mirror of
https://github.com/GTNewHorizons/EnderIO.git
synced 2026-11-15 17:45:08 +00:00
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+11
-11
@@ -2,21 +2,21 @@
|
||||
|
||||
dependencies {
|
||||
api('com.github.GTNewHorizons:EnderCore:0.4.6:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.0:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.0-GTNH:dev')
|
||||
compileOnly("com.github.GTNewHorizons:GTNHLib:0.2.11:dev")
|
||||
compileOnly('com.github.GTNewHorizons:ForestryMC:4.9.16:dev')
|
||||
compileOnly('com.github.GTNewHorizons:NotEnoughItems:2.6.42-GTNH:dev')
|
||||
api("com.github.GTNewHorizons:GTNHLib:0.5.15:dev")
|
||||
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.39:dev')
|
||||
api('curse.maven:cofh-lib-220333:2388748') // https://www.curseforge.com/minecraft/mc-mods/cofh-lib/files/2388748
|
||||
shadowImplementation('cglib:cglib-nodep:3.3.0')
|
||||
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.7.3:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-400-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:waila:1.8.1:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Applied-Energistics-2-Unofficial:rv3-beta-470-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Baubles:1.0.4:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.46.05:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Railcraft:9.15.8:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:StorageDrawers:1.13.5-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.14.1-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:OpenComputers:1.10.11-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.50.49:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Railcraft:9.15.14:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:StorageDrawers:2.0.3-GTNH:api') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:Chisel:2.15.2-GTNH:dev') {transitive = false}
|
||||
compileOnly('com.github.GTNewHorizons:OpenComputers:1.10.26-GTNH:api') {transitive = false}
|
||||
compileOnly('curse.maven:minefactory-reloaded-66672:2366150') // https://www.curseforge.com/minecraft/mc-mods/minefactory-reloaded/files/2366150
|
||||
compileOnly('thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev')
|
||||
compileOnly('curse.maven:ee3-65509:2305023') // https://www.curseforge.com/minecraft/mc-mods/ee3/files/2305023
|
||||
@@ -24,5 +24,5 @@ dependencies {
|
||||
compileOnly(rfg.deobf('curse.maven:mekanism-268560:2475797')) // https://www.curseforge.com/minecraft/mc-mods/mekanism/files/2475797
|
||||
compileOnly(rfg.deobf('maven.modrinth:immibis-microblocks:59.1.2')) // https://modrinth.com/mod/immibis-microblocks/version/59.1.2
|
||||
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-alpha44:api') {transitive = false}
|
||||
compileOnlyApi('com.github.GTNewHorizons:Angelica:1.0.0-beta9:api') {transitive = false}
|
||||
}
|
||||
+12
-1
@@ -85,6 +85,11 @@ accessTransformersFile =
|
||||
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
|
||||
usesMixins = false
|
||||
|
||||
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
|
||||
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
|
||||
# Mixin classes will have access to "main" classes, but not the other way around.
|
||||
separateMixinSourceSet =
|
||||
|
||||
# Adds some debug arguments like verbose output and class export.
|
||||
usesMixinDebug = false
|
||||
|
||||
@@ -117,9 +122,15 @@ minimizeShadowedDependencies = true
|
||||
# If disabled, won't rename the shadowed classes.
|
||||
relocateShadowedDependencies = true
|
||||
|
||||
# Adds the GTNH maven, CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
includeWellKnownRepositories = true
|
||||
|
||||
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
|
||||
# list of strings, with the acceptable keys being(case does not matter):
|
||||
# cursemaven
|
||||
# modrinth
|
||||
excludeWellKnownRepositories =
|
||||
|
||||
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
|
||||
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
|
||||
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
|
||||
|
||||
Vendored
BIN
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
@@ -55,7 +57,7 @@
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
@@ -84,7 +86,8 @@ done
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
|
||||
' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
Vendored
+2
@@ -13,6 +13,8 @@
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ pluginManagement {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.22'
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.27'
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import crazypants.enderio.conduit.BlockConduitBundle;
|
||||
import crazypants.enderio.conduit.IConduit;
|
||||
import crazypants.enderio.conduit.TileConduitBundle;
|
||||
import crazypants.enderio.conduit.facade.FacadeRenderer;
|
||||
import crazypants.enderio.conduit.gas.GasConduit;
|
||||
import crazypants.enderio.conduit.gas.GasUtil;
|
||||
@@ -378,7 +377,6 @@ public class ClientProxy extends CommonProxy {
|
||||
cbr = new ConduitBundleRenderer((float) Config.conduitScale);
|
||||
BlockConduitBundle.rendererId = RenderingRegistry.getNextAvailableRenderId();
|
||||
RenderingRegistry.registerBlockHandler(cbr);
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileConduitBundle.class, cbr);
|
||||
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileTravelAnchor.class, new TravelEntitySpecialRenderer());
|
||||
|
||||
|
||||
@@ -186,7 +186,7 @@ import crazypants.util.EE3Util;
|
||||
modid = MODID,
|
||||
name = MOD_NAME,
|
||||
version = VERSION,
|
||||
dependencies = "required-after:CoFHLib@(1.0.3B3,);after:endercore;after:MineFactoryReloaded;after:Forestry;after:Waila@[1.5.8,);after:Thaumcraft;after:appliedenergistics2@[rv2-beta-8,);after:chisel",
|
||||
dependencies = "required-after:CoFHLib@(1.0.3B3,);after:endercore;after:MineFactoryReloaded;after:Forestry;after:Waila@[1.5.8,);after:Thaumcraft;after:appliedenergistics2@[rv2-beta-8,);after:chisel;required-after:gtnhlib@[0.2.10,)",
|
||||
guiFactory = "crazypants.enderio.config.ConfigFactoryEIO")
|
||||
public class EnderIO {
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.FluidTankInfo;
|
||||
|
||||
import com.enderio.core.client.render.BoundingBox;
|
||||
import com.gtnewhorizon.gtnhlib.concurrent.cas.CasList;
|
||||
|
||||
import appeng.api.networking.IGridNode;
|
||||
import appeng.api.util.AECableType;
|
||||
@@ -66,7 +67,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
public static final short NBT_VERSION = 1;
|
||||
|
||||
private final List<IConduit> conduits = new ArrayList<IConduit>();
|
||||
private final List<IConduit> conduits = new CasList<>();
|
||||
|
||||
private Block facadeId = null;
|
||||
private int facadeMeta = 0;
|
||||
@@ -74,9 +75,9 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
private boolean facadeChanged;
|
||||
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<CollidableComponent>();
|
||||
private final List<CollidableComponent> cachedCollidables = new ArrayList<>();
|
||||
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<CollidableComponent>();
|
||||
private final List<CollidableComponent> cachedConnectors = new ArrayList<>();
|
||||
|
||||
private boolean conduitsDirty = true;
|
||||
private boolean collidablesDirty = true;
|
||||
@@ -536,7 +537,7 @@ public class TileConduitBundle extends TileEntityEio implements IConduitBundle {
|
||||
|
||||
@Override
|
||||
public List<CollidableComponent> getConnectors() {
|
||||
List<CollidableComponent> result = new ArrayList<CollidableComponent>();
|
||||
List<CollidableComponent> result = new ArrayList<>();
|
||||
addConnectors(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ public class LiquidConduit extends AbstractTankConduit {
|
||||
}
|
||||
}
|
||||
if (!foundFluid) {
|
||||
return;
|
||||
continue;
|
||||
}
|
||||
|
||||
FluidStack couldDrain = extTank.drain(dir.getOpposite(), MAX_EXTRACT_PER_TICK, false);
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package crazypants.enderio.conduit.liquid;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
@@ -56,10 +56,17 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
super.renderEntity(conduitBundleRenderer, te, conduit, x, y, z, partialTick, worldLight, rb);
|
||||
}
|
||||
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit conduit,
|
||||
double x, double y, double z, float partialTick, float worldLight) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderConduit(IIcon tex, IConduit conduit, CollidableComponent component, float brightness) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
if (isNSEWUD(component.dir)) {
|
||||
LiquidConduit lc = (LiquidConduit) conduit;
|
||||
IIcon fluidTex = conduit.getTransmitionTextureForState(component);
|
||||
FluidStack fluid = lc.getFluidType();
|
||||
if (fluid != null) {
|
||||
renderFluidOutline(component, fluid);
|
||||
@@ -67,33 +74,40 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
BoundingBox[] cubes = toCubes(component.bound);
|
||||
for (BoundingBox cube : cubes) {
|
||||
drawSection(cube, tex.getMinU(), tex.getMaxU(), tex.getMinV(), tex.getMaxV(), component.dir, false);
|
||||
// This check is kinda broken, but whatever, it was like that when this was done in a TESR too
|
||||
if (lc.getTank().getFilledRatio() <= 0) {
|
||||
continue;
|
||||
}
|
||||
tessellator.setColorOpaque_F(0.7f, 0.7f, 0.7f);
|
||||
drawSection(
|
||||
cube,
|
||||
fluidTex.getMinU(),
|
||||
fluidTex.getMaxU(),
|
||||
fluidTex.getMinV(),
|
||||
fluidTex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
|
||||
} else {
|
||||
drawSection(
|
||||
component.bound,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
|
||||
if (conduit.getConnectionMode(component.dir) == ConnectionMode.DISABLED) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
int i;
|
||||
tex = EnderIO.blockConduitBundle.getConnectorIcon(component.data);
|
||||
List<Vertex> corners = component.bound
|
||||
.getCornersWithUvForFace(component.dir, tex.getMinU(), tex.getMaxU(), tex.getMinV(), tex.getMaxV());
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
// back face
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
if (conduit.getConnectionMode(component.dir) == ConnectionMode.DISABLED) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
int i;
|
||||
tex = EnderIO.blockConduitBundle.getConnectorIcon(component.data);
|
||||
List<Vertex> corners = component.bound.getCornersWithUvForFace(
|
||||
component.dir,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV());
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
// back face
|
||||
for (i = corners.size() - 1; i >= 0; i--) {
|
||||
Vertex c = corners.get(i);
|
||||
cr.addVecWithUV(c.xyz, c.uv.x, c.uv.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -113,27 +127,29 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
|
||||
private static Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = new WeakHashMap<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>>();
|
||||
private static final Map<CollidableComponent, Map<Fluid, List<CachableRenderStatement>>> cache = Collections
|
||||
.synchronizedMap(new WeakHashMap<>());
|
||||
|
||||
public static List<CachableRenderStatement> computeFluidOutlineToCache(CollidableComponent component, Fluid fluid,
|
||||
double scaleFactor, float outlineWidth) {
|
||||
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache.get(component);
|
||||
if (cache0 == null) {
|
||||
cache0 = new HashMap<Fluid, List<CachableRenderStatement>>();
|
||||
cache.put(component, cache0);
|
||||
}
|
||||
// Only init once per component across all threads so the cache stays accurate.
|
||||
Map<Fluid, List<CachableRenderStatement>> cache0 = cache
|
||||
.computeIfAbsent(component, _k -> new ConcurrentHashMap<>());
|
||||
// The rest of this function 'should' be in a `computeIfAbsent` as well for:
|
||||
// `cache0.computeIfAbsent(fluid, _k -> ...)` but that won't cause a bug in this case,
|
||||
// just a bit more garbage.
|
||||
List<CachableRenderStatement> data = cache0.get(fluid);
|
||||
if (data != null) {
|
||||
return data;
|
||||
}
|
||||
data = new ArrayList<CachableRenderStatement>();
|
||||
cache0.put(fluid, data);
|
||||
data = new ArrayList<>();
|
||||
|
||||
IIcon texture = fluid.getStillIcon();
|
||||
if (texture == null) {
|
||||
texture = fluid.getIcon();
|
||||
if (texture == null) {
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
}
|
||||
@@ -192,6 +208,7 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
}
|
||||
}
|
||||
}
|
||||
cache0.put(fluid, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -239,49 +256,6 @@ public class LiquidConduitRenderer extends DefaultConduitRenderer implements IRe
|
||||
// done in the dynamic section
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDynamic() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit conduit,
|
||||
double x, double y, double z, float partialTick, float worldLight) {
|
||||
|
||||
if (((LiquidConduit) conduit).getTank().getFilledRatio() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Collection<CollidableComponent> components = conduit.getCollidableComponents();
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
calculateRatios((LiquidConduit) conduit);
|
||||
transmissionScaleFactor = conduit.getTransmitionGeometryScale();
|
||||
|
||||
IIcon tex;
|
||||
for (CollidableComponent component : components) {
|
||||
if (renderComponent(component)) {
|
||||
if (isNSEWUD(component.dir) && conduit.getTransmitionTextureForState(component) != null) {
|
||||
|
||||
tessellator.setColorOpaque_F(1, 1, 1);
|
||||
tex = conduit.getTransmitionTextureForState(component);
|
||||
|
||||
BoundingBox[] cubes = toCubes(component.bound);
|
||||
for (BoundingBox cube : cubes) {
|
||||
drawSection(
|
||||
cube,
|
||||
tex.getMinU(),
|
||||
tex.getMaxU(),
|
||||
tex.getMinV(),
|
||||
tex.getMaxV(),
|
||||
component.dir,
|
||||
true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setVerticesForTransmission(BoundingBox bound, ForgeDirection id) {
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityClientPlayerMP;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
@@ -19,13 +18,9 @@ import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
import com.enderio.core.client.render.BoundingBox;
|
||||
import com.enderio.core.client.render.CubeRenderer;
|
||||
import com.enderio.core.client.render.IconUtil;
|
||||
import com.enderio.core.client.render.RenderUtil;
|
||||
import com.enderio.core.common.util.BlockCoord;
|
||||
import com.enderio.core.common.util.IBlockAccessWrapper;
|
||||
import com.google.common.collect.Lists;
|
||||
@@ -53,59 +48,12 @@ import crazypants.util.RenderPassHelper;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@ThreadSafeISBRH(perThread = false)
|
||||
public class ConduitBundleRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
|
||||
public class ConduitBundleRenderer implements ISimpleBlockRenderingHandler {
|
||||
|
||||
public ConduitBundleRenderer(float conduitScale) {}
|
||||
|
||||
public ConduitBundleRenderer() {}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialTick) {
|
||||
IConduitBundle bundle = (IConduitBundle) te;
|
||||
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
|
||||
if (bundle == null || (bundle.hasFacade() && bundle.getFacadeId().isOpaqueCube()
|
||||
&& !ConduitUtil.isFacadeHidden(bundle, player))) {
|
||||
return;
|
||||
}
|
||||
final Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
float brightness = -1;
|
||||
for (IConduit con : bundle.getConduits()) {
|
||||
if (ConduitUtil.renderConduit(player, con)) {
|
||||
final ConduitRenderer renderer = con.getRenderer();
|
||||
if (renderer.isDynamic()) {
|
||||
if (brightness == -1) {
|
||||
BlockCoord loc = bundle.getLocation();
|
||||
brightness = bundle.getEntity().getWorldObj()
|
||||
.getLightBrightnessForSkyBlocks(loc.x, loc.y, loc.z, 0);
|
||||
|
||||
RenderUtil.bindBlockTexture();
|
||||
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_LIGHTING_BIT);
|
||||
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
tessellator.startDrawingQuads();
|
||||
}
|
||||
renderer.renderDynamicEntity(this, bundle, con, x, y, z, partialTick, brightness);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (brightness != -1) {
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId,
|
||||
RenderBlocks rb) {
|
||||
|
||||
@@ -10,8 +10,4 @@ public interface ConduitRenderer {
|
||||
void renderEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con, double x, double y,
|
||||
double z, float partialTick, float worldLight, RenderBlocks rb);
|
||||
|
||||
boolean isDynamic();
|
||||
|
||||
void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con, double x,
|
||||
double y, double z, float partialTick, float worldLight);
|
||||
}
|
||||
@@ -63,10 +63,6 @@ public class DefaultConduitRenderer implements ConduitRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderDynamicEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit con,
|
||||
double x, double y, double z, float partialTick, float worldLight) {}
|
||||
|
||||
protected void renderConduit(IIcon tex, IConduit conduit, CollidableComponent component, float brightness) {
|
||||
final CubeRenderer cr = CubeRenderer.get();
|
||||
|
||||
@@ -349,8 +345,4 @@ public class DefaultConduitRenderer implements ConduitRenderer {
|
||||
return new BoundingBox[] { bb };
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDynamic() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -174,8 +174,6 @@ public final class Config {
|
||||
* The distance travelled when no block is found within {@link #teleportStaffMaxBlinkDistance}.
|
||||
*/
|
||||
public static int teleportStaffFailedBlinkDistance = 64;
|
||||
/** If true, use the original staff of teleportation controls. */
|
||||
public static boolean teleportStaffOriginalControls = false;
|
||||
|
||||
/**
|
||||
* Sets the teleport staff right-click action.
|
||||
@@ -188,9 +186,6 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor <em>(default)</em>
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffAction = 3;
|
||||
|
||||
@@ -205,9 +200,6 @@ public final class Config {
|
||||
* <li><b>2:</b> Teleport to anchor
|
||||
* <li><b>3:</b> Teleport to anchor, or to look if no anchor
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* Overridden if {@link #teleportStaffOriginalControls} is true.
|
||||
*/
|
||||
public static int teleportStaffSneakAction = 1;
|
||||
|
||||
@@ -397,6 +389,8 @@ public final class Config {
|
||||
"TwilightForest:item.steeleafHoe", "TwilightForest:item.ironwoodHoe", "IC2:itemToolBronzeHoe" };
|
||||
public static List<ItemStack> farmHoes = new ArrayList<ItemStack>();
|
||||
public static int farmSaplingReserveAmount = 8;
|
||||
public static double farmParticlesMaxRange = 64;
|
||||
public static int farmParticlesCount = 15;
|
||||
|
||||
public static int magnetPowerUsePerSecondRF = 1;
|
||||
public static int magnetPowerCapacityRF = 100000;
|
||||
@@ -1305,35 +1299,25 @@ public final class Config {
|
||||
"Number of blocks teleported when no block is being looked at.")
|
||||
.getInt(teleportStaffFailedBlinkDistance);
|
||||
|
||||
teleportStaffOriginalControls = config.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffOriginalControls",
|
||||
teleportStaffOriginalControls,
|
||||
"If true, the staff of teleportation will use its original controls: R-Click for teleport to look, Shift R-Click for teleport to anchor.")
|
||||
.getBoolean(teleportStaffOriginalControls);
|
||||
|
||||
teleportStaffAction = config.get(
|
||||
sectionPersonal.name,
|
||||
sectionStaff.name,
|
||||
"teleportStaffAction",
|
||||
teleportStaffAction,
|
||||
"Sets the action for right-click with the staff of teleportation. Values:\n" + " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
+ " 3: Teleport to anchor, or look if no anchor (default)")
|
||||
.getInt(teleportStaffAction);
|
||||
|
||||
teleportStaffSneakAction = config
|
||||
.get(
|
||||
sectionPersonal.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor\n"
|
||||
+ "Overridden if teleportStaffOriginalControls is true.")
|
||||
teleportStaffSneakAction = config.get(
|
||||
sectionStaff.name,
|
||||
"teleportStaffSneakAction",
|
||||
teleportStaffSneakAction,
|
||||
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
|
||||
+ " 0: Do nothing\n"
|
||||
+ " 1: Teleport to look (default)\n"
|
||||
+ " 2: Teleport to anchor\n"
|
||||
+ " 3: Teleport to anchor, or look if no anchor")
|
||||
.getInt(teleportStaffSneakAction);
|
||||
|
||||
enderIoRange = config.get(
|
||||
@@ -2127,6 +2111,18 @@ public final class Config {
|
||||
+ "always shear all leaves.")
|
||||
.getInt(farmSaplingReserveAmount);
|
||||
|
||||
farmParticlesMaxRange = config.get(
|
||||
sectionFarm.name,
|
||||
"farmParticlesMaxRange",
|
||||
farmParticlesMaxRange,
|
||||
"The max range of the farm action particles.").getDouble(farmParticlesMaxRange);
|
||||
|
||||
farmParticlesCount = config.get(
|
||||
sectionFarm.name,
|
||||
"farmParticlesCount",
|
||||
farmParticlesCount,
|
||||
"The number of particles produces by farm action.").getInt(farmParticlesCount);
|
||||
|
||||
combustionGeneratorUseOpaqueModel = config
|
||||
.get(
|
||||
sectionAesthetic.name,
|
||||
|
||||
@@ -154,7 +154,8 @@ public class KeyTracker {
|
||||
if (player != null) {
|
||||
ItemStack travelItem = player.getHeldItem();
|
||||
if (travelItem == null || travelItem.getItem() == null
|
||||
|| !(travelItem.getItem() instanceof IItemOfTravel)) {
|
||||
|| !(travelItem.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) travelItem.getItem()).isActive(player, travelItem)) {
|
||||
travelItem = TravelController.instance.findTravelItemInInventoryOrBaubles(player);
|
||||
}
|
||||
|
||||
|
||||
@@ -386,7 +386,15 @@ public class ItemDarkSteelSword extends ItemSword
|
||||
|
||||
@Override
|
||||
public boolean isActive(EntityPlayer ep, ItemStack equipped) {
|
||||
return isTravelUpgradeActive(ep, equipped);
|
||||
if (ep != null && equipped != null && isTravelUpgradeActive(ep, equipped)) {
|
||||
// Only "active" if held while sneaking. But still "active" for the purposes of travel keybind if not held
|
||||
if (isEquipped(ep)) {
|
||||
return ep.isSneaking();
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -400,12 +408,12 @@ public class ItemDarkSteelSword extends ItemSword
|
||||
}
|
||||
|
||||
private boolean isTravelUpgradeActive(EntityPlayer ep, ItemStack equipped) {
|
||||
return isEquipped(ep) && ep.isSneaking() && TravelUpgrade.loadFromItem(equipped) != null;
|
||||
return ep != null && equipped != null && TravelUpgrade.loadFromItem(equipped) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
|
||||
if (isTravelUpgradeActive(player, stack)) {
|
||||
if (isActive(player, stack)) {
|
||||
if (world.isRemote) {
|
||||
if (TravelController.instance.activateTravelAccessable(stack, world, player, TravelSource.STAFF)) {
|
||||
player.swingItem();
|
||||
|
||||
@@ -9,6 +9,7 @@ import com.enderio.core.common.util.BlockCoord;
|
||||
import cpw.mods.fml.common.network.simpleimpl.IMessage;
|
||||
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
|
||||
import crazypants.enderio.config.Config;
|
||||
import crazypants.util.ClientUtil;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
@@ -51,11 +52,7 @@ public class PacketFarmAction implements IMessage, IMessageHandler<PacketFarmAct
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(PacketFarmAction message, MessageContext ctx) {
|
||||
for (BlockCoord bc : message.coords) {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
ClientUtil.spawnFarmParcticles(rand, bc);
|
||||
}
|
||||
}
|
||||
ClientUtil.spawnFarmParticles(rand, message.coords, Config.farmParticlesCount);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -458,8 +458,9 @@ public class TileFarmStation extends AbstractPoweredTaskEntity {
|
||||
IHarvestResult harvest = FarmersCommune.instance.harvestBlock(this, bc, block, meta);
|
||||
if (harvest != null && harvest.getDrops() != null) {
|
||||
PacketFarmAction pkt = new PacketFarmAction(harvest.getHarvestedBlocks());
|
||||
PacketHandler.INSTANCE
|
||||
.sendToAllAround(pkt, new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, 64));
|
||||
PacketHandler.INSTANCE.sendToAllAround(
|
||||
pkt,
|
||||
new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, Config.farmParticlesMaxRange));
|
||||
for (EntityItem ei : harvest.getDrops()) {
|
||||
if (ei != null) {
|
||||
insertHarvestDrop(ei, bc);
|
||||
@@ -487,7 +488,12 @@ public class TileFarmStation extends AbstractPoweredTaskEntity {
|
||||
inventory[minFirtSlot] = farmerJoe.inventory.mainInventory[0];
|
||||
PacketHandler.INSTANCE.sendToAllAround(
|
||||
new PacketFarmAction(bc),
|
||||
new TargetPoint(worldObj.provider.dimensionId, bc.x, bc.y, bc.z, 64));
|
||||
new TargetPoint(
|
||||
worldObj.provider.dimensionId,
|
||||
bc.x,
|
||||
bc.y,
|
||||
bc.z,
|
||||
Config.farmParticlesMaxRange));
|
||||
if (inventory[minFirtSlot] != null && inventory[minFirtSlot].stackSize == 0) {
|
||||
inventory[minFirtSlot] = null;
|
||||
}
|
||||
|
||||
@@ -33,9 +33,10 @@ public enum Alloy {
|
||||
if (oreDictName != null) {
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(oreDictName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(oreDictName));
|
||||
} else {
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(baseName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(baseName));
|
||||
}
|
||||
this.oreIngots.add("ingot" + StringUtils.capitalize(baseName));
|
||||
this.oreBlocks.add("block" + StringUtils.capitalize(baseName));
|
||||
this.hardness = hardness;
|
||||
}
|
||||
|
||||
|
||||
@@ -57,38 +57,28 @@ public class ItemTeleportStaff extends ItemTravelStaff {
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack equipped, World world, EntityPlayer player) {
|
||||
if (world.isRemote) {
|
||||
if (Config.teleportStaffOriginalControls) {
|
||||
if (player.isSneaking()) {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
} else {
|
||||
TravelController.instance.doTeleport(player);
|
||||
}
|
||||
player.swingItem();
|
||||
} else {
|
||||
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
|
||||
switch (action) {
|
||||
case 0:
|
||||
// Do nothing.
|
||||
break;
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 1:
|
||||
TravelController.instance.doTeleport(player);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
|
||||
player.swingItem();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
TravelController.instance
|
||||
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
|
||||
player.swingItem();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return equipped;
|
||||
@@ -116,6 +106,12 @@ public class ItemTeleportStaff extends ItemTravelStaff {
|
||||
return power;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyStored(ItemStack item) {
|
||||
// Has infinite energy, always report as being full of energy for any validation-code purposes.
|
||||
return this.capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item item, CreativeTabs par2CreativeTabs, List par3List) {
|
||||
|
||||
@@ -46,7 +46,6 @@ import com.google.common.collect.Table;
|
||||
import com.google.common.collect.TreeBasedTable;
|
||||
import com.gtnewhorizon.gtnhlib.GTNHLib;
|
||||
|
||||
import cpw.mods.fml.common.Loader;
|
||||
import cpw.mods.fml.common.ObfuscationReflectionHelper;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import cpw.mods.fml.common.gameevent.TickEvent;
|
||||
@@ -163,7 +162,8 @@ public class TravelController {
|
||||
case STAFF_BLINK:
|
||||
if (Config.travelStaffKeybindEnabled) {
|
||||
if (equippedItem == null || equippedItem.getItem() == null
|
||||
|| !(equippedItem.getItem() instanceof IItemOfTravel)) {
|
||||
|| !(equippedItem.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) equippedItem.getItem()).isActive(toTp, equippedItem)) {
|
||||
equippedItem = findTravelItemInInventoryOrBaubles(toTp);
|
||||
}
|
||||
}
|
||||
@@ -199,12 +199,11 @@ public class TravelController {
|
||||
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source,
|
||||
boolean alsoDoTeleport) {
|
||||
if (!hasTarget()) {
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
if (alsoDoTeleport) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
BlockCoord destination = destinationOptional.get();
|
||||
p = new PacketLongDistanceTravelEvent(
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(
|
||||
player,
|
||||
false,
|
||||
source,
|
||||
@@ -212,12 +211,18 @@ public class TravelController {
|
||||
destination.x,
|
||||
destination.y,
|
||||
destination.z);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
|
||||
PacketHandler.INSTANCE.sendToServer(p);
|
||||
// We have no way of knowing if it will succeed, so just return false.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockCoord target = selectedCoord;
|
||||
TileEntity te = world.getTileEntity(target.x, target.y, target.z);
|
||||
if (te instanceof ITravelAccessable) {
|
||||
@@ -339,111 +344,11 @@ public class TravelController {
|
||||
public boolean doTeleport(EntityPlayer player) {
|
||||
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), true);
|
||||
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
private boolean isBlackListedBlock(EntityPlayer player, MovingObjectPosition pos, Block hitBlock) {
|
||||
UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor(hitBlock);
|
||||
if (ui == null) {
|
||||
@@ -624,9 +529,9 @@ public class TravelController {
|
||||
return getTravelItemTravelSource(ep, checkInventoryAndBaubles) != null;
|
||||
}
|
||||
|
||||
/** Currently, we only hide travel targets for the teleport staff, in certain action modes. */
|
||||
public boolean shouldHideTargets(EntityPlayer ep) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF
|
||||
|| Config.teleportStaffOriginalControls) {
|
||||
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -643,7 +548,8 @@ public class TravelController {
|
||||
|
||||
ItemStack equipped = ep.getCurrentEquippedItem();
|
||||
if (checkInventoryAndBaubles) {
|
||||
if (equipped == null || !(equipped.getItem() instanceof IItemOfTravel)) {
|
||||
if (equipped == null || !(equipped.getItem() instanceof IItemOfTravel)
|
||||
|| !((IItemOfTravel) equipped.getItem()).isActive(ep, equipped)) {
|
||||
equipped = findTravelItemInInventoryOrBaubles(ep);
|
||||
}
|
||||
}
|
||||
@@ -672,7 +578,8 @@ public class TravelController {
|
||||
ItemStack travelItem = null;
|
||||
for (int i = 0; i < ep.inventory.getSizeInventory(); i++) {
|
||||
ItemStack stack = ep.inventory.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
travelItem = stack;
|
||||
break;
|
||||
}
|
||||
@@ -683,7 +590,8 @@ public class TravelController {
|
||||
if (baubles != null) {
|
||||
for (int i = 0; i < baubles.getSizeInventory(); i++) {
|
||||
ItemStack stack = baubles.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
travelItem = stack;
|
||||
break;
|
||||
}
|
||||
@@ -707,7 +615,8 @@ public class TravelController {
|
||||
int travelItemSlot = -1;
|
||||
for (int i = 0; i < ep.inventory.getSizeInventory(); i++) {
|
||||
ItemStack stack = ep.inventory.getStackInSlot(i);
|
||||
if (stack != null && (stack.getItem() instanceof IItemOfTravel)) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
travelItemSlot = i;
|
||||
break;
|
||||
}
|
||||
@@ -718,7 +627,8 @@ public class TravelController {
|
||||
if (baubles != null) {
|
||||
for (int i = 0; i < baubles.getSizeInventory(); i++) {
|
||||
ItemStack stack = baubles.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel) {
|
||||
if (stack != null && stack.getItem() instanceof IItemOfTravel
|
||||
&& ((IItemOfTravel) stack.getItem()).isActive(ep, stack)) {
|
||||
travelItemSlot = -(i + 2);
|
||||
break;
|
||||
}
|
||||
@@ -728,6 +638,106 @@ public class TravelController {
|
||||
return travelItemSlot;
|
||||
}
|
||||
|
||||
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
|
||||
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
|
||||
|
||||
Vector3d eye = Util.getEyePositionEio(player);
|
||||
Vector3d look = Util.getLookVecEio(player);
|
||||
|
||||
double playerHeight = player.yOffset;
|
||||
// +2 to compensate for the standard distance decrement of -2
|
||||
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
|
||||
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
|
||||
|
||||
// rayTraceBlocks has a limit of 200 distance.
|
||||
double maxDistance = Config.teleportStaffMaxBlinkDistance;
|
||||
double currDistance = 0;
|
||||
Vec3 pos = eye3;
|
||||
boolean loop = true;
|
||||
while (loop) {
|
||||
double distance = 200;
|
||||
if (maxDistance - currDistance < 200) {
|
||||
distance = maxDistance - currDistance;
|
||||
loop = false;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(distance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
break;
|
||||
}
|
||||
|
||||
pos = end;
|
||||
currDistance += distance;
|
||||
}
|
||||
|
||||
Vector3d sample = new Vector3d(look);
|
||||
sample.scale(Config.teleportStaffMaxBlinkDistance);
|
||||
sample.add(eye);
|
||||
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
|
||||
MovingObjectPosition p = player.worldObj
|
||||
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
|
||||
if (p != null) {
|
||||
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
|
||||
}
|
||||
|
||||
double distanceIncrement = -2;
|
||||
int maxIter = Math.min(8, (int) teleDistance / 2);
|
||||
// Special case: if the targeted block is too close, we'll try to teleport through it.
|
||||
if (teleDistance < 4) {
|
||||
distanceIncrement = 0.5;
|
||||
maxIter = 32;
|
||||
}
|
||||
|
||||
for (int i = 0; i < maxIter; i++) {
|
||||
teleDistance += distanceIncrement;
|
||||
|
||||
sample.set(look);
|
||||
sample.scale(teleDistance);
|
||||
sample.add(eye);
|
||||
// we test against our feets location
|
||||
sample.y -= playerHeight;
|
||||
|
||||
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
|
||||
if (destinationOptional.isPresent()) {
|
||||
return destinationOptional;
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
|
||||
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
|
||||
double maxDistance = source.getMaxDistanceTravelled();
|
||||
double maxMessageDistance = 1.25 * maxDistance;
|
||||
// Find possible destinations within about 5 degrees.
|
||||
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
|
||||
player,
|
||||
travelDestinations.get(player.worldObj.provider.dimensionId),
|
||||
0.087,
|
||||
maxMessageDistance);
|
||||
|
||||
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
|
||||
if (cell.getColumnKey() <= maxDistance) {
|
||||
return Optional.of(cell.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
if (!possibleDestinations.isEmpty()) {
|
||||
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
|
||||
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
|
||||
}
|
||||
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/** Finds a valid destination near the provided vector, or returns empty optional if unsuccessful. */
|
||||
private Optional<BlockCoord> findNearbyDestination(EntityPlayer player, TravelSource source, Vector3d sample) {
|
||||
Optional<BlockCoord> destinationOptional = findValidDestination(
|
||||
@@ -1183,19 +1193,15 @@ public class TravelController {
|
||||
}
|
||||
|
||||
public static void showMessage(EntityPlayer player, IChatComponent chatComponent) {
|
||||
if (Loader.isModLoaded("gtnhlib")) {
|
||||
if (player instanceof EntityPlayerMP) {
|
||||
chatComponent.setChatStyle(new ChatStyle().setColor(EnumChatFormatting.WHITE));
|
||||
GTNHLib.proxy.sendMessageAboveHotbar((EntityPlayerMP) player, chatComponent, 60, true, true);
|
||||
} else {
|
||||
GTNHLib.proxy.printMessageAboveHotbar(
|
||||
EnumChatFormatting.WHITE + chatComponent.getFormattedText(),
|
||||
60,
|
||||
true,
|
||||
true);
|
||||
}
|
||||
if (player instanceof EntityPlayerMP) {
|
||||
chatComponent.setChatStyle(new ChatStyle().setColor(EnumChatFormatting.WHITE));
|
||||
GTNHLib.proxy.sendMessageAboveHotbar((EntityPlayerMP) player, chatComponent, 60, true, true);
|
||||
} else {
|
||||
player.addChatComponentMessage(chatComponent);
|
||||
GTNHLib.proxy.printMessageAboveHotbar(
|
||||
EnumChatFormatting.WHITE + chatComponent.getFormattedText(),
|
||||
60,
|
||||
true,
|
||||
true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -337,6 +337,9 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
|
||||
public void validate() {
|
||||
super.validate();
|
||||
if (isTravelSource()) {
|
||||
// Note: travelDestinations is a SetMultimap, which does not allow duplicate entries.
|
||||
// So it's okay if this gets called multiple times with the same BlockCoord.
|
||||
// Though, I think that it's not currently getting called multiple times, anyway.
|
||||
TravelController.instance.travelDestinations.put(worldObj.provider.dimensionId, getLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
package crazypants.util;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EffectRenderer;
|
||||
import net.minecraft.client.particle.EntityPortalFX;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import com.enderio.core.common.util.BlockCoord;
|
||||
|
||||
@@ -47,18 +51,35 @@ public class ClientUtil {
|
||||
con.readFromNBT(pkt.tc, TileConduitBundle.NBT_VERSION);
|
||||
}
|
||||
|
||||
public static void spawnFarmParcticles(Random rand, BlockCoord bc) {
|
||||
double xOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
|
||||
double yOff = 0.5 + (rand.nextDouble() - 0.5) * 0.2;
|
||||
double zOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
|
||||
Minecraft.getMinecraft().theWorld.spawnParticle(
|
||||
"portal",
|
||||
bc.x + xOff,
|
||||
bc.y + yOff,
|
||||
bc.z + zOff,
|
||||
(rand.nextDouble() - 0.5) * 1.5,
|
||||
-rand.nextDouble(),
|
||||
(rand.nextDouble() - 0.5) * 1.5);
|
||||
public static void spawnFarmParticles(Random rand, List<BlockCoord> coords, int particlesCount) {
|
||||
// 0 = All, 1 = Decreased, 2 = Minimal
|
||||
int particleSetting = Minecraft.getMinecraft().gameSettings.particleSetting;
|
||||
if (particleSetting >= 2 /* Minimal */) {
|
||||
return;
|
||||
}
|
||||
|
||||
int particles = particleSetting == 0 ? particlesCount /* All */
|
||||
: (particlesCount / 2) /* Decreased */;
|
||||
|
||||
World world = Minecraft.getMinecraft().theWorld;
|
||||
EffectRenderer effectRenderer = Minecraft.getMinecraft().effectRenderer;
|
||||
|
||||
for (BlockCoord bc : coords) {
|
||||
for (int i = 0; i < particles; i++) {
|
||||
double xOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
|
||||
double yOff = 0.5 + (rand.nextDouble() - 0.5) * 0.2;
|
||||
double zOff = 0.5 + (rand.nextDouble() - 0.5) * 1.1;
|
||||
effectRenderer.addEffect(
|
||||
new EntityPortalFX(
|
||||
world,
|
||||
bc.x + xOff,
|
||||
bc.y + yOff,
|
||||
bc.z + zOff,
|
||||
(rand.nextDouble() - 0.5) * 1.5,
|
||||
-rand.nextDouble(),
|
||||
(rand.nextDouble() - 0.5) * 1.5));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void setTankNBT(PacketCombustionTank message, int x, int y, int z) {
|
||||
|
||||
@@ -150,7 +150,7 @@ enderio.silicon.name=Silicon
|
||||
enderio.conduitBinder.name=Conduit Binder
|
||||
enderio.binderComposite.name=Binder Composite
|
||||
enderio.phasedIronNugget.name=Pulsating Iron Nugget
|
||||
tile.blockDarkIronBars.name=Dark Iron Bars
|
||||
tile.blockDarkIronBars.name=Dark Steel Bars
|
||||
tile.blockSoulariumBars.name=Soularium Bars
|
||||
tile.blockEndSteelBars.name=End Steel Bars
|
||||
tile.blockEndermanSkull.name=Enderman Skull
|
||||
|
||||
Reference in new issue
Block a user