Commit Graph
59 Commits
Author SHA1 Message Date
bigguy345 9ccdcb1233 Merge remote-tracking branch 'upstream/dev' into animation-easings 2025-03-13 05:41:08 +02:00
Kam afb5f1d645 Full Imports and Code Format Optimization 2025-03-12 20:11:39 -04:00
Kam 8c2c226d34 Entity API Documentation 2025-03-06 01:48:39 -05:00
Kam 3593a09d1d Magic Components for NPCs and Players 2025-03-05 19:40:09 -05:00
bigguy345 f1be19748f Cleaned API ActionManager 2025-03-04 15:14:05 +02:00
Kam 18d72cc96c Action & Java Doc Cleanup 2025-03-03 20:05:03 -05:00
bigguy345 e13c6762f3 Added Scheduled Tasks system for NPC scripting.
Allows for scripting the scheduling of runnable methods in sequence within the NPC's AI

An example sequence of tasks:
1. Dashes towards player (might take 3-5 seconds, doesn't matter, task durations are dynamic so it can take as long as it needs).
2. Punches player away
3. Waits 10 ticks - Fires a ki blast
4. Teleports behind player
5. Knocks player out
2025-03-03 23:59:48 +02:00
Luis C.M. 8ced18ec84 Animation events API changes 2025-01-22 15:31:11 -06:00
luisc 9fdd2c667e Fixed changes from api-changes being dragged into the dev branch. Created a new api-changes branch in the api repo. 2024-09-24 13:16:06 -05:00
Kam 9f59b8843e Revert "Implemented animation events and made some event classes abstract."
This reverts commit cd180e4520.
2024-09-23 13:56:50 -04:00
Luis C.M. 73d88e627b Fixed getters for flying, don't take a parameter anymore. 2024-09-02 21:41:32 -05:00
Luis C.M cd180e4520 Implemented animation events and made some event classes abstract. 2024-03-24 17:03:58 -05:00
Kam 8acb2a25a0 Get Left Item Typo Fix 2024-03-20 13:22:59 -04:00
Kam 9116956474 Remove All FernFlower references 2024-03-17 23:17:19 -04:00
Kam 8eaf18696b Fix Combat Policy Comments 2024-03-13 20:44:52 -04:00
Kam c570d20fc8 IMark 2024-02-21 03:02:08 -05:00
Kam d497bb7045 Create IVillager.java 2024-02-20 21:05:38 -05:00
Kam a520cc6470 Optimize Imports 2024-02-15 17:54:18 -05:00
Kam 021a35e25d SwingWarmup API 2024-02-12 03:14:35 -05:00
Kam a5dcba72db New Attack Functions
- Knockback [GET/SET]
- Melee Range [GET/SET]
- Aggro Range [GET/SET]
2024-02-10 18:22:58 -05:00
Kam 30a6c37277 Add Combat Policy changes to API 2024-01-25 20:17:46 -05:00
Kam 3f408997bb Merge branch 'dev' into experimental 2024-01-18 16:15:15 -05:00
Kam e3980ce217 IScreenSize 2024-01-18 16:14:52 -05:00
Kam 0b4432154b Wiki Changes to API 2024-01-18 16:08:17 -05:00
Kam fd31facd12 Add IProjectile and IProjectile Sub Events to API 2023-12-31 16:09:38 -05:00
Luis C.M 8c064246f8 Added line support for ICustomNpc 2023-12-03 20:48:36 -06:00
luisc 8a6a873a6d Merge remote-tracking branch 'origin/dev' into dev 2023-11-30 15:31:45 -06:00
luisc 67aa9e7cb3 Implemented get/setDialog functions for ICustomNpc. 2023-11-30 15:29:34 -06:00
Kam 0a125ec5e2 Update IEntity.java 2023-11-22 17:12:09 -05:00
Kam 1fac6adc21 HP 2023-07-26 18:22:26 -04:00
Luis C.M e637e30e43 IPos objects now use double values in calculations for distance, addition, cross product, etc. 2023-07-07 17:51:50 -05:00
Luis C.M 9571c852f6 IEntityLivingBase:
-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M f76a79bb52 ScriptLivingBase & ScriptWorld:
-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00
Luis C.M 8c61d07b10 ScriptWorld:
-Increased the accuracy of rayCastPos().
2023-05-31 23:59:11 -05:00
Luis C.M f07e76b567 IDBCPlayer:
-Created separate mastery functions for racial and non-racial forms.
2023-05-20 16:13:14 -05:00
Luis C.M c55c42c4f2 IDBCPlayer:
-Changed mastery functions to use a boolean for racial or non-racial forms.
2023-05-20 15:00:57 -05:00
Luis C.M 5685f9a0f8 IDBCPlayer:
-Implemented form mastery functions.
2023-04-14 15:42:34 -05:00
Luis C.M 97e163ec3c Added armwear functions 2023-03-17 04:34:13 -05:00
Luis C.M 141ce1e170 IModelData:
-Added hidePart() comment
2023-03-17 03:04:25 -05:00
Luis C.M a26ef47663 IModelData:
-Implemented hidePart() abd hidden() functions
2023-03-17 02:59:32 -05:00
Luis C.M 140b16d52f Moved model scale parts into a single ModelScale class, similar to ModelRotate.
Added NPC model data interfaces to the API.
2023-03-17 02:36:27 -05:00
Luis C.M b4ed688e61 IEntityItem added 2023-03-16 05:07:37 -05:00
Luis C.M c3a023021d Added IProjectile and its events. 2023-03-16 02:51:40 -05:00
Luis C.M 3570b3af0c IEntity:
-Added setDimension function for all entities (not just players now).
2023-03-15 19:17:39 -05:00
Luis C.M f97b9b98f0 IDBCPlayer:
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M 68cf06b247 IDBCPlayer:
-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:03 -06:00
Luis C.M 861f7e3a6f IDBCPlayer:
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:08 -06:00
Luis C.M 33e471871a Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:14 -06:00
Luis C.M 1bff2eddfe Moved NPC puppet data to display data.
Improved mixin functionality, offsets and rotations always reset if the puppet "job" (not a job anymore, always in display) is disabled.
2023-01-11 19:12:52 -06:00
KAMKEEL 8e7f085774 setMovingType and getMovingType 2023-01-08 17:32:12 -05:00