更新内存状态栏 (#5829)

This commit is contained in:
Glavo authored and GitHub committed 2026-03-23 20:33:57 +08:00
1 parent c58d5a3a81
commit 3b11541b0a
3 files changed
+261 -104

No files matched your search

@@ -0,0 +1,228 @@
/*
* Hello Minecraft! Launcher
* Copyright (C) 2026 huangyuhui <[email protected]> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.jackhuang.hmcl.ui;
import javafx.application.Platform;
import javafx.beans.property.*;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.control.Control;
import javafx.scene.control.SkinBase;
import javafx.scene.layout.StackPane;
import javafx.scene.shape.Rectangle;
import org.jackhuang.hmcl.util.FXThread;
import org.jackhuang.hmcl.util.MathUtils;
import org.jackhuang.hmcl.util.platform.SystemInfo;
import org.jackhuang.hmcl.util.platform.hardware.PhysicalMemoryStatus;
import java.lang.ref.WeakReference;
/// @author Glavo
public final class MemoryStatusBar extends Control {
private static final String DEFAULT_STYLE_CLASS = "memory-status-bar";
public MemoryStatusBar() {
this.getStyleClass().add(DEFAULT_STYLE_CLASS);
setPrefWidth(200);
}
private final ReadOnlyObjectProperty<PhysicalMemoryStatus> memoryStatus = UpdateMemoryStatus.memoryStatusProperty();
/// The memory status of the system.
///
/// The property will be automatically updated.
///
/// The property has no bean, because it may share between multiple MemoryStatusBar instances.
public ReadOnlyObjectProperty<PhysicalMemoryStatus> memoryStatusProperty() {
return memoryStatus;
}
public PhysicalMemoryStatus getMemoryStatus() {
return memoryStatus.get();
}
private final DoubleProperty memoryAllocated = new SimpleDoubleProperty();
public DoubleProperty memoryAllocatedProperty() {
return memoryAllocated;
}
public double getMemoryAllocated() {
return memoryAllocated.get();
}
public void setMemoryAllocated(double memoryAllocated) {
this.memoryAllocated.set(memoryAllocated);
}
@Override
protected SkinBase<MemoryStatusBar> createDefaultSkin() {
return new Skin(this);
}
private static final class Skin extends SkinBase<MemoryStatusBar> {
private static final int HEIGHT = 4;
private final StackPane track;
private final Rectangle memoryUsed;
private final Rectangle memoryAllocate;
private double contentWidth = -1;
Skin(MemoryStatusBar control) {
super(control);
track = new StackPane();
track.getStyleClass().add("track");
track.setPadding(new Insets(HEIGHT, 0, 0, 0));
memoryUsed = new Rectangle();
memoryUsed.setManaged(false);
memoryUsed.setArcWidth(HEIGHT);
memoryUsed.setArcHeight(HEIGHT);
memoryUsed.getStyleClass().add("memory-used");
memoryAllocate = new Rectangle();
memoryAllocate.setManaged(false);
memoryAllocate.setArcWidth(HEIGHT);
memoryAllocate.setArcHeight(HEIGHT);
memoryAllocate.getStyleClass().add("memory-allocate");
this.getChildren().setAll(track, memoryAllocate, memoryUsed);
registerInvalidationListener(control.memoryStatusProperty(), it -> updateBar());
registerInvalidationListener(control.memoryAllocatedProperty(), it -> updateBar());
}
private void updateBar() {
if (contentWidth <= 0) {
// not yet layout
return;
}
PhysicalMemoryStatus status = getSkinnable().getMemoryStatus();
double total = status.getTotal();
double used = status.getUsed();
double allocated = getSkinnable().getMemoryAllocated();
if (total <= 0) {
memoryUsed.setWidth(contentWidth);
memoryAllocate.setWidth(contentWidth);
return;
}
double usedWidth = MathUtils.clamp(contentWidth * (used / total), 0, contentWidth);
double allocatedWidth = MathUtils.clamp(contentWidth * (allocated / total) + usedWidth, 0, contentWidth);
memoryUsed.setWidth(usedWidth);
memoryAllocate.setWidth(allocatedWidth);
}
@Override
protected void layoutChildren(double contentX, double contentY, double contentWidth, double contentHeight) {
track.resizeRelocate(contentX, contentY, contentWidth, contentHeight);
memoryUsed.relocate(contentX, contentY);
memoryAllocate.relocate(contentX, contentY);
this.contentWidth = contentWidth;
memoryUsed.setHeight(contentHeight);
memoryAllocate.setHeight(contentHeight);
updateBar();
}
@Override
public double computeBaselineOffset(double topInset, double rightInset, double bottomInset, double leftInset) {
return Node.BASELINE_OFFSET_SAME_AS_HEIGHT;
}
@Override
protected double computePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset) {
return leftInset + track.prefWidth(height) + rightInset;
}
@Override
protected double computePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset) {
return topInset + HEIGHT + bottomInset;
}
@Override
protected double computeMaxHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset) {
return computePrefHeight(width, topInset, rightInset, bottomInset, leftInset);
}
}
private static final class UpdateMemoryStatus extends Thread {
private static final int UPDATE_INTERVAL = 3000;
@FXThread
private static WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyCache;
@FXThread
static ReadOnlyObjectProperty<PhysicalMemoryStatus> memoryStatusProperty() {
if (memoryStatusPropertyCache != null) {
var property = memoryStatusPropertyCache.get();
if (property != null) {
return property;
}
}
ObjectProperty<PhysicalMemoryStatus> property = new SimpleObjectProperty<>(PhysicalMemoryStatus.INVALID);
memoryStatusPropertyCache = new WeakReference<>(property);
new UpdateMemoryStatus(memoryStatusPropertyCache).start();
return property;
}
private final WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyRef;
UpdateMemoryStatus(WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyRef) {
this.memoryStatusPropertyRef = memoryStatusPropertyRef;
setName("UpdateMemoryStatus");
setDaemon(true);
setPriority(Thread.MIN_PRIORITY);
}
@Override
public void run() {
while (true) {
PhysicalMemoryStatus status = SystemInfo.getPhysicalMemoryStatus();
var memoryStatusProperty = memoryStatusPropertyRef.get();
if (memoryStatusProperty == null)
return;
if (Controllers.isStopped())
return;
Platform.runLater(() -> memoryStatusProperty.set(status));
try {
//noinspection BusyWait
Thread.sleep(UPDATE_INTERVAL);
} catch (InterruptedException e) {
return;
}
}
}
}
}
@@ -18,7 +18,6 @@
package org.jackhuang.hmcl.ui.versions;
import com.jfoenix.controls.*;
import javafx.application.Platform;
import javafx.beans.InvalidationListener;
import javafx.beans.binding.Bindings;
import javafx.beans.property.*;
@@ -43,6 +42,7 @@ import org.jackhuang.hmcl.java.JavaRuntime;
import org.jackhuang.hmcl.setting.*;
import org.jackhuang.hmcl.ui.Controllers;
import org.jackhuang.hmcl.ui.FXUtils;
import org.jackhuang.hmcl.ui.MemoryStatusBar;
import org.jackhuang.hmcl.ui.WeakListenerHolder;
import org.jackhuang.hmcl.ui.construct.*;
import org.jackhuang.hmcl.ui.decorator.DecoratorPage;
@@ -57,7 +57,6 @@ import org.jackhuang.hmcl.util.platform.SystemInfo;
import org.jackhuang.hmcl.util.platform.hardware.PhysicalMemoryStatus;
import org.jackhuang.hmcl.util.versioning.GameVersionNumber;
import java.lang.ref.WeakReference;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
@@ -115,8 +114,6 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
private final IntegerProperty maxMemory = new SimpleIntegerProperty();
private final BooleanProperty modpack = new SimpleBooleanProperty();
private final ReadOnlyObjectProperty<PhysicalMemoryStatus> memoryStatus = UpdateMemoryStatus.memoryStatusProperty();
public VersionSettingsPage(boolean globalSetting) {
ScrollPane scrollPane = new ScrollPane();
scrollPane.setFitToHeight(true);
@@ -296,30 +293,14 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
lowerBoundPane.getChildren().setAll(label, slider, txtMaxMemory, new Label(i18n("settings.memory.unit.mib")));
}
StackPane progressBarPane = new StackPane();
progressBarPane.setAlignment(Pos.CENTER_LEFT);
VBox.setMargin(progressBarPane, new Insets(8, 0, 0, 16));
{
progressBarPane.setMinHeight(4);
progressBarPane.getStyleClass().add("memory-total");
StackPane usedMemory = new StackPane();
usedMemory.getStyleClass().add("memory-used");
usedMemory.maxWidthProperty().bind(Bindings.createDoubleBinding(() ->
progressBarPane.getWidth() *
(memoryStatus.get().getUsed() * 1.0 / memoryStatus.get().getTotal()), progressBarPane.widthProperty(),
memoryStatus));
StackPane allocateMemory = new StackPane();
allocateMemory.getStyleClass().add("memory-allocate");
allocateMemory.maxWidthProperty().bind(Bindings.createDoubleBinding(() ->
progressBarPane.getWidth() *
Math.min(1.0,
(double) (HMCLGameRepository.getAllocatedMemory(maxMemory.get() * 1024L * 1024L, memoryStatus.get().getAvailable(), chkAutoAllocate.isSelected())
+ memoryStatus.get().getUsed()) / memoryStatus.get().getTotal()), progressBarPane.widthProperty(),
maxMemory, memoryStatus, chkAutoAllocate.selectedProperty()));
progressBarPane.getChildren().setAll(allocateMemory, usedMemory);
}
MemoryStatusBar memoryStatusBar = new MemoryStatusBar();
VBox.setMargin(memoryStatusBar, new Insets(8, 0, 0, 16));
memoryStatusBar.memoryAllocatedProperty().bind(Bindings.createDoubleBinding(() ->
(double) HMCLGameRepository.getAllocatedMemory(
maxMemory.get() * 1024L * 1024L,
memoryStatusBar.getMemoryStatus().getAvailable(),
chkAutoAllocate.isSelected()),
memoryStatusBar.memoryStatusProperty(), maxMemory, chkAutoAllocate.selectedProperty()));
BorderPane digitalPane = new BorderPane();
VBox.setMargin(digitalPane, new Insets(0, 0, 0, 16));
@@ -327,26 +308,29 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
Label lblPhysicalMemory = new Label();
lblPhysicalMemory.getStyleClass().add("memory-label");
digitalPane.setLeft(lblPhysicalMemory);
lblPhysicalMemory.textProperty().bind(Bindings.createStringBinding(() ->
i18n("settings.memory.used_per_total",
GIGABYTES.convertFromBytes(memoryStatus.get().getUsed()),
GIGABYTES.convertFromBytes(memoryStatus.get().getTotal())), memoryStatus));
lblPhysicalMemory.textProperty().bind(Bindings.createStringBinding(() -> {
PhysicalMemoryStatus memoryStatus = memoryStatusBar.getMemoryStatus();
return i18n("settings.memory.used_per_total",
GIGABYTES.convertFromBytes(memoryStatus.getUsed()),
GIGABYTES.convertFromBytes(memoryStatus.getTotal()));
}, memoryStatusBar.memoryStatusProperty()));
Label lblAllocateMemory = new Label();
lblAllocateMemory.textProperty().bind(Bindings.createStringBinding(() -> {
PhysicalMemoryStatus memoryStatus = memoryStatusBar.getMemoryStatus();
long maxMemory = Lang.parseInt(this.maxMemory.get(), 0) * 1024L * 1024L;
return i18n(memoryStatus.get().hasAvailable() && maxMemory > memoryStatus.get().getAvailable()
return i18n(memoryStatus.hasAvailable() && maxMemory > memoryStatus.getAvailable()
? (chkAutoAllocate.isSelected() ? "settings.memory.allocate.auto.exceeded" : "settings.memory.allocate.manual.exceeded")
: (chkAutoAllocate.isSelected() ? "settings.memory.allocate.auto" : "settings.memory.allocate.manual"),
GIGABYTES.convertFromBytes(maxMemory),
GIGABYTES.convertFromBytes(HMCLGameRepository.getAllocatedMemory(maxMemory, memoryStatus.get().getAvailable(), chkAutoAllocate.isSelected())),
GIGABYTES.convertFromBytes(memoryStatus.get().getAvailable()));
}, memoryStatus, maxMemory, chkAutoAllocate.selectedProperty()));
GIGABYTES.convertFromBytes(HMCLGameRepository.getAllocatedMemory(maxMemory, memoryStatus.getAvailable(), chkAutoAllocate.isSelected())),
GIGABYTES.convertFromBytes(memoryStatus.getAvailable()));
}, memoryStatusBar.memoryStatusProperty(), maxMemory, chkAutoAllocate.selectedProperty()));
lblAllocateMemory.getStyleClass().add("memory-label");
digitalPane.setRight(lblAllocateMemory);
}
maxMemoryPane.getChildren().setAll(title, chkAutoAllocate, lowerBoundPane, progressBarPane, digitalPane);
maxMemoryPane.getChildren().setAll(title, chkAutoAllocate, lowerBoundPane, memoryStatusBar, digitalPane);
}
launcherVisibilityPane = new LineSelectButton<>();
@@ -472,7 +456,7 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
componentList.disableProperty().bind(enableSpecificSettings.not());
}
private void fireWorkingDirChanged() {
FXUtils.runInFX(() -> fireEvent(new VersionPage.WorkingDirChangedEvent()));
}
@@ -776,57 +760,4 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
return state.getReadOnlyProperty();
}
private static final class UpdateMemoryStatus extends Thread {
@FXThread
private static WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyCache;
@FXThread
static ReadOnlyObjectProperty<PhysicalMemoryStatus> memoryStatusProperty() {
if (memoryStatusPropertyCache != null) {
var property = memoryStatusPropertyCache.get();
if (property != null) {
return property;
}
}
ObjectProperty<PhysicalMemoryStatus> property = new SimpleObjectProperty<>(PhysicalMemoryStatus.INVALID);
memoryStatusPropertyCache = new WeakReference<>(property);
new UpdateMemoryStatus(memoryStatusPropertyCache).start();
return property;
}
private final WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyRef;
UpdateMemoryStatus(WeakReference<ObjectProperty<PhysicalMemoryStatus>> memoryStatusPropertyRef) {
this.memoryStatusPropertyRef = memoryStatusPropertyRef;
setName("UpdateMemoryStatus");
setDaemon(true);
setPriority(Thread.MIN_PRIORITY);
}
@Override
public void run() {
while (true) {
PhysicalMemoryStatus status = SystemInfo.getPhysicalMemoryStatus();
var memoryStatusProperty = memoryStatusPropertyRef.get();
if (memoryStatusProperty == null)
return;
if (Controllers.isStopped())
return;
Platform.runLater(() -> memoryStatusProperty.set(status));
try {
//noinspection BusyWait
Thread.sleep(1000);
} catch (InterruptedException e) {
return;
}
}
}
}
}
+11 -13
View File
@@ -113,28 +113,26 @@
.memory-label {
}
.memory-used {
-fx-background-color: -monet-primary;
.memory-status-bar {
-fx-opacity: 1;
}
.memory-used:disabled {
.memory-status-bar:disabled {
-fx-opacity: 0.4;
}
.memory-allocate {
-fx-background-color: -monet-primary-transparent-50;
.memory-status-bar .track {
-fx-background-color: -monet-secondary-container;
-fx-background-radius: 2;
-fx-background-insets: 0;
}
.memory-allocate:disabled {
-fx-opacity: 0.4;
.memory-status-bar .memory-used {
-fx-fill: -monet-primary;
}
.memory-total {
-fx-background-color: -monet-surface-container;
}
.memory-total:disabled {
-fx-opacity: 0.4;
.memory-status-bar .memory-allocate {
-fx-fill: -monet-primary-transparent-50;
}
.update-label {