Added setRotation(float rotationYaw, float rotationPitch) function for IEntity & ICustomNpc

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Luis C.M committed 2023-01-03 23:36:53 -06:00
1 parent f0c9f63726
commit bbf27531eb
1 file changed
+2
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@@ -296,6 +296,8 @@ public interface IEntity<T extends Entity> {
*/
void setRotation(float rotation);
void setRotation(float rotationYaw, float rotationPitch);
/**
* @return Current rotation of the npc
*/