mirror of
https://github.com/GTNewHorizons/EnderIO.git
synced 2026-11-15 09:34:50 +00:00
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No files matched your search
+8
-8
@@ -2,20 +2,20 @@
|
||||
|
||||
dependencies {
|
||||
api('com.github.GTNewHorizons:EnderCore:0.4.6:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.0:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.0-GTNH:dev')
|
||||
compileOnly("com.github.GTNewHorizons:GTNHLib:0.2.11:dev")
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.7:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.14-GTNH:dev')
|
||||
compileOnly("com.github.GTNewHorizons:GTNHLib:0.3.2:dev")
|
||||
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.39:dev')
|
||||
api('curse.maven:cofh-lib-220333:2388748') // https://www.curseforge.com/minecraft/mc-mods/cofh-lib/files/2388748
|
||||
shadowImplementation('cglib:cglib-nodep:3.3.0')
|
||||
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.7.3:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-400-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.8.1:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-405-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Baubles:1.0.4:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.46.18:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.48.68:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Railcraft:9.15.8:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:StorageDrawers:1.13.5-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.15.0-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.15.1-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:OpenComputers:1.10.11-GTNH:api') {transitive = false}
|
||||
compileOnly('curse.maven:minefactory-reloaded-66672:2366150') // https://www.curseforge.com/minecraft/mc-mods/minefactory-reloaded/files/2366150
|
||||
compileOnly('thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev')
|
||||
@@ -24,5 +24,5 @@ dependencies {
|
||||
compileOnly(rfg.deobf('curse.maven:mekanism-268560:2475797')) // https://www.curseforge.com/minecraft/mc-mods/mekanism/files/2475797
|
||||
compileOnly(rfg.deobf('maven.modrinth:immibis-microblocks:59.1.2')) // https://modrinth.com/mod/immibis-microblocks/version/59.1.2
|
||||
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha50:api') {transitive = false}
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha52:api') {transitive = false}
|
||||
}
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ pluginManagement {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.22'
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.23'
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ package crazypants.enderio.conduit;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
@@ -66,7 +67,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
public static final short NBT_VERSION = 1;
|
||||
|
||||
private final List<IConduit> conduits = new ArrayList<IConduit>();
|
||||
private final List<IConduit> conduits = Collections.synchronizedList(new ArrayList<>());
|
||||
|
||||
private Block facadeId = null;
|
||||
private int facadeMeta = 0;
|
||||
@@ -74,9 +75,9 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
private boolean facadeChanged;
|
||||
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<CollidableComponent>();
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<>();
|
||||
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<CollidableComponent>();
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<>();
|
||||
|
||||
private boolean conduitsDirty = true;
|
||||
private boolean collidablesDirty = true;
|
||||
@@ -536,7 +537,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
@Override
|
||||
public List<CollidableComponent> getConnectors() {
|
||||
List<CollidableComponent> result = new ArrayList<CollidableComponent>();
|
||||
List<CollidableComponent> result = new ArrayList<>();
|
||||
addConnectors(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -2,10 +2,11 @@ package crazypants.enderio.conduit.liquid;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
@@ -113,27 +114,29 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
|
||||
private static Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = new WeakHashMap<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>>();
|
||||
private static final Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = Collections
|
||||
.synchronizedMap(new WeakHashMap<>());
|
||||
|
||||
public static List<CachableRenderStatement> computeFluidOutlineToCache(CollidableComponent component, Fluid fluid,
|
||||
double scaleFactor, float outlineWidth) {
|
||||
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache.get(component);
|
||||
if (cache0 == null) {
|
||||
cache0 = new HashMap<Fluid, List<CachableRenderStatement>>();
|
||||
cache.put(component, cache0);
|
||||
}
|
||||
// Only init once per component across all threads so the cache stays accurate.
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache
|
||||
.computeIfAbsent(component, _k -> new ConcurrentHashMap<>());
|
||||
// The rest of this function 'should' be in a `computeIfAbsent` as well for:
|
||||
// `cache0.computeIfAbsent(fluid, _k -> ...)` but that won't cause a bug in this case,
|
||||
// just a bit more garbage.
|
||||
List<CachableRenderStatement> data = cache0.get(fluid);
|
||||
if (data != null) {
|
||||
return data;
|
||||
}
|
||||
data = new ArrayList<CachableRenderStatement>();
|
||||
cache0.put(fluid, data);
|
||||
data = new ArrayList<>();
|
||||
|
||||
IIcon texture = fluid.getStillIcon();
|
||||
if (texture == null) {
|
||||
texture = fluid.getIcon();
|
||||
if (texture == null) {
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
}
|
||||
@@ -192,6 +195,7 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
}
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
@@ -174,8 +174,6 @@ public final class Config {
|
||||
* The distance travelled when no block is found within {@link #teleportStaffMaxBlinkDistance}.
|
||||
*/
|
||||
public static int teleportStaffFailedBlinkDistance = 64;
|
||||
/** If true, use the original staff of teleportation controls. */
|
||||
public static boolean teleportStaffOriginalControls = false;
|
||||
|
||||
/**
|
||||
* Sets the teleport staff right-click action.
|
||||
@@ -188,9 +186,6 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor <em>(default)</em>
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffAction = 3;
|
||||
|
||||
@@ -205,9 +200,6 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffSneakAction = 1;
|
||||
|
||||
@@ -1307,35 +1299,25 @@ public final class Config {
|
||||
"Number of blocks teleported when no block is being looked at.")
|
||||
.getInt(teleportStaffFailedBlinkDistance);
|
||||
|
||||
teleportStaffOriginalControls = config.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffOriginalControls",
|
||||
teleportStaffOriginalControls,
|
||||
"If true, the staff of teleportation will use its original controls: R-Click for teleport to look, Shift R-Click for teleport to anchor.")
|
||||
.getBoolean(teleportStaffOriginalControls);
|
||||
|
||||
teleportStaffAction = config.get(
|
||||
sectionPersonal.name,
|
||||
sectionStaff.name,
|
||||
"teleportStaffAction",
|
||||
teleportStaffAction,
|
||||
"Sets the action for right-click with the staff of teleportation. Values:\n" + " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)")
|
||||
.getInt(teleportStaffAction);
|
||||
|
||||
teleportStaffSneakAction = config
|
||||
.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
teleportStaffSneakAction = config.get(
|
||||
sectionStaff.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor")
|
||||
.getInt(teleportStaffSneakAction);
|
||||
|
||||
enderIoRange = config.get(
|
||||
|
||||
@@ -154,8 +154,7 @@ public class KeyTracker {
|
||||
if (player != null) {
|
||||
ItemStack travelItem = player.getHeldItem();
|
||||
if (travelItem == null || travelItem.getItem() == null
|
||||
|| !(travelItem.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) travelItem.getItem()).isActive(player, travelItem)) {
|
||||
|| !(travelItem.getItem() instanceof IItemOfTravel)) {
|
||||
travelItem = TravelController.instance.findTravelItemInInventoryOrBaubles(player);
|
||||
}
|
||||
|
||||
|
||||
@@ -386,15 +386,7 @@ public class ItemDarkSteelSword extends ItemSword
|
||||
|
||||
@Override
|
||||
public boolean isActive(EntityPlayer ep, ItemStack equipped) {
|
||||
if (ep != null && equipped != null && isTravelUpgradeActive(ep, equipped)) {
|
||||
// Only "active" if held while sneaking. But still "active" for the purposes of travel keybind if not held
|
||||
if (isEquipped(ep)) {
|
||||
return ep.isSneaking();
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return isTravelUpgradeActive(ep, equipped);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -408,12 +400,12 @@ public class ItemDarkSteelSword extends ItemSword
|
||||
}
|
||||
|
||||
private boolean isTravelUpgradeActive(EntityPlayer ep, ItemStack equipped) {
|
||||
return ep != null && equipped != null && TravelUpgrade.loadFromItem(equipped) != null;
|
||||
return isEquipped(ep) && ep.isSneaking() && TravelUpgrade.loadFromItem(equipped) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
|
||||
if (isActive(player, stack)) {
|
||||
if (isTravelUpgradeActive(player, stack)) {
|
||||
if (world.isRemote) {
|
||||
if (TravelController.instance.activateTravelAccessable(stack, world, player, TravelSource.STAFF)) {
|
||||
player.swingItem();
|
||||
|
||||
@@ -57,38 +57,28 @@ public class ItemTeleportStaff extends ItemTravelStaff {
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack equipped, World world, EntityPlayer player) {
|
||||
if (world.isRemote) {
|
||||
if (Config.teleportStaffOriginalControls) {
|
||||
if (player.isSneaking()) {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
} else {
|
||||
TravelController.instance.doTeleport(player);
|
||||
}
|
||||
player.swingItem();
|
||||
} else {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return equipped;
|
||||
@@ -116,12 +106,6 @@ public class ItemTeleportStaff extends ItemTravelStaff {
|
||||
return power;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyStored(ItemStack item) {
|
||||
// Has infinite energy, always report as being full of energy for any validation-code purposes.
|
||||
return this.capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item item, CreativeTabs par2CreativeTabs, List par3List) {
|
||||
|
||||
@@ -163,8 +163,7 @@ public class TravelController {
|
||||
case STAFF_BLINK:
|
||||
if (Config.travelStaffKeybindEnabled) {
|
||||
if (equippedItem == null || equippedItem.getItem() == null
|
||||
|| !(equippedItem.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) equippedItem.getItem()).isActive(toTp, equippedItem)) {
|
||||
|| !(equippedItem.getItem() instanceof IItemOfTravel)) {
|
||||
equippedItem = findTravelItemInInventoryOrBaubles(toTp);
|
||||
}
|
||||
}
|
||||
@@ -200,12 +199,11 @@ public class TravelController {
|
||||
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source,
|
||||
boolean alsoDoTeleport) {
|
||||
if (!hasTarget()) {
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
if (alsoDoTeleport) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
BlockCoord destination = destinationOptional.get();
|
||||
p = new PacketLongDistanceTravelEvent(
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(
|
||||
player,
|
||||
false,
|
||||
source,
|
||||
@@ -213,12 +211,18 @@ public class TravelController {
|
||||
destination.x,
|
||||
destination.y,
|
||||
destination.z);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockCoord target = selectedCoord;
|
||||
TileEntity te = world.getTileEntity(target.x, target.y, target.z);
|
||||
if (te instanceof ITravelAccessable) {
|
||||
@@ -340,111 +344,11 @@ public class TravelController {
|
||||
public boolean doTeleport(EntityPlayer player) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), true);
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
private boolean isBlackListedBlock(EntityPlayer player, MovingObjectPosition pos, Block hitBlock) {
|
||||
UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor(hitBlock);
|
||||
if (ui == null) {
|
||||
@@ -625,9 +529,9 @@ public class TravelController {
|
||||
return getTravelItemTravelSource(ep, checkInventoryAndBaubles) != null;
|
||||
}
|
||||
|
||||
/** Currently, we only hide travel targets for the teleport staff, in certain action modes. */
|
||||
public boolean shouldHideTargets(EntityPlayer ep) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF
|
||||
|| Config.teleportStaffOriginalControls) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -644,8 +548,7 @@ public class TravelController {
|
||||
|
||||
ItemStack equipped = ep.getCurrentEquippedItem();
|
||||
if (checkInventoryAndBaubles) {
|
||||
if (equipped == null || !(equipped.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) equipped.getItem()).isActive(ep, equipped)) {
|
||||
if (equipped == null || !(equipped.getItem() instanceof IItemOfTravel)) {
|
||||
equipped = findTravelItemInInventoryOrBaubles(ep);
|
||||
}
|
||||
}
|
||||
@@ -674,8 +577,7 @@ public class TravelController {
|
||||
ItemStack travelItem = null;
|
||||
for (int i = 0; i < ep.inventory.getSizeInventory(); i++) {
|
||||
ItemStack stack = ep.inventory.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
travelItem = stack;
|
||||
break;
|
||||
}
|
||||
@@ -686,8 +588,7 @@ public class TravelController {
|
||||
if (baubles != null) {
|
||||
for (int i = 0; i < baubles.getSizeInventory(); i++) {
|
||||
ItemStack stack = baubles.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
travelItem = stack;
|
||||
break;
|
||||
}
|
||||
@@ -711,8 +612,7 @@ public class TravelController {
|
||||
int travelItemSlot = -1;
|
||||
for (int i = 0; i < ep.inventory.getSizeInventory(); i++) {
|
||||
ItemStack stack = ep.inventory.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
if (stack != null && (stack.getItem() instanceof IItemOfTravel)) {
|
||||
travelItemSlot = i;
|
||||
break;
|
||||
}
|
||||
@@ -723,8 +623,7 @@ public class TravelController {
|
||||
if (baubles != null) {
|
||||
for (int i = 0; i < baubles.getSizeInventory(); i++) {
|
||||
ItemStack stack = baubles.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
travelItemSlot = -(i + 2);
|
||||
break;
|
||||
}
|
||||
@@ -734,6 +633,106 @@ public class TravelController {
|
||||
return travelItemSlot;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a valid destination near the provided vector, or returns empty optional if unsuccessful. */
|
||||
private Optional<BlockCoord> findNearbyDestination(EntityPlayer player, TravelSource source, Vector3d sample) {
|
||||
Optional<BlockCoord> destinationOptional = findValidDestination(
|
||||
|
||||
@@ -337,6 +337,9 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
|
||||
public void validate() {
|
||||
super.validate();
|
||||
if (isTravelSource()) {
|
||||
// Note: travelDestinations is a SetMultimap, which does not allow duplicate entries.
|
||||
// So it's okay if this gets called multiple times with the same BlockCoord.
|
||||
// Though, I think that it's not currently getting called multiple times, anyway.
|
||||
TravelController.instance.travelDestinations.put(worldObj.provider.dimensionId, getLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -150,7 +150,7 @@ enderio.silicon.name=Silicon
|
||||
enderio.conduitBinder.name=Conduit Binder
|
||||
enderio.binderComposite.name=Binder Composite
|
||||
enderio.phasedIronNugget.name=Pulsating Iron Nugget
|
||||
tile.blockDarkIronBars.name=Dark Iron Bars
|
||||
tile.blockDarkIronBars.name=Dark Steel Bars
|
||||
tile.blockSoulariumBars.name=Soularium Bars
|
||||
tile.blockEndSteelBars.name=End Steel Bars
|
||||
tile.blockEndermanSkull.name=Enderman Skull
|
||||
|
||||
Reference in new issue
Block a user