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17 changed files with 117 additions and 43 deletions

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+2 -2
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@@ -2,8 +2,8 @@
dependencies {
api('curse.maven:cofh-lib-220333:2388748')
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-beta38:api')
devOnlyNonPublishable('com.github.GTNewHorizons:NotEnoughItems:2.7.29-GTNH:dev')
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-beta42:api')
devOnlyNonPublishable('com.github.GTNewHorizons:NotEnoughItems:2.7.44-GTNH:dev')
compileOnly('com.github.GTNewHorizons:inventory-tweaks:1.7.1:api')
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.42:api')
compileOnly('net.industrial-craft:industrialcraft-2:2.2.828-experimental:dev')
+1 -1
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@@ -14,7 +14,7 @@ modId = Forestry
modGroup = forestry
# Whether to use modGroup as the maven publishing group.
# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods.
# When false, com.github.GTNewHorizons is used.
useModGroupForPublishing = false
# Updates your build.gradle and settings.gradle automatically whenever an update is available.
+1 -1
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@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.37'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.38'
}
@@ -9,33 +9,37 @@ import net.minecraft.item.ItemStack;
public class RainSubstrate {
public enum WeatherState {
CLEAR,
RAIN,
STORM
}
/**
* Rain substrate capable of activating the rainmaker.
*/
public ItemStack item;
/**
* Duration of the rain shower triggered by this substrate in Minecraft ticks.
* Duration of the weather event triggered by this substrate in Minecraft ticks.
*/
public int duration;
/**
* Speed of activation sequence triggered.
*/
public float speed;
/**
* The type of weather triggered.
*/
public WeatherState weather;
public boolean reverse;
public RainSubstrate(ItemStack item, int duration, float speed) {
this(item, duration, speed, false);
public RainSubstrate(ItemStack item, float speed, WeatherState weather) {
this(item, 0, speed, weather);
}
public RainSubstrate(ItemStack item, float speed) {
this(item, 0, speed, true);
}
public RainSubstrate(ItemStack item, int duration, float speed, boolean reverse) {
public RainSubstrate(ItemStack item, int duration, float speed, WeatherState weather) {
this.item = item;
this.duration = duration;
this.speed = speed;
this.reverse = reverse;
this.weather = weather;
}
}
@@ -9,6 +9,8 @@ import net.minecraft.util.ChunkCoordinates;
import com.mojang.authlib.GameProfile;
import forestry.core.inventory.IInventoryAdapter;
/**
* Basic interface for a multiblock machine component. Implemented by TileEntities.
*/
@@ -45,4 +47,15 @@ public interface IMultiblockComponent {
* Called when the machine is broken for game reasons, e.g. a player removed a block or an explosion occurred.
*/
void onMachineBroken();
/**
* A component with a separate inventory, like the Alveary Swarmer or Alveary Sieve.
*/
interface HasInventory {
/**
* Called when this part is destroyed to drop its contents.
*/
IInventoryAdapter getInternalInventory();
}
}
@@ -71,9 +71,8 @@ public class ItemHabitatLocator extends ItemWithGui {
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean flag) {
BiomeGenBase currentBiome = player.worldObj.getBiomeGenForCoords((int) player.posX, (int) player.posZ);
float temperatureValue = currentBiome
.getFloatTemperature((int) player.posX, (int) player.posY, (int) player.posZ);
EnumTemperature temperature = EnumTemperature.getFromValue(temperatureValue);
EnumTemperature temperature = EnumTemperature
.getFromBiome(currentBiome, (int) player.posX, (int) player.posY, (int) player.posZ);
EnumHumidity humidity = EnumHumidity.getFromValue(currentBiome.rainfall);
list.add(StringUtil.localize("gui.currentBiome") + ": " + currentBiome.biomeName);
@@ -19,6 +19,7 @@ import net.minecraftforge.fluids.IFluidHandler;
import forestry.api.core.IClimateControlled;
import forestry.api.multiblock.IAlvearyComponent;
import forestry.api.multiblock.IMultiblockComponent;
import forestry.apiculture.blocks.BlockAlveary;
import forestry.apiculture.gui.ContainerAlvearyHygroregulator;
import forestry.apiculture.gui.GuiAlvearyHygroregulator;
@@ -31,8 +32,8 @@ import forestry.core.fluids.tanks.FilteredTank;
import forestry.core.inventory.IInventoryAdapter;
import forestry.core.tiles.ILiquidTankTile;
public class TileAlvearyHygroregulator extends TileAlveary
implements IInventory, ILiquidTankTile, IFluidHandler, IAlvearyComponent.Climatiser {
public class TileAlvearyHygroregulator extends TileAlveary implements IInventory, ILiquidTankTile, IFluidHandler,
IAlvearyComponent.Climatiser, IMultiblockComponent.HasInventory {
private final HygroregulatorRecipe[] recipes;
@@ -18,6 +18,7 @@ import forestry.api.genetics.AlleleManager;
import forestry.api.genetics.IIndividual;
import forestry.api.genetics.ISpeciesRoot;
import forestry.api.multiblock.IAlvearyComponent;
import forestry.api.multiblock.IMultiblockComponent;
import forestry.apiculture.blocks.BlockAlveary;
import forestry.apiculture.gui.ContainerAlvearySieve;
import forestry.apiculture.gui.GuiAlvearySieve;
@@ -25,7 +26,8 @@ import forestry.apiculture.inventory.InventoryAlvearySieve;
import forestry.core.inventory.IInventoryAdapter;
import forestry.core.inventory.watchers.ISlotPickupWatcher;
public class TileAlvearySieve extends TileAlveary implements IAlvearyComponent.BeeListener {
public class TileAlvearySieve extends TileAlveary
implements IAlvearyComponent.BeeListener, IMultiblockComponent.HasInventory {
private final IBeeListener beeListener;
private final InventoryAlvearySieve inventory;
@@ -22,6 +22,7 @@ import forestry.api.apiculture.BeeManager;
import forestry.api.apiculture.EnumBeeType;
import forestry.api.apiculture.IBee;
import forestry.api.multiblock.IAlvearyComponent;
import forestry.api.multiblock.IMultiblockComponent;
import forestry.apiculture.blocks.BlockAlveary;
import forestry.apiculture.gui.ContainerAlvearySwarmer;
import forestry.apiculture.gui.GuiAlvearySwarmer;
@@ -37,7 +38,8 @@ import forestry.core.proxy.Proxies;
import forestry.core.tiles.IActivatable;
import forestry.core.utils.ItemStackUtil;
public class TileAlvearySwarmer extends TileAlveary implements ISidedInventory, IActivatable, IAlvearyComponent.Active {
public class TileAlvearySwarmer extends TileAlveary
implements ISidedInventory, IActivatable, IAlvearyComponent.Active, IMultiblockComponent.HasInventory {
private final InventorySwarmer inventory;
private final Deque<ItemStack> pendingSpawns = new ArrayDeque<>();
@@ -116,6 +116,12 @@ public abstract class BlockStructure extends BlockForestry {
InventoryUtil.dropSockets((ISocketable) tile, world, x, y, z);
}
}
if (tile instanceof IMultiblockComponent.HasInventory) {
IMultiblockComponent.HasInventory hasInventory = (IMultiblockComponent.HasInventory) tile;
InventoryUtil.dropInventory(hasInventory.getInternalInventory(), world, x, y, z);
}
}
super.breakBlock(world, x, y, z, block, meta);
}
@@ -109,6 +109,7 @@ public class Constants implements IForestryConstants {
public static final int MACHINE_MAX_ENERGY = 5000;
public static final int RAINMAKER_RAIN_DURATION_IODINE = 10000;
public static final int RAINMAKER_RAIN_DURATION_PHOSPHORICIODINE = 10000;
public static final int STILL_DESTILLATION_DURATION = 100;
public static final int STILL_DESTILLATION_INPUT = 10;
@@ -78,6 +78,7 @@ public class ItemRegistryCore extends ItemRegistry {
/* Rainmaker */
public final ItemForestry iodineCharge;
public final ItemForestry phosphor;
public final ItemForestry phosphorCharge;
/* Misc */
public final ItemCraftingMaterial craftingMaterial;
@@ -181,8 +182,8 @@ public class ItemRegistryCore extends ItemRegistry {
// / RAINMAKER SUBSTRATES
iodineCharge = registerItem(new ItemForestry(), "iodineCapsule");
phosphor = registerItem(new ItemForestry(), "phosphor");
phosphorCharge = registerItem(new ItemForestry(), "phosphoricIodineCapsule");
// / BEE RESOURCES
beeswax = registerItem(new ItemForestry(), "beeswax");
@@ -26,16 +26,14 @@ public class InventoryRainmaker extends InventoryAdapterTile<TileMillRainmaker>
@Override
public boolean canSlotAccept(int slotIndex, ItemStack itemStack) {
if (slotIndex == SLOT_SUBSTRATE) {
if (getStackInSlot(SLOT_SUBSTRATE) != null) {
return false;
}
if (FuelManager.rainSubstrate.containsKey(itemStack) && tile.charge == 0 && tile.progress == 0) {
RainSubstrate substrate = FuelManager.rainSubstrate.get(itemStack);
if (tile.getWorld().isRaining() && substrate.reverse) {
return true;
} else if (!tile.getWorld().isRaining() && !substrate.reverse) {
return true;
}
return tile.isValidSubstrate(substrate);
}
}
return false;
}
@@ -10,6 +10,7 @@ package forestry.factory.tiles;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.storage.WorldInfo;
import forestry.api.fuels.FuelManager;
import forestry.api.fuels.RainSubstrate;
@@ -20,7 +21,7 @@ import forestry.factory.inventory.InventoryRainmaker;
public class TileMillRainmaker extends TileMill {
private int duration;
private boolean reverse;
private RainSubstrate.WeatherState weather;
public TileMillRainmaker() {
super(null);
@@ -39,9 +40,9 @@ public class TileMillRainmaker extends TileMill {
}
// We don't have a gui, but we can be activated
if (FuelManager.rainSubstrate.containsKey(player.inventory.getCurrentItem()) && charge == 0) {
if (FuelManager.rainSubstrate.containsKey(player.inventory.getCurrentItem()) && charge == 0 && progress == 0) {
RainSubstrate substrate = FuelManager.rainSubstrate.get(player.inventory.getCurrentItem());
if (substrate.item.isItemEqual(player.inventory.getCurrentItem())) {
if (isValidSubstrate(substrate)) {
addCharge(substrate);
player.inventory.getCurrentItem().stackSize--;
}
@@ -49,6 +50,17 @@ public class TileMillRainmaker extends TileMill {
sendNetworkUpdate();
}
public boolean isValidSubstrate(RainSubstrate substrate) {
boolean thundering = getWorld().isThundering();
boolean raining = getWorld().isRaining();
return switch (substrate.weather) {
case CLEAR -> (thundering || raining);
case RAIN -> (thundering || !raining);
case STORM -> (!thundering);
};
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
@@ -57,7 +69,7 @@ public class TileMillRainmaker extends TileMill {
progress = nbttagcompound.getFloat("Progress");
stage = nbttagcompound.getInteger("Stage");
duration = nbttagcompound.getInteger("Duration");
reverse = nbttagcompound.getBoolean("Reverse");
weather = RainSubstrate.WeatherState.valueOf(nbttagcompound.getString("Weather"));
}
@Override
@@ -68,14 +80,14 @@ public class TileMillRainmaker extends TileMill {
nbttagcompound.setFloat("Progress", progress);
nbttagcompound.setInteger("Stage", stage);
nbttagcompound.setInteger("Duration", duration);
nbttagcompound.setBoolean("Reverse", reverse);
nbttagcompound.setString("Weather", weather.name());
}
public void addCharge(RainSubstrate substrate) {
charge = 1;
speed = substrate.speed;
duration = substrate.duration;
reverse = substrate.reverse;
weather = substrate.weather;
sendNetworkUpdate();
}
@@ -103,15 +115,26 @@ public class TileMillRainmaker extends TileMill {
}
if (!worldObj.isRemote) {
if (reverse) {
worldObj.getWorldInfo().setRaining(false);
} else {
worldObj.getWorldInfo().setRaining(true);
worldObj.getWorldInfo().setRainTime(duration);
WorldInfo world = worldObj.getWorldInfo();
switch (weather) {
case CLEAR:
world.setRaining(false);
world.setThundering(false);
break;
case STORM:
world.setRaining(true);
world.setRainTime(duration);
world.setThundering(true);
world.setThunderTime(duration);
break;
case RAIN:
world.setRaining(true);
world.setRainTime(duration);
world.setThundering(false);
break;
}
charge = 0;
duration = 0;
reverse = false;
sendNetworkUpdate();
}
}
@@ -222,9 +222,23 @@ public class PluginFactory extends ForestryPlugin {
// Set rain substrates
ItemStack iodineCharge = coreItems.iodineCharge.getItemStack();
ItemStack dissipationCharge = coreItems.craftingMaterial.getDissipationCharge();
ItemStack phosphorCharge = coreItems.phosphorCharge.getItemStack();
FuelManager.rainSubstrate.put(
iodineCharge,
new RainSubstrate(
iodineCharge,
Constants.RAINMAKER_RAIN_DURATION_IODINE,
0.01f,
RainSubstrate.WeatherState.RAIN));
FuelManager.rainSubstrate
.put(iodineCharge, new RainSubstrate(iodineCharge, Constants.RAINMAKER_RAIN_DURATION_IODINE, 0.01f));
FuelManager.rainSubstrate.put(dissipationCharge, new RainSubstrate(dissipationCharge, 0.075f));
.put(dissipationCharge, new RainSubstrate(dissipationCharge, 0.075f, RainSubstrate.WeatherState.CLEAR));
FuelManager.rainSubstrate.put(
phosphorCharge,
new RainSubstrate(
phosphorCharge,
Constants.RAINMAKER_RAIN_DURATION_PHOSPHORICIODINE,
0.008f,
RainSubstrate.WeatherState.STORM));
for (BlockFactoryTesrType type : BlockFactoryTesrType.VALUES) {
MachineDefinition machineDefinition = new MachineDefinition(type);
@@ -594,6 +608,15 @@ public class PluginFactory extends ForestryPlugin {
PluginFluids.items.canEmpty,
'Z',
beeItems.honeydew);
RecipeManagers.carpenterManager.addRecipe(
5,
PluginCore.items.iodineCharge.getItemStack(),
PluginCore.items.phosphorCharge.getItemStack(),
"# #",
" # ",
"# #",
'#',
PluginCore.items.phosphor.getItemStack());
}
// Ender pearl
@@ -755,6 +755,7 @@ item.for.naturalistHelmet.name=Spectacles
item.for.oakStick.name=Impregnated Stick
item.for.peat.name=Peat
item.for.phosphor.name=Phosphor
item.for.phosphoricIodineCapsule.name=Phosphoric Iodine Capsule
item.for.pipette.name=Pipette
item.for.pollenFertile.name=Fertile Pollen
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