Files
2026-03-09 16:20:07 -04:00

461 lines
15 KiB
Java

package net.minecraft.util.math;
import com.google.common.collect.AbstractIterator;
import com.google.common.collect.Lists;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3i;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.annotation.concurrent.Immutable;
import java.util.Iterator;
import java.util.List;
/**
* Pasted in from 1.9, with the Vec3d constructor removed
*/
@Immutable
public class BlockPos extends Vec3i {
private static final Logger LOGGER = LogManager.getLogger();
/**
* The BlockPos with all coordinates 0
*/
public static final BlockPos ORIGIN = new BlockPos(0, 0, 0);
private static final int NUM_X_BITS = 26; //1 + MathHelper.calculateLogBaseTwo(MathHelper.roundUpToPowerOfTwo(30000000)); //Manually calculated because of crash
private static final int NUM_Z_BITS = NUM_X_BITS;
private static final int NUM_Y_BITS = 64 - NUM_X_BITS - NUM_Z_BITS;
private static final int Y_SHIFT = 0 + NUM_Z_BITS;
private static final int X_SHIFT = Y_SHIFT + NUM_Y_BITS;
private static final long X_MASK = (1L << NUM_X_BITS) - 1L;
private static final long Y_MASK = (1L << NUM_Y_BITS) - 1L;
private static final long Z_MASK = (1L << NUM_Z_BITS) - 1L;
public BlockPos(int x, int y, int z) {
super(x, y, z);
}
public BlockPos(double x, double y, double z) {
super(x, y, z);
}
public BlockPos(Entity source) {
this(source.posX, source.posY, source.posZ);
}
public BlockPos(Vec3i source) {
this(source.getXD(), source.getYD(), source.getZD());
}
/**
* Add the given coordinates to the coordinates of this BlockPos
*
* @param x X offset
* @param y Y offset
* @param z Z offset
* @return a new BlockPos offset by the given values
*/
public BlockPos add(double x, double y, double z) {
return x == 0.0D && y == 0.0D && z == 0.0D ? this : new BlockPos(this.getXD() + x, this.getYD() + y, this.getZD() + z);
}
/**
* Add the given coordinates to the coordinates of this BlockPos
*
* @param x X offset
* @param y Y offset
* @param z Z offset
* @return a new BlockPos offset by the given values
*/
public BlockPos add(int x, int y, int z) {
return x == 0 && y == 0 && z == 0 ? this : new BlockPos(this.getXD() + x, this.getYD() + y, this.getZD() + z);
}
/**
* Add the given Vector to this BlockPos
*
* @param vec the vector to add
* @return a new BlockPos offset by the vector
*/
public BlockPos add(Vec3i vec) {
return vec.getXD() == 0 && vec.getYD() == 0 && vec.getZD() == 0 ? this : new BlockPos(this.getXD() + vec.getXD(), this.getYD() + vec.getYD(), this.getZD() + vec.getZD());
}
/**
* Offset this BlockPos 1 block up
*
* @return the BlockPos one block above
*/
public BlockPos up() {
return this.up(1);
}
/**
* Offset this BlockPos n blocks up
*
* @param n the distance upward
* @return the BlockPos n blocks above
*/
public BlockPos up(double n) {
return this.offset(EnumFacing.UP, n);
}
/**
* Offset this BlockPos 1 block down
*
* @return the BlockPos one block below
*/
public BlockPos down() {
return this.down(1);
}
/**
* Offset this BlockPos n blocks down
*
* @param n the distance downward
* @return the BlockPos n blocks below
*/
public BlockPos down(double n) {
return this.offset(EnumFacing.DOWN, n);
}
/**
* Offset this BlockPos 1 block in northern direction
*
* @return the BlockPos one block to the north
*/
public BlockPos north() {
return this.north(1);
}
/**
* Offset this BlockPos n blocks in northern direction
*
* @param n the distance northward
* @return the BlockPos n blocks to the north
*/
public BlockPos north(double n) {
return this.offset(EnumFacing.NORTH, n);
}
/**
* Offset this BlockPos 1 block in southern direction
*
* @return the BlockPos one block to the south
*/
public BlockPos south() {
return this.south(1);
}
/**
* Offset this BlockPos n blocks in southern direction
*
* @param n the distance southward
* @return the BlockPos n blocks to the south
*/
public BlockPos south(double n) {
return this.offset(EnumFacing.SOUTH, n);
}
/**
* Offset this BlockPos 1 block in western direction
*
* @return the BlockPos one block to the west
*/
public BlockPos west() {
return this.west(1);
}
/**
* Offset this BlockPos n blocks in western direction
*
* @param n the distance westward
* @return the BlockPos n blocks to the west
*/
public BlockPos west(double n) {
return this.offset(EnumFacing.WEST, n);
}
/**
* Offset this BlockPos 1 block in eastern direction
*
* @return the BlockPos one block to the east
*/
public BlockPos east() {
return this.east(1);
}
/**
* Offset this BlockPos n blocks in eastern direction
*
* @param n the distance eastward
* @return the BlockPos n blocks to the east
*/
public BlockPos east(double n) {
return this.offset(EnumFacing.EAST, n);
}
/**
* Offset this BlockPos 1 block in the given direction
*
* @param facing the direction to offset
* @return the BlockPos one block in the given direction
*/
public BlockPos offset(EnumFacing facing) {
return this.offset(facing, 1);
}
/**
* Offsets this BlockPos n blocks in the given direction
*
* @param facing the direction to offset
* @param n the distance
* @return the BlockPos n blocks in the given direction
*/
public BlockPos offset(EnumFacing facing, double n) {
return n == 0 ? this : new BlockPos(this.getXD() + facing.getFrontOffsetX() * n, this.getYD() + facing.getFrontOffsetY() * n, this.getZD() + facing.getFrontOffsetZ() * n);
}
/**
* Calculate the cross product of this and the given Vector
*/
public BlockPos crossProduct(Vec3i vec) {
return new BlockPos(this.getYD() * vec.getZD() - this.getZD() * vec.getYD(), this.getZD() * vec.getXD() - this.getXD() * vec.getZD(), this.getXD() * vec.getYD() - this.getYD() * vec.getXD());
}
/**
* Serialize this BlockPos into a long value
*
* @return this position serialized as a long
*/
public long toLong() {
return ((long) this.getX() & X_MASK) << X_SHIFT | ((long) this.getY() & Y_MASK) << Y_SHIFT | ((long) this.getZ() & Z_MASK) << 0;
}
/**
* Create a BlockPos from a serialized long value (created by toLong)
*
* @param serialized the serialized position
* @return a BlockPos decoded from the long
*/
public static BlockPos fromLong(long serialized) {
int i = (int) (serialized << 64 - X_SHIFT - NUM_X_BITS >> 64 - NUM_X_BITS);
int j = (int) (serialized << 64 - Y_SHIFT - NUM_Y_BITS >> 64 - NUM_Y_BITS);
int k = (int) (serialized << 64 - NUM_Z_BITS >> 64 - NUM_Z_BITS);
return new BlockPos(i, j, k);
}
/**
* Create an Iterable that returns all positions in the box specified by the given corners
*
* @param from the starting corner
* @param to the ending corner
* @return an iterable of all BlockPos within the bounding box
*/
public static Iterable<BlockPos> getAllInBox(BlockPos from, BlockPos to) {
final BlockPos blockpos = new BlockPos(Math.min(from.getX(), to.getX()), Math.min(from.getY(), to.getY()), Math.min(from.getZ(), to.getZ()));
final BlockPos blockpos1 = new BlockPos(Math.max(from.getX(), to.getX()), Math.max(from.getY(), to.getY()), Math.max(from.getZ(), to.getZ()));
return new Iterable<BlockPos>() {
public Iterator<BlockPos> iterator() {
return new AbstractIterator<BlockPos>() {
private BlockPos lastReturned = null;
protected BlockPos computeNext() {
if (this.lastReturned == null) {
this.lastReturned = blockpos;
return this.lastReturned;
} else if (this.lastReturned.equals(blockpos1)) {
return (BlockPos) this.endOfData();
} else {
int i = this.lastReturned.getX();
int j = this.lastReturned.getY();
int k = this.lastReturned.getZ();
if (i < blockpos1.getX()) {
++i;
} else if (j < blockpos1.getY()) {
i = blockpos.getX();
++j;
} else if (k < blockpos1.getZ()) {
i = blockpos.getX();
j = blockpos.getY();
++k;
}
this.lastReturned = new BlockPos(i, j, k);
return this.lastReturned;
}
}
};
}
};
}
public static class MutableBlockPos extends BlockPos {
/**
* Mutable X Coordinate
*/
protected int x;
/**
* Mutable Y Coordinate
*/
protected int y;
/**
* Mutable Z Coordinate
*/
protected int z;
public MutableBlockPos() {
this(0, 0, 0);
}
public MutableBlockPos(BlockPos pos) {
this(pos.getX(), pos.getY(), pos.getZ());
}
public MutableBlockPos(int x_, int y_, int z_) {
super(0, 0, 0);
this.x = x_;
this.y = y_;
this.z = z_;
}
/**
* Gets the X coordinate.
*/
public int getX() {
return this.x;
}
/**
* Gets the Y coordinate.
*/
public int getY() {
return this.y;
}
/**
* Gets the Z coordinate.
*/
public int getZ() {
return this.z;
}
/**
* Sets the position, MUST not be name 'set' as that causes obfusication conflicts with func_185343_d
*
* @param x the X coordinate
* @param y the Y coordinate
* @param z the Z coordinate
* @return this mutable position
*/
public BlockPos.MutableBlockPos setPos(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
return this;
}
public BlockPos.MutableBlockPos setPos(double p_189532_1_, double p_189532_3_, double p_189532_5_) {
return this.setPos(MathHelper.floor_double(p_189532_1_), MathHelper.floor_double(p_189532_3_), MathHelper.floor_double(p_189532_5_));
}
public BlockPos.MutableBlockPos setPos(Vec3i p_189533_1_) {
return this.setPos(p_189533_1_.getX(), p_189533_1_.getY(), p_189533_1_.getZ());
}
public BlockPos.MutableBlockPos move(EnumFacing p_189536_1_) {
return this.move(p_189536_1_, 1);
}
public BlockPos.MutableBlockPos move(EnumFacing p_189534_1_, int p_189534_2_) {
return this.setPos(this.x + p_189534_1_.getFrontOffsetX() * p_189534_2_, this.y + p_189534_1_.getFrontOffsetY() * p_189534_2_, this.z + p_189534_1_.getFrontOffsetZ() * p_189534_2_);
}
public void setY(int yIn) {
this.y = yIn;
}
/**
* Returns a version of this BlockPos that is guaranteed to be immutable.
*
* <p>When storing a BlockPos given to you for an extended period of time, make sure you
* use this in case the value is changed internally.</p>
*
* @return an immutable copy of this position
*/
public BlockPos toImmutable() {
return new BlockPos(this);
}
}
public static final class PooledMutableBlockPos extends BlockPos.MutableBlockPos {
private boolean released;
private static final List<BlockPos.PooledMutableBlockPos> POOL = Lists.<BlockPos.PooledMutableBlockPos>newArrayList();
private PooledMutableBlockPos(int xIn, int yIn, int zIn) {
super(xIn, yIn, zIn);
}
public static BlockPos.PooledMutableBlockPos retain() {
return retain(0, 0, 0);
}
public static BlockPos.PooledMutableBlockPos retain(double xIn, double yIn, double zIn) {
return retain(MathHelper.floor_double(xIn), MathHelper.floor_double(yIn), MathHelper.floor_double(zIn));
}
public static BlockPos.PooledMutableBlockPos retain(int xIn, int yIn, int zIn) {
synchronized (POOL) {
if (!POOL.isEmpty()) {
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = (BlockPos.PooledMutableBlockPos) POOL.remove(POOL.size() - 1);
if (blockpos$pooledmutableblockpos != null && blockpos$pooledmutableblockpos.released) {
blockpos$pooledmutableblockpos.released = false;
blockpos$pooledmutableblockpos.set(xIn, yIn, zIn);
return blockpos$pooledmutableblockpos;
}
}
}
return new BlockPos.PooledMutableBlockPos(xIn, yIn, zIn);
}
public void release() {
synchronized (POOL) {
if (POOL.size() < 100) {
POOL.add(this);
}
this.released = true;
}
}
public BlockPos.PooledMutableBlockPos set(int xIn, int yIn, int zIn) {
if (this.released) {
BlockPos.LOGGER.error("PooledMutableBlockPosition modified after it was released.", new Throwable());
this.released = false;
}
return (BlockPos.PooledMutableBlockPos) super.setPos(xIn, yIn, zIn);
}
public BlockPos.PooledMutableBlockPos set(double xIn, double yIn, double zIn) {
return (BlockPos.PooledMutableBlockPos) super.setPos(xIn, yIn, zIn);
}
public BlockPos.PooledMutableBlockPos set(Vec3i vec) {
return (BlockPos.PooledMutableBlockPos) super.setPos(vec);
}
public BlockPos.PooledMutableBlockPos offsetMutable(EnumFacing facing) {
return (BlockPos.PooledMutableBlockPos) super.move(facing);
}
public BlockPos.PooledMutableBlockPos movePos(EnumFacing p_189538_1_, int p_189538_2_) {
return (BlockPos.PooledMutableBlockPos) super.move(p_189538_1_, p_189538_2_);
}
}
}