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https://github.com/GTNewHorizons/Angelica.git
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| Author | SHA1 | Date | |
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502f30c0f9 | ||
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ceff04adba | ||
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b4dfdb8cc5 | ||
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+1
-1
@@ -66,7 +66,7 @@ configurations.all {
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}
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dependencies {
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compileOnly("com.github.GTNewHorizons:Hodgepodge:2.7.14:dev")
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compileOnly("com.github.GTNewHorizons:Hodgepodge:2.7.158:dev")
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compileOnly("com.gtnewhorizons.retrofuturabootstrap:RetroFuturaBootstrap:1.1.0") { transitive = false }
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// runtimeOnlyNonPublishable("com.github.GTNewHorizons:lwjgl3ify:3.0.99")
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-1
@@ -17,7 +17,6 @@ public class CeleritasBlockTransformer implements IClassTransformer {
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public CeleritasBlockTransformer() {
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this.inner = new CeleritasBlockTransform(AngelicaClientTweaker.isObfEnv());
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this.exclusions = inner.getTransformerExclusions();
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this.inner.setCeleritasSetting();
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}
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/**
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+30
-34
@@ -31,16 +31,21 @@ public final class CeleritasBlockTransform implements Opcodes {
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private static final Logger LOGGER = LogManager.getLogger("CeleritasBlockTransformer");
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private static final String BlockClass = "net/minecraft/block/Block";
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private static final String ThreadedBlockData = "com/gtnewhorizons/angelica/client/rendering/ThreadedBlockData";
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/** All classes under <tt>net.minecraft.block.Block*</tt> are Block subclasses save for these. */
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private static final String[] VanillaBlockExclusions = {
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"net/minecraft/block/IGrowable",
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"net/minecraft/block/ITileEntityProvider",
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"net/minecraft/block/BlockEventData",
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"net/minecraft/block/BlockSourceImpl",
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"net/minecraft/block/material/"
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};
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private final Map<String, String> fieldNameToRedirect = new HashMap<>();
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private final Set<String> blockSubclasses = Collections.newSetFromMap(new ConcurrentHashMap<>());
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private final Set<String> moddedBlockSubclasses = Collections.newSetFromMap(new ConcurrentHashMap<>());
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// Block subclass owners we shouldn't redirect because they shadow some fields we want to redirect
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private final Set<String> blockSubclassExclusions = Collections.newSetFromMap(new ConcurrentHashMap<>());
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private final ClassConstantPoolParser cstPoolParser;
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private final MethodHandle celeritasEnabledGetter;
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private boolean isCeleritasEnabled;
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public CeleritasBlockTransform(boolean isObf) {
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final List<Pair<String, String>> mappings = ImmutableList.of(
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Pair.of("minX", "field_149759_B"),
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@@ -56,37 +61,30 @@ public final class CeleritasBlockTransform implements Opcodes {
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}
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this.cstPoolParser = new ClassConstantPoolParser(this.fieldNameToRedirect.keySet().toArray(new String[0]));
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}
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blockSubclasses.add(BlockClass);
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try {
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// Needed because the config is loaded in LaunchClassLoader, but we need to access it in the parent system loader.
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final Class<?> angelicaConfig = Class.forName("com.gtnewhorizons.angelica.config.AngelicaConfig", true, Launch.classLoader);
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celeritasEnabledGetter = MethodHandles.lookup().findStaticGetter(angelicaConfig, "enableCeleritas", boolean.class);
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} catch (ReflectiveOperationException e) {
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throw new RuntimeException(e);
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private boolean isVanillaBlockSubclass(String className) {
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if (!className.startsWith(BlockClass)) {
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return false;
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}
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}
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public void setCeleritasSetting() {
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isCeleritasEnabled = true;
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}
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private boolean isCeleritasEnabled() {
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if (isCeleritasEnabled) return true;
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try {
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return (boolean) celeritasEnabledGetter.invokeExact();
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} catch (Throwable e) {
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throw new RuntimeException(e);
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for (String exclusion : VanillaBlockExclusions) {
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if (className.startsWith(exclusion)) {
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return false;
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}
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}
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return true;
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}
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// This method needs to be called for every class, including the ones we don't want to transform
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private boolean isBlockSubclass(String className) {
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return isVanillaBlockSubclass(className) || moddedBlockSubclasses.contains(className);
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}
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// This method needs to be called for every class, including the ones we don't want to transform.
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// Vanilla blocks are recognized by name; only modded subclasses need tracking, and FML's
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// EventSubscriptionTransformer guarantees a modded class's superclass loads first.
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public void trackBlockSubclasses(String className, String superClassName) {
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// It works because the deepest subclasses are always transformed first due to
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// ForgeEventTransformer recursive superclass loading
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if (blockSubclasses.contains(superClassName)) {
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blockSubclasses.add(className);
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if (!isVanillaBlockSubclass(className) && isBlockSubclass(superClassName)) {
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moddedBlockSubclasses.add(className);
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if (blockSubclassExclusions.contains(superClassName)) {
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LOGGER.info("Class {} extends a class with shadowed block bounds fields and will be skipped from redirecting", className);
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@@ -110,9 +108,6 @@ public final class CeleritasBlockTransform implements Opcodes {
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/** @return Was the class changed? */
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public boolean transformClassNode(String transformedName, ClassNode cn) {
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if (!isCeleritasEnabled()) {
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return false;
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}
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boolean changed = false;
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if (BlockClass.equals(cn.name)) {
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changed = cn.fields.removeIf(field -> fieldNameToRedirect.containsKey(field.name));
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@@ -124,7 +119,8 @@ public final class CeleritasBlockTransform implements Opcodes {
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}
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private void trackBlockShadowingFields(ClassNode cn) {
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if (blockSubclasses.contains(cn.name)) {
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// Only modded subclasses can shadow; vanilla declares these fields solely in Block.
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if (moddedBlockSubclasses.contains(cn.name)) {
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for (FieldNode field : cn.fields) {
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if (fieldNameToRedirect.containsKey(field.name)) {
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LOGGER.info("Class '{}' shadows one or more block bounds fields, these accesses won't be redirected!", cn.name);
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@@ -141,7 +137,7 @@ public final class CeleritasBlockTransform implements Opcodes {
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for (AbstractInsnNode node = mn.instructions.getFirst(); node != null; node = node.getNext()) {
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if ((node.getOpcode() == GETFIELD || node.getOpcode() == PUTFIELD) && node instanceof FieldInsnNode fNode) {
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String newFieldName = fieldNameToRedirect.get(fNode.name);
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if (newFieldName != null && blockSubclasses.contains(fNode.owner) && !blockSubclassExclusions.contains(fNode.owner)) {
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if (newFieldName != null && isBlockSubclass(fNode.owner) && !blockSubclassExclusions.contains(fNode.owner)) {
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if (LOG_SPAM) {
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LOGGER.info("Redirecting Block.{} in {} to thread-safe wrapper", fNode.name, transformedName);
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}
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@@ -329,6 +329,15 @@ public enum Mixins implements IMixins {
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)
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),
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IRIS_SHADERS_CHISEL_BEACON(new MixinBuilder("Iris Chisel Beacon Beam")
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.setPhase(Phase.LATE)
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.setApplyIf(() -> AngelicaConfig.enableIris)
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.addRequiredMod(TargetedMod.CHISEL)
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.addClientMixins(
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"chisel.MixinRenderCarvableBeacon"
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||||
)
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),
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ANGELICA_TEXTURE(new MixinBuilder()
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.setPhase(Phase.EARLY)
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.setApplyIf(() -> AngelicaConfig.enableIris || AngelicaConfig.enableCeleritas)
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@@ -10,6 +10,7 @@ public enum TargetedMod implements ITargetMod {
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ARCHAICFIX("org.embeddedt.archaicfix.ArchaicCore", "archaicfix"),
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BACKHAND("xonin.backhand.coremod.BackhandLoadingPlugin", "backhand"),
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CAMPFIRE_BACKPORT(null, "campfirebackport"),
|
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CHISEL(null, "chisel"),
|
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COFHCORE( "cofh.asm.LoadingPlugin", "CoFHCore"),
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DYNAMIC_SURROUNDINGS_MIST("org.blockartistry.mod.DynSurround.mixinplugin.DynamicSurroundingsEarlyMixins", "dsurround"),
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DYNAMIC_SURROUNDINGS_ORIGINAL("org.blockartistry.mod.DynSurround.asm.TransformLoader", "dsurround"),
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@@ -1,28 +1,45 @@
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package com.gtnewhorizons.angelica.render;
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import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
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import com.gtnewhorizon.gtnhlib.client.renderer.vao.VertexBufferType;
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import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
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import com.gtnewhorizons.angelica.config.AngelicaConfig;
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import com.gtnewhorizons.angelica.glsm.GLStateManager;
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import com.gtnewhorizons.angelica.glsm.states.Color4;
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import com.gtnewhorizons.angelica.client.rendering.GlUniformFloat2v;
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import net.irisshaders.iris.api.v0.IrisApi;
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import net.minecraft.util.AxisAlignedBB;
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import org.embeddedt.embeddium.impl.gl.shader.GlProgram;
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import org.embeddedt.embeddium.impl.gl.shader.GlShader;
|
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import org.embeddedt.embeddium.impl.gl.shader.ShaderConstants;
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import org.embeddedt.embeddium.impl.gl.shader.ShaderType;
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import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat;
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import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat3v;
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import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat4v;
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import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformMatrix4f;
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import org.embeddedt.embeddium.impl.render.shader.ShaderLoader;
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import org.joml.Matrix4f;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.GL11;
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import java.nio.ByteBuffer;
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public final class SelectionBoxRenderer {
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||||
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private static GlProgram<SelectionBoxUniforms> program;
|
||||
private static int emptyVao;
|
||||
private static IVertexArrayObject vao;
|
||||
private static final Matrix4f mvpMatrix = new Matrix4f();
|
||||
private static final float[] colorBuf = new float[4];
|
||||
|
||||
private static final int VERT_COUNT = 24;
|
||||
private static final float[] UNIT_EDGES = {
|
||||
0,0,0, 1,0,0, 1,0,0, 1,0,1,
|
||||
1,0,1, 0,0,1, 0,0,1, 0,0,0,
|
||||
0,1,0, 1,1,0, 1,1,0, 1,1,1,
|
||||
1,1,1, 0,1,1, 0,1,1, 0,1,0,
|
||||
0,0,0, 0,1,0, 1,0,0, 1,1,0,
|
||||
1,0,1, 1,1,1, 0,0,1, 0,1,1
|
||||
};
|
||||
|
||||
private SelectionBoxRenderer() {}
|
||||
|
||||
public static void init() {
|
||||
@@ -40,8 +57,6 @@ public final class SelectionBoxRenderer {
|
||||
|
||||
program = builder.link(ctx -> new SelectionBoxUniforms(
|
||||
ctx.bindUniform("u_MVP", GlUniformMatrix4f::new),
|
||||
ctx.bindUniform("u_Min", GlUniformFloat3v::new),
|
||||
ctx.bindUniform("u_Max", GlUniformFloat3v::new),
|
||||
ctx.bindUniform("u_Color", GlUniformFloat4v::new),
|
||||
needsGS ? ctx.bindUniform("u_ViewportSize", GlUniformFloat2v::new) : null,
|
||||
needsGS ? ctx.bindUniform("u_LineWidth", GlUniformFloat::new) : null));
|
||||
@@ -50,20 +65,34 @@ public final class SelectionBoxRenderer {
|
||||
fs.destroy();
|
||||
if (gs != null) gs.destroy();
|
||||
|
||||
emptyVao = GLStateManager.glGenVertexArrays();
|
||||
final ByteBuffer buf = BufferUtils.createByteBuffer(UNIT_EDGES.length * Float.BYTES);
|
||||
buf.asFloatBuffer().put(UNIT_EDGES);
|
||||
vao = VertexBufferType.IMMUTABLE.allocate(DefaultVertexFormat.POSITION, GL11.GL_LINES, buf, VERT_COUNT);
|
||||
}
|
||||
|
||||
public static void draw(AxisAlignedBB aabb, int color) {
|
||||
if (program == null) return;
|
||||
if (program == null || vao == null) return;
|
||||
|
||||
final float minX = (float) aabb.minX, minY = (float) aabb.minY, minZ = (float) aabb.minZ;
|
||||
final float extX = (float) (aabb.maxX - aabb.minX);
|
||||
final float extY = (float) (aabb.maxY - aabb.minY);
|
||||
final float extZ = (float) (aabb.maxZ - aabb.minZ);
|
||||
|
||||
if (AngelicaConfig.enableIris && IrisApi.getInstance().isShaderPackInUse()) {
|
||||
drawThroughShader(minX, minY, minZ, extX, extY, extZ, color);
|
||||
} else {
|
||||
drawFast(minX, minY, minZ, extX, extY, extZ, color);
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawFast(float minX, float minY, float minZ, float extX, float extY, float extZ, int color) {
|
||||
final SelectionBoxUniforms uniforms = program.getInterface();
|
||||
|
||||
program.bind();
|
||||
|
||||
GLStateManager.getProjectionMatrix().mul(GLStateManager.getModelViewMatrix(), mvpMatrix);
|
||||
mvpMatrix.translate(minX, minY, minZ).scale(extX, extY, extZ);
|
||||
uniforms.mvp.set(mvpMatrix);
|
||||
uniforms.min.set((float) aabb.minX, (float) aabb.minY, (float) aabb.minZ);
|
||||
uniforms.max.set((float) aabb.maxX, (float) aabb.maxY, (float) aabb.maxZ);
|
||||
|
||||
if (color != -1) {
|
||||
colorBuf[0] = ((color >> 16) & 0xFF) / 255.0f;
|
||||
@@ -84,25 +113,42 @@ public final class SelectionBoxRenderer {
|
||||
uniforms.lineWidth.setFloat(GLStateManager.getLineState().getWidth());
|
||||
}
|
||||
|
||||
GLStateManager.glBindVertexArray(emptyVao);
|
||||
GLStateManager.glDrawArrays(GL11.GL_LINES, 0, 24);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
vao.render();
|
||||
|
||||
program.unbind();
|
||||
}
|
||||
|
||||
private static void drawThroughShader(float minX, float minY, float minZ, float extX, float extY, float extZ, int color) {
|
||||
GLStateManager.glPushMatrix();
|
||||
GLStateManager.glTranslatef(minX, minY, minZ);
|
||||
GLStateManager.glScalef(extX, extY, extZ);
|
||||
|
||||
final Color4 prev = GLStateManager.getColor();
|
||||
final boolean overrideColor = color != -1;
|
||||
if (overrideColor) {
|
||||
GLStateManager.glColor4f(((color >> 16) & 0xFF) / 255.0f, ((color >> 8) & 0xFF) / 255.0f, (color & 0xFF) / 255.0f, 1.0f);
|
||||
}
|
||||
|
||||
vao.render();
|
||||
|
||||
if (overrideColor) {
|
||||
GLStateManager.glColor4f(prev.getRed(), prev.getGreen(), prev.getBlue(), prev.getAlpha());
|
||||
}
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
|
||||
public static void destroy() {
|
||||
if (program != null) {
|
||||
program.destroy();
|
||||
program = null;
|
||||
}
|
||||
if (emptyVao != 0) {
|
||||
GLStateManager.glDeleteVertexArrays(emptyVao);
|
||||
emptyVao = 0;
|
||||
if (vao != null) {
|
||||
vao.delete();
|
||||
vao = null;
|
||||
}
|
||||
}
|
||||
|
||||
private record SelectionBoxUniforms(GlUniformMatrix4f mvp, GlUniformFloat3v min, GlUniformFloat3v max, GlUniformFloat4v color, GlUniformFloat2v viewportSize, GlUniformFloat lineWidth) {
|
||||
private record SelectionBoxUniforms(GlUniformMatrix4f mvp, GlUniformFloat4v color, GlUniformFloat2v viewportSize, GlUniformFloat lineWidth) {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -20,11 +20,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
// 1 2 3
|
||||
// c: coordinate (x,y,z) 0-2
|
||||
private static final int[][][] NEIGHBOR_OFFSET = new int[][][] {
|
||||
(
|
||||
fixedBottomFaceUV
|
||||
? makeNeighborOffset(EAST_FACE, SOUTH_FACE, WEST_FACE, NORTH_FACE) // BOTTOM_FACE fixedBottomFaceUV
|
||||
: makeNeighborOffset(WEST_FACE, SOUTH_FACE, EAST_FACE, NORTH_FACE) // BOTTOM_FACE not fixed
|
||||
),
|
||||
makeNeighborOffset(EAST_FACE, SOUTH_FACE, WEST_FACE, NORTH_FACE), // BOTTOM_FACE
|
||||
makeNeighborOffset(WEST_FACE, SOUTH_FACE, EAST_FACE, NORTH_FACE), // TOP_FACE
|
||||
makeNeighborOffset(EAST_FACE, BOTTOM_FACE, WEST_FACE, TOP_FACE), // NORTH_FACE
|
||||
makeNeighborOffset(WEST_FACE, BOTTOM_FACE, EAST_FACE, TOP_FACE), // SOUTH_FACE
|
||||
@@ -48,6 +44,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
private int textureFace;
|
||||
private int textureFaceOrig;
|
||||
private int rotateUV;
|
||||
private boolean flipBottom;
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
@@ -60,6 +57,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
offsetsComputed = false;
|
||||
haveOffsets = false;
|
||||
dx = dy = dz = 0;
|
||||
flipBottom = !fixedBottomFaceUV;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -104,7 +102,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
|
||||
@Override
|
||||
public int[] getOffset(int blockFace, int relativeDirection) {
|
||||
return NEIGHBOR_OFFSET[blockFace][rotateUV(relativeDirection)];
|
||||
return NEIGHBOR_OFFSET[flipBottom && blockFace == 0 ? 1 : blockFace][rotateUV(relativeDirection)];
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -147,6 +145,11 @@ final class BlockOrientation extends RenderBlockState {
|
||||
return haveOffsets;
|
||||
}
|
||||
|
||||
|
||||
public void setFlipBottom(){
|
||||
flipBottom = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldConnectByBlock(Block neighbor, int neighborX, int neighborY, int neighborZ) {
|
||||
return block == neighbor
|
||||
@@ -172,6 +175,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
copy.textureFace = textureFace;
|
||||
copy.textureFaceOrig = textureFaceOrig;
|
||||
copy.rotateUV = rotateUV;
|
||||
copy.flipBottom = flipBottom;
|
||||
|
||||
copy.blockAccess = blockAccess;
|
||||
copy.block = block;
|
||||
@@ -204,6 +208,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
rotateUV = 0;
|
||||
textureFace = blockFaceToTextureFace(blockFace);
|
||||
metadataBits = (1 << metadata) | (1 << altMetadata);
|
||||
flipBottom = !fixedBottomFaceUV;
|
||||
}
|
||||
|
||||
void setBlockMetadata(Block block, int metadata, int face) {
|
||||
|
||||
@@ -53,6 +53,9 @@ public final class CompactCtmQuadProcessor {
|
||||
}
|
||||
|
||||
public boolean processFace(RenderBlocks rb, RenderBlockState renderBlockState, IIcon origIcon) {
|
||||
if(renderBlockState instanceof BlockOrientation blockOrientation){
|
||||
blockOrientation.setFlipBottom();
|
||||
}
|
||||
int neighborBits = override.getNeighborBits(renderBlockState, origIcon);
|
||||
|
||||
int ctmIndex = TileOverride.neighborMap[neighborBits & 0xFF];
|
||||
|
||||
@@ -1,19 +1,9 @@
|
||||
#version 330 core
|
||||
|
||||
uniform mat4 u_MVP;
|
||||
uniform vec3 u_Min;
|
||||
uniform vec3 u_Max;
|
||||
layout(location = 0) in vec3 a_Position;
|
||||
|
||||
const vec3 edges[24] = vec3[24](
|
||||
vec3(0,0,0), vec3(1,0,0), vec3(1,0,0), vec3(1,0,1),
|
||||
vec3(1,0,1), vec3(0,0,1), vec3(0,0,1), vec3(0,0,0),
|
||||
vec3(0,1,0), vec3(1,1,0), vec3(1,1,0), vec3(1,1,1),
|
||||
vec3(1,1,1), vec3(0,1,1), vec3(0,1,1), vec3(0,1,0),
|
||||
vec3(0,0,0), vec3(0,1,0), vec3(1,0,0), vec3(1,1,0),
|
||||
vec3(1,0,1), vec3(1,1,1), vec3(0,0,1), vec3(0,1,1)
|
||||
);
|
||||
uniform mat4 u_MVP;
|
||||
|
||||
void main() {
|
||||
vec3 pos = mix(u_Min, u_Max, edges[gl_VertexID]);
|
||||
gl_Position = u_MVP * vec4(pos, 1.0);
|
||||
gl_Position = u_MVP * vec4(a_Position, 1.0);
|
||||
}
|
||||
+28
@@ -2,11 +2,14 @@ package com.gtnewhorizons.angelica.mixins.early.shaders;
|
||||
|
||||
import net.coderbot.iris.gbuffer_overrides.matching.SpecialCondition;
|
||||
import net.coderbot.iris.layer.GbufferPrograms;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
|
||||
import net.minecraft.tileentity.TileEntityBeacon;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(TileEntityBeaconRenderer.class)
|
||||
@@ -22,5 +25,30 @@ public class MixinTileEntityBeaconRenderer {
|
||||
GbufferPrograms.teardownSpecialRenderCondition();
|
||||
}
|
||||
|
||||
/**
|
||||
* Whoever wrote this part of vanilla code sucks. Just change the alpha my guy.
|
||||
*/
|
||||
@Redirect(
|
||||
method = "Lnet/minecraft/client/renderer/tileentity/TileEntityBeaconRenderer;renderTileEntityAt(Lnet/minecraft/tileentity/TileEntityBeacon;DDDF)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/Tessellator;setColorRGBA(IIII)V", ordinal = 0))
|
||||
private void angelica$innerBeamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
angelica$beamColor(tessellator, r, g, b, 255);
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "Lnet/minecraft/client/renderer/tileentity/TileEntityBeaconRenderer;renderTileEntityAt(Lnet/minecraft/tileentity/TileEntityBeacon;DDDF)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/Tessellator;setColorRGBA(IIII)V", ordinal = 1))
|
||||
private void angelica$outerBeamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
angelica$beamColor(tessellator, r, g, b, a);
|
||||
}
|
||||
|
||||
/**
|
||||
* Make beam fullbright.
|
||||
*/
|
||||
@Unique
|
||||
private void angelica$beamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
tessellator.setColorRGBA(r, g, b, a);
|
||||
tessellator.setBrightness(0x00F000F0);
|
||||
}
|
||||
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
package com.gtnewhorizons.angelica.mixins.late.chisel;
|
||||
|
||||
import net.coderbot.iris.gbuffer_overrides.matching.SpecialCondition;
|
||||
import net.coderbot.iris.layer.GbufferPrograms;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.world.World;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Pseudo;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* Chisel ships its own beacon beam renderer, we yoink a lot of the code from
|
||||
* {@link com.gtnewhorizons.angelica.mixins.early.shaders.MixinTileEntityBeaconRenderer} to apply the same fixes here.
|
||||
*/
|
||||
@Pseudo
|
||||
@Mixin(targets = { "team.chisel.client.render.tile.RenderCarvableBeacon" }, remap = false)
|
||||
public class MixinRenderCarvableBeacon {
|
||||
|
||||
@Inject(method = "renderBeam(FLnet/minecraft/world/World;DDDIF)V", at = @At("HEAD"))
|
||||
private void angelica$beginBeaconBeam(float f1, World world, double x, double y, double z, int meta, float partialTicks, CallbackInfo ci) {
|
||||
GbufferPrograms.setupSpecialRenderCondition(SpecialCondition.BEACON_BEAM);
|
||||
}
|
||||
|
||||
@Inject(method = "renderBeam(FLnet/minecraft/world/World;DDDIF)V", at = @At("RETURN"))
|
||||
private void angelica$endBeaconBeam(float f1, World world, double x, double y, double z, int meta, float partialTicks, CallbackInfo ci) {
|
||||
GbufferPrograms.teardownSpecialRenderCondition();
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderBeam(FLnet/minecraft/world/World;DDDIF)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/Tessellator;setColorRGBA(IIII)V", ordinal = 0, remap = true))
|
||||
private void angelica$innerBeamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
angelica$beamColor(tessellator, r, g, b, 255);
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderBeam(FLnet/minecraft/world/World;DDDIF)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/Tessellator;setColorRGBA(IIII)V", ordinal = 1, remap = true))
|
||||
private void angelica$outerBeamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
angelica$beamColor(tessellator, r, g, b, a);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private void angelica$beamColor(Tessellator tessellator, int r, int g, int b, int a) {
|
||||
tessellator.setColorRGBA(r, g, b, a);
|
||||
tessellator.setBrightness(0x00F000F0);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user