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Removing a deprecated element
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package DummyCore.Utils;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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/**
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*
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* @author Modbder
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* @version From DummyCore 1.1
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* Please remember to check your item's unlocalized name before any actions using MultiBlock.getUnlocalisedNameByMetadata(meta), otherwise every multiblock will function the same!
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* @warning Will get removed due to 1.7.2 changes
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*/
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@Deprecated
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public interface IDummyMultiBlock {
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public boolean canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack);
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public void onItemBlockUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5);
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public List addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4);
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public EnumRarity getRarity(ItemStack par1ItemStack);
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public float getBlockHardness(Block b, World par1World, int par2, int par3, int par4);
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public float getBlockBrightness(Block b, IBlockAccess par1IBlockAccess, int par2, int par3, int par4);
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public void registerIcons(IIconRegister reg);
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public IIcon getBlockTexture(Block b, IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5);
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public AxisAlignedBB getCollisionBoundingBoxFromPool(Block b, World par1World, int par2, int par3, int par4);
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public AxisAlignedBB getSelectedBoundingBoxFromPool(Block b, World par1World, int par2, int par3, int par4);
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public void randomDisplayTick(Block b, World par1World, int par2, int par3, int par4, Random par5Random);
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public void onBlockDestroyedByPlayer(Block b, World par1World, int par2, int par3, int par4, int par5);
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public void onNeighborBlockChange(Block b, World par1World, int par2, int par3, int par4, Block par5);
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public void onBlockAdded(Block b, World par1World, int par2, int par3, int par4);
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public boolean onBlockActivated(Block b, World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9);
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public void setBlockBoundsBasedOnState(Block b, IBlockAccess par1IBlockAccess, int par2, int par3, int par4);
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public IIcon getIcon(int par1, int par2);
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public int getRenderColor(int par1);
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public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune);
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public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random);
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}
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