Luis C.M.
8ced18ec84
Animation events API changes
2025-01-22 15:31:11 -06:00
luisc
9fdd2c667e
Fixed changes from api-changes being dragged into the dev branch. Created a new api-changes branch in the api repo.
2024-09-24 13:16:06 -05:00
Kam
9f59b8843e
Revert "Implemented animation events and made some event classes abstract."
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This reverts commit cd180e4520 .
2024-09-23 13:56:50 -04:00
Luis C.M.
73d88e627b
Fixed getters for flying, don't take a parameter anymore.
2024-09-02 21:41:32 -05:00
Luis C.M
cd180e4520
Implemented animation events and made some event classes abstract.
2024-03-24 17:03:58 -05:00
Kam
8acb2a25a0
Get Left Item Typo Fix
2024-03-20 13:22:59 -04:00
Kam
9116956474
Remove All FernFlower references
2024-03-17 23:17:19 -04:00
Kam
8eaf18696b
Fix Combat Policy Comments
2024-03-13 20:44:52 -04:00
Kam
c570d20fc8
IMark
2024-02-21 03:02:08 -05:00
Kam
d497bb7045
Create IVillager.java
2024-02-20 21:05:38 -05:00
Kam
a520cc6470
Optimize Imports
2024-02-15 17:54:18 -05:00
Kam
021a35e25d
SwingWarmup API
2024-02-12 03:14:35 -05:00
Kam
a5dcba72db
New Attack Functions
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- Knockback [GET/SET]
- Melee Range [GET/SET]
- Aggro Range [GET/SET]
2024-02-10 18:22:58 -05:00
Kam
30a6c37277
Add Combat Policy changes to API
2024-01-25 20:17:46 -05:00
Kam
3f408997bb
Merge branch 'dev' into experimental
2024-01-18 16:15:15 -05:00
Kam
e3980ce217
IScreenSize
2024-01-18 16:14:52 -05:00
Kam
0b4432154b
Wiki Changes to API
2024-01-18 16:08:17 -05:00
Kam
fd31facd12
Add IProjectile and IProjectile Sub Events to API
2023-12-31 16:09:38 -05:00
Luis C.M
8c064246f8
Added line support for ICustomNpc
2023-12-03 20:48:36 -06:00
luisc
8a6a873a6d
Merge remote-tracking branch 'origin/dev' into dev
2023-11-30 15:31:45 -06:00
luisc
67aa9e7cb3
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:34 -06:00
Kam
0a125ec5e2
Update IEntity.java
2023-11-22 17:12:09 -05:00
Kam
1fac6adc21
HP
2023-07-26 18:22:26 -04:00
Luis C.M
e637e30e43
IPos objects now use double values in calculations for distance, addition, cross product, etc.
2023-07-07 17:51:50 -05:00
Luis C.M
9571c852f6
IEntityLivingBase:
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-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M
f76a79bb52
ScriptLivingBase & ScriptWorld:
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-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00
Luis C.M
8c61d07b10
ScriptWorld:
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-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M
f07e76b567
IDBCPlayer:
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-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:14 -05:00
Luis C.M
c55c42c4f2
IDBCPlayer:
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-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:57 -05:00
Luis C.M
5685f9a0f8
IDBCPlayer:
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-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M
97e163ec3c
Added armwear functions
2023-03-17 04:34:13 -05:00
Luis C.M
141ce1e170
IModelData:
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-Added hidePart() comment
2023-03-17 03:04:25 -05:00
Luis C.M
a26ef47663
IModelData:
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-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:32 -05:00
Luis C.M
140b16d52f
Moved model scale parts into a single ModelScale class, similar to ModelRotate.
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Added NPC model data interfaces to the API.
2023-03-17 02:36:27 -05:00
Luis C.M
b4ed688e61
IEntityItem added
2023-03-16 05:07:37 -05:00
Luis C.M
c3a023021d
Added IProjectile and its events.
2023-03-16 02:51:40 -05:00
Luis C.M
3570b3af0c
IEntity:
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-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M
f97b9b98f0
IDBCPlayer:
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-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M
68cf06b247
IDBCPlayer:
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-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:03 -06:00
Luis C.M
861f7e3a6f
IDBCPlayer:
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-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:08 -06:00
Luis C.M
33e471871a
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:14 -06:00
Luis C.M
1bff2eddfe
Moved NPC puppet data to display data.
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Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:52 -06:00
KAMKEEL
8e7f085774
setMovingType and getMovingType
2023-01-08 17:32:12 -05:00
Luis C.M
bbf27531eb
Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc
2023-01-03 23:36:53 -06:00
Luis C.M
093dd81b9b
Updated IEntityLivingBase with functions that already existed in ScriptLivingBase, but weren't in the interface.
2022-12-27 23:19:39 -06:00
Luis C.M
d2601e5d57
Added a few more functions having to do with capturing picked up drops to IEntity.
2022-12-27 20:27:36 -06:00
Luis C.M
538c4393d1
IEntity & IWorld:
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-Added getStoredDataKeys() & getTempDataKeys() functions.
2022-12-27 16:46:59 -06:00
Luis C.M
3546dfc3be
Added more functions to IPlayer, IEntityLiving, IEntityLivingBase, and IAnimal.
2022-12-26 01:13:27 -06:00
Luis C.M
f481602612
More fixes to global NPC scripts not executing on servers, and added more functions to IEntityLivingBase.
2022-12-24 01:46:43 -06:00
Luis C.M
4d7dbb0114
Implemented a way to play ISound(s) to players without using a sound ID.
2022-12-21 19:07:18 -06:00