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+9
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@@ -0,0 +1,9 @@
directory="run/crash-reports"
if [ -d $directory ]; then
echo "Crash reports detected:"
cat $directory/*
exit 1
else
echo "No crash reports detected"
exit 0
fi
+10
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@@ -0,0 +1,10 @@
if [ ! -z $(git diff --name-only HEAD HEAD~1 | grep build.gradle) ]; then
new_version="$(git log -n1 --format=format:"%H")"
sed --in-place "s!^//version:.*!//version: $new_version!g" build.gradle
git add build.gradle
git commit -m "[ci skip] update build script version to $new_version"
git push
echo "Updated buildscript version to $new_version";
else
echo "Ignored buildscript version update: no changes detected"
fi
+45
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# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Build and test
on:
pull_request:
branches: [ master, main ]
push:
branches: [ master, main ]
jobs:
build-and-test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Run server for 1 minute
run: |
mkdir run
echo "eula=true" > run/eula.txt
timeout 10 ./gradlew runServer || true
- name: Test no crashes happend
run: |
chmod +x .github/scripts/test-no-crash-reports.sh
.github/scripts/test-no-crash-reports.sh
+44
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# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release latest build
on:
push:
branches: [ master, main ]
jobs:
build-and-release:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Update latest tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
prerelease: false
title: "Latest build"
files: build/libs/*.jar
+45
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# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release tagged build
on:
push:
tags:
- '*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Release under current tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "${{ env.RELEASE_VERSION }}"
prerelease: false
title: "${{ env.RELEASE_VERSION }}"
files: build/libs/*.jar
+28 -24
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@@ -1,24 +1,28 @@
# everything
/*
# folders
!/forestry_techne
!/gradle/wrapper
!/src
!/api
!/test
# files
!/.gitignore
!/.gitmodules
!/CLA.txt
!/CONTRIBUTING.md
!/LICENSE.txt
!/license-header.txt
!/README.md
!/gradle.properties
!/build.gradle
!/build.xml
!/gradlew
!/gradlew.bat
.DS_Store
.gradle
.settings
/.idea/
/run/
/build/
/eclipse/
.classpath
.project
/bin/
/config/
/crash-reports/
/logs/
options.txt
/saves/
usernamecache.json
banned-ips.json
banned-players.json
eula.txt
ops.json
server.properties
servers.dat
usercache.json
whitelist.json
/out/
*.iml
*.ipr
*.iws
src/main/resources/mixins.*.json
-9
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@@ -1,9 +0,0 @@
[submodule "lang"]
path = lang
url = https://github.com/GTNewHorizons/Forestry-Localization.git
[submodule "api/redstoneflux"]
path = api/redstoneflux
url=https://github.com/GTNewHorizons/RedstoneFlux-API.git
[submodule "api/forestry"]
path = api/forestry
url=https://github.com/GTNewHorizons/ForestryAPI.git
Submodule api/forestry deleted from 41e3cd955d.
+463 -206
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@@ -1,263 +1,520 @@
//version: eb0b030ab9cb1d0f9a31f11e69e1ceed1dab2c89
/*
DO NOT CHANGE THIS FILE!
Also, you may replace this file at any time if there is an update available.
Please check https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/build.gradle for updates.
*/
import com.github.jengelman.gradle.plugins.shadow.tasks.ConfigureShadowRelocation
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
import java.util.concurrent.TimeUnit
buildscript {
repositories {
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
// https://github.com/ajoberstar/gradle-git
classpath 'org.ajoberstar:gradle-git:0.8.0'
}
repositories {
maven {
name = "forge"
url = "https://maven.minecraftforge.net"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
maven {
name = "Scala CI dependencies"
url = "https://repo1.maven.org/maven2/"
}
maven {
name = "jitpack"
url = "https://jitpack.io"
}
}
dependencies {
classpath 'com.github.GTNewHorizons:ForgeGradle:1.2.4'
}
}
plugins {
id 'idea'
id 'scala'
id("org.ajoberstar.grgit") version("3.1.1")
id("com.github.johnrengelman.shadow") version("4.0.4")
id("com.palantir.git-version") version("0.12.3")
}
apply plugin: 'forge'
apply plugin: 'maven'
apply plugin: 'java'
version = version_major + '.' + version_minor + '.' + version_patch + '.' + getBuildNumber()
if (project.hasProperty('buildQualifier')) {
version = project.version + '-' + project.buildQualifier
def projectJavaVersion = JavaLanguageVersion.of(8)
java {
toolchain {
languageVersion.set(projectJavaVersion)
}
}
group= "net.sengir.forestry" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "forestry_" + mcversion
ext.dirDest = './build/dist'
ext.dirLang = "./lang"
idea {
module {
inheritOutputDirs = true
downloadJavadoc = true
downloadSources = true
}
}
ext.apiForestry = "./api/forestry"
ext.apiRedstoneFlux = "./api/redstoneflux"
checkPropertyExists("modName")
checkPropertyExists("modId")
checkPropertyExists("modGroup")
checkPropertyExists("autoUpdateBuildScript")
checkPropertyExists("minecraftVersion")
checkPropertyExists("forgeVersion")
checkPropertyExists("replaceGradleTokenInFile")
checkPropertyExists("gradleTokenModId")
checkPropertyExists("gradleTokenModName")
checkPropertyExists("gradleTokenVersion")
checkPropertyExists("gradleTokenGroupName")
checkPropertyExists("apiPackage")
checkPropertyExists("accessTransformersFile")
checkPropertyExists("usesMixins")
checkPropertyExists("mixinPlugin")
checkPropertyExists("mixinsPackage")
checkPropertyExists("coreModClass")
checkPropertyExists("containsMixinsAndOrCoreModOnly")
checkPropertyExists("usesShadowedDependencies")
checkPropertyExists("developmentEnvironmentUserName")
// java version
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
sourceCompatibility = 1.8
targetCompatibility = 1.8
def checkPropertyExists(String propertyName) {
if (project.hasProperty(propertyName) == false) {
throw new GradleException("This project requires a property \"" + propertyName + "\"! Please add it your \"gradle.properties\". You can find all properties and their description here: https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/gradle.properties")
}
}
String javaSourceDir = "src/main/java/"
String scalaSourceDir = "src/main/scala/"
String targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/")
String targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"modGroup\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
if(apiPackage) {
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"apiPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
}
if(accessTransformersFile) {
String targetFile = "src/main/resources/META-INF/" + accessTransformersFile
if(new File(targetFile).exists() == false) {
throw new GradleException("Could not resolve \"accessTransformersFile\"! Could not find " + targetFile)
}
}
if(usesMixins.toBoolean()) {
if(mixinsPackage.isEmpty() || mixinPlugin.isEmpty()) {
throw new GradleException("\"mixinPlugin\" requires \"mixinsPackage\" and \"mixinPlugin\" to be set!")
}
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"mixinsPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"mixinPlugin\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
if(coreModClass) {
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"coreModClass\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
configurations.all {
resolutionStrategy.cacheChangingModulesFor(0, TimeUnit.SECONDS)
// Make sure GregTech build won't time out
System.setProperty("org.gradle.internal.http.connectionTimeout", 120000 as String)
System.setProperty("org.gradle.internal.http.socketTimeout", 120000 as String)
}
// Fix Jenkins' Git: chmod a file should not be detected as a change and append a '.dirty' to the version
'git config core.fileMode false'.execute()
// Pulls version from git tag
version = minecraftVersion + "-" + gitVersion()
group = modGroup
archivesBaseName = modId
minecraft {
version = mcversion + "-" + forgeversion
runDir = "run"
version = minecraftVersion + "-" + forgeVersion + "-" + minecraftVersion
runDir = "run"
replace '@VERSION@', project.version
replace '@BUILD_NUMBER@', getBuildNumber()
srgExtra "PK: chylex/javacheck forestry/shade/javacheck"
if (replaceGradleTokenInFile) {
replaceIn replaceGradleTokenInFile
if(gradleTokenModId) {
replace gradleTokenModId, modId
}
if(gradleTokenModName) {
replace gradleTokenModName, modName
}
if(gradleTokenVersion) {
replace gradleTokenVersion, versionDetails().lastTag
}
if(gradleTokenGroupName) {
replace gradleTokenGroupName, modGroup
}
}
}
sourceSets {
main {
java {
srcDir project.apiForestry
srcDir project.apiRedstoneFlux + "/src/main/java"
}
resources {
srcDir project.dirLang
}
}
if(file("addon.gradle").exists()) {
apply from: "addon.gradle"
}
apply from: 'repositories.gradle'
configurations {
implementation.extendsFrom(shadowImplementation)
}
repositories {
maven {
name = "ic2"
url = "http://maven.ic2.player.to/"
}
ivy {
name "BuildCraft"
artifactPattern "http://www.mod-buildcraft.com/releases/BuildCraft/[revision]/[module]-[revision]-[classifier].[ext]"
}
maven {
name = "chickenbones"
url = "http://chickenbones.net/maven/"
}
maven{
name "tterrag Repo"
url "http://maven.tterrag.com/"
}
}
configurations {
api
compile.extendsFrom api
//shade
//compile.extendsFrom shade
maven {
name = "Overmind forge repo mirror"
url = "https://gregtech.overminddl1.com/"
}
if(usesMixins.toBoolean()) {
maven {
name = "sponge"
url = "https://repo.spongepowered.org/repository/maven-public"
}
maven {
url = "https://jitpack.io"
}
}
}
dependencies {
api 'net.industrial-craft:industrialcraft-2:2.2.790-experimental:api'
api name: "buildcraft", version: "7.1.12", classifier: "api"
// http://files.minecraftforge.net/CodeChickenLib/
compile "codechicken:CodeChickenLib:1.7.10-1.1.3.140:dev"
// http://chickenbones.net/maven
compile "codechicken:CodeChickenCore:1.7.10-1.0.7.47:dev"
compile "codechicken:NotEnoughItems:1.7.10-1.0.5.111:dev"
compile "codechicken:NotEnoughItems:1.7.10-1.0.5.111:src"
// http://maven.tterrag.com/
//shade "chylex.javacheck:JavaChecker:v1.2-b1"
testCompile 'junit:junit:4.12'
if(usesMixins.toBoolean()) {
annotationProcessor("org.ow2.asm:asm-debug-all:5.0.3")
annotationProcessor("com.google.guava:guava:24.1.1-jre")
annotationProcessor("com.google.code.gson:gson:2.8.6")
annotationProcessor("org.spongepowered:mixin:0.8-SNAPSHOT")
// using 0.8 to workaround a issue in 0.7 which fails mixin application
compile("org.spongepowered:mixin:0.7.11-SNAPSHOT") {
// Mixin includes a lot of dependencies that are too up-to-date
exclude module: "launchwrapper"
exclude module: "guava"
exclude module: "gson"
exclude module: "commons-io"
exclude module: "log4j-core"
}
compile("com.github.GTNewHorizons:SpongeMixins:1.3.3:dev")
}
}
processResources {
apply from: 'dependencies.gradle'
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
def mixinConfigJson = "mixins." + modId + ".json"
def mixingConfigRefMap = "mixins." + modId + ".refmap.json"
def refMap = "${tasks.compileJava.temporaryDir}" + File.separator + mixingConfigRefMap
def mixinSrg = "${tasks.reobf.temporaryDir}" + File.separator + "mixins.srg"
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
exclude '**/*.md'
}
task generateAssets {
if(usesMixins.toBoolean()) {
new File(projectDir.toString() + "/src/main/resources/", mixinConfigJson).text = """{
"required": true,
"minVersion": "0.7.11",
"package": "${modGroup}.${mixinsPackage}",
"plugin": "${modGroup}.${mixinPlugin}",
"refmap": "${mixingConfigRefMap}",
"target": "@env(DEFAULT)",
"compatibilityLevel": "JAVA_8"
}
runClient {
if (project.hasProperty('mcUsername')) {
args "--username=" + project.mcUsername
}
if (project.hasProperty('mcPassword')) {
args "--password=" + project.mcPassword
}
"""
}
}
debugClient {
if (project.hasProperty('mcUsername')) {
args "--username=" + project.mcUsername
}
if (project.hasProperty('mcPassword')) {
args "--password=" + project.mcPassword
}
task relocateShadowJar(type: ConfigureShadowRelocation) {
target = tasks.shadowJar
prefix = modGroup + ".shadow"
}
shadowJar {
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
dependsOn(relocateShadowJar)
}
jar {
destinationDir = file("build/tmp")
archiveName = "main.jar"
manifest {
attributes(getManifestAttributes())
}
// Copy various READMEs and Licensing files into the jar
into ('forestry/api') {
from project.apiForestry + "/LICENSE.txt"
}
into ('cofh/api') {
from project.apiRedstoneFlux + "/LICENSE - LGPLv3.txt"
}
into ('invtweaks/api') {
from "./src/main/java/invtweaks/LICENSE.txt"
}
//configurations.shade.each{ dep ->
// from(project.zipTree(dep)){
// exclude 'META-INF', 'META-INF/**', 'mcmod.info'
// }
//}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(shadowJar)
enabled = false
}
}
task mainJar(type: Jar, dependsOn: 'reobf') {
from (zipTree(jar.getArchivePath())) {
include '**'
exclude '**/codechicken/**'
exclude '**/uristqwerty/**'
}
destinationDir = file(dirDest)
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
includeEmptyDirs = false
manifest{
//attributes 'TweakClass': 'forestry.shade.javacheck.Java7Checker'
}
reobf {
if(usesMixins.toBoolean()) {
addExtraSrgFile mixinSrg
}
}
task devJar(type: Jar, dependsOn: 'classes') {
from (sourceSets.main.output) {
exclude '**/codechicken/**'
exclude '**/uristqwerty/**'
}
destinationDir = file(dirDest)
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
includeEmptyDirs = false
classifier = 'dev'
afterEvaluate {
if(usesMixins.toBoolean()) {
tasks.compileJava {
options.compilerArgs += [
"-AreobfSrgFile=${tasks.reobf.srg}",
"-AoutSrgFile=${mixinSrg}",
"-AoutRefMapFile=${refMap}",
// Elan: from what I understand they are just some linter configs so you get some warning on how to properly code
"-XDenableSunApiLintControl",
"-XDignore.symbol.file"
]
}
}
}
task apiJar(type: Jar, dependsOn: 'classes') {
from project.apiForestry
from(sourceSets.main.output) {
include 'forestry/api/**'
}
runClient {
def arguments = []
destinationDir = file(dirDest)
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
includeEmptyDirs = false
if(usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
classifier = 'api'
if(developmentEnvironmentUserName) {
arguments += [
"--username",
developmentEnvironmentUserName
]
}
args(arguments)
}
task sourceJar(type: Jar, dependsOn: 'classes') {
from (sourceSets.main.allSource) {
exclude '**/codechicken/**'
exclude '**/uristqwerty/**'
}
runServer {
def arguments = []
destinationDir = file(dirDest)
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
includeEmptyDirs = false
if (usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
classifier = 'sources'
args(arguments)
}
task release (dependsOn: [mainJar, apiJar, devJar, sourceJar]) {
tasks.withType(JavaExec).configureEach {
javaLauncher.set(
javaToolchains.launcherFor {
languageVersion = projectJavaVersion
}
)
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand "minecraftVersion": project.minecraft.version,
"modVersion": versionDetails().lastTag,
"modId": modId,
"modName": modName
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
def getManifestAttributes() {
def manifestAttributes = [:]
if(containsMixinsAndOrCoreModOnly.toBoolean() == false) {
manifestAttributes += ["FMLCorePluginContainsFMLMod": true]
}
if(accessTransformersFile) {
manifestAttributes += ["FMLAT" : accessTransformersFile.toString()]
}
if(coreModClass) {
manifestAttributes += ["FMLCorePlugin": modGroup + "." + coreModClass]
}
if(usesMixins.toBoolean()) {
manifestAttributes += [
"TweakClass" : "org.spongepowered.asm.launch.MixinTweaker",
"MixinConfigs" : mixinConfigJson,
"ForceLoadAsMod" : containsMixinsAndOrCoreModOnly.toBoolean() == false
]
}
return manifestAttributes
}
task sourcesJar(type: Jar) {
from (sourceSets.main.allJava)
from (file("$projectDir/LICENSE"))
getArchiveClassifier().set('sources')
}
task shadowDevJar(type: ShadowJar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
}
task relocateShadowDevJar(type: ConfigureShadowRelocation) {
target = tasks.shadowDevJar
prefix = modGroup + ".shadow"
}
task circularResolverJar(type: Jar) {
dependsOn(relocateShadowDevJar)
dependsOn(shadowDevJar)
enabled = false
}
task devJar(type: Jar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(circularResolverJar)
enabled = false
}
}
task apiJar(type: Jar) {
from (sourceSets.main.allJava) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.output) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.resources.srcDirs) {
include("LICENSE")
}
getArchiveClassifier().set('api')
}
artifacts {
archives apiJar
archives devJar
archives sourceJar
archives sourcesJar
archives devJar
if(apiPackage) {
archives apiJar
}
}
uploadArchives {
repositories {
if (project.hasProperty('mavenDir')) {
mavenDeployer {
repository(url: "file://"+mavenDir)
addFilter('api') { artifact, file ->
file == apiJar.archivePath
}
addFilter('dev') { artifact, file ->
file == devJar.archivePath
}
addFilter('source') { artifact, file ->
file == sourceJar.archivePath
}
}
} else {
println 'Archives upload disabled, gradle.properties is missing.'
}
}
install{
repositories{
mavenInstaller{
pom.withXml {
def repositoriesNode = asNode().appendNode("repositories")
project.repositories.each { repository ->
def repositoryNode = repositoriesNode.appendNode("repository")
repositoryNode.appendNode("name", repository.name)
repositoryNode.appendNode("url", repository.properties.get("url"))
}
}
}
}
}
def getBuildNumber() {
return "$System.env.BUILD_NUMBER" != "null" ? "$System.env.BUILD_NUMBER" : "0"
// Updating
task updateBuildScript {
doLast {
if (updateBuildScript()) return
print("Build script already up-to-date!")
}
}
sourceSets {
main { output.resourcesDir = output.classesDir }
if (isNewBuildScriptVersionAvailable()) {
if (autoUpdateBuildScript.toBoolean()) {
updateBuildScript()
} else {
println("Build script update available! Run 'gradle updateBuildScript'")
}
}
static URL availableBuildScriptUrl() {
new URL("https://raw.githubusercontent.com/SinTh0r4s/ExampleMod1.7.10/main/build.gradle")
}
static boolean updateBuildScript() {
if (isNewBuildScriptVersionAvailable()) {
def buildscriptFile = new File("build.gradle")
availableBuildScriptUrl().withInputStream { i -> buildscriptFile.withOutputStream { it << i } }
print("Build script updated. Please REIMPORT the project or RESTART your IDE!")
return true
}
return false
}
static boolean isNewBuildScriptVersionAvailable() {
Map parameters = ["connectTimeout": 2000, "readTimeout": 2000]
String currentBuildScript = new File("build.gradle").getText()
String currentBuildScriptHash = getVersionHash(currentBuildScript)
String availableBuildScript = availableBuildScriptUrl().newInputStream(parameters).getText()
String availableBuildScriptHash = getVersionHash(availableBuildScript)
boolean isUpToDate = currentBuildScriptHash.empty || availableBuildScriptHash.empty || currentBuildScriptHash == availableBuildScriptHash
return !isUpToDate
}
static String getVersionHash(String buildScriptContent) {
String versionLine = buildScriptContent.find("^//version: [a-z0-9]*")
if(versionLine != null) {
return versionLine.split(": ").last()
}
return ""
}
configure(updateBuildScript) {
group = 'forgegradle'
description = 'Updates the build script to the latest version'
}
+13
View File
@@ -0,0 +1,13 @@
// Add your dependencies here
dependencies {
compile("com.github.GTNewHorizons:NotEnoughItems:master-SNAPSHOT:dev")
compile("com.github.GTNewHorizons:inventory-tweaks:master-SNAPSHOT:api")
compile("net.industrial-craft:industrialcraft-2:2.2.828-experimental:dev")
compile("com.mod-buildcraft:buildcraft:7.1.23:dev")
// buildcraft shades cofh-core
//compileOnly("curse.maven:cofh-core-69162:2388751")
compileOnly("curse.maven:craftguide-75557:2459320")
}
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+60 -5
View File
@@ -1,5 +1,60 @@
mcversion=1.7.10
forgeversion=10.13.4.1614-1.7.10
version_major=4
version_minor=4
version_patch=0
modName = Forestry
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
modId = Forestry
modGroup = forestry
# WHY is there no version field?
# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
# Will update your build.gradle automatically whenever an update is available
autoUpdateBuildScript = false
minecraftVersion = 1.7.10
forgeVersion = 10.13.4.1614
# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
developmentEnvironmentUserName = "Developer"
# Define a source file of your project with:
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...])
# Leave these properties empty to skip individual token replacements
replaceGradleTokenInFile = Constants.java
gradleTokenModId =
gradleTokenModName =
gradleTokenVersion = GRADLETOKEN_VERSION
gradleTokenGroupName =
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
apiPackage = api
# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
# Example value: mymodid_at.cfg
accessTransformersFile =
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# This parameter is for legacy compatability only
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
coreModClass =
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# If enabled, you may use 'shadowImplementation' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
usesShadowedDependencies = false
Binary file not shown.
+1 -2
View File
@@ -1,6 +1,5 @@
#Sat Jan 04 01:52:14 CET 2020
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.9.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4.1-all.zip
Vendored
+77 -53
View File
@@ -1,4 +1,20 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
@@ -6,47 +22,6 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -61,9 +36,49 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -90,7 +105,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -110,10 +125,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,11 +170,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+20 -10
View File
@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@@ -8,14 +24,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,10 +62,9 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,11 +75,6 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
+2
View File
@@ -0,0 +1,2 @@
before_install:
- ./gradlew setupCIWorkspace
Submodule lang deleted from 005c948875.
+18
View File
@@ -0,0 +1,18 @@
// Add any additional repositiroes for your dependencies here
repositories {
maven {
name = "ic2"
url = "http://maven.ic2.player.to/"
metadataSources {
mavenPom()
artifact()
}
}
maven {
url "https://cursemaven.com"
}
maven {
url = "https://jitpack.io"
}
}
+2 -2
View File
@@ -57,8 +57,8 @@ import forestry.plugins.PluginManager;
*/
@Mod(
modid = Constants.MOD,
name = "Forestry",
version = Version.VERSION,
name = Constants.MOD,
version = Constants.VERSION,
guiFactory = "forestry.core.config.ForestryGuiConfigFactory",
dependencies = "required-after:Forge@[10.13.4.1566,);"
+ "after:Buildcraft|Core@[6.1.7,);"
@@ -0,0 +1,54 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.item.ItemStack;
/**
*
* Some miscellaneous lists and settings for bees.
*
* @author SirSengir
*/
public class BeeManager {
/**
* 0 - Common Village Bees 1 - Uncommon Village Bees (20 % of spawns)
*/
public static ArrayList<IBeeGenome>[] villageBees;
/**
* List of items that can induce swarming. Integer denotes x in 1000 chance.
*/
public static HashMap<ItemStack, Integer> inducers = new HashMap<ItemStack, Integer>();
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootBees")
*/
public static IBeeRoot beeRoot;
/**
* Used to create new bees.
*/
public static IBeeFactory beeFactory;
/**
* Used to create new bee mutations.
*/
public static IBeeMutationFactory beeMutationFactory;
/**
* Used to get Forestry's jubilance implementations.
*/
public static IJubilanceFactory jubilanceFactory;
/**
* Used to check whether a player is wearing Apiarist Armor.
*/
public static IArmorApiaristHelper armorApiaristHelper;
}
@@ -0,0 +1,31 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IIndividual;
/**
* Easily extendable default IBeeListener.
* By itself, this IBeeListener does nothing.
* BeeListeners should inherit from this class unless they need to listen for everything.
*/
public class DefaultBeeListener implements IBeeListener {
@Override
public void wearOutEquipment(int amount) {
}
@Override
public void onQueenDeath() {
}
@Override
public boolean onPollenRetrieved(IIndividual pollen) {
return false;
}
}
@@ -0,0 +1,55 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
/**
* Easily extendable default IBeeModifier.
* By itself, this IBeeModifier does nothing.
* BeeModifiers should inherit from this class unless they modify everything.
*/
public class DefaultBeeModifier implements IBeeModifier {
public float getTerritoryModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getProductionModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getFloweringModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getGeneticDecay(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public boolean isSealed() {
return false;
}
public boolean isSelfLighted() {
return false;
}
public boolean isSunlightSimulated() {
return false;
}
public boolean isHellish() {
return false;
}
}
@@ -0,0 +1,104 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.Locale;
import forestry.api.genetics.IAllele;
import forestry.api.genetics.IAlleleArea;
import forestry.api.genetics.IAlleleBoolean;
import forestry.api.genetics.IAlleleFloat;
import forestry.api.genetics.IAlleleFlowers;
import forestry.api.genetics.IAlleleInteger;
import forestry.api.genetics.IAlleleTolerance;
import forestry.api.genetics.IChromosomeType;
import forestry.api.genetics.ISpeciesRoot;
/**
* Enum representing the order of chromosomes in a bee's genome and what they control.
*
* @author SirSengir
*/
public enum EnumBeeChromosome implements IChromosomeType {
/**
* Species of the bee. Alleles here must implement {@link IAlleleBeeSpecies}.
*/
SPECIES(IAlleleBeeSpecies.class),
/**
* (Production) Speed of the bee.
*/
SPEED(IAlleleFloat.class),
/**
* Lifespan of the bee.
*/
LIFESPAN(IAlleleInteger.class),
/**
* Fertility of the bee. Determines number of offspring.
*/
FERTILITY(IAlleleInteger.class),
/**
* Temperature difference to its native supported one the bee can tolerate.
*/
TEMPERATURE_TOLERANCE(IAlleleTolerance.class),
/**
* Slightly incorrectly named. If true, a naturally dirunal bee can work during the night. If true, a naturally nocturnal bee can work during the day.
*/
NOCTURNAL(IAlleleBoolean.class),
/**
* Not used / superseded by fixed values for the species. Probably going to be replaced with a boolean for FIRE_RESIST.
*/
@Deprecated
HUMIDITY(IAllele.class),
/**
* Humidity difference to its native supported one the bee can tolerate.
*/
HUMIDITY_TOLERANCE(IAlleleTolerance.class),
/**
* If true the bee can work during rain.
*/
TOLERANT_FLYER(IAlleleBoolean.class),
/**
* If true, the bee can work without a clear view of the sky.
*/
CAVE_DWELLING(IAlleleBoolean.class),
/**
* Contains the supported flower provider.
*/
FLOWER_PROVIDER(IAlleleFlowers.class),
/**
* Determines pollination speed.
*/
FLOWERING(IAlleleInteger.class),
/**
* Determines the size of the bee's territory.
*/
TERRITORY(IAlleleArea.class),
/**
* Determines the bee's effect.
*/
EFFECT(IAlleleBeeEffect.class);
Class<? extends IAllele> clss;
EnumBeeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
@Override
public ISpeciesRoot getSpeciesRoot() {
return BeeManager.beeRoot;
}
}
@@ -0,0 +1,26 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.Locale;
import forestry.api.genetics.ISpeciesType;
public enum EnumBeeType implements ISpeciesType {
DRONE, PRINCESS, QUEEN, LARVAE, NONE;
public static final EnumBeeType[] VALUES = values();
String name;
EnumBeeType() {
this.name = this.toString().toLowerCase(Locale.ENGLISH);
}
public String getName() {
return name;
}
}
@@ -0,0 +1,36 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.ArrayList;
import net.minecraft.item.ItemStack;
import forestry.api.genetics.IFlowerRegistry;
public class FlowerManager {
/**
* <blockquote><pre>e.g. FlowerManager.flowerRegister.registerPlantableFlower(new ItemStack(Blocks.red_flower), 1.0, FlowerManager.FlowerTypeVanilla, FlowerManager.FlowerTypeSnow);</pre></blockquote>
*/
public static IFlowerRegistry flowerRegistry;
public static final String FlowerTypeVanilla = "flowersVanilla";
public static final String FlowerTypeNether = "flowersNether";
public static final String FlowerTypeCacti = "flowersCacti";
public static final String FlowerTypeMushrooms = "flowersMushrooms";
public static final String FlowerTypeEnd = "flowersEnd";
public static final String FlowerTypeJungle = "flowersJungle";
public static final String FlowerTypeSnow = "flowersSnow";
public static final String FlowerTypeWheat = "flowersWheat";
public static final String FlowerTypeGourd = "flowersGourd";
/**
* @deprecated since Forestry 3.4. Use IFlowerRegistry.registerPlantableFlower instead.
* Completely unused since Forestry 4.0, kept for backward compatibility with older mods.
*/
@Deprecated
public static ArrayList<ItemStack> plainFlowers = new ArrayList<ItemStack>();
}
@@ -0,0 +1,36 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IAlleleEffect;
import forestry.api.genetics.IEffectData;
public interface IAlleleBeeEffect extends IAlleleEffect {
/**
* Called by apiaries to cause an effect in the world.
*
* @param genome
* Genome of the bee queen causing this effect
* @param storedData
* Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
/**
* Is called to produce bee effects.
*
* @param genome
* @param storedData
* Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doFX(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
}
@@ -0,0 +1,56 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.Map;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IAlleleSpecies;
public interface IAlleleBeeSpecies extends IAlleleSpecies {
/**
* @return the IBeeRoot
*/
IBeeRoot getRoot();
/**
* @return true if this species is only active at night.
*/
boolean isNocturnal();
/**
* @return Map of possible products with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getProductChances();
/**
* @return Map of possible specialities with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getSpecialtyChances();
/**
* Only jubilant bees produce specialities.
* @return true if the bee is jubilant, false otherwise.
*/
boolean isJubilant(IBeeGenome genome, IBeeHousing housing);
@SideOnly(Side.CLIENT)
IIcon getIcon(EnumBeeType type, int renderPass);
/**
* @deprecated since Forestry 3.6.
* @return Path of the texture to use for entity rendering.
*/
@Deprecated
String getEntityTexture();
}
@@ -0,0 +1,43 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.item.ItemStack;
import forestry.api.genetics.IAlleleSpeciesCustom;
public interface IAlleleBeeSpeciesCustom extends IAlleleBeeSpecies, IAlleleSpeciesCustom {
/**
* Add a product for this bee species.
* Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addProduct(ItemStack product, Float chance);
/**
* Add a specialty product for this bee species.
* Bees only produce their specialty when they are Jubilant (see IJubilanceProvider)
* Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addSpecialty(ItemStack specialty, Float chance);
/**
* Set the Jubilance Provider for this bee species.
* Bees only produce their specialty when they are Jubilant (see IJubilanceProvider)
*/
IAlleleBeeSpeciesCustom setJubilanceProvider(IJubilanceProvider provider);
/**
* Make this species only active at night.
*/
IAlleleBeeSpeciesCustom setNocturnal();
/** Use this if you have custom icons for bees. */
IAlleleBeeSpeciesCustom setCustomBeeIconProvider(IBeeIconProvider beeIconProvider);
/** Use this if you have custom icon colours for bees (other than the default static primary + secondary colours). */
IAlleleBeeSpeciesCustom setCustomBeeIconColourProvider(IBeeIconColourProvider beeIconColourProvider);
}
@@ -0,0 +1,57 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IBreedingTracker;
import forestry.api.genetics.IIndividual;
/**
* Can be used to garner information on bee breeding. See {@link forestry.api.genetics.ISpeciesRoot} for retrieval functions.
*
* @author SirSengir
*/
public interface IApiaristTracker extends IBreedingTracker {
/**
* Register the birth of a queen. Will mark species as discovered.
*
* @param queen
* Created queen.
*/
void registerQueen(IIndividual queen);
/**
* @return Amount of queens bred with this tracker.
*/
int getQueenCount();
/**
* Register the birth of a princess. Will mark species as discovered.
*
* @param princess
* Created princess.
*/
void registerPrincess(IIndividual princess);
/**
* @return Amount of princesses bred with this tracker.
*/
int getPrincessCount();
/**
* Register the birth of a drone. Will mark species as discovered.
*
* @param drone
* Created drone.
*/
void registerDrone(IIndividual drone);
/**
* @return Amount of drones bred with this tracker.
*/
int getDroneCount();
}
@@ -0,0 +1,39 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* When implemented by armor piece items, allows them to act as apiarist's armor.
*/
public interface IArmorApiarist {
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param entity Entity being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
*/
boolean protectEntity(EntityLivingBase entity, ItemStack armor, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param player Player being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
* @deprecated since Forestry 4.2. Use protectEntity
*/
@Deprecated
public boolean protectPlayer(EntityPlayer player, ItemStack armor, String cause, boolean doProtect);
}
@@ -0,0 +1,62 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* Helper class for checking whether an entity is wearing Apiarist Armor
*
* @author Vexatos
*/
public interface IArmorApiaristHelper {
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param stack ItemStack to check
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @since Forestry 4.2
*/
boolean isArmorApiarist(ItemStack stack, EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @since Forestry 4.2
*/
int wearsItems(EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param stack ItemStack to check
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
boolean isArmorApiarist(ItemStack stack, EntityPlayer player, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
int wearsItems(EntityPlayer player, String cause, boolean doProtect);
}
@@ -0,0 +1,86 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.List;
import java.util.Set;
import net.minecraft.item.ItemStack;
import net.minecraft.world.biome.BiomeGenBase;
import forestry.api.core.IErrorState;
import forestry.api.genetics.IEffectData;
import forestry.api.genetics.IIndividual;
import forestry.api.genetics.IIndividualLiving;
/**
* Other implementations than Forestry's default one are not supported.
*
* @author SirSengir
*/
public interface IBee extends IIndividualLiving {
/**
* @return Bee's genetic information.
*/
IBeeGenome getGenome();
/**
* @return Genetic information of the bee's mate, null if unmated.
*/
IBeeGenome getMate();
/**
* @return true if the individual is originally of natural origin.
*/
boolean isNatural();
/**
* @return generation this individual is removed from the original individual.
*/
int getGeneration();
/**
* Set the natural flag on this bee.
* @param flag
*/
void setIsNatural(boolean flag);
IEffectData[] doEffect(IEffectData[] storedData, IBeeHousing housing);
IEffectData[] doFX(IEffectData[] storedData, IBeeHousing housing);
/**
* @return true if the bee may spawn offspring
*/
boolean canSpawn();
/**
* Determines whether the queen can work.
* @param housing the {@link IBeeHousing} the bee currently resides in.
* @return an empty set if the queen can work, a set of error states if the queen can not work
*/
Set<IErrorState> getCanWork(IBeeHousing housing);
List<BiomeGenBase> getSuitableBiomes();
ItemStack[] getProduceList();
ItemStack[] getSpecialtyList();
ItemStack[] produceStacks(IBeeHousing housing);
IBee spawnPrincess(IBeeHousing housing);
IBee[] spawnDrones(IBeeHousing housing);
void plantFlowerRandom(IBeeHousing housing);
IIndividual retrievePollen(IBeeHousing housing);
boolean pollinateRandom(IBeeHousing housing, IIndividual pollen);
}
@@ -0,0 +1,39 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IClassification;
public interface IBeeFactory {
/**
* Creates a new bee species.
* Automatically registered with AlleleManager.alleleRegistry.registerAllele()
* See IAlleleBeeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedName Unlocalized name for this species
* @param unlocalizedDescription Unlocalized description for this species
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus ("Apis"). "humboldti" will have the bee species flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param primaryColor The outline color of this species
* @param secondaryColor The body color of this species
* @return a new bee species allele.
*/
IAlleleBeeSpeciesCustom createSpecies(String uid, boolean dominant, String authority, String unlocalizedName, String unlocalizedDescription, IClassification branch, String binomial, int primaryColor, int secondaryColor);
/**
* Creates a new bee branch.
* Must be registered with AlleleManager.alleleRegistry.getClassification("family.apidae").addMemberGroup();
*
* @param uid Unique Identifier for this branch
* @param scientific approximates a "genus" in real life. Real life examples: "Micrapis", "Megapis"
* @return a new bee branch
*/
IClassification createBranch(String uid, String scientific);
}
@@ -0,0 +1,48 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.EnumTolerance;
import forestry.api.genetics.IFlowerProvider;
import forestry.api.genetics.IGenome;
/**
* Only the default implementation is supported.
*
* @author SirSengir
*
*/
public interface IBeeGenome extends IGenome {
IAlleleBeeSpecies getPrimary();
IAlleleBeeSpecies getSecondary();
float getSpeed();
int getLifespan();
int getFertility();
EnumTolerance getToleranceTemp();
EnumTolerance getToleranceHumid();
boolean getNocturnal();
boolean getTolerantFlyer();
boolean getCaveDwelling();
IFlowerProvider getFlowerProvider();
int getFlowering();
int[] getTerritory();
IAlleleBeeEffect getEffect();
}
@@ -0,0 +1,47 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import com.mojang.authlib.GameProfile;
import forestry.api.core.IClimateProvider;
import forestry.api.core.IErrorLogicSource;
import forestry.api.genetics.IHousing;
public interface IBeeHousing extends IHousing, IClimateProvider, IErrorLogicSource {
/**
* Used by BeeManager.beeRoot.createBeeHousingModifier(IBeeHousing housing)
* to combine bee modifiers from several sources that can change over time.
* @return IBeeModifiers from the housing, frames, etc.
*/
Iterable<IBeeModifier> getBeeModifiers();
/**
* Used by BeeManager.beeRoot.createBeeHousingListener(IBeeHousing housing)
* to combine bee listeners from several sources that can change over time.
* @return IBeeListeners from the housing, multiblock parts, etc.
*/
Iterable<IBeeListener> getBeeListeners();
IBeeHousingInventory getBeeInventory();
IBeekeepingLogic getBeekeepingLogic();
int getBlockLightValue();
boolean canBlockSeeTheSky();
World getWorld();
GameProfile getOwner();
/**
* @since Forestry 4.2
* @return exact coordinates where bee FX should spawn from
*/
Vec3 getBeeFXCoordinates();
}
@@ -0,0 +1,26 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.item.ItemStack;
public interface IBeeHousingInventory {
ItemStack getQueen();
ItemStack getDrone();
void setQueen(ItemStack itemstack);
void setDrone(ItemStack itemstack);
/**
* Adds products to the housing's inventory.
*
* @param product ItemStack with the product to add.
* @param all if true, success requires that all products are added
* @return boolean indicating success or failure.
*/
boolean addProduct(ItemStack product, boolean all);
}
@@ -0,0 +1,13 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
/**
* Custom colour provider for bees with complicated colors.
*/
public interface IBeeIconColourProvider {
int getIconColour(int renderPass);
}
@@ -0,0 +1,14 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
public interface IBeeIconProvider {
void registerIcons(IIconRegister register);
IIcon getIcon(EnumBeeType type, int renderPass);
}
@@ -0,0 +1,29 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IIndividual;
public interface IBeeListener {
/**
* Called when the bees wear out the housing's equipment.
* @param amount Integer indicating the amount worn out.
*/
void wearOutEquipment(int amount);
/**
* Called after the children have been spawned, and before the new princess is spawned.
*/
void onQueenDeath();
/**
* Called when the bees have retrieved some pollen.
* @return true if this bee listener handled the pollen.
*/
boolean onPollenRetrieved(IIndividual pollen);
}
@@ -0,0 +1,70 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
public interface IBeeModifier {
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base territory.
*/
float getTerritoryModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param mate Genome of the bee mate this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the life span of queens.
*/
float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float modifying the production speed of queens.
*/
float getProductionModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the flowering of queens.
*/
float getFloweringModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the chance for a swarmer queen to die off.
*/
float getGeneticDecay(IBeeGenome genome, float currentModifier);
/**
* @return Boolean indicating if housing can ignore rain
*/
boolean isSealed();
/**
* @return Boolean indicating if housing can ignore darkness/night
*/
boolean isSelfLighted();
/**
* @return Boolean indicating if housing can ignore not seeing the sky
*/
boolean isSunlightSimulated();
/**
* @return Boolean indicating whether this housing simulates the nether
*/
boolean isHellish();
}
@@ -0,0 +1,18 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IMutation;
public interface IBeeMutation extends IMutation {
IBeeRoot getRoot();
/**
* @return float representing the chance for mutation to occur. note that this is 0 - 100 based, since it was an integer previously!
*/
float getChance(IBeeHousing housing, IAlleleBeeSpecies allele0, IAlleleBeeSpecies allele1, IBeeGenome genome0, IBeeGenome genome1);
}
@@ -0,0 +1,12 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IMutationCustom;
public interface IBeeMutationCustom extends IBeeMutation, IMutationCustom {
}
@@ -0,0 +1,23 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import forestry.api.genetics.IAllele;
public interface IBeeMutationFactory {
/**
* Creates a new bee mutation.
* Automatically registered with BeeManager.beeRoot.registerMutation()
* See IBeeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentBee0 A parent bee for this mutation
* @param parentBee1 A parent bee for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent bees will result in this mutation
* @return a new bee mutation.
*/
IBeeMutationCustom createMutation(IAlleleBeeSpecies parentBee0, IAlleleBeeSpecies parentBee1, IAllele[] result, int chance);
}
@@ -0,0 +1,132 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.ArrayList;
import java.util.Collection;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import com.mojang.authlib.GameProfile;
import forestry.api.genetics.IAllele;
import forestry.api.genetics.ISpeciesRoot;
public interface IBeeRoot extends ISpeciesRoot {
/**
* @return true if passed item is a Forestry bee. Equal to getType(ItemStack stack) != EnumBeeType.NONE
*/
@Override
boolean isMember(ItemStack stack);
/**
* @return {@link IBee} pattern parsed from the passed stack's nbt data.
*/
@Override
IBee getMember(ItemStack stack);
@Override
IBee getMember(NBTTagCompound compound);
/* GENOME CONVERSION */
@Override
IBee templateAsIndividual(IAllele[] template);
@Override
IBee templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
IBeeGenome templateAsGenome(IAllele[] template);
@Override
IBeeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
/* BREEDING TRACKER */
/**
* @param world
* @return {@link IApiaristTracker} associated with the passed world.
*/
IApiaristTracker getBreedingTracker(World world, GameProfile player);
/* BEE SPECIFIC */
/**
* @return type of bee encoded on the itemstack. EnumBeeType.NONE if it isn't a bee.
*/
@Override
EnumBeeType getType(ItemStack stack);
/**
* @return true if passed item is a drone. Equal to getType(ItemStack stack) == EnumBeeType.DRONE
*/
boolean isDrone(ItemStack stack);
/**
* @return true if passed item is mated (i.e. a queen)
*/
boolean isMated(ItemStack stack);
/**
* @param genome
* Valid {@link IBeeGenome}
* @return {@link IBee} from the passed genome
*/
IBee getBee(World world, IBeeGenome genome);
/**
* Creates an IBee suitable for a queen containing the necessary second genome for the mate.
*
* @param genome
* Valid {@link IBeeGenome}
* @param mate
* Valid {@link IBee} representing the mate.
* @return Mated {@link IBee} from the passed genomes.
*/
IBee getBee(World world, IBeeGenome genome, IBee mate);
/* TEMPLATES */
@Override
ArrayList<IBee> getIndividualTemplates();
/* MUTATIONS */
@Override
Collection<IBeeMutation> getMutations(boolean shuffle);
/* GAME MODE */
void resetBeekeepingMode();
ArrayList<IBeekeepingMode> getBeekeepingModes();
IBeekeepingMode getBeekeepingMode(World world);
IBeekeepingMode getBeekeepingMode(String name);
void registerBeekeepingMode(IBeekeepingMode mode);
void setBeekeepingMode(World world, String name);
/* MISC */
/**
* Creates beekeepingLogic for a housing.
* Should be used when the housing is created, see IBeekeepingLogic
*/
IBeekeepingLogic createBeekeepingLogic(IBeeHousing housing);
/**
* Combines multiple modifiers from an IBeeHousing into one.
* Stays up to date with changes to the housing's modifiers.
*/
IBeeModifier createBeeHousingModifier(IBeeHousing housing);
/**
* Combines multiple listeners from an IBeeHousing into one.
* Stays up to date with changes to the housing's listeners.
*/
IBeeListener createBeeHousingListener(IBeeHousing housing);
}
@@ -0,0 +1,61 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.entity.player.EntityPlayerMP;
import forestry.api.core.INBTTagable;
/**
* Stores beekeeping logic for bee housings.
* Get one with BeeManager.beeRoot.createBeekeepingLogic(IBeeHousing housing)
* Save and load it to NBT using the INBTTagable methods.
*/
public interface IBeekeepingLogic extends INBTTagable {
/* SERVER */
/**
* Checks that the bees can work, setting error conditions on the housing where needed
* @return true if no errors are present and doWork should be called
*/
boolean canWork();
/**
* Performs actual work, breeding, production, etc.
*/
void doWork();
/* CLIENT */
/**
* Call this when the housing comes into view of the client.
* (i.e. when tile.getDescriptionPacket() is called)
*/
void syncToClient();
void syncToClient(EntityPlayerMP player);
/**
* Get the progress bar for breeding and production.
* To avoid network spam, this is only available server-side,
* and must be synced manually to the client when a GUI is open.
*/
int getBeeProgressPercent();
/**
* Whether bee fx should be active.
* Internally, this is automatically synced to the client.
*/
boolean canDoBeeFX();
/**
* Display bee fx. Calls IBee.doFX(IEffectData[] storedData, IBeeHousing housing) on the queen.
* Internally, the queen is automatically synced to the client for the fx.
*/
void doBeeFX();
}
@@ -0,0 +1,73 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.ArrayList;
import net.minecraft.world.World;
public interface IBeekeepingMode {
/**
* @return Localized name of this beekeeping mode.
*/
String getName();
/**
* @return Localized list of strings outlining the behaviour of this beekeeping mode.
*/
ArrayList<String> getDescription();
/**
* @return Float used to modify the wear on comb frames.
*/
float getWearModifier();
/**
* @param queen
* @return fertility taking into account the birthing queen and surroundings.
*/
int getFinalFertility(IBee queen, World world, int x, int y, int z);
/**
* @param queen
* @return true if the queen is genetically "fatigued" and should not be reproduced anymore.
*/
boolean isFatigued(IBee queen, IBeeHousing housing);
/**
* @param queen
* @param housing
* @return true if the queen is being overworked in the bee housing (with chance). will trigger a negative effect.
*/
boolean isOverworked(IBee queen, IBeeHousing housing);
/**
*
* @param queen
* @param offspring
* @param housing
* @return true if the genetic structure of the queen is breaking down during spawning of the offspring (with chance). will trigger a negative effect.
*/
boolean isDegenerating(IBee queen, IBee offspring, IBeeHousing housing);
/**
* @param queen
* @return true if an offspring of this queen is considered a natural
*/
boolean isNaturalOffspring(IBee queen);
/**
* @param queen
* @return true if this mode allows the passed queen or princess to be multiplied
*/
boolean mayMultiplyPrincess(IBee queen);
/**
* @return the bee modifier for this mode
*/
IBeeModifier getBeeModifier();
}
@@ -0,0 +1,38 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.Collection;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* Bees can be seeded either as hive drops or as mutation results.
*
* Add IHiveDrops with HiveManager.get___Hive.addDrop
*
* @author SirSengir
*/
public interface IHiveDrop {
ItemStack getPrincess(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getDrones(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getAdditional(World world, int x, int y, int z, int fortune);
/**
* Chance to drop. Default drops have 80 (= 80 %).
*
* @param world Minecraft world this is called for.
* @param x x-Coordinate of the broken hive.
* @param y y-Coordinate of the broken hive.
* @param z z-Coordinate of the broken hive.
* @return Chance for drop as an integer of 0 - 100.
*/
int getChance(World world, int x, int y, int z);
}
@@ -0,0 +1,24 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.item.ItemStack;
public interface IHiveFrame {
/**
* Wears out a frame.
*
* @param housing IBeeHousing the frame is contained in.
* @param frame ItemStack containing the actual frame.
* @param queen Current queen in the caller.
* @param wear Integer denoting the amount worn out. The wear modifier of the current beekeeping mode has already been taken into account.
* @return ItemStack containing the actual frame with adjusted damage, or null if it has been broken.
*/
ItemStack frameUsed(IBeeHousing housing, ItemStack frame, IBee queen, int wear);
IBeeModifier getBeeModifier();
}
@@ -0,0 +1,16 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import net.minecraft.block.Block;
public interface IJubilanceFactory {
/** The default Jubilance Provider is satisfied when the humidity and temperature are ideal for the bee. */
IJubilanceProvider getDefault();
/** The Requires Resource Jubilance Provider is satisfied when a specific block is under the hive. */
IJubilanceProvider getRequiresResource(Block block, int meta);
}
@@ -0,0 +1,15 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
public interface IJubilanceProvider {
/**
* Returns true when conditions are right to make this species Jubilant.
* Jubilant bees can produce their Specialty products.
*/
boolean isJubilant(IAlleleBeeSpecies species, IBeeGenome genome, IBeeHousing housing);
}
@@ -0,0 +1,13 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
public class HiveManager {
public static IHiveRegistry hiveRegistry;
public static IHiveGenHelper genHelper;
}
@@ -0,0 +1,48 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import forestry.api.core.EnumHumidity;
import forestry.api.core.EnumTemperature;
public interface IHiveDescription {
/**
* The hive generator for this hive.
*/
IHiveGen getHiveGen();
/**
* The hive block to be placed in the world.
*/
Block getBlock();
int getMeta();
/**
* returns true if the hive can be generated in these conditions.
* Used as a fast early-elimination check for hives that have no hope of spawning in the area.
*/
boolean isGoodBiome(BiomeGenBase biome);
boolean isGoodHumidity(EnumHumidity humidity);
boolean isGoodTemperature(EnumTemperature temperature);
/**
* float representing the relative chance a hive will generate in a chunk.
* Default is 1.0, higher numbers result in more hives, smaller will result in fewer.
* Tree hives want around 3.0 to 4.0 since there are less locations to generate on.
*/
float getGenChance();
/**
* Called after successful hive generation.
* world, x, y, z give the location of the new hive.
**/
void postGen(World world, int x, int y, int z);
}
@@ -0,0 +1,29 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
import net.minecraft.world.World;
public interface IHiveGen {
/**
* return a Y value that the hive should try to generate at.
* returns negative if the hive can't be placed anywhere.
*/
int getYForHive(World world, int x, int z);
/**
* returns true if the hive can be generated at this location.
* Used for advanced conditions, like checking that the ground below the hive is a certain type.
*/
boolean isValidLocation(World world, int x, int y, int z);
/**
* returns true if the hive can safely replace the block at this location.
*/
boolean canReplace(World world, int x, int y, int z);
}
@@ -0,0 +1,23 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
import net.minecraft.block.Block;
public interface IHiveGenHelper {
/**
* Returns a hiveGen for a hive that spawns on the ground.
* validGroundBlocks specifies which block materials it can spawn on.
*/
IHiveGen ground(Block... validGroundBlocks);
/**
* Returns a hiveGen for a hive that spawns in trees.
*/
IHiveGen tree();
}
@@ -0,0 +1,33 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture.hives;
import java.util.List;
import forestry.api.apiculture.IHiveDrop;
public interface IHiveRegistry {
/* Forestry Hive Names */
public static final String forest = "Forestry:forest";
public static final String meadows = "Forestry:meadows";
public static final String desert = "Forestry:desert";
public static final String jungle = "Forestry:jungle";
public static final String end = "Forestry:end";
public static final String snow = "Forestry:snow";
public static final String swamp = "Forestry:swamp";
/**
* Adds a new hive to be generated in the world.
*/
void registerHive(String hiveName, IHiveDescription hiveDescription);
/**
* Add drops to a registered hive.
*/
void addDrops(String hiveName, IHiveDrop... drops);
void addDrops(String hiveName, List<IHiveDrop> drop);
}
@@ -0,0 +1,8 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion="4.1.0", owner="ForestryAPI|apiculture", provides="ForestryAPI|hives")
package forestry.api.apiculture.hives;
import cpw.mods.fml.common.API;
@@ -0,0 +1,8 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion="5.0.0", owner="ForestryAPI|core", provides="ForestryAPI|apiculture")
package forestry.api.apiculture;
import cpw.mods.fml.common.API;
@@ -0,0 +1,48 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.util.StatCollector;
import forestry.api.genetics.AlleleManager;
import forestry.api.genetics.IFruitFamily;
public enum EnumFruitFamily implements IFruitFamily {
PRUNES("prunes", "Prunus domestica"),
POMES("pomes", "Pomum"),
JUNGLE("jungle", "Tropicus"),
NUX("nuts", "Nux");
private final String uid;
private final String scientific;
EnumFruitFamily(String uid, String scientific) {
this.uid = uid;
this.scientific = scientific;
AlleleManager.alleleRegistry.registerFruitFamily(this);
}
@Override
public String getUID() {
return "forestry." + uid;
}
@Override
public String getScientific() {
return this.scientific;
}
@Override
public String getName() {
return StatCollector.translateToLocal("for.family." + uid);
}
@Override
public String getDescription() {
return StatCollector.translateToLocal("for.family." + uid + ".description");
}
}
@@ -0,0 +1,25 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.ISpeciesType;
public enum EnumGermlingType implements ISpeciesType {
SAPLING("sapling"), BLOSSOM("blossom"), POLLEN("pollen"), GERMLING("germling"), NONE("none");
public static final EnumGermlingType[] VALUES = values();
private final String name;
EnumGermlingType(String name) {
this.name = name;
}
public String getName() {
return name;
}
}
@@ -0,0 +1,10 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public enum EnumGrowthConditions {
HOSTILE, PALTRY, NORMAL, GOOD, EXCELLENT
}
@@ -0,0 +1,10 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public enum EnumLeafType {
DECIDUOUS, CONIFERS, JUNGLE, WILLOW, MAPLE, PALM
}
@@ -0,0 +1,98 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.Locale;
import net.minecraftforge.common.EnumPlantType;
import forestry.api.genetics.IAllele;
import forestry.api.genetics.IAlleleArea;
import forestry.api.genetics.IAlleleBoolean;
import forestry.api.genetics.IAlleleFloat;
import forestry.api.genetics.IAlleleInteger;
import forestry.api.genetics.IAllelePlantType;
import forestry.api.genetics.IChromosomeType;
import forestry.api.genetics.IFruitFamily;
import forestry.api.genetics.ISpeciesRoot;
public enum EnumTreeChromosome implements IChromosomeType {
/**
* Determines the following: - WorldGen, including the used wood blocks - {@link IFruitFamily}s supported. Limits which {@link IFruitProvider}
* will actually yield fruit with this species. - Native {@link EnumPlantType} for this tree. Combines with the PLANT chromosome.
*/
SPECIES(IAlleleTreeSpecies.class),
/**
* {@link IGrowthProvider}, determines conditions required by the tree to grow.
*/
GROWTH(IAlleleGrowth.class),
/**
* A float modifying the height of the tree. Taken into account at worldgen.
*/
HEIGHT(IAlleleFloat.class),
/**
* Chance for saplings.
*/
FERTILITY(IAlleleFloat.class),
/**
* {@link IFruitProvider}, determines if and what fruits are grown on the tree. Limited by the {@link IFruitFamily}s the species supports.
*/
FRUITS(IAlleleFruit.class),
/**
* Chance for fruit leaves and/or drops.
*/
YIELD(IAlleleFloat.class),
/**
* May add additional tolerances for {@link EnumPlantTypes}.
*/
PLANT(IAllelePlantType.class),
/**
* Determines the speed at which fruit will ripen on this tree.
*/
SAPPINESS(IAlleleFloat.class),
/**
* Territory for leaf effects. Unused.
*/
TERRITORY(IAlleleArea.class),
/**
* Leaf effect. Unused.
*/
EFFECT(IAlleleLeafEffect.class),
/**
* Amount of random ticks which need to elapse before a sapling will grow into a tree.
*/
MATURATION(IAlleleInteger.class),
GIRTH(IAlleleInteger.class),
/**
* Determines if the tree can burn.
*/
FIREPROOF(IAlleleBoolean.class),
;
Class<? extends IAllele> clss;
EnumTreeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
@Override
public ISpeciesRoot getSpeciesRoot() {
return TreeManager.treeRoot;
}
}
@@ -0,0 +1,69 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.Locale;
import java.util.Random;
import net.minecraft.nbt.NBTTagCompound;
public enum EnumWoodType {
LARCH, TEAK, ACACIA, LIME, CHESTNUT,
WENGE, BAOBAB, SEQUOIA(4.0f), KAPOK, EBONY,
MAHOGANY, BALSA(1.0f), WILLOW, WALNUT, GREENHEART(7.5f),
CHERRY, MAHOE, POPLAR, PALM, PAPAYA,
PINE(3.0f), PLUM, MAPLE, CITRUS, GIGANTEUM,
IPE, PADAUK, COCOBOLO, ZEBRAWOOD;
public static final float DEFAULT_HARDNESS = 2.0f;
public static final EnumWoodType[] VALUES = values();
private final float hardness;
EnumWoodType() {
this.hardness = DEFAULT_HARDNESS;
}
EnumWoodType(float hardness) {
this.hardness = hardness;
}
public float getHardness() {
return hardness;
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public void saveToCompound(NBTTagCompound compound) {
compound.setInteger("WoodType", ordinal());
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public static EnumWoodType getFromCompound(NBTTagCompound compound) {
if (compound != null) {
int typeOrdinal = compound.getInteger("WoodType");
if (typeOrdinal >= 0 && typeOrdinal < VALUES.length) {
return VALUES[typeOrdinal];
}
}
return EnumWoodType.LARCH;
}
public static EnumWoodType getRandom(Random random) {
return VALUES[random.nextInt(VALUES.length)];
}
@Override
public String toString() {
return super.toString().toLowerCase(Locale.ENGLISH);
}
}
@@ -0,0 +1,17 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.IAllele;
/**
* Simple allele encapsulating an {@link IFruitProvider}.
*/
public interface IAlleleFruit extends IAllele {
IFruitProvider getProvider();
}
@@ -0,0 +1,17 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.IAllele;
/**
* Simple allele encapsulating an {@link IGrowthProvider}.
*/
public interface IAlleleGrowth extends IAllele {
IGrowthProvider getProvider();
}
@@ -0,0 +1,20 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.world.World;
import forestry.api.genetics.IAlleleEffect;
import forestry.api.genetics.IEffectData;
/**
* Simple allele encapsulating a leaf effect. (Not implemented)
*/
public interface IAlleleLeafEffect extends IAlleleEffect {
IEffectData doEffect(ITreeGenome genome, IEffectData storedData, World world, int x, int y, int z);
}
@@ -0,0 +1,51 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.Collection;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.EnumPlantType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IAlleleSpecies;
import forestry.api.genetics.IFruitFamily;
public interface IAlleleTreeSpecies extends IAlleleSpecies {
ITreeRoot getRoot();
/**
* @return Native plant type of this species.
*/
EnumPlantType getPlantType();
/**
* @return List of all {@link IFruitFamily}s which can grow on leaves generated by this species.
*/
Collection<IFruitFamily> getSuitableFruit();
/**
* @return Tree generator for this species.
*/
ITreeGenerator getGenerator();
/* TEXTURES AND OVERRIDES */
int getLeafColour(boolean pollinated);
@SideOnly(Side.CLIENT)
IIcon getLeafIcon(boolean pollinated, boolean fancy);
@SideOnly(Side.CLIENT)
IIcon getGermlingIcon(EnumGermlingType type, int renderPass);
@SideOnly(Side.CLIENT)
int getGermlingColour(EnumGermlingType type, int renderPass);
}
@@ -0,0 +1,21 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraftforge.common.EnumPlantType;
import forestry.api.genetics.IAlleleSpeciesCustom;
import forestry.api.genetics.IFruitFamily;
public interface IAlleleTreeSpeciesCustom extends IAlleleSpeciesCustom, IAlleleTreeSpecies {
/** Add a fruit family for this tree. Trees can have multiple fruit families. */
IAlleleTreeSpeciesCustom addFruitFamily(IFruitFamily family);
/** Set the minecraft plant type for this tree. Default is Plains. */
IAlleleTreeSpeciesCustom setPlantType(EnumPlantType type);
}
@@ -0,0 +1,12 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.IBreedingTracker;
public interface IArboristTracker extends IBreedingTracker {
}
@@ -0,0 +1,74 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IFruitFamily;
public interface IFruitProvider {
IFruitFamily getFamily();
int getColour(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime);
boolean markAsFruitLeaf(ITreeGenome genome, World world, int x, int y, int z);
int getRipeningPeriod();
// / Products, Chance
ItemStack[] getProducts();
// / Specialty, Chance
ItemStack[] getSpecialty();
ItemStack[] getFruits(ITreeGenome genome, World world, int x, int y, int z, int ripeningTime);
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/* TEXTURE OVERLAY */
/**
* @param genome
* @param world
* @param x
* @param y
* @param z
* @param ripeningTime
* Elapsed ripening time for the fruit.
* @param fancy
* @return IIcon index of the texture to overlay on the leaf block.
*/
short getIconIndex(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime, boolean fancy);
/**
* @return true if this fruit provider requires fruit blocks to spawn, false otherwise.
*/
boolean requiresFruitBlocks();
/**
* Tries to spawn a fruit block at the potential position when the tree generates.
*
* @param genome
* @param world
* @param x
* @param y
* @param z
* @return true if a fruit block was spawned, false otherwise.
*/
boolean trySpawnFruitBlock(ITreeGenome genome, World world, int x, int y, int z);
@SideOnly(Side.CLIENT)
void registerIcons(IIconRegister register);
}
@@ -0,0 +1,19 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
/**
* Provides icons for saplings, pollen, etc.
* You must implement this yourself to use TreeManager.treeFactory.createSpecies()
* There is no default implementation because every sapling has a unique icon.
*/
public interface IGermlingIconProvider {
void registerIcons(IIconRegister register);
IIcon getIcon(EnumGermlingType type, int renderPass);
}
@@ -0,0 +1,38 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.world.World;
public interface IGrowthProvider {
/**
* Check to see whether a sapling at the given location with the given genome can grow into a tree.
*
* @param genome Genome of the tree this is called for.
* @param world Minecraft world the tree will inhabit.
* @param xPos x-Coordinate to attempt growth at.
* @param yPos y-Coordinate to attempt growth at.
* @param zPos z-Coordinate to attempt growth at.
* @param expectedGirth Trunk size of the tree to generate.
* @param expectedHeight Height of the tree to generate.
* @return true if the tree can grow at the given coordinates, false otherwise.
*/
boolean canGrow(ITreeGenome genome, World world, int xPos, int yPos, int zPos, int expectedGirth, int expectedHeight);
EnumGrowthConditions getGrowthConditions(ITreeGenome genome, World world, int xPos, int yPos, int zPos);
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/**
* @return Detailed description of growth behaviour used in the treealyzer.
*/
String[] getInfo();
}
@@ -0,0 +1,20 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.util.IIcon;
/**
* Provides icons for leaves. Used by TreeManager.treeFactory.createSpecies()
* Get a default Forestry implementation from TreeManager.treeFactory.getLeafIconProvider() or implement your own.
*
* If you implement your own, be sure to register the icons.
* Icon registration is not done here because these icons are heavily reused.
*/
public interface ILeafIconProvider {
IIcon getIcon(boolean pollinated, boolean fancy);
int getColor(boolean pollinated);
}
@@ -0,0 +1,12 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.world.World;
public interface ILeafTickHandler {
boolean onRandomLeafTick(ITree tree, World world, int x, int y, int z, boolean isDestroyed);
}
@@ -0,0 +1,24 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IToolGrafter {
/**
* Called by leaves to determine the increase in sapling droprate.
*
* @param stack ItemStack containing the grafter.
* @param world Minecraft world the player and the target block inhabit.
* @param x x-Coordinate of the broken leaf block.
* @param y y-Coordinate of the broken leaf block.
* @param z z-Coordinate of the broken leaf block.
* @return Float representing the factor the usual drop chance is to be multiplied by.
*/
float getSaplingModifier(ItemStack stack, World world, EntityPlayer player, int x, int y, int z);
}
@@ -0,0 +1,84 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.EnumSet;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import com.mojang.authlib.GameProfile;
import net.minecraftforge.common.EnumPlantType;
import forestry.api.genetics.IEffectData;
import forestry.api.genetics.IIndividual;
import forestry.api.world.ITreeGenData;
public interface ITree extends IIndividual, ITreeGenData {
void mate(ITree other);
IEffectData[] doEffect(IEffectData[] storedData, World world, int x, int y, int z);
IEffectData[] doFX(IEffectData[] storedData, World world, int x, int y, int z);
ITreeGenome getGenome();
ITreeGenome getMate();
EnumSet<EnumPlantType> getPlantTypes();
/**
* @since Forestry 4.0
*/
ITree[] getSaplings(World world, GameProfile playerProfile, int x, int y, int z, float modifier);
ItemStack[] getProduceList();
ItemStack[] getSpecialtyList();
ItemStack[] produceStacks(World world, int x, int y, int z, int ripeningTime);
/**
* @return Boolean indicating whether a sapling can stay planted at the given position.
*/
boolean canStay(World world, int x, int y, int z);
/**
* @return Boolean indicating whether a sapling at the given position can grow into a tree.
*/
boolean canGrow(World world, int x, int y, int z, int expectedGirth, int expectedHeight);
/**
* @return Integer denoting the maturity (block ticks) required for a sapling to attempt to grow into a tree.
*/
int getRequiredMaturity();
/**
* @return Integer denoting how resilient leaf blocks are against adverse influences (i.e. caterpillars).
*/
int getResilience();
/**
* @return Integer denoting the size of the tree trunk.
*/
int getGirth(World world, int x, int y, int z);
/**
* @return Growth conditions at the given position.
*/
EnumGrowthConditions getGrowthCondition(World world, int x, int y, int z);
WorldGenerator getTreeGenerator(World world, int x, int y, int z, boolean wasBonemealed);
ITree copy();
boolean isPureBred(EnumTreeChromosome chromosome);
boolean canBearFruit();
}
@@ -0,0 +1,34 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.awt.Color;
import forestry.api.genetics.IClassification;
public interface ITreeFactory {
/**
* Creates a new tree species.
* Automatically registered with AlleleManager.alleleRegistry.registerAllele()
* See IAlleleTreeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param unlocalizedName Unlocalized name for this species
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedDescription Unlocalized description for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus. "humboldti" will have the bee species flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param leafIconProvider The leaf icon provider for this species
* @param germlingIconProvider The germling icon provider for this species
* @param generator The tree generator
* @return a new tree species allele.
*/
IAlleleTreeSpeciesCustom createSpecies(String uid, String unlocalizedName, String authority, String unlocalizedDescription, boolean dominant, IClassification branch, String binomial, ILeafIconProvider leafIconProvider, IGermlingIconProvider germlingIconProvider, ITreeGenerator generator);
/** Get one of the built-in Forestry leaf types. Default type is deciduous. */
ILeafIconProvider getLeafIconProvider(EnumLeafType enumLeafType, Color color, Color colorPollinated);
}
@@ -0,0 +1,38 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import com.mojang.authlib.GameProfile;
import net.minecraftforge.common.util.ForgeDirection;
import forestry.api.world.ITreeGenData;
/**
* Implements the tree generation for a tree species.
*/
public interface ITreeGenerator {
WorldGenerator getWorldGenerator(ITreeGenData tree);
void setLogBlock(ITreeGenome genome, World world, int x, int y, int z, ForgeDirection facing);
void setLeaves(ITreeGenome genome, World world, GameProfile owner, int x, int y, int z, boolean decorative);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLogBlock(World world, int x, int y, int z, ForgeDirection facing);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLeaves(World world, GameProfile owner, int x, int y, int z, boolean decorative);
}
@@ -0,0 +1,46 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.EnumSet;
import net.minecraftforge.common.EnumPlantType;
import forestry.api.genetics.IGenome;
public interface ITreeGenome extends IGenome {
IAlleleTreeSpecies getPrimary();
IAlleleTreeSpecies getSecondary();
IFruitProvider getFruitProvider();
IGrowthProvider getGrowthProvider();
float getHeight();
float getFertility();
/**
* @return Determines either a) how many fruit leaves there are or b) the chance for any fruit leave to drop a sapling. Exact usage determined by the
* IFruitProvider
*/
float getYield();
float getSappiness();
EnumSet<EnumPlantType> getPlantTypes();
/**
* @return Amount of random block ticks required for a sapling to mature into a fully grown tree.
*/
int getMaturationTime();
int getGirth();
IAlleleLeafEffect getEffect();
}
@@ -0,0 +1,45 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public interface ITreeModifier {
/**
*
* @param genome
* @return Float used to modify the height.
*/
float getHeightModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the yield.
*/
float getYieldModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the sappiness.
*/
float getSappinessModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the maturation.
*/
float getMaturationModifier(ITreeGenome genome, float currentModifier);
/**
* @param genome0
* @param genome1
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(ITreeGenome genome0, ITreeGenome genome1, float currentModifier);
}
@@ -0,0 +1,25 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.world.World;
import forestry.api.genetics.IMutation;
import forestry.api.genetics.ISpeciesRoot;
public interface ITreeMutation extends IMutation {
/**
* @return {@link ISpeciesRoot} this mutation is associated with.
*/
ITreeRoot getRoot();
/**
* @return float representing the percent chance for mutation to occur, from 0.0 to 100.0.
* @since Forestry 4.0
*/
float getChance(World world, int x, int y, int z, IAlleleTreeSpecies allele0, IAlleleTreeSpecies allele1, ITreeGenome genome0, ITreeGenome genome1);
}
@@ -0,0 +1,12 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.IMutationCustom;
public interface ITreeMutationCustom extends ITreeMutation, IMutationCustom {
}
@@ -0,0 +1,23 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import forestry.api.genetics.IAllele;
public interface ITreeMutationFactory {
/**
* Creates a new tree mutation.
* Automatically registered with TreeManager.treeRoot.registerMutation()
* See ITreeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentTree0 A parent tree for this mutation
* @param parentTree1 A parent tree for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent trees will result in this mutation
* @return a new tree mutation.
*/
ITreeMutationCustom createMutation(IAlleleTreeSpecies parentTree0, IAlleleTreeSpecies parentTree1, IAllele[] result, int chance);
}
@@ -0,0 +1,99 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.ArrayList;
import java.util.Collection;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import com.mojang.authlib.GameProfile;
import forestry.api.genetics.IAllele;
import forestry.api.genetics.IChromosome;
import forestry.api.genetics.ISpeciesRoot;
public interface ITreeRoot extends ISpeciesRoot {
@Override
boolean isMember(ItemStack itemstack);
@Override
ITree getMember(ItemStack itemstack);
@Override
ITree getMember(NBTTagCompound compound);
@Override
ITree templateAsIndividual(IAllele[] template);
@Override
ITree templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
ITreeGenome templateAsGenome(IAllele[] template);
@Override
ITreeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
/**
* @param world
* @return {@link IArboristTracker} associated with the passed world.
*/
@Override
IArboristTracker getBreedingTracker(World world, GameProfile player);
/* TREE SPECIFIC */
/**
* Register a leaf tick handler.
* @param handler the {@link ILeafTickHandler} to register.
*/
void registerLeafTickHandler(ILeafTickHandler handler);
Collection<ILeafTickHandler> getLeafTickHandlers();
/**
* @return type of tree encoded on the itemstack. EnumGermlingType.NONE if it isn't a tree.
*/
@Override
EnumGermlingType getType(ItemStack stack);
ITree getTree(World world, int x, int y, int z);
ITree getTree(World world, ITreeGenome genome);
boolean plantSapling(World world, ITree tree, GameProfile owner, int x, int y, int z);
@Override
IChromosome[] templateAsChromosomes(IAllele[] template);
@Override
IChromosome[] templateAsChromosomes(IAllele[] templateActive, IAllele[] templateInactive);
boolean setFruitBlock(World world, IAlleleFruit allele, float sappiness, short[] indices, int x, int y, int z);
/* GAME MODE */
ArrayList<ITreekeepingMode> getTreekeepingModes();
ITreekeepingMode getTreekeepingMode(World world);
ITreekeepingMode getTreekeepingMode(String name);
void registerTreekeepingMode(ITreekeepingMode mode);
void setTreekeepingMode(World world, String name);
/* TEMPLATES */
@Override
ArrayList<ITree> getIndividualTemplates();
/* MUTATIONS */
@Override
Collection<ITreeMutation> getMutations(boolean shuffle);
}
@@ -0,0 +1,22 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import java.util.ArrayList;
public interface ITreekeepingMode extends ITreeModifier {
/**
* @return Localized name of this treekeeping mode.
*/
String getName();
/**
* @return Localized list of strings outlining the behaviour of this treekeeping mode.
*/
ArrayList<String> getDescription();
}
@@ -0,0 +1,16 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
import net.minecraft.item.ItemStack;
public interface IWoodItemAccess {
ItemStack getLog(EnumWoodType woodType, boolean fireproof);
ItemStack getPlanks(EnumWoodType woodType, boolean fireproof);
ItemStack getSlab(EnumWoodType woodType, boolean fireproof);
ItemStack getFence(EnumWoodType woodType, boolean fireproof);
ItemStack getStairs(EnumWoodType woodType, boolean fireproof);
}
@@ -0,0 +1,29 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public class TreeManager {
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootTrees")
*/
public static ITreeRoot treeRoot;
/**
* Convenient access to wood items.
*/
public static IWoodItemAccess woodItemAccess;
/**
* Used to create new trees.
*/
public static ITreeFactory treeFactory;
/**
* Used to create new tree mutations.
*/
public static ITreeMutationFactory treeMutationFactory;
}
@@ -0,0 +1,8 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion = "4.2.1", owner = "ForestryAPI|core", provides = "ForestryAPI|arboriculture")
package forestry.api.arboriculture;
import cpw.mods.fml.common.API;
@@ -0,0 +1,13 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
public class ChipsetManager {
public static ISolderManager solderManager;
public static ICircuitRegistry circuitRegistry;
}
@@ -0,0 +1,29 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
public enum CircuitSocketType implements ICircuitSocketType {
NONE("none"),
FARM("forestry.farm"),
ELECTRIC_ENGINE("forestry.electric.engine"),
MACHINE("forestry.machine");
private final String uid;
CircuitSocketType(String uid) {
this.uid = uid;
}
@Override
public String getUid() {
return uid;
}
@Override
public boolean equals(ICircuitSocketType socketType) {
return uid.equals(socketType.getUid());
}
}
@@ -0,0 +1,32 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
import java.util.List;
import net.minecraft.tileentity.TileEntity;
public interface ICircuit {
String getUID();
boolean requiresDiscovery();
int getLimit();
String getName();
boolean isCircuitable(Object tile);
void onInsertion(int slot, Object tile);
void onLoad(int slot, Object tile);
void onRemoval(int slot, Object tile);
void onTick(int slot, Object tile);
void addTooltip(List<String> list);
}
@@ -0,0 +1,36 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
import java.util.List;
import forestry.api.core.INBTTagable;
public interface ICircuitBoard extends INBTTagable {
int getPrimaryColor();
int getSecondaryColor();
void addTooltip(List<String> list);
void onInsertion(Object tile);
void onLoad(Object tile);
void onRemoval(Object tile);
void onTick(Object tile);
ICircuit[] getCircuits();
/**
* Specifies where a circuit can be used.
* @since Forestry 4.0
*/
ICircuitSocketType getSocketType();
}
@@ -0,0 +1,25 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
public interface ICircuitLayout {
/** unique ID for this circuit layout */
String getUID();
/** localized name for this circuit layout */
String getName();
/** localized string for how this circuit layout is used */
String getUsage();
/**
* Specifies where a circuit layout is used.
* @since Forestry 4.0
*/
ICircuitSocketType getSocketType();
}
@@ -0,0 +1,10 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
public interface ICircuitLibrary {
}
@@ -0,0 +1,37 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
import java.util.Map;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface ICircuitRegistry {
/* CIRCUITS */
Map<String, ICircuit> getRegisteredCircuits();
void registerCircuit(ICircuit circuit);
ICircuit getCircuit(String uid);
ICircuitLibrary getCircuitLibrary(World world, String playername);
/* LAYOUTS */
Map<String, ICircuitLayout> getRegisteredLayouts();
void registerLayout(ICircuitLayout layout);
ICircuitLayout getLayout(String uid);
ICircuitLayout getDefaultLayout();
ICircuitBoard getCircuitboard(ItemStack itemstack);
boolean isChipset(ItemStack itemstack);
}
@@ -0,0 +1,18 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
/**
* Specifies where a circuit layout can be used. (i.e. farm, machine, engine, etc)
* See CircuitSocketType for Forestry's uses.
*/
public interface ICircuitSocketType {
/** unique identifier for this socket type */
String getUid();
/** comparison using uid */
boolean equals(ICircuitSocketType socketType);
}
@@ -0,0 +1,14 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
import net.minecraft.item.ItemStack;
public interface ISolderManager {
void addRecipe(ICircuitLayout layout, ItemStack resource, ICircuit circuit);
}
@@ -0,0 +1,8 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion = "3.1.0", owner = "ForestryAPI|core", provides = "ForestryAPI|circuits")
package forestry.api.circuits;
import cpw.mods.fml.common.API;
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