mirror of
https://github.com/GTNewHorizons/EnderIO.git
synced 2026-11-15 09:34:50 +00:00
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+11
-11
@@ -2,21 +2,21 @@
|
||||
|
||||
dependencies {
|
||||
api('com.github.GTNewHorizons:EnderCore:0.4.6:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.10.0:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.7.8-GTNH:dev')
|
||||
api("com.github.GTNewHorizons:GTNHLib:0.6.0:dev")
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.0:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.0-GTNH:dev')
|
||||
compileOnly("com.github.GTNewHorizons:GTNHLib:0.2.11:dev")
|
||||
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.39:dev')
|
||||
api('curse.maven:cofh-lib-220333:2388748') // https://www.curseforge.com/minecraft/mc-mods/cofh-lib/files/2388748
|
||||
shadowImplementation('cglib:cglib-nodep:3.3.0')
|
||||
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.8.2:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-511-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.7.3:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-400-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Baubles:1.0.4:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.51.36:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Railcraft:9.16.0:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:StorageDrawers:2.0.5-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.16.0-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:OpenComputers:1.11.1-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.46.18:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Railcraft:9.15.8:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:StorageDrawers:1.13.5-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.15.0-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:OpenComputers:1.10.11-GTNH:api') {transitive = false}
|
||||
compileOnly('curse.maven:minefactory-reloaded-66672:2366150') // https://www.curseforge.com/minecraft/mc-mods/minefactory-reloaded/files/2366150
|
||||
compileOnly('thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev')
|
||||
compileOnly('curse.maven:ee3-65509:2305023') // https://www.curseforge.com/minecraft/mc-mods/ee3/files/2305023
|
||||
@@ -24,5 +24,5 @@ dependencies {
|
||||
compileOnly(rfg.deobf('curse.maven:mekanism-268560:2475797')) // https://www.curseforge.com/minecraft/mc-mods/mekanism/files/2475797
|
||||
compileOnly(rfg.deobf('maven.modrinth:immibis-microblocks:59.1.2')) // https://modrinth.com/mod/immibis-microblocks/version/59.1.2
|
||||
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-beta28:api') {transitive = false}
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha50:api') {transitive = false}
|
||||
}
|
||||
+1
-12
@@ -85,11 +85,6 @@ accessTransformersFile =
|
||||
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
|
||||
usesMixins = false
|
||||
|
||||
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
|
||||
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
|
||||
# Mixin classes will have access to "main" classes, but not the other way around.
|
||||
separateMixinSourceSet =
|
||||
|
||||
# Adds some debug arguments like verbose output and class export.
|
||||
usesMixinDebug = false
|
||||
|
||||
@@ -122,15 +117,9 @@ minimizeShadowedDependencies = true
|
||||
# If disabled, won't rename the shadowed classes.
|
||||
relocateShadowedDependencies = true
|
||||
|
||||
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
# Adds the GTNH maven, CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
includeWellKnownRepositories = true
|
||||
|
||||
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
|
||||
# list of strings, with the acceptable keys being(case does not matter):
|
||||
# cursemaven
|
||||
# modrinth
|
||||
excludeWellKnownRepositories =
|
||||
|
||||
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
|
||||
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
|
||||
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
|
||||
|
||||
Vendored
BIN
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.11.1-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -15,8 +15,6 @@
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
@@ -57,7 +55,7 @@
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
@@ -86,8 +84,7 @@ done
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
|
||||
' "$PWD" ) || exit
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
Vendored
-2
@@ -13,8 +13,6 @@
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ pluginManagement {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.30'
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.22'
|
||||
}
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@ import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import crazypants.enderio.conduit.BlockConduitBundle;
|
||||
import crazypants.enderio.conduit.IConduit;
|
||||
import crazypants.enderio.conduit.TileConduitBundle;
|
||||
import crazypants.enderio.conduit.facade.FacadeRenderer;
|
||||
import crazypants.enderio.conduit.gas.GasConduit;
|
||||
import crazypants.enderio.conduit.gas.GasUtil;
|
||||
@@ -377,6 +378,7 @@ public class ClientProxy extends CommonProxy {
|
||||
cbr = new ConduitBundleRenderer((float) Config.conduitScale);
|
||||
BlockConduitBundle.rendererId = RenderingRegistry.getNextAvailableRenderId();
|
||||
RenderingRegistry.registerBlockHandler(cbr);
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileConduitBundle.class, cbr);
|
||||
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileTravelAnchor.class, new TravelEntitySpecialRenderer());
|
||||
|
||||
|
||||
@@ -186,7 +186,7 @@ import crazypants.util.EE3Util;
|
||||
modid = MODID,
|
||||
name = MOD_NAME,
|
||||
version = VERSION,
|
||||
dependencies = "required-after:CoFHLib@(1.0.3B3,);after:endercore;after:MineFactoryReloaded;after:Forestry;after:Waila@[1.5.8,);after:Thaumcraft;after:appliedenergistics2@[rv2-beta-8,);after:chisel;required-after:gtnhlib@[0.2.10,)",
|
||||
dependencies = "required-after:CoFHLib@(1.0.3B3,);after:endercore;after:MineFactoryReloaded;after:Forestry;after:Waila@[1.5.8,);after:Thaumcraft;after:appliedenergistics2@[rv2-beta-8,);after:chisel",
|
||||
guiFactory = "crazypants.enderio.config.ConfigFactoryEIO")
|
||||
public class EnderIO {
|
||||
|
||||
|
||||
@@ -697,6 +697,10 @@ public class ConduitRecipes {
|
||||
|
||||
res.stackSize = 1;
|
||||
ItemStack resDense = new ItemStack(EnderIO.itemMEConduit, 1, 1);
|
||||
ItemStack resUltra = new ItemStack(EnderIO.itemMEConduit, 1, 2);
|
||||
addShaped(resDense, "bCb", "CbC", "bCb", 'b', conduitBinder, 'C', res);
|
||||
if (Config.enableMEUltraDenseConduits) {
|
||||
addShaped(resUltra, "bCb", "CbC", "bCb", 'b', conduitBinder, 'C', resDense);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,6 @@ import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.FluidTankInfo;
|
||||
|
||||
import com.enderio.core.client.render.BoundingBox;
|
||||
import com.gtnewhorizon.gtnhlib.concurrent.cas.CasList;
|
||||
|
||||
import appeng.api.networking.IGridNode;
|
||||
import appeng.api.util.AECableType;
|
||||
@@ -67,7 +66,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
public static final short NBT_VERSION = 1;
|
||||
|
||||
private final List<IConduit> conduits = new CasList<>();
|
||||
private final List<IConduit> conduits = new ArrayList<IConduit>();
|
||||
|
||||
private Block facadeId = null;
|
||||
private int facadeMeta = 0;
|
||||
@@ -75,9 +74,9 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
private boolean facadeChanged;
|
||||
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<>();
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<CollidableComponent>();
|
||||
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<>();
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<CollidableComponent>();
|
||||
|
||||
private boolean conduitsDirty = true;
|
||||
private boolean collidablesDirty = true;
|
||||
@@ -537,7 +536,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
@Override
|
||||
public List<CollidableComponent> getConnectors() {
|
||||
List<CollidableComponent> result = new ArrayList<>();
|
||||
List<CollidableComponent> result = new ArrayList<CollidableComponent>();
|
||||
addConnectors(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ public class LiquidConduit extends AbstractTankConduit {
|
||||
}
|
||||
}
|
||||
if (!foundFluid) {
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
FluidStack couldDrain = extTank.drain(dir.getOpposite(), MAX_EXTRACT_PER_TICK, false);
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package crazypants.enderio.conduit.liquid;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
@@ -56,17 +56,10 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
super.renderEntity(conduitBundleRenderer, te, conduit, x, y, z, partialTick, worldLight, rb);
|
||||
}
|
||||
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit conduit,
|
||||
double x, double y, double z, float partialTick, float worldLight) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderConduit(IIcon tex, IConduit conduit, CollidableComponent component, float brightness) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
if (isNSEWUD(component.dir)) {
|
||||
LiquidConduit lc = (LiquidConduit) conduit;
|
||||
IIcon fluidTex = conduit.getTransmitionTextureForState(component);
|
||||
FluidStack fluid = lc.getFluidType();
|
||||
if (fluid != null) {
|
||||
renderFluidOutline(component, fluid);
|
||||
@@ -74,40 +67,33 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
BoundingBox[] cubes = toCubes(component.bound);
|
||||
for (BoundingBox cube : cubes) {
|
||||
drawSection(cube, tex.getMinU(), tex.getMaxU(), tex.getMinV(), tex.getMaxV(), component.dir, false);
|
||||
// This check is kinda broken, but whatever, it was like that when this was done in a TESR too
|
||||
if (lc.getTank().getFilledRatio() <= 0) {
|
||||
continue;
|
||||
}
|
||||
tessellator.setColorOpaque_F(0.7f, 0.7f, 0.7f);
|
||||
drawSection(
|
||||
cube,
|
||||
fluidTex.getMinU(),
|
||||
fluidTex.getMaxU(),
|
||||
fluidTex.getMinV(),
|
||||
fluidTex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
|
||||
if (conduit.getConnectionMode(component.dir) == ConnectionMode.DISABLED) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
int i;
|
||||
tex = EnderIO.blockConduitBundle.getConnectorIcon(component.data);
|
||||
List<Vertex> corners = component.bound.getCornersWithUvForFace(
|
||||
component.dir,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV());
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
// back face
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
} else {
|
||||
drawSection(
|
||||
component.bound,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
|
||||
if (conduit.getConnectionMode(component.dir) == ConnectionMode.DISABLED) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
int i;
|
||||
tex = EnderIO.blockConduitBundle.getConnectorIcon(component.data);
|
||||
List<Vertex> corners = component.bound
|
||||
.getCornersWithUvForFace(component.dir, tex.getMinU(), tex.getMaxU(), tex.getMinV(), tex.getMaxV());
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
// back face
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -127,29 +113,27 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = Collections
|
||||
.synchronizedMap(new WeakHashMap<>());
|
||||
private static Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = new WeakHashMap<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>>();
|
||||
|
||||
public static List<CachableRenderStatement> computeFluidOutlineToCache(CollidableComponent component, Fluid fluid,
|
||||
double scaleFactor, float outlineWidth) {
|
||||
|
||||
// Only init once per component across all threads so the cache stays accurate.
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache
|
||||
.computeIfAbsent(component, _k -> new ConcurrentHashMap<>());
|
||||
// The rest of this function 'should' be in a `computeIfAbsent` as well for:
|
||||
// `cache0.computeIfAbsent(fluid, _k -> ...)` but that won't cause a bug in this case,
|
||||
// just a bit more garbage.
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache.get(component);
|
||||
if (cache0 == null) {
|
||||
cache0 = new HashMap<Fluid, List<CachableRenderStatement>>();
|
||||
cache.put(component, cache0);
|
||||
}
|
||||
List<CachableRenderStatement> data = cache0.get(fluid);
|
||||
if (data != null) {
|
||||
return data;
|
||||
}
|
||||
data = new ArrayList<>();
|
||||
data = new ArrayList<CachableRenderStatement>();
|
||||
cache0.put(fluid, data);
|
||||
|
||||
IIcon texture = fluid.getStillIcon();
|
||||
if (texture == null) {
|
||||
texture = fluid.getIcon();
|
||||
if (texture == null) {
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
}
|
||||
@@ -208,7 +192,6 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
}
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -256,6 +239,49 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
// done in the dynamic section
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDynamic() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit conduit,
|
||||
double x, double y, double z, float partialTick, float worldLight) {
|
||||
|
||||
if (((LiquidConduit) conduit).getTank().getFilledRatio() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Collection<CollidableComponent> components = conduit.getCollidableComponents();
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
calculateRatios((LiquidConduit) conduit);
|
||||
transmissionScaleFactor = conduit.getTransmitionGeometryScale();
|
||||
|
||||
IIcon tex;
|
||||
for (CollidableComponent component : components) {
|
||||
if (renderComponent(component)) {
|
||||
if (isNSEWUD(component.dir) && conduit.getTransmitionTextureForState(component) != null) {
|
||||
|
||||
tessellator.setColorOpaque_F(1, 1, 1);
|
||||
tex = conduit.getTransmitionTextureForState(component);
|
||||
|
||||
BoundingBox[] cubes = toCubes(component.bound);
|
||||
for (BoundingBox cube : cubes) {
|
||||
drawSection(
|
||||
cube,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setVerticesForTransmission(BoundingBox bound, ForgeDirection id) {
|
||||
|
||||
|
||||
@@ -14,5 +14,7 @@ public interface IMEConduit extends IConduit {
|
||||
|
||||
boolean isDense();
|
||||
|
||||
boolean isDenseUltra();
|
||||
|
||||
int getChannelsInUse();
|
||||
}
|
||||
@@ -15,7 +15,8 @@ public class ItemMEConduit extends AbstractItemConduit {
|
||||
|
||||
private static ItemConduitSubtype[] subtypes = new ItemConduitSubtype[] {
|
||||
new ItemConduitSubtype(ModObject.itemMEConduit.name(), "enderio:itemMeConduit"),
|
||||
new ItemConduitSubtype(ModObject.itemMEConduit.name() + "Dense", "enderio:itemMeConduitDense") };
|
||||
new ItemConduitSubtype(ModObject.itemMEConduit.name() + "Dense", "enderio:itemMeConduitDense"),
|
||||
new ItemConduitSubtype(ModObject.itemMEConduit.name() + "DenseUltra", "enderio:itemMeConduitDenseUltra") };
|
||||
|
||||
public static ItemMEConduit create() {
|
||||
ItemMEConduit result = new ItemMEConduit();
|
||||
|
||||
@@ -16,6 +16,7 @@ import com.enderio.core.client.render.IconUtil;
|
||||
import com.enderio.core.common.util.BlockCoord;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.networking.GridFlags;
|
||||
import appeng.api.networking.IGridConnection;
|
||||
import appeng.api.networking.IGridHost;
|
||||
import appeng.api.networking.IGridNode;
|
||||
@@ -50,6 +51,7 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
public static IIcon[] longTextures;
|
||||
|
||||
private boolean isDense;
|
||||
private boolean isDenseUltra;
|
||||
private int playerID = -1;
|
||||
|
||||
public MEConduit() {
|
||||
@@ -57,6 +59,7 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
}
|
||||
|
||||
public MEConduit(int itemDamage) {
|
||||
isDenseUltra = itemDamage == 2;
|
||||
isDense = itemDamage == 1;
|
||||
}
|
||||
|
||||
@@ -65,14 +68,16 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
|
||||
@Override
|
||||
public void registerIcons(IIconRegister register) {
|
||||
coreTextures = new IIcon[2];
|
||||
longTextures = new IIcon[2];
|
||||
coreTextures = new IIcon[3];
|
||||
longTextures = new IIcon[3];
|
||||
|
||||
coreTextures[0] = register.registerIcon(EnderIO.DOMAIN + ":meConduitCore");
|
||||
coreTextures[1] = register.registerIcon(EnderIO.DOMAIN + ":meConduitCoreDense");
|
||||
coreTextures[2] = register.registerIcon(EnderIO.DOMAIN + ":meConduitCoreDenseUltra");
|
||||
|
||||
longTextures[0] = register.registerIcon(EnderIO.DOMAIN + ":meConduit");
|
||||
longTextures[1] = register.registerIcon(EnderIO.DOMAIN + ":meConduitDense");
|
||||
longTextures[2] = register.registerIcon(EnderIO.DOMAIN + ":meConduitDenseUltra");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -82,7 +87,10 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
});
|
||||
}
|
||||
|
||||
public static int getDamageForState(boolean isDense) {
|
||||
public static int getDamageForState(boolean isDense, boolean isDenseUltra) {
|
||||
if (isDenseUltra) {
|
||||
return 2;
|
||||
}
|
||||
if (isDense) {
|
||||
return 1;
|
||||
}
|
||||
@@ -96,7 +104,7 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
|
||||
@Override
|
||||
public ItemStack createItem() {
|
||||
return new ItemStack(EnderIO.itemMEConduit, 1, getDamageForState(isDense));
|
||||
return new ItemStack(EnderIO.itemMEConduit, 1, getDamageForState(isDense, isDenseUltra));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -114,6 +122,7 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
public void writeToNBT(NBTTagCompound nbtRoot) {
|
||||
super.writeToNBT(nbtRoot);
|
||||
nbtRoot.setBoolean("isDense", isDense);
|
||||
nbtRoot.setBoolean("isDenseUltra", isDenseUltra);
|
||||
nbtRoot.setInteger("playerID", playerID);
|
||||
}
|
||||
|
||||
@@ -126,6 +135,9 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
} else {
|
||||
playerID = -1;
|
||||
}
|
||||
if (nbtRoot.hasKey("isDenseUltra")) {
|
||||
isDenseUltra = nbtRoot.getBoolean("isDenseUltra");
|
||||
}
|
||||
}
|
||||
|
||||
public void setPlayerID(int playerID) {
|
||||
@@ -196,12 +208,22 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
|
||||
@Method(modid = "appliedenergistics2")
|
||||
private Boolean canConnectToGridNode(IGridNode node, ForgeDirection dir) {
|
||||
return node.getGridBlock().getConnectableSides().contains(dir.getOpposite());
|
||||
if (node.getGridBlock().getConnectableSides().contains(dir.getOpposite())) {
|
||||
if (isDenseUltra()) {
|
||||
return node.hasFlag(GridFlags.ULTRA_DENSE_CAPACITY)
|
||||
|| ((node.hasFlag(GridFlags.DENSE_CAPACITY)) && !node.hasFlag(GridFlags.CANNOT_CARRY));
|
||||
} else if (isDense()) {
|
||||
return true;
|
||||
} else {
|
||||
return !node.hasFlag(GridFlags.ULTRA_DENSE_CAPACITY);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getTextureForState(CollidableComponent component) {
|
||||
int state = getDamageForState(isDense);
|
||||
int state = getDamageForState(isDense, isDenseUltra);
|
||||
if (component.dir == ForgeDirection.UNKNOWN) {
|
||||
return coreTextures[state];
|
||||
} else {
|
||||
@@ -378,4 +400,9 @@ public class MEConduit extends AbstractConduit implements IMEConduit {
|
||||
public boolean isDense() {
|
||||
return isDense;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDenseUltra() {
|
||||
return isDenseUltra;
|
||||
}
|
||||
}
|
||||
@@ -43,6 +43,9 @@ public class MEConduitGrid implements IGridBlock {
|
||||
|
||||
@Override
|
||||
public EnumSet<GridFlags> getFlags() {
|
||||
if (conduit.isDenseUltra()) {
|
||||
return EnumSet.of(GridFlags.ULTRA_DENSE_CAPACITY);
|
||||
}
|
||||
if (conduit.isDense()) {
|
||||
return EnumSet.of(GridFlags.DENSE_CAPACITY);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityClientPlayerMP;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
@@ -18,9 +19,13 @@ import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
import com.enderio.core.client.render.BoundingBox;
|
||||
import com.enderio.core.client.render.CubeRenderer;
|
||||
import com.enderio.core.client.render.IconUtil;
|
||||
import com.enderio.core.client.render.RenderUtil;
|
||||
import com.enderio.core.common.util.BlockCoord;
|
||||
import com.enderio.core.common.util.IBlockAccessWrapper;
|
||||
import com.google.common.collect.Lists;
|
||||
@@ -48,12 +53,59 @@ import crazypants.util.RenderPassHelper;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@ThreadSafeISBRH(perThread = false)
|
||||
public class ConduitBundleRenderer implements ISimpleBlockRenderingHandler {
|
||||
public class ConduitBundleRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
|
||||
|
||||
public ConduitBundleRenderer(float conduitScale) {}
|
||||
|
||||
public ConduitBundleRenderer() {}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialTick) {
|
||||
IConduitBundle bundle = (IConduitBundle) te;
|
||||
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
|
||||
if (bundle == null || (bundle.hasFacade() && bundle.getFacadeId().isOpaqueCube()
|
||||
&& !ConduitUtil.isFacadeHidden(bundle, player))) {
|
||||
return;
|
||||
}
|
||||
final Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
float brightness = -1;
|
||||
for (IConduit con : bundle.getConduits()) {
|
||||
if (ConduitUtil.renderConduit(player, con)) {
|
||||
final ConduitRenderer renderer = con.getRenderer();
|
||||
if (renderer.isDynamic()) {
|
||||
if (brightness == -1) {
|
||||
BlockCoord loc = bundle.getLocation();
|
||||
brightness = bundle.getEntity().getWorldObj()
|
||||
.getLightBrightnessForSkyBlocks(loc.x, loc.y, loc.z, 0);
|
||||
|
||||
RenderUtil.bindBlockTexture();
|
||||
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_LIGHTING_BIT);
|
||||
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
tessellator.startDrawingQuads();
|
||||
}
|
||||
renderer.renderDynamicEntity(this, bundle, con, x, y, z, partialTick, brightness);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (brightness != -1) {
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId,
|
||||
RenderBlocks rb) {
|
||||
|
||||
@@ -10,4 +10,8 @@ public interface ConduitRenderer {
|
||||
void renderEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con, double x, double y,
|
||||
double z, float partialTick, float worldLight, RenderBlocks rb);
|
||||
|
||||
boolean isDynamic();
|
||||
|
||||
void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con, double x,
|
||||
double y, double z, float partialTick, float worldLight);
|
||||
}
|
||||
@@ -63,6 +63,10 @@ public class DefaultConduitRenderer implements ConduitRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con,
|
||||
double x, double y, double z, float partialTick, float worldLight) {}
|
||||
|
||||
protected void renderConduit(IIcon tex, IConduit conduit, CollidableComponent component, float brightness) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
|
||||
@@ -345,4 +349,8 @@ public class DefaultConduitRenderer implements ConduitRenderer {
|
||||
return new BoundingBox[] { bb };
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDynamic() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -174,6 +174,8 @@ public final class Config {
|
||||
* The distance travelled when no block is found within {@link #teleportStaffMaxBlinkDistance}.
|
||||
*/
|
||||
public static int teleportStaffFailedBlinkDistance = 64;
|
||||
/** If true, use the original staff of teleportation controls. */
|
||||
public static boolean teleportStaffOriginalControls = false;
|
||||
|
||||
/**
|
||||
* Sets the teleport staff right-click action.
|
||||
@@ -186,6 +188,9 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor <em>(default)</em>
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffAction = 3;
|
||||
|
||||
@@ -200,6 +205,9 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffSneakAction = 1;
|
||||
|
||||
@@ -475,6 +483,7 @@ public final class Config {
|
||||
|
||||
public static boolean isGasConduitEnabled = true;
|
||||
public static boolean enableMEConduits = true;
|
||||
public static boolean enableMEUltraDenseConduits = false;
|
||||
public static boolean enableOCConduits = true;
|
||||
public static boolean enableOCConduitsAnimatedTexture = true;
|
||||
|
||||
@@ -1298,25 +1307,35 @@ public final class Config {
|
||||
"Number of blocks teleported when no block is being looked at.")
|
||||
.getInt(teleportStaffFailedBlinkDistance);
|
||||
|
||||
teleportStaffOriginalControls = config.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffOriginalControls",
|
||||
teleportStaffOriginalControls,
|
||||
"If true, the staff of teleportation will use its original controls: R-Click for teleport to look, Shift R-Click for teleport to anchor.")
|
||||
.getBoolean(teleportStaffOriginalControls);
|
||||
|
||||
teleportStaffAction = config.get(
|
||||
sectionStaff.name,
|
||||
sectionPersonal.name,
|
||||
"teleportStaffAction",
|
||||
teleportStaffAction,
|
||||
"Sets the action for right-click with the staff of teleportation. Values:\n" + " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)")
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
.getInt(teleportStaffAction);
|
||||
|
||||
teleportStaffSneakAction = config.get(
|
||||
sectionStaff.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor")
|
||||
teleportStaffSneakAction = config
|
||||
.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
.getInt(teleportStaffSneakAction);
|
||||
|
||||
enderIoRange = config.get(
|
||||
@@ -2414,6 +2433,11 @@ public final class Config {
|
||||
sectionItems.name,
|
||||
enableMEConduits,
|
||||
"Allows ME conduits. Only has an effect with AE2 installed.");
|
||||
enableMEUltraDenseConduits = config.getBoolean(
|
||||
"enableMEUltraDenseConduits",
|
||||
sectionItems.name,
|
||||
enableMEUltraDenseConduits,
|
||||
"Allows ME Ultra Dense conduits. Only has an effect with AE2 installed.");
|
||||
enableOCConduits = config.getBoolean(
|
||||
"enableOCConduits",
|
||||
sectionItems.name,
|
||||
|
||||
@@ -168,8 +168,7 @@ public abstract class AbstractMachineEntity extends TileEntityEio
|
||||
public final boolean isItemValidForSlot(int i, ItemStack itemstack) {
|
||||
if (slotDefinition.isUpgradeSlot(i)) {
|
||||
return itemstack != null && itemstack.getItem() == EnderIO.itemBasicCapacitor
|
||||
&& itemstack.getItemDamage() > 0
|
||||
&& itemstack.getItemDamage() != 7;
|
||||
&& itemstack.getItemDamage() > 0;
|
||||
}
|
||||
return isMachineItemValidForSlot(i, itemstack);
|
||||
}
|
||||
|
||||
@@ -40,11 +40,6 @@ public class TileZombieGenerator extends AbstractGeneratorEntity
|
||||
public String getMachineName() {
|
||||
return ModObject.blockFrankenzombieGenerator.unlocalisedName;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GeneratorType getGeneratorType() {
|
||||
return GeneratorType.FRANKENZOMBIE;
|
||||
}
|
||||
}
|
||||
|
||||
public static class TileEnderGenerator extends TileZombieGenerator {
|
||||
@@ -63,11 +58,6 @@ public class TileZombieGenerator extends AbstractGeneratorEntity
|
||||
protected Fluid getFluidType() {
|
||||
return EnderIO.fluidEnderDistillation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GeneratorType getGeneratorType() {
|
||||
return GeneratorType.ENDER;
|
||||
}
|
||||
}
|
||||
|
||||
private static int IO_MB_TICK = 250;
|
||||
@@ -336,7 +326,7 @@ public class TileZombieGenerator extends AbstractGeneratorEntity
|
||||
}
|
||||
|
||||
public GeneratorType getGeneratorType() {
|
||||
return GeneratorType.ZOMBIE;
|
||||
return ((BlockZombieGenerator) worldObj.getBlock(xCoord, yCoord, zCoord)).getGeneratorType();
|
||||
}
|
||||
|
||||
public int getOutputPerTick() {
|
||||
|
||||
@@ -5,7 +5,6 @@ import java.util.Random;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
@@ -57,10 +56,9 @@ public class BlockLightNode extends BlockEio {
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6) {
|
||||
TileEntity te = world.getTileEntity(x, y, z);
|
||||
if (te instanceof TileLightNode) {
|
||||
TileLightNode light = (TileLightNode) te;
|
||||
light.onBlockRemoved();
|
||||
TileLightNode te = (TileLightNode) world.getTileEntity(x, y, z);
|
||||
if (te != null) {
|
||||
te.onBlockRemoved();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -33,10 +33,9 @@ public enum Alloy {
|
||||
if (oreDictName != null) {
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(oreDictName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(oreDictName));
|
||||
} else {
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(baseName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(baseName));
|
||||
}
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(baseName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(baseName));
|
||||
this.hardness = hardness;
|
||||
}
|
||||
|
||||
|
||||
@@ -103,7 +103,7 @@ public class ItemCapacitor extends Item implements ICapacitorItem {
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {
|
||||
if (par1ItemStack != null && par1ItemStack.getItemDamage() > 0 && par1ItemStack.getItemDamage() != 7) {
|
||||
if (par1ItemStack != null && par1ItemStack.getItemDamage() > 0) {
|
||||
par3List.add(EnderIO.lang.localize("machine.tooltip.upgrade"));
|
||||
if (SpecialTooltipHandler.showAdvancedTooltips()) {
|
||||
SpecialTooltipHandler.addDetailedTooltipFromResources(par3List, "enderio.machine.tooltip.upgrade");
|
||||
|
||||
@@ -57,28 +57,38 @@ public class ItemTeleportStaff extends ItemTravelStaff {
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack equipped, World world, EntityPlayer player) {
|
||||
if (world.isRemote) {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
if (Config.teleportStaffOriginalControls) {
|
||||
if (player.isSneaking()) {
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
player.swingItem();
|
||||
break;
|
||||
} else {
|
||||
TravelController.instance.doTeleport(player);
|
||||
}
|
||||
player.swingItem();
|
||||
} else {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return equipped;
|
||||
|
||||
@@ -46,6 +46,7 @@ import com.google.common.collect.Table;
|
||||
import com.google.common.collect.TreeBasedTable;
|
||||
import com.gtnewhorizon.gtnhlib.GTNHLib;
|
||||
|
||||
import cpw.mods.fml.common.Loader;
|
||||
import cpw.mods.fml.common.ObfuscationReflectionHelper;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import cpw.mods.fml.common.gameevent.TickEvent;
|
||||
@@ -199,11 +200,12 @@ public class TravelController {
|
||||
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source,
|
||||
boolean alsoDoTeleport) {
|
||||
if (!hasTarget()) {
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
if (alsoDoTeleport) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
BlockCoord destination = destinationOptional.get();
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(
|
||||
p = new PacketLongDistanceTravelEvent(
|
||||
player,
|
||||
false,
|
||||
source,
|
||||
@@ -211,18 +213,12 @@ public class TravelController {
|
||||
destination.x,
|
||||
destination.y,
|
||||
destination.z);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockCoord target = selectedCoord;
|
||||
TileEntity te = world.getTileEntity(target.x, target.y, target.z);
|
||||
if (te instanceof ITravelAccessable) {
|
||||
@@ -344,11 +340,111 @@ public class TravelController {
|
||||
public boolean doTeleport(EntityPlayer player) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), false);
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
private boolean isBlackListedBlock(EntityPlayer player, MovingObjectPosition pos, Block hitBlock) {
|
||||
UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor(hitBlock);
|
||||
if (ui == null) {
|
||||
@@ -529,9 +625,9 @@ public class TravelController {
|
||||
return getTravelItemTravelSource(ep, checkInventoryAndBaubles) != null;
|
||||
}
|
||||
|
||||
/** Currently, we only hide travel targets for the teleport staff, in certain action modes. */
|
||||
public boolean shouldHideTargets(EntityPlayer ep) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF
|
||||
|| Config.teleportStaffOriginalControls) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -638,106 +734,6 @@ public class TravelController {
|
||||
return travelItemSlot;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a valid destination near the provided vector, or returns empty optional if unsuccessful. */
|
||||
private Optional<BlockCoord> findNearbyDestination(EntityPlayer player, TravelSource source, Vector3d sample) {
|
||||
Optional<BlockCoord> destinationOptional = findValidDestination(
|
||||
@@ -1193,15 +1189,19 @@ public class TravelController {
|
||||
}
|
||||
|
||||
public static void showMessage(EntityPlayer player, IChatComponent chatComponent) {
|
||||
if (player instanceof EntityPlayerMP) {
|
||||
chatComponent.setChatStyle(new ChatStyle().setColor(EnumChatFormatting.WHITE));
|
||||
GTNHLib.proxy.sendMessageAboveHotbar((EntityPlayerMP) player, chatComponent, 60, true, true);
|
||||
if (Loader.isModLoaded("gtnhlib")) {
|
||||
if (player instanceof EntityPlayerMP) {
|
||||
chatComponent.setChatStyle(new ChatStyle().setColor(EnumChatFormatting.WHITE));
|
||||
GTNHLib.proxy.sendMessageAboveHotbar((EntityPlayerMP) player, chatComponent, 60, true, true);
|
||||
} else {
|
||||
GTNHLib.proxy.printMessageAboveHotbar(
|
||||
EnumChatFormatting.WHITE + chatComponent.getFormattedText(),
|
||||
60,
|
||||
true,
|
||||
true);
|
||||
}
|
||||
} else {
|
||||
GTNHLib.proxy.printMessageAboveHotbar(
|
||||
EnumChatFormatting.WHITE + chatComponent.getFormattedText(),
|
||||
60,
|
||||
true,
|
||||
true);
|
||||
player.addChatComponentMessage(chatComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -337,9 +337,6 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
|
||||
public void validate() {
|
||||
super.validate();
|
||||
if (isTravelSource()) {
|
||||
// Note: travelDestinations is a SetMultimap, which does not allow duplicate entries.
|
||||
// So it's okay if this gets called multiple times with the same BlockCoord.
|
||||
// Though, I think that it's not currently getting called multiple times, anyway.
|
||||
TravelController.instance.travelDestinations.put(worldObj.provider.dimensionId, getLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -344,13 +344,14 @@ public class WailaCompat implements IWailaDataProvider {
|
||||
} else if (itemStack.getItem() == EnderIO.itemMEConduit) {
|
||||
NBTTagCompound nbtRoot = accessor.getNBTData();
|
||||
if (nbtRoot.hasKey("isDense")) {
|
||||
boolean isDenseUltra = nbtRoot.getBoolean("isDenseUltra");
|
||||
boolean isDense = nbtRoot.getBoolean("isDense");
|
||||
int channelsInUse = nbtRoot.getInteger("channelsInUse");
|
||||
currenttip.add(
|
||||
MessageFormat.format(
|
||||
EnderIO.lang.localize("itemMEConduit.channelsUsed"),
|
||||
channelsInUse,
|
||||
isDense ? 32 : 8));
|
||||
isDenseUltra ? 128 : (isDense ? 32 : 8)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -386,6 +387,7 @@ public class WailaCompat implements IWailaDataProvider {
|
||||
if (mec != null) {
|
||||
tag.setInteger("channelsInUse", mec.getChannelsInUse());
|
||||
tag.setBoolean("isDense", mec.isDense());
|
||||
tag.setBoolean("isDenseUltra", mec.isDenseUltra());
|
||||
}
|
||||
} else if (te instanceof IInternalPoweredTile) {
|
||||
IInternalPoweredTile ipte = (IInternalPoweredTile) te;
|
||||
|
||||
@@ -130,6 +130,7 @@ enderio.itemGasConduit.tooltip.detailed.line1=Transportiert Mekanism-kompatible
|
||||
|
||||
enderio.itemMEConduit.name=ME-Leitung
|
||||
enderio.itemMEConduitDense.name=Dichte ME-Leitung
|
||||
enderio.itemMEConduitDenseUltra.name=Extrem Dichte ME-Leitungen
|
||||
enderio.itemMEConduit.channelsUsed={0,number} von {1,number} Kanälen
|
||||
|
||||
enderio.itemOCConduit.name=Netzwerkleitung (OC)
|
||||
|
||||
@@ -136,6 +136,7 @@ enderio.itemGasConduit.tooltip.detailed.line1=Transfers Mekanism-compatible gase
|
||||
|
||||
enderio.itemMEConduit.name=ME Conduit
|
||||
enderio.itemMEConduitDense.name=Dense ME Conduit
|
||||
enderio.itemMEConduitDenseUltra.name=Ultra Dense ME Conduit
|
||||
enderio.itemMEConduit.channelsUsed={0,number} of {1,number} Channels
|
||||
|
||||
enderio.itemOCConduit.name=Network Conduit (OC)
|
||||
@@ -149,7 +150,7 @@ enderio.silicon.name=Silicon
|
||||
enderio.conduitBinder.name=Conduit Binder
|
||||
enderio.binderComposite.name=Binder Composite
|
||||
enderio.phasedIronNugget.name=Pulsating Iron Nugget
|
||||
tile.blockDarkIronBars.name=Dark Steel Bars
|
||||
tile.blockDarkIronBars.name=Dark Iron Bars
|
||||
tile.blockSoulariumBars.name=Soularium Bars
|
||||
tile.blockEndSteelBars.name=End Steel Bars
|
||||
tile.blockEndermanSkull.name=Enderman Skull
|
||||
|
||||
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Reference in new issue
Block a user