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16 Commits
Author SHA1 Message Date
Martin Robertz a591baf426 update 2024-05-06 09:55:08 +02:00
Martin Robertz 4131a1e7b7 Merge remote-tracking branch 'origin/tweak-teleport-staff' into dev 2024-05-06 09:54:22 +02:00
github-actions[bot]andGitHub GTNH Actions 32c251d805 spotlessApply (#161)
Co-authored-by: GitHub GTNH Actions <>
2024-04-23 19:03:07 -06:00
D-Cysteine b237c6cb4d 2-in-1 TP: find destination client-side 2024-04-23 18:59:06 -06:00
D-Cysteine 58e8bf712c Limit backwards teleport check 2024-04-14 13:01:17 -06:00
D-Cysteine f1978a6a15 Handle server-side travelToLocation 2024-04-13 16:14:42 -06:00
D-Cysteine 5bd58bd981 Check anchor accessibility and require player != null 2024-04-13 16:14:25 -06:00
D-Cysteine b0f7c8600a Check for obstructed anchor on long-distance teleport 2024-04-13 15:35:40 -06:00
D-Cysteine 1b2c38cf0a Clear stored anchors on world load 2024-04-13 15:35:26 -06:00
D-Cysteine e6c216ab31 Add server-side handling for two-in-one teleport action 2024-04-13 15:35:08 -06:00
D-Cysteine 745b6ed528 Various TP fixes
* Allow TP to unloaded anchor
* Improve TP through wall by checking every 0.5 instead of 2 distance
* Fix blink placing player one block too high
* Fix anchor being incorrectly selected sometimes by constraining to visual angle
2024-04-13 14:46:20 -06:00
D-Cysteine 9422337282 Add configs for teleport staff actions 2024-04-13 14:44:43 -06:00
github-actions[bot]andGitHub GTNH Actions 3b0025500e spotlessApply (#159)
Co-authored-by: GitHub GTNH Actions <>
2024-04-13 17:36:56 +02:00
D-Cysteine dd739ba58e Fix logic 2024-04-13 09:11:50 -06:00
D-Cysteine edbd5621c3 Fix comment 2024-04-13 09:10:10 -06:00
D-Cysteine d90c7dae1b Tweak teleport staff controls 2024-04-13 09:06:16 -06:00
8 changed files with 190 additions and 208 deletions

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+7 -7
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@@ -2,20 +2,20 @@
dependencies {
api('com.github.GTNewHorizons:EnderCore:0.4.6:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.3:dev')
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.1-GTNH:dev')
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.0:dev')
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.0-GTNH:dev')
compileOnly("com.github.GTNewHorizons:GTNHLib:0.2.11:dev")
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.39:dev')
api('curse.maven:cofh-lib-220333:2388748') // https://www.curseforge.com/minecraft/mc-mods/cofh-lib/files/2388748
shadowImplementation('cglib:cglib-nodep:3.3.0')
compileOnly('com.github.GTNewHorizons:waila:1.8.0:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-404-GTNH:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:waila:1.7.3:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-400-GTNH:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:Baubles:1.0.4:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.48.14:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.46.05:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:Railcraft:9.15.8:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:StorageDrawers:1.13.5-GTNH:api') {transitive = false}
compileOnly('com.github.GTNewHorizons:Chisel:2.15.0-GTNH:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:Chisel:2.14.1-GTNH:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:OpenComputers:1.10.11-GTNH:api') {transitive = false}
compileOnly('curse.maven:minefactory-reloaded-66672:2366150') // https://www.curseforge.com/minecraft/mc-mods/minefactory-reloaded/files/2366150
compileOnly('thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev')
@@ -24,5 +24,5 @@ dependencies {
compileOnly(rfg.deobf('curse.maven:mekanism-268560:2475797')) // https://www.curseforge.com/minecraft/mc-mods/mekanism/files/2475797
compileOnly(rfg.deobf('maven.modrinth:immibis-microblocks:59.1.2')) // https://modrinth.com/mod/immibis-microblocks/version/59.1.2
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha52:api') {transitive = false}
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha44:api') {transitive = false}
}
@@ -174,6 +174,8 @@ public final class Config {
* The distance travelled when no block is found within {@link #teleportStaffMaxBlinkDistance}.
*/
public static int teleportStaffFailedBlinkDistance = 64;
/** If true, use the original staff of teleportation controls. */
public static boolean teleportStaffOriginalControls = false;
/**
* Sets the teleport staff right-click action.
@@ -186,6 +188,9 @@ public final class Config {
* <li><b>2:</b> Teleport to anchor
* <li><b>3:</b> Teleport to anchor, or to look if no anchor <em>(default)</em>
* </ul>
*
* <p>
* Overridden if {@link #teleportStaffOriginalControls} is true.
*/
public static int teleportStaffAction = 3;
@@ -200,6 +205,9 @@ public final class Config {
* <li><b>2:</b> Teleport to anchor
* <li><b>3:</b> Teleport to anchor, or to look if no anchor
* </ul>
*
* <p>
* Overridden if {@link #teleportStaffOriginalControls} is true.
*/
public static int teleportStaffSneakAction = 1;
@@ -389,8 +397,6 @@ public final class Config {
"TwilightForest:item.steeleafHoe", "TwilightForest:item.ironwoodHoe", "IC2:itemToolBronzeHoe" };
public static List<ItemStack> farmHoes = new ArrayList<ItemStack>();
public static int farmSaplingReserveAmount = 8;
public static double farmParticlesMaxRange = 64;
public static int farmParticlesCount = 15;
public static int magnetPowerUsePerSecondRF = 1;
public static int magnetPowerCapacityRF = 100000;
@@ -1299,25 +1305,35 @@ public final class Config {
"Number of blocks teleported when no block is being looked at.")
.getInt(teleportStaffFailedBlinkDistance);
teleportStaffOriginalControls = config.get(
sectionPersonal.name,
"teleportStaffOriginalControls",
teleportStaffOriginalControls,
"If true, the staff of teleportation will use its original controls: R-Click for teleport to look, Shift R-Click for teleport to anchor.")
.getBoolean(teleportStaffOriginalControls);
teleportStaffAction = config.get(
sectionStaff.name,
sectionPersonal.name,
"teleportStaffAction",
teleportStaffAction,
"Sets the action for right-click with the staff of teleportation. Values:\n" + " 0: Do nothing\n"
+ " 1: Teleport to look\n"
+ " 2: Teleport to anchor\n"
+ " 3: Teleport to anchor, or look if no anchor (default)")
+ " 3: Teleport to anchor, or look if no anchor (default)\n"
+ "Overridden if teleportStaffOriginalControls is true.")
.getInt(teleportStaffAction);
teleportStaffSneakAction = config.get(
sectionStaff.name,
"teleportStaffSneakAction",
teleportStaffSneakAction,
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
+ " 0: Do nothing\n"
+ " 1: Teleport to look (default)\n"
+ " 2: Teleport to anchor\n"
+ " 3: Teleport to anchor, or look if no anchor")
teleportStaffSneakAction = config
.get(
sectionPersonal.name,
"teleportStaffSneakAction",
teleportStaffSneakAction,
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
+ " 0: Do nothing\n"
+ " 1: Teleport to look (default)\n"
+ " 2: Teleport to anchor\n"
+ " 3: Teleport to anchor, or look if no anchor\n"
+ "Overridden if teleportStaffOriginalControls is true.")
.getInt(teleportStaffSneakAction);
enderIoRange = config.get(
@@ -2111,18 +2127,6 @@ public final class Config {
+ "always shear all leaves.")
.getInt(farmSaplingReserveAmount);
farmParticlesMaxRange = config.get(
sectionFarm.name,
"farmParticlesMaxRange",
farmParticlesMaxRange,
"The max range of the farm action particles.").getDouble(farmParticlesMaxRange);
farmParticlesCount = config.get(
sectionFarm.name,
"farmParticlesCount",
farmParticlesCount,
"The number of particles produces by farm action.").getInt(farmParticlesCount);
combustionGeneratorUseOpaqueModel = config
.get(
sectionAesthetic.name,
@@ -9,7 +9,6 @@ import com.enderio.core.common.util.BlockCoord;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import crazypants.enderio.config.Config;
import crazypants.util.ClientUtil;
import io.netty.buffer.ByteBuf;
@@ -52,7 +51,11 @@ public class PacketFarmAction implements IMessage, IMessageHandler<PacketFarmAct
@Override
public IMessage onMessage(PacketFarmAction message, MessageContext ctx) {
ClientUtil.spawnFarmParticles(rand, message.coords, Config.farmParticlesCount);
for (BlockCoord bc : message.coords) {
for (int i = 0; i < 15; i++) {
ClientUtil.spawnFarmParcticles(rand, bc);
}
}
return null;
}
}
@@ -458,9 +458,8 @@ public class TileFarmStation extends AbstractPoweredTaskEntity {
IHarvestResult harvest = FarmersCommune.instance.harvestBlock(this, bc, block, meta);
if (harvest != null && harvest.getDrops() != null) {
PacketFarmAction pkt = new PacketFarmAction(harvest.getHarvestedBlocks());
PacketHandler.INSTANCE.sendToAllAround(
pkt,
new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, Config.farmParticlesMaxRange));
PacketHandler.INSTANCE
.sendToAllAround(pkt, new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, 64));
for (EntityItem ei : harvest.getDrops()) {
if (ei != null) {
insertHarvestDrop(ei, bc);
@@ -488,12 +487,7 @@ public class TileFarmStation extends AbstractPoweredTaskEntity {
inventory[minFirtSlot] = farmerJoe.inventory.mainInventory[0];
PacketHandler.INSTANCE.sendToAllAround(
new PacketFarmAction(bc),
new TargetPoint(
worldObj.provider.dimensionId,
bc.x,
bc.y,
bc.z,
Config.farmParticlesMaxRange));
new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, 64));
if (inventory[minFirtSlot] != null && inventory[minFirtSlot].stackSize == 0) {
inventory[minFirtSlot] = null;
}
@@ -57,28 +57,38 @@ public class ItemTeleportStaff extends ItemTravelStaff {
@Override
public ItemStack onItemRightClick(ItemStack equipped, World world, EntityPlayer player) {
if (world.isRemote) {
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
switch (action) {
case 0:
// Do nothing.
break;
case 1:
TravelController.instance.doTeleport(player);
player.swingItem();
break;
case 2:
if (Config.teleportStaffOriginalControls) {
if (player.isSneaking()) {
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
player.swingItem();
break;
} else {
TravelController.instance.doTeleport(player);
}
player.swingItem();
} else {
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
switch (action) {
case 0:
// Do nothing.
break;
case 3:
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
player.swingItem();
break;
case 1:
TravelController.instance.doTeleport(player);
player.swingItem();
break;
case 2:
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
player.swingItem();
break;
case 3:
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
player.swingItem();
break;
}
}
}
return equipped;
@@ -199,11 +199,12 @@ public class TravelController {
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source,
boolean alsoDoTeleport) {
if (!hasTarget()) {
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
if (alsoDoTeleport) {
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
if (destinationOptional.isPresent()) {
BlockCoord destination = destinationOptional.get();
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(
p = new PacketLongDistanceTravelEvent(
player,
false,
source,
@@ -211,18 +212,12 @@ public class TravelController {
destination.x,
destination.y,
destination.z);
PacketHandler.INSTANCE.sendToServer(p);
// We have no way of knowing if it will succeed, so just return false.
return false;
}
}
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
PacketHandler.INSTANCE.sendToServer(p);
// We have no way of knowing if it will succeed, so just return false.
return false;
}
BlockCoord target = selectedCoord;
TileEntity te = world.getTileEntity(target.x, target.y, target.z);
if (te instanceof ITravelAccessable) {
@@ -344,11 +339,111 @@ public class TravelController {
public boolean doTeleport(EntityPlayer player) {
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
if (destinationOptional.isPresent()) {
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), false);
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), true);
}
return false;
}
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
double playerHeight = player.yOffset;
// +2 to compensate for the standard distance decrement of -2
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
// rayTraceBlocks has a limit of 200 distance.
double maxDistance = Config.teleportStaffMaxBlinkDistance;
double currDistance = 0;
Vec3 pos = eye3;
boolean loop = true;
while (loop) {
double distance = 200;
if (maxDistance - currDistance < 200) {
distance = maxDistance - currDistance;
loop = false;
}
Vector3d sample = new Vector3d(look);
sample.scale(distance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
break;
}
pos = end;
currDistance += distance;
}
Vector3d sample = new Vector3d(look);
sample.scale(Config.teleportStaffMaxBlinkDistance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
}
double distanceIncrement = -2;
int maxIter = Math.min(8, (int) teleDistance / 2);
// Special case: if the targeted block is too close, we'll try to teleport through it.
if (teleDistance < 4) {
distanceIncrement = 0.5;
maxIter = 32;
}
for (int i = 0; i < maxIter; i++) {
teleDistance += distanceIncrement;
sample.set(look);
sample.scale(teleDistance);
sample.add(eye);
// we test against our feets location
sample.y -= playerHeight;
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()) {
return destinationOptional;
}
}
return Optional.empty();
}
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
double maxDistance = source.getMaxDistanceTravelled();
double maxMessageDistance = 1.25 * maxDistance;
// Find possible destinations within about 5 degrees.
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
player,
travelDestinations.get(player.worldObj.provider.dimensionId),
0.087,
maxMessageDistance);
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
if (cell.getColumnKey() <= maxDistance) {
return Optional.of(cell.getValue());
}
}
if (!possibleDestinations.isEmpty()) {
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return Optional.empty();
}
private boolean isBlackListedBlock(EntityPlayer player, MovingObjectPosition pos, Block hitBlock) {
UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor(hitBlock);
if (ui == null) {
@@ -529,9 +624,9 @@ public class TravelController {
return getTravelItemTravelSource(ep, checkInventoryAndBaubles) != null;
}
/** Currently, we only hide travel targets for the teleport staff, in certain action modes. */
public boolean shouldHideTargets(EntityPlayer ep) {
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF) {
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF
|| Config.teleportStaffOriginalControls) {
return false;
}
@@ -633,106 +728,6 @@ public class TravelController {
return travelItemSlot;
}
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
double playerHeight = player.yOffset;
// +2 to compensate for the standard distance decrement of -2
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
// rayTraceBlocks has a limit of 200 distance.
double maxDistance = Config.teleportStaffMaxBlinkDistance;
double currDistance = 0;
Vec3 pos = eye3;
boolean loop = true;
while (loop) {
double distance = 200;
if (maxDistance - currDistance < 200) {
distance = maxDistance - currDistance;
loop = false;
}
Vector3d sample = new Vector3d(look);
sample.scale(distance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
break;
}
pos = end;
currDistance += distance;
}
Vector3d sample = new Vector3d(look);
sample.scale(Config.teleportStaffMaxBlinkDistance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
}
double distanceIncrement = -2;
int maxIter = Math.min(8, (int) teleDistance / 2);
// Special case: if the targeted block is too close, we'll try to teleport through it.
if (teleDistance < 4) {
distanceIncrement = 0.5;
maxIter = 32;
}
for (int i = 0; i < maxIter; i++) {
teleDistance += distanceIncrement;
sample.set(look);
sample.scale(teleDistance);
sample.add(eye);
// we test against our feets location
sample.y -= playerHeight;
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()) {
return destinationOptional;
}
}
return Optional.empty();
}
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
double maxDistance = source.getMaxDistanceTravelled();
double maxMessageDistance = 1.25 * maxDistance;
// Find possible destinations within about 5 degrees.
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
player,
travelDestinations.get(player.worldObj.provider.dimensionId),
0.087,
maxMessageDistance);
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
if (cell.getColumnKey() <= maxDistance) {
return Optional.of(cell.getValue());
}
}
if (!possibleDestinations.isEmpty()) {
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return Optional.empty();
}
/** Finds a valid destination near the provided vector, or returns empty optional if unsuccessful. */
private Optional<BlockCoord> findNearbyDestination(EntityPlayer player, TravelSource source, Vector3d sample) {
Optional<BlockCoord> destinationOptional = findValidDestination(
@@ -337,9 +337,6 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
public void validate() {
super.validate();
if (isTravelSource()) {
// Note: travelDestinations is a SetMultimap, which does not allow duplicate entries.
// So it's okay if this gets called multiple times with the same BlockCoord.
// Though, I think that it's not currently getting called multiple times, anyway.
TravelController.instance.travelDestinations.put(worldObj.provider.dimensionId, getLocation());
}
}
+12 -33
View File
@@ -1,14 +1,10 @@
package crazypants.util;
import java.util.List;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.particle.EntityPortalFX;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import com.enderio.core.common.util.BlockCoord;
@@ -51,35 +47,18 @@ public class ClientUtil {
con.readFromNBT(pkt.tc, TileConduitBundle.NBT_VERSION);
}
public static void spawnFarmParticles(Random rand, List<BlockCoord> coords, int particlesCount) {
// 0 = All, 1 = Decreased, 2 = Minimal
int particleSetting = Minecraft.getMinecraft().gameSettings.particleSetting;
if (particleSetting >= 2 /* Minimal */) {
return;
}
int particles = particleSetting == 0 ? particlesCount /* All */
: (particlesCount / 2) /* Decreased */;
World world = Minecraft.getMinecraft().theWorld;
EffectRenderer effectRenderer = Minecraft.getMinecraft().effectRenderer;
for (BlockCoord bc : coords) {
for (int i = 0; i < particles; i++) {
double xOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
double yOff = 0.5 + (rand.nextDouble() - 0.5) * 0.2;
double zOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
effectRenderer.addEffect(
new EntityPortalFX(
world,
bc.x + xOff,
bc.y + yOff,
bc.z + zOff,
(rand.nextDouble() - 0.5) * 1.5,
-rand.nextDouble(),
(rand.nextDouble() - 0.5) * 1.5));
}
}
public static void spawnFarmParcticles(Random rand, BlockCoord bc) {
double xOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
double yOff = 0.5 + (rand.nextDouble() - 0.5) * 0.2;
double zOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
Minecraft.getMinecraft().theWorld.spawnParticle(
"portal",
bc.x + xOff,
bc.y + yOff,
bc.z + zOff,
(rand.nextDouble() - 0.5) * 1.5,
-rand.nextDouble(),
(rand.nextDouble() - 0.5) * 1.5);
}
public static void setTankNBT(PacketCombustionTank message, int x, int y, int z) {