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17 Commits
Author SHA1 Message Date
Nick Smith 61b5301f1a CTM Transitions - neighbor detection and influence (#2047) 2026-09-03 22:33:18 -07:00
Jakob Erber 0e539ae034 Synchronize CubicChunks tile entity mutations (#2031) 2026-09-03 22:32:49 -07:00
Chitak 985 e581326641 Fix animate-only-visible-textures setting (#2054) 2026-09-03 22:32:14 -07:00
kurrycat c707cc51f1 Use bound texture instead of hardcoded vanilla textures for cached vanilla model rendering (#2037) 2026-09-03 22:31:41 -07:00
Nick Smith 7d890bf3e7 Enable CTM mining/breaking overlays (#2052) 2026-09-03 22:30:39 -07:00
Eclipse-SolandJason Mitchell ffc324bab6 POM Support (#1927)
Co-authored-by: Jason Mitchell <[email protected]>
2026-09-03 22:28:20 -07:00
Jason Mitchell 0dfffca88e Flyby and OSX improvements (#2061) 2026-09-03 22:27:35 -07:00
Alexdoru a66db1517a fix world client leaks in bop fog handlers (#2056) 2026-09-02 11:15:25 -07:00
Jason Mitchell 269b7245d3 Make dynamic lights config less heavy (#2051) 2026-08-30 13:02:07 -07:00
Wokafishh 67f2484976 Blockrotations/Natural Textures (#2020) 2026-08-30 11:16:21 -07:00
KAMKEELandJason Mitchell 1c8687e6fd Add Secondary Color Support to Angelica (#2046)
Co-authored-by: Jason Mitchell <[email protected]>
2026-08-30 10:26:08 -07:00
Jason Mitchell e6bbd155da Stop hardcoding some translations (#2049) 2026-08-30 09:40:27 -07:00
Ranzu 2f64fef6a6 Fix color leak getting into guis (Broken ColorUtils) (#2045) 2026-08-27 14:19:55 -07:00
boubou19 b0fd1ea46e Fix some CTM Allocations (#2044) 2026-08-27 11:59:02 -07:00
ah-OOG-ah 6d8cbf9c2f Add a flag to StateAwareTesselator for per-quad directional shading (#1989)
* Add a flag for no directional shading

* Mark StateAwareTessellator as an API

* Reset internal state better
2026-08-19 18:16:04 +00:00
boubou19 096dd01446 Avoid rescanning atlas for each CTM tile (#2029) 2026-08-19 09:32:42 -07:00
Eclipse-SolandMartin Robertz 22c9479946 Many bug fixes (#2017)
Co-authored-by: Martin Robertz <[email protected]>
2026-08-19 08:55:43 -07:00
167 changed files with 5853 additions and 1177 deletions

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+3
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@@ -187,6 +187,9 @@ fun Test.configureAngelicaJava8() {
}
dependsOn(tasks.extractNatives2)
jvmArgs("-Djava.library.path=${tasks.extractNatives2.get().destinationFolder.asFile.get().path}")
if (isMacOs) {
jvmArgs("-Dapple.awt.UIElement=true")
}
testLogging { events("passed", "skipped", "failed") }
val swaps = mapOf(
+2
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@@ -161,6 +161,8 @@ DependencyHandlerScope.of(dependencies).apply {
compileOnly(rfg.deobf("curse.maven:xaeros-minimap-263420:5060684"))
compileOnly(rfg.deobf("curse.maven:security-craft-64760:2818228"))
compileOnly("ganymedes01.etfuturum:Et-Futurum-Requiem:2.6.49-GTNH:dev")
compileOnly("com.github.GTNewHorizons:OpenBlocks:1.12.19-GTNH:dev")
compileOnly("com.github.GTNewHorizons:Chisel:2.17.31-GTNH:dev")
compileOnly(rfg.deobf("curse.maven:biomes-o-plenty-220318:2499612"))
devOnlyNonPublishable("com.github.GTNewHorizons:CosmeticArmorReworked:1.0.6-GTNH:dev")
+3
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@@ -224,6 +224,9 @@ fun Test.configureGlsmJava8() {
val extractNatives = rootProject.tasks.named("extractNatives2")
dependsOn(extractNatives)
jvmArgs("-Djava.library.path=${extractNatives.get().property("destinationFolder").let { (it as DirectoryProperty).asFile.get().path }}")
if (System.getProperty("os.name").lowercase().contains("mac")) {
jvmArgs("-Dapple.awt.UIElement=true")
}
}
tasks.test {
@@ -47,6 +47,7 @@ public final class SystemProperties {
// Flyby
public static final String FLYBY_ROUTE = System.getProperty("angelica.flyby.route", "");
public static final boolean FLYBY_WAIT_FOR_TRACY = Boolean.getBoolean("angelica.flyby.waitForTracy");
public static final boolean FLYBY_WAIT_FOR_FOCUS = Boolean.getBoolean("angelica.flyby.waitForFocus");
public static final int FLYBY_WARMUP_TICKS = Integer.getInteger("angelica.flyby.warmupTicks", 400);
public static final int FLYBY_LENGTH = Integer.getInteger("angelica.flyby.length", 0); // Blocks for moving routes, ticks for stationary
public static final double FLYBY_SPEED = parseDouble("angelica.flyby.speed"); // Travel speed in blocks per tick
@@ -307,6 +307,11 @@ public class DisplayListManager {
}
}
public static void recordSecondaryColor(float r, float g, float b) {
drawBarrier();
currentRecorder.writeSecondaryColor(r, g, b);
}
public static void recordColorMask(boolean r, boolean g, boolean b, boolean a) {
drawBarrier();
currentRecorder.writeColorMask(r, g, b, a);
@@ -841,7 +846,12 @@ public class DisplayListManager {
if (hasCommands) {
DisplayListVBO compiledBuffers = null;
try {
compiledBuffers = new DisplayListVBOBuilder().addDraws(accumulatedDraws).build();
final CommandRecorder pausedVbo = pauseRecording();
try {
compiledBuffers = new DisplayListVBOBuilder().addDraws(accumulatedDraws).build();
} finally {
resumeRecording(pausedVbo);
}
final IndexedDrawBatchBuilder indexedBuilder = commandBuffer.getIndexedDraws();
final List<IndexedDrawBatch> indexedBatches;
if (indexedBuilder.isEmpty()) {
@@ -99,6 +99,7 @@ public class Feature {
));
attribToFeatures.put(GL11.GL_CURRENT_BIT, ImmutableSet.of(
GLStateManager.getColor()
, GLStateManager.getSecondaryColor() // Current secondary color
, ShaderManager.getNormalStack() // Current normal vector
, ShaderManager.getTexCoordStack() // Current texture coordinates
// Current color index
@@ -122,6 +123,7 @@ public class Feature {
, GLStateManager.getBlendMode()
, GLStateManager.getColorLogicOpState()
, GLStateManager.getColorMaterial()
, GLStateManager.getColorSumState()
, GLStateManager.getCullState()
, GLStateManager.getDepthTest()
, GLStateManager.getDitherState()
@@ -197,6 +199,7 @@ public class Feature {
));
attribToFeatures.put(GL11.GL_FOG_BIT, ImmutableSet.of(
GLStateManager.getFogMode()
, GLStateManager.getColorSumState()
, GLStateManager.getFogState()
// ^^ Fog density
// ^^ Linear fog start
@@ -1,6 +1,10 @@
package com.gtnewhorizons.angelica.glsm;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import com.gtnewhorizons.angelica.glsm.stacks.AlphaStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.BlendStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.BooleanStateStack;
@@ -18,6 +22,7 @@ import com.gtnewhorizons.angelica.glsm.stacks.PointStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.PolygonStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.StencilStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.ViewPortStateStack;
import com.gtnewhorizons.angelica.glsm.states.BlendState;
import com.gtnewhorizons.angelica.glsm.states.ClipPlaneState;
import com.gtnewhorizons.angelica.glsm.states.Color4;
import com.gtnewhorizons.angelica.glsm.states.PixelUnpackState;
@@ -30,6 +35,7 @@ import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL14;
import java.nio.DoubleBuffer;
import java.nio.FloatBuffer;
@@ -103,6 +109,9 @@ class GLContextState {
public final FogStateStack fogState = new FogStateStack();
public final BooleanStateStack fogMode = track(new BooleanStateStack(GL11.GL_FOG, false, true));
public final Color4Stack color = new Color4Stack();
// GL_CURRENT_SECONDARY_COLOR - alpha is always 1 and unused, the color sum only adds RGB
public final Color4Stack secondaryColor = new Color4Stack(new Color4(0.0F, 0.0F, 0.0F, 1.0F));
public final BooleanStateStack colorSumState = track(new BooleanStateStack(GL14.GL_COLOR_SUM, false, true));
public final Color4Stack clearColor = new Color4Stack(new Color4(0.0F, 0.0F, 0.0F, 0.0F));
public final ColorMaskStack colorMask = new ColorMaskStack();
public final IntegerStateStack drawBuffer = new IntegerStateStack(GLStateManager.DEFAULT_DRAW_BUFFER);
@@ -175,12 +184,19 @@ class GLContextState {
public int boundVAO;
public int boundPixelUnpackBuffer;
public int boundPixelPackBuffer;
public int boundCopyReadBuffer;
public int boundCopyWriteBuffer;
public final Int2IntMap boundOtherBuffers = new Int2IntOpenHashMap();
public final IntSet writeMappedBuffers = new IntOpenHashSet();
public PixelUnpackState pixelUnpackState = PixelUnpackState.DEFAULT;
public final int[] clientAttribSavedTextureUnit = new int[GLStateManager.CLIENT_ATTRIB_STACK_DEPTH];
public final int[] clientAttribSavedVertexFlags = new int[GLStateManager.CLIENT_ATTRIB_STACK_DEPTH];
public int clientAttribStackPointer = 0;
public final boolean[] restoreUnitChanged = new boolean[GLStateManager.MAX_TEXTURE_UNITS];
public boolean restoreDepthChanged, restoreBlendChanged, restoreColorMaskChanged, restoreClearColorChanged, restoreDrawBufferChanged, restoreLogicOpChanged, restoreStencilChanged, restoreViewportChanged, restoreLineChanged, restorePointChanged, restorePolygonChanged, restoreActiveUnitChanged;
public boolean restoreDepthChanged, restoreBlendChanged, restoreColorMaskChanged, restoreClearColorChanged, restoreDrawBufferChanged, restoreLogicOpChanged, restoreStencilChanged, restoreViewportChanged, restoreLineChanged, restorePointChanged, restorePolygonChanged, restoreActiveUnitChanged, restoreSecondaryColorChanged;
public final BlendState vanillaBlendBefore = new BlendState();
public final BlendState vanillaBlendAfter = new BlendState();
public boolean vanillaBlendEnabledBefore;
public int drawFramebuffer = 0;
public int readFramebuffer = 0;
public int texGenGeneration;
@@ -11,6 +11,7 @@ import com.gtnewhorizons.angelica.glsm.DisplayListManager.RecordMode;
import com.gtnewhorizons.angelica.glsm.backend.BackendManager;
import com.gtnewhorizons.angelica.glsm.backend.GLDebugMessageListener;
import com.gtnewhorizons.angelica.glsm.backend.VSyncMode;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.profiling.Tracy;
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
@@ -45,6 +46,8 @@ import com.gtnewhorizons.angelica.glsm.stacks.PointStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.PolygonStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.StencilStateStack;
import com.gtnewhorizons.angelica.glsm.stacks.ViewPortStateStack;
import com.gtnewhorizons.angelica.glsm.states.AlphaState;
import com.gtnewhorizons.angelica.glsm.states.BlendState;
import com.gtnewhorizons.angelica.glsm.states.ClipPlaneState;
import com.gtnewhorizons.angelica.glsm.states.Color4;
import com.gtnewhorizons.angelica.glsm.states.PixelUnpackState;
@@ -54,6 +57,7 @@ import com.gtnewhorizons.angelica.glsm.states.TextureBinding;
import com.gtnewhorizons.angelica.glsm.states.TextureUnitArray;
import com.gtnewhorizons.angelica.glsm.texture.TextureInfo;
import com.gtnewhorizons.angelica.glsm.texture.TextureInfoCache;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntStack;
@@ -502,6 +506,7 @@ public class GLStateManager {
.addFeature(GL11.GL_COLOR_WRITEMASK)
.addFeature(GL11.GL_CURRENT_COLOR)
.addFeature(GL11.GL_CURRENT_NORMAL)
.addFeature(GL14.GL_CURRENT_SECONDARY_COLOR)
.addFeature(GL11.GL_CURRENT_RASTER_COLOR)
.addFeature(GL11.GL_CURRENT_RASTER_POSITION)
.addFeature(GL11.GL_CURRENT_RASTER_TEXTURE_COORDS)
@@ -657,6 +662,7 @@ public class GLStateManager {
case GL11.GL_BLEND -> enableBlend();
case GL11.GL_COLOR_MATERIAL -> enableColorMaterial();
case GL11.GL_COLOR_LOGIC_OP -> glCtx.colorLogicOpState.enable();
case GL14.GL_COLOR_SUM -> glCtx.colorSumState.enable();
case GL11.GL_CULL_FACE -> enableCull();
case GL11.GL_DEPTH_TEST -> enableDepthTest();
case GL11.GL_DITHER -> glCtx.ditherState.enable();
@@ -738,6 +744,7 @@ public class GLStateManager {
case GL11.GL_BLEND -> disableBlend();
case GL11.GL_COLOR_MATERIAL -> disableColorMaterial();
case GL11.GL_COLOR_LOGIC_OP -> glCtx.colorLogicOpState.disable();
case GL14.GL_COLOR_SUM -> glCtx.colorSumState.disable();
case GL11.GL_CULL_FACE -> disableCull();
case GL11.GL_DEPTH_TEST -> disableDepthTest();
case GL11.GL_DITHER -> glCtx.ditherState.disable();
@@ -813,6 +820,7 @@ public class GLStateManager {
case GL11.GL_BLEND -> glCtx.blendMode.isEnabled();
case GL11.GL_COLOR_MATERIAL -> glCtx.colorMaterial.isEnabled();
case GL11.GL_COLOR_LOGIC_OP -> glCtx.colorLogicOpState.isEnabled();
case GL14.GL_COLOR_SUM -> glCtx.colorSumState.isEnabled();
case GL11.GL_CULL_FACE -> glCtx.cullState.isEnabled();
case GL11.GL_DEPTH_TEST -> glCtx.depthTest.isEnabled();
case GL11.GL_DITHER -> glCtx.ditherState.isEnabled();
@@ -888,6 +896,7 @@ public class GLStateManager {
case GL11.GL_BLEND -> glCtx.blendMode.isEnabled();
case GL11.GL_COLOR_MATERIAL -> glCtx.colorMaterial.isEnabled();
case GL11.GL_COLOR_LOGIC_OP -> glCtx.colorLogicOpState.isEnabled();
case GL14.GL_COLOR_SUM -> glCtx.colorSumState.isEnabled();
case GL11.GL_CULL_FACE -> glCtx.cullState.isEnabled();
case GL11.GL_DEPTH_TEST -> glCtx.depthTest.isEnabled();
case GL11.GL_DEPTH_WRITEMASK -> glCtx.depthState.isEnabled();
@@ -1131,6 +1140,7 @@ public class GLStateManager {
case GL11.GL_TEXTURE_MATRIX -> glCtx.textures.getTextureUnitMatrix(getActiveTextureUnit()).get(0, params);
case GL11.GL_COLOR_CLEAR_VALUE -> glCtx.clearColor.get(params);
case GL11.GL_CURRENT_COLOR -> glCtx.color.get(params);
case GL14.GL_CURRENT_SECONDARY_COLOR -> glCtx.secondaryColor.get(params);
case GL11.GL_DEPTH_RANGE -> {
final int pos = params.position();
params.put(pos, (float) glCtx.viewportState.depthRangeNear);
@@ -1229,7 +1239,7 @@ public class GLStateManager {
}
case GL11.GL_MODELVIEW_MATRIX, GL11.GL_PROJECTION_MATRIX, GL11.GL_TEXTURE_MATRIX -> widenFromFloat(pname, params, 16);
case GL11.GL_COLOR_CLEAR_VALUE, GL11.GL_CURRENT_COLOR, GL11.GL_CURRENT_TEXTURE_COORDS, GL11.GL_FOG_COLOR,
GL11.GL_LIGHT_MODEL_AMBIENT, GL14.GL_BLEND_COLOR -> widenFromFloat(pname, params, 4);
GL11.GL_LIGHT_MODEL_AMBIENT, GL14.GL_BLEND_COLOR, GL14.GL_CURRENT_SECONDARY_COLOR -> widenFromFloat(pname, params, 4);
case GL11.GL_CURRENT_NORMAL -> widenFromFloat(pname, params, 3);
default -> {
if (!HAS_MULTIPLE_SET.contains(pname)) {
@@ -1302,12 +1312,16 @@ public class GLStateManager {
return;
}
}
final BooleanStateStack blend = ctx().blendMode;
final boolean wasEnabled = blend.isEffectivelyEnabled();
final DeferredBlendHandler bh = GLSMHooks.blendHandler;
if (bh != null && bh.isBlendLocked()) {
blend.beforeModify();
bh.deferBlendModeToggle(true);
return;
} else {
blend.enable();
}
ctx().blendMode.enable();
if (!wasEnabled && blend.isEffectivelyEnabled()) postVanillaBlendChange();
}
public static void disableBlend() {
@@ -1318,12 +1332,80 @@ public class GLStateManager {
return;
}
}
final BooleanStateStack blend = ctx().blendMode;
final boolean wasEnabled = blend.isEffectivelyEnabled();
final DeferredBlendHandler bh = GLSMHooks.blendHandler;
if (bh != null && bh.isBlendLocked()) {
blend.beforeModify();
bh.deferBlendModeToggle(false);
return;
} else {
blend.disable();
}
ctx().blendMode.disable();
if (wasEnabled && !blend.isEffectivelyEnabled()) postVanillaBlendChange();
}
private static void postVanillaBlendChange() {
if (GLSMHooks.VANILLA_BLEND_CHANGE.hasListeners()) {
GLSMHooks.VANILLA_BLEND_CHANGE.post(GLSMHooks.vanillaBlendChangeEvent);
}
}
private static boolean snapshotVanillaBlendFunc() {
if (!GLSMHooks.VANILLA_BLEND_CHANGE.hasListeners()) return false;
final GLContextState glCtx = ctx();
glCtx.blendState.readEffective(glCtx.vanillaBlendBefore);
glCtx.vanillaBlendEnabledBefore = glCtx.blendMode.isEffectivelyEnabled();
return true;
}
private static void postVanillaBlendChangeIfMoved(boolean snapshotted) {
if (!snapshotted) return;
final GLContextState glCtx = ctx();
final BlendState before = glCtx.vanillaBlendBefore;
final BlendState after = glCtx.blendState.readEffective(glCtx.vanillaBlendAfter);
if (glCtx.blendMode.isEffectivelyEnabled() != glCtx.vanillaBlendEnabledBefore
|| after.getSrcRgb() != before.getSrcRgb()
|| after.getDstRgb() != before.getDstRgb()
|| after.getSrcAlpha() != before.getSrcAlpha()
|| after.getDstAlpha() != before.getDstAlpha()) {
postVanillaBlendChange();
}
}
public static boolean isEffectiveBlendEnabled() {
return ctx().blendMode.isEffectivelyEnabled();
}
public static BlendState getEffectiveBlendState(BlendState out) {
return ctx().blendState.readEffective(out);
}
public static boolean isEffectiveDepthMaskEnabled() {
return ctx().depthState.isEffectiveMaskEnabled();
}
public static boolean isEffectiveAlphaTestEnabled() {
return ctx().alphaTest.isEffectivelyEnabled();
}
public static AlphaState getEffectiveAlphaState(AlphaState out) {
return ctx().alphaState.readEffective(out);
}
private static int foreignDrawDepth;
public static void beginForeignDraw() {
foreignDrawDepth++;
}
public static void endForeignDraw() {
if (foreignDrawDepth > 0 && --foreignDrawDepth == 0 && GLSMHooks.FOREIGN_DRAW_END.hasListeners()) {
GLSMHooks.FOREIGN_DRAW_END.post(GLSMHooks.foreignDrawEndEvent);
}
}
public static boolean isForeignDraw() {
return foreignDrawDepth > 0;
}
public static void enableScissorTest() {
@@ -1357,9 +1439,11 @@ public class GLStateManager {
return;
}
}
final boolean snapshotted = snapshotVanillaBlendFunc();
final DeferredBlendHandler bh = GLSMHooks.blendHandler;
if (bh != null && bh.isBlendLocked()) {
bh.deferBlendFunc(srcFactor, dstFactor, srcFactor, dstFactor);
postVanillaBlendChangeIfMoved(snapshotted);
return;
}
final boolean caching = isCachingEnabled();
@@ -1373,6 +1457,7 @@ public class GLStateManager {
GLSMHooks.blendFuncChangeEvent.dstAlpha = GL11.GL_ONE_MINUS_SRC_ALPHA;
GLSMHooks.BLEND_FUNC_CHANGE.post(GLSMHooks.blendFuncChangeEvent);
}
postVanillaBlendChangeIfMoved(snapshotted);
return;
}
final boolean bypass = !caching;
@@ -1391,6 +1476,7 @@ public class GLStateManager {
GLSMHooks.BLEND_FUNC_CHANGE.post(GLSMHooks.blendFuncChangeEvent);
}
}
postVanillaBlendChangeIfMoved(snapshotted);
}
public static void glBlendEquation(int mode) {
@@ -1430,9 +1516,11 @@ public class GLStateManager {
return;
}
}
final boolean snapshotted = snapshotVanillaBlendFunc();
final DeferredBlendHandler bh = GLSMHooks.blendHandler;
if (bh != null && bh.isBlendLocked()) {
bh.deferBlendFunc(srcRgb, dstRgb, srcAlpha, dstAlpha);
postVanillaBlendChangeIfMoved(snapshotted);
return;
}
if (GLSMConfig.hudCacheOverride && dstAlpha != GL11.GL_ONE_MINUS_SRC_ALPHA) {
@@ -1452,6 +1540,7 @@ public class GLStateManager {
GLSMHooks.BLEND_FUNC_CHANGE.post(GLSMHooks.blendFuncChangeEvent);
}
}
postVanillaBlendChangeIfMoved(snapshotted);
}
public static void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) {
@@ -1673,6 +1762,40 @@ public class GLStateManager {
return false;
}
public static void glSecondaryColor3f(float red, float green, float blue) {
final RecordMode mode = DisplayListManager.getRecordMode();
if (mode != RecordMode.NONE) {
DisplayListManager.recordSecondaryColor(red, green, blue);
if (mode == RecordMode.COMPILE) {
return;
}
}
changeSecondaryColor(red, green, blue);
}
public static void glSecondaryColor3d(double red, double green, double blue) {
glSecondaryColor3f((float) red, (float) green, (float) blue);
}
public static void glSecondaryColor3b(byte red, byte green, byte blue) {
glSecondaryColor3f(b2f(red), b2f(green), b2f(blue));
}
public static void glSecondaryColor3ub(byte red, byte green, byte blue) {
glSecondaryColor3f(ub2f(red), ub2f(green), ub2f(blue));
}
/** Helper for glSecondaryColor* - the color sum is emulated by the FFP shaders, nothing is sent to the driver. */
private static void changeSecondaryColor(float red, float green, float blue) {
final GLContextState glCtx = ctx();
if (!isCachingEnabled() || red != glCtx.secondaryColor.getRed() || green != glCtx.secondaryColor.getGreen() || blue != glCtx.secondaryColor.getBlue()) {
glCtx.secondaryColor.setRed(red);
glCtx.secondaryColor.setGreen(green);
glCtx.secondaryColor.setBlue(blue);
glCtx.fragmentGeneration++;
}
}
private static final Color4 DirtyColor = new Color4(-1.0F, -1.0F, -1.0F, -1.0F);
public static void clearCurrentColor() {
@@ -1746,6 +1869,7 @@ public class GLStateManager {
}
final DeferredAlphaHandler ah = GLSMHooks.alphaHandler;
if (ah != null && ah.isAlphaTestLocked()) {
glCtx.alphaTest.beforeModify();
ah.deferAlphaTestToggle(true);
return;
}
@@ -1767,6 +1891,7 @@ public class GLStateManager {
}
final DeferredAlphaHandler ah = GLSMHooks.alphaHandler;
if (ah != null && ah.isAlphaTestLocked()) {
glCtx.alphaTest.beforeModify();
ah.deferAlphaTestToggle(false);
return;
}
@@ -2454,12 +2579,17 @@ public class GLStateManager {
return;
}
try {
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(indices_count, type, indices_buffer_offset);
return;
final boolean ffpExt = FfpExtendedAttribs.maybeBindIndexed(mode, indices_count, type, indices_buffer_offset);
try {
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadElementsAsTriangles(indices_count, type, indices_buffer_offset);
return;
}
preDraw(mode);
RENDER_BACKEND.drawElements(mode, indices_count, type, indices_buffer_offset);
} finally {
if (ffpExt) FfpExtendedAttribs.unbind();
}
preDraw(mode);
RENDER_BACKEND.drawElements(mode, indices_count, type, indices_buffer_offset);
} finally {
if (savedRecorder != null) DisplayListManager.resumeRecording(savedRecorder);
}
@@ -2569,19 +2699,24 @@ public class GLStateManager {
FeedbackManager.processDrawArrays(mode, first, count);
return;
}
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadsAsTriangles(first, count);
} else if (mode == GL11.GL_QUAD_STRIP) {
preDraw();
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_STRIP, first, count & ~1);
} else if (mode == GL11.GL_POLYGON) {
preDraw();
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_FAN, first, count);
} else {
preDraw(mode);
RENDER_BACKEND.drawArrays(mode, first, count);
final boolean ffpExt = FfpExtendedAttribs.maybeBind(mode, first, count);
try {
if (mode == GL11.GL_QUADS) {
QuadConverter.drawQuadsAsTriangles(first, count);
} else if (mode == GL11.GL_QUAD_STRIP) {
preDraw();
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_STRIP, first, count & ~1);
} else if (mode == GL11.GL_POLYGON) {
preDraw();
RENDER_BACKEND.drawArrays(GL11.GL_TRIANGLE_FAN, first, count);
} else {
preDraw(mode);
RENDER_BACKEND.drawArrays(mode, first, count);
}
} finally {
if (ffpExt) FfpExtendedAttribs.unbind();
if (savedRecorder != null) DisplayListManager.resumeRecording(savedRecorder);
}
if (savedRecorder != null) DisplayListManager.resumeRecording(savedRecorder);
}
private static void ffpClientArrayPointer(int index, int size, int type, boolean normalized, int stride, long offset) {
@@ -3532,6 +3667,9 @@ public class GLStateManager {
final int mask = glCtx.attribs.popInt();
glCtx.attribDepth--;
// Snapshot before the stacks pop, so applyRestoredState can tell whether vanilla blend actually moved.
final boolean blendSnapshotted = (mask & (GL11.GL_COLOR_BUFFER_BIT | GL11.GL_ENABLE_BIT)) != 0 && snapshotVanillaBlendFunc();
// First: restore BooleanStateStack states that were actually modified (fast path)
// These use lazy copy-on-write with global depth tracking
final List<IStateStack<?>> modified = glCtx.modifiedAtDepth[glCtx.attribDepth];
@@ -3550,7 +3688,12 @@ public class GLStateManager {
// Third: apply restored state to the GL driver. BooleanStateStacks already issue GL calls via setEnabled(); non-boolean stacks are pure data
// containers, so we must explicitly drive GL here.
applyRestoredState(mask);
applyRestoredState(mask, blendSnapshotted);
}
private static boolean isDepthColorOverridden() {
final DeferredDepthColorHandler dch = GLSMHooks.depthColorHandler;
return dch != null && dch.isOverrideHeld();
}
private static void captureRestoreChanges(int mask) {
@@ -3565,6 +3708,9 @@ public class GLStateManager {
glCtx.restoreDrawBufferChanged = glCtx.drawBuffer.topChanged();
glCtx.restoreLogicOpChanged = glCtx.logicOpMode.topChanged();
}
if ((mask & GL11.GL_CURRENT_BIT) != 0) {
glCtx.restoreSecondaryColorChanged = glCtx.secondaryColor.topChanged();
}
if ((mask & GL11.GL_STENCIL_BUFFER_BIT) != 0) {
glCtx.restoreStencilChanged = glCtx.stencilState.topChanged();
}
@@ -3639,20 +3785,25 @@ public class GLStateManager {
/**
* After popping GLSM stacks, apply restored state to the GL driver.
*/
private static void applyRestoredState(int mask) {
private static void applyRestoredState(int mask, boolean blendSnapshotted) {
final GLContextState glCtx = ctx();
if ((mask & GL11.GL_DEPTH_BUFFER_BIT) != 0 && glCtx.restoreDepthChanged) {
RENDER_BACKEND.depthFunc(glCtx.depthState.getFunc());
RENDER_BACKEND.depthMask(glCtx.depthState.isEnabled());
if (!isDepthColorOverridden()) {
RENDER_BACKEND.depthMask(glCtx.depthState.isEnabled());
}
RENDER_BACKEND.clearDepth(glCtx.depthState.getClearValue());
}
if ((mask & GL11.GL_COLOR_BUFFER_BIT) != 0) {
if (glCtx.restoreBlendChanged) {
RENDER_BACKEND.blendFuncSeparate(glCtx.blendState.getSrcRgb(), glCtx.blendState.getDstRgb(), glCtx.blendState.getSrcAlpha(), glCtx.blendState.getDstAlpha());
final DeferredBlendHandler restoreBlendHandler = GLSMHooks.blendHandler;
if (restoreBlendHandler == null || !restoreBlendHandler.isOverrideHeld()) {
RENDER_BACKEND.blendFuncSeparate(glCtx.blendState.getSrcRgb(), glCtx.blendState.getDstRgb(), glCtx.blendState.getSrcAlpha(), glCtx.blendState.getDstAlpha());
}
RENDER_BACKEND.blendEquationSeparate(glCtx.blendState.getEquationRgb(), glCtx.blendState.getEquationAlpha());
RENDER_BACKEND.blendColor(glCtx.blendState.getBlendColorR(), glCtx.blendState.getBlendColorG(), glCtx.blendState.getBlendColorB(), glCtx.blendState.getBlendColorA());
}
if (glCtx.restoreColorMaskChanged) {
if (glCtx.restoreColorMaskChanged && !isDepthColorOverridden()) {
RENDER_BACKEND.colorMask(glCtx.colorMask.red, glCtx.colorMask.green, glCtx.colorMask.blue, glCtx.colorMask.alpha);
}
if (glCtx.restoreClearColorChanged) {
@@ -3736,7 +3887,11 @@ public class GLStateManager {
ShaderManager.bumpTexCoordGeneration();
glCtx.dirtyTexCoordAttrib = true;
}
// The secondary color is a fragment stage uniform, not a vertex attribute
if (glCtx.restoreSecondaryColorChanged) glCtx.fragmentGeneration++;
}
postVanillaBlendChangeIfMoved(blendSnapshotted);
}
public static void glClear(int mask) {
@@ -4925,16 +5080,22 @@ public class GLStateManager {
final ShaderManager ffp = ShaderManager.getInstance();
if (program == 0 && ffp.isEnabled()) {
final int prev = glCtx.activeProgram;
final boolean caching = isCachingEnabled();
if (prev != 0) glCtx.programGeneration++;
final boolean changed = prev != 0;
if (changed) glCtx.programGeneration++;
glCtx.activeProgram = 0; // Track that FFP was requested
if (GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
if (changed && GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
GLSMHooks.programChangeEvent.previousProgram = prev;
GLSMHooks.programChangeEvent.newProgram = 0;
GLSMHooks.programChangeEvent.postBind = false;
GLSMHooks.PROGRAM_CHANGE.post(GLSMHooks.programChangeEvent);
}
ffp.activate();
if (changed && GLSMHooks.PROGRAM_CHANGE.hasListeners()) {
GLSMHooks.programChangeEvent.previousProgram = prev;
GLSMHooks.programChangeEvent.newProgram = 0;
GLSMHooks.programChangeEvent.postBind = true;
GLSMHooks.PROGRAM_CHANGE.post(GLSMHooks.programChangeEvent);
}
return;
}
@@ -5737,10 +5898,19 @@ public class GLStateManager {
if (buffer == 0) return;
final boolean locked = acquireDrawLock();
try {
FfpExtendedAttribs.onDeleteBuffer(buffer);
if (glCtx.boundVBO == buffer) glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
if (VAOManager.boundEBO == buffer) glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
if (glCtx.boundPixelUnpackBuffer == buffer) glBindBuffer(GL21.GL_PIXEL_UNPACK_BUFFER, 0);
if (glCtx.boundPixelPackBuffer == buffer) glBindBuffer(GL21.GL_PIXEL_PACK_BUFFER, 0);
if (glCtx.boundCopyReadBuffer == buffer) glBindBuffer(GL31.GL_COPY_READ_BUFFER, 0);
if (glCtx.boundCopyWriteBuffer == buffer) glBindBuffer(GL31.GL_COPY_WRITE_BUFFER, 0);
for (Int2IntMap.Entry e : glCtx.boundOtherBuffers.int2IntEntrySet()) {
if (e.getIntValue() != buffer) continue;
e.setValue(0);
RENDER_BACKEND.bindBuffer(e.getIntKey(), 0);
}
glCtx.writeMappedBuffers.remove(buffer);
VAOManager.onDeleteBuffer(buffer);
} finally {
@@ -5748,20 +5918,30 @@ public class GLStateManager {
}
}
/** glBindBufferBase/Range also set the generic binding point, so they share this. */
private static void trackBufferBinding(GLContextState glCtx, int target, int buffer) {
if (target == GL15.GL_ARRAY_BUFFER) {
// if (boundVBO == buffer) return; TODO figure out why this breaks switching async occlusion mode
glCtx.boundVBO = buffer;
} else if (target == GL15.GL_ELEMENT_ARRAY_BUFFER) {
VAOManager.onBindEBO(buffer);
} else if (target == GL21.GL_PIXEL_UNPACK_BUFFER) {
glCtx.boundPixelUnpackBuffer = buffer;
} else if (target == GL21.GL_PIXEL_PACK_BUFFER) {
glCtx.boundPixelPackBuffer = buffer;
} else if (target == GL31.GL_COPY_READ_BUFFER) {
glCtx.boundCopyReadBuffer = buffer;
} else if (target == GL31.GL_COPY_WRITE_BUFFER) {
glCtx.boundCopyWriteBuffer = buffer;
} else {
glCtx.boundOtherBuffers.put(target, buffer);
}
}
public static void glBindBuffer(int target, int buffer) {
final GLContextState glCtx = ctx();
final boolean locked = acquireDrawLock();
try {
if (target == GL15.GL_ARRAY_BUFFER) {
// if (boundVBO == buffer) return; TODO figure out why this breaks switching async occlusion mode
glCtx.boundVBO = buffer;
} else if (target == GL15.GL_ELEMENT_ARRAY_BUFFER) {
VAOManager.onBindEBO(buffer);
} else if (target == GL21.GL_PIXEL_UNPACK_BUFFER) {
glCtx.boundPixelUnpackBuffer = buffer;
} else if (target == GL21.GL_PIXEL_PACK_BUFFER) {
glCtx.boundPixelPackBuffer = buffer;
}
trackBufferBinding(ctx(), target, buffer);
RENDER_BACKEND.bindBuffer(target, buffer);
} finally {
if (locked) releaseDrawLock();
@@ -5840,15 +6020,78 @@ public class GLStateManager {
for (int i = 0; i < buffers.length; i++) buffers[i] = RENDER_BACKEND.createBuffers();
}
public static void glBufferData(int target, long size, int usage) { RENDER_BACKEND.bufferData(target, size, usage); }
public static void glBufferData(int target, ByteBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, ShortBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, IntBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, FloatBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, DoubleBuffer data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
private static final int MAP_PERSISTENT_BIT = 0x40;
private static int bufferForTarget(int target) {
final GLContextState glCtx = ctx();
if (target == GL15.GL_ARRAY_BUFFER) return glCtx.boundVBO;
if (target == GL15.GL_ELEMENT_ARRAY_BUFFER) return VAOManager.boundEBO;
if (target == GL31.GL_COPY_READ_BUFFER) return glCtx.boundCopyReadBuffer;
if (target == GL31.GL_COPY_WRITE_BUFFER) return glCtx.boundCopyWriteBuffer;
if (target == GL21.GL_PIXEL_UNPACK_BUFFER) return glCtx.boundPixelUnpackBuffer;
if (target == GL21.GL_PIXEL_PACK_BUFFER) return glCtx.boundPixelPackBuffer;
return glCtx.boundOtherBuffers.get(target);
}
private static void onBufferRespec(int target) {
if (FfpExtendedAttribs.isEmpty()) return;
final int buffer = bufferForTarget(target);
if (buffer != 0) FfpExtendedAttribs.onBufferRespecified(buffer);
}
private static void onBufferMap(int target, int access) {
if (access == GL15.GL_READ_ONLY) return;
markWriteMapped(target);
onBufferRespec(target);
}
private static void onBufferMapRange(int target, int access) {
if ((access & GL30.GL_MAP_WRITE_BIT) == 0) return;
if ((access & MAP_PERSISTENT_BIT) != 0) {
markPersistentlyMapped(target);
return;
}
markWriteMapped(target);
onBufferRespec(target);
}
private static void markWriteMapped(int target) {
final int buffer = bufferForTarget(target);
if (buffer != 0) ctx().writeMappedBuffers.add(buffer);
}
private static void onBufferUnmap(int target) {
final int buffer = bufferForTarget(target);
if (buffer == 0 || !ctx().writeMappedBuffers.remove(buffer)) return;
onBufferRespec(target);
}
private static void onBufferStorage(int target, int flags) {
if ((flags & MAP_PERSISTENT_BIT) != 0) {
markPersistentlyMapped(target);
return;
}
onBufferRespec(target);
}
private static void markPersistentlyMapped(int target) {
FfpExtendedAttribs.markPersistent(bufferForTarget(target));
}
private static void onNamedBufferRespec(int buffer) {
if (FfpExtendedAttribs.isEmpty()) return;
FfpExtendedAttribs.onBufferRespecified(buffer);
}
public static void glBufferData(int target, long size, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, size, usage); }
public static void glBufferData(int target, ByteBuffer data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, ShortBuffer data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, IntBuffer data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, FloatBuffer data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, DoubleBuffer data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, LongBuffer data, int usage) { glBufferData(target, MemoryUtilities.memByteBuffer(data), usage); }
public static void glBufferData(int target, int[] data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, float[] data, int usage) { RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, int[] data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, float[] data, int usage) { onBufferRespec(target); RENDER_BACKEND.bufferData(target, data, usage); }
public static void glBufferData(int target, short[] data, int usage) {
final ByteBuffer copy = copyOf(data);
glBufferData(target, copy, usage);
@@ -5873,11 +6116,11 @@ public class GLStateManager {
glBufferData(target, MemoryUtilities.memByteBuffer(data, checkedSize(size)), usage);
}
public static void glBufferSubData(int target, long offset, ByteBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, ShortBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, IntBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, FloatBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, DoubleBuffer data) { RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, ByteBuffer data) { onBufferRespec(target); RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, ShortBuffer data) { onBufferRespec(target); RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, IntBuffer data) { onBufferRespec(target); RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, FloatBuffer data) { onBufferRespec(target); RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, DoubleBuffer data) { onBufferRespec(target); RENDER_BACKEND.bufferSubData(target, offset, data); }
public static void glBufferSubData(int target, long offset, LongBuffer data) { glBufferSubData(target, offset, MemoryUtilities.memByteBuffer(data)); }
public static void glBufferSubData(int target, long offset, short[] data) {
final ByteBuffer copy = copyOf(data);
@@ -5907,13 +6150,13 @@ public class GLStateManager {
public static void nglBufferSubData(int target, long offset, long size, long data) { glBufferSubData(target, offset, MemoryUtilities.memByteBuffer(data, checkedSize(size))); }
public static ByteBuffer glMapBuffer(int target, int access) { return RENDER_BACKEND.mapBuffer(target, access); }
public static ByteBuffer glMapBuffer(int target, int access) { onBufferMap(target, access); return RENDER_BACKEND.mapBuffer(target, access); }
public static ByteBuffer glMapBuffer(int target, int access, ByteBuffer old_buffer) { return glMapBuffer(target, access); }
public static ByteBuffer glMapBuffer(int target, int access, long length, ByteBuffer old_buffer) { return RENDER_BACKEND.mapBuffer(target, access, length, old_buffer); }
public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { return RENDER_BACKEND.mapBufferRange(target, offset, length, access); }
public static ByteBuffer glMapBuffer(int target, int access, long length, ByteBuffer old_buffer) { onBufferMap(target, access); return RENDER_BACKEND.mapBuffer(target, access, length, old_buffer); }
public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { onBufferMapRange(target, access); return RENDER_BACKEND.mapBufferRange(target, offset, length, access); }
public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access, ByteBuffer old_buffer) { return glMapBufferRange(target, offset, length, access); }
public static void glFlushMappedBufferRange(int target, long offset, long length) { RENDER_BACKEND.flushMappedBufferRange(target, offset, length); }
public static boolean glUnmapBuffer(int target) { return RENDER_BACKEND.unmapBuffer(target); }
public static boolean glUnmapBuffer(int target) { onBufferUnmap(target); return RENDER_BACKEND.unmapBuffer(target); }
public static void glGetBufferSubData(int target, long offset, ByteBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
public static void glGetBufferSubData(int target, long offset, ShortBuffer data) { RENDER_BACKEND.getBufferSubData(target, offset, data); }
@@ -5960,8 +6203,8 @@ public class GLStateManager {
public static void glGetBufferParameteriv(int target, int pname, IntBuffer params) { params.put(params.position(), glGetBufferParameteri(target, pname)); }
public static void glGetBufferParameteriv(int target, int pname, int[] params) { params[0] = glGetBufferParameteri(target, pname); }
public static void glBufferStorage(int target, long size, int flags) { RENDER_BACKEND.bufferStorage(target, size, flags); }
public static void glBufferStorage(int target, ByteBuffer data, int flags) { RENDER_BACKEND.bufferStorage(target, data, flags); }
public static void glBufferStorage(int target, long size, int flags) { onBufferStorage(target, flags); RENDER_BACKEND.bufferStorage(target, size, flags); }
public static void glBufferStorage(int target, ByteBuffer data, int flags) { onBufferStorage(target, flags); RENDER_BACKEND.bufferStorage(target, data, flags); }
public static void glBufferStorage(int target, ShortBuffer data, int flags) { glBufferStorage(target, MemoryUtilities.memByteBuffer(data), flags); }
public static void glBufferStorage(int target, IntBuffer data, int flags) { glBufferStorage(target, MemoryUtilities.memByteBuffer(data), flags); }
public static void glBufferStorage(int target, FloatBuffer data, int flags) { glBufferStorage(target, MemoryUtilities.memByteBuffer(data), flags); }
@@ -5987,9 +6230,9 @@ public class GLStateManager {
MemoryUtilities.memFree(copy);
}
public static void glNamedBufferData(int buffer, long size, int usage) { RENDER_BACKEND.namedBufferData(buffer, size, usage); }
public static void glNamedBufferData(int buffer, ByteBuffer data, int usage) { RENDER_BACKEND.namedBufferData(buffer, data, usage); }
public static void glNamedBufferData(int buffer, FloatBuffer data, int usage) { RENDER_BACKEND.namedBufferData(buffer, data, usage); }
public static void glNamedBufferData(int buffer, long size, int usage) { onNamedBufferRespec(buffer); RENDER_BACKEND.namedBufferData(buffer, size, usage); }
public static void glNamedBufferData(int buffer, ByteBuffer data, int usage) { onNamedBufferRespec(buffer); RENDER_BACKEND.namedBufferData(buffer, data, usage); }
public static void glNamedBufferData(int buffer, FloatBuffer data, int usage) { onNamedBufferRespec(buffer); RENDER_BACKEND.namedBufferData(buffer, data, usage); }
public static void glNamedBufferData(int buffer, ShortBuffer data, int usage) { glNamedBufferData(buffer, MemoryUtilities.memByteBuffer(data), usage); }
public static void glNamedBufferData(int buffer, IntBuffer data, int usage) { glNamedBufferData(buffer, MemoryUtilities.memByteBuffer(data), usage); }
public static void glNamedBufferData(int buffer, LongBuffer data, int usage) { glNamedBufferData(buffer, MemoryUtilities.memByteBuffer(data), usage); }
@@ -6020,7 +6263,7 @@ public class GLStateManager {
MemoryUtilities.memFree(copy);
}
public static void glNamedBufferSubData(int buffer, long offset, ByteBuffer data) { RENDER_BACKEND.namedBufferSubData(buffer, offset, data); }
public static void glNamedBufferSubData(int buffer, long offset, ByteBuffer data) { onNamedBufferRespec(buffer); RENDER_BACKEND.namedBufferSubData(buffer, offset, data); }
public static void glNamedBufferSubData(int buffer, long offset, ShortBuffer data) { glNamedBufferSubData(buffer, offset, MemoryUtilities.memByteBuffer(data)); }
public static void glNamedBufferSubData(int buffer, long offset, IntBuffer data) { glNamedBufferSubData(buffer, offset, MemoryUtilities.memByteBuffer(data)); }
public static void glNamedBufferSubData(int buffer, long offset, LongBuffer data) { glNamedBufferSubData(buffer, offset, MemoryUtilities.memByteBuffer(data)); }
@@ -6052,15 +6295,15 @@ public class GLStateManager {
MemoryUtilities.memFree(copy);
}
public static void glClearBufferSubData(int target, int internalFormat, long offset, long size, int format, int type, ByteBuffer data) { RENDER_BACKEND.clearBufferSubData(target, internalFormat, offset, size, format, type, data); }
public static void glClearBufferData(int target, int internalformat, int format, int type, ByteBuffer data) { RENDER_BACKEND.clearBufferData(target, internalformat, format, type, data); }
public static void glClearBufferSubData(int target, int internalFormat, long offset, long size, int format, int type, ByteBuffer data) { onBufferRespec(target); RENDER_BACKEND.clearBufferSubData(target, internalFormat, offset, size, format, type, data); }
public static void glClearBufferData(int target, int internalformat, int format, int type, ByteBuffer data) { onBufferRespec(target); RENDER_BACKEND.clearBufferData(target, internalformat, format, type, data); }
public static boolean glIsBuffer(int buffer) { return RENDER_BACKEND.isBuffer(buffer); }
public static boolean glIsTexture(int texture) { return RENDER_BACKEND.isTexture(texture); }
public static boolean glIsFramebuffer(int framebuffer) { return RENDER_BACKEND.isFramebuffer(framebuffer); }
public static boolean glIsRenderbuffer(int renderbuffer) { return RENDER_BACKEND.isRenderbuffer(renderbuffer); }
public static boolean glIsSampler(int sampler) { return RENDER_BACKEND.isSampler(sampler); }
public static boolean glIsQuery(int query) { return RENDER_BACKEND.isQuery(query); }
public static void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) { RENDER_BACKEND.copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); }
public static void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) { onBufferRespec(writeTarget); RENDER_BACKEND.copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); }
private static int checkedSize(long size) {
if (size < 0 || size > Integer.MAX_VALUE) {
@@ -6224,7 +6467,26 @@ public class GLStateManager {
public static void glGetQueryObjectui(int id, int pname, IntBuffer params) { RENDER_BACKEND.getQueryObjectui(id, pname, params); }
public static int glGetQueryObjecti(int id, int pname) { return RENDER_BACKEND.getQueryObjecti(id, pname); }
public static void glBindBufferBase(int target, int index, int buffer) { RENDER_BACKEND.bindBufferBase(target, index, buffer); }
public static void glBindBufferBase(int target, int index, int buffer) {
final boolean locked = acquireDrawLock();
try {
trackBufferBinding(ctx(), target, buffer);
RENDER_BACKEND.bindBufferBase(target, index, buffer);
} finally {
if (locked) releaseDrawLock();
}
}
public static void glBindBufferRange(int target, int index, int buffer, long offset, long size) {
final boolean locked = acquireDrawLock();
try {
trackBufferBinding(ctx(), target, buffer);
RENDER_BACKEND.bindBufferRange(target, index, buffer, offset, size);
} finally {
if (locked) releaseDrawLock();
}
}
public static int glGetUniformBlockIndex(int program, CharSequence name) { return RENDER_BACKEND.getUniformBlockIndex(program, name); }
public static void glUniformBlockBinding(int program, int blockIndex, int binding) { RENDER_BACKEND.uniformBlockBinding(program, blockIndex, binding); }
public static void glBindFragDataLocation(int program, int colorNumber, CharSequence name) { RENDER_BACKEND.bindFragDataLocation(program, colorNumber, name); }
@@ -6262,6 +6524,7 @@ public class GLStateManager {
}
}
public static long nglMapBuffer(int target, int access) {
onBufferMap(target, access);
final ByteBuffer buf = RENDER_BACKEND.mapBuffer(target, access);
return buf == null ? 0L : MemoryUtilities.memAddress0(buf);
}
@@ -7307,6 +7570,14 @@ public class GLStateManager {
return ctx().color;
}
public static Color4Stack getSecondaryColor() {
return ctx().secondaryColor;
}
public static BooleanStateStack getColorSumState() {
return ctx().colorSumState;
}
public static Color4Stack getClearColor() {
return ctx().clearColor;
}
@@ -7571,6 +7842,14 @@ public class GLStateManager {
return ctx().boundVBO;
}
public static int getBoundCopyReadBuffer() {
return ctx().boundCopyReadBuffer;
}
public static int getBoundCopyWriteBuffer() {
return ctx().boundCopyWriteBuffer;
}
public static int getBoundVAO() {
return ctx().boundVAO;
}
@@ -559,7 +559,7 @@ public class RenderSystem {
}
public static void bindBufferBase(int target, int index, int buffer) {
RENDER_BACKEND.bindBufferBase(target, index, buffer);
GLStateManager.glBindBufferBase(target, index, buffer);
}
public static void bufferStorage(int target, long size, int flags) {
@@ -103,6 +103,7 @@ public final class FFPUniformBlock {
public static final int TEX_ENV_COLOR_2 = vec4("u_TexEnvColor2");
public static final int TEX_ENV_COLOR_3 = vec4("u_TexEnvColor3");
public static final int OVERLAY_COLOR = vec4("u_OverlayColor");
public static final int SECONDARY_COLOR = vec3("u_SecondaryColor");
public static final int FOG_PARAMS = vec4("u_FogParams");
public static final int FOG_COLOR = vec4("u_FogColor");
@@ -0,0 +1,583 @@
package com.gtnewhorizons.angelica.glsm.ffp;
import com.gtnewhorizon.gtnhlib.client.renderer.cel.api.util.NormI8;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement.Usage;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet;
import it.unimi.dsi.fastutil.objects.ObjectSet;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL15;
import org.lwjgl.opengl.GL31;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.HashMap;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCalloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetByte;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetShort;
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
/**
* Supplies {@code mc_midTexCoord}/{@code at_tangent} for mod geometry drawn through the FFPclient-array path
* ({@code glVertexPointer}/{@code glTexCoordPointer} + {@code glDrawArrays}) out of a VBO, which bypasses the
* Tessellator and display-list ext-injection paths.
*
* <p>Tangents are reconstructed from the flat face normal (handler's {@code normalOffset < 0} path).
*/
public final class FfpExtendedAttribs {
private FfpExtendedAttribs() {}
private static final int POSITION_LOC = Usage.POSITION.getAttributeLocation();
private static final int UV_LOC = Usage.PRIMARY_UV.getAttributeLocation();
private static final int NORMAL_LOC = Usage.NORMAL.getAttributeLocation();
private static final int SRC_TEX_OFFSET = 12;
private static final int SRC_NORMAL_OFFSET = 20;
private static final int SRC_STRIDE_FLAT = 20;
private static final int SRC_STRIDE_SMOOTH = 24;
private static final int MAX_CACHE = 1024;
private static final int MAX_EXT_VERTS = 1 << 20;
private static final int MAX_RESPECS = 8;
private static final int RESPEC_DECAY_FRAMES = 2;
private static final int MIN_STREAM_SPAN_FRAMES = 4;
private static final int STREAM_EXPIRE_FRAMES = 60;
private static final HashMap<Key, ExtBuffer> cache = new HashMap<>();
private static final Key lookup = new Key();
private static int internalGlDepth = 0;
private static final HashMap<EboKey, Boolean> eboPatternCache = new HashMap<>();
private static final EboKey eboLookup = new EboKey();
private static final Int2ObjectMap<ObjectSet<Key>> keysBySource = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ObjectSet<EboKey>> eboKeysBySource = new Int2ObjectOpenHashMap<>();
private static final Int2IntMap respecCounts = new Int2IntOpenHashMap();
private static final Int2IntMap respecFrames = new Int2IntOpenHashMap();
private static final Int2IntMap respecRunStart = new Int2IntOpenHashMap();
private static final IntSet streamingSources = new IntOpenHashSet();
private static final IntSet persistentSources = new IntOpenHashSet();
private static int frame;
public static void endFrame() { frame++; }
public static boolean isEmpty() {
return cache.isEmpty() && eboPatternCache.isEmpty();
}
private static int internalDrawDepth = 0;
public static void beginInternalDraw() { internalDrawDepth++; }
public static void endInternalDraw() { if (internalDrawDepth > 0) internalDrawDepth--; }
private static void beginInternalGl() { internalGlDepth++; }
private static void endInternalGl() { if (internalGlDepth > 0) internalGlDepth--; }
private static boolean isNotConventionalTexturedArray(VAOManager.Attrib a) {
return a == null || !a.enabled || a.genericPointer || a.vboId == 0 || a.size < 2;
}
private static boolean isStreaming(int vboId) {
if (vboId == 0 || !streamingSources.contains(vboId)) return false;
if (persistentSources.contains(vboId)) return true;
if (frame - respecFrames.get(vboId) > STREAM_EXPIRE_FRAMES) {
streamingSources.remove(vboId);
respecFrames.remove(vboId);
return false;
}
return true;
}
public static boolean maybeBind(int mode, int first, int count) {
final ImmediateExtendedAttribHandler h = GLSMHooks.immediateExtendedHandler;
if (h == null) return false;
if (internalDrawDepth > 0) return false;
final int extPrim = ImmediateExtendedAttribHandler.extPrimVerts(mode, count);
if (extPrim == 0 || first < 0) return false;
if (!h.wantsExtended()) return false;
final VAOManager.Attrib pos = VAOManager.get(POSITION_LOC);
final VAOManager.Attrib uv = VAOManager.get(UV_LOC);
if (isNotConventionalTexturedArray(pos) || isNotConventionalTexturedArray(uv)) return false;
if (isStreaming(pos.vboId) || isStreaming(uv.vboId)) return false;
VAOManager.Attrib normal = extPrim == 3 ? VAOManager.get(NORMAL_LOC) : null;
if (normal != null && (!normal.enabled || normal.genericPointer || normal.vboId == 0 || normal.size < 3
|| isStreaming(normal.vboId))) {
normal = null;
}
return bindExt(h, mode, first, count, extPrim, pos, uv, normal);
}
public static boolean maybeBindIndexed(int mode, int indexCount, int indexType, long indicesOffset) {
final ImmediateExtendedAttribHandler h = GLSMHooks.immediateExtendedHandler;
if (h == null) return false;
if (internalDrawDepth > 0) return false;
if (mode != GL11.GL_TRIANGLES || indexCount <= 0 || indexCount % 6 != 0) return false;
if (!h.wantsExtended()) return false;
final VAOManager.Attrib pos = VAOManager.get(POSITION_LOC);
final VAOManager.Attrib uv = VAOManager.get(UV_LOC);
if (isNotConventionalTexturedArray(pos) || isNotConventionalTexturedArray(uv)) return false;
if (isStreaming(pos.vboId) || isStreaming(uv.vboId) || isStreaming(VAOManager.boundEBO)) return false;
final int indexSize = indexTypeBytes(indexType);
if (indexSize == 0) return false;
if (indicesOffset % (6L * indexSize) != 0) return false;
final int first = (int) (indicesOffset / indexSize) / 6 * 4;
final int count = indexCount / 6 * 4;
if (!isQuadPatternEbo(VAOManager.boundEBO, indicesOffset, indexCount, indexType, indexSize, first)) return false;
// Build/bind as GL_QUADS (the real primitive): face-normal tangents, 4-vertex tiles, no per-vertex normal.
return bindExt(h, GL11.GL_QUADS, first, count, 4, pos, uv, null);
}
private static boolean isQuadPatternEbo(int ebo, long offset, int indexCount, int indexType, int indexSize, int firstVertex) {
if (ebo == 0) return false;
eboLookup.set(ebo, offset, indexCount, indexType);
final Boolean cached = eboPatternCache.get(eboLookup);
if (cached != null) return cached;
if (eboPatternCache.size() >= MAX_CACHE) {
eboPatternCache.clear();
eboKeysBySource.clear();
}
final ByteBuffer buf = memCalloc(indexCount, indexSize);
RENDER_BACKEND.getBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, offset, buf);
final long addr = memAddress0(buf);
boolean match = true;
for (int q = 0, quadCount = indexCount / 6; q < quadCount; q++) {
final int base = firstVertex + q * 4;
final long p = addr + (long) q * 6 * indexSize;
if (readIndex(p, 0, indexSize) != base
|| readIndex(p, 1, indexSize) != base + 1
|| readIndex(p, 2, indexSize) != base + 2
|| readIndex(p, 3, indexSize) != base + 2
|| readIndex(p, 4, indexSize) != base + 3
|| readIndex(p, 5, indexSize) != base) {
match = false;
break;
}
}
memFree(buf);
final EboKey stored = eboLookup.copy();
eboPatternCache.put(stored, match);
ObjectSet<EboKey> ebos = eboKeysBySource.get(stored.ebo);
if (ebos == null) eboKeysBySource.put(stored.ebo, ebos = new ObjectOpenHashSet<>());
ebos.add(stored);
return match;
}
private static long readIndex(long base, int i, int indexSize) {
return switch (indexSize) {
case 1 -> memGetByte(base + i) & 0xFFL;
case 2 -> memGetShort(base + (long) i * 2) & 0xFFFFL;
default -> memGetInt(base + (long) i * 4) & 0xFFFFFFFFL;
};
}
private static int indexTypeBytes(int indexType) {
return switch (indexType) {
case GL11.GL_UNSIGNED_BYTE -> 1;
case GL11.GL_UNSIGNED_SHORT -> 2;
case GL11.GL_UNSIGNED_INT -> 4;
default -> 0;
};
}
private static boolean bindExt(ImmediateExtendedAttribHandler h, int mode, int first, int count, int extPrim,
VAOManager.Attrib pos, VAOManager.Attrib uv, VAOManager.Attrib normal) {
final int extVbo = getOrBuild(h, pos, uv, normal, first, count, extPrim, mode);
if (extVbo == 0) return false;
final int savedVBO = GLStateManager.getBoundVBO();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ImmediateExtendedAttribHandler.setupExtAttribPointers(0L, ImmediateExtendedAttribHandler.EXT_STRIDE);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
return true;
}
public static void unbind() {
GLStateManager.glDisableVertexAttribArray(ImmediateExtendedAttribHandler.LOC_MID_TEX);
GLStateManager.glDisableVertexAttribArray(ImmediateExtendedAttribHandler.LOC_TANGENT);
setNeutralCurrentValues();
}
public static void setNeutralCurrentValues() {
GLStateManager.glVertexAttrib2f(ImmediateExtendedAttribHandler.LOC_MID_TEX, 0.5f, 0.5f);
GLStateManager.glVertexAttrib4f(ImmediateExtendedAttribHandler.LOC_TANGENT, 1.0f, 0.0f, 0.0f, 1.0f);
}
public static void onDeleteBuffer(int vboId) {
if (internalGlDepth > 0 || vboId == 0) return;
dropDerivedFrom(vboId);
respecCounts.remove(vboId);
respecFrames.remove(vboId);
respecRunStart.remove(vboId);
streamingSources.remove(vboId);
persistentSources.remove(vboId);
}
public static void onBufferRespecified(int vboId) {
if (internalGlDepth > 0 || vboId == 0) return;
if (streamingSources.contains(vboId)) {
respecFrames.put(vboId, frame);
return;
}
if (!dropDerivedFrom(vboId)) return;
final boolean sameRun = respecCounts.containsKey(vboId) && frame - respecFrames.get(vboId) <= RESPEC_DECAY_FRAMES;
if (!sameRun) {
startRespecRun(vboId);
return;
}
final int respecs = respecCounts.get(vboId) + 1;
final int span = frame - respecRunStart.get(vboId);
if (respecs >= MAX_RESPECS && span >= MIN_STREAM_SPAN_FRAMES && span <= respecs) {
markStreaming(vboId);
return;
}
if (span > respecs) {
startRespecRun(vboId);
return;
}
respecCounts.put(vboId, respecs);
respecFrames.put(vboId, frame);
}
private static void startRespecRun(int vboId) {
respecCounts.put(vboId, 1);
respecRunStart.put(vboId, frame);
respecFrames.put(vboId, frame);
}
public static void markStreaming(int vboId) {
if (internalGlDepth > 0 || vboId == 0) return;
respecCounts.remove(vboId);
respecRunStart.remove(vboId);
respecFrames.put(vboId, frame);
if (streamingSources.add(vboId)) dropDerivedFrom(vboId);
}
public static void markPersistent(int vboId) {
if (internalGlDepth > 0 || vboId == 0) return;
markStreaming(vboId);
persistentSources.add(vboId);
}
public static void reset() {
invalidateAll();
respecCounts.clear();
respecFrames.clear();
respecRunStart.clear();
streamingSources.clear();
persistentSources.clear();
}
private static boolean dropDerivedFrom(int srcId) {
final ObjectSet<EboKey> ebos = eboKeysBySource.remove(srcId);
if (ebos != null) {
for (EboKey k : ebos) eboPatternCache.remove(k);
}
final ObjectSet<Key> keys = keysBySource.get(srcId);
if (keys == null || keys.isEmpty()) return ebos != null;
IntArrayList toFree = null;
for (Key k : keys.toArray(new Key[0])) {
final ExtBuffer buf = cache.remove(k);
if (buf != null && buf.vbo != 0) {
if (toFree == null) toFree = new IntArrayList();
toFree.add(buf.vbo);
}
unindexKey(k);
}
freeExtVbos(toFree);
return true;
}
private static void indexKey(Key k) {
addToBucket(k.posVBO, k);
if (k.uvVBO != k.posVBO) addToBucket(k.uvVBO, k);
if (k.normalVBO != k.posVBO && k.normalVBO != k.uvVBO) addToBucket(k.normalVBO, k);
}
private static void unindexKey(Key k) {
removeFromBucket(k.posVBO, k);
if (k.uvVBO != k.posVBO) removeFromBucket(k.uvVBO, k);
if (k.normalVBO != k.posVBO && k.normalVBO != k.uvVBO) removeFromBucket(k.normalVBO, k);
}
private static void addToBucket(int src, Key k) {
if (src == 0) return;
ObjectSet<Key> set = keysBySource.get(src);
if (set == null) keysBySource.put(src, set = new ObjectOpenHashSet<>());
set.add(k);
}
private static void removeFromBucket(int src, Key k) {
if (src == 0) return;
final ObjectSet<Key> set = keysBySource.get(src);
if (set != null && set.remove(k) && set.isEmpty()) keysBySource.remove(src);
}
private static int getOrBuild(ImmediateExtendedAttribHandler h, VAOManager.Attrib pos, VAOManager.Attrib uv,
VAOManager.Attrib normal, int first, int count, int extPrim, int mode) {
if (first + count > MAX_EXT_VERTS) return 0;
lookup.set(pos, uv, normal, mode, first % extPrim);
ExtBuffer buf = cache.get(lookup);
if (buf == null) {
if (cache.size() >= MAX_CACHE) invalidateExtBuffers();
buf = new ExtBuffer();
final Key stored = lookup.copy();
cache.put(stored, buf);
indexKey(stored);
}
final long range = (long) first << 32 | (count & 0xFFFFFFFFL);
if (buf.vbo != 0 && buf.builtRanges.contains(range)) return buf.vbo;
if (!ensureCapacity(buf, first + count)) return 0;
buildRange(h, buf.vbo, pos, uv, normal, first, count, extPrim);
buf.builtRanges.add(range);
return buf.vbo;
}
private static boolean ensureCapacity(ExtBuffer buf, int neededVerts) {
if (buf.vbo != 0 && buf.capacityVerts >= neededVerts) return true;
final int extStride = ImmediateExtendedAttribHandler.EXT_STRIDE;
final int newCap = Math.min(MAX_EXT_VERTS, Math.max(neededVerts, buf.capacityVerts * 2));
beginInternalGl();
try {
final int vbo = GLStateManager.glGenBuffers();
if (vbo == 0) return false;
final int savedVBO = GLStateManager.getBoundVBO();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, (long) newCap * extStride, GL15.GL_STATIC_DRAW);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
if (buf.vbo != 0) {
final int savedRead = GLStateManager.getBoundCopyReadBuffer();
final int savedWrite = GLStateManager.getBoundCopyWriteBuffer();
GLStateManager.glBindBuffer(GL31.GL_COPY_READ_BUFFER, buf.vbo);
GLStateManager.glBindBuffer(GL31.GL_COPY_WRITE_BUFFER, vbo);
GLStateManager.glCopyBufferSubData(GL31.GL_COPY_READ_BUFFER, GL31.GL_COPY_WRITE_BUFFER, 0L, 0L,
(long) buf.capacityVerts * extStride);
GLStateManager.glBindBuffer(GL31.GL_COPY_READ_BUFFER, savedRead);
GLStateManager.glBindBuffer(GL31.GL_COPY_WRITE_BUFFER, savedWrite);
GLStateManager.glDeleteBuffers(buf.vbo);
}
buf.vbo = vbo;
buf.capacityVerts = newCap;
return true;
} finally {
endInternalGl();
}
}
private static void buildRange(ImmediateExtendedAttribHandler h, int extVbo, VAOManager.Attrib pos,
VAOManager.Attrib uv, VAOManager.Attrib normal, int first, int count, int extPrim) {
final int posStride = pos.effectiveStride();
final int uvStride = uv.effectiveStride();
final boolean smooth = normal != null;
final int normalStride = smooth ? normal.effectiveStride() : 0;
final int srcStride = smooth ? SRC_STRIDE_SMOOTH : SRC_STRIDE_FLAT;
final int srcNormalOffset = smooth ? SRC_NORMAL_OFFSET : -1;
final ByteBuffer posBuf = readRange(pos, first, count, posStride);
final ByteBuffer uvBuf = readRange(uv, first, count, uvStride);
final ByteBuffer normalBuf = smooth ? readRange(normal, first, count, normalStride) : null;
final ByteBuffer src = memAlloc(count * srcStride).order(ByteOrder.nativeOrder());
for (int i = 0; i < count; i++) {
final int pb = i * posStride, ub = i * uvStride, d = i * srcStride;
src.putFloat(d, pos.readComponent(posBuf, pb, 0));
src.putFloat(d + 4, pos.readComponent(posBuf, pb, 1));
src.putFloat(d + 8, pos.size >= 3 ? pos.readComponent(posBuf, pb, 2) : 0f);
src.putFloat(d + SRC_TEX_OFFSET, uv.readComponent(uvBuf, ub, 0));
src.putFloat(d + SRC_TEX_OFFSET + 4, uv.readComponent(uvBuf, ub, 1));
if (smooth) {
final int nb = i * normalStride;
src.putInt(d + SRC_NORMAL_OFFSET, NormI8.pack(
normal.readComponent(normalBuf, nb, 0),
normal.readComponent(normalBuf, nb, 1),
normal.readComponent(normalBuf, nb, 2)));
}
}
final int extStride = ImmediateExtendedAttribHandler.EXT_STRIDE;
final ByteBuffer ext = memCalloc(count, extStride);
h.buildPacked(memAddress0(src), srcStride, 0, SRC_TEX_OFFSET, srcNormalOffset, count, extPrim, memAddress0(ext), extStride);
beginInternalGl();
try {
final int savedVBO = GLStateManager.getBoundVBO();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ext.position(0).limit(count * extStride);
GLStateManager.glBufferSubData(GL15.GL_ARRAY_BUFFER, (long) first * extStride, ext);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
} finally {
endInternalGl();
}
memFree(posBuf);
memFree(uvBuf);
if (normalBuf != null) memFree(normalBuf);
memFree(src);
memFree(ext);
}
private static ByteBuffer readRange(VAOManager.Attrib a, int first, int count, int stride) {
final int elementBytes = a.size * a.typeSizeBytes();
final int bytes = (count - 1) * stride + elementBytes;
final ByteBuffer dst = memAlloc(bytes).order(ByteOrder.nativeOrder());
dst.position(0).limit(bytes);
final int savedVBO = GLStateManager.getBoundVBO();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, a.vboId);
RENDER_BACKEND.getBufferSubData(GL15.GL_ARRAY_BUFFER, a.offset + (long) first * stride, dst);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
dst.position(0).limit(bytes);
return dst;
}
private static void invalidateAll() {
eboPatternCache.clear();
eboKeysBySource.clear();
invalidateExtBuffers();
}
private static void invalidateExtBuffers() {
if (cache.isEmpty()) return;
final IntArrayList toFree = new IntArrayList(cache.size());
for (ExtBuffer buf : cache.values()) {
if (buf.vbo != 0) toFree.add(buf.vbo);
}
cache.clear();
keysBySource.clear();
freeExtVbos(toFree);
}
private static void freeExtVbos(IntArrayList vbos) {
if (vbos == null || vbos.isEmpty()) return;
beginInternalGl();
try {
for (int i = 0; i < vbos.size(); i++) {
GLStateManager.glDeleteBuffers(vbos.getInt(i));
}
} finally {
endInternalGl();
}
}
private static final class ExtBuffer {
int vbo;
int capacityVerts;
final LongOpenHashSet builtRanges = new LongOpenHashSet();
}
private static final class EboKey {
int ebo, count, type;
long offset;
void set(int ebo, long offset, int count, int type) {
this.ebo = ebo;
this.offset = offset;
this.count = count;
this.type = type;
}
EboKey copy() {
final EboKey k = new EboKey();
k.set(ebo, offset, count, type);
return k;
}
@Override
public boolean equals(Object o) {
if (!(o instanceof EboKey k)) return false;
return ebo == k.ebo && count == k.count && type == k.type && offset == k.offset;
}
@Override
public int hashCode() {
int h = ebo;
h = h * 31 + count;
h = h * 31 + type;
h = h * 31 + Long.hashCode(offset);
return h;
}
}
private static final class Key {
int posVBO, uvVBO, normalVBO, posStride, uvStride, normalStride, posFmt, uvFmt, normalFmt, mode, phase;
long posOffset, uvOffset, normalOffset;
void set(VAOManager.Attrib pos, VAOManager.Attrib uv, VAOManager.Attrib normal, int mode, int phase) {
posVBO = pos.vboId; posOffset = pos.offset; posStride = pos.effectiveStride(); posFmt = fmt(pos);
uvVBO = uv.vboId; uvOffset = uv.offset; uvStride = uv.effectiveStride(); uvFmt = fmt(uv);
if (normal != null) {
normalVBO = normal.vboId; normalOffset = normal.offset;
normalStride = normal.effectiveStride(); normalFmt = fmt(normal);
} else {
normalVBO = 0; normalOffset = 0; normalStride = 0; normalFmt = 0;
}
this.mode = mode;
this.phase = phase;
}
private static int fmt(VAOManager.Attrib a) {
return (a.size & 0x7F) | (a.normalized ? 0x80 : 0) | (a.type << 8);
}
Key copy() {
final Key k = new Key();
k.posVBO = posVBO; k.posOffset = posOffset; k.posStride = posStride; k.posFmt = posFmt;
k.uvVBO = uvVBO; k.uvOffset = uvOffset; k.uvStride = uvStride; k.uvFmt = uvFmt;
k.normalVBO = normalVBO; k.normalOffset = normalOffset; k.normalStride = normalStride; k.normalFmt = normalFmt;
k.mode = mode; k.phase = phase;
return k;
}
@Override
public boolean equals(Object o) {
if (!(o instanceof Key k)) return false;
return posVBO == k.posVBO && uvVBO == k.uvVBO && normalVBO == k.normalVBO
&& posStride == k.posStride && uvStride == k.uvStride && normalStride == k.normalStride
&& posFmt == k.posFmt && uvFmt == k.uvFmt && normalFmt == k.normalFmt
&& mode == k.mode && phase == k.phase
&& posOffset == k.posOffset && uvOffset == k.uvOffset && normalOffset == k.normalOffset;
}
@Override
public int hashCode() {
int h = posVBO;
h = h * 31 + uvVBO;
h = h * 31 + normalVBO;
h = h * 31 + posStride;
h = h * 31 + uvStride;
h = h * 31 + normalStride;
h = h * 31 + posFmt;
h = h * 31 + uvFmt;
h = h * 31 + normalFmt;
h = h * 31 + mode;
h = h * 31 + phase;
h = h * 31 + Long.hashCode(posOffset);
h = h * 31 + Long.hashCode(uvOffset);
h = h * 31 + Long.hashCode(normalOffset);
return h;
}
}
}
@@ -12,7 +12,7 @@ import org.lwjgl.opengl.GL13;
* Packed-long fragment shader permutation key for FFP emulation.
*
* Layout:
* long[0]: global bits (12) + unit 0 (47 bits at offset 12)
* long[0]: global bits (13) + unit 0 (47 bits at offset 13)
* long[1..3]: unit 1..3 (47 bits each, low-aligned)
* Only max(1, nrEnabledUnits) longs are significant.
*
@@ -63,7 +63,7 @@ public final class FragmentKey {
public static final int FOG_EXP = 2;
public static final int FOG_EXP2 = 3;
private static final int GLOBAL_BITS = 12;
private static final int GLOBAL_BITS = 13;
private static final int BIT_FOG_MODE = 0; // 2 bits
private static final int BIT_ALPHA_TEST = 2; // 1 bit
private static final int BIT_ALPHA_FUNC = 3; // 3 bits
@@ -71,6 +71,7 @@ public final class FragmentKey {
private static final int BIT_NR_ENABLED_UNITS = 7; // 3 bits
private static final int BIT_OVERLAY_ENABLED = 10; // 1 bit
private static final int BIT_LINE_STIPPLE = 11; // 1 bit
private static final int BIT_COLOR_SUM = 12; // 1 bit
private static final int U_ENABLED = 0;
private static final int U_MODE = 1; // 3 bits
@@ -130,10 +131,12 @@ public final class FragmentKey {
global |= (1L << BIT_LINE_STIPPLE);
}
// Separate specular
// Separate specular / color sum
if (GLStateManager.getLightingState().isEnabled()
&& GLStateManager.getLightModel().colorControl == GL12.GL_SEPARATE_SPECULAR_COLOR) {
global |= (1L << BIT_SEPARATE_SPECULAR);
} else if (GLStateManager.getColorSumState().isEnabled()) {
global |= (1L << BIT_COLOR_SUM);
}
// Per-unit state
@@ -238,6 +241,7 @@ public final class FragmentKey {
public boolean alphaTestEnabled() { return ((packed[0] >> BIT_ALPHA_TEST) & 1) != 0; }
public int alphaTestFunc() { return (int) ((packed[0] >> BIT_ALPHA_FUNC) & 0x7); }
public boolean separateSpecular() { return ((packed[0] >> BIT_SEPARATE_SPECULAR) & 1) != 0; }
public boolean colorSum() { return ((packed[0] >> BIT_COLOR_SUM) & 1) != 0; }
public boolean lineStipple() { return ((packed[0] >> BIT_LINE_STIPPLE) & 1) != 0; }
public int nrEnabledUnits() { return (int) ((packed[0] >> BIT_NR_ENABLED_UNITS) & 0x7); }
public boolean overlayEnabled() { return ((packed[0] >> BIT_OVERLAY_ENABLED) & 1) != 0; }
@@ -374,10 +378,10 @@ public final class FragmentKey {
default -> "?";
};
final StringBuilder sb = new StringBuilder();
sb.append(String.format("FFPFragmentKey[fog=%s alpha=%b(%s) specSep=%b overlay=%b units=%d",
sb.append(String.format("FFPFragmentKey[fog=%s alpha=%b(%s) specSep=%b colorSum=%b overlay=%b units=%d",
fogName, alphaTestEnabled(),
alphaTestEnabled() ? String.format("0x%04X", decodeAlphaFunc(alphaTestFunc())) : "-",
separateSpecular(), overlayEnabled(), nrEnabledUnits()));
separateSpecular(), colorSum(), overlayEnabled(), nrEnabledUnits()));
for (int i = 0; i < nrEnabledUnits(); i++) {
if (!unitEnabled(i)) {
sb.append(String.format(" u%d=OFF", i));
@@ -276,6 +276,10 @@ public final class FragmentShaderGenerator {
sb.append(" // Add separate specular\n");
sb.append(" color.rgb += v_SpecularColor;\n");
}
if (key.colorSum()) {
sb.append(" // Color sum - GL_COLOR_SUM with the current secondary color\n");
sb.append(" color.rgb += u_SecondaryColor;\n");
}
}
private static void emitAlphaTest(StringBuilder sb, FragmentKey key) {
@@ -2,12 +2,12 @@ package com.gtnewhorizons.angelica.glsm.ffp;
public final class InstancedAttribs {
public static final int LOC_MATRIX_COL0 = 7;
public static final int LOC_MATRIX_COL1 = 8;
public static final int LOC_MATRIX_COL2 = 9;
public static final int LOC_MATRIX_COL3 = 10;
public static final int LOC_COLOR = 11;
public static final int LOC_LIGHTMAP = 12;
public static final int LOC_MATRIX_COL0 = 5;
public static final int LOC_MATRIX_COL1 = 6;
public static final int LOC_MATRIX_COL2 = 7;
public static final int LOC_MATRIX_COL3 = 8;
public static final int LOC_COLOR = 9;
public static final int LOC_LIGHTMAP = 10;
public static final int OFFSET_MATRIX = 0;
public static final int OFFSET_COLOR = 64;
@@ -179,6 +179,7 @@ public final class ShaderManager {
sm.lastFramePreDrawCalls = sm.preDrawCalls;
sm.preDrawCalls = 0;
sm.uniforms.endFrame();
FfpExtendedAttribs.endFrame();
}
public static void setCurrentNormal(float x, float y, float z) {
@@ -27,7 +27,6 @@ import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCalloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutInt;
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
/**
* Maintains the shared {@link FFPUniformBlock} image from GLSM cached state and streams it to the UBO ring.
@@ -209,7 +208,7 @@ public class Uniforms {
ring = new UniformRingBuffer(RING_CAPACITY, FFPUniformBlock.SIZE);
}
final int offset = ring.writeBlock(staging);
RENDER_BACKEND.bindBufferRange(GL31.GL_UNIFORM_BUFFER, FFPUniformBlock.BINDING_POINT,
GLStateManager.glBindBufferRange(GL31.GL_UNIFORM_BUFFER, FFPUniformBlock.BINDING_POINT,
ring.getBufferId(), offset, FFPUniformBlock.SIZE);
bound = true;
blockWrites++;
@@ -331,6 +330,9 @@ public class Uniforms {
GLStateManager.getOverlayR(), GLStateManager.getOverlayG(),
GLStateManager.getOverlayB(), GLStateManager.getOverlayA());
final var secondary = GLStateManager.getSecondaryColor();
putVec3(FFPUniformBlock.SECONDARY_COLOR, secondary.getRed(), secondary.getGreen(), secondary.getBlue());
// Mesa STATE_FOG_PARAMS_OPTIMIZED
final FogState fog = GLStateManager.getFogState();
final float start = fog.getStart();
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.glsm.hooks;
public interface DeferredBlendHandler {
boolean isBlendLocked();
boolean isOverrideHeld();
void deferBlendModeToggle(boolean enabled);
void deferBlendFunc(int srcRgb, int dstRgb, int srcAlpha, int dstAlpha);
void flushDeferredBlend();
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.glsm.hooks;
public interface DeferredDepthColorHandler {
boolean isDepthColorLocked();
boolean isOverrideHeld();
void deferDepthEnable(boolean enabled);
void deferColorMask(boolean r, boolean g, boolean b, boolean a);
}
@@ -6,8 +6,17 @@ public final class GLSMConfig {
public static float lastBrightnessX;
public static float lastBrightnessY;
public static int packBrightness(float x, float y) {
return ((int) y << 16) | ((int) x & 0xFFFF);
}
public static int packedLastBrightness() {
return packBrightness(lastBrightnessX, lastBrightnessY);
}
public static boolean hudCacheOverride;
public static boolean extendedAttribsExpected;
public static volatile boolean expandVertexFormats;
private GLSMConfig() {}
@@ -9,6 +9,7 @@ public final class GLSMHooks {
public static DeferredAlphaHandler alphaHandler;
public static DeferredDepthColorHandler depthColorHandler;
public static GlintColorHandler glintColorHandler;
public static ImmediateExtendedAttribHandler immediateExtendedHandler;
public static ShaderWorkSubmitter shaderWorkSubmitter;
public static ShaderTransformPostProcessor postTransformProcessor;
public static PerFrameUniformBlock perFrameUniformBlock;
@@ -25,6 +26,8 @@ public final class GLSMHooks {
public static final EventBus<LightmapCoordsEvent> LIGHTMAP_COORDS = EventBus.create(LightmapCoordsEvent.class);
public static final EventBus<AlphaStateChangeEvent> ALPHA_STATE_CHANGE = EventBus.create(AlphaStateChangeEvent.class);
public static final EventBus<ShaderColorChangeEvent> SHADER_COLOR_CHANGE = EventBus.create(ShaderColorChangeEvent.class);
public static final EventBus<ForeignDrawEndEvent> FOREIGN_DRAW_END = EventBus.create(ForeignDrawEndEvent.class);
public static final EventBus<VanillaBlendChangeEvent> VANILLA_BLEND_CHANGE = EventBus.create(VanillaBlendChangeEvent.class);
public static final EventBus<LoadingCheckpointEvent> LOADING_CHECKPOINT = EventBus.create(LoadingCheckpointEvent.class);
// Reusable event instances
@@ -38,6 +41,8 @@ public final class GLSMHooks {
public static final LightmapCoordsEvent lightmapCoordsEvent = new LightmapCoordsEvent();
public static final AlphaStateChangeEvent alphaStateChangeEvent = new AlphaStateChangeEvent();
public static final ShaderColorChangeEvent shaderColorChangeEvent = new ShaderColorChangeEvent();
public static final ForeignDrawEndEvent foreignDrawEndEvent = new ForeignDrawEndEvent();
public static final VanillaBlendChangeEvent vanillaBlendChangeEvent = new VanillaBlendChangeEvent();
public static final LoadingCheckpointEvent loadingCheckpointEvent = new LoadingCheckpointEvent();
private GLSMHooks() {}
@@ -0,0 +1,64 @@
package com.gtnewhorizons.angelica.glsm.hooks;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import org.lwjgl.opengl.GL11;
public interface ImmediateExtendedAttribHandler {
int EXT_STRIDE = 12;
int LOC_MC_ENTITY = 11;
int LOC_MID_TEX = 12;
int LOC_TANGENT = 13;
int LOC_MIDBLOCK = 14;
int RAW_NORMAL_INDEX = 6;
boolean wantsExtended();
boolean wantsTangent();
boolean wantsExtendedCapture();
void build(int[] rawBuffer, int vertexCount, int vertsPerPrim, int normalIntIndex, long dstAddr, int dstStride);
void buildPacked(long srcBase, int stride, int posOffset, int texOffset, int normalOffset,
int vertexCount, int vertsPerPrim, long dstAddr, int dstStride);
static int extPrimVerts(int drawMode) {
if (drawMode == GL11.GL_QUADS) return 4;
if (drawMode == GL11.GL_TRIANGLES) return 3;
return 0;
}
static int extPrimVerts(int drawMode, int vertexCount) {
final int p = extPrimVerts(drawMode);
return (p != 0 && vertexCount > 0 && vertexCount % p == 0) ? p : 0;
}
static int texOffset(VertexFormat format) {
int offset = 0;
for (VertexFormatElement element : format.elementsArray) {
if (element.getUsage() == VertexFormatElement.Usage.PRIMARY_UV) return offset;
offset += element.getByteSize();
}
return -1;
}
static int normalOffset(VertexFormat format) {
int offset = 0;
for (VertexFormatElement element : format.elementsArray) {
if (element.getUsage() == VertexFormatElement.Usage.NORMAL) return offset;
offset += element.getByteSize();
}
return -1;
}
static void setupExtAttribPointers(long baseOffset, int stride) {
GLStateManager.glEnableVertexAttribArray(LOC_MID_TEX);
GLStateManager.glVertexAttribPointer(LOC_MID_TEX, 2, GL11.GL_FLOAT, false, stride, baseOffset);
GLStateManager.glEnableVertexAttribArray(LOC_TANGENT);
GLStateManager.glVertexAttribPointer(LOC_TANGENT, 4, GL11.GL_BYTE, true, stride, baseOffset + 8);
}
}
@@ -0,0 +1,8 @@
package com.gtnewhorizons.angelica.glsm.hooks;
public interface VanillaBooleanLayer {
boolean isOverrideHeld();
boolean getVanilla();
void setVanilla(boolean enabled);
}
@@ -0,0 +1,22 @@
package com.gtnewhorizons.angelica.glsm.hooks;
public interface VanillaStateLayer<T> {
boolean isOverrideHeld();
void readVanilla(T into);
void writeVanilla(T from);
static boolean isHeld(VanillaStateLayer<?> layer) {
return layer != null && layer.isOverrideHeld();
}
static <T> void capture(VanillaStateLayer<T> layer, T slot) {
if (isHeld(layer)) layer.readVanilla(slot);
}
static <T> boolean restore(VanillaStateLayer<T> layer, T saved) {
if (!isHeld(layer)) return false;
layer.writeVanilla(saved);
return true;
}
}
@@ -0,0 +1,6 @@
package com.gtnewhorizons.angelica.glsm.hooks.events;
import net.minecraftforge.eventbus.api.event.MutableEvent;
public final class ForeignDrawEndEvent extends MutableEvent {
}
@@ -0,0 +1,6 @@
package com.gtnewhorizons.angelica.glsm.hooks.events;
import net.minecraftforge.eventbus.api.event.MutableEvent;
public final class VanillaBlendChangeEvent extends MutableEvent {
}
@@ -274,6 +274,13 @@ public final class CommandBufferExecutor {
ptr += 16;
GLStateManager.glColor4f(r, g, b, a);
}
case GLCommand.SECONDARY_COLOR -> {
final float r = memGetFloat(ptr);
final float g = memGetFloat(ptr + 4);
final float b = memGetFloat(ptr + 8);
ptr += 12;
GLStateManager.glSecondaryColor3f(r, g, b);
}
case GLCommand.CLEAR_COLOR -> {
final float r = memGetFloat(ptr);
final float g = memGetFloat(ptr + 4);
@@ -356,6 +356,14 @@ public final class CommandRecorder {
writeFloat(a);
}
public void writeSecondaryColor(float r, float g, float b) {
ensureCapacity(16);
writeInt(GLCommand.SECONDARY_COLOR);
writeFloat(r);
writeFloat(g);
writeFloat(b);
}
public void writeClearColor(float r, float g, float b, float a) {
ensureCapacity(20);
writeInt(GLCommand.CLEAR_COLOR);
@@ -1,6 +1,10 @@
package com.gtnewhorizons.angelica.glsm.recording;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import org.lwjgl.opengl.GL15;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
/**
@@ -9,15 +13,26 @@ import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
public final class DisplayListVBO {
private final SubVBO[] vbos;
private final int[] extVbos;
DisplayListVBO(SubVBO[] vbos) {
this(vbos, null);
}
DisplayListVBO(SubVBO[] vbos, int[] extVbos) {
this.vbos = vbos;
this.extVbos = extVbos;
}
public void delete() {
for (SubVBO vbo : vbos) {
vbo.delete();
}
if (extVbos != null) {
for (int extVbo : extVbos) {
if (extVbo != 0) GLStateManager.glDeleteBuffers(extVbo);
}
}
}
public SubVBO[] getVBOs() {
@@ -39,6 +54,9 @@ public final class DisplayListVBO {
private final int start;
private final int count;
private final int vertexFlags;
private int pendingExtVbo = 0;
void setPendingExtVbo(int extVbo) { this.pendingExtVbo = extVbo; }
public SubVBO(IVertexArrayObject vao, int drawMode, int start, int count, int vertexFlags) {
this.vao = vao;
@@ -67,9 +85,20 @@ public final class DisplayListVBO {
public void render() {
if (vao == null) return;
vao.bind();
if (pendingExtVbo != 0) {
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, pendingExtVbo);
ImmediateExtendedAttribHandler.setupExtAttribPointers(0L, ImmediateExtendedAttribHandler.EXT_STRIDE);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
pendingExtVbo = 0;
}
if (count <= 0) { vao.unbind(); return; }
VAOManager.setCurrentVertexFlags(vertexFlags);
vao.draw(drawMode, start, count);
FfpExtendedAttribs.beginInternalDraw();
try {
vao.draw(drawMode, start, count);
} finally {
FfpExtendedAttribs.endInternalDraw();
}
vao.unbind();
}
@@ -1,5 +1,6 @@
package com.gtnewhorizons.angelica.glsm.recording;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.BaseVAO;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IndexBuffer;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IndexedVAO;
@@ -8,7 +9,13 @@ import com.gtnewhorizon.gtnhlib.client.renderer.vbo.IVertexBuffer;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL15;
import java.nio.ByteBuffer;
import java.util.ArrayList;
@@ -16,6 +23,7 @@ import java.util.List;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCalloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCopy;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.nmemFree;
@@ -48,15 +56,29 @@ public final class DisplayListVBOBuilder {
}
public DisplayListVBO build() {
final ImmediateExtendedAttribHandler extHandler = GLSMHooks.immediateExtendedHandler;
final DisplayListVBO.SubVBO[] vbos = new DisplayListVBO.SubVBO[count];
final ArrayList<ByteBuffer> allBuffers = new ArrayList<>();
final IntArrayList extVbos = new IntArrayList();
for (int i = 0; i < VertexFlags.BITSET_SIZE; i++) {
List<FormatData> formatData = formats[i];
if (formatData == null) continue;
final VertexFormat format = DefaultVertexFormat.ALL_FORMATS[i];
final boolean wantExt = extHandler != null && format.hasTexture();
if (extHandler == null && GLSMConfig.extendedAttribsExpected && format.hasTexture()) {
GLStateManager.warnOnce("dl-ext-no-handler",
"Textured display list compiled before the immediate ext-attribute handler was installed! POM data will be missing for this geometry.");
}
int start = 0;
final IVertexArrayObject vao = VAOManager.createStorageVAO(format, -1, 0); // drawMode will be ignored
final IVertexBuffer vbo = vao.getVBO();
// SubVBO slots that need the ext attributes attached on their first draw.
final IntArrayList extDrawIndexes = wantExt ? new IntArrayList() : null;
final IntArrayList extStarts = wantExt ? new IntArrayList() : null;
final IntArrayList extCounts = wantExt ? new IntArrayList() : null;
final IntArrayList extPrims = wantExt ? new IntArrayList() : null;
for (FormatData data : formatData) {
int vertexCount;
final List<ByteBuffer> drawBuffers = data.buffers;
@@ -76,6 +98,23 @@ public final class DisplayListVBOBuilder {
if (data.drawMode == GL11.GL_QUADS) {
final IVertexArrayObject indexedVAO = new IndexedVAO(vbo, IndexBuffer.convertQuadsToTrigs(start, start + vertexCount));
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(indexedVAO, GL11.GL_TRIANGLES, 0, vertexCount / 4 * 6, flags);
if (wantExt) {
extDrawIndexes.add(data.drawIndex);
extStarts.add(start);
extCounts.add(vertexCount);
extPrims.add(4);
}
} else if (data.drawMode == GL11.GL_TRIANGLES) {
if (wantExt) {
final IVertexArrayObject triVao = new BaseVAO(vbo);
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(triVao, GL11.GL_TRIANGLES, start, vertexCount, flags);
extDrawIndexes.add(data.drawIndex);
extStarts.add(start);
extCounts.add(vertexCount);
extPrims.add(3);
} else {
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLES, start, vertexCount, flags);
}
} else if (data.drawMode == GL11.GL_QUAD_STRIP) {
// GL_QUAD_STRIP is removed in core profile; an even-length GL_TRIANGLE_STRIP produces the same quads
vbos[data.drawIndex] = new DisplayListVBO.SubVBO(vao, GL11.GL_TRIANGLE_STRIP, start, vertexCount & ~1, flags);
@@ -91,11 +130,55 @@ public final class DisplayListVBOBuilder {
}
ByteBuffer bigBuffer = mergeAndDelete(allBuffers);
vbo.allocate(bigBuffer, start);
if (wantExt && !extDrawIndexes.isEmpty()) {
final int extVbo = buildExt(extHandler, format, bigBuffer, extStarts, extCounts, extPrims);
if (extVbo != 0) {
extVbos.add(extVbo);
for (int e = 0; e < extDrawIndexes.size(); e++) {
vbos[extDrawIndexes.getInt(e)].setPendingExtVbo(extVbo);
}
}
}
memFree(bigBuffer);
allBuffers.clear();
}
return new DisplayListVBO(vbos);
return new DisplayListVBO(vbos, extVbos.toIntArray());
}
private static int buildExt(ImmediateExtendedAttribHandler handler, VertexFormat format, ByteBuffer bigBuffer,
IntArrayList extStarts, IntArrayList extCounts, IntArrayList extPrims) {
final int extStride = ImmediateExtendedAttribHandler.EXT_STRIDE;
final int stride = format.getVertexSize();
final int posOffset = 0;
final int texOffset = ImmediateExtendedAttribHandler.texOffset(format);
final int normalOffset = ImmediateExtendedAttribHandler.normalOffset(format);
int extVerts = 0;
for (int q = 0; q < extStarts.size(); q++) {
extVerts = Math.max(extVerts, extStarts.getInt(q) + extCounts.getInt(q));
}
final ByteBuffer ext = memCalloc(extVerts, extStride);
final long extAddr = memAddress0(ext);
final long srcBase = memAddress0(bigBuffer);
for (int q = 0; q < extStarts.size(); q++) {
final int rStart = extStarts.getInt(q);
final int rCount = extCounts.getInt(q);
final int rPrim = extPrims.getInt(q);
handler.buildPacked(srcBase + (long) rStart * stride, stride, posOffset, texOffset, normalOffset, rCount, rPrim,
extAddr + (long) rStart * extStride, extStride);
}
final int extVbo = GLStateManager.glGenBuffers();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ext.position(0).limit(extVerts * extStride);
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, ext, GL15.GL_STATIC_DRAW);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
memFree(ext);
return extVbo;
}
private static ByteBuffer mergeAndDelete(List<ByteBuffer> buffers) {
@@ -61,6 +61,7 @@ public final class GLCommand {
public static final int COLOR = 54; // [cmd:4][r:4f][g:4f][b:4f][a:4f]
public static final int CLEAR_COLOR = 55; // [cmd:4][r:4f][g:4f][b:4f][a:4f]
public static final int BLEND_COLOR = 56; // [cmd:4][r:4f][g:4f][b:4f][a:4f]
public static final int SECONDARY_COLOR = 57; // [cmd:4][r:4f][g:4f][b:4f]
// === Mixed int+float commands ===
public static final int ALPHA_FUNC = 60; // [cmd:4][func:4][ref:4f]
@@ -155,6 +156,7 @@ public final class GLCommand {
case COLOR -> "COLOR";
case CLEAR_COLOR -> "CLEAR_COLOR";
case BLEND_COLOR -> "BLEND_COLOR";
case SECONDARY_COLOR -> "SECONDARY_COLOR";
case ALPHA_FUNC -> "ALPHA_FUNC";
case FOGF -> "FOGF";
case LIGHTF -> "LIGHTF";
@@ -211,7 +213,7 @@ public final class GLCommand {
// Three int commands (16 bytes)
case GLCommand.STENCIL_FUNC, GLCommand.STENCIL_OP, GLCommand.TEX_PARAMETERI,
GLCommand.LIGHTF, GLCommand.LIGHTI,
GLCommand.MATERIALF, GLCommand.TEX_PARAMETERF -> 16;
GLCommand.MATERIALF, GLCommand.TEX_PARAMETERF, GLCommand.SECONDARY_COLOR -> 16;
// Four int commands (20 bytes)
case GLCommand.VIEWPORT, GLCommand.BLEND_FUNC, GLCommand.COLOR_MASK,
@@ -142,6 +142,7 @@ public class GLSMRedirector {
private static final String GLU = "org/lwjgl/util/glu/GLU";
private static final String OpenGlHelper = "net/minecraft/client/renderer/OpenGlHelper";
private static final String EXTBlendFunc = "org/lwjgl/opengl/EXTBlendFuncSeparate";
private static final String EXTSecondaryColor = "org/lwjgl/opengl/EXTSecondaryColor";
private static final String ARBMultiTexture = "org/lwjgl/opengl/ARBMultitexture";
private static final String ARBShaderObjects = "org/lwjgl/opengl/ARBShaderObjects";
private static final String ARBInstancedArrays = "org/lwjgl/opengl/ARBInstancedArrays";
@@ -403,7 +404,12 @@ public class GLSMRedirector {
.add("glBlendEquation")
.add("glMultiDrawArrays")
.add("glPointParameterf")
.add("glPointParameteri");
.add("glPointParameteri")
// Removed in core profile - emulated by the FFP shaders, calling through would abort the JVM
.add("glSecondaryColor3f")
.add("glSecondaryColor3d")
.add("glSecondaryColor3b")
.add("glSecondaryColor3ub");
final var gl15 = RedirectMap.newMap()
.add("glGenBuffers")
.add("glBindBuffer")
@@ -511,7 +517,8 @@ public class GLSMRedirector {
.add("glFramebufferRenderbuffer")
.add("glIsFramebuffer")
.add("glIsRenderbuffer")
.add("glBindBufferBase");
.add("glBindBufferBase")
.add("glBindBufferRange");
final var gl31 = RedirectMap.newMap()
.add("glDrawElementsInstanced")
.add("glDrawArraysInstanced")
@@ -589,6 +596,11 @@ public class GLSMRedirector {
.add("isFramebufferEnabled")
);
methodRedirects.put(EXTBlendFunc, RedirectMap.newMap().add("glBlendFuncSeparateEXT", "tryBlendFuncSeparate"));
methodRedirects.put(EXTSecondaryColor, RedirectMap.newMap()
.add("glSecondaryColor3bEXT", "glSecondaryColor3b")
.add("glSecondaryColor3fEXT", "glSecondaryColor3f")
.add("glSecondaryColor3dEXT", "glSecondaryColor3d")
.add("glSecondaryColor3ubEXT", "glSecondaryColor3ub"));
// ARB
methodRedirects.put(ARBMultiTexture, RedirectMap.newMap()
@@ -711,6 +723,7 @@ public class GLSMRedirector {
);
final var uniformBufferObject = RedirectMap.newMap()
.add("glBindBufferBase")
.add("glBindBufferRange")
.add("glGetUniformBlockIndex")
.add("glUniformBlockBinding");
methodRedirects.put(ARBUniformBufferObject, uniformBufferObject);
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.glsm.stacks;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaStateLayer;
import com.gtnewhorizons.angelica.glsm.states.AlphaState;
import lombok.Setter;
public class AlphaStateStack extends AlphaState implements IStateStack<AlphaState> {
@@ -10,6 +12,8 @@ public class AlphaStateStack extends AlphaState implements IStateStack<AlphaStat
protected int pointer;
@Setter private VanillaStateLayer<AlphaState> vanillaLayer;
public AlphaStateStack() {
stack = new AlphaState[GLStateManager.MAX_ATTRIB_STACK_DEPTH];
for (int i = 0; i < GLStateManager.MAX_ATTRIB_STACK_DEPTH; i++) {
@@ -22,7 +26,7 @@ public class AlphaStateStack extends AlphaState implements IStateStack<AlphaStat
throw new IllegalStateException("Stack overflow size " + (pointer + 1) + " reached");
}
stack[pointer++].set(this);
VanillaStateLayer.capture(vanillaLayer, stack[pointer++].set(this));
return this;
}
@@ -31,10 +35,19 @@ public class AlphaStateStack extends AlphaState implements IStateStack<AlphaStat
throw new IllegalStateException("Stack underflow");
}
set(stack[--pointer]);
final AlphaState saved = stack[--pointer];
if (!VanillaStateLayer.restore(vanillaLayer, saved)) {
set(saved);
}
return this;
}
public AlphaState readEffective(AlphaState out) {
out.set(this);
VanillaStateLayer.capture(vanillaLayer, out);
return out;
}
public boolean isEmpty() {
return pointer == 0;
}
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.glsm.stacks;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaStateLayer;
import com.gtnewhorizons.angelica.glsm.states.BlendState;
import lombok.Setter;
public class BlendStateStack extends BlendState implements IStateStack<BlendStateStack> {
@@ -10,6 +12,8 @@ public class BlendStateStack extends BlendState implements IStateStack<BlendStat
protected int pointer;
@Setter private VanillaStateLayer<BlendState> vanillaLayer;
public BlendStateStack() {
stack = new BlendState[GLStateManager.MAX_ATTRIB_STACK_DEPTH];
for (int i = 0; i < GLStateManager.MAX_ATTRIB_STACK_DEPTH; i++) {
@@ -22,7 +26,7 @@ public class BlendStateStack extends BlendState implements IStateStack<BlendStat
throw new IllegalStateException("Stack overflow size " + (pointer + 1) + " reached");
}
stack[pointer++].set(this);
VanillaStateLayer.capture(vanillaLayer, stack[pointer++].set(this));
return this;
}
@@ -31,10 +35,21 @@ public class BlendStateStack extends BlendState implements IStateStack<BlendStat
throw new IllegalStateException("Stack underflow");
}
set(stack[--pointer]);
final BlendState saved = stack[--pointer];
if (VanillaStateLayer.restore(vanillaLayer, saved)) {
setExceptFunc(saved);
} else {
set(saved);
}
return this;
}
public BlendState readEffective(BlendState out) {
out.set(this);
VanillaStateLayer.capture(vanillaLayer, out);
return out;
}
public boolean isEmpty() {
return pointer == 0;
}
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.glsm.stacks;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaBooleanLayer;
import com.gtnewhorizons.angelica.glsm.states.BooleanState;
import lombok.Setter;
/**
* A stack for boolean GL state with lazy copy-on-write optimization.
@@ -14,6 +16,7 @@ import com.gtnewhorizons.angelica.glsm.states.BooleanState;
public class BooleanStateStack extends BooleanState implements IStateStack<BooleanStateStack> {
protected final boolean[] stack;
@Setter private VanillaBooleanLayer vanillaLayer;
/**
* The depth at which state has been saved. Compared against GLStateManager.getAttribDepth()
@@ -56,7 +59,7 @@ public class BooleanStateStack extends BooleanState implements IStateStack<Boole
if (savedDepth >= stack.length) {
throw new IllegalStateException("Stack overflow size " + (savedDepth + 1) + " reached");
}
stack[savedDepth++] = enabled;
stack[savedDepth++] = vanillaValue();
return this;
}
@@ -65,12 +68,26 @@ public class BooleanStateStack extends BooleanState implements IStateStack<Boole
if (savedDepth == 0) {
throw new IllegalStateException("Stack underflow");
}
final boolean oldValue = stack[--savedDepth];
// Call setEnabledDirect to avoid triggering beforeModify during restore
setEnabledDirect(oldValue);
restore(stack[--savedDepth]);
return this;
}
public boolean isEffectivelyEnabled() {
return (vanillaLayer != null && vanillaLayer.isOverrideHeld()) ? vanillaLayer.getVanilla() : enabled;
}
private boolean vanillaValue() {
return isEffectivelyEnabled();
}
private void restore(boolean value) {
if (vanillaLayer != null && vanillaLayer.isOverrideHeld()) {
vanillaLayer.setVanilla(value);
} else {
setEnabledDirect(value);
}
}
@Override
public boolean isEmpty() {
return savedDepth == 0;
@@ -92,8 +109,7 @@ public class BooleanStateStack extends BooleanState implements IStateStack<Boole
public BooleanStateStack popDepth() {
// We're only called if we were modified, so savedDepth should match
if (savedDepth > 0) {
final boolean oldValue = stack[--savedDepth];
setEnabledDirect(oldValue);
restore(stack[--savedDepth]);
}
return this;
}
@@ -106,7 +122,7 @@ public class BooleanStateStack extends BooleanState implements IStateStack<Boole
public void beforeModify() {
final int globalDepth = GLStateManager.getAttribDepth();
if (savedDepth < globalDepth) {
stack[savedDepth++] = enabled;
stack[savedDepth++] = vanillaValue();
GLStateManager.registerModifiedState(this);
}
}
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.glsm.stacks;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaStateLayer;
import com.gtnewhorizons.angelica.glsm.states.ColorMask;
import lombok.Setter;
public class ColorMaskStack extends ColorMask implements IStateStack<ColorMaskStack> {
@@ -10,6 +12,8 @@ public class ColorMaskStack extends ColorMask implements IStateStack<ColorMaskSt
protected int pointer;
@Setter private VanillaStateLayer<ColorMask> vanillaLayer;
public ColorMaskStack() {
stack = new ColorMask[GLStateManager.MAX_ATTRIB_STACK_DEPTH];
for (int i = 0; i < GLStateManager.MAX_ATTRIB_STACK_DEPTH; i++) {
@@ -22,7 +26,7 @@ public class ColorMaskStack extends ColorMask implements IStateStack<ColorMaskSt
throw new IllegalStateException("Stack overflow size " + (pointer + 1) + " reached");
}
stack[pointer++].set(this);
VanillaStateLayer.capture(vanillaLayer, stack[pointer++].set(this));
return this;
}
@@ -31,7 +35,10 @@ public class ColorMaskStack extends ColorMask implements IStateStack<ColorMaskSt
throw new IllegalStateException("Stack underflow");
}
set(stack[--pointer]);
final ColorMask saved = stack[--pointer];
if (!VanillaStateLayer.restore(vanillaLayer, saved)) {
set(saved);
}
return this;
}
@@ -2,7 +2,9 @@ package com.gtnewhorizons.angelica.glsm.stacks;
import com.gtnewhorizon.gtnhlib.client.renderer.stacks.IStateStack;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaStateLayer;
import com.gtnewhorizons.angelica.glsm.states.DepthState;
import lombok.Setter;
public class DepthStateStack extends DepthState implements IStateStack<DepthStateStack> {
@@ -10,6 +12,10 @@ public class DepthStateStack extends DepthState implements IStateStack<DepthStat
protected int pointer;
@Setter private VanillaStateLayer<DepthState> vanillaLayer;
private final DepthState effective = new DepthState();
public DepthStateStack() {
stack = new DepthState[GLStateManager.MAX_ATTRIB_STACK_DEPTH];
for (int i = 0; i < GLStateManager.MAX_ATTRIB_STACK_DEPTH; i++) {
@@ -22,7 +28,7 @@ public class DepthStateStack extends DepthState implements IStateStack<DepthStat
throw new IllegalStateException("Stack overflow size " + (pointer + 1) + " reached");
}
stack[pointer++].set(this);
VanillaStateLayer.capture(vanillaLayer, stack[pointer++].set(this));
return this;
}
@@ -31,10 +37,21 @@ public class DepthStateStack extends DepthState implements IStateStack<DepthStat
throw new IllegalStateException("Stack underflow");
}
set(stack[--pointer]);
final DepthState saved = stack[--pointer];
if (VanillaStateLayer.restore(vanillaLayer, saved)) {
setExceptMask(saved);
} else {
set(saved);
}
return this;
}
public boolean isEffectiveMaskEnabled() {
if (!VanillaStateLayer.isHeld(vanillaLayer)) return isEnabled();
vanillaLayer.readVanilla(effective);
return effective.isEnabled();
}
public boolean isEmpty() {
return pointer == 0;
}
@@ -55,6 +55,15 @@ public class BlendState implements ISettableState<BlendState> {
return this;
}
public void setExceptFunc(BlendState state) {
final int sRgb = srcRgb, dRgb = dstRgb, sAlpha = srcAlpha, dAlpha = dstAlpha;
set(state);
this.srcRgb = sRgb;
this.dstRgb = dRgb;
this.srcAlpha = sAlpha;
this.dstAlpha = dAlpha;
}
@Override
public boolean sameAs(Object state) {
if (this == state) return true;
@@ -18,6 +18,12 @@ public class DepthState implements ISettableState<DepthState> {
return this;
}
public void setExceptMask(DepthState state) {
final boolean mask = enabled;
set(state);
this.enabled = mask;
}
@Override
public boolean sameAs(Object state) {
if (this == state) return true;
@@ -4,12 +4,16 @@ import com.gtnewhorizon.gtnhlib.client.renderer.DirectTessellator;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement;
import com.gtnewhorizons.angelica.config.SystemProperties;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.QuadConverter;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import com.gtnewhorizons.angelica.glsm.profiling.Tracy;
import net.minecraft.client.renderer.Tessellator;
import org.apache.logging.log4j.LogManager;
@@ -22,6 +26,7 @@ import java.nio.ByteBuffer;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static org.joml.Math.clamp;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCopy;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
/**
@@ -36,6 +41,7 @@ public class TessellatorStreamingDrawer {
private static final Tracy.ZoneId Z_SDL_STREAM_DRAW = Tracy.zoneId("sdlStreamDraw", Tracy.COLOR_FFP);
private static final Logger LOGGER = LogManager.getLogger("TessellatorStreamingDrawer");
private static final int FORMAT_COUNT = VertexFlags.BITSET_SIZE; // 16
private static PersistentStreamingBuffer persistentBuffer;
@@ -44,6 +50,12 @@ public class TessellatorStreamingDrawer {
private static final int[] persistentVAOs = new int[FORMAT_COUNT];
private static final int[] orphanVAOs = new int[FORMAT_COUNT];
private static final int[] extendedPersistentVAOs = new int[FORMAT_COUNT];
private static final int[] extendedOrphanVAOs = new int[FORMAT_COUNT];
private static ByteBuffer extScratch;
private static long extScratchAddress;
private static int extScratchCapacity;
private static ByteBuffer repackBuffer;
private static long repackAddress;
private static int repackCapacity;
@@ -108,7 +120,7 @@ public class TessellatorStreamingDrawer {
final int defaultBrightness;
if (!tess.hasBrightness) {
defaultBrightness = ((int) GLSMConfig.lastBrightnessY << 16) | ((int) GLSMConfig.lastBrightnessX & 0xFFFF);
defaultBrightness = GLSMConfig.packedLastBrightness();
} else {
defaultBrightness = 0;
}
@@ -153,7 +165,25 @@ public class TessellatorStreamingDrawer {
repackBuffer.position(0);
repackBuffer.limit((int)(writePtr - repackAddress));
uploadAndDraw(repackBuffer, effectiveFlags, format, vertexSize, tess.drawMode, vertexCount);
final ImmediateExtendedAttribHandler extHandler = GLSMHooks.immediateExtendedHandler;
final int extPrim = extHandler == null ? 0 : ImmediateExtendedAttribHandler.extPrimVerts(tess.drawMode, vertexCount);
final boolean wantsExt = extHandler != null && extHandler.wantsExtended();
final boolean doExt = extPrim != 0 && tess.hasTexture && wantsExt;
if (doExt) {
final int combinedStride = vertexSize + ImmediateExtendedAttribHandler.EXT_STRIDE;
final int combinedBytes = vertexCount * combinedStride;
ensureExtScratch(combinedBytes);
interleaveBase(repackAddress, extScratchAddress, vertexCount, vertexSize, combinedStride);
// format expansion backfills a normal into rawBuffer, so trust effectiveFlags rather than tess.hasNormals
final int normalIndex = (effectiveFlags & VertexFlags.NORMAL_BIT) != 0 ? ImmediateExtendedAttribHandler.RAW_NORMAL_INDEX : -1;
extHandler.build(tess.rawBuffer, vertexCount, extPrim, normalIndex, extScratchAddress + vertexSize, combinedStride);
extScratch.position(0);
extScratch.limit(combinedBytes);
uploadAndDrawExtended(extScratch, effectiveFlags, format, combinedStride, tess.drawMode, vertexCount);
shrinkExtScratchIfOversized(combinedBytes);
} else {
uploadAndDraw(repackBuffer, effectiveFlags, format, vertexSize, tess.drawMode, vertexCount);
}
} finally {
if (locked) GLStateManager.releaseDrawLock();
}
@@ -184,6 +214,7 @@ public class TessellatorStreamingDrawer {
final ByteBuffer buffer = dt.getWriteBuffer();
final int vertexSize = format.getVertexSize();
if (tryExtendedPacked(buffer, flags, format, vertexSize, drawMode, vertexCount)) return;
uploadAndDraw(buffer, flags, format, vertexSize, drawMode, vertexCount);
}
@@ -197,9 +228,37 @@ public class TessellatorStreamingDrawer {
public static void drawPacked(ByteBuffer packedData, int drawMode, int flags, int vertexCount) {
final VertexFormat format = DefaultVertexFormat.ALL_FORMATS[flags];
final int vertexSize = format.getVertexSize();
if (tryExtendedPacked(packedData, flags, format, vertexSize, drawMode, vertexCount)) return;
uploadAndDraw(packedData, flags, format, vertexSize, drawMode, vertexCount);
}
private static boolean tryExtendedPacked(ByteBuffer packed, int flags, VertexFormat format, int vertexSize, int drawMode, int vertexCount) {
final ImmediateExtendedAttribHandler extHandler = GLSMHooks.immediateExtendedHandler;
if (extHandler == null || !extHandler.wantsExtended()) return false;
final int extPrim = ImmediateExtendedAttribHandler.extPrimVerts(drawMode, vertexCount);
if (extPrim == 0 || !format.hasTexture()) return false;
final long srcBase = memAddress0(packed) + packed.position();
final int texOffset = ImmediateExtendedAttribHandler.texOffset(format);
final int normalOffset = ImmediateExtendedAttribHandler.normalOffset(format);
final int combinedStride = vertexSize + ImmediateExtendedAttribHandler.EXT_STRIDE;
final int combinedBytes = vertexCount * combinedStride;
ensureExtScratch(combinedBytes);
interleaveBase(srcBase, extScratchAddress, vertexCount, vertexSize, combinedStride);
extHandler.buildPacked(srcBase, vertexSize, 0, texOffset, normalOffset, vertexCount, extPrim, extScratchAddress + vertexSize, combinedStride);
extScratch.position(0);
extScratch.limit(combinedBytes);
uploadAndDrawExtended(extScratch, flags, format, combinedStride, drawMode, vertexCount);
shrinkExtScratchIfOversized(combinedBytes);
return true;
}
private static void interleaveBase(long src, long dst, int vertexCount, int vertexSize, int combinedStride) {
for (int i = 0; i < vertexCount; i++) {
memCopy(src + (long) i * vertexSize, dst + (long) i * combinedStride, vertexSize);
}
}
private static String cachedDebugInfo = "Stream: not initialized";
private static long lastDebugUpdateNanos;
private static final long DEBUG_UPDATE_INTERVAL_NS = 500_000_000L; // 500ms
@@ -294,10 +353,89 @@ public class TessellatorStreamingDrawer {
}
private static void drawWithQuadConversion(int drawMode, int firstVertex, int vertexCount) {
if (drawMode == GL11.GL_QUADS) {
QuadConverter.drawQuadsAsTriangles(firstVertex, vertexCount);
FfpExtendedAttribs.beginInternalDraw();
try {
if (drawMode == GL11.GL_QUADS) {
QuadConverter.drawQuadsAsTriangles(firstVertex, vertexCount);
} else {
GLStateManager.glDrawArrays(drawMode, firstVertex, vertexCount);
}
} finally {
FfpExtendedAttribs.endInternalDraw();
}
}
private static void uploadAndDrawExtended(ByteBuffer combined, int flags, VertexFormat format, int combinedStride, int drawMode, int vertexCount) {
ensureVAO(flags, format);
ensureExtendedVAOs(flags, format);
int firstVertex = -1;
if (persistentBuffer != null) {
firstVertex = persistentBuffer.upload(combined, combinedStride);
}
if (firstVertex >= 0) {
GLStateManager.glBindVertexArray(extendedPersistentVAOs[flags]);
} else {
GLStateManager.glDrawArrays(drawMode, firstVertex, vertexCount);
GLStateManager.glBindVertexArray(extendedOrphanVAOs[flags]);
orphanBuffers[flags].upload(combined);
firstVertex = 0;
}
drawWithQuadConversion(drawMode, firstVertex, vertexCount);
GLStateManager.glBindVertexArray(0);
}
private static void ensureExtendedVAOs(int flags, VertexFormat format) {
if (extendedOrphanVAOs[flags] == 0) {
extendedOrphanVAOs[flags] = GLStateManager.glGenVertexArrays();
GLStateManager.glBindVertexArray(extendedOrphanVAOs[flags]);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, orphanBuffers[flags].getBufferId());
setupExtendedBufferState(format);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
GLStateManager.glBindVertexArray(0);
}
if (persistentBuffer != null && extendedPersistentVAOs[flags] == 0) {
extendedPersistentVAOs[flags] = GLStateManager.glGenVertexArrays();
GLStateManager.glBindVertexArray(extendedPersistentVAOs[flags]);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, persistentBuffer.getBufferId());
setupExtendedBufferState(format);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
GLStateManager.glBindVertexArray(0);
}
}
private static void setupExtendedBufferState(VertexFormat format) {
final int combinedStride = format.getVertexSize() + ImmediateExtendedAttribHandler.EXT_STRIDE;
long offset = 0;
for (final VertexFormatElement element : format.elementsArray) {
element.setupBufferState(offset, combinedStride);
offset += element.getByteSize();
}
ImmediateExtendedAttribHandler.setupExtAttribPointers(offset, combinedStride);
}
private static void ensureExtScratch(int requiredBytes) {
if (extScratch != null && requiredBytes <= extScratchCapacity) return;
int newCapacity = Math.max(0x4000, extScratchCapacity);
while (newCapacity < requiredBytes) {
newCapacity *= 2;
}
if (extScratch != null) memFree(extScratch);
extScratch = memAlloc(newCapacity);
extScratchAddress = memAddress0(extScratch);
extScratchCapacity = newCapacity;
}
private static void shrinkExtScratchIfOversized(int lastRequiredBytes) {
if (extScratchCapacity > 0x20000 && lastRequiredBytes < (extScratchCapacity >> 3)) {
memFree(extScratch);
extScratchCapacity = 0x4000;
extScratch = memAlloc(extScratchCapacity);
extScratchAddress = memAddress0(extScratch);
}
}
@@ -358,8 +496,16 @@ public class TessellatorStreamingDrawer {
for (int i = 0; i < FORMAT_COUNT; i++) {
if (persistentVAOs[i] != 0) { GLStateManager.glDeleteVertexArrays(persistentVAOs[i]); persistentVAOs[i] = 0; }
if (orphanVAOs[i] != 0) { GLStateManager.glDeleteVertexArrays(orphanVAOs[i]); orphanVAOs[i] = 0; }
if (extendedPersistentVAOs[i] != 0) { GLStateManager.glDeleteVertexArrays(extendedPersistentVAOs[i]); extendedPersistentVAOs[i] = 0; }
if (extendedOrphanVAOs[i] != 0) { GLStateManager.glDeleteVertexArrays(extendedOrphanVAOs[i]); extendedOrphanVAOs[i] = 0; }
if (orphanBuffers[i] != null) { orphanBuffers[i].destroy(); orphanBuffers[i] = null; }
}
if (extScratch != null) {
memFree(extScratch);
extScratch = null;
extScratchAddress = 0;
extScratchCapacity = 0;
}
if (persistentBuffer != null) {
persistentBuffer.destroy();
persistentBuffer = null;
@@ -4,8 +4,11 @@ import org.junit.jupiter.api.Test;
import org.junit.jupiter.params.ParameterizedTest;
import org.junit.jupiter.params.provider.Arguments;
import org.junit.jupiter.params.provider.MethodSource;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import java.nio.FloatBuffer;
import java.util.stream.Stream;
import static org.junit.jupiter.api.Assertions.assertEquals;
@@ -22,6 +25,7 @@ public class GLSM_CoreRemovedCaps_GLTest {
cap("GL_POLYGON_STIPPLE", GL11.GL_POLYGON_STIPPLE),
cap("GL_INDEX_LOGIC_OP", GL11.GL_INDEX_LOGIC_OP),
cap("GL_AUTO_NORMAL", GL11.GL_AUTO_NORMAL),
cap("GL_COLOR_SUM", GL14.GL_COLOR_SUM),
cap("GL_MAP1_COLOR_4", GL11.GL_MAP1_COLOR_4),
cap("GL_MAP1_INDEX", GL11.GL_MAP1_INDEX),
cap("GL_MAP1_NORMAL", GL11.GL_MAP1_NORMAL),
@@ -46,6 +50,14 @@ public class GLSM_CoreRemovedCaps_GLTest {
return Arguments.of(name, value);
}
private static void assertSecondaryColor(float red, float green, float blue) {
final FloatBuffer params = BufferUtils.createFloatBuffer(4);
GLStateManager.glGetFloat(GL14.GL_CURRENT_SECONDARY_COLOR, params);
assertEquals(red, params.get(0), "red must round-trip through the cache");
assertEquals(green, params.get(1), "green must round-trip through the cache");
assertEquals(blue, params.get(2), "blue must round-trip through the cache");
}
private static void assertNoGlError(String what) {
final int error = GL11.glGetError();
assertEquals(GL11.GL_NO_ERROR, error, () -> what + " raised 0x" + Integer.toHexString(error));
@@ -83,6 +95,71 @@ public class GLSM_CoreRemovedCaps_GLTest {
}
}
@Test
void secondaryColorIsCacheOnly() {
try {
// Calling through to the driver here aborts the JVM in a core profile - the color sum is emulated by the FFP shaders
GLStateManager.glSecondaryColor3f(0.25F, 0.5F, 0.75F);
assertNoGlError("glSecondaryColor3f");
assertSecondaryColor(0.25F, 0.5F, 0.75F);
} finally {
GLStateManager.glSecondaryColor3f(0.0F, 0.0F, 0.0F);
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
}
}
@Test
void secondaryColorIsRestoredByPopAttrib() {
try {
GLStateManager.glSecondaryColor3f(0.125F, 0.25F, 0.375F);
GLStateManager.glPushAttrib(GL11.GL_CURRENT_BIT);
GLStateManager.glSecondaryColor3f(1.0F, 1.0F, 1.0F);
GLStateManager.glPopAttrib();
assertNoGlError("glPushAttrib/glSecondaryColor3f/glPopAttrib");
assertSecondaryColor(0.125F, 0.25F, 0.375F);
} finally {
GLStateManager.glSecondaryColor3f(0.0F, 0.0F, 0.0F);
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
}
}
@Test
void colorSumIsRestoredByFogBitPopAttrib() {
try {
GLStateManager.glPushAttrib(GL11.GL_FOG_BIT);
GLStateManager.glEnable(GL14.GL_COLOR_SUM);
GLStateManager.glPopAttrib();
assertNoGlError("glPushAttrib(GL_FOG_BIT)/glEnable(GL_COLOR_SUM)/glPopAttrib");
assertFalse(GLStateManager.glIsEnabled(GL14.GL_COLOR_SUM));
} finally {
GLStateManager.glDisable(GL14.GL_COLOR_SUM);
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
}
}
@Test
void secondaryColorReplaysFromDisplayList() {
final int list = GLStateManager.glGenLists(1);
try {
GLStateManager.glNewList(list, GL11.GL_COMPILE);
GLStateManager.glSecondaryColor3f(0.5F, 0.625F, 0.75F);
GLStateManager.glEndList();
assertNoGlError("glSecondaryColor3f display list compile");
GLStateManager.glSecondaryColor3f(0.0F, 0.0F, 0.0F);
GLStateManager.glCallList(list);
assertNoGlError("glSecondaryColor3f display list replay");
assertSecondaryColor(0.5F, 0.625F, 0.75F);
} finally {
GLStateManager.glDeleteLists(list, 1);
GLStateManager.glSecondaryColor3f(0.0F, 0.0F, 0.0F);
while (GL11.glGetError() != GL11.GL_NO_ERROR) {}
}
}
@Test
void displayListReplayIsCacheOnly() {
final int list = GLStateManager.glGenLists(1);
@@ -6,6 +6,7 @@ import com.gtnewhorizons.angelica.sdlgpu.frame.ContextState;
import com.gtnewhorizons.angelica.sdlgpu.frame.FrameManager;
import com.gtnewhorizons.angelica.sdlgpu.resource.ResourceManager;
import org.lwjgl.sdl.SDLError;
import org.lwjgl.sdl.SDLHints;
import org.lwjgl.sdl.SDLInit;
import java.lang.reflect.Field;
@@ -67,8 +68,13 @@ public final class SdlTestRig {
private static final int SHADER_FORMATS = SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_MSL | SDL_GPU_SHADERFORMAT_DXBC | SDL_GPU_SHADERFORMAT_DXIL;
public static void initSdlVideo() {
SDLHints.SDL_SetHint(SDLHints.SDL_HINT_MAC_BACKGROUND_APP, "1");
assumeTrue(SDLInit.SDL_Init(SDL_INIT_VIDEO), () -> "SDL_Init failed: " + SDLError.SDL_GetError());
}
public static SdlTestRig acquireRealDevice() throws ReflectiveOperationException {
assumeTrue(SDLInit.SDL_Init(SDL_INIT_VIDEO), "SDL_Init failed: " + SDLError.SDL_GetError());
initSdlVideo();
realSdlDevice = SDL_CreateGPUDevice(SHADER_FORMATS, true, (CharSequence) null);
assumeTrue(realSdlDevice != 0, "No SDL GPU device: " + SDLError.SDL_GetError());
@@ -1,16 +1,14 @@
package com.gtnewhorizons.angelica.sdlgpu.device;
import com.gtnewhorizons.angelica.sdlgpu.SdlTestRig;
import org.junit.jupiter.api.AfterEach;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.Test;
import org.lwjgl.sdl.SDLError;
import org.lwjgl.sdl.SDLInit;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertNotEquals;
import static org.junit.jupiter.api.Assertions.assertTrue;
import static org.junit.jupiter.api.Assumptions.assumeTrue;
import static org.lwjgl.sdl.SDLInit.SDL_INIT_VIDEO;
class DeviceLifecycleGpuTest {
@@ -18,7 +16,7 @@ class DeviceLifecycleGpuTest {
@BeforeAll
static void initSdl() {
assumeTrue(SDLInit.SDL_Init(SDL_INIT_VIDEO), () -> "SDL_Init failed: " + SDLError.SDL_GetError());
SdlTestRig.initSdlVideo();
}
@AfterEach
@@ -0,0 +1,33 @@
package com.gtnewhorizons.angelica.sdlgpu.frame;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.assertFalse;
import static org.junit.jupiter.api.Assertions.assertTrue;
class AcquireAffinityTest {
private static final Thread WINDOW = new Thread("window");
private static final Thread OTHER = new Thread("other");
@Test
void acquiringOnTheWindowThreadIsTheOnlyAcceptedCase() {
assertFalse(FrameManager.acquireAffinityViolated(WINDOW, WINDOW, 0));
}
@Test
void acquiringOnAnyOtherThreadViolatesTheSdlContract() {
assertTrue(FrameManager.acquireAffinityViolated(OTHER, WINDOW, 0));
}
@Test
void aLaterAcquireFromASecondThreadViolatesEvenWhenTheFirstWasCorrect() {
assertTrue(FrameManager.acquireAffinityViolated(WINDOW, WINDOW, 1),
"drift after a correct first acquire must still be caught");
}
@Test
void anUnknownWindowThreadCannotBeJudged() {
assertFalse(FrameManager.acquireAffinityViolated(OTHER, null, 3));
}
}
@@ -0,0 +1,22 @@
package com.gtnewhorizons.angelica.sdlgpu.splash;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.assertFalse;
import static org.junit.jupiter.api.Assertions.assertTrue;
class SplashDispatcherTest {
private static final long INTERVAL = 16_000_000L;
@Test
void theIntervalGateSwallowsFramesArrivingTooSoon() {
assertFalse(SplashDispatcher.intervalElapsed(INTERVAL - 1, 0L, false));
assertTrue(SplashDispatcher.intervalElapsed(INTERVAL, 0L, false));
}
@Test
void theFinalFrameIsNotSwallowedByTheIntervalGate() {
assertTrue(SplashDispatcher.intervalElapsed(1L, 0L, true), "teardown must present the last splash frame whenever it arrives");
}
}
@@ -8,7 +8,9 @@ import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.config.FontConfig;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.ffp.FFPVertexLighting;
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
import com.gtnewhorizons.angelica.glsm.states.BlendState;
import com.gtnewhorizons.angelica.glsm.streaming.PersistentStreamingBuffer;
import com.gtnewhorizons.angelica.glsm.streaming.StreamingUploader;
import com.gtnewhorizons.angelica.hudcaching.HUDCaching;
@@ -17,9 +19,15 @@ import com.gtnewhorizons.angelica.rendering.tesr.ModelPartBatcher;
import com.gtnewhorizons.angelica.rendering.tesr.TesrBatchRenderer;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import lombok.Setter;
import net.coderbot.iris.Iris;
import net.coderbot.iris.gl.program.Program;
import net.coderbot.iris.gl.program.ProgramBuilder;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
import net.coderbot.iris.pipeline.PipelineManager;
import net.coderbot.iris.uniforms.CapturedRenderingState;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import org.embeddedt.embeddium.impl.render.shader.ShaderLoader;
@@ -41,6 +49,8 @@ import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryStack.stackPush;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetByte;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetFloat;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutByte;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutFloat;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutShort;
@@ -87,6 +97,7 @@ public class BatchingFontRenderer {
private static class FontAAShader {
private static Program fontShader = null;
public static Program getProgram() {
if (fontShader == null) {
final String vsh = ShaderLoader.getShaderSource("angelica:fontFilter.vsh");
@@ -172,6 +183,9 @@ public class BatchingFontRenderer {
private int blendSrcRGB = GL11.GL_SRC_ALPHA;
private int blendDstRGB = GL11.GL_ONE_MINUS_SRC_ALPHA;
private final BlendState blendStateBefore = new BlendState();
private static final BlendState deferredBlendStateBefore = new BlendState();
private float lightmapU = 0.0f;
private float lightmapV = 0.0f;
private boolean lightmapActive = false;
@@ -190,10 +204,19 @@ public class BatchingFontRenderer {
return (argb & 0xFF000000) | (red << 16) | (green << 8) | blue;
}
/**
* True only for a perspective projection (world-space text: signs, nameplates, etc).
* GUI/HUD text uses an orthographic projection and must never be shaded by world lighting -
* mods rely on getting back the exact color they requested (e.g. GTNHLib's ColorResource).
*/
private static boolean isWorldSpaceText() {
return GLStateManager.getProjectionMatrix().m33() == 0.0f;
}
private void captureLightmapState() {
final int unitBinding = GLStateManager.getTextures().getTextureUnitBindings(LIGHTMAP_TEX_UNIT).getBinding();
final boolean active = GLStateManager.getProjectionMatrix().m33() == 0.0f && unitBinding != 0;
final boolean active = isWorldSpaceText() && unitBinding != 0;
float u = 0.0f;
float v = 0.0f;
@@ -217,6 +240,7 @@ public class BatchingFontRenderer {
private static final class TextSegment {
final Matrix4f mvp = new Matrix4f();
final Matrix4f modelView = new Matrix4f();
BatchingFontRenderer owner;
int cmdStart;
int cmdEnd;
@@ -224,6 +248,9 @@ public class BatchingFontRenderer {
float lightmapV;
boolean lightmapActive;
int lightmapTexture;
int packedLight;
float normalX, normalY, normalZ;
int blockEntityId;
}
// 16-bit EBO index range
@@ -235,7 +262,6 @@ public class BatchingFontRenderer {
private int deferredCmdWatermark;
private static final ObjectArrayList<TextSegment> deferredSegments = ObjectArrayList.wrap(new TextSegment[16], 0);
private static final ObjectArrayList<TextSegment> deferredSegmentPool = ObjectArrayList.wrap(new TextSegment[16], 0);
private boolean deferCurrentBatch;
private final Matrix4f batchProj = new Matrix4f();
private final Matrix4f batchModelView = new Matrix4f();
@@ -467,6 +493,10 @@ public class BatchingFontRenderer {
}
}
private void resolveModelView(Matrix4f dest) {
dest.set(batchMatrixValid ? batchModelView : GLStateManager.getModelViewMatrix());
}
private void sealBatchSegment() {
final int end = batchCommands.size();
if (end == batchSealedEnd) return;
@@ -475,10 +505,17 @@ public class BatchingFontRenderer {
segment.cmdStart = batchSealedEnd;
segment.cmdEnd = end;
resolveMvp(segment.mvp);
resolveModelView(segment.modelView);
segment.lightmapActive = lightmapActive;
segment.lightmapU = lightmapU;
segment.lightmapV = lightmapV;
segment.lightmapTexture = lightmapTextureId;
segment.packedLight = GLSMConfig.packedLastBrightness();
final Vector3f normal = ShaderManager.getCurrentNormal();
segment.normalX = normal.x;
segment.normalY = normal.y;
segment.normalZ = normal.z;
segment.blockEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
batchSegments.add(segment);
batchSealedEnd = end;
}
@@ -499,27 +536,29 @@ public class BatchingFontRenderer {
}
batchDepth--;
if (batchDepth == 0) {
// We finished any nested batches
flushBatch();
// We finished any nested batches.
if (shouldDeferNow()) {
deferBatch();
} else {
flushBatch();
}
}
}
private static boolean shouldDeferNow() {
if (!GLStateManager.isMainThread()) return false;
return TesrBatchRenderer.INSTANCE.hasPendingGeometry() || ModelPartBatcher.INSTANCE.isActive();
}
public void beginDeferredBatch() {
deferCurrentBatch = batchDepth == 0 && TesrBatchRenderer.INSTANCE.hasActivePass() || ModelPartBatcher.INSTANCE.isActive();
if (deferCurrentBatch && deferredIdxPos / 6 > QUAD_BUDGET / 2) {
if (batchDepth == 0 && shouldDeferNow() && deferredIdxPos / 6 > QUAD_BUDGET / 2) {
flushDeferredText();
}
beginBatch();
}
public void endDeferredBatch() {
if (deferCurrentBatch && batchDepth == 1) {
deferCurrentBatch = false;
batchDepth = 0;
deferBatch();
} else {
endBatch();
}
endBatch();
}
private void deferBatch() {
@@ -544,38 +583,123 @@ public class BatchingFontRenderer {
public static void flushDeferredText() {
if (deferredSegments.isEmpty()) return;
if (deferredSegments.getFirst().owner.shouldDrawThroughPipeline()) {
flushDeferredThroughPipeline();
return;
}
GLStateManager.beginForeignDraw();
try {
flushDeferredTextInner();
} finally {
GLStateManager.endForeignDraw();
}
}
private static void flushDeferredThroughPipeline() {
final BatchingFontRenderer first = deferredSegments.getFirst().owner;
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
final boolean isBlendEnabledBefore = GLStateManager.isEffectiveBlendEnabled();
final boolean isAlphaTestEnabledBefore = GLStateManager.isEffectiveAlphaTestEnabled();
GLStateManager.getEffectiveBlendState(deferredBlendStateBefore);
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
final boolean depthMaskBefore = GLStateManager.isEffectiveDepthMaskEnabled();
final int prevBlockEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
boolean textureChanged = false;
GLStateManager.enableTexture();
GLStateManager.enableAlphaTest();
GLStateManager.enableBlend();
GLStateManager.tryBlendFuncSeparate(first.blendSrcRGB, first.blendDstRGB, GL11.GL_ONE, GL11.GL_ZERO);
GLStateManager.glDepthMask(false);
final Boolean prevTranslucency = GbufferPrograms.beginTranslucencyDeclaration(Boolean.TRUE);
GbufferPrograms.setBlockEntityDefaults();
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
GLStateManager.glPushMatrix();
try {
for (final TextSegment segment : deferredSegments) {
final BatchingFontRenderer owner = segment.owner;
if (segment.cmdStart == segment.cmdEnd) continue;
GLStateManager.setModelViewMatrix(segment.modelView);
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(segment.blockEntityId);
final FontDrawCmd[] cmdsData = owner.batchCommands.elements();
Arrays.sort(cmdsData, segment.cmdStart, segment.cmdEnd, FontDrawCmd.DRAW_ORDER_COMPARATOR);
textureChanged |= emitRangeThroughPipeline(owner, cmdsData, segment.cmdStart, segment.cmdEnd,
segment.packedLight, segment.normalX, segment.normalY, segment.normalZ);
}
} finally {
GLStateManager.glPopMatrix();
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(prevBlockEntityId);
GbufferPrograms.endTranslucencyDeclaration(prevTranslucency);
GLStateManager.glDepthMask(depthMaskBefore);
if (isTextureEnabledBefore) {
GLStateManager.enableTexture();
} else {
GLStateManager.disableTexture();
}
if (isBlendEnabledBefore) {
GLStateManager.enableBlend();
} else {
GLStateManager.disableBlend();
}
GLStateManager.tryBlendFuncSeparate(deferredBlendStateBefore.getSrcRgb(), deferredBlendStateBefore.getDstRgb(),
deferredBlendStateBefore.getSrcAlpha(), deferredBlendStateBefore.getDstAlpha());
if (isAlphaTestEnabledBefore) {
GLStateManager.enableAlphaTest();
} else {
GLStateManager.disableAlphaTest();
}
if (textureChanged) {
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, boundTextureBefore);
}
discardDeferredText();
}
}
private static void flushDeferredTextInner() {
uploadVertexData(deferredVertexPos);
final int prevProgram = GLStateManager.glGetInteger(GL20.GL_CURRENT_PROGRAM);
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
final boolean isBlendEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_BLEND);
final boolean isBlendEnabledBefore = GLStateManager.isEffectiveBlendEnabled();
final boolean isAlphaTestEnabledBefore = GLStateManager.isEffectiveAlphaTestEnabled();
GLStateManager.getEffectiveBlendState(deferredBlendStateBefore);
final int shadeModelBefore = GLStateManager.glGetInteger(GL11.GL_SHADE_MODEL);
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
final int lightmapBindingBefore = boundLightmapTexture();
final boolean depthTestBefore = GLStateManager.getDepthTest().isEnabled();
final boolean depthMaskBefore = GLStateManager.getDepthState().isEnabled();
final boolean depthMaskBefore = GLStateManager.isEffectiveDepthMaskEnabled();
deferredSegments.get(0).owner.setupFontDrawState();
GLStateManager.glDepthMask(false);
flushLastTexture = DUMMY_RESOURCE_LOCATION;
flushTextureChanged = false;
resetFlushLightmap();
try (MemoryStack stack = stackPush()) {
final FloatBuffer mvpBuf = stack.mallocFloat(16);
for (int i = 0, n = deferredSegments.size(); i < n; i++) {
final TextSegment segment = deferredSegments.get(i);
mvpBuf.clear();
segment.mvp.get(mvpBuf);
GLStateManager.glUniformMatrix4(segment.owner.mvpMatrixLocation, false, mvpBuf);
uploadLightmap(segment.owner.lightmapLocation, segment.lightmapActive, segment.lightmapU,
segment.lightmapV, segment.lightmapTexture);
drawCommands(segment.owner.batchCommands.elements(), segment.cmdStart, segment.cmdEnd, segment.owner);
try {
try (MemoryStack stack = stackPush()) {
final FloatBuffer mvpBuf = stack.mallocFloat(16);
for (final TextSegment segment : deferredSegments) {
mvpBuf.clear();
segment.mvp.get(mvpBuf);
GLStateManager.glUniformMatrix4(segment.owner.mvpMatrixLocation, false, mvpBuf);
uploadLightmap(segment.owner.lightmapLocation, segment.lightmapActive, segment.lightmapU,
segment.lightmapV, segment.lightmapTexture);
drawCommands(segment.owner.batchCommands.elements(), segment.cmdStart, segment.cmdEnd, segment.owner);
}
}
} finally {
restoreFontDrawState(prevProgram, isTextureEnabledBefore, isBlendEnabledBefore, boundTextureBefore,
lightmapBindingBefore, isAlphaTestEnabledBefore, deferredBlendStateBefore, shadeModelBefore);
restoreDepth(depthTestBefore, depthMaskBefore);
discardDeferredText();
}
restoreFontDrawState(prevProgram, isTextureEnabledBefore, isBlendEnabledBefore, boundTextureBefore, lightmapBindingBefore);
restoreDepth(depthTestBefore, depthMaskBefore);
discardDeferredText();
}
public static void discardDeferredText() {
@@ -614,18 +738,47 @@ public class BatchingFontRenderer {
}
private static final Matrix4f scratchMvp = new Matrix4f();
private static final Matrix4f scratchModelView = new Matrix4f();
private int fontAAModeLast = -1;
private int fontAAStrengthLast = -1;
private void flushBatch() {
final boolean locked = GLStateManager.acquireDrawLock();
try {
flushBatchInner();
if (shouldDrawThroughPipeline()) {
flushBatchThroughPipeline();
} else {
GLStateManager.beginForeignDraw();
try {
flushBatchInner();
} finally {
GLStateManager.endForeignDraw();
}
}
} finally {
if (locked) GLStateManager.releaseDrawLock();
}
}
private boolean shouldDrawThroughPipeline() {
if (FontConfig.fontAAMode != 0) {
return false;
}
if (!GLStateManager.isMainThread()) {
return false;
}
final PipelineManager pipelines = Iris.getPipelineManagerNullable();
if (pipelines == null) {
return false;
}
return !Tessellator.instance.isDrawing
&& pipelines.getPipelineNullable() instanceof DeferredWorldRenderingPipeline drp
&& drp.shouldOverrideShaders();
}
private void flushBatchInner() {
final int cmdCount = batchCommands.size();
final int segmentCount = batchSegments.size();
@@ -646,11 +799,14 @@ public class BatchingFontRenderer {
Arrays.sort(cmds, batchSealedEnd, cmdCount, FontDrawCmd.DRAW_ORDER_COMPARATOR);
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
final boolean isBlendEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_BLEND);
final boolean isBlendEnabledBefore = GLStateManager.isEffectiveBlendEnabled();
final boolean isAlphaTestEnabledBefore = GLStateManager.isEffectiveAlphaTestEnabled();
GLStateManager.getEffectiveBlendState(blendStateBefore);
final int shadeModelBefore = GLStateManager.glGetInteger(GL11.GL_SHADE_MODEL);
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
final int lightmapBindingBefore = boundLightmapTexture();
final boolean depthTestBefore = GLStateManager.getDepthTest().isEnabled();
final boolean depthMaskBefore = GLStateManager.getDepthState().isEnabled();
final boolean depthMaskBefore = GLStateManager.isEffectiveDepthMaskEnabled();
setupFontDrawState();
flushLastTexture = DUMMY_RESOURCE_LOCATION;
@@ -675,7 +831,8 @@ public class BatchingFontRenderer {
drawCommands(cmds, batchSealedEnd, cmdCount, this);
}
}
restoreFontDrawState(prevProgram, isTextureEnabledBefore, isBlendEnabledBefore, boundTextureBefore, lightmapBindingBefore);
restoreFontDrawState(prevProgram, isTextureEnabledBefore, isBlendEnabledBefore, boundTextureBefore,
lightmapBindingBefore, isAlphaTestEnabledBefore, blendStateBefore, shadeModelBefore);
restoreDepth(depthTestBefore, depthMaskBefore);
truncateBatchToWatermark();
@@ -783,7 +940,9 @@ public class BatchingFontRenderer {
}
}
private static void restoreFontDrawState(int prevProgram, boolean textureEnabledBefore, boolean blendEnabledBefore, int boundTextureBefore, int lightmapBindingBefore) {
private static void restoreFontDrawState(int prevProgram, boolean textureEnabledBefore, boolean blendEnabledBefore,
int boundTextureBefore, int lightmapBindingBefore, boolean alphaTestEnabledBefore, BlendState blendBefore,
int shadeModelBefore) {
GLStateManager.glUseProgram(prevProgram);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
@@ -792,9 +951,19 @@ public class BatchingFontRenderer {
if (textureEnabledBefore) {
GLStateManager.glEnable(GL11.GL_TEXTURE_2D);
}
if (!blendEnabledBefore) {
if (blendEnabledBefore) {
GLStateManager.enableBlend();
} else {
GLStateManager.disableBlend();
}
GLStateManager.tryBlendFuncSeparate(blendBefore.getSrcRgb(), blendBefore.getDstRgb(),
blendBefore.getSrcAlpha(), blendBefore.getDstAlpha());
if (alphaTestEnabledBefore) {
GLStateManager.enableAlphaTest();
} else {
GLStateManager.disableAlphaTest();
}
GLStateManager.glShadeModel(shadeModelBefore);
if (flushTextureChanged) {
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, boundTextureBefore);
}
@@ -803,11 +972,156 @@ public class BatchingFontRenderer {
}
}
private void flushBatchThroughPipeline() {
final int cmdCount = batchCommands.size();
final int segmentCount = batchSegments.size();
if (segmentCount == 0 && (vertexDataPos == deferredVertexPos || cmdCount == deferredCmdWatermark)) {
truncateBatchToWatermark();
return;
}
final boolean isTextureEnabledBefore = GLStateManager.glIsEnabled(GL11.GL_TEXTURE_2D);
final boolean isBlendEnabledBefore = GLStateManager.isEffectiveBlendEnabled();
final boolean isAlphaTestEnabledBefore = GLStateManager.isEffectiveAlphaTestEnabled();
GLStateManager.getEffectiveBlendState(blendStateBefore);
final int boundTextureBefore = GLStateManager.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
final int prevBlockEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
boolean textureChanged = false;
GLStateManager.enableTexture();
GLStateManager.enableAlphaTest();
GLStateManager.enableBlend();
GLStateManager.tryBlendFuncSeparate(blendSrcRGB, blendDstRGB, GL11.GL_ONE, GL11.GL_ZERO);
final Boolean prevTranslucency = GbufferPrograms.beginTranslucencyDeclaration(Boolean.TRUE);
GbufferPrograms.setBlockEntityDefaults();
final FontDrawCmd[] cmdsData = batchCommands.elements();
for (int i = 0; i < segmentCount; i++) {
final TextSegment segment = batchSegments.get(i);
Arrays.sort(cmdsData, segment.cmdStart, segment.cmdEnd, FontDrawCmd.DRAW_ORDER_COMPARATOR);
}
Arrays.sort(cmdsData, batchSealedEnd, cmdCount, FontDrawCmd.DRAW_ORDER_COMPARATOR);
// The unsealed tail still belongs to the modelview live at flush time; capture it before the segments move it.
resolveModelView(scratchModelView);
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
GLStateManager.glPushMatrix();
try {
for (int i = 0; i < segmentCount; i++) {
final TextSegment segment = batchSegments.get(i);
if (segment.cmdStart == segment.cmdEnd) continue;
GLStateManager.setModelViewMatrix(segment.modelView);
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(segment.blockEntityId);
textureChanged |= emitRangeThroughPipeline(this, cmdsData, segment.cmdStart, segment.cmdEnd,
segment.packedLight, segment.normalX, segment.normalY, segment.normalZ);
}
if (batchSealedEnd < cmdCount) {
GLStateManager.setModelViewMatrix(scratchModelView);
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(prevBlockEntityId);
final Vector3f normal = ShaderManager.getCurrentNormal();
textureChanged |= emitRangeThroughPipeline(this, cmdsData, batchSealedEnd, cmdCount,
GLSMConfig.packedLastBrightness(), normal.x, normal.y, normal.z);
}
} finally {
GLStateManager.glPopMatrix();
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(prevBlockEntityId);
GbufferPrograms.endTranslucencyDeclaration(prevTranslucency);
if (isTextureEnabledBefore) {
GLStateManager.enableTexture();
} else {
GLStateManager.disableTexture();
}
if (isBlendEnabledBefore) {
GLStateManager.enableBlend();
} else {
GLStateManager.disableBlend();
}
GLStateManager.tryBlendFuncSeparate(blendStateBefore.getSrcRgb(), blendStateBefore.getDstRgb(),
blendStateBefore.getSrcAlpha(), blendStateBefore.getDstAlpha());
if (isAlphaTestEnabledBefore) {
GLStateManager.enableAlphaTest();
} else {
GLStateManager.disableAlphaTest();
}
if (textureChanged) {
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, boundTextureBefore);
}
truncateBatchToWatermark();
}
}
/** Replays one sealed command range through the Tessellator so Iris sees it as ordinary geometry. */
private static boolean emitRangeThroughPipeline(BatchingFontRenderer owner, FontDrawCmd[] cmdsData, int from, int to,
int packedLight, float normalX, float normalY, float normalZ) {
final Tessellator tessellator = Tessellator.instance;
ResourceLocation lastTexture = DUMMY_RESOURCE_LOCATION;
boolean textureChanged = false;
boolean drawing = false;
try {
for (int i = from; i < to; i++) {
final FontDrawCmd cmd = cmdsData[i];
if (!Objects.equals(lastTexture, cmd.texture)) {
if (drawing) {
tessellator.draw();
drawing = false;
}
if (cmd.texture == null) {
GLStateManager.disableTexture();
} else {
GLStateManager.enableTexture();
((FontRendererAccessor) owner.underlying).angelica$bindTexture(cmd.texture);
textureChanged = true;
}
lastTexture = cmd.texture;
}
if (!drawing) {
tessellator.startDrawingQuads();
tessellator.setBrightness(packedLight);
tessellator.setNormal(normalX, normalY, normalZ);
drawing = true;
}
owner.emitCommand(tessellator, cmd);
}
} finally {
if (drawing) {
tessellator.draw();
}
}
return textureChanged;
}
private void emitCommand(Tessellator tessellator, FontDrawCmd cmd) {
final int firstVertex = cmd.startVtx / 6 * 4;
final int quadCount = cmd.idxCount / 6;
for (int q = 0; q < quadCount; q++) {
final long base = vertexDataAddress + (long) (firstVertex + q * 4) * VERTEX_SIZE;
emitVertex(tessellator, base);
emitVertex(tessellator, base + VERTEX_SIZE);
emitVertex(tessellator, base + 3L * VERTEX_SIZE);
emitVertex(tessellator, base + 2L * VERTEX_SIZE);
}
}
private void emitVertex(Tessellator tessellator, long ptr) {
tessellator.setColorRGBA(
memGetByte(ptr + 16) & 0xFF,
memGetByte(ptr + 17) & 0xFF,
memGetByte(ptr + 18) & 0xFF,
memGetByte(ptr + 19) & 0xFF);
tessellator.addVertexWithUV(memGetFloat(ptr), memGetFloat(ptr + 4), 0.0D,
memGetFloat(ptr + 8), memGetFloat(ptr + 12));
}
private static void restoreDepth(boolean testBefore, boolean maskBefore) {
if (testBefore != GLStateManager.getDepthTest().isEnabled()) {
if (testBefore) GLStateManager.enableDepthTest(); else GLStateManager.disableDepthTest();
}
if (maskBefore != GLStateManager.getDepthState().isEnabled()) {
if (maskBefore != GLStateManager.isEffectiveDepthMaskEnabled()) {
GLStateManager.glDepthMask(maskBefore);
}
}
@@ -865,7 +1179,7 @@ public class BatchingFontRenderer {
}
private static int hsvToRgb(float hue, float sat, float val) {
int h = (int)(hue / 60f) % 6;
int h = (int) (hue / 60f) % 6;
float f = hue / 60f - h;
float p = val * (1 - sat);
float q = val * (1 - f * sat);
@@ -879,11 +1193,12 @@ public class BatchingFontRenderer {
case 4: r=t; g=p; b=val; break;
default: r=val; g=p; b=q; break;
}
return ((int)(r*255) << 16) | ((int)(g*255) << 8) | (int)(b*255);
return ((int) (r * 255) << 16) | ((int) (g * 255) << 8) | (int) (b * 255);
}
private static final int RAINBOW_LUT_SIZE = 24;
private static final int[] RAINBOW_LUT = new int[RAINBOW_LUT_SIZE];
static {
for (int i = 0; i < RAINBOW_LUT_SIZE; i++) {
RAINBOW_LUT[i] = hsvToRgb(i * 15f, 1f, 1f);
@@ -918,7 +1233,7 @@ public class BatchingFontRenderer {
private static final float WAVE_FREQUENCY = 0.5f;
public float drawString(final float anchorX, final float anchorY, final int color, final boolean enableShadow,
final boolean unicodeFlag, final CharSequence string, int stringOffset, int stringLength) {
final boolean unicodeFlag, final CharSequence string, int stringOffset, int stringLength) {
// noinspection SizeReplaceableByIsEmpty
if (string == null || string.length() == 0) {
return anchorX + (enableShadow ? 1.0f : 0.0f);
@@ -930,7 +1245,7 @@ public class BatchingFontRenderer {
this.beginBatch();
this.captureLightmapState();
this.lightingFactorActive = FFPVertexLighting.modulatesVertexColor(this.lightingFactor);
this.lightingFactorActive = isWorldSpaceText() && FFPVertexLighting.modulatesVertexColor(this.lightingFactor);
float curX = anchorX;
try {
final int totalStringLength = string.length();
@@ -1007,86 +1322,86 @@ public class BatchingFontRenderer {
charIdx += SECTION_X_PAYLOAD;
}
} else {
final boolean is09 = charInRange(fmtCode, '0', '9');
final boolean isAF = charInRange(fmtCode, 'a', 'f');
if (is09 || isAF) {
curRandom = false;
curBold = false;
curStrikethrough = false;
curUnderline = false;
curItalic = false;
curRainbow = false;
curGradient = false;
// wave/dinnerbone NOT reset — they're positional effects, independent of color
final int colorIdx = is09 ? (fmtCode - '0') : (fmtCode - 'a' + 10);
final int rgb = this.colorCode[colorIdx];
curColor = (curColor & 0xFF000000) | (rgb & 0x00FFFFFF);
final int shadowRgb = this.colorCode[colorIdx + 16];
curShadowColor = (curShadowColor & 0xFF000000) | (shadowRgb & 0x00FFFFFF);
} else if (fmtCode == 'k') {
curRandom = true;
} else if (fmtCode == 'l') {
curBold = true;
} else if (fmtCode == 'm') {
curStrikethrough = true;
strikethroughStartX = curX - 1.0f;
strikethroughEndX = strikethroughStartX;
} else if (fmtCode == 'n') {
curUnderline = true;
underlineStartX = curX - 1.0f;
underlineEndX = underlineStartX;
} else if (fmtCode == 'o') {
curItalic = true;
} else if (fmtCode == 'q' && AngelicaConfig.enableRainbow) {
curRainbow = true;
curGradient = false;
rainbowCharIndex = 0;
} else if (fmtCode == 'z' && AngelicaConfig.enableWaveText) {
curWave = !curWave;
} else if (fmtCode == 'v' && AngelicaConfig.enableDinnerboneText) {
curDinnerbone = !curDinnerbone;
} else if (fmtCode == 'u' && AngelicaConfig.enableDropShadow) {
int customRgb = (charIdx + SECTION_X_LENGTH < stringEnd)
? ColorCodeUtils.parseSectionXAt(string, charIdx + 1)
: -1;
if (customRgb != -1) {
curShadow = true;
curShadowCustomColor = true;
curShadowColorOverride = customRgb;
charIdx += SECTION_X_LENGTH;
} else {
curShadow = !curShadow;
if (!curShadow) curShadowCustomColor = false;
}
} else if (fmtCode == 'g' && AngelicaConfig.enableGradients && charIdx + GRADIENT_PAYLOAD < stringEnd) {
int color1 = ColorCodeUtils.parseSectionXAt(string, charIdx + 1);
int color2 = ColorCodeUtils.parseSectionXAt(string, charIdx + 1 + SECTION_X_LENGTH);
if (color1 != -1 && color2 != -1) {
curGradient = true;
final boolean is09 = charInRange(fmtCode, '0', '9');
final boolean isAF = charInRange(fmtCode, 'a', 'f');
if (is09 || isAF) {
curRandom = false;
curBold = false;
curStrikethrough = false;
curUnderline = false;
curItalic = false;
curRainbow = false;
gradientStartRgb = color1;
gradientEndRgb = color2;
gradientCharIndex = 0;
gradientTotalChars = countVisibleChars(string, charIdx + 1 + GRADIENT_PAYLOAD, stringEnd);
gradientStep = gradientTotalChars > 1 ? 1f / (gradientTotalChars - 1) : 0f;
charIdx += GRADIENT_PAYLOAD;
curGradient = false;
// wave/dinnerbone NOT reset — they're positional effects, independent of color
final int colorIdx = is09 ? (fmtCode - '0') : (fmtCode - 'a' + 10);
final int rgb = this.colorCode[colorIdx];
curColor = (curColor & 0xFF000000) | (rgb & 0x00FFFFFF);
final int shadowRgb = this.colorCode[colorIdx + 16];
curShadowColor = (curShadowColor & 0xFF000000) | (shadowRgb & 0x00FFFFFF);
} else if (fmtCode == 'k') {
curRandom = true;
} else if (fmtCode == 'l') {
curBold = true;
} else if (fmtCode == 'm') {
curStrikethrough = true;
strikethroughStartX = curX - 1.0f;
strikethroughEndX = strikethroughStartX;
} else if (fmtCode == 'n') {
curUnderline = true;
underlineStartX = curX - 1.0f;
underlineEndX = underlineStartX;
} else if (fmtCode == 'o') {
curItalic = true;
} else if (fmtCode == 'q' && AngelicaConfig.enableRainbow) {
curRainbow = true;
curGradient = false;
rainbowCharIndex = 0;
} else if (fmtCode == 'z' && AngelicaConfig.enableWaveText) {
curWave = !curWave;
} else if (fmtCode == 'v' && AngelicaConfig.enableDinnerboneText) {
curDinnerbone = !curDinnerbone;
} else if (fmtCode == 'u' && AngelicaConfig.enableDropShadow) {
int customRgb = (charIdx + SECTION_X_LENGTH < stringEnd)
? ColorCodeUtils.parseSectionXAt(string, charIdx + 1)
: -1;
if (customRgb != -1) {
curShadow = true;
curShadowCustomColor = true;
curShadowColorOverride = customRgb;
charIdx += SECTION_X_LENGTH;
} else {
curShadow = !curShadow;
if (!curShadow) curShadowCustomColor = false;
}
} else if (fmtCode == 'g' && AngelicaConfig.enableGradients && charIdx + GRADIENT_PAYLOAD < stringEnd) {
int color1 = ColorCodeUtils.parseSectionXAt(string, charIdx + 1);
int color2 = ColorCodeUtils.parseSectionXAt(string, charIdx + 1 + SECTION_X_LENGTH);
if (color1 != -1 && color2 != -1) {
curGradient = true;
curRainbow = false;
gradientStartRgb = color1;
gradientEndRgb = color2;
gradientCharIndex = 0;
gradientTotalChars = countVisibleChars(string, charIdx + 1 + GRADIENT_PAYLOAD, stringEnd);
gradientStep = gradientTotalChars > 1 ? 1f / (gradientTotalChars - 1) : 0f;
charIdx += GRADIENT_PAYLOAD;
}
} else if (fmtCode == 'r') {
curRandom = false;
curBold = false;
curStrikethrough = false;
curUnderline = false;
curItalic = false;
curRainbow = false;
curWave = false;
curDinnerbone = false;
curGradient = false;
curShadow = false;
curShadowCustomColor = false;
curColor = color;
curShadowColor = shadowColor;
}
} else if (fmtCode == 'r') {
curRandom = false;
curBold = false;
curStrikethrough = false;
curUnderline = false;
curItalic = false;
curRainbow = false;
curWave = false;
curDinnerbone = false;
curGradient = false;
curShadow = false;
curShadowCustomColor = false;
curColor = color;
curShadowColor = shadowColor;
}
} // close else block for non-§x codes
continue;
@@ -1130,9 +1445,9 @@ public class BatchingFontRenderer {
}
if (curGradient && gradientTotalChars > 0) {
float t = Math.min(gradientCharIndex * gradientStep, 1f);
int gr = (int)((gradientStartRgb >> 16 & 0xFF) * (1-t) + (gradientEndRgb >> 16 & 0xFF) * t);
int gg = (int)((gradientStartRgb >> 8 & 0xFF) * (1-t) + (gradientEndRgb >> 8 & 0xFF) * t);
int gb = (int)((gradientStartRgb & 0xFF) * (1-t) + (gradientEndRgb & 0xFF) * t);
int gr = (int) ((gradientStartRgb >> 16 & 0xFF) * (1 - t) + (gradientEndRgb >> 16 & 0xFF) * t);
int gg = (int) ((gradientStartRgb >> 8 & 0xFF) * (1 - t) + (gradientEndRgb >> 8 & 0xFF) * t);
int gb = (int) ((gradientStartRgb & 0xFF) * (1 - t) + (gradientEndRgb & 0xFF) * t);
int rgbEffect = (gr << 16) | (gg << 8) | gb;
curColor = (curColor & 0xFF000000) | rgbEffect;
curShadowColor = (curShadowColor & 0xFF000000) | ((rgbEffect & 0xFCFCFC) >> 2);
@@ -1155,7 +1470,7 @@ public class BatchingFontRenderer {
// Wave: Y offset via sine wave
float renderY = heightNorth;
if (curWave) {
float time = HUDCaching.renderingCacheOverride ? 0f : (float)((System.nanoTime() & 0xFFFFFFFFFFFFL) * WAVE_TIME_SCALE);
float time = HUDCaching.renderingCacheOverride ? 0f : (float) ((System.nanoTime() & 0xFFFFFFFFFFFFL) * WAVE_TIME_SCALE);
renderY += (float) Math.sin(visibleCharIndex * WAVE_FREQUENCY + time) * AngelicaConfig.waveAmplitude;
}
@@ -0,0 +1,96 @@
package com.gtnewhorizons.angelica.client.gui;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.regex.Pattern;
public record DynamicLightsEntityFilter(List<String> modPrefixes, List<String> nameTerms, DynamicLightsEntityFilter.State state) {
public enum State {
ANY,
ENABLED,
DISABLED
}
private static final Pattern WHITESPACE = Pattern.compile("\\s+");
private static final DynamicLightsEntityFilter MATCH_ALL = new DynamicLightsEntityFilter(List.of(), List.of(), State.ANY);
public DynamicLightsEntityFilter {
modPrefixes = List.copyOf(modPrefixes);
nameTerms = List.copyOf(nameTerms);
}
public static DynamicLightsEntityFilter parse(String query) {
if (query == null) {
return MATCH_ALL;
}
final var normalized = query.strip().toLowerCase(Locale.ROOT);
if (normalized.isEmpty()) {
return MATCH_ALL;
}
final var modPrefixes = new ArrayList<String>();
final var nameTerms = new ArrayList<String>();
var wantEnabled = false;
var wantDisabled = false;
for (final var token : WHITESPACE.split(normalized)) {
switch (token) {
case "$on" -> wantEnabled = true;
case "$off" -> wantDisabled = true;
default -> {
if (token.length() > 1 && token.charAt(0) == '@') {
modPrefixes.add(token.substring(1));
} else {
nameTerms.add(token);
}
}
}
}
final var state = wantEnabled == wantDisabled ? State.ANY : wantEnabled ? State.ENABLED : State.DISABLED;
if (modPrefixes.isEmpty() && nameTerms.isEmpty() && state == State.ANY) {
return MATCH_ALL;
}
return new DynamicLightsEntityFilter(modPrefixes, nameTerms, state);
}
public boolean isMatchAll() {
return modPrefixes.isEmpty() && nameTerms.isEmpty() && state == State.ANY;
}
public boolean matches(String lowerName, String lowerModId, boolean enabled) {
return matchesState(enabled) && matchesAnyMod(lowerModId) && containsAllTerms(lowerName);
}
private boolean matchesState(boolean enabled) {
return switch (state) {
case ANY -> true;
case ENABLED -> enabled;
case DISABLED -> !enabled;
};
}
private boolean matchesAnyMod(String lowerModId) {
if (modPrefixes.isEmpty()) {
return true;
}
for (final var prefix : modPrefixes) {
if (lowerModId.startsWith(prefix)) {
return true;
}
}
return false;
}
private boolean containsAllTerms(String lowerName) {
for (final var term : nameTerms) {
if (!lowerName.contains(term)) {
return false;
}
}
return true;
}
}
@@ -0,0 +1,242 @@
package com.gtnewhorizons.angelica.client.gui;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.EnumChatFormatting;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import com.gtnewhorizons.angelica.dynamiclights.config.EntityLightConfig;
import com.gtnewhorizons.angelica.dynamiclights.config.EntityTypeEntry;
import net.coderbot.iris.gui.element.IrisGuiSlot;
import net.coderbot.iris.gui.element.widget.IrisButton;
public class DynamicLightsEntityScreen extends GuiScreen {
private static final String ENABLED_PREFIX = EnumChatFormatting.GREEN + "[x] " + EnumChatFormatting.WHITE;
private static final String DISABLED_PREFIX = EnumChatFormatting.DARK_GRAY + "[ ] " + EnumChatFormatting.GRAY;
private static List<EntityTypeEntry> entityTypes;
private final GuiScreen parent;
private final String title = I18n.format("options.dynamiclights.entities.title");
private final String info = I18n.format("options.dynamiclights.entities.info");
private List<EntityTypeEntry> displayed;
private String countLabel;
private String search = "";
private boolean dirty;
private GuiTextField searchBox;
private EntityRowList rowList;
private IrisButton toggleButton;
public DynamicLightsEntityScreen(GuiScreen parent) {
this.parent = parent;
this.refilter();
}
private static List<EntityTypeEntry> entityTypes() {
if (entityTypes == null) {
entityTypes = EntityLightConfig.getAllEntityTypes();
}
return entityTypes;
}
@Override
public void initGui() {
Keyboard.enableRepeatEvents(true);
this.searchBox = new GuiTextField(this.fontRendererObj, this.width / 2 - 150, 30, 300, 20);
this.searchBox.setMaxStringLength(64);
this.searchBox.setText(this.search);
this.rowList = new EntityRowList();
this.toggleButton = new IrisButton(this.width / 2 - 154, this.height - 27, 150, 20, "", button -> this.toggleVisible());
this.updateToggleButton();
this.buttonList.add(this.toggleButton);
this.buttonList.add(new IrisButton(this.width / 2 + 4, this.height - 27, 150, 20, I18n.format("gui.done"), button -> this.onClose()));
}
@Override
public void onGuiClosed() {
Keyboard.enableRepeatEvents(false);
}
private void onClose() {
if (this.dirty) {
EntityLightConfig.save();
this.dirty = false;
}
this.mc.displayGuiScreen(this.parent);
}
private void refilter() {
final var filter = DynamicLightsEntityFilter.parse(this.search);
if (filter.isMatchAll()) {
this.displayed = entityTypes();
} else {
final var matches = new ArrayList<EntityTypeEntry>();
for (final var entry : entityTypes()) {
if (filter.matches(entry.getSearchName(), entry.getSearchModId(), EntityLightConfig.isEntityTypeEnabled(entry.getEntityClass()))) {
matches.add(entry);
}
}
this.displayed = matches;
}
this.countLabel = this.displayed.size() + " / " + entityTypes().size();
this.updateToggleButton();
}
private boolean anyDisplayedEnabled() {
for (final var entry : this.displayed) {
if (EntityLightConfig.isEntityTypeEnabled(entry.getEntityClass())) {
return true;
}
}
return false;
}
private void updateToggleButton() {
if (this.toggleButton == null) {
return;
}
final var subset = this.displayed.size() != entityTypes().size();
final var key = this.anyDisplayedEnabled()
? (subset ? "options.dynamiclights.entities.disableshown" : "options.dynamiclights.entities.disableall")
: (subset ? "options.dynamiclights.entities.enableshown" : "options.dynamiclights.entities.enableall");
this.toggleButton.displayString = I18n.format(key);
this.toggleButton.enabled = !this.displayed.isEmpty();
}
private void toggleVisible() {
final var enable = !this.anyDisplayedEnabled();
for (final var entry : this.displayed) {
EntityLightConfig.setEntityTypeEnabled(entry.getEntityClass(), enable);
}
this.dirty = true;
this.refilter();
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
this.rowList.drawScreen(mouseX, mouseY, partialTicks);
super.drawScreen(mouseX, mouseY, partialTicks);
drawCenteredString(this.fontRendererObj, this.title, this.width / 2, 8, 0xFFFFFF);
drawCenteredString(this.fontRendererObj, this.info, this.width / 2, 20, 0xA0A0A0);
this.searchBox.drawTextBox();
if (!this.searchBox.isFocused() && this.search.isEmpty()) {
this.drawString(this.fontRendererObj, I18n.format("options.dynamiclights.entities.search"), this.width / 2 - 144, 36, 0x808080);
}
drawCenteredString(this.fontRendererObj, this.countLabel, this.width / 2, this.height - 39, 0x808080);
}
@Override
public void updateScreen() {
this.searchBox.updateCursorCounter();
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
if (!this.rowList.mouseClicked(mouseX, mouseY, mouseButton)) {
super.mouseClicked(mouseX, mouseY, mouseButton);
}
this.searchBox.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
protected void mouseMovedOrUp(int mouseX, int mouseY, int state) {
if (state == -1 || !this.rowList.mouseReleased(mouseX, mouseY, Mouse.getEventButton())) {
super.mouseMovedOrUp(mouseX, mouseY, state);
}
}
@Override
protected void actionPerformed(GuiButton button) {
if (button.enabled && button instanceof IrisButton irisButton) {
irisButton.onPress();
}
}
@Override
protected void keyTyped(char typedChar, int keyCode) {
if (this.searchBox.isFocused()) {
if (keyCode == Keyboard.KEY_ESCAPE) {
this.searchBox.setFocused(false);
return;
}
this.searchBox.textboxKeyTyped(typedChar, keyCode);
if (!this.searchBox.getText().equals(this.search)) {
this.search = this.searchBox.getText();
this.refilter();
}
return;
}
if (keyCode == Keyboard.KEY_ESCAPE) {
this.onClose();
return;
}
super.keyTyped(typedChar, keyCode);
}
private class EntityRowList extends IrisGuiSlot {
EntityRowList() {
super(DynamicLightsEntityScreen.this.mc, DynamicLightsEntityScreen.this.width, DynamicLightsEntityScreen.this.height, 56, DynamicLightsEntityScreen.this.height - 44, 18);
this.setRenderBackground(false);
}
@Override
protected int getSize() {
return displayed.size();
}
@Override
protected boolean isSelected(int index) {
return false;
}
@Override
protected void drawBackground() {}
@Override
public int getListWidth() {
return Math.min(400, DynamicLightsEntityScreen.this.width - 40);
}
@Override
protected boolean elementClicked(int index, boolean doubleClick, int mouseX, int mouseY, int button) {
if (button != 0 || index >= displayed.size()) {
return false;
}
final var entry = displayed.get(index);
EntityLightConfig.setEntityTypeEnabled(entry.getEntityClass(), !EntityLightConfig.isEntityTypeEnabled(entry.getEntityClass()));
dirty = true;
updateToggleButton();
return true;
}
@Override
protected void drawSlot(int index, int x, int y, int slotHeight, Tessellator tessellator, int mouseX, int mouseY) {
final var entry = displayed.get(index);
final var enabled = EntityLightConfig.isEntityTypeEnabled(entry.getEntityClass());
final var label = (enabled ? ENABLED_PREFIX : DISABLED_PREFIX) + entry.getDisplayName() + EnumChatFormatting.DARK_GRAY + " (" + entry.getModId() + ")";
drawString(fontRendererObj, fontRendererObj.trimStringToWidth(label, this.getListWidth() - 8), x, y + 5, 0xFFFFFF);
}
}
}
@@ -1,105 +1,32 @@
package com.gtnewhorizons.angelica.client.gui;
import com.google.common.collect.ImmutableList;
import com.gtnewhorizons.angelica.dynamiclights.DynamicLights;
import com.gtnewhorizons.angelica.dynamiclights.config.EntityLightConfig;
import com.gtnewhorizons.angelica.dynamiclights.config.EntityLightConfigStorage;
import com.gtnewhorizons.angelica.dynamiclights.config.EntityTypeEntry;
import jss.notfine.core.Settings;
import me.jellysquid.mods.sodium.client.gui.options.Option;
import me.jellysquid.mods.sodium.client.gui.options.OptionGroup;
import me.jellysquid.mods.sodium.client.gui.options.OptionImpl;
import me.jellysquid.mods.sodium.client.gui.options.OptionImpact;
import me.jellysquid.mods.sodium.client.gui.options.OptionPage;
import me.jellysquid.mods.sodium.client.gui.options.control.TickBoxControl;
import me.jellysquid.mods.sodium.client.gui.options.SubScreenOption;
import net.minecraft.client.resources.I18n;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
public class DynamicLightsOptionPages {
public static OptionPage dynamicLights() {
if (!DynamicLights.configEnabled) {
return null;
}
List<OptionGroup> groups = new ArrayList<>();
groups.add(OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS.option)
.add(Settings.DYNAMIC_LIGHTS_SHADER_FORCE.option)
.build());
groups.add(OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS_FRUSTUM_CULLING.option)
.add(Settings.DYNAMIC_LIGHTS_ADAPTIVE_TICKING.option)
.add(Settings.DYNAMIC_LIGHTS_CULL_TIMEOUT.option)
.build());
groups.add(OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS_SLOW_DIST.option)
.add(Settings.DYNAMIC_LIGHTS_SLOWER_DIST.option)
.add(Settings.DYNAMIC_LIGHTS_BACKGROUND_DIST.option)
.build());
// Entity type toggles - grouped by mod ID
List<EntityTypeEntry> allEntities = EntityLightConfig.getAllEntityTypes();
Map<String, List<EntityTypeEntry>> byMod = new LinkedHashMap<>();
for (EntityTypeEntry entry : allEntities) {
byMod.computeIfAbsent(entry.getModId(), _ -> new ArrayList<>()).add(entry);
}
// Create a group for each mod's entities
for (Map.Entry<String, List<EntityTypeEntry>> modEntry : byMod.entrySet()) {
String modId = modEntry.getKey();
List<EntityTypeEntry> entities = modEntry.getValue();
OptionGroup.Builder groupBuilder = OptionGroup.createBuilder();
for (EntityTypeEntry entity : entities) {
Option<Boolean> option = createEntityOption(entity);
if (option != null) {
groupBuilder.add(option);
}
}
// Only add group if it has options
OptionGroup group = groupBuilder.build();
if (!group.getOptions().isEmpty()) {
groups.add(group);
}
}
return new OptionPage(I18n.format("options.dynamiclights.page"), ImmutableList.copyOf(groups));
}
private static Option<Boolean> createEntityOption(EntityTypeEntry entry) {
final String className = entry.getClassName();
// Resolve class once during option creation, not on every get/set
Class<?> resolvedClass;
try {
resolvedClass = Class.forName(className);
} catch (ClassNotFoundException e) {
// Class not loaded, skip this option
return null;
}
final Class<?> entityClass = resolvedClass;
return OptionImpl.createBuilder(Boolean.class, EntityLightConfigStorage.INSTANCE)
.setName(entry.getDisplayName() + " (" + entry.getModId() + ")")
.setTooltip(I18n.format("options.dynamiclights.entity.tooltip", entry.getDisplayName()))
.setControl(TickBoxControl::new)
.setBinding(
(_, value) -> EntityLightConfig.setEntityTypeEnabled(entityClass, value),
storage -> EntityLightConfig.isEntityTypeEnabled(entityClass)
)
.setImpact(OptionImpact.LOW)
.build();
return new OptionPage(I18n.format("options.dynamiclights.page"), ImmutableList.of(
OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS.option)
.add(Settings.DYNAMIC_LIGHTS_SHADER_FORCE.option)
.build(),
OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS_FRUSTUM_CULLING.option)
.add(Settings.DYNAMIC_LIGHTS_ADAPTIVE_TICKING.option)
.add(Settings.DYNAMIC_LIGHTS_CULL_TIMEOUT.option)
.build(),
OptionGroup.createBuilder()
.add(Settings.DYNAMIC_LIGHTS_SLOW_DIST.option)
.add(Settings.DYNAMIC_LIGHTS_SLOWER_DIST.option)
.add(Settings.DYNAMIC_LIGHTS_BACKGROUND_DIST.option)
.build(),
OptionGroup.createBuilder()
.add(new SubScreenOption(I18n.format("options.dynamiclights.entities"), I18n.format("options.dynamiclights.entities.tooltip"), DynamicLightsEntityScreen::new))
.build()));
}
}
@@ -17,6 +17,10 @@ public final class BopFogColorSource implements BopFogBlend.ColorSource {
return this;
}
public void freeWorld() {
this.world = null;
}
@Override
public int fogColour(int x, int y, int z) {
final BiomeGenBase biome = FogBiomeCache.get(world, x, z);
@@ -9,7 +9,7 @@ public final class FogBiomeCache {
private static final int MAX_ENTRIES = 16384;
private static final Long2ObjectOpenHashMap<BiomeGenBase> CACHE = new Long2ObjectOpenHashMap<>();
private static World lastWorld;
private static World cachedWorld;
private static int generation;
private FogBiomeCache() {}
@@ -18,10 +18,14 @@ public final class FogBiomeCache {
return generation;
}
public static void invalidate() {
cachedWorld = null;
}
public static BiomeGenBase get(World world, int x, int z) {
if (world != lastWorld) {
if (world != cachedWorld) {
CACHE.clear();
lastWorld = world;
cachedWorld = world;
generation++;
}
final long key = ((long) x << 32) | (z & 0xFFFFFFFFL);
@@ -61,13 +61,17 @@ public class NativeImage extends BufferedImage {
// final int width = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, level, GL11.GL_TEXTURE_WIDTH);
// final int height = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, level, GL11.GL_TEXTURE_HEIGHT);
final IntBuffer buffer = MemoryUtilities.memAllocInt(size);
final int pixels = width * height;
final IntBuffer buffer = MemoryUtilities.memAllocInt(pixels);
try {
GLStateManager.glGetTexImage(GL11.GL_TEXTURE_2D, level, format.glFormat, GL12.GL_UNSIGNED_INT_8_8_8_8_REV, buffer);
int[] data = new int[size];
buffer.get(data);
int[] data = new int[pixels];
buffer.get(data, 0, pixels);
for (int i = 0; i < pixels; i++) {
data[i] = swapRedBlue(data[i]);
}
setRGB(0, 0, width, height, data, 0, width);
} finally {
MemoryUtilities.memFree(buffer);
@@ -90,7 +94,7 @@ public class NativeImage extends BufferedImage {
}
public static int getR(int i) {
return i >> 0 & 255;
return i & 255;
}
public static int getG(int i) {
@@ -102,11 +106,15 @@ public class NativeImage extends BufferedImage {
}
public int getPixelRGBA(int x, int y) {
return getRGB(x, y);
return swapRedBlue(getRGB(x, y));
}
public void setPixelRGBA(int x, int y, int rgb) {
setRGB(x, y, rgb);
setRGB(x, y, swapRedBlue(rgb));
}
private static int swapRedBlue(int c) {
return (c & 0xFF00FF00) | ((c >>> 16) & 0xFF) | ((c & 0xFF) << 16);
}
@@ -15,6 +15,7 @@ import net.coderbot.batchedentityrendering.impl.BlendingStateHolder;
import net.coderbot.batchedentityrendering.impl.TransparencyType;
import net.coderbot.iris.gbuffer_overrides.matching.SpecialCondition;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.layer.PassOverride;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@@ -68,7 +69,7 @@ public abstract class RenderLayer extends RenderPhase { // Aka: RenderType (Iris
return TRANSLUCENT;
}
private static MultiPhaseParameters.Builder tesrMaterialPhases(ResourceLocation texture, TesrMaterial material) {
private static MultiPhaseParameters.Builder tesrMaterialPhases(ResourceLocation texture, TesrMaterial material, PassOverride pass, float offsetFactor, float offsetUnits) {
final MultiPhaseParameters.Builder b = MultiPhaseParameters.builder();
b.texture(texture != null ? new RenderPhase.Texture(texture, false, false) : NO_TEXTURE);
if (material.isNoCull()) {
@@ -92,6 +93,7 @@ public abstract class RenderLayer extends RenderPhase { // Aka: RenderType (Iris
case GLINT -> b.transparency(GLINT_TRANSPARENCY);
case OPAQUE -> b.transparency(NO_TRANSPARENCY);
}
boolean shaderPhaseTaken = true;
switch (material.special()) {
case GLINT -> b.shader(SPECIAL_GLINT);
case BEACON_BEAM -> b.shader(SPECIAL_BEACON_BEAM);
@@ -99,9 +101,15 @@ public abstract class RenderLayer extends RenderPhase { // Aka: RenderType (Iris
final TesrShader shader = material.shader();
if (shader != null) {
b.shader(new RenderPhase.Shader("angelica_tesr_shader_" + shader.name(), shader.bind(), shader.release()));
} else {
shaderPhaseTaken = false;
}
}
}
if (!shaderPhaseTaken && pass != PassOverride.NONE) {
b.shader(new RenderPhase.Shader("angelica_tesr_pass" + pass.nameSuffix(), pass::apply, pass::clear));
}
b.layering(polygonOffset(offsetFactor, offsetUnits));
return b;
}
@@ -113,12 +121,23 @@ public abstract class RenderLayer extends RenderPhase { // Aka: RenderType (Iris
GbufferPrograms::teardownSpecialRenderCondition);
public static RenderLayer tesr(ResourceLocation texture, TesrMaterial material) {
final MultiPhaseParameters.Builder b = tesrMaterialPhases(texture, material).shadeModel(SMOOTH_SHADE_MODEL);
return tesr(texture, material, PassOverride.NONE, 0.0f, 0.0f);
}
public static RenderLayer tesr(ResourceLocation texture, TesrMaterial material, PassOverride pass, float offsetFactor, float offsetUnits) {
final MultiPhaseParameters.Builder b = tesrMaterialPhases(texture, material, pass, offsetFactor, offsetUnits).shadeModel(SMOOTH_SHADE_MODEL);
final boolean sortsTranslucent = material.transparency() != TesrMaterial.Transparency.OPAQUE;
return of("angelica_tesr_" + material.transparency().name().toLowerCase(Locale.ROOT),
return of("angelica_tesr_" + material.transparency().name().toLowerCase(Locale.ROOT) + pass.nameSuffix()
+ (offsetFactor == 0.0f && offsetUnits == 0.0f ? "" : "_offset" + offsetFactor + "_" + offsetUnits),
BatchVertexFormats.POSITION_COLOR_TEXTURE_LIGHTF_NORMAL, GL11.GL_QUADS, 65536, true, sortsTranslucent, b.build(false));
}
public static RenderLayer tesrNoPass(ResourceLocation texture, TesrMaterial material) {
return of("angelica_tesr_nopass_" + material.transparency().name().toLowerCase(Locale.ROOT),
BatchVertexFormats.POSITION_COLOR_TEXTURE_LIGHTF_NORMAL, GL11.GL_QUADS, 65536, true, false,
tesrMaterialPhases(texture, material, PassOverride.NONE, 0.0f, 0.0f).build(false));
}
public static RenderLayer getOutline(ResourceLocation texture, RenderPhase.Cull cull) {
return of("outline", DefaultVertexFormat.POSITION_COLOR_TEXTURE, 7, 256, RenderLayer.MultiPhaseParameters.builder().texture(new RenderPhase.Texture(texture, false, false)).cull(cull).depthTest(ALWAYS_DEPTH_TEST).alpha(ONE_TENTH_ALPHA).fog(NO_FOG).target(OUTLINE_TARGET).build(RenderLayer.OutlineMode.IS_OUTLINE));
}
@@ -313,6 +332,10 @@ public abstract class RenderLayer extends RenderPhase { // Aka: RenderType (Iris
return this;
}
public void layering(Layering layering) {
this.layering = layering;
}
public Builder shadeModel(RenderPhase.ShadeModel shadeModel) {
this.shadeModel = shadeModel;
return this;
@@ -9,7 +9,9 @@ import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nullable;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.Optional;
@@ -77,6 +79,7 @@ public abstract class RenderPhase {
protected static final WriteMaskState COLOR_MASK;
protected static final WriteMaskState DEPTH_MASK;
protected static final Layering NO_LAYERING;
protected static final Fog NO_FOG;
protected static final Fog FOG;
protected static final Fog BLACK_FOG;
@@ -85,6 +88,22 @@ public abstract class RenderPhase {
protected static final Target TRANSLUCENT_TARGET;
protected static final Shader NO_SHADER = new Shader("no_shader", () -> {}, () -> {});
private static final Map<Long, Layering> POLYGON_OFFSET_LAYERINGS = new ConcurrentHashMap<>();
public static Layering polygonOffset(float factor, float units) {
if (factor == 0.0f && units == 0.0f) {
return NO_LAYERING;
}
final long key = ((long) Float.floatToIntBits(factor) << 32) | (Float.floatToIntBits(units) & 0xFFFFFFFFL);
return POLYGON_OFFSET_LAYERINGS.computeIfAbsent(key, k -> new Layering("polygon_offset_" + factor + "_" + units, () -> {
GLStateManager.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
GLStateManager.glPolygonOffset(factor, units);
}, () -> {
GLStateManager.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
GLStateManager.glPolygonOffset(0.0f, 0.0f);
}));
}
public RenderPhase(String name, Runnable beginAction, Runnable endAction) {
this.name = name;
this.beginAction = beginAction;
@@ -2,6 +2,7 @@ package com.gtnewhorizons.angelica.config;
import com.gtnewhorizon.gtnhlib.config.Config;
import com.gtnewhorizons.angelica.rendering.culling.GpuCulling;
import net.coderbot.iris.shadows.ShadowGraphGate;
@Config(modid = "angelica", filename = "angelica-modules")
public class AngelicaConfig {
@@ -347,6 +348,20 @@ public class AngelicaConfig {
@Config.DefaultBoolean(true)
public static boolean shadowSkipInMeshTileEntities;
@Config.Comment({
"How much a celestial body can move before the shadow map can update.",
"",
"Note this option is disabled when a shader pack utilizes voxelization features."
})
@Config.DefaultFloat(ShadowGraphGate.DEFAULT_ANGLE_DELTA_DEGREES)
@Config.RangeFloat(min = 0f, max = 0.1f)
public static float shadowGraphAngleDelta;
@Config.Comment("Adjusts the rate the shadow map rebuilds when when a celestial body is near the horizon. Rate is sinusoidal")
@Config.DefaultFloat(ShadowGraphGate.DEFAULT_HORIZON_SCALE)
@Config.RangeFloat(min = 0f, max = 1.0f)
public static float shadowGraphHorizonScale;
@Config.Comment("ASM transformer exclusion narrowing for mod compatibility. Disable per-mod if narrowing causes class loading issues.")
public static TransformerCompat transformerCompat = new TransformerCompat();
@@ -437,6 +452,18 @@ public class AngelicaConfig {
@Config.RequiresMcRestart
public static GLProfile glProfile;
@Config.Comment("Enable random top-face texture orientation for configured blocks")
@Config.DefaultBoolean(true)
public static boolean enableNaturalTextures = true;
@Config.Comment("List of block registry names to apply random top-face texture rotation to")
@Config.DefaultStringList({
"minecraft:andesite", "minecraft:dirt", "minecraft:granite", "minecraft:grass", "minecraft:mycelium", "minecraft:sand", "minecraft:soul_sand", "etfuturum:calcite", "etfuturum:coarse_dirt", "etfuturum:cobbled_deepslate", "etfuturum:concrete_powder", "etfuturum:deepslate", "etfuturum:polished_deepslate", "etfuturum:soul_soil", "etfuturum:tuff", "BiomesOPlenty:ash", "BiomesOPlenty:cragRock", "BiomesOPlenty:driedDirt", "BiomesOPlenty:hardDirt", "BiomesOPlenty:hardSand", "BiomesOPlenty:mud", "BiomesOPlenty:newBopDirt", "Botania:dirtPath", "Botania:enchantedSoil", "Botania:livingrock", "Botania:prismarine", "Botania:shimmerrock", "Botany:loam", "Botany:loamNoWeed", "Botany:soil", "Botany:soilNoWeed", "chisel:moss", "chisel:moss_carpet", "DraconicEvolution:earth", "dreamcraft:SandClayMix", "ExtraUtilities:color_hellsand", "ExtraUtilities:cursedearthside", "GalaxySpace:acentauribbgrunt", "GalaxySpace:acentauribbsubgrunt", "GalaxySpace:barnardaCdirt", "GalaxySpace:barnardaEgrunt", "GalaxySpace:barnardaEsubgrunt", "GalaxySpace:barnardaFgrunt", "GalaxySpace:barnardaFsubgrunt", "GalaxySpace:callistoblocks", "GalaxySpace:ceresblocks", "GalaxySpace:deimosblocks", "GalaxySpace:europagrunt", "GalaxySpace:ganymedeblocks", "GalaxySpace:haumeablocks", "GalaxySpace:ioblocks", "GalaxySpace:makemakegrunt", "GalaxySpace:mercuryblocks", "GalaxySpace:mirandablocks", "GalaxySpace:oberonblocks", "GalaxySpace:phobosblocks", "GalaxySpace:proteusblocks", "GalaxySpace:tcetieblocks", "GalaxySpace:titanblocks", "GalaxySpace:tritonblocks", "GalaxySpace:vegabgrunt", "GalaxySpace:vegabsubgrunt", "GalaxySpace:venusblocks", "gregtech:gt.blockgranites", "IC2:blockBasalt", "MagicBees:magicbees.enchantedEarth", "Natura:heatsand", "RandomThings:fertilizedDirt", "TConstruct:CraftedSoil", "TConstruct:SpeedBlock", "thaumicbases:oldCobble", "thaumicbases:oldCobbleMossy", "ToxicEverglades:blockDarkWorldGround2", "VillageNames:concretePowder", "witchery:pitdirt"
})
public static String[] naturalTextureBlocks = new String[] {
"minecraft:andesite", "minecraft:dirt", "minecraft:granite", "minecraft:grass", "minecraft:mycelium", "minecraft:sand", "minecraft:soul_sand", "etfuturum:calcite", "etfuturum:coarse_dirt", "etfuturum:cobbled_deepslate", "etfuturum:concrete_powder", "etfuturum:deepslate", "etfuturum:polished_deepslate", "etfuturum:soul_soil", "etfuturum:tuff", "BiomesOPlenty:ash", "BiomesOPlenty:cragRock", "BiomesOPlenty:driedDirt", "BiomesOPlenty:hardDirt", "BiomesOPlenty:hardSand", "BiomesOPlenty:mud", "BiomesOPlenty:newBopDirt", "Botania:dirtPath", "Botania:enchantedSoil", "Botania:livingrock", "Botania:prismarine", "Botania:shimmerrock", "Botany:loam", "Botany:loamNoWeed", "Botany:soil", "Botany:soilNoWeed", "chisel:moss", "chisel:moss_carpet", "DraconicEvolution:earth", "dreamcraft:SandClayMix", "ExtraUtilities:color_hellsand", "ExtraUtilities:cursedearthside", "GalaxySpace:acentauribbgrunt", "GalaxySpace:acentauribbsubgrunt", "GalaxySpace:barnardaCdirt", "GalaxySpace:barnardaEgrunt", "GalaxySpace:barnardaEsubgrunt", "GalaxySpace:barnardaFgrunt", "GalaxySpace:barnardaFsubgrunt", "GalaxySpace:callistoblocks", "GalaxySpace:ceresblocks", "GalaxySpace:deimosblocks", "GalaxySpace:europagrunt", "GalaxySpace:ganymedeblocks", "GalaxySpace:haumeablocks", "GalaxySpace:ioblocks", "GalaxySpace:makemakegrunt", "GalaxySpace:mercuryblocks", "GalaxySpace:mirandablocks", "GalaxySpace:oberonblocks", "GalaxySpace:phobosblocks", "GalaxySpace:proteusblocks", "GalaxySpace:tcetieblocks", "GalaxySpace:titanblocks", "GalaxySpace:tritonblocks", "GalaxySpace:vegabgrunt", "GalaxySpace:vegabsubgrunt", "GalaxySpace:venusblocks", "gregtech:gt.blockgranites", "IC2:blockBasalt", "MagicBees:magicbees.enchantedEarth", "Natura:heatsand", "RandomThings:fertilizedDirt", "TConstruct:CraftedSoil", "TConstruct:SpeedBlock", "thaumicbases:oldCobble", "thaumicbases:oldCobbleMossy", "ToxicEverglades:blockDarkWorldGround2", "VillageNames:concretePowder", "witchery:pitdirt"
};
public static void applyGpuCullingMode() {
GpuCulling.setMode(gpuCullingMode == null ? GpuCullingMode.CPU_ONLY : gpuCullingMode);
}
@@ -56,7 +56,9 @@ public class FontConfig {
@Config.RangeFloat(min = -2F, max = 2F)
public static float glyphSpacing;
@Config.Comment("Controls font antialiasing. 0 = none, 1 = 4x MSAA, 2 = 16x MSAA.")
@Config.Comment({
"Controls font antialiasing. 0 = none, 1 = 4x MSAA, 2 = 16x MSAA.",
"Turning off AA lets shaders pick up the text."})
@Config.DefaultInt(2)
@Config.RangeInt(min = 0, max = 2)
public static int fontAAMode;
@@ -13,6 +13,7 @@ import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.WorldServer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.Display;
import java.util.Arrays;
@@ -41,9 +42,12 @@ public final class FlybyRunner {
private int runTicks;
private int tick;
private boolean waitForTracy;
private boolean waitForFocus;
private boolean exitWhenDone;
private boolean startedFromProperties;
private volatile boolean freezeRequested;
private boolean pauseOnLostFocusSaved;
private boolean pauseOnLostFocusOverridden;
private double originX, originY, originZ;
private float originYaw, originPitch;
@@ -83,10 +87,11 @@ public final class FlybyRunner {
this.startedFromProperties = true;
this.start(configured, SystemProperties.FLYBY_LENGTH, SystemProperties.FLYBY_WARMUP_TICKS, SystemProperties.FLYBY_SPEED);
this.waitForTracy = SystemProperties.FLYBY_WAIT_FOR_TRACY;
this.waitForFocus = SystemProperties.FLYBY_WAIT_FOR_FOCUS;
this.exitWhenDone = SystemProperties.FLYBY_EXIT_WHEN_DONE;
LOGGER.info("Flyby started from properties: route={} warmup={} length={} {} ({} ticks) waitForTracy={} exitWhenDone={}",
LOGGER.info("Flyby started from properties: route={} warmup={} length={} {} ({} ticks) waitForTracy={} waitForFocus={} exitWhenDone={}",
configured.id(), this.warmupTicks, this.runLength, configured.lengthUnit(), this.runTicks,
this.waitForTracy, this.exitWhenDone);
this.waitForTracy, this.waitForFocus, this.exitWhenDone);
}
public void start(FlybyRoute route, int length, int warmupTicks, double speed) {
@@ -99,6 +104,7 @@ public final class FlybyRunner {
this.frameCount = 0;
this.framesTruncated = false;
this.waitForTracy = false;
this.waitForFocus = false;
this.exitWhenDone = false;
this.state = State.WAITING;
}
@@ -123,6 +129,7 @@ public final class FlybyRunner {
switch (this.state) {
case WAITING -> {
if (this.waitForTracy && !Tracy.isConnected()) return;
if (this.waitForFocus && !Display.isActive()) return;
this.begin(mc, player);
}
case WARMUP -> {
@@ -172,6 +179,15 @@ public final class FlybyRunner {
}
private void begin(Minecraft mc, EntityClientPlayerMP player) {
if (mc.currentScreen != null) {
mc.displayGuiScreen(null);
}
if (!this.pauseOnLostFocusOverridden) {
this.pauseOnLostFocusSaved = mc.gameSettings.pauseOnLostFocus;
this.pauseOnLostFocusOverridden = true;
mc.gameSettings.pauseOnLostFocus = false;
}
this.originX = player.posX;
this.originY = player.posY;
this.originZ = player.posZ;
@@ -397,11 +413,18 @@ public final class FlybyRunner {
Tracy.message("flyby teardown");
this.returnToOrigin(player);
this.restorePauseOnLostFocus(mc);
this.tick = 0;
this.state = this.exitWhenDone ? State.EXITING : State.DONE;
}
private void restorePauseOnLostFocus(Minecraft mc) {
if (!this.pauseOnLostFocusOverridden) return;
mc.gameSettings.pauseOnLostFocus = this.pauseOnLostFocusSaved;
this.pauseOnLostFocusOverridden = false;
}
private void returnToOrigin(EntityClientPlayerMP player) {
player.motionX = 0.0D;
player.motionY = 0.0D;
@@ -448,6 +471,7 @@ public final class FlybyRunner {
Tracy.sectionLeave(this.runSection);
this.runSection = 0L;
FramePacer.endStats();
this.restorePauseOnLostFocus(Minecraft.getMinecraft());
}
}
@@ -71,7 +71,6 @@ public final class EntityLightConfig {
}
}
@SuppressWarnings("unchecked")
public static List<EntityTypeEntry> getAllEntityTypes() {
List<EntityTypeEntry> entries = new ArrayList<>();
Set<String> seenClasses = new HashSet<>();
@@ -88,9 +87,8 @@ public final class EntityLightConfig {
String modId = getModIdForEntity(entityClass, entityId);
String displayName = getDisplayName(entityId, entityClass);
boolean enabled = !disabledClassNames.contains(className);
entries.add(new EntityTypeEntry(displayName, className, modId, enabled));
entries.add(new EntityTypeEntry(displayName, entityClass, modId));
}
// Sort by mod ID, then by display name
@@ -1,20 +0,0 @@
package com.gtnewhorizons.angelica.dynamiclights.config;
import me.jellysquid.mods.sodium.client.gui.options.storage.OptionStorage;
public class EntityLightConfigStorage implements OptionStorage<EntityLightConfigStorage> {
public static final EntityLightConfigStorage INSTANCE = new EntityLightConfigStorage();
private EntityLightConfigStorage() {}
@Override
public EntityLightConfigStorage getData() {
return this;
}
@Override
public void save() {
EntityLightConfig.save();
}
}
@@ -1,42 +1,47 @@
package com.gtnewhorizons.angelica.dynamiclights.config;
import java.util.Locale;
import org.jetbrains.annotations.NotNull;
public class EntityTypeEntry {
private final String displayName;
private final String className;
private final String modId;
private boolean enabled;
public final class EntityTypeEntry {
public EntityTypeEntry(@NotNull String displayName, @NotNull String className, @NotNull String modId, boolean enabled) {
private final String displayName;
private final Class<?> entityClass;
private final String modId;
private final String searchName;
private final String searchModId;
public EntityTypeEntry(@NotNull String displayName, @NotNull Class<?> entityClass, @NotNull String modId) {
this.displayName = displayName;
this.className = className;
this.entityClass = entityClass;
this.modId = modId;
this.enabled = enabled;
this.searchName = displayName.toLowerCase(Locale.ROOT);
this.searchModId = modId.toLowerCase(Locale.ROOT);
}
public String getDisplayName() {
return displayName;
}
public String getClassName() {
return className;
public Class<?> getEntityClass() {
return entityClass;
}
public String getModId() {
return modId;
}
public boolean isEnabled() {
return enabled;
public String getSearchName() {
return searchName;
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
public String getSearchModId() {
return searchModId;
}
@Override
public String toString() {
return displayName + " (" + modId + ") [" + (enabled ? "ON" : "OFF") + "]";
return displayName + " (" + modId + ")";
}
}
@@ -0,0 +1,315 @@
package com.gtnewhorizons.angelica.iris;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import com.gtnewhorizons.angelica.rendering.items.ItemRenderListManager;
import com.gtnewhorizons.angelica.rendering.tesr.TesrBatchRenderer;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import net.coderbot.iris.Iris;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.ITextureObject;
import net.minecraft.client.renderer.texture.TextureMap;
import net.coderbot.iris.vertices.IrisQuadView;
import net.coderbot.iris.vertices.NormI8;
import net.coderbot.iris.vertices.NormalHelper;
import org.joml.Vector3f;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetFloat;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutFloat;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutInt;
/**
* Supplies per-quad {@code mc_midTexCoord} + {@code at_tangent} for immediate-mode draws so parallax/POM shader packs
* reconstruct sprite bounds correctly.
*/
public final class ImmediateExtendedAttribs implements ImmediateExtendedAttribHandler {
private static final int VERTEX_SIZE = 8;
private static final int X = 0, Y = 1, Z = 2, U = 3, V = 4;
private static final float UV_EPS = 1.0e-5f;
private static final float POM_SUPPRESS_EPS = 1.0e-4f;
private static final float POM_MAX_TILE_EXTENT = 0.125f;
private static final int WANTS_MID = 1;
private static final int WANTS_TANGENT = 2;
private static final int NEUTRAL_TANGENT = NormI8.pack(1.0f, 0.0f, 0.0f, 1.0f);
private static volatile int currentProgramWants = 0;
private static final Int2IntOpenHashMap programWantsExtCache = new Int2IntOpenHashMap();
public static void onProgramBound(int program) {
if (program == 0) {
currentProgramWants = 0;
return;
}
int wants;
if (programWantsExtCache.containsKey(program)) {
wants = programWantsExtCache.get(program);
} else {
wants = 0;
if (GLStateManager.glGetAttribLocation(program, "mc_midTexCoord") >= 0) wants |= WANTS_MID;
if (GLStateManager.glGetAttribLocation(program, "at_tangent") >= 0) wants |= WANTS_TANGENT;
programWantsExtCache.put(program, wants);
}
currentProgramWants = wants;
}
public static void onProgramDeleted(int program) {
programWantsExtCache.remove(program);
}
public static void onShaderPackChanged() {
currentProgramWants = 0;
programWantsExtCache.clear();
ItemRenderListManager.clearCache();
FfpExtendedAttribs.reset();
TesrBatchRenderer.INSTANCE.clearRetained();
}
private final Vector3f normal = new Vector3f();
private final QuadView quad = new QuadView();
private final PackedQuadView packedQuad = new PackedQuadView();
private boolean limitTileExtent = true;
private boolean needTangent = true;
@Override
public boolean wantsExtended() {
return Iris.enabled && currentProgramWants != 0 && GLStateManager.getActiveProgram() != 0;
}
@Override
public boolean wantsTangent() {
return (currentProgramWants & WANTS_TANGENT) != 0;
}
@Override
public boolean wantsExtendedCapture() {
return Iris.enabled && Iris.getCurrentPack().isPresent();
}
@Override
public void build(int[] rawBuffer, int vertexCount, int vertsPerPrim, int normalIntIndex, long dstAddr, int dstStride) {
final boolean smooth = normalIntIndex >= 0;
limitTileExtent = isAtlasNotBound();
needTangent = wantsTangent();
long ptr = dstAddr;
for (int v = 0; v < vertexCount; v += vertsPerPrim) {
quad.setup(rawBuffer, v, normalIntIndex);
if (vertsPerPrim == 4) {
writeQuadExt(quad, ptr, dstStride);
} else {
writeTriExt(quad, smooth, ptr, dstStride);
}
ptr += (long) dstStride * vertsPerPrim;
}
}
@Override
public void buildPacked(long srcBase, int stride, int posOffset, int texOffset, int normalOffset,
int vertexCount, int vertsPerPrim, long dstAddr, int dstStride) {
final boolean smooth = normalOffset >= 0;
limitTileExtent = isAtlasNotBound();
needTangent = wantsTangent();
long ptr = dstAddr;
for (int v = 0; v < vertexCount; v += vertsPerPrim) {
packedQuad.setup(srcBase + (long) v * stride, stride, posOffset, texOffset, normalOffset);
if (vertsPerPrim == 4) {
writeQuadExt(packedQuad, ptr, dstStride);
} else {
writeTriExt(packedQuad, smooth, ptr, dstStride);
}
ptr += (long) dstStride * vertsPerPrim;
}
}
private void writeQuadExt(IrisQuadView quad, long dstAddr, int dstStride) {
final float u0 = quad.u(0), u1 = quad.u(1), u2 = quad.u(2), u3 = quad.u(3);
final float v0 = quad.v(0), v1 = quad.v(1), v2 = quad.v(2), v3 = quad.v(3);
final float umin = min4(u0, u1, u2, u3), umax = max4(u0, u1, u2, u3);
final float vmin = min4(v0, v1, v2, v3), vmax = max4(v0, v1, v2, v3);
final boolean tileable = formsRectAxisQuad(u0, u1, u2, u3) && formsRectAxisQuad(v0, v1, v2, v3)
&& (!limitTileExtent || ((umax - umin) <= POM_MAX_TILE_EXTENT && (vmax - vmin) <= POM_MAX_TILE_EXTENT));
final int tangent;
if (needTangent) {
NormalHelper.computeFaceNormal(normal, quad);
tangent = NormalHelper.computeTangent(normal.x, normal.y, normal.z, quad);
} else {
tangent = NEUTRAL_TANGENT;
}
long ptr = dstAddr;
if (!tileable) {
for (int i = 0; i < 4; i++) {
memPutFloat(ptr, quad.u(i) + POM_SUPPRESS_EPS);
memPutFloat(ptr + 4, quad.v(i) + POM_SUPPRESS_EPS);
memPutInt(ptr + 8, tangent);
ptr += dstStride;
}
return;
}
final float midU = (umin + umax) * 0.5f;
final float midV = (vmin + vmax) * 0.5f;
for (int i = 0; i < 4; i++) {
memPutFloat(ptr, midU);
memPutFloat(ptr + 4, midV);
memPutInt(ptr + 8, tangent);
ptr += dstStride;
}
}
private void writeTriExt(NormalSource view, boolean smooth, long dstAddr, int dstStride) {
final float u0 = view.u(0), u1 = view.u(1), u2 = view.u(2);
final float v0 = view.v(0), v1 = view.v(1), v2 = view.v(2);
final float umin = Math.min(u0, Math.min(u1, u2)), umax = Math.max(u0, Math.max(u1, u2));
final float vmin = Math.min(v0, Math.min(v1, v2)), vmax = Math.max(v0, Math.max(v1, v2));
final boolean tileable = formsRectAxis(u0, u1, u2) && formsRectAxis(v0, v1, v2)
&& (!limitTileExtent || ((umax - umin) <= POM_MAX_TILE_EXTENT && (vmax - vmin) <= POM_MAX_TILE_EXTENT));
if (!tileable) {
writeTriSuppressed(view, dstAddr, dstStride);
return;
}
final float midU = (umin + umax) * 0.5f;
final float midV = (vmin + vmax) * 0.5f;
long ptr = dstAddr;
if (smooth) {
for (int i = 0; i < 3; i++) {
final int n = view.packedNormal(i);
final int tangent = needTangent
? NormalHelper.computeTangentSmooth(NormI8.unpackX(n), NormI8.unpackY(n), NormI8.unpackZ(n), view)
: NEUTRAL_TANGENT;
memPutFloat(ptr, midU);
memPutFloat(ptr + 4, midV);
memPutInt(ptr + 8, tangent);
ptr += dstStride;
}
} else {
final int tangent;
if (needTangent) {
NormalHelper.computeFaceNormalTri(normal, view);
tangent = NormalHelper.computeTangent(normal.x, normal.y, normal.z, view);
} else {
tangent = NEUTRAL_TANGENT;
}
for (int i = 0; i < 3; i++) {
memPutFloat(ptr, midU);
memPutFloat(ptr + 4, midV);
memPutInt(ptr + 8, tangent);
ptr += dstStride;
}
}
}
private void writeTriSuppressed(NormalSource view, long dstAddr, int dstStride) {
final int tangent;
if (needTangent) {
NormalHelper.computeFaceNormalTri(normal, view);
tangent = NormalHelper.computeTangent(normal.x, normal.y, normal.z, view);
} else {
tangent = NEUTRAL_TANGENT;
}
long ptr = dstAddr;
for (int i = 0; i < 3; i++) {
memPutFloat(ptr, view.u(i) + POM_SUPPRESS_EPS);
memPutFloat(ptr + 4, view.v(i) + POM_SUPPRESS_EPS);
memPutInt(ptr + 8, tangent);
ptr += dstStride;
}
}
private static boolean formsRectAxis(float a, float b, float c) {
final boolean ab = Math.abs(a - b) <= UV_EPS;
final boolean ac = Math.abs(a - c) <= UV_EPS;
final boolean bc = Math.abs(b - c) <= UV_EPS;
return (ab || ac || bc) && !(ab && ac && bc);
}
private static boolean formsRectAxisQuad(float a, float b, float c, float d) {
final float lo = min4(a, b, c, d), hi = max4(a, b, c, d);
if (hi - lo <= UV_EPS) return false;
return atEdge(a, lo, hi) && atEdge(b, lo, hi) && atEdge(c, lo, hi) && atEdge(d, lo, hi);
}
private static boolean atEdge(float x, float lo, float hi) {
return Math.abs(x - lo) <= UV_EPS || Math.abs(x - hi) <= UV_EPS;
}
private static boolean isAtlasNotBound() {
final int tex = GLStateManager.getBoundTextureForServerState(0);
if (tex <= 0) return true;
final Minecraft mc = Minecraft.getMinecraft();
if (mc == null || mc.getTextureManager() == null) return true;
final ITextureObject blocks = mc.getTextureManager().getTexture(TextureMap.locationBlocksTexture);
if (blocks != null && blocks.getGlTextureId() == tex) return false;
final ITextureObject items = mc.getTextureManager().getTexture(TextureMap.locationItemsTexture);
return items == null || items.getGlTextureId() != tex;
}
private static float min4(float a, float b, float c, float d) {
return Math.min(Math.min(a, b), Math.min(c, d));
}
private static float max4(float a, float b, float c, float d) {
return Math.max(Math.max(a, b), Math.max(c, d));
}
private interface NormalSource extends IrisQuadView {
int packedNormal(int i);
}
private static final class QuadView implements NormalSource {
private int[] raw;
private int base;
private int normalIndex;
void setup(int[] raw, int firstVertex, int normalIndex) {
this.raw = raw;
this.base = firstVertex;
this.normalIndex = normalIndex;
}
@Override public float x(int i) { return Float.intBitsToFloat(raw[(base + i) * VERTEX_SIZE + X]); }
@Override public float y(int i) { return Float.intBitsToFloat(raw[(base + i) * VERTEX_SIZE + Y]); }
@Override public float z(int i) { return Float.intBitsToFloat(raw[(base + i) * VERTEX_SIZE + Z]); }
@Override public float u(int i) { return Float.intBitsToFloat(raw[(base + i) * VERTEX_SIZE + U]); }
@Override public float v(int i) { return Float.intBitsToFloat(raw[(base + i) * VERTEX_SIZE + V]); }
@Override public int packedNormal(int i) { return raw[(base + i) * VERTEX_SIZE + normalIndex]; }
}
private static final class PackedQuadView implements NormalSource {
private long base;
private int stride;
private int posOffset;
private int texOffset;
private int normalOffset;
void setup(long base, int stride, int posOffset, int texOffset, int normalOffset) {
this.base = base;
this.stride = stride;
this.posOffset = posOffset;
this.texOffset = texOffset;
this.normalOffset = normalOffset;
}
@Override public float x(int i) { return memGetFloat(base + (long) i * stride + posOffset); }
@Override public float y(int i) { return memGetFloat(base + (long) i * stride + posOffset + 4); }
@Override public float z(int i) { return memGetFloat(base + (long) i * stride + posOffset + 8); }
@Override public float u(int i) { return memGetFloat(base + (long) i * stride + texOffset); }
@Override public float v(int i) { return memGetFloat(base + (long) i * stride + texOffset + 4); }
@Override public int packedNormal(int i) { return memGetInt(base + (long) i * stride + normalOffset); }
}
}
@@ -10,6 +10,9 @@ import com.gtnewhorizons.angelica.glsm.hooks.ShaderTransformPostProcessor;
import com.gtnewhorizons.angelica.glsm.shader.ShaderType;
import org.taumc.glsl.grammar.GLSLParser;
import com.gtnewhorizons.angelica.glsm.hooks.ShaderWorkSubmitter;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaBooleanLayer;
import com.gtnewhorizons.angelica.glsm.hooks.VanillaStateLayer;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.sdlgpu.SDLGPUGate;
import net.coderbot.iris.Iris;
import java.util.concurrent.CompletableFuture;
@@ -38,7 +41,20 @@ public class IrisGLSMBridge {
private static Runnable fogDensityListener = null;
private static Runnable colorModulatorListener = null;
private static boolean inputsDeferred = false;
private static boolean blendDeferred = false;
private static boolean programRestoreDeferred = false;
private static final Int2IntOpenHashMap programLastUpdatedFrame = new Int2IntOpenHashMap();
private static void refreshBlendCondition() {
if (Iris.getPipelineManager().getPipelineNullable() instanceof DeferredWorldRenderingPipeline drp) {
drp.onVanillaBlendChanged();
}
}
static {
programLastUpdatedFrame.defaultReturnValue(-1);
StateUpdateNotifiers.alphaFuncNotifier = listener -> alphaFuncListener = listener;
@@ -51,6 +67,10 @@ public class IrisGLSMBridge {
StateUpdateNotifiers.colorModulatorNotifier = listener -> colorModulatorListener = listener;
}
public static void installImmediateExtendedHandler() {
GLSMHooks.immediateExtendedHandler = new ImmediateExtendedAttribs();
}
public static void installPostTransformHook() {
if (GLSMHooks.postTransformProcessor != null) return;
GLSMHooks.postTransformProcessor = new ShaderTransformPostProcessor() {
@@ -72,6 +92,44 @@ public class IrisGLSMBridge {
};
}
private static VanillaBooleanLayer gated(VanillaBooleanLayer layer) {
return new VanillaBooleanLayer() {
@Override
public boolean isOverrideHeld() {
return Iris.enabled && layer.isOverrideHeld();
}
@Override
public boolean getVanilla() {
return layer.getVanilla();
}
@Override
public void setVanilla(boolean enabled) {
layer.setVanilla(enabled);
}
};
}
private static <T> VanillaStateLayer<T> gated(VanillaStateLayer<T> layer) {
return new VanillaStateLayer<>() {
@Override
public boolean isOverrideHeld() {
return Iris.enabled && layer.isOverrideHeld();
}
@Override
public void readVanilla(T into) {
layer.readVanilla(into);
}
@Override
public void writeVanilla(T from) {
layer.writeVanilla(from);
}
};
}
public static void register() {
GLSMConfig.expandVertexFormats = Iris.enabled;
IrisSamplers.initRenderer();
@@ -88,6 +146,11 @@ public class IrisGLSMBridge {
return Iris.enabled && BlendModeStorage.isBlendLocked();
}
@Override
public boolean isOverrideHeld() {
return Iris.enabled && BlendModeStorage.isOverrideHeld();
}
@Override
public void deferBlendModeToggle(boolean enabled) {
BlendModeStorage.deferBlendModeToggle(enabled);
@@ -104,6 +167,13 @@ public class IrisGLSMBridge {
}
};
GLStateManager.getBlendMode().setVanillaLayer(gated(BlendModeStorage.ENABLE_LAYER));
GLStateManager.getBlendState().setVanillaLayer(gated(BlendModeStorage.FUNC_LAYER));
GLStateManager.getAlphaTest().setVanillaLayer(gated(AlphaTestStorage.ENABLE_LAYER));
GLStateManager.getAlphaState().setVanillaLayer(gated(AlphaTestStorage.FUNC_LAYER));
GLStateManager.getDepthState().setVanillaLayer(gated(DepthColorStorage.DEPTH_LAYER));
GLStateManager.getColorMask().setVanillaLayer(gated(DepthColorStorage.COLOR_LAYER));
GLSMHooks.alphaHandler = new DeferredAlphaHandler() {
@Override
public boolean isAlphaTestLocked() {
@@ -127,6 +197,11 @@ public class IrisGLSMBridge {
return Iris.enabled && DepthColorStorage.isDepthColorLocked();
}
@Override
public boolean isOverrideHeld() {
return Iris.enabled && DepthColorStorage.isOverrideHeld();
}
@Override
public void deferDepthEnable(boolean enabled) {
DepthColorStorage.deferDepthEnable(enabled);
@@ -190,11 +265,51 @@ public class IrisGLSMBridge {
StateTracker.INSTANCE.lightmapSampler = event.enabled;
updatePipeline = true;
}
if (updatePipeline) {
if (!updatePipeline) return;
if (GLStateManager.isForeignDraw()) {
inputsDeferred = true;
return;
}
Iris.getPipelineManager().getPipeline().ifPresent(p -> p.setInputs(StateTracker.INSTANCE.getInputs()));
});
GLSMHooks.VANILLA_BLEND_CHANGE.addListener(event -> {
if (!Iris.enabled) return;
if (GLStateManager.isForeignDraw()) {
blendDeferred = true;
return;
}
refreshBlendCondition();
});
GLSMHooks.FOREIGN_DRAW_END.addListener(event -> {
if (!Iris.enabled) return;
if (inputsDeferred) {
inputsDeferred = false;
Iris.getPipelineManager().getPipeline().ifPresent(p -> p.setInputs(StateTracker.INSTANCE.getInputs()));
}
if (blendDeferred) {
blendDeferred = false;
refreshBlendCondition();
}
if (programRestoreDeferred) {
programRestoreDeferred = false;
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
if (pipeline instanceof DeferredWorldRenderingPipeline drp && drp.shouldOverrideShaders()) {
drp.restorePassAfterModProgram(GLStateManager.getActiveProgram());
}
}
});
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
if (Iris.enabled && event.postBind) {
ImmediateExtendedAttribs.onProgramBound(event.newProgram);
}
});
GLSMHooks.PROGRAM_DELETE.addListener(event -> ImmediateExtendedAttribs.onProgramDeleted(event.program));
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
if (!Iris.enabled) return;
if (event.postBind) return;
@@ -208,15 +323,29 @@ public class IrisGLSMBridge {
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
if (!(pipeline instanceof DeferredWorldRenderingPipeline drp)) return;
if (!drp.shouldOverrideShaders()) return;
if (drp.getActivePassProgramId() == -1) return;
DepthColorStorage.unlockDepthColor();
if (DepthColorStorage.isOwnedProgram(event.newProgram)) {
DepthColorStorage.unlockDepthColor();
} else {
if (event.newProgram != 0 && !DepthColorStorage.isOwnedProgram(event.newProgram)) {
drp.onModProgramOverride();
}
});
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
if (!Iris.enabled) return;
if (!event.postBind) return;
final WorldRenderingPipeline pipeline = Iris.getPipelineManager().getPipelineNullable();
if (!(pipeline instanceof DeferredWorldRenderingPipeline drp)) return;
if (!drp.shouldOverrideShaders()) return;
if (GLStateManager.isForeignDraw()) {
programRestoreDeferred = true;
return;
}
drp.restorePassAfterModProgram(event.newProgram);
});
GLSMHooks.PROGRAM_CHANGE.addListener(event -> {
if (!Iris.enabled) return;
if (!event.postBind) return;
@@ -159,6 +159,7 @@ public enum Mixins implements IMixins {
.setApplyIf(() -> AngelicaConfig.enableTESRChestCache)
.addClientMixins(
"angelica.tesr.MixinTileEntityChestRenderer",
"angelica.tesr.MixinTileEntityChestRenderer_BindTexture",
"angelica.tesr.MixinTileEntityEnderChestRenderer"
)
),
@@ -395,6 +396,12 @@ public enum Mixins implements IMixins {
)
),
CELERITAS_CUBIC_CHUNKS(new MixinBuilder()
.setPhase(Phase.EARLY)
.addRequiredMod(TargetedMod.CUBIC_CHUNKS)
.addClientMixins("celeritas.terrain.MixinCubicChunksCube")
),
CELERITAS_COLORED_LIGHT(new MixinBuilder("Colored light infrastructure for celeritas light pipeline")
.setPhase(Phase.EARLY)
.setApplyIf(() -> {
@@ -417,11 +424,13 @@ public enum Mixins implements IMixins {
.addClientMixins(
"shaders.MixinDroppedItemGlintEdges"
, "shaders.MixinHeldItemGlintEdges"
, "shaders.MixinEffectRenderer_Particles"
, "shaders.MixinEntityPickupFX"
, "shaders.MixinEntityRenderer"
, "shaders.MixinGuiIngameForge"
, "shaders.MixinFramebuffer"
, "shaders.MixinItem"
, "shaders.MixinItemRenderer_ItemId"
, "shaders.MixinLocale"
, "shaders.MixinRender"
, "shaders.MixinRenderBiped"
@@ -744,6 +753,24 @@ public enum Mixins implements IMixins {
.setApplyIf(() -> AngelicaConfig.enableIris)
.addClientMixins("client.etfuturum.MixinLayerBetterElytra")
),
ET_FUTURUM_BEACON_BEAM(new MixinBuilder("Iris Et Futurum Beacon Beam")
.setPhase(Phase.LATE)
.addRequiredMod(TargetedMod.ET_FUTURUM_REQUIEM)
.setApplyIf(() -> AngelicaConfig.enableIris)
.addClientMixins("client.etfuturum.MixinTileEntityNewBeaconRenderer")
),
OPENBLOCKS_TROPHY_ENTITY_GBUFFER(new MixinBuilder("Render OpenBlocks trophies with the entity gbuffer programs")
.setPhase(Phase.LATE)
.addRequiredMod(TargetedMod.OPENBLOCKS)
.setApplyIf(() -> AngelicaConfig.enableIris)
.addClientMixins("client.openblocks.MixinTileEntityTrophyRenderer")
),
DRAGONAPI_PARTICLE_SPLIT(new MixinBuilder("Split DragonAPI's replacement particle renderer between the particle gbuffer programs")
.setPhase(Phase.LATE)
.addRequiredMod(TargetedMod.DRAGON_API)
.setApplyIf(() -> AngelicaConfig.enableIris)
.addClientMixins("client.dragonapi.MixinThrottleableEffectRenderer")
),
MCPATCHER_FORGE(new MixinBuilder()
.setPhase(Phase.EARLY)
.setApplyIf(() -> AngelicaConfig.enableMCPatcherForgeFeatures)
@@ -12,6 +12,7 @@ public enum TargetedMod implements ITargetMod {
CAMPFIRE_BACKPORT(null, "campfirebackport"),
CHISEL(null, "chisel"),
COFHCORE( "cofh.asm.LoadingPlugin", "CoFHCore"),
CUBIC_CHUNKS("com.cardinalstar.cubicchunks.asm.coremod.CubicChunksCoreMod", "cubicchunks"),
DYNAMIC_SURROUNDINGS_MIST("org.blockartistry.mod.DynSurround.mixinplugin.DynamicSurroundingsEarlyMixins", "dsurround"),
DYNAMIC_SURROUNDINGS_ORIGINAL("org.blockartistry.mod.DynSurround.asm.TransformLoader", "dsurround"),
DRAGON_API("Reika.DragonAPI.Auxiliary.DragonAPIASMHandler", "DragonAPI"),
@@ -23,6 +24,7 @@ public enum TargetedMod implements ITargetMod {
NTM_SPACE("com.hbm.dim.SolarSystem"),
IC2("ic2.core.coremod.IC2core", "IC2"),
NATURA(null, "Natura"),
OPENBLOCKS(null, "OpenBlocks"),
SECURITYCRAFT(null, "securitycraft"),
STARMINER("jp.mc.ancientred.starminer.core.SMPlugin", "modJ_StarMiner"),
SUPERNOVA("com.mitchej123.supernova.core.SupernovaCore", "supernova"),
@@ -0,0 +1,8 @@
package com.gtnewhorizons.angelica.mixins.interfaces;
import net.minecraft.item.ItemStack;
public interface ItemRendererAccessor {
ItemStack angelica$getItemToRender();
}
@@ -97,6 +97,12 @@ import net.coderbot.iris.client.IrisDebugScreenHandler;
public final class ClientProxy extends CommonProxy {
/**
* So you don't need to be in a dev env to have access to the commands.
* Do not commit with this set to true.
*/
private static final boolean FORCE_DEBUG_MODE = false;
public static BlockError blockError;
public static final ManagedEnum<AnimationMode> animationsMode = new ManagedEnum<>(AnimationMode.VISIBLE_ONLY);
private static final Logger LOGGER = LogManager.getLogger("Angelica");
@@ -136,6 +142,7 @@ public final class ClientProxy extends CommonProxy {
ModelRegistry.registerModid(MOD_ID);
blockError = new BlockError();
if (AngelicaConfig.enableIris) {
IrisGLSMBridge.installImmediateExtendedHandler();
Iris.warmupShaderTransforms();
}
}
@@ -190,7 +197,7 @@ public final class ClientProxy extends CommonProxy {
}
// Debug tooling
if (!AngelicaClientTweaker.isObfEnv()) {
if (FORCE_DEBUG_MODE || !AngelicaClientTweaker.isObfEnv()) {
ClientCommandHandler.instance.registerCommand(new AngelicaCommand());
FMLCommonHandler.instance().bus().register(FlybyRunner.INSTANCE);
@@ -73,6 +73,9 @@ public final class SelectionBoxRenderer {
public static void draw(AxisAlignedBB aabb, int color) {
if (program == null || vao == null) return;
GLStateManager.enableDepthTest();
GLStateManager.glDepthFunc(GL11.GL_LEQUAL);
final float minX = (float) aabb.minX, minY = (float) aabb.minY, minZ = (float) aabb.minZ;
final float extX = (float) (aabb.maxX - aabb.minX);
final float extY = (float) (aabb.maxY - aabb.minY);
@@ -123,11 +123,11 @@ public class DeferredEntityOverlay {
GbufferPrograms.beginEntities();
try {
for (DeferredEntry entry : deferred) {
CapturedRenderingState.INSTANCE.setCurrentEntity(EntityIdHelper.getEntityId(entry.entity));
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(EntityIdHelper.getEntityId(entry.entity), 0);
renderOverlay(entry);
}
} finally {
CapturedRenderingState.INSTANCE.setCurrentEntity(-1);
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(-1, 0);
GbufferPrograms.endEntities();
}
recycle();
@@ -0,0 +1,63 @@
package com.gtnewhorizons.angelica.rendering;
import com.gtnewhorizons.angelica.client.rendering.DeferredDrawBatcher;
import com.gtnewhorizons.angelica.rendering.celeritas.SpriteExtension;
import net.coderbot.iris.layer.GbufferPrograms;
import net.minecraft.client.particle.EntityCloudFX;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.particle.EntityFireworkOverlayFX;
import net.minecraft.client.particle.EntityFireworkSparkFX;
import net.minecraft.client.particle.EntityFireworkStarterFX;
import net.minecraft.client.particle.EntitySpellParticleFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import org.embeddedt.embeddium.impl.render.chunk.sprite.SpriteTransparencyLevel;
/**
* Splits a particle run between {@code gbuffers_particles} and {@code gbuffers_particles_translucent}.
*/
public final class ParticleRunSplitter {
private static boolean runTranslucent;
private ParticleRunSplitter() {}
public static void beginRun() {
runTranslucent = false;
GbufferPrograms.setTranslucencyDeclaration(Boolean.FALSE);
}
public static void splitIfNeeded(EntityFX particle, Tessellator tessellator, float partialTicks) {
final boolean translucent = isTranslucent(particle);
if (translucent == runTranslucent) {
return;
}
final boolean batcherWasActive = DeferredDrawBatcher.isActive();
if (batcherWasActive) {
DeferredDrawBatcher.exitAndFlush();
}
tessellator.draw();
runTranslucent = translucent;
GbufferPrograms.setTranslucencyDeclaration(translucent);
tessellator.startDrawingQuads();
tessellator.setBrightness(particle.getBrightnessForRender(partialTicks));
if (batcherWasActive) {
DeferredDrawBatcher.enter();
}
}
public static boolean isTranslucent(EntityFX particle) {
if (particle.particleIcon instanceof TextureAtlasSprite sprite) {
return ((SpriteExtension) sprite).celeritas$getTransparencyLevel() == SpriteTransparencyLevel.TRANSLUCENT;
}
return particle instanceof EntityFireworkSparkFX
|| particle instanceof EntityFireworkOverlayFX
|| particle instanceof EntityFireworkStarterFX
|| particle instanceof EntitySpellParticleFX
|| particle instanceof EntityCloudFX;
}
}
@@ -71,6 +71,7 @@ public final class PlayerReflectionCapture {
private static final Matrix4f pendingModelView = new Matrix4f();
private static int pendingSkin;
private static int pendingEntityId;
private static int pendingItemId;
private static int vbo;
private static int vao;
@@ -134,6 +135,7 @@ public final class PlayerReflectionCapture {
pendingModelView.set(GLStateManager.getModelViewMatrix());
pendingSkin = GLStateManager.getBoundTextureForServerState(0);
pendingEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedEntity();
pendingItemId = CapturedRenderingState.INSTANCE.getCurrentRenderedItem();
pending = true;
}
@@ -328,9 +330,10 @@ public final class PlayerReflectionCapture {
final boolean prevDepthWrite = GLStateManager.getDepthState().isEnabled();
final int prevEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedEntity();
final int prevItemId = CapturedRenderingState.INSTANCE.getCurrentRenderedItem();
savedModelView.set(GLStateManager.getModelViewMatrix());
CapturedRenderingState.INSTANCE.setCurrentEntity(pendingEntityId);
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(pendingEntityId, pendingItemId);
GLStateManager.setModelViewMatrix(pendingModelView);
if (maskable) {
GLStateManager.glColorMask(false, false, false, false);
@@ -344,7 +347,7 @@ public final class PlayerReflectionCapture {
GLStateManager.glColorMask(pr, pg, pb, pa);
}
GLStateManager.setModelViewMatrix(savedModelView);
CapturedRenderingState.INSTANCE.setCurrentEntity(prevEntityId);
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(prevEntityId, prevItemId);
GLStateManager.glBindVertexArray(0);
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, prevTexture);
@@ -1,18 +1,20 @@
package com.gtnewhorizons.angelica.rendering;
/// Despite not in the `api` package, this interface is used by GT5uNH and GTNHLib, possibly others. Be careful what you
/// change!
@SuppressWarnings("unused")
public interface StateAwareTessellator {
/**
* True if the vertex originated from a RenderBlocks method call with the enableAO flag set.
*/
/// True if the vertex originated from a RenderBlocks method call with the enableAO flag set.
int RENDERED_WITH_VANILLA_AO = 0x1;
int NO_DIRECTIONAL_SHADING = 0x2;
void angelica$setAppliedAo(boolean flag);
void angelica$setNoDirectionalShading(boolean flag);
/**
* Sets whether we're doing terrain meshing as part of celeritas -- collects additional information.
*
* Enables per-vertex AO state collection into {@link #angelica$getVertexStates()}.
*/
/// Sets whether we're doing terrain meshing as part of celeritas -- collects additional information.
///
/// Enables per-vertex AO state collection into [#angelica$getVertexStates()].
void angelica$setCeleritasMeshing(boolean active);
int[] angelica$getVertexStates();
@@ -1,5 +1,7 @@
package com.gtnewhorizons.angelica.rendering.celeritas;
import static com.gtnewhorizons.angelica.rendering.StateAwareTessellator.NO_DIRECTIONAL_SHADING;
import com.gtnewhorizons.angelica.api.ExtQuadLightData;
import com.gtnewhorizons.angelica.api.TintComputer;
import com.gtnewhorizons.angelica.api.TintRegistry;
@@ -28,6 +30,7 @@ import org.embeddedt.embeddium.impl.model.light.data.QuadLightData;
import org.embeddedt.embeddium.impl.model.light.flat.FlatLightPipeline;
import org.embeddedt.embeddium.impl.model.light.smooth.SmoothLightPipeline;
import org.embeddedt.embeddium.impl.model.quad.properties.ModelQuadFacing;
import org.embeddedt.embeddium.impl.model.quad.properties.ModelQuadFlags;
import org.embeddedt.embeddium.impl.render.chunk.ChunkColorWriter;
import org.embeddedt.embeddium.impl.render.chunk.RenderPassConfiguration;
import org.embeddedt.embeddium.impl.render.chunk.compile.ChunkBuildBuffers;
@@ -43,6 +46,9 @@ import java.util.List;
public class AngelicaChunkBuildContext extends ChunkBuildContext {
public static final int NUM_PASSES = 2;
// Yoinked from Celeritas
private static final int[] REVERSED_QUAD_ORDER = { 0, 3, 2, 1 };
private final TextureMapExtension textureAtlas;
private final ChunkVertexEncoder.Vertex[] vertices = ChunkVertexEncoder.Vertex.uninitializedQuad();
@Getter
@@ -62,6 +68,8 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
private boolean lightPipelineReady = false;
private int originX, originY, originZ;
private float cachedSkylightSubtracted;
private final float[] fluidQuadPos = new float[12];
private ModelQuadFacing fluidQuadLightFace;
public AngelicaChunkBuildContext(RenderPassConfiguration<?> renderPassConfiguration, WorldClient world) {
super(renderPassConfiguration);
@@ -160,6 +168,7 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
boolean hasCachedMaterial = false;
TextureAtlasSprite lastSprite = null;
Material lastMaterial = null;
this.fluidQuadLightFace = null;
for (int quadIdx = 0; quadIdx < numQuads; quadIdx++) {
float uSum = 0, vSum = 0;
@@ -201,11 +210,8 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
// Otherwise, we need to use the block's lightmap values as they are as the ISBRH may have
// specified its own lightmaps for visual purposes (e.g. fullbright)
if (useAoCalculation && (quadState & StateAwareTessellator.RENDERED_WITH_VANILLA_AO) != 0) {
quadView.setup(trueNormal, blockX, blockY, blockZ);
final ModelQuadFacing lightFace = quadView.getLightFace();
final LightPipeline pipeline = blockAllowsSmoothLighting ? smoothLightPipeline : flatLightPipeline;
final ModelQuadFacing cullFace = quadView.getCullFace();
pipeline.calculate(quadView, worldX, worldY, worldZ, quadLightData, cullFace, lightFace, shouldApplyDiffuse, true);
calculateQuadLight(trueNormal, blockX, blockY, blockZ, worldX, worldY, worldZ, isFluid,
blockAllowsSmoothLighting, shouldApplyDiffuse && (quadState & NO_DIRECTIONAL_SHADING) == 0);
for (int vIdx = 0; vIdx < 4; vIdx++) {
final var vertex = vertices[vIdx];
@@ -227,11 +233,8 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
}
if (useAoCalculation && isFluid) {
quadView.setup(trueNormal, blockX, blockY, blockZ);
final ModelQuadFacing lightFace = quadView.getLightFace();
final LightPipeline pipeline = blockAllowsSmoothLighting ? smoothLightPipeline : flatLightPipeline;
final ModelQuadFacing cullFace = quadView.getCullFace();
pipeline.calculate(quadView, worldX, worldY, worldZ, quadLightData, cullFace, lightFace, shouldApplyDiffuse, true);
calculateQuadLight(trueNormal, blockX, blockY, blockZ, worldX, worldY, worldZ, true,
blockAllowsSmoothLighting, shouldApplyDiffuse);
for (int vIdx = 0; vIdx < 4; vIdx++) {
vertices[vIdx].light = quadLightData.lm[vIdx];
}
@@ -274,6 +277,42 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
}
}
private void calculateQuadLight(int trueNormal, int blockX, int blockY, int blockZ, int worldX, int worldY,
int worldZ, boolean isFluid, boolean blockAllowsSmoothLighting,
boolean shouldApplyDiffuse) {
final boolean isFlippedFluidCopy = isFluid && fluidQuadLightFace != null && isReversedFluidQuad();
quadView.setup(trueNormal, blockX, blockY, blockZ, isFluid ? ModelQuadFlags.IS_VANILLA_SHADED : 0,
isFlippedFluidCopy ? fluidQuadLightFace : null);
final LightPipeline pipeline = blockAllowsSmoothLighting ? smoothLightPipeline : flatLightPipeline;
pipeline.calculate(quadView, worldX, worldY, worldZ, quadLightData, quadView.getCullFace(),
quadView.getLightFace(), shouldApplyDiffuse, true);
if (isFluid && !isFlippedFluidCopy) {
fluidQuadLightFace = quadView.getLightFace();
for (int vIdx = 0; vIdx < 4; vIdx++) {
final var vertex = vertices[vIdx];
fluidQuadPos[vIdx * 3] = vertex.x;
fluidQuadPos[vIdx * 3 + 1] = vertex.y;
fluidQuadPos[vIdx * 3 + 2] = vertex.z;
}
} else if (!isFluid) {
fluidQuadLightFace = null;
}
}
private boolean isReversedFluidQuad() {
for (int vIdx = 0; vIdx < 4; vIdx++) {
final int src = REVERSED_QUAD_ORDER[vIdx] * 3;
final var vertex = vertices[vIdx];
if (vertex.x != fluidQuadPos[src] || vertex.y != fluidQuadPos[src + 1] || vertex.z != fluidQuadPos[src + 2]) {
return false;
}
}
return true;
}
private void applyBlockLightTint(int x, int y, int z, ChunkVertexEncoder.Vertex[] vertices) {
if (!hasColoredLight) return;
final ExtQuadLightData ext = (ExtQuadLightData) quadLightData;
@@ -11,6 +11,8 @@ import com.gtnewhorizons.angelica.rendering.celeritas.api.IrisShaderProviderHold
import com.gtnewhorizons.angelica.rendering.celeritas.iris.BlockRenderContext;
import com.gtnewhorizons.angelica.rendering.celeritas.iris.ContextAwareChunkVertexEncoder;
import com.gtnewhorizons.angelica.rendering.celeritas.world.WorldSlice;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.utils.NaturalTextureUtils;
import com.prupe.mcpatcher.mal.block.RenderBlocksUtils;
import it.unimi.dsi.fastutil.floats.FloatArrayList;
import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
@@ -361,8 +363,16 @@ public abstract class AngelicaChunkBuilderMeshingTask extends ChunkBuilderTask<C
setRenderPass(pass);
// Trigger side effects from canRenderInPass (some ISBRHs like BuildCraft set global state in this method that gets read elsewhere renderWorldBlock)
block.canRenderInPass(pass);
// Some blocks get randomly rotated top faces
final boolean applyNaturalTex = AngelicaConfig.enableNaturalTextures && NaturalTextureUtils.isNaturalBlock(block);
if (applyNaturalTex) { renderBlocks.uvRotateTop = NaturalTextureUtils.getTopRotation(x, y, z); }
tessellator.startDrawingQuads();
renderBlocks.renderBlockByRenderType(block, x, y, z);
if (applyNaturalTex) { renderBlocks.uvRotateTop = 0; } // Reset
boolean blockAllowsSmoothLighting = Minecraft.isAmbientOcclusionEnabled() // smooth lighting on
&& block.getLightValue() == 0; // does not emit real block light
buildContext.copyRawBuffer(tessellator.rawBuffer, tessellator.vertexCount,
@@ -6,6 +6,8 @@ import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import com.gtnewhorizons.angelica.compat.bop.BopFogBlend;
import com.gtnewhorizons.angelica.compat.bop.FogBiomeCache;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@@ -43,6 +45,7 @@ import com.gtnewhorizons.angelica.compat.cubicchunks.CubicChunksAPI;
import com.gtnewhorizons.angelica.dynamiclights.DynamicLights;
import com.gtnewhorizons.angelica.dynamiclights.IDynamicLightWorldRenderer;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.profiling.Tracy;
import com.gtnewhorizons.angelica.mixins.interfaces.ITileEntityBoundingBoxCache;
import com.gtnewhorizons.angelica.mixins.interfaces.OverridesShouldRenderInPass;
@@ -166,6 +169,9 @@ public class CeleritasWorldRenderer extends SimpleWorldRenderer<WorldClient, Ang
TesrBatchRenderer.INSTANCE.clearRetained();
ModelPartBatcher.INSTANCE.clear();
GpuCulling.onWorldUnload();
FfpExtendedAttribs.reset();
BopFogBlend.invalidate();
FogBiomeCache.invalidate();
super.unloadWorld();
}
@@ -13,18 +13,24 @@ public class VertexArrayQuadView implements ModelQuadView {
private int blockX, blockY, blockZ;
private ModelQuadFacing lightFace;
private int flags;
private int extraFlags;
public VertexArrayQuadView(ChunkVertexEncoder.Vertex[] vertices) {
this.vertices = vertices;
}
public void setup(int trueNormal, int blockX, int blockY, int blockZ) {
setup(trueNormal, blockX, blockY, blockZ, 0, null);
}
public void setup(int trueNormal, int blockX, int blockY, int blockZ, int extraFlags, ModelQuadFacing forcedLightFace) {
this.trueNormal = trueNormal;
this.blockX = blockX;
this.blockY = blockY;
this.blockZ = blockZ;
this.lightFace = null; // Reset cached lightFace
this.lightFace = forcedLightFace;
this.flags = 0;
this.extraFlags = extraFlags;
}
@Override
@@ -65,7 +71,7 @@ public class VertexArrayQuadView implements ModelQuadView {
@Override
public int getFlags() {
if (flags == 0) {
flags = ModelQuadFlags.getQuadFlags(this, getLightFace());
flags = ModelQuadFlags.getQuadFlags(this, getLightFace(), extraFlags);
}
return flags;
}
@@ -1,5 +1,6 @@
package com.gtnewhorizons.angelica.rendering.celeritas.light;
import com.gtnewhorizons.angelica.rendering.celeritas.world.WorldSlice;
import lombok.Setter;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
@@ -9,6 +10,16 @@ import org.embeddedt.embeddium.impl.model.light.data.LightDataAccess;
public class LightDataCache extends LightDataAccess {
private IBlockAccess world;
/**
* Doing this to force packs like Steadfast's water to work properly.
*/
private static int skyLight(IBlockAccess world, Block block, int x, int y, int z, int neighborMaxed) {
if (world instanceof WorldSlice slice && block.getMaterial().isLiquid()) {
return slice.getRawSkyLight(x, y, z);
}
return neighborMaxed;
}
@Override
protected int compute(int x, int y, int z) {
final IBlockAccess world = this.world;
@@ -26,7 +37,7 @@ public class LightDataCache extends LightDataAccess {
} else {
final int packed = world.getLightBrightnessForSkyBlocks(x, y, z, 0);
bl = (packed >> 4) & 0xF;
sl = (packed >> 20) & 0xF;
sl = skyLight(world, block, x, y, z, (packed >> 20) & 0xF);
}
// AO value - blocks that emit light don't contribute to AO
@@ -276,6 +276,17 @@ public class WorldSlice implements IBlockAccessExtended, FLBlockAccess {
return skyBrightness << 20 | blockBrightness << 4;
}
public int getRawSkyLight(int x, int y, int z) {
final int minHeight = ModStatus.isCubicChunksLoaded ? CubicChunksAPI.getMinHeight(this.world) : 0;
final int maxHeight = ModStatus.isCubicChunksLoaded ? CubicChunksAPI.getMaxHeight(this.world) : 256;
if (y < minHeight || y >= maxHeight || x < -30_000_000 || z < -30_000_000 || x >= 30_000_000 || z >= 30_000_000) {
return 15;
}
return this.getLightLevel(EnumSkyBlock.Sky, x, y, z);
}
private int getSkyBlockTypeBrightness(EnumSkyBlock skyBlock, int x, int y, int z) {
if (this.getBlock(x, y, z).getUseNeighborBrightness()) {
int yp = this.getLightLevel(skyBlock, x, y + 1, z);
@@ -31,7 +31,11 @@ import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IndexBuffer;
import com.gtnewhorizon.gtnhlib.client.renderer.vao.VAOManager;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
import lombok.Data;
@@ -39,6 +43,13 @@ import lombok.NoArgsConstructor;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.IReloadableResourceManager;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL15;
import java.nio.ByteBuffer;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCalloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
public class ItemRenderListManager {
// Least used element is at position 0. This is in theory slightly faster.
@@ -102,18 +113,21 @@ public class ItemRenderListManager {
public static void registerReloadListener(){
IReloadableResourceManager resourceManager = (IReloadableResourceManager) Minecraft.getMinecraft()
.getResourceManager();
resourceManager.registerReloadListener(_ -> {
for (CachedVBO value : vboCache.values()) {
value.delete();
}
vboCache.clear();
});
resourceManager.registerReloadListener(_ -> clearCache());
}
public static void clearCache() {
for (CachedVBO value : vboCache.values()) {
value.delete();
}
vboCache.clear();
}
public static final class CachedVBO {
private final IVertexArrayObject vertexBuffer;
private final IndexBuffer ebo;
private int expiry;
private int extVbo = 0;
public CachedVBO() {
this.ebo = new IndexBuffer();
@@ -126,6 +140,59 @@ public class ItemRenderListManager {
private void allocate(DirectTessellator tessellator) {
tessellator.allocateToVBO(vertexBuffer, ebo);
attachExtAttribs(tessellator);
}
private void attachExtAttribs(DirectTessellator tessellator) {
final ImmediateExtendedAttribHandler handler = GLSMHooks.immediateExtendedHandler;
final VertexFormat format = tessellator.getVertexFormat();
final int vertexCount = tessellator.getVertexCount();
final int extPrim = handler == null ? 0 : ImmediateExtendedAttribHandler.extPrimVerts(tessellator.getDrawMode(), vertexCount);
final boolean capture = handler != null && format != null && format.hasTexture()
&& extPrim != 0
&& (extVbo != 0 || handler.wantsExtendedCapture());
if (!capture) {
detachExtAttribs();
return;
}
final int extStride = ImmediateExtendedAttribHandler.EXT_STRIDE;
final int stride = format.getVertexSize();
final int texOffset = ImmediateExtendedAttribHandler.texOffset(format);
final int normalOffset = ImmediateExtendedAttribHandler.normalOffset(format);
final ByteBuffer packed = tessellator.getWriteBuffer();
final long srcBase = memAddress0(packed) + packed.position();
final ByteBuffer ext = memCalloc(vertexCount, extStride);
handler.buildPacked(srcBase, stride, 0, texOffset, normalOffset, vertexCount, extPrim, memAddress0(ext), extStride);
final boolean firstAttach = extVbo == 0;
if (firstAttach) {
extVbo = GLStateManager.glGenBuffers();
}
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ext.position(0).limit(vertexCount * extStride);
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, ext, GL15.GL_STATIC_DRAW);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
memFree(ext);
if (firstAttach) {
vertexBuffer.bind();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ImmediateExtendedAttribHandler.setupExtAttribPointers(0L, extStride);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
vertexBuffer.unbind();
}
}
private void detachExtAttribs() {
if (extVbo == 0) return;
vertexBuffer.bind();
GLStateManager.glDisableVertexAttribArray(ImmediateExtendedAttribHandler.LOC_MID_TEX);
GLStateManager.glDisableVertexAttribArray(ImmediateExtendedAttribHandler.LOC_TANGENT);
vertexBuffer.unbind();
GLStateManager.glDeleteBuffers(extVbo);
extVbo = 0;
}
private void render(int elapsedTicks) {
@@ -136,6 +203,10 @@ public class ItemRenderListManager {
private void delete() {
vertexBuffer.delete();
// EBO gets deleted by vertexBuffer.delete()
if (extVbo != 0) {
GLStateManager.glDeleteBuffers(extVbo);
extVbo = 0;
}
}
}
@@ -2,6 +2,9 @@ package com.gtnewhorizons.angelica.rendering.tesr;
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.hooks.ImmediateExtendedAttribHandler;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
import com.gtnewhorizons.angelica.glsm.ffp.FfpExtendedAttribs;
import com.gtnewhorizons.angelica.glsm.ffp.InstancedAttribs;
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
import com.gtnewhorizons.angelica.glsm.streaming.OrphanStreamingBuffer;
@@ -17,6 +20,8 @@ import org.lwjgl.opengl.GL15;
import java.nio.ByteBuffer;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memCalloc;
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
import static com.gtnewhorizon.gtnhlib.client.renderer.cel.util.ModelQuadUtil.COLOR_INDEX;
import static com.gtnewhorizon.gtnhlib.client.renderer.cel.util.ModelQuadUtil.NORMAL_INDEX;
import static com.gtnewhorizon.gtnhlib.client.renderer.cel.util.ModelQuadUtil.TEX_X_INDEX;
@@ -34,6 +39,7 @@ final class InstancedTemplateRenderer {
private static final class TemplateMesh {
int vao;
int vbo;
int extVbo;
int vertexCount;
int drawMode;
long lastUsedMs;
@@ -96,6 +102,10 @@ final class InstancedTemplateRenderer {
int draws = 0;
long recordOffset = ringBase;
final int ringId = uploadBufferId;
final ImmediateExtendedAttribHandler extHandler = GLSMHooks.immediateExtendedHandler;
if (extHandler != null && extHandler.wantsExtended()) {
FfpExtendedAttribs.setNeutralCurrentValues();
}
GLStateManager.instancedFfpDrawActive = true;
for (int b = 0, n = liveBuckets.size(); b < n; b++) {
final Bucket bucket = liveBuckets.get(b);
@@ -179,6 +189,13 @@ final class InstancedTemplateRenderer {
GLStateManager.glVertexAttribPointer(4, 3, GL11.GL_BYTE, true, TEMPLATE_STRIDE, NORMAL_INDEX * 4L);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
mesh.extVbo = buildExt(template);
if (mesh.extVbo != 0) {
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, mesh.extVbo);
ImmediateExtendedAttribHandler.setupExtAttribPointers(0L, ImmediateExtendedAttribHandler.EXT_STRIDE);
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
}
for (int loc = InstancedAttribs.LOC_MATRIX_COL0; loc <= InstancedAttribs.LOC_LIGHTMAP; loc++) {
GLStateManager.glEnableVertexAttribArray(loc);
GLStateManager.glVertexAttribDivisor(loc, 1);
@@ -188,6 +205,25 @@ final class InstancedTemplateRenderer {
return mesh;
}
private static int buildExt(TemplateBuffer template) {
final ImmediateExtendedAttribHandler handler = GLSMHooks.immediateExtendedHandler;
if (handler == null || !handler.wantsExtendedCapture()) return 0;
final int extPrim = ImmediateExtendedAttribHandler.extPrimVerts(template.drawMode, template.vertexCount);
if (extPrim == 0) return 0;
final int extStride = ImmediateExtendedAttribHandler.EXT_STRIDE;
final ByteBuffer ext = memCalloc(template.vertexCount, extStride);
handler.build(template.data, template.vertexCount, extPrim,
ImmediateExtendedAttribHandler.RAW_NORMAL_INDEX, memAddress0(ext), extStride);
final int extVbo = GLStateManager.glGenBuffers();
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, extVbo);
ext.position(0).limit(template.vertexCount * extStride);
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, ext, GL15.GL_STATIC_DRAW);
memFree(ext);
return extVbo;
}
void endFrame() {
if (ringUsedThisFrame && persistentRing != null) {
persistentRing.postDraw();
@@ -215,6 +251,7 @@ final class InstancedTemplateRenderer {
private static void delete(TemplateMesh mesh) {
GLStateManager.glDeleteBuffers(mesh.vbo);
if (mesh.extVbo != 0) GLStateManager.glDeleteBuffers(mesh.extVbo);
GLStateManager.glDeleteVertexArrays(mesh.vao);
}
@@ -15,6 +15,7 @@ import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
import com.gtnewhorizons.angelica.glsm.profiling.Tracy;
import com.gtnewhorizons.angelica.glsm.states.BlendState;
import com.gtnewhorizons.angelica.glsm.states.Color4;
import com.gtnewhorizons.angelica.glsm.states.PolygonState;
import com.gtnewhorizons.angelica.profiling.BailClassCounts;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.ObjectIterator;
@@ -24,6 +25,7 @@ import net.coderbot.batchedentityrendering.impl.AngelicaBufferSource;
import net.coderbot.batchedentityrendering.impl.TransparencyType;
import net.coderbot.iris.Iris;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.layer.PassOverride;
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
import net.coderbot.iris.uniforms.CapturedRenderingState;
import net.minecraft.client.model.ModelBox;
@@ -105,22 +107,34 @@ public final class ModelPartBatcher {
private static final class LayerKey {
ResourceLocation texture;
TesrMaterial material;
PassOverride pass;
float offsetFactor;
float offsetUnits;
LayerKey set(ResourceLocation texture, TesrMaterial material) {
LayerKey set(ResourceLocation texture, TesrMaterial material, PassOverride pass, float offsetFactor, float offsetUnits) {
this.texture = texture;
this.material = material;
this.pass = pass;
this.offsetFactor = offsetFactor;
this.offsetUnits = offsetUnits;
return this;
}
@Override
public boolean equals(Object o) {
if (!(o instanceof LayerKey other)) return false;
return Objects.equals(texture, other.texture) && Objects.equals(material, other.material);
return Objects.equals(texture, other.texture) && Objects.equals(material, other.material)
&& Objects.equals(pass, other.pass)
&& Float.floatToIntBits(offsetFactor) == Float.floatToIntBits(other.offsetFactor)
&& Float.floatToIntBits(offsetUnits) == Float.floatToIntBits(other.offsetUnits);
}
@Override
public int hashCode() {
return Objects.hashCode(texture) * 31 + Objects.hashCode(material);
int h = (Objects.hashCode(texture) * 31 + Objects.hashCode(material)) * 31 + Objects.hashCode(pass);
h = h * 31 + Float.floatToIntBits(offsetFactor);
h = h * 31 + Float.floatToIntBits(offsetUnits);
return h;
}
}
@@ -128,6 +142,9 @@ public final class ModelPartBatcher {
private final LayerKey scratchKey = new LayerKey();
private ResourceLocation lastLayerTexture;
private TesrMaterial lastLayerMaterial;
private PassOverride lastLayerPass;
private float lastLayerOffsetFactor;
private float lastLayerOffsetUnits;
private RenderLayer lastLayer;
private static ResourceLocation lastBoundLocation;
@@ -177,7 +194,9 @@ public final class ModelPartBatcher {
if (instancedThisCycle) {
TesrBatchRenderer.INSTANCE.instancedRenderer.endFrame();
}
BatchingFontRenderer.flushDeferredText();
if (!TesrBatchRenderer.INSTANCE.hasPendingGeometry()) {
BatchingFontRenderer.flushDeferredText();
}
return;
}
final boolean inEntityLoop = mode == Mode.ENTITIES && Iris.enabled && GbufferPrograms.isEntityLoopActive();
@@ -193,6 +212,9 @@ public final class ModelPartBatcher {
if (instancedThisCycle) {
TesrBatchRenderer.INSTANCE.instancedRenderer.endFrame();
}
if (!TesrBatchRenderer.INSTANCE.hasPendingGeometry()) {
BatchingFontRenderer.flushDeferredText();
}
}
public boolean isActive() {
@@ -278,11 +300,19 @@ public final class ModelPartBatcher {
}
}
}
final RenderLayer layer = layerFor(texture, material);
final int entityId = mode == Mode.ENTITIES ? Math.max(0, CapturedRenderingState.INSTANCE.getCurrentRenderedEntity()) : CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
final PassOverride pass = shaderPipeline != null ? PassOverride.capture() : PassOverride.NONE;
final boolean offset = GLStateManager.glIsEnabled(GL11.GL_POLYGON_OFFSET_FILL);
final PolygonState polygon = GLStateManager.getPolygonState();
final float offsetFactor = offset ? polygon.getOffsetFactor() : 0.0f;
final float offsetUnits = offset ? polygon.getOffsetUnits() : 0.0f;
final RenderLayer layer = layerFor(texture, material, pass, offsetFactor, offsetUnits);
// Entities nested inside a TESR (mob spawner, OpenBlocks trophy) run in the block entity pass but carry an entity id
final int entityId = mode == Mode.ENTITIES || pass.isEntityPhase()
? Math.max(0, CapturedRenderingState.INSTANCE.getCurrentRenderedEntity())
: CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
final Color4 color = GLStateManager.getColor();
final int colorABGR = ColorABGR.pack(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
final int packedLight = ((int) GLSMConfig.lastBrightnessY << 16) | ((int) GLSMConfig.lastBrightnessX & 0xFFFF);
final int packedLight = GLSMConfig.packedLastBrightness();
final int mvGen = GLStateManager.getMvGeneration();
if (!mvCaptured || mvGen != lastMvGeneration) {
modelView.set(GLStateManager.getModelViewMatrix());
@@ -349,17 +379,21 @@ public final class ModelPartBatcher {
return entry;
}
private RenderLayer layerFor(ResourceLocation texture, TesrMaterial material) {
if (texture == lastLayerTexture && material == lastLayerMaterial) {
private RenderLayer layerFor(ResourceLocation texture, TesrMaterial material, PassOverride pass, float offsetFactor, float offsetUnits) {
if (texture == lastLayerTexture && material == lastLayerMaterial && pass.equals(lastLayerPass)
&& offsetFactor == lastLayerOffsetFactor && offsetUnits == lastLayerOffsetUnits) {
return lastLayer;
}
RenderLayer layer = layers.get(scratchKey.set(texture, material));
RenderLayer layer = layers.get(scratchKey.set(texture, material, pass, offsetFactor, offsetUnits));
if (layer == null) {
layer = RenderLayer.tesr(texture, material);
layers.put(new LayerKey().set(texture, material), layer);
layer = RenderLayer.tesr(texture, material, pass, offsetFactor, offsetUnits);
layers.put(new LayerKey().set(texture, material, pass, offsetFactor, offsetUnits), layer);
}
lastLayerTexture = texture;
lastLayerMaterial = material;
lastLayerPass = pass;
lastLayerOffsetFactor = offsetFactor;
lastLayerOffsetUnits = offsetUnits;
lastLayer = layer;
return layer;
}
@@ -12,6 +12,7 @@ import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
import com.gtnewhorizons.angelica.glsm.profiling.Tracy;
import com.gtnewhorizons.angelica.glsm.states.Color4;
import com.gtnewhorizons.angelica.glsm.states.PolygonState;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.coderbot.batchedentityrendering.impl.AngelicaBufferSource;
@@ -19,6 +20,7 @@ import net.coderbot.batchedentityrendering.impl.SegmentedBufferBuilder;
import net.coderbot.batchedentityrendering.impl.TransparencyType;
import net.coderbot.iris.Iris;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.layer.PassOverride;
import net.coderbot.iris.pipeline.DeferredWorldRenderingPipeline;
import net.coderbot.iris.pipeline.FixedFunctionWorldRenderingPipeline;
import net.coderbot.iris.pipeline.WorldRenderingPhase;
@@ -129,13 +131,23 @@ public final class TesrBatchRenderer {
return activePass >= 0;
}
public boolean hasPendingGeometry() {
return activePass >= 0 || deferredFlushPending;
}
public void queue(TemplateBuffer template, ResourceLocation texture, TesrMaterial material) {
modelView.set(GLStateManager.getModelViewMatrix());
final int packedLight = currentPackedLight(material);
final int colorABGR = resolveColor(material);
if (activePass >= 0) {
final RenderLayer layer = layerFor(texture, material);
final int blockEntityId = CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
final boolean offset = GLStateManager.glIsEnabled(GL11.GL_POLYGON_OFFSET_FILL);
final PolygonState polygon = GLStateManager.getPolygonState();
final PassOverride pass = PassOverride.capture();
final RenderLayer layer = layerFor(texture, material, pass,
offset ? polygon.getOffsetFactor() : 0.0f, offset ? polygon.getOffsetUnits() : 0.0f);
final int blockEntityId = pass.isEntityPhase()
? Math.max(0, CapturedRenderingState.INSTANCE.getCurrentRenderedEntity())
: CapturedRenderingState.INSTANCE.getCurrentRenderedBlockEntity();
retained[activePass].queue(template, layer, material, modelView, packedLight, colorABGR, blockEntityId, captureTextureMatrix(), false);
} else {
drawImmediate(template, texture, material, packedLight, colorABGR);
@@ -158,8 +170,12 @@ public final class TesrBatchRenderer {
boolean depthEqual;
TesrMaterial.SpecialRender special;
TesrShader shader;
boolean noPass;
PassOverride pass;
float offsetFactor;
float offsetUnits;
LayerKey set(ResourceLocation texture, TesrMaterial.Transparency transparency, boolean noCull, boolean unlit, boolean noDepthWrite, boolean depthOnly, float cutoutAlpha, boolean depthEqual, TesrMaterial.SpecialRender special, TesrShader shader) {
LayerKey set(ResourceLocation texture, TesrMaterial.Transparency transparency, boolean noCull, boolean unlit, boolean noDepthWrite, boolean depthOnly, float cutoutAlpha, boolean depthEqual, TesrMaterial.SpecialRender special, TesrShader shader, boolean noPass, PassOverride pass, float offsetFactor, float offsetUnits) {
this.texture = texture;
this.transparency = transparency;
this.noCull = noCull;
@@ -170,11 +186,15 @@ public final class TesrBatchRenderer {
this.depthEqual = depthEqual;
this.special = special;
this.shader = shader;
this.noPass = noPass;
this.pass = pass;
this.offsetFactor = offsetFactor;
this.offsetUnits = offsetUnits;
return this;
}
LayerKey copy() {
return new LayerKey().set(texture, transparency, noCull, unlit, noDepthWrite, depthOnly, cutoutAlpha, depthEqual, special, shader);
return new LayerKey().set(texture, transparency, noCull, unlit, noDepthWrite, depthOnly, cutoutAlpha, depthEqual, special, shader, noPass, pass, offsetFactor, offsetUnits);
}
@Override
@@ -184,7 +204,10 @@ public final class TesrBatchRenderer {
&& noCull == other.noCull && unlit == other.unlit && noDepthWrite == other.noDepthWrite
&& depthOnly == other.depthOnly
&& Float.floatToIntBits(cutoutAlpha) == Float.floatToIntBits(other.cutoutAlpha)
&& depthEqual == other.depthEqual && special == other.special && shader == other.shader;
&& depthEqual == other.depthEqual && special == other.special && shader == other.shader && noPass == other.noPass
&& Objects.equals(pass, other.pass)
&& Float.floatToIntBits(offsetFactor) == Float.floatToIntBits(other.offsetFactor)
&& Float.floatToIntBits(offsetUnits) == Float.floatToIntBits(other.offsetUnits);
}
@Override
@@ -199,6 +222,10 @@ public final class TesrBatchRenderer {
h = h * 31 + (depthEqual ? 1 : 0);
h = h * 31 + Objects.hashCode(special);
h = h * 31 + System.identityHashCode(shader);
h = h * 31 + (noPass ? 1 : 0);
h = h * 31 + Objects.hashCode(pass);
h = h * 31 + Float.floatToIntBits(offsetFactor);
h = h * 31 + Float.floatToIntBits(offsetUnits);
return h;
}
}
@@ -207,24 +234,45 @@ public final class TesrBatchRenderer {
private final LayerKey scratchKey = new LayerKey();
private ResourceLocation lastLayerTexture;
private TesrMaterial lastLayerMaterial;
private PassOverride lastLayerPass;
private float lastLayerOffsetFactor;
private float lastLayerOffsetUnits;
private RenderLayer lastLayer;
private ResourceLocation lastImmediateTexture;
private TesrMaterial lastImmediateMaterial;
private RenderLayer lastImmediateLayer;
private RenderLayer layerFor(ResourceLocation texture, TesrMaterial material) {
if (texture == lastLayerTexture && material == lastLayerMaterial) {
private RenderLayer layerFor(ResourceLocation texture, TesrMaterial material, PassOverride pass, float offsetFactor, float offsetUnits) {
if (texture == lastLayerTexture && material == lastLayerMaterial && pass.equals(lastLayerPass)
&& offsetFactor == lastLayerOffsetFactor && offsetUnits == lastLayerOffsetUnits) {
return lastLayer;
}
final RenderLayer layer = layerLookup(texture, material);
final RenderLayer layer = layerLookup(texture, material, false, pass, offsetFactor, offsetUnits);
lastLayerTexture = texture;
lastLayerMaterial = material;
lastLayerPass = pass;
lastLayerOffsetFactor = offsetFactor;
lastLayerOffsetUnits = offsetUnits;
lastLayer = layer;
return layer;
}
private RenderLayer layerLookup(ResourceLocation texture, TesrMaterial material) {
final LayerKey key = scratchKey.set(texture, material.transparency(), material.isNoCull(), material.isUnlit(), material.isNoDepthWrite(), material.isDepthOnly(), material.cutoutAlpha(), material.isDepthEqual(), material.special(), material.shader());
private RenderLayer noPassLayerFor(ResourceLocation texture, TesrMaterial material) {
if (texture == lastImmediateTexture && material == lastImmediateMaterial) {
return lastImmediateLayer;
}
final RenderLayer layer = layerLookup(texture, material, true, PassOverride.NONE, 0.0f, 0.0f);
lastImmediateTexture = texture;
lastImmediateMaterial = material;
lastImmediateLayer = layer;
return layer;
}
private RenderLayer layerLookup(ResourceLocation texture, TesrMaterial material, boolean noPass, PassOverride pass, float offsetFactor, float offsetUnits) {
final LayerKey key = scratchKey.set(texture, material.transparency(), material.isNoCull(), material.isUnlit(), material.isNoDepthWrite(), material.isDepthOnly(), material.cutoutAlpha(), material.isDepthEqual(), material.special(), material.shader(), noPass, pass, offsetFactor, offsetUnits);
RenderLayer layer = layers.get(key);
if (layer == null) {
layer = RenderLayer.tesr(texture, material);
layer = noPass ? RenderLayer.tesrNoPass(texture, material) : RenderLayer.tesr(texture, material, pass, offsetFactor, offsetUnits);
layers.put(key.copy(), layer);
}
return layer;
@@ -232,9 +280,9 @@ public final class TesrBatchRenderer {
private static int currentPackedLight(TesrMaterial material) {
if (material.hasLightmap()) {
return ((int) material.lightmapY() << 16) | ((int) material.lightmapX() & 0xFFFF);
return GLSMConfig.packBrightness(material.lightmapX(), material.lightmapY());
}
return ((int) GLSMConfig.lastBrightnessY << 16) | ((int) GLSMConfig.lastBrightnessX & 0xFFFF);
return GLSMConfig.packedLastBrightness();
}
private static int resolveColor(TesrMaterial material) {
@@ -290,6 +338,7 @@ public final class TesrBatchRenderer {
try {
final EntityRenderer entityRenderer = Minecraft.getMinecraft().entityRenderer;
final boolean savedDepthMask = GLStateManager.getDepthState().isEnabled();
final boolean savedDepthTest = GLStateManager.getDepthTest().isEnabled();
final boolean savedBlend = GLStateManager.getBlendMode().isEnabled();
final int savedSrcRgb = GLStateManager.getBlendState().getSrcRgb();
final int savedDstRgb = GLStateManager.getBlendState().getDstRgb();
@@ -312,11 +361,12 @@ public final class TesrBatchRenderer {
bufferSource.endBatch(hook);
instancedRenderer.endFrame();
AngelicaBufferSource.rebindPass();
BatchingFontRenderer.flushDeferredText();
BatchingFontRenderer.flushDeferredText();
} finally {
if (wrap) GbufferPrograms.endBlockEntities();
entityRenderer.disableLightmap(0);
GLStateManager.glDepthMask(savedDepthMask);
if (savedDepthTest) GLStateManager.enableDepthTest(); else GLStateManager.disableDepthTest();
if (savedBlend) GLStateManager.enableBlend(); else GLStateManager.disableBlend();
GLStateManager.tryBlendFuncSeparate(savedSrcRgb, savedDstRgb, savedSrcAlpha, savedDstAlpha);
if (savedAlphaTest) GLStateManager.enableAlphaTest(); else GLStateManager.disableAlphaTest();
@@ -452,7 +502,7 @@ public final class TesrBatchRenderer {
final long end = VertexTransform.writeInstance(addr, format, template, identity, scratchVec, colorABGR, packedLight, null);
immediateScratch.position((int) (end - addr));
immediateScratch.flip();
final RenderLayer layer = layerFor(texture, material);
final RenderLayer layer = noPassLayerFor(texture, material);
GLStateManager.glPushAttrib(AngelicaBufferSource.SAVED_STATE_BITS);
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
layer.startDrawing();
@@ -0,0 +1,48 @@
package com.gtnewhorizons.angelica.utils;
import com.gtnewhorizons.angelica.config.AngelicaConfig;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import java.util.Set;
import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
public class NaturalTextureUtils {
// Yes this is supposed to be volatile
private volatile static Set<Block> cachedWhitelistedBlocks = null;
public static int getTopRotation(int x, int y, int z) {
long hash = (x * 3129871L) ^ (z * 116586811L) ^ y;
hash = hash * hash * 42317861L + hash * 11L;
return (int) (hash & 3);
}
// This method gets called from worker threads
public static boolean isNaturalBlock(Block block) {
if (cachedWhitelistedBlocks == null) {
// If list is empty add back all the stuff from config
initCache();
}
return cachedWhitelistedBlocks.contains(block);
}
// On reload clear the list
public static void reloadCache() {
cachedWhitelistedBlocks = null;
}
private static void initCache() {
Set<Block> set = new ReferenceOpenHashSet<>();
if (AngelicaConfig.naturalTextureBlocks != null) {
for (String name : AngelicaConfig.naturalTextureBlocks) {
Block b = (Block) Block.blockRegistry.getObject(name);
if (b != null && b != Blocks.air) {
set.add(b);
}
}
}
cachedWhitelistedBlocks = set;
}
}
@@ -29,7 +29,7 @@ public class Zoom {
private static long zoomLerpLastNano = 0L;
@Getter
private static final KeyBinding zoomKey = new KeyBinding("Zoom", 0, "key.categories.misc");
private static final KeyBinding zoomKey = new KeyBinding("angelica.keybind.zoom", 0, "key.categories.misc");
private static boolean zoomEnabled = false;
@@ -250,8 +250,8 @@ public class ColorizeBlock {
}
colorMap = wrapBlockMap(colorMap);
for (String idString : idList.split("\\s+")) {
BlockStateMatcher blockMatcher = BlockAPI.createMatcher(new PropertiesFile(logger, resource), idString);
if (blockMatcher != null) {
for (BlockStateMatcher blockMatcher : BlockAPI
.createMatchers(new PropertiesFile(logger, resource), idString)) {
List<BlockStateMatcher> maps = blockColorMaps
.computeIfAbsent(blockMatcher.getBlock(), k -> new ArrayList<>());
blockMatcher.setData(colorMap);
@@ -13,6 +13,7 @@ import java.util.function.Consumer;
import com.github.bsideup.jabel.Desugar;
import net.minecraft.block.Block;
import net.minecraft.client.resources.IResourcePack;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
@@ -25,6 +26,7 @@ import com.prupe.mcpatcher.mal.block.RenderBlocksUtils;
import com.prupe.mcpatcher.mal.block.RenderPassAPI;
import com.prupe.mcpatcher.mal.resource.BlendMethod;
import com.prupe.mcpatcher.mal.resource.ResourceList;
import com.prupe.mcpatcher.mal.resource.ResourceLocationWithSource;
import com.prupe.mcpatcher.mal.resource.TexturePackAPI;
import com.prupe.mcpatcher.mal.resource.TexturePackChangeHandler;
import com.prupe.mcpatcher.mal.tile.TileLoader;
@@ -71,7 +73,7 @@ public class CTMUtils {
}
public static void clearCurrentCompact() {
CURRENT_COMPACT.remove();
CURRENT_COMPACT.set(null);
}
private static final StampedLock lock = new StampedLock();
@@ -128,8 +130,14 @@ public class CTMUtils {
logger.info("loading CTM overrides");
newOverrides = new Overrides();
if (MCPatcherForgeConfig.ConnectedTextures.standard || MCPatcherForgeConfig.ConnectedTextures.nonStandard) {
for (ResourceLocation resource : ResourceList.getInstance()
.listResources(TexturePackAPI.MCPATCHER_SUBDIR + "ctm", ".properties", true)) {
final List<ResourceLocation> ctmResources = new ArrayList<>();
for (String subdir : new String[] { TexturePackAPI.MCPATCHER_SUBDIR, TexturePackAPI.OPTIFINE_SUBDIR }) {
ctmResources.addAll(ResourceList.getInstance()
.listResources(subdir + "ctm", ".properties", true));
}
final Map<String, Map<IResourcePack, Integer>> packPriority = new HashMap<>();
ctmResources.sort((a, b) -> packPriorityOf(packPriority, b) - packPriorityOf(packPriority, a));
for (ResourceLocation resource : ctmResources) {
registerOverrideWithoutLock(newOverrides, TileOverride.create(resource, tileLoader));
}
for (Consumer<Overrides> callback : ctmRegistrationCallbacks) {
@@ -294,9 +302,7 @@ public class CTMUtils {
Set<String> matchingTiles = override.getMatchingTiles();
if (!MCPatcherUtils.isNullOrEmpty(matchingTiles)) {
for (String name : matchingTiles) {
List<TileOverride> list = overrides.tile.computeIfAbsent(name, k -> new ArrayList<>());
list.add(override);
logger.fine("using %s for tile %s", override, name);
registerTileWithoutLock(overrides, name, override);
registered = true;
}
}
@@ -306,6 +312,30 @@ public class CTMUtils {
}
}
private static void registerTileWithoutLock(Overrides overrides, String name, TileOverride override) {
overrides.tile.computeIfAbsent(name, k -> new ArrayList<>())
.add(override);
logger.fine("using %s for tile %s", override, name);
}
private static Map<IResourcePack, Integer> getPackPriority(String namespace) {
final List<IResourcePack> packs = TexturePackAPI.getResourcePacks(namespace);
final Map<IResourcePack, Integer> priority = new IdentityHashMap<>(packs.size());
for (int i = 0; i < packs.size(); i++) {
priority.put(packs.get(i), i);
}
return priority;
}
private static int packPriorityOf(Map<String, Map<IResourcePack, Integer>> byDomain, ResourceLocation resource) {
if (!(resource instanceof ResourceLocationWithSource source)) return -1;
final Integer rank = byDomain
.computeIfAbsent(resource.getResourceDomain(), CTMUtils::getPackPriority)
.get(source.getSource());
return rank == null ? -1 : rank;
}
private static void setBlankResourceWithoutLock() {
RenderBlocksUtils.blankIcon = tileLoader.getIcon(RenderPassAPI.instance.getBlankResource());
}
@@ -36,6 +36,7 @@ abstract public class RenderBlockState {
public static final int CONNECT_BY_BLOCK = 0;
public static final int CONNECT_BY_TILE = 1;
public static final int CONNECT_BY_MATERIAL = 2;
public static final int CONNECT_BY_LIST = 3;
protected static int[] add(int[] a, int[] b) {
if (a.length != b.length) {
@@ -1,6 +1,7 @@
package com.prupe.mcpatcher.ctm;
import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_BLOCK;
import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_LIST;
import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_MATERIAL;
import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_TILE;
import static com.prupe.mcpatcher.ctm.RenderBlockState.NORMALS;
@@ -33,13 +34,18 @@ public abstract class TileOverride implements Comparable<TileOverride> {
private static final MCLogger logger = MCLogger.getLogger(MCLogger.Category.CONNECTED_TEXTURES, "CTM");
private static int nextRegistrationOrder;
public final PropertiesFile properties;
private final String baseFilename;
protected final TileLoader tileLoader;
protected final int renderPass;
private final int weight;
private boolean lostScope;
private final int registrationOrder = nextRegistrationOrder++;
private final List<BlockStateMatcher> matchBlocks;
private final Set<String> matchTiles;
private final List<BlockStateMatcher> connectBlocks;
private final BlockFaceMatcher faceMatcher;
private final int connectType;
private final boolean innerSeams;
@@ -157,6 +163,7 @@ public abstract class TileOverride implements Comparable<TileOverride> {
if (matchBlocks.isEmpty() && matchTiles.isEmpty()) {
matchTiles.add(baseFilename);
}
connectBlocks = getBlockList(properties.getString("connectBlocks", ""), properties.getString("connectMetadata", ""));
faceMatcher = BlockFaceMatcher.create(properties.getString("faces", ""));
@@ -167,6 +174,14 @@ public abstract class TileOverride implements Comparable<TileOverride> {
case "block" -> connectType = CONNECT_BY_BLOCK;
case "tile" -> connectType = CONNECT_BY_TILE;
case "material" -> connectType = CONNECT_BY_MATERIAL;
case "list" -> {
if (connectBlocks.isEmpty()) {
properties.error("connect=list requires a non-empty connectBlocks= list");
connectType = CONNECT_BY_BLOCK;
} else {
connectType = CONNECT_BY_LIST;
}
}
default -> {
properties.error("invalid connect type %s", connectType1);
connectType = CONNECT_BY_BLOCK;
@@ -274,19 +289,21 @@ public abstract class TileOverride implements Comparable<TileOverride> {
// nothing
} else if (token.matches("\\d+-\\d+")) {
for (int id : MCPatcherUtils.parseIntegerList(token, 0, 65535)) {
BlockStateMatcher matcher = BlockAPI.createMatcher(properties, id + defaultMetadata);
if (matcher == null) {
properties.warning("unknown block id %d", id);
List<BlockStateMatcher> matchers = BlockAPI.createMatchers(properties, id + defaultMetadata);
if (matchers.isEmpty()) {
properties.fine("unknown block id %d", id);
lostScope = true;
} else {
blocks.add(matcher);
blocks.addAll(matchers);
}
}
} else {
BlockStateMatcher matcher = BlockAPI.createMatcher(properties, token + defaultMetadata);
if (matcher == null) {
properties.warning("unknown block %s", token);
List<BlockStateMatcher> matchers = BlockAPI.createMatchers(properties, token + defaultMetadata);
if (matchers.isEmpty()) {
properties.fine("unknown block %s", token);
lostScope = true;
} else {
blocks.add(matcher);
blocks.addAll(matchers);
}
}
}
@@ -334,7 +351,11 @@ public abstract class TileOverride implements Comparable<TileOverride> {
public final void registerIcons() {
icons = new IIcon[tileNames.size()];
for (int i = 0; i < icons.length; i++) {
icons[i] = tileLoader.getIcon(tileNames.get(i));
final ResourceLocation tileName = tileNames.get(i);
icons[i] = tileLoader.getIcon(tileName);
if (icons[i] == null && tileName != null) {
properties.warning("tile %s did not resolve to an icon, tile %d will not render", tileName, i);
}
}
}
@@ -368,11 +389,11 @@ public abstract class TileOverride implements Comparable<TileOverride> {
if (result != 0) {
return result;
}
if (o instanceof TileOverride) {
return baseFilename.compareTo(((TileOverride) o).baseFilename);
} else {
return -1;
result = Boolean.compare(lostScope, o.lostScope);
if (result != 0) {
return result;
}
return Integer.compare(registrationOrder, o.registrationOrder);
}
final boolean shouldConnect(RenderBlockState renderBlockState, IIcon icon, int relativeDirection) {
@@ -433,6 +454,16 @@ public abstract class TileOverride implements Comparable<TileOverride> {
case CONNECT_BY_TILE -> renderBlockState.shouldConnectByTile(neighbor, icon, x, y, z);
case CONNECT_BY_BLOCK -> renderBlockState.shouldConnectByBlock(neighbor, x, y, z);
case CONNECT_BY_MATERIAL -> block.blockMaterial == neighbor.blockMaterial;
case CONNECT_BY_LIST -> {
boolean matched = false;
for (BlockStateMatcher matcher : connectBlocks) {
if (matcher.match(blockAccess, x, y, z)) {
matched = true;
break;
}
}
yield matched;
}
default -> false;
};
}
@@ -4,15 +4,20 @@ import java.io.File;
import java.io.IOException;
import java.io.PrintStream;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import net.coderbot.iris.shaderpack.materialmap.BlockEntry;
import net.coderbot.iris.shaderpack.materialmap.FlatteningMap;
import net.coderbot.iris.shaderpack.materialmap.NamespacedId;
import net.minecraft.block.Block;
import com.prupe.mcpatcher.MCPatcherUtils;
import com.prupe.mcpatcher.mal.resource.PropertiesFile;
import com.prupe.mcpatcher.mal.resource.TexturePackAPI;
import cpw.mods.fml.common.registry.FMLControlledNamespacedRegistry;
import cpw.mods.fml.common.registry.GameData;
@@ -64,7 +69,7 @@ public class BlockAPI {
return blocks;
}
public static BlockStateMatcher createMatcher(PropertiesFile source, String matchString) {
public static List<BlockStateMatcher> createMatchers(PropertiesFile source, String matchString) {
Map<String, String> propertyMap = new HashMap<>();
String namespace = null;
String blockName = null;
@@ -90,7 +95,7 @@ public class BlockAPI {
appendThis = true;
} else {
source.warning("invalid token '%s' in %s", source, s, matchString);
return null;
return Collections.emptyList();
}
if (appendThis) {
metaString.append(':');
@@ -103,19 +108,73 @@ public class BlockAPI {
}
if (MCPatcherUtils.isNullOrEmpty(blockName)) {
source.warning("cannot parse namespace/block name from %s", matchString);
return null;
return Collections.emptyList();
}
Block block = GameData.getBlockRegistry()
.getObject(namespace + ':' + blockName);
if (block == null) {
source.warning("unknown block %s:%s", namespace, blockName);
return null;
final Block block = GameData.getBlockRegistry()
.getRaw(namespace + ':' + blockName);
if (block != null) {
return Collections.singletonList(
new BlockStateMatcher(
metaString.toString(),
block,
metadata.toString()
.trim()));
}
return new BlockStateMatcher(
metaString.toString(),
block,
metadata.toString()
.trim());
if (!TexturePackAPI.DEFAULT_NAMESPACE.equals(namespace)) {
source.fine("unknown block %s:%s", namespace, blockName);
return Collections.emptyList();
}
final List<BlockEntry> entries = FlatteningMap.toLegacy(blockName, propertyMap);
if (entries == null) {
source.fine("unknown block %s:%s", namespace, blockName);
return Collections.emptyList();
}
if (!propertyMap.isEmpty() && entries.equals(FlatteningMap.toLegacy(blockName, Collections.emptyMap()))) {
source.fine("block %s has no 1.7.10 equivalent for %s, ignoring this match", blockName, propertyMap);
return Collections.emptyList();
}
final String explicitMetadata = metadata.toString()
.trim();
final List<BlockStateMatcher> matchers = new ArrayList<>(entries.size());
for (BlockEntry entry : entries) {
final NamespacedId id = entry.id();
final Block legacy = GameData.getBlockRegistry()
.getRaw(id.getNamespace() + ':' + id.getName());
final String entryMetadata = intersectMetadata(explicitMetadata, entry.metas());
if (entryMetadata == null) {
continue;
}
matchers.add(new BlockStateMatcher(metaString.toString(), legacy, entryMetadata));
}
if (matchers.isEmpty()) {
source.fine("unknown block %s:%s", namespace, blockName);
}
return matchers;
}
private static String intersectMetadata(String explicitMetadata, Set<Integer> entryMetas) {
if (MCPatcherUtils.isNullOrEmpty(explicitMetadata)) {
if (entryMetas.isEmpty()) {
return "";
}
final StringBuilder sb = new StringBuilder();
for (int meta : entryMetas) {
sb.append(' ')
.append(meta);
}
return sb.toString()
.trim();
}
final StringBuilder sb = new StringBuilder();
for (int meta : MCPatcherUtils.parseIntegerList(explicitMetadata, 0, 15)) {
if (entryMetas.isEmpty() || entryMetas.contains(meta)) {
sb.append(' ')
.append(meta);
}
}
return sb.length() == 0 ? null
: sb.toString()
.trim();
}
}
@@ -43,6 +43,7 @@ public class TexturePackAPI {
public static final String DEFAULT_NAMESPACE = "minecraft";
public static final String MCPATCHER_SUBDIR = "mcpatcher/";
public static final String OPTIFINE_SUBDIR = "optifine/";
public static final ResourceLocation ITEMS_PNG = new ResourceLocation("textures/atlas/items.png");
private static final String ASSETS = "assets/";
@@ -204,6 +205,11 @@ public class TexturePackAPI {
return null;
}
private static String subdirOf(ResourceLocation baseResource) {
return baseResource != null && baseResource.getResourcePath()
.startsWith(OPTIFINE_SUBDIR) ? OPTIFINE_SUBDIR : MCPATCHER_SUBDIR;
}
public static ResourceLocation parseResourceLocation(ResourceLocation baseResource, String path) {
if (MCPatcherUtils.isNullOrEmpty(path)) {
return null;
@@ -232,8 +238,8 @@ public class TexturePackAPI {
ResourceLocation resource;
if (path.startsWith("~/")) {
// Relative to namespace mcpatcher dir:
// ~/path -> assets/(namespace of base file)/mcpatcher/path
resource = new ResourceLocation(baseResource.getResourceDomain(), MCPATCHER_SUBDIR + path.substring(2));
// ~/path -> assets/(namespace of base file)/(mcpatcher|optifine)/path
resource = new ResourceLocation(baseResource.getResourceDomain(), subdirOf(baseResource) + path.substring(2));
} else if (path.startsWith("./")) {
// Relative to properties file:
// ./path -> (dir of base file)/path
@@ -98,6 +98,7 @@ public class TileLoader {
logger.severe("beforeChange was not called, invoking directly");
changeHandler.beforeChange();
}
long currentSize = Long.MIN_VALUE;
for (TileLoader loader : loaders) {
if (loader.isForThisMap(mapName)) {
if (loader.baseTextureMap == null) {
@@ -105,10 +106,13 @@ public class TileLoader {
loader.baseTexturesByName.putAll(map);
}
if (!loader.tilesToRegister.isEmpty()) {
if (currentSize == Long.MIN_VALUE) currentSize = getTextureSize(map.values());
loader.subLogger
.fine("adding icons to %s (%d remaining)", mapName, loader.tilesToRegister.size(), mapName);
while (!loader.tilesToRegister.isEmpty() && loader.registerOneIcon(textureMap, mapName, map)) {
// nothing
while (!loader.tilesToRegister.isEmpty()) {
long updatedSize = loader.registerOneIcon(textureMap, mapName, map, currentSize);
if (updatedSize < 0) break;
currentSize = updatedSize;
}
loader.subLogger.fine(
"done adding icons to %s (%d remaining)",
@@ -275,42 +279,44 @@ public class TileLoader {
return false;
}
protected boolean registerOneIcon(TextureMap textureMap, String mapName, Map<String, TextureAtlasSprite> map) {
protected long registerOneIcon(TextureMap textureMap, String mapName, Map<String, TextureAtlasSprite> map,
long currentSize) {
ResourceLocation resource = tilesToRegister.iterator()
.next();
String name = resource.toString();
if (registerDefaultIcon(name)) {
tilesToRegister.remove(resource);
return true;
return currentSize;
}
BufferedImage image = tileImages.get(resource);
if (image == null) {
subLogger.error("tile for %s unexpectedly missing", resource);
tilesToRegister.remove(resource);
return true;
return currentSize;
}
int width = image.getWidth();
int height = image.getHeight();
long currentSize = getTextureSize(map.values());
long newSize = 4 * width * width;
if (newSize + currentSize > MAX_TILESHEET_SIZE) {
float sizeMB = (float) currentSize / 1048576.0f;
if (currentSize <= 0) {
subLogger.error("%s too big for any tilesheet (%.1fMB), dropping", name, sizeMB);
tilesToRegister.remove(resource);
return true;
return currentSize;
} else {
subLogger.warning("%s nearly full (%.1fMB), will start a new tilesheet", mapName, sizeMB);
return false;
return -1;
}
}
TextureAtlasSprite previous = map.get(name);
TextureAtlasSprite icon = registerIconToMap(textureMap, resource, name);
map.put(name, icon);
currentSize += getTextureSize(icon) - getTextureSize(previous);
iconMap.put(name, icon);
String extra = (width == height ? "" : ", " + (height / width) + " frames");
subLogger.finer("%s -> %s icon %dx%d%s", name, mapName, width, width, extra);
tilesToRegister.remove(resource);
return true;
return currentSize;
}
protected TextureAtlasSprite registerIconToMap(TextureMap textureMap, ResourceLocation resource, String name) {
@@ -12,9 +12,7 @@ public class NotFineConfig {
private static final String CATEGORY_TOGGLE = "toggle";
private static final String CATEGORY_UNFINISHED = "unfinished";
public static boolean allowAdvancedOpenGL;
public static boolean allowToggle3DAnaglyph;
public static boolean allowToggleFBO;
public static boolean betterBlockFaceCulling;
public static boolean renderPass;
@@ -23,12 +21,7 @@ public class NotFineConfig {
File configFile = new File(Launch.minecraftHome + File.separator + "config" + File.separator + NotFine.MODID + File.separator + "notfine.cfg");
Configuration config = new Configuration(configFile);
allowAdvancedOpenGL = config.getBoolean("allowAdvancedOpenGL", CATEGORY_GENERAL, false,
"Allow Advanced OpenGL to be enabled when it might be supported.");
allowToggle3DAnaglyph = config.getBoolean("allowToggle3DAnaglyph", CATEGORY_GENERAL, true,
"Allow 3D Anaglyph to be enabled.");
allowToggleFBO = config.getBoolean("allowToggleFBO", CATEGORY_GENERAL, false,
"Allow FBOs to be disabled.");
allowToggle3DAnaglyph = config.getBoolean("allowToggle3DAnaglyph", CATEGORY_GENERAL, true, "Allow 3D Anaglyph to be enabled.");
config.setCategoryComment(CATEGORY_TOGGLE, "Toggle mod features.");
betterBlockFaceCulling = config.getBoolean("betterBlockFaceCulling", CATEGORY_TOGGLE, true,
@@ -43,10 +36,7 @@ public class NotFineConfig {
config.save();
}
//These will probably break hard with Angelica.
//AdvancedOpenGL even breaks hard on its own.
allowAdvancedOpenGL = false;
allowToggleFBO = false;
//This will probably break hard with Angelica.
renderPass = false;
}
@@ -243,21 +243,6 @@ public class NotFineGameOptionPages {
List<OptionGroup> groups = new ArrayList<>();
groups.add(OptionGroup.createBuilder()
.add(OptionImpl.createBuilder(boolean.class, vanillaOpts)
.setName(I18n.format("options.advancedOpengl"))
.setTooltip(I18n.format("sodium.options.advanced_opengl.tooltip"))
.setControl(TickBoxControl::new)
.setBinding((opts, value) -> opts.advancedOpengl = value, opts -> opts.advancedOpengl)
.setImpact(OptionImpact.VARIES)
.setEnabled(NotFineConfig.allowAdvancedOpenGL)
.build())
.add(OptionImpl.createBuilder(boolean.class, vanillaOpts)
.setName(I18n.format("options.fboEnable"))
.setTooltip(I18n.format("sodium.options.fbo.tooltip"))
.setControl(TickBoxControl::new)
.setBinding((opts, value) -> opts.fboEnable = value, opts -> opts.fboEnable)
.setEnabled(NotFineConfig.allowToggleFBO)
.build())
.add(OptionImpl.createBuilder(boolean.class, vanillaOpts)
.setName(I18n.format("options.anaglyph"))
.setTooltip(I18n.format("sodium.options.anaglyph.tooltip"))
@@ -18,15 +18,9 @@ public class ClientProxy extends CommonProxy {
FMLCommonHandler.instance().bus().register(this);
MinecraftForge.EVENT_BUS.register(this);
if(!NotFineConfig.allowAdvancedOpenGL) {
Minecraft.getMinecraft().gameSettings.advancedOpengl = false;
}
if(!NotFineConfig.allowToggle3DAnaglyph) {
Minecraft.getMinecraft().gameSettings.anaglyph = false;
}
if(!NotFineConfig.allowToggleFBO) {
Minecraft.getMinecraft().gameSettings.fboEnable = true;
}
for(Settings setting : Settings.values()) {
setting.ready();
@@ -105,9 +105,9 @@ public class ReeseSodiumVideoOptionsScreen extends SodiumOptionsGUI {
final Dim2i applyButtonDim = new Dim2i(tabFrameDim.getLimitX() - 134, tabFrameDim.getLimitY() + 5, 65, 20);
final Dim2i closeButtonDim = new Dim2i(tabFrameDim.getLimitX() - 65, tabFrameDim.getLimitY() + 5, 65, 20);
this.undoButton = new FlatButtonWidget(undoButtonDim, "Undo", this::undoChanges);
this.applyButton = new FlatButtonWidget(applyButtonDim, "Apply", this::applyChanges);
this.closeButton = new FlatButtonWidget(closeButtonDim, "Close", this::onClose);
this.undoButton = new FlatButtonWidget(undoButtonDim, I18n.format("sodium.options.buttons.undo"), this::undoChanges);
this.applyButton = new FlatButtonWidget(applyButtonDim, I18n.format("sodium.options.buttons.apply"), this::applyChanges);
this.closeButton = new FlatButtonWidget(closeButtonDim, I18n.format("gui.done"), this::onClose);
// Pre-compute button text and widths to avoid duplicate calculations
final String irisText = Iris.enabled ? I18n.format(IrisApi.getInstance().getMainScreenLanguageKey()) : null;
@@ -202,16 +202,7 @@ public class ReeseSodiumVideoOptionsScreen extends SodiumOptionsGUI {
}
private void updateControls() {
boolean hasChanges = this.getAllOptions()
.anyMatch(Option::hasChanged);
for (OptionPage page : this.pages) {
for (Option<?> option : page.getOptions()) {
if (option.hasChanged()) {
hasChanges = true;
}
}
}
final boolean hasChanges = this.getAllOptions().anyMatch(Option::hasChanged);
this.applyButton.setEnabled(hasChanges);
this.undoButton.setVisible(hasChanges);
@@ -93,11 +93,7 @@ public class SearchTextFieldComponent extends AbstractWidget {
return;
}
if (!this.isFocused() && this.text.isEmpty()) {
final String key = "rso.search_bar_empty";
String text = I18n.format(key);
if (text.equals(key))
text = "Search options...";
this.textRenderer.drawString(text, this.dim.getOriginX() + 6, this.dim.getOriginY() + 6, 0xFFAAAAAA);
this.textRenderer.drawString(I18n.format("rso.search_bar_empty"), this.dim.getOriginX() + 6, this.dim.getOriginY() + 6, 0xFFAAAAAA);
}
drawRect(this.dim.getOriginX(), this.dim.getOriginY(), this.dim.getLimitX(), this.dim.getLimitY(), this.isFocused() ? 0xE0000000 : 0x90000000);
@@ -11,8 +11,6 @@ import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.Display;
import com.cardinalstar.cubicchunks.api.compat.CubicChunksVideoSettings;
import com.google.common.collect.ImmutableList;
import com.gtnewhorizons.angelica.compat.ModStatus;
@@ -21,7 +19,6 @@ import com.gtnewhorizons.angelica.rendering.celeritas.MultiDrawModeResolver;
import com.gtnewhorizons.angelica.rendering.culling.GpuCulling;
import com.gtnewhorizons.angelica.config.GpuCullingMode;
import com.gtnewhorizons.angelica.glsm.GLStateManager;
import com.gtnewhorizons.angelica.glsm.RenderSystem;
import cpw.mods.fml.common.Optional.Method;
import com.gtnewhorizons.angelica.glsm.streaming.StreamingUploader;
import jss.notfine.core.Settings;
@@ -48,6 +45,7 @@ import me.jellysquid.mods.sodium.client.gui.options.storage.MinecraftOptionsStor
import me.jellysquid.mods.sodium.client.gui.options.storage.SodiumOptionsStorage;
import net.coderbot.iris.Iris;
import net.coderbot.iris.gui.option.IrisVideoSettings;
import net.coderbot.iris.pipeline.ShadowRenderer;
import org.embeddedt.embeddium.impl.render.chunk.occlusion.AsyncOcclusionMode;
public class SodiumGameOptionPages {
@@ -305,9 +303,10 @@ public class SodiumGameOptionPages {
.add(OptionImpl.createBuilder(StreamingUploader.UploadStrategy.class, sodiumOpts)
.setName(I18n.format("sodium.options.upload_method.name"))
.setTooltip(I18n.format("sodium.options.upload_method.tooltip"))
.setControl(o ->
new CyclingControl<>(o, StreamingUploader.UploadStrategy.class, StreamingUploader.UploadStrategy.values())
)
.setControl(o -> new CyclingControl<>(o, StreamingUploader.UploadStrategy.class, new String[]{
I18n.format("sodium.options.upload_method.buffer_data"),
I18n.format("sodium.options.upload_method.buffer_subdata"),
I18n.format("sodium.options.upload_method.map_buffer") }))
.setBinding((opts, value) -> opts.advanced.streamingUploadStrategy = value, opts -> opts.advanced.streamingUploadStrategy)
.setFlags(OptionFlag.REQUIRES_RENDERER_RELOAD)
.setImpact(OptionImpact.VARIES)
@@ -411,7 +410,10 @@ public class SodiumGameOptionPages {
.add(OptionImpl.createBuilder(AsyncOcclusionMode.class, sodiumOpts)
.setName(I18n.format("sodium.options.async_occlusion_mode.name"))
.setTooltip(I18n.format("sodium.options.async_occlusion_mode.tooltip"))
.setControl(o -> new CyclingControl<>(o, AsyncOcclusionMode.class, new String[]{"None", "Only Shadow", "Everything"}))
.setControl(o -> new CyclingControl<>(o, AsyncOcclusionMode.class, new String[]{
I18n.format("sodium.options.async_occlusion_mode.none"),
I18n.format("sodium.options.async_occlusion_mode.only_shadow"),
I18n.format("sodium.options.async_occlusion_mode.everything") }))
.setImpact(OptionImpact.MEDIUM)
.setBinding((opts, value) -> opts.performance.asyncOcclusionMode = value, opts -> opts.performance.asyncOcclusionMode)
.setFlags(OptionFlag.REQUIRES_RENDERER_RELOAD)
@@ -519,6 +521,36 @@ public class SodiumGameOptionPages {
.build());
if (Iris.enabled) {
final OptionImpl<AngelicaConfig, Integer> shadowGraphAngleDelta =
OptionImpl.createBuilder(int.class, angelicaOpts)
.setName(I18n.format("options.angelica.shadowGraphAngleDelta"))
.setTooltip(I18n.format("options.angelica.shadowGraphAngleDelta.tooltip"))
.setControl(o -> new SliderControl(o, 0, 100, 1, ControlValueFormatter.shadowGraphAngleDelta()))
.setImpact(OptionImpact.MEDIUM)
.setBinding((opts, value) -> AngelicaConfig.shadowGraphAngleDelta = value * 0.001f,
opts -> Math.round(AngelicaConfig.shadowGraphAngleDelta * 1000.0f))
.build();
shadowGraphAngleDelta.iris$dynamicallyEnable(ShadowRenderer::shadowGraphGateIsNotBypassed);
final OptionImpl<AngelicaConfig, Integer> shadowGraphHorizonScale =
OptionImpl.createBuilder(int.class, angelicaOpts)
.setName(I18n.format("options.angelica.shadowGraphHorizonScale"))
.setTooltip(I18n.format("options.angelica.shadowGraphHorizonScale.tooltip"))
.setControl(o -> new SliderControl(o, 0, 100, 1, ControlValueFormatter.shadowGraphHorizonScale()))
.setImpact(OptionImpact.LOW)
.setBinding((opts, value) -> AngelicaConfig.shadowGraphHorizonScale = value * 0.01f,
opts -> Math.round(AngelicaConfig.shadowGraphHorizonScale * 100.0f))
.build();
shadowGraphHorizonScale.iris$dynamicallyEnable(
() -> ShadowRenderer.shadowGraphGateIsNotBypassed() && shadowGraphAngleDelta.getValue() != 0);
groups.add(OptionGroup.createBuilder()
.add(shadowGraphAngleDelta)
.add(shadowGraphHorizonScale)
.build());
}
groups.add(OptionGroup.createBuilder()
.add(OptionImpl.createBuilder(boolean.class, angelicaOpts)
.setName(I18n.format("options.angelica.hudCaching"))
@@ -54,7 +54,6 @@ public class SodiumOptionsGUI extends ScrollableGuiScreen {
protected OptionPage shaderPacks;
public SodiumOptionsGUI(GuiScreen prevScreen) {
this.prevScreen = prevScreen;
@@ -67,10 +66,7 @@ public class SodiumOptionsGUI extends ScrollableGuiScreen {
// Add Dynamic Lights page if enabled
if (DynamicLights.configEnabled) {
var dlPage = DynamicLightsOptionPages.dynamicLights();
if (dlPage != null) {
this.pages.add(dlPage);
}
this.pages.add(DynamicLightsOptionPages.dynamicLights());
}
if (Iris.enabled) {
@@ -194,15 +190,7 @@ public class SodiumOptionsGUI extends ScrollableGuiScreen {
.findFirst()
.orElse(null);
boolean hasChanges = this.getAllOptions().anyMatch(Option::hasChanged);
for (OptionPage page : this.pages) {
for (Option<?> option : page.getOptions()) {
if (option.hasChanged()) {
hasChanges = true;
}
}
}
final boolean hasChanges = this.getAllOptions().anyMatch(Option::hasChanged);
this.applyButton.setEnabled(hasChanges);
this.undoButton.setVisible(hasChanges);
@@ -0,0 +1,149 @@
package me.jellysquid.mods.sodium.client.gui.options;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import me.jellysquid.mods.sodium.client.gui.options.control.Control;
import me.jellysquid.mods.sodium.client.gui.options.control.ControlElement;
import me.jellysquid.mods.sodium.client.gui.options.control.element.ControlElementFactory;
import me.jellysquid.mods.sodium.client.gui.options.control.element.SodiumControlElement;
import me.jellysquid.mods.sodium.client.gui.options.storage.OptionStorage;
import me.jellysquid.mods.sodium.client.util.Dim2i;
/** "Option" that opens a sub screen */
public class SubScreenOption implements Option<Void> {
private static final int ARROW_HOVERED = 0xFF94E4D3;
private static final int ARROW_IDLE = 0xFFAAAAAA;
private static final String ARROW = ">";
private static final OptionStorage<Void> NO_STORAGE = new OptionStorage<Void>() {
@Override
public Void getData() {
return null;
}
@Override
public void save() {}
};
private final String name;
private final String tooltip;
private final Function<GuiScreen, GuiScreen> destination;
private final Control<Void> control = new SubScreenControl(this);
public SubScreenOption(String name, String tooltip, Function<GuiScreen, GuiScreen> destination) {
this.name = name;
this.tooltip = tooltip;
this.destination = destination;
}
private void open() {
final var mc = Minecraft.getMinecraft();
mc.displayGuiScreen(this.destination.apply(mc.currentScreen));
}
@Override
public String getName() {
return this.name;
}
@Override
public String getTooltip() {
return this.tooltip;
}
@Override
public OptionImpact getImpact() {
return null;
}
@Override
public Control<Void> getControl() {
return this.control;
}
@Override
public Void getValue() {
return null;
}
@Override
public void setValue(Void value) {}
@Override
public void reset() {}
@Override
public OptionStorage<?> getStorage() {
return NO_STORAGE;
}
@Override
public boolean isAvailable() {
return true;
}
@Override
public boolean hasChanged() {
return false;
}
@Override
public void applyChanges() {}
@Override
public Collection<OptionFlag> getFlags() {
return Collections.emptySet();
}
private record SubScreenControl(SubScreenOption target) implements Control<Void> {
@Override
public Option<Void> getOption() {
return this.target;
}
@Override
public ControlElement<Void> createElement(Dim2i dim, ControlElementFactory factory) {
return new SubScreenElement(this.target, dim);
}
@Override
public int getMaxWidth() {
return 30;
}
}
private static class SubScreenElement extends SodiumControlElement<Void> {
private final SubScreenOption target;
SubScreenElement(SubScreenOption option, Dim2i dim) {
super(option, dim);
this.target = option;
}
@Override
public void render(int mouseX, int mouseY, float delta) {
super.render(mouseX, mouseY, delta);
final var width = this.font.getStringWidth(ARROW);
this.drawString(ARROW, this.dim.getLimitX() - width - 6, this.dim.getCenterY() - 4, this.hovered ? ARROW_HOVERED : ARROW_IDLE);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (button != 0 || !this.dim.containsCursor(mouseX, mouseY)) return false;
this.playClickSound();
this.target.open();
return true;
}
}
}
@@ -2,6 +2,8 @@ package me.jellysquid.mods.sodium.client.gui.options.control;
import net.minecraft.client.resources.I18n;
import java.util.Locale;
public interface ControlValueFormatter {
static ControlValueFormatter guiScale() {
return (v) -> (v == 0) ? I18n.format("options.guiScale.auto") : I18n.format(v + "x");
@@ -47,4 +49,14 @@ public interface ControlValueFormatter {
static ControlValueFormatter number() {
return String::valueOf;
}
static ControlValueFormatter shadowGraphAngleDelta() {
return (v) -> v == 0
? I18n.format("options.angelica.shadowGraphAngleDelta.always")
: String.format(Locale.ROOT, "%.3f°", v * 0.001f);
}
static ControlValueFormatter shadowGraphHorizonScale() {
return (v) -> v == 100 ? I18n.format("options.angelica.shadowGraphHorizonScale.off") : v + "%";
}
}
@@ -6,6 +6,8 @@ import it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.coderbot.batchedentityrendering.impl.ordering.SimpleRenderOrderManager;
import net.coderbot.iris.Iris;
import net.coderbot.iris.layer.GbufferPrograms;
import net.coderbot.iris.pipeline.WorldRenderingPhase;
import net.coderbot.iris.pipeline.WorldRenderingPipeline;
import net.coderbot.iris.uniforms.CapturedRenderingState;
import org.lwjgl.opengl.GL11;
@@ -159,15 +161,17 @@ public class AngelicaBufferSource implements Groupable {
private void clearCurrentId() {
if (!anyIdSet) return;
if (idKind == GroupIdKind.ENTITY) {
CapturedRenderingState.INSTANCE.setCurrentEntity(-1);
CapturedRenderingState.INSTANCE.setCurrentEntityColor(0f, 0f, 0f, 0f);
} else {
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(0);
}
// A pass can set either kind: nested entities inside a TESR write the entity id during a block entity pass
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(-1, 0);
CapturedRenderingState.INSTANCE.setCurrentEntityColor(0f, 0f, 0f, 0f);
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(0);
anyIdSet = false;
}
private GroupIdKind effectiveIdKind() {
return GbufferPrograms.getCurrentPhase() == WorldRenderingPhase.ENTITIES ? GroupIdKind.ENTITY : idKind;
}
private void drawLayer(RenderLayer layer, LayerDrawHook hook) {
final List<BufferSegment> segments = typeToSegment.get(layer);
final boolean hasDynamic = segments != null && !segments.isEmpty();
@@ -184,7 +188,7 @@ public class AngelicaBufferSource implements Groupable {
GLStateManager.glPushMatrix();
GLStateManager.glLoadIdentity();
SegmentedBufferBuilder.LayerBuffer bound = null;
final boolean entityKind = idKind == GroupIdKind.ENTITY;
final boolean entityKind = effectiveIdKind() == GroupIdKind.ENTITY;
int currentId = Integer.MIN_VALUE;
int currentColor = 0;
boolean colorSet = false;
@@ -271,8 +275,8 @@ public class AngelicaBufferSource implements Groupable {
public void applyIdAndRebind(int id) {
anyIdSet = true;
if (idKind == GroupIdKind.ENTITY) {
CapturedRenderingState.INSTANCE.setCurrentEntity(id);
if (effectiveIdKind() == GroupIdKind.ENTITY) {
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(id, 0);
rebindPass();
} else {
setBlockEntityAndRebind(id);
@@ -281,8 +285,8 @@ public class AngelicaBufferSource implements Groupable {
public void applyIdNoRebind(int id) {
anyIdSet = true;
if (idKind == GroupIdKind.ENTITY) {
CapturedRenderingState.INSTANCE.setCurrentEntity(id);
if (effectiveIdKind() == GroupIdKind.ENTITY) {
CapturedRenderingState.INSTANCE.setCurrentEntityAndItem(id, 0);
} else {
CapturedRenderingState.INSTANCE.setCurrentBlockEntity(id);
}
+16 -6
View File
@@ -8,6 +8,7 @@ import com.gtnewhorizons.angelica.glsm.RenderSystem;
import com.gtnewhorizons.angelica.glsm.backend.BackendManager;
import com.gtnewhorizons.angelica.glsm.shader.GlslVulkanPreprocess;
import com.gtnewhorizons.angelica.glsm.shader.SpirvCompiler;
import com.gtnewhorizons.angelica.iris.ImmediateExtendedAttribs;
import com.gtnewhorizons.angelica.iris.IrisGLSMBridge;
import com.gtnewhorizons.angelica.proxy.ClientProxy;
import com.gtnewhorizons.angelica.rendering.StateAwareTessellator;
@@ -54,6 +55,7 @@ import net.minecraft.launchwrapper.Launch;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumChatFormatting;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.input.Keyboard;
import java.io.IOException;
@@ -342,11 +344,11 @@ public class Iris {
final Minecraft mc = Minecraft.getMinecraft();
try {
reload();
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText("Shaders Reloaded!"));
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText(I18n.format("iris.shaders.reloaded")));
} catch (Exception e) {
logger.error("Error while reloading Shaders for Iris!", e);
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText( "Failed tgo reload shaders! Reason: " + Throwables.getRootCause(e).getMessage()));
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText(I18n.format("iris.shaders.reloaded.failure", Throwables.getRootCause(e).getMessage())));
}
} else if (toggleShadersKeybind.isPressed()) {
final Minecraft mc = Minecraft.getMinecraft();
@@ -355,7 +357,7 @@ public class Iris {
} catch (Exception e) {
logger.error("Error while toggling shaders!", e);
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText( "Failed tgo toggle shaders! Reason: " + Throwables.getRootCause(e).getMessage()));
if (mc.thePlayer != null) mc.thePlayer.addChatMessage(new ChatComponentText(I18n.format("iris.shaders.toggled.failure", Throwables.getRootCause(e).getMessage())));
setShadersDisabled();
fallback = true;
}
@@ -801,6 +803,9 @@ public class Iris {
// Load the new shaderpack
loadShaderpack();
// Drop the stale program probe and cached item geometry
ImmediateExtendedAttribs.onShaderPackChanged();
// Very important - we need to re-create the pipeline straight away.
// https://github.com/IrisShaders/Iris/issues/1330
if (Minecraft.getMinecraft().theWorld != null) {
@@ -919,6 +924,11 @@ public class Iris {
return pipelineManager;
}
@Nullable
public static PipelineManager getPipelineManagerNullable() {
return pipelineManager;
}
@NotNull
public static Optional<ShaderPack> getCurrentPack() {
return Optional.ofNullable(currentPack);
@@ -968,9 +978,9 @@ public class Iris {
public void fmlInitEvent() {
IRIS_VERSION = Tags.VERSION;
reloadKeybind = new KeyBinding("Reload Shaders", 0, "Iris Keybinds");
toggleShadersKeybind = new KeyBinding("Toggle Shaders", 0, "Iris Keybinds");
shaderpackScreenKeybind = new KeyBinding("Shaderpack Selection Screen", 0, "Iris Keybinds");
reloadKeybind = new KeyBinding("iris.keybind.reload", 0, "key.category.iris.keybinds");
toggleShadersKeybind = new KeyBinding("iris.keybind.toggleShaders", 0, "key.category.iris.keybinds");
shaderpackScreenKeybind = new KeyBinding("iris.keybind.shaderPackSelection", 0, "key.category.iris.keybinds");
ClientRegistry.registerKeyBinding(reloadKeybind);
ClientRegistry.registerKeyBinding(toggleShadersKeybind);
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