勾选后在产物 token 里写 .withTag({killCount: K, RepairCounter: R})。SlashBladeTag 只靠类名和 NBT 键名,
不依赖 SlashBlade 的类;用真实 SlashBlade 开发 jar 验证了键名。
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
39 lines
1.5 KiB
Markdown
39 lines
1.5 KiB
Markdown
MineTweakerRecipeMaker
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======================
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Oh god, its is finally here!<br>
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The one and only **MineTweakerRecipeMaker**!
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This mod creates the .zs file on the server's side, that is why you need the mod on the server too (and need to be op).
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(Although you can join a server that does not have the mod, you just won't be able to use it.)
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This mod has no relation with MineTweaker itself, and MineTweaker is not a dependency. Although this mod is utterly useless without it :p
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**Warning**, this mod is not idiot proof, but it tries to be. :p Please post bugreports, so we can make it more idiot proof!
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How to use
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----------
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Command: "/mtrm" or "/MineTweakerRecipeMaker"
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Download
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--------
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We have downloads on [curseforge](http://minecraft.curseforge.com/mc-mods/226294-minetweaker-recipemaker) and on [our website](http://doubledoordev.net/) (more up to date).
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Modpacks & license
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------------------
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As per usual this mod is open-source, you can see the license [here](LICENSE.txt)
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## 拔刀剑(SlashBlade)杀敌数 / 锻造数
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在 MTRM 的产物格(0 号)放一把拔刀剑,右侧「Slot Options」里勾选 **SlashBlade data (kills / refines)**,
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用两个滑条设定杀敌数(`killCount`)和锻造数(`RepairCounter`,范围 0–999999999)。生成的脚本形如:
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```
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recipes.addShaped(<flammpfeil.slashblade:slashblade>.withTag({killCount: 1000, RepairCounter: 7}), [[...]]);
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```
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不装 SlashBlade 时这个选项不出现,行为和原来一致。
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