 14:38:24 -07:00
shartte 7643be8cdc Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to BakedQuad's behavior. (#3181) 2016-08-12 14:33:38 -07:00
LexManos 4cd0f88a69 Add RenderTooltipEvent (#3034) 2016-08-12 13:57:07 -07:00
LexManos 1c8f22ed43 Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to zero and being set later. 2016-08-12 13:49:46 -07:00
James Mitchell f20d728ed7 Fix #3165 Dispensers with buckets can destroy fluid handler blocks (#3180) 2016-08-12 01:36:18 -07:00
LexManos 704b683e27 Fix Fire not using getFireSpreadSpeed. Closes #3175 2016-08-09 17:04:55 -07:00
LexManos 1c11a3622e Fix issue with stairs. 2016-08-09 02:34:17 -07:00
LexManos fe2243df9f Removed unintentional functionality when using the Splash Screen. 2016-08-08 17:54:12 -07:00
LexManos fdea60f89a Disable DecorateEventDebug by default.
Prevents me thinking that decoration is broken >.<
2016-08-08 17:35:48 -07:00
LexManos 62ec59103a Compleetly skip FML handshake for Vanilla connections. Should fix race condition. Closes #3084 2016-08-08 17:35:15 -07:00
LexManos 69af6a9b8c Fix name in legacy support in registry changes. 2016-08-08 17:32:49 -07:00
LexManos ef28edb526 Make stair culling use actual state, and be more robust. Closes #3170 2016-08-08 17:32:32 -07:00
AlgorithmX2 bc6b008364 Fix Vertex Transformer for breaking models (#3132)
* Add setTexture to IVertexConsumer and propagate it.
2016-08-04 16:37:59 -07:00
LexManos 7c4ffde39c Fix Forge fluids not serializing properly. Closes #3152 2016-08-02 15:55:46 -07:00
LexManos f4e8804c8a Restone binary compatibility with registry substitution rework.
Modders please switch to using the provided RegistryBuilder to ensure more forward compatbility. Closes #3144
2016-08-02 15:55:18 -07:00
LexManos f088e3df6b Second pass at fixing 'Dissapearing Doors' This now more robustly fixes ALL uses of get and has slight performance improvements for itterable states. Closes #3139 2016-07-31 14:30:05 -07:00
LexManos 0f6b16cada Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
LexManos 4694152124 Fixed 'Dissapearing Doors', An issue where the world would try to save blockstates that are not serializeable. 2016-07-29 16:54:25 -07:00
cpw 0cba2ed4eb Allow CommandEvent to change the parameter set. Closes #1762 2016-07-29 17:15:19 -04:00
cpw 4dcee246d5 Another pass at substitutions - now capable of fixing up ItemBlock to point at the right block when a block is substituted, should also handle substituting itemblocks. There's some hackery in the way we have to change the value of ItemBlock.block, but it's not too egregious in my opinion. 2016-07-29 17:08:52 -04:00
cpw 53b43a6e1f Clean up AT file 2016-07-28 23:15:44 -04:00
cpw 1473334f61 Merge remote-tracking branch 'origin/pr/3120' into 1.10.x 2016-07-28 23:15:32 -04:00
cpw 7e15ab7da1 Fix anvil output slots being wrong by adding new ones. Closes #3121 without breaking existing mod workarounds for the badly ordered slots. 2016-07-28 22:17:35 -04:00
Vincent Lee 40f335ba66 Expose vanilla brewing recipe registration
(cherry picked from commit 24bf163)
2016-07-28 22:00:28 -04:00
cpw de80d4c4af Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy! 2016-07-28 21:47:36 -04:00
cpw 2aa7260bbb Refresh patch after cherry pick (cherry picked from commit 71f75bf) 2016-07-28 21:12:17 -04:00
Vincent Lee 2eb3b72618 Fix MC-91728
(cherry picked from commit 71f75bf)
2016-07-28 21:10:02 -04:00
Vincent Lee 36d7148c5f Remove sideonly on all other SoundType methods
(cherry picked from commit 46c7cac)
2016-07-28 21:03:08 -04:00
Me4502 579f028294 Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
2016-07-28 20:51:06 -04:00
AlgorithmX2 a3d8664028 Use extended state for breaking models (#3086) 2016-07-28 16:00:36 -07:00
cpw b380ba717f Clean up block patch. Also push json update. 2016-07-28 18:51:40 -04:00
cpw 9f9554f7e2 Merge remote-tracking branch 'origin/pr/3116' into 1.10.x 2016-07-28 18:48:51 -04:00
cpw 46cfaae3db Merge remote-tracking branch 'origin/pr/3089' into 1.10.x 2016-07-28 18:43:40 -04:00
cpw 5d9169db0f Merge remote-tracking branch 'origin/pr/3125' into 1.10.x 2016-07-28 18:25:45 -04:00
cpw bc82f2ae5a Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup) 2016-07-28 15:56:30 -04:00
Alexandre DUPONCHEL b0fd97557e FIX : IndexOutOfBoundException 2016-07-28 17:59:59 +02:00
cpw 543156a008 Tidy up some more todos 2016-07-27 10:52:48 -04:00
cpw 056ff67a81 Mark it for actual removal in 1.11 2016-07-27 10:41:20 -04:00
cpw ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. 2016-07-26 17:16:42 -04:00
Dakota Pierone 0cf2cdfdb3 Update decorate for biomes to support Decorate event 2016-07-24 10:40:14 -07:00
Vincent Lee f8ec3602f2 No-nonsense getSoundType 2016-07-24 11:44:21 -05:00
cpw 5a3047fbc2 Merge remote-tracking branch 'origin/pr/3072' into 1.10.x 2016-07-24 11:09:54 -04:00
cpw fe96792506 Merge remote-tracking branch 'origin/pr/3087' into 1.10.x 2016-07-24 10:57:47 -04:00
cpw cfba330459 Rename the event to RenderSpecificHandEvent 2016-07-24 10:56:05 -04:00
cpw 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x 2016-07-24 10:38:20 -04:00
cpw cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x 2016-07-24 10:08:46 -04:00
cpw f96a31c945 Merge remote-tracking branch 'origin/pr/3112' into 1.10.x 2016-07-24 09:57:08 -04:00
Bernhard Bonigl bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. 2016-07-24 13:52:27 +02:00
Joseph C. Sible fc43ebbd7e Use CreateFluidSourceEvent for mod fluids as well 2016-07-23 22:39:54 -04:00
Joseph C. Sible 5ebf77bfd9 Add a test for CreateFluidSourceEvent 2016-07-23 22:39:54 -04:00
Joseph C. Sible b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources 2016-07-23 22:39:54 -04:00
cpw d7245c5ffe Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing. 2016-07-23 20:14:51 -04:00
cpw 45b299ce06 Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long. 2016-07-23 20:01:54 -04:00
Vincent Lee 7ed5fc7e00 Add missing cancelable 2016-07-23 12:33:14 -05:00
Vincent Lee 94a41e1fcc Add hand-specific render event 2016-07-23 12:29:58 -05:00
mezz a963c9854d Fix hotkey with default modifier loading wrong when modifier set to NONE 2016-07-23 03:10:29 -07:00
Terrence Ezrol cc0e6a1825 Fix async race condition on new chunks (closes #3020) (#3090)
This patch fixes a race condition that sometimes caused a just generated chunk
to be generated a second time.  In some this caused generated structures to
appear incomplete such as in Issue #3020 when the second generated version
effectively overwrote the original version of the chunk.

This patch ensures when ProvideChunk calls LoadChunk synchronously we always
attempt to load the chunk (if not cached) thus avoid the race condition without
changing the logic for async loading for chunks already saved to disk.

Thus this should retain the async functionality from PR #2946 while preventing
generation issues caused by the race condition.
2016-07-21 18:51:45 -04:00
cpw b7739ffc71 Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir. 2016-07-21 13:59:02 -04:00
cpw 8f74d05d02 Add the new tests into the suite 2016-07-20 21:29:13 -04:00
cpw 80621de9ea Some dummy block replacement tests - it seems they work correctly. 2016-07-20 21:27:03 -04:00
cpw a156d5e0fe Some more substitution tests. It seems like it's working as it should. 2016-07-20 20:39:36 -04:00
cpw 7d4bf619fe More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count. 2016-07-20 16:03:56 -04:00
cpw 22394f87d5 Some test harness stuffs. Time to get the registry manager properly tested. 2016-07-19 19:21:52 -04:00
mezz 93a7ac3d89 Add TextureDump forge test mod 2016-07-13 17:04:47 -07:00
LexManos 5f234fdcf8 Added support for using static methods as event listeners, Register the .class instead of an instance.
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
CreativeMD db2f5ab416 Fixed sound paused/resume issue 2016-07-13 20:10:38 +02:00
mezz ae0c02159f Force mipmap even if textures are the wrong size 2016-07-13 05:23:01 -07:00
cpw 57ed697cab Lets make a half-decent readme. Thanks to Rorax for the install video! 2016-07-12 21:24:13 -04:00
cpw 565cfb155f Merge remote-tracking branch 'origin/pr/3036' into 1.10.x Closes #3036 Thanks Mezz! 2016-07-12 18:05:13 -04:00
LexManos b76b223d62 Bump version for a RB 2016-07-11 12:38:15 -07:00
cpw 7e36205ba7 Merge #3060 into 1.10.x 2016-07-09 11:58:09 -04:00
Vincent Lee 17858ef497 Remove event stuff 2016-07-09 08:54:38 -05:00
Vincent Lee 591ecdd7c9 Move to a hook in EntityMinecart 2016-07-09 08:53:07 -05:00
Vincent Lee f76af6103e Add throwable impact event (#3071) 2016-07-08 21:12:45 -07:00
Vincent Lee 7b5a5fbcbe Add ability for custom detector rail output 2016-07-08 21:14:55 -05:00
LexManos 5eeda79234 Update build.gradle to not append the branch name if it matches the minecraft version. 2016-07-07 14:23:06 -07:00
LexManos 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 2016-07-03 13:45:26 -07:00
Bernhard Bonigl 432e3ab08a Add an event that allows to modify the looting level based on damage source 2016-07-03 15:19:31 +02:00
LexManos f58d1cae1a Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054 2016-07-01 13:53:26 -07:00
diesieben07 03b54774aa Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop chance (#3052) 2016-06-30 12:50:04 -07:00
LexManos cb2b0febeb Fix villages generating to high when using a cusom sea level. Closes #3050 2016-06-30 01:11:35 -07:00
LexManos a9e4516068 Update build.gradle to have single line for specifying minecraft version, and will update ForgeVersion.java as needed. 2016-06-30 00:17:17 -07:00
LexManos 72f7c0be1f Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey 32459b01b6 Store member field mappings in the mapping table, possible fix for #3043 2016-06-29 15:33:27 +01:00
LexManos 6ad65f4e64 Fixed MC version number...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos 373fa8f7a3 1.10.2 Update 2016-06-28 21:25:04 -07:00
diesieben07 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) 2016-06-26 16:35:59 -07:00
mezz 18b2eeef90 Fix milk bucket is fillable with water or lava when milk is unregistered (#3039) 2016-06-26 12:19:04 -07:00
mezz 1a8ad6bbee Fix legacy handling for ItemBucket subclasses and non-universal buckets (#3038) 2016-06-26 12:18:26 -07:00
mezz 1871cf1b02 Fix FluidContainerRegistry handling potions as water bottles (#3037) 2016-06-26 12:18:11 -07:00
mezz 99616a503f Remove duplicated universal buckets from the creative list (#3035) 2016-06-26 12:18:02 -07:00
cpw 0b1e94babd Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it. 2016-06-26 12:52:14 -04:00
mezz 0fc08e383a Add Forge fluid handler test 2016-06-26 02:46:19 -07:00
mezz fde90973c3 Fix comparison stability of the Recipe Sorter with unknown recipes #2962 (#3030) 2016-06-25 17:13:24 -04:00
LexManos dd3c3a249e Fixed Husks rendering as standard zombies. Closes #3028 2016-06-25 11:05:46 -07:00
LexManos 7f30e76dad Fixed chests being replaced when trees grew. 2016-06-25 10:36:59 -07:00
luacs1998 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) 2016-06-25 12:34:42 -04:00
LexManos 174394d6df Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385 2016-06-25 01:27:40 -07:00
LexManos d8166f5d6b Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026 2016-06-25 01:19:15 -07:00
LexManos 84366be869 Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986 2016-06-25 01:18:09 -07:00
LexManos eefbcaaffc Fixed shifted patch in GameSettings causing settings to not load properly. Closes #3025 #3022 2016-06-25 01:17:31 -07:00
cpw 553a34690d Fix doors popping off solid sides. 2016-06-25 01:18:19 -04:00
cpw efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. 2016-06-25 01:07:45 -04:00
cpw 006509a834 Fix Realms button text to be shorter again. Closes #3019 2016-06-23 17:57:31 -04:00
cpw db9e75a273 Fix item pickup dupe bugs. Closes #3015 2016-06-23 17:49:50 -04:00
BlayTheNinth 90d6bad7f7 [1.10] Fix keys with KeyModifier failing to load (#3018)
Fix key options with KeyModifier failing to load due to NumberFormatException
2016-06-23 12:28:43 -07:00
cpw cc593f3939 Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review. 2016-06-23 09:29:03 -04:00
mezz 254cf8bb23 Fix all guis closing as soon as they are opened (#3013) 2016-06-23 07:25:24 -04:00
LexManos 09e109cac0 Fix version number. 2016-06-22 23:46:02 -07:00
cpw 260be68723 Update to 1.10 2016-06-23 02:39:55 -04:00
cpw 3fbf8c9960 Fix the MDK - it gets the license too! 2016-06-23 00:07:24 -04:00
cpw 01bf6f59eb Update the build.gradle script to ship the new license and stop shipping the old licenses. 2016-06-23 00:02:42 -04:00
cpw c8d775c865 In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). 2016-06-22 23:49:48 -04:00
cpw d1f4d71d93 Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
This reverts commit 8d0b58ee6f.

# Conflicts:
#	common/net/minecraftforge/common/ForgeHooks.java
#	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
#	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw 1a97d74939 Revert "Added tab completion"
This reverts commit fe327fbd76.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw 9c003fcb15 Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
This reverts commit 6a299a483a.

# Conflicts:
#	src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
Girafi dd384a91af Made forge-type spawn eggs spawn childs, when right clicking EntityAgeable again. (#2982) 2016-06-22 23:19:36 -04:00
cpw ee2772b26a Merge remote-tracking branch 'origin/pr/2994'
# Conflicts:
#	patches/minecraft/net/minecraft/item/ItemStack.java.patch
2016-06-22 22:56:26 -04:00
diesieben07 5604e3f380 Make ASMDataTable more useful: (#2911)
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
2016-06-22 22:52:57 -04:00
mezz ba9ec61648 Fix incorrect FluidUtil doc (#2996) 2016-06-22 22:20:50 -04:00
mezz 86d5b5a872 Improve the "missing mods" on-screen error message (#2997) 2016-06-22 22:18:34 -04:00
mezz aaf1cba776 Fix ItemStack deserialization can't clear nbt (#3005) 2016-06-22 22:16:48 -04:00
cpw 683d9b5284 Update CONTRIBUTING.md 2016-06-22 17:06:56 -04:00
cpw 0628e86444 Update CONTRIBUTING.md 2016-06-21 23:21:45 -04:00
mezz eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) 2016-06-18 16:29:28 -07:00
LexManos 3f15c7b05b Fixed brewing stand returning incorrect solts for side inventories. 2016-06-18 15:49:21 -07:00
LexManos 5c15dd714e Fixed villager career display names being off by one. 2016-06-18 11:54:46 -07:00
Shadowfacts 7bbd1a6606 Fix broken EntityItem merging for Items with capabilities 2016-06-17 10:40:58 -04:00
diesieben07 aacb319594 Fix DataParameter mixup when vanilla clients are connected causing CCE in zombie renderer (#2992) 2016-06-16 12:23:30 -07:00
Vincent Lee a63d92eb60 Fix AnimationItemOverrideList not falling back to super (#2990) 2016-06-16 12:49:00 +04:00
mezz 9cd2c697e5 Fix #2961 Capability data is not preserved by fluid handler interactions (#2976) 2016-06-13 20:01:28 -07:00
cpw dd09da27b5 Slight tweak to early loading, to accommodate FMP 2016-06-13 09:33:26 -04:00
LexManos 1164ace8df Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData() Closes #2985 2016-06-12 23:47:34 -07:00
cpw f7feec029e Mute the connection reset by peer exception - it's spamilicious for the most part. 2016-06-12 12:15:10 -04:00
cpw ee7c965fe0 Fix missing IMC message query. 2016-06-11 21:08:54 -04:00
Man of J 6da3250583 Read a Update JSON in UTF-8 (#2978) 2016-06-11 13:06:38 -07:00
Vincent Lee 6a3b734801 Add getter for the world to LootContext (#2954) 2016-06-09 03:37:11 -07:00
Gustaf Järgren ca6d1c9e3d Fixed arrows not showing in non default AchievementPages (#2968) 2016-06-09 03:26:34 -07:00
mezz c776d97691 Add methods to Fluid to allow custom vaporization overrides (#2959) 2016-06-09 02:30:06 -07:00
RainWarrior 883bfe57ab Fixes #1984. 2016-06-05 11:15:05 +03:00
RainWarrior a649cce2ea Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json. 2016-06-05 10:14:44 +03:00
RainWarrior ac194dc378 Pass the GL context back from the splash screen during the EntityRenderer init. 2016-06-05 09:29:56 +03:00
cpw 18e60a1235 Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now. 2016-06-04 11:13:44 -04:00
Minecrell 279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz 14ee316d06 Make it easier to use FluidTanks that have input/output restrictions (#2945)
These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
LexManos 13b820fde2 Fixed BiomeProvider.getModdedBiomeGenerators method name. Closes #2937 2016-06-03 19:00:02 -07:00
Vincent Lee 35cd9fe212 Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called

* Fix RightClickEmpty firing even when targeting a block or entity

* Add a left click empty event

* Move hook point for EntityInteractSpecific to the right place

* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz 92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen 13ed510fcf Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos 6ca018c2b5 Fixed POTENTIAL issue where mods would query world infrom from TEs before they are set. Closes #2863 2016-06-03 17:11:12 -07:00
LexManos 9a23cf76d2 Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos 0a5daa194b Fixed client side ticking TileEntites after they are unloaded. Closes #2852 2016-06-03 15:29:14 -07:00
LexManos 596ecfb891 Fixed position sent to sanSustainPlant from cactus. Closes #2941 2016-06-03 14:56:58 -07:00
LexManos 06d7a9e39c Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934 2016-06-01 19:40:59 -07:00
LexManos 8432f95223 Fix BlockFluidBase having collision. Closes #2932 2016-06-01 13:58:05 -07:00
cpw caa61e1be9 Merge branch '1.9.4' 2016-05-31 00:34:03 -04:00
RainWarrior ce481da1d1 Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801. 2016-05-30 01:20:43 +03:00
mezz 86baf7462f Improve JavaDoc links, fix some broken JavaDocs (#2833)
Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
RainWarrior 4008983a5d Reordered transformations during LayerHeldItem rendering, fixes #2827. 2016-05-29 23:36:07 +03:00
LexManos e65218b525 Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924 2016-05-29 02:37:37 -07:00
LexManos d3e758fce6 Fixed issue with @ObjectHolder and the new registry system. Closes #2640
Only run static initalizers for classes we need to get the names from values.
2016-05-29 00:06:43 -07:00
LexManos 0bb4d9fb89 Fixed village wells not having their biomes set. Closes #2499 2016-05-28 23:46:00 -07:00
LexManos 3bdbe04261 Fixed TileEntityBeacon not using position-aware getLightOpacity. Closes #2530 and #2910 2016-05-28 23:19:27 -07:00
LexManos 39ac710722 Fixed potential issue with Chunk.getLightOpacity being called before the chunk is added to the world map. Closes #2529 2016-05-28 23:16:12 -07:00
LexManos aef721a248 Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527 2016-05-28 23:06:42 -07:00
LexManos b5f8da794c Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525 2016-05-28 22:58:39 -07:00
LexManos 906b83dee4 Fix tooltip for survival tab in the creative menu not drawing on any but the first page. Closes #2908 and #2504 2016-05-28 22:56:33 -07:00
LexManos 5d2b8438c9 Fix Thorns enchantment bypassing ISpecialArmor.damageArmor function. Closes #2463 2016-05-28 22:49:54 -07:00
LexManos 2f5f9968e4 Reinitalize statistics information on Mapping changes.
Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
2016-05-28 22:31:48 -07:00
LexManos 772e7da3a3 Fixed NBTTagString.toString not properly escaping \'s. Closes #2393 2016-05-28 22:30:09 -07:00
LexManos 93be22fc8e Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203 2016-05-28 21:19:47 -07:00
LexManos 978861b521 Fix setTileEntity causing the world to remove the new and old tile entities. Closes #2164 2016-05-28 21:03:24 -07:00
LexManos b8996b14bc Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112 2016-05-28 20:53:19 -07:00
LexManos 0406267d89 Fix javadocs for BiomeColor events. Closes #2093 2016-05-28 20:15:32 -07:00
LexManos debe0ffdf8 Fire LivingSpawnEvents for MobSpawners. Closes #2079 2016-05-28 20:13:03 -07:00
LexManos 357d2f8d86 Fire PopulateChunkEvent Pre and Post in ChunkProviderFlat. Closes #2050 2016-05-28 19:56:35 -07:00
LexManos c0840da355 Move getArmorModel hook up two lines so that the attributes and animation information is set. Closes #1939 2016-05-28 19:21:57 -07:00
LexManos a5ffda5d66 Close player's inventory to prevent potential dupe issues on some modded items. Closes #1431 2016-05-28 18:20:05 -07:00
LexManos 35978b0d96 More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353 2016-05-28 18:04:29 -07:00
LexManos 4824d647f4 Set Enchantment table's harvest level. Closes #1349 2016-05-28 17:55:27 -07:00
LexManos a1a67e7654 Capture interfaces when scanning classes and preload implementations of ICrashReportDetail. 2016-05-28 17:50:42 -07:00
LexManos a97b4c4db7 Fix installer downloading vanilla jar when not needed. And filter some more known libraries. 2016-05-28 17:47:12 -07:00
cpw 4c56961b9e Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash. 2016-05-28 18:05:24 -04:00
Shadowfacts 9bb927dc64 Pass the correct position into isSideSolid in BlockRailBase#canPlaceBlockAt (#2919) 2016-05-27 19:13:20 -07:00
tterrag e00a11be99 Add hook for TE data sync on client (#2893) 2016-05-25 22:19:29 -07:00
The-Fireplace 48cc7582cc Switch new constructor to use floats (#2904) 2016-05-24 19:58:22 -07:00
LexManos df7c7d6dfc Make unit test for EnumHelper more robust and less spammy. Now detects missing accessors as well. 2016-05-24 16:11:12 -07:00
LexManos b65b2991a4 Fix paramters for addArmorMaterial, addOption and addGameType. 2016-05-24 16:10:47 -07:00
LexManos d2989c83a7 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-24 16:08:40 -07:00
LexManos 614ba8fa73 Add alternative ItemAxe Constructor 2016-05-24 14:44:35 -07:00
LexManos 1fbadb0ead Fix villagers having farmer skin on vanilla servers. Closes #2894 2016-05-23 17:15:13 -07:00
LexManos 6b8466778e Fire playerDestroyItem event's in some cases where we were not. 2016-05-23 16:35:49 -07:00
LexManos 5415891f11 Fix Container.compouteStackSize not respecting stack version of maxStackSize. Closes #2756 2016-05-23 16:15:00 -07:00
LexManos 8c02a0a4cc Set max enchantment ID to Short.MAX_VALUE. Closes #2799 2016-05-23 16:10:44 -07:00
LexManos 2356f088ee Tipped arrows are now not affected by infinite enchantment but are still effected by creative mode. 2016-05-23 15:53:52 -07:00
LexManos 9df1e4b11e Take capabilities into account when comparing ItemStack NBT's. Closes #2726 2016-05-23 15:30:20 -07:00
tterrag 95bacd7a52 Fix screenshot link paths on Windows (#2886) 2016-05-22 11:11:09 +04:00
cpw f4750ae2bf Tweak build file slightly - allow passing buildNumber using gradle parameters (-PbuildNumber=...) and provide a "resetBuildNumber" function to reset the buildNumber to zero in the ForgeVersion file. Means builds can be reproducible in-IDE. 2016-05-21 09:18:51 -04:00
Steven Blom a4e2d0e304 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-20 13:25:04 +09:30
LexManos 7f6f2f0ec1 Update example mod for new mappings. 2016-05-18 18:06:41 -07:00
LexManos 5bd06388c1 Bump version information for 1.9.4. 2016-05-18 17:22:39 -07:00
cpw 68ad1e03cf Fix schizophrenia in version numbers. 2016-05-18 13:10:41 -04:00
LexManos cdc86e9af6 Update mappoings snapshot to 20160518 2016-05-18 05:23:30 -07:00
LexManos b9ac73b0f1 1.9.4 Update.
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni 5d5c005aae Fix Bucket rendering and add sound (#2865)
* Adjust generated quads from texture to take texture size into account #2858

*  Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821

* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks

* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos 87b0f7db99 Lets just simply this. Fixes last commit. 2016-05-14 21:40:31 -07:00
LexManos d5b93bf262 Add modder facing API for Villager Career level trades. Ref: #2854 2016-05-14 20:11:55 -07:00
RainWarrior 5445f96327 Extended Animation State Machine format to allow multiple transitions from one state. 2016-05-13 12:46:34 +03:00
cpw 2e6f4e5b86 Fix up release jsons to clean up extraneous netty references 2016-05-11 11:15:45 -04:00
LexManos 75468e9b0d Make LootPool constructor public again. Closes #2847 2016-05-11 01:25:48 -07:00
LexManos 34d4b0b93f Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847 2016-05-10 23:35:02 -07:00
RainWarrior 92800f61d3 Fixed joint animation application correctly. 2016-05-10 10:46:04 +03:00
Shadowfacts 58d26618f6 Add ScreenshotEvent (#2828)
Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos aaa146c10d New LootTable interaction system and event.
Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior babd54bb87 Fixed joint hierarchy not being used fully in the animation system. 2016-05-09 20:40:53 +03:00
LexManos d30aae862f Fixed issue in ChunkIO that would potentially cause NPEs on chunks. Closes #2837 2016-05-09 02:10:24 -07:00
LexManos a7d5820e99 Fixed map extension recipie. 2016-05-08 16:38:07 -07:00
mezz 363e84b2c5 Fix the rand given to PopulateChunkEvent (#2834) 2016-05-07 11:17:18 -07:00
LexManos 6e46b6e4c1 Fix areas where dimension types are used as dimension IDs. 2016-05-05 12:50:12 -07:00
LexManos 0d13fe245d Add NPE protection to in-hand item rendering. 2016-05-04 22:29:17 -07:00
Matthew Messinger 5f74a75435 Fix url regex (#2815)
Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
LexManos aa672ea69a Bump version for new RB. 2016-05-03 23:19:51 -07:00
LexManos 42404c531d Slightly better practice because wait can be randomly interupted. 2016-05-03 23:19:40 -07:00
cpw 4248dbc71d Merge in a fix from 1.8.9 for rails 2016-05-03 23:39:32 -04:00
cpw f5781488d9 Merge branch '1.9' 2016-05-03 23:24:43 -04:00
bloodmc 23cdcb96a9 Call markDirty when restoring blocks with TileEntities. (#2808)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:18:26 -07:00
bloodmc b53e53dcb7 Call markDirty when restoring blocks with TileEntities. (#2807)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:01:49 -07:00
bloodmc 7c6372202e Fix wrong blockstate being passed to notifyNeighborsRespectDebug. (#2806) 2016-05-02 14:33:35 -07:00
bloodmc b5bda7117a Only run block physics for TileEntities while capturing block placement. (#2805)
Currently, all blocks placed by players that are not TE's run physics
twice. Blocks that contain a TileEntity are not affected due to a check in
'ForgeHooks.onPlaceItemIntoWorld'.

In order to fix the problem, 'Chunk.setBlockState' will now verify if
blocks are being captured before running onBlockAdded and if so, only run
physics if the block has a tileentity. This check also prevents blocks
such as TNT's from running its physics (explosion) when placement event is
cancelled.
2016-05-02 14:23:24 -07:00
Craig Burton d31cf8ddbc Update ore dictionary (#2721)
Updated the Ore Dictionary with more vanilla items:
  -Prismarine Shard ( "gemPrismarine" )
  -Prismarine Crystals ( "dustPrismarine" )
  -Prismarine Block ( "blockPrismarine" )
  -Prismarine Brick ( "blockPrismarineBrick" )
  -Dark Prismarine ( "blockDarkPrismarine" )
  -Nether Wart ( "cropNetherWart" )
  -Sugarcane ( "sugarcane" )
  -Paper ( "paper" )
  -Ender Pearl ( "enderpearl" )
  -Bone ( "bone)
  -Gunpowder ( "gunpowder)
  -String ( "string" )
  -Nether Star ( "netherStar" )
  -Leather ( "leather" )
  -Feather ( "feather" )
  -Egg ( "egg" )
  -End Stone ( "endstone" )
  -Torch ( "torch" )
  -Vine ( "vine" )
  -Cactus ( "blockCactus" )
  -Grass ( "grass")
  -Obsidian ( "obsidian" )
  -Red Sandstone ( added to "sandstone" )
  -Crafting Table ( "workbench" )
  -Slime Block ( "blockSlime" )
  -Granite ( "stoneGranite" )
  -Polished Granite ( "stoneGranitePolished" )
  -Diorite ( "stoneDiorite" )
  -Polished Diorite ( "stoneDioritePolished" )
  -Andesite ( "stoneAndesite" )
  -Polished Andesite ( "stoneAndesitePolished" )
2016-04-07 11:49:31 -07:00
LexManos ce4d31529d Merge pull request #2714 from nekosune/patch-1
Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0
2016-04-05 13:32:55 -07:00
Katrina Swales f4ca1f61b9 Corrected readNBT ignoring anything in slot 0 2016-04-05 19:44:20 +01:00
LexManos c7e54b8ecc Merge pull request #2649 from mezz/tooltips
Make tooltips layout in the right direction, wrap if there is no room
2016-03-24 19:18:26 -07:00
mezz eca3b900e0 Make tooltips layout in the right direction, wrap if there is no room
Fixes #2255
2016-03-24 19:12:46 -07:00
LexManos 1d21345dfd Merge pull request #2531 from Choonster/finite-fluid-drain-fix
Allow finite fluids to be drained correctly
2016-03-21 19:54:53 -07:00
LexManos 76efd93235 Merge pull request #2621 from Thutmose/patch-1
Fix pushing players inside blocks.
2016-03-21 19:34:58 -07:00
Thutmose e349855688 Fix pushing players inside blocks.
same changes made to the 1.9 branch
2016-03-21 22:33:35 -04:00
LexManos b317d5d107 Merge pull request #2605 from Thutmose/playersize
Fixed players smaller than 1 block not being able to walk under overhang
2016-03-21 17:15:11 -07:00
Thutmose cd81cd0934 Allow players sized smaller than 1 block to walk into small spaces 2016-03-21 17:41:41 -04:00
LexManos 3930f6f8bd Merge pull request #2612 from CovertJaguar/master
Add missing Minecart/Track hook.
2016-03-21 14:08:40 -07:00
CovertJaguar f61605c7af Add missing Minecart/Track hook. 2016-03-21 03:18:25 -07:00
LexManos cc2895b793 Merge pull request #2594 from Corosauce/master
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-20 06:53:53 -07:00
Corosauce c01e98e25f Fix for patch targetting the wrong field to change for failed pathfinding penalty 2016-03-20 02:05:38 -04:00
Choonster TheMage 9ca3ede736 Allow finite fluids to be drained correctly 2016-03-07 21:31:27 +11:00
1669 changed files with 91395 additions and 24820 deletions

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<!-- Thank you for reporting! -->
<!-- Please go to the forum first for support with crashes and issues. -->
<!-- http://www.minecraftforge.net/forum/forum/18-support-bug-reports/ -->
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# Configuration for probot-stale - https://github.com/probot/stale
# Label to use when marking as stale
staleLabel: Stale
# Comment to post when removing the stale label. Set to `false` to disable
unmarkComment: false
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 1
# Issues with these labels will never be considered stale. Set to `[]` to disable
exemptLabels:
- Assigned
pulls:
# Number of days of inactivity before a Pull Request becomes stale
daysUntilStale: 60
# Number of days of inactivity before a stale Pull Request is closed
daysUntilClose: 14
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
This pull request has been automatically marked as stale because it has not had recent
activity, and will be closed if no further activity occurs. If this pull request was
overlooked, forgotten, or should remain open for any other reason, please reply
here to call attention to it and remove the stale status. Thank you for your contributions.
# Comment to post when closing a stale Pull Request. Set to `false` to disable
closeComment: >
This pull request has been automatically closed because it has not had
recent activity. Please feel free to update or reopen it.
issues:
# Number of days of inactivity before an Issue becomes stale
daysUntilStale: 180
# Number of days of inactivity before a stale Issue is closed
daysUntilClose: 14
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
This issue has been automatically marked as stale because it has not had activity
in a long time. If this issue is still relevant and should remain open, please reply
with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___."
or "Here's a screenshot of this issue on the latest version").
Thank you for your contributions!
# Comment to post when closing a stale Issue. Set to `false` to disable
closeComment: >
This issue has been automatically closed because it has not had
activity in a long time. Please feel free to reopen it or create a new issue.
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# Configuration for support-requests - https://github.com/dessant/support-requests
# Label used to mark issues as support requests
supportLabel: Forum
# Comment to post on issues marked as support requests. Add a link
# to a support page, or set to `false` to disable
supportComment: >
👋 We use the issue tracker exclusively for final bug reports and feature requests.
However, this issue appears to be better suited for the
[Forge Support Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
Please create a new topic on the support forum with this issue, and the conversation can
continue there.
# Whether to close issues marked as support requests
close: true
# Whether to lock issues marked as support requests
lock: true
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name: Publish
on:
push:
branches: [ '1.12.x' ]
permissions:
contents: read
jobs:
build:
uses: MinecraftForge/SharedActions/.github/workflows/gradle.yml@main
with:
java: 8
gradle_tasks: 'ciWriteBuildNumber setup build publish'
legacy_prefix: 14
legacy_build_number: 2848
artifact_name: 'forge'
secrets:
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }}
PROMOTE_ARTIFACT_WEBHOOK: ${{ secrets.PROMOTE_ARTIFACT_WEBHOOK }}
PROMOTE_ARTIFACT_USERNAME: ${{ secrets.PROMOTE_ARTIFACT_USERNAME }}
PROMOTE_ARTIFACT_PASSWORD: ${{ secrets.PROMOTE_ARTIFACT_PASSWORD }}
MAVEN_USER: ${{ secrets.MAVEN_USER }}
MAVEN_PASSWORD: ${{ secrets.MAVEN_PASSWORD }}
# Unused for now until we upgrade gradle
# SIGN_KEY_ALIAS: ${{ secrets.SIGN_KEY_ALIAS }}
# SIGN_KEY_PASSWORD: ${{ secrets.SIGN_KEY_PASSWORD }}
# SIGN_KEYSTORE_PASSWORD: ${{ secrets.SIGN_KEYSTORE_PASSWORD }}
# SIGN_KEYSTORE_DATA: ${{ secrets.SIGN_KEYSTORE_DATA }}
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#Patch rejects
/patches-/
*.patch.rej
# FML changelog
changelog.txt
@@ -29,3 +30,14 @@ changelog.txt
/patches_old_bak/
*.py
*.7z
.project
/mdk/.gradle/
/mdk/.settings/
/mdk/bin/
/mdk/build/
/mdk/crash-reports/
/mdk/logs/
/mdk/resourcepacks/
/mdk/run/
*.launch
*.classpath
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3) Follow Forge coding guidelines (braces on newlines, spaces instead of tabs, etc)
For more information, refer to [the wiki](https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge)
Contributor License Agreement
=============================
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the LGPLv2.1 license.
- You assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the LGPLv2.1 license.
Additionally, while 1.9.4 is being maintained, you will be asked to acknowledge these two additional clauses.
- You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the MinecraftForge license.
- You grant assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the MinecraftForge license.
"Forge" is Forge Development LLC, a legally incorporated entity in Oregon, USA.
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This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/FML
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
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Minecraft Forge: Credits/Thank You
Forge is a set of tools and modifications to the Minecraft base game code to assist
mod developers in creating new and exciting content. It has been in development for
several years now, but I would like to take this time thank a few people who have
helped it along it's way.
First, the people who originally created the Forge projects way back in Minecraft
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
of me taking over the project, who knows what Minecraft modding would be today.
Secondly, someone who has worked with me, and developed some of the core features
that allow modding to he as functional, and as simple as it is, cpw. For developing
FML, which stabelized the client and server modding ecosystem. As well as the base
loading system that allows us to modify Minecraft's code as elegently as possible.
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
sane as well as guiding the community into creating better additions to Forge.
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
I am a part}. For creating some of the core tools needed to make Minecraft modding
both possible, and as stable as can be.
On that note, here is some specific information of the MCP data we use:
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
download components of MCP and distribute MCP data files. This permission is not
transitive and others wishing to redistribute the Minecraft Forge source independently
should seek permission of MCP or remove the MCP data files and request their users
to download MCP separately.
And lastly, the countless community members who have spent time submitting bug reports,
pull requests, and just helping out the community in general. Thank you.
--LexManos
=========================================================================
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
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# On the Contribution of an RF-lite Energy System: "Energy"
Forge has acquired an Energy system, after many years of debate on the topic. The prevalence of the RF API has warranted the inclusion of a similar (but simpler) implementation to forge for 1.10.2 and onwards.
Those who wish to use an RF like API, feel free to use it. If you don't want to think about Energy, but know you need it, you can use it *if you wish*. If you want to interoperate with other energy systems, feel free to use this to broker with them.
# On Diversity in Energy Systems
Forge has always supported diversity in energy-like systems. If you have a burning desire to simulate electricity flow in all it's glory, we fully support you and look forward to playing your mod. If you wish to have pneumatic power, we have no objections, and would love to see your wonderful creations. If you have a power system of your own devising that is simply beyond our imagination, please, blow us away.
# On Modder Obligations
As a modder, you are under *no* obligation to use or support the forge Energy system. If anyone, user, mod-pack maker or even us, tells you otherwise, refer them to this statement. The Forge energy system is not intended to supplant diversity in energy systems. It is not intended to be one-size-fits-all. The choice to support it, is the choice of the modder.
File renamed without changes.
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Minecraft Forge
Copyright (c) 2016-2020.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation version 2.1
of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Minecraft Forge is licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and copied
below.
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
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freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
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NO WARRANTY
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WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
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END OF TERMS AND CONDITIONS
+59 -24
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@@ -1,18 +1,31 @@
This minecraft mod, Forge Mod Loader, including all parts herein except as noted below,
is licensed under the GNU LGPL v2.1 or later.
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: https://github.com/MinecraftForge/FML
Homepage: http://MinecraftForge.net/
http://github.com/MinecraftForge/MinecraftForge
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
@@ -26,14 +39,32 @@ I grant permission for some parts of FML to be redistributed outside the terms o
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (common/cpw/mods/fml/patcher and subdirectories) under
any alternative open source license as classified by the OSI (http://opensource.org/licenses)
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (common/cpw/mods/fml/common/asm/ and subdirectories)
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
========
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
This software contains potions of Paulscodee IBXM library, a BSD liceensed library for
loading and playing IBXM formated auto. No modifications havee beeen made. The associated
licenses can be found along side this one, or at
https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/LICENSE-Paulscode%20IBXM%20Library.txt
https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/LICENSE-Paulscode%20SoundSystem%20CodecIBXM.txt
=========================================================================
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
@@ -43,6 +74,10 @@ under any alternative open source license as classified by the OSI (http://opens
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
Preamble
The licenses for most software are designed to take away your
@@ -88,7 +123,7 @@ modified by someone else and passed on, the recipients should know
that what they have is not the original version, so that the original
author's reputation will not be affected by problems that might be
introduced by others.
Finally, software patents pose a constant threat to the existence of
any free program. We wish to make sure that a company cannot
effectively restrict the users of a free program by obtaining a
@@ -144,7 +179,7 @@ modification follow. Pay close attention to the difference between a
"work based on the library" and a "work that uses the library". The
former contains code derived from the library, whereas the latter must
be combined with the library in order to run.
GNU LESSER GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
@@ -191,7 +226,7 @@ Library.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange for a
fee.
2. You may modify your copy or copies of the Library or any portion
of it, thus forming a work based on the Library, and copy and
distribute such modifications or work under the terms of Section 1
@@ -249,7 +284,7 @@ instead of to this License. (If a newer version than version 2 of the
ordinary GNU General Public License has appeared, then you can specify
that version instead if you wish.) Do not make any other change in
these notices.
Once this change is made in a given copy, it is irreversible for
that copy, so the ordinary GNU General Public License applies to all
subsequent copies and derivative works made from that copy.
@@ -300,7 +335,7 @@ Library will still fall under Section 6.)
distribute the object code for the work under the terms of Section 6.
Any executables containing that work also fall under Section 6,
whether or not they are linked directly with the Library itself.
6. As an exception to the Sections above, you may also combine or
link a "work that uses the Library" with the Library to produce a
work containing portions of the Library, and distribute that work
@@ -362,7 +397,7 @@ restrictions of other proprietary libraries that do not normally
accompany the operating system. Such a contradiction means you cannot
use both them and the Library together in an executable that you
distribute.
7. You may place library facilities that are a work based on the
Library side-by-side in a single library together with other library
facilities not covered by this License, and distribute such a combined
@@ -403,7 +438,7 @@ subject to these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties with
this License.
11. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
@@ -455,7 +490,7 @@ conditions either of that version or of any later version published by
the Free Software Foundation. If the Library does not specify a
license version number, you may choose any version ever published by
the Free Software Foundation.
14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
-26
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@@ -1,26 +0,0 @@
* Eloraam *
* FlowerChild *
* Hawkye *
* MALfunction84 *
Submitted the sleep handler code for his mod (Somnia) and others to use.
* Scokeev9 *
Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it.
ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed.
* SpaceToad *
* LexManos *
* cpw *
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files.
This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or
remove the MCP data files and request their users to download MCP separately.
-70
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@@ -1,70 +0,0 @@
Minecraft Forge Public Licence
==============================
Version 1.0
0. Definitions
--------------
Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB
User: Anybody that interract with the software in one of the following ways:
- play
- decompile
- recompile or compile
- modify
Minecraft Forge: The Minecraft Forge code, in source form, class file form, as
obtained in a standalone fashion or as part of a wider distribution.
Dependency: Code required to have Minecraft Forge working properly. That can
include dependencies required to compile the code as well as modifications in
the Minecraft sources that are required to have Minecraft Forge working.
1. Scope
--------
The present license is granted to any user of Minecraft Forge, for all files included
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft
Forge must own a legally aquired copy of Minecraft.
2. Play rights
--------------
The user of Minecraft Forge is allowed to install the software on a client or
a server and to play it without restriction.
3. Modification rights
----------------------
The user has the right to decompile the source code, look at either the
decompiled version or the original source code, and to modify it.
4. Derivation rights
--------------------
The user has the rights to derive code from Minecraft Forge, that is to say to
write code that either extends Minecraft Forge class and interfaces,
instantiate the objects declared or calls the functions. This code is known as
"derived" code, and can be licensed with conditions different from Minecraft
Forge.
5. Distribution rights
----------------------
The user of Minecraft Forge is allowed to redistribute Minecraft Forge in
partially, in totallity, or included in a distribution. When distributing
binaries or class files, the user must provide means to obtain the sources of
the distributed version of Minecraft Forge at no costs. This includes the
files as well as any dependency that the code may rely on, including patches to
minecraft original sources.
Modification of Minecraft Forge as well as dependencies, including patches to
minecraft original sources, has to remain under the terms of the present
license.
The right to distribute Minecraft Forge does not extend to the right to distribute
MCP data files included within Minecraft Forge. These are the property of the MCP
project and should be removed from any customized distribution of Minecraft Forge
or permission sought separately from the MCP team.
+37
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@@ -0,0 +1,37 @@
# How to install Forge: For Players
Go to [the Forge website](http://files.minecraftforge.net)
and select the minecraft version you wish to get forge for from the list.
You can download the installer for the *Recommended Build* or the
*Latest build* there. Latest builds may have newer features but may be
more unstable as a result. The installer will attempt to install forge
into your vanilla launcher environment, where you can then create a new
profile using that version and play the game!
For support and questions, visit [the Support Forum](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/).
Here is a short video from Rorax showing how to install and setup Forge:
[![HOWTO Install Forge](https://img.youtube.com/vi/lB3ArN_-3Oc/0.jpg)](https://www.youtube.com/watch?v=lB3ArN_-3Oc)
# How to install Forge: For Modders
[See the "Getting Started" section in the Forge Documentation](http://mcforge.readthedocs.io/en/latest/gettingstarted/).
# How to install Forge: For those wishing to work on Forge itself
If you wish to actually inspect Forge, submit PRs or otherwise work
with Forge itself, you're in the right place!
[See the guide to setting up a Forge workspace](http://mcforge.readthedocs.io/en/latest/forgedev/).
## Pull requests
[See the "Making Changes and Pull Requests" section in the Forge documentation](http://mcforge.readthedocs.io/en/latest/forgedev/#making-changes-and-pull-requests).
### Contributor License Agreement
We require all contributors to acknowledge the [Forge Contributor
License Agreement](https://cla-assistant.io/MinecraftForge/MinecraftForge). Please ensure you have a valid email address
associated with your github account to do this. If you have previously
signed it, you should be OK.
-36
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@@ -1,36 +0,0 @@
*** HOW TO INSTALL ***
For Mod Users:
Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.
For Mod Devs:
Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace
If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.
To get the decompiled classes:
If you have Gradle: gradle setupDecompWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDecompWorkspace
MacOS/Linux: ./gradlew setupDecompWorkspace
For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.
Clone this repository to a folder.
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.
To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.
Requirements (for both mod devs and contributors):
You must have a JDK installed and accessible.
If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
+146
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@@ -0,0 +1,146 @@
Getting Support Surrounding Forge
=================================
**If you do not want to read the following wall of text, no matter its relevance for helping get your issue resolved quickly, please refer to the [Forge Forums](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) for support.**
Before reporting an issue on this repository's bug tracker, please carefully read this document. There are various resources that are more likely to be able to help you with certain kinds of issues. This document provides instructions on how to determine which place best to report to.
*Note: While this guide generally is more geared towards end-user problems, modders should also read it before reporting any issue with Forge in order to ensure it actually is one. This does of course not cover feature suggestions.*
### Contents
1. [Identifying the Source of a Problem](#identifying-the-source-of-a-problem)
1. [Analyzing a Stacktrace](#analyzing-a-stacktrace)
2. [Isolating an Issue](#isolating-an-issue)
2. [Choosing the Correct Support Channel](#choosing-the-correct-support-channel)
1. [Forge Support](#forge-support)
2. [Mod Support](#mod-support)
3. [Vanilla Support](#vanilla-support)
3. [Writing a Helpful Bug Report](#writing-a-helpful-bug-report)
1. [Preventing Duplicates and Unnecessary Reports](#preventing-duplicates-and-unnecessary-reports)
2. [Required Information](#required-information)
3. [Markdown Issue Template](#markdown-issue-template)
4. [Waiting for an Issue to Be Resolved](#waiting-for-an-issue-to-be-resolved)
Identifying the Source of a Problem
-----------------------------------
You're most likely to get fast and valuable responses to your issues if you report them in the correct place. For this, you need to find the root cause of the problem.
The most important source for this information are the log files Forge creates for every run of the game. You can find them in the `logs` subdirectory of your Minecraft game directory. The most important log file is `latest.log` which contains all of Forge's and any mod's output for `info` of above. `debug.log` contains all the logs in `latest.log` plus the `debug` logs for more detailed debugging.
If you're faced by a crash, consult these logs files first. Near the end of the log should be a section labelled 'Minecraft Crash Report', and after it, one about `a detailed walkthrough of the error, ...`. In these sections, you'll see a bunch of lines that look like
```
at some.words.related.to.a.mod.MoreWords(MoreWords.java:number)
```
These lines are the most important part of a crash log, called the stacktrace, because they pinpoint the place in the code where something went irrecoverably wrong. Mod authors usually name their code so that these lines describe what the game was doing when it crashed. The further down one of these lines is, the earlier that piece of code ran, so at the bottom you'll see the place where Minecraft started, and at the top is where it stopped. You should use this information to figure out who to report the bug to.
### Analyzing a Stacktrace
You can generally tell pretty quickly what caused the error at the head of your stacktrace, simply follow these rules:
1. If you can find the name of a mod in the trace, that mod most likely is the culprit.
- Be aware that you may find multiple mods as participants of a crash. In that case, you can either report to both or try to reason (using the names in the stacktrace) about which mod is at fault.
2. If you can only find Forge (usually starting with `net.minecraftforge`) alongside Vanilla (usually starting with `net.minecraft`) references, chances are that you have found a bug in Forge. In this case, use one of the various [support channels](#forge-support) listed below.
- The occurence of a single call to Forge somewhere in the stacktrace *does not* warrant a report to Forge if there are mods present in the crash report.
3. If there's no mention of Forge or a mod, but any Vanilla class, you might have found a Vanilla bug. You should probably still report it via the Forge channels first, however, due the nature of modded environments and the rarity of Vanilla crash bugs.
4. Always check whether there's a mention of coremods at the beginning of a crash report. If there is and you can't find any clear culprit, consider reporting to these coremods first, since they are free to change any of the code executed in your environment.
The rules are numbered in decreasing priority, which means that you should always prefer finding a mod in a crash report over directly jumping to conclusions about Forge or even Vanilla.
### Isolating an Issue
A significant step of reporting an issue, after having found the involved parties, is reliably reproducing it to identify potential incompatibilities or weird interactions between mods. If you're unable to pinpoint a bug to a set of mods and just randomly report it to any mod, chances are it won't get much attention and hence not a fix.
Reliable methods of isolating the issue are listed below:
- **Retrace your last steps before the crash/bug occurred.** It might sound too simple, but a big part of reliably reproducing an issue is determining the steps required to trigger it. If you can't exactly remember what you last did, looking at the stacktrace again can also help you a bit, since there are often descriptive names in there which reflect an action you could take, such as using an item or placing a block.
- **Reduce the number of mod interactions.** You can achieve this in multiple ways. One of them is simply disabling any compatibility layers between involved mods via configuration files. The other one, which takes a little more effort, is actually removing mods from your instance. But don't be afraid, you won't have to remove mods one-by-one if you follow these steps (known as a binary search):
1. Move half the mods out of your instance (obviously keep those definitely participating in the issue).
2. If the issue persists after another try of reproducing it, repeat from step 1 one by halving the mod list again.
3. If the issue does not occur anymore without the other half, repeat from step 1 but instead discard the half you just used and split the other one (plus any definitely required mods).
4. Repeat these steps until you can't remove any more mods from your instance without also 'solving' the issue. This set of mods can serve as a basis for your issue report.
Choosing the Correct Support Channel
-------------------------------------
The place you need to report issues to varies depending on the source of the problem. Below you can find a list of support channels you can usually consult for each of the sources listed in the previous section.
Please note that this list has to be considered incomplete as there is a large number of sub-communities within the Minecraft modding world. You should always prefer channels you know and have access to over any of those listed below which would require extra effort on your part.
### Forge Support
If you're certain you've found an issue that is directly caused by Forge, you have the following three platforms available for dealing with it, with decreasing relevance for end-users:
1. **Forge Forums:** There's a dedicated [Support & Bug Report](http://www.minecraftforge.net/forum/forum/18-support-bug-reports/) section on the Forge forums, which is led by team of moderators and volunteers who will try to deal with your reports as quickly as possible. *As a player you should probably report here first.*
- For modders, there also is a separate [Modder Support](http://www.minecraftforge.net/forum/forum/70-modder-support/) section where you can ask all your development-related questions. *You should prefer this section for coding help.*
2. **Forge IRC Channel:** You can find a lot of help on the official [`#minecraftforge`](irc://irc.esper.net:6667/minecraftforge) channel on EsperNet. Especially smaller issues that you quickly need help with could be reported there. *Be aware that the channel is more suited towards development questions, so while you may get support there as a player, you should almost always prefer the forums.*
3. **Forge Issue Tracker:** If you're absolutely certain that you've found an issue in the Forge codebase (e.g. you're a modder yourself and have analyzed the stacktrace and relevant code), don't refrain from reporting it on this repository's [issue tracker](https://github.com/MinecraftForge/MinecraftForge/issues). *Please do not use the issues as a means of getting coding help. For developers, the IRC and the [official documentation](https://mcforge.readthedocs.io) are the best sources of information.*
### Mod Support
A lot of mods also use GitHub or other source management systems and their integrated issue trackers. The following options will give you the best chances of reporting your issue in the right place:
- **CurseForge:** Many mods are hosted on the [CurseForge platform](https://minecraft.curseforge.com) nowadays. Chances are you already downloaded them from there or as a part of a modpack hosted there. Projects may specify an issue reporting link on their own page, so simply look for it on the mod's project page and you should be directed to the preferred means of error reporting.
- **Searching for a repository directly:** You may need to try and find a repository directly on source control sites. The most common ones are [GitHub](https://github.com) and [BitBucket](https://bitbucket.org). Both come with search capabilities, so simply try to search for the mod's name.
### Vanilla Support
Just like Forge or mods, Mojang has its own issue tracker for Vanilla Minecraft. This official [bug tracker](https://bugs.mojang.com/projects/MC/issues/) has the exclusive purpose of managing any concrete issues with the game's code and functionality. It is *not* a place for requesting any features or getting help with playing the game, similar to the Forge issue tracker.
Writing a Helpful Bug Report
----------------------------
Now that you've identified the source of your issue and decided on the correct support channel, it's time to actually write your report. Before you actually try to blindly create it, however, you should first check if the problem was noticed or even fixed already.
### Preventing Duplicates and Unnecessary Reports
Use the target issue tracker's search functionality to look for issues which have descriptions similar to yours, but make sure to also search for already closed issues. If you can find one, verify it is in fact the same (or a very similar issue) and simply comment on it if you have anything else to contribute to the discussion, such as other steps to reproduce it. *Do not create duplicates of an existing issue, since it only puts extra effort on maintainers to recognize and close/mark them.*
Additionally, always check the *latest* changelogs of Forge and participating mods to find out if the bug was already noticed and fixed by the developer. Often the maintainer may only support newer versions of the game, so also check the changelogs for versions of Minecraft you don't actually actively play. If the issue was adressed already, *do not report it*, even if the fix only exists for a newer version of the game, since the developer probably had a good reason to do so. If your issue only exists with versions of a mod that are for very old versions of the game, also refrain from reporting them, considering most modders only support the two latest versions of Minecraft, if at all.
### Required Information
If you're certain that your issue went unnoticed up until now, you can get to actually writing up the report. Below you can find a list of the *required* information any bug report should contain:
- **Minecraft Version:** Although many developers can deduce the Minecraft version in use from the mod's version, it is still an important piece of information to include, since it helps maintainers more easily decide whether to look into your issue at all or whether to close it right away due to being for an outdated version.
- **Forge Version:** The Forge API is in constant flux and while breaking changes are limited to major Minecraft updates, new bugs or regressions might creep in during active development or newer versions than a mod was built with might change semantics slightly that manifest themselves for this mod.
- **Mod Version:** Just like the Forge and Minecraft version, this is crucial for quickly telling where an issue might come from. *If you're reporting an issue caused by Forge that only occurs with a certain mod installed, include this mod here. No mod version is required if it's a pure Forge bug.*
- **Complete List of Mods:** In order to reliably analyze a bug, developers need the exact same context as you do when trying to find its cause. Hence, you should always include a *full list of mods with their corresponding version* in your report. Note that you should probably only include the ones you found by [isolating the issue](#isolating-an-issue).
- **Steps to Reproduce:** You should always include a list of steps required to provoke an issue to occur. Without it, developers can only take rough guesses at what might cause the bug. Try to reduce the amount of steps to a bare minimum, to make reproducing the issue easier. If you require a sophisticated setup to get even close to the issue, you might want to consider including your save file in your report.
- **Full Log:** This is probably the most important part of your bug report. You *always* have to include the full log (`debug.log` from earlier), since it is the only way of telling what has caused an issue in code. *Do not* paste the full log as plain text in your report, but use [GitHub Gist](https://gist.github.com) instead and link to that from your report.
### Markdown Issue Template
GitHub and BitBucket allow you to use the Markdown format for writing your issues. Below you can find a simple template that you can copy and fill in with your data. `{variables}` are written in braces and are supposed to be replaced by you with the information the variable name indicates. Everything behind two slashes (`//`) has to be interpreted as a comment and should be removed. If you want to include any link, you have to write in the `[title](url)` form. For further information on Markdown, see [this cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet).
```markdown
**Minecraft Version:** {mc version}
**Forge Version:** {forge version}
**Mod Version:** {mod version} // Remove this line if you're reporting to Forge and no specific mod is involved
[**Full Log**]({link to gist/pastebin with full log})
**Mods in This Instance:**
| Name | Version |
| ------------------------ | ----------- |
| [{mod 1}]({download 1}) | {version 1} | // The download links are entirely optional
| {mod 2} | {version 2} |
| {mod 3} | {version 3} |
| ... | ... |
**Steps to Reproduce:**
1. Do this
2. Then do that
3. ...
```
*Note: The mod list here is formatted as table for easy reading (when displayed) and to look nice in text. Markdown does not care about any alignment of the spaces, so you can simply write individual rows of the table as* `| {mod name} | {version} |` *without having to care about the spacing.*
### Waiting for an Issue to Be Resolved
After you have written your bug report, it is time to *wait*. Please be *patient* after submitting your issue, since it probably isn't the only one. If there's no response after 5 minutes or even a day of writing it, *do not* try to bump the issue by commenting on it, people *will* read it in due time. The only excuse for bumping a report is if it is a *critical* bug that prevents you from playing the game.
Every project has a different way of dealing with issues, so don't wonder if there's no comment on it, but somebody "labels" it with certain markers. This helps developers to more easily keep track of bugs and priorities. When any further input from you is required, you will be asked specifically. Do not bug anyone through other channels about resolving your issue.
Once your issue is closed, you will know whether it was valid or turned out to be irreproducible. If you included all of the data from above in your report, chances are that the latter won't be the case.
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@@ -1,6 +1,5 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.7-bin.zip
Vendored
+59 -51
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -6,47 +6,6 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -61,9 +20,49 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -90,7 +89,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -114,6 +113,7 @@ fi
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+4 -10
View File
@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,10 +46,9 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,11 +59,6 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
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+92
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@@ -0,0 +1,92 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"inheritsFrom": "1.10",
"minecraftArguments": "--version FML_DEV --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{
"name": "net.minecraft:launchwrapper:1.12"
},
{
"name": "jline:jline:2.13",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.google.code.findbugs:jsr305:1.3.9",
"children": ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.ow2.asm:asm-debug-all:5.0.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "com.typesafe:config:1.2.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-parser-combinators_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-swing_2.11:1.0.1",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "org.scala-lang.modules:scala-xml_2.11:1.0.2",
"children" : ["sources"],
"url" : "http://repo.maven.apache.org/maven2"
},
{
"name": "lzma:lzma:0.0.1"
},
{
"name": "java3d:vecmath:1.5.2"
},
{
"name": "net.sf.trove4j:trove4j:3.0.3"
}
]
}
+139
View File
@@ -0,0 +1,139 @@
{
"install": {
"profileName": "@project@",
"target":"@minecraft_version@-@project@@version@",
"path":"@artifact@",
"version":"@project@ @version@",
"filePath":"@universal_jar@",
"welcome":"Welcome to the simple @project@ installer.",
"minecraft":"@minecraft_version@",
"mirrorList" : "http://files.minecraftforge.net/mirror-brand.list",
"logo":"/big_logo.png"
},
"versionInfo": {
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker --versionType Forge",
"mainClass": "net.minecraft.launchwrapper.Launch",
"inheritsFrom": "1.10",
"jar": "1.10",
"libraries": [
{
"name": "@artifact@",
"url": "http://files.minecraftforge.net/maven/"
},
{
"name": "net.minecraft:launchwrapper:1.12",
"serverreq":true
},
{
"name": "org.ow2.asm:asm-all:5.0.3",
"serverreq":true
},
{
"name": "jline:jline:2.13",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "2d9530d0a25daffaffda7c35037b046b627bb171" ],
"serverreq":true,
"clientreq":false
},
{
"name": "com.typesafe.akka:akka-actor_2.11:2.3.3",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "ed62e9fc709ca0f2ff1a3220daa8b70a2870078e", "25a86ccfdb6f6dfe08971f4825d0a01be83a6f2e" ],
"serverreq":true,
"clientreq":true
},
{
"name": "com.typesafe:config:1.2.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "f771f71fdae3df231bcd54d5ca2d57f0bf93f467", "7d7bc36df0989d72f2d5d057309675777acc528b" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-actors-migration_2.11:1.1.0",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "dfa8bc42b181d5b9f1a5dd147f8ae308b893eb6f", "8c9aaeeb68487ca519411a14068e1b4d69739207" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-compiler:2.11.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "56ea2e6c025e0821f28d73ca271218b8dd04926a", "1444992390544ba3780867a13ff696a89d7d1639" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "87213338cd5a153a7712cb574c0ddd2edfee0386", "0b4c1bf8d48993f138d6e10c0c144e50acfff581" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "1f7371605d4ba42aa26d3443440c0083c587b4e9", "1ea655dda4504ae0a367327e2340cd3beaee6c73" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-library:2.11.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "0e11da23da3eabab9f4777b9220e60d44c1aab6a", "1e4df76e835201c6eabd43adca89ab11f225f134" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-parser-combinators_2.11:1.0.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "f05d7345bf5a58924f2837c6c1f4d73a938e1ff0", "a1cbbcbde1dcc614f4253ed1aa0b320bc78d8f1d" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-reflect:2.11.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "6580347e61cc7f8e802941e7fde40fa83b8badeb", "91ce0f0be20f4a536321724b4b3bbc6530ddcd88" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-swing_2.11:1.0.1",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "b1cdd92bd47b1e1837139c1c53020e86bb9112ae", "d77152691dcf5bbdb00529af37aa7d3d887b3e63" ],
"serverreq":true,
"clientreq":true
},
{
"name": "org.scala-lang:scala-xml_2.11:1.0.2",
"url" : "http://files.minecraftforge.net/maven/",
"checksums" : [ "7a80ec00aec122fba7cd4e0d4cdd87ff7e4cb6d0", "62736b01689d56b6d09a0164b7ef9da2b0b9633d" ],
"serverreq":true,
"clientreq":true
},
{
"name": "lzma:lzma:0.0.1",
"serverreq":true
},
{
"name": "net.sf.jopt-simple:jopt-simple:4.6",
"serverreq":true
},
{
"name": "java3d:vecmath:1.5.2",
"clientreq":true,
"serverreq":true
},
{
"name": "net.sf.trove4j:trove4j:3.0.3",
"clientreq":true,
"serverreq":true
}
]
}
}
+92
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@@ -0,0 +1,92 @@
{
"id": "@minecraft_version@-@project@@version@",
"time": "@timestamp@",
"releaseTime": "1960-01-01T00:00:00-0700",
"type": "release",
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"mainClass": "net.minecraft.client.main.Main",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --versionType ${version_type}",
"minimumLauncherVersion": 18,
"releaseTime": "2016-05-10T10:17:16+00:00",
"time": "2016-05-10T14:45:26+00:00",
"type": "release"
}
+430
View File
@@ -0,0 +1,430 @@
Build 2838:
bs2609: Fix vanilla handling of options file (MC-117449, MC-151173) (#5725)
Build 2837:
clienthax: Update EnumHelper to be compatible with Eclipse's OpenJ9 JVM. (#5712)
Build 2836:
tterrag:
Revert "Invalidate tile entities that are queued for removal (#5512)"
This reverts commit 75788f63eea6c33ccef7e5cbcab27ad9ad2c2a04.
This solution is invalid as TEs are free to modify the world
tileEntities list, usually indirectly via chunkloading, from inside
invalidate().
This happens in vanilla, in TileEntityChest#invalidate, where it calls
checkForAdjacentChests(), which has the potential to load neighboring
chunks and cause a CME.
A more sophisticated solution is needed.
Build 2835:
bs2609: Fix some vertex format changes not being handled correctly (#5368)
Build 2834:
bs2609:
Transform vertex normals as well as positions when generating quads
(#5242)
Build 2833:
rseifert.phone: Fix for SidedInvWrapper isItemValid using wrong slot (#5642)
Build 2832:
bs2609: Invalidate tile entities that are queued for removal (#5512)
Build 2831:
lclc98: Added Wool to OreDictionary (#5414)
Build 2830:
CreativeMD: Fixed boat not taking care of block-liquid hooks (#5086)
Build 2829:
bs2609: Add Forge dimension-changing hooks to spectator handling code (#5212)
Build 2828:
ichttt:
Minor performace improvement when building chunks and rendering blocks
(#5286)
Build 2827:
bs2609: Catch json parsing errors from constants/factories files (#5258)
Build 2826:
bs2609: Allow custom DataSerializers to be registered safely (#5245)
Build 2825:
cpw:
Try and make 1.13 mods more obviously wrong in 1.12..
Signed-off-by: cpw <[email protected]>
Build 2824:
tterrag: Fix #5651 Re-add canPlaceBlockOnSide check in World#mayPlace
Build 2823:
Pokechu022:
Fail fast when null is used with setTag instead of crashing in
writeEntry (#5257)
Build 2822:
tterrag: Fix block placement not checking for player collision
Build 2821:
wynprice999: Added more Constants (#5323)
Build 2820:
python0429: [1.12.2] Add a few events pertaining to villages (#5302)
Build 2819:
Tyler Hancock: [1.12] Fix special spawn event not firing in many cases. (#5389)
Build 2818:
bs2609: Only prompt for missing registries on local worlds (#5348)
Build 2817:
ckrier.3000: Add EntityPlaceEvent (#5057)
Build 2816:
bs2609: Generalise EnumRarity to an interface (#5182)
Build 2815:
bs2609: Apply access-level changes to inner class attributes (#5468)
Build 2814:
bs2609: Fix small logic error in ItemTextureQuadConverter (#5463)
Build 2813:
bs2609: Better support for custom bows (#5209)
Build 2812:
CovertJaguar: Remove FluidStack amount from hashcode calculation (#5272)
molecularphylo:
Fixed incorrect string representation of string list config property
default values in their comments.
bs2609:
Improve tracking of used dimension IDs (#5249)
Closes #5378 Large dimension IDs bloat level.data
Build 2811:
bs2609:
Fix up torch placement logic to handle more vanilla special-casing
(#5426)
Build 2810:
LexManos: Written size does not include int bytes.
Build 2809:
LexManos:
Extend Region files to support >1MB per chunk. If the 'sector count' is
255, ask the compressed data header for the proper length.
Build 2808:
tterrag1098: Add default impl to IConfigElement#getValidValuesDisplay
Build 2807:
tterrag: Simplify custom item rendering by removing GL emissivity hacks
Build 2806:
tterrag: Support diffuse lighting flag in item rendering
Build 2805:
bs2609:
Add a hook to allow continuously using items through stack changes
(#4834)
* Add a hook to allow continuously using items through stack changes
* Update licences
Build 2804:
oOMitchOo:
Added an additional constructor to every implementation of IFluidBlock.
It is now possible to create a fluid block with a Fluid, Material and
MapColor, so that the Material's MapColor isn't used for the blocks
MapColor. (#5293)
Build 2803:
bs2609: Add redirects to PotionEffect to respect registry replacement (#5213)
Build 2802:
alexiy.ov:
Add an annotation for @Config elements which will automatically create a
slider control (#5026)
Build 2801:
bs2609: Fix small logic error in emissive item rendering code (#5320)
Build 2800:
molecularphylo:
Allow config GUI cycling button elements generated from enums to display
toString return values, rather than actual values. (#5125)
Build 2799:
bs2609: Fix incorrect indexing in mipmap generation code (#5201)
Build 2798:
bs2609:
Ensure slave maps are cleaned up when handling registry overrides
(#5250)
Build 2797:
d_scalzi: Fix issue with --modListFile. (#5316)
Build 2796:
LexManos:
Fix potential issues with the Minecraft FakePlayer lingering around
after world unloads.
Build 2795:
tterrag: Fix potion remove event not always firing, add expiry event
Build 2794:
tterrag: Clean up CraftingHelper constants loading API
Build 2793:
tterrag: Fix crash from CraftingHelper due to FileSystem being closed early
Build 2792:
tterrag:
added PotionHooks, closes #3867, #4375 (#4614)
* solved merge confilct
* improved var names & removed tabs
* Added spaces around !=
* fixed typo
Build 2791:
tterrag:
Add a hook for farmland watering (#4891)
* Add a FarmlandWaterCheckEvent to allow mods to override when Farmland
is watered or not
* revert 1.12.2 json
* Move the farmland patch to a ticket based instead of a event based
system
* Minor changes
* Faster isValid checks, faster validation/invalidation if the state did
not change, expand test mod to include a test for the validation system
* remove isValid boolean flag, we can express it with the tick counter
* Fix test mod resource warnings
* Remove tick timeout, add a javadoc note to invalidate on chunk unload,
cleaned up test mod
* Allow mods to provide custom handling to determine if a pos is valid
or not
* Make SimpleTicket more simple, make register public so custom tickets
can be registered
* Fixes for review
* Add missing license headers
* Use a weak hash set
* Split up the map into smaller chunk based maps
* Add missing license headers
* Make MultiTicketManager more universal for custom implementations,
cleanup imports
Build 2790:
tterrag:
Add methods to allow loading json constants outside of _constants
(#4975)
* add interface methods for loading json constants from an arbitary file
* use try-with-resources
* don't make modders create jsoncontext, clean up resource use
* very minor cleanup
Build 2789:
tterrag:
Compute ASMDataTable submaps parallel, speeds up contructing mods
(#5246)
* Compute submaps parallel, speeds up contructing mods by a lot
* Use stream API better
Build 2788:
mezz: Add logging for data manager key registration errors (#5129)
Build 2787:
mezz: Improve support for custom block path types (#5203)
Build 2786:
mezz: Fix missing comments in configs created with annotations (#5189)
Build 2785:
mezz: Allow items to control the rate of repair from mending (#5102)
Build 2784:
mezz: Improve exception handling from server starting events (#5226)
Build 2783:
mezz: Improve context provided by potion icon rendering hooks (#5111)
Build 2782:
mezz: Fix an ObjectHolderRef internal error message (#5214)
Build 2781:
mezz: Implement rendering for item models with emissive quads (#5047)
Build 2780:
mezz: Clean up logged mod states (#5227)
mezz: Fix minor issue in getFilledPercentage for Fluid rendering (#5206)
Build 2779:
mezz: Improve reflection helper methods (#4853)
mezz: Fix inaccurate main thread name shown in client log (#5078)
Build 2778:
mezz: Fix Baked Item models with transformations (#5241)
Build 2777:
mezz:
Re-add some missing villager profession patches (#5200)
* Fix zombie villagers only spawning with vanilla professions
* Fix spawning modded villagers that do not have their own building
mezz: Fix missing string parameters in some log messages (#5210)
mezz: Stop firing LivingSetAttackTargetEvent for setRevengeTarget (#5217)
mezz: Prevent RecipeBook from crashing on empty modded ingredients (#5234)
Build 2776:
mezz: Fix the bed position given to the SleepingTimeCheck event (#5107)
Build 2775:
LexManos: Fix some null returns from defaulted registries (#5235)
Build 2774:
LexManos:
Only remove synthetic lambda methods referenced in body of SideOnly
methods (#5127)
Build 2773:
LexManos:
A different approach to my changes in
https://github.com/MinecraftForge/MinecraftForge/commit/8ace535995522bec0557d4217e0d98b3dc76cf1e
to fix #5207
LexManos: Fix patches from #5160 setting rotation as well as position (#5233)
LexManos: Use HTTPS for files website.
Build 2772:
tterrag: Make Forge-provided default transforms accessible to custom models
tterrag:
Make Forge blockstate variants correctly inherit AO setting from vanilla
models (#5190)
* Make Forge blockstate variants correctly inherit AO setting
* Move variant format checks into variant, check for added properties
* Small code cleanup
tterrag: fixed visual bug with guislider
tterrag:
Allow IModel to express itself as a vanilla parent (#5195)
* Fix errors caused by fancy missing model being non-vanilla parent
* Switch instanceof checks to a default IModel method
* Small code tweaks
Build 2771:
tterrag: Add CreativeTabs#getLabelColor
Build 2770:
tterrag:
Allow providing a BufferedImage for banner render generation (#5041)
* Adds an Event to allow providing a BufferedImage for the banner render
generation (cached)
textures, since banners don't use an atlas.
implementation.
* Missed some copyright; might as well absolut text match, I guess
* Remove unneeded patch change
* Fix event variable access convention
* Formatting fix
* Improve event handling registration
* Import cleanup
* Replace event approach with Supplier approach
* Better name for test mod (now that it's no longer an event); adds
ENABLE flag
* Moves MC code into
net.minecraftforge.client.MinecraftForgeClient.getImageLayer to simplify
patch
* Generalize naming
Build 2769:
mezz: Fix Mesa biome entry tags in the BiomeDictionary (#5177)
Build 2768:
LexManos: Bump version number for RB.
Build 2767:
LexManos:
Change biome spawn list entries to use factory method where possible
(#5075)
LexManos: Prevent some texture loading errors from crashing the game (#5121)
LexManos: Patch PotionHelper to use registry delegates (#5142)
LexManos: Add a notification event for handling game rule changes (#5152)
Build 2766:
LexManos:
Change universal bucket support to use fluid names instead of instances
(#5031)
Build 2765:
LexManos: Fix NPE on clientside entities constructed with null world (#5170)
Build 2764:
tterrag: Fix patches from #5160 running on the client and causing stutter
Build 2763:
LexManos:
Class transformer optimizations (#5159)
* Filter packages for deobf transformation
* Only serialize transformed class with TerminalTransformer if bytecode
changed
Build 2762:
github: Update github stale so issues can be Assigned
Build 2761:
LexManos:
Fix MC-136995 - Chunk loading and unloading issue with entities placed
in exact positions. (#5160)
Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches
combines the following patches:
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
Build 2760:
LexManos: Fix --mods and --modListFile arguments not making it past LaunchWrapper.
Build 2759:
LexManos: Remove BlamingTransformer (#5115)
+16 -22
View File
@@ -14,37 +14,31 @@ Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
Windows: "gradlew setupDecompWorkspace"
Linux/Mac OS: "./gradlew setupDecompWorkspace"
Step 3: After all that finished, you're left with a choice.
For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
If you preffer to use IntelliJ, steps are a little different.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Once it's finished you must close IntelliJ and run the following command:
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
Tip:
If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
Tip:
When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
+103 -59
View File
@@ -1,82 +1,126 @@
// For those who want the bleeding edge
buildscript {
repositories {
jcenter()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven { url = 'https://maven.minecraftforge.net/' }
mavenCentral()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT'
classpath 'net.minecraftforge.gradle:ForgeGradle:3.+'
}
}
apply plugin: 'net.minecraftforge.gradle.forge'
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
/*
// for people who want stable - not yet functional for MC 1.8.8 - we require the forgegradle 2.1 snapshot
plugins {
id "net.minecraftforge.gradle.forge" version "2.0.2"
}
*/
version = "1.0"
group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "modid"
version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
minecraft {
version = "@VERSION@"
runDir = "run"
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not allways work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "@MAPPINGS@"
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
//mappings channel: '@MAPPING_CHANNEL@', version: '@MAPPING_VERSION@'
mappings channel: 'snapshot', version: '20171003-1.12'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
}
server {
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
}
}
}
dependencies {
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft '@FORGE_GROUP@:@FORGE_NAME@:@FORGE_VERSION@'
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// for more info...
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "examplemod",
"Specification-Vendor": "examplemodsareus",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"examplemodsareus",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
// FML does not support loading exploded directories as mods.
// Eclipse works fine because it merges classes and resources when debugging
// IntelliJ used to work because FG2 forced the files to be jared during debugging.
// Since FG3+ doesn't do that, we need to merge the sourcesets from gradle's side.
sourceSets.each {
def dir = layout.buildDirectory.file("sourcesSets/$it.name").get().asFile
it.output.resourcesDir = dir
it.java.outputDir = dir
}
@@ -1,4 +0,0 @@
#Sun Jun 05 18:58:07 CEST 2011
version=1
eclipse.preferences.version=1
refresh.enabled=true
@@ -1,7 +0,0 @@
#Sun Jun 05 19:03:53 CEST 2011
eclipse.preferences.version=1
org.eclipse.debug.ui.UseContextualLaunch=false
Console.highWaterMark=88000
org.eclipse.debug.ui.PREF_LAUNCH_PERSPECTIVES=<?xml version\="1.0" encoding\="UTF-8" standalone\="no"?>\r\n<launchPerspectives/>\r\n
org.eclipse.debug.ui.user_view_bindings=<?xml version\="1.0" encoding\="UTF-8" standalone\="no"?>\r\n<viewBindings>\r\n<view id\="org.eclipse.ui.console.ConsoleView">\r\n<perspective id\="org.eclipse.jdt.ui.JavaPerspective" userAction\="opened"/>\r\n</view>\r\n</viewBindings>\r\n
StringVariablePreferencePage=130,107,107,86,
@@ -1,3 +0,0 @@
#Sun Jun 05 18:58:07 CEST 2011
eclipse.preferences.version=1
org.eclipse.epp.usagedata.gathering.enabled=false
@@ -1,14 +0,0 @@
#Sun Sep 18 16:44:39 NZST 2011
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.problem.staticAccessReceiver=ignore
org.eclipse.jdt.core.compiler.problem.deprecation=ignore
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.problem.unusedLocal=ignore
org.eclipse.jdt.core.compiler.problem.unusedImport=ignore
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.problem.uncheckedTypeOperation=ignore
org.eclipse.jdt.core.compiler.problem.rawTypeReference=ignore
org.eclipse.jdt.core.compiler.problem.unusedPrivateMember=ignore
org.eclipse.jdt.core.compiler.problem.missingSerialVersion=ignore
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.source=1.6
@@ -1,4 +0,0 @@
#Sun Jun 05 18:58:05 CEST 2011
spacesForTabs=true
eclipse.preferences.version=1
overviewRuler_migration=migrated_3.1
@@ -1,9 +0,0 @@
#Sun Jun 05 18:58:07 CEST 2011
IMPORT_FILES_AND_FOLDERS_MODE=prompt
IMPORT_FILES_AND_FOLDERS_VIRTUAL_FOLDER_MODE=prompt
SAVE_ALL_BEFORE_BUILD=true
eclipse.preferences.version=1
tipsAndTricks=true
platformState=1287081747687
quickStart=false
PROBLEMS_FILTERS_MIGRATE=true
@@ -1,3 +0,0 @@
#Sun Jun 05 18:50:08 CEST 2011
eclipse.preferences.version=1
showIntro=false
@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/MDKExample"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>
</listAttribute>
<stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="GradleStart"/>
<stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="MDKExample"/>
<stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-Xincgc -Xmx1024M -Xms1024M"/>
<stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="${project_loc}/run"/>
</launchConfiguration>
@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/MDKExample"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>
</listAttribute>
<stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="GradleStartServer"/>
<stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="MDKExample"/>
<stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-Xincgc -Xmx1024M -Xms1024M"/>
<stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="${project_loc}/run"/>
</launchConfiguration>
@@ -1,25 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchHistory>
<launchGroup id="org.eclipse.ui.externaltools.launchGroup">
<mruHistory/>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.profile">
<mruHistory/>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.debug">
<mruHistory>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Client&quot;/&gt;&#13;&#10;"/>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Server&quot;/&gt;&#13;&#10;"/>
</mruHistory>
<favorites/>
</launchGroup>
<launchGroup id="org.eclipse.debug.ui.launchGroup.run">
<mruHistory>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Client&quot;/&gt;&#13;&#10;"/>
<launch memento="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#13;&#10;&lt;launchConfiguration local=&quot;true&quot; path=&quot;Server&quot;/&gt;&#13;&#10;"/>
</mruHistory>
<favorites/>
</launchGroup>
</launchHistory>
+3
View File
@@ -20,3 +20,6 @@ build
# other
eclipse
run
# Files from Forge MDK
forge*changelog.txt
+4
View File
@@ -0,0 +1,4 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
@@ -4,17 +4,28 @@ import net.minecraft.init.Blocks;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import org.apache.logging.log4j.Logger;
@Mod(modid = ExampleMod.MODID, version = ExampleMod.VERSION)
@Mod(modid = ExampleMod.MODID, name = ExampleMod.NAME, version = ExampleMod.VERSION)
public class ExampleMod
{
public static final String MODID = "examplemod";
public static final String NAME = "Example Mod";
public static final String VERSION = "1.0";
private static Logger logger;
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
}
@EventHandler
public void init(FMLInitializationEvent event)
{
// some example code
System.out.println("DIRT BLOCK >> "+Blocks.dirt.getUnlocalizedName());
// some example code
logger.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
}
+7
View File
@@ -0,0 +1,7 @@
{
"pack": {
"description": "examplemod resources",
"pack_format": 3,
"_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
}
}
@@ -0,0 +1,10 @@
--- ../src-base/minecraft/net/minecraft/advancements/AdvancementManager.java
+++ ../src-work/minecraft/net/minecraft/advancements/AdvancementManager.java
@@ -66,6 +66,7 @@
field_192784_c.func_192087_a();
Map<ResourceLocation, Advancement.Builder> map = this.func_192781_c();
this.func_192777_a(map);
+ this.field_193768_e |= net.minecraftforge.common.ForgeHooks.loadAdvancements(map);
field_192784_c.func_192083_a(map);
for (Advancement advancement : field_192784_c.func_192088_b())
@@ -0,0 +1,11 @@
--- ../src-base/minecraft/net/minecraft/advancements/AdvancementRewards.java
+++ ../src-work/minecraft/net/minecraft/advancements/AdvancementRewards.java
@@ -49,7 +49,7 @@
public void func_192113_a(final EntityPlayerMP p_192113_1_)
{
p_192113_1_.func_71023_q(this.field_192115_b);
- LootContext lootcontext = (new LootContext.Builder(p_192113_1_.func_71121_q())).func_186472_a(p_192113_1_).func_186471_a();
+ LootContext lootcontext = (new LootContext.Builder(p_192113_1_.func_71121_q())).func_186472_a(p_192113_1_).func_186470_a(p_192113_1_).func_186469_a(p_192113_1_.func_184817_da()).func_186471_a(); // Forge: add player & luck to LootContext
boolean flag = false;
for (ResourceLocation resourcelocation : this.field_192116_c)
@@ -0,0 +1,13 @@
--- ../src-base/minecraft/net/minecraft/advancements/DisplayInfo.java
+++ ../src-work/minecraft/net/minecraft/advancements/DisplayInfo.java
@@ -132,7 +132,9 @@
{
Item item = JsonUtils.func_188180_i(p_193221_0_, "item");
int i = JsonUtils.func_151208_a(p_193221_0_, "data", 0);
- return new ItemStack(item, 1, i);
+ ItemStack ret = new ItemStack(item, 1, i);
+ ret.func_77982_d(net.minecraftforge.common.util.JsonUtils.readNBT(p_193221_0_, "nbt"));
+ return ret;
}
}
@@ -0,0 +1,21 @@
--- ../src-base/minecraft/net/minecraft/advancements/PlayerAdvancements.java
+++ ../src-work/minecraft/net/minecraft/advancements/PlayerAdvancements.java
@@ -196,6 +196,9 @@
public boolean func_192750_a(Advancement p_192750_1_, String p_192750_2_)
{
+ // Forge: don't grant advancements for fake players
+ if (this.field_192762_j instanceof net.minecraftforge.common.util.FakePlayer) return false;
+
boolean flag = false;
AdvancementProgress advancementprogress = this.func_192747_a(p_192750_1_);
boolean flag1 = advancementprogress.func_192105_a();
@@ -214,6 +217,8 @@
{
this.field_192756_d.func_184103_al().func_148539_a(new TextComponentTranslation("chat.type.advancement." + p_192750_1_.func_192068_c().func_192291_d().func_192307_a(), new Object[] {this.field_192762_j.func_145748_c_(), p_192750_1_.func_193123_j()}));
}
+
+ net.minecraftforge.common.ForgeHooks.onAdvancement(this.field_192762_j, p_192750_1_);
}
}
@@ -0,0 +1,16 @@
--- ../src-base/minecraft/net/minecraft/advancements/critereon/ItemPredicate.java
+++ ../src-work/minecraft/net/minecraft/advancements/critereon/ItemPredicate.java
@@ -104,6 +104,13 @@
if (p_192492_0_ != null && !p_192492_0_.isJsonNull())
{
JsonObject jsonobject = JsonUtils.func_151210_l(p_192492_0_, "item");
+ if (jsonobject.has("type"))
+ {
+ final ResourceLocation rl = new ResourceLocation(JsonUtils.func_151200_h(jsonobject, "type"));
+ final Map<ResourceLocation, java.util.function.Function<JsonObject, ItemPredicate>> map = net.minecraftforge.advancements.critereon.ItemPredicates.getPredicates();
+ if (map.containsKey(rl)) return map.get(rl).apply(jsonobject);
+ else throw new JsonSyntaxException("There is no ItemPredicate of type "+rl);
+ }
MinMaxBounds minmaxbounds = MinMaxBounds.func_192515_a(jsonobject.get("count"));
MinMaxBounds minmaxbounds1 = MinMaxBounds.func_192515_a(jsonobject.get("durability"));
Integer integer = jsonobject.has("data") ? JsonUtils.func_151203_m(jsonobject, "data") : null;
File diff suppressed because it is too large. Load diff
@@ -1,44 +1,41 @@
--- ../src-base/minecraft/net/minecraft/block/BlockBanner.java
+++ ../src-work/minecraft/net/minecraft/block/BlockBanner.java
@@ -104,14 +104,7 @@
@@ -90,16 +90,9 @@
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
- ItemStack itemstack = this.func_185549_e(p_180653_1_, p_180653_2_, p_180653_3_);
- ItemStack itemstack = this.func_185549_e(p_180653_1_, p_180653_2_);
-
- if (itemstack != null)
- if (itemstack.func_190926_b())
{
- func_180635_a(p_180653_1_, p_180653_2_, itemstack);
- }
- else
- {
super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, p_180653_5_);
}
- else
- {
- func_180635_a(p_180653_1_, p_180653_2_, itemstack);
- }
}
@@ -138,6 +131,28 @@
}
public boolean func_176196_c(World p_176196_1_, BlockPos p_176196_2_)
@@ -126,6 +119,23 @@
return BlockFaceShape.UNDEFINED;
}
+ @Override
+ public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ TileEntity te = world.func_175625_s(pos);
+
+ java.util.List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
+ if (te instanceof TileEntityBanner)
+ {
+ TileEntityBanner banner = (TileEntityBanner)te;
+ ItemStack item = new ItemStack(Items.field_179564_cE, 1, banner.func_175115_b());
+ NBTTagCompound nbt = new NBTTagCompound();
+ TileEntityBanner.func_181020_a(nbt, banner.func_175115_b(), banner.func_181021_d());
+ item.func_77983_a("BlockEntityTag", nbt);
+ ret.add(item);
+ TileEntityBanner tileentitybanner = (TileEntityBanner)te;
+ ItemStack itemstack = tileentitybanner.func_190615_l();
+ drops.add(itemstack);
+ }
+ else
+ {
+ ret.add(new ItemStack(Items.field_179564_cE, 1, 0));
+ drops.add(new ItemStack(Items.field_179564_cE, 1, 0));
+ }
+ return ret;
+ }
+
public static class BlockBannerHanging extends BlockBanner
@@ -0,0 +1,14 @@
--- ../src-base/minecraft/net/minecraft/block/BlockBed.java
+++ ../src-work/minecraft/net/minecraft/block/BlockBed.java
@@ -84,8 +84,10 @@
}
}
- if (p_180639_1_.field_73011_w.func_76567_e() && p_180639_1_.func_180494_b(p_180639_2_) != Biomes.field_76778_j)
+ net.minecraft.world.WorldProvider.WorldSleepResult sleepResult = p_180639_1_.field_73011_w.canSleepAt(p_180639_4_, p_180639_2_);
+ if (sleepResult != net.minecraft.world.WorldProvider.WorldSleepResult.BED_EXPLODES)
{
+ if (sleepResult == net.minecraft.world.WorldProvider.WorldSleepResult.DENY) return true;
if (((Boolean)p_180639_3_.func_177229_b(field_176471_b)).booleanValue())
{
EntityPlayer entityplayer = this.func_176470_e(p_180639_1_, p_180639_2_);
@@ -1,6 +1,6 @@
--- ../src-base/minecraft/net/minecraft/block/BlockBush.java
+++ ../src-work/minecraft/net/minecraft/block/BlockBush.java
@@ -14,7 +14,7 @@
@@ -17,7 +17,7 @@
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -9,7 +9,7 @@
{
protected static final AxisAlignedBB field_185515_b = new AxisAlignedBB(0.30000001192092896D, 0.0D, 0.30000001192092896D, 0.699999988079071D, 0.6000000238418579D, 0.699999988079071D);
@@ -37,7 +37,8 @@
@@ -40,7 +40,8 @@
public boolean func_176196_c(World p_176196_1_, BlockPos p_176196_2_)
{
@@ -19,7 +19,7 @@
}
protected boolean func_185514_i(IBlockState p_185514_1_)
@@ -67,6 +68,11 @@
@@ -70,6 +71,11 @@
public boolean func_180671_f(World p_180671_1_, BlockPos p_180671_2_, IBlockState p_180671_3_)
{
@@ -31,7 +31,7 @@
return this.func_185514_i(p_180671_1_.func_180495_p(p_180671_2_.func_177977_b()));
}
@@ -90,6 +96,35 @@
@@ -94,6 +100,36 @@
return false;
}
@@ -41,6 +41,7 @@
+ if (this == Blocks.field_150464_aj) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150459_bM) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150469_bN) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_185773_cZ) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150394_bc) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150393_bb) return net.minecraftforge.common.EnumPlantType.Crop;
+ if (this == Blocks.field_150330_I) return net.minecraftforge.common.EnumPlantType.Desert;
@@ -1,11 +1,11 @@
--- ../src-base/minecraft/net/minecraft/block/BlockButton.java
+++ ../src-work/minecraft/net/minecraft/block/BlockButton.java
@@ -89,7 +89,7 @@
protected static boolean func_181088_a(World p_181088_0_, BlockPos p_181088_1_, EnumFacing p_181088_2_)
{
BlockPos blockpos = p_181088_1_.func_177972_a(p_181088_2_);
- return p_181088_2_ == EnumFacing.DOWN ? p_181088_0_.func_180495_p(blockpos).func_185896_q() : p_181088_0_.func_180495_p(blockpos).func_185915_l();
+ return p_181088_0_.func_180495_p(blockpos).isSideSolid(p_181088_0_, blockpos, p_181088_2_.func_176734_d());
}
@@ -98,7 +98,7 @@
public IBlockState func_180642_a(World p_180642_1_, BlockPos p_180642_2_, EnumFacing p_180642_3_, float p_180642_4_, float p_180642_5_, float p_180642_6_, int p_180642_7_, EntityLivingBase p_180642_8_)
if (p_181088_2_ == EnumFacing.UP)
{
- return block == Blocks.field_150438_bZ || !func_193384_b(block) && flag;
+ return iblockstate.func_185896_q() || !func_193384_b(block) && flag;
}
else
{
@@ -1,6 +1,6 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCactus.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCactus.java
@@ -18,7 +18,7 @@
@@ -20,7 +20,7 @@
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -9,18 +9,44 @@
{
public static final PropertyInteger field_176587_a = PropertyInteger.func_177719_a("age", 0, 15);
protected static final AxisAlignedBB field_185593_b = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.9375D, 0.9375D);
@@ -110,8 +110,8 @@
@@ -36,6 +36,7 @@
public void func_180650_b(World p_180650_1_, BlockPos p_180650_2_, IBlockState p_180650_3_, Random p_180650_4_)
{
+ if (!p_180650_1_.func_175697_a(p_180650_2_, 1)) return; // Forge: prevent growing cactus from loading unloaded chunks with block update
BlockPos blockpos = p_180650_2_.func_177984_a();
if (p_180650_1_.func_175623_d(blockpos))
@@ -51,6 +52,8 @@
{
int j = ((Integer)p_180650_3_.func_177229_b(field_176587_a)).intValue();
+ if(net.minecraftforge.common.ForgeHooks.onCropsGrowPre(p_180650_1_, blockpos, p_180650_3_, true))
+ {
if (j == 15)
{
p_180650_1_.func_175656_a(blockpos, this.func_176223_P());
@@ -62,6 +65,8 @@
{
p_180650_1_.func_180501_a(p_180650_2_, p_180650_3_.func_177226_a(field_176587_a, Integer.valueOf(j + 1)), 4);
}
+ net.minecraftforge.common.ForgeHooks.onCropsGrowPost(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_1_.func_180495_p(p_180650_2_));
+ }
}
}
}
@@ -112,8 +117,8 @@
}
}
- Block block = p_176586_1_.func_180495_p(p_176586_2_.func_177977_b()).func_177230_c();
- return block == Blocks.field_150434_aF || block == Blocks.field_150354_m && !p_176586_1_.func_180495_p(p_176586_2_.func_177984_a()).func_185904_a().func_76224_d();
+ IBlockState state = p_176586_1_.func_180495_p(p_176586_2_.func_177977_b());
+ return state.func_177230_c().canSustainPlant(state, p_176586_1_, p_176586_2_, EnumFacing.UP, this) && !p_176586_1_.func_180495_p(p_176586_2_.func_177984_a()).func_185904_a().func_76224_d();
+ return state.func_177230_c().canSustainPlant(state, p_176586_1_, p_176586_2_.func_177977_b(), EnumFacing.UP, this) && !p_176586_1_.func_180495_p(p_176586_2_.func_177984_a()).func_185904_a().func_76224_d();
}
public void func_180634_a(World p_180634_1_, BlockPos p_180634_2_, IBlockState p_180634_3_, Entity p_180634_4_)
@@ -135,6 +135,18 @@
@@ -137,6 +142,18 @@
return ((Integer)p_176201_1_.func_177229_b(field_176587_a)).intValue();
}
@@ -1,11 +1,31 @@
--- ../src-base/minecraft/net/minecraft/block/BlockChest.java
+++ ../src-work/minecraft/net/minecraft/block/BlockChest.java
@@ -506,7 +506,7 @@
@@ -470,7 +470,7 @@
if (block == this)
{
- if (this.func_176457_m(p_189418_1_, blockpos))
+ if (!p_189418_3_ && this.func_176457_m(p_189418_1_, blockpos)) // Forge: fix MC-99321
{
return null;
}
@@ -538,7 +538,7 @@
private boolean func_176456_n(World p_176456_1_, BlockPos p_176456_2_)
{
- return p_176456_1_.func_180495_p(p_176456_2_.func_177984_a()).func_185915_l();
+ return p_176456_1_.func_180495_p(p_176456_2_.func_177984_a()).isSideSolid(p_176456_1_, p_176456_2_.func_177984_a(), EnumFacing.DOWN);
+ return p_176456_1_.func_180495_p(p_176456_2_.func_177984_a()).doesSideBlockChestOpening(p_176456_1_, p_176456_2_.func_177984_a(), EnumFacing.DOWN);
}
private boolean func_176453_o(World p_176453_1_, BlockPos p_176453_2_)
@@ -608,4 +608,10 @@
BASIC,
TRAP;
}
+
+ /* ======================================== FORGE START =====================================*/
+ public boolean rotateBlock(World world, BlockPos pos, EnumFacing axis)
+ {
+ return !func_176454_e(world, pos) && super.rotateBlock(world, pos, axis);
+ }
}
@@ -0,0 +1,19 @@
--- ../src-base/minecraft/net/minecraft/block/BlockChorusFlower.java
+++ ../src-work/minecraft/net/minecraft/block/BlockChorusFlower.java
@@ -55,7 +55,7 @@
{
int i = ((Integer)p_180650_3_.func_177229_b(field_185607_a)).intValue();
- if (i < 5 && p_180650_4_.nextInt(1) == 0)
+ if (i < 5 && net.minecraftforge.common.ForgeHooks.onCropsGrowPre(p_180650_1_, blockpos, p_180650_3_, p_180650_4_.nextInt(1) == 0))
{
boolean flag = false;
boolean flag1 = false;
@@ -144,6 +144,7 @@
{
this.func_185605_c(p_180650_1_, p_180650_2_);
}
+ net.minecraftforge.common.ForgeHooks.onCropsGrowPost(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_1_.func_180495_p(p_180650_2_));
}
}
}
@@ -1,6 +1,23 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCocoa.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCocoa.java
@@ -131,7 +131,14 @@
@@ -44,13 +44,14 @@
{
this.func_176500_f(p_180650_1_, p_180650_2_, p_180650_3_);
}
- else if (p_180650_1_.field_73012_v.nextInt(5) == 0)
+ else
{
int i = ((Integer)p_180650_3_.func_177229_b(field_176501_a)).intValue();
- if (i < 2)
+ if (i < 2 && net.minecraftforge.common.ForgeHooks.onCropsGrowPre(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_4_.nextInt(5) == 0))
{
p_180650_1_.func_180501_a(p_180650_2_, p_180650_3_.func_177226_a(field_176501_a, Integer.valueOf(i + 1)), 2);
+ net.minecraftforge.common.ForgeHooks.onCropsGrowPost(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_1_.func_180495_p(p_180650_2_));
}
}
}
@@ -132,7 +133,14 @@
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
@@ -9,21 +26,19 @@
+ }
+
+ @Override
+ public java.util.List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ java.util.List<ItemStack> dropped = super.getDrops(world, pos, state, fortune);
+ super.getDrops(drops, world, pos, state, fortune);
+ int i = ((Integer)state.func_177229_b(field_176501_a)).intValue();
int j = 1;
if (i >= 2)
@@ -141,8 +148,9 @@
@@ -142,7 +150,7 @@
for (int k = 0; k < j; ++k)
{
- func_180635_a(p_180653_1_, p_180653_2_, new ItemStack(Items.field_151100_aR, 1, EnumDyeColor.BROWN.func_176767_b()));
+ dropped.add(new ItemStack(Items.field_151100_aR, 1, EnumDyeColor.BROWN.func_176767_b()));
+ drops.add(new ItemStack(Items.field_151100_aR, 1, EnumDyeColor.BROWN.func_176767_b()));
}
+ return dropped;
}
public ItemStack func_185473_a(World p_185473_1_, BlockPos p_185473_2_, IBlockState p_185473_3_)
@@ -1,6 +1,26 @@
--- ../src-base/minecraft/net/minecraft/block/BlockCrops.java
+++ ../src-work/minecraft/net/minecraft/block/BlockCrops.java
@@ -116,11 +116,11 @@
@@ -70,6 +70,7 @@
{
super.func_180650_b(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_4_);
+ if (!p_180650_1_.func_175697_a(p_180650_2_, 1)) return; // Forge: prevent loading unloaded chunks when checking neighbor's light
if (p_180650_1_.func_175671_l(p_180650_2_.func_177984_a()) >= 9)
{
int i = this.func_185527_x(p_180650_3_);
@@ -78,9 +79,10 @@
{
float f = func_180672_a(this, p_180650_1_, p_180650_2_);
- if (p_180650_4_.nextInt((int)(25.0F / f) + 1) == 0)
+ if(net.minecraftforge.common.ForgeHooks.onCropsGrowPre(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_4_.nextInt((int)(25.0F / f) + 1) == 0))
{
p_180650_1_.func_180501_a(p_180650_2_, this.func_185528_e(i + 1), 2);
+ net.minecraftforge.common.ForgeHooks.onCropsGrowPost(p_180650_1_, p_180650_2_, p_180650_3_, p_180650_1_.func_180495_p(p_180650_2_));
}
}
}
@@ -116,11 +118,11 @@
float f1 = 0.0F;
IBlockState iblockstate = p_180672_1_.func_180495_p(blockpos.func_177982_a(i, 0, j));
@@ -14,7 +34,7 @@
{
f1 = 3.0F;
}
@@ -161,7 +161,8 @@
@@ -161,7 +163,8 @@
public boolean func_180671_f(World p_180671_1_, BlockPos p_180671_2_, IBlockState p_180671_3_)
{
@@ -24,14 +44,14 @@
}
protected Item func_149866_i()
@@ -174,11 +175,33 @@
@@ -174,11 +177,32 @@
return Items.field_151015_O;
}
+ @Override
+ public java.util.List<ItemStack> getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
+ {
+ java.util.List<ItemStack> ret = super.getDrops(world, pos, state, fortune);
+ super.getDrops(drops, world, pos, state, 0);
+ int age = func_185527_x(state);
+ Random rand = world instanceof World ? ((World)world).field_73012_v : new Random();
+
@@ -43,16 +63,16 @@
+ {
+ if (rand.nextInt(2 * func_185526_g()) <= age)
+ {
+ ret.add(new ItemStack(this.func_149866_i(), 1, 0));
+ drops.add(new ItemStack(this.func_149866_i(), 1, 0));
+ }
+ }
+ }
+ return ret;
+ }
+
public void func_180653_a(World p_180653_1_, BlockPos p_180653_2_, IBlockState p_180653_3_, float p_180653_4_, int p_180653_5_)
{
super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, 0);
- super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, 0);
+ super.func_180653_a(p_180653_1_, p_180653_2_, p_180653_3_, p_180653_4_, p_180653_5_);
- if (!p_180653_1_.field_72995_K)
+ if (false && !p_180653_1_.field_72995_K) // Forge: NOP all this.
@@ -1,6 +1,6 @@
--- ../src-base/minecraft/net/minecraft/block/BlockDeadBush.java
+++ ../src-work/minecraft/net/minecraft/block/BlockDeadBush.java
@@ -16,7 +16,7 @@
@@ -17,7 +17,7 @@
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
@@ -9,16 +9,7 @@
{
protected static final AxisAlignedBB field_185516_a = new AxisAlignedBB(0.09999999403953552D, 0.0D, 0.09999999403953552D, 0.8999999761581421D, 0.800000011920929D, 0.8999999761581421D);
@@ -57,7 +57,7 @@
public void func_180657_a(World p_180657_1_, EntityPlayer p_180657_2_, BlockPos p_180657_3_, IBlockState p_180657_4_, TileEntity p_180657_5_, ItemStack p_180657_6_)
{
- if (!p_180657_1_.field_72995_K && p_180657_6_ != null && p_180657_6_.func_77973_b() == Items.field_151097_aZ)
+ if (false && !p_180657_1_.field_72995_K && p_180657_6_ != null && p_180657_6_.func_77973_b() == Items.field_151097_aZ) // Forge: Noop
{
p_180657_2_.func_71029_a(StatList.func_188055_a(this));
func_180635_a(p_180657_1_, p_180657_3_, new ItemStack(Blocks.field_150330_I, 1, 0));
@@ -67,4 +67,11 @@
@@ -68,4 +68,11 @@
super.func_180657_a(p_180657_1_, p_180657_2_, p_180657_3_, p_180657_4_, p_180657_5_, p_180657_6_);
}
}
@@ -1,20 +1,28 @@
--- ../src-base/minecraft/net/minecraft/block/BlockDoor.java
+++ ../src-work/minecraft/net/minecraft/block/BlockDoor.java
@@ -107,7 +107,7 @@
{
if (this.field_149764_J == Material.field_151573_f)
{
- return true;
+ return false; //Allow items to interact with the door
}
else
{
@@ -219,7 +219,7 @@
@@ -203,7 +203,7 @@
flag1 = true;
}
- if (!p_189540_2_.func_180495_p(p_189540_3_.func_177977_b()).func_185896_q())
+ if (!p_189540_2_.func_180495_p(p_189540_3_.func_177977_b()).isSideSolid(p_189540_2_, p_189540_3_.func_177977_b(), EnumFacing.UP))
{
p_189540_2_.func_175698_g(p_189540_3_);
flag1 = true;
@@ -247,13 +247,14 @@
public boolean func_176196_c(World p_176196_1_, BlockPos p_176196_2_)
{
- return p_176196_2_.func_177956_o() >= 255 ? false : p_176196_1_.func_180495_p(p_176196_2_.func_177977_b()).func_185896_q() && super.func_176196_c(p_176196_1_, p_176196_2_) && super.func_176196_c(p_176196_1_, p_176196_2_.func_177984_a());
+ return p_176196_2_.func_177956_o() >= p_176196_1_.func_72800_K() - 1 ? false : p_176196_1_.func_180495_p(p_176196_2_.func_177977_b()).isSideSolid(p_176196_1_, p_176196_2_.func_177977_b(), EnumFacing.UP) && super.func_176196_c(p_176196_1_, p_176196_2_) && super.func_176196_c(p_176196_1_, p_176196_2_.func_177984_a());
- if (p_176196_2_.func_177956_o() >= 255)
+ if (p_176196_2_.func_177956_o() >= p_176196_1_.func_72800_K() - 1)
{
return false;
}
else
{
- return p_176196_1_.func_180495_p(p_176196_2_.func_177977_b()).func_185896_q() && super.func_176196_c(p_176196_1_, p_176196_2_) && super.func_176196_c(p_176196_1_, p_176196_2_.func_177984_a());
+ IBlockState state = p_176196_1_.func_180495_p(p_176196_2_.func_177977_b());
+ return (state.func_185896_q() || state.func_193401_d(p_176196_1_, p_176196_2_.func_177977_b(), EnumFacing.UP) == BlockFaceShape.SOLID) && super.func_176196_c(p_176196_1_, p_176196_2_) && super.func_176196_c(p_176196_1_, p_176196_2_.func_177984_a());
}
}
public EnumPushReaction func_149656_h(IBlockState p_149656_1_)
@@ -1,15 +1,15 @@
--- ../src-base/minecraft/net/minecraft/block/BlockDoublePlant.java
+++ ../src-work/minecraft/net/minecraft/block/BlockDoublePlant.java
@@ -25,7 +25,7 @@
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -24,7 +24,7 @@
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
-public class BlockDoublePlant extends BlockBush implements IGrowable
+public class BlockDoublePlant extends BlockBush implements IGrowable, net.minecraftforge.common.IShearable
{
public static final PropertyEnum<BlockDoublePlant.EnumPlantType> field_176493_a = PropertyEnum.<BlockDoublePlant.EnumPlantType>func_177709_a("variant", BlockDoublePlant.EnumPlantType.class);
public static final PropertyEnum<BlockDoublePlant.EnumBlockHalf> field_176492_b = PropertyEnum.<BlockDoublePlant.EnumBlockHalf>func_177709_a("half", BlockDoublePlant.EnumBlockHalf.class);
@@ -88,6 +88,8 @@
@@ -87,6 +87,8 @@
Block block = (Block)(flag ? this : p_176475_1_.func_180495_p(blockpos).func_177230_c());
Block block1 = (Block)(flag ? p_176475_1_.func_180495_p(blockpos1).func_177230_c() : this);
@@ -18,7 +18,7 @@
if (block == this)
{
p_176475_1_.func_180501_a(blockpos, Blocks.field_150350_a.func_176223_P(), 2);
@@ -96,17 +98,13 @@
@@ -95,17 +97,13 @@
if (block1 == this)
{
p_176475_1_.func_180501_a(blockpos1, Blocks.field_150350_a.func_176223_P(), 3);
@@ -37,15 +37,15 @@
if (p_180671_3_.func_177229_b(field_176492_b) == BlockDoublePlant.EnumBlockHalf.UPPER)
{
return p_180671_1_.func_180495_p(p_180671_2_.func_177977_b()).func_177230_c() == this;
@@ -149,7 +147,6 @@
@@ -160,7 +158,6 @@
public void func_180657_a(World p_180657_1_, EntityPlayer p_180657_2_, BlockPos p_180657_3_, IBlockState p_180657_4_, TileEntity p_180657_5_, ItemStack p_180657_6_)
public void func_180657_a(World p_180657_1_, EntityPlayer p_180657_2_, BlockPos p_180657_3_, IBlockState p_180657_4_, @Nullable TileEntity p_180657_5_, ItemStack p_180657_6_)
{
- if (p_180657_1_.field_72995_K || p_180657_6_ == null || p_180657_6_.func_77973_b() != Items.field_151097_aZ || p_180657_4_.func_177229_b(field_176492_b) != BlockDoublePlant.EnumBlockHalf.LOWER || !this.func_176489_b(p_180657_1_, p_180657_3_, p_180657_4_, p_180657_2_))
- if (p_180657_1_.field_72995_K || p_180657_6_.func_77973_b() != Items.field_151097_aZ || p_180657_4_.func_177229_b(field_176492_b) != BlockDoublePlant.EnumBlockHalf.LOWER || !this.func_176489_b(p_180657_1_, p_180657_3_, p_180657_4_, p_180657_2_))
{
super.func_180657_a(p_180657_1_, p_180657_2_, p_180657_3_, p_180657_4_, p_180657_5_, p_180657_6_);
}
@@ -212,8 +209,6 @@
@@ -220,8 +217,6 @@
else
{
p_176489_4_.func_71029_a(StatList.func_188055_a(this));
@@ -54,7 +54,7 @@
return true;
}
}
@@ -284,6 +279,33 @@
@@ -290,6 +285,24 @@
return Block.EnumOffsetType.XZ;
}
@@ -75,15 +75,6 @@
+ if (type == EnumPlantType.GRASS) ret.add(new ItemStack(Blocks.field_150329_H, 2, BlockTallGrass.EnumType.GRASS.func_177044_a()));
+ return ret;
+ }
+
+ @Override
+ public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest)
+ {
+ //Forge: Break both parts on the client to prevent the top part flickering as default type for a few frames.
+ if (state.func_177230_c() == this && state.func_177229_b(field_176492_b) == EnumBlockHalf.LOWER && world.func_180495_p(pos.func_177984_a()).func_177230_c() == this)
+ world.func_175698_g(pos.func_177984_a());
+ return world.func_175698_g(pos);
+ }
+
public static enum EnumBlockHalf implements IStringSerializable
{
@@ -18,3 +18,12 @@
{
;
}
@@ -95,7 +95,7 @@
{
BlockPos blockpos = p_180684_2_.func_177982_a(p_180684_1_.field_73012_v.nextInt(16) - p_180684_1_.field_73012_v.nextInt(16), p_180684_1_.field_73012_v.nextInt(8) - p_180684_1_.field_73012_v.nextInt(8), p_180684_1_.field_73012_v.nextInt(16) - p_180684_1_.field_73012_v.nextInt(16));
- if (p_180684_1_.func_180495_p(blockpos).func_177230_c().field_149764_J == Material.field_151579_a)
+ if (p_180684_1_.func_175623_d(blockpos))
{
if (p_180684_1_.field_72995_K)
{
@@ -4,8 +4,8 @@
{
ItemStack itemstack = tileentitydispenser.func_70301_a(i);
- if (itemstack != null)
+ if (itemstack != null && net.minecraftforge.items.VanillaInventoryCodeHooks.dropperInsertHook(p_176439_1_, p_176439_2_, tileentitydispenser, i, itemstack))
- if (!itemstack.func_190926_b())
+ if (!itemstack.func_190926_b() && net.minecraftforge.items.VanillaInventoryCodeHooks.dropperInsertHook(p_176439_1_, p_176439_2_, tileentitydispenser, i, itemstack))
{
EnumFacing enumfacing = (EnumFacing)p_176439_1_.func_180495_p(p_176439_2_).func_177229_b(field_176441_a);
BlockPos blockpos = p_176439_2_.func_177972_a(enumfacing);
@@ -0,0 +1,60 @@
--- ../src-base/minecraft/net/minecraft/block/BlockDynamicLiquid.java
+++ ../src-work/minecraft/net/minecraft/block/BlockDynamicLiquid.java
@@ -26,6 +26,7 @@
public void func_180650_b(World p_180650_1_, BlockPos p_180650_2_, IBlockState p_180650_3_, Random p_180650_4_)
{
+ if (!p_180650_1_.func_175697_a(p_180650_2_, this.func_185698_b(p_180650_1_))) return; // Forge: avoid loading unloaded chunks
int i = ((Integer)p_180650_3_.func_177229_b(field_176367_b)).intValue();
int j = 1;
@@ -67,7 +68,7 @@
}
}
- if (this.field_149815_a >= 2 && this.field_149764_J == Material.field_151586_h)
+ if (this.field_149815_a >= 2 && net.minecraftforge.event.ForgeEventFactory.canCreateFluidSource(p_180650_1_, p_180650_2_, p_180650_3_, this.field_149764_J == Material.field_151586_h))
{
IBlockState iblockstate = p_180650_1_.func_180495_p(p_180650_2_.func_177977_b());
@@ -118,7 +119,7 @@
{
if (this.field_149764_J == Material.field_151587_i && p_180650_1_.func_180495_p(p_180650_2_.func_177977_b()).func_185904_a() == Material.field_151586_h)
{
- p_180650_1_.func_175656_a(p_180650_2_.func_177977_b(), Blocks.field_150348_b.func_176223_P());
+ p_180650_1_.func_175656_a(p_180650_2_.func_177977_b(), net.minecraftforge.event.ForgeEventFactory.fireFluidPlaceBlockEvent(p_180650_1_, p_180650_2_.func_177977_b(), p_180650_2_, Blocks.field_150348_b.func_176223_P()));
this.func_180688_d(p_180650_1_, p_180650_2_.func_177977_b());
return;
}
@@ -166,6 +167,7 @@
}
else
{
+ if (p_176375_3_.func_177230_c() != Blocks.field_150431_aC) //Forge: Vanilla has a 'bug' where snowballs don't drop like every other block. So special case because ewww...
p_176375_3_.func_177230_c().func_176226_b(p_176375_1_, p_176375_2_, p_176375_3_, 0);
}
}
@@ -187,7 +189,7 @@
if (!this.func_176372_g(p_176374_1_, blockpos, iblockstate) && (iblockstate.func_185904_a() != this.field_149764_J || ((Integer)iblockstate.func_177229_b(field_176367_b)).intValue() > 0))
{
- if (!this.func_176372_g(p_176374_1_, blockpos.func_177977_b(), iblockstate))
+ if (!this.func_176372_g(p_176374_1_, blockpos.func_177977_b(), p_176374_1_.func_180495_p(blockpos.func_177977_b())))
{
return p_176374_3_;
}
@@ -254,11 +256,12 @@
private boolean func_176372_g(World p_176372_1_, BlockPos p_176372_2_, IBlockState p_176372_3_)
{
- Block block = p_176372_1_.func_180495_p(p_176372_2_).func_177230_c();
+ Block block = p_176372_3_.func_177230_c(); //Forge: state must be valid for position
+ Material mat = p_176372_3_.func_185904_a();
if (!(block instanceof BlockDoor) && block != Blocks.field_150472_an && block != Blocks.field_150468_ap && block != Blocks.field_150436_aH)
{
- return block.field_149764_J != Material.field_151567_E && block.field_149764_J != Material.field_189963_J ? block.field_149764_J.func_76230_c() : true;
+ return mat != Material.field_151567_E && mat != Material.field_189963_J ? mat.func_76230_c() : true;
}
else
{
@@ -0,0 +1,11 @@
--- ../src-base/minecraft/net/minecraft/block/BlockEnchantmentTable.java
+++ ../src-work/minecraft/net/minecraft/block/BlockEnchantmentTable.java
@@ -64,7 +64,7 @@
{
BlockPos blockpos = p_180655_3_.func_177982_a(i, k, j);
- if (p_180655_2_.func_180495_p(blockpos).func_177230_c() == Blocks.field_150342_X)
+ if (net.minecraftforge.common.ForgeHooks.getEnchantPower(p_180655_2_, blockpos) > 0)
{
if (!p_180655_2_.func_175623_d(p_180655_3_.func_177982_a(i / 2, 0, j / 2)))
{
@@ -0,0 +1,11 @@
--- ../src-base/minecraft/net/minecraft/block/BlockEnderChest.java
+++ ../src-work/minecraft/net/minecraft/block/BlockEnderChest.java
@@ -100,7 +100,7 @@
if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
{
- if (p_180639_1_.func_180495_p(p_180639_2_.func_177984_a()).func_185915_l())
+ if (p_180639_1_.func_180495_p(p_180639_2_.func_177984_a()).doesSideBlockChestOpening(p_180639_1_, p_180639_2_.func_177984_a(), EnumFacing.DOWN))
{
return true;
}
@@ -1,6 +1,6 @@
--- ../src-base/minecraft/net/minecraft/block/BlockFalling.java
+++ ../src-work/minecraft/net/minecraft/block/BlockFalling.java
@@ -44,7 +44,7 @@
@@ -47,7 +47,7 @@
private void func_176503_e(World p_176503_1_, BlockPos p_176503_2_)
{
@@ -9,7 +9,11 @@
{
int i = 32;
@@ -62,7 +62,7 @@
@@ -62,17 +62,18 @@
}
else
{
+ IBlockState state = p_176503_1_.func_180495_p(p_176503_2_);
p_176503_1_.func_175698_g(p_176503_2_);
BlockPos blockpos;
@@ -18,3 +22,11 @@
{
;
}
if (blockpos.func_177956_o() > 0)
{
- p_176503_1_.func_175656_a(blockpos.func_177984_a(), this.func_176223_P());
+ p_176503_1_.func_175656_a(blockpos.func_177984_a(), state); //Forge: Fix loss of state information during world gen.
}
}
}
@@ -1,6 +1,15 @@
--- ../src-base/minecraft/net/minecraft/block/BlockFarmland.java
+++ ../src-work/minecraft/net/minecraft/block/BlockFarmland.java
@@ -87,7 +87,7 @@
@@ -72,7 +72,7 @@
public void func_180658_a(World p_180658_1_, BlockPos p_180658_2_, Entity p_180658_3_, float p_180658_4_)
{
- if (!p_180658_1_.field_72995_K && p_180658_1_.field_73012_v.nextFloat() < p_180658_4_ - 0.5F && p_180658_3_ instanceof EntityLivingBase && (p_180658_3_ instanceof EntityPlayer || p_180658_1_.func_82736_K().func_82766_b("mobGriefing")) && p_180658_3_.field_70130_N * p_180658_3_.field_70130_N * p_180658_3_.field_70131_O > 0.512F)
+ if (net.minecraftforge.common.ForgeHooks.onFarmlandTrample(p_180658_1_, p_180658_2_, Blocks.field_150346_d.func_176223_P(), p_180658_4_, p_180658_3_)) // Forge: Move logic to Entity#canTrample
{
func_190970_b(p_180658_1_, p_180658_2_);
}
@@ -95,7 +95,7 @@
private boolean func_176529_d(World p_176529_1_, BlockPos p_176529_2_)
{
Block block = p_176529_1_.func_180495_p(p_176529_2_.func_177984_a()).func_177230_c();
@@ -9,3 +18,12 @@
}
private boolean func_176530_e(World p_176530_1_, BlockPos p_176530_2_)
@@ -108,7 +108,7 @@
}
}
- return false;
+ return net.minecraftforge.common.FarmlandWaterManager.hasBlockWaterTicket(p_176530_1_, p_176530_2_);
}
public void func_189540_a(IBlockState p_189540_1_, World p_189540_2_, BlockPos p_189540_3_, Block p_189540_4_, BlockPos p_189540_5_)
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