glowredman fa8be308de Fully port ASM to Mixins (#11)
* Update buildscript

* Enable genericInjection

* Re-enable remapping for certain mixins

* Update buildscript

* Small fixes

- Add generic types
- Add diamond operators
- Fix typo in "NormalMap"
- Remove redundant assignments
- Access static field via class instead of instance
- Use List as type instead of ArrayList
- Add serialVersionUID

* Rename MixinEntityRender -> MixinRender

* Rewrite EntityRenderer ASM as Mixins

* Replace `@Accessor` mixins in favor of ATs

* Move compat to mixins

* Logger cleanup

* Rewrite ItemRenderer ASM as Mixins

* Unify names

* Rewrite RendererLivingEntity ASM as Mixins

* Use Log4J Logger

* Delete ACTRenderManager

* Rewrite ACTRenderSpider as Mixins

* Rewrite AbstractTexture ASM as Mixins

* Port TextureAtlasSprite ASM as Mixins

* Rewrite ThreadDownloadImageData ASM as Mixins

* Rewrite DynamicTexture ASM as Mixins

* Rewrite LayeredTexture ASM as Mixins

* Rewrite TextureManager ASM as Mixins

* Rewrite ITextureObject ASM as mixins

* Rewrite ITextureObject ASM as Mixins

* Clean up compileStubs

* Delete unused stuff

* Finishing touches
2023-08-23 16:39:00 -07:00
2022-08-23 15:34:08 +01:00
2023-08-23 16:39:00 -07:00
2022-08-23 15:34:08 +01:00
2023-02-23 18:24:05 +00:00
2023-08-23 16:39:00 -07:00
2022-08-23 15:34:08 +01:00
2023-08-23 16:39:00 -07:00
2022-08-23 15:34:08 +01:00
2022-08-23 15:34:08 +01:00
2022-08-23 15:34:08 +01:00

Angelica

the little angle that supports shaders while saving your fps from a certain death - boubou

Not yet in an usable state

Original build instructions obtained via minecraftforums archeology:

Developing environment
 - Extract forge src to forge folder. Run "gradlew setupDecompWorkspace setupDevWorkspace" until it succeeded, then "gradlew build", then "gradlew eclipse".
 - Delete everything in src\main folder inside forge folder.
 - Extract smc-2.3.18-mc1.7.10-src.7z to src\main folder.
 - Read patch file shadersmod-mcf.patch
 - Find %userprofile%\.gradle\caches\minecraft\net\minecraftforge\forge\*\forgeSrc-*-sources.jar and extract it somewhere.
 -- Select files that need to be patched and copy them to src\main with correct folder structure.
 - Apply patch shadersmod-mcf.patch
 - In eclipse, add java_dev folder as another source folder.
 - In eclipse, exclude InitNames in src folder from build path. Use InitNames in java_dev folder instead.
 - Find %userprofile%\.gradle\caches\modules-2\files-2.1\net.minecraftforge\forge\*\*\forge-*-userdev.jar and extract conf\*.csv and conf\*.srg in it to forge\conf and rename packaged.srg to joined.srg.
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