Commit Graph
206 Commits
Author SHA1 Message Date
bigguy345 9ccdcb1233 Merge remote-tracking branch 'upstream/dev' into animation-easings 2025-03-13 05:41:08 +02:00
bigguy345 c81e848895 ActionManager refactor + more features 2025-03-13 05:35:55 +02:00
Kam 0841aab8f8 Magic Handler APIs + Magic APIs 2025-03-12 22:06:58 -04:00
Kam afb5f1d645 Full Imports and Code Format Optimization 2025-03-12 20:11:39 -04:00
Kam c22c5f9d79 Update ICustomEffectHandler.java 2025-03-11 20:24:47 -04:00
Kam 07bef8c46c Add isPost to Profile Events 2025-03-11 17:16:33 -04:00
Kam 7d81fc13b5 Faction Passivity 2025-03-06 16:44:43 -05:00
Kam a876b4d191 GUI Api 2025-03-06 01:53:19 -05:00
Kam 8c2c226d34 Entity API Documentation 2025-03-06 01:48:39 -05:00
Kam 3593a09d1d Magic Components for NPCs and Players 2025-03-05 19:40:09 -05:00
bigguy345 c2ef4806e8 ActionManager refactor + more features 2025-03-04 16:16:16 +02:00
bigguy345 f1be19748f Cleaned API ActionManager 2025-03-04 15:14:05 +02:00
bigguy345 655011f5e5 Merge remote-tracking branch 'origin/dev' into dev
# Conflicts:
#	java/noppes/npcs/api/entity/ICustomNpc.java
2025-03-04 14:59:03 +02:00
Kam 18d72cc96c Action & Java Doc Cleanup 2025-03-03 20:05:03 -05:00
bigguy345 e13c6762f3 Added Scheduled Tasks system for NPC scripting.
Allows for scripting the scheduling of runnable methods in sequence within the NPC's AI

An example sequence of tasks:
1. Dashes towards player (might take 3-5 seconds, doesn't matter, task durations are dynamic so it can take as long as it needs).
2. Punches player away
3. Waits 10 ticks - Fires a ki blast
4. Teleports behind player
5. Knocks player out
2025-03-03 23:59:48 +02:00
Kam 3cfe8be056 IPartyHandler for Creating / Disbanding Parties 2025-02-25 17:24:19 -05:00
Kam dd3d8c552c Custom Effect + Profile API for Scripting 2025-02-21 17:30:38 -05:00
Kam 30ba1bafac op 2025-02-21 06:19:05 -05:00
Kam 7b9e091a30 Update IQuest.java 2025-02-20 22:18:56 -05:00
Kam 0d9abd56f6 Save Linked Item API 2025-02-18 02:14:52 -05:00
Luis C.M. 3f0171aafe Implemented anvil repair and item destroyed events for custom items and linked items 2025-02-17 21:39:18 -06:00
Luis C.M. c372a031fb Implemented version change and build events for linked items 2025-02-17 18:01:10 -06:00
Kam c56ad93a1b Merge branch 'dev' into animation-events-2 2025-02-15 19:37:15 -05:00
Kam eb1b259134 Linked Item Push 2025-02-15 19:36:55 -05:00
Kam 8da3e91ed4 Merge branch 'dev' into animation-events-2 2025-02-14 16:39:29 -05:00
luisc 73b263c69d Fixed exception caused by import in API 2025-02-14 14:49:34 -06:00
Kam 0e9a4187e3 Merge branch 'dev' into animation-events-2 2025-02-14 15:22:49 -05:00
luisc 299136c9db Made ScriptLinkedItem implement IItemLinked api interface 2025-02-14 12:29:52 -06:00
luisc 232da0325b More linked item changes 2025-02-14 12:28:17 -06:00
luisc d093c00493 Made item events use IItemCustomizable interface. 2025-02-13 19:00:20 -06:00
luisc fecfbc7224 Created IItemCustomizable interface 2025-02-13 18:44:10 -06:00
luisc 5026e30437 NBT changes to accommodate nullable fields 2025-02-13 14:48:20 -06:00
luisc 4346666cc1 Removed millisecond ticks and tick duration from animations. 2025-02-12 12:15:33 -06:00
Kam bdcfa42078 Merge 2025-02-11 18:12:34 -05:00
Kam 1455d62d3f Merge branch 'dev' into animation-events-2 2025-02-11 18:12:29 -05:00
Kam 80cb1c4c24 Commit! 2025-02-11 18:11:04 -05:00
Kam 1686708789 Item Linked 2025-02-11 14:11:25 -05:00
Kam 21d491cca8 Update ICustomEffectHandler.java 2025-02-10 17:24:15 -05:00
Kam 3f40e94bea Modify some API for Custom Effects 2025-02-10 14:58:25 -05:00
Kam 5a8246f728 Custom Effects and Player Events API 2025-02-10 14:26:22 -05:00
Kam f91f9b43ba Anvil Recipes 2025-02-10 02:44:13 -05:00
Luis C.M. 7bfe9b45d5 Change to animation frame API 2025-01-22 15:47:09 -06:00
Luis C.M. 8ced18ec84 Animation events API changes 2025-01-22 15:31:11 -06:00
Luis C.M. 17d165e628 Moved world stored/temp data into the API, functionally the data is the same since different worlds don't have different data. 2024-12-22 17:26:09 -06:00
luisc 9fdd2c667e Fixed changes from api-changes being dragged into the dev branch. Created a new api-changes branch in the api repo. 2024-09-24 13:16:06 -05:00
Kam a2ad9c0d38 Revert "Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms."
This reverts commit 51d086285e.
2024-09-23 13:57:04 -04:00
Kam 9f59b8843e Revert "Implemented animation events and made some event classes abstract."
This reverts commit cd180e4520.
2024-09-23 13:56:50 -04:00
Kam 2aac7f64cf Revert "Fixed animations not ticking correctly sometimes."
This reverts commit 7f2167d3d6.
2024-09-23 13:56:41 -04:00
Kam b6017b6532 Revert "Added getAnimatingTime() function to AnimationData."
This reverts commit 34b7086104.
2024-09-23 13:56:37 -04:00
Kam b147baee12 Reapply "Fixed animations not ticking correctly sometimes."
This reverts commit 8f6421c407.
2024-09-23 13:54:34 -04:00