mirror of
https://github.com/GTNewHorizons/Angelica.git
synced 2026-11-15 01:34:48 +00:00
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No files matched your search
@@ -0,0 +1,14 @@
|
||||
# Description or your *PR* and other info
|
||||
<!-- Please include a summary of the change -->
|
||||
<!-- Any details that you think are important to review this PR? -->
|
||||
<!-- Are there any Issues / PRs related to this one? -->
|
||||
|
||||
<!-- Add a screenshot or a video demonstration for new features -->
|
||||
|
||||
<details open><summary>Template</summary> <!-- OPEN is intentional -->
|
||||
|
||||
### Before submitting a *pull request* make sure you have:
|
||||
- [ ] Read the [AI Contribution Policy](https://github.com/GTNewHorizons/Angelica/blob/master/AI_POLICY.md)
|
||||
- [ ] At least [skimmed](https://github.com/GTNewHorizons/Angelica/search?q=is%3Apr&type=Issues) the tracker for similar pull requests
|
||||
|
||||
</details>
|
||||
Executable
+40
@@ -0,0 +1,40 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
: "${REPO:?REPO required}"
|
||||
: "${TAG:?TAG required}"
|
||||
|
||||
if [ -z "${DISCORD_WEBHOOK_URL:-}" ]; then
|
||||
echo "DISCORD_WEBHOOK_URL not set, skipping"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if ! release_json=$(gh release view "$TAG" --repo "$REPO" --json body,url,publishedAt 2>&1); then
|
||||
echo "Could not read release $TAG in $REPO; skipping:"
|
||||
printf '%s\n' "$release_json"
|
||||
exit 0
|
||||
fi
|
||||
body=$(jq -r '.body // ""' <<<"$release_json")
|
||||
url=$(jq -r '.url' <<<"$release_json")
|
||||
ts=$(jq -r '.publishedAt // ""' <<<"$release_json")
|
||||
[ -n "$ts" ] || ts=$(date -u +%Y-%m-%dT%H:%M:%SZ)
|
||||
|
||||
payload=$(jq -n \
|
||||
--arg title "$TAG" \
|
||||
--arg url "$url" \
|
||||
--arg desc "$body" \
|
||||
--arg ts "$ts" \
|
||||
'{
|
||||
embeds: [{
|
||||
title: ("Angelica " + $title + " released"),
|
||||
url: $url,
|
||||
description: (if ($desc | length) > 3900
|
||||
then $desc[0:3900] + "\n\n...[full changelog](" + $url + ")"
|
||||
else $desc end),
|
||||
color: 3066993,
|
||||
footer: { text: "GitHub Releases" },
|
||||
timestamp: $ts
|
||||
}]
|
||||
}')
|
||||
|
||||
curl -fsS -X POST -H "Content-Type: application/json" -d "$payload" "$DISCORD_WEBHOOK_URL"
|
||||
@@ -12,3 +12,22 @@ jobs:
|
||||
release-tags:
|
||||
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/release-tags.yml@master
|
||||
secrets: inherit
|
||||
|
||||
notify-discord:
|
||||
needs: [release-tags]
|
||||
runs-on: ubuntu-24.04
|
||||
if: >-
|
||||
${{ !endsWith(github.ref_name, '-snapshot')
|
||||
&& !contains(github.event.head_commit.message, '[snapshot]')
|
||||
&& !endsWith(github.ref_name, '-pre') }}
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
- name: Announce release to Discord
|
||||
shell: bash
|
||||
env:
|
||||
DISCORD_WEBHOOK_URL: ${{ secrets.DISCORD_RELEASE_WEBHOOK_URL }}
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
REPO: ${{ github.repository }}
|
||||
TAG: ${{ github.ref_name }}
|
||||
run: bash .github/scripts/announce-release.sh
|
||||
@@ -0,0 +1,55 @@
|
||||
# AI Usage Policy
|
||||
|
||||
This project has strict rules for AI usage:
|
||||
|
||||
* **The human-in-the-loop must fully understand all code.** If you
|
||||
can't explain what your changes do and how they interact with the
|
||||
greater system without the aid of AI tools, do not contribute
|
||||
those changes.
|
||||
|
||||
* **Issues and discussions can use AI assistance but must have a full
|
||||
human-in-the-loop.** This means that any content generated with AI
|
||||
must have been reviewed *and edited* by a human before submission.
|
||||
The author must do their research and trim this down.
|
||||
|
||||
* **No AI-generated media is allowed (textures, videos, audio, etc.).**
|
||||
Text and code are the only acceptable AI-generated content, per the
|
||||
other rules in this policy.
|
||||
|
||||
* **Commit messages, PR descriptions must read in your own voice.**
|
||||
No AI-authored or AI co-authored commits, including Co-authored-by AI tags.
|
||||
|
||||
* **Only contribute fixes for bugs you have personally hit in-game.**
|
||||
If you haven’t experienced or reproduced a bug firsthand, and don’t
|
||||
already know the relevant code well, don’t throw AI at it and forward it to us.
|
||||
Patches written for problems the author never actually experienced themselves
|
||||
tend to fix the wrong thing and/or produce another.
|
||||
|
||||
* **The voice and intent of written content must be yours.**
|
||||
For documentation and especially quests, the tone and the point you're trying to make
|
||||
has to come from you, not an AI. Use AI to help with phrasing or cleanup if you like,
|
||||
but if the substance and voice aren't yours, don't contribute it.
|
||||
|
||||
* **Bad AI use may be blocked.** People who produce bad contributions
|
||||
that are clearly AI (slop) may be blocked from making future contributions.
|
||||
We love to help junior developers learn and grow, but if you're interested
|
||||
in that, don't use AI and we'll help you. We're sorry that bad AI
|
||||
users have ruined this for you.
|
||||
|
||||
|
||||
## There are Humans Here
|
||||
|
||||
Please remember that this project is maintained by humans.
|
||||
|
||||
Every discussion, issue, and pull request is read and reviewed by
|
||||
humans (and sometimes machines, too). It is a boundary point at which
|
||||
people interact with each other and work is done. It is rude and
|
||||
disrespectful to approach this boundary with low-effort, unqualified
|
||||
work, since it puts the burden of validation on the maintainer.
|
||||
|
||||
In a perfect world, AI would produce high-quality, accurate work
|
||||
every time. But today, that reality depends on the user of the AI.
|
||||
And today, many users of AI do not use it well. So, until that
|
||||
changes, we need to have strict rules to protect maintainers.
|
||||
|
||||
Based on https://github.com/ghostty-org/ghostty/blob/main/AI_POLICY.md
|
||||
@@ -23,7 +23,7 @@ Targets GL 3.3+ core profile
|
||||
|
||||
# Required Dependencies
|
||||
* [UniMixins](https://github.com/LegacyModdingMC/UniMixins/releases) >= 0.1.23
|
||||
* [GTNHLib](https://github.com/GTNewHorizons/GTNHLib/releases) >= 0.9.0
|
||||
* [GTNHLib](https://github.com/GTNewHorizons/GTNHLib/releases) >= 0.11.19
|
||||
* NOTE: Some mods are not required, but a specific version is required if present - see: `Permanent Incompatibilities` below.
|
||||
|
||||
# Known (temporary) Incompatibilities
|
||||
|
||||
+7
-4
@@ -66,9 +66,9 @@ configurations.all {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("com.github.GTNewHorizons:Hodgepodge:2.7.14:dev")
|
||||
compileOnly("com.github.GTNewHorizons:Hodgepodge:2.7.158:dev")
|
||||
|
||||
compileOnly("com.gtnewhorizons.retrofuturabootstrap:RetroFuturaBootstrap:1.0.7") { transitive = false }
|
||||
compileOnly("com.gtnewhorizons.retrofuturabootstrap:RetroFuturaBootstrap:1.1.0") { transitive = false }
|
||||
// runtimeOnlyNonPublishable("com.github.GTNewHorizons:lwjgl3ify:3.0.99")
|
||||
|
||||
compileOnly("org.projectlombok:lombok:1.18.42") { transitive = false }
|
||||
@@ -76,14 +76,14 @@ dependencies {
|
||||
|
||||
// Iris Shaders
|
||||
compileOnly('org.jetbrains:annotations:26.0.2')
|
||||
api("com.github.GTNewHorizons:GTNHLib:0.10.0:dev")
|
||||
api("com.github.GTNewHorizons:GTNHLib:0.11.19:dev")
|
||||
|
||||
shadowImplementation(project(":glsm")) { transitive = false }
|
||||
shadowImplementation(project(":lwjgl3-backend")) { transitive = false }
|
||||
shadowImplementation("net.minecraftforge:eventbus:7.0-beta.15")
|
||||
|
||||
shadowImplementation("org.anarres:jcpp:1.4.14") // Apache 2.0
|
||||
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-32.g7dd88a4-GTNH") {
|
||||
shadowImplementation("org.taumc:glsl-transformation-lib:0.2.0-33.g3ec381e") {
|
||||
exclude module: "antlr4" // we only want to shadow the runtime module
|
||||
}
|
||||
shadowImplementation("org.antlr:antlr4-runtime:4.13.2")
|
||||
@@ -173,6 +173,9 @@ dependencies {
|
||||
testImplementation('org.junit.platform:junit-platform-launcher')
|
||||
|
||||
testImplementation('com.tngtech.archunit:archunit-junit5:1.4.1')
|
||||
|
||||
testRuntimeOnly("it.unimi.dsi:fastutil:8.5.18")
|
||||
testRuntimeOnly("org.joml:joml:1.10.8")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -96,6 +96,8 @@ dependencies {
|
||||
// Deps (normally from MC) - compile only, but needed at test runtime
|
||||
compileOnly("com.google.guava:guava:${property("guavaVersion")}")
|
||||
testRuntimeOnly("com.google.guava:guava:${property("guavaVersion")}")
|
||||
testRuntimeOnly("it.unimi.dsi:fastutil:${property("fastutilVersion")}")
|
||||
testRuntimeOnly("org.joml:joml:${property("jomlVersion")}") { isTransitive = false }
|
||||
|
||||
// Test
|
||||
testImplementation(sourceSets["stubs"].output)
|
||||
|
||||
@@ -4,7 +4,9 @@ celeritasVersion = 2.5.3-GTNH
|
||||
lombokVersion = 1.18.42
|
||||
log4jVersion = 2.0-beta9
|
||||
guavaVersion = 18.0
|
||||
gtnhlibVersion = 0.10.0
|
||||
gtnhlibVersion = 0.11.19
|
||||
fastutilVersion = 8.5.18
|
||||
jomlVersion = 1.10.8
|
||||
glslTransformLibVersion = 0.2.0-26.g5ee7d96-GTNH
|
||||
antlr4RuntimeVersion = 4.13.2
|
||||
jcppVersion = 1.4.14
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.backend.RenderBackend;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement.Usage;
|
||||
import org.antlr.v4.runtime.tree.ParseTree;
|
||||
import org.antlr.v4.runtime.tree.TerminalNode;
|
||||
import org.taumc.glsl.grammar.GLSLLexer;
|
||||
import org.taumc.glsl.grammar.GLSLParser;
|
||||
import org.taumc.glsl.ShaderParser;
|
||||
import org.taumc.glsl.Transformer;
|
||||
|
||||
@@ -9,9 +13,11 @@ import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
@@ -114,13 +120,17 @@ public class CompatShaderTransformer {
|
||||
return result;
|
||||
}
|
||||
|
||||
private static boolean needsTransformation(String source) {
|
||||
// Shaders already at 330+ core don't need compat transformation
|
||||
public static boolean isCoreShader(String source) {
|
||||
final Matcher vm = VERSION_PATTERN.matcher(source);
|
||||
if (vm.find()) {
|
||||
final int version = Integer.parseInt(vm.group(1));
|
||||
if (version >= 330 && "core".equals(vm.group(2))) return false;
|
||||
return version >= 330 && "core".equals(vm.group(2));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static boolean needsTransformation(String source) {
|
||||
if (isCoreShader(source)) return false;
|
||||
|
||||
return NEEDS_TRANSFORM_PATTERN.matcher(source).find();
|
||||
}
|
||||
@@ -179,8 +189,9 @@ public class CompatShaderTransformer {
|
||||
transformer.rename("gl_FrontColor", "angelica_FrontColor");
|
||||
transformer.prependMain("angelica_FrontColor = vec4(1.0);");
|
||||
|
||||
// Vertex attributes — replaces removed FFP vertex inputs with explicit in declarations
|
||||
transformVertexAttributes(transformer, source);
|
||||
final FFPInputs ffp = FFPInputs.detect(source);
|
||||
assignVertexInputLocations(transformer, ffp);
|
||||
transformVertexAttributes(transformer, source, ffp);
|
||||
} else {
|
||||
if (source.contains("gl_Color")) {
|
||||
transformer.injectVariable("in vec4 angelica_FrontColor;");
|
||||
@@ -307,25 +318,25 @@ public class CompatShaderTransformer {
|
||||
/**
|
||||
* Replace removed FFP vertex attributes with explicit {@code in} declarations at core profile attribute locations.
|
||||
*/
|
||||
private static void transformVertexAttributes(Transformer transformer, String source) {
|
||||
if (source.contains("gl_Vertex") || source.contains("ftransform")) {
|
||||
private static void transformVertexAttributes(Transformer transformer, String source, FFPInputs ffp) {
|
||||
if (ffp.position()) {
|
||||
transformer.injectVariable("layout(location = 0) in vec4 angelica_Vertex;");
|
||||
transformer.rename("gl_Vertex", "angelica_Vertex");
|
||||
}
|
||||
// gl_Color in vertex shaders is the per-vertex color attribute, distinct from the fragment gl_Color (interpolated gl_FrontColor) handled above
|
||||
if (source.contains("gl_Color")) {
|
||||
if (ffp.color()) {
|
||||
transformer.injectVariable("layout(location = 1) in vec4 angelica_Color;");
|
||||
transformer.rename("gl_Color", "angelica_Color");
|
||||
}
|
||||
if (source.contains("gl_MultiTexCoord0")) {
|
||||
if (ffp.uv0()) {
|
||||
transformer.injectVariable("layout(location = 2) in vec4 angelica_MultiTexCoord0;");
|
||||
transformer.rename("gl_MultiTexCoord0", "angelica_MultiTexCoord0");
|
||||
}
|
||||
if (source.contains("gl_MultiTexCoord1")) {
|
||||
if (ffp.uv1()) {
|
||||
transformer.injectVariable("layout(location = 3) in vec4 angelica_MultiTexCoord1;");
|
||||
transformer.rename("gl_MultiTexCoord1", "angelica_MultiTexCoord1");
|
||||
}
|
||||
if (source.contains("gl_Normal")) {
|
||||
if (ffp.normal()) {
|
||||
transformer.injectVariable("layout(location = 4) in vec3 angelica_Normal;");
|
||||
transformer.rename("gl_Normal", "angelica_Normal");
|
||||
}
|
||||
@@ -334,6 +345,145 @@ public class CompatShaderTransformer {
|
||||
}
|
||||
}
|
||||
|
||||
private static final int MAX_VERTEX_ATTRIBS = 16;
|
||||
|
||||
private record FFPInputs(boolean position, boolean color, boolean uv0, boolean uv1, boolean normal) {
|
||||
static FFPInputs detect(String source) {
|
||||
return new FFPInputs(
|
||||
source.contains("gl_Vertex") || source.contains("ftransform"),
|
||||
source.contains("gl_Color"),
|
||||
source.contains("gl_MultiTexCoord0"),
|
||||
source.contains("gl_MultiTexCoord1"),
|
||||
source.contains("gl_Normal"));
|
||||
}
|
||||
}
|
||||
|
||||
/** Adaptation of Mesa's assign_attribute_or_color_locations */
|
||||
private static void assignVertexInputLocations(Transformer transformer, FFPInputs ffp) {
|
||||
int used = 0;
|
||||
if (ffp.position()) used |= 1 << Usage.POSITION.getAttributeLocation();
|
||||
if (ffp.color()) used |= 1 << Usage.COLOR.getAttributeLocation();
|
||||
if (ffp.uv0()) used |= 1 << Usage.PRIMARY_UV.getAttributeLocation();
|
||||
if (ffp.uv1()) used |= 1 << Usage.SECONDARY_UV.getAttributeLocation();
|
||||
if (ffp.normal()) used |= 1 << Usage.NORMAL.getAttributeLocation();
|
||||
|
||||
record Input(String name, String baseType, String arraySuffix, int slots, int index) {}
|
||||
final List<Input> toAssign = new ArrayList<>();
|
||||
int index = 0;
|
||||
|
||||
for (TerminalNode storage : transformer.collectStorage()) {
|
||||
final int tokenType = storage.getSymbol().getType();
|
||||
if (tokenType != GLSLLexer.ATTRIBUTE && tokenType != GLSLLexer.IN) continue;
|
||||
|
||||
ParseTree node = storage.getParent();
|
||||
while (node != null && !(node instanceof GLSLParser.Single_declarationContext)) {
|
||||
node = node.getParent();
|
||||
}
|
||||
if (!(node instanceof GLSLParser.Single_declarationContext decl)) continue;
|
||||
if (decl.typeless_declaration() == null) continue;
|
||||
|
||||
final GLSLParser.Type_specifierContext typeSpec = decl.fully_specified_type().type_specifier();
|
||||
final String baseType = GlslTransformUtils.getFormattedShader(typeSpec.type_specifier_nonarray(), "").trim();
|
||||
final int typeArraySlots = arraySlots(typeSpec.array_specifier());
|
||||
final String typeArray = arraySuffix(typeSpec.array_specifier());
|
||||
|
||||
if (hasLayoutQualifier(decl)) {
|
||||
final int loc = explicitLocation(decl);
|
||||
final int slots = baseSlots(baseType) * typeArraySlots * arraySlots(decl.typeless_declaration().array_specifier());
|
||||
if (loc >= 0) used |= slotMask(slots) << loc;
|
||||
continue;
|
||||
}
|
||||
|
||||
final List<GLSLParser.Typeless_declarationContext> declarators = new ArrayList<>();
|
||||
declarators.add(decl.typeless_declaration());
|
||||
if (decl.getParent() instanceof GLSLParser.Init_declarator_listContext list) {
|
||||
declarators.addAll(list.typeless_declaration());
|
||||
}
|
||||
for (GLSLParser.Typeless_declarationContext d : declarators) {
|
||||
if (d.IDENTIFIER() == null) continue;
|
||||
final int slots = baseSlots(baseType) * typeArraySlots * arraySlots(d.array_specifier());
|
||||
final String arraySuffix = typeArray + arraySuffix(d.array_specifier());
|
||||
toAssign.add(new Input(d.IDENTIFIER().getText(), baseType, arraySuffix, slots, index++));
|
||||
}
|
||||
}
|
||||
|
||||
toAssign.sort((a, b) -> a.slots() != b.slots() ? b.slots() - a.slots() : a.index() - b.index());
|
||||
|
||||
for (Input in : toAssign) {
|
||||
final int loc = findAvailableSlots(used, in.slots());
|
||||
if (loc < 0) continue;
|
||||
used |= slotMask(in.slots()) << loc;
|
||||
transformer.removeVariable(in.name());
|
||||
transformer.variable = null;
|
||||
transformer.injectVariable("layout(location = " + loc + ") in " + in.baseType() + " " + in.name() + in.arraySuffix() + ";");
|
||||
}
|
||||
}
|
||||
|
||||
private static String arraySuffix(GLSLParser.Array_specifierContext arraySpec) {
|
||||
return arraySpec != null ? GlslTransformUtils.getFormattedShader(arraySpec, "").trim() : "";
|
||||
}
|
||||
|
||||
private static int arraySlots(GLSLParser.Array_specifierContext arraySpec) {
|
||||
if (arraySpec == null) return 1;
|
||||
int product = 1;
|
||||
for (GLSLParser.DimensionContext dim : arraySpec.dimension()) {
|
||||
if (dim.constant_expression() == null) continue;
|
||||
try {
|
||||
product *= Integer.decode(GlslTransformUtils.getFormattedShader(dim.constant_expression(), "").trim());
|
||||
} catch (NumberFormatException ignored) {}
|
||||
}
|
||||
return product;
|
||||
}
|
||||
|
||||
private static int baseSlots(String type) {
|
||||
final String dims = type.startsWith("dmat") ? type.substring(4) : type.startsWith("mat") ? type.substring(3) : null;
|
||||
if (dims != null && !dims.isEmpty() && Character.isDigit(dims.charAt(0))) {
|
||||
return dims.charAt(0) - '0';
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static int slotMask(int slots) {
|
||||
return (slots >= 32) ? -1 : (1 << slots) - 1;
|
||||
}
|
||||
|
||||
private static int findAvailableSlots(int used, int needed) {
|
||||
if (needed <= 0) return -1;
|
||||
final int mask = slotMask(needed);
|
||||
for (int i = 0; i <= MAX_VERTEX_ATTRIBS - needed; i++) {
|
||||
if (((mask << i) & ~used) == (mask << i)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private static int explicitLocation(GLSLParser.Single_declarationContext decl) {
|
||||
final GLSLParser.Type_qualifierContext qualifier = decl.fully_specified_type().type_qualifier();
|
||||
if (qualifier == null) return -1;
|
||||
for (GLSLParser.Single_type_qualifierContext single : qualifier.single_type_qualifier()) {
|
||||
final GLSLParser.Layout_qualifierContext layout = single.layout_qualifier();
|
||||
if (layout == null) continue;
|
||||
for (GLSLParser.Layout_qualifier_idContext id : layout.layout_qualifier_id_list().layout_qualifier_id()) {
|
||||
if (id.IDENTIFIER() != null && "location".equals(id.IDENTIFIER().getText()) && id.constant_expression() != null) {
|
||||
try {
|
||||
return Integer.decode(GlslTransformUtils.getFormattedShader(id.constant_expression(), "").trim());
|
||||
} catch (NumberFormatException ignored) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private static boolean hasLayoutQualifier(GLSLParser.Single_declarationContext decl) {
|
||||
final GLSLParser.Type_qualifierContext qualifier = decl.fully_specified_type().type_qualifier();
|
||||
if (qualifier == null) return false;
|
||||
for (GLSLParser.Single_type_qualifierContext single : qualifier.single_type_qualifier()) {
|
||||
if (single.layout_qualifier() != null) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void dumpShader(String original, String transformed, boolean isFragment, boolean wasTransformed) {
|
||||
if (DUMP_DIR == null) return;
|
||||
final int id = dumpCounter.getAndIncrement();
|
||||
|
||||
@@ -7,8 +7,6 @@ import com.gtnewhorizons.angelica.glsm.states.LightModelState;
|
||||
import com.gtnewhorizons.angelica.glsm.states.LightState;
|
||||
import com.gtnewhorizons.angelica.glsm.states.MaterialState;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
import org.joml.Matrix3f;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
@@ -17,6 +15,8 @@ import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
/**
|
||||
* Per-program compat uniform location cache and upload manager.
|
||||
*
|
||||
@@ -59,7 +59,10 @@ public class CompatUniformManager {
|
||||
static final int MAT_FIELDS = 5;
|
||||
static final int LOC_MAT_BASE = LOC_LIGHT_BASE + 2 * LIGHT_FIELDS; // 43
|
||||
|
||||
static final int LOC_COUNT = LOC_MAT_BASE + MAT_FIELDS; // 48
|
||||
static final int LOC_IRIS_MODELVIEW_INVERSE = LOC_MAT_BASE + MAT_FIELDS; // 48
|
||||
static final int LOC_IRIS_PROJECTION_INVERSE = LOC_IRIS_MODELVIEW_INVERSE + 1; // 49
|
||||
|
||||
static final int LOC_COUNT = LOC_IRIS_PROJECTION_INVERSE + 1; // 50
|
||||
|
||||
private static final String[] LIGHT_FIELD_NAMES = {
|
||||
"ambient", "diffuse", "specular", "position", "halfVector",
|
||||
@@ -89,6 +92,8 @@ public class CompatUniformManager {
|
||||
UNIFORM_NAMES[LOC_IRIS_NORMAL] = "iris_NormalMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_LIGHTMAP_TEXTURE_MATRIX] = "iris_LightmapTextureMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_TEXTURE_MATRIX] = "iris_TextureMatrix";
|
||||
UNIFORM_NAMES[LOC_IRIS_MODELVIEW_INVERSE] = "iris_ModelViewMatrixInverse";
|
||||
UNIFORM_NAMES[LOC_IRIS_PROJECTION_INVERSE] = "iris_ProjectionMatrixInverse";
|
||||
UNIFORM_NAMES[LOC_ALPHA_TEST_REF] = "angelica_currentAlphaTest";
|
||||
UNIFORM_NAMES[LOC_SCENE_COLOR] = "angelica_SceneColor";
|
||||
UNIFORM_NAMES[LOC_CLIP_PLANES] = "angelica_ClipPlane[0]";
|
||||
@@ -103,8 +108,15 @@ public class CompatUniformManager {
|
||||
}
|
||||
}
|
||||
|
||||
/** Per-program cached uniform locations. Maps program ID → int[LOC_COUNT]. */
|
||||
private static final Int2ObjectOpenHashMap<int[]> programLocations = new Int2ObjectOpenHashMap<>();
|
||||
/** Per-program cached uniform locations + last-uploaded generations. Maps program ID -> state. */
|
||||
private static final Int2ObjectOpenHashMap<ProgramUniforms> programUniforms = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final class ProgramUniforms {
|
||||
final int[] locs;
|
||||
int lastMvGen = -1, lastMvLinearGen = -1, lastProjGen = -1, lastTexMatGen = -1;
|
||||
int lastFragmentGen = -1, lastLightingGen = -1, lastClipPlaneGen = -1;
|
||||
ProgramUniforms(int[] locs) { this.locs = locs; }
|
||||
}
|
||||
|
||||
// Reusable NIO buffers for upload
|
||||
private static final FloatBuffer mat4Buf = BufferUtils.createFloatBuffer(16);
|
||||
@@ -123,15 +135,6 @@ public class CompatUniformManager {
|
||||
new Matrix4f().scale(LIGHTMAP_SCALE).translate(8.0f, 8.0f, 8.0f).get(lightmapMatrixBuf);
|
||||
}
|
||||
|
||||
// Dirty tracking: skip uploads when state hasn't changed and program is the same
|
||||
private static int lastProgram = -1;
|
||||
private static int lastMvGen = -1;
|
||||
private static int lastProjGen = -1;
|
||||
private static int lastTexMatGen = -1;
|
||||
private static int lastFragmentGen = -1;
|
||||
private static int lastLightingGen = -1;
|
||||
private static int lastClipPlaneGen = -1;
|
||||
|
||||
private CompatUniformManager() {}
|
||||
|
||||
/**
|
||||
@@ -154,45 +157,49 @@ public class CompatUniformManager {
|
||||
}
|
||||
|
||||
if (hasAny) {
|
||||
programLocations.put(program, locs);
|
||||
programUniforms.put(program, new ProgramUniforms(locs));
|
||||
GLStateManager.LOGGER.debug("CompatUniformManager: program {} has compat uniforms", program);
|
||||
}
|
||||
}
|
||||
|
||||
public static void onUseProgram(int program) {
|
||||
if (program == 0) return;
|
||||
/**
|
||||
* Uploads the emulated uniforms.
|
||||
*
|
||||
* @return Whether the program needs emulation (FFP or Iris Program)
|
||||
*/
|
||||
public static boolean refreshCompatUniforms(int program) {
|
||||
final ProgramUniforms pu = programUniforms.get(program);
|
||||
if (pu == null) return false;
|
||||
final int[] locs = pu.locs;
|
||||
|
||||
int[] locs = programLocations.get(program);
|
||||
if (locs == null) return;
|
||||
|
||||
final boolean programChanged = program != lastProgram;
|
||||
lastProgram = program;
|
||||
|
||||
// Matrix uniforms — skip if generation unchanged and same program
|
||||
// Matrix uniforms — skip if this program's storage already holds the current generation
|
||||
final int mvGen = GLStateManager.mvGeneration;
|
||||
final int mvLinearGen = GLStateManager.mvLinearGeneration;
|
||||
final int projGen = GLStateManager.projGeneration;
|
||||
final int texMatGen = GLStateManager.texMatrixGeneration;
|
||||
final boolean mvChanged = programChanged || mvGen != lastMvGen;
|
||||
final boolean projChanged = programChanged || projGen != lastProjGen;
|
||||
final boolean texMatChanged = programChanged || texMatGen != lastTexMatGen;
|
||||
final boolean mvChanged = mvGen != pu.lastMvGen;
|
||||
final boolean mvLinearChanged = mvLinearGen != pu.lastMvLinearGen;
|
||||
final boolean projChanged = projGen != pu.lastProjGen;
|
||||
final boolean texMatChanged = texMatGen != pu.lastTexMatGen;
|
||||
if (mvChanged || projChanged || texMatChanged) {
|
||||
uploadMatrices(locs, mvChanged, projChanged, texMatChanged);
|
||||
lastMvGen = mvGen;
|
||||
lastProjGen = projGen;
|
||||
lastTexMatGen = texMatGen;
|
||||
uploadMatrices(locs, mvChanged, mvLinearChanged, projChanged, texMatChanged);
|
||||
pu.lastMvGen = mvGen;
|
||||
pu.lastMvLinearGen = mvLinearGen;
|
||||
pu.lastProjGen = projGen;
|
||||
pu.lastTexMatGen = texMatGen;
|
||||
}
|
||||
|
||||
// Fragment-category uniforms (fog, alpha) — skip if generation unchanged
|
||||
final int fragGen = GLStateManager.fragmentGeneration;
|
||||
if (programChanged || fragGen != lastFragmentGen) {
|
||||
lastFragmentGen = fragGen;
|
||||
if (fragGen != pu.lastFragmentGen) {
|
||||
pu.lastFragmentGen = fragGen;
|
||||
uploadFragmentUniforms(locs);
|
||||
}
|
||||
|
||||
// Lighting-derived uniforms (scene color, light sources, material)
|
||||
final int litGen = GLStateManager.lightingGeneration;
|
||||
if (programChanged || litGen != lastLightingGen) {
|
||||
lastLightingGen = litGen;
|
||||
if (litGen != pu.lastLightingGen) {
|
||||
pu.lastLightingGen = litGen;
|
||||
if (locs[LOC_SCENE_COLOR] != -1) uploadSceneColor(locs);
|
||||
uploadLightSources(locs);
|
||||
uploadMaterial(locs);
|
||||
@@ -201,14 +208,16 @@ public class CompatUniformManager {
|
||||
// Clip plane equations + enabled bool — uploaded when enable state or equations change
|
||||
if (locs[LOC_CLIP_PLANES] != -1 || locs[LOC_CLIP_PLANES_ENABLED] != -1) {
|
||||
final int cpGen = GLStateManager.clipPlaneGeneration;
|
||||
if (programChanged || cpGen != lastClipPlaneGen) {
|
||||
lastClipPlaneGen = cpGen;
|
||||
if (cpGen != pu.lastClipPlaneGen) {
|
||||
pu.lastClipPlaneGen = cpGen;
|
||||
uploadClipPlanes(locs);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void uploadMatrices(int[] locs, boolean mvChanged, boolean projChanged, boolean texMatChanged) {
|
||||
private static void uploadMatrices(int[] locs, boolean mvChanged, boolean mvLinearChanged, boolean projChanged, boolean texMatChanged) {
|
||||
final Matrix4f mv = GLStateManager.getModelViewMatrix();
|
||||
final Matrix4f proj = GLStateManager.getProjectionMatrix();
|
||||
|
||||
@@ -225,12 +234,19 @@ public class CompatUniformManager {
|
||||
}
|
||||
|
||||
// ModelView Inverse
|
||||
if (locs[LOC_MODELVIEW_INVERSE] != -1) {
|
||||
if (locs[LOC_MODELVIEW_INVERSE] != -1 || locs[LOC_IRIS_MODELVIEW_INVERSE] != -1) {
|
||||
mv.invert(scratchMatrix);
|
||||
scratchMatrix.get(mat4Buf);
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_MODELVIEW_INVERSE], false, mat4Buf);
|
||||
if (locs[LOC_MODELVIEW_INVERSE] != -1) {
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_MODELVIEW_INVERSE], false, mat4Buf);
|
||||
}
|
||||
if (locs[LOC_IRIS_MODELVIEW_INVERSE] != -1) {
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_IRIS_MODELVIEW_INVERSE], false, mat4Buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mvLinearChanged) {
|
||||
// Normal Matrix (inverse-transpose of upper-left 3x3 of ModelView)
|
||||
if (locs[LOC_NORMAL] != -1 || locs[LOC_IRIS_NORMAL] != -1) {
|
||||
mv.normal(normalMatrix);
|
||||
@@ -244,7 +260,6 @@ public class CompatUniformManager {
|
||||
normalMatrix.get(mat3Buf);
|
||||
RENDER_BACKEND.uniformMatrix3(locs[LOC_IRIS_NORMAL], false, mat3Buf);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,10 +276,15 @@ public class CompatUniformManager {
|
||||
}
|
||||
|
||||
// Projection Inverse
|
||||
if (locs[LOC_PROJECTION_INVERSE] != -1) {
|
||||
if (locs[LOC_PROJECTION_INVERSE] != -1 || locs[LOC_IRIS_PROJECTION_INVERSE] != -1) {
|
||||
proj.invert(scratchMatrix);
|
||||
scratchMatrix.get(mat4Buf);
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_PROJECTION_INVERSE], false, mat4Buf);
|
||||
if (locs[LOC_PROJECTION_INVERSE] != -1) {
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_PROJECTION_INVERSE], false, mat4Buf);
|
||||
}
|
||||
if (locs[LOC_IRIS_PROJECTION_INVERSE] != -1) {
|
||||
RENDER_BACKEND.uniformMatrix4(locs[LOC_IRIS_PROJECTION_INVERSE], false, mat4Buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -414,14 +434,15 @@ public class CompatUniformManager {
|
||||
}
|
||||
|
||||
public static void onDeleteProgram(int program) {
|
||||
programLocations.remove(program);
|
||||
programUniforms.remove(program);
|
||||
}
|
||||
|
||||
public static boolean hasProgram(int program) {
|
||||
return programLocations.containsKey(program);
|
||||
return programUniforms.containsKey(program);
|
||||
}
|
||||
|
||||
public static int[] getLocations(int program) {
|
||||
return programLocations.get(program);
|
||||
final ProgramUniforms pu = programUniforms.get(program);
|
||||
return pu == null ? null : pu.locs;
|
||||
}
|
||||
}
|
||||
@@ -111,6 +111,7 @@ public class DisplayListManager {
|
||||
int listMode,
|
||||
CommandRecorder recorder,
|
||||
List<AccumulatedDraw> draws,
|
||||
DisplayListCallback callback,
|
||||
StackTraceElement[] stackTrace,
|
||||
|
||||
// Debug logging fields (only used when LOG_DISPLAY_LIST_COMPILATION)
|
||||
@@ -131,6 +132,22 @@ public class DisplayListManager {
|
||||
return currentRecorder != null && Thread.currentThread() == recordingThread;
|
||||
}
|
||||
|
||||
public static UnsupportedOperationException unsupportedInList(String what) {
|
||||
final UnsupportedOperationException e = new UnsupportedOperationException( what + " in display lists not yet implemented - if you see this, please report! " + describeCurrentCompilation());
|
||||
GLStateManager.warnOnce("unsupported:" + what, "Aborting display list {} compilation: {} unsupported during recording", glListId, what);
|
||||
abortCompilation();
|
||||
return e;
|
||||
}
|
||||
|
||||
public static String describeCurrentCompilation() {
|
||||
if (currentRecorder == null) {
|
||||
return "(not compiling)";
|
||||
}
|
||||
final String mode = glListMode == GL11.GL_COMPILE_AND_EXECUTE ? "GL_COMPILE_AND_EXECUTE" : "GL_COMPILE";
|
||||
final int depth = compilationStack.size() + 1;
|
||||
return "while compiling display list " + glListId + " (" + mode + (depth > 1 ? ", nesting depth " + depth : "") + ")";
|
||||
}
|
||||
|
||||
public static boolean isCompileAndExecute() {
|
||||
return glListMode == GL11.GL_COMPILE_AND_EXECUTE;
|
||||
}
|
||||
@@ -159,7 +176,9 @@ public class DisplayListManager {
|
||||
* Only use this if you are 100% that the transforms will not be of any use after the display list draw call.
|
||||
*/
|
||||
public static void discardMatrixTransforms() {
|
||||
resetRelativeTransform();
|
||||
if (isRecording()) {
|
||||
resetRelativeTransform();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -748,7 +767,7 @@ public class DisplayListManager {
|
||||
// Nested display list compilation violates OpenGL spec, but some of our optimizations require it
|
||||
// Save current compilation context and start fresh for nested list
|
||||
final CompilationContext parentContext = new CompilationContext(
|
||||
glListId, glListMode, currentRecorder, accumulatedDraws,
|
||||
glListId, glListMode, currentRecorder, accumulatedDraws, transformCallback,
|
||||
compilationStackTrace, pendingTransformOps, multMatrixSources, drawRangeSources
|
||||
);
|
||||
compilationStack.push(parentContext);
|
||||
@@ -782,11 +801,24 @@ public class DisplayListManager {
|
||||
*/
|
||||
public static void glEndList() {
|
||||
if (glListMode == 0) {
|
||||
throw new RuntimeException("glEndList called outside of a display list!");
|
||||
GLStateManager.warnOnce("endlist-outside", "glEndList called outside of a display list!");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
finishCurrentList();
|
||||
} finally {
|
||||
// Non-null here means finishCurrentList threw before transferring or releasing
|
||||
// ownership of the recorder.
|
||||
if (currentRecorder != null) {
|
||||
currentRecorder.delete();
|
||||
}
|
||||
// Must always run, even when compilation fails - a leaked context leaves
|
||||
// isRecording() true forever and every guarded GL call throws afterward.
|
||||
popCompilationContext();
|
||||
}
|
||||
}
|
||||
|
||||
final boolean isNested = !compilationStack.isEmpty();
|
||||
|
||||
private static void finishCurrentList() {
|
||||
// Stop compiling mode (works for both root and nested lists now)
|
||||
TessellatorManager.stopCapturingDirect();
|
||||
|
||||
@@ -803,8 +835,9 @@ public class DisplayListManager {
|
||||
final boolean hasCommands = !commandBuffer.isEmpty();
|
||||
|
||||
if (hasCommands) {
|
||||
final DisplayListVBO compiledBuffers = new DisplayListVBOBuilder().addDraws(accumulatedDraws).build();
|
||||
DisplayListVBO compiledBuffers = null;
|
||||
try {
|
||||
compiledBuffers = new DisplayListVBOBuilder().addDraws(accumulatedDraws).build();
|
||||
final IndexedDrawBatchBuilder indexedBuilder = commandBuffer.getIndexedDraws();
|
||||
final List<IndexedDrawBatch> indexedBatches;
|
||||
if (indexedBuilder.isEmpty()) {
|
||||
@@ -824,16 +857,23 @@ public class DisplayListManager {
|
||||
}
|
||||
}
|
||||
|
||||
compiled = new CompiledDisplayList(commandBuffer.finish(), commandBuffer.getComplexObjects(), compiledBuffers, indexedBatches);
|
||||
final DisplayListCommand[] complexObjects = commandBuffer.getComplexObjects();
|
||||
compiled = new CompiledDisplayList(commandBuffer.finish(), complexObjects, compiledBuffers, indexedBatches);
|
||||
currentRecorder = null;
|
||||
} catch (Exception e) {
|
||||
GLStateManager.LOGGER.error("Encountered a fatal issue while trying to compile a display list.");
|
||||
e.printStackTrace();
|
||||
commandBuffer.delete();
|
||||
currentRecorder = null;
|
||||
if (compiledBuffers != null) {
|
||||
compiledBuffers.delete();
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// Free the recorder even if empty
|
||||
commandBuffer.delete();
|
||||
currentRecorder = null;
|
||||
// Empty display list - per OpenGL spec, still valid after glNewList/glEndList
|
||||
compiled = CompiledDisplayList.EMPTY;
|
||||
}
|
||||
@@ -846,6 +886,10 @@ public class DisplayListManager {
|
||||
if (LOG_DISPLAY_LIST_COMPILATION) {
|
||||
logCompiledDisplayList(glListId, compiled, compilationStackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
private static void popCompilationContext() {
|
||||
final boolean isNested = !compilationStack.isEmpty();
|
||||
|
||||
// Handle nested compilation - restore parent context
|
||||
if (isNested) {
|
||||
@@ -856,6 +900,7 @@ public class DisplayListManager {
|
||||
glListMode = parentContext.listMode;
|
||||
currentRecorder = parentContext.recorder;
|
||||
accumulatedDraws = parentContext.draws;
|
||||
transformCallback = parentContext.callback;
|
||||
compilationStackTrace = parentContext.stackTrace;
|
||||
pendingTransformOps = parentContext.pendingOps;
|
||||
multMatrixSources = parentContext.matrixSources;
|
||||
@@ -865,16 +910,56 @@ public class DisplayListManager {
|
||||
// Parent's COMPILING callback is now active again
|
||||
} else {
|
||||
// Not nested - clear all compilation state
|
||||
currentRecorder = null;
|
||||
recordingThread = null;
|
||||
accumulatedDraws = null;
|
||||
pendingDraw = null;
|
||||
compilationStackTrace = null;
|
||||
pendingTransformOps = null;
|
||||
multMatrixSources = null;
|
||||
drawRangeSources = null;
|
||||
glListId = -1;
|
||||
glListMode = 0;
|
||||
resetCompilationState();
|
||||
}
|
||||
}
|
||||
|
||||
/** Clear all root-level compilation state back to "not recording". */
|
||||
private static void resetCompilationState() {
|
||||
currentRecorder = null;
|
||||
recordingThread = null;
|
||||
accumulatedDraws = null;
|
||||
pendingDraw = null;
|
||||
transformCallback = null;
|
||||
compilationStackTrace = null;
|
||||
pendingTransformOps = null;
|
||||
multMatrixSources = null;
|
||||
drawRangeSources = null;
|
||||
glListId = -1;
|
||||
glListMode = 0;
|
||||
}
|
||||
|
||||
public static void abortCompilation() {
|
||||
if (glListMode == 0 && compilationStack.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final int levels = compilationStack.size() + (glListMode != 0 ? 1 : 0);
|
||||
for (int i = 0; i < levels; i++) {
|
||||
try {
|
||||
TessellatorManager.stopCapturingDirect();
|
||||
} catch (IllegalStateException ignored) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentRecorder != null) {
|
||||
currentRecorder.delete();
|
||||
}
|
||||
for (CompilationContext ctx : compilationStack) {
|
||||
if (ctx.recorder() != null) {
|
||||
ctx.recorder().delete();
|
||||
}
|
||||
}
|
||||
compilationStack.clear();
|
||||
|
||||
resetCompilationState();
|
||||
}
|
||||
|
||||
public static void abortIfLeaked() {
|
||||
if (glListMode != 0 || !compilationStack.isEmpty()) {
|
||||
GLStateManager.warnOnce("frame-leak", "Display list {} left open across a frame boundary - aborting to recover", glListId);
|
||||
abortCompilation();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.ImmediateModeRecorder;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.states.ViewportState;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector4f;
|
||||
@@ -9,13 +9,13 @@ import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.ShortBuffer;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
/**
|
||||
* Software emulation of GL feedback mode
|
||||
*/
|
||||
@@ -127,12 +127,12 @@ public class FeedbackManager {
|
||||
}
|
||||
|
||||
private static int positionStride() {
|
||||
final int s = VertexAttribState.get(0).effectiveStride();
|
||||
final int s = VAOManager.getAttribEffectiveStride(0);
|
||||
return (s != 0) ? s : 12;
|
||||
}
|
||||
|
||||
private static long positionOffset() {
|
||||
return VertexAttribState.get(0).offset;
|
||||
return VAOManager.getAttribOffset(0);
|
||||
}
|
||||
|
||||
public static void processDrawArrays(int mode, int first, int count) {
|
||||
@@ -151,7 +151,7 @@ public class FeedbackManager {
|
||||
computeMVP();
|
||||
final int stride = positionStride();
|
||||
|
||||
final int elementSize = VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
final int elementSize = VAOManager.Attrib.glTypeSizeBytes(type);
|
||||
final int indexByteCount = indexCount * elementSize;
|
||||
ensureIndexReadbackCapacity(indexByteCount);
|
||||
indexReadbackBuf.clear().limit(indexByteCount);
|
||||
@@ -255,7 +255,7 @@ public class FeedbackManager {
|
||||
}
|
||||
|
||||
private static void readPositionBuffer(long offset, ByteBuffer destination) {
|
||||
final int positionVbo = VertexAttribState.get(0).vboId;
|
||||
final int positionVbo = VAOManager.getAttribVBO(0);
|
||||
final int previousVbo = GLStateManager.getBoundVBO();
|
||||
|
||||
if (positionVbo != 0 && positionVbo != previousVbo) {
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
@@ -9,7 +9,6 @@ import java.nio.IntBuffer;
|
||||
import java.nio.ShortBuffer;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAddress0;
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetByte;
|
||||
@@ -17,6 +16,7 @@ import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetShort;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memPutShort;
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
/**
|
||||
* Shared quad-to-triangle EBO for core profile GL_QUADS emulation.
|
||||
@@ -83,6 +83,15 @@ public final class QuadConverter {
|
||||
* @param vertexCount number of vertices (must be multiple of 4)
|
||||
*/
|
||||
public static void drawQuadsAsTriangles(int first, int vertexCount) {
|
||||
drawSharedQuadEbo(first, vertexCount, 1, false);
|
||||
}
|
||||
|
||||
public static void drawQuadsAsTrianglesInstanced(int first, int vertexCount, int primcount) {
|
||||
drawSharedQuadEbo(first, vertexCount, primcount, true);
|
||||
}
|
||||
|
||||
private static void drawSharedQuadEbo(int first, int vertexCount, int primcount, boolean instanced) {
|
||||
GLStateManager.preDraw();
|
||||
assert first % 4 == 0 : "QuadConverter: first (" + first + ") must be a multiple of 4";
|
||||
assert vertexCount % 4 == 0 : "QuadConverter: vertexCount (" + vertexCount + ") must be a multiple of 4";
|
||||
final int quadCount = vertexCount / 4;
|
||||
@@ -91,7 +100,11 @@ public final class QuadConverter {
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
// Index offset: first vertex / 4 quads * 6 indices * 4 bytes per int
|
||||
final long indexOffset = (long) (first / 4) * 6 * 4;
|
||||
RENDER_BACKEND.drawElements(GL11.GL_TRIANGLES, quadCount * 6, INDEX_TYPE, indexOffset);
|
||||
if (instanced) {
|
||||
RENDER_BACKEND.drawElementsInstanced(GL11.GL_TRIANGLES, quadCount * 6, INDEX_TYPE, indexOffset, primcount);
|
||||
} else {
|
||||
RENDER_BACKEND.drawElements(GL11.GL_TRIANGLES, quadCount * 6, INDEX_TYPE, indexOffset);
|
||||
}
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEbo);
|
||||
}
|
||||
|
||||
@@ -106,6 +119,11 @@ public final class QuadConverter {
|
||||
* @param bytesPerIndex bytes per index element
|
||||
*/
|
||||
private static void uploadAndDraw(ByteBuffer dst, int triIndexCount, int indexType, int bytesPerIndex) {
|
||||
uploadAndDraw(dst, triIndexCount, indexType, bytesPerIndex, 1, false);
|
||||
}
|
||||
|
||||
private static void uploadAndDraw(ByteBuffer dst, int triIndexCount, int indexType, int bytesPerIndex, int primcount, boolean instanced) {
|
||||
GLStateManager.preDraw();
|
||||
final int needed = triIndexCount * bytesPerIndex;
|
||||
final int prevEbo = GLStateManager.getBoundEBO();
|
||||
|
||||
@@ -124,7 +142,11 @@ public final class QuadConverter {
|
||||
}
|
||||
RENDER_BACKEND.bufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, 0, dst);
|
||||
|
||||
RENDER_BACKEND.drawElements(GL11.GL_TRIANGLES, triIndexCount, indexType, 0L);
|
||||
if (instanced) {
|
||||
RENDER_BACKEND.drawElementsInstanced(GL11.GL_TRIANGLES, triIndexCount, indexType, 0L, primcount);
|
||||
} else {
|
||||
RENDER_BACKEND.drawElements(GL11.GL_TRIANGLES, triIndexCount, indexType, 0L);
|
||||
}
|
||||
|
||||
RENDER_BACKEND.bindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEbo);
|
||||
memFree(dst);
|
||||
@@ -139,12 +161,20 @@ public final class QuadConverter {
|
||||
* @param offset byte offset into the currently bound EBO
|
||||
*/
|
||||
public static void drawQuadElementsAsTriangles(int indexCount, int type, long offset) {
|
||||
drawQuadElementsFromEbo(indexCount, type, offset, 1, false);
|
||||
}
|
||||
|
||||
public static void drawQuadElementsAsTrianglesInstanced(int indexCount, int type, long offset, int primcount) {
|
||||
drawQuadElementsFromEbo(indexCount, type, offset, primcount, true);
|
||||
}
|
||||
|
||||
private static void drawQuadElementsFromEbo(int indexCount, int type, long offset, int primcount, boolean instanced) {
|
||||
if (indexCount == 0) return;
|
||||
assert indexCount % 4 == 0 : "QuadConverter: indexCount must be multiple of 4";
|
||||
final int quadCount = indexCount / 4;
|
||||
final int triIndexCount = quadCount * 6;
|
||||
|
||||
final int bytesPerIndex = VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
final int bytesPerIndex = VAOManager.Attrib.glTypeSizeBytes(type);
|
||||
|
||||
final ByteBuffer src = memAlloc(indexCount * bytesPerIndex);
|
||||
RENDER_BACKEND.getBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, offset, src);
|
||||
@@ -153,7 +183,7 @@ public final class QuadConverter {
|
||||
triangulateQuads(memAddress0(src), type, memAddress0(dst), GL11.GL_UNSIGNED_INT, quadCount);
|
||||
|
||||
memFree(src);
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_INT, 4);
|
||||
uploadAndDraw(dst, triIndexCount, GL11.GL_UNSIGNED_INT, 4, primcount, instanced);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -7,7 +7,6 @@ import com.gtnewhorizons.angelica.glsm.dsa.DSACore;
|
||||
import com.gtnewhorizons.angelica.glsm.dsa.DSAEXT;
|
||||
import com.gtnewhorizons.angelica.glsm.dsa.DSAUnsupported;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.texture.TextureInfoCache;
|
||||
import lombok.Getter;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
+40
-5
@@ -310,6 +310,16 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL31.glDrawElementsInstanced(mode, count, type, indices, primcount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawArraysInstanced(int mode, int first, int count, int primcount) {
|
||||
GL31.glDrawArraysInstanced(mode, first, count, primcount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void provokingVertex(int provokeMode) {
|
||||
GL32.glProvokingVertex(provokeMode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void multiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) {
|
||||
org.lwjgl.opengl.GL43.glMultiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
|
||||
@@ -507,11 +517,6 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL11.glPixelStorei(pname, param);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pixelStoref(int pname, float param) {
|
||||
GL11.glPixelStoref(pname, param);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sampleCoverage(float value, boolean invert) {
|
||||
GL13.glSampleCoverage(value, invert);
|
||||
@@ -817,6 +822,11 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL20.glUniform4i(location, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform2(int location, FloatBuffer value) {
|
||||
GL20.glUniform2(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform3(int location, FloatBuffer value) {
|
||||
GL20.glUniform3(location, value);
|
||||
@@ -827,6 +837,26 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL20.glUniform4(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform1iv(int location, IntBuffer value) {
|
||||
GL20.glUniform1(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform2iv(int location, IntBuffer value) {
|
||||
GL20.glUniform2(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform3iv(int location, IntBuffer value) {
|
||||
GL20.glUniform3(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform4iv(int location, IntBuffer value) {
|
||||
GL20.glUniform4(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniformMatrix3(int location, boolean transpose, FloatBuffer value) {
|
||||
GL20.glUniformMatrix3(location, transpose, value);
|
||||
@@ -1043,6 +1073,11 @@ public final class Lwjgl2GLRenderBackend extends RenderBackend {
|
||||
GL30.glBindVertexArray(array);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVertexArray(int array) {
|
||||
return GL30.glIsVertexArray(array);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) {
|
||||
GL20.glVertexAttribPointer(index, size, type, normalized, stride, pointer);
|
||||
|
||||
@@ -8,6 +8,8 @@ import java.nio.DoubleBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.ShortBuffer;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Abstract rendering backend.
|
||||
@@ -25,6 +27,14 @@ public abstract class RenderBackend {
|
||||
/** Higher priority backends are preferred. */
|
||||
public int getPriority() { return 0; }
|
||||
|
||||
public boolean supportsFileDrop() { return false; }
|
||||
|
||||
public void startFileDrop() {}
|
||||
|
||||
public void stopFileDrop() {}
|
||||
|
||||
public List<String> pollDroppedFiles() { return Collections.emptyList(); }
|
||||
|
||||
public abstract int getMinGLSLVersion();
|
||||
|
||||
public abstract void flush();
|
||||
@@ -77,6 +87,8 @@ public abstract class RenderBackend {
|
||||
public abstract void multiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride);
|
||||
public abstract void copyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size);
|
||||
public abstract void drawElementsInstanced(int mode, int count, int type, long indices, int primcount);
|
||||
public abstract void drawArraysInstanced(int mode, int first, int count, int primcount);
|
||||
public void provokingVertex(int provokeMode) {}
|
||||
public abstract void drawElementsBaseVertex(int mode, int count, int type, long indices, int baseVertex);
|
||||
public abstract void multiDrawElementsBaseVertex(int mode, long pCount, int type, long pIndices, int drawcount, long pBaseVertex);
|
||||
public abstract void drawBuffer(int mode);
|
||||
@@ -115,7 +127,6 @@ public abstract class RenderBackend {
|
||||
public abstract int getTexLevelParameteri(int target, int level, int pname);
|
||||
public abstract void generateMipmap(int target);
|
||||
public abstract void pixelStorei(int pname, int param);
|
||||
public void pixelStoref(int pname, float param) {}
|
||||
public void sampleCoverage(float value, boolean invert) {}
|
||||
|
||||
|
||||
@@ -190,8 +201,13 @@ public abstract class RenderBackend {
|
||||
public abstract void uniform3i(int location, int v0, int v1, int v2);
|
||||
public abstract void uniform4f(int location, float v0, float v1, float v2, float v3);
|
||||
public abstract void uniform4i(int location, int v0, int v1, int v2, int v3);
|
||||
public abstract void uniform2(int location, FloatBuffer value);
|
||||
public abstract void uniform3(int location, FloatBuffer value);
|
||||
public abstract void uniform4(int location, FloatBuffer value);
|
||||
public abstract void uniform1iv(int location, IntBuffer value);
|
||||
public abstract void uniform2iv(int location, IntBuffer value);
|
||||
public abstract void uniform3iv(int location, IntBuffer value);
|
||||
public abstract void uniform4iv(int location, IntBuffer value);
|
||||
public abstract void uniformMatrix3(int location, boolean transpose, FloatBuffer value);
|
||||
public abstract void uniformMatrix4(int location, boolean transpose, FloatBuffer value);
|
||||
public void uniformMatrix2(int location, boolean transpose, FloatBuffer matrices) {}
|
||||
@@ -237,6 +253,7 @@ public abstract class RenderBackend {
|
||||
public abstract int genVertexArrays();
|
||||
public abstract void deleteVertexArrays(int array);
|
||||
public abstract void bindVertexArray(int array);
|
||||
public abstract boolean isVertexArray(int array);
|
||||
public abstract void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer);
|
||||
public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) {
|
||||
vertexAttribPointer(index, size, type, normalized, stride, MemoryUtilities.memAddress0(pointer));
|
||||
|
||||
@@ -135,7 +135,8 @@ public final class FragmentKey {
|
||||
int highestEnabled = -1;
|
||||
long unit0Bits = 0;
|
||||
for (int i = 0; i < MAX_UNITS; i++) {
|
||||
final boolean texEnabled = GLStateManager.getTextures().getTextureUnitStates(i).isEnabled();
|
||||
// Per Mesa - an enabled unit with no complete texture bound counts as disabled.
|
||||
final boolean texEnabled = GLStateManager.getTextures().getTextureUnitStates(i).isEnabled() && GLStateManager.getTextures().getTextureUnitBindings(i).getBinding() != 0;
|
||||
if (texEnabled) highestEnabled = i;
|
||||
|
||||
final long unitBits = packUnit(i, texEnabled);
|
||||
|
||||
@@ -78,7 +78,7 @@ public final class FragmentShaderGenerator {
|
||||
private static void emitTextureSampling(StringBuilder sb, FragmentKey key) {
|
||||
for (int i = 0; i < key.nrEnabledUnits(); i++) {
|
||||
if (!key.unitEnabled(i)) continue;
|
||||
sb.append(" vec4 tex").append(i).append("Color = texture(u_Sampler").append(i).append(", v_TexCoord").append(i).append(".st);\n");
|
||||
sb.append(" vec4 tex").append(i).append("Color = textureProj(u_Sampler").append(i).append(", v_TexCoord").append(i).append(");\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,16 @@ public class Program {
|
||||
@Getter private final VertexKey vertexKey;
|
||||
@Getter private final FragmentKey fragmentKey;
|
||||
|
||||
// Per-program uniform dirty-tracking
|
||||
static final class UploadState {
|
||||
int mvGen = -1, mvLinearGen = -1, projGen = -1, texMatGen = -1;
|
||||
int lightingGen = -1, fragmentGen = -1, colorGen = -1, normalGen = -1, texCoordGen = -1;
|
||||
int texGenGen = -1, clipPlaneGen = -1;
|
||||
float lightmapX = Float.NaN, lightmapY = Float.NaN, lineWidth = Float.NaN;
|
||||
int viewportWidth = -1, viewportHeight = -1;
|
||||
}
|
||||
final UploadState uploadState = new UploadState();
|
||||
|
||||
// Uniform locations (-1 = not present in this variant)
|
||||
// Matrices
|
||||
public int locModelViewMatrix = -1;
|
||||
|
||||
@@ -1,15 +1,13 @@
|
||||
package com.gtnewhorizons.angelica.glsm.ffp;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFlags;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
|
||||
import com.gtnewhorizons.angelica.glsm.CompatUniformManager;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.DeferredBlendHandler;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.stacks.Vec3fStack;
|
||||
import com.gtnewhorizons.angelica.glsm.stacks.Vec4fStack;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import lombok.Getter;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
@@ -22,7 +20,7 @@ import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACK
|
||||
/**
|
||||
* FFP shader manager
|
||||
*/
|
||||
public class ShaderManager {
|
||||
public final class ShaderManager {
|
||||
|
||||
private static final class Holder {
|
||||
|
||||
@@ -31,11 +29,11 @@ public class ShaderManager {
|
||||
|
||||
private final ShaderCache cache = new ShaderCache();
|
||||
private final Uniforms uniforms = new Uniforms();
|
||||
private final Int2IntOpenHashMap vaoVertexFlags = new Int2IntOpenHashMap();
|
||||
|
||||
@Getter
|
||||
private boolean active = false;
|
||||
private Program currentProgram = null;
|
||||
private int lastBoundProgramId = -1;
|
||||
private long currentVertexKeyPacked = Long.MIN_VALUE;
|
||||
private final long[] currentFKScratch = new long[FragmentKey.MAX_UNITS];
|
||||
private final long[] currentFKPacked = new long[FragmentKey.MAX_UNITS];
|
||||
@@ -56,10 +54,8 @@ public class ShaderManager {
|
||||
public static Vector4f getCurrentTexCoord() { return currentTexCoords[0]; }
|
||||
public static Vector4f getCurrentTexCoord(int unit) { return currentTexCoords[unit]; }
|
||||
@Getter private boolean enabled = false;
|
||||
private int currentVertexFlags = VertexFlags.TEXTURE_BIT | VertexFlags.COLOR_BIT | VertexFlags.NORMAL_BIT;
|
||||
|
||||
private ShaderManager() {
|
||||
vaoVertexFlags.defaultReturnValue(-1);
|
||||
if (Boolean.parseBoolean(System.getProperty("angelica.dumpShaders", "false"))) {
|
||||
cache.setDumpDir(Paths.get("ffp_shaders"));
|
||||
}
|
||||
@@ -72,12 +68,6 @@ public class ShaderManager {
|
||||
public void enable() {
|
||||
enabled = true;
|
||||
|
||||
VertexFormat.registerSetupBufferStateOverride((format, offset) -> {
|
||||
currentVertexFlags = format.getVertexFlags();
|
||||
vaoVertexFlags.put(GLStateManager.getBoundVAO(), currentVertexFlags);
|
||||
return false;
|
||||
});
|
||||
|
||||
GLStateManager.LOGGER.info("FFP shader emulation enabled");
|
||||
}
|
||||
|
||||
@@ -87,35 +77,39 @@ public class ShaderManager {
|
||||
|
||||
public void activate() {
|
||||
active = true;
|
||||
updateVariant(true, true, true, true);
|
||||
uploadUniforms();
|
||||
lastBoundProgramId = GLStateManager.getActiveProgram();
|
||||
}
|
||||
|
||||
public void deactivate() {
|
||||
active = false;
|
||||
currentProgram = null;
|
||||
lastBoundProgramId = -1;
|
||||
currentVertexKeyPacked = Long.MIN_VALUE;
|
||||
currentFKLen = 0;
|
||||
}
|
||||
|
||||
public void preDraw(boolean hasColor, boolean hasNormal, boolean hasTexCoord, boolean hasLightmap) {
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
public void preDraw() {
|
||||
final DeferredBlendHandler bh = GLSMHooks.blendHandler;
|
||||
if (bh != null) bh.flushDeferredBlend();
|
||||
|
||||
if (!active) {
|
||||
if (enabled) {
|
||||
final int currentProgramId = GLStateManager.getActiveProgram();
|
||||
if (currentProgramId != 0) {
|
||||
CompatUniformManager.onUseProgram(currentProgramId);
|
||||
return;
|
||||
}
|
||||
active = true;
|
||||
} else {
|
||||
return;
|
||||
// Handle FFP & Iris uniforms
|
||||
final int currentProgramId = GLStateManager.getActiveProgram();
|
||||
if (currentProgramId != 0) {
|
||||
if (!CompatUniformManager.refreshCompatUniforms(currentProgramId)) {
|
||||
return; // Don't emulate FFP on non-iris core shaders
|
||||
}
|
||||
}
|
||||
|
||||
final int vertexFlags = VAOManager.getCurrentVertexFlags();
|
||||
final boolean hasColor = (vertexFlags & VertexFlags.COLOR_BIT) != 0;
|
||||
final boolean hasNormal = (vertexFlags & VertexFlags.NORMAL_BIT) != 0;
|
||||
final boolean hasTexCoord = (vertexFlags & VertexFlags.TEXTURE_BIT) != 0;
|
||||
final boolean hasLightmap = (vertexFlags & VertexFlags.BRIGHTNESS_BIT) != 0;
|
||||
GLStateManager.flushDeferredVertexAttribs(hasColor, hasNormal, hasTexCoord, hasLightmap);
|
||||
|
||||
if (!active) return;
|
||||
|
||||
|
||||
final int fkLen = FragmentKey.packFromState(currentFKScratch);
|
||||
final int fragMask = FragmentKey.unitMaskFromPacked(currentFKScratch, fkLen);
|
||||
final long vkPacked = VertexKey.packFromState(hasColor, hasNormal, hasTexCoord, hasLightmap, fragMask);
|
||||
@@ -127,33 +121,16 @@ public class ShaderManager {
|
||||
uploadUniforms();
|
||||
}
|
||||
|
||||
public void preDraw(int vertexFlags) {
|
||||
currentVertexFlags = vertexFlags;
|
||||
preDraw(
|
||||
(vertexFlags & VertexFlags.COLOR_BIT) != 0,
|
||||
(vertexFlags & VertexFlags.NORMAL_BIT) != 0,
|
||||
(vertexFlags & VertexFlags.TEXTURE_BIT) != 0,
|
||||
(vertexFlags & VertexFlags.BRIGHTNESS_BIT) != 0
|
||||
);
|
||||
}
|
||||
|
||||
public void preDraw() {
|
||||
preDraw(currentVertexFlags);
|
||||
}
|
||||
|
||||
private void updateVariant(boolean hasColor, boolean hasNormal, boolean hasTexCoord, boolean hasLightmap) {
|
||||
final int fkLen = FragmentKey.packFromState(currentFKScratch);
|
||||
final int fragMask = FragmentKey.unitMaskFromPacked(currentFKScratch, fkLen);
|
||||
final long vkPacked = VertexKey.packFromState(hasColor, hasNormal, hasTexCoord, hasLightmap, fragMask);
|
||||
commitVariant(vkPacked, fkLen);
|
||||
}
|
||||
|
||||
private void commitVariant(long vkPacked, int fkLen) {
|
||||
currentVertexKeyPacked = vkPacked;
|
||||
System.arraycopy(currentFKScratch, 0, currentFKPacked, 0, fkLen);
|
||||
currentFKLen = fkLen;
|
||||
currentProgram = cache.getOrCreate(vkPacked, currentFKPacked, currentFKLen);
|
||||
RENDER_BACKEND.useProgram(currentProgram.getProgramId());
|
||||
final int programId = currentProgram.getProgramId();
|
||||
if (programId != lastBoundProgramId) {
|
||||
RENDER_BACKEND.useProgram(programId);
|
||||
lastBoundProgramId = programId;
|
||||
}
|
||||
}
|
||||
|
||||
private void uploadUniforms() {
|
||||
@@ -180,22 +157,6 @@ public class ShaderManager {
|
||||
public static void bumpNormalGeneration() { normalGeneration++; }
|
||||
public static void bumpTexCoordGeneration() { texCoordGeneration++; }
|
||||
|
||||
public void enableClientVertexFlag(int flag) {currentVertexFlags |= flag;}
|
||||
public void disableClientVertexFlag(int flag) {currentVertexFlags &= ~flag;}
|
||||
public int getCurrentVertexFlags() {return currentVertexFlags;}
|
||||
public void setCurrentVertexFlags(int flags) {currentVertexFlags = flags;}
|
||||
|
||||
public void onBindVertexArray(int vaoId) {
|
||||
final int flags = vaoVertexFlags.get(vaoId);
|
||||
if (flags != -1) {
|
||||
currentVertexFlags = flags;
|
||||
}
|
||||
}
|
||||
|
||||
public void onDeleteVertexArray(int vaoId) {
|
||||
vaoVertexFlags.remove(vaoId);
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
cache.destroy();
|
||||
uniforms.destroy();
|
||||
|
||||
@@ -46,116 +46,99 @@ public class Uniforms {
|
||||
private static final double LN2 = java.lang.Math.log(2.0);
|
||||
private static final double SQRT_LN2 = java.lang.Math.sqrt(LN2);
|
||||
|
||||
// Dirty tracking: last-uploaded generation per category + program ID.
|
||||
// Program change forces full re-upload since uniform locations differ.
|
||||
private int lastProgramId = -1;
|
||||
private int lastMvGen = -1;
|
||||
private int lastProjGen = -1;
|
||||
private int lastTexMatGen = -1;
|
||||
private int lastLightingGen = -1;
|
||||
private int lastFragmentGen = -1;
|
||||
private int lastColorGen = -1;
|
||||
private int lastNormalGen = -1;
|
||||
private int lastTexCoordGen = -1;
|
||||
private float lastLightmapX = Float.NaN;
|
||||
private float lastLightmapY = Float.NaN;
|
||||
private int lastTexGenGen = -1;
|
||||
private int lastClipPlaneGen = -1;
|
||||
private float lastLineWidth = Float.NaN;
|
||||
private int lastViewportWidth = -1;
|
||||
private int lastViewportHeight = -1;
|
||||
|
||||
/**
|
||||
* Upload all relevant uniforms to the given FFP program based on current GLSM state.
|
||||
* Uses generation counters to skip categories that haven't changed since last upload.
|
||||
*/
|
||||
public void upload(Program program) {
|
||||
final boolean programChanged = program.getProgramId() != lastProgramId;
|
||||
lastProgramId = program.getProgramId();
|
||||
final Program.UploadState st = program.uploadState;
|
||||
|
||||
final int mvGen = GLStateManager.mvGeneration;
|
||||
final int mvLinearGen = GLStateManager.mvLinearGeneration;
|
||||
final int projGen = GLStateManager.projGeneration;
|
||||
final int texMatGen = GLStateManager.texMatrixGeneration;
|
||||
final boolean mvChanged = programChanged || mvGen != lastMvGen;
|
||||
final boolean projChanged = programChanged || projGen != lastProjGen;
|
||||
final boolean texMatChanged = programChanged || texMatGen != lastTexMatGen;
|
||||
final boolean mvChanged = mvGen != st.mvGen;
|
||||
final boolean mvLinearChanged = mvLinearGen != st.mvLinearGen;
|
||||
final boolean projChanged = projGen != st.projGen;
|
||||
final boolean texMatChanged = texMatGen != st.texMatGen;
|
||||
if (mvChanged || projChanged || texMatChanged) {
|
||||
uploadMatrices(program, mvChanged, projChanged, texMatChanged);
|
||||
lastMvGen = mvGen;
|
||||
lastProjGen = projGen;
|
||||
lastTexMatGen = texMatGen;
|
||||
uploadMatrices(program, mvChanged, mvLinearChanged, projChanged, texMatChanged);
|
||||
st.mvGen = mvGen;
|
||||
st.mvLinearGen = mvLinearGen;
|
||||
st.projGen = projGen;
|
||||
st.texMatGen = texMatGen;
|
||||
}
|
||||
|
||||
if (program.getVertexKey().lightingEnabled()) {
|
||||
final int litGen = GLStateManager.lightingGeneration;
|
||||
if (programChanged || litGen != lastLightingGen) {
|
||||
if (litGen != st.lightingGen) {
|
||||
uploadLighting(program);
|
||||
lastLightingGen = litGen;
|
||||
st.lightingGen = litGen;
|
||||
}
|
||||
}
|
||||
|
||||
// Current color/normal/texcoord — skip if generation unchanged
|
||||
if (!program.getVertexKey().hasVertexColor()) {
|
||||
final int colorGen = GLStateManager.colorGeneration;
|
||||
if (programChanged || colorGen != lastColorGen) {
|
||||
if (colorGen != st.colorGen) {
|
||||
uploadCurrentColor(program);
|
||||
lastColorGen = colorGen;
|
||||
st.colorGen = colorGen;
|
||||
}
|
||||
}
|
||||
|
||||
if (!program.getVertexKey().hasVertexNormal() && program.getVertexKey().lightingEnabled()) {
|
||||
final int normalGen = ShaderManager.getNormalGeneration();
|
||||
if (programChanged || normalGen != lastNormalGen) {
|
||||
if (normalGen != st.normalGen) {
|
||||
uploadCurrentNormal(program);
|
||||
lastNormalGen = normalGen;
|
||||
st.normalGen = normalGen;
|
||||
}
|
||||
}
|
||||
|
||||
if (program.getVertexKey().anyUnitTexCoordEnabled()) {
|
||||
final int texGen = ShaderManager.getTexCoordGeneration();
|
||||
if (programChanged || texGen != lastTexCoordGen) {
|
||||
if (texGen != st.texCoordGen) {
|
||||
uploadCurrentTexCoords(program);
|
||||
lastTexCoordGen = texGen;
|
||||
st.texCoordGen = texGen;
|
||||
}
|
||||
}
|
||||
|
||||
if (program.getVertexKey().lightmapEnabled() && !program.getVertexKey().hasVertexLightmap()) {
|
||||
if (programChanged || GLSMConfig.lastBrightnessX != lastLightmapX || GLSMConfig.lastBrightnessY != lastLightmapY) {
|
||||
if (GLSMConfig.lastBrightnessX != st.lightmapX || GLSMConfig.lastBrightnessY != st.lightmapY) {
|
||||
uploadCurrentLightmapCoord(program);
|
||||
lastLightmapX = GLSMConfig.lastBrightnessX;
|
||||
lastLightmapY = GLSMConfig.lastBrightnessY;
|
||||
st.lightmapX = GLSMConfig.lastBrightnessX;
|
||||
st.lightmapY = GLSMConfig.lastBrightnessY;
|
||||
}
|
||||
}
|
||||
|
||||
if (program.getVertexKey().texGenEnabled()) {
|
||||
final int tgGen = GLStateManager.texGenGeneration;
|
||||
if (programChanged || tgGen != lastTexGenGen) {
|
||||
if (tgGen != st.texGenGen) {
|
||||
uploadTexGen(program);
|
||||
lastTexGenGen = tgGen;
|
||||
st.texGenGen = tgGen;
|
||||
}
|
||||
}
|
||||
|
||||
if (program.getVertexKey().clipPlanesEnabled()) {
|
||||
final int cpGen = GLStateManager.clipPlaneGeneration;
|
||||
if (programChanged || cpGen != lastClipPlaneGen) {
|
||||
if (cpGen != st.clipPlaneGen) {
|
||||
uploadClipPlanes(program);
|
||||
lastClipPlaneGen = cpGen;
|
||||
st.clipPlaneGen = cpGen;
|
||||
}
|
||||
}
|
||||
|
||||
final int fragGen = GLStateManager.fragmentGeneration;
|
||||
if (programChanged || fragGen != lastFragmentGen) {
|
||||
if (fragGen != st.fragmentGen) {
|
||||
uploadFragmentUniforms(program);
|
||||
lastFragmentGen = fragGen;
|
||||
st.fragmentGen = fragGen;
|
||||
}
|
||||
|
||||
// Wide line emulation uniforms
|
||||
if (program.locLineWidth != -1 && program.locViewportSize != -1) {
|
||||
uploadWideLineUniforms(program, programChanged);
|
||||
uploadWideLineUniforms(program);
|
||||
}
|
||||
}
|
||||
|
||||
private void uploadMatrices(Program program, boolean mvChanged, boolean projChanged, boolean texMatChanged) {
|
||||
private void uploadMatrices(Program program, boolean mvChanged, boolean mvLinearChanged, boolean projChanged, boolean texMatChanged) {
|
||||
final Matrix4f mv = GLStateManager.getModelViewMatrix();
|
||||
final Matrix4f proj = GLStateManager.getProjectionMatrix();
|
||||
|
||||
@@ -165,7 +148,9 @@ public class Uniforms {
|
||||
mv.get(mat4Buf);
|
||||
RENDER_BACKEND.uniformMatrix4(program.locModelViewMatrix, false, mat4Buf);
|
||||
}
|
||||
}
|
||||
|
||||
if (mvLinearChanged) {
|
||||
// Normal matrix = inverse transpose of upper-left 3x3 of ModelView
|
||||
if (program.locNormalMatrix != -1 || program.locNormalScale != -1) {
|
||||
mv.normal(normalMatrix);
|
||||
@@ -314,12 +299,13 @@ public class Uniforms {
|
||||
if (program.locCurrentColor == -1) return;
|
||||
// Upload the current color from GLSM
|
||||
final var color = GLStateManager.getColor();
|
||||
tempVec4.set(
|
||||
Math.clamp(0f, 1f, color.getRed()),
|
||||
Math.clamp(0f, 1f, color.getGreen()),
|
||||
Math.clamp(0f, 1f, color.getBlue()),
|
||||
Math.clamp(0f, 1f, color.getAlpha()));
|
||||
vec4Buf.clear();
|
||||
vec4Buf.put(Math.clamp(0f, 1f, color.getRed()));
|
||||
vec4Buf.put(Math.clamp(0f, 1f, color.getGreen()));
|
||||
vec4Buf.put(Math.clamp(0f, 1f, color.getBlue()));
|
||||
vec4Buf.put(Math.clamp(0f, 1f, color.getAlpha()));
|
||||
vec4Buf.flip();
|
||||
tempVec4.get(vec4Buf);
|
||||
RENDER_BACKEND.uniform4(program.locCurrentColor, vec4Buf);
|
||||
}
|
||||
|
||||
@@ -342,10 +328,7 @@ public class Uniforms {
|
||||
// Upload current normal from FFPShaderManager's tracked normal
|
||||
final var normal = ShaderManager.getCurrentNormal();
|
||||
vec3Buf.clear();
|
||||
vec3Buf.put(normal.x);
|
||||
vec3Buf.put(normal.y);
|
||||
vec3Buf.put(normal.z);
|
||||
vec3Buf.flip();
|
||||
normal.get(vec3Buf);
|
||||
RENDER_BACKEND.uniform3(program.locCurrentNormal, vec3Buf);
|
||||
}
|
||||
|
||||
@@ -381,10 +364,7 @@ public class Uniforms {
|
||||
private void uploadPlane(int loc, float[] plane) {
|
||||
if (loc == -1) return;
|
||||
vec4Buf.clear();
|
||||
vec4Buf.put(plane[0]);
|
||||
vec4Buf.put(plane[1]);
|
||||
vec4Buf.put(plane[2]);
|
||||
vec4Buf.put(plane[3]);
|
||||
vec4Buf.put(plane, 0, 4);
|
||||
vec4Buf.flip();
|
||||
RENDER_BACKEND.uniform4(loc, vec4Buf);
|
||||
}
|
||||
@@ -470,29 +450,26 @@ public class Uniforms {
|
||||
}
|
||||
}
|
||||
|
||||
private void uploadWideLineUniforms(Program program, boolean programChanged) {
|
||||
private void uploadWideLineUniforms(Program program) {
|
||||
final Program.UploadState st = program.uploadState;
|
||||
final float lineWidth = GLStateManager.getLineState().getWidth();
|
||||
if (programChanged || lineWidth != lastLineWidth) {
|
||||
if (lineWidth != st.lineWidth) {
|
||||
RENDER_BACKEND.uniform1f(program.locLineWidth, lineWidth);
|
||||
lastLineWidth = lineWidth;
|
||||
st.lineWidth = lineWidth;
|
||||
}
|
||||
final int vw = GLStateManager.getViewportState().width;
|
||||
final int vh = GLStateManager.getViewportState().height;
|
||||
if (programChanged || vw != lastViewportWidth || vh != lastViewportHeight) {
|
||||
if (vw != st.viewportWidth || vh != st.viewportHeight) {
|
||||
RENDER_BACKEND.uniform2f(program.locViewportSize, vw, vh);
|
||||
lastViewportWidth = vw;
|
||||
lastViewportHeight = vh;
|
||||
st.viewportWidth = vw;
|
||||
st.viewportHeight = vh;
|
||||
}
|
||||
}
|
||||
|
||||
private void uploadVec4(int loc, Vector4f v) {
|
||||
if (loc == -1) return;
|
||||
vec4Buf.clear();
|
||||
vec4Buf.put(v.x);
|
||||
vec4Buf.put(v.y);
|
||||
vec4Buf.put(v.z);
|
||||
vec4Buf.put(v.w);
|
||||
vec4Buf.flip();
|
||||
v.get(vec4Buf);
|
||||
RENDER_BACKEND.uniform4(loc, vec4Buf);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,328 @@
|
||||
package com.gtnewhorizons.angelica.glsm.ffp;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
public final class VAOManager {
|
||||
public static final int MAX_ATTRIBS = 16;
|
||||
|
||||
public static final Int2ObjectOpenHashMap<VAOData> vaoMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static VAOData current = null;
|
||||
private static int currentVertexFlags = 0;
|
||||
private static Attrib[] currentAttribs = null;
|
||||
public static int boundEBO = 0;
|
||||
|
||||
private static int clientSideEnabledCount = 0;
|
||||
|
||||
|
||||
public static void init(int defaultVAO) {
|
||||
final VAOData data = new VAOData();
|
||||
current = data;
|
||||
currentAttribs = data.attribs;
|
||||
vaoMap.put(defaultVAO, data);
|
||||
}
|
||||
|
||||
public static void onBindEBO(int ebo) {
|
||||
boundEBO = ebo;
|
||||
}
|
||||
|
||||
public static void onBindVertexArrayPre(int vaoId) {
|
||||
// Save old VAO data
|
||||
if (current != null) {
|
||||
current.vertexFlags = currentVertexFlags;
|
||||
current.ebo = boundEBO;
|
||||
current.attribs = currentAttribs;
|
||||
}
|
||||
|
||||
VAOData data = vaoMap.get(vaoId);
|
||||
if (data == null) {
|
||||
data = new VAOData();
|
||||
vaoMap.put(vaoId, data);
|
||||
}
|
||||
current = data;
|
||||
currentVertexFlags = data.vertexFlags;
|
||||
currentAttribs = data.attribs;
|
||||
boundEBO = data.ebo;
|
||||
|
||||
recomputeClientSideCount();
|
||||
}
|
||||
|
||||
public static void onDeleteVertexArray(int vaoId) {
|
||||
vaoMap.remove(vaoId);
|
||||
}
|
||||
|
||||
public static void enableClientVertexFlag(int flag) { currentVertexFlags |= flag; }
|
||||
public static void disableClientVertexFlag(int flag) { currentVertexFlags &= ~flag; }
|
||||
public static int getCurrentVertexFlags() { return currentVertexFlags; }
|
||||
public static void setCurrentVertexFlags(int flags) { currentVertexFlags = flags; }
|
||||
|
||||
public static final class VAOData {
|
||||
public Attrib[] attribs;
|
||||
public int vertexFlags;
|
||||
public int ebo;
|
||||
|
||||
public VAOData() {
|
||||
attribs = new Attrib[MAX_ATTRIBS];
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAttribute(int index, int size, int type, boolean normalized, int stride, long offset, int vboId) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = getAttrib(index);
|
||||
final boolean wasClient = a.clientPointer != null;
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
a.stride = stride;
|
||||
a.offset = offset;
|
||||
a.vboId = vboId;
|
||||
a.clientPointer = null;
|
||||
a.genericPointer = true;
|
||||
if (wasClient && a.enabled) {
|
||||
clientSideEnabledCount--;
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAttribute(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = getAttrib(index);
|
||||
final boolean wasClient = a.clientPointer != null;
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
a.stride = stride;
|
||||
a.offset = 0;
|
||||
a.vboId = 0;
|
||||
a.clientPointer = pointer;
|
||||
a.genericPointer = true;
|
||||
if (!wasClient && a.enabled) {
|
||||
clientSideEnabledCount++;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isGenericPointerEnabled(int index) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return false;
|
||||
final Attrib a = currentAttribs[index];
|
||||
return a != null && a.genericPointer && a.enabled;
|
||||
}
|
||||
|
||||
public static void markConventional(int index) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = currentAttribs[index];
|
||||
if (a != null) a.genericPointer = false;
|
||||
}
|
||||
|
||||
public static void setEnabled(int index, boolean enabled) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = getAttrib(index);
|
||||
if (a.clientPointer != null && a.enabled != enabled) {
|
||||
clientSideEnabledCount += enabled ? 1 : -1;
|
||||
}
|
||||
a.enabled = enabled;
|
||||
}
|
||||
|
||||
public static void enableAttribute(int index) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = getAttrib(index);
|
||||
if (a.clientPointer != null && !a.enabled) {
|
||||
clientSideEnabledCount++;
|
||||
}
|
||||
a.enabled = true;
|
||||
}
|
||||
|
||||
public static void disableAttribute(int index) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = getAttrib(index);
|
||||
if (a.clientPointer != null && a.enabled) {
|
||||
clientSideEnabledCount--;
|
||||
}
|
||||
a.enabled = false;
|
||||
}
|
||||
|
||||
// Lazily allocate each attrib. Most VAOs don't even have 4 attribs, let alone 16.
|
||||
private static Attrib getAttrib(int index) {
|
||||
Attrib a = currentAttribs[index];
|
||||
if (a == null) {
|
||||
a = new Attrib();
|
||||
currentAttribs[index] = a;
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
public static boolean isClientSideAttrib(int index) {
|
||||
final Attrib attrib = currentAttribs[index];
|
||||
return attrib != null && attrib.isClientSide();
|
||||
}
|
||||
|
||||
public static int getAttribEffectiveStride(int index) {
|
||||
final Attrib attrib = currentAttribs[index];
|
||||
return attrib != null ? attrib.effectiveStride() : 0;
|
||||
}
|
||||
|
||||
public static long getAttribOffset(int index) {
|
||||
final Attrib attrib = currentAttribs[index];
|
||||
return attrib != null ? attrib.offset : 0;
|
||||
}
|
||||
|
||||
public static int getAttribVBO(int index) {
|
||||
final Attrib attrib = currentAttribs[index];
|
||||
return attrib != null ? attrib.vboId : 0;
|
||||
}
|
||||
|
||||
public static @Nullable Attrib get(int index) {
|
||||
return currentAttribs[index];
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static void recomputeClientSideCount() {
|
||||
int count = 0;
|
||||
for (int i = 0; i < MAX_ATTRIBS; i++) {
|
||||
if (isClientSideAttrib(i)) count++;
|
||||
}
|
||||
clientSideEnabledCount = count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if any currently enabled vertex attribute was registered without a VBO
|
||||
* (i.e. as a client-side pointer). In core profile, such attribs are treated as null
|
||||
* offsets into a non-existent buffer, causing a native crash at draw time.
|
||||
*/
|
||||
public static boolean hasAnyClientSideEnabledAttrib() {
|
||||
return clientSideEnabledCount > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* If any enabled vertex attribute uses a client-side pointer (no VBO), upload all such
|
||||
* attribs into a shared stream VBO so the draw succeeds under core profile.
|
||||
*/
|
||||
private static int clientArraysVBO = 0;
|
||||
private static int clientArraysVBOCapacity = 0;
|
||||
private static final int[] clientArraysVBOOffsets = new int[VAOManager.MAX_ATTRIBS];
|
||||
|
||||
public static void uploadClientArraysToVBO() {
|
||||
int totalBytes = 0;
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
clientArraysVBOOffsets[i] = -1;
|
||||
final VAOManager.Attrib a = VAOManager.get(i);
|
||||
if (a == null || !a.enabled || a.clientPointer == null) continue;
|
||||
clientArraysVBOOffsets[i] = totalBytes;
|
||||
totalBytes += a.clientPointer.remaining();
|
||||
}
|
||||
if (totalBytes == 0) return;
|
||||
|
||||
if (clientArraysVBO == 0) {
|
||||
clientArraysVBO = RENDER_BACKEND.genBuffers();
|
||||
}
|
||||
|
||||
final int savedVBO = GLStateManager.getBoundVBO();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, clientArraysVBO);
|
||||
|
||||
if (totalBytes > clientArraysVBOCapacity) {
|
||||
int newCap = Math.max(4096, clientArraysVBOCapacity);
|
||||
while (newCap < totalBytes) newCap *= 2;
|
||||
clientArraysVBOCapacity = newCap;
|
||||
}
|
||||
RENDER_BACKEND.bufferData(GL15.GL_ARRAY_BUFFER, clientArraysVBOCapacity, GL15.GL_STREAM_DRAW);
|
||||
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
if (clientArraysVBOOffsets[i] < 0) continue;
|
||||
final VAOManager.Attrib a = VAOManager.get(i);
|
||||
RENDER_BACKEND.bufferSubData(GL15.GL_ARRAY_BUFFER, clientArraysVBOOffsets[i], a.clientPointer.duplicate());
|
||||
RENDER_BACKEND.vertexAttribPointer(i, a.size, a.type, a.normalized, a.stride, (long) clientArraysVBOOffsets[i]);
|
||||
}
|
||||
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, savedVBO);
|
||||
}
|
||||
|
||||
|
||||
public static final class Attrib {
|
||||
public boolean enabled;
|
||||
public int size;
|
||||
public int type;
|
||||
public boolean normalized;
|
||||
public int stride;
|
||||
public long offset;
|
||||
public int vboId;
|
||||
public ByteBuffer clientPointer;
|
||||
public boolean genericPointer;
|
||||
|
||||
public boolean isClientSide() {
|
||||
return enabled && clientPointer != null;
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
enabled = false;
|
||||
size = 0;
|
||||
type = 0;
|
||||
normalized = false;
|
||||
stride = 0;
|
||||
offset = 0;
|
||||
vboId = 0;
|
||||
clientPointer = null;
|
||||
genericPointer = false;
|
||||
}
|
||||
|
||||
public int effectiveStride() {
|
||||
return (stride != 0) ? stride : size * typeSizeBytes();
|
||||
}
|
||||
|
||||
public int typeSizeBytes() {
|
||||
return glTypeSizeBytes(type);
|
||||
}
|
||||
|
||||
public static int glTypeSizeBytes(int glType) {
|
||||
return switch (glType) {
|
||||
case GL11.GL_FLOAT, GL11.GL_INT, GL11.GL_UNSIGNED_INT -> 4;
|
||||
case GL11.GL_DOUBLE -> 8;
|
||||
case GL11.GL_SHORT, GL11.GL_UNSIGNED_SHORT -> 2;
|
||||
case GL11.GL_BYTE, GL11.GL_UNSIGNED_BYTE -> 1;
|
||||
default -> 4;
|
||||
};
|
||||
}
|
||||
|
||||
public float readComponent(ByteBuffer buf, int base, int component) {
|
||||
return readComponent(type, normalized, buf, base, component);
|
||||
}
|
||||
|
||||
public static float readComponent(int type, boolean normalized, ByteBuffer buf, int base, int component) {
|
||||
return switch (type) {
|
||||
case GL11.GL_FLOAT -> buf.getFloat(base + component * 4);
|
||||
case GL11.GL_DOUBLE -> (float) buf.getDouble(base + component * 8);
|
||||
case GL11.GL_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? v / (float) Integer.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? (v & 0xFFFFFFFFL) / (float) 0xFFFFFFFFL : (float) (v & 0xFFFFFFFFL);
|
||||
}
|
||||
case GL11.GL_SHORT -> {
|
||||
final short v = buf.getShort(base + component * 2);
|
||||
yield normalized ? v / (float) Short.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
final int v = buf.getShort(base + component * 2) & 0xFFFF;
|
||||
yield normalized ? v / (float) 0xFFFF : (float) v;
|
||||
}
|
||||
case GL11.GL_BYTE -> {
|
||||
final byte v = buf.get(base + component);
|
||||
yield normalized ? v / 127.0f : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_BYTE -> {
|
||||
final int v = buf.get(base + component) & 0xFF;
|
||||
yield normalized ? v / 255.0f : (float) v;
|
||||
}
|
||||
default -> 0.0f;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -49,6 +49,7 @@ public final class VertexKey {
|
||||
private static final int BIT_WIDE_LINE = 36;
|
||||
// Per-unit texmat enable: bits 37-40 (unit 0..3). Unit 1 is the lightmap matrix.
|
||||
private static final int BIT_UNIT_TEXMAT_BASE = 37;
|
||||
private static final int BIT_UNIT23_UV_FROM_UNIT0 = 41;
|
||||
|
||||
public static final int TG_NONE = 0;
|
||||
public static final int TG_OBJ_LINEAR = 1;
|
||||
@@ -85,6 +86,7 @@ public final class VertexKey {
|
||||
public boolean hasVertexNormal() { return bit(BIT_HAS_VERTEX_NORMAL); }
|
||||
public boolean hasVertexTexCoord() { return bit(BIT_HAS_VERTEX_TEX); }
|
||||
public boolean hasVertexLightmap() { return bit(BIT_HAS_VERTEX_LIGHTMAP); }
|
||||
public boolean unit23UvFromUnit0() { return bit(BIT_UNIT23_UV_FROM_UNIT0); }
|
||||
/** Color material mode (CM_AMBIENT, CM_DIFFUSE, CM_SPECULAR, CM_EMISSION, CM_AMBIENT_AND_DIFFUSE). Only meaningful when colorMaterialEnabled(). */
|
||||
public int colorMaterialMode() { return (int)((packed >> BIT_COLOR_MAT_MODE) & 0x7); }
|
||||
|
||||
@@ -213,6 +215,10 @@ public final class VertexKey {
|
||||
if (hasTexCoord) bits |= (1L << BIT_HAS_VERTEX_TEX);
|
||||
if (hasLightmap) bits |= (1L << BIT_HAS_VERTEX_LIGHTMAP);
|
||||
|
||||
if (GLStateManager.consumeUnit23TexCoordSetDuringDraw() && hasTexCoord) {
|
||||
bits |= (1L << BIT_UNIT23_UV_FROM_UNIT0);
|
||||
}
|
||||
|
||||
if (GLStateManager.anyClipPlaneEnabled()) {
|
||||
bits |= (1L << BIT_CLIP_PLANES);
|
||||
}
|
||||
|
||||
@@ -106,8 +106,8 @@ public final class VertexShaderGenerator {
|
||||
if (key.unitTexCoordEnabled(0) && !key.hasVertexTexCoord()) {
|
||||
sb.append("uniform vec4 u_CurrentTexCoord0;\n");
|
||||
}
|
||||
if (key.unitTexCoordEnabled(2)) sb.append("uniform vec4 u_CurrentTexCoord2;\n");
|
||||
if (key.unitTexCoordEnabled(3)) sb.append("uniform vec4 u_CurrentTexCoord3;\n");
|
||||
if (key.unitTexCoordEnabled(2) && !key.unit23UvFromUnit0()) sb.append("uniform vec4 u_CurrentTexCoord2;\n");
|
||||
if (key.unitTexCoordEnabled(3) && !key.unit23UvFromUnit0()) sb.append("uniform vec4 u_CurrentTexCoord3;\n");
|
||||
|
||||
if (key.lightmapEnabled() && !key.hasVertexLightmap()) {
|
||||
sb.append("uniform vec2 u_CurrentLightmapCoord;\n");
|
||||
@@ -363,8 +363,10 @@ public final class VertexShaderGenerator {
|
||||
|
||||
for (int i = 2; i < VertexKey.MAX_UNITS; i++) {
|
||||
if (!key.unitTexCoordEnabled(i)) continue;
|
||||
final String src = "u_CurrentTexCoord" + i;
|
||||
if (key.unitTexMatEnabled(i)) {
|
||||
final String src = key.unit23UvFromUnit0()
|
||||
? "vec4(a_TexCoord0, 0.0, 1.0)"
|
||||
: "u_CurrentTexCoord" + i;
|
||||
if (!key.unit23UvFromUnit0() && key.unitTexMatEnabled(i)) {
|
||||
sb.append(" v_TexCoord").append(i).append(" = u_TextureMatrix").append(i).append(" * ").append(src).append(";\n");
|
||||
} else {
|
||||
sb.append(" v_TexCoord").append(i).append(" = ").append(src).append(";\n");
|
||||
@@ -383,7 +385,7 @@ public final class VertexShaderGenerator {
|
||||
|
||||
emitTexGenComponent(sb, key.texGenModeS(), "s", "S", key);
|
||||
emitTexGenComponent(sb, key.texGenModeT(), "t", "T", key);
|
||||
emitTexGenComponent(sb, key.texGenModeR(), "r", "R", key);
|
||||
emitTexGenComponent(sb, key.texGenModeR(), "p", "R", key);
|
||||
emitTexGenComponent(sb, key.texGenModeQ(), "q", "Q", key);
|
||||
|
||||
// Always apply texture matrix when texgen is active (forced on in VertexKey)
|
||||
|
||||
@@ -8,6 +8,7 @@ public final class GLSMHooks {
|
||||
public static DeferredBlendHandler blendHandler;
|
||||
public static DeferredAlphaHandler alphaHandler;
|
||||
public static DeferredDepthColorHandler depthColorHandler;
|
||||
public static GlintColorHandler glintColorHandler;
|
||||
|
||||
// EventBus instances
|
||||
public static final EventBus<TextureBindEvent> TEXTURE_BIND = EventBus.create(TextureBindEvent.class);
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.gtnewhorizons.angelica.glsm.hooks;
|
||||
|
||||
public interface GlintColorHandler {
|
||||
void onColorChanged(float red, float green, float blue, float alpha);
|
||||
}
|
||||
@@ -35,11 +35,30 @@ public final class EcosystemNarrowRules {
|
||||
"com.fiskmods.lightsabers.asm.transformers"
|
||||
)),
|
||||
|
||||
new NarrowRule("FiskHeroes", "com.fiskmods.heroes.asm", List.of(
|
||||
"com.fiskmods.heroes.asm.SHLoadingPlugin",
|
||||
"com.fiskmods.heroes.asm.transformers"
|
||||
)),
|
||||
|
||||
new NarrowRule("Ears", "com.unascribed.ears", List.of(
|
||||
"com.unascribed.ears.asm",
|
||||
"com.unascribed.ears.common.agent"
|
||||
)),
|
||||
|
||||
new NarrowRule("FoamFix", "pl.asie.foamfix", List.of(
|
||||
"pl.asie.foamfix.bugfixmod",
|
||||
"pl.asie.foamfix.coremod",
|
||||
"pl.asie.foamfix.forkage",
|
||||
"pl.asie.foamfix.ghostbuster",
|
||||
"pl.asie.foamfix.FoamFixMod",
|
||||
"pl.asie.foamfix.HackyMessageFactoryWrapper",
|
||||
"pl.asie.foamfix.LaunchWrapperRuntimeFix",
|
||||
"pl.asie.foamfix.ProxyClient",
|
||||
"pl.asie.foamfix.ProxyCommon",
|
||||
"pl.asie.foamfix.repack.com.unascribed.ears.asm",
|
||||
"pl.asie.foamfix.repack.com.unascribed.ears.common.agent"
|
||||
)),
|
||||
|
||||
new NarrowRule("Alfheim", "alfheim.common.core.asm.hook", List.of(
|
||||
"alfheim.common.core.asm.hook.AlfheimFieldHookHandler",
|
||||
"alfheim.common.core.asm.hook.AlfheimHPHooks",
|
||||
|
||||
@@ -2,7 +2,7 @@ package com.gtnewhorizons.angelica.glsm.recording;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import it.unimi.dsi.fastutil.ints.Int2LongOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
@@ -15,11 +15,11 @@ public final class AttribSnapshot {
|
||||
|
||||
public record AttribDesc(int location, int size, int type, boolean normalized, int stride, long offset, int sourceVboId, ByteBuffer readBuffer, long readBufferBaseOffset) {
|
||||
public int effectiveStride() {
|
||||
return stride != 0 ? stride : size * VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
return stride != 0 ? stride : size * VAOManager.Attrib.glTypeSizeBytes(type);
|
||||
}
|
||||
|
||||
public int typeSizeBytes() {
|
||||
return VertexAttribState.Attrib.glTypeSizeBytes(type);
|
||||
return VAOManager.Attrib.glTypeSizeBytes(type);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ public final class AttribSnapshot {
|
||||
* allocating any hashmaps. A second distinct VBO promotes to the map-backed fallback.
|
||||
*/
|
||||
public static AttribSnapshot snapshot(int firstVertex, int vertexCount) {
|
||||
final AttribDesc[] out = new AttribDesc[VertexAttribState.MAX_ATTRIBS];
|
||||
final AttribDesc[] out = new AttribDesc[VAOManager.MAX_ATTRIBS];
|
||||
final List<ByteBuffer> allocated = new ArrayList<>();
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
|
||||
@@ -67,11 +67,11 @@ public final class AttribSnapshot {
|
||||
Int2ObjectOpenHashMap<long[]> vboRanges = null;
|
||||
|
||||
final long lastVtx = (long) firstVertex + vertexCount - 1;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled || a.vboId == 0) continue;
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
final VAOManager.Attrib a = VAOManager.get(i);
|
||||
if (a == null || !a.enabled || a.vboId == 0) continue;
|
||||
final int stride = a.effectiveStride();
|
||||
final long typeBytes = (long) a.size * VertexAttribState.Attrib.glTypeSizeBytes(a.type);
|
||||
final long typeBytes = (long) a.size * VAOManager.Attrib.glTypeSizeBytes(a.type);
|
||||
final long start = a.offset + (long) firstVertex * stride;
|
||||
final long end = a.offset + lastVtx * stride + typeBytes;
|
||||
|
||||
@@ -103,9 +103,9 @@ public final class AttribSnapshot {
|
||||
Int2LongOpenHashMap vboReadOffsets = null;
|
||||
|
||||
try {
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
final VertexAttribState.Attrib a = VertexAttribState.get(i);
|
||||
if (!a.enabled) continue;
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
final VAOManager.Attrib a = VAOManager.get(i);
|
||||
if (a == null || !a.enabled) continue;
|
||||
|
||||
if (a.vboId != 0) {
|
||||
ByteBuffer buf;
|
||||
|
||||
@@ -653,12 +653,19 @@ public final class CommandRecorder {
|
||||
for (IndexedDrawCapture c : indexedDraws.getCaptures()) {
|
||||
c.freeBuffers();
|
||||
}
|
||||
memFree(buffer);
|
||||
for (DisplayListCommand cmd : complexObjects) {
|
||||
cmd.delete();
|
||||
}
|
||||
complexObjects.clear();
|
||||
if (buffer != null) {
|
||||
memFree(buffer);
|
||||
buffer = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes every allocated object & returns a ByteBuffer with the capacity equal to its limit.
|
||||
* This CommandRecorder object cannot be used after calling this anymore.
|
||||
* This CommandRecorder object cannot be used after calling this anymore
|
||||
*/
|
||||
public ByteBuffer finish() {
|
||||
for (IndexedDrawCapture c : indexedDraws.getCaptures()) {
|
||||
@@ -666,7 +673,10 @@ public final class CommandRecorder {
|
||||
}
|
||||
final int size = size();
|
||||
buffer.limit(size);
|
||||
return memRealloc(buffer, size);
|
||||
final ByteBuffer out = memRealloc(buffer, size);
|
||||
buffer = null;
|
||||
complexObjects.clear();
|
||||
return out;
|
||||
}
|
||||
|
||||
public DisplayListCommand[] getComplexObjects() {
|
||||
|
||||
+34
-2
@@ -5,7 +5,7 @@ import com.gtnewhorizon.gtnhlib.client.renderer.DirectTessellator;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.TessellatorManager;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormatElement.Usage;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
@@ -293,7 +293,39 @@ public final class ImmediateModeRecorder {
|
||||
}
|
||||
|
||||
private static float readComponent(AttribReader r, int base, int component) {
|
||||
return VertexAttribState.Attrib.readComponent(r.type, r.normalized, r.data, base, component);
|
||||
return VAOManager.Attrib.readComponent(r.type, r.normalized, r.data, base, component);
|
||||
}
|
||||
|
||||
public static float readComponent(int type, boolean normalized, ByteBuffer buf, int base, int component) {
|
||||
return switch (type) {
|
||||
case GL11.GL_FLOAT -> buf.getFloat(base + component * 4);
|
||||
case GL11.GL_DOUBLE -> (float) buf.getDouble(base + component * 8);
|
||||
case GL11.GL_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? v / (float) Integer.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? (v & 0xFFFFFFFFL) / (float) 0xFFFFFFFFL : (float) (v & 0xFFFFFFFFL);
|
||||
}
|
||||
case GL11.GL_SHORT -> {
|
||||
final short v = buf.getShort(base + component * 2);
|
||||
yield normalized ? v / (float) Short.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
final int v = buf.getShort(base + component * 2) & 0xFFFF;
|
||||
yield normalized ? v / (float) 0xFFFF : (float) v;
|
||||
}
|
||||
case GL11.GL_BYTE -> {
|
||||
final byte v = buf.get(base + component);
|
||||
yield normalized ? v / 127.0f : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_BYTE -> {
|
||||
final int v = buf.get(base + component) & 0xFF;
|
||||
yield normalized ? v / 255.0f : (float) v;
|
||||
}
|
||||
default -> 0.0f;
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -24,7 +24,7 @@ public final class AttribLayoutKey {
|
||||
int base = 0;
|
||||
int maxAlign = 1;
|
||||
for (int i = 0; i < n; i++) {
|
||||
final int typeSize = VertexAttribState.Attrib.glTypeSizeBytes(types[i]);
|
||||
final int typeSize = VAOManager.Attrib.glTypeSizeBytes(types[i]);
|
||||
if (typeSize > maxAlign) maxAlign = typeSize;
|
||||
base = (base + typeSize - 1) & -typeSize;
|
||||
off[i] = base;
|
||||
|
||||
+57
-37
@@ -3,14 +3,12 @@ package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.QuadConverter;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.AttribSnapshot;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.Set;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetInt;
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memGetLong;
|
||||
@@ -52,51 +50,69 @@ public final class IndexedDrawCapture {
|
||||
return freed;
|
||||
}
|
||||
|
||||
private static final Set<String> WARN_ONCE = ConcurrentHashMap.newKeySet();
|
||||
|
||||
private static void warnOnce(String key, String fmt, Object... args) {
|
||||
if (WARN_ONCE.add(key)) GLStateManager.LOGGER.warn(fmt, args);
|
||||
}
|
||||
|
||||
public static IndexedDrawCapture create(int mode, int indicesCount, int srcIndexType, long indicesOffset, int eboId) {
|
||||
if (indicesCount == 0) return null;
|
||||
if (eboId == 0) {
|
||||
warnOnce("no-ebo", "[IndexedDrawCapture] glDrawElements in display list with no EBO bound — skipping (mode={} count={} offset={})", mode, indicesCount, indicesOffset);
|
||||
GLStateManager.warnOnce("no-ebo", "[IndexedDrawCapture] glDrawElements in display list with no EBO bound — skipping (mode={} count={} offset={})", mode, indicesCount, indicesOffset);
|
||||
return null;
|
||||
}
|
||||
if (mode == GL11.GL_QUADS && (indicesCount % 4) != 0) {
|
||||
warnOnce("quads-misaligned", "[IndexedDrawCapture] GL_QUADS with indicesCount={} not a multiple of 4 — skipping", indicesCount);
|
||||
GLStateManager.warnOnce("quads-misaligned", "[IndexedDrawCapture] GL_QUADS with indicesCount={} not a multiple of 4 — skipping", indicesCount);
|
||||
return null;
|
||||
}
|
||||
final int srcIndexSize = VertexAttribState.Attrib.glTypeSizeBytes(srcIndexType);
|
||||
final int srcIndexSize = VAOManager.Attrib.glTypeSizeBytes(srcIndexType);
|
||||
if (srcIndexSize <= 0) return null;
|
||||
|
||||
final int prevEBO = GLStateManager.getBoundEBO();
|
||||
final int prevVBO = GLStateManager.getBoundVBO();
|
||||
ByteBuffer eboSrc = null;
|
||||
try {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
final int eboBufferSize = GLStateManager.glGetBufferParameteri(GL15.GL_ELEMENT_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (eboBufferSize <= 0) {
|
||||
GLStateManager.warnOnce("ebo-size", "[IndexedDrawCapture] GL_BUFFER_SIZE={} for EBO {}", eboBufferSize, eboId);
|
||||
return null;
|
||||
}
|
||||
final long eboReadSize = (long) indicesCount * srcIndexSize;
|
||||
if (indicesOffset < 0 || indicesOffset + eboReadSize > eboBufferSize) {
|
||||
GLStateManager.warnOnce("ebo-range", "[IndexedDrawCapture] EBO range {}+{} exceeds buffer size {} — skipping", indicesOffset, eboReadSize, eboBufferSize);
|
||||
return null;
|
||||
}
|
||||
eboSrc = MemoryUtilities.memAlloc((int) eboReadSize);
|
||||
GLStateManager.glGetBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, indicesOffset, eboSrc);
|
||||
return bake(mode, indicesCount, srcIndexType, MemoryUtilities.memAddress0(eboSrc));
|
||||
} finally {
|
||||
if (eboSrc != null) MemoryUtilities.memFree(eboSrc);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
}
|
||||
}
|
||||
|
||||
public static IndexedDrawCapture createFromClientIndices(int mode, int indicesCount, int srcIndexType, long indexSrcAddr, long srcByteLength) {
|
||||
if (indicesCount == 0) return null;
|
||||
if (indexSrcAddr == 0L) return null;
|
||||
if (mode == GL11.GL_QUADS && (indicesCount % 4) != 0) {
|
||||
GLStateManager.warnOnce("quads-misaligned", "[IndexedDrawCapture] GL_QUADS with indicesCount={} not a multiple of 4 - skipping", indicesCount);
|
||||
return null;
|
||||
}
|
||||
final int idxSize = VAOManager.Attrib.glTypeSizeBytes(srcIndexType);
|
||||
if (idxSize <= 0) return null;
|
||||
if ((long) indicesCount * idxSize > srcByteLength) {
|
||||
GLStateManager.warnOnce("client-idx-range", "[IndexedDrawCapture] index count {} ({} bytes) exceeds client buffer {} bytes - skipping", indicesCount, (long) indicesCount * idxSize, srcByteLength);
|
||||
return null;
|
||||
}
|
||||
return bake(mode, indicesCount, srcIndexType, indexSrcAddr);
|
||||
}
|
||||
|
||||
private static IndexedDrawCapture bake(int mode, int indicesCount, int srcIndexType, long indexSrcAddr) {
|
||||
AttribSnapshot snap = null;
|
||||
ByteBuffer vertexData = null;
|
||||
ByteBuffer indexData = null;
|
||||
boolean success = false;
|
||||
try {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
final int eboBufferSize = GLStateManager.glGetBufferParameteri(GL15.GL_ELEMENT_ARRAY_BUFFER, GL15.GL_BUFFER_SIZE);
|
||||
if (eboBufferSize <= 0) {
|
||||
warnOnce("ebo-size", "[IndexedDrawCapture] GL_BUFFER_SIZE={} for EBO {}", eboBufferSize, eboId);
|
||||
return null;
|
||||
}
|
||||
final long eboReadSize = (long) indicesCount * srcIndexSize;
|
||||
if (indicesOffset < 0 || indicesOffset + eboReadSize > eboBufferSize) {
|
||||
warnOnce("ebo-range", "[IndexedDrawCapture] EBO range {}+{} exceeds buffer size {} — skipping", indicesOffset, eboReadSize, eboBufferSize);
|
||||
return null;
|
||||
}
|
||||
eboSrc = MemoryUtilities.memAlloc((int) eboReadSize);
|
||||
GLStateManager.glGetBufferSubData(GL15.GL_ELEMENT_ARRAY_BUFFER, indicesOffset, eboSrc);
|
||||
final long eboSrcAddr = MemoryUtilities.memAddress0(eboSrc);
|
||||
|
||||
final long minMax = QuadConverter.scanMinMaxIndex(eboSrcAddr, srcIndexType, indicesCount);
|
||||
final long minMax = QuadConverter.scanMinMaxIndex(indexSrcAddr, srcIndexType, indicesCount);
|
||||
if (minMax == -1L) {
|
||||
warnOnce("min-max", "[IndexedDrawCapture] failed to determine min/max vertex for indexType={}", srcIndexType);
|
||||
GLStateManager.warnOnce("min-max", "[IndexedDrawCapture] failed to determine min/max vertex for indexType={}", srcIndexType);
|
||||
return null;
|
||||
}
|
||||
final int minVtx = (int) (minMax & 0xFFFFFFFFL);
|
||||
@@ -106,11 +122,11 @@ public final class IndexedDrawCapture {
|
||||
snap = AttribSnapshot.snapshot(minVtx, vertexCount);
|
||||
|
||||
int enabledCount = 0;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
if (snap.get(i) != null) enabledCount++;
|
||||
}
|
||||
if (enabledCount == 0) {
|
||||
warnOnce("no-attribs", "[IndexedDrawCapture] no enabled attributes — skipping");
|
||||
GLStateManager.warnOnce("no-attribs", "[IndexedDrawCapture] no enabled attributes — skipping");
|
||||
return null;
|
||||
}
|
||||
final int[] locations = new int[enabledCount];
|
||||
@@ -118,7 +134,7 @@ public final class IndexedDrawCapture {
|
||||
final int[] types = new int[enabledCount];
|
||||
final boolean[] normalized = new boolean[enabledCount];
|
||||
int k = 0;
|
||||
for (int i = 0; i < VertexAttribState.MAX_ATTRIBS; i++) {
|
||||
for (int i = 0; i < VAOManager.MAX_ATTRIBS; i++) {
|
||||
final AttribSnapshot.AttribDesc d = snap.get(i);
|
||||
if (d == null) continue;
|
||||
locations[k] = i;
|
||||
@@ -137,6 +153,13 @@ public final class IndexedDrawCapture {
|
||||
for (int a = 0; a < enabledCount; a++) {
|
||||
final AttribSnapshot.AttribDesc d = snap.get(locations[a]);
|
||||
final int relOffset = (int) (d.offset() - d.readBufferBaseOffset());
|
||||
|
||||
final long readStart = relOffset + (long) minVtx * d.effectiveStride();
|
||||
final long readEnd = relOffset + (long) maxVtx * d.effectiveStride() + (long) d.size() * d.typeSizeBytes();
|
||||
if (readStart < 0 || readEnd > d.readBuffer().capacity()) {
|
||||
GLStateManager.warnOnce("vtx-oob", "[IndexedDrawCapture] attrib {} read extent {} exceeds snapshot {} bytes - skipping", d.location(), readEnd, d.readBuffer().capacity());
|
||||
return null;
|
||||
}
|
||||
if (a == 0) {
|
||||
sharedSrcBuffer = d.readBuffer();
|
||||
sharedSrcStride = d.effectiveStride();
|
||||
@@ -169,12 +192,12 @@ public final class IndexedDrawCapture {
|
||||
final int quadCount = indicesCount / 4;
|
||||
bakedIndexCount = quadCount * 6;
|
||||
indexData = MemoryUtilities.memAlloc(bakedIndexCount * 4);
|
||||
QuadConverter.triangulateQuads(eboSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, quadCount, minVtx);
|
||||
QuadConverter.triangulateQuads(indexSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, quadCount, minVtx);
|
||||
bakedDrawMode = GL11.GL_TRIANGLES;
|
||||
} else {
|
||||
bakedIndexCount = indicesCount;
|
||||
indexData = MemoryUtilities.memAlloc(bakedIndexCount * 4);
|
||||
QuadConverter.widenIndices(eboSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, indicesCount, minVtx);
|
||||
QuadConverter.widenIndices(indexSrcAddr, srcIndexType, MemoryUtilities.memAddress0(indexData), GL11.GL_UNSIGNED_INT, indicesCount, minVtx);
|
||||
bakedDrawMode = mode;
|
||||
}
|
||||
|
||||
@@ -184,14 +207,11 @@ public final class IndexedDrawCapture {
|
||||
success = true;
|
||||
return out;
|
||||
} finally {
|
||||
if (eboSrc != null) MemoryUtilities.memFree(eboSrc);
|
||||
if (snap != null) snap.free();
|
||||
if (!success) {
|
||||
if (vertexData != null) MemoryUtilities.memFree(vertexData);
|
||||
if (indexData != null) MemoryUtilities.memFree(indexData);
|
||||
}
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, prevEBO);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, prevVBO);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.DoubleBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memAlloc;
|
||||
|
||||
final class PixelDataSnapshot {
|
||||
private PixelDataSnapshot() {}
|
||||
|
||||
static @Nullable ByteBuffer copy(@Nullable ByteBuffer pixels) {
|
||||
if (pixels == null) return null;
|
||||
final int pos = pixels.position();
|
||||
final ByteBuffer out = memAlloc(pixels.remaining()).order(ByteOrder.nativeOrder());
|
||||
out.put(pixels);
|
||||
out.flip();
|
||||
pixels.position(pos);
|
||||
return out;
|
||||
}
|
||||
|
||||
static @Nullable ByteBuffer copy(@Nullable IntBuffer pixels) {
|
||||
if (pixels == null) return null;
|
||||
final int pos = pixels.position();
|
||||
final ByteBuffer out = memAlloc(pixels.remaining() * 4).order(ByteOrder.nativeOrder());
|
||||
out.asIntBuffer().put(pixels);
|
||||
pixels.position(pos);
|
||||
return out;
|
||||
}
|
||||
|
||||
static @Nullable ByteBuffer copy(@Nullable FloatBuffer pixels) {
|
||||
if (pixels == null) return null;
|
||||
final int pos = pixels.position();
|
||||
final ByteBuffer out = memAlloc(pixels.remaining() * 4).order(ByteOrder.nativeOrder());
|
||||
out.asFloatBuffer().put(pixels);
|
||||
pixels.position(pos);
|
||||
return out;
|
||||
}
|
||||
|
||||
static @Nullable ByteBuffer copy(@Nullable DoubleBuffer pixels) {
|
||||
if (pixels == null) return null;
|
||||
final int pos = pixels.position();
|
||||
final ByteBuffer out = memAlloc(pixels.remaining() * 8).order(ByteOrder.nativeOrder());
|
||||
out.asDoubleBuffer().put(pixels);
|
||||
pixels.position(pos);
|
||||
return out;
|
||||
}
|
||||
}
|
||||
+37
-69
@@ -2,15 +2,17 @@ package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLDebug;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.PixelUnpackState;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.DoubleBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
|
||||
|
||||
/**
|
||||
* Command: glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels)
|
||||
* Specifies a two-dimensional texture image during display list playback.
|
||||
@@ -24,92 +26,58 @@ public record TexImage2DCmd(
|
||||
int border,
|
||||
int format,
|
||||
int type,
|
||||
@Nullable byte[] pixelData
|
||||
@Nullable ByteBuffer pixels,
|
||||
@Nullable PixelUnpackState unpack
|
||||
) implements DisplayListCommand {
|
||||
|
||||
/**
|
||||
* Create command from IntBuffer
|
||||
*/
|
||||
public static TexImage2DCmd fromIntBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 4; // 4 bytes per int
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asIntBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
public TexImage2DCmd {
|
||||
if (pixels == null) {
|
||||
unpack = null;
|
||||
}
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from FloatBuffer
|
||||
*/
|
||||
public static TexImage2DCmd fromFloatBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 4; // 4 bytes per float
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asFloatBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, data);
|
||||
public static TexImage2DCmd fromIntBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from DoubleBuffer
|
||||
*/
|
||||
public static TexImage2DCmd fromDoubleBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 8; // 8 bytes per double
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asDoubleBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, data);
|
||||
public static TexImage2DCmd fromFloatBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from ByteBuffer
|
||||
*/
|
||||
public static TexImage2DCmd fromByteBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = limit - pos;
|
||||
data = new byte[size];
|
||||
pixels.get(data);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, data);
|
||||
public static TexImage2DCmd fromDoubleBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
public static TexImage2DCmd fromByteBuffer(int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexImage2DCmd(target, level, internalformat, width, height, border, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute() {
|
||||
ByteBuffer buffer = null;
|
||||
if (pixelData != null) {
|
||||
buffer = ByteBuffer.allocateDirect(pixelData.length).order(ByteOrder.nativeOrder());
|
||||
buffer.put(pixelData);
|
||||
buffer.flip();
|
||||
if (pixels == null) {
|
||||
GLStateManager.glTexImage2D(target, level, internalformat, width, height, border, format, type, (ByteBuffer) null);
|
||||
return;
|
||||
}
|
||||
GLStateManager.forcePixelUnpackState(unpack);
|
||||
try {
|
||||
GLStateManager.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
} finally {
|
||||
GLStateManager.restorePixelUnpackState(unpack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void delete() {
|
||||
if (pixels != null) {
|
||||
memFree(pixels);
|
||||
}
|
||||
GLStateManager.glTexImage2D(target, level, internalformat, width, height, border, format, type, buffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String toString() {
|
||||
String dataStr = pixelData != null ? (pixelData.length + " bytes") : "null";
|
||||
return String.format("TexImage2D(target=%s, level=%d, internalformat=%s, %dx%d, border=%d, format=%s, type=%s, data=%s)",
|
||||
String dataStr = pixels != null ? (pixels.remaining() + " bytes") : "null";
|
||||
return String.format("TexImage2D(target=%s, level=%d, internalformat=%s, %dx%d, border=%d, format=%s, type=%s, data=%s, unpack=%s)",
|
||||
GLDebug.getTextureTargetName(target), level, GLDebug.getTextureFormatName(internalformat),
|
||||
width, height, border, GLDebug.getTextureFormatName(format), GLDebug.getDataTypeName(type), dataStr);
|
||||
width, height, border, GLDebug.getTextureFormatName(format), GLDebug.getDataTypeName(type), dataStr, unpack);
|
||||
}
|
||||
}
|
||||
+37
-69
@@ -2,15 +2,17 @@ package com.gtnewhorizons.angelica.glsm.recording.commands;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLDebug;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.PixelUnpackState;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.DoubleBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities.memFree;
|
||||
|
||||
/**
|
||||
* Command: glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels)
|
||||
* Updates a portion of an existing two-dimensional texture image during display list playback.
|
||||
@@ -24,92 +26,58 @@ public record TexSubImage2DCmd(
|
||||
int height,
|
||||
int format,
|
||||
int type,
|
||||
@Nullable byte[] pixelData
|
||||
@Nullable ByteBuffer pixels,
|
||||
@Nullable PixelUnpackState unpack
|
||||
) implements DisplayListCommand {
|
||||
|
||||
/**
|
||||
* Create command from IntBuffer
|
||||
*/
|
||||
public static TexSubImage2DCmd fromIntBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable IntBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 4; // 4 bytes per int
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asIntBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
public TexSubImage2DCmd {
|
||||
if (pixels == null) {
|
||||
unpack = null;
|
||||
}
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from FloatBuffer
|
||||
*/
|
||||
public static TexSubImage2DCmd fromFloatBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable FloatBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 4; // 4 bytes per float
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asFloatBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, data);
|
||||
public static TexSubImage2DCmd fromIntBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable IntBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from DoubleBuffer
|
||||
*/
|
||||
public static TexSubImage2DCmd fromDoubleBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable DoubleBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = (limit - pos) * 8; // 8 bytes per double
|
||||
data = new byte[size];
|
||||
ByteBuffer bb = ByteBuffer.wrap(data).order(ByteOrder.nativeOrder());
|
||||
bb.asDoubleBuffer().put(pixels);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, data);
|
||||
public static TexSubImage2DCmd fromFloatBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable FloatBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create command from ByteBuffer
|
||||
*/
|
||||
public static TexSubImage2DCmd fromByteBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable ByteBuffer pixels) {
|
||||
byte[] data = null;
|
||||
if (pixels != null) {
|
||||
int pos = pixels.position();
|
||||
int limit = pixels.limit();
|
||||
int size = limit - pos;
|
||||
data = new byte[size];
|
||||
pixels.get(data);
|
||||
pixels.position(pos); // Restore position
|
||||
}
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, data);
|
||||
public static TexSubImage2DCmd fromDoubleBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable DoubleBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
public static TexSubImage2DCmd fromByteBuffer(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @Nullable ByteBuffer pixels, PixelUnpackState unpack) {
|
||||
return new TexSubImage2DCmd(target, level, xoffset, yoffset, width, height, format, type, PixelDataSnapshot.copy(pixels), unpack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute() {
|
||||
ByteBuffer buffer = null;
|
||||
if (pixelData != null) {
|
||||
buffer = ByteBuffer.allocateDirect(pixelData.length).order(ByteOrder.nativeOrder());
|
||||
buffer.put(pixelData);
|
||||
buffer.flip();
|
||||
if (pixels == null) {
|
||||
GLStateManager.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, (ByteBuffer) null);
|
||||
return;
|
||||
}
|
||||
GLStateManager.forcePixelUnpackState(unpack);
|
||||
try {
|
||||
GLStateManager.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
} finally {
|
||||
GLStateManager.restorePixelUnpackState(unpack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void delete() {
|
||||
if (pixels != null) {
|
||||
memFree(pixels);
|
||||
}
|
||||
GLStateManager.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, buffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String toString() {
|
||||
String dataStr = pixelData != null ? (pixelData.length + " bytes") : "null";
|
||||
return String.format("TexSubImage2D(target=%s, level=%d, offset=(%d,%d), %dx%d, format=%s, type=%s, data=%s)",
|
||||
String dataStr = pixels != null ? (pixels.remaining() + " bytes") : "null";
|
||||
return String.format("TexSubImage2D(target=%s, level=%d, offset=(%d,%d), %dx%d, format=%s, type=%s, data=%s, unpack=%s)",
|
||||
GLDebug.getTextureTargetName(target), level, xoffset, yoffset, width, height,
|
||||
GLDebug.getTextureFormatName(format), GLDebug.getDataTypeName(type), dataStr);
|
||||
GLDebug.getTextureFormatName(format), GLDebug.getDataTypeName(type), dataStr, unpack);
|
||||
}
|
||||
}
|
||||
@@ -46,6 +46,8 @@ public class GLSMRedirector {
|
||||
private static final String ARBMultiTexture = "org/lwjgl/opengl/ARBMultitexture";
|
||||
private static final String ARBShaderObjects = "org/lwjgl/opengl/ARBShaderObjects";
|
||||
private static final String ARBInstancedArrays = "org/lwjgl/opengl/ARBInstancedArrays";
|
||||
private static final String ARBDrawInstanced = "org/lwjgl/opengl/ARBDrawInstanced";
|
||||
private static final String EXTDrawInstanced = "org/lwjgl/opengl/EXTDrawInstanced";
|
||||
|
||||
// Redirect VAO related calls from NHLib
|
||||
private static final String UniversalVAO = "com/gtnewhorizon/gtnhlib/client/opengl/UniversalVAO";
|
||||
@@ -126,6 +128,7 @@ public class GLSMRedirector {
|
||||
.add("glFrustum")
|
||||
.add("glGetBoolean")
|
||||
.add("glGetFloat")
|
||||
.add("glGetFloatv", "glGetFloat")
|
||||
.add("glGetInteger")
|
||||
.add("glGetLight")
|
||||
.add("glGetMaterial")
|
||||
@@ -296,6 +299,7 @@ public class GLSMRedirector {
|
||||
.add("glStencilOpSeparate")
|
||||
.add("glUseProgram")
|
||||
.add("glShaderSource")
|
||||
.add("nglShaderSource")
|
||||
.add("glLinkProgram")
|
||||
.add("glDeleteProgram")
|
||||
.add("glCreateShader")
|
||||
@@ -321,6 +325,7 @@ public class GLSMRedirector {
|
||||
.add("glUniformMatrix2")
|
||||
.add("glUniformMatrix3")
|
||||
.add("glUniformMatrix4")
|
||||
.add("glUniformMatrix4fv", "glUniformMatrix4")
|
||||
.add("glDeleteShader")
|
||||
.add("glGetShaderi")
|
||||
.add("glGetShaderInfoLog")
|
||||
@@ -342,6 +347,7 @@ public class GLSMRedirector {
|
||||
.add("glGenVertexArrays")
|
||||
.add("glBindVertexArray")
|
||||
.add("glDeleteVertexArrays")
|
||||
.add("glIsVertexArray")
|
||||
.add("glBindFramebuffer")
|
||||
.add("glDeleteFramebuffers")
|
||||
.add("glGenFramebuffers")
|
||||
@@ -352,7 +358,8 @@ public class GLSMRedirector {
|
||||
.add("glGetFramebufferAttachmentParameteri")
|
||||
.add("glBlitFramebuffer");
|
||||
final var gl31 = RedirectMap.newMap()
|
||||
.add("glDrawElementsInstanced");
|
||||
.add("glDrawElementsInstanced")
|
||||
.add("glDrawArraysInstanced");
|
||||
final var gl32 = RedirectMap.newMap()
|
||||
.add("glFramebufferTexture");
|
||||
final var gl33 = RedirectMap.newMap()
|
||||
@@ -455,6 +462,14 @@ public class GLSMRedirector {
|
||||
methodRedirects.put(ARBInstancedArrays, RedirectMap.newMap()
|
||||
.add("glVertexAttribDivisorARB")
|
||||
);
|
||||
methodRedirects.put(ARBDrawInstanced, RedirectMap.newMap()
|
||||
.add("glDrawArraysInstancedARB", "glDrawArraysInstanced")
|
||||
.add("glDrawElementsInstancedARB", "glDrawElementsInstanced")
|
||||
);
|
||||
methodRedirects.put(EXTDrawInstanced, RedirectMap.newMap()
|
||||
.add("glDrawArraysInstancedEXT", "glDrawArraysInstanced")
|
||||
.add("glDrawElementsInstancedEXT", "glDrawElementsInstanced")
|
||||
);
|
||||
|
||||
// APPLE
|
||||
methodRedirects.put(APPLEVertexArrayObject, RedirectMap.newMap()
|
||||
@@ -587,18 +602,16 @@ public class GLSMRedirector {
|
||||
}
|
||||
} else {
|
||||
final Map<String, String> redirects = mNode.owner.startsWith(GL_PREFIX) ? glMethodRedirects : methodRedirects.get(mNode.owner);
|
||||
if (redirects != null) {
|
||||
final String glsmName = redirects.get(mNode.name);
|
||||
if (glsmName != null) {
|
||||
if (LOG_SPAM) {
|
||||
final String shortOwner = mNode.owner.substring(mNode.owner.lastIndexOf("/") + 1);
|
||||
LOGGER.info("Redirecting call in {} from {}.{}{} to GLStateManager.{}{}", transformedName, shortOwner, mNode.name, mNode.desc, glsmName, mNode.desc);
|
||||
}
|
||||
mNode.owner = GLStateManager;
|
||||
mNode.name = glsmName;
|
||||
changed = true;
|
||||
redirectInMethod = true;
|
||||
final String glsmName = redirects != null ? redirects.get(mNode.name) : null;
|
||||
if (glsmName != null) {
|
||||
if (LOG_SPAM) {
|
||||
final String shortOwner = mNode.owner.substring(mNode.owner.lastIndexOf("/") + 1);
|
||||
LOGGER.info("Redirecting call in {} from {}.{}{} to GLStateManager.{}{}", transformedName, shortOwner, mNode.name, mNode.desc, glsmName, mNode.desc);
|
||||
}
|
||||
mNode.owner = GLStateManager;
|
||||
mNode.name = glsmName;
|
||||
changed = true;
|
||||
redirectInMethod = true;
|
||||
}
|
||||
}
|
||||
// Redirect <init> calls for quadric classes
|
||||
@@ -617,8 +630,7 @@ public class GLSMRedirector {
|
||||
for (int i = 0; i < dynNode.bsmArgs.length; i++) {
|
||||
if (!(dynNode.bsmArgs[i] instanceof Handle handle)) continue;
|
||||
final Map<String, String> redirects = handle.getOwner().startsWith(GL_PREFIX) ? glMethodRedirects : methodRedirects.get(handle.getOwner());
|
||||
if (redirects == null) continue;
|
||||
final String glsmName = redirects.get(handle.getName());
|
||||
final String glsmName = redirects != null ? redirects.get(handle.getName()) : null;
|
||||
if (glsmName == null) continue;
|
||||
if (LOG_SPAM) {
|
||||
final String shortOwner = handle.getOwner().substring(handle.getOwner().lastIndexOf("/") + 1);
|
||||
|
||||
@@ -27,65 +27,75 @@ public class LightModelState implements ISettableState<LightModelState> {
|
||||
twoSide = 0.0F;
|
||||
}
|
||||
|
||||
public void setAmbient(FloatBuffer newBuffer) {
|
||||
public boolean setAmbient(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setAmbient(IntBuffer newBuffer) {
|
||||
public boolean setAmbient(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setColorControl(int val) {
|
||||
public boolean setColorControl(int val) {
|
||||
if (GLStateManager.shouldBypassCache() || this.colorControl != val) {
|
||||
this.colorControl = val;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setColorControl(IntBuffer newBuffer) {
|
||||
setColorControl(newBuffer.get());
|
||||
public boolean setColorControl(IntBuffer newBuffer) {
|
||||
return setColorControl(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setLocalViewer(float val) {
|
||||
public boolean setLocalViewer(float val) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(this.localViewer, val) != 0) {
|
||||
this.localViewer = val;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setLocalViewer(FloatBuffer newBuffer) {
|
||||
setLocalViewer(newBuffer.get());
|
||||
public boolean setLocalViewer(FloatBuffer newBuffer) {
|
||||
return setLocalViewer(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setLocalViewer(IntBuffer newBuffer) {
|
||||
setLocalViewer((float) newBuffer.get());
|
||||
public boolean setLocalViewer(IntBuffer newBuffer) {
|
||||
return setLocalViewer((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setLocalViewer(int val) {
|
||||
setLocalViewer((float) val);
|
||||
public boolean setLocalViewer(int val) {
|
||||
return setLocalViewer((float) val);
|
||||
}
|
||||
|
||||
public void setTwoSide(float val) {
|
||||
public boolean setTwoSide(float val) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(this.twoSide, val) != 0) {
|
||||
this.twoSide = val;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setTwoSide(FloatBuffer newBuffer) {
|
||||
setTwoSide(newBuffer.get());
|
||||
public boolean setTwoSide(FloatBuffer newBuffer) {
|
||||
return setTwoSide(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setTwoSide(IntBuffer newBuffer) {
|
||||
setTwoSide((float) newBuffer.get());
|
||||
public boolean setTwoSide(IntBuffer newBuffer) {
|
||||
return setTwoSide((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setTwoSide(int val) {
|
||||
setTwoSide((float) val);
|
||||
public boolean setTwoSide(int val) {
|
||||
return setTwoSide((float) val);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -17,6 +17,7 @@ public class LightState implements ISettableState<LightState> {
|
||||
|
||||
private static final Vector4i vector4i = new Vector4i();
|
||||
private static final Vector4f vector4f = new Vector4f();
|
||||
private static final Vector3f vector3f = new Vector3f();
|
||||
private static final Vector3i vector3i = new Vector3i();
|
||||
private static final Matrix3f matrix3f = new Matrix3f();
|
||||
|
||||
@@ -27,6 +28,10 @@ public class LightState implements ISettableState<LightState> {
|
||||
public final Vector4f specular;
|
||||
public final Vector4f position;
|
||||
public final Vector3f spotDirection;
|
||||
private final Vector4f rawPosition;
|
||||
private int posMvGeneration = -1;
|
||||
private final Vector3f rawSpotDirection;
|
||||
private int spotDirLinearGeneration = -1;
|
||||
public float spotExponent;
|
||||
public float spotCutoff;
|
||||
public float spotCosCutoff;
|
||||
@@ -66,178 +71,221 @@ public class LightState implements ISettableState<LightState> {
|
||||
this.linearAttenuation = linearAttenuation;
|
||||
this.quadraticAttenuation = quadraticAttenuation;
|
||||
|
||||
this.rawPosition = new Vector4f(position);
|
||||
this.position = position;
|
||||
this.position.mul(GLStateManager.getModelViewMatrix());
|
||||
this.posMvGeneration = GLStateManager.mvGeneration;
|
||||
|
||||
this.rawSpotDirection = new Vector3f(spotDirection);
|
||||
this.spotDirection = spotDirection;
|
||||
GLStateManager.getModelViewMatrix().get3x3(matrix3f);
|
||||
this.spotDirection.mul(matrix3f);
|
||||
this.spotDirLinearGeneration = GLStateManager.mvLinearGeneration;
|
||||
}
|
||||
|
||||
public void setAmbient(FloatBuffer newBuffer) {
|
||||
public boolean setAmbient(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setAmbient(IntBuffer newBuffer) {
|
||||
public boolean setAmbient(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setDiffuse(FloatBuffer newBuffer) {
|
||||
public boolean setDiffuse(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.diffuse.equals(vector4f)) {
|
||||
this.diffuse.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setDiffuse(IntBuffer newBuffer) {
|
||||
public boolean setDiffuse(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.diffuse.equals(vector4f)) {
|
||||
this.diffuse.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpecular(FloatBuffer newBuffer) {
|
||||
public boolean setSpecular(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.specular.equals(vector4f)) {
|
||||
this.specular.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpecular(IntBuffer newBuffer) {
|
||||
public boolean setSpecular(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.specular.equals(vector4f)) {
|
||||
this.specular.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setPosition(FloatBuffer newBuffer) {
|
||||
// We are bypassing cache everytime for position, because the necessary components to enable tracking the cache
|
||||
// are big and probably more than just bypassing. We would need to track the modelview matrix it was transformed
|
||||
// with and the untransformed coordinates in addition to the final transformation.
|
||||
this.position.set(newBuffer);
|
||||
this.position.mul(GLStateManager.getModelViewMatrix());
|
||||
public boolean setPosition(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
return applyPosition(vector4f);
|
||||
}
|
||||
|
||||
public void setPosition(IntBuffer newBuffer) {
|
||||
public boolean setPosition(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
this.position.set((float) vector4i.x, (float) vector4i.y, (float) vector4i.z, (float) vector4i.w);
|
||||
this.position.mul(GLStateManager.getModelViewMatrix());
|
||||
vector4f.set((float) vector4i.x, (float) vector4i.y, (float) vector4i.z, (float) vector4i.w);
|
||||
return applyPosition(vector4f);
|
||||
}
|
||||
|
||||
public void setSpotDirection(FloatBuffer newBuffer) {
|
||||
// We are bypassing cache everytime for spot direction, because the necessary components to enable tracking the cache
|
||||
// are big and probably more than just bypassing. We would need to track the modelview matrix it was transformed
|
||||
// with and the untransformed coordinates in addition to the final transformation.
|
||||
GLStateManager.getModelViewMatrix().get3x3(matrix3f);
|
||||
this.spotDirection.set(newBuffer);
|
||||
this.spotDirection.mul(matrix3f);
|
||||
private boolean applyPosition(Vector4f raw) {
|
||||
final int mvGen = GLStateManager.mvGeneration;
|
||||
if (GLStateManager.shouldBypassCache() || this.posMvGeneration != mvGen || !this.rawPosition.equals(raw)) {
|
||||
this.rawPosition.set(raw);
|
||||
this.posMvGeneration = mvGen;
|
||||
this.position.set(raw);
|
||||
this.position.mul(GLStateManager.getModelViewMatrix());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpotDirection(IntBuffer newBuffer) {
|
||||
public boolean setSpotDirection(FloatBuffer newBuffer) {
|
||||
vector3f.set(newBuffer);
|
||||
return applySpotDirection(vector3f);
|
||||
}
|
||||
|
||||
public boolean setSpotDirection(IntBuffer newBuffer) {
|
||||
vector3i.set(newBuffer);
|
||||
GLStateManager.getModelViewMatrix().get3x3(matrix3f);
|
||||
this.spotDirection.set((float) vector3i.x, (float) vector3i.y, (float) vector3i.z);
|
||||
this.spotDirection.mul(matrix3f);
|
||||
vector3f.set((float) vector3i.x, (float) vector3i.y, (float) vector3i.z);
|
||||
return applySpotDirection(vector3f);
|
||||
}
|
||||
|
||||
public void setSpotExponent(FloatBuffer newBuffer) {
|
||||
setSpotExponent(newBuffer.get());
|
||||
private boolean applySpotDirection(Vector3f raw) {
|
||||
final int mvLinearGen = GLStateManager.mvLinearGeneration;
|
||||
if (GLStateManager.shouldBypassCache() || this.spotDirLinearGeneration != mvLinearGen || !this.rawSpotDirection.equals(raw)) {
|
||||
this.rawSpotDirection.set(raw);
|
||||
this.spotDirLinearGeneration = mvLinearGen;
|
||||
GLStateManager.getModelViewMatrix().get3x3(matrix3f);
|
||||
this.spotDirection.set(raw);
|
||||
this.spotDirection.mul(matrix3f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpotExponent(IntBuffer newBuffer) {
|
||||
setSpotExponent((float) newBuffer.get());
|
||||
public boolean setSpotExponent(FloatBuffer newBuffer) {
|
||||
return setSpotExponent(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setSpotExponent(int i) {
|
||||
setSpotExponent((float) i);
|
||||
public boolean setSpotExponent(IntBuffer newBuffer) {
|
||||
return setSpotExponent((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setSpotExponent(float f) {
|
||||
public boolean setSpotExponent(int i) {
|
||||
return setSpotExponent((float) i);
|
||||
}
|
||||
|
||||
public boolean setSpotExponent(float f) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(f, this.spotExponent) != 0) {
|
||||
this.spotExponent = f;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpotCutoff(FloatBuffer newBuffer) {
|
||||
setSpotCutoff(newBuffer.get());
|
||||
public boolean setSpotCutoff(FloatBuffer newBuffer) {
|
||||
return setSpotCutoff(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setSpotCutoff(IntBuffer newBuffer) {
|
||||
setSpotCutoff((float) newBuffer.get());
|
||||
public boolean setSpotCutoff(IntBuffer newBuffer) {
|
||||
return setSpotCutoff((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setSpotCutoff(int i) {
|
||||
setSpotCutoff((float) i);
|
||||
public boolean setSpotCutoff(int i) {
|
||||
return setSpotCutoff((float) i);
|
||||
}
|
||||
|
||||
public void setSpotCutoff(float f) {
|
||||
public boolean setSpotCutoff(float f) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(f, this.spotCutoff) != 0) {
|
||||
this.spotCutoff = f;
|
||||
this.spotCosCutoff = (float) Math.cos(Math.toRadians(f));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setConstantAttenuation(FloatBuffer newBuffer) {
|
||||
setConstantAttenuation(newBuffer.get());
|
||||
public boolean setConstantAttenuation(FloatBuffer newBuffer) {
|
||||
return setConstantAttenuation(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setConstantAttenuation(IntBuffer newBuffer) {
|
||||
setConstantAttenuation((float) newBuffer.get());
|
||||
public boolean setConstantAttenuation(IntBuffer newBuffer) {
|
||||
return setConstantAttenuation((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setConstantAttenuation(int i) {
|
||||
setConstantAttenuation((float) i);
|
||||
public boolean setConstantAttenuation(int i) {
|
||||
return setConstantAttenuation((float) i);
|
||||
}
|
||||
|
||||
public void setConstantAttenuation(float f) {
|
||||
public boolean setConstantAttenuation(float f) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(f, this.constantAttenuation) != 0) {
|
||||
this.constantAttenuation = f;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setLinearAttenuation(FloatBuffer newBuffer) {
|
||||
setLinearAttenuation(newBuffer.get());
|
||||
public boolean setLinearAttenuation(FloatBuffer newBuffer) {
|
||||
return setLinearAttenuation(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setLinearAttenuation(IntBuffer newBuffer) {
|
||||
setLinearAttenuation((float) newBuffer.get());
|
||||
public boolean setLinearAttenuation(IntBuffer newBuffer) {
|
||||
return setLinearAttenuation((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setLinearAttenuation(int i) {
|
||||
setLinearAttenuation((float) i);
|
||||
public boolean setLinearAttenuation(int i) {
|
||||
return setLinearAttenuation((float) i);
|
||||
}
|
||||
|
||||
public void setLinearAttenuation(float f) {
|
||||
public boolean setLinearAttenuation(float f) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(f, this.linearAttenuation) != 0) {
|
||||
this.linearAttenuation = f;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setQuadraticAttenuation(FloatBuffer newBuffer) {
|
||||
setQuadraticAttenuation(newBuffer.get());
|
||||
public boolean setQuadraticAttenuation(FloatBuffer newBuffer) {
|
||||
return setQuadraticAttenuation(newBuffer.get());
|
||||
}
|
||||
|
||||
public void setQuadraticAttenuation(IntBuffer newBuffer) {
|
||||
setQuadraticAttenuation((float) newBuffer.get());
|
||||
public boolean setQuadraticAttenuation(IntBuffer newBuffer) {
|
||||
return setQuadraticAttenuation((float) newBuffer.get());
|
||||
}
|
||||
|
||||
public void setQuadraticAttenuation(int i) {
|
||||
setQuadraticAttenuation((float) i);
|
||||
public boolean setQuadraticAttenuation(int i) {
|
||||
return setQuadraticAttenuation((float) i);
|
||||
}
|
||||
|
||||
public void setQuadraticAttenuation(float f) {
|
||||
public boolean setQuadraticAttenuation(float f) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(f, this.quadraticAttenuation) != 0) {
|
||||
this.quadraticAttenuation = f;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -246,7 +294,11 @@ public class LightState implements ISettableState<LightState> {
|
||||
this.diffuse.set(state.diffuse);
|
||||
this.specular.set(state.specular);
|
||||
this.position.set(state.position);
|
||||
this.rawPosition.set(state.rawPosition);
|
||||
this.posMvGeneration = state.posMvGeneration;
|
||||
this.spotDirection.set(state.spotDirection);
|
||||
this.rawSpotDirection.set(state.rawSpotDirection);
|
||||
this.spotDirLinearGeneration = state.spotDirLinearGeneration;
|
||||
this.spotExponent = state.spotExponent;
|
||||
this.spotCutoff = state.spotCutoff;
|
||||
this.spotCosCutoff = state.spotCosCutoff;
|
||||
|
||||
@@ -37,82 +37,100 @@ public class MaterialState implements ISettableState<MaterialState> {
|
||||
colorIndexes = new Vector3f(0.0F, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
public void setAmbient(FloatBuffer newBuffer) {
|
||||
public boolean setAmbient(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setAmbient(IntBuffer newBuffer) {
|
||||
public boolean setAmbient(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.ambient.equals(vector4f)) {
|
||||
this.ambient.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setDiffuse(FloatBuffer newBuffer) {
|
||||
public boolean setDiffuse(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.diffuse.equals(vector4f)) {
|
||||
this.diffuse.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setDiffuse(IntBuffer newBuffer) {
|
||||
public boolean setDiffuse(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.diffuse.equals(vector4f)) {
|
||||
this.diffuse.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpecular(FloatBuffer newBuffer) {
|
||||
public boolean setSpecular(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.specular.equals(vector4f)) {
|
||||
this.specular.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setSpecular(IntBuffer newBuffer) {
|
||||
public boolean setSpecular(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.specular.equals(vector4f)) {
|
||||
this.specular.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setEmission(FloatBuffer newBuffer) {
|
||||
public boolean setEmission(FloatBuffer newBuffer) {
|
||||
vector4f.set(newBuffer);
|
||||
if (GLStateManager.shouldBypassCache() || !this.emission.equals(vector4f)) {
|
||||
this.emission.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setEmission(IntBuffer newBuffer) {
|
||||
public boolean setEmission(IntBuffer newBuffer) {
|
||||
vector4i.set(newBuffer);
|
||||
vector4f.set(i2f(vector4i.x), i2f(vector4i.y), i2f(vector4i.z), i2f(vector4i.w));
|
||||
if (GLStateManager.shouldBypassCache() || !this.emission.equals(vector4f)) {
|
||||
this.emission.set(vector4f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setShininess(float val) {
|
||||
public boolean setShininess(float val) {
|
||||
if (GLStateManager.shouldBypassCache() || Float.compare(this.shininess, val) != 0) {
|
||||
this.shininess = val;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// On the buffer versions of shininess, we need to call `get(0)` explicitly specifying the index
|
||||
// otherwise calling `get()` advances the buffer position, and some mods may re-use the same buffer
|
||||
// in subsequent calls, resulting in a BufferUnderflowException.
|
||||
public void setShininess(FloatBuffer newBuffer) { setShininess(newBuffer.get(0)); }
|
||||
public boolean setShininess(FloatBuffer newBuffer) { return setShininess(newBuffer.get(0)); }
|
||||
|
||||
public void setShininess(IntBuffer newBuffer) { setShininess((float) newBuffer.get(0)); }
|
||||
public boolean setShininess(IntBuffer newBuffer) { return setShininess((float) newBuffer.get(0)); }
|
||||
|
||||
public void setShininess(int val) { setShininess((float) val);}
|
||||
public boolean setShininess(int val) { return setShininess((float) val);}
|
||||
|
||||
public void setColorIndexes(FloatBuffer newBuffer) {
|
||||
public boolean setColorIndexes(FloatBuffer newBuffer) {
|
||||
// You are reading this correctly, nvidia drivers flip the y and z values in
|
||||
// glMaterial specifically for GL_COLOR_INDEXES. Other drivers do not do this.
|
||||
// This probably breaks things but who knows, GLSM is setup to track to what the
|
||||
@@ -125,15 +143,19 @@ public class MaterialState implements ISettableState<MaterialState> {
|
||||
|
||||
if (GLStateManager.shouldBypassCache() || !this.colorIndexes.equals(vector3f)) {
|
||||
this.colorIndexes.set(vector3f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setColorIndexes(IntBuffer newBuffer) {
|
||||
public boolean setColorIndexes(IntBuffer newBuffer) {
|
||||
vector3i.set(newBuffer.get(0), newBuffer.get(2), newBuffer.get(1));
|
||||
vector3f.set((float) vector3i.x, (float) vector3i.y, (float) vector3i.z);
|
||||
if (GLStateManager.shouldBypassCache() || !this.colorIndexes.equals(vector3f)) {
|
||||
this.colorIndexes.set(vector3f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
package com.gtnewhorizons.angelica.glsm.states;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
import static com.gtnewhorizons.angelica.glsm.backend.BackendManager.RENDER_BACKEND;
|
||||
|
||||
/**
|
||||
* Immutable client-side pixel unpack state (glPixelStore UNPACK_* params)
|
||||
*/
|
||||
public record PixelUnpackState(
|
||||
int alignment,
|
||||
int rowLength,
|
||||
int skipRows,
|
||||
int skipPixels,
|
||||
int imageHeight,
|
||||
int skipImages,
|
||||
boolean swapBytes,
|
||||
boolean lsbFirst
|
||||
) {
|
||||
public static final PixelUnpackState DEFAULT = new PixelUnpackState(4, 0, 0, 0, 0, 0, false, false);
|
||||
|
||||
public boolean isDefault() {
|
||||
return this.equals(DEFAULT);
|
||||
}
|
||||
|
||||
public PixelUnpackState with(int pname, int param) {
|
||||
return switch (pname) {
|
||||
case GL11.GL_UNPACK_ALIGNMENT -> (param == 1 || param == 2 || param == 4 || param == 8) ? new PixelUnpackState(param, rowLength, skipRows, skipPixels, imageHeight, skipImages, swapBytes, lsbFirst) : this;
|
||||
case GL11.GL_UNPACK_ROW_LENGTH -> param >= 0 ? new PixelUnpackState(alignment, param, skipRows, skipPixels, imageHeight, skipImages, swapBytes, lsbFirst) : this;
|
||||
case GL11.GL_UNPACK_SKIP_ROWS -> param >= 0 ? new PixelUnpackState(alignment, rowLength, param, skipPixels, imageHeight, skipImages, swapBytes, lsbFirst) : this;
|
||||
case GL11.GL_UNPACK_SKIP_PIXELS -> param >= 0 ? new PixelUnpackState(alignment, rowLength, skipRows, param, imageHeight, skipImages, swapBytes, lsbFirst) : this;
|
||||
case GL12.GL_UNPACK_IMAGE_HEIGHT -> param >= 0 ? new PixelUnpackState(alignment, rowLength, skipRows, skipPixels, param, skipImages, swapBytes, lsbFirst) : this;
|
||||
case GL12.GL_UNPACK_SKIP_IMAGES -> param >= 0 ? new PixelUnpackState(alignment, rowLength, skipRows, skipPixels, imageHeight, param, swapBytes, lsbFirst) : this;
|
||||
case GL11.GL_UNPACK_SWAP_BYTES -> new PixelUnpackState(alignment, rowLength, skipRows, skipPixels, imageHeight, skipImages, param != 0, lsbFirst);
|
||||
case GL11.GL_UNPACK_LSB_FIRST -> new PixelUnpackState(alignment, rowLength, skipRows, skipPixels, imageHeight, skipImages, swapBytes, param != 0);
|
||||
default -> this;
|
||||
};
|
||||
}
|
||||
|
||||
public static void applyDiff(PixelUnpackState from, PixelUnpackState to) {
|
||||
if (from.alignment != to.alignment) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_ALIGNMENT, to.alignment);
|
||||
if (from.rowLength != to.rowLength) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_ROW_LENGTH, to.rowLength);
|
||||
if (from.skipRows != to.skipRows) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_SKIP_ROWS, to.skipRows);
|
||||
if (from.skipPixels != to.skipPixels) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_SKIP_PIXELS, to.skipPixels);
|
||||
if (from.imageHeight != to.imageHeight) RENDER_BACKEND.pixelStorei(GL12.GL_UNPACK_IMAGE_HEIGHT, to.imageHeight);
|
||||
if (from.skipImages != to.skipImages) RENDER_BACKEND.pixelStorei(GL12.GL_UNPACK_SKIP_IMAGES, to.skipImages);
|
||||
if (from.swapBytes != to.swapBytes) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_SWAP_BYTES, to.swapBytes ? 1 : 0);
|
||||
if (from.lsbFirst != to.lsbFirst) RENDER_BACKEND.pixelStorei(GL11.GL_UNPACK_LSB_FIRST, to.lsbFirst ? 1 : 0);
|
||||
}
|
||||
}
|
||||
@@ -1,198 +0,0 @@
|
||||
package com.gtnewhorizons.angelica.glsm.states;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.ArrayDeque;
|
||||
|
||||
/**
|
||||
* Per-VAO vertex attribute pointer state tracking (Mesa-style).
|
||||
*/
|
||||
public class VertexAttribState {
|
||||
public static final int MAX_ATTRIBS = 16;
|
||||
|
||||
private static final Int2ObjectOpenHashMap<Attrib[]> vaoAttribs = new Int2ObjectOpenHashMap<>();
|
||||
private static Attrib[] current;
|
||||
private static final ArrayDeque<Attrib[]> pool = new ArrayDeque<>();
|
||||
private static int clientSideEnabledCount;
|
||||
|
||||
public static void init(int defaultVAO) {
|
||||
vaoAttribs.clear();
|
||||
pool.clear();
|
||||
current = allocAttribArray();
|
||||
vaoAttribs.put(defaultVAO, current);
|
||||
clientSideEnabledCount = 0;
|
||||
}
|
||||
|
||||
public static void onBindVertexArray(int newVAO) {
|
||||
current = vaoAttribs.computeIfAbsent(newVAO, k -> allocAttribArray());
|
||||
recomputeClientSideCount();
|
||||
}
|
||||
|
||||
public static void onDeleteVertexArray(int vaoId) {
|
||||
final Attrib[] arr = vaoAttribs.remove(vaoId);
|
||||
if (arr != null) {
|
||||
pool.addLast(arr);
|
||||
}
|
||||
}
|
||||
|
||||
public static void reset() {
|
||||
vaoAttribs.clear();
|
||||
pool.clear();
|
||||
current = null;
|
||||
clientSideEnabledCount = 0;
|
||||
}
|
||||
|
||||
private static Attrib[] allocAttribArray() {
|
||||
Attrib[] arr = pool.pollFirst();
|
||||
if (arr != null) {
|
||||
for (Attrib a : arr) a.reset();
|
||||
return arr;
|
||||
}
|
||||
arr = new Attrib[MAX_ATTRIBS];
|
||||
for (int i = 0; i < MAX_ATTRIBS; i++) arr[i] = new Attrib();
|
||||
return arr;
|
||||
}
|
||||
|
||||
public static void set(int index, int size, int type, boolean normalized, int stride, long offset, int vboId) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = current[index];
|
||||
final boolean was = a.isClientSide();
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
a.stride = stride;
|
||||
a.offset = offset;
|
||||
a.vboId = vboId;
|
||||
a.clientPointer = null;
|
||||
if (was) clientSideEnabledCount--;
|
||||
}
|
||||
|
||||
public static void set(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer, int vboId) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = current[index];
|
||||
final boolean was = a.isClientSide();
|
||||
a.size = size;
|
||||
a.type = type;
|
||||
a.normalized = normalized;
|
||||
a.stride = stride;
|
||||
a.offset = 0;
|
||||
a.vboId = vboId;
|
||||
a.clientPointer = (vboId == 0) ? pointer : null;
|
||||
final boolean now = a.isClientSide();
|
||||
if (was != now) clientSideEnabledCount += now ? 1 : -1;
|
||||
}
|
||||
|
||||
public static void setEnabled(int index, boolean enabled) {
|
||||
if (index < 0 || index >= MAX_ATTRIBS) return;
|
||||
final Attrib a = current[index];
|
||||
if (a.clientPointer != null && a.enabled != enabled) {
|
||||
clientSideEnabledCount += enabled ? 1 : -1;
|
||||
}
|
||||
a.enabled = enabled;
|
||||
}
|
||||
|
||||
public static Attrib get(int index) {
|
||||
return current[index];
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static void recomputeClientSideCount() {
|
||||
int count = 0;
|
||||
for (int i = 0; i < MAX_ATTRIBS; i++) {
|
||||
if (current[i].isClientSide()) count++;
|
||||
}
|
||||
clientSideEnabledCount = count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if any currently enabled vertex attribute was registered without a VBO
|
||||
* (i.e. as a client-side pointer). In core profile, such attribs are treated as null
|
||||
* offsets into a non-existent buffer, causing a native crash at draw time.
|
||||
*/
|
||||
public static boolean hasAnyClientSideEnabledAttrib() {
|
||||
return clientSideEnabledCount > 0;
|
||||
}
|
||||
public static class Attrib {
|
||||
public boolean enabled;
|
||||
public int size;
|
||||
public int type;
|
||||
public boolean normalized;
|
||||
public int stride;
|
||||
public long offset;
|
||||
public int vboId;
|
||||
public ByteBuffer clientPointer;
|
||||
|
||||
public boolean isClientSide() {
|
||||
return enabled && clientPointer != null;
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
enabled = false;
|
||||
size = 0;
|
||||
type = 0;
|
||||
normalized = false;
|
||||
stride = 0;
|
||||
offset = 0;
|
||||
vboId = 0;
|
||||
clientPointer = null;
|
||||
}
|
||||
|
||||
public int effectiveStride() {
|
||||
return (stride != 0) ? stride : size * typeSizeBytes();
|
||||
}
|
||||
|
||||
public int typeSizeBytes() {
|
||||
return glTypeSizeBytes(type);
|
||||
}
|
||||
|
||||
public static int glTypeSizeBytes(int glType) {
|
||||
return switch (glType) {
|
||||
case GL11.GL_FLOAT, GL11.GL_INT, GL11.GL_UNSIGNED_INT -> 4;
|
||||
case GL11.GL_DOUBLE -> 8;
|
||||
case GL11.GL_SHORT, GL11.GL_UNSIGNED_SHORT -> 2;
|
||||
case GL11.GL_BYTE, GL11.GL_UNSIGNED_BYTE -> 1;
|
||||
default -> 4;
|
||||
};
|
||||
}
|
||||
|
||||
public float readComponent(ByteBuffer buf, int base, int component) {
|
||||
return readComponent(type, normalized, buf, base, component);
|
||||
}
|
||||
|
||||
public static float readComponent(int type, boolean normalized, ByteBuffer buf, int base, int component) {
|
||||
return switch (type) {
|
||||
case GL11.GL_FLOAT -> buf.getFloat(base + component * 4);
|
||||
case GL11.GL_DOUBLE -> (float) buf.getDouble(base + component * 8);
|
||||
case GL11.GL_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? v / (float) Integer.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_INT -> {
|
||||
final int v = buf.getInt(base + component * 4);
|
||||
yield normalized ? (v & 0xFFFFFFFFL) / (float) 0xFFFFFFFFL : (float) (v & 0xFFFFFFFFL);
|
||||
}
|
||||
case GL11.GL_SHORT -> {
|
||||
final short v = buf.getShort(base + component * 2);
|
||||
yield normalized ? v / (float) Short.MAX_VALUE : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_SHORT -> {
|
||||
final int v = buf.getShort(base + component * 2) & 0xFFFF;
|
||||
yield normalized ? v / (float) 0xFFFF : (float) v;
|
||||
}
|
||||
case GL11.GL_BYTE -> {
|
||||
final byte v = buf.get(base + component);
|
||||
yield normalized ? v / 127.0f : (float) v;
|
||||
}
|
||||
case GL11.GL_UNSIGNED_BYTE -> {
|
||||
final int v = buf.get(base + component) & 0xFF;
|
||||
yield normalized ? v / 255.0f : (float) v;
|
||||
}
|
||||
default -> 0.0f;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
-7
@@ -7,7 +7,6 @@ import com.gtnewhorizon.gtnhlib.client.renderer.vertex.VertexFormat;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.QuadConverter;
|
||||
import com.gtnewhorizons.angelica.glsm.RenderSystem;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.ShaderManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
@@ -204,14 +203,8 @@ public class TessellatorStreamingDrawer {
|
||||
firstVertex = 0;
|
||||
}
|
||||
|
||||
GLStateManager.prepareWideLineEmulation(drawMode);
|
||||
ShaderManager.getInstance().preDraw(flags);
|
||||
drawWithQuadConversion(drawMode, firstVertex, vertexCount);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glDisableClientState(GL11.GL_VERTEX_ARRAY);
|
||||
GLStateManager.glDisableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
|
||||
GLStateManager.glDisableClientState(GL11.GL_COLOR_ARRAY);
|
||||
GLStateManager.glDisableClientState(GL11.GL_NORMAL_ARRAY);
|
||||
}
|
||||
|
||||
private static void drawWithQuadConversion(int drawMode, int firstVertex, int vertexCount) {
|
||||
|
||||
@@ -17,6 +17,7 @@ public class TextureInfo {
|
||||
@Getter @Setter protected int magFilter = GL11.GL_LINEAR;
|
||||
@Getter @Setter protected int wrapS = GL11.GL_REPEAT;
|
||||
@Getter @Setter protected int wrapT = GL11.GL_REPEAT;
|
||||
@Getter @Setter protected int baseLevel = 0;
|
||||
@Getter @Setter protected int maxLevel = 1000;
|
||||
@Getter @Setter protected int minLod = -1000;
|
||||
@Getter @Setter protected int maxLod = 1000;
|
||||
@@ -24,6 +25,8 @@ public class TextureInfo {
|
||||
|
||||
@Getter @Setter protected float maxAnisotropy = 1.0f;
|
||||
|
||||
@Getter @Setter protected boolean generateMipmap = false;
|
||||
|
||||
protected TextureInfo(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
class ArrayUniformUploadGLTest {
|
||||
|
||||
private static int compile(int type, String src) {
|
||||
final int s = GL20.glCreateShader(type);
|
||||
GL20.glShaderSource(s, src);
|
||||
GL20.glCompileShader(s);
|
||||
assertEquals(GL11.GL_TRUE, GL20.glGetShaderi(s, GL20.GL_COMPILE_STATUS), () -> "shader compile failed: " + GL20.glGetShaderInfoLog(s, 4096));
|
||||
return s;
|
||||
}
|
||||
|
||||
private static int link(String vs, String fs) {
|
||||
final int v = compile(GL20.GL_VERTEX_SHADER, vs);
|
||||
final int f = compile(GL20.GL_FRAGMENT_SHADER, fs);
|
||||
final int p = GL20.glCreateProgram();
|
||||
GL20.glAttachShader(p, v);
|
||||
GL20.glAttachShader(p, f);
|
||||
GL20.glLinkProgram(p);
|
||||
assertEquals(GL11.GL_TRUE, GL20.glGetProgrami(p, GL20.GL_LINK_STATUS), () -> "link failed: " + GL20.glGetProgramInfoLog(p, 4096));
|
||||
GL20.glDeleteShader(v);
|
||||
GL20.glDeleteShader(f);
|
||||
return p;
|
||||
}
|
||||
|
||||
private static final String VS = "#version 330 core\nvoid main(){ gl_Position = vec4(0.0); }\n";
|
||||
|
||||
@Test
|
||||
void glUniform2FloatBufferUploadsWholeArray() {
|
||||
// Runtime index keeps the whole array active so element locations stay queryable.
|
||||
final String fs = "#version 330 core\n"
|
||||
+ "uniform vec2 cosmicuvs[10];\n"
|
||||
+ "uniform int idx;\n"
|
||||
+ "out vec4 o;\n"
|
||||
+ "void main(){ o = vec4(cosmicuvs[idx], cosmicuvs[(idx+1)%10]); }\n";
|
||||
final int p = link(VS, fs);
|
||||
try {
|
||||
GL20.glUseProgram(p);
|
||||
|
||||
final FloatBuffer buf = BufferUtils.createFloatBuffer(20);
|
||||
for (int i = 0; i < 20; i++) buf.put(i + 1.0f); // 1..20, all distinct, all non-zero
|
||||
buf.flip();
|
||||
|
||||
GLStateManager.glUniform2(GL20.glGetUniformLocation(p, "cosmicuvs"), buf);
|
||||
|
||||
final FloatBuffer read = BufferUtils.createFloatBuffer(2);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
final int loc = GL20.glGetUniformLocation(p, "cosmicuvs[" + i + "]");
|
||||
assertTrue(loc >= 0, "element " + i + " optimized out");
|
||||
read.clear();
|
||||
GL20.glGetUniform(p, loc, read);
|
||||
assertEquals(2 * i + 1.0f, read.get(0), 0.0f, "cosmicuvs[" + i + "].x");
|
||||
assertEquals(2 * i + 2.0f, read.get(1), 0.0f, "cosmicuvs[" + i + "].y");
|
||||
}
|
||||
} finally {
|
||||
GL20.glUseProgram(0);
|
||||
GL20.glDeleteProgram(p);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void glUniform1IntBufferUploadsWholeArray() {
|
||||
final String fs = "#version 330 core\n"
|
||||
+ "uniform int vals[4];\n"
|
||||
+ "uniform int idx;\n"
|
||||
+ "out vec4 o;\n"
|
||||
+ "void main(){ o = vec4(float(vals[idx])); }\n";
|
||||
final int p = link(VS, fs);
|
||||
try {
|
||||
GL20.glUseProgram(p);
|
||||
|
||||
final IntBuffer buf = BufferUtils.createIntBuffer(4);
|
||||
buf.put(11).put(22).put(33).put(44).flip();
|
||||
GLStateManager.glUniform1(GL20.glGetUniformLocation(p, "vals"), buf);
|
||||
|
||||
final IntBuffer read = BufferUtils.createIntBuffer(1);
|
||||
final int[] expect = {11, 22, 33, 44};
|
||||
for (int i = 0; i < 4; i++) {
|
||||
final int loc = GL20.glGetUniformLocation(p, "vals[" + i + "]");
|
||||
assertTrue(loc >= 0, "element " + i + " optimized out");
|
||||
read.clear();
|
||||
GL20.glGetUniform(p, loc, read);
|
||||
assertEquals(expect[i], read.get(0), "vals[" + i + "]");
|
||||
}
|
||||
} finally {
|
||||
GL20.glUseProgram(0);
|
||||
GL20.glDeleteProgram(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.params.ParameterizedTest;
|
||||
import org.junit.jupiter.params.provider.ValueSource;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
@@ -613,4 +615,239 @@ class CompatShaderTransformerTest {
|
||||
assertFalse(result.matches("(?s).*\\bnew\\b(?!\\s*\\().*"), "'new' as identifier must be renamed in core profile output\n\n" + result);
|
||||
assertTrue(result.contains("angelica_renamed_new"), "'new' should be renamed to angelica_renamed_new\n\n" + result);
|
||||
}
|
||||
|
||||
private static String compact(String s) {
|
||||
return s.replaceAll("\\s+", "");
|
||||
}
|
||||
|
||||
private static String core(String src) {
|
||||
return compact(CompatShaderTransformer.transform(src, false));
|
||||
}
|
||||
|
||||
private static void assertLoc(String c, int loc, String decl) {
|
||||
assertTrue(c.contains(compact("layout(location=" + loc + ")in" + decl)), decl + " expected at location " + loc + "\n\n" + c);
|
||||
}
|
||||
|
||||
private static void assertNoLoc(String c, int loc, String decl) {
|
||||
assertFalse(c.contains(compact("layout(location=" + loc + ")in" + decl)), decl + " must not be at location " + loc + "\n\n" + c);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testCustomPositionAttributePinnedToLocationZero() {
|
||||
// Betweenlands blshader fix
|
||||
String src = """
|
||||
#version 120
|
||||
attribute vec4 a_position;
|
||||
uniform mat4 u_projMat;
|
||||
uniform vec2 u_outSize;
|
||||
varying vec2 v_texCoord;
|
||||
void main(){
|
||||
gl_Position = u_projMat * vec4(a_position.xy, 0.0, 1.0);
|
||||
v_texCoord = a_position.xy / u_outSize;
|
||||
}
|
||||
""";
|
||||
|
||||
String result = CompatShaderTransformer.transform(src, false);
|
||||
assertLoc(compact(result), 0, "vec4 a_position");
|
||||
assertTrue(result.contains("#version 330 core"), result);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMultipleLocationlessInputsGetSequentialLocations() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
attribute vec4 a_pos;
|
||||
attribute vec2 a_uv;
|
||||
varying vec2 v_uv;
|
||||
void main() {
|
||||
v_uv = a_uv;
|
||||
gl_Position = vec4(a_pos.xy, 0.0, 1.0);
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 a_pos");
|
||||
assertLoc(c, 1, "vec2 a_uv");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testCustomInputReservesAroundGlVertex() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
attribute vec4 a_foo;
|
||||
void main() {
|
||||
gl_Position = ftransform() + a_foo;
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 angelica_Vertex");
|
||||
assertLoc(c, 1, "vec4 a_foo");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testCustomInputSkipsFfpSlots() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
attribute vec4 a_foo;
|
||||
void main() {
|
||||
gl_Position = vec4(a_foo.xy, 0.0, 1.0) + gl_Color;
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 a_foo");
|
||||
assertLoc(c, 1, "vec4 angelica_Color");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testExplicitLowLocationReserved() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
layout(location = 0) in vec4 a_x;
|
||||
attribute vec4 a_y;
|
||||
void main() {
|
||||
gl_Position = a_x + a_y;
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 a_x");
|
||||
assertLoc(c, 1, "vec4 a_y");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMatrixInputSortedFirst() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
attribute vec4 a_a;
|
||||
attribute mat4 a_m;
|
||||
void main() {
|
||||
gl_Position = a_m * a_a;
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "mat4 a_m"); // 4-slot matrix sorted first
|
||||
assertLoc(c, 4, "vec4 a_a");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testInputNamedLocationStillPinned() {
|
||||
assertLoc(core("""
|
||||
#version 120
|
||||
attribute vec4 a_location;
|
||||
void main() {
|
||||
gl_Position = vec4(a_location.xy, 0.0, 1.0);
|
||||
}
|
||||
"""), 0, "vec4 a_location");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testInputWithExplicitLayoutLeftAlone() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
layout(location = 3) in vec4 a_data;
|
||||
attribute vec4 a_position;
|
||||
varying vec2 v_uv;
|
||||
void main() {
|
||||
v_uv = a_data.xy;
|
||||
gl_Position = vec4(a_position.xy, 0.0, 1.0);
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 a_position"); // sole location-less input
|
||||
assertLoc(c, 3, "vec4 a_data"); // explicit location preserved
|
||||
assertNoLoc(c, 0, "vec4 a_data");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testPinnedShaderRemainsWellFormed() {
|
||||
String src = """
|
||||
#version 120
|
||||
attribute vec4 a_position;
|
||||
void main() {
|
||||
gl_FrontColor = gl_Color;
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = gl_ModelViewMatrix * vec4(a_position.xyz, 1.0);
|
||||
}
|
||||
""";
|
||||
|
||||
String result = CompatShaderTransformer.transform(src, false);
|
||||
String c = compact(result);
|
||||
assertLoc(c, 0, "vec4 a_position");
|
||||
assertLoc(c, 1, "vec4 angelica_Color");
|
||||
assertTrue(c.contains("uniformmat4angelica_ModelViewMatrix"), "matrix uniform injected\n\n" + result);
|
||||
assertFalse(c.contains("gl_ModelViewMatrix"), "builtin rewritten (not fallback)\n\n" + result);
|
||||
|
||||
final int mainIdx = result.indexOf("void main");
|
||||
assertTrue(mainIdx > 0, result);
|
||||
assertTrue(result.indexOf("angelica_ModelViewMatrix") < mainIdx, "uniform before main\n\n" + result);
|
||||
assertTrue(result.indexOf("a_position") < mainIdx, "pinned input before main\n\n" + result);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testGlVertexShaderDoesNotPinCustomAttribute() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
attribute float activelights;
|
||||
void main() {
|
||||
gl_Position = ftransform();
|
||||
float x = activelights;
|
||||
}
|
||||
""");
|
||||
assertLoc(c, 0, "vec4 angelica_Vertex");
|
||||
assertNoLoc(c, 0, "float activelights");
|
||||
}
|
||||
|
||||
@ParameterizedTest // array on the declarator (vec4 a[2]) and on the type (vec4[2] a) must both round-trip
|
||||
@ValueSource(strings = {"attribute vec4 positions[2];", "attribute vec4[2] positions;"})
|
||||
void testArrayAttributePreservedEitherSyntax(String decl) {
|
||||
String c = core("""
|
||||
#version 120
|
||||
%s
|
||||
attribute vec4 a_tail;
|
||||
void main() {
|
||||
gl_Position = positions[0] + positions[1] + a_tail;
|
||||
}
|
||||
""".formatted(decl));
|
||||
assertLoc(c, 0, "vec4 positions[2]"); // 2-slot array pinned to 0..1
|
||||
assertLoc(c, 2, "vec4 a_tail");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMultiDeclaratorSplitIntoSeparateLocations() {
|
||||
String result = CompatShaderTransformer.transform("""
|
||||
#version 120
|
||||
attribute vec4 a, b;
|
||||
void main() {
|
||||
gl_Position = a + b;
|
||||
}
|
||||
""", false);
|
||||
String c = compact(result);
|
||||
assertLoc(c, 0, "vec4 a");
|
||||
assertLoc(c, 1, "vec4 b");
|
||||
assertFalse(result.matches("(?s).*\\battribute\\b.*"), "no deprecated 'attribute' keyword may survive\n\n" + result);
|
||||
assertTrue(result.contains("#version 330 core"), result);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMultiDeclaratorWithMixedArray() {
|
||||
String result = CompatShaderTransformer.transform("""
|
||||
#version 120
|
||||
attribute vec4 a, b[2];
|
||||
void main() {
|
||||
gl_Position = a + b[0] + b[1];
|
||||
}
|
||||
""", false);
|
||||
String c = compact(result);
|
||||
// b takes 2 slots; sorted before the 1-slot a, so b -> 0..1, a -> 2.
|
||||
assertLoc(c, 0, "vec4 b[2]");
|
||||
assertLoc(c, 2, "vec4 a");
|
||||
assertFalse(result.matches("(?s).*\\battribute\\b.*"), "no deprecated 'attribute' keyword may survive\n\n" + result);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testHexExplicitLocationReserved() {
|
||||
String c = core("""
|
||||
#version 120
|
||||
layout(location = 0x1) in vec4 a_x;
|
||||
attribute vec4 a_y;
|
||||
void main() {
|
||||
gl_Position = a_x + a_y;
|
||||
}
|
||||
""");
|
||||
assertTrue(c.contains("layout(location=0x1)invec4a_x"), "hex explicit location preserved\n\n" + c);
|
||||
assertNoLoc(c, 1, "vec4 a_y"); // must not collide with the hex-reserved slot
|
||||
assertLoc(c, 0, "vec4 a_y");
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,7 @@ class CompatUniformManagerTest {
|
||||
void cleanup() {
|
||||
if (program != 0) {
|
||||
GL20.glUseProgram(0);
|
||||
GL20.glDeleteProgram(program);
|
||||
GLStateManager.glDeleteProgram(program);
|
||||
program = 0;
|
||||
}
|
||||
}
|
||||
@@ -68,7 +68,7 @@ class CompatUniformManagerTest {
|
||||
|
||||
// Use program and upload — should not error
|
||||
GL20.glUseProgram(program);
|
||||
CompatUniformManager.onUseProgram(program);
|
||||
CompatUniformManager.refreshCompatUniforms(program);
|
||||
|
||||
// Verify no GL errors
|
||||
assertEquals(0, org.lwjgl.opengl.GL11.glGetError(), "GL error after uniform upload");
|
||||
@@ -146,7 +146,7 @@ class CompatUniformManagerTest {
|
||||
|
||||
// Use program and upload — should not error
|
||||
GL20.glUseProgram(program);
|
||||
CompatUniformManager.onUseProgram(program);
|
||||
CompatUniformManager.refreshCompatUniforms(program);
|
||||
|
||||
assertEquals(0, org.lwjgl.opengl.GL11.glGetError(), "GL error after fog uniform upload");
|
||||
}
|
||||
|
||||
+28
@@ -9,9 +9,11 @@ import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertThrows;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
/** Tests GLSM display list behavior matches OpenGL spec. */
|
||||
@@ -257,4 +259,30 @@ class DisplayListCompilationGLSMTest {
|
||||
|
||||
GLStateManager.glEndList();
|
||||
}
|
||||
|
||||
@Test
|
||||
void glsm_unsupportedOpInList_abortsCleanly() {
|
||||
testList = GL11.glGenLists(1);
|
||||
GLStateManager.glNewList(testList, GL11.GL_COMPILE);
|
||||
assertTrue(DisplayListManager.isRecording(), "recording after glNewList");
|
||||
|
||||
assertThrows(UnsupportedOperationException.class, () -> GLStateManager.glReadBuffer(GL11.GL_FRONT));
|
||||
|
||||
assertFalse(DisplayListManager.isRecording(), "recording state must be reset after an in-list throw");
|
||||
assertEquals(DisplayListManager.RecordMode.NONE, DisplayListManager.getRecordMode());
|
||||
|
||||
assertDoesNotThrow(() -> GLStateManager.glReadBuffer(GL11.GL_FRONT));
|
||||
assertDoesNotThrow(GLStateManager::glEndList);
|
||||
}
|
||||
|
||||
@Test
|
||||
void glsm_abortIfLeaked_recoversOpenList() {
|
||||
testList = GL11.glGenLists(1);
|
||||
GLStateManager.glNewList(testList, GL11.GL_COMPILE);
|
||||
assertTrue(DisplayListManager.isRecording());
|
||||
|
||||
DisplayListManager.abortIfLeaked();
|
||||
|
||||
assertFalse(DisplayListManager.isRecording(), "frame-begin backstop must clear a leaked open list");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import org.junit.jupiter.api.extension.AfterAllCallback;
|
||||
import org.junit.jupiter.api.extension.BeforeAllCallback;
|
||||
import org.junit.jupiter.api.extension.ExtensionContext;
|
||||
import org.lwjgl.LWJGLException;
|
||||
import org.lwjgl.opengl.ContextAttribs;
|
||||
import org.lwjgl.opengl.Display;
|
||||
import org.lwjgl.opengl.DisplayMode;
|
||||
import org.lwjgl.opengl.PixelFormat;
|
||||
|
||||
/**
|
||||
* 3.3 core-profile context extension
|
||||
*/
|
||||
public class GLSMCoreExtension implements BeforeAllCallback, AfterAllCallback {
|
||||
private boolean ownsDisplay = false;
|
||||
|
||||
@Override
|
||||
public void beforeAll(ExtensionContext context) throws LWJGLException {
|
||||
if (Display.isCreated()) return;
|
||||
Display.setDisplayModeAndFullscreen(new DisplayMode(800, 600));
|
||||
Display.setResizable(false);
|
||||
Display.setFullscreen(false);
|
||||
Display.create(
|
||||
new PixelFormat().withDepthBits(24).withStencilBits(8),
|
||||
new ContextAttribs(3, 3).withProfileCore(true).withForwardCompatible(true));
|
||||
ownsDisplay = true;
|
||||
GLStateManager.initialize(GLSMInitConfig.builder().displaySize(800, 600).build());
|
||||
GLStateManager.setRunningSplash(false);
|
||||
GLStateManager.markSplashComplete();
|
||||
GLStateManager.BYPASS_CACHE = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void afterAll(ExtensionContext context) {
|
||||
if (ownsDisplay && Display.isCreated()) Display.destroy();
|
||||
ownsDisplay = false;
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,11 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLDebug;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMInitConfig;
|
||||
import org.junit.jupiter.api.extension.AfterEachCallback;
|
||||
import org.junit.jupiter.api.extension.BeforeAllCallback;
|
||||
import org.junit.jupiter.api.extension.BeforeEachCallback;
|
||||
import org.junit.jupiter.api.extension.ConditionEvaluationResult;
|
||||
import org.junit.jupiter.api.extension.ExecutionCondition;
|
||||
import org.junit.jupiter.api.extension.ExtensionContext;
|
||||
import org.lwjgl.LWJGLException;
|
||||
import org.lwjgl.opengl.Display;
|
||||
@@ -19,7 +19,19 @@ import java.lang.reflect.Field;
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.extension.ExtensionContext.Namespace.GLOBAL;
|
||||
|
||||
public class GLSMExtension implements BeforeAllCallback, BeforeEachCallback, AfterEachCallback, ExtensionContext.Store.CloseableResource {
|
||||
public class GLSMExtension implements BeforeAllCallback, BeforeEachCallback, AfterEachCallback, ExecutionCondition, ExtensionContext.Store.CloseableResource {
|
||||
|
||||
// Compat profile is not available on OSX
|
||||
private static final boolean IS_MAC = System.getProperty("os.name", "").toLowerCase().contains("mac");
|
||||
private static final boolean FORCE_RUN = Boolean.getBoolean("angelica.glsm.test.forceRun");
|
||||
|
||||
@Override
|
||||
public ConditionEvaluationResult evaluateExecutionCondition(ExtensionContext context) {
|
||||
if (IS_MAC && !FORCE_RUN) {
|
||||
return ConditionEvaluationResult.disabled("Skipped on macOS: needs GL3+ compat profile");
|
||||
}
|
||||
return ConditionEvaluationResult.enabled("OS supports GL3+ compat profile");
|
||||
}
|
||||
|
||||
private static final Unsafe theUnsafe;
|
||||
static {
|
||||
|
||||
@@ -0,0 +1,174 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.joml.Vector4f;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
public class GLSM_DirtyTracking_UnitTest {
|
||||
|
||||
static final FloatBuffer f4b = ByteBuffer.allocateDirect(4 << 2).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||
static final FloatBuffer f3b = ByteBuffer.allocateDirect(3 << 2).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||
|
||||
@BeforeEach
|
||||
void pushTrackedState() {
|
||||
GLStateManager.glPushAttrib(GL11.GL_LIGHTING_BIT | GL11.GL_FOG_BIT | GL11.GL_CURRENT_BIT);
|
||||
}
|
||||
|
||||
@AfterEach
|
||||
void popTrackedState() {
|
||||
GLStateManager.glPopAttrib();
|
||||
}
|
||||
|
||||
@Test
|
||||
void materialBumpsOnlyOnChange() {
|
||||
newf4b(0.1F, 0.2F, 0.3F, 0.4F);
|
||||
GLStateManager.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT, f4b);
|
||||
final int gen = GLStateManager.lightingGeneration;
|
||||
|
||||
newf4b(0.1F, 0.2F, 0.3F, 0.4F);
|
||||
GLStateManager.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT, f4b);
|
||||
assertEquals(gen, GLStateManager.lightingGeneration, "identical material must not bump lightingGeneration");
|
||||
|
||||
newf4b(0.9F, 0.2F, 0.3F, 0.4F);
|
||||
GLStateManager.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT, f4b);
|
||||
assertEquals(gen + 1, GLStateManager.lightingGeneration, "changed material must bump lightingGeneration once");
|
||||
}
|
||||
|
||||
@Test
|
||||
void lightModelBumpsOnlyOnChange() {
|
||||
newf4b(0.5F, 0.5F, 0.5F, 1.0F);
|
||||
GLStateManager.glLightModel(GL11.GL_LIGHT_MODEL_AMBIENT, f4b);
|
||||
final int gen = GLStateManager.lightingGeneration;
|
||||
|
||||
newf4b(0.5F, 0.5F, 0.5F, 1.0F);
|
||||
GLStateManager.glLightModel(GL11.GL_LIGHT_MODEL_AMBIENT, f4b);
|
||||
assertEquals(gen, GLStateManager.lightingGeneration, "identical light model ambient must not bump");
|
||||
}
|
||||
|
||||
@Test
|
||||
void lightColorBumpsOnlyOnChange() {
|
||||
newf4b(0.25F, 0.5F, 0.75F, 1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, f4b);
|
||||
final int gen = GLStateManager.lightingGeneration;
|
||||
|
||||
newf4b(0.25F, 0.5F, 0.75F, 1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, f4b);
|
||||
assertEquals(gen, GLStateManager.lightingGeneration, "identical light diffuse must not bump");
|
||||
}
|
||||
|
||||
@Test
|
||||
void lightPositionDirtySkipsUnderSameModelview() {
|
||||
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GLStateManager.glPushMatrix();
|
||||
GLStateManager.glLoadIdentity();
|
||||
GLStateManager.glTranslatef(1.0F, 2.0F, 3.0F);
|
||||
|
||||
newf4b(0.1F, 0.2F, 0.3F, 1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, f4b);
|
||||
final int gen = GLStateManager.lightingGeneration;
|
||||
|
||||
newf4b(0.1F, 0.2F, 0.3F, 1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, f4b);
|
||||
assertEquals(gen, GLStateManager.lightingGeneration, "same position under same modelview must not bump");
|
||||
|
||||
GLStateManager.glTranslatef(5.0F, 0.0F, 0.0F);
|
||||
newf4b(0.1F, 0.2F, 0.3F, 1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, f4b);
|
||||
assertEquals(gen + 1, GLStateManager.lightingGeneration, "same raw position under changed modelview must bump");
|
||||
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
|
||||
@Test
|
||||
void translationDoesNotBumpLinearGeneration() {
|
||||
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GLStateManager.glPushMatrix();
|
||||
|
||||
final int mv = GLStateManager.mvGeneration;
|
||||
final int lin = GLStateManager.mvLinearGeneration;
|
||||
|
||||
GLStateManager.glTranslatef(1.0F, 2.0F, 3.0F);
|
||||
assertEquals(mv + 1, GLStateManager.mvGeneration, "translate must bump mvGeneration");
|
||||
assertEquals(lin, GLStateManager.mvLinearGeneration, "translate must NOT bump mvLinearGeneration");
|
||||
|
||||
GLStateManager.glRotatef(30.0F, 0.0F, 1.0F, 0.0F);
|
||||
assertEquals(mv + 2, GLStateManager.mvGeneration, "rotate must bump mvGeneration");
|
||||
assertEquals(lin + 1, GLStateManager.mvLinearGeneration, "rotate must bump mvLinearGeneration");
|
||||
|
||||
GLStateManager.glScalef(2.0F, 2.0F, 2.0F);
|
||||
assertEquals(lin + 2, GLStateManager.mvLinearGeneration, "scale must bump mvLinearGeneration");
|
||||
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
|
||||
@Test
|
||||
void fogBumpsOnlyOnChange() {
|
||||
GLStateManager.glFogf(GL11.GL_FOG_DENSITY, 0.5F);
|
||||
final int gen = GLStateManager.fragmentGeneration;
|
||||
|
||||
GLStateManager.glFogf(GL11.GL_FOG_DENSITY, 0.5F);
|
||||
assertEquals(gen, GLStateManager.fragmentGeneration, "identical fog density must not bump fragmentGeneration");
|
||||
|
||||
GLStateManager.glFogf(GL11.GL_FOG_DENSITY, 0.7F);
|
||||
assertEquals(gen + 1, GLStateManager.fragmentGeneration, "changed fog density must bump fragmentGeneration");
|
||||
}
|
||||
|
||||
@Test
|
||||
void spotDirectionDirtySkipsUnderTranslationOnly() {
|
||||
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GLStateManager.glPushMatrix();
|
||||
GLStateManager.glLoadIdentity();
|
||||
|
||||
newf3b(0.0F, 0.0F, -1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_SPOT_DIRECTION, f3b);
|
||||
final int gen = GLStateManager.lightingGeneration;
|
||||
|
||||
GLStateManager.glTranslatef(5.0F, 0.0F, 0.0F);
|
||||
newf3b(0.0F, 0.0F, -1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_SPOT_DIRECTION, f3b);
|
||||
assertEquals(gen, GLStateManager.lightingGeneration, "spot direction under translation-only must not bump");
|
||||
|
||||
GLStateManager.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
|
||||
newf3b(0.0F, 0.0F, -1.0F);
|
||||
GLStateManager.glLight(GL11.GL_LIGHT0, GL11.GL_SPOT_DIRECTION, f3b);
|
||||
assertEquals(gen + 1, GLStateManager.lightingGeneration, "same raw spot direction under changed 3x3 must bump");
|
||||
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
|
||||
@Test
|
||||
void colorMaterialFreezesLastColorOnDisable() {
|
||||
GLStateManager.glColorMaterial(GL11.GL_FRONT_AND_BACK, GL11.GL_AMBIENT_AND_DIFFUSE);
|
||||
GLStateManager.glColor4f(1.0F, 0.0F, 0.0F, 1.0F); // enable-time color
|
||||
GLStateManager.enableColorMaterial();
|
||||
GLStateManager.glColor4f(0.0F, 0.0F, 1.0F, 1.0F); // last color while enabled
|
||||
GLStateManager.disableColorMaterial();
|
||||
|
||||
final Vector4f diffuse = GLStateManager.getFrontMaterial().diffuse;
|
||||
assertEquals(0.0F, diffuse.x, "diffuse must freeze at last color (blue), not enable-time red");
|
||||
assertEquals(0.0F, diffuse.y, "green channel must be 0");
|
||||
assertEquals(1.0F, diffuse.z, "blue channel must be 1");
|
||||
}
|
||||
|
||||
static void newf4b(float x, float y, float z, float w) {
|
||||
f4b.clear();
|
||||
f4b.put(x).put(y).put(z).put(w);
|
||||
f4b.flip();
|
||||
}
|
||||
|
||||
static void newf3b(float x, float y, float z) {
|
||||
f3b.clear();
|
||||
f3b.put(x).put(y).put(z);
|
||||
f3b.flip();
|
||||
}
|
||||
}
|
||||
+215
@@ -0,0 +1,215 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
public class GLSM_DisplayList_PixelStore_Test {
|
||||
|
||||
private static final int SRC = 8;
|
||||
private static final int SUB = 4;
|
||||
|
||||
@AfterEach
|
||||
void resetUnpackState() {
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 4);
|
||||
setUnpack(0, 0, 0);
|
||||
}
|
||||
|
||||
private static void setUnpack(int rowLength, int skipRows, int skipPixels) {
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ROW_LENGTH, rowLength);
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_SKIP_ROWS, skipRows);
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_SKIP_PIXELS, skipPixels);
|
||||
}
|
||||
|
||||
private static void setStridedUnpack() {
|
||||
setUnpack(SRC, 1, 2);
|
||||
}
|
||||
|
||||
/** RGBA source; red channel = y*size+x, alpha = 255. */
|
||||
private static ByteBuffer makeSource(int size) {
|
||||
final ByteBuffer buf = ByteBuffer.allocateDirect(size * size * 4).order(ByteOrder.nativeOrder());
|
||||
for (int i = 0; i < size * size; i++) {
|
||||
buf.put((byte) i).put((byte) 0).put((byte) 0).put((byte) 255);
|
||||
}
|
||||
buf.flip();
|
||||
return buf;
|
||||
}
|
||||
|
||||
private static int makeTexture(int size, ByteBuffer pixels) {
|
||||
final int tex = GLStateManager.glGenTextures();
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, tex);
|
||||
GLStateManager.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, size, size, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, pixels);
|
||||
return tex;
|
||||
}
|
||||
|
||||
private static ByteBuffer readback(int size) {
|
||||
final ByteBuffer out = ByteBuffer.allocateDirect(size * size * 4).order(ByteOrder.nativeOrder());
|
||||
GLStateManager.glGetTexImage(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, out);
|
||||
return out;
|
||||
}
|
||||
|
||||
private static int red(ByteBuffer pixels, int size, int x, int y) {
|
||||
return pixels.get((y * size + x) * 4) & 0xFF;
|
||||
}
|
||||
|
||||
private static void assertStridedSubImage(ByteBuffer pixels) {
|
||||
for (int y = 0; y < SUB; y++) {
|
||||
for (int x = 0; x < SUB; x++) {
|
||||
assertEquals((y + 1) * SRC + (x + 2), red(pixels, SUB, x, y), "pixel (" + x + "," + y + ")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void assertTightSubImage(ByteBuffer pixels) {
|
||||
for (int y = 0; y < SUB; y++) {
|
||||
for (int x = 0; x < SUB; x++) {
|
||||
assertEquals(y * SUB + x, red(pixels, SUB, x, y), "pixel (" + x + "," + y + ")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void assertUnpack(int rowLength, int skipRows, int skipPixels) {
|
||||
assertEquals(rowLength, GL11.glGetInteger(GL11.GL_UNPACK_ROW_LENGTH));
|
||||
assertEquals(skipRows, GL11.glGetInteger(GL11.GL_UNPACK_SKIP_ROWS));
|
||||
assertEquals(skipPixels, GL11.glGetInteger(GL11.GL_UNPACK_SKIP_PIXELS));
|
||||
}
|
||||
|
||||
@Test
|
||||
void pixelStoreExecutesImmediatelyAndIsNotRecorded() {
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ROW_LENGTH, 7);
|
||||
assertEquals(7, GL11.glGetInteger(GL11.GL_UNPACK_ROW_LENGTH), "must execute immediately during recording");
|
||||
GLStateManager.glEndList();
|
||||
assertEquals(7, GL11.glGetInteger(GL11.GL_UNPACK_ROW_LENGTH), "must persist after glEndList");
|
||||
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ROW_LENGTH, 0);
|
||||
GLStateManager.glCallList(list);
|
||||
assertEquals(0, GL11.glGetInteger(GL11.GL_UNPACK_ROW_LENGTH), "must not have been recorded into the list");
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
void stridedTexSubImage2DCompile() {
|
||||
final int tex = makeTexture(SUB, ByteBuffer.allocateDirect(SUB * SUB * 4).order(ByteOrder.nativeOrder()));
|
||||
final ByteBuffer src = makeSource(SRC);
|
||||
|
||||
setStridedUnpack();
|
||||
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, SUB, SUB, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, src);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertEquals(0, red(readback(SUB), SUB, 0, 0), "GL_COMPILE must not execute the upload");
|
||||
|
||||
setUnpack(0, 0, 0);
|
||||
|
||||
GLStateManager.glCallList(list);
|
||||
assertStridedSubImage(readback(SUB));
|
||||
assertUnpack(0, 0, 0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
GLStateManager.glDeleteTextures(tex);
|
||||
}
|
||||
|
||||
@Test
|
||||
void stridedTexSubImage2DCompileAndExecute() {
|
||||
final ByteBuffer zeros = ByteBuffer.allocateDirect(SUB * SUB * 4).order(ByteOrder.nativeOrder());
|
||||
final int tex = makeTexture(SUB, zeros);
|
||||
final ByteBuffer src = makeSource(SRC);
|
||||
|
||||
setStridedUnpack();
|
||||
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE_AND_EXECUTE);
|
||||
GLStateManager.glTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, SUB, SUB, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, src);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertStridedSubImage(readback(SUB));
|
||||
|
||||
setUnpack(0, 0, 0);
|
||||
GLStateManager.glTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, SUB, SUB, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, zeros);
|
||||
|
||||
GLStateManager.glCallList(list);
|
||||
assertStridedSubImage(readback(SUB));
|
||||
assertUnpack(0, 0, 0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
GLStateManager.glDeleteTextures(tex);
|
||||
}
|
||||
|
||||
@Test
|
||||
void stridedTexImage2DCompile() {
|
||||
final int tex = makeTexture(SUB, ByteBuffer.allocateDirect(SUB * SUB * 4).order(ByteOrder.nativeOrder()));
|
||||
final ByteBuffer src = makeSource(SRC);
|
||||
|
||||
setStridedUnpack();
|
||||
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, SUB, SUB, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, src);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
setUnpack(0, 0, 0);
|
||||
|
||||
GLStateManager.glCallList(list);
|
||||
assertStridedSubImage(readback(SUB));
|
||||
assertUnpack(0, 0, 0);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
GLStateManager.glDeleteTextures(tex);
|
||||
}
|
||||
|
||||
@Test
|
||||
void defaultRecordedTexSubImage2DReplaysWithDefaults() {
|
||||
final int tex = makeTexture(SUB, ByteBuffer.allocateDirect(SUB * SUB * 4).order(ByteOrder.nativeOrder()));
|
||||
final ByteBuffer src = makeSource(SUB);
|
||||
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, SUB, SUB, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, src);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);
|
||||
setStridedUnpack();
|
||||
|
||||
GLStateManager.glCallList(list);
|
||||
assertTightSubImage(readback(SUB));
|
||||
assertEquals(1, GL11.glGetInteger(GL11.GL_UNPACK_ALIGNMENT), "live state must survive replay");
|
||||
assertUnpack(SRC, 1, 2);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
GLStateManager.glDeleteTextures(tex);
|
||||
}
|
||||
|
||||
@Test
|
||||
void defaultRecordedTexImage2DReplaysWithDefaults() {
|
||||
final int tex = makeTexture(SUB, ByteBuffer.allocateDirect(SUB * SUB * 4).order(ByteOrder.nativeOrder()));
|
||||
final ByteBuffer src = makeSource(SUB);
|
||||
|
||||
final int list = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, SUB, SUB, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, src);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
GLStateManager.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);
|
||||
setStridedUnpack();
|
||||
|
||||
GLStateManager.glCallList(list);
|
||||
assertTightSubImage(readback(SUB));
|
||||
assertEquals(1, GL11.glGetInteger(GL11.GL_UNPACK_ALIGNMENT), "live state must survive replay");
|
||||
assertUnpack(SRC, 1, 2);
|
||||
|
||||
GLStateManager.glDeleteLists(list, 1);
|
||||
GLStateManager.glDeleteTextures(tex);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.client.opengl.UniversalVAO;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import com.gtnewhorizons.angelica.util.GLSMUtil;
|
||||
import org.junit.jupiter.api.Assertions;
|
||||
import org.junit.jupiter.api.Test;
|
||||
@@ -122,6 +122,68 @@ public class GLSM_VAO_UnitTest {
|
||||
UniversalVAO.deleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testGenericAttributeSupersedesFfpConventional() {
|
||||
final int vao = UniversalVAO.genVertexArrays();
|
||||
glBindVertexArray(vao);
|
||||
final int vbo = GL15.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
|
||||
GLStateManager.glVertexAttribPointer(0, 1, GL11.GL_FLOAT, false, 0, 0L);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
GLStateManager.glVertexPointer(3, GL11.GL_FLOAT, 0, 0L);
|
||||
|
||||
Assertions.assertEquals(1, VAOManager.get(0).size, "enabled generic attribute must supersede the FFP conventional array at the same location");
|
||||
Assertions.assertTrue(VAOManager.get(0).genericPointer, "location must remain generic-sourced");
|
||||
|
||||
GLStateManager.glDisableVertexAttribArray(0);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
GL15.glDeleteBuffers(vbo);
|
||||
UniversalVAO.deleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testGenericAttributeWinsRegardlessOfOrder() {
|
||||
final int vao = UniversalVAO.genVertexArrays();
|
||||
glBindVertexArray(vao);
|
||||
final int vbo = GL15.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
|
||||
GLStateManager.glVertexPointer(3, GL11.GL_FLOAT, 0, 0L);
|
||||
GLStateManager.glVertexAttribPointer(0, 1, GL11.GL_FLOAT, false, 0, 0L);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
|
||||
Assertions.assertEquals(1, VAOManager.get(0).size, "generic attribute set after the FFP conventional array must still win");
|
||||
Assertions.assertTrue(VAOManager.get(0).genericPointer, "location must remain generic-sourced");
|
||||
|
||||
GLStateManager.glDisableVertexAttribArray(0);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
GL15.glDeleteBuffers(vbo);
|
||||
UniversalVAO.deleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
@Test
|
||||
void testFfpConventionalAppliesWithoutGenericAttribute() {
|
||||
final int vao = UniversalVAO.genVertexArrays();
|
||||
glBindVertexArray(vao);
|
||||
final int vbo = GL15.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
|
||||
GLStateManager.glVertexPointer(3, GL11.GL_FLOAT, 0, 0L);
|
||||
GLStateManager.glEnableClientState(GL11.GL_VERTEX_ARRAY);
|
||||
|
||||
Assertions.assertEquals(3, VAOManager.get(0).size, "plain FFP conventional array must apply when no generic attribute occupies the location");
|
||||
Assertions.assertFalse(VAOManager.get(0).genericPointer, "location must be conventional-sourced");
|
||||
|
||||
GLStateManager.glDisableClientState(GL11.GL_VERTEX_ARRAY);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
GL15.glDeleteBuffers(vbo);
|
||||
UniversalVAO.deleteVertexArrays(vao);
|
||||
}
|
||||
|
||||
private static void testClientStates() {
|
||||
verifyState(GL11.GL_VERTEX_ARRAY, false, "GL_VERTEX_ARRAY Default State");
|
||||
verifyState(GL11.GL_TEXTURE_COORD_ARRAY, false, "GL_TEXTURE_COORD_ARRAY Default State");
|
||||
@@ -133,7 +195,7 @@ public class GLSM_VAO_UnitTest {
|
||||
private static void glBindVertexArray(int array) {
|
||||
if (array == 0) array = GLStateManager.getDefaultVAO();
|
||||
GLStateManager.boundVAO = array;
|
||||
VertexAttribState.onBindVertexArray(array);
|
||||
VAOManager.onBindVertexArrayPre(array);
|
||||
UniversalVAO.bindVertexArray(array);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
package com.gtnewhorizons.angelica.glsm;
|
||||
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
class InstancedQuadDrawGLTest {
|
||||
|
||||
private static final String VS = "#version 330 core\nlayout(location=0) in vec2 aPos;\nvoid main(){ gl_Position = vec4(aPos, 0.0, 1.0); }\n";
|
||||
private static final String FS = "#version 330 core\nout vec4 o;\nvoid main(){ o = vec4(1.0); }\n";
|
||||
|
||||
private int program;
|
||||
private int vbo;
|
||||
private int ebo;
|
||||
|
||||
@BeforeEach
|
||||
void setup() {
|
||||
program = buildProgram();
|
||||
GLStateManager.glUseProgram(program);
|
||||
|
||||
final FloatBuffer verts = BufferUtils.createFloatBuffer(8);
|
||||
verts.put(new float[] {0, 0, 1, 0, 1, 1, 0, 1}).flip();
|
||||
vbo = GLStateManager.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||
GLStateManager.glBufferData(GL15.GL_ARRAY_BUFFER, verts, GL15.GL_STATIC_DRAW);
|
||||
GLStateManager.glVertexAttribPointer(0, 2, GL11.GL_FLOAT, false, 0, 0L);
|
||||
GLStateManager.glEnableVertexAttribArray(0);
|
||||
|
||||
final IntBuffer idx = BufferUtils.createIntBuffer(4);
|
||||
idx.put(new int[] {0, 1, 2, 3}).flip();
|
||||
ebo = GLStateManager.glGenBuffers();
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glBufferData(GL15.GL_ELEMENT_ARRAY_BUFFER, idx, GL15.GL_STATIC_DRAW);
|
||||
|
||||
drainErrors();
|
||||
}
|
||||
|
||||
@AfterEach
|
||||
void cleanup() {
|
||||
GLStateManager.glUseProgram(0);
|
||||
if (program != 0) GL20.glDeleteProgram(program);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
if (vbo != 0) GLStateManager.glDeleteBuffers(vbo);
|
||||
if (ebo != 0) GLStateManager.glDeleteBuffers(ebo);
|
||||
drainErrors();
|
||||
}
|
||||
|
||||
@Test
|
||||
void drawArraysInstanced_quads_noInvalidEnum() {
|
||||
GLStateManager.glDrawArraysInstanced(GL11.GL_QUADS, 0, 4, 3);
|
||||
assertEquals(GL11.GL_NO_ERROR, GL11.glGetError(), "GL_QUADS instanced array draw must be emulated, not rejected");
|
||||
}
|
||||
|
||||
@Test
|
||||
void drawArraysInstanced_triangles_fastPathClean() {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
GLStateManager.glDrawArraysInstanced(GL11.GL_TRIANGLES, 0, 3, 3);
|
||||
assertEquals(GL11.GL_NO_ERROR, GL11.glGetError(), "non-quad instanced array draw passes through cleanly");
|
||||
}
|
||||
|
||||
@Test
|
||||
void drawElementsInstanced_quads_noInvalidEnum() {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||
GLStateManager.glDrawElementsInstanced(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_INT, 0L, 3);
|
||||
assertEquals(GL11.GL_NO_ERROR, GL11.glGetError(), "GL_QUADS instanced element draw must be emulated, not rejected");
|
||||
}
|
||||
|
||||
private static int buildProgram() {
|
||||
final int vs = compile(GL20.GL_VERTEX_SHADER, VS);
|
||||
final int fs = compile(GL20.GL_FRAGMENT_SHADER, FS);
|
||||
final int p = GL20.glCreateProgram();
|
||||
GL20.glAttachShader(p, vs);
|
||||
GL20.glAttachShader(p, fs);
|
||||
GL20.glLinkProgram(p);
|
||||
assertNotEquals(0, GL20.glGetProgrami(p, GL20.GL_LINK_STATUS), "test shader must link: " + GL20.glGetProgramInfoLog(p, 1024));
|
||||
GL20.glDeleteShader(vs);
|
||||
GL20.glDeleteShader(fs);
|
||||
return p;
|
||||
}
|
||||
|
||||
private static int compile(int type, String src) {
|
||||
final int s = GL20.glCreateShader(type);
|
||||
GL20.glShaderSource(s, src);
|
||||
GL20.glCompileShader(s);
|
||||
assertNotEquals(0, GL20.glGetShaderi(s, GL20.GL_COMPILE_STATUS), "test shader must compile: " + GL20.glGetShaderInfoLog(s, 1024));
|
||||
return s;
|
||||
}
|
||||
|
||||
private static void drainErrors() {
|
||||
while (GL11.glGetError() != GL11.GL_NO_ERROR) { /* clear */ }
|
||||
}
|
||||
}
|
||||
+6
-6
@@ -28,7 +28,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
@Test
|
||||
void testGlColor4fSetsVertexAttrib() {
|
||||
GLStateManager.glColor4f(0.5f, 0.25f, 0.75f, 0.8f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
float[] color = getVertexAttrib4f(COLOR_ATTRIB);
|
||||
assertEquals(0.5f, color[0], EPSILON, "color.r");
|
||||
@@ -40,7 +40,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
@Test
|
||||
void testGlNormal3fSetsVertexAttrib() {
|
||||
GLStateManager.glNormal3f(0.0f, 1.0f, 0.0f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
float[] normal = getVertexAttrib4f(NORMAL_ATTRIB);
|
||||
assertEquals(0.0f, normal[0], EPSILON, "normal.x");
|
||||
@@ -51,7 +51,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
@Test
|
||||
void testSetLightmapTextureCoordsOnUnit1SetsVertexAttrib() {
|
||||
GLStateManager.setLightmapTextureCoords(GL13.GL_TEXTURE1, 240.0f, 128.0f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
float[] lm = getVertexAttrib4f(SECONDARY_UV_ATTRIB);
|
||||
assertEquals(240.0f, lm[0], EPSILON, "lightmap.s");
|
||||
@@ -64,7 +64,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
void testGlTexCoord2fSetsVertexAttrib() {
|
||||
// glTexCoord2f outside recording → sets default vertex attrib 2 (PRIMARY_UV)
|
||||
GLStateManager.glTexCoord2f(0.5f, 0.75f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
float[] uv = getVertexAttrib4f(PRIMARY_UV_ATTRIB);
|
||||
assertEquals(0.5f, uv[0], EPSILON, "texcoord.s");
|
||||
@@ -77,7 +77,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
// Second call is a cache hit — changeColor not called.
|
||||
// Vertex attrib should still hold the correct value from the first call.
|
||||
GLStateManager.glColor4f(0.3f, 0.6f, 0.9f, 1.0f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
float[] color = getVertexAttrib4f(COLOR_ATTRIB);
|
||||
assertEquals(0.3f, color[0], EPSILON, "color.r after dedup");
|
||||
@@ -89,7 +89,7 @@ class VertexAttribDefaultBridgeTest {
|
||||
@Test
|
||||
void testCompileMode_DoesNotSetVertexAttrib() {
|
||||
GLStateManager.glColor4f(0.1f, 0.2f, 0.3f, 1.0f);
|
||||
GLStateManager.flushDeferredVertexAttribs();
|
||||
GLStateManager.flushDeferredVertexAttribs(false, false, false, false);
|
||||
|
||||
int listId = GLStateManager.glGenLists(1);
|
||||
GLStateManager.glNewList(listId, org.lwjgl.opengl.GL11.GL_COMPILE);
|
||||
|
||||
@@ -28,6 +28,7 @@ class FFPCombineShaderTest {
|
||||
|
||||
private final List<Integer> shadersToDelete = new ArrayList<>();
|
||||
private final List<Integer> programsToDelete = new ArrayList<>();
|
||||
private final List<Integer> texturesToDelete = new ArrayList<>();
|
||||
|
||||
@AfterEach
|
||||
void cleanup() {
|
||||
@@ -37,15 +38,25 @@ class FFPCombineShaderTest {
|
||||
programsToDelete.clear();
|
||||
shadersToDelete.clear();
|
||||
|
||||
// Reset texture units to defaults
|
||||
// Reset texture units to defaults (unbind so a later test does not see a stale binding)
|
||||
for (int i = 3; i >= 0; i--) {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0 + i);
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, 0);
|
||||
GLStateManager.getTextures().getTexEnvState(i).reset();
|
||||
if (i > 0) {
|
||||
GLStateManager.getTextures().getTextureUnitStates(i).disable();
|
||||
}
|
||||
}
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
for (int t : texturesToDelete) GL11.glDeleteTextures(t);
|
||||
texturesToDelete.clear();
|
||||
}
|
||||
|
||||
private int bindUnitTexture() {
|
||||
final int tex = GL11.glGenTextures();
|
||||
texturesToDelete.add(tex);
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, tex);
|
||||
return tex;
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -113,6 +124,7 @@ class FFPCombineShaderTest {
|
||||
void testSingleUnitCombineCompiles() {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL13.GL_COMBINE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_RGB, GL11.GL_MODULATE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_ALPHA, GL11.GL_MODULATE);
|
||||
@@ -169,6 +181,7 @@ class FFPCombineShaderTest {
|
||||
void testAllCombineFunctionsCompile(String name, int glFunc, int numArgs) {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL13.GL_COMBINE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_RGB, glFunc);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_ALPHA, GL11.GL_REPLACE);
|
||||
@@ -202,6 +215,7 @@ class FFPCombineShaderTest {
|
||||
void testCombineScopeDeclaresColorOutsideBlock() {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL13.GL_COMBINE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_RGB, GL11.GL_MODULATE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_ALPHA, GL11.GL_MODULATE);
|
||||
@@ -258,6 +272,7 @@ class FFPCombineShaderTest {
|
||||
// Unit 0: COMBINE / SUBTRACT
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL13.GL_COMBINE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_RGB, GL13.GL_SUBTRACT);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_ALPHA, GL11.GL_REPLACE);
|
||||
@@ -273,6 +288,7 @@ class FFPCombineShaderTest {
|
||||
// Unit 2: COMBINE / ADD
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE2);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL13.GL_COMBINE);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_RGB, GL11.GL_ADD);
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL13.GL_COMBINE_ALPHA, GL11.GL_REPLACE);
|
||||
@@ -286,6 +302,7 @@ class FFPCombineShaderTest {
|
||||
// Unit 3: simple MODULATE
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE3);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glTexEnvi(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL11.GL_MODULATE);
|
||||
|
||||
// Restore active unit
|
||||
|
||||
@@ -0,0 +1,72 @@
|
||||
package com.gtnewhorizons.angelica.glsm.ffp;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLSMCoreExtension;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import org.junit.jupiter.api.AfterEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
class FFPUnboundTextureUnitTest {
|
||||
|
||||
private final List<Integer> texturesToDelete = new ArrayList<>();
|
||||
|
||||
@AfterEach
|
||||
void cleanup() {
|
||||
for (int i = 3; i >= 0; i--) {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0 + i);
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, 0);
|
||||
if (i > 0) GLStateManager.getTextures().getTextureUnitStates(i).disable();
|
||||
}
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
for (int t : texturesToDelete) GL11.glDeleteTextures(t);
|
||||
texturesToDelete.clear();
|
||||
}
|
||||
|
||||
private void bindUnitTexture() {
|
||||
final int tex = GL11.glGenTextures();
|
||||
texturesToDelete.add(tex);
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, tex);
|
||||
}
|
||||
|
||||
@Test
|
||||
void enabledUnitWithoutTextureIsExcluded() {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE2);
|
||||
GLStateManager.enableTexture(); // enabled, nothing bound
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE3);
|
||||
GLStateManager.enableTexture(); // enabled, nothing bound
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
|
||||
final FragmentKey fk = FragmentKey.fromState();
|
||||
assertEquals(1, fk.nrEnabledUnits(), "units 2/3 have no texture bound -> excluded -> only unit 0");
|
||||
assertEquals(0b0001, fk.enabledUnitMask(), "only unit 0 in the key; enabled-but-unbound units 2/3 excluded");
|
||||
assertTrue(fk.unitEnabled(0), "unit 0 (texture bound) stays enabled");
|
||||
}
|
||||
|
||||
@Test
|
||||
void enabledUnitsWithTextureAreCounted() {
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE2);
|
||||
GLStateManager.enableTexture();
|
||||
bindUnitTexture();
|
||||
GLStateManager.glActiveTexture(GL13.GL_TEXTURE0);
|
||||
|
||||
final FragmentKey fk = FragmentKey.fromState();
|
||||
assertTrue(fk.unitEnabled(0));
|
||||
assertTrue(fk.unitEnabled(2), "unit 2 with a bound texture must be counted");
|
||||
assertEquals(3, fk.nrEnabledUnits(), "highest enabled is unit 2 -> nrEnabledUnits=3");
|
||||
}
|
||||
}
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
package com.gtnewhorizons.angelica.glsm.ffp;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLSMCoreExtension;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.extension.ExtendWith;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
|
||||
@ExtendWith(GLSMCoreExtension.class)
|
||||
class ProgramUniformTrackingTest {
|
||||
|
||||
private static Program buildProgram(boolean hasColor) {
|
||||
final VertexKey vk = VertexKey.fromState(hasColor, false, false, false, 0);
|
||||
final FragmentKey fk = FragmentKey.fromState();
|
||||
return Program.create(vk, fk, VertexShaderGenerator.generate(vk), FragmentShaderGenerator.generate(fk), null);
|
||||
}
|
||||
|
||||
@Test
|
||||
void matrixTrackingIsPerProgram() {
|
||||
final Uniforms uniforms = new Uniforms();
|
||||
final Program a = buildProgram(true);
|
||||
final Program b = buildProgram(false);
|
||||
assertNotEquals(a.getProgramId(), b.getProgramId(), "distinct vertex keys must yield distinct programs");
|
||||
try {
|
||||
GLStateManager.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GLStateManager.glPushMatrix();
|
||||
GLStateManager.glLoadIdentity();
|
||||
|
||||
GLStateManager.glTranslatef(1.0F, 2.0F, 3.0F);
|
||||
final int genA = GLStateManager.mvGeneration;
|
||||
GL20.glUseProgram(a.getProgramId());
|
||||
uniforms.upload(a);
|
||||
assertEquals(genA, a.uploadState.mvGen, "A records the mv generation it uploaded");
|
||||
|
||||
GLStateManager.glTranslatef(4.0F, 0.0F, 0.0F);
|
||||
final int genB = GLStateManager.mvGeneration;
|
||||
assertNotEquals(genA, genB);
|
||||
GL20.glUseProgram(b.getProgramId());
|
||||
uniforms.upload(b);
|
||||
assertEquals(genB, b.uploadState.mvGen, "B records the new mv generation");
|
||||
assertEquals(genA, a.uploadState.mvGen, "A is unchanged -- tracking is per-program, not global");
|
||||
|
||||
// Return to A with the modelview still at genB: A is stale -> re-uploads and catches up.
|
||||
GL20.glUseProgram(a.getProgramId());
|
||||
uniforms.upload(a);
|
||||
assertEquals(genB, a.uploadState.mvGen, "A re-uploads on return and catches up to genB");
|
||||
|
||||
// Re-upload A with no change: gate (mvGeneration == A.mvGen) is satisfied -> skip.
|
||||
uniforms.upload(a);
|
||||
assertEquals(genB, a.uploadState.mvGen, "A already current -> skipped");
|
||||
|
||||
GLStateManager.glPopMatrix();
|
||||
} finally {
|
||||
GL20.glUseProgram(0);
|
||||
a.destroy();
|
||||
b.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
+159
-6
@@ -3,12 +3,15 @@ package com.gtnewhorizons.angelica.glsm.recording;
|
||||
import com.gtnewhorizon.gtnhlib.bytebuf.MemoryUtilities;
|
||||
import com.gtnewhorizons.angelica.glsm.DisplayListManager;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.ffp.VAOManager;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.BatchedIndexedDrawCmd;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.commands.IndexedDrawBatch;
|
||||
import com.gtnewhorizons.angelica.glsm.recording.support.DisplayListTestFixture;
|
||||
import com.gtnewhorizons.angelica.glsm.states.VertexAttribState;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.params.ParameterizedTest;
|
||||
import org.junit.jupiter.params.provider.Arguments;
|
||||
import org.junit.jupiter.params.provider.EnumSource;
|
||||
import org.junit.jupiter.params.provider.MethodSource;
|
||||
import org.junit.jupiter.params.provider.ValueSource;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
@@ -17,7 +20,10 @@ import org.lwjgl.opengl.GL30;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.ShortBuffer;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
@@ -25,6 +31,7 @@ import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotNull;
|
||||
import static org.junit.jupiter.api.Assertions.assertNull;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
import static org.junit.jupiter.params.provider.Arguments.arguments;
|
||||
|
||||
class IndexedDrawBatchBuilderTest extends DisplayListTestFixture {
|
||||
|
||||
@@ -307,10 +314,10 @@ class IndexedDrawBatchBuilderTest extends DisplayListTestFixture {
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
final ByteBuffer colorSlice = clientData.duplicate().order(ByteOrder.nativeOrder());
|
||||
colorSlice.position(8);
|
||||
VertexAttribState.set(0, 2, GL11.GL_FLOAT, false, POS_COLOR_STRIDE, clientData, 0);
|
||||
VertexAttribState.setEnabled(0, true);
|
||||
VertexAttribState.set(1, 4, GL11.GL_UNSIGNED_BYTE, true, POS_COLOR_STRIDE, colorSlice, 0);
|
||||
VertexAttribState.setEnabled(1, true);
|
||||
VAOManager.setAttribute(0, 2, GL11.GL_FLOAT, false, POS_COLOR_STRIDE, clientData);
|
||||
VAOManager.enableAttribute(0);
|
||||
VAOManager.setAttribute(1, 4, GL11.GL_UNSIGNED_BYTE, true, POS_COLOR_STRIDE, colorSlice);
|
||||
VAOManager.enableAttribute(1);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
|
||||
final int ebo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
@@ -521,7 +528,153 @@ class IndexedDrawBatchBuilderTest extends DisplayListTestFixture {
|
||||
"listBA: batch[1] must match the second-recorded layout");
|
||||
}
|
||||
|
||||
// === local helpers ===
|
||||
private static Stream<Arguments> clientIndexedDrawCases() {
|
||||
return Stream.of(
|
||||
arguments("byte indices", GL11.GL_COMPILE, (Runnable) () -> {
|
||||
final ByteBuffer idx = BufferUtils.createByteBuffer(3);
|
||||
idx.put(new byte[]{0, 1, 2}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, idx);
|
||||
}, GL11.GL_TRIANGLES, 3),
|
||||
arguments("short indices", GL11.GL_COMPILE, (Runnable) () -> {
|
||||
final ShortBuffer idx = BufferUtils.createShortBuffer(3);
|
||||
idx.put(new short[]{0, 1, 2}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, idx);
|
||||
}, GL11.GL_TRIANGLES, 3),
|
||||
arguments("int indices", GL11.GL_COMPILE, (Runnable) () -> {
|
||||
final IntBuffer idx = BufferUtils.createIntBuffer(3);
|
||||
idx.put(new int[]{0, 1, 2}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, idx);
|
||||
}, GL11.GL_TRIANGLES, 3),
|
||||
arguments("explicit count+type", GL11.GL_COMPILE, (Runnable) () -> {
|
||||
final ByteBuffer idx = BufferUtils.createByteBuffer(3 * 2).order(ByteOrder.nativeOrder());
|
||||
idx.putShort((short) 0).putShort((short) 1).putShort((short) 2).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, idx);
|
||||
}, GL11.GL_TRIANGLES, 3),
|
||||
arguments("quads triangulate at record", GL11.GL_COMPILE, (Runnable) () -> {
|
||||
final IntBuffer idx = BufferUtils.createIntBuffer(4);
|
||||
idx.put(new int[]{0, 1, 2, 3}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_QUADS, idx);
|
||||
}, GL11.GL_TRIANGLES, 6),
|
||||
arguments("compile-and-execute fires live and bakes", GL11.GL_COMPILE_AND_EXECUTE, (Runnable) () -> {
|
||||
final IntBuffer idx = BufferUtils.createIntBuffer(3);
|
||||
idx.put(new int[]{0, 1, 2}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, idx);
|
||||
}, GL11.GL_TRIANGLES, 3)
|
||||
);
|
||||
}
|
||||
|
||||
@ParameterizedTest(name = "{0}")
|
||||
@MethodSource("clientIndexedDrawCases")
|
||||
void clientIndexedDraw_capturedAndWidenedToUnsignedInt(String name, int listMode, Runnable draw, int expectedMode, int expectedCount) {
|
||||
final int list = recordClientIndexDraw(listMode, draw);
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(expectedMode, cmd.getDrawMode());
|
||||
assertEquals(expectedCount, cmd.getIndexCount());
|
||||
assertEquals(GL11.GL_UNSIGNED_INT, cmd.getIndexType(), "client indices always widen to UNSIGNED_INT");
|
||||
}
|
||||
|
||||
@Test
|
||||
void clientVerticesAndIndices_pointersSetDuringRecording_bake() {
|
||||
final float[][] verts = {{0f, 0f, 0f}, {1f, 0f, 0f}, {1f, 1f, 0f}, {0f, 1f, 0f}};
|
||||
final ByteBuffer clientVerts = BufferUtils.createByteBuffer(verts.length * 12).order(ByteOrder.nativeOrder());
|
||||
for (float[] v : verts) {
|
||||
clientVerts.putFloat(v[0]);
|
||||
clientVerts.putFloat(v[1]);
|
||||
clientVerts.putFloat(v[2]);
|
||||
}
|
||||
clientVerts.flip();
|
||||
final IntBuffer indices = BufferUtils.createIntBuffer(6);
|
||||
indices.put(new int[]{0, 1, 2, 2, 3, 0}).flip();
|
||||
|
||||
final int vao = newVao();
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
VAOManager.setAttribute(0, 3, GL11.GL_FLOAT, false, 0, clientVerts);
|
||||
VAOManager.enableAttribute(0);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, indices);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
final BatchedIndexedDrawCmd cmd = firstBatchedCmd(list);
|
||||
assertNotNull(cmd);
|
||||
assertEquals(GL11.GL_TRIANGLES, cmd.getDrawMode());
|
||||
assertEquals(6, cmd.getIndexCount());
|
||||
assertEquals(GL11.GL_UNSIGNED_INT, cmd.getIndexType());
|
||||
|
||||
final ByteBuffer owned = readBufferBytes(GL15.GL_ARRAY_BUFFER, firstBatch(list).getSharedVBO(), verts.length * 12);
|
||||
for (int i = 0; i < verts.length; i++) {
|
||||
assertEquals(verts[i][0], owned.getFloat(i * 12), 0f, "pos.x v=" + i);
|
||||
assertEquals(verts[i][1], owned.getFloat(i * 12 + 4), 0f, "pos.y v=" + i);
|
||||
assertEquals(verts[i][2], owned.getFloat(i * 12 + 8), 0f, "pos.z v=" + i);
|
||||
}
|
||||
MemoryUtilities.memFree(owned);
|
||||
}
|
||||
|
||||
@Test
|
||||
void quadOffsetDraw_compileAndExecute_doesNotPauseRecordingForRestOfList() {
|
||||
final int vao = setupPosColorVao(defaultQuadVbo());
|
||||
final int quadEbo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2, 3);
|
||||
final int triEbo = uploadEbo(GL11.GL_UNSIGNED_SHORT, 0, 1, 2);
|
||||
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE_AND_EXECUTE);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, quadEbo);
|
||||
GLStateManager.glDrawElements(GL11.GL_QUADS, 4, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
assertTrue(DisplayListManager.isRecording(), "recording must resume after a GL_QUADS offset draw");
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, triEbo);
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 3, GL11.GL_UNSIGNED_SHORT, 0L);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertEquals(2, allBatchedCmds(list).size(), "both the QUADS draw and the following triangle draw must be recorded");
|
||||
}
|
||||
|
||||
private enum MalformedClientDraw { OVERSIZED_COUNT, INDEX_PAST_VERTEX_BUFFER }
|
||||
|
||||
@ParameterizedTest(name = "{0}")
|
||||
@EnumSource(MalformedClientDraw.class)
|
||||
void malformedClientDraw_skippedAndRecordingSurvives(MalformedClientDraw scenario) {
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, GL11.GL_COMPILE);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
switch (scenario) {
|
||||
case OVERSIZED_COUNT -> {
|
||||
GLStateManager.glBindVertexArray(setupPosColorVao(defaultQuadVbo()));
|
||||
final ByteBuffer idx = BufferUtils.createByteBuffer(3 * 2).order(ByteOrder.nativeOrder());
|
||||
idx.putShort((short) 0).putShort((short) 1).putShort((short) 2).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, 100, GL11.GL_UNSIGNED_SHORT, idx);
|
||||
}
|
||||
case INDEX_PAST_VERTEX_BUFFER -> {
|
||||
final int vbo = uploadPosColorVbo(new float[]{0f, 0f, 1f, 0f}, new byte[][]{{1, 1, 1, 1}, {2, 2, 2, 2}});
|
||||
GLStateManager.glBindVertexArray(setupPosColorVao(vbo));
|
||||
final IntBuffer idx = BufferUtils.createIntBuffer(4);
|
||||
idx.put(new int[]{0, 1, 2, 3}).flip();
|
||||
GLStateManager.glDrawElements(GL11.GL_TRIANGLES, idx);
|
||||
}
|
||||
}
|
||||
assertTrue(DisplayListManager.isRecording(), "recording survives a skipped malformed draw");
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
|
||||
assertNull(firstBatchedCmd(list), "malformed draw must be skipped, not captured or over-read");
|
||||
}
|
||||
|
||||
private int recordClientIndexDraw(int listMode, Runnable draw) {
|
||||
final int vao = setupPosColorVao(defaultQuadVbo());
|
||||
final int list = newList();
|
||||
GLStateManager.glNewList(list, listMode);
|
||||
GLStateManager.glBindVertexArray(vao);
|
||||
GLStateManager.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
draw.run();
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
GLStateManager.glEndList();
|
||||
return list;
|
||||
}
|
||||
|
||||
private static void assertUintIndices(ByteBuffer ib, int... expected) {
|
||||
for (int i = 0; i < expected.length; i++) {
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
package com.gtnewhorizons.angelica.glsm.states;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertSame;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
class PixelUnpackStateTest {
|
||||
|
||||
@Test
|
||||
void defaults() {
|
||||
assertTrue(PixelUnpackState.DEFAULT.isDefault());
|
||||
assertEquals(4, PixelUnpackState.DEFAULT.alignment());
|
||||
assertEquals(0, PixelUnpackState.DEFAULT.rowLength());
|
||||
assertFalse(PixelUnpackState.DEFAULT.swapBytes());
|
||||
assertFalse(PixelUnpackState.DEFAULT.lsbFirst());
|
||||
}
|
||||
|
||||
@Test
|
||||
void withUpdatesUnpackParams() {
|
||||
PixelUnpackState s = PixelUnpackState.DEFAULT
|
||||
.with(GL11.GL_UNPACK_ALIGNMENT, 1)
|
||||
.with(GL11.GL_UNPACK_ROW_LENGTH, 64)
|
||||
.with(GL11.GL_UNPACK_SKIP_ROWS, 2)
|
||||
.with(GL11.GL_UNPACK_SKIP_PIXELS, 3)
|
||||
.with(GL12.GL_UNPACK_IMAGE_HEIGHT, 32)
|
||||
.with(GL12.GL_UNPACK_SKIP_IMAGES, 1)
|
||||
.with(GL11.GL_UNPACK_SWAP_BYTES, 1)
|
||||
.with(GL11.GL_UNPACK_LSB_FIRST, 1);
|
||||
assertEquals(new PixelUnpackState(1, 64, 2, 3, 32, 1, true, true), s);
|
||||
assertFalse(s.isDefault());
|
||||
}
|
||||
|
||||
@Test
|
||||
void invalidValuesIgnored() {
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_ALIGNMENT, 3));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_ALIGNMENT, 0));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_ROW_LENGTH, -1));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_SKIP_ROWS, -5));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL12.GL_UNPACK_IMAGE_HEIGHT, -1));
|
||||
}
|
||||
|
||||
@Test
|
||||
void booleansAcceptAnyNonzero() {
|
||||
assertTrue(PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_SWAP_BYTES, 2).swapBytes());
|
||||
assertTrue(PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_LSB_FIRST, -1).lsbFirst());
|
||||
PixelUnpackState on = PixelUnpackState.DEFAULT.with(GL11.GL_UNPACK_SWAP_BYTES, 1);
|
||||
assertFalse(on.with(GL11.GL_UNPACK_SWAP_BYTES, 0).swapBytes());
|
||||
}
|
||||
|
||||
@Test
|
||||
void packAndUnknownPnamesIgnored() {
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_PACK_ALIGNMENT, 1));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(GL11.GL_PACK_ROW_LENGTH, 16));
|
||||
assertSame(PixelUnpackState.DEFAULT, PixelUnpackState.DEFAULT.with(0x1234, 1));
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,10 @@ repositories {
|
||||
name = "GTNH Maven"
|
||||
url = uri("https://nexus.gtnewhorizons.com/repository/public/")
|
||||
}
|
||||
maven {
|
||||
name = "Minecraft Libraries"
|
||||
url = uri("https://libraries.minecraft.net")
|
||||
}
|
||||
maven {
|
||||
name = "Forge"
|
||||
url = uri("https://maven.minecraftforge.net/")
|
||||
|
||||
+101
-7
@@ -23,6 +23,9 @@ import org.lwjgl.opengl.GL44C;
|
||||
import org.lwjgl.opengl.GL45C;
|
||||
import org.lwjgl.opengl.GLCapabilities;
|
||||
import org.lwjgl.opengl.GLDebugMessageCallback;
|
||||
import org.lwjgl.sdl.SDL_DropEvent;
|
||||
import org.lwjgl.sdl.SDL_EventFilter;
|
||||
import org.lwjgl.sdl.SDLEvents;
|
||||
import org.lwjgl.system.MemoryStack;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
@@ -31,6 +34,10 @@ import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.ShortBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
|
||||
/**
|
||||
* LWJGL3 GL implementation of {@link RenderBackend}.
|
||||
@@ -43,6 +50,10 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
private GLDebugMessageCallback debugCallback;
|
||||
private boolean debugOutputActive;
|
||||
|
||||
private SDL_EventFilter dropEventFilter;
|
||||
private final ConcurrentLinkedQueue<String> droppedFiles = new ConcurrentLinkedQueue<>();
|
||||
private volatile boolean watchingDrops;
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
caps = GL.getCapabilities();
|
||||
@@ -50,7 +61,49 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
// no-op
|
||||
stopFileDrop();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean supportsFileDrop() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startFileDrop() {
|
||||
if (watchingDrops) return;
|
||||
dropEventFilter = SDL_EventFilter.create((userData, eventPtr) -> {
|
||||
if (SDL_DropEvent.ntype(eventPtr) == SDLEvents.SDL_EVENT_DROP_FILE) {
|
||||
final String path = SDL_DropEvent.ndataString(eventPtr);
|
||||
if (path != null && !path.isEmpty()) {
|
||||
droppedFiles.add(path);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
SDLEvents.SDL_AddEventWatch(dropEventFilter, 0L);
|
||||
watchingDrops = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stopFileDrop() {
|
||||
if (!watchingDrops) return;
|
||||
SDLEvents.SDL_RemoveEventWatch(dropEventFilter, 0L);
|
||||
dropEventFilter.free();
|
||||
dropEventFilter = null;
|
||||
droppedFiles.clear();
|
||||
watchingDrops = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> pollDroppedFiles() {
|
||||
if (droppedFiles.isEmpty()) return Collections.emptyList();
|
||||
final List<String> out = new ArrayList<>();
|
||||
String p;
|
||||
while ((p = droppedFiles.poll()) != null) {
|
||||
out.add(p);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -295,6 +348,16 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL31C.glDrawElementsInstanced(mode, count, type, indices, primcount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawArraysInstanced(int mode, int first, int count, int primcount) {
|
||||
GL31C.glDrawArraysInstanced(mode, first, count, primcount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void provokingVertex(int provokeMode) {
|
||||
GL32C.glProvokingVertex(provokeMode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void multiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) {
|
||||
GL43C.glMultiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
|
||||
@@ -491,11 +554,6 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL11C.glPixelStorei(pname, param);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pixelStoref(int pname, float param) {
|
||||
GL11C.glPixelStoref(pname, param);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sampleCoverage(float value, boolean invert) {
|
||||
GL13C.glSampleCoverage(value, invert);
|
||||
@@ -808,6 +866,11 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL20C.glUniform4i(location, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform2(int location, FloatBuffer value) {
|
||||
GL20C.glUniform2fv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform3(int location, FloatBuffer value) {
|
||||
GL20C.glUniform3fv(location, value);
|
||||
@@ -818,6 +881,26 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL20C.glUniform4fv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform1iv(int location, IntBuffer value) {
|
||||
GL20C.glUniform1iv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform2iv(int location, IntBuffer value) {
|
||||
GL20C.glUniform2iv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform3iv(int location, IntBuffer value) {
|
||||
GL20C.glUniform3iv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniform4iv(int location, IntBuffer value) {
|
||||
GL20C.glUniform4iv(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void uniformMatrix3(int location, boolean transpose, FloatBuffer value) {
|
||||
GL20C.glUniformMatrix3fv(location, transpose, value);
|
||||
@@ -1028,6 +1111,11 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
GL30C.glBindVertexArray(array);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVertexArray(int array) {
|
||||
return GL30C.glIsVertexArray(array);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer) {
|
||||
GL20C.glVertexAttribPointer(index, size, type, normalized, stride, pointer);
|
||||
@@ -1318,11 +1406,14 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
|
||||
@Override
|
||||
public boolean supportsDebugOutput() {
|
||||
return caps != null && caps.OpenGL43;
|
||||
return caps != null && (caps.OpenGL43 || caps.GL_KHR_debug);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int setupDebugOutput(DebugMessageHandler handler) {
|
||||
if (caps == null || !(caps.OpenGL43 || caps.GL_KHR_debug)) {
|
||||
return 0;
|
||||
}
|
||||
debugCallback = GLDebugMessageCallback.create(
|
||||
(source, type, id, severity, length, message, userParam) -> {
|
||||
final String msg = GLDebugMessageCallback.getMessage(length, message);
|
||||
@@ -1350,6 +1441,9 @@ public final class Lwjgl3GLRenderBackend extends RenderBackend {
|
||||
|
||||
@Override
|
||||
public int disableDebugOutput() {
|
||||
if (caps == null || !(caps.OpenGL43 || caps.GL_KHR_debug)) {
|
||||
return 0;
|
||||
}
|
||||
GL43C.glDebugMessageCallback(null, 0L);
|
||||
if (debugCallback != null) {
|
||||
debugCallback.free();
|
||||
|
||||
+1
-1
@@ -16,7 +16,7 @@ pluginManagement {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id("com.gtnewhorizons.gtnhsettingsconvention") version ("2.0.24")
|
||||
id("com.gtnewhorizons.gtnhsettingsconvention") version ("2.0.26")
|
||||
}
|
||||
|
||||
include("glsm")
|
||||
|
||||
@@ -16,7 +16,7 @@ import static com.gtnewhorizons.angelica.AngelicaMod.MOD_ID;
|
||||
name = "Angelica",
|
||||
version = Tags.VERSION,
|
||||
dependencies = """
|
||||
required-after:gtnhlib@[0.8.21,);\
|
||||
required-after:gtnhlib@[0.11.19,);\
|
||||
before:lwjgl3ify@[1.5.3,);\
|
||||
after:hodgepodge@[2.4.4,);\
|
||||
after:CodeChickenCore@[1.2.0,);\
|
||||
|
||||
@@ -25,6 +25,7 @@ public class DeferredDrawBatcher {
|
||||
|
||||
@Getter private static boolean active = false;
|
||||
private static DeferredBatchTessellator batchTessellator;
|
||||
private static long entryStateKey;
|
||||
|
||||
private DeferredDrawBatcher() {}
|
||||
|
||||
@@ -41,13 +42,14 @@ public class DeferredDrawBatcher {
|
||||
batchTessellator.clearRanges();
|
||||
batchTessellator.setParentTessellator(Tessellator.instance);
|
||||
batchTessellator.snapshotDefaultModelview();
|
||||
entryStateKey = captureStateKey();
|
||||
TessellatorManager.startCapturingDirect(batchTessellator);
|
||||
}
|
||||
|
||||
/**
|
||||
* Exit deferred mode and flush all captured batches. Groups entries by state key
|
||||
* and vertex format, issues one draw per unique group. Restores the GL state that
|
||||
* was active for the last group so vanilla sees consistent state.
|
||||
* and vertex format, issues one draw per unique group. Restores the bracket's entry
|
||||
* state so the trailing vanilla Tessellator.draw() renders with the layer atlas.
|
||||
*/
|
||||
public static void exitAndFlush() {
|
||||
active = false;
|
||||
@@ -56,6 +58,7 @@ public class DeferredDrawBatcher {
|
||||
if (!ranges.isEmpty()) {
|
||||
ranges.sort(Comparator.comparingLong(DeferredBatchTessellator.DrawRange::stateKey));
|
||||
flushSorted(ranges);
|
||||
applyStateKey(entryStateKey);
|
||||
}
|
||||
|
||||
TessellatorManager.stopCapturingDirect();
|
||||
@@ -147,7 +150,8 @@ public class DeferredDrawBatcher {
|
||||
* - fog state (mode, color, start/end — constant for the frame)
|
||||
*/
|
||||
static long captureStateKey() {
|
||||
final int textureId = GLStateManager.getTextures().getTextureUnitBindings(0).getBinding();
|
||||
final int activeUnit = GLStateManager.getActiveTextureUnit();
|
||||
final int textureId = GLStateManager.getTextures().getTextureUnitBindings(activeUnit).getBinding();
|
||||
final int srcRgb = GLStateManager.getBlendState().getSrcRgb();
|
||||
final int dstRgb = GLStateManager.getBlendState().getDstRgb();
|
||||
final boolean blendEnabled = GLStateManager.getBlendMode().isEnabled();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.gtnewhorizons.angelica.compat;
|
||||
|
||||
import com.falsepattern.endlessids.config.GeneralConfig;
|
||||
import com.gtnewhorizons.angelica.compat.backhand.BackhandReflectionCompat;
|
||||
import com.gtnewhorizons.angelica.helpers.LoadControllerHelper;
|
||||
import cpw.mods.fml.common.Loader;
|
||||
@@ -14,6 +15,8 @@ public class ModStatus {
|
||||
public static boolean isBetterCrashesLoaded;
|
||||
public static boolean isNEIDLoaded;
|
||||
public static boolean isNEIDMetadataExtended;
|
||||
public static boolean isEIDLoaded;
|
||||
public static boolean isMetadataExtended;
|
||||
public static boolean isLotrLoaded;
|
||||
public static boolean isChunkAPILoaded;
|
||||
public static boolean isEIDBiomeLoaded;
|
||||
@@ -27,6 +30,7 @@ public class ModStatus {
|
||||
public static boolean isCosmeticArmorReworkedLoaded;
|
||||
public static boolean isFluidLoggedLoaded;
|
||||
public static boolean isBOPLoaded;
|
||||
public static boolean isEtFuturumLoaded;
|
||||
|
||||
public static void preInit() {
|
||||
if (Loader.isModLoaded("backhand")) {
|
||||
@@ -35,9 +39,9 @@ public class ModStatus {
|
||||
|
||||
isBetterCrashesLoaded = Loader.isModLoaded("bettercrashes");
|
||||
isNEIDLoaded = Loader.isModLoaded("neid");
|
||||
isEIDLoaded = Loader.isModLoaded("endlessids");
|
||||
isLotrLoaded = Loader.isModLoaded("lotr");
|
||||
isChunkAPILoaded = Loader.isModLoaded("chunkapi");
|
||||
isEIDBiomeLoaded = Loader.isModLoaded("endlessids_biome");
|
||||
isXaerosMinimapLoaded = Loader.isModLoaded("XaeroMinimap");
|
||||
isHoloInventoryLoaded = Loader.isModLoaded("holoinventory");
|
||||
isBattlegearLoaded = Loader.isModLoaded("battlegear2");
|
||||
@@ -46,6 +50,7 @@ public class ModStatus {
|
||||
isBaublesLoaded = Loader.isModLoaded("Baubles");
|
||||
isCosmeticArmorReworkedLoaded = Loader.isModLoaded("cosmeticarmorreworked");
|
||||
isFluidLoggedLoaded = Loader.isModLoaded("fluidlogged");
|
||||
isEtFuturumLoaded = Loader.isModLoaded("etfuturum");
|
||||
|
||||
isHoloInventoryLoaded = Loader.isModLoaded("holoinventory");
|
||||
isBOPLoaded = Loader.isModLoaded("BiomesOPlenty");
|
||||
@@ -65,5 +70,15 @@ public class ModStatus {
|
||||
isNEIDMetadataExtended = true;
|
||||
}
|
||||
}
|
||||
|
||||
boolean eidBlockItemExtended = false;
|
||||
boolean eidBiomeExtended = false;
|
||||
if (isEIDLoaded) {
|
||||
eidBlockItemExtended = GeneralConfig.extendBlockItem;
|
||||
eidBiomeExtended = GeneralConfig.extendBiome;
|
||||
}
|
||||
|
||||
isEIDBiomeLoaded = eidBiomeExtended || Loader.isModLoaded("endlessids_biome");
|
||||
isMetadataExtended = isNEIDMetadataExtended || eidBlockItemExtended;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package com.gtnewhorizons.angelica.compat.etfuturum;
|
||||
|
||||
import cpw.mods.fml.common.Loader;
|
||||
import cpw.mods.fml.relauncher.ReflectionHelper;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
|
||||
import java.lang.invoke.MethodHandle;
|
||||
import java.lang.invoke.MethodHandles;
|
||||
import java.lang.invoke.MethodType;
|
||||
|
||||
import static com.gtnewhorizons.angelica.compat.ModStatus.LOGGER;
|
||||
|
||||
public final class EtFuturumCompat {
|
||||
private static final String IELYTRA_PLAYER = "ganymedes01.etfuturum.api.elytra.IElytraPlayer";
|
||||
|
||||
@Getter
|
||||
private static boolean loaded;
|
||||
private static Class<?> elytraPlayerClass;
|
||||
private static final MethodHandle isElytraFlyingHandle;
|
||||
|
||||
static {
|
||||
MethodHandle handle = null;
|
||||
try {
|
||||
if (Loader.isModLoaded("etfuturum")) {
|
||||
elytraPlayerClass = ReflectionHelper.getClass(EtFuturumCompat.class.getClassLoader(), IELYTRA_PLAYER);
|
||||
handle = MethodHandles.lookup().findVirtual(elytraPlayerClass, "etfu$isElytraFlying",
|
||||
MethodType.methodType(boolean.class));
|
||||
loaded = true;
|
||||
}
|
||||
} catch (Throwable t) {
|
||||
LOGGER.error("Failed to load Et Futurum Requiem elytra compat", t);
|
||||
loaded = false;
|
||||
}
|
||||
isElytraFlyingHandle = handle;
|
||||
}
|
||||
|
||||
private EtFuturumCompat() {
|
||||
}
|
||||
|
||||
public static boolean isElytraFlying(EntityPlayer player) {
|
||||
if (!loaded || isElytraFlyingHandle == null || !elytraPlayerClass.isInstance(player)) {
|
||||
return false;
|
||||
}
|
||||
try {
|
||||
return (boolean) isElytraFlyingHandle.invoke(player);
|
||||
} catch (Throwable t) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -227,13 +227,13 @@ public class AngelicaConfig {
|
||||
|
||||
@Config.Comment({"Block corners and edges between chunks might have \"cracks\" (various lines/dots) in them.",
|
||||
"While using \"Compact Vertex Format\" makes the situation even worse.",
|
||||
"This option fixes it.",
|
||||
"Requires texture reloading (F3 + T) after changing this option to take effect"})
|
||||
@Config.DefaultBoolean(true)
|
||||
public static boolean fixBlockCrack;
|
||||
"This option fixes it, though may lead to other visual artifacts.",
|
||||
"Requires game restart after changing this option to take effect"})
|
||||
@Config.DefaultBoolean(false)
|
||||
public static boolean blockCrackFix;
|
||||
|
||||
@Config.Comment({
|
||||
"The \"epsilon\" value for the fixBlockCrack option. ",
|
||||
"The \"epsilon\" value for the blockCrackFix option. ",
|
||||
"Set this a bit higher if you can still see lines/dots between solid blocks in dark areas.",
|
||||
"May cause intense flickering (z-fighting) between blocks if the value is too high"
|
||||
})
|
||||
@@ -241,7 +241,7 @@ public class AngelicaConfig {
|
||||
@Config.DefaultDouble(0.001)
|
||||
public static double blockCrackFixEpsilon;
|
||||
|
||||
@Config.Comment("Block classes that have bugs when rendering with the fixBlockCrack can be put here to avoid manipulating them")
|
||||
@Config.Comment("Block classes that have bugs when rendering with the blockCrackFix can be put here to avoid manipulating them")
|
||||
@Config.DefaultStringList({
|
||||
"net.minecraft.block.BlockCauldron",
|
||||
"net.minecraft.block.BlockStairs"
|
||||
@@ -249,7 +249,7 @@ public class AngelicaConfig {
|
||||
public static String[] blockCrackFixBlacklist;
|
||||
|
||||
@Config.Comment({"Block classes that have render pass other than 0 but still need to be manipulated.",
|
||||
"Add a block class here if you see flickering (z-fighting) with fixBlockCrack enabled"
|
||||
"Add a block class here if you see flickering (z-fighting) with blockCrackFix enabled"
|
||||
})
|
||||
@Config.DefaultStringList({
|
||||
"gregtech.common.blocks.BlockOres",
|
||||
@@ -269,6 +269,13 @@ public class AngelicaConfig {
|
||||
@Config.DefaultStringList({"jewelrycraft2:blockCrystal"})
|
||||
public static String[] alwaysTranslucentSprites;
|
||||
|
||||
@Config.Comment({"TileEntity classnames whose render bounds change at runtime (e.g. OpenBlocks Guide).",
|
||||
"These are always rendered and frustum-tested against their live bounds instead of the cached."})
|
||||
@Config.DefaultStringList({"openblocks.common.tileentity.TileEntityGuide",
|
||||
"openblocks.common.tileentity.TileEntityBuilderGuide"})
|
||||
@Config.RequiresMcRestart
|
||||
public static String[] dynamicBoundsTileEntities;
|
||||
|
||||
@Config.Comment("Register HardcodedCustomUniforms in Iris Shaders. May help with compatibility in certain shader packs")
|
||||
@Config.DefaultBoolean(false)
|
||||
public static boolean enableHardcodedCustomUniforms;
|
||||
@@ -310,6 +317,16 @@ public class AngelicaConfig {
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowEars;
|
||||
|
||||
@Config.Comment("Narrow Fisk's Superheroes transformer exclusions to allow GL redirection")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowFiskHeroes;
|
||||
|
||||
@Config.Comment("Narrow FoamFix transformer exclusions to allow GL redirection in its repackaged Ears")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public boolean narrowFoamFix;
|
||||
}
|
||||
|
||||
@Config.Comment("Renders chunks before neighbors are ready. Improves loading at render distance edges, useful for low render distance servers.")
|
||||
@@ -340,4 +357,13 @@ public class AngelicaConfig {
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean disableErrorChecks;
|
||||
|
||||
@Config.Comment("Fixes various issues with entity overlays, such as z-fighting and eyes.")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean entityOverlayFixes;
|
||||
|
||||
@Config.Comment("Swap the vanilla damage overlay with one similar to modern. Fixes specific issues with z-fighting.")
|
||||
@Config.DefaultBoolean(true)
|
||||
@Config.RequiresMcRestart
|
||||
public static boolean entityModernDamageOverlay;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package com.gtnewhorizons.angelica.event;
|
||||
|
||||
import net.minecraft.client.renderer.EntityRenderer;
|
||||
import net.minecraftforge.eventbus.api.bus.EventBus;
|
||||
import net.minecraftforge.eventbus.api.event.MutableEvent;
|
||||
|
||||
public class ClientEvent extends MutableEvent {
|
||||
public static final EventBus<ClientEvent> BUS = EventBus.create(ClientEvent.class);
|
||||
|
||||
public final ClientEventType event;
|
||||
public final EntityRenderer renderer;
|
||||
public final float partialTicks;
|
||||
|
||||
private ClientEvent(ClientEventType event) {
|
||||
this.event = event;
|
||||
this.renderer = null;
|
||||
this.partialTicks = 0;
|
||||
}
|
||||
|
||||
private ClientEvent(ClientEventType event, EntityRenderer renderer, float partialTicks) {
|
||||
this.event = event;
|
||||
this.renderer = renderer;
|
||||
this.partialTicks = partialTicks;
|
||||
}
|
||||
|
||||
public static void post(ClientEventType event, EntityRenderer renderer, float partialTicks) {
|
||||
if (!BUS.hasListeners()) return;
|
||||
BUS.post(new ClientEvent(event, renderer, partialTicks));
|
||||
}
|
||||
|
||||
public static void post(ClientEventType event) {
|
||||
if (!BUS.hasListeners()) return;
|
||||
BUS.post(new ClientEvent(event));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
package com.gtnewhorizons.angelica.event;
|
||||
|
||||
public enum ClientEventType {
|
||||
PRE_RENDER_GUI,
|
||||
PRE_RENDER_HUD,
|
||||
POST_RENDER_HUD,
|
||||
ON_TICK,
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package com.gtnewhorizons.angelica.event;
|
||||
|
||||
import net.minecraftforge.eventbus.api.bus.CancellableEventBus;
|
||||
import net.minecraftforge.eventbus.api.event.RecordEvent;
|
||||
import net.minecraftforge.eventbus.api.event.characteristic.Cancellable;
|
||||
|
||||
/**
|
||||
* Posted from {@link net.coderbot.iris.pipeline.HandRenderer}'s {@code canRender}
|
||||
* <p>
|
||||
* Cancel the event to prevent the hand from rendering.
|
||||
*/
|
||||
public record RenderHandEvent() implements RecordEvent, Cancellable {
|
||||
|
||||
public static final CancellableEventBus<RenderHandEvent> BUS = CancellableEventBus.create(RenderHandEvent.class);
|
||||
|
||||
private static final RenderHandEvent INSTANCE = new RenderHandEvent();
|
||||
|
||||
/**
|
||||
* @return true if a listener cancelled the event, meaning the hand should NOT render.
|
||||
*/
|
||||
public static boolean post() {
|
||||
if (!BUS.hasListeners()) return false;
|
||||
return BUS.post(INSTANCE);
|
||||
}
|
||||
}
|
||||
@@ -6,11 +6,12 @@ import com.gtnewhorizon.gtnhlib.client.renderer.postprocessing.CustomFramebuffer
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.postprocessing.SharedDepthFramebuffer;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vao.VertexBufferType;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vbo.IVertexBuffer;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
|
||||
import com.gtnewhorizons.angelica.compat.ModStatus;
|
||||
import com.gtnewhorizons.angelica.compat.holoinventory.HoloInventoryReflectionCompat;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.event.ClientEvent;
|
||||
import com.gtnewhorizons.angelica.event.ClientEventType;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMConfig;
|
||||
import com.gtnewhorizons.angelica.mixins.interfaces.GuiIngameAccessor;
|
||||
@@ -65,6 +66,8 @@ public class HUDCaching {
|
||||
}
|
||||
|
||||
public static void renderCachedHud(EntityRenderer renderer, GuiIngame ingame, float partialTicks, boolean hasScreen, int mouseX, int mouseY) {
|
||||
ClientEvent.post(ClientEventType.PRE_RENDER_GUI, renderer, partialTicks);
|
||||
ClientEvent.post(ClientEventType.PRE_RENDER_HUD, renderer, partialTicks);
|
||||
if (ModStatus.isXaerosMinimapLoaded && ingame instanceof GuiIngameForge) {
|
||||
// this used to be called by asming into renderGameOverlay, but we removed it
|
||||
XaeroMinimapCore.beforeIngameGuiRender(partialTicks);
|
||||
@@ -78,6 +81,7 @@ public class HUDCaching {
|
||||
|
||||
if (!AngelicaConfig.hudCachingActive || mc.displayWidth < 16 || mc.displayHeight < 16) {
|
||||
ingame.renderGameOverlay(partialTicks, hasScreen, mouseX, mouseY);
|
||||
ClientEvent.post(ClientEventType.POST_RENDER_HUD, renderer, partialTicks);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -170,6 +174,8 @@ public class HUDCaching {
|
||||
|
||||
GLStateManager.tryBlendFuncSeparate(GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
|
||||
mc.getTextureManager().bindTexture(Gui.icons);
|
||||
|
||||
ClientEvent.post(ClientEventType.POST_RENDER_HUD, renderer, partialTicks);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -53,8 +53,15 @@ public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMix
|
||||
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.loading");
|
||||
Launch.classLoader.addTransformerExclusion("com.gtnewhorizons.angelica.glsm.GLStateManager");
|
||||
|
||||
if (Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE) {
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (rfbLoaded) {
|
||||
addLwjgl3ifyExclusions();
|
||||
} else {
|
||||
// Fucking java 8 and non RFB
|
||||
try {
|
||||
Class.forName("com.gtnewhorizon.gtnhlib.core.GTNHLibCore", true, Launch.classLoader);
|
||||
} catch (ClassNotFoundException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
@@ -84,7 +91,6 @@ public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMix
|
||||
// packages to avoid interfering with mixin delegation on game classes. AngelicaLateTweaker removes this registration once
|
||||
// mixins are setup.
|
||||
if (FMLLaunchHandler.side().isClient()) {
|
||||
final boolean rfbLoaded = Launch.blackboard.getOrDefault("angelica.rfbPluginLoaded", Boolean.FALSE) == Boolean.TRUE;
|
||||
if (!rfbLoaded) {
|
||||
final String transformer = "com.gtnewhorizons.angelica.loading.fml.transformers.EarlyRedirectorTransformer";
|
||||
FMLRelaunchLog.finer("Registering transformer %s", transformer);
|
||||
@@ -114,7 +120,10 @@ public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMix
|
||||
"Missing dependency: Angelica requires GTNHLib! Download: https://modrinth.com/mod/gtnhlib"),
|
||||
new DependencyVerifier.Check(
|
||||
"/com/gtnewhorizon/gtnhlib/client/renderer/VertexCallbackManager.class",
|
||||
"GTNHLib is outdated: Angelica requires GTNHLib 0.10.0 or newer! Download: https://modrinth.com/mod/gtnhlib")
|
||||
"GTNHLib is outdated: Angelica requires GTNHLib 0.10.0 or newer! Download: https://modrinth.com/mod/gtnhlib"),
|
||||
new DependencyVerifier.Check(
|
||||
"/it/unimi/dsi/fastutil/objects/ObjectBooleanBiConsumer.class",
|
||||
"GTNHLib is outdated: Angelica requires GTNHLib 0.11.19 or newer (fastutil 8.5.18+)! Download: https://modrinth.com/mod/gtnhlib")
|
||||
));
|
||||
} catch (RuntimeException ex) {
|
||||
fatalDependencyError(ex.getMessage());
|
||||
@@ -180,6 +189,8 @@ public final class AngelicaClientTweaker implements IFMLLoadingPlugin, IEarlyMix
|
||||
narrowTransformerConfig("AdvancedLightsabers", AngelicaConfig.transformerCompat.narrowAdvancedLightsabers);
|
||||
narrowTransformerConfig("Alfheim", AngelicaConfig.transformerCompat.narrowAlfheim);
|
||||
narrowTransformerConfig("Ears", AngelicaConfig.transformerCompat.narrowEars);
|
||||
narrowTransformerConfig("FiskHeroes", AngelicaConfig.transformerCompat.narrowFiskHeroes);
|
||||
narrowTransformerConfig("FoamFix", AngelicaConfig.transformerCompat.narrowFoamFix);
|
||||
|
||||
tweaks.add("com.gtnewhorizons.angelica.loading.fml.tweakers.IncompatibleModsDisablerTweaker");
|
||||
if (AngelicaConfig.enableHudCaching) {
|
||||
|
||||
-1
@@ -17,7 +17,6 @@ public class CeleritasBlockTransformer implements IClassTransformer {
|
||||
public CeleritasBlockTransformer() {
|
||||
this.inner = new CeleritasBlockTransform(AngelicaClientTweaker.isObfEnv());
|
||||
this.exclusions = inner.getTransformerExclusions();
|
||||
this.inner.setCeleritasSetting();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
+10
-2
@@ -52,12 +52,20 @@ public class RFBAngelicaRedirector implements RfbClassTransformer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
public boolean transformClassIfNeeded(@NotNull ExtensibleClassLoader classLoader,
|
||||
@NotNull RfbClassTransformer.Context context, @Nullable Manifest manifest,
|
||||
@NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
final boolean changed = inner.transformClassNode(className, classNode.getNode());
|
||||
if (changed) {
|
||||
classNode.computeMaxs();
|
||||
AngelicaClassDump.dumpRFBClass(className, classNode, this);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
transformClassIfNeeded(classLoader, context, manifest, className, classNode);
|
||||
}
|
||||
}
|
||||
+10
-2
@@ -59,12 +59,20 @@ public class RFBCeleritasBlockTransformer implements RfbClassTransformer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
public boolean transformClassIfNeeded(@NotNull ExtensibleClassLoader classLoader,
|
||||
@NotNull RfbClassTransformer.Context context, @Nullable Manifest manifest,
|
||||
@NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
final boolean changed = inner.transformClassNode(className, classNode.getNode());
|
||||
if (changed) {
|
||||
classNode.computeMaxs();
|
||||
AngelicaClassDump.dumpRFBClass(className, classNode, this);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
transformClassIfNeeded(classLoader, context, manifest, className, classNode);
|
||||
}
|
||||
}
|
||||
+10
-2
@@ -49,11 +49,19 @@ public class RFBIsbrhTessellatorAbuseTransformer implements RfbClassTransformer
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
public boolean transformClassIfNeeded(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
if (inner.transformClassNode(classNode.getNode(), this.isObf)) {
|
||||
final boolean changed = inner.transformClassNode(classNode.getNode(), this.isObf);
|
||||
if (changed) {
|
||||
classNode.computeMaxs();
|
||||
AngelicaClassDump.dumpRFBClass(className, classNode, this);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transformClass(@NotNull ExtensibleClassLoader classLoader, @NotNull RfbClassTransformer.Context context,
|
||||
@Nullable Manifest manifest, @NotNull String className, @NotNull ClassNodeHandle classNode) {
|
||||
transformClassIfNeeded(classLoader, context, manifest, className, classNode);
|
||||
}
|
||||
}
|
||||
+30
-34
@@ -31,16 +31,21 @@ public final class CeleritasBlockTransform implements Opcodes {
|
||||
private static final Logger LOGGER = LogManager.getLogger("CeleritasBlockTransformer");
|
||||
private static final String BlockClass = "net/minecraft/block/Block";
|
||||
private static final String ThreadedBlockData = "com/gtnewhorizons/angelica/client/rendering/ThreadedBlockData";
|
||||
/** All classes under <tt>net.minecraft.block.Block*</tt> are Block subclasses save for these. */
|
||||
private static final String[] VanillaBlockExclusions = {
|
||||
"net/minecraft/block/IGrowable",
|
||||
"net/minecraft/block/ITileEntityProvider",
|
||||
"net/minecraft/block/BlockEventData",
|
||||
"net/minecraft/block/BlockSourceImpl",
|
||||
"net/minecraft/block/material/"
|
||||
};
|
||||
|
||||
private final Map<String, String> fieldNameToRedirect = new HashMap<>();
|
||||
private final Set<String> blockSubclasses = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
private final Set<String> moddedBlockSubclasses = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
// Block subclass owners we shouldn't redirect because they shadow some fields we want to redirect
|
||||
private final Set<String> blockSubclassExclusions = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
private final ClassConstantPoolParser cstPoolParser;
|
||||
|
||||
private final MethodHandle celeritasEnabledGetter;
|
||||
private boolean isCeleritasEnabled;
|
||||
|
||||
public CeleritasBlockTransform(boolean isObf) {
|
||||
final List<Pair<String, String>> mappings = ImmutableList.of(
|
||||
Pair.of("minX", "field_149759_B"),
|
||||
@@ -56,37 +61,30 @@ public final class CeleritasBlockTransform implements Opcodes {
|
||||
}
|
||||
|
||||
this.cstPoolParser = new ClassConstantPoolParser(this.fieldNameToRedirect.keySet().toArray(new String[0]));
|
||||
}
|
||||
|
||||
blockSubclasses.add(BlockClass);
|
||||
|
||||
try {
|
||||
// Needed because the config is loaded in LaunchClassLoader, but we need to access it in the parent system loader.
|
||||
final Class<?> angelicaConfig = Class.forName("com.gtnewhorizons.angelica.config.AngelicaConfig", true, Launch.classLoader);
|
||||
celeritasEnabledGetter = MethodHandles.lookup().findStaticGetter(angelicaConfig, "enableCeleritas", boolean.class);
|
||||
} catch (ReflectiveOperationException e) {
|
||||
throw new RuntimeException(e);
|
||||
private boolean isVanillaBlockSubclass(String className) {
|
||||
if (!className.startsWith(BlockClass)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void setCeleritasSetting() {
|
||||
isCeleritasEnabled = true;
|
||||
}
|
||||
|
||||
private boolean isCeleritasEnabled() {
|
||||
if (isCeleritasEnabled) return true;
|
||||
try {
|
||||
return (boolean) celeritasEnabledGetter.invokeExact();
|
||||
} catch (Throwable e) {
|
||||
throw new RuntimeException(e);
|
||||
for (String exclusion : VanillaBlockExclusions) {
|
||||
if (className.startsWith(exclusion)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// This method needs to be called for every class, including the ones we don't want to transform
|
||||
private boolean isBlockSubclass(String className) {
|
||||
return isVanillaBlockSubclass(className) || moddedBlockSubclasses.contains(className);
|
||||
}
|
||||
|
||||
// This method needs to be called for every class, including the ones we don't want to transform.
|
||||
// Vanilla blocks are recognized by name; only modded subclasses need tracking, and FML's
|
||||
// EventSubscriptionTransformer guarantees a modded class's superclass loads first.
|
||||
public void trackBlockSubclasses(String className, String superClassName) {
|
||||
// It works because the deepest subclasses are always transformed first due to
|
||||
// ForgeEventTransformer recursive superclass loading
|
||||
if (blockSubclasses.contains(superClassName)) {
|
||||
blockSubclasses.add(className);
|
||||
if (!isVanillaBlockSubclass(className) && isBlockSubclass(superClassName)) {
|
||||
moddedBlockSubclasses.add(className);
|
||||
|
||||
if (blockSubclassExclusions.contains(superClassName)) {
|
||||
LOGGER.info("Class {} extends a class with shadowed block bounds fields and will be skipped from redirecting", className);
|
||||
@@ -110,9 +108,6 @@ public final class CeleritasBlockTransform implements Opcodes {
|
||||
|
||||
/** @return Was the class changed? */
|
||||
public boolean transformClassNode(String transformedName, ClassNode cn) {
|
||||
if (!isCeleritasEnabled()) {
|
||||
return false;
|
||||
}
|
||||
boolean changed = false;
|
||||
if (BlockClass.equals(cn.name)) {
|
||||
changed = cn.fields.removeIf(field -> fieldNameToRedirect.containsKey(field.name));
|
||||
@@ -124,7 +119,8 @@ public final class CeleritasBlockTransform implements Opcodes {
|
||||
}
|
||||
|
||||
private void trackBlockShadowingFields(ClassNode cn) {
|
||||
if (blockSubclasses.contains(cn.name)) {
|
||||
// Only modded subclasses can shadow; vanilla declares these fields solely in Block.
|
||||
if (moddedBlockSubclasses.contains(cn.name)) {
|
||||
for (FieldNode field : cn.fields) {
|
||||
if (fieldNameToRedirect.containsKey(field.name)) {
|
||||
LOGGER.info("Class '{}' shadows one or more block bounds fields, these accesses won't be redirected!", cn.name);
|
||||
@@ -141,7 +137,7 @@ public final class CeleritasBlockTransform implements Opcodes {
|
||||
for (AbstractInsnNode node = mn.instructions.getFirst(); node != null; node = node.getNext()) {
|
||||
if ((node.getOpcode() == GETFIELD || node.getOpcode() == PUTFIELD) && node instanceof FieldInsnNode fNode) {
|
||||
String newFieldName = fieldNameToRedirect.get(fNode.name);
|
||||
if (newFieldName != null && blockSubclasses.contains(fNode.owner) && !blockSubclassExclusions.contains(fNode.owner)) {
|
||||
if (newFieldName != null && isBlockSubclass(fNode.owner) && !blockSubclassExclusions.contains(fNode.owner)) {
|
||||
if (LOG_SPAM) {
|
||||
LOGGER.info("Redirecting Block.{} in {} to thread-safe wrapper", fNode.name, transformedName);
|
||||
}
|
||||
|
||||
@@ -47,9 +47,7 @@ public enum Mixins implements IMixins {
|
||||
, "angelica.bugfixes.MixinRenderGlobal_DestroyBlock"
|
||||
, "angelica.bugfixes.MixinRenderMooshroom_MushroomTint"
|
||||
, "angelica.bugfixes.MixinRendererLivingEntity_DeferredEntityOverlay"
|
||||
, "angelica.bugfixes.MixinRendererLivingEntity_OverlayTint"
|
||||
, "angelica.bugfixes.MixinRenderWither_ArmorCentering"
|
||||
, "angelica.bugfixes.MixinRendererLivingEntity_EyeDepth"
|
||||
, "angelica.debug.MixinMinecraft_FPSCap"
|
||||
, "angelica.ffp.MixinTessellator_CoreProfile"
|
||||
, "angelica.glsm.MixinSplashProgressCaching"
|
||||
@@ -60,6 +58,24 @@ public enum Mixins implements IMixins {
|
||||
)
|
||||
),
|
||||
|
||||
ANGELICA_ENTITY_OVERLAYS(new MixinBuilder()
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> AngelicaConfig.entityOverlayFixes)
|
||||
.addExcludedMod(TargetedMod.CUSTOM_PLAYER_MODELS)
|
||||
.addClientMixins(
|
||||
"angelica.bugfixes.MixinRendererLivingEntity_EyeDepth"
|
||||
)
|
||||
),
|
||||
|
||||
ANGELICA_DAMAGE_OVERLAY(new MixinBuilder()
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> AngelicaConfig.entityModernDamageOverlay)
|
||||
.addExcludedMod(TargetedMod.CUSTOM_PLAYER_MODELS)
|
||||
.addClientMixins(
|
||||
"angelica.bugfixes.MixinRendererLivingEntity_OverlayTint"
|
||||
)
|
||||
),
|
||||
|
||||
ANGELICA_VBO_CLOUDS(
|
||||
new MixinBuilder()
|
||||
.setApplyIf(() -> AngelicaConfig.enableVBOClouds)
|
||||
@@ -117,7 +133,7 @@ public enum Mixins implements IMixins {
|
||||
.setPhase(Phase.EARLY)
|
||||
.addClientMixins("angelica.bugfixes.MixinRenderBlocks_CrackFix")
|
||||
.addExcludedMod(TargetedMod.FALSETWEAKS)
|
||||
.setApplyIf(() -> AngelicaConfig.fixBlockCrack)),
|
||||
.setApplyIf(() -> AngelicaConfig.blockCrackFix)),
|
||||
|
||||
ANGELICA_FIX_FLUID_RENDERER_CHECKING_BLOCK_AGAIN(
|
||||
new MixinBuilder("Fix RenderBlockFluid reading the block type from the world access multiple times")
|
||||
@@ -282,6 +298,7 @@ public enum Mixins implements IMixins {
|
||||
, "shaders.MixinRenderEndPortal"
|
||||
, "shaders.MixinTileEntityRendererDispatcher"
|
||||
, "shaders.MixinGlProgram"
|
||||
, "shaders.MixinTextureManager_ReloadCount"
|
||||
)
|
||||
),
|
||||
|
||||
@@ -329,6 +346,15 @@ public enum Mixins implements IMixins {
|
||||
)
|
||||
),
|
||||
|
||||
IRIS_SHADERS_CHISEL_BEACON(new MixinBuilder("Iris Chisel Beacon Beam")
|
||||
.setPhase(Phase.LATE)
|
||||
.setApplyIf(() -> AngelicaConfig.enableIris)
|
||||
.addRequiredMod(TargetedMod.CHISEL)
|
||||
.addClientMixins(
|
||||
"chisel.MixinRenderCarvableBeacon"
|
||||
)
|
||||
),
|
||||
|
||||
ANGELICA_TEXTURE(new MixinBuilder()
|
||||
.setPhase(Phase.EARLY)
|
||||
.setApplyIf(() -> AngelicaConfig.enableIris || AngelicaConfig.enableCeleritas)
|
||||
|
||||
@@ -10,6 +10,7 @@ public enum TargetedMod implements ITargetMod {
|
||||
ARCHAICFIX("org.embeddedt.archaicfix.ArchaicCore", "archaicfix"),
|
||||
BACKHAND("xonin.backhand.coremod.BackhandLoadingPlugin", "backhand"),
|
||||
CAMPFIRE_BACKPORT(null, "campfirebackport"),
|
||||
CHISEL(null, "chisel"),
|
||||
COFHCORE( "cofh.asm.LoadingPlugin", "CoFHCore"),
|
||||
DYNAMIC_SURROUNDINGS_MIST("org.blockartistry.mod.DynSurround.mixinplugin.DynamicSurroundingsEarlyMixins", "dsurround"),
|
||||
DYNAMIC_SURROUNDINGS_ORIGINAL("org.blockartistry.mod.DynSurround.asm.TransformLoader", "dsurround"),
|
||||
@@ -27,6 +28,7 @@ public enum TargetedMod implements ITargetMod {
|
||||
TINKERS_CONSTRUCT(null, "TConstruct"),
|
||||
TWILIGHT_FOREST(null, "TwilightForest"),
|
||||
BIOMES_O_PLENTY(null, "BiomesOPlenty"),
|
||||
CUSTOM_PLAYER_MODELS("com.tom.cpmcore.CPMLoadingPlugin", "customplayermodels"),
|
||||
WITCHERY(null, "witchery");
|
||||
|
||||
private final TargetModBuilder builder;
|
||||
|
||||
+1
-1
@@ -5,5 +5,5 @@ import net.minecraft.util.AxisAlignedBB;
|
||||
public interface ITileEntityBoundingBoxCache {
|
||||
AxisAlignedBB angelica$getCachedRenderBoundingBox();
|
||||
|
||||
boolean angelica$isInfiniteExtent();
|
||||
byte angelica$boundsClass();
|
||||
}
|
||||
@@ -9,6 +9,7 @@ import com.gtnewhorizons.angelica.common.BlockError;
|
||||
import com.gtnewhorizons.angelica.compat.ModStatus;
|
||||
import com.gtnewhorizons.angelica.compat.bettercrashes.BetterCrashesCompat;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.rendering.TileEntityRenderBoundsRegistry;
|
||||
import com.gtnewhorizons.angelica.config.CompatConfig;
|
||||
import com.gtnewhorizons.angelica.config.ConfigMigrator;
|
||||
import com.gtnewhorizons.angelica.debug.F3Direction;
|
||||
@@ -102,6 +103,7 @@ public final class ClientProxy extends CommonProxy {
|
||||
@Override
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
ModStatus.preInit();
|
||||
for (String name : AngelicaConfig.dynamicBoundsTileEntities) TileEntityRenderBoundsRegistry.registerDynamicClass(name);
|
||||
super.preInit(event);
|
||||
FMLCommonHandler.instance().bus().register(this);
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
|
||||
@@ -5,6 +5,10 @@ import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.resources.FallbackResourceManager;
|
||||
import net.minecraft.client.resources.IResourceManager;
|
||||
import net.minecraft.client.resources.IResourcePack;
|
||||
import net.minecraft.client.resources.SimpleReloadableResourceManager;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
@@ -50,8 +54,23 @@ public class EmissiveTextureAutoloader {
|
||||
loc.getResourceDomain(),
|
||||
"textures/blocks/" + loc.getResourcePath() + ".png"
|
||||
);
|
||||
|
||||
final IResourceManager resMan = Minecraft.getMinecraft().getResourceManager();
|
||||
if (resMan instanceof SimpleReloadableResourceManager simple) {
|
||||
FallbackResourceManager fallback = simple.domainResourceManagers.get(full.getResourceDomain());
|
||||
if (fallback != null) {
|
||||
for (IResourcePack rp : fallback.resourcePacks) {
|
||||
if (rp != null && rp.resourceExists(full)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback
|
||||
try {
|
||||
Minecraft.getMinecraft().getResourceManager().getResource(full);
|
||||
resMan.getResource(full);
|
||||
return true;
|
||||
} catch (Exception ignored) {
|
||||
return false;
|
||||
|
||||
@@ -1,28 +1,45 @@
|
||||
package com.gtnewhorizons.angelica.render;
|
||||
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vao.IVertexArrayObject;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vao.VertexBufferType;
|
||||
import com.gtnewhorizon.gtnhlib.client.renderer.vertex.DefaultVertexFormat;
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.states.Color4;
|
||||
import com.gtnewhorizons.angelica.client.rendering.GlUniformFloat2v;
|
||||
import net.irisshaders.iris.api.v0.IrisApi;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.GlProgram;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.GlShader;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.ShaderConstants;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.ShaderType;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat3v;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformFloat4v;
|
||||
import org.embeddedt.embeddium.impl.gl.shader.uniform.GlUniformMatrix4f;
|
||||
import org.embeddedt.embeddium.impl.render.shader.ShaderLoader;
|
||||
import org.joml.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
public final class SelectionBoxRenderer {
|
||||
|
||||
private static GlProgram<SelectionBoxUniforms> program;
|
||||
private static int emptyVao;
|
||||
private static IVertexArrayObject vao;
|
||||
private static final Matrix4f mvpMatrix = new Matrix4f();
|
||||
private static final float[] colorBuf = new float[4];
|
||||
|
||||
private static final int VERT_COUNT = 24;
|
||||
private static final float[] UNIT_EDGES = {
|
||||
0,0,0, 1,0,0, 1,0,0, 1,0,1,
|
||||
1,0,1, 0,0,1, 0,0,1, 0,0,0,
|
||||
0,1,0, 1,1,0, 1,1,0, 1,1,1,
|
||||
1,1,1, 0,1,1, 0,1,1, 0,1,0,
|
||||
0,0,0, 0,1,0, 1,0,0, 1,1,0,
|
||||
1,0,1, 1,1,1, 0,0,1, 0,1,1
|
||||
};
|
||||
|
||||
private SelectionBoxRenderer() {}
|
||||
|
||||
public static void init() {
|
||||
@@ -40,8 +57,6 @@ public final class SelectionBoxRenderer {
|
||||
|
||||
program = builder.link(ctx -> new SelectionBoxUniforms(
|
||||
ctx.bindUniform("u_MVP", GlUniformMatrix4f::new),
|
||||
ctx.bindUniform("u_Min", GlUniformFloat3v::new),
|
||||
ctx.bindUniform("u_Max", GlUniformFloat3v::new),
|
||||
ctx.bindUniform("u_Color", GlUniformFloat4v::new),
|
||||
needsGS ? ctx.bindUniform("u_ViewportSize", GlUniformFloat2v::new) : null,
|
||||
needsGS ? ctx.bindUniform("u_LineWidth", GlUniformFloat::new) : null));
|
||||
@@ -50,20 +65,34 @@ public final class SelectionBoxRenderer {
|
||||
fs.destroy();
|
||||
if (gs != null) gs.destroy();
|
||||
|
||||
emptyVao = GLStateManager.glGenVertexArrays();
|
||||
final ByteBuffer buf = BufferUtils.createByteBuffer(UNIT_EDGES.length * Float.BYTES);
|
||||
buf.asFloatBuffer().put(UNIT_EDGES);
|
||||
vao = VertexBufferType.IMMUTABLE.allocate(DefaultVertexFormat.POSITION, GL11.GL_LINES, buf, VERT_COUNT);
|
||||
}
|
||||
|
||||
public static void draw(AxisAlignedBB aabb, int color) {
|
||||
if (program == null) return;
|
||||
if (program == null || vao == null) return;
|
||||
|
||||
final float minX = (float) aabb.minX, minY = (float) aabb.minY, minZ = (float) aabb.minZ;
|
||||
final float extX = (float) (aabb.maxX - aabb.minX);
|
||||
final float extY = (float) (aabb.maxY - aabb.minY);
|
||||
final float extZ = (float) (aabb.maxZ - aabb.minZ);
|
||||
|
||||
if (AngelicaConfig.enableIris && IrisApi.getInstance().isShaderPackInUse()) {
|
||||
drawThroughShader(minX, minY, minZ, extX, extY, extZ, color);
|
||||
} else {
|
||||
drawFast(minX, minY, minZ, extX, extY, extZ, color);
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawFast(float minX, float minY, float minZ, float extX, float extY, float extZ, int color) {
|
||||
final SelectionBoxUniforms uniforms = program.getInterface();
|
||||
|
||||
program.bind();
|
||||
|
||||
GLStateManager.getProjectionMatrix().mul(GLStateManager.getModelViewMatrix(), mvpMatrix);
|
||||
mvpMatrix.translate(minX, minY, minZ).scale(extX, extY, extZ);
|
||||
uniforms.mvp.set(mvpMatrix);
|
||||
uniforms.min.set((float) aabb.minX, (float) aabb.minY, (float) aabb.minZ);
|
||||
uniforms.max.set((float) aabb.maxX, (float) aabb.maxY, (float) aabb.maxZ);
|
||||
|
||||
if (color != -1) {
|
||||
colorBuf[0] = ((color >> 16) & 0xFF) / 255.0f;
|
||||
@@ -84,25 +113,42 @@ public final class SelectionBoxRenderer {
|
||||
uniforms.lineWidth.setFloat(GLStateManager.getLineState().getWidth());
|
||||
}
|
||||
|
||||
GLStateManager.glBindVertexArray(emptyVao);
|
||||
GLStateManager.glDrawArrays(GL11.GL_LINES, 0, 24);
|
||||
GLStateManager.glBindVertexArray(0);
|
||||
vao.render();
|
||||
|
||||
program.unbind();
|
||||
}
|
||||
|
||||
private static void drawThroughShader(float minX, float minY, float minZ, float extX, float extY, float extZ, int color) {
|
||||
GLStateManager.glPushMatrix();
|
||||
GLStateManager.glTranslatef(minX, minY, minZ);
|
||||
GLStateManager.glScalef(extX, extY, extZ);
|
||||
|
||||
final Color4 prev = GLStateManager.getColor();
|
||||
final boolean overrideColor = color != -1;
|
||||
if (overrideColor) {
|
||||
GLStateManager.glColor4f(((color >> 16) & 0xFF) / 255.0f, ((color >> 8) & 0xFF) / 255.0f, (color & 0xFF) / 255.0f, 1.0f);
|
||||
}
|
||||
|
||||
vao.render();
|
||||
|
||||
if (overrideColor) {
|
||||
GLStateManager.glColor4f(prev.getRed(), prev.getGreen(), prev.getBlue(), prev.getAlpha());
|
||||
}
|
||||
GLStateManager.glPopMatrix();
|
||||
}
|
||||
|
||||
public static void destroy() {
|
||||
if (program != null) {
|
||||
program.destroy();
|
||||
program = null;
|
||||
}
|
||||
if (emptyVao != 0) {
|
||||
GLStateManager.glDeleteVertexArrays(emptyVao);
|
||||
emptyVao = 0;
|
||||
if (vao != null) {
|
||||
vao.delete();
|
||||
vao = null;
|
||||
}
|
||||
}
|
||||
|
||||
private record SelectionBoxUniforms(GlUniformMatrix4f mvp, GlUniformFloat3v min, GlUniformFloat3v max, GlUniformFloat4v color, GlUniformFloat2v viewportSize, GlUniformFloat lineWidth) {
|
||||
private record SelectionBoxUniforms(GlUniformMatrix4f mvp, GlUniformFloat4v color, GlUniformFloat2v viewportSize, GlUniformFloat lineWidth) {
|
||||
|
||||
}
|
||||
}
|
||||
+29
-17
@@ -4,48 +4,60 @@ import it.unimi.dsi.fastutil.objects.Reference2ByteOpenHashMap;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Registry for tracking which TileEntity classes always return INFINITE_EXTENT_AABB.
|
||||
* Registry for tracking which TileEntity classes always return INFINITE_EXTENT_AABB or are known to change at runtime
|
||||
*/
|
||||
public final class TileEntityRenderBoundsRegistry {
|
||||
private static final byte UNKNOWN = 0;
|
||||
private static final byte FINITE = 1;
|
||||
private static final byte INFINITE = 2;
|
||||
public static final byte STATIC = 1;
|
||||
public static final byte INFINITE = 2;
|
||||
public static final byte DYNAMIC = 3;
|
||||
|
||||
private static final Reference2ByteOpenHashMap<Class<? extends TileEntity>> classRegistry = new Reference2ByteOpenHashMap<>();
|
||||
|
||||
private static final Set<String> dynamicClassNames = ConcurrentHashMap.newKeySet();
|
||||
|
||||
static {
|
||||
classRegistry.defaultReturnValue(UNKNOWN);
|
||||
}
|
||||
|
||||
private TileEntityRenderBoundsRegistry() {}
|
||||
|
||||
public static void registerDynamicClass(String className) {
|
||||
if (className != null && !className.isEmpty()) dynamicClassNames.add(className);
|
||||
}
|
||||
|
||||
public static boolean isInfiniteExtentsBox(AxisAlignedBB box) {
|
||||
return box == null || Double.isInfinite(box.minX) || Double.isInfinite(box.minY) || Double.isInfinite(box.minZ) || Double.isInfinite(box.maxX) || Double.isInfinite(box.maxY) || Double.isInfinite(box.maxZ);
|
||||
}
|
||||
|
||||
public static boolean isAlwaysInfiniteExtent(TileEntity te) {
|
||||
public static byte classify(TileEntity te) {
|
||||
final Class<? extends TileEntity> clazz = te.getClass();
|
||||
synchronized (classRegistry) {
|
||||
final byte result = classRegistry.getByte(clazz);
|
||||
if (result != UNKNOWN) return result == INFINITE;
|
||||
final byte cached = classRegistry.getByte(clazz);
|
||||
if (cached != UNKNOWN) return cached;
|
||||
}
|
||||
return probeAndCache(te, clazz);
|
||||
}
|
||||
|
||||
private static boolean probeAndCache(TileEntity te, Class<? extends TileEntity> clazz) {
|
||||
boolean isInfinite;
|
||||
try {
|
||||
final AxisAlignedBB aabb = te.getRenderBoundingBox();
|
||||
isInfinite = isInfiniteExtentsBox(aabb);
|
||||
} catch (Throwable t) {
|
||||
isInfinite = true;
|
||||
final byte result;
|
||||
if (dynamicClassNames.contains(clazz.getName())) {
|
||||
result = DYNAMIC;
|
||||
} else {
|
||||
boolean isInfinite;
|
||||
try {
|
||||
isInfinite = isInfiniteExtentsBox(te.getRenderBoundingBox());
|
||||
} catch (Throwable t) {
|
||||
isInfinite = true;
|
||||
}
|
||||
result = isInfinite ? INFINITE : STATIC;
|
||||
}
|
||||
|
||||
synchronized (classRegistry) {
|
||||
classRegistry.put(clazz, isInfinite ? INFINITE : FINITE);
|
||||
classRegistry.put(clazz, result);
|
||||
}
|
||||
return isInfinite;
|
||||
return result;
|
||||
}
|
||||
|
||||
public static void clear() {
|
||||
|
||||
+14
@@ -14,6 +14,7 @@ import com.gtnewhorizons.angelica.rendering.celeritas.light.VanillaDiffuseProvid
|
||||
import com.gtnewhorizons.angelica.rendering.celeritas.world.WorldSlice;
|
||||
import lombok.Getter;
|
||||
import net.coderbot.iris.block_rendering.BlockRenderingSettings;
|
||||
import net.coderbot.iris.vertices.ExtendedDataHelper;
|
||||
import net.irisshaders.iris.api.v0.IrisApi;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
@@ -184,6 +185,8 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
|
||||
animatedSprites.add(sprite);
|
||||
}
|
||||
|
||||
final boolean isFluid = blockRenderContext.renderType == ExtendedDataHelper.FLUID_RENDER_TYPE;
|
||||
|
||||
// If block used vanilla AO, then we can safely compute our own lighting data and ignore what vanilla
|
||||
// computed. We suppress vanilla emitting the brightness/color in MixinRenderBlocks.
|
||||
// Otherwise, we need to use the block's lightmap values as they are as the ISBRH may have
|
||||
@@ -213,6 +216,17 @@ public class AngelicaChunkBuildContext extends ChunkBuildContext {
|
||||
for (int vIdx = 0; vIdx < 4; vIdx++) {
|
||||
vertices[vIdx].trueNormal = trueNormal;
|
||||
}
|
||||
|
||||
if (useAoCalculation && isFluid) {
|
||||
quadView.setup(trueNormal, blockX, blockY, blockZ);
|
||||
final ModelQuadFacing lightFace = quadView.getLightFace();
|
||||
final LightPipeline pipeline = blockAllowsSmoothLighting ? smoothLightPipeline : flatLightPipeline;
|
||||
final ModelQuadFacing cullFace = quadView.getCullFace();
|
||||
pipeline.calculate(quadView, worldX, worldY, worldZ, quadLightData, cullFace, lightFace, shouldApplyDiffuse, true);
|
||||
for (int vIdx = 0; vIdx < 4; vIdx++) {
|
||||
vertices[vIdx].light = quadLightData.lm[vIdx];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Apply dynamic lights after AO calculation so they're not overwritten
|
||||
|
||||
+6
-2
@@ -15,6 +15,7 @@ import net.coderbot.iris.block_rendering.BlockRenderingSettings;
|
||||
import net.coderbot.iris.block_rendering.NbtConditionalIdMap;
|
||||
import net.coderbot.iris.vertices.ExtendedDataHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoublePlant;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
@@ -150,7 +151,8 @@ public abstract class AngelicaChunkBuilderMeshingTask extends ChunkBuilderTask<C
|
||||
final TileEntity tileEntity = region.getTileEntity(x, y, z);
|
||||
if (tileEntity != null && TileEntityRendererDispatcher.instance.hasSpecialRenderer(tileEntity)) {
|
||||
final boolean isGlobal;
|
||||
if (TileEntityRenderBoundsRegistry.isAlwaysInfiniteExtent(tileEntity)) {
|
||||
final byte boundsClass = TileEntityRenderBoundsRegistry.classify(tileEntity);
|
||||
if (boundsClass == TileEntityRenderBoundsRegistry.INFINITE || boundsClass == TileEntityRenderBoundsRegistry.DYNAMIC) {
|
||||
isGlobal = true;
|
||||
} else {
|
||||
AxisAlignedBB aabb;
|
||||
@@ -268,13 +270,15 @@ public abstract class AngelicaChunkBuilderMeshingTask extends ChunkBuilderTask<C
|
||||
if (contextEncoder != null) {
|
||||
final byte lightValue = (byte) block.getLightValue();
|
||||
if (isFluid) {
|
||||
contextEncoder.prepareToRenderFluid(blockRenderContext, block, lightValue);
|
||||
contextEncoder.prepareToRenderFluid(blockRenderContext, block, metadata, lightValue);
|
||||
} else {
|
||||
int effectiveMeta = metadata;
|
||||
if (BlockRenderingSettings.INSTANCE.hasSnowyEntries()
|
||||
&& BlockRenderingSettings.INSTANCE.getSnowyBlocks().contains(block)
|
||||
&& RenderBlocksUtils.isSnowCovered(renderBlocks.blockAccess, x, y, z)) {
|
||||
effectiveMeta |= BlockMaterialMapping.SNOWY_META_BIT;
|
||||
} else if (block instanceof BlockDoublePlant doublePlant && BlockDoublePlant.func_149887_c(metadata)) {
|
||||
effectiveMeta = 0x8 | (doublePlant.func_149885_e(renderBlocks.blockAccess, x, y, z) & 7);
|
||||
}
|
||||
contextEncoder.prepareToRenderBlock(blockRenderContext, block, effectiveMeta,
|
||||
ExtendedDataHelper.BLOCK_RENDER_TYPE, lightValue);
|
||||
|
||||
+2
@@ -21,6 +21,8 @@ public class AngelicaRenderPassConfiguration {
|
||||
private record AngelicaPipelineState(int pass, boolean disableAlphaTest) implements TerrainRenderPass.PipelineState {
|
||||
@Override
|
||||
public void setup() {
|
||||
GLStateManager.glDepthMask(true);
|
||||
|
||||
if (pass == 0) {
|
||||
GLStateManager.glAlphaFunc(GL11.GL_GREATER, 0.1F);
|
||||
}
|
||||
|
||||
+3
-2
@@ -346,8 +346,9 @@ public class CeleritasWorldRenderer extends SimpleWorldRenderer<WorldClient, Ang
|
||||
|
||||
final ITileEntityBoundingBoxCache teCache = (ITileEntityBoundingBoxCache) tileEntity;
|
||||
|
||||
if (!teCache.angelica$isInfiniteExtent()) {
|
||||
final AxisAlignedBB aabb = teCache.angelica$getCachedRenderBoundingBox();
|
||||
final byte boundsClass = teCache.angelica$boundsClass();
|
||||
if (boundsClass != TileEntityRenderBoundsRegistry.INFINITE) {
|
||||
final AxisAlignedBB aabb = boundsClass == TileEntityRenderBoundsRegistry.DYNAMIC ? tileEntity.getRenderBoundingBox() : teCache.angelica$getCachedRenderBoundingBox();
|
||||
if (aabb != null && !this.currentViewport.isBoxVisible(aabb.minX, aabb.minY, aabb.minZ, aabb.maxX, aabb.maxY, aabb.maxZ)) {
|
||||
return;
|
||||
}
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@ public interface ContextAwareChunkVertexEncoder extends ChunkVertexEncoder {
|
||||
|
||||
void prepareToRenderBlock(BlockRenderContext ctx, Block block, int metadata, short renderType, byte lightValue);
|
||||
|
||||
void prepareToRenderFluid(BlockRenderContext ctx, Block block, byte lightValue);
|
||||
void prepareToRenderFluid(BlockRenderContext ctx, Block block, int metadata, byte lightValue);
|
||||
|
||||
void finishRenderingBlock();
|
||||
}
|
||||
+31
-4
@@ -7,11 +7,14 @@ import static com.gtnewhorizons.angelica.rendering.celeritas.iris.IrisExtendedCh
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntMap;
|
||||
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
|
||||
import lombok.Setter;
|
||||
import net.coderbot.iris.block_rendering.BlockMaterialMapping;
|
||||
import net.coderbot.iris.block_rendering.BlockRenderingSettings;
|
||||
import net.coderbot.iris.vertices.ExtendedDataHelper;
|
||||
import net.coderbot.iris.vertices.NormalHelper;
|
||||
import net.coderbot.iris.vertices.NormI8;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDynamicLiquid;
|
||||
import net.minecraft.block.BlockStaticLiquid;
|
||||
import org.embeddedt.embeddium.impl.render.chunk.terrain.material.Material;
|
||||
import org.embeddedt.embeddium.impl.render.chunk.vertex.format.ChunkVertexEncoder;
|
||||
import org.joml.Vector3f;
|
||||
@@ -53,20 +56,44 @@ public class IrisExtendedChunkVertexEncoder implements ContextAwareChunkVertexEn
|
||||
public void prepareToRenderBlock(BlockRenderContext ctx, Block block, int metadata, short renderType, byte lightValue) {
|
||||
this.context = ctx;
|
||||
Int2IntMap metaMap = blockMetaMatches != null ? blockMetaMatches.get(block) : null;
|
||||
ctx.blockId = (short) (metaMap != null ? metaMap.get(metadata) : -1);
|
||||
ctx.blockId = (short) (metaMap != null ? BlockMaterialMapping.resolveId(metaMap, metadata) : -1);
|
||||
ctx.renderType = renderType;
|
||||
ctx.lightValue = lightValue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void prepareToRenderFluid(BlockRenderContext ctx, Block block, byte lightValue) {
|
||||
public void prepareToRenderFluid(BlockRenderContext ctx, Block block, int metadata, byte lightValue) {
|
||||
this.context = ctx;
|
||||
Int2IntMap metaMap = blockMetaMatches != null ? blockMetaMatches.get(block) : null;
|
||||
ctx.blockId = (short) (metaMap != null ? metaMap.get(0) : -1);
|
||||
ctx.blockId = (short) resolveFluidBlockId(block, metadata);
|
||||
ctx.renderType = ExtendedDataHelper.FLUID_RENDER_TYPE;
|
||||
ctx.lightValue = lightValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Try and prevent material flickering
|
||||
*/
|
||||
private int resolveFluidBlockId(Block block, int metadata) {
|
||||
if (blockMetaMatches == null) return -1;
|
||||
|
||||
int id = lookupFluidMeta(block, metadata);
|
||||
if (id == -1) {
|
||||
final Block counterpart = liquidCounterpart(block);
|
||||
if (counterpart != null) id = lookupFluidMeta(counterpart, metadata);
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
private int lookupFluidMeta(Block block, int metadata) {
|
||||
final Int2IntMap metaMap = blockMetaMatches.get(block);
|
||||
return metaMap != null ? BlockMaterialMapping.resolveId(metaMap, metadata) : -1;
|
||||
}
|
||||
|
||||
private static Block liquidCounterpart(Block block) {
|
||||
if (block instanceof BlockStaticLiquid) return Block.getBlockById(Block.getIdFromBlock(block) - 1);
|
||||
if (block instanceof BlockDynamicLiquid) return Block.getBlockById(Block.getIdFromBlock(block) + 1);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void finishRenderingBlock() {
|
||||
if (context != null) {
|
||||
|
||||
@@ -0,0 +1,166 @@
|
||||
package com.gtnewhorizons.angelica.shadercompat;
|
||||
|
||||
import com.gtnewhorizons.angelica.glsm.GLStateManager;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GLSMHooks;
|
||||
import com.gtnewhorizons.angelica.glsm.hooks.GlintColorHandler;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntLinkedOpenHashMap;
|
||||
import net.coderbot.iris.pipeline.ShadowRenderer;
|
||||
import net.irisshaders.iris.api.v0.IrisApi;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
/**
|
||||
* Maybe overcomplicated, but it's required to bridge the gap between the modern glint texture and white texture 1.7.10
|
||||
* has. Some shaders are able to render the glint just fine as they seem to have some amount of support for older
|
||||
* Minecraft, but others like AstraLex do *not* render correctly. It expects the color to be within the texture.
|
||||
* This might introduce some oddities that I'm not seeing, but for now this appears to fix the issue.
|
||||
*/
|
||||
public final class ShaderGlint {
|
||||
|
||||
private static final ResourceLocation GLINT_MASK = new ResourceLocation("textures/misc/enchanted_item_glint.png");
|
||||
private static final int MAX_CACHE = 64;
|
||||
|
||||
private static boolean maskLoaded;
|
||||
private static boolean maskFailed;
|
||||
private static int maskW;
|
||||
private static int maskH;
|
||||
private static int[] maskLum;
|
||||
|
||||
private static final Int2IntLinkedOpenHashMap colorToTexture = new Int2IntLinkedOpenHashMap();
|
||||
static {
|
||||
colorToTexture.defaultReturnValue(0);
|
||||
}
|
||||
|
||||
private static final GlintColorHandler COLOR_HANDLER = ShaderGlint::onColorChanged;
|
||||
|
||||
private static boolean injecting;
|
||||
private static boolean swapped;
|
||||
private static int depth;
|
||||
|
||||
private static int prevTexture;
|
||||
|
||||
private static ByteBuffer tintBuffer;
|
||||
|
||||
private ShaderGlint() {}
|
||||
|
||||
public static void beginGlint() {
|
||||
if (ShadowRenderer.ACTIVE || !IrisApi.getInstance().isShaderPackInUse()) return;
|
||||
|
||||
// If a glint span is already active, keep the outer span's saved state and
|
||||
// let the nested render ride on its handler.
|
||||
if (depth++ > 0) return;
|
||||
|
||||
swapped = false;
|
||||
injecting = false;
|
||||
|
||||
// Save the texture bound before the glint section so endGlint can put it back if we swap
|
||||
prevTexture = GLStateManager.getBoundTextureForServerState(0);
|
||||
|
||||
// Observe vertex-color changes for the rest of the glint section
|
||||
GLSMHooks.glintColorHandler = COLOR_HANDLER;
|
||||
}
|
||||
|
||||
public static void endGlint() {
|
||||
if (depth == 0 || --depth > 0) return;
|
||||
if (GLSMHooks.glintColorHandler != COLOR_HANDLER) return;
|
||||
GLSMHooks.glintColorHandler = null;
|
||||
|
||||
if (swapped) {
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, prevTexture);
|
||||
}
|
||||
swapped = false;
|
||||
injecting = false;
|
||||
}
|
||||
|
||||
private static void onColorChanged(float red, float green, float blue, float alpha) {
|
||||
if (injecting) return;
|
||||
|
||||
final int texture = getTintedTexture(red, green, blue);
|
||||
if (texture <= 0) return;
|
||||
|
||||
injecting = true;
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, texture);
|
||||
GLStateManager.glColor4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
injecting = false;
|
||||
swapped = true;
|
||||
}
|
||||
|
||||
private static int getTintedTexture(float r, float g, float b) {
|
||||
ensureMaskLoaded();
|
||||
if (!maskLoaded) return -1;
|
||||
|
||||
final int ri = clamp8(r);
|
||||
final int gi = clamp8(g);
|
||||
final int bi = clamp8(b);
|
||||
final int key = (ri << 16) | (gi << 8) | bi;
|
||||
|
||||
final int cached = colorToTexture.getAndMoveToLast(key);
|
||||
if (cached != 0) return cached;
|
||||
|
||||
if (colorToTexture.size() >= MAX_CACHE) {
|
||||
GLStateManager.glDeleteTextures(colorToTexture.remove(colorToTexture.firstIntKey()));
|
||||
}
|
||||
|
||||
final int texture = uploadTinted(ri / 255.0F, gi / 255.0F, bi / 255.0F);
|
||||
colorToTexture.putAndMoveToLast(key, texture);
|
||||
return texture;
|
||||
}
|
||||
|
||||
private static int uploadTinted(float r, float g, float b) {
|
||||
final ByteBuffer pixels = tintBuffer;
|
||||
pixels.clear();
|
||||
for (final int l : maskLum) {
|
||||
pixels.put((byte) Math.round(l * r));
|
||||
pixels.put((byte) Math.round(l * g));
|
||||
pixels.put((byte) Math.round(l * b));
|
||||
pixels.put((byte) 0xFF);
|
||||
}
|
||||
pixels.flip();
|
||||
|
||||
final int texture = GLStateManager.glGenTextures();
|
||||
GLStateManager.glBindTexture(GL11.GL_TEXTURE_2D, texture);
|
||||
// Match the vanilla glint texture
|
||||
GLStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
|
||||
GLStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
|
||||
GLStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
|
||||
GLStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
|
||||
GLStateManager.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, maskW, maskH, 0,
|
||||
GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, pixels);
|
||||
return texture;
|
||||
}
|
||||
|
||||
private static void ensureMaskLoaded() {
|
||||
if (maskLoaded || maskFailed) return;
|
||||
try (final InputStream in = Minecraft.getMinecraft().getResourceManager().getResource(GLINT_MASK).getInputStream()) {
|
||||
final BufferedImage img = ImageIO.read(in);
|
||||
maskW = img.getWidth();
|
||||
maskH = img.getHeight();
|
||||
maskLum = new int[maskW * maskH];
|
||||
final int[] argb = img.getRGB(0, 0, maskW, maskH, null, 0, maskW);
|
||||
for (int i = 0; i < argb.length; i++) {
|
||||
final int p = argb[i];
|
||||
final int rr = (p >> 16) & 0xFF;
|
||||
final int gg = (p >> 8) & 0xFF;
|
||||
final int bb = p & 0xFF;
|
||||
maskLum[i] = (rr + gg + bb) / 3;
|
||||
}
|
||||
tintBuffer = BufferUtils.createByteBuffer(maskW * maskH * 4);
|
||||
maskLoaded = true;
|
||||
} catch (final Exception e) {
|
||||
maskFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static int clamp8(float v) {
|
||||
final int i = Math.round(v * 255.0F);
|
||||
if (i < 0) return 0;
|
||||
return Math.min(i, 255);
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,8 @@ import cpw.mods.fml.client.registry.ClientRegistry;
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import cpw.mods.fml.common.gameevent.InputEvent;
|
||||
import cpw.mods.fml.common.gameevent.TickEvent;
|
||||
import jss.notfine.core.Settings;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
@@ -19,6 +21,13 @@ public class Zoom {
|
||||
|
||||
@Getter
|
||||
private static float zoom = ZOOM_DEFAULT;
|
||||
|
||||
public static final float ZOOM_SMOOTH_SNAP_EPSILON = 0.001F;
|
||||
|
||||
@Getter
|
||||
private static float currentZoom = 1.0F;
|
||||
private static long zoomLerpLastNano = 0L;
|
||||
|
||||
@Getter
|
||||
private static final KeyBinding zoomKey = new KeyBinding("Zoom", 0, "key.categories.misc");
|
||||
|
||||
@@ -38,6 +47,29 @@ public class Zoom {
|
||||
zoom = MathHelper.clamp_float((float) (zoom * Math.pow(ZOOM_STEP, Integer.signum(eventDWheel))), ZOOM_MIN, ZOOM_MAX);
|
||||
}
|
||||
|
||||
public static void updateZoomLerp() {
|
||||
final long now = System.nanoTime();
|
||||
float dt = zoomLerpLastNano == 0L ? 0.0F : (now - zoomLerpLastNano) / 1.0e9F;
|
||||
zoomLerpLastNano = now;
|
||||
|
||||
final float target = zoomEnabled ? zoom : 1.0F;
|
||||
|
||||
if (dt <= 0.0F || !(boolean) Settings.ZOOM_SMOOTH.option.getStore()) {
|
||||
currentZoom = target;
|
||||
return;
|
||||
}
|
||||
|
||||
// Clamp dt so a long frame (alt-tab, GC pause) does not snap the zoom.
|
||||
dt = Math.min(dt, 0.1F);
|
||||
|
||||
final int rate = (int) Settings.ZOOM_SMOOTH_SPEED.option.getStore();
|
||||
currentZoom += (target - currentZoom) * (1.0F - (float) Math.exp(-dt * rate));
|
||||
|
||||
if (Math.abs(target - currentZoom) < ZOOM_SMOOTH_SNAP_EPSILON) {
|
||||
currentZoom = target;
|
||||
}
|
||||
}
|
||||
|
||||
private static void resetMouseFilters(Minecraft mc) {
|
||||
if (mc.entityRenderer != null) {
|
||||
((IMouseFilterExt) mc.entityRenderer.mouseFilterXAxis).angelica$reset();
|
||||
@@ -79,4 +111,10 @@ public class Zoom {
|
||||
handleKeyEvent();
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onRenderTick(TickEvent.RenderTickEvent e) {
|
||||
if (e.phase != TickEvent.Phase.START) return;
|
||||
updateZoomLerp();
|
||||
}
|
||||
}
|
||||
@@ -20,11 +20,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
// 1 2 3
|
||||
// c: coordinate (x,y,z) 0-2
|
||||
private static final int[][][] NEIGHBOR_OFFSET = new int[][][] {
|
||||
(
|
||||
fixedBottomFaceUV
|
||||
? makeNeighborOffset(EAST_FACE, SOUTH_FACE, WEST_FACE, NORTH_FACE) // BOTTOM_FACE fixedBottomFaceUV
|
||||
: makeNeighborOffset(WEST_FACE, SOUTH_FACE, EAST_FACE, NORTH_FACE) // BOTTOM_FACE not fixed
|
||||
),
|
||||
makeNeighborOffset(EAST_FACE, SOUTH_FACE, WEST_FACE, NORTH_FACE), // BOTTOM_FACE
|
||||
makeNeighborOffset(WEST_FACE, SOUTH_FACE, EAST_FACE, NORTH_FACE), // TOP_FACE
|
||||
makeNeighborOffset(EAST_FACE, BOTTOM_FACE, WEST_FACE, TOP_FACE), // NORTH_FACE
|
||||
makeNeighborOffset(WEST_FACE, BOTTOM_FACE, EAST_FACE, TOP_FACE), // SOUTH_FACE
|
||||
@@ -48,6 +44,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
private int textureFace;
|
||||
private int textureFaceOrig;
|
||||
private int rotateUV;
|
||||
private boolean flipBottom;
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
@@ -60,6 +57,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
offsetsComputed = false;
|
||||
haveOffsets = false;
|
||||
dx = dy = dz = 0;
|
||||
flipBottom = !fixedBottomFaceUV;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -104,7 +102,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
|
||||
@Override
|
||||
public int[] getOffset(int blockFace, int relativeDirection) {
|
||||
return NEIGHBOR_OFFSET[blockFace][rotateUV(relativeDirection)];
|
||||
return NEIGHBOR_OFFSET[flipBottom && blockFace == 0 ? 1 : blockFace][rotateUV(relativeDirection)];
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -147,6 +145,11 @@ final class BlockOrientation extends RenderBlockState {
|
||||
return haveOffsets;
|
||||
}
|
||||
|
||||
|
||||
public void setFlipBottom(){
|
||||
flipBottom = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldConnectByBlock(Block neighbor, int neighborX, int neighborY, int neighborZ) {
|
||||
return block == neighbor
|
||||
@@ -172,6 +175,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
copy.textureFace = textureFace;
|
||||
copy.textureFaceOrig = textureFaceOrig;
|
||||
copy.rotateUV = rotateUV;
|
||||
copy.flipBottom = flipBottom;
|
||||
|
||||
copy.blockAccess = blockAccess;
|
||||
copy.block = block;
|
||||
@@ -204,6 +208,7 @@ final class BlockOrientation extends RenderBlockState {
|
||||
rotateUV = 0;
|
||||
textureFace = blockFaceToTextureFace(blockFace);
|
||||
metadataBits = (1 << metadata) | (1 << altMetadata);
|
||||
flipBottom = !fixedBottomFaceUV;
|
||||
}
|
||||
|
||||
void setBlockMetadata(Block block, int metadata, int face) {
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
package com.prupe.mcpatcher.ctm;
|
||||
|
||||
import com.prupe.mcpatcher.ctm.TileOverrideImpl.CTMCompactExpanded;
|
||||
import com.prupe.mcpatcher.mal.tile.TileLoader;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
public class CTMTextureGenerator {
|
||||
|
||||
public static void generateTextures(BufferedImage[] compactIcons, CTMCompactExpanded override,
|
||||
ResourceLocation propsLoc, ResourceLocation blankResource){
|
||||
BufferedImage cFull = compactIcons[0]; // Full
|
||||
BufferedImage cNone = compactIcons[1]; // None
|
||||
BufferedImage cVert = compactIcons[2]; // Vertical
|
||||
BufferedImage cHori = compactIcons[3]; // Horizontal
|
||||
BufferedImage cCorn = compactIcons[4]; // Corner
|
||||
|
||||
BufferedImage[] expanded = new BufferedImage[47];
|
||||
|
||||
// Generate all 47 textures to match normal CTM
|
||||
expanded[0] = cFull;
|
||||
expanded[1] = generate(cFull, cHori, cFull, cHori);
|
||||
expanded[2] = cHori;
|
||||
expanded[3] = generate(cHori, cFull, cHori, cFull);
|
||||
expanded[4] = generate(cFull, cHori, cVert, cCorn);
|
||||
expanded[5] = generate(cHori, cFull, cCorn, cVert);
|
||||
expanded[6] = generate(cVert, cCorn, cVert, cCorn);
|
||||
expanded[7] = generate(cHori, cHori, cCorn, cCorn);
|
||||
expanded[8] = generate(cCorn, cNone, cCorn, cCorn);
|
||||
expanded[9] = generate(cCorn, cCorn, cCorn, cNone);
|
||||
expanded[10] = generate(cNone, cCorn, cNone, cCorn);
|
||||
expanded[11] = generate(cNone, cNone, cCorn, cCorn);
|
||||
expanded[12] = generate(cFull, cFull, cVert, cVert);
|
||||
expanded[13] = generate(cFull, cHori, cVert, cNone);
|
||||
expanded[14] = generate(cHori, cHori, cNone, cNone);
|
||||
expanded[15] = generate(cHori, cFull, cNone, cVert);
|
||||
expanded[16] = generate(cVert, cCorn, cFull, cHori);
|
||||
expanded[17] = generate(cCorn, cVert, cHori, cFull);
|
||||
expanded[18] = generate(cCorn, cCorn, cHori, cHori);
|
||||
expanded[19] = generate(cCorn, cVert, cCorn, cVert);
|
||||
expanded[20] = generate(cNone, cCorn, cCorn, cCorn);
|
||||
expanded[21] = generate(cCorn, cCorn, cNone, cCorn);
|
||||
expanded[22] = generate(cCorn, cCorn, cNone, cNone);
|
||||
expanded[23] = generate(cCorn, cNone, cCorn, cNone);
|
||||
expanded[24] = cVert;
|
||||
expanded[25] = generate(cVert, cNone, cVert, cNone);
|
||||
expanded[26] = cNone;
|
||||
expanded[27] = generate(cNone, cVert, cNone, cVert);
|
||||
expanded[28] = generate(cVert, cCorn, cVert, cNone);
|
||||
expanded[29] = generate(cHori, cHori, cNone, cCorn);
|
||||
expanded[30] = generate(cVert, cNone, cVert, cCorn);
|
||||
expanded[31] = generate(cHori, cHori, cCorn, cNone);
|
||||
expanded[32] = generate(cNone, cNone, cNone, cCorn);
|
||||
expanded[33] = generate(cNone, cNone, cCorn, cNone);
|
||||
expanded[34] = generate(cCorn, cNone, cNone, cCorn);
|
||||
expanded[35] = generate(cNone, cCorn, cCorn, cNone);
|
||||
expanded[36] = generate(cVert, cVert, cFull, cFull);
|
||||
expanded[37] = generate(cVert, cNone, cFull, cHori);
|
||||
expanded[38] = generate(cNone, cNone, cHori, cHori);
|
||||
expanded[39] = generate(cNone, cVert, cHori, cFull);
|
||||
expanded[40] = generate(cCorn, cNone, cHori, cHori);
|
||||
expanded[41] = generate(cNone, cVert, cNone, cVert);
|
||||
expanded[42] = generate(cNone, cCorn, cHori, cHori);
|
||||
expanded[43] = generate(cCorn, cVert, cNone, cVert);
|
||||
expanded[44] = generate(cNone, cCorn, cNone, cNone);
|
||||
expanded[45] = generate(cCorn, cNone, cNone, cNone);
|
||||
expanded[46] = cCorn;
|
||||
|
||||
for (int i = 0; i < expanded.length; i++){
|
||||
ResourceLocation resource =
|
||||
TileLoader.parseTileAddress(propsLoc, String.valueOf(i), blankResource);
|
||||
override.addIcon(resource, expanded[i]);
|
||||
}
|
||||
}
|
||||
|
||||
private static BufferedImage generate(BufferedImage tl, BufferedImage tr, BufferedImage bl, BufferedImage br){
|
||||
int w = tl.getWidth();
|
||||
int hw = w/2;
|
||||
BufferedImage img = new BufferedImage(tl.getWidth(), tl.getHeight(), BufferedImage.TYPE_INT_ARGB);
|
||||
int numFrames = tl.getHeight() / tl.getWidth();
|
||||
Graphics2D g = img.createGraphics();
|
||||
for (int i = 0; i < numFrames; i++){
|
||||
int yOff = w * i;
|
||||
copy(tl, g, 0, yOff, hw);
|
||||
copy(tr, g, hw, yOff, hw);
|
||||
copy(bl, g, 0, yOff + hw, hw);
|
||||
copy(br, g, hw, yOff + hw, hw);
|
||||
}
|
||||
g.dispose();
|
||||
return img;
|
||||
}
|
||||
|
||||
private static void copy(BufferedImage src, Graphics2D g, int x, int y, int s){
|
||||
g.drawImage(src, x, y, x+s, y+s, x, y, x+s, y+s, null);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -10,12 +10,12 @@ import java.util.Set;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.concurrent.locks.StampedLock;
|
||||
|
||||
import com.github.bsideup.jabel.Desugar;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
import com.github.bsideup.jabel.Desugar;
|
||||
import com.prupe.mcpatcher.MCLogger;
|
||||
import com.prupe.mcpatcher.MCPatcherUtils;
|
||||
import com.prupe.mcpatcher.mal.block.BlockAPI;
|
||||
@@ -32,7 +32,7 @@ import jss.notfine.config.MCPatcherForgeConfig;
|
||||
|
||||
public class CTMUtils {
|
||||
|
||||
private static final MCLogger logger = MCLogger.getLogger(MCLogger.Category.CONNECTED_TEXTURES, "CTM");
|
||||
public static final MCLogger logger = MCLogger.getLogger(MCLogger.Category.CONNECTED_TEXTURES, "CTM");
|
||||
|
||||
private static class Overrides {
|
||||
private final List<TileOverride> all = new ArrayList<>();
|
||||
|
||||
@@ -53,6 +53,9 @@ public final class CompactCtmQuadProcessor {
|
||||
}
|
||||
|
||||
public boolean processFace(RenderBlocks rb, RenderBlockState renderBlockState, IIcon origIcon) {
|
||||
if(renderBlockState instanceof BlockOrientation blockOrientation){
|
||||
blockOrientation.setFlipBottom();
|
||||
}
|
||||
int neighborBits = override.getNeighborBits(renderBlockState, origIcon);
|
||||
|
||||
int ctmIndex = TileOverride.neighborMap[neighborBits & 0xFF];
|
||||
|
||||
@@ -0,0 +1,77 @@
|
||||
package com.prupe.mcpatcher.ctm;
|
||||
|
||||
import com.gtnewhorizons.angelica.config.AngelicaConfig;
|
||||
import com.prupe.mcpatcher.mal.tile.TileLoader;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import jss.notfine.render.InterpolatedIcon;
|
||||
import net.minecraft.client.resources.IResource;
|
||||
import net.minecraft.client.resources.IResourceManager;
|
||||
import net.minecraft.client.resources.SimpleResource;
|
||||
import net.minecraft.client.resources.data.AnimationMetadataSection;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GeneratedCTMAtlasSprite extends InterpolatedIcon {
|
||||
|
||||
private final TileLoader loader;
|
||||
private final boolean aniFiltering;
|
||||
private boolean interpolated;
|
||||
|
||||
public GeneratedCTMAtlasSprite(TileLoader loader, boolean aniFiltering, String name) {
|
||||
super(name);
|
||||
this.loader = loader;
|
||||
this.aniFiltering = aniFiltering;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void updateAnimationInterpolated() throws IllegalArgumentException, IllegalAccessException {
|
||||
if(interpolated) super.updateAnimationInterpolated();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomLoader(IResourceManager manager, ResourceLocation location) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean load(IResourceManager manager, ResourceLocation location) {
|
||||
BufferedImage img = loader.getImageForPath(location);
|
||||
if(img == null) return true;
|
||||
try {
|
||||
ResourceLocation metaLoc = getMetaLoc(location);
|
||||
IResource iresource = manager.getResource(metaLoc);
|
||||
AnimationMetadataSection anim = (AnimationMetadataSection)iresource.getMetadata("animation");
|
||||
interpolated = anim != null && AngelicaConfig.enableNotFineFeatures && shouldInterpolate(iresource);
|
||||
loadSprite(new BufferedImage[]{img, null, null, null, null}, anim, aniFiltering);
|
||||
}catch (Exception exception){
|
||||
CTMUtils.logger.error("Error loading sprite for " + location);
|
||||
exception.printStackTrace();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static boolean shouldInterpolate(IResource resource){
|
||||
try {
|
||||
if (resource instanceof SimpleResource simple) {
|
||||
return simple.mcmetaJson.getAsJsonObject("animation")
|
||||
.getAsJsonPrimitive("interpolate").getAsBoolean();
|
||||
}
|
||||
}catch (Exception _){}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the mcmeta file associated with 0.png
|
||||
*/
|
||||
private static ResourceLocation getMetaLoc(ResourceLocation location) {
|
||||
String path = location.getResourcePath();
|
||||
int index = path.lastIndexOf('/');
|
||||
if(index == -1) return new ResourceLocation(location.getResourceDomain(), "0.png");
|
||||
path = path.substring(0, index) + "/0.png";
|
||||
return new ResourceLocation(location.getResourceDomain(), path);
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_MATERIAL;
|
||||
import static com.prupe.mcpatcher.ctm.RenderBlockState.CONNECT_BY_TILE;
|
||||
import static com.prupe.mcpatcher.ctm.RenderBlockState.NORMALS;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.ArrayList;
|
||||
import java.util.BitSet;
|
||||
import java.util.HashSet;
|
||||
@@ -32,10 +33,10 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
|
||||
private static final MCLogger logger = MCLogger.getLogger(MCLogger.Category.CONNECTED_TEXTURES, "CTM");
|
||||
|
||||
private final PropertiesFile properties;
|
||||
protected final PropertiesFile properties;
|
||||
private final String baseFilename;
|
||||
private final TileLoader tileLoader;
|
||||
private final int renderPass;
|
||||
protected final TileLoader tileLoader;
|
||||
protected final int renderPass;
|
||||
private final int weight;
|
||||
private final List<BlockStateMatcher> matchBlocks;
|
||||
private final Set<String> matchTiles;
|
||||
@@ -45,7 +46,7 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
private final BitSet biomes;
|
||||
private final BitSet height;
|
||||
|
||||
private final List<ResourceLocation> tileNames = new ArrayList<>();
|
||||
protected final List<ResourceLocation> tileNames = new ArrayList<>();
|
||||
protected IIcon[] icons;
|
||||
|
||||
// Index into this array is formed from these bit values:
|
||||
@@ -103,6 +104,7 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
case "sandstone", "top" -> override = new TileOverrideImpl.Top(properties, tileLoader);
|
||||
case "repeat", "pattern" -> override = new TileOverrideImpl.Repeat(properties, tileLoader);
|
||||
case "ctm_compact", "compact" -> override = new TileOverrideImpl.CTMCompact(properties, tileLoader);
|
||||
case "compact_expanded" -> override = new TileOverrideImpl.CTMCompactExpanded(properties, tileLoader);
|
||||
default -> properties.error("unknown method \"%s\"", method);
|
||||
}
|
||||
|
||||
@@ -196,7 +198,12 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
return tileLoader.preloadTile(resource, renderPass > RenderPassAPI.MAX_BASE_RENDER_PASS);
|
||||
}
|
||||
|
||||
private void loadIcons() {
|
||||
public void addIcon(ResourceLocation resource, BufferedImage img){
|
||||
tileNames.add(resource);
|
||||
tileLoader.addTile(resource, img, null, true);
|
||||
}
|
||||
|
||||
protected void loadIcons() {
|
||||
tileNames.clear();
|
||||
String tileList = properties.getString("tiles", "");
|
||||
ResourceLocation blankResource = RenderPassAPI.instance.getBlankResource(renderPass);
|
||||
@@ -221,16 +228,7 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
try {
|
||||
int from = Integer.parseInt(matcher.group(1));
|
||||
int to = Integer.parseInt(matcher.group(2));
|
||||
for (int i = from; i <= to; i++) {
|
||||
ResourceLocation resource = TileLoader
|
||||
.parseTileAddress(properties.getResource(), String.valueOf(i), blankResource);
|
||||
if (TexturePackAPI.hasResource(resource)) {
|
||||
addIcon(resource);
|
||||
} else {
|
||||
properties.warning("could not find image %s", resource);
|
||||
tileNames.add(null);
|
||||
}
|
||||
}
|
||||
loadOverrideIcons(from, to, blankResource);
|
||||
} catch (NumberFormatException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
@@ -250,6 +248,19 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
}
|
||||
}
|
||||
|
||||
protected void loadOverrideIcons(int from, int to, ResourceLocation blankResource){
|
||||
for (int i = from; i <= to; i++) {
|
||||
ResourceLocation resource = TileLoader
|
||||
.parseTileAddress(properties.getResource(), String.valueOf(i), blankResource);
|
||||
if (TexturePackAPI.hasResource(resource)) {
|
||||
addIcon(resource);
|
||||
} else {
|
||||
properties.warning("could not find image %s", resource);
|
||||
tileNames.add(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<BlockStateMatcher> getBlockList(String property, String defaultMetadata) {
|
||||
List<BlockStateMatcher> blocks = new ArrayList<>();
|
||||
if (!MCPatcherUtils.isNullOrEmpty(defaultMetadata)) {
|
||||
@@ -289,9 +300,6 @@ public abstract class TileOverride implements Comparable<TileOverride> {
|
||||
if (token.isEmpty()) {
|
||||
// nothing
|
||||
} else if (token.contains("/")) {
|
||||
if (!token.endsWith(".png")) {
|
||||
token += ".png";
|
||||
}
|
||||
ResourceLocation resource = TexturePackAPI.parseResourceLocation(properties.getResource(), token);
|
||||
if (resource != null) {
|
||||
list.add(resource.toString());
|
||||
|
||||
@@ -12,15 +12,22 @@ import static com.prupe.mcpatcher.ctm.RenderBlockState.REL_UL;
|
||||
import static com.prupe.mcpatcher.ctm.RenderBlockState.REL_UR;
|
||||
import static com.prupe.mcpatcher.ctm.RenderBlockState.TOP_FACE;
|
||||
|
||||
import com.prupe.mcpatcher.mal.block.RenderPassAPI;
|
||||
import com.prupe.mcpatcher.mal.resource.TexturePackAPI;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
import com.prupe.mcpatcher.mal.resource.PropertiesFile;
|
||||
import com.prupe.mcpatcher.mal.tile.TileLoader;
|
||||
import com.prupe.mcpatcher.mal.util.WeightedIndex;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TileOverrideImpl {
|
||||
|
||||
final static class CTM extends TileOverride {
|
||||
static class CTM extends TileOverride {
|
||||
|
||||
CTM(PropertiesFile properties, TileLoader tileLoader) {
|
||||
super(properties, tileLoader);
|
||||
@@ -505,4 +512,48 @@ public class TileOverrideImpl {
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
final public static class CTMCompactExpanded extends CTM {
|
||||
|
||||
CTMCompactExpanded(PropertiesFile propertiesFile, TileLoader tileLoader) {
|
||||
super(propertiesFile, tileLoader);
|
||||
}
|
||||
|
||||
@Override
|
||||
String checkTileMap() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
String getMethod() {
|
||||
return "compact_expanded";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadOverrideIcons(int from, int to, ResourceLocation blankResource) {
|
||||
List<BufferedImage> compactIcons = new ArrayList<>();
|
||||
if(from != 0){
|
||||
properties.error("expanded compact CTM requires range to start at 0, starts at %d", from);
|
||||
}
|
||||
if(to - from + 1 != 5){
|
||||
properties.error("expanded compact CTM requires exactly 5 icons, got range %d - %d", from, to);
|
||||
}
|
||||
for (int i = from; i <= to; i++) {
|
||||
ResourceLocation resource = TileLoader
|
||||
.parseTileAddress(properties.getResource(), String.valueOf(i), blankResource);
|
||||
if (TexturePackAPI.hasResource(resource)) {
|
||||
compactIcons.add(tileLoader.loadResourceImage(resource,
|
||||
renderPass > RenderPassAPI.MAX_BASE_RENDER_PASS));
|
||||
} else {
|
||||
// Promote from warning to error for compact CTM
|
||||
properties.error("could not find image %s, required for expanded compact CTM", resource);
|
||||
tileNames.add(null);
|
||||
}
|
||||
}
|
||||
if(compactIcons.size() == 5){
|
||||
CTMTextureGenerator.generateTextures(compactIcons.toArray(new BufferedImage[0]),
|
||||
this, properties.getResource(), blankResource);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
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