620 Commits
Author SHA1 Message Date
Dream Master d946500c0d update 1.8.7 2025-05-28 12:25:03 +02:00
Alexdoru 487829a16e Stop running tick events twice per tick (#30) 2025-05-28 06:28:45 +02:00
Martin Robertz f153502858 update
(cherry picked from commit 093cf20b71)
1.8.6
2025-05-24 22:31:15 +02:00
dibbydoda 095ea9e3c4 Remove unused EnderIO module (#29) 2025-05-24 20:08:33 +02:00
Maya c6d48b32f7 update 1.8.4 2025-03-20 09:41:10 -05:00
4fb3d1edaa Fix thaumcraft node aspects overflowing out of the tooltip bounding box (#28)
Co-authored-by: Martin Robertz <[email protected]>
Co-authored-by: Maya <[email protected]>
2025-03-20 09:40:58 -05:00
EmperorSuperandMaya 678bb6dd44 Add a total size counter to thaumcraft nodes (#27)
Co-authored-by: Maya <[email protected]>
2025-03-20 09:35:25 -05:00
Glease 5333808d65 add more information to help debug weird NPE (#26) 2025-03-20 09:30:06 -05:00
Martin Robertz 4750486375 update 1.8.2 2024-11-16 15:38:59 +01:00
Alexdoru 0f9710a9f9 Remove unnecessary reflection (#24) 2024-11-16 02:48:17 +01:00
Martin Robertz 0c0ac4fcfa update 1.8.1 2024-07-02 23:48:19 +02:00
AnrDaemonandQuarri6343 a189446cac fixed broken Maintained mod (#23)
Co-authored-by: Quarri6343 <[email protected]>
2024-07-01 06:43:57 +02:00
Martin Robertz 6279ef2b09 update 1.8.0 2024-05-20 12:35:52 +02:00
Lyfts 6cf6dafb53 Add signal strength indicator for projectred wires (#22) 2024-05-20 12:34:29 +02:00
mist475 2f738bc728 Add option to hide invisible players (#20)
* add option to hide invisible players

* fix some warnings
1.7.3
2024-04-17 08:25:25 +02:00
Mist475 8329a4f186 improve mod detection logging 2024-04-17 08:25:00 +02:00
Mist475 e5ab6193a5 update buildscript 2024-04-17 08:25:00 +02:00
mist475 18560992cd Cleanup codebase (#19)
* update buildscript + deps

* applyDecompilerCleanupToMain

* remove commented out code

* move to tags based injected version

* cleanup code

* remove .bak files
1.7.2
2024-04-01 20:42:52 +02:00
Martin Robertz a767b0f922 update 1.7.1 2024-02-22 13:21:43 +01:00
connor135246 61f8fbe1ce Fix vanilla Anvils, Saplings, and Slabs (#18)
* Fix Anvil display

* Fix growth stage 1 Saplings

* Fix top slabs and "smooth" double slabs

* comment on modded anvils

* spotless apply

* Only fix vanilla anvil

modded anvils can do it themselves

* Simplify

Thinking about this, I don't think there's a need to worry about the smooth double slabs.
There's a few reasons:
These blocks can only be obtained with commands. The only one this actually matters for is the sandstone one (43:9), since that's the only one that is visually different as well as has the wrong name. Holding 43:9 in your inventory will still have the wrong name anyway. Mods that add the modern minecraft ways of accessing these blocks create their own versions instead of using the old ones.
2024-02-22 11:33:30 +01:00
Raven Szewczyk a8a49f2b6e [ci skip] upgraded build system 2024-02-04 20:02:54 +00:00
Martin Robertz bf7cc86247 update bs+deps 1.7.0 2024-01-12 21:23:08 +01:00
Raven Szewczyk d6650f6cc4 [ci skip] upgraded build system 2024-01-08 21:30:25 +00:00
tth05 bc46b8840d Convert world unload event handler to public inner class (#17) 1.6.5 2023-11-17 20:39:34 +01:00
tth05 7d72e0680e Clear DataAccessorCommon instance when leaving world (#16) 1.6.4 2023-11-17 15:43:10 +01:00
Martin Robertz ee237c3a44 update deps+bs 1.6.3 2023-11-16 11:03:17 +01:00
tth05 4c4cb95782 Remove unnecessary targetStack and targetEntity fields in RayTracing class 2023-11-16 10:01:36 +01:00
Martin Robertz 9698692020 Cleanup (#14)
* update gradle+deps

* remove bak file
clean wci

* add back

* sa
1.6.2
2023-10-18 18:34:53 +02:00
ghostflyby e7524e80f1 Move font init to getter with guard if (#13)
* Move font init to getter with guard if

* update bs
2023-10-18 13:50:55 +02:00
Martin Robertz d682f65320 update bs+sa+dep file+gradle 1.6.0 2023-05-06 17:21:16 +02:00
Ryan Nasers 3801124648 Fixing dependencies.gradle (#12) 2023-05-06 17:17:04 +02:00
glowredman 2b73a517e8 Use aspect's name instead of tag (#11) 1.5.24 2023-03-04 19:37:08 +01:00
Raven Szewczyk 50221c750b Update buildscript, dependencies and repositories. (#10) 2023-02-09 14:19:19 +01:00
Raven Szewczyk 752dcd9986 updateBuildscript 1.5.23 2023-02-09 13:12:58 +00:00
Raven Szewczyk 2edac37178 [ci skip] upgraded build system 2023-01-31 09:57:01 +00:00
Jason Mitchell 85f2b035a4 [ci skip] Add git-blame-ignore-revs for spotlessApply 2023-01-29 12:42:42 -08:00
Jason Mitchell 4ee7d7396c [ci skip] spotlessApply with the new settings 2023-01-29 12:42:42 -08:00
Jason Mitchell d10840fc54 [ci skip] Update buildscript to RetroFuturaGradle 2023-01-29 12:42:07 -08:00
Alexdoru 80cfdfd41e fixed the keybinds triggering when they are un binded (#9)
* fix keybind triggering when un binded

* translation had wrong key

* it's in the same class
1.5.22
2022-09-14 07:32:45 +02:00
Jason Mitchell 08a9f33dbb [ci skip] Migrate github actions to GTNH-Actions-Workflows 2022-07-16 10:52:02 -07:00
glowredman 8023588d71 Moar Null Safety (#8)
* Update build.gradle

* Check for world == null
1.5.21
2022-06-05 23:19:30 +02:00
bombcar 6ca097d5d0 BY-NC-SA 4.0 (#7) 1.5.20 2022-02-14 22:11:52 +01:00
bombcar fba608a2d1 CC-BY-SA-4.0 (#6)
* update build

* CC-BY-SA-4.0
1.5.19
2022-02-10 08:29:27 -08:00
Kiwiand[Kiwi233] f04bb197ac Update zh_CN.lang (#5)
* Update zh_CN.lang

* Update zh_CN.lang

Co-authored-by: [Kiwi233] <[[email protected]]>
2022-02-06 19:14:19 +01:00
Jason Mitchell 8b30294ae0 update to explicit dependencies 1.5.18 2022-01-17 22:18:55 -08:00
Jason Mitchell d4441c85ce maven publish buildscript update 2022-01-17 22:18:46 -08:00
Kiwiand[Kiwi233] c1480d632c Update zh_CN.lang (#4)
Co-authored-by: [Kiwi233] <[[email protected]]>
1.5.17
2021-12-30 14:45:32 +01:00
Jason Mitchell 8268d0a384 Add License (#3) 1.5.16 2021-12-05 21:22:45 +01:00
boubou19 78eb719f06 Merge pull request #2 from GTNewHorizons/update-build-script
Update build script and CI
2021-11-30 15:40:51 +01:00
Johann Bernhardt 0c73ed59c3 Update build script and CI 2021-11-30 10:09:50 +01:00