Kam
e3980ce217
IScreenSize
2024-01-18 16:14:52 -05:00
Kam
fd31facd12
Add IProjectile and IProjectile Sub Events to API
2023-12-31 16:09:38 -05:00
Luis C.M
8c064246f8
Added line support for ICustomNpc
2023-12-03 20:48:36 -06:00
luisc
8a6a873a6d
Merge remote-tracking branch 'origin/dev' into dev
2023-11-30 15:31:45 -06:00
luisc
67aa9e7cb3
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:34 -06:00
Kam
0a125ec5e2
Update IEntity.java
2023-11-22 17:12:09 -05:00
Kam
ffe67e93f1
Get Animation ID and Delete Via ID
2023-11-01 21:38:33 -04:00
Kam
9a4fed3fd5
Max Party Size for Quests
2023-11-01 00:06:20 -04:00
Kam
fbc7ae91e7
Add More Quest Things for Party System
2023-10-30 21:04:45 -04:00
Kam
f1c4b87a08
Add GetID to QuestCat and DialogCat
2023-07-27 03:10:37 -04:00
Kam
1fac6adc21
HP
2023-07-26 18:22:26 -04:00
Luis C.M
e637e30e43
IPos objects now use double values in calculations for distance, addition, cross product, etc.
2023-07-07 17:51:50 -05:00
Luis C.M
5e0c86588a
ICustomGui:
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-Added clear() function for clearing all components
2023-06-04 18:11:36 -05:00
Luis C.M
9571c852f6
IEntityLivingBase:
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-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M
4e9c70b3e8
NpcAPI:
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-New function to create IPos objects from a long
IPos:
-fromLong() now mutates the calling IPos object
2023-06-03 14:32:42 -05:00
Luis C.M
509f3b871f
IItemStack:
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-New itemHash() function for comparing new instances of script item stacks for the same item.
2023-06-03 00:02:36 -05:00
Luis C.M
f76a79bb52
ScriptLivingBase & ScriptWorld:
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-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00
Luis C.M
8c61d07b10
ScriptWorld:
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-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M
f07e76b567
IDBCPlayer:
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-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:14 -05:00
Luis C.M
c55c42c4f2
IDBCPlayer:
...
-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:57 -05:00
Luis C.M
5685f9a0f8
IDBCPlayer:
...
-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M
11a7d067d1
More IPos implementations for IWorld and IPos scripted objects
2023-04-11 23:26:10 -05:00
Luis C.M
64875b0fdd
Tags can now be added through a new sub gui in the NPC advanced tab.
2023-03-20 22:29:57 -05:00
Luis C.M
dc6882a303
As many slots as possible can be added to natural spawn entries now.
2023-03-20 02:00:57 -05:00
Luis C.M
da937ad6be
Fixed custom gui slot behavior
2023-03-18 15:52:50 -05:00
Luis C.M
c240471271
ICustomGui:
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-Added IDs to custom GUI slots.
2023-03-18 03:04:46 -05:00
Luis C.M
97e163ec3c
Added armwear functions
2023-03-17 04:34:13 -05:00
Luis C.M
141ce1e170
IModelData:
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-Added hidePart() comment
2023-03-17 03:04:25 -05:00
Luis C.M
a26ef47663
IModelData:
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-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:32 -05:00
Luis C.M
140b16d52f
Moved model scale parts into a single ModelScale class, similar to ModelRotate.
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Added NPC model data interfaces to the API.
2023-03-17 02:36:27 -05:00
Luis C.M
b4ed688e61
IEntityItem added
2023-03-16 05:07:37 -05:00
Luis C.M
026d6d25ef
Added target lost event. Added all new NPC events to the old 1.7.10 script system.
2023-03-16 04:56:32 -05:00
Luis C.M
c3a023021d
Added IProjectile and its events.
2023-03-16 02:51:40 -05:00
Luis C.M
21b4d91fc7
IWorld:
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-Added isPlaceCancelled and isBreakCancelled functions
2023-03-15 22:50:50 -05:00
Luis C.M
3570b3af0c
IEntity:
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-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M
f97b9b98f0
IDBCPlayer:
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-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M
68cf06b247
IDBCPlayer:
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-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:03 -06:00
Luis C.M
861f7e3a6f
IDBCPlayer:
...
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:08 -06:00
Luis C.M
d43bfd7242
Added X & Y scale functions for particles, replaces overall scale.
2023-02-16 18:43:22 -06:00
Luis C.M
ee24240f3b
Fixed textured GUI buttons not working with images of different sizes.
2023-02-04 11:14:49 -06:00
Luis C.M
d8a57da09f
Added has() function
2023-01-28 01:19:57 -06:00
Luis C.M
f2ed18621c
Removed animation IDs, added animation controller.
2023-01-26 14:14:09 -06:00
Luis C.M
3fc57912de
Created animation controller
2023-01-25 23:18:26 -06:00
Luis C.M
f9f1319a09
Added animation looping.
2023-01-25 22:05:11 -06:00
Luis C.M
64a6d46958
Replaced more placeholder parameter names with clearer names for custom GUI components.
2023-01-24 22:24:03 -06:00
Luis C.M
1e10eb3b52
Replaced placeholder parameter names with clearer names.
2023-01-24 22:19:14 -06:00
Luis C.M
d5d946a6f9
Added render ticks option for frames, inherited from its animation parent if not customized.
2023-01-18 21:35:39 -06:00
Luis C.M
80c4e90fef
Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats.
2023-01-17 13:08:09 -06:00
Luis C.M
33e471871a
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:14 -06:00
Luis C.M
1bff2eddfe
Moved NPC puppet data to display data.
...
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:52 -06:00