Compare commits

..
1 Commits
Author SHA1 Message Date
mts2200 eaea2df8ee Improve NPE checks (#26)
(cherry picked from commit 1879ba2071)
2025-02-23 17:33:11 +01:00
14 changed files with 62 additions and 85 deletions

No files matched your search

Binary file not shown.
+1 -1
View File
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.11.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
-1
View File
@@ -1,5 +1,4 @@
// Add any additional repositiroes for your dependencies here
repositories {
mavenLocal()
}
+1 -1
View File
@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.30'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.29'
}
@@ -1,13 +1,13 @@
package codechicken.core;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.HashSet;
import java.util.List;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import java.util.zip.ZipInputStream;
import net.minecraft.launchwrapper.Launch;
@@ -114,18 +114,21 @@ public class ClassDiscoverer {
}
private void readFromZipFile(File file) throws IOException {
try (ZipFile zipFile = new ZipFile(file)) {
Enumeration<? extends ZipEntry> zipEntries = zipFile.entries();
while (zipEntries.hasMoreElements()) {
ZipEntry zipentry = zipEntries.nextElement();
String fullname = zipentry.getName().replace('\\', '/');
int pos = fullname.lastIndexOf('/');
String name = pos == -1 ? fullname : fullname.substring(pos + 1);
if (!zipentry.isDirectory() && matcher.matches(name)) {
checkAddClass(fullname);
}
FileInputStream fileinputstream = new FileInputStream(file);
ZipInputStream zipinputstream = new ZipInputStream(fileinputstream);
do {
ZipEntry zipentry = zipinputstream.getNextEntry();
if (zipentry == null) {
break;
}
}
String fullname = zipentry.getName().replace('\\', '/');
int pos = fullname.lastIndexOf('/');
String name = pos == -1 ? fullname : fullname.substring(pos + 1);
if (!zipentry.isDirectory() && matcher.matches(name)) {
checkAddClass(fullname);
}
} while (true);
fileinputstream.close();
}
private void readFromDirectory(File directory, File basedirectory) {
@@ -59,12 +59,7 @@ public class RedirectorTransformer implements IClassTransformer, Opcodes {
"hasBrightness",
"brightness",
"side",
"lc",
"normalAttrib",
"colourAttrib",
"lightCoordAttrib",
"sideAttrib",
"lightingAttrib"
"lc"
);
Collections.addAll(redirectedSimpleMethods, "reset", "pullLightmap", "pushLightmap", "setDynamic", "draw");
@@ -81,8 +81,8 @@ public class LightModel implements CCRenderState.IVertexOperation {
public boolean load(CCRenderState state) {
if (!state.computeLighting) return false;
state.pipeline.addDependency(CCRenderState.normalAttrib());
state.pipeline.addDependency(CCRenderState.colourAttrib());
state.pipeline.addDependency(CCRenderState.normalAttrib);
state.pipeline.addDependency(CCRenderState.colourAttrib);
return true;
}
@@ -40,7 +40,7 @@ public class PlanarLightMatrix extends PlanarLightModel {
@Override
public boolean load(CCRenderState state) {
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
return true;
}
@@ -20,8 +20,8 @@ public class PlanarLightModel implements CCRenderState.IVertexOperation {
public boolean load(CCRenderState state) {
if (!state.computeLighting) return false;
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.colourAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
state.pipeline.addDependency(CCRenderState.colourAttrib);
return true;
}
@@ -40,7 +40,7 @@ public class SimpleBrightnessModel implements CCRenderState.IVertexOperation {
@Override
public boolean load(CCRenderState state) {
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
return true;
}
@@ -20,12 +20,12 @@ public class BlockRenderer {
@Override
public <T> T getAttributes(CCRenderState.VertexAttribute<T> attr) {
return attr == CCRenderState.lightCoordAttrib() && lcComputed ? (T) lightCoords : null;
return attr == CCRenderState.lightCoordAttrib && lcComputed ? (T) lightCoords : null;
}
@Override
public boolean hasAttribute(CCRenderState.VertexAttribute<?> attr) {
return attr == CCRenderState.sideAttrib() || attr == CCRenderState.lightCoordAttrib() && lcComputed;
return attr == CCRenderState.sideAttrib || attr == CCRenderState.lightCoordAttrib && lcComputed;
}
@Override
@@ -136,12 +136,12 @@ public class BlockRenderer {
@Override
public <T> T getAttributes(VertexAttribute<T> attr) {
return attr == CCRenderState.lightCoordAttrib() ? (T) lightCoords : null;
return attr == CCRenderState.lightCoordAttrib ? (T) lightCoords : null;
}
@Override
public boolean hasAttribute(VertexAttribute<?> attr) {
return attr == CCRenderState.sideAttrib() || attr == CCRenderState.lightCoordAttrib();
return attr == CCRenderState.sideAttrib || attr == CCRenderState.lightCoordAttrib;
}
@Override
@@ -164,7 +164,7 @@ public class BlockRenderer {
/**
* Renders faces of a block-like model based on a sideMask. Eg for side 2, verts 8-11 will be rendered
*
*
* @param sideMask A mask of faces not to render
*/
// public static void renderFaces(int sideMask) {
@@ -184,7 +184,7 @@ public class BlockRenderer {
/**
* Renders faces of a cuboid with texture coordinates mapped to match a standard minecraft block
*
*
* @param bounds The bounding cuboid to render
* @param sideMask A mask of faces not to render
*/
@@ -68,7 +68,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
}
public Vector3[] normals() {
return getAttributes(CCRenderState.normalAttrib());
return getAttributes(CCRenderState.normalAttrib);
}
@Override
@@ -102,7 +102,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Each pixel corresponds to one unit of position when generating the model
*
*
* @param i Vertex index to start generating at
* @param x1 The minX bound of the box
* @param y1 The minY bound of the box
@@ -195,7 +195,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates a box, uv mapped to be the same as a minecraft block with the same bounds
*
*
* @param i The vertex index to start generating at
* @param bounds The bounds of the block, 0 to 1
* @return The generated model. When rendering an icon will need to be supplied for the UV transformation.
@@ -222,7 +222,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates a box, uv mapped to be the same as a minecraft block with the same bounds
*
*
* @param i The vertex index to start generating at
* @param x1 minX
* @param y1 minY
@@ -311,7 +311,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Computes the normals of all faces in the model. Uses the cross product of the vectors along 2 sides of the face
*
*
* @param start The first vertex to generate normals for
* @param length The number of vertices to generate normals for. Note this must be a multiple of 3 for triangles or
* 4 for quads
@@ -321,7 +321,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
if (length % vp != 0 || start % vp != 0)
throw new IllegalArgumentException("Cannot generate normals across polygons");
Vector3[] normals = getOrAllocate(CCRenderState.normalAttrib());
Vector3[] normals = getOrAllocate(CCRenderState.normalAttrib);
for (int k = 0; k < length; k += vp) {
int i = k + start;
Vector3 diff1 = verts[i + 1].vec.copy().subtract(verts[i].vec);
@@ -336,14 +336,14 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Computes lighting using the normals add a light model If the model is rotated, the lighting will no longer be
* valid
*
*
* @return The model
*/
public CCModel computeLighting(LightModel light) {
Vector3[] normals = normals();
int[] colours = getAttributes(CCRenderState.lightingAttrib());
int[] colours = getAttributes(CCRenderState.lightingAttrib);
if (colours == null) {
colours = getOrAllocate(CCRenderState.lightingAttrib());
colours = getOrAllocate(CCRenderState.lightingAttrib);
Arrays.fill(colours, -1);
}
for (int k = 0; k < verts.length; k++) colours[k] = light.apply(colours[k], normals[k]);
@@ -351,18 +351,18 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
}
public CCModel setColour(int c) {
int[] colours = getOrAllocate(CCRenderState.colourAttrib());
int[] colours = getOrAllocate(CCRenderState.colourAttrib);
Arrays.fill(colours, c);
return this;
}
/**
* Computes the minecraft lighting coordinates for use with a LightMatrix
*
*
* @return The model
*/
public CCModel computeLightCoords() {
LC[] lcs = getOrAllocate(CCRenderState.lightCoordAttrib());
LC[] lcs = getOrAllocate(CCRenderState.lightCoordAttrib);
Vector3[] normals = normals();
for (int i = 0; i < verts.length; i++) lcs[i] = new LC().compute(verts[i].vec, normals[i]);
return this;
@@ -370,7 +370,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Averages all normals at the same position to produce a smooth lighting effect.
*
*
* @return The model
*/
public CCModel smoothNormals() {
@@ -461,7 +461,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Renders vertices start through start+length-1 of the model
*
*
* @param start The first vertex index to render
* @param end The vertex index to render until
* @param ops Operations to apply
@@ -520,7 +520,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param input An input stream to a obj file
* @param vertexMode The vertex mode to create the model for (GL_TRIANGLES or GL_QUADS)
* @param coordSystem The cooridnate system transformation to apply
@@ -624,7 +624,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @return A map of group names to models
*/
@@ -634,7 +634,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @param coordSystem The cooridnate system transformation to apply
* @return A map of group names to models
@@ -652,7 +652,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @param vertexMode The vertex mode to create the model for (GL_TRIANGLES or GL_QUADS)
* @param coordSystem The cooridnate system transformation to apply
@@ -678,7 +678,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
boolean hasNormals = polys.get(0)[2] > 0;
CCModel model = CCModel.newModel(vertexMode, polys.size());
if (hasNormals) model.getOrAllocate(CCRenderState.normalAttrib());
if (hasNormals) model.getOrAllocate(CCRenderState.normalAttrib);
for (int i = 0; i < polys.size(); i++) {
int[] ai = polys.get(i);
@@ -807,7 +807,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generate models rotated to the other 5 sides of the block
*
*
* @param models An array of 6 models
* @param side The side of this model
* @param point The rotation point
@@ -822,7 +822,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generate models rotated to the other 3 horizontal of the block
*
*
* @param models An array of 4 models
* @param side The side of this model
* @param point The rotation point
@@ -841,7 +841,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates copies of faces with clockwise vertices
*
*
* @return The model
*/
public static CCModel generateBackface(CCModel src, int srcpos, CCModel dst, int destpos, int length) {
@@ -169,27 +169,7 @@ public class CCRenderState {
}
}
public static VertexAttribute<Vector3[]> normalAttrib() {
return instances.get().normalAttrib;
}
public static VertexAttribute<int[]> colourAttrib() {
return instances.get().colourAttrib;
}
public static VertexAttribute<LC[]> lightCoordAttrib() {
return instances.get().lightCoordAttrib;
}
public static VertexAttribute<int[]> sideAttrib() {
return instances.get().sideAttrib;
}
public static VertexAttribute<int[]> lightingAttrib() {
return instances.get().lightingAttrib;
}
public VertexAttribute<Vector3[]> normalAttrib = new VertexAttribute<>() {
public static VertexAttribute<Vector3[]> normalAttrib = new VertexAttribute<>() {
private Vector3[] normalRef;
@@ -217,7 +197,7 @@ public class CCRenderState {
else state.setNormalInstance(Rotation.axes[state.side]);
}
};
public VertexAttribute<int[]> colourAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> colourAttrib = new VertexAttribute<>() {
private int[] colourRef;
@@ -239,7 +219,7 @@ public class CCRenderState {
else state.setColourInstance(state.baseColour);
}
};
public VertexAttribute<int[]> lightingAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> lightingAttrib = new VertexAttribute<>() {
private int[] colourRef;
@@ -265,7 +245,7 @@ public class CCRenderState {
state.setColourInstance(ColourRGBA.multiply(state.colour, colourRef[state.vertexIndex]));
}
};
public VertexAttribute<int[]> sideAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> sideAttrib = new VertexAttribute<>() {
private int[] sideRef;
@@ -292,7 +272,7 @@ public class CCRenderState {
/**
* Uses the position of the lightmatrix to compute LC if not provided
*/
public VertexAttribute<LC[]> lightCoordAttrib = new VertexAttribute<>() {
public static VertexAttribute<LC[]> lightCoordAttrib = new VertexAttribute<>() {
private LC[] lcRef;
private final Vector3 vec = new Vector3(); // for computation
@@ -14,14 +14,14 @@ public abstract class Transformation extends ITransformation<Vector3, Transforma
/**
* Applies this transformation to a normal (doesn't translate)
*
*
* @param normal The normal to transform
*/
public abstract void applyN(Vector3 normal);
/**
* Applies this transformation to a matrix as a multiplication on the right hand side.
*
*
* @param mat The matrix to combine this transformation with
*/
public abstract void apply(Matrix4 mat);
@@ -39,14 +39,14 @@ public abstract class Transformation extends ITransformation<Vector3, Transforma
@Override
public boolean load(CCRenderState state) {
state.pipeline.addRequirement(CCRenderState.normalAttrib().operationID());
state.pipeline.addRequirement(CCRenderState.normalAttrib.operationID());
return !isRedundant();
}
@Override
public void operate(CCRenderState state) {
apply(state.vert.vec);
if (CCRenderState.normalAttrib().active) applyN(state.normal);
if (CCRenderState.normalAttrib.active) applyN(state.normal);
}
@Override