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> Resolve dependencies of :lwjgl2Classpath
> Configure project :
You might want to check out './gradlew :faq' if your build fails.
> Task :compileUtilJava UP-TO-DATE
> Task :compileUtilScala NO-SOURCE
> Task :extractForgeUserdev SKIPPED
> Task :extractMcpData SKIPPED
> Task :extractDependencyATs SKIPPED
> Task :generateForgeSrgMappings SKIPPED
> Task :downloadLauncherAllVersionsManifest SKIPPED
> Task :downloadLauncherVersionManifest SKIPPED
> Task :downloadVanillaJars SKIPPED
> Task :mergeVanillaSidedJars SKIPPED
> Task :deobfuscateMergedJarToSrg SKIPPED
> Task :downloadFernflower SKIPPED
> Task :decompileSrgJar SKIPPED
> Task :cleanupDecompSrgJar SKIPPED
> Task :patchDecompiledJar SKIPPED
> Task :remapDecompiledJar SKIPPED
<===----------> 29% EXECUTING [286ms]> :decompressDecompiledSources> Task :decompressDecompiledSources UP-TO-DATE
> Task :compilePatchedMcJava UP-TO-DATE
> Task :compilePatchedMcScala NO-SOURCE
> Task :processPatchedMcResources UP-TO-DATE
> Task :patchedMcClasses UP-TO-DATE
> Task :compileApiJava NO-SOURCE
> Task :compileApiScala NO-SOURCE
> Task :processApiResources NO-SOURCE
> Task :apiClasses UP-TO-DATE
> Task :compileForgePatchesJava UP-TO-DATE
> Task :compileForgePatchesScala NO-SOURCE
> Task :injectTags UP-TO-DATE
> Task :compileInjectedTagsJava UP-TO-DATE
> Task :compileInjectedTagsScala NO-SOURCE
> Task :extractNatives3 UP-TO-DATE
> Task :createMcLauncherFiles UP-TO-DATE
> Task :compileMcLauncherJava UP-TO-DATE
> Task :compileMcLauncherScala NO-SOURCE
> Task :processForgePatchesResources NO-SOURCE
> Task :forgePatchesClasses UP-TO-DATE
> Task :processInjectedTagsResources NO-SOURCE
> Task :injectedTagsClasses UP-TO-DATE
> Task :processMcLauncherResources NO-SOURCE
> Task :mcLauncherClasses UP-TO-DATE
<=========----> 74% EXECUTING [386ms]> :compileJava<=========----> 74% EXECUTING [486ms]<=========----> 74% EXECUTING [586ms]<=========----> 74% EXECUTING [686ms]<=========----> 74% EXECUTING [786ms]<=========----> 74% EXECUTING [886ms]<=========----> 74% EXECUTING [986ms]<=========----> 74% EXECUTING [1s]<=========----> 74% EXECUTING [2s]
> Task :compileJava
Jabel: initialized
<=========----> 74% EXECUTING [2s]> :compileJava<=========----> 74% EXECUTING [3s]
> Task :compileScala NO-SOURCE
> Task :generateAssets
<==========---> 79% EXECUTING [3s]> :processResources> Task :processResources
> Task :classes
> Task :jar SKIPPED
> Task :compileHotswapJava UP-TO-DATE
> Task :compileHotswapScala SKIPPED
> Task :processHotswapResources UP-TO-DATE
> Task :hotswapClasses UP-TO-DATE
<============-> 92% EXECUTING [3s]> :shadowJar<============-> 92% EXECUTING [4s]> Task :shadowJar
> Task :processUtilResources NO-SOURCE
> Task :utilClasses UP-TO-DATE
<============-> 98% EXECUTING [4s]> :runComparisonTool<============-> 98% EXECUTING [5s]
> Task :runComparisonTool
Missing gl3: org/lwjgl/BufferChecks
Missing gl3: org/lwjgl/LWJGLException
Missing gl3: org/lwjgl/LWJGLUtil
Missing gl3: org/lwjgl/LWJGLUtil$TokenFilter
Missing gl3: org/lwjgl/MemoryUtil
Missing in mod: org/lwjgl/PointerBuffer : <init>:(I)V
Missing in mod: org/lwjgl/PointerBuffer : <init>:(Ljava/nio/ByteBuffer;)V
Missing in mod: org/lwjgl/PointerBuffer : asReadOnlyBuffer:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : capacity:()I
Missing in mod: org/lwjgl/PointerBuffer : clear:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : compact:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : compareTo:(Ljava/lang/Object;)I
Missing in mod: org/lwjgl/PointerBuffer : duplicate:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : equals:(Ljava/lang/Object;)Z
Missing in mod: org/lwjgl/PointerBuffer : flip:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : get:()J
Missing in mod: org/lwjgl/PointerBuffer : get:(I)J
Missing in mod: org/lwjgl/PointerBuffer : get:([J)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : get:([JII)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : getBuffer:()Ljava/nio/ByteBuffer;
Missing in mod: org/lwjgl/PointerBuffer : getPointerSize:()I
Missing in mod: org/lwjgl/PointerBuffer : hasRemaining:()Z
Missing in mod: org/lwjgl/PointerBuffer : hashCode:()I
Missing in mod: org/lwjgl/PointerBuffer : is64Bit:()Z
Missing in mod: org/lwjgl/PointerBuffer : isReadOnly:()Z
Missing in mod: org/lwjgl/PointerBuffer : limit:()I
Missing in mod: org/lwjgl/PointerBuffer : limit:(I)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : mark:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : newInstance:(Ljava/nio/ByteBuffer;)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : order:()Ljava/nio/ByteOrder;
Missing in mod: org/lwjgl/PointerBuffer : position:()I
Missing in mod: org/lwjgl/PointerBuffer : position:(I)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : positionByte:()I
Missing in mod: org/lwjgl/PointerBuffer : put:(IJ)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:(ILorg/lwjgl/PointerWrapper;)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:(J)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:(Ljava/nio/ByteBuffer;IJ)V
Missing in mod: org/lwjgl/PointerBuffer : put:(Ljava/nio/ByteBuffer;J)V
Missing in mod: org/lwjgl/PointerBuffer : put:(Lorg/lwjgl/PointerBuffer;)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:(Lorg/lwjgl/PointerWrapper;)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:([J)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : put:([JII)Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : remaining:()I
Missing in mod: org/lwjgl/PointerBuffer : remainingByte:()I
Missing in mod: org/lwjgl/PointerBuffer : reset:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : rewind:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : slice:()Lorg/lwjgl/PointerBuffer;
Missing in mod: org/lwjgl/PointerBuffer : toString:()Ljava/lang/String;
Missing gl3: org/lwjgl/PointerWrapper
Missing gl3: org/lwjgl/PointerWrapperAbstract
Missing gl3: org/lwjgl/Sys
Missing gl3: org/lwjgl/input/Controller
Missing gl3: org/lwjgl/input/Controllers
Missing gl3: org/lwjgl/input/Cursor
Missing gl3: org/lwjgl/input/Keyboard
Missing gl3: org/lwjgl/input/Mouse
Missing in mod: org/lwjgl/openal/AL : create:(Ljava/lang/String;IIZ)V
Missing in mod: org/lwjgl/openal/AL : create:(Ljava/lang/String;IIZZ)V
Missing in mod: org/lwjgl/openal/AL : getContext:()Lorg/lwjgl/openal/ALCcontext;
org/lwjgl/openal/AL10
+ alBufferData:(IILjava/nio/ByteBuffer;I)V
+ alBufferData:(IILjava/nio/IntBuffer;I)V
+ alBufferData:(IILjava/nio/ShortBuffer;I)V
+ alDeleteBuffers:(I)V
+ alDeleteBuffers:(Ljava/nio/IntBuffer;)V
+ alDeleteSources:(I)V
+ alDeleteSources:(Ljava/nio/IntBuffer;)V
+ alDisable:(I)V
+ alDistanceModel:(I)V
+ alDopplerFactor:(F)V
+ alDopplerVelocity:(F)V
+ alEnable:(I)V
+ alGenBuffers:()I
+ alGenBuffers:(Ljava/nio/IntBuffer;)V
+ alGenSources:()I
+ alGenSources:(Ljava/nio/IntBuffer;)V
+ alGetBoolean:(I)Z
+ alGetBufferf:(II)F
+ alGetBufferi:(II)I
+ alGetDouble:(I)D
> alGetDouble:(ILjava/nio/DoubleBuffer;)V --> alGetDoublev:(ILjava/nio/DoubleBuffer;)V
+ alGetError:()I
+ alGetFloat:(I)F
> alGetFloat:(ILjava/nio/FloatBuffer;)V --> alGetFloatv:(ILjava/nio/FloatBuffer;)V
+ alGetInteger:(I)I
> alGetInteger:(ILjava/nio/IntBuffer;)V --> alGetIntegerv:(ILjava/nio/IntBuffer;)V
> alGetListener:(ILjava/nio/FloatBuffer;)V --> alGetListenerfv:(ILjava/nio/FloatBuffer;)V
+ alGetListenerf:(I)F
+ alGetListeneri:(I)I
> alGetSource:(IILjava/nio/FloatBuffer;)V --> alGetSourcefv:(IILjava/nio/FloatBuffer;)V
+ alGetSourcef:(II)F
+ alGetSourcei:(II)I
+ alGetString:(I)Ljava/lang/String;
+ alIsBuffer:(I)Z
+ alIsEnabled:(I)Z
+ alIsSource:(I)Z
+ alListener3f:(IFFF)V
> alListener:(ILjava/nio/FloatBuffer;)V --> alListenerfv:(ILjava/nio/FloatBuffer;)V
+ alListenerf:(IF)V
+ alListeneri:(II)V
+ alSource3f:(IIFFF)V
> alSource:(IILjava/nio/FloatBuffer;)V --> alSourcefv:(IILjava/nio/FloatBuffer;)V
+ alSourcePause:(I)V
> alSourcePause:(Ljava/nio/IntBuffer;)V --> alSourcePausev:(Ljava/nio/IntBuffer;)V
+ alSourcePlay:(I)V
> alSourcePlay:(Ljava/nio/IntBuffer;)V --> alSourcePlayv:(Ljava/nio/IntBuffer;)V
+ alSourceQueueBuffers:(II)V
+ alSourceQueueBuffers:(ILjava/nio/IntBuffer;)V
+ alSourceRewind:(I)V
> alSourceRewind:(Ljava/nio/IntBuffer;)V --> alSourceRewindv:(Ljava/nio/IntBuffer;)V
+ alSourceStop:(I)V
> alSourceStop:(Ljava/nio/IntBuffer;)V --> alSourceStopv:(Ljava/nio/IntBuffer;)V
+ alSourceUnqueueBuffers:(I)I
+ alSourceUnqueueBuffers:(ILjava/nio/IntBuffer;)V
+ alSourcef:(IIF)V
+ alSourcei:(III)V
org/lwjgl/openal/AL11
+ alBuffer3f:(IIFFF)V
+ alBuffer3i:(IIIII)V
> alBuffer:(IILjava/nio/FloatBuffer;)V --> alBufferfv:(IILjava/nio/FloatBuffer;)V
> alBuffer:(IILjava/nio/IntBuffer;)V --> alBufferiv:(IILjava/nio/IntBuffer;)V
+ alBufferf:(IIF)V
+ alBufferi:(III)V
> alGetBuffer:(IILjava/nio/FloatBuffer;)V --> alGetBufferfv:(IILjava/nio/FloatBuffer;)V
> alGetBuffer:(IILjava/nio/IntBuffer;)V --> alGetBufferiv:(IILjava/nio/IntBuffer;)V
+ alGetBufferf:(II)F
+ alGetBufferi:(II)I
+ alListener3i:(IIII)V
+ alSource3i:(IIIII)V
> alSource:(IILjava/nio/IntBuffer;)V --> alSourceiv:(IILjava/nio/IntBuffer;)V
+ alSpeedOfSound:(F)V
org/lwjgl/openal/ALC10
java.lang.UnsupportedOperationException: org.lwjgl.openal.ALCcontext -> long in org/lwjgl/openal/ALC10 : alcDestroyContext:(Lorg/lwjgl/openal/ALCcontext;)V
- alcDestroyContext:(Lorg/lwjgl/openal/ALCcontext;)V
java.lang.UnsupportedOperationException: org.lwjgl.openal.ALCcontext -> long in org/lwjgl/openal/ALC10 : alcGetContextsDevice:(Lorg/lwjgl/openal/ALCcontext;)Lorg/lwjgl/openal/ALCdevice;
- alcGetContextsDevice:(Lorg/lwjgl/openal/ALCcontext;)Lorg/lwjgl/openal/ALCdevice;
java.lang.UnsupportedOperationException: org.lwjgl.openal.ALCcontext -> long in org/lwjgl/openal/ALC10 : alcMakeContextCurrent:(Lorg/lwjgl/openal/ALCcontext;)I
- alcMakeContextCurrent:(Lorg/lwjgl/openal/ALCcontext;)I
java.lang.UnsupportedOperationException: org.lwjgl.openal.ALCcontext -> long in org/lwjgl/openal/ALC10 : alcProcessContext:(Lorg/lwjgl/openal/ALCcontext;)V
- alcProcessContext:(Lorg/lwjgl/openal/ALCcontext;)V
java.lang.UnsupportedOperationException: org.lwjgl.openal.ALCcontext -> long in org/lwjgl/openal/ALC10 : alcSuspendContext:(Lorg/lwjgl/openal/ALCcontext;)V
- alcSuspendContext:(Lorg/lwjgl/openal/ALCcontext;)V
org/lwjgl/openal/ALC11
Missing gl3: org/lwjgl/openal/ALCcontext
Missing gl3: org/lwjgl/openal/ALCdevice
Missing gl3: org/lwjgl/openal/EFX10
Missing gl3: org/lwjgl/openal/EFXUtil
Missing gl3: org/lwjgl/openal/OpenALException
Missing gl3: org/lwjgl/openal/Util
org/lwjgl/opengl/AMDBlendMinmaxFactor
org/lwjgl/opengl/AMDDebugOutput
- glDebugMessageCallbackAMD:(Lorg/lwjgl/opengl/AMDDebugOutputCallback;)V
+ glDebugMessageEnableAMD:(IILjava/nio/IntBuffer;Z)V
+ glDebugMessageInsertAMD:(IIILjava/lang/CharSequence;)V
+ glDebugMessageInsertAMD:(IIILjava/nio/ByteBuffer;)V
+ glGetDebugMessageLogAMD:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)I
Missing gl3: org/lwjgl/opengl/AMDDebugOutputCallback
Missing gl3: org/lwjgl/opengl/AMDDebugOutputCallback$Handler
org/lwjgl/opengl/AMDDepthClampSeparate
org/lwjgl/opengl/AMDDrawBuffersBlend
+ glBlendEquationIndexedAMD:(II)V
+ glBlendEquationSeparateIndexedAMD:(III)V
+ glBlendFuncIndexedAMD:(III)V
+ glBlendFuncSeparateIndexedAMD:(IIIII)V
org/lwjgl/opengl/AMDInterleavedElements
+ glVertexAttribParameteriAMD:(III)V
Missing gl3: org/lwjgl/opengl/AMDMultiDrawIndirect
Missing gl3: org/lwjgl/opengl/AMDNameGenDelete
org/lwjgl/opengl/AMDPerformanceMonitor
+ glBeginPerfMonitorAMD:(I)V
+ glDeletePerfMonitorsAMD:(I)V
+ glDeletePerfMonitorsAMD:(Ljava/nio/IntBuffer;)V
+ glEndPerfMonitorAMD:(I)V
+ glGenPerfMonitorsAMD:()I
+ glGenPerfMonitorsAMD:(Ljava/nio/IntBuffer;)V
- glGetPerfMonitorCounterDataAMD:(II)I
+ glGetPerfMonitorCounterDataAMD:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glGetPerfMonitorCounterInfoAMD:(IIILjava/nio/ByteBuffer;)V
- glGetPerfMonitorCounterStringAMD:(III)Ljava/lang/String;
+ glGetPerfMonitorCounterStringAMD:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetPerfMonitorCountersAMD:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetPerfMonitorGroupStringAMD:(II)Ljava/lang/String;
+ glGetPerfMonitorGroupStringAMD:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetPerfMonitorGroupsAMD:(Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glSelectPerfMonitorCountersAMD:(IZILjava/nio/IntBuffer;)V
org/lwjgl/opengl/AMDPinnedMemory
org/lwjgl/opengl/AMDQueryBufferObject
org/lwjgl/opengl/AMDSamplePositions
> glSetMultisampleAMD:(IILjava/nio/FloatBuffer;)V --> glSetMultisamplefvAMD:(IILjava/nio/FloatBuffer;)V
org/lwjgl/opengl/AMDSeamlessCubemapPerTexture
org/lwjgl/opengl/AMDSparseTexture
+ glTexStorageSparseAMD:(IIIIIII)V
+ glTextureStorageSparseAMD:(IIIIIIII)V
org/lwjgl/opengl/AMDStencilOperationExtended
+ glStencilOpValueAMD:(II)V
org/lwjgl/opengl/AMDVertexShaderTessellator
+ glTessellationFactorAMD:(F)V
+ glTessellationModeAMD:(I)V
Missing gl3: org/lwjgl/opengl/APPLEAuxDepthStencil
Missing gl3: org/lwjgl/opengl/APPLEClientStorage
Missing gl3: org/lwjgl/opengl/APPLEElementArray
Missing gl3: org/lwjgl/opengl/APPLEFence
Missing gl3: org/lwjgl/opengl/APPLEFloatPixels
Missing gl3: org/lwjgl/opengl/APPLEFlushBufferRange
Missing gl3: org/lwjgl/opengl/APPLEObjectPurgeable
Missing gl3: org/lwjgl/opengl/APPLEPackedPixels
Missing gl3: org/lwjgl/opengl/APPLERgb422
Missing gl3: org/lwjgl/opengl/APPLERowBytes
Missing gl3: org/lwjgl/opengl/APPLETextureRange
Missing gl3: org/lwjgl/opengl/APPLEVertexArrayObject
Missing gl3: org/lwjgl/opengl/APPLEVertexArrayRange
Missing gl3: org/lwjgl/opengl/APPLEVertexProgramEvaluators
Missing gl3: org/lwjgl/opengl/APPLEYcbcr422
org/lwjgl/opengl/ARBBaseInstance
+ glDrawArraysInstancedBaseInstance:(IIIII)V
+ glDrawElementsInstancedBaseInstance:(IIIJII)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/ByteBuffer;II)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/IntBuffer;II)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/ShortBuffer;II)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(IIIJIII)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/ByteBuffer;III)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/IntBuffer;III)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/ShortBuffer;III)V
org/lwjgl/opengl/ARBBindlessTexture
+ glGetImageHandleARB:(IIZII)J
+ glGetTextureHandleARB:(I)J
+ glGetTextureSamplerHandleARB:(II)J
> glGetVertexAttribLuARB:(IILjava/nio/LongBuffer;)V --> glGetVertexAttribLui64vARB:(IILjava/nio/LongBuffer;)V
+ glIsImageHandleResidentARB:(J)Z
+ glIsTextureHandleResidentARB:(J)Z
+ glMakeImageHandleNonResidentARB:(J)V
+ glMakeImageHandleResidentARB:(JI)V
+ glMakeTextureHandleNonResidentARB:(J)V
+ glMakeTextureHandleResidentARB:(J)V
> glProgramUniformHandleuARB:(IILjava/nio/LongBuffer;)V --> glProgramUniformHandleui64vARB:(IILjava/nio/LongBuffer;)V
+ glProgramUniformHandleui64ARB:(IIJ)V
> glUniformHandleuARB:(ILjava/nio/LongBuffer;)V --> glUniformHandleui64vARB:(ILjava/nio/LongBuffer;)V
+ glUniformHandleui64ARB:(IJ)V
> glVertexAttribL1uARB:(ILjava/nio/LongBuffer;)V --> glVertexAttribL1ui64vARB:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL1ui64ARB:(IJ)V
org/lwjgl/opengl/ARBBlendFuncExtended
+ glBindFragDataLocationIndexed:(IIILjava/lang/CharSequence;)V
+ glBindFragDataLocationIndexed:(IIILjava/nio/ByteBuffer;)V
+ glGetFragDataIndex:(ILjava/lang/CharSequence;)I
+ glGetFragDataIndex:(ILjava/nio/ByteBuffer;)I
Missing gl3: org/lwjgl/opengl/ARBBufferObject
org/lwjgl/opengl/ARBBufferStorage
+ glBufferStorage:(IJI)V
+ glBufferStorage:(ILjava/nio/ByteBuffer;I)V
+ glBufferStorage:(ILjava/nio/DoubleBuffer;I)V
+ glBufferStorage:(ILjava/nio/FloatBuffer;I)V
+ glBufferStorage:(ILjava/nio/IntBuffer;I)V
- glBufferStorage:(ILjava/nio/LongBuffer;I)V
+ glBufferStorage:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferStorageEXT:(IJI)V
+ glNamedBufferStorageEXT:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferStorageEXT:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferStorageEXT:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferStorageEXT:(ILjava/nio/IntBuffer;I)V
java.lang.UnsupportedOperationException: java.nio.LongBuffer -> long in org/lwjgl/opengl/ARBBufferStorage : glNamedBufferStorageEXT:(ILjava/nio/LongBuffer;I)V
- glNamedBufferStorageEXT:(ILjava/nio/LongBuffer;I)V
+ glNamedBufferStorageEXT:(ILjava/nio/ShortBuffer;I)V
org/lwjgl/opengl/ARBClearBufferObject
+ glClearBufferData:(IIIILjava/nio/ByteBuffer;)V
+ glClearBufferSubData:(IIJJIILjava/nio/ByteBuffer;)V
+ glClearNamedBufferDataEXT:(IIIILjava/nio/ByteBuffer;)V
+ glClearNamedBufferSubDataEXT:(IIJJIILjava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBClearTexture
+ glClearTexImage:(IIIILjava/nio/ByteBuffer;)V
+ glClearTexImage:(IIIILjava/nio/DoubleBuffer;)V
+ glClearTexImage:(IIIILjava/nio/FloatBuffer;)V
+ glClearTexImage:(IIIILjava/nio/IntBuffer;)V
- glClearTexImage:(IIIILjava/nio/LongBuffer;)V
+ glClearTexImage:(IIIILjava/nio/ShortBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/IntBuffer;)V
- glClearTexSubImage:(IIIIIIIIIILjava/nio/LongBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/ARBClipControl
+ glClipControl:(II)V
org/lwjgl/opengl/ARBColorBufferFloat
+ glClampColorARB:(II)V
org/lwjgl/opengl/ARBCompressedTexturePixelStorage
org/lwjgl/opengl/ARBComputeShader
+ glDispatchCompute:(III)V
+ glDispatchComputeIndirect:(J)V
org/lwjgl/opengl/ARBComputeVariableGroupSize
+ glDispatchComputeGroupSizeARB:(IIIIII)V
org/lwjgl/opengl/ARBConditionalRenderInverted
org/lwjgl/opengl/ARBCopyBuffer
+ glCopyBufferSubData:(IIJJJ)V
org/lwjgl/opengl/ARBCopyImage
+ glCopyImageSubData:(IIIIIIIIIIIIIII)V
org/lwjgl/opengl/ARBCullDistance
org/lwjgl/opengl/ARBDebugOutput
- glDebugMessageCallbackARB:(Lorg/lwjgl/opengl/ARBDebugOutputCallback;)V
+ glDebugMessageControlARB:(IIILjava/nio/IntBuffer;Z)V
+ glDebugMessageInsertARB:(IIIILjava/lang/CharSequence;)V
+ glDebugMessageInsertARB:(IIIILjava/nio/ByteBuffer;)V
+ glGetDebugMessageLogARB:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)I
Missing gl3: org/lwjgl/opengl/ARBDebugOutputCallback
Missing gl3: org/lwjgl/opengl/ARBDebugOutputCallback$Handler
org/lwjgl/opengl/ARBDepthBufferFloat
org/lwjgl/opengl/ARBDepthClamp
org/lwjgl/opengl/ARBDepthTexture
org/lwjgl/opengl/ARBDirectStateAccess
+ glBindTextureUnit:(II)V
+ glBlitNamedFramebuffer:(IIIIIIIIIIII)V
+ glCheckNamedFramebufferStatus:(II)I
+ glClearNamedBufferData:(IIIILjava/nio/ByteBuffer;)V
+ glClearNamedBufferSubData:(IIJJIILjava/nio/ByteBuffer;)V
- glClearNamedFramebuffer:(IIILjava/nio/FloatBuffer;)V
- glClearNamedFramebuffer:(IIILjava/nio/IntBuffer;)V
- glClearNamedFramebufferfi:(IIFI)V
- glClearNamedFramebufferu:(IIILjava/nio/IntBuffer;)V
+ glCompressedTextureSubImage1D:(IIIIIIJ)V
+ glCompressedTextureSubImage1D:(IIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage2D:(IIIIIIIIJ)V
+ glCompressedTextureSubImage2D:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage3D:(IIIIIIIIIIJ)V
- glCompressedTextureSubImage3D:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glCopyNamedBufferSubData:(IIJJJ)V
+ glCopyTextureSubImage1D:(IIIIII)V
+ glCopyTextureSubImage2D:(IIIIIIII)V
+ glCopyTextureSubImage3D:(IIIIIIIII)V
+ glCreateBuffers:()I
+ glCreateBuffers:(Ljava/nio/IntBuffer;)V
+ glCreateFramebuffers:()I
+ glCreateFramebuffers:(Ljava/nio/IntBuffer;)V
+ glCreateProgramPipelines:()I
+ glCreateProgramPipelines:(Ljava/nio/IntBuffer;)V
+ glCreateQueries:(I)I
+ glCreateQueries:(ILjava/nio/IntBuffer;)V
+ glCreateRenderbuffers:()I
+ glCreateRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glCreateSamplers:()I
+ glCreateSamplers:(Ljava/nio/IntBuffer;)V
+ glCreateTextures:(I)I
+ glCreateTextures:(ILjava/nio/IntBuffer;)V
+ glCreateTransformFeedbacks:()I
+ glCreateTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glCreateVertexArrays:()I
+ glCreateVertexArrays:(Ljava/nio/IntBuffer;)V
+ glDisableVertexArrayAttrib:(II)V
+ glEnableVertexArrayAttrib:(II)V
+ glFlushMappedNamedBufferRange:(IJJ)V
+ glGenerateTextureMipmap:(I)V
+ glGetCompressedTextureImage:(IIIJ)V
+ glGetCompressedTextureImage:(IILjava/nio/ByteBuffer;)V
- glGetCompressedTextureImage:(IILjava/nio/IntBuffer;)V
- glGetCompressedTextureImage:(IILjava/nio/ShortBuffer;)V
- glGetNamedBufferParameter:(IILjava/nio/IntBuffer;)V
- glGetNamedBufferParameter:(IILjava/nio/LongBuffer;)V
+ glGetNamedBufferParameteri64:(II)J
+ glGetNamedBufferParameteri:(II)I
- glGetNamedBufferPointer:(II)Ljava/nio/ByteBuffer;
+ glGetNamedBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/ShortBuffer;)V
- glGetNamedFramebufferAttachmentParameter:(III)I
- glGetNamedFramebufferAttachmentParameter:(IIILjava/nio/IntBuffer;)V
- glGetNamedFramebufferParameter:(II)I
- glGetNamedFramebufferParameter:(IILjava/nio/IntBuffer;)V
- glGetNamedRenderbufferParameter:(II)I
- glGetNamedRenderbufferParameter:(IILjava/nio/IntBuffer;)V
+ glGetTextureImage:(IIIIIJ)V
+ glGetTextureImage:(IIIILjava/nio/ByteBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/DoubleBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/FloatBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/IntBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/ShortBuffer;)V
- glGetTextureLevelParameter:(IIILjava/nio/FloatBuffer;)V
- glGetTextureLevelParameter:(IIILjava/nio/IntBuffer;)V
+ glGetTextureLevelParameterf:(III)F
+ glGetTextureLevelParameteri:(III)I
- glGetTextureParameter:(IILjava/nio/FloatBuffer;)V
- glGetTextureParameter:(IILjava/nio/IntBuffer;)V
- glGetTextureParameterI:(IILjava/nio/IntBuffer;)V
+ glGetTextureParameterIi:(II)I
- glGetTextureParameterIu:(IILjava/nio/IntBuffer;)V
+ glGetTextureParameterIui:(II)I
+ glGetTextureParameterf:(II)F
+ glGetTextureParameteri:(II)I
- glGetTransformFeedback:(IIILjava/nio/IntBuffer;)V
- glGetTransformFeedback:(IIILjava/nio/LongBuffer;)V
- glGetTransformFeedback:(IILjava/nio/IntBuffer;)V
+ glGetTransformFeedbacki64:(III)J
+ glGetTransformFeedbacki:(II)I
+ glGetTransformFeedbacki:(III)I
- glGetVertexArray:(II)I
- glGetVertexArray:(IILjava/nio/IntBuffer;)V
+ glGetVertexArrayIndexed64i:(III)J
- glGetVertexArrayIndexed64i:(IIILjava/nio/LongBuffer;)V
- glGetVertexArrayIndexed:(III)I
- glGetVertexArrayIndexed:(IIILjava/nio/IntBuffer;)V
+ glInvalidateNamedFramebufferData:(ILjava/nio/IntBuffer;)V
+ glInvalidateNamedFramebufferSubData:(ILjava/nio/IntBuffer;IIII)V
+ glMapNamedBuffer:(IIJLjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBuffer:(IILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBufferRange:(IJJILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glNamedBufferData:(IJI)V
+ glNamedBufferData:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferData:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferData:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferData:(ILjava/nio/IntBuffer;I)V
+ glNamedBufferData:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferStorage:(IJI)V
+ glNamedBufferStorage:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/IntBuffer;I)V
- glNamedBufferStorage:(ILjava/nio/LongBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/ShortBuffer;)V
+ glNamedFramebufferDrawBuffer:(II)V
+ glNamedFramebufferDrawBuffers:(ILjava/nio/IntBuffer;)V
+ glNamedFramebufferParameteri:(III)V
+ glNamedFramebufferReadBuffer:(II)V
+ glNamedFramebufferRenderbuffer:(IIII)V
+ glNamedFramebufferTexture:(IIII)V
+ glNamedFramebufferTextureLayer:(IIIII)V
+ glNamedRenderbufferStorage:(IIII)V
+ glNamedRenderbufferStorageMultisample:(IIIII)V
+ glTextureBuffer:(III)V
+ glTextureBufferRange:(IIIJJ)V
- glTextureParameter:(IILjava/nio/FloatBuffer;)V
- glTextureParameter:(IILjava/nio/IntBuffer;)V
- glTextureParameterI:(IILjava/nio/IntBuffer;)V
- glTextureParameterIu:(IILjava/nio/IntBuffer;)V
+ glTextureParameterf:(IIF)V
+ glTextureParameteri:(III)V
+ glTextureStorage1D:(IIII)V
+ glTextureStorage2D:(IIIII)V
+ glTextureStorage2DMultisample:(IIIIIZ)V
+ glTextureStorage3D:(IIIIII)V
+ glTextureStorage3DMultisample:(IIIIIIZ)V
+ glTextureSubImage1D:(IIIIIIJ)V
+ glTextureSubImage1D:(IIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage2D:(IIIIIIIIJ)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIIJ)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/ShortBuffer;)V
+ glTransformFeedbackBufferBase:(III)V
+ glTransformFeedbackBufferRange:(IIIJJ)V
+ glUnmapNamedBuffer:(I)Z
+ glVertexArrayAttribBinding:(III)V
+ glVertexArrayAttribFormat:(IIIIZI)V
+ glVertexArrayAttribIFormat:(IIIII)V
+ glVertexArrayAttribLFormat:(IIIII)V
+ glVertexArrayBindingDivisor:(III)V
+ glVertexArrayElementBuffer:(II)V
+ glVertexArrayVertexBuffer:(IIIJI)V
- glVertexArrayVertexBuffers:(IIILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Ljava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBDrawBuffers
+ glDrawBuffersARB:(Ljava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBDrawBuffersBlend
+ glBlendEquationSeparateiARB:(III)V
+ glBlendEquationiARB:(II)V
+ glBlendFuncSeparateiARB:(IIIII)V
+ glBlendFunciARB:(III)V
org/lwjgl/opengl/ARBDrawElementsBaseVertex
+ glDrawElementsBaseVertex:(IIIJI)V
+ glDrawElementsBaseVertex:(ILjava/nio/ByteBuffer;I)V
+ glDrawElementsBaseVertex:(ILjava/nio/IntBuffer;I)V
+ glDrawElementsBaseVertex:(ILjava/nio/ShortBuffer;I)V
+ glDrawElementsInstancedBaseVertex:(IIIJII)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/ByteBuffer;II)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/IntBuffer;II)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/ShortBuffer;II)V
+ glDrawRangeElementsBaseVertex:(IIIIIJI)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/ByteBuffer;I)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/IntBuffer;I)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/ShortBuffer;I)V
org/lwjgl/opengl/ARBDrawIndirect
+ glDrawArraysIndirect:(IJ)V
+ glDrawArraysIndirect:(ILjava/nio/ByteBuffer;)V
+ glDrawArraysIndirect:(ILjava/nio/IntBuffer;)V
+ glDrawElementsIndirect:(IIJ)V
+ glDrawElementsIndirect:(IILjava/nio/ByteBuffer;)V
+ glDrawElementsIndirect:(IILjava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBDrawInstanced
+ glDrawArraysInstancedARB:(IIII)V
+ glDrawElementsInstancedARB:(IIIJI)V
+ glDrawElementsInstancedARB:(ILjava/nio/ByteBuffer;I)V
+ glDrawElementsInstancedARB:(ILjava/nio/IntBuffer;I)V
+ glDrawElementsInstancedARB:(ILjava/nio/ShortBuffer;I)V
org/lwjgl/opengl/ARBES2Compatibility
+ glClearDepthf:(F)V
+ glDepthRangef:(FF)V
+ glGetShaderPrecisionFormat:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glReleaseShaderCompiler:()V
+ glShaderBinary:(Ljava/nio/IntBuffer;ILjava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBES31Compatibility
+ glMemoryBarrierByRegion:(I)V
org/lwjgl/opengl/ARBES3Compatibility
org/lwjgl/opengl/ARBEnhancedLayouts
org/lwjgl/opengl/ARBExplicitUniformLocation
org/lwjgl/opengl/ARBFragmentProgram
org/lwjgl/opengl/ARBFragmentShader
org/lwjgl/opengl/ARBFramebufferNoAttachments
+ glFramebufferParameteri:(III)V
- glGetFramebufferParameter:(IILjava/nio/IntBuffer;)V
+ glGetFramebufferParameteri:(II)I
- glGetNamedFramebufferParameterEXT:(II)I
> glGetNamedFramebufferParameterEXT:(IILjava/nio/IntBuffer;)V --> glGetNamedFramebufferParameterivEXT:(IILjava/nio/IntBuffer;)V
+ glNamedFramebufferParameteriEXT:(III)V
org/lwjgl/opengl/ARBFramebufferObject
+ glBindFramebuffer:(II)V
+ glBindRenderbuffer:(II)V
+ glBlitFramebuffer:(IIIIIIIIII)V
+ glCheckFramebufferStatus:(I)I
+ glDeleteFramebuffers:(I)V
+ glDeleteFramebuffers:(Ljava/nio/IntBuffer;)V
+ glDeleteRenderbuffers:(I)V
+ glDeleteRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glFramebufferRenderbuffer:(IIII)V
+ glFramebufferTexture1D:(IIIII)V
+ glFramebufferTexture2D:(IIIII)V
+ glFramebufferTexture3D:(IIIIII)V
+ glFramebufferTextureLayer:(IIIII)V
+ glGenFramebuffers:()I
+ glGenFramebuffers:(Ljava/nio/IntBuffer;)V
+ glGenRenderbuffers:()I
+ glGenRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glGenerateMipmap:(I)V
- glGetFramebufferAttachmentParameter:(III)I
- glGetFramebufferAttachmentParameter:(IIILjava/nio/IntBuffer;)V
+ glGetFramebufferAttachmentParameteri:(III)I
- glGetRenderbufferParameter:(II)I
- glGetRenderbufferParameter:(IILjava/nio/IntBuffer;)V
+ glGetRenderbufferParameteri:(II)I
+ glIsFramebuffer:(I)Z
+ glIsRenderbuffer:(I)Z
+ glRenderbufferStorage:(IIII)V
+ glRenderbufferStorageMultisample:(IIIII)V
org/lwjgl/opengl/ARBFramebufferSRGB
org/lwjgl/opengl/ARBGeometryShader4
+ glFramebufferTextureARB:(IIII)V
+ glFramebufferTextureFaceARB:(IIIII)V
+ glFramebufferTextureLayerARB:(IIIII)V
+ glProgramParameteriARB:(III)V
org/lwjgl/opengl/ARBGetProgramBinary
+ glGetProgramBinary:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glProgramBinary:(IILjava/nio/ByteBuffer;)V
+ glProgramParameteri:(III)V
org/lwjgl/opengl/ARBGetTextureSubImage
+ glGetCompressedTextureSubImage:(IIIIIIIIIJ)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/IntBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIIIJ)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/ShortBuffer;)V
Missing gl3: org/lwjgl/opengl/ARBGpuShader5
Missing gl3: org/lwjgl/opengl/ARBGpuShaderFp64
org/lwjgl/opengl/ARBHalfFloatPixel
org/lwjgl/opengl/ARBHalfFloatVertex
org/lwjgl/opengl/ARBImaging
+ glBlendColor:(FFFF)V
+ glBlendEquation:(I)V
+ glColorSubTable:(IIIIIJ)V
+ glColorSubTable:(IIIIILjava/nio/ByteBuffer;)V
+ glColorTable:(IIIIIJ)V
+ glColorTable:(IIIIILjava/nio/ByteBuffer;)V
+ glColorTable:(IIIIILjava/nio/FloatBuffer;)V
> glColorTableParameter:(IILjava/nio/FloatBuffer;)V --> glColorTableParameterfv:(IILjava/nio/FloatBuffer;)V
> glColorTableParameter:(IILjava/nio/IntBuffer;)V --> glColorTableParameteriv:(IILjava/nio/IntBuffer;)V
+ glConvolutionFilter1D:(IIIIIJ)V
+ glConvolutionFilter1D:(IIIIILjava/nio/ByteBuffer;)V
+ glConvolutionFilter2D:(IIIIIIJ)V
+ glConvolutionFilter2D:(IIIIIILjava/nio/ByteBuffer;)V
> glConvolutionParameter:(IILjava/nio/FloatBuffer;)V --> glConvolutionParameterfv:(IILjava/nio/FloatBuffer;)V
> glConvolutionParameter:(IILjava/nio/IntBuffer;)V --> glConvolutionParameteriv:(IILjava/nio/IntBuffer;)V
+ glConvolutionParameterf:(IIF)V
+ glConvolutionParameteri:(III)V
+ glCopyColorSubTable:(IIIII)V
+ glCopyColorTable:(IIIII)V
+ glCopyConvolutionFilter1D:(IIIII)V
+ glCopyConvolutionFilter2D:(IIIIII)V
+ glGetColorTable:(IIILjava/nio/ByteBuffer;)V
+ glGetColorTable:(IIILjava/nio/FloatBuffer;)V
> glGetColorTableParameter:(IILjava/nio/FloatBuffer;)V --> glGetColorTableParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetColorTableParameter:(IILjava/nio/IntBuffer;)V --> glGetColorTableParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetConvolutionFilter:(IIIJ)V
+ glGetConvolutionFilter:(IIILjava/nio/ByteBuffer;)V
> glGetConvolutionParameter:(IILjava/nio/FloatBuffer;)V --> glGetConvolutionParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetConvolutionParameter:(IILjava/nio/IntBuffer;)V --> glGetConvolutionParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetHistogram:(IZIIJ)V
+ glGetHistogram:(IZIILjava/nio/ByteBuffer;)V
> glGetHistogramParameter:(IILjava/nio/FloatBuffer;)V --> glGetHistogramParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetHistogramParameter:(IILjava/nio/IntBuffer;)V --> glGetHistogramParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetMinmax:(IZIIJ)V
+ glGetMinmax:(IZIILjava/nio/ByteBuffer;)V
> glGetMinmaxParameter:(IILjava/nio/FloatBuffer;)V --> glGetMinmaxParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetMinmaxParameter:(IILjava/nio/IntBuffer;)V --> glGetMinmaxParameteriv:(IILjava/nio/IntBuffer;)V
- glGetSeparableFilter:(IIIJJJ)V
+ glGetSeparableFilter:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
+ glHistogram:(IIIZ)V
+ glMinmax:(IIZ)V
+ glResetHistogram:(I)V
+ glResetMinmax:(I)V
+ glSeparableFilter2D:(IIIIIIJJ)V
+ glSeparableFilter2D:(IIIIIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBIndirectParameters
+ glMultiDrawArraysIndirectCountARB:(IJJII)V
+ glMultiDrawArraysIndirectCountARB:(ILjava/nio/ByteBuffer;JII)V
+ glMultiDrawArraysIndirectCountARB:(ILjava/nio/IntBuffer;JII)V
+ glMultiDrawElementsIndirectCountARB:(IIJJII)V
+ glMultiDrawElementsIndirectCountARB:(IILjava/nio/ByteBuffer;JII)V
+ glMultiDrawElementsIndirectCountARB:(IILjava/nio/IntBuffer;JII)V
org/lwjgl/opengl/ARBInstancedArrays
+ glVertexAttribDivisorARB:(II)V
org/lwjgl/opengl/ARBInternalformatQuery
- glGetInternalformat:(III)I
- glGetInternalformat:(IIILjava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBInternalformatQuery2
- glGetInternalformat:(IIILjava/nio/LongBuffer;)V
+ glGetInternalformati64:(III)J
org/lwjgl/opengl/ARBInvalidateSubdata
+ glInvalidateBufferData:(I)V
+ glInvalidateBufferSubData:(IJJ)V
+ glInvalidateFramebuffer:(ILjava/nio/IntBuffer;)V
+ glInvalidateSubFramebuffer:(ILjava/nio/IntBuffer;IIII)V
+ glInvalidateTexImage:(II)V
+ glInvalidateTexSubImage:(IIIIIIII)V
org/lwjgl/opengl/ARBMapBufferAlignment
org/lwjgl/opengl/ARBMapBufferRange
+ glFlushMappedBufferRange:(IJJ)V
+ glMapBufferRange:(IJJILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
org/lwjgl/opengl/ARBMatrixPalette
+ glCurrentPaletteMatrixARB:(I)V
+ glMatrixIndexPointerARB:(IIIJ)V
+ glMatrixIndexPointerARB:(IILjava/nio/ByteBuffer;)V
+ glMatrixIndexPointerARB:(IILjava/nio/IntBuffer;)V
+ glMatrixIndexPointerARB:(IILjava/nio/ShortBuffer;)V
> glMatrixIndexuARB:(Ljava/nio/ByteBuffer;)V --> glMatrixIndexubvARB:(Ljava/nio/ByteBuffer;)V
> glMatrixIndexuARB:(Ljava/nio/IntBuffer;)V --> glMatrixIndexuivARB:(Ljava/nio/IntBuffer;)V
> glMatrixIndexuARB:(Ljava/nio/ShortBuffer;)V --> glMatrixIndexusvARB:(Ljava/nio/ShortBuffer;)V
org/lwjgl/opengl/ARBMultiBind
- glBindBuffersBase:(IIILjava/nio/IntBuffer;)V
- glBindBuffersRange:(IIILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Lorg/lwjgl/PointerBuffer;)V
- glBindImageTextures:(IILjava/nio/IntBuffer;)V
- glBindSamplers:(IILjava/nio/IntBuffer;)V
- glBindTextures:(IILjava/nio/IntBuffer;)V
- glBindVertexBuffers:(IILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Ljava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBMultiDrawIndirect
+ glMultiDrawArraysIndirect:(IJII)V
+ glMultiDrawArraysIndirect:(ILjava/nio/ByteBuffer;II)V
+ glMultiDrawArraysIndirect:(ILjava/nio/IntBuffer;II)V
+ glMultiDrawElementsIndirect:(IIJII)V
+ glMultiDrawElementsIndirect:(IILjava/nio/ByteBuffer;II)V
+ glMultiDrawElementsIndirect:(IILjava/nio/IntBuffer;II)V
org/lwjgl/opengl/ARBMultisample
+ glSampleCoverageARB:(FZ)V
org/lwjgl/opengl/ARBMultitexture
+ glActiveTextureARB:(I)V
+ glClientActiveTextureARB:(I)V
+ glMultiTexCoord1dARB:(ID)V
+ glMultiTexCoord1fARB:(IF)V
+ glMultiTexCoord1iARB:(II)V
+ glMultiTexCoord1sARB:(IS)V
+ glMultiTexCoord2dARB:(IDD)V
+ glMultiTexCoord2fARB:(IFF)V
+ glMultiTexCoord2iARB:(III)V
+ glMultiTexCoord2sARB:(ISS)V
+ glMultiTexCoord3dARB:(IDDD)V
+ glMultiTexCoord3fARB:(IFFF)V
+ glMultiTexCoord3iARB:(IIII)V
+ glMultiTexCoord3sARB:(ISSS)V
+ glMultiTexCoord4dARB:(IDDDD)V
+ glMultiTexCoord4fARB:(IFFFF)V
+ glMultiTexCoord4iARB:(IIIII)V
+ glMultiTexCoord4sARB:(ISSSS)V
org/lwjgl/opengl/ARBOcclusionQuery
+ glBeginQueryARB:(II)V
+ glDeleteQueriesARB:(I)V
+ glDeleteQueriesARB:(Ljava/nio/IntBuffer;)V
+ glEndQueryARB:(I)V
+ glGenQueriesARB:()I
+ glGenQueriesARB:(Ljava/nio/IntBuffer;)V
- glGetQueryARB:(II)I
> glGetQueryARB:(IILjava/nio/IntBuffer;)V --> glGetQueryivARB:(IILjava/nio/IntBuffer;)V
> glGetQueryObjectARB:(IILjava/nio/IntBuffer;)V --> glGetQueryObjectivARB:(IILjava/nio/IntBuffer;)V
+ glGetQueryObjectiARB:(II)I
> glGetQueryObjectuARB:(IILjava/nio/IntBuffer;)V --> glGetQueryObjectuivARB:(IILjava/nio/IntBuffer;)V
+ glGetQueryObjectuiARB:(II)I
+ glGetQueryiARB:(II)I
+ glIsQueryARB:(I)Z
org/lwjgl/opengl/ARBOcclusionQuery2
org/lwjgl/opengl/ARBPipelineStatisticsQuery
org/lwjgl/opengl/ARBPixelBufferObject
org/lwjgl/opengl/ARBPointParameters
> glPointParameterARB:(ILjava/nio/FloatBuffer;)V --> glPointParameterfvARB:(ILjava/nio/FloatBuffer;)V
+ glPointParameterfARB:(IF)V
org/lwjgl/opengl/ARBPointSprite
Missing gl3: org/lwjgl/opengl/ARBProgram
org/lwjgl/opengl/ARBProgramInterfaceQuery
- glGetProgramInterface:(IIILjava/nio/IntBuffer;)V
+ glGetProgramInterfacei:(III)I
- glGetProgramResource:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glGetProgramResourceIndex:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceIndex:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceLocation:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceLocation:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceLocationIndex:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceLocationIndex:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceName:(IIII)Ljava/lang/String;
+ glGetProgramResourceName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBProvokingVertex
+ glProvokingVertex:(I)V
org/lwjgl/opengl/ARBQueryBufferObject
org/lwjgl/opengl/ARBRobustness
+ glGetGraphicsResetStatusARB:()I
+ glGetnColorTableARB:(IIILjava/nio/ByteBuffer;)V
- glGetnColorTableARB:(IIILjava/nio/DoubleBuffer;)V
+ glGetnColorTableARB:(IIILjava/nio/FloatBuffer;)V
+ glGetnCompressedTexImageARB:(IIIJ)V
+ glGetnCompressedTexImageARB:(IILjava/nio/ByteBuffer;)V
- glGetnCompressedTexImageARB:(IILjava/nio/IntBuffer;)V
- glGetnCompressedTexImageARB:(IILjava/nio/ShortBuffer;)V
+ glGetnConvolutionFilterARB:(IIIIJ)V
+ glGetnConvolutionFilterARB:(IIILjava/nio/ByteBuffer;)V
- glGetnConvolutionFilterARB:(IIILjava/nio/DoubleBuffer;)V
- glGetnConvolutionFilterARB:(IIILjava/nio/FloatBuffer;)V
- glGetnConvolutionFilterARB:(IIILjava/nio/IntBuffer;)V
- glGetnConvolutionFilterARB:(IIILjava/nio/ShortBuffer;)V
+ glGetnHistogramARB:(IZIIIJ)V
+ glGetnHistogramARB:(IZIILjava/nio/ByteBuffer;)V
- glGetnHistogramARB:(IZIILjava/nio/DoubleBuffer;)V
- glGetnHistogramARB:(IZIILjava/nio/FloatBuffer;)V
- glGetnHistogramARB:(IZIILjava/nio/IntBuffer;)V
- glGetnHistogramARB:(IZIILjava/nio/ShortBuffer;)V
+ glGetnMapdvARB:(IILjava/nio/DoubleBuffer;)V
+ glGetnMapfvARB:(IILjava/nio/FloatBuffer;)V
+ glGetnMapivARB:(IILjava/nio/IntBuffer;)V
+ glGetnMinmaxARB:(IZIIIJ)V
+ glGetnMinmaxARB:(IZIILjava/nio/ByteBuffer;)V
- glGetnMinmaxARB:(IZIILjava/nio/DoubleBuffer;)V
- glGetnMinmaxARB:(IZIILjava/nio/FloatBuffer;)V
- glGetnMinmaxARB:(IZIILjava/nio/IntBuffer;)V
- glGetnMinmaxARB:(IZIILjava/nio/ShortBuffer;)V
+ glGetnPixelMapfvARB:(ILjava/nio/FloatBuffer;)V
+ glGetnPixelMapuivARB:(ILjava/nio/IntBuffer;)V
+ glGetnPixelMapusvARB:(ILjava/nio/ShortBuffer;)V
+ glGetnPolygonStippleARB:(Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIIIJIJJ)V
+ glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/FloatBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ShortBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ShortBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ByteBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/IntBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/IntBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ByteBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/IntBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/IntBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ShortBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ShortBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/FloatBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ShortBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ShortBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/IntBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ByteBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ByteBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ByteBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/FloatBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/FloatBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/FloatBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/IntBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/IntBuffer;Ljava/nio/ShortBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ByteBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ShortBuffer;Ljava/nio/DoubleBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ShortBuffer;Ljava/nio/FloatBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ShortBuffer;Ljava/nio/IntBuffer;)V
- glGetnSeparableFilterARB:(IIILjava/nio/ShortBuffer;Ljava/nio/ShortBuffer;Ljava/nio/ShortBuffer;)V
+ glGetnTexImageARB:(IIIIIJ)V
+ glGetnTexImageARB:(IIIILjava/nio/ByteBuffer;)V
+ glGetnTexImageARB:(IIIILjava/nio/DoubleBuffer;)V
+ glGetnTexImageARB:(IIIILjava/nio/FloatBuffer;)V
+ glGetnTexImageARB:(IIIILjava/nio/IntBuffer;)V
+ glGetnTexImageARB:(IIIILjava/nio/ShortBuffer;)V
+ glGetnUniformdvARB:(IILjava/nio/DoubleBuffer;)V
+ glGetnUniformfvARB:(IILjava/nio/FloatBuffer;)V
+ glGetnUniformivARB:(IILjava/nio/IntBuffer;)V
+ glGetnUniformuivARB:(IILjava/nio/IntBuffer;)V
+ glReadnPixelsARB:(IIIIIIIJ)V
+ glReadnPixelsARB:(IIIIIILjava/nio/ByteBuffer;)V
- glReadnPixelsARB:(IIIIIILjava/nio/DoubleBuffer;)V
+ glReadnPixelsARB:(IIIIIILjava/nio/FloatBuffer;)V
+ glReadnPixelsARB:(IIIIIILjava/nio/IntBuffer;)V
+ glReadnPixelsARB:(IIIIIILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/ARBSampleShading
+ glMinSampleShadingARB:(F)V
org/lwjgl/opengl/ARBSamplerObjects
+ glBindSampler:(II)V
+ glDeleteSamplers:(I)V
+ glDeleteSamplers:(Ljava/nio/IntBuffer;)V
+ glGenSamplers:()I
+ glGenSamplers:(Ljava/nio/IntBuffer;)V
- glGetSamplerParameter:(IILjava/nio/FloatBuffer;)V
- glGetSamplerParameter:(IILjava/nio/IntBuffer;)V
- glGetSamplerParameterI:(IILjava/nio/IntBuffer;)V
+ glGetSamplerParameterIi:(II)I
- glGetSamplerParameterIu:(IILjava/nio/IntBuffer;)V
+ glGetSamplerParameterIui:(II)I
+ glGetSamplerParameterf:(II)F
+ glGetSamplerParameteri:(II)I
+ glIsSampler:(I)Z
- glSamplerParameter:(IILjava/nio/FloatBuffer;)V
- glSamplerParameter:(IILjava/nio/IntBuffer;)V
- glSamplerParameterI:(IILjava/nio/IntBuffer;)V
- glSamplerParameterIu:(IILjava/nio/IntBuffer;)V
+ glSamplerParameterf:(IIF)V
+ glSamplerParameteri:(III)V
org/lwjgl/opengl/ARBSeamlessCubeMap
org/lwjgl/opengl/ARBSeamlessCubemapPerTexture
org/lwjgl/opengl/ARBSeparateShaderObjects
+ glActiveShaderProgram:(II)V
+ glBindProgramPipeline:(I)V
- glCreateShaderProgram:(IILjava/nio/ByteBuffer;)I
- glCreateShaderProgram:(ILjava/lang/CharSequence;)I
- glCreateShaderProgram:(ILjava/nio/ByteBuffer;)I
- glCreateShaderProgram:(I[Ljava/lang/CharSequence;)I
- glCreateShaderProgram:(I[Ljava/nio/ByteBuffer;)I
+ glDeleteProgramPipelines:(I)V
+ glDeleteProgramPipelines:(Ljava/nio/IntBuffer;)V
+ glGenProgramPipelines:()I
+ glGenProgramPipelines:(Ljava/nio/IntBuffer;)V
- glGetProgramPipeline:(IILjava/nio/IntBuffer;)V
+ glGetProgramPipelineInfoLog:(II)Ljava/lang/String;
+ glGetProgramPipelineInfoLog:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetProgramPipelinei:(II)I
+ glIsProgramPipeline:(I)Z
+ glProgramParameteri:(III)V
- glProgramUniform1:(IILjava/nio/DoubleBuffer;)V
- glProgramUniform1:(IILjava/nio/FloatBuffer;)V
- glProgramUniform1:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1d:(IID)V
+ glProgramUniform1f:(IIF)V
+ glProgramUniform1i:(III)V
- glProgramUniform1u:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1ui:(III)V
- glProgramUniform2:(IILjava/nio/DoubleBuffer;)V
- glProgramUniform2:(IILjava/nio/FloatBuffer;)V
- glProgramUniform2:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2d:(IIDD)V
+ glProgramUniform2f:(IIFF)V
+ glProgramUniform2i:(IIII)V
- glProgramUniform2u:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2ui:(IIII)V
- glProgramUniform3:(IILjava/nio/DoubleBuffer;)V
- glProgramUniform3:(IILjava/nio/FloatBuffer;)V
- glProgramUniform3:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3d:(IIDDD)V
+ glProgramUniform3f:(IIFFF)V
+ glProgramUniform3i:(IIIII)V
- glProgramUniform3u:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3ui:(IIIII)V
- glProgramUniform4:(IILjava/nio/DoubleBuffer;)V
- glProgramUniform4:(IILjava/nio/FloatBuffer;)V
- glProgramUniform4:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4d:(IIDDDD)V
+ glProgramUniform4f:(IIFFFF)V
+ glProgramUniform4i:(IIIIII)V
- glProgramUniform4u:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4ui:(IIIIII)V
- glProgramUniformMatrix2:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix2:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix2x3:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix2x3:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix2x4:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix2x4:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix3:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix3:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix3x2:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix3x2:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix3x4:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix3x4:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix4:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix4:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix4x2:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix4x2:(IIZLjava/nio/FloatBuffer;)V
- glProgramUniformMatrix4x3:(IIZLjava/nio/DoubleBuffer;)V
- glProgramUniformMatrix4x3:(IIZLjava/nio/FloatBuffer;)V
+ glUseProgramStages:(III)V
+ glValidateProgramPipeline:(I)V
org/lwjgl/opengl/ARBShaderAtomicCounters
- glGetActiveAtomicCounterBuffer:(III)I
- glGetActiveAtomicCounterBuffer:(IIILjava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBShaderImageLoadStore
+ glBindImageTexture:(IIIZIII)V
+ glMemoryBarrier:(I)V
org/lwjgl/opengl/ARBShaderObjects
+ glAttachObjectARB:(II)V
+ glCompileShaderARB:(I)V
+ glCreateProgramObjectARB:()I
+ glCreateShaderObjectARB:(I)I
+ glDeleteObjectARB:(I)V
+ glDetachObjectARB:(II)V
- glGetActiveUniformARB:(III)Ljava/lang/String;
- glGetActiveUniformARB:(IIILjava/nio/IntBuffer;)Ljava/lang/String;
+ glGetActiveUniformARB:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveUniformSizeARB:(II)I
- glGetActiveUniformTypeARB:(II)I
+ glGetAttachedObjectsARB:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glGetHandleARB:(I)I
+ glGetInfoLogARB:(II)Ljava/lang/String;
+ glGetInfoLogARB:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetObjectParameterARB:(IILjava/nio/FloatBuffer;)V --> glGetObjectParameterfvARB:(IILjava/nio/FloatBuffer;)V
> glGetObjectParameterARB:(IILjava/nio/IntBuffer;)V --> glGetObjectParameterivARB:(IILjava/nio/IntBuffer;)V
- glGetObjectParameterfARB:(II)F
+ glGetObjectParameteriARB:(II)I
+ glGetShaderSourceARB:(II)Ljava/lang/String;
+ glGetShaderSourceARB:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetUniformARB:(IILjava/nio/FloatBuffer;)V --> glGetUniformfvARB:(IILjava/nio/FloatBuffer;)V
> glGetUniformARB:(IILjava/nio/IntBuffer;)V --> glGetUniformivARB:(IILjava/nio/IntBuffer;)V
+ glGetUniformLocationARB:(ILjava/lang/CharSequence;)I
+ glGetUniformLocationARB:(ILjava/nio/ByteBuffer;)I
+ glLinkProgramARB:(I)V
+ glShaderSourceARB:(ILjava/lang/CharSequence;)V
+ glShaderSourceARB:(I[Ljava/lang/CharSequence;)V
> glUniform1ARB:(ILjava/nio/FloatBuffer;)V --> glUniform1fvARB:(ILjava/nio/FloatBuffer;)V
> glUniform1ARB:(ILjava/nio/IntBuffer;)V --> glUniform1ivARB:(ILjava/nio/IntBuffer;)V
+ glUniform1fARB:(IF)V
+ glUniform1iARB:(II)V
> glUniform2ARB:(ILjava/nio/FloatBuffer;)V --> glUniform2fvARB:(ILjava/nio/FloatBuffer;)V
> glUniform2ARB:(ILjava/nio/IntBuffer;)V --> glUniform2ivARB:(ILjava/nio/IntBuffer;)V
+ glUniform2fARB:(IFF)V
+ glUniform2iARB:(III)V
> glUniform3ARB:(ILjava/nio/FloatBuffer;)V --> glUniform3fvARB:(ILjava/nio/FloatBuffer;)V
> glUniform3ARB:(ILjava/nio/IntBuffer;)V --> glUniform3ivARB:(ILjava/nio/IntBuffer;)V
+ glUniform3fARB:(IFFF)V
+ glUniform3iARB:(IIII)V
> glUniform4ARB:(ILjava/nio/FloatBuffer;)V --> glUniform4fvARB:(ILjava/nio/FloatBuffer;)V
> glUniform4ARB:(ILjava/nio/IntBuffer;)V --> glUniform4ivARB:(ILjava/nio/IntBuffer;)V
+ glUniform4fARB:(IFFFF)V
+ glUniform4iARB:(IIIII)V
> glUniformMatrix2ARB:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix2fvARB:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix3ARB:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix3fvARB:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix4ARB:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix4fvARB:(IZLjava/nio/FloatBuffer;)V
+ glUseProgramObjectARB:(I)V
+ glValidateProgramARB:(I)V
org/lwjgl/opengl/ARBShaderStorageBufferObject
+ glShaderStorageBlockBinding:(III)V
org/lwjgl/opengl/ARBShaderSubroutine
+ glGetActiveSubroutineName:(IIII)Ljava/lang/String;
+ glGetActiveSubroutineName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveSubroutineUniform:(IIIILjava/nio/IntBuffer;)V
+ glGetActiveSubroutineUniformName:(IIII)Ljava/lang/String;
+ glGetActiveSubroutineUniformName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetActiveSubroutineUniformi:(IIII)I
- glGetProgramStage:(IIILjava/nio/IntBuffer;)V
+ glGetProgramStagei:(III)I
+ glGetSubroutineIndex:(IILjava/lang/CharSequence;)I
+ glGetSubroutineIndex:(IILjava/nio/ByteBuffer;)I
+ glGetSubroutineUniformLocation:(IILjava/lang/CharSequence;)I
+ glGetSubroutineUniformLocation:(IILjava/nio/ByteBuffer;)I
- glGetUniformSubroutineu:(IILjava/nio/IntBuffer;)V
+ glGetUniformSubroutineui:(II)I
- glUniformSubroutinesu:(ILjava/nio/IntBuffer;)V
org/lwjgl/opengl/ARBShadingLanguage100
org/lwjgl/opengl/ARBShadingLanguageInclude
java.lang.UnsupportedOperationException: int -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/ARBShadingLanguageInclude : glCompileShaderIncludeARB:(IILjava/nio/ByteBuffer;)V
- glCompileShaderIncludeARB:(IILjava/nio/ByteBuffer;)V
- glCompileShaderIncludeARB:(I[Ljava/lang/CharSequence;)V
+ glDeleteNamedStringARB:(Ljava/lang/CharSequence;)V
+ glDeleteNamedStringARB:(Ljava/nio/ByteBuffer;)V
+ glGetNamedStringARB:(Ljava/lang/CharSequence;I)Ljava/lang/String;
+ glGetNamedStringARB:(Ljava/lang/CharSequence;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetNamedStringARB:(Ljava/nio/ByteBuffer;ILjava/nio/IntBuffer;)V --> glGetNamedStringivARB:(Ljava/nio/ByteBuffer;ILjava/nio/IntBuffer;)V
+ glGetNamedStringARB:(Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetNamedStringiARB:(Ljava/lang/CharSequence;I)I
> glGetNamedStringiARB:(Ljava/lang/CharSequence;ILjava/nio/IntBuffer;)V --> glGetNamedStringivARB:(Ljava/lang/CharSequence;ILjava/nio/IntBuffer;)V
+ glIsNamedStringARB:(Ljava/lang/CharSequence;)Z
+ glIsNamedStringARB:(Ljava/nio/ByteBuffer;)Z
+ glNamedStringARB:(ILjava/lang/CharSequence;Ljava/lang/CharSequence;)V
+ glNamedStringARB:(ILjava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBShadow
org/lwjgl/opengl/ARBShadowAmbient
org/lwjgl/opengl/ARBSparseBuffer
+ glBufferPageCommitmentARB:(IJJZ)V
org/lwjgl/opengl/ARBSparseTexture
+ glTexPageCommitmentARB:(IIIIIIIIZ)V
- glTexturePageCommitmentEXT:(IIIIIIIIIZ)V
org/lwjgl/opengl/ARBStencilTexturing
org/lwjgl/opengl/ARBSync
- glClientWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)I
- glDeleteSync:(Lorg/lwjgl/opengl/GLSync;)V
- glFenceSync:(II)Lorg/lwjgl/opengl/GLSync;
+ glGetInteger64:(I)J
- glGetInteger64:(ILjava/nio/LongBuffer;)V
- glGetSync:(Lorg/lwjgl/opengl/GLSync;I)I
- glGetSync:(Lorg/lwjgl/opengl/GLSync;ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetSynci:(Lorg/lwjgl/opengl/GLSync;I)I
- glIsSync:(Lorg/lwjgl/opengl/GLSync;)Z
- glWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)V
org/lwjgl/opengl/ARBTessellationShader
- glPatchParameter:(ILjava/nio/FloatBuffer;)V
+ glPatchParameteri:(II)V
org/lwjgl/opengl/ARBTextureBarrier
+ glTextureBarrier:()V
org/lwjgl/opengl/ARBTextureBorderClamp
org/lwjgl/opengl/ARBTextureBufferObject
+ glTexBufferARB:(III)V
org/lwjgl/opengl/ARBTextureBufferRange
+ glTexBufferRange:(IIIJJ)V
+ glTextureBufferRangeEXT:(IIIIJJ)V
org/lwjgl/opengl/ARBTextureCompression
+ glCompressedTexImage1DARB:(IIIIIIJ)V
- glCompressedTexImage1DARB:(IIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexImage2DARB:(IIIIIIIJ)V
- glCompressedTexImage2DARB:(IIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexImage3DARB:(IIIIIIIIJ)V
- glCompressedTexImage3DARB:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage1DARB:(IIIIIIJ)V
+ glCompressedTexSubImage1DARB:(IIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage2DARB:(IIIIIIIIJ)V
+ glCompressedTexSubImage2DARB:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage3DARB:(IIIIIIIIIIJ)V
+ glCompressedTexSubImage3DARB:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glGetCompressedTexImageARB:(IIJ)V
+ glGetCompressedTexImageARB:(IILjava/nio/ByteBuffer;)V
org/lwjgl/opengl/ARBTextureCompressionBPTC
org/lwjgl/opengl/ARBTextureCompressionRGTC
org/lwjgl/opengl/ARBTextureCubeMap
org/lwjgl/opengl/ARBTextureCubeMapArray
org/lwjgl/opengl/ARBTextureEnvCombine
org/lwjgl/opengl/ARBTextureEnvDot3
org/lwjgl/opengl/ARBTextureFloat
org/lwjgl/opengl/ARBTextureGather
org/lwjgl/opengl/ARBTextureMirrorClampToEdge
org/lwjgl/opengl/ARBTextureMirroredRepeat
org/lwjgl/opengl/ARBTextureMultisample
- glGetMultisample:(IILjava/nio/FloatBuffer;)V
+ glSampleMaski:(II)V
+ glTexImage2DMultisample:(IIIIIZ)V
+ glTexImage3DMultisample:(IIIIIIZ)V
org/lwjgl/opengl/ARBTextureRGB10_A2UI
org/lwjgl/opengl/ARBTextureRectangle
Missing gl3: org/lwjgl/opengl/ARBTextureRg
org/lwjgl/opengl/ARBTextureStorage
+ glTexStorage1D:(IIII)V
+ glTexStorage2D:(IIIII)V
+ glTexStorage3D:(IIIIII)V
+ glTextureStorage1DEXT:(IIIII)V
+ glTextureStorage2DEXT:(IIIIII)V
+ glTextureStorage3DEXT:(IIIIIII)V
org/lwjgl/opengl/ARBTextureStorageMultisample
+ glTexStorage2DMultisample:(IIIIIZ)V
+ glTexStorage3DMultisample:(IIIIIIZ)V
+ glTextureStorage2DMultisampleEXT:(IIIIIIZ)V
+ glTextureStorage3DMultisampleEXT:(IIIIIIIZ)V
org/lwjgl/opengl/ARBTextureSwizzle
org/lwjgl/opengl/ARBTextureView
+ glTextureView:(IIIIIIII)V
org/lwjgl/opengl/ARBTimerQuery
- glGetQueryObject:(IILjava/nio/LongBuffer;)V
+ glGetQueryObjecti64:(II)J
- glGetQueryObjectu:(IILjava/nio/LongBuffer;)V
+ glGetQueryObjectui64:(II)J
+ glQueryCounter:(II)V
org/lwjgl/opengl/ARBTransformFeedback2
+ glBindTransformFeedback:(II)V
+ glDeleteTransformFeedbacks:(I)V
+ glDeleteTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glDrawTransformFeedback:(II)V
+ glGenTransformFeedbacks:()I
+ glGenTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glIsTransformFeedback:(I)Z
+ glPauseTransformFeedback:()V
+ glResumeTransformFeedback:()V
org/lwjgl/opengl/ARBTransformFeedback3
+ glBeginQueryIndexed:(III)V
+ glDrawTransformFeedbackStream:(III)V
+ glEndQueryIndexed:(II)V
- glGetQueryIndexed:(IIILjava/nio/IntBuffer;)V
+ glGetQueryIndexedi:(III)I
org/lwjgl/opengl/ARBTransformFeedbackInstanced
+ glDrawTransformFeedbackInstanced:(III)V
+ glDrawTransformFeedbackStreamInstanced:(IIII)V
org/lwjgl/opengl/ARBTransformFeedbackOverflowQuery
org/lwjgl/opengl/ARBTransposeMatrix
> glLoadTransposeMatrixARB:(Ljava/nio/FloatBuffer;)V --> glLoadTransposeMatrixfARB:(Ljava/nio/FloatBuffer;)V
> glMultTransposeMatrixARB:(Ljava/nio/FloatBuffer;)V --> glMultTransposeMatrixfARB:(Ljava/nio/FloatBuffer;)V
org/lwjgl/opengl/ARBUniformBufferObject
+ glBindBufferBase:(III)V
+ glBindBufferRange:(IIIJJ)V
- glGetActiveUniformBlock:(III)I
- glGetActiveUniformBlock:(IIILjava/nio/IntBuffer;)V
+ glGetActiveUniformBlockName:(III)Ljava/lang/String;
+ glGetActiveUniformBlockName:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetActiveUniformBlocki:(III)I
+ glGetActiveUniformName:(III)Ljava/lang/String;
+ glGetActiveUniformName:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveUniforms:(III)I
- glGetActiveUniforms:(ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V
+ glGetActiveUniformsi:(III)I
- glGetInteger:(II)I
- glGetInteger:(IILjava/nio/IntBuffer;)V
+ glGetUniformBlockIndex:(ILjava/lang/CharSequence;)I
+ glGetUniformBlockIndex:(ILjava/nio/ByteBuffer;)I
- glGetUniformIndices:(ILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
+ glGetUniformIndices:(I[Ljava/lang/CharSequence;Ljava/nio/IntBuffer;)V
+ glUniformBlockBinding:(III)V
Missing gl3: org/lwjgl/opengl/ARBVertexArrayBgra
org/lwjgl/opengl/ARBVertexArrayObject
+ glBindVertexArray:(I)V
+ glDeleteVertexArrays:(I)V
+ glDeleteVertexArrays:(Ljava/nio/IntBuffer;)V
+ glGenVertexArrays:()I
+ glGenVertexArrays:(Ljava/nio/IntBuffer;)V
+ glIsVertexArray:(I)Z
Missing gl3: org/lwjgl/opengl/ARBVertexAttrib64bit
org/lwjgl/opengl/ARBVertexAttribBinding
+ glBindVertexBuffer:(IIJI)V
+ glVertexAttribBinding:(II)V
+ glVertexAttribFormat:(IIIZI)V
+ glVertexAttribIFormat:(IIII)V
+ glVertexAttribLFormat:(IIII)V
+ glVertexBindingDivisor:(II)V
org/lwjgl/opengl/ARBVertexBlend
+ glVertexBlendARB:(I)V
> glWeightARB:(Ljava/nio/ByteBuffer;)V --> glWeightbvARB:(Ljava/nio/ByteBuffer;)V
> glWeightARB:(Ljava/nio/DoubleBuffer;)V --> glWeightdvARB:(Ljava/nio/DoubleBuffer;)V
> glWeightARB:(Ljava/nio/FloatBuffer;)V --> glWeightfvARB:(Ljava/nio/FloatBuffer;)V
> glWeightARB:(Ljava/nio/IntBuffer;)V --> glWeightivARB:(Ljava/nio/IntBuffer;)V
> glWeightARB:(Ljava/nio/ShortBuffer;)V --> glWeightsvARB:(Ljava/nio/ShortBuffer;)V
+ glWeightPointerARB:(IIIJ)V
> glWeightPointerARB:(IILjava/nio/DoubleBuffer;)V --> glWeightPointerARB:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glWeightPointerARB:(IILjava/nio/FloatBuffer;)V --> glWeightPointerARB:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
> glWeightuARB:(Ljava/nio/ByteBuffer;)V --> glWeightubvARB:(Ljava/nio/ByteBuffer;)V
> glWeightuARB:(Ljava/nio/IntBuffer;)V --> glWeightuivARB:(Ljava/nio/IntBuffer;)V
> glWeightuARB:(Ljava/nio/ShortBuffer;)V --> glWeightusvARB:(Ljava/nio/ShortBuffer;)V
org/lwjgl/opengl/ARBVertexBufferObject
org/lwjgl/opengl/ARBVertexProgram
+ glDisableVertexAttribArrayARB:(I)V
+ glEnableVertexAttribArrayARB:(I)V
- glGetVertexAttribARB:(IILjava/nio/DoubleBuffer;)V
- glGetVertexAttribARB:(IILjava/nio/FloatBuffer;)V
- glGetVertexAttribARB:(IILjava/nio/IntBuffer;)V
- glGetVertexAttribPointerARB:(IIJ)Ljava/nio/ByteBuffer;
+ glVertexAttrib1dARB:(ID)V
+ glVertexAttrib1fARB:(IF)V
+ glVertexAttrib1sARB:(IS)V
+ glVertexAttrib2dARB:(IDD)V
+ glVertexAttrib2fARB:(IFF)V
+ glVertexAttrib2sARB:(ISS)V
+ glVertexAttrib3dARB:(IDDD)V
+ glVertexAttrib3fARB:(IFFF)V
+ glVertexAttrib3sARB:(ISSS)V
+ glVertexAttrib4NubARB:(IBBBB)V
+ glVertexAttrib4dARB:(IDDDD)V
+ glVertexAttrib4fARB:(IFFFF)V
+ glVertexAttrib4sARB:(ISSSS)V
+ glVertexAttribPointerARB:(IIIZIJ)V
- glVertexAttribPointerARB:(IIZILjava/nio/DoubleBuffer;)V
- glVertexAttribPointerARB:(IIZILjava/nio/FloatBuffer;)V
- glVertexAttribPointerARB:(IIZZILjava/nio/ByteBuffer;)V
- glVertexAttribPointerARB:(IIZZILjava/nio/IntBuffer;)V
- glVertexAttribPointerARB:(IIZZILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/ARBVertexShader
+ glBindAttribLocationARB:(IILjava/lang/CharSequence;)V
+ glBindAttribLocationARB:(IILjava/nio/ByteBuffer;)V
+ glDisableVertexAttribArrayARB:(I)V
+ glEnableVertexAttribArrayARB:(I)V
- glGetActiveAttribARB:(III)Ljava/lang/String;
- glGetActiveAttribARB:(IIILjava/nio/IntBuffer;)Ljava/lang/String;
+ glGetActiveAttribARB:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveAttribSizeARB:(II)I
- glGetActiveAttribTypeARB:(II)I
+ glGetAttribLocationARB:(ILjava/lang/CharSequence;)I
+ glGetAttribLocationARB:(ILjava/nio/ByteBuffer;)I
> glGetVertexAttribARB:(IILjava/nio/DoubleBuffer;)V --> glGetVertexAttribdvARB:(IILjava/nio/DoubleBuffer;)V
> glGetVertexAttribARB:(IILjava/nio/FloatBuffer;)V --> glGetVertexAttribfvARB:(IILjava/nio/FloatBuffer;)V
> glGetVertexAttribARB:(IILjava/nio/IntBuffer;)V --> glGetVertexAttribivARB:(IILjava/nio/IntBuffer;)V
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/ARBVertexShader : glGetVertexAttribPointerARB:(IIJ)Ljava/nio/ByteBuffer;
- glGetVertexAttribPointerARB:(IIJ)Ljava/nio/ByteBuffer;
+ glVertexAttrib1dARB:(ID)V
+ glVertexAttrib1fARB:(IF)V
+ glVertexAttrib1sARB:(IS)V
+ glVertexAttrib2dARB:(IDD)V
+ glVertexAttrib2fARB:(IFF)V
+ glVertexAttrib2sARB:(ISS)V
+ glVertexAttrib3dARB:(IDDD)V
+ glVertexAttrib3fARB:(IFFF)V
+ glVertexAttrib3sARB:(ISSS)V
+ glVertexAttrib4NubARB:(IBBBB)V
+ glVertexAttrib4dARB:(IDDDD)V
+ glVertexAttrib4fARB:(IFFFF)V
+ glVertexAttrib4sARB:(ISSSS)V
+ glVertexAttribPointerARB:(IIIZIJ)V
+ glVertexAttribPointerARB:(IIIZILjava/nio/ByteBuffer;)V
> glVertexAttribPointerARB:(IIZILjava/nio/DoubleBuffer;)V --> glVertexAttribPointerARB:(IIIZILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glVertexAttribPointerARB:(IIZILjava/nio/FloatBuffer;)V --> glVertexAttribPointerARB:(IIIZILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
org/lwjgl/opengl/ARBVertexType2_10_10_10_REV
- glColorP3u:(ILjava/nio/IntBuffer;)V
+ glColorP3ui:(II)V
- glColorP4u:(ILjava/nio/IntBuffer;)V
+ glColorP4ui:(II)V
- glMultiTexCoordP1u:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP1ui:(III)V
- glMultiTexCoordP2u:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP2ui:(III)V
- glMultiTexCoordP3u:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP3ui:(III)V
- glMultiTexCoordP4u:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP4ui:(III)V
- glNormalP3u:(ILjava/nio/IntBuffer;)V
+ glNormalP3ui:(II)V
- glSecondaryColorP3u:(ILjava/nio/IntBuffer;)V
+ glSecondaryColorP3ui:(II)V
- glTexCoordP1u:(ILjava/nio/IntBuffer;)V
+ glTexCoordP1ui:(II)V
- glTexCoordP2u:(ILjava/nio/IntBuffer;)V
+ glTexCoordP2ui:(II)V
- glTexCoordP3u:(ILjava/nio/IntBuffer;)V
+ glTexCoordP3ui:(II)V
- glTexCoordP4u:(ILjava/nio/IntBuffer;)V
+ glTexCoordP4ui:(II)V
- glVertexAttribP1u:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP1ui:(IIZI)V
- glVertexAttribP2u:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP2ui:(IIZI)V
- glVertexAttribP3u:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP3ui:(IIZI)V
- glVertexAttribP4u:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP4ui:(IIZI)V
- glVertexP2u:(ILjava/nio/IntBuffer;)V
+ glVertexP2ui:(II)V
- glVertexP3u:(ILjava/nio/IntBuffer;)V
+ glVertexP3ui:(II)V
- glVertexP4u:(ILjava/nio/IntBuffer;)V
+ glVertexP4ui:(II)V
org/lwjgl/opengl/ARBViewportArray
- glDepthRangeArray:(ILjava/nio/DoubleBuffer;)V
+ glDepthRangeIndexed:(IDD)V
- glDisableIndexedEXT:(II)V
- glEnableIndexedEXT:(II)V
- glGetDouble:(II)D
- glGetDouble:(IILjava/nio/DoubleBuffer;)V
- glGetFloat:(II)F
- glGetFloat:(IILjava/nio/FloatBuffer;)V
- glGetIntegerIndexedEXT:(II)I
- glGetIntegerIndexedEXT:(IILjava/nio/IntBuffer;)V
- glIsEnabledIndexedEXT:(II)Z
- glScissorArray:(ILjava/nio/IntBuffer;)V
+ glScissorIndexed:(IIIII)V
- glScissorIndexed:(ILjava/nio/IntBuffer;)V
- glViewportArray:(ILjava/nio/FloatBuffer;)V
- glViewportIndexed:(ILjava/nio/FloatBuffer;)V
+ glViewportIndexedf:(IFFFF)V
org/lwjgl/opengl/ARBWindowPos
+ glWindowPos2dARB:(DD)V
+ glWindowPos2fARB:(FF)V
+ glWindowPos2iARB:(II)V
+ glWindowPos2sARB:(SS)V
+ glWindowPos3dARB:(DDD)V
+ glWindowPos3fARB:(FFF)V
+ glWindowPos3iARB:(III)V
+ glWindowPos3sARB:(SSS)V
Missing gl3: org/lwjgl/opengl/ATIDrawBuffers
Missing gl3: org/lwjgl/opengl/ATIElementArray
Missing gl3: org/lwjgl/opengl/ATIEnvmapBumpmap
Missing gl3: org/lwjgl/opengl/ATIFragmentShader
Missing gl3: org/lwjgl/opengl/ATIMapObjectBuffer
org/lwjgl/opengl/ATIMeminfo
Missing gl3: org/lwjgl/opengl/ATIPnTriangles
Missing gl3: org/lwjgl/opengl/ATISeparateStencil
Missing gl3: org/lwjgl/opengl/ATITextFragmentShader
org/lwjgl/opengl/ATITextureCompression3DC
Missing gl3: org/lwjgl/opengl/ATITextureEnvCombine3
Missing gl3: org/lwjgl/opengl/ATITextureFloat
Missing gl3: org/lwjgl/opengl/ATITextureMirrorOnce
Missing gl3: org/lwjgl/opengl/ATIVertexArrayObject
Missing gl3: org/lwjgl/opengl/ATIVertexAttribArrayObject
Missing gl3: org/lwjgl/opengl/ATIVertexStreams
Missing in mod: org/lwjgl/opengl/AWTGLCanvas : createSharedContext:()Lorg/lwjgl/opengl/Context;
Missing in mod: org/lwjgl/opengl/AWTGLCanvas : getContext:()Lorg/lwjgl/opengl/Context;
Missing in mod: org/lwjgl/opengl/ContextAttribs : <init>:(III)V
Missing in mod: org/lwjgl/opengl/ContextAttribs : <init>:(IIII)V
Missing in mod: org/lwjgl/opengl/ContextAttribs : getContextFlags:()I
Missing in mod: org/lwjgl/opengl/ContextAttribs : getContextReleaseBehavior:()I
Missing in mod: org/lwjgl/opengl/ContextAttribs : getContextResetNotificationStrategy:()I
Missing in mod: org/lwjgl/opengl/ContextAttribs : getProfileMask:()I
Missing in mod: org/lwjgl/opengl/ContextAttribs : isContextResetIsolation:()Z
Missing in mod: org/lwjgl/opengl/ContextAttribs : isLoseContextOnReset:()Z
Missing in mod: org/lwjgl/opengl/ContextAttribs : isRobustAccess:()Z
Missing in mod: org/lwjgl/opengl/ContextAttribs : withContextReleaseBehavior:(I)Lorg/lwjgl/opengl/ContextAttribs;
Missing in mod: org/lwjgl/opengl/ContextAttribs : withResetNotificationStrategy:(I)Lorg/lwjgl/opengl/ContextAttribs;
Missing in mod: org/lwjgl/opengl/ContextAttribs : withRobustAccess:(Z)Lorg/lwjgl/opengl/ContextAttribs;
Missing gl3: org/lwjgl/opengl/ContextAttribs
Missing gl3: org/lwjgl/opengl/ContextCapabilities
Missing in mod: org/lwjgl/opengl/Display : create:(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V
Missing in mod: org/lwjgl/opengl/Display : create:(Lorg/lwjgl/opengl/PixelFormatLWJGL;)V
Missing in mod: org/lwjgl/opengl/Display : create:(Lorg/lwjgl/opengl/PixelFormatLWJGL;Lorg/lwjgl/opengl/Drawable;)V
Missing in mod: org/lwjgl/opengl/Display : create:(Lorg/lwjgl/opengl/PixelFormatLWJGL;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengles/ContextAttribs;)V
Missing in mod: org/lwjgl/opengl/Display : create:(Lorg/lwjgl/opengl/PixelFormatLWJGL;Lorg/lwjgl/opengles/ContextAttribs;)V
Missing gl3: org/lwjgl/opengl/Display
Missing gl3: org/lwjgl/opengl/DisplayMode
Missing gl3: org/lwjgl/opengl/Drawable
Missing gl3: org/lwjgl/opengl/EXTAbgr
Missing gl3: org/lwjgl/opengl/EXTBgra
org/lwjgl/opengl/EXTBindableUniform
+ glGetUniformBufferSizeEXT:(II)I
+ glGetUniformOffsetEXT:(II)J
+ glUniformBufferEXT:(III)V
org/lwjgl/opengl/EXTBlendColor
+ glBlendColorEXT:(FFFF)V
org/lwjgl/opengl/EXTBlendEquationSeparate
+ glBlendEquationSeparateEXT:(II)V
org/lwjgl/opengl/EXTBlendFuncSeparate
+ glBlendFuncSeparateEXT:(IIII)V
org/lwjgl/opengl/EXTBlendMinmax
+ glBlendEquationEXT:(I)V
org/lwjgl/opengl/EXTBlendSubtract
Missing gl3: org/lwjgl/opengl/EXTCgShader
org/lwjgl/opengl/EXTCompiledVertexArray
+ glLockArraysEXT:(II)V
+ glUnlockArraysEXT:()V
org/lwjgl/opengl/EXTDepthBoundsTest
+ glDepthBoundsEXT:(DD)V
org/lwjgl/opengl/EXTDirectStateAccess
+ glBindMultiTextureEXT:(III)V
+ glCheckNamedFramebufferStatusEXT:(II)I
+ glClientAttribDefaultEXT:(I)V
+ glCompressedMultiTexImage1DEXT:(IIIIIIIJ)V
+ glCompressedMultiTexImage1DEXT:(IIIIIILjava/nio/ByteBuffer;)V
+ glCompressedMultiTexImage2DEXT:(IIIIIIIIJ)V
+ glCompressedMultiTexImage2DEXT:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedMultiTexImage3DEXT:(IIIIIIIIIJ)V
+ glCompressedMultiTexImage3DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedMultiTexSubImage1DEXT:(IIIIIIIJ)V
+ glCompressedMultiTexSubImage1DEXT:(IIIIIILjava/nio/ByteBuffer;)V
+ glCompressedMultiTexSubImage2DEXT:(IIIIIIIIIJ)V
+ glCompressedMultiTexSubImage2DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedMultiTexSubImage3DEXT:(IIIIIIIIIIIJ)V
+ glCompressedMultiTexSubImage3DEXT:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureImage1DEXT:(IIIIIIIJ)V
+ glCompressedTextureImage1DEXT:(IIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureImage2DEXT:(IIIIIIIIJ)V
+ glCompressedTextureImage2DEXT:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureImage3DEXT:(IIIIIIIIIJ)V
+ glCompressedTextureImage3DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage1DEXT:(IIIIIIIJ)V
+ glCompressedTextureSubImage1DEXT:(IIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage2DEXT:(IIIIIIIIIJ)V
+ glCompressedTextureSubImage2DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage3DEXT:(IIIIIIIIIIIJ)V
+ glCompressedTextureSubImage3DEXT:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glCopyMultiTexImage1DEXT:(IIIIIIII)V
+ glCopyMultiTexImage2DEXT:(IIIIIIIII)V
+ glCopyMultiTexSubImage1DEXT:(IIIIIII)V
+ glCopyMultiTexSubImage2DEXT:(IIIIIIIII)V
+ glCopyMultiTexSubImage3DEXT:(IIIIIIIIII)V
+ glCopyTextureImage1DEXT:(IIIIIIII)V
+ glCopyTextureImage2DEXT:(IIIIIIIII)V
+ glCopyTextureSubImage1DEXT:(IIIIIII)V
+ glCopyTextureSubImage2DEXT:(IIIIIIIII)V
+ glCopyTextureSubImage3DEXT:(IIIIIIIIII)V
+ glDisableClientStateIndexedEXT:(II)V
+ glDisableClientStateiEXT:(II)V
+ glDisableIndexedEXT:(II)V
+ glDisableVertexArrayAttribEXT:(II)V
+ glDisableVertexArrayEXT:(II)V
+ glEnableClientStateIndexedEXT:(II)V
+ glEnableClientStateiEXT:(II)V
+ glEnableIndexedEXT:(II)V
+ glEnableVertexArrayAttribEXT:(II)V
+ glEnableVertexArrayEXT:(II)V
+ glFlushMappedNamedBufferRangeEXT:(IJJ)V
+ glFramebufferDrawBufferEXT:(II)V
+ glFramebufferDrawBuffersEXT:(ILjava/nio/IntBuffer;)V
+ glFramebufferReadBufferEXT:(II)V
+ glGenerateMultiTexMipmapEXT:(II)V
+ glGenerateTextureMipmapEXT:(II)V
+ glGetBooleanIndexedEXT:(II)Z
- glGetBooleanIndexedEXT:(IILjava/nio/ByteBuffer;)V
+ glGetCompressedMultiTexImageEXT:(IIIJ)V
+ glGetCompressedMultiTexImageEXT:(IIILjava/nio/ByteBuffer;)V
+ glGetCompressedTextureImageEXT:(IIIJ)V
+ glGetCompressedTextureImageEXT:(IIILjava/nio/ByteBuffer;)V
- glGetDoubleEXT:(II)D
> glGetDoubleEXT:(IILjava/nio/DoubleBuffer;)V --> glGetDoublei_vEXT:(IILjava/nio/DoubleBuffer;)V
+ glGetDoubleIndexedEXT:(II)D
> glGetDoubleIndexedEXT:(IILjava/nio/DoubleBuffer;)V --> glGetDoubleIndexedvEXT:(IILjava/nio/DoubleBuffer;)V
- glGetFloatEXT:(II)F
> glGetFloatEXT:(IILjava/nio/FloatBuffer;)V --> glGetFloati_vEXT:(IILjava/nio/FloatBuffer;)V
+ glGetFloatIndexedEXT:(II)F
> glGetFloatIndexedEXT:(IILjava/nio/FloatBuffer;)V --> glGetFloatIndexedvEXT:(IILjava/nio/FloatBuffer;)V
- glGetFramebufferParameterEXT:(II)I
> glGetFramebufferParameterEXT:(IILjava/nio/IntBuffer;)V --> glGetFramebufferParameterivEXT:(IILjava/nio/IntBuffer;)V
+ glGetIntegerIndexedEXT:(II)I
- glGetIntegerIndexedEXT:(IILjava/nio/IntBuffer;)V
> glGetMultiTexEnvEXT:(IIILjava/nio/FloatBuffer;)V --> glGetMultiTexEnvfvEXT:(IIILjava/nio/FloatBuffer;)V
> glGetMultiTexEnvEXT:(IIILjava/nio/IntBuffer;)V --> glGetMultiTexEnvivEXT:(IIILjava/nio/IntBuffer;)V
> glGetMultiTexGenEXT:(IIILjava/nio/DoubleBuffer;)V --> glGetMultiTexGendvEXT:(IIILjava/nio/DoubleBuffer;)V
> glGetMultiTexGenEXT:(IIILjava/nio/FloatBuffer;)V --> glGetMultiTexGenfvEXT:(IIILjava/nio/FloatBuffer;)V
> glGetMultiTexGenEXT:(IIILjava/nio/IntBuffer;)V --> glGetMultiTexGenivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetMultiTexImageEXT:(IIIIIJ)V
+ glGetMultiTexImageEXT:(IIIIILjava/nio/ByteBuffer;)V
+ glGetMultiTexImageEXT:(IIIIILjava/nio/DoubleBuffer;)V
+ glGetMultiTexImageEXT:(IIIIILjava/nio/FloatBuffer;)V
+ glGetMultiTexImageEXT:(IIIIILjava/nio/IntBuffer;)V
+ glGetMultiTexImageEXT:(IIIIILjava/nio/ShortBuffer;)V
> glGetMultiTexLevelParameterEXT:(IIIILjava/nio/FloatBuffer;)V --> glGetMultiTexLevelParameterfvEXT:(IIIILjava/nio/FloatBuffer;)V
> glGetMultiTexLevelParameterEXT:(IIIILjava/nio/IntBuffer;)V --> glGetMultiTexLevelParameterivEXT:(IIIILjava/nio/IntBuffer;)V
+ glGetMultiTexLevelParameterfEXT:(IIII)F
+ glGetMultiTexLevelParameteriEXT:(IIII)I
> glGetMultiTexParameterEXT:(IIILjava/nio/FloatBuffer;)V --> glGetMultiTexParameterfvEXT:(IIILjava/nio/FloatBuffer;)V
> glGetMultiTexParameterEXT:(IIILjava/nio/IntBuffer;)V --> glGetMultiTexParameterivEXT:(IIILjava/nio/IntBuffer;)V
> glGetMultiTexParameterIEXT:(IIILjava/nio/IntBuffer;)V --> glGetMultiTexParameterIivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetMultiTexParameterIiEXT:(III)I
> glGetMultiTexParameterIuEXT:(IIILjava/nio/IntBuffer;)V --> glGetMultiTexParameterIuivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetMultiTexParameterIuiEXT:(III)I
+ glGetMultiTexParameterfEXT:(III)F
+ glGetMultiTexParameteriEXT:(III)I
- glGetNamedBufferParameterEXT:(II)I
> glGetNamedBufferParameterEXT:(IILjava/nio/IntBuffer;)V --> glGetNamedBufferParameterivEXT:(IILjava/nio/IntBuffer;)V
- glGetNamedBufferPointerEXT:(II)Ljava/nio/ByteBuffer;
+ glGetNamedBufferSubDataEXT:(IJLjava/nio/ByteBuffer;)V
+ glGetNamedBufferSubDataEXT:(IJLjava/nio/DoubleBuffer;)V
+ glGetNamedBufferSubDataEXT:(IJLjava/nio/FloatBuffer;)V
+ glGetNamedBufferSubDataEXT:(IJLjava/nio/IntBuffer;)V
+ glGetNamedBufferSubDataEXT:(IJLjava/nio/ShortBuffer;)V
- glGetNamedFramebufferAttachmentParameterEXT:(III)I
> glGetNamedFramebufferAttachmentParameterEXT:(IIILjava/nio/IntBuffer;)V --> glGetNamedFramebufferAttachmentParameterivEXT:(IIILjava/nio/IntBuffer;)V
- glGetNamedProgramEXT:(III)I
> glGetNamedProgramEXT:(IIILjava/nio/IntBuffer;)V --> glGetNamedProgramivEXT:(IIILjava/nio/IntBuffer;)V
> glGetNamedProgramLocalParameterEXT:(IIILjava/nio/DoubleBuffer;)V --> glGetNamedProgramLocalParameterdvEXT:(IIILjava/nio/DoubleBuffer;)V
> glGetNamedProgramLocalParameterEXT:(IIILjava/nio/FloatBuffer;)V --> glGetNamedProgramLocalParameterfvEXT:(IIILjava/nio/FloatBuffer;)V
> glGetNamedProgramLocalParameterIEXT:(IIILjava/nio/IntBuffer;)V --> glGetNamedProgramLocalParameterIivEXT:(IIILjava/nio/IntBuffer;)V
> glGetNamedProgramLocalParameterIuEXT:(IIILjava/nio/IntBuffer;)V --> glGetNamedProgramLocalParameterIuivEXT:(IIILjava/nio/IntBuffer;)V
- glGetNamedProgramStringEXT:(III)Ljava/lang/String;
+ glGetNamedProgramStringEXT:(IIILjava/nio/ByteBuffer;)V
- glGetNamedRenderbufferParameterEXT:(II)I
> glGetNamedRenderbufferParameterEXT:(IILjava/nio/IntBuffer;)V --> glGetNamedRenderbufferParameterivEXT:(IILjava/nio/IntBuffer;)V
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/EXTDirectStateAccess : glGetPointerEXT:(IIJ)Ljava/nio/ByteBuffer;
- glGetPointerEXT:(IIJ)Ljava/nio/ByteBuffer;
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/EXTDirectStateAccess : glGetPointerIndexedEXT:(IIJ)Ljava/nio/ByteBuffer;
- glGetPointerIndexedEXT:(IIJ)Ljava/nio/ByteBuffer;
+ glGetTextureImageEXT:(IIIIIJ)V
+ glGetTextureImageEXT:(IIIIILjava/nio/ByteBuffer;)V
+ glGetTextureImageEXT:(IIIIILjava/nio/DoubleBuffer;)V
+ glGetTextureImageEXT:(IIIIILjava/nio/FloatBuffer;)V
+ glGetTextureImageEXT:(IIIIILjava/nio/IntBuffer;)V
+ glGetTextureImageEXT:(IIIIILjava/nio/ShortBuffer;)V
> glGetTextureLevelParameterEXT:(IIIILjava/nio/FloatBuffer;)V --> glGetTextureLevelParameterfvEXT:(IIIILjava/nio/FloatBuffer;)V
> glGetTextureLevelParameterEXT:(IIIILjava/nio/IntBuffer;)V --> glGetTextureLevelParameterivEXT:(IIIILjava/nio/IntBuffer;)V
+ glGetTextureLevelParameterfEXT:(IIII)F
+ glGetTextureLevelParameteriEXT:(IIII)I
> glGetTextureParameterEXT:(IIILjava/nio/FloatBuffer;)V --> glGetTextureParameterfvEXT:(IIILjava/nio/FloatBuffer;)V
> glGetTextureParameterEXT:(IIILjava/nio/IntBuffer;)V --> glGetTextureParameterivEXT:(IIILjava/nio/IntBuffer;)V
> glGetTextureParameterIEXT:(IIILjava/nio/IntBuffer;)V --> glGetTextureParameterIivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetTextureParameterIiEXT:(III)I
> glGetTextureParameterIuEXT:(IIILjava/nio/IntBuffer;)V --> glGetTextureParameterIuivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetTextureParameterIuiEXT:(III)I
+ glGetTextureParameterfEXT:(III)F
+ glGetTextureParameteriEXT:(III)I
+ glGetVertexArrayIntegerEXT:(II)I
> glGetVertexArrayIntegerEXT:(IIILjava/nio/IntBuffer;)V --> glGetVertexArrayIntegeri_vEXT:(IIILjava/nio/IntBuffer;)V
> glGetVertexArrayIntegerEXT:(IILjava/nio/IntBuffer;)V --> glGetVertexArrayIntegervEXT:(IILjava/nio/IntBuffer;)V
+ glGetVertexArrayIntegeriEXT:(III)I
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/EXTDirectStateAccess : glGetVertexArrayPointerEXT:(IIIJ)Ljava/nio/ByteBuffer;
- glGetVertexArrayPointerEXT:(IIIJ)Ljava/nio/ByteBuffer;
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/EXTDirectStateAccess : glGetVertexArrayPointerEXT:(IIJ)Ljava/nio/ByteBuffer;
- glGetVertexArrayPointerEXT:(IIJ)Ljava/nio/ByteBuffer;
+ glIsEnabledIndexedEXT:(II)Z
+ glMapNamedBufferEXT:(IIJLjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBufferEXT:(IILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBufferRangeEXT:(IJJILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMatrixFrustumEXT:(IDDDDDD)V
> glMatrixLoadEXT:(ILjava/nio/DoubleBuffer;)V --> glMatrixLoaddEXT:(ILjava/nio/DoubleBuffer;)V
> glMatrixLoadEXT:(ILjava/nio/FloatBuffer;)V --> glMatrixLoadfEXT:(ILjava/nio/FloatBuffer;)V
+ glMatrixLoadIdentityEXT:(I)V
> glMatrixLoadTransposeEXT:(ILjava/nio/DoubleBuffer;)V --> glMatrixLoadTransposedEXT:(ILjava/nio/DoubleBuffer;)V
> glMatrixLoadTransposeEXT:(ILjava/nio/FloatBuffer;)V --> glMatrixLoadTransposefEXT:(ILjava/nio/FloatBuffer;)V
> glMatrixMultEXT:(ILjava/nio/DoubleBuffer;)V --> glMatrixMultdEXT:(ILjava/nio/DoubleBuffer;)V
> glMatrixMultEXT:(ILjava/nio/FloatBuffer;)V --> glMatrixMultfEXT:(ILjava/nio/FloatBuffer;)V
> glMatrixMultTransposeEXT:(ILjava/nio/DoubleBuffer;)V --> glMatrixMultTransposedEXT:(ILjava/nio/DoubleBuffer;)V
> glMatrixMultTransposeEXT:(ILjava/nio/FloatBuffer;)V --> glMatrixMultTransposefEXT:(ILjava/nio/FloatBuffer;)V
+ glMatrixOrthoEXT:(IDDDDDD)V
+ glMatrixPopEXT:(I)V
+ glMatrixPushEXT:(I)V
+ glMatrixRotatedEXT:(IDDDD)V
+ glMatrixRotatefEXT:(IFFFF)V
+ glMatrixScaledEXT:(IDDD)V
+ glMatrixScalefEXT:(IFFF)V
+ glMatrixTranslatedEXT:(IDDD)V
+ glMatrixTranslatefEXT:(IFFF)V
+ glMultiTexBufferEXT:(IIII)V
+ glMultiTexCoordPointerEXT:(IIIIJ)V
> glMultiTexCoordPointerEXT:(IIILjava/nio/DoubleBuffer;)V --> glMultiTexCoordPointerEXT:(IIIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glMultiTexCoordPointerEXT:(IIILjava/nio/FloatBuffer;)V --> glMultiTexCoordPointerEXT:(IIIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
> glMultiTexEnvEXT:(IIILjava/nio/FloatBuffer;)V --> glMultiTexEnvfvEXT:(IIILjava/nio/FloatBuffer;)V
> glMultiTexEnvEXT:(IIILjava/nio/IntBuffer;)V --> glMultiTexEnvivEXT:(IIILjava/nio/IntBuffer;)V
+ glMultiTexEnvfEXT:(IIIF)V
+ glMultiTexEnviEXT:(IIII)V
> glMultiTexGenEXT:(IIILjava/nio/DoubleBuffer;)V --> glMultiTexGendvEXT:(IIILjava/nio/DoubleBuffer;)V
> glMultiTexGenEXT:(IIILjava/nio/FloatBuffer;)V --> glMultiTexGenfvEXT:(IIILjava/nio/FloatBuffer;)V
> glMultiTexGenEXT:(IIILjava/nio/IntBuffer;)V --> glMultiTexGenivEXT:(IIILjava/nio/IntBuffer;)V
+ glMultiTexGendEXT:(IIID)V
+ glMultiTexGenfEXT:(IIIF)V
+ glMultiTexGeniEXT:(IIII)V
+ glMultiTexImage1DEXT:(IIIIIIIIJ)V
+ glMultiTexImage1DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexImage1DEXT:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexImage1DEXT:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexImage1DEXT:(IIIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexImage1DEXT:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glMultiTexImage2DEXT:(IIIIIIIIIJ)V
+ glMultiTexImage2DEXT:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexImage2DEXT:(IIIIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexImage2DEXT:(IIIIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexImage2DEXT:(IIIIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexImage2DEXT:(IIIIIIIIILjava/nio/ShortBuffer;)V
+ glMultiTexImage3DEXT:(IIIIIIIIIIJ)V
+ glMultiTexImage3DEXT:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexImage3DEXT:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexImage3DEXT:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexImage3DEXT:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexImage3DEXT:(IIIIIIIIIILjava/nio/ShortBuffer;)V
> glMultiTexParameterEXT:(IIILjava/nio/FloatBuffer;)V --> glMultiTexParameterfvEXT:(IIILjava/nio/FloatBuffer;)V
> glMultiTexParameterEXT:(IIILjava/nio/IntBuffer;)V --> glMultiTexParameterivEXT:(IIILjava/nio/IntBuffer;)V
> glMultiTexParameterIEXT:(IIILjava/nio/IntBuffer;)V --> glMultiTexParameterIivEXT:(IIILjava/nio/IntBuffer;)V
> glMultiTexParameterIuEXT:(IIILjava/nio/IntBuffer;)V --> glMultiTexParameterIuivEXT:(IIILjava/nio/IntBuffer;)V
+ glMultiTexParameterfEXT:(IIIF)V
+ glMultiTexParameteriEXT:(IIII)V
+ glMultiTexRenderbufferEXT:(III)V
+ glMultiTexSubImage1DEXT:(IIIIIIIJ)V
+ glMultiTexSubImage1DEXT:(IIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexSubImage1DEXT:(IIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexSubImage1DEXT:(IIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexSubImage1DEXT:(IIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexSubImage1DEXT:(IIIIIIILjava/nio/ShortBuffer;)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIIJ)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexSubImage2DEXT:(IIIIIIIIILjava/nio/ShortBuffer;)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIIJ)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIILjava/nio/ByteBuffer;)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIILjava/nio/FloatBuffer;)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIILjava/nio/IntBuffer;)V
+ glMultiTexSubImage3DEXT:(IIIIIIIIIIILjava/nio/ShortBuffer;)V
+ glNamedBufferDataEXT:(IJI)V
+ glNamedBufferDataEXT:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferDataEXT:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferDataEXT:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferDataEXT:(ILjava/nio/IntBuffer;I)V
+ glNamedBufferDataEXT:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferSubDataEXT:(IJLjava/nio/ByteBuffer;)V
+ glNamedBufferSubDataEXT:(IJLjava/nio/DoubleBuffer;)V
+ glNamedBufferSubDataEXT:(IJLjava/nio/FloatBuffer;)V
+ glNamedBufferSubDataEXT:(IJLjava/nio/IntBuffer;)V
+ glNamedBufferSubDataEXT:(IJLjava/nio/ShortBuffer;)V
+ glNamedCopyBufferSubDataEXT:(IIJJJ)V
+ glNamedFramebufferRenderbufferEXT:(IIII)V
+ glNamedFramebufferTexture1DEXT:(IIIII)V
+ glNamedFramebufferTexture2DEXT:(IIIII)V
+ glNamedFramebufferTexture3DEXT:(IIIIII)V
+ glNamedFramebufferTextureEXT:(IIII)V
+ glNamedFramebufferTextureFaceEXT:(IIIII)V
+ glNamedFramebufferTextureLayerEXT:(IIIII)V
> glNamedProgramLocalParameter4EXT:(IIILjava/nio/DoubleBuffer;)V --> glNamedProgramLocalParameter4dvEXT:(IIILjava/nio/DoubleBuffer;)V
> glNamedProgramLocalParameter4EXT:(IIILjava/nio/FloatBuffer;)V --> glNamedProgramLocalParameter4fvEXT:(IIILjava/nio/FloatBuffer;)V
+ glNamedProgramLocalParameter4dEXT:(IIIDDDD)V
+ glNamedProgramLocalParameter4fEXT:(IIIFFFF)V
> glNamedProgramLocalParameterI4EXT:(IIILjava/nio/IntBuffer;)V --> glNamedProgramLocalParameterI4ivEXT:(IIILjava/nio/IntBuffer;)V
+ glNamedProgramLocalParameterI4iEXT:(IIIIIII)V
> glNamedProgramLocalParameterI4uEXT:(IIILjava/nio/IntBuffer;)V --> glNamedProgramLocalParameterI4uivEXT:(IIILjava/nio/IntBuffer;)V
+ glNamedProgramLocalParameterI4uiEXT:(IIIIIII)V
> glNamedProgramLocalParameters4EXT:(IIILjava/nio/FloatBuffer;)V --> glNamedProgramLocalParameters4fvEXT:(IIILjava/nio/FloatBuffer;)V
> glNamedProgramLocalParametersI4EXT:(IIILjava/nio/IntBuffer;)V --> glNamedProgramLocalParametersI4ivEXT:(IIILjava/nio/IntBuffer;)V
> glNamedProgramLocalParametersI4uEXT:(IIILjava/nio/IntBuffer;)V --> glNamedProgramLocalParametersI4uivEXT:(IIILjava/nio/IntBuffer;)V
java.lang.UnsupportedOperationException: java.lang.CharSequence -> java.nio.ByteBuffer in org/lwjgl/opengl/EXTDirectStateAccess : glNamedProgramStringEXT:(IIILjava/lang/CharSequence;)V
- glNamedProgramStringEXT:(IIILjava/lang/CharSequence;)V
+ glNamedProgramStringEXT:(IIILjava/nio/ByteBuffer;)V
+ glNamedRenderbufferStorageEXT:(IIII)V
+ glNamedRenderbufferStorageMultisampleCoverageEXT:(IIIIII)V
+ glNamedRenderbufferStorageMultisampleEXT:(IIIII)V
> glProgramUniform1EXT:(IILjava/nio/FloatBuffer;)V --> glProgramUniform1fvEXT:(IILjava/nio/FloatBuffer;)V
> glProgramUniform1EXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform1ivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1fEXT:(IIF)V
+ glProgramUniform1iEXT:(III)V
> glProgramUniform1uEXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform1uivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1uiEXT:(III)V
> glProgramUniform2EXT:(IILjava/nio/FloatBuffer;)V --> glProgramUniform2fvEXT:(IILjava/nio/FloatBuffer;)V
> glProgramUniform2EXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform2ivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2fEXT:(IIFF)V
+ glProgramUniform2iEXT:(IIII)V
> glProgramUniform2uEXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform2uivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2uiEXT:(IIII)V
> glProgramUniform3EXT:(IILjava/nio/FloatBuffer;)V --> glProgramUniform3fvEXT:(IILjava/nio/FloatBuffer;)V
> glProgramUniform3EXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform3ivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3fEXT:(IIFFF)V
+ glProgramUniform3iEXT:(IIIII)V
> glProgramUniform3uEXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform3uivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3uiEXT:(IIIII)V
> glProgramUniform4EXT:(IILjava/nio/FloatBuffer;)V --> glProgramUniform4fvEXT:(IILjava/nio/FloatBuffer;)V
> glProgramUniform4EXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform4ivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4fEXT:(IIFFFF)V
+ glProgramUniform4iEXT:(IIIIII)V
> glProgramUniform4uEXT:(IILjava/nio/IntBuffer;)V --> glProgramUniform4uivEXT:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4uiEXT:(IIIIII)V
> glProgramUniformMatrix2EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix2x3EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2x3fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix2x4EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2x4fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3x2EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3x2fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3x4EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3x4fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4x2EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4x2fvEXT:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4x3EXT:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4x3fvEXT:(IIZLjava/nio/FloatBuffer;)V
+ glPushClientAttribDefaultEXT:(I)V
+ glTextureBufferEXT:(IIII)V
+ glTextureImage1DEXT:(IIIIIIIIJ)V
+ glTextureImage1DEXT:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureImage1DEXT:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureImage1DEXT:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureImage1DEXT:(IIIIIIIILjava/nio/IntBuffer;)V
+ glTextureImage1DEXT:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glTextureImage2DEXT:(IIIIIIIIIJ)V
+ glTextureImage2DEXT:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureImage2DEXT:(IIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureImage2DEXT:(IIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureImage2DEXT:(IIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureImage2DEXT:(IIIIIIIIILjava/nio/ShortBuffer;)V
+ glTextureImage3DEXT:(IIIIIIIIIIJ)V
+ glTextureImage3DEXT:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureImage3DEXT:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureImage3DEXT:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureImage3DEXT:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureImage3DEXT:(IIIIIIIIIILjava/nio/ShortBuffer;)V
> glTextureParameterEXT:(IIILjava/nio/FloatBuffer;)V --> glTextureParameterfvEXT:(IIILjava/nio/FloatBuffer;)V
> glTextureParameterEXT:(IIILjava/nio/IntBuffer;)V --> glTextureParameterivEXT:(IIILjava/nio/IntBuffer;)V
> glTextureParameterIEXT:(IIILjava/nio/IntBuffer;)V --> glTextureParameterIivEXT:(IIILjava/nio/IntBuffer;)V
> glTextureParameterIuEXT:(IIILjava/nio/IntBuffer;)V --> glTextureParameterIuivEXT:(IIILjava/nio/IntBuffer;)V
+ glTextureParameterfEXT:(IIIF)V
+ glTextureParameteriEXT:(IIII)V
+ glTextureRenderbufferEXT:(III)V
+ glTextureSubImage1DEXT:(IIIIIIIJ)V
+ glTextureSubImage1DEXT:(IIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage1DEXT:(IIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage1DEXT:(IIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage1DEXT:(IIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage1DEXT:(IIIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage2DEXT:(IIIIIIIIIJ)V
+ glTextureSubImage2DEXT:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage2DEXT:(IIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage2DEXT:(IIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage2DEXT:(IIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage2DEXT:(IIIIIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIIJ)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage3DEXT:(IIIIIIIIIIILjava/nio/ShortBuffer;)V
+ glUnmapNamedBufferEXT:(I)Z
+ glVertexArrayColorOffsetEXT:(IIIIIJ)V
+ glVertexArrayEdgeFlagOffsetEXT:(IIIJ)V
+ glVertexArrayFogCoordOffsetEXT:(IIIIJ)V
+ glVertexArrayIndexOffsetEXT:(IIIIJ)V
+ glVertexArrayMultiTexCoordOffsetEXT:(IIIIIIJ)V
+ glVertexArrayNormalOffsetEXT:(IIIIJ)V
+ glVertexArraySecondaryColorOffsetEXT:(IIIIIJ)V
+ glVertexArrayTexCoordOffsetEXT:(IIIIIJ)V
+ glVertexArrayVertexAttribIOffsetEXT:(IIIIIIJ)V
+ glVertexArrayVertexAttribOffsetEXT:(IIIIIZIJ)V
+ glVertexArrayVertexOffsetEXT:(IIIIIJ)V
org/lwjgl/opengl/EXTDrawBuffers2
+ glColorMaskIndexedEXT:(IZZZZ)V
+ glDisableIndexedEXT:(II)V
+ glEnableIndexedEXT:(II)V
+ glGetBooleanIndexedEXT:(II)Z
> glGetBooleanIndexedEXT:(IILjava/nio/ByteBuffer;)V --> glGetBooleanIndexedvEXT:(IILjava/nio/ByteBuffer;)V
+ glGetIntegerIndexedEXT:(II)I
> glGetIntegerIndexedEXT:(IILjava/nio/IntBuffer;)V --> glGetIntegerIndexedvEXT:(IILjava/nio/IntBuffer;)V
+ glIsEnabledIndexedEXT:(II)Z
org/lwjgl/opengl/EXTDrawInstanced
+ glDrawArraysInstancedEXT:(IIII)V
+ glDrawElementsInstancedEXT:(IIIJI)V
+ glDrawElementsInstancedEXT:(ILjava/nio/ByteBuffer;I)V
+ glDrawElementsInstancedEXT:(ILjava/nio/IntBuffer;I)V
+ glDrawElementsInstancedEXT:(ILjava/nio/ShortBuffer;I)V
Missing gl3: org/lwjgl/opengl/EXTDrawRangeElements
Missing gl3: org/lwjgl/opengl/EXTFogCoord
org/lwjgl/opengl/EXTFramebufferBlit
+ glBlitFramebufferEXT:(IIIIIIIIII)V
org/lwjgl/opengl/EXTFramebufferMultisample
+ glRenderbufferStorageMultisampleEXT:(IIIII)V
org/lwjgl/opengl/EXTFramebufferMultisampleBlitScaled
org/lwjgl/opengl/EXTFramebufferObject
+ glBindFramebufferEXT:(II)V
+ glBindRenderbufferEXT:(II)V
+ glCheckFramebufferStatusEXT:(I)I
+ glDeleteFramebuffersEXT:(I)V
+ glDeleteFramebuffersEXT:(Ljava/nio/IntBuffer;)V
+ glDeleteRenderbuffersEXT:(I)V
+ glDeleteRenderbuffersEXT:(Ljava/nio/IntBuffer;)V
+ glFramebufferRenderbufferEXT:(IIII)V
+ glFramebufferTexture1DEXT:(IIIII)V
+ glFramebufferTexture2DEXT:(IIIII)V
+ glFramebufferTexture3DEXT:(IIIIII)V
+ glGenFramebuffersEXT:()I
+ glGenFramebuffersEXT:(Ljava/nio/IntBuffer;)V
+ glGenRenderbuffersEXT:()I
+ glGenRenderbuffersEXT:(Ljava/nio/IntBuffer;)V
+ glGenerateMipmapEXT:(I)V
- glGetFramebufferAttachmentParameterEXT:(III)I
> glGetFramebufferAttachmentParameterEXT:(IIILjava/nio/IntBuffer;)V --> glGetFramebufferAttachmentParameterivEXT:(IIILjava/nio/IntBuffer;)V
+ glGetFramebufferAttachmentParameteriEXT:(III)I
- glGetRenderbufferParameterEXT:(II)I
> glGetRenderbufferParameterEXT:(IILjava/nio/IntBuffer;)V --> glGetRenderbufferParameterivEXT:(IILjava/nio/IntBuffer;)V
+ glGetRenderbufferParameteriEXT:(II)I
+ glIsFramebufferEXT:(I)Z
+ glIsRenderbufferEXT:(I)Z
+ glRenderbufferStorageEXT:(IIII)V
org/lwjgl/opengl/EXTFramebufferSRGB
org/lwjgl/opengl/EXTGeometryShader4
+ glFramebufferTextureEXT:(IIII)V
+ glFramebufferTextureFaceEXT:(IIIII)V
+ glFramebufferTextureLayerEXT:(IIIII)V
+ glProgramParameteriEXT:(III)V
Missing gl3: org/lwjgl/opengl/EXTGpuProgramParameters
Missing gl3: org/lwjgl/opengl/EXTGpuShader4
Missing gl3: org/lwjgl/opengl/EXTMultiDrawArrays
org/lwjgl/opengl/EXTPackedDepthStencil
org/lwjgl/opengl/EXTPackedFloat
Missing gl3: org/lwjgl/opengl/EXTPackedPixels
Missing gl3: org/lwjgl/opengl/EXTPalettedTexture
org/lwjgl/opengl/EXTPixelBufferObject
org/lwjgl/opengl/EXTPointParameters
> glPointParameterEXT:(ILjava/nio/FloatBuffer;)V --> glPointParameterfvEXT:(ILjava/nio/FloatBuffer;)V
+ glPointParameterfEXT:(IF)V
org/lwjgl/opengl/EXTProvokingVertex
+ glProvokingVertexEXT:(I)V
Missing gl3: org/lwjgl/opengl/EXTRescaleNormal
org/lwjgl/opengl/EXTSecondaryColor
+ glSecondaryColor3bEXT:(BBB)V
+ glSecondaryColor3dEXT:(DDD)V
+ glSecondaryColor3fEXT:(FFF)V
+ glSecondaryColor3ubEXT:(BBB)V
+ glSecondaryColorPointerEXT:(IIIJ)V
> glSecondaryColorPointerEXT:(IILjava/nio/DoubleBuffer;)V --> glSecondaryColorPointerEXT:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glSecondaryColorPointerEXT:(IILjava/nio/FloatBuffer;)V --> glSecondaryColorPointerEXT:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
org/lwjgl/opengl/EXTSeparateShaderObjects
+ glActiveProgramEXT:(I)V
+ glCreateShaderProgramEXT:(ILjava/lang/CharSequence;)I
+ glCreateShaderProgramEXT:(ILjava/nio/ByteBuffer;)I
+ glUseShaderProgramEXT:(II)V
Missing gl3: org/lwjgl/opengl/EXTSeparateSpecularColor
org/lwjgl/opengl/EXTShaderImageLoadStore
+ glBindImageTextureEXT:(IIIZIII)V
+ glMemoryBarrierEXT:(I)V
org/lwjgl/opengl/EXTSharedTexturePalette
org/lwjgl/opengl/EXTStencilClearTag
+ glStencilClearTagEXT:(II)V
org/lwjgl/opengl/EXTStencilTwoSide
+ glActiveStencilFaceEXT:(I)V
org/lwjgl/opengl/EXTStencilWrap
org/lwjgl/opengl/EXTTextureArray
+ glFramebufferTextureLayerEXT:(IIIII)V
org/lwjgl/opengl/EXTTextureBufferObject
+ glTexBufferEXT:(III)V
org/lwjgl/opengl/EXTTextureCompressionLATC
org/lwjgl/opengl/EXTTextureCompressionRGTC
org/lwjgl/opengl/EXTTextureCompressionS3TC
Missing gl3: org/lwjgl/opengl/EXTTextureEnvCombine
Missing gl3: org/lwjgl/opengl/EXTTextureEnvDot3
org/lwjgl/opengl/EXTTextureFilterAnisotropic
org/lwjgl/opengl/EXTTextureInteger
+ glClearColorIiEXT:(IIII)V
+ glClearColorIuiEXT:(IIII)V
> glGetTexParameterIEXT:(IILjava/nio/IntBuffer;)V --> glGetTexParameterIivEXT:(IILjava/nio/IntBuffer;)V
+ glGetTexParameterIiEXT:(II)I
> glGetTexParameterIuEXT:(IILjava/nio/IntBuffer;)V --> glGetTexParameterIuivEXT:(IILjava/nio/IntBuffer;)V
+ glGetTexParameterIuiEXT:(II)I
> glTexParameterIEXT:(IILjava/nio/IntBuffer;)V --> glTexParameterIivEXT:(IILjava/nio/IntBuffer;)V
+ glTexParameterIiEXT:(III)V
> glTexParameterIuEXT:(IILjava/nio/IntBuffer;)V --> glTexParameterIuivEXT:(IILjava/nio/IntBuffer;)V
+ glTexParameterIuiEXT:(III)V
Missing gl3: org/lwjgl/opengl/EXTTextureLODBias
org/lwjgl/opengl/EXTTextureMirrorClamp
Missing gl3: org/lwjgl/opengl/EXTTextureRectangle
org/lwjgl/opengl/EXTTextureSRGB
org/lwjgl/opengl/EXTTextureSRGBDecode
org/lwjgl/opengl/EXTTextureSharedExponent
org/lwjgl/opengl/EXTTextureSnorm
org/lwjgl/opengl/EXTTextureSwizzle
org/lwjgl/opengl/EXTTimerQuery
- glGetQueryObjectEXT:(II)J
> glGetQueryObjectEXT:(IILjava/nio/LongBuffer;)V --> glGetQueryObjecti64vEXT:(IILjava/nio/LongBuffer;)V
- glGetQueryObjectuEXT:(II)J
> glGetQueryObjectuEXT:(IILjava/nio/LongBuffer;)V --> glGetQueryObjectui64vEXT:(IILjava/nio/LongBuffer;)V
org/lwjgl/opengl/EXTTransformFeedback
+ glBeginTransformFeedbackEXT:(I)V
+ glBindBufferBaseEXT:(III)V
+ glBindBufferOffsetEXT:(IIIJ)V
+ glBindBufferRangeEXT:(IIIJJ)V
+ glEndTransformFeedbackEXT:()V
+ glGetTransformFeedbackVaryingEXT:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;
+ glGetTransformFeedbackVaryingEXT:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glTransformFeedbackVaryingsEXT:(IILjava/nio/ByteBuffer;I)V
+ glTransformFeedbackVaryingsEXT:(I[Ljava/lang/CharSequence;I)V
Missing gl3: org/lwjgl/opengl/EXTVertexArrayBgra
org/lwjgl/opengl/EXTVertexAttrib64bit
> glGetVertexAttribLEXT:(IILjava/nio/DoubleBuffer;)V --> glGetVertexAttribLdvEXT:(IILjava/nio/DoubleBuffer;)V
+ glVertexArrayVertexAttribLOffsetEXT:(IIIIIIJ)V
> glVertexAttribL1EXT:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL1dvEXT:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL1dEXT:(ID)V
> glVertexAttribL2EXT:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL2dvEXT:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL2dEXT:(IDD)V
> glVertexAttribL3EXT:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL3dvEXT:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL3dEXT:(IDDD)V
> glVertexAttribL4EXT:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL4dvEXT:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL4dEXT:(IDDDD)V
- glVertexAttribLPointerEXT:(IIIJ)V
+ glVertexAttribLPointerEXT:(IIILjava/nio/DoubleBuffer;)V
Missing gl3: org/lwjgl/opengl/EXTVertexShader
Missing gl3: org/lwjgl/opengl/EXTVertexWeighting
org/lwjgl/opengl/GL11
+ glAccum:(IF)V
+ glAlphaFunc:(IF)V
+ glAreTexturesResident:(Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Z
+ glArrayElement:(I)V
+ glBegin:(I)V
+ glBindTexture:(II)V
+ glBitmap:(IIFFFFJ)V
+ glBitmap:(IIFFFFLjava/nio/ByteBuffer;)V
+ glBlendFunc:(II)V
+ glCallList:(I)V
+ glCallLists:(Ljava/nio/ByteBuffer;)V
+ glCallLists:(Ljava/nio/IntBuffer;)V
+ glCallLists:(Ljava/nio/ShortBuffer;)V
+ glClear:(I)V
+ glClearAccum:(FFFF)V
+ glClearColor:(FFFF)V
+ glClearDepth:(D)V
+ glClearStencil:(I)V
+ glClipPlane:(ILjava/nio/DoubleBuffer;)V
+ glColor3b:(BBB)V
+ glColor3d:(DDD)V
+ glColor3f:(FFF)V
+ glColor3ub:(BBB)V
+ glColor4b:(BBBB)V
+ glColor4d:(DDDD)V
+ glColor4f:(FFFF)V
+ glColor4ub:(BBBB)V
+ glColorMask:(ZZZZ)V
+ glColorMaterial:(II)V
+ glColorPointer:(IIIJ)V
+ glColorPointer:(IIILjava/nio/ByteBuffer;)V
> glColorPointer:(IILjava/nio/DoubleBuffer;)V --> glColorPointer:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glColorPointer:(IILjava/nio/FloatBuffer;)V --> glColorPointer:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
+ glCopyPixels:(IIIII)V
+ glCopyTexImage1D:(IIIIIII)V
+ glCopyTexImage2D:(IIIIIIII)V
+ glCopyTexSubImage1D:(IIIIII)V
+ glCopyTexSubImage2D:(IIIIIIII)V
+ glCullFace:(I)V
+ glDeleteLists:(II)V
+ glDeleteTextures:(I)V
+ glDeleteTextures:(Ljava/nio/IntBuffer;)V
+ glDepthFunc:(I)V
+ glDepthMask:(Z)V
+ glDepthRange:(DD)V
+ glDisable:(I)V
+ glDisableClientState:(I)V
+ glDrawArrays:(III)V
+ glDrawBuffer:(I)V
+ glDrawElements:(IIIJ)V
+ glDrawElements:(ILjava/nio/ByteBuffer;)V
+ glDrawElements:(ILjava/nio/IntBuffer;)V
+ glDrawElements:(ILjava/nio/ShortBuffer;)V
+ glDrawPixels:(IIIIJ)V
+ glDrawPixels:(IIIILjava/nio/ByteBuffer;)V
+ glDrawPixels:(IIIILjava/nio/IntBuffer;)V
+ glDrawPixels:(IIIILjava/nio/ShortBuffer;)V
+ glEdgeFlag:(Z)V
+ glEdgeFlagPointer:(IJ)V
+ glEdgeFlagPointer:(ILjava/nio/ByteBuffer;)V
+ glEnable:(I)V
+ glEnableClientState:(I)V
+ glEnd:()V
+ glEndList:()V
+ glEvalCoord1d:(D)V
+ glEvalCoord1f:(F)V
+ glEvalCoord2d:(DD)V
+ glEvalCoord2f:(FF)V
+ glEvalMesh1:(III)V
+ glEvalMesh2:(IIIII)V
+ glEvalPoint1:(I)V
+ glEvalPoint2:(II)V
+ glFeedbackBuffer:(ILjava/nio/FloatBuffer;)V
+ glFinish:()V
+ glFlush:()V
> glFog:(ILjava/nio/FloatBuffer;)V --> glFogfv:(ILjava/nio/FloatBuffer;)V
> glFog:(ILjava/nio/IntBuffer;)V --> glFogiv:(ILjava/nio/IntBuffer;)V
+ glFogf:(IF)V
+ glFogi:(II)V
+ glFrontFace:(I)V
+ glFrustum:(DDDDDD)V
+ glGenLists:(I)I
+ glGenTextures:()I
+ glGenTextures:(Ljava/nio/IntBuffer;)V
+ glGetBoolean:(I)Z
> glGetBoolean:(ILjava/nio/ByteBuffer;)V --> glGetBooleanv:(ILjava/nio/ByteBuffer;)V
+ glGetClipPlane:(ILjava/nio/DoubleBuffer;)V
+ glGetDouble:(I)D
> glGetDouble:(ILjava/nio/DoubleBuffer;)V --> glGetDoublev:(ILjava/nio/DoubleBuffer;)V
+ glGetError:()I
+ glGetFloat:(I)F
> glGetFloat:(ILjava/nio/FloatBuffer;)V --> glGetFloatv:(ILjava/nio/FloatBuffer;)V
+ glGetInteger:(I)I
> glGetInteger:(ILjava/nio/IntBuffer;)V --> glGetIntegerv:(ILjava/nio/IntBuffer;)V
> glGetLight:(IILjava/nio/FloatBuffer;)V --> glGetLightfv:(IILjava/nio/FloatBuffer;)V
> glGetLight:(IILjava/nio/IntBuffer;)V --> glGetLightiv:(IILjava/nio/IntBuffer;)V
> glGetMap:(IILjava/nio/DoubleBuffer;)V --> glGetMapdv:(IILjava/nio/DoubleBuffer;)V
> glGetMap:(IILjava/nio/FloatBuffer;)V --> glGetMapfv:(IILjava/nio/FloatBuffer;)V
> glGetMap:(IILjava/nio/IntBuffer;)V --> glGetMapiv:(IILjava/nio/IntBuffer;)V
> glGetMaterial:(IILjava/nio/FloatBuffer;)V --> glGetMaterialfv:(IILjava/nio/FloatBuffer;)V
> glGetMaterial:(IILjava/nio/IntBuffer;)V --> glGetMaterialiv:(IILjava/nio/IntBuffer;)V
> glGetPixelMap:(ILjava/nio/FloatBuffer;)V --> glGetPixelMapfv:(ILjava/nio/FloatBuffer;)V
+ glGetPixelMapfv:(IJ)V
> glGetPixelMapu:(ILjava/nio/IntBuffer;)V --> glGetPixelMapuiv:(ILjava/nio/IntBuffer;)V
> glGetPixelMapu:(ILjava/nio/ShortBuffer;)V --> glGetPixelMapusv:(ILjava/nio/ShortBuffer;)V
+ glGetPixelMapuiv:(IJ)V
+ glGetPixelMapusv:(IJ)V
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/GL11 : glGetPointer:(IJ)Ljava/nio/ByteBuffer;
- glGetPointer:(IJ)Ljava/nio/ByteBuffer;
+ glGetPolygonStipple:(J)V
+ glGetPolygonStipple:(Ljava/nio/ByteBuffer;)V
+ glGetString:(I)Ljava/lang/String;
> glGetTexEnv:(IILjava/nio/FloatBuffer;)V --> glGetTexEnvfv:(IILjava/nio/FloatBuffer;)V
> glGetTexEnv:(IILjava/nio/IntBuffer;)V --> glGetTexEnviv:(IILjava/nio/IntBuffer;)V
+ glGetTexEnvf:(II)F
+ glGetTexEnvi:(II)I
> glGetTexGen:(IILjava/nio/DoubleBuffer;)V --> glGetTexGendv:(IILjava/nio/DoubleBuffer;)V
> glGetTexGen:(IILjava/nio/FloatBuffer;)V --> glGetTexGenfv:(IILjava/nio/FloatBuffer;)V
> glGetTexGen:(IILjava/nio/IntBuffer;)V --> glGetTexGeniv:(IILjava/nio/IntBuffer;)V
+ glGetTexGend:(II)D
+ glGetTexGenf:(II)F
+ glGetTexGeni:(II)I
+ glGetTexImage:(IIIIJ)V
+ glGetTexImage:(IIIILjava/nio/ByteBuffer;)V
+ glGetTexImage:(IIIILjava/nio/DoubleBuffer;)V
+ glGetTexImage:(IIIILjava/nio/FloatBuffer;)V
+ glGetTexImage:(IIIILjava/nio/IntBuffer;)V
+ glGetTexImage:(IIIILjava/nio/ShortBuffer;)V
> glGetTexLevelParameter:(IIILjava/nio/FloatBuffer;)V --> glGetTexLevelParameterfv:(IIILjava/nio/FloatBuffer;)V
> glGetTexLevelParameter:(IIILjava/nio/IntBuffer;)V --> glGetTexLevelParameteriv:(IIILjava/nio/IntBuffer;)V
+ glGetTexLevelParameterf:(III)F
+ glGetTexLevelParameteri:(III)I
> glGetTexParameter:(IILjava/nio/FloatBuffer;)V --> glGetTexParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetTexParameter:(IILjava/nio/IntBuffer;)V --> glGetTexParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetTexParameterf:(II)F
+ glGetTexParameteri:(II)I
+ glHint:(II)V
+ glInitNames:()V
+ glInterleavedArrays:(IIJ)V
+ glInterleavedArrays:(IILjava/nio/ByteBuffer;)V
+ glInterleavedArrays:(IILjava/nio/DoubleBuffer;)V
+ glInterleavedArrays:(IILjava/nio/FloatBuffer;)V
+ glInterleavedArrays:(IILjava/nio/IntBuffer;)V
+ glInterleavedArrays:(IILjava/nio/ShortBuffer;)V
+ glIsEnabled:(I)Z
+ glIsList:(I)Z
+ glIsTexture:(I)Z
> glLight:(IILjava/nio/FloatBuffer;)V --> glLightfv:(IILjava/nio/FloatBuffer;)V
> glLight:(IILjava/nio/IntBuffer;)V --> glLightiv:(IILjava/nio/IntBuffer;)V
> glLightModel:(ILjava/nio/FloatBuffer;)V --> glLightModelfv:(ILjava/nio/FloatBuffer;)V
> glLightModel:(ILjava/nio/IntBuffer;)V --> glLightModeliv:(ILjava/nio/IntBuffer;)V
+ glLightModelf:(IF)V
+ glLightModeli:(II)V
+ glLightf:(IIF)V
+ glLighti:(III)V
+ glLineStipple:(IS)V
+ glLineWidth:(F)V
+ glListBase:(I)V
+ glLoadIdentity:()V
> glLoadMatrix:(Ljava/nio/DoubleBuffer;)V --> glLoadMatrixd:(Ljava/nio/DoubleBuffer;)V
> glLoadMatrix:(Ljava/nio/FloatBuffer;)V --> glLoadMatrixf:(Ljava/nio/FloatBuffer;)V
+ glLoadName:(I)V
+ glLogicOp:(I)V
+ glMap1d:(IDDIILjava/nio/DoubleBuffer;)V
+ glMap1f:(IFFIILjava/nio/FloatBuffer;)V
+ glMap2d:(IDDIIDDIILjava/nio/DoubleBuffer;)V
+ glMap2f:(IFFIIFFIILjava/nio/FloatBuffer;)V
+ glMapGrid1d:(IDD)V
+ glMapGrid1f:(IFF)V
+ glMapGrid2d:(IDDIDD)V
+ glMapGrid2f:(IFFIFF)V
> glMaterial:(IILjava/nio/FloatBuffer;)V --> glMaterialfv:(IILjava/nio/FloatBuffer;)V
> glMaterial:(IILjava/nio/IntBuffer;)V --> glMaterialiv:(IILjava/nio/IntBuffer;)V
+ glMaterialf:(IIF)V
+ glMateriali:(III)V
+ glMatrixMode:(I)V
> glMultMatrix:(Ljava/nio/DoubleBuffer;)V --> glMultMatrixd:(Ljava/nio/DoubleBuffer;)V
> glMultMatrix:(Ljava/nio/FloatBuffer;)V --> glMultMatrixf:(Ljava/nio/FloatBuffer;)V
+ glNewList:(II)V
+ glNormal3b:(BBB)V
+ glNormal3d:(DDD)V
+ glNormal3f:(FFF)V
+ glNormal3i:(III)V
+ glNormalPointer:(IIJ)V
+ glNormalPointer:(IILjava/nio/ByteBuffer;)V
> glNormalPointer:(ILjava/nio/ByteBuffer;)V --> glNormalPointer:(IILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_BYTE
> glNormalPointer:(ILjava/nio/DoubleBuffer;)V --> glNormalPointer:(IILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glNormalPointer:(ILjava/nio/FloatBuffer;)V --> glNormalPointer:(IILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
> glNormalPointer:(ILjava/nio/IntBuffer;)V --> glNormalPointer:(IILjava/nio/IntBuffer;)V @org.lwjgl.opengl.GL11.GL_INT
+ glOrtho:(DDDDDD)V
+ glPassThrough:(F)V
> glPixelMap:(ILjava/nio/FloatBuffer;)V --> glPixelMapfv:(ILjava/nio/FloatBuffer;)V
+ glPixelMapfv:(IIJ)V
> glPixelMapu:(ILjava/nio/IntBuffer;)V --> glPixelMapuiv:(ILjava/nio/IntBuffer;)V
> glPixelMapu:(ILjava/nio/ShortBuffer;)V --> glPixelMapusv:(ILjava/nio/ShortBuffer;)V
+ glPixelMapuiv:(IIJ)V
+ glPixelMapusv:(IIJ)V
+ glPixelStoref:(IF)V
+ glPixelStorei:(II)V
+ glPixelTransferf:(IF)V
+ glPixelTransferi:(II)V
+ glPixelZoom:(FF)V
+ glPointSize:(F)V
+ glPolygonMode:(II)V
+ glPolygonOffset:(FF)V
+ glPolygonStipple:(J)V
+ glPolygonStipple:(Ljava/nio/ByteBuffer;)V
+ glPopAttrib:()V
+ glPopClientAttrib:()V
+ glPopMatrix:()V
+ glPopName:()V
+ glPrioritizeTextures:(Ljava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
+ glPushAttrib:(I)V
+ glPushClientAttrib:(I)V
+ glPushMatrix:()V
+ glPushName:(I)V
+ glRasterPos2d:(DD)V
+ glRasterPos2f:(FF)V
+ glRasterPos2i:(II)V
+ glRasterPos3d:(DDD)V
+ glRasterPos3f:(FFF)V
+ glRasterPos3i:(III)V
+ glRasterPos4d:(DDDD)V
+ glRasterPos4f:(FFFF)V
+ glRasterPos4i:(IIII)V
+ glReadBuffer:(I)V
+ glReadPixels:(IIIIIIJ)V
+ glReadPixels:(IIIIIILjava/nio/ByteBuffer;)V
+ glReadPixels:(IIIIIILjava/nio/FloatBuffer;)V
+ glReadPixels:(IIIIIILjava/nio/IntBuffer;)V
+ glReadPixels:(IIIIIILjava/nio/ShortBuffer;)V
+ glRectd:(DDDD)V
+ glRectf:(FFFF)V
+ glRecti:(IIII)V
+ glRenderMode:(I)I
+ glRotated:(DDDD)V
+ glRotatef:(FFFF)V
+ glScaled:(DDD)V
+ glScalef:(FFF)V
+ glScissor:(IIII)V
+ glSelectBuffer:(Ljava/nio/IntBuffer;)V
+ glShadeModel:(I)V
+ glStencilFunc:(III)V
+ glStencilMask:(I)V
+ glStencilOp:(III)V
+ glTexCoord1d:(D)V
+ glTexCoord1f:(F)V
+ glTexCoord2d:(DD)V
+ glTexCoord2f:(FF)V
+ glTexCoord3d:(DDD)V
+ glTexCoord3f:(FFF)V
+ glTexCoord4d:(DDDD)V
+ glTexCoord4f:(FFFF)V
+ glTexCoordPointer:(IIIJ)V
+ glTexCoordPointer:(IIILjava/nio/ByteBuffer;)V
> glTexCoordPointer:(IILjava/nio/DoubleBuffer;)V --> glTexCoordPointer:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glTexCoordPointer:(IILjava/nio/FloatBuffer;)V --> glTexCoordPointer:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
> glTexCoordPointer:(IILjava/nio/IntBuffer;)V --> glTexCoordPointer:(IIILjava/nio/IntBuffer;)V @org.lwjgl.opengl.GL11.GL_INT
> glTexCoordPointer:(IILjava/nio/ShortBuffer;)V --> glTexCoordPointer:(IIILjava/nio/ShortBuffer;)V @org.lwjgl.opengl.GL11.GL_SHORT
> glTexEnv:(IILjava/nio/FloatBuffer;)V --> glTexEnvfv:(IILjava/nio/FloatBuffer;)V
> glTexEnv:(IILjava/nio/IntBuffer;)V --> glTexEnviv:(IILjava/nio/IntBuffer;)V
+ glTexEnvf:(IIF)V
+ glTexEnvi:(III)V
> glTexGen:(IILjava/nio/DoubleBuffer;)V --> glTexGendv:(IILjava/nio/DoubleBuffer;)V
> glTexGen:(IILjava/nio/FloatBuffer;)V --> glTexGenfv:(IILjava/nio/FloatBuffer;)V
> glTexGen:(IILjava/nio/IntBuffer;)V --> glTexGeniv:(IILjava/nio/IntBuffer;)V
+ glTexGend:(IID)V
+ glTexGenf:(IIF)V
+ glTexGeni:(III)V
+ glTexImage1D:(IIIIIIIJ)V
+ glTexImage1D:(IIIIIIILjava/nio/ByteBuffer;)V
+ glTexImage1D:(IIIIIIILjava/nio/DoubleBuffer;)V
+ glTexImage1D:(IIIIIIILjava/nio/FloatBuffer;)V
+ glTexImage1D:(IIIIIIILjava/nio/IntBuffer;)V
+ glTexImage1D:(IIIIIIILjava/nio/ShortBuffer;)V
+ glTexImage2D:(IIIIIIIIJ)V
+ glTexImage2D:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glTexImage2D:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glTexImage2D:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glTexImage2D:(IIIIIIIILjava/nio/IntBuffer;)V
+ glTexImage2D:(IIIIIIIILjava/nio/ShortBuffer;)V
> glTexParameter:(IILjava/nio/FloatBuffer;)V --> glTexParameterfv:(IILjava/nio/FloatBuffer;)V
> glTexParameter:(IILjava/nio/IntBuffer;)V --> glTexParameteriv:(IILjava/nio/IntBuffer;)V
+ glTexParameterf:(IIF)V
+ glTexParameteri:(III)V
+ glTexSubImage1D:(IIIIIIJ)V
+ glTexSubImage1D:(IIIIIILjava/nio/ByteBuffer;)V
+ glTexSubImage1D:(IIIIIILjava/nio/DoubleBuffer;)V
+ glTexSubImage1D:(IIIIIILjava/nio/FloatBuffer;)V
+ glTexSubImage1D:(IIIIIILjava/nio/IntBuffer;)V
+ glTexSubImage1D:(IIIIIILjava/nio/ShortBuffer;)V
+ glTexSubImage2D:(IIIIIIIIJ)V
+ glTexSubImage2D:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glTexSubImage2D:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glTexSubImage2D:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glTexSubImage2D:(IIIIIIIILjava/nio/IntBuffer;)V
+ glTexSubImage2D:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glTranslated:(DDD)V
+ glTranslatef:(FFF)V
+ glVertex2d:(DD)V
+ glVertex2f:(FF)V
+ glVertex2i:(II)V
+ glVertex3d:(DDD)V
+ glVertex3f:(FFF)V
+ glVertex3i:(III)V
+ glVertex4d:(DDDD)V
+ glVertex4f:(FFFF)V
+ glVertex4i:(IIII)V
+ glVertexPointer:(IIIJ)V
+ glVertexPointer:(IIILjava/nio/ByteBuffer;)V
> glVertexPointer:(IILjava/nio/DoubleBuffer;)V --> glVertexPointer:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glVertexPointer:(IILjava/nio/FloatBuffer;)V --> glVertexPointer:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
> glVertexPointer:(IILjava/nio/IntBuffer;)V --> glVertexPointer:(IIILjava/nio/IntBuffer;)V @org.lwjgl.opengl.GL11.GL_INT
> glVertexPointer:(IILjava/nio/ShortBuffer;)V --> glVertexPointer:(IIILjava/nio/ShortBuffer;)V @org.lwjgl.opengl.GL11.GL_SHORT
+ glViewport:(IIII)V
org/lwjgl/opengl/GL12
+ glCopyTexSubImage3D:(IIIIIIIII)V
+ glDrawRangeElements:(IIIIIJ)V
+ glDrawRangeElements:(IIILjava/nio/ByteBuffer;)V
+ glDrawRangeElements:(IIILjava/nio/IntBuffer;)V
+ glDrawRangeElements:(IIILjava/nio/ShortBuffer;)V
+ glTexImage3D:(IIIIIIIIIJ)V
+ glTexImage3D:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glTexImage3D:(IIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTexImage3D:(IIIIIIIIILjava/nio/FloatBuffer;)V
+ glTexImage3D:(IIIIIIIIILjava/nio/IntBuffer;)V
+ glTexImage3D:(IIIIIIIIILjava/nio/ShortBuffer;)V
+ glTexSubImage3D:(IIIIIIIIIIJ)V
+ glTexSubImage3D:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glTexSubImage3D:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTexSubImage3D:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glTexSubImage3D:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glTexSubImage3D:(IIIIIIIIIILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/GL13
+ glActiveTexture:(I)V
+ glClientActiveTexture:(I)V
- glCompressedTexImage1D:(IIIIII)V
+ glCompressedTexImage1D:(IIIIIIJ)V
+ glCompressedTexImage1D:(IIIIILjava/nio/ByteBuffer;)V
- glCompressedTexImage2D:(IIIIIII)V
+ glCompressedTexImage2D:(IIIIIIIJ)V
+ glCompressedTexImage2D:(IIIIIILjava/nio/ByteBuffer;)V
- glCompressedTexImage3D:(IIIIIIII)V
+ glCompressedTexImage3D:(IIIIIIIIJ)V
+ glCompressedTexImage3D:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage1D:(IIIIIIJ)V
+ glCompressedTexSubImage1D:(IIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage2D:(IIIIIIIIJ)V
+ glCompressedTexSubImage2D:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTexSubImage3D:(IIIIIIIIIIJ)V
+ glCompressedTexSubImage3D:(IIIIIIIIILjava/nio/ByteBuffer;)V
+ glGetCompressedTexImage:(IIJ)V
+ glGetCompressedTexImage:(IILjava/nio/ByteBuffer;)V
> glLoadTransposeMatrix:(Ljava/nio/DoubleBuffer;)V --> glLoadTransposeMatrixd:(Ljava/nio/DoubleBuffer;)V
> glLoadTransposeMatrix:(Ljava/nio/FloatBuffer;)V --> glLoadTransposeMatrixf:(Ljava/nio/FloatBuffer;)V
> glMultTransposeMatrix:(Ljava/nio/DoubleBuffer;)V --> glMultTransposeMatrixd:(Ljava/nio/DoubleBuffer;)V
> glMultTransposeMatrix:(Ljava/nio/FloatBuffer;)V --> glMultTransposeMatrixf:(Ljava/nio/FloatBuffer;)V
+ glMultiTexCoord1d:(ID)V
+ glMultiTexCoord1f:(IF)V
+ glMultiTexCoord2d:(IDD)V
+ glMultiTexCoord2f:(IFF)V
+ glMultiTexCoord3d:(IDDD)V
+ glMultiTexCoord3f:(IFFF)V
+ glMultiTexCoord4d:(IDDDD)V
+ glMultiTexCoord4f:(IFFFF)V
+ glSampleCoverage:(FZ)V
org/lwjgl/opengl/GL14
+ glBlendColor:(FFFF)V
+ glBlendEquation:(I)V
+ glBlendFuncSeparate:(IIII)V
+ glFogCoordPointer:(IIJ)V
> glFogCoordPointer:(ILjava/nio/DoubleBuffer;)V --> glFogCoordPointer:(IILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glFogCoordPointer:(ILjava/nio/FloatBuffer;)V --> glFogCoordPointer:(IILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
+ glFogCoordd:(D)V
+ glFogCoordf:(F)V
+ glMultiDrawArrays:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
> glPointParameter:(ILjava/nio/FloatBuffer;)V --> glPointParameterfv:(ILjava/nio/FloatBuffer;)V
> glPointParameter:(ILjava/nio/IntBuffer;)V --> glPointParameteriv:(ILjava/nio/IntBuffer;)V
+ glPointParameterf:(IF)V
+ glPointParameteri:(II)V
+ glSecondaryColor3b:(BBB)V
+ glSecondaryColor3d:(DDD)V
+ glSecondaryColor3f:(FFF)V
+ glSecondaryColor3ub:(BBB)V
+ glSecondaryColorPointer:(IIIJ)V
> glSecondaryColorPointer:(IILjava/nio/DoubleBuffer;)V --> glSecondaryColorPointer:(IIILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glSecondaryColorPointer:(IILjava/nio/FloatBuffer;)V --> glSecondaryColorPointer:(IIILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
+ glWindowPos2d:(DD)V
+ glWindowPos2f:(FF)V
+ glWindowPos2i:(II)V
+ glWindowPos3d:(DDD)V
+ glWindowPos3f:(FFF)V
+ glWindowPos3i:(III)V
org/lwjgl/opengl/GL15
+ glBeginQuery:(II)V
+ glBindBuffer:(II)V
+ glBufferData:(IJI)V
+ glBufferData:(ILjava/nio/ByteBuffer;I)V
+ glBufferData:(ILjava/nio/DoubleBuffer;I)V
+ glBufferData:(ILjava/nio/FloatBuffer;I)V
+ glBufferData:(ILjava/nio/IntBuffer;I)V
+ glBufferData:(ILjava/nio/ShortBuffer;I)V
+ glBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glBufferSubData:(IJLjava/nio/ShortBuffer;)V
+ glDeleteBuffers:(I)V
+ glDeleteBuffers:(Ljava/nio/IntBuffer;)V
+ glDeleteQueries:(I)V
+ glDeleteQueries:(Ljava/nio/IntBuffer;)V
+ glEndQuery:(I)V
+ glGenBuffers:()I
+ glGenBuffers:(Ljava/nio/IntBuffer;)V
+ glGenQueries:()I
+ glGenQueries:(Ljava/nio/IntBuffer;)V
- glGetBufferParameter:(II)I
> glGetBufferParameter:(IILjava/nio/IntBuffer;)V --> glGetBufferParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetBufferParameteri:(II)I
- glGetBufferPointer:(II)Ljava/nio/ByteBuffer;
+ glGetBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glGetBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glGetBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glGetBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glGetBufferSubData:(IJLjava/nio/ShortBuffer;)V
- glGetQuery:(II)I
> glGetQuery:(IILjava/nio/IntBuffer;)V --> glGetQueryiv:(IILjava/nio/IntBuffer;)V
> glGetQueryObject:(IILjava/nio/IntBuffer;)V --> glGetQueryObjectiv:(IILjava/nio/IntBuffer;)V
+ glGetQueryObjecti:(II)I
> glGetQueryObjectu:(IILjava/nio/IntBuffer;)V --> glGetQueryObjectuiv:(IILjava/nio/IntBuffer;)V
+ glGetQueryObjectui:(II)I
+ glGetQueryi:(II)I
+ glIsBuffer:(I)Z
+ glIsQuery:(I)Z
+ glMapBuffer:(IIJLjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapBuffer:(IILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glUnmapBuffer:(I)Z
org/lwjgl/opengl/GL20
+ glAttachShader:(II)V
+ glBindAttribLocation:(IILjava/lang/CharSequence;)V
+ glBindAttribLocation:(IILjava/nio/ByteBuffer;)V
+ glBlendEquationSeparate:(II)V
+ glCompileShader:(I)V
+ glCreateProgram:()I
+ glCreateShader:(I)I
+ glDeleteProgram:(I)V
+ glDeleteShader:(I)V
+ glDetachShader:(II)V
+ glDisableVertexAttribArray:(I)V
+ glDrawBuffers:(I)V
+ glDrawBuffers:(Ljava/nio/IntBuffer;)V
+ glEnableVertexAttribArray:(I)V
- glGetActiveAttrib:(III)Ljava/lang/String;
- glGetActiveAttrib:(IIILjava/nio/IntBuffer;)Ljava/lang/String;
+ glGetActiveAttrib:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveAttribSize:(II)I
- glGetActiveAttribType:(II)I
- glGetActiveUniform:(III)Ljava/lang/String;
- glGetActiveUniform:(IIILjava/nio/IntBuffer;)Ljava/lang/String;
+ glGetActiveUniform:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveUniformSize:(II)I
- glGetActiveUniformType:(II)I
+ glGetAttachedShaders:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glGetAttribLocation:(ILjava/lang/CharSequence;)I
+ glGetAttribLocation:(ILjava/nio/ByteBuffer;)I
- glGetProgram:(II)I
> glGetProgram:(IILjava/nio/IntBuffer;)V --> glGetProgramiv:(IILjava/nio/IntBuffer;)V
+ glGetProgramInfoLog:(II)Ljava/lang/String;
+ glGetProgramInfoLog:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetProgrami:(II)I
- glGetShader:(II)I
> glGetShader:(IILjava/nio/IntBuffer;)V --> glGetShaderiv:(IILjava/nio/IntBuffer;)V
+ glGetShaderInfoLog:(II)Ljava/lang/String;
+ glGetShaderInfoLog:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetShaderSource:(II)Ljava/lang/String;
+ glGetShaderSource:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetShaderi:(II)I
> glGetUniform:(IILjava/nio/FloatBuffer;)V --> glGetUniformfv:(IILjava/nio/FloatBuffer;)V
> glGetUniform:(IILjava/nio/IntBuffer;)V --> glGetUniformiv:(IILjava/nio/IntBuffer;)V
+ glGetUniformLocation:(ILjava/lang/CharSequence;)I
+ glGetUniformLocation:(ILjava/nio/ByteBuffer;)I
> glGetVertexAttrib:(IILjava/nio/DoubleBuffer;)V --> glGetVertexAttribdv:(IILjava/nio/DoubleBuffer;)V
> glGetVertexAttrib:(IILjava/nio/FloatBuffer;)V --> glGetVertexAttribfv:(IILjava/nio/FloatBuffer;)V
> glGetVertexAttrib:(IILjava/nio/IntBuffer;)V --> glGetVertexAttribiv:(IILjava/nio/IntBuffer;)V
java.lang.UnsupportedOperationException: long -> org.lwjgl.PointerBuffer in org/lwjgl/opengl/GL20 : glGetVertexAttribPointer:(IIJ)Ljava/nio/ByteBuffer;
- glGetVertexAttribPointer:(IIJ)Ljava/nio/ByteBuffer;
- glGetVertexAttribPointer:(IILjava/nio/ByteBuffer;)V
+ glIsProgram:(I)Z
+ glIsShader:(I)Z
+ glLinkProgram:(I)V
+ glShaderSource:(ILjava/lang/CharSequence;)V
+ glShaderSource:(I[Ljava/lang/CharSequence;)V
+ glStencilFuncSeparate:(IIII)V
+ glStencilMaskSeparate:(II)V
+ glStencilOpSeparate:(IIII)V
> glUniform1:(ILjava/nio/FloatBuffer;)V --> glUniform1fv:(ILjava/nio/FloatBuffer;)V
> glUniform1:(ILjava/nio/IntBuffer;)V --> glUniform1iv:(ILjava/nio/IntBuffer;)V
+ glUniform1f:(IF)V
+ glUniform1i:(II)V
> glUniform2:(ILjava/nio/FloatBuffer;)V --> glUniform2fv:(ILjava/nio/FloatBuffer;)V
> glUniform2:(ILjava/nio/IntBuffer;)V --> glUniform2iv:(ILjava/nio/IntBuffer;)V
+ glUniform2f:(IFF)V
+ glUniform2i:(III)V
> glUniform3:(ILjava/nio/FloatBuffer;)V --> glUniform3fv:(ILjava/nio/FloatBuffer;)V
> glUniform3:(ILjava/nio/IntBuffer;)V --> glUniform3iv:(ILjava/nio/IntBuffer;)V
+ glUniform3f:(IFFF)V
+ glUniform3i:(IIII)V
> glUniform4:(ILjava/nio/FloatBuffer;)V --> glUniform4fv:(ILjava/nio/FloatBuffer;)V
> glUniform4:(ILjava/nio/IntBuffer;)V --> glUniform4iv:(ILjava/nio/IntBuffer;)V
+ glUniform4f:(IFFFF)V
+ glUniform4i:(IIIII)V
> glUniformMatrix2:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix2fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix3:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix3fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix4:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix4fv:(IZLjava/nio/FloatBuffer;)V
+ glUseProgram:(I)V
+ glValidateProgram:(I)V
+ glVertexAttrib1d:(ID)V
+ glVertexAttrib1f:(IF)V
+ glVertexAttrib1s:(IS)V
+ glVertexAttrib2d:(IDD)V
+ glVertexAttrib2f:(IFF)V
+ glVertexAttrib2s:(ISS)V
+ glVertexAttrib3d:(IDDD)V
+ glVertexAttrib3f:(IFFF)V
+ glVertexAttrib3s:(ISSS)V
+ glVertexAttrib4Nub:(IBBBB)V
+ glVertexAttrib4d:(IDDDD)V
+ glVertexAttrib4f:(IFFFF)V
+ glVertexAttrib4s:(ISSSS)V
+ glVertexAttribPointer:(IIIZIJ)V
+ glVertexAttribPointer:(IIIZILjava/nio/ByteBuffer;)V
> glVertexAttribPointer:(IIZILjava/nio/DoubleBuffer;)V --> glVertexAttribPointer:(IIIZILjava/nio/ByteBuffer;)V @org.lwjgl.opengl.GL11.GL_DOUBLE
> glVertexAttribPointer:(IIZILjava/nio/FloatBuffer;)V --> glVertexAttribPointer:(IIIZILjava/nio/FloatBuffer;)V @org.lwjgl.opengl.GL11.GL_FLOAT
org/lwjgl/opengl/GL21
> glUniformMatrix2x3:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix2x3fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix2x4:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix2x4fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix3x2:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix3x2fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix3x4:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix3x4fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix4x2:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix4x2fv:(IZLjava/nio/FloatBuffer;)V
> glUniformMatrix4x3:(IZLjava/nio/FloatBuffer;)V --> glUniformMatrix4x3fv:(IZLjava/nio/FloatBuffer;)V
org/lwjgl/opengl/GL30
+ glBeginConditionalRender:(II)V
+ glBeginTransformFeedback:(I)V
+ glBindBufferBase:(III)V
+ glBindBufferRange:(IIIJJ)V
+ glBindFragDataLocation:(IILjava/lang/CharSequence;)V
+ glBindFragDataLocation:(IILjava/nio/ByteBuffer;)V
+ glBindFramebuffer:(II)V
+ glBindRenderbuffer:(II)V
+ glBindVertexArray:(I)V
+ glBlitFramebuffer:(IIIIIIIIII)V
+ glCheckFramebufferStatus:(I)I
+ glClampColor:(II)V
> glClearBuffer:(IILjava/nio/FloatBuffer;)V --> glClearBufferfv:(IILjava/nio/FloatBuffer;)V
> glClearBuffer:(IILjava/nio/IntBuffer;)V --> glClearBufferiv:(IILjava/nio/IntBuffer;)V
+ glClearBufferfi:(IIFI)V
> glClearBufferu:(IILjava/nio/IntBuffer;)V --> glClearBufferuiv:(IILjava/nio/IntBuffer;)V
+ glColorMaski:(IZZZZ)V
+ glDeleteFramebuffers:(I)V
+ glDeleteFramebuffers:(Ljava/nio/IntBuffer;)V
+ glDeleteRenderbuffers:(I)V
+ glDeleteRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glDeleteVertexArrays:(I)V
+ glDeleteVertexArrays:(Ljava/nio/IntBuffer;)V
+ glDisablei:(II)V
+ glEnablei:(II)V
+ glEndConditionalRender:()V
+ glEndTransformFeedback:()V
+ glFlushMappedBufferRange:(IJJ)V
+ glFramebufferRenderbuffer:(IIII)V
+ glFramebufferTexture1D:(IIIII)V
+ glFramebufferTexture2D:(IIIII)V
+ glFramebufferTexture3D:(IIIIII)V
+ glFramebufferTextureLayer:(IIIII)V
+ glGenFramebuffers:()I
+ glGenFramebuffers:(Ljava/nio/IntBuffer;)V
+ glGenRenderbuffers:()I
+ glGenRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glGenVertexArrays:()I
+ glGenVertexArrays:(Ljava/nio/IntBuffer;)V
+ glGenerateMipmap:(I)V
- glGetBoolean:(II)Z
> glGetBoolean:(IILjava/nio/ByteBuffer;)V --> glGetBooleani_v:(IILjava/nio/ByteBuffer;)V
+ glGetFragDataLocation:(ILjava/lang/CharSequence;)I
+ glGetFragDataLocation:(ILjava/nio/ByteBuffer;)I
- glGetFramebufferAttachmentParameter:(III)I
> glGetFramebufferAttachmentParameter:(IIILjava/nio/IntBuffer;)V --> glGetFramebufferAttachmentParameteriv:(IIILjava/nio/IntBuffer;)V
+ glGetFramebufferAttachmentParameteri:(III)I
- glGetInteger:(II)I
> glGetInteger:(IILjava/nio/IntBuffer;)V --> glGetIntegeri_v:(IILjava/nio/IntBuffer;)V
- glGetRenderbufferParameter:(II)I
> glGetRenderbufferParameter:(IILjava/nio/IntBuffer;)V --> glGetRenderbufferParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetRenderbufferParameteri:(II)I
+ glGetStringi:(II)Ljava/lang/String;
> glGetTexParameterI:(IILjava/nio/IntBuffer;)V --> glGetTexParameterIiv:(IILjava/nio/IntBuffer;)V
+ glGetTexParameterIi:(II)I
> glGetTexParameterIu:(IILjava/nio/IntBuffer;)V --> glGetTexParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glGetTexParameterIui:(II)I
+ glGetTransformFeedbackVarying:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;
+ glGetTransformFeedbackVarying:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetUniformu:(IILjava/nio/IntBuffer;)V --> glGetUniformuiv:(IILjava/nio/IntBuffer;)V
> glGetVertexAttribI:(IILjava/nio/IntBuffer;)V --> glGetVertexAttribIiv:(IILjava/nio/IntBuffer;)V
> glGetVertexAttribIu:(IILjava/nio/IntBuffer;)V --> glGetVertexAttribIuiv:(IILjava/nio/IntBuffer;)V
+ glIsEnabledi:(II)Z
+ glIsFramebuffer:(I)Z
+ glIsRenderbuffer:(I)Z
+ glIsVertexArray:(I)Z
+ glMapBufferRange:(IJJILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glRenderbufferStorage:(IIII)V
+ glRenderbufferStorageMultisample:(IIIII)V
> glTexParameterI:(IILjava/nio/IntBuffer;)V --> glTexParameterIiv:(IILjava/nio/IntBuffer;)V
+ glTexParameterIi:(III)V
> glTexParameterIu:(IILjava/nio/IntBuffer;)V --> glTexParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glTexParameterIui:(III)V
- glTransformFeedbackVaryings:(IILjava/nio/ByteBuffer;I)V
+ glTransformFeedbackVaryings:(I[Ljava/lang/CharSequence;I)V
> glUniform1u:(ILjava/nio/IntBuffer;)V --> glUniform1uiv:(ILjava/nio/IntBuffer;)V
+ glUniform1ui:(II)V
> glUniform2u:(ILjava/nio/IntBuffer;)V --> glUniform2uiv:(ILjava/nio/IntBuffer;)V
+ glUniform2ui:(III)V
> glUniform3u:(ILjava/nio/IntBuffer;)V --> glUniform3uiv:(ILjava/nio/IntBuffer;)V
+ glUniform3ui:(IIII)V
> glUniform4u:(ILjava/nio/IntBuffer;)V --> glUniform4uiv:(ILjava/nio/IntBuffer;)V
+ glUniform4ui:(IIIII)V
> glVertexAttribI1:(ILjava/nio/IntBuffer;)V --> glVertexAttribI1iv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI1i:(II)V
> glVertexAttribI1u:(ILjava/nio/IntBuffer;)V --> glVertexAttribI1uiv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI1ui:(II)V
> glVertexAttribI2:(ILjava/nio/IntBuffer;)V --> glVertexAttribI2iv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI2i:(III)V
> glVertexAttribI2u:(ILjava/nio/IntBuffer;)V --> glVertexAttribI2uiv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI2ui:(III)V
> glVertexAttribI3:(ILjava/nio/IntBuffer;)V --> glVertexAttribI3iv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI3i:(IIII)V
> glVertexAttribI3u:(ILjava/nio/IntBuffer;)V --> glVertexAttribI3uiv:(ILjava/nio/IntBuffer;)V
+ glVertexAttribI3ui:(IIII)V
> glVertexAttribI4:(ILjava/nio/ByteBuffer;)V --> glVertexAttribI4bv:(ILjava/nio/ByteBuffer;)V
> glVertexAttribI4:(ILjava/nio/IntBuffer;)V --> glVertexAttribI4iv:(ILjava/nio/IntBuffer;)V
> glVertexAttribI4:(ILjava/nio/ShortBuffer;)V --> glVertexAttribI4sv:(ILjava/nio/ShortBuffer;)V
+ glVertexAttribI4i:(IIIII)V
> glVertexAttribI4u:(ILjava/nio/ByteBuffer;)V --> glVertexAttribI4ubv:(ILjava/nio/ByteBuffer;)V
> glVertexAttribI4u:(ILjava/nio/IntBuffer;)V --> glVertexAttribI4uiv:(ILjava/nio/IntBuffer;)V
> glVertexAttribI4u:(ILjava/nio/ShortBuffer;)V --> glVertexAttribI4usv:(ILjava/nio/ShortBuffer;)V
+ glVertexAttribI4ui:(IIIII)V
+ glVertexAttribIPointer:(IIIIJ)V
+ glVertexAttribIPointer:(IIIILjava/nio/ByteBuffer;)V
+ glVertexAttribIPointer:(IIIILjava/nio/IntBuffer;)V
+ glVertexAttribIPointer:(IIIILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/GL31
+ glCopyBufferSubData:(IIJJJ)V
+ glDrawArraysInstanced:(IIII)V
+ glDrawElementsInstanced:(IIIJI)V
+ glDrawElementsInstanced:(ILjava/nio/ByteBuffer;I)V
+ glDrawElementsInstanced:(ILjava/nio/IntBuffer;I)V
+ glDrawElementsInstanced:(ILjava/nio/ShortBuffer;I)V
- glGetActiveUniformBlock:(III)I
> glGetActiveUniformBlock:(IIILjava/nio/IntBuffer;)V --> glGetActiveUniformBlockiv:(IIILjava/nio/IntBuffer;)V
+ glGetActiveUniformBlockName:(III)Ljava/lang/String;
+ glGetActiveUniformBlockName:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetActiveUniformBlocki:(III)I
+ glGetActiveUniformName:(III)Ljava/lang/String;
+ glGetActiveUniformName:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveUniforms:(III)I
> glGetActiveUniforms:(ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V --> glGetActiveUniformsiv:(ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V
+ glGetActiveUniformsi:(III)I
+ glGetUniformBlockIndex:(ILjava/lang/CharSequence;)I
+ glGetUniformBlockIndex:(ILjava/nio/ByteBuffer;)I
- glGetUniformIndices:(ILjava/nio/ByteBuffer;Ljava/nio/IntBuffer;)V
+ glGetUniformIndices:(I[Ljava/lang/CharSequence;Ljava/nio/IntBuffer;)V
+ glPrimitiveRestartIndex:(I)V
+ glTexBuffer:(III)V
+ glUniformBlockBinding:(III)V
org/lwjgl/opengl/GL32
java.lang.UnsupportedOperationException: org.lwjgl.opengl.GLSync -> long in org/lwjgl/opengl/GL32 : glClientWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)I
- glClientWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)I
java.lang.UnsupportedOperationException: org.lwjgl.opengl.GLSync -> long in org/lwjgl/opengl/GL32 : glDeleteSync:(Lorg/lwjgl/opengl/GLSync;)V
- glDeleteSync:(Lorg/lwjgl/opengl/GLSync;)V
+ glDrawElementsBaseVertex:(IIIJI)V
+ glDrawElementsBaseVertex:(ILjava/nio/ByteBuffer;I)V
+ glDrawElementsBaseVertex:(ILjava/nio/IntBuffer;I)V
+ glDrawElementsBaseVertex:(ILjava/nio/ShortBuffer;I)V
+ glDrawElementsInstancedBaseVertex:(IIIJII)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/ByteBuffer;II)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/IntBuffer;II)V
+ glDrawElementsInstancedBaseVertex:(ILjava/nio/ShortBuffer;II)V
+ glDrawRangeElementsBaseVertex:(IIIIIJI)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/ByteBuffer;I)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/IntBuffer;I)V
+ glDrawRangeElementsBaseVertex:(IIILjava/nio/ShortBuffer;I)V
+ glFramebufferTexture:(IIII)V
- glGetBufferParameter:(II)J
> glGetBufferParameter:(IILjava/nio/LongBuffer;)V --> glGetBufferParameteri64v:(IILjava/nio/LongBuffer;)V
+ glGetBufferParameteri64:(II)J
+ glGetInteger64:(I)J
- glGetInteger64:(II)J
> glGetInteger64:(IILjava/nio/LongBuffer;)V --> glGetInteger64i_v:(IILjava/nio/LongBuffer;)V
> glGetInteger64:(ILjava/nio/LongBuffer;)V --> glGetInteger64v:(ILjava/nio/LongBuffer;)V
> glGetMultisample:(IILjava/nio/FloatBuffer;)V --> glGetMultisamplefv:(IILjava/nio/FloatBuffer;)V
- glGetSync:(Lorg/lwjgl/opengl/GLSync;I)I
java.lang.UnsupportedOperationException: org.lwjgl.opengl.GLSync -> long in org/lwjgl/opengl/GL32 : glGetSync:(Lorg/lwjgl/opengl/GLSync;ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetSync:(Lorg/lwjgl/opengl/GLSync;ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
- glGetSynci:(Lorg/lwjgl/opengl/GLSync;I)I
java.lang.UnsupportedOperationException: org.lwjgl.opengl.GLSync -> long in org/lwjgl/opengl/GL32 : glIsSync:(Lorg/lwjgl/opengl/GLSync;)Z
- glIsSync:(Lorg/lwjgl/opengl/GLSync;)Z
+ glProvokingVertex:(I)V
+ glSampleMaski:(II)V
+ glTexImage2DMultisample:(IIIIIZ)V
+ glTexImage3DMultisample:(IIIIIIZ)V
java.lang.UnsupportedOperationException: org.lwjgl.opengl.GLSync -> long in org/lwjgl/opengl/GL32 : glWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)V
- glWaitSync:(Lorg/lwjgl/opengl/GLSync;IJ)V
org/lwjgl/opengl/GL33
+ glBindFragDataLocationIndexed:(IIILjava/lang/CharSequence;)V
+ glBindFragDataLocationIndexed:(IIILjava/nio/ByteBuffer;)V
+ glBindSampler:(II)V
> glColorP3u:(ILjava/nio/IntBuffer;)V --> glColorP3uiv:(ILjava/nio/IntBuffer;)V
+ glColorP3ui:(II)V
> glColorP4u:(ILjava/nio/IntBuffer;)V --> glColorP4uiv:(ILjava/nio/IntBuffer;)V
+ glColorP4ui:(II)V
+ glDeleteSamplers:(I)V
+ glDeleteSamplers:(Ljava/nio/IntBuffer;)V
+ glGenSamplers:()I
+ glGenSamplers:(Ljava/nio/IntBuffer;)V
+ glGetFragDataIndex:(ILjava/lang/CharSequence;)I
+ glGetFragDataIndex:(ILjava/nio/ByteBuffer;)I
- glGetQueryObject:(II)J
> glGetQueryObject:(IILjava/nio/LongBuffer;)V --> glGetQueryObjecti64v:(IILjava/nio/LongBuffer;)V
+ glGetQueryObjecti64:(II)J
- glGetQueryObjectu:(II)J
> glGetQueryObjectu:(IILjava/nio/LongBuffer;)V --> glGetQueryObjectui64v:(IILjava/nio/LongBuffer;)V
+ glGetQueryObjectui64:(II)J
> glGetSamplerParameter:(IILjava/nio/FloatBuffer;)V --> glGetSamplerParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetSamplerParameter:(IILjava/nio/IntBuffer;)V --> glGetSamplerParameteriv:(IILjava/nio/IntBuffer;)V
> glGetSamplerParameterI:(IILjava/nio/IntBuffer;)V --> glGetSamplerParameterIiv:(IILjava/nio/IntBuffer;)V
+ glGetSamplerParameterIi:(II)I
> glGetSamplerParameterIu:(IILjava/nio/IntBuffer;)V --> glGetSamplerParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glGetSamplerParameterIui:(II)I
+ glGetSamplerParameterf:(II)F
+ glGetSamplerParameteri:(II)I
+ glIsSampler:(I)Z
> glMultiTexCoordP1u:(IILjava/nio/IntBuffer;)V --> glMultiTexCoordP1uiv:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP1ui:(III)V
> glMultiTexCoordP2u:(IILjava/nio/IntBuffer;)V --> glMultiTexCoordP2uiv:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP2ui:(III)V
> glMultiTexCoordP3u:(IILjava/nio/IntBuffer;)V --> glMultiTexCoordP3uiv:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP3ui:(III)V
> glMultiTexCoordP4u:(IILjava/nio/IntBuffer;)V --> glMultiTexCoordP4uiv:(IILjava/nio/IntBuffer;)V
+ glMultiTexCoordP4ui:(III)V
> glNormalP3u:(ILjava/nio/IntBuffer;)V --> glNormalP3uiv:(ILjava/nio/IntBuffer;)V
+ glNormalP3ui:(II)V
+ glQueryCounter:(II)V
> glSamplerParameter:(IILjava/nio/FloatBuffer;)V --> glSamplerParameterfv:(IILjava/nio/FloatBuffer;)V
> glSamplerParameter:(IILjava/nio/IntBuffer;)V --> glSamplerParameteriv:(IILjava/nio/IntBuffer;)V
> glSamplerParameterI:(IILjava/nio/IntBuffer;)V --> glSamplerParameterIiv:(IILjava/nio/IntBuffer;)V
> glSamplerParameterIu:(IILjava/nio/IntBuffer;)V --> glSamplerParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glSamplerParameterf:(IIF)V
+ glSamplerParameteri:(III)V
> glSecondaryColorP3u:(ILjava/nio/IntBuffer;)V --> glSecondaryColorP3uiv:(ILjava/nio/IntBuffer;)V
+ glSecondaryColorP3ui:(II)V
> glTexCoordP1u:(ILjava/nio/IntBuffer;)V --> glTexCoordP1uiv:(ILjava/nio/IntBuffer;)V
+ glTexCoordP1ui:(II)V
> glTexCoordP2u:(ILjava/nio/IntBuffer;)V --> glTexCoordP2uiv:(ILjava/nio/IntBuffer;)V
+ glTexCoordP2ui:(II)V
> glTexCoordP3u:(ILjava/nio/IntBuffer;)V --> glTexCoordP3uiv:(ILjava/nio/IntBuffer;)V
+ glTexCoordP3ui:(II)V
> glTexCoordP4u:(ILjava/nio/IntBuffer;)V --> glTexCoordP4uiv:(ILjava/nio/IntBuffer;)V
+ glTexCoordP4ui:(II)V
+ glVertexAttribDivisor:(II)V
> glVertexAttribP1u:(IIZLjava/nio/IntBuffer;)V --> glVertexAttribP1uiv:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP1ui:(IIZI)V
> glVertexAttribP2u:(IIZLjava/nio/IntBuffer;)V --> glVertexAttribP2uiv:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP2ui:(IIZI)V
> glVertexAttribP3u:(IIZLjava/nio/IntBuffer;)V --> glVertexAttribP3uiv:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP3ui:(IIZI)V
> glVertexAttribP4u:(IIZLjava/nio/IntBuffer;)V --> glVertexAttribP4uiv:(IIZLjava/nio/IntBuffer;)V
+ glVertexAttribP4ui:(IIZI)V
> glVertexP2u:(ILjava/nio/IntBuffer;)V --> glVertexP2uiv:(ILjava/nio/IntBuffer;)V
+ glVertexP2ui:(II)V
> glVertexP3u:(ILjava/nio/IntBuffer;)V --> glVertexP3uiv:(ILjava/nio/IntBuffer;)V
+ glVertexP3ui:(II)V
> glVertexP4u:(ILjava/nio/IntBuffer;)V --> glVertexP4uiv:(ILjava/nio/IntBuffer;)V
+ glVertexP4ui:(II)V
org/lwjgl/opengl/GL40
+ glBeginQueryIndexed:(III)V
+ glBindTransformFeedback:(II)V
+ glBlendEquationSeparatei:(III)V
+ glBlendEquationi:(II)V
+ glBlendFuncSeparatei:(IIIII)V
+ glBlendFunci:(III)V
+ glDeleteTransformFeedbacks:(I)V
+ glDeleteTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glDrawArraysIndirect:(IJ)V
+ glDrawArraysIndirect:(ILjava/nio/ByteBuffer;)V
+ glDrawArraysIndirect:(ILjava/nio/IntBuffer;)V
+ glDrawElementsIndirect:(IIJ)V
+ glDrawElementsIndirect:(IILjava/nio/ByteBuffer;)V
+ glDrawElementsIndirect:(IILjava/nio/IntBuffer;)V
+ glDrawTransformFeedback:(II)V
+ glDrawTransformFeedbackStream:(III)V
+ glEndQueryIndexed:(II)V
+ glGenTransformFeedbacks:()I
+ glGenTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glGetActiveSubroutineName:(IIII)Ljava/lang/String;
+ glGetActiveSubroutineName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveSubroutineUniform:(IIII)I
> glGetActiveSubroutineUniform:(IIIILjava/nio/IntBuffer;)V --> glGetActiveSubroutineUniformiv:(IIIILjava/nio/IntBuffer;)V
+ glGetActiveSubroutineUniformName:(IIII)Ljava/lang/String;
+ glGetActiveSubroutineUniformName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetActiveSubroutineUniformi:(IIII)I
- glGetProgramStage:(III)I
> glGetProgramStage:(IIILjava/nio/IntBuffer;)V --> glGetProgramStageiv:(IIILjava/nio/IntBuffer;)V
+ glGetProgramStagei:(III)I
- glGetQueryIndexed:(III)I
> glGetQueryIndexed:(IIILjava/nio/IntBuffer;)V --> glGetQueryIndexediv:(IIILjava/nio/IntBuffer;)V
+ glGetQueryIndexedi:(III)I
+ glGetSubroutineIndex:(IILjava/lang/CharSequence;)I
+ glGetSubroutineIndex:(IILjava/nio/ByteBuffer;)I
+ glGetSubroutineUniformLocation:(IILjava/lang/CharSequence;)I
+ glGetSubroutineUniformLocation:(IILjava/nio/ByteBuffer;)I
> glGetUniform:(IILjava/nio/DoubleBuffer;)V --> glGetUniformdv:(IILjava/nio/DoubleBuffer;)V
- glGetUniformSubroutineu:(II)I
> glGetUniformSubroutineu:(IILjava/nio/IntBuffer;)V --> glGetUniformSubroutineuiv:(IILjava/nio/IntBuffer;)V
+ glGetUniformSubroutineui:(II)I
+ glIsTransformFeedback:(I)Z
+ glMinSampleShading:(F)V
> glPatchParameter:(ILjava/nio/FloatBuffer;)V --> glPatchParameterfv:(ILjava/nio/FloatBuffer;)V
+ glPatchParameteri:(II)V
+ glPauseTransformFeedback:()V
+ glResumeTransformFeedback:()V
> glUniform1:(ILjava/nio/DoubleBuffer;)V --> glUniform1dv:(ILjava/nio/DoubleBuffer;)V
+ glUniform1d:(ID)V
> glUniform2:(ILjava/nio/DoubleBuffer;)V --> glUniform2dv:(ILjava/nio/DoubleBuffer;)V
+ glUniform2d:(IDD)V
> glUniform3:(ILjava/nio/DoubleBuffer;)V --> glUniform3dv:(ILjava/nio/DoubleBuffer;)V
+ glUniform3d:(IDDD)V
> glUniform4:(ILjava/nio/DoubleBuffer;)V --> glUniform4dv:(ILjava/nio/DoubleBuffer;)V
+ glUniform4d:(IDDDD)V
> glUniformMatrix2:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix2dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix2x3:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix2x3dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix2x4:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix2x4dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix3:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix3dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix3x2:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix3x2dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix3x4:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix3x4dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix4:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix4dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix4x2:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix4x2dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformMatrix4x3:(IZLjava/nio/DoubleBuffer;)V --> glUniformMatrix4x3dv:(IZLjava/nio/DoubleBuffer;)V
> glUniformSubroutinesu:(ILjava/nio/IntBuffer;)V --> glUniformSubroutinesuiv:(ILjava/nio/IntBuffer;)V
org/lwjgl/opengl/GL41
+ glActiveShaderProgram:(II)V
+ glBindProgramPipeline:(I)V
+ glClearDepthf:(F)V
- glCreateShaderProgram:(IILjava/nio/ByteBuffer;)I
> glCreateShaderProgram:(ILjava/lang/CharSequence;)I --> glCreateShaderProgramv:(ILjava/lang/CharSequence;)I
- glCreateShaderProgram:(I[Ljava/lang/CharSequence;)I
- glCreateShaderProgram:(I[Ljava/nio/ByteBuffer;)I
+ glDeleteProgramPipelines:(I)V
+ glDeleteProgramPipelines:(Ljava/nio/IntBuffer;)V
> glDepthRangeArray:(ILjava/nio/DoubleBuffer;)V --> glDepthRangeArrayv:(ILjava/nio/DoubleBuffer;)V
+ glDepthRangeIndexed:(IDD)V
+ glDepthRangef:(FF)V
+ glGenProgramPipelines:()I
+ glGenProgramPipelines:(Ljava/nio/IntBuffer;)V
- glGetDouble:(II)D
> glGetDouble:(IILjava/nio/DoubleBuffer;)V --> glGetDoublei_v:(IILjava/nio/DoubleBuffer;)V
- glGetFloat:(II)F
> glGetFloat:(IILjava/nio/FloatBuffer;)V --> glGetFloati_v:(IILjava/nio/FloatBuffer;)V
+ glGetProgramBinary:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetProgramPipeline:(IILjava/nio/IntBuffer;)V --> glGetProgramPipelineiv:(IILjava/nio/IntBuffer;)V
+ glGetProgramPipelineInfoLog:(II)Ljava/lang/String;
+ glGetProgramPipelineInfoLog:(ILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glGetProgramPipelinei:(II)I
+ glGetShaderPrecisionFormat:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
> glGetVertexAttribL:(IILjava/nio/DoubleBuffer;)V --> glGetVertexAttribLdv:(IILjava/nio/DoubleBuffer;)V
+ glIsProgramPipeline:(I)Z
+ glProgramBinary:(IILjava/nio/ByteBuffer;)V
+ glProgramParameteri:(III)V
> glProgramUniform1:(IILjava/nio/DoubleBuffer;)V --> glProgramUniform1dv:(IILjava/nio/DoubleBuffer;)V
> glProgramUniform1:(IILjava/nio/FloatBuffer;)V --> glProgramUniform1fv:(IILjava/nio/FloatBuffer;)V
> glProgramUniform1:(IILjava/nio/IntBuffer;)V --> glProgramUniform1iv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1d:(IID)V
+ glProgramUniform1f:(IIF)V
+ glProgramUniform1i:(III)V
> glProgramUniform1u:(IILjava/nio/IntBuffer;)V --> glProgramUniform1uiv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform1ui:(III)V
> glProgramUniform2:(IILjava/nio/DoubleBuffer;)V --> glProgramUniform2dv:(IILjava/nio/DoubleBuffer;)V
> glProgramUniform2:(IILjava/nio/FloatBuffer;)V --> glProgramUniform2fv:(IILjava/nio/FloatBuffer;)V
> glProgramUniform2:(IILjava/nio/IntBuffer;)V --> glProgramUniform2iv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2d:(IIDD)V
+ glProgramUniform2f:(IIFF)V
+ glProgramUniform2i:(IIII)V
> glProgramUniform2u:(IILjava/nio/IntBuffer;)V --> glProgramUniform2uiv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform2ui:(IIII)V
> glProgramUniform3:(IILjava/nio/DoubleBuffer;)V --> glProgramUniform3dv:(IILjava/nio/DoubleBuffer;)V
> glProgramUniform3:(IILjava/nio/FloatBuffer;)V --> glProgramUniform3fv:(IILjava/nio/FloatBuffer;)V
> glProgramUniform3:(IILjava/nio/IntBuffer;)V --> glProgramUniform3iv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3d:(IIDDD)V
+ glProgramUniform3f:(IIFFF)V
+ glProgramUniform3i:(IIIII)V
> glProgramUniform3u:(IILjava/nio/IntBuffer;)V --> glProgramUniform3uiv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform3ui:(IIIII)V
> glProgramUniform4:(IILjava/nio/DoubleBuffer;)V --> glProgramUniform4dv:(IILjava/nio/DoubleBuffer;)V
> glProgramUniform4:(IILjava/nio/FloatBuffer;)V --> glProgramUniform4fv:(IILjava/nio/FloatBuffer;)V
> glProgramUniform4:(IILjava/nio/IntBuffer;)V --> glProgramUniform4iv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4d:(IIDDDD)V
+ glProgramUniform4f:(IIFFFF)V
+ glProgramUniform4i:(IIIIII)V
> glProgramUniform4u:(IILjava/nio/IntBuffer;)V --> glProgramUniform4uiv:(IILjava/nio/IntBuffer;)V
+ glProgramUniform4ui:(IIIIII)V
> glProgramUniformMatrix2:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix2dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix2:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix2x3:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix2x3dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix2x3:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2x3fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix2x4:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix2x4dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix2x4:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix2x4fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix3dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix3:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3x2:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix3x2dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix3x2:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3x2fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix3x4:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix3x4dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix3x4:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix3x4fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix4dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix4:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4x2:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix4x2dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix4x2:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4x2fv:(IIZLjava/nio/FloatBuffer;)V
> glProgramUniformMatrix4x3:(IIZLjava/nio/DoubleBuffer;)V --> glProgramUniformMatrix4x3dv:(IIZLjava/nio/DoubleBuffer;)V
> glProgramUniformMatrix4x3:(IIZLjava/nio/FloatBuffer;)V --> glProgramUniformMatrix4x3fv:(IIZLjava/nio/FloatBuffer;)V
+ glReleaseShaderCompiler:()V
> glScissorArray:(ILjava/nio/IntBuffer;)V --> glScissorArrayv:(ILjava/nio/IntBuffer;)V
+ glScissorIndexed:(IIIII)V
> glScissorIndexed:(ILjava/nio/IntBuffer;)V --> glScissorIndexedv:(ILjava/nio/IntBuffer;)V
+ glShaderBinary:(Ljava/nio/IntBuffer;ILjava/nio/ByteBuffer;)V
+ glUseProgramStages:(III)V
+ glValidateProgramPipeline:(I)V
> glVertexAttribL1:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL1dv:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL1d:(ID)V
> glVertexAttribL2:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL2dv:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL2d:(IDD)V
> glVertexAttribL3:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL3dv:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL3d:(IDDD)V
> glVertexAttribL4:(ILjava/nio/DoubleBuffer;)V --> glVertexAttribL4dv:(ILjava/nio/DoubleBuffer;)V
+ glVertexAttribL4d:(IDDDD)V
- glVertexAttribLPointer:(IIIJ)V
+ glVertexAttribLPointer:(IIILjava/nio/DoubleBuffer;)V
> glViewportArray:(ILjava/nio/FloatBuffer;)V --> glViewportArrayv:(ILjava/nio/FloatBuffer;)V
> glViewportIndexed:(ILjava/nio/FloatBuffer;)V --> glViewportIndexedfv:(ILjava/nio/FloatBuffer;)V
+ glViewportIndexedf:(IFFFF)V
org/lwjgl/opengl/GL42
+ glBindImageTexture:(IIIZIII)V
+ glDrawArraysInstancedBaseInstance:(IIIII)V
+ glDrawElementsInstancedBaseInstance:(IIIJII)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/ByteBuffer;II)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/IntBuffer;II)V
+ glDrawElementsInstancedBaseInstance:(ILjava/nio/ShortBuffer;II)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(IIIJIII)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/ByteBuffer;III)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/IntBuffer;III)V
+ glDrawElementsInstancedBaseVertexBaseInstance:(ILjava/nio/ShortBuffer;III)V
+ glDrawTransformFeedbackInstanced:(III)V
+ glDrawTransformFeedbackStreamInstanced:(IIII)V
- glGetActiveAtomicCounterBuffer:(III)I
> glGetActiveAtomicCounterBuffer:(IIILjava/nio/IntBuffer;)V --> glGetActiveAtomicCounterBufferiv:(IIILjava/nio/IntBuffer;)V
- glGetInternalformat:(III)I
> glGetInternalformat:(IIILjava/nio/IntBuffer;)V --> glGetInternalformativ:(IIILjava/nio/IntBuffer;)V
+ glMemoryBarrier:(I)V
+ glTexStorage1D:(IIII)V
+ glTexStorage2D:(IIIII)V
+ glTexStorage3D:(IIIIII)V
org/lwjgl/opengl/GL43
+ glBindVertexBuffer:(IIJI)V
+ glClearBufferData:(IIIILjava/nio/ByteBuffer;)V
+ glClearBufferSubData:(IIJJIILjava/nio/ByteBuffer;)V
+ glCopyImageSubData:(IIIIIIIIIIIIIII)V
- glDebugMessageCallback:(Lorg/lwjgl/opengl/KHRDebugCallback;)V
+ glDebugMessageControl:(IIILjava/nio/IntBuffer;Z)V
+ glDebugMessageInsert:(IIIILjava/lang/CharSequence;)V
+ glDebugMessageInsert:(IIIILjava/nio/ByteBuffer;)V
+ glDispatchCompute:(III)V
+ glDispatchComputeIndirect:(J)V
+ glFramebufferParameteri:(III)V
+ glGetDebugMessageLog:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)I
> glGetFramebufferParameter:(IILjava/nio/IntBuffer;)V --> glGetFramebufferParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetFramebufferParameteri:(II)I
> glGetInternalformat:(IIILjava/nio/LongBuffer;)V --> glGetInternalformati64v:(IIILjava/nio/LongBuffer;)V
+ glGetInternalformati64:(III)J
+ glGetObjectLabel:(III)Ljava/lang/String;
+ glGetObjectLabel:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;I)Ljava/lang/String;
- glGetObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
> glGetProgramInterface:(IIILjava/nio/IntBuffer;)V --> glGetProgramInterfaceiv:(IIILjava/nio/IntBuffer;)V
+ glGetProgramInterfacei:(III)I
> glGetProgramResource:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V --> glGetProgramResourceiv:(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
+ glGetProgramResourceIndex:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceIndex:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceLocation:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceLocation:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceLocationIndex:(IILjava/lang/CharSequence;)I
+ glGetProgramResourceLocationIndex:(IILjava/nio/ByteBuffer;)I
+ glGetProgramResourceName:(IIII)Ljava/lang/String;
+ glGetProgramResourceName:(IIILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glInvalidateBufferData:(I)V
+ glInvalidateBufferSubData:(IJJ)V
+ glInvalidateFramebuffer:(ILjava/nio/IntBuffer;)V
+ glInvalidateSubFramebuffer:(ILjava/nio/IntBuffer;IIII)V
+ glInvalidateTexImage:(II)V
+ glInvalidateTexSubImage:(IIIIIIII)V
+ glMultiDrawArraysIndirect:(IJII)V
+ glMultiDrawArraysIndirect:(ILjava/nio/ByteBuffer;II)V
+ glMultiDrawArraysIndirect:(ILjava/nio/IntBuffer;II)V
+ glMultiDrawElementsIndirect:(IIJII)V
+ glMultiDrawElementsIndirect:(IILjava/nio/ByteBuffer;II)V
+ glMultiDrawElementsIndirect:(IILjava/nio/IntBuffer;II)V
+ glObjectLabel:(IILjava/lang/CharSequence;)V
+ glObjectLabel:(IILjava/nio/ByteBuffer;)V
java.lang.UnsupportedOperationException: org.lwjgl.PointerWrapper -> long in org/lwjgl/opengl/GL43 : glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/lang/CharSequence;)V
- glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/lang/CharSequence;)V
java.lang.UnsupportedOperationException: org.lwjgl.PointerWrapper -> long in org/lwjgl/opengl/GL43 : glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/nio/ByteBuffer;)V
- glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/nio/ByteBuffer;)V
+ glPopDebugGroup:()V
+ glPushDebugGroup:(IILjava/lang/CharSequence;)V
+ glPushDebugGroup:(IILjava/nio/ByteBuffer;)V
+ glShaderStorageBlockBinding:(III)V
+ glTexBufferRange:(IIIJJ)V
+ glTexStorage2DMultisample:(IIIIIZ)V
+ glTexStorage3DMultisample:(IIIIIIZ)V
+ glTextureView:(IIIIIIII)V
+ glVertexAttribBinding:(II)V
+ glVertexAttribFormat:(IIIZI)V
+ glVertexAttribIFormat:(IIII)V
+ glVertexAttribLFormat:(IIII)V
+ glVertexBindingDivisor:(II)V
org/lwjgl/opengl/GL44
- glBindBuffersBase:(IIILjava/nio/IntBuffer;)V
- glBindBuffersRange:(IIILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Lorg/lwjgl/PointerBuffer;)V
- glBindImageTextures:(IILjava/nio/IntBuffer;)V
- glBindSamplers:(IILjava/nio/IntBuffer;)V
- glBindTextures:(IILjava/nio/IntBuffer;)V
- glBindVertexBuffers:(IILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Ljava/nio/IntBuffer;)V
+ glBufferStorage:(IJI)V
+ glBufferStorage:(ILjava/nio/ByteBuffer;I)V
+ glBufferStorage:(ILjava/nio/DoubleBuffer;I)V
+ glBufferStorage:(ILjava/nio/FloatBuffer;I)V
+ glBufferStorage:(ILjava/nio/IntBuffer;I)V
java.lang.UnsupportedOperationException: java.nio.LongBuffer -> long in org/lwjgl/opengl/GL44 : glBufferStorage:(ILjava/nio/LongBuffer;I)V
- glBufferStorage:(ILjava/nio/LongBuffer;I)V
+ glBufferStorage:(ILjava/nio/ShortBuffer;I)V
+ glClearTexImage:(IIIILjava/nio/ByteBuffer;)V
+ glClearTexImage:(IIIILjava/nio/DoubleBuffer;)V
+ glClearTexImage:(IIIILjava/nio/FloatBuffer;)V
+ glClearTexImage:(IIIILjava/nio/IntBuffer;)V
+ glClearTexImage:(IIIILjava/nio/ShortBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glClearTexSubImage:(IIIIIIIIIILjava/nio/ShortBuffer;)V
org/lwjgl/opengl/GL45
+ glBindTextureUnit:(II)V
+ glBlitNamedFramebuffer:(IIIIIIIIIIII)V
+ glCheckNamedFramebufferStatus:(II)I
+ glClearNamedBufferData:(IIIILjava/nio/ByteBuffer;)V
+ glClearNamedBufferSubData:(IIJJIILjava/nio/ByteBuffer;)V
> glClearNamedFramebuffer:(IIILjava/nio/FloatBuffer;)V --> glClearNamedFramebufferfv:(IIILjava/nio/FloatBuffer;)V
> glClearNamedFramebuffer:(IIILjava/nio/IntBuffer;)V --> glClearNamedFramebufferiv:(IIILjava/nio/IntBuffer;)V
- glClearNamedFramebufferfi:(IIFI)V
> glClearNamedFramebufferu:(IIILjava/nio/IntBuffer;)V --> glClearNamedFramebufferuiv:(IIILjava/nio/IntBuffer;)V
+ glClipControl:(II)V
+ glCompressedTextureSubImage1D:(IIIIIIJ)V
+ glCompressedTextureSubImage1D:(IIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage2D:(IIIIIIIIJ)V
+ glCompressedTextureSubImage2D:(IIIIIIILjava/nio/ByteBuffer;)V
+ glCompressedTextureSubImage3D:(IIIIIIIIIIJ)V
+ glCopyNamedBufferSubData:(IIJJJ)V
+ glCopyTextureSubImage1D:(IIIIII)V
+ glCopyTextureSubImage2D:(IIIIIIII)V
+ glCopyTextureSubImage3D:(IIIIIIIII)V
+ glCreateBuffers:()I
+ glCreateBuffers:(Ljava/nio/IntBuffer;)V
+ glCreateFramebuffers:()I
+ glCreateFramebuffers:(Ljava/nio/IntBuffer;)V
+ glCreateProgramPipelines:()I
+ glCreateProgramPipelines:(Ljava/nio/IntBuffer;)V
+ glCreateQueries:(I)I
+ glCreateQueries:(ILjava/nio/IntBuffer;)V
+ glCreateRenderbuffers:()I
+ glCreateRenderbuffers:(Ljava/nio/IntBuffer;)V
+ glCreateSamplers:()I
+ glCreateSamplers:(Ljava/nio/IntBuffer;)V
+ glCreateTextures:(I)I
+ glCreateTextures:(ILjava/nio/IntBuffer;)V
+ glCreateTransformFeedbacks:()I
+ glCreateTransformFeedbacks:(Ljava/nio/IntBuffer;)V
+ glCreateVertexArrays:()I
+ glCreateVertexArrays:(Ljava/nio/IntBuffer;)V
+ glDisableVertexArrayAttrib:(II)V
+ glEnableVertexArrayAttrib:(II)V
+ glFlushMappedNamedBufferRange:(IJJ)V
+ glGenerateTextureMipmap:(I)V
+ glGetCompressedTextureImage:(IIIJ)V
+ glGetCompressedTextureImage:(IILjava/nio/ByteBuffer;)V
- glGetCompressedTextureImage:(IILjava/nio/IntBuffer;)V
- glGetCompressedTextureImage:(IILjava/nio/ShortBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIIIJ)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/IntBuffer;)V
+ glGetCompressedTextureSubImage:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glGetGraphicsResetStatus:()I
> glGetNamedBufferParameter:(IILjava/nio/IntBuffer;)V --> glGetNamedBufferParameteriv:(IILjava/nio/IntBuffer;)V
> glGetNamedBufferParameter:(IILjava/nio/LongBuffer;)V --> glGetNamedBufferParameteri64v:(IILjava/nio/LongBuffer;)V
+ glGetNamedBufferParameteri64:(II)J
+ glGetNamedBufferParameteri:(II)I
- glGetNamedBufferPointer:(II)Ljava/nio/ByteBuffer;
+ glGetNamedBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glGetNamedBufferSubData:(IJLjava/nio/ShortBuffer;)V
- glGetNamedFramebufferAttachmentParameter:(III)I
> glGetNamedFramebufferAttachmentParameter:(IIILjava/nio/IntBuffer;)V --> glGetNamedFramebufferAttachmentParameteriv:(IIILjava/nio/IntBuffer;)V
- glGetNamedFramebufferParameter:(II)I
> glGetNamedFramebufferParameter:(IILjava/nio/IntBuffer;)V --> glGetNamedFramebufferParameteriv:(IILjava/nio/IntBuffer;)V
- glGetNamedRenderbufferParameter:(II)I
> glGetNamedRenderbufferParameter:(IILjava/nio/IntBuffer;)V --> glGetNamedRenderbufferParameteriv:(IILjava/nio/IntBuffer;)V
+ glGetTextureImage:(IIIIIJ)V
+ glGetTextureImage:(IIIILjava/nio/ByteBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/DoubleBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/FloatBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/IntBuffer;)V
+ glGetTextureImage:(IIIILjava/nio/ShortBuffer;)V
> glGetTextureLevelParameter:(IIILjava/nio/FloatBuffer;)V --> glGetTextureLevelParameterfv:(IIILjava/nio/FloatBuffer;)V
> glGetTextureLevelParameter:(IIILjava/nio/IntBuffer;)V --> glGetTextureLevelParameteriv:(IIILjava/nio/IntBuffer;)V
+ glGetTextureLevelParameterf:(III)F
+ glGetTextureLevelParameteri:(III)I
> glGetTextureParameter:(IILjava/nio/FloatBuffer;)V --> glGetTextureParameterfv:(IILjava/nio/FloatBuffer;)V
> glGetTextureParameter:(IILjava/nio/IntBuffer;)V --> glGetTextureParameteriv:(IILjava/nio/IntBuffer;)V
> glGetTextureParameterI:(IILjava/nio/IntBuffer;)V --> glGetTextureParameterIiv:(IILjava/nio/IntBuffer;)V
+ glGetTextureParameterIi:(II)I
> glGetTextureParameterIu:(IILjava/nio/IntBuffer;)V --> glGetTextureParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glGetTextureParameterIui:(II)I
+ glGetTextureParameterf:(II)F
+ glGetTextureParameteri:(II)I
+ glGetTextureSubImage:(IIIIIIIIIIIJ)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glGetTextureSubImage:(IIIIIIIIIILjava/nio/ShortBuffer;)V
> glGetTransformFeedback:(IIILjava/nio/IntBuffer;)V --> glGetTransformFeedbacki_v:(IIILjava/nio/IntBuffer;)V
> glGetTransformFeedback:(IIILjava/nio/LongBuffer;)V --> glGetTransformFeedbacki64_v:(IIILjava/nio/LongBuffer;)V
> glGetTransformFeedback:(IILjava/nio/IntBuffer;)V --> glGetTransformFeedbackiv:(IILjava/nio/IntBuffer;)V
+ glGetTransformFeedbacki64:(III)J
+ glGetTransformFeedbacki:(II)I
+ glGetTransformFeedbacki:(III)I
- glGetVertexArray:(II)I
> glGetVertexArray:(IILjava/nio/IntBuffer;)V --> glGetVertexArrayiv:(IILjava/nio/IntBuffer;)V
+ glGetVertexArrayIndexed64i:(III)J
> glGetVertexArrayIndexed64i:(IIILjava/nio/LongBuffer;)V --> glGetVertexArrayIndexed64iv:(IIILjava/nio/LongBuffer;)V
- glGetVertexArrayIndexed:(III)I
> glGetVertexArrayIndexed:(IIILjava/nio/IntBuffer;)V --> glGetVertexArrayIndexediv:(IIILjava/nio/IntBuffer;)V
> glGetnUniform:(IILjava/nio/FloatBuffer;)V --> glGetnUniformfv:(IILjava/nio/FloatBuffer;)V
> glGetnUniform:(IILjava/nio/IntBuffer;)V --> glGetnUniformiv:(IILjava/nio/IntBuffer;)V
> glGetnUniformu:(IILjava/nio/IntBuffer;)V --> glGetnUniformuiv:(IILjava/nio/IntBuffer;)V
+ glInvalidateNamedFramebufferData:(ILjava/nio/IntBuffer;)V
+ glInvalidateNamedFramebufferSubData:(ILjava/nio/IntBuffer;IIII)V
+ glMapNamedBuffer:(IIJLjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBuffer:(IILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMapNamedBufferRange:(IJJILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glMemoryBarrierByRegion:(I)V
+ glNamedBufferData:(IJI)V
+ glNamedBufferData:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferData:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferData:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferData:(ILjava/nio/IntBuffer;I)V
+ glNamedBufferData:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferStorage:(IJI)V
+ glNamedBufferStorage:(ILjava/nio/ByteBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/DoubleBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/FloatBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/IntBuffer;I)V
java.lang.UnsupportedOperationException: java.nio.LongBuffer -> long in org/lwjgl/opengl/GL45 : glNamedBufferStorage:(ILjava/nio/LongBuffer;I)V
- glNamedBufferStorage:(ILjava/nio/LongBuffer;I)V
+ glNamedBufferStorage:(ILjava/nio/ShortBuffer;I)V
+ glNamedBufferSubData:(IJLjava/nio/ByteBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/DoubleBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/FloatBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/IntBuffer;)V
+ glNamedBufferSubData:(IJLjava/nio/ShortBuffer;)V
+ glNamedFramebufferDrawBuffer:(II)V
+ glNamedFramebufferDrawBuffers:(ILjava/nio/IntBuffer;)V
+ glNamedFramebufferParameteri:(III)V
+ glNamedFramebufferReadBuffer:(II)V
+ glNamedFramebufferRenderbuffer:(IIII)V
+ glNamedFramebufferTexture:(IIII)V
+ glNamedFramebufferTextureLayer:(IIIII)V
+ glNamedRenderbufferStorage:(IIII)V
+ glNamedRenderbufferStorageMultisample:(IIIII)V
+ glReadnPixels:(IIIIIIIJ)V
+ glReadnPixels:(IIIIIILjava/nio/ByteBuffer;)V
- glReadnPixels:(IIIIIILjava/nio/DoubleBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/FloatBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/IntBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/ShortBuffer;)V
+ glTextureBarrier:()V
+ glTextureBuffer:(III)V
+ glTextureBufferRange:(IIIJJ)V
> glTextureParameter:(IILjava/nio/FloatBuffer;)V --> glTextureParameterfv:(IILjava/nio/FloatBuffer;)V
> glTextureParameter:(IILjava/nio/IntBuffer;)V --> glTextureParameteriv:(IILjava/nio/IntBuffer;)V
> glTextureParameterI:(IILjava/nio/IntBuffer;)V --> glTextureParameterIiv:(IILjava/nio/IntBuffer;)V
> glTextureParameterIu:(IILjava/nio/IntBuffer;)V --> glTextureParameterIuiv:(IILjava/nio/IntBuffer;)V
+ glTextureParameterf:(IIF)V
+ glTextureParameteri:(III)V
+ glTextureStorage1D:(IIII)V
+ glTextureStorage2D:(IIIII)V
+ glTextureStorage2DMultisample:(IIIIIZ)V
+ glTextureStorage3D:(IIIIII)V
+ glTextureStorage3DMultisample:(IIIIIIZ)V
+ glTextureSubImage1D:(IIIIIIJ)V
+ glTextureSubImage1D:(IIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage1D:(IIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage2D:(IIIIIIIIJ)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage2D:(IIIIIIIILjava/nio/ShortBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIIJ)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/ByteBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/DoubleBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/FloatBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/IntBuffer;)V
+ glTextureSubImage3D:(IIIIIIIIIILjava/nio/ShortBuffer;)V
+ glTransformFeedbackBufferBase:(III)V
+ glTransformFeedbackBufferRange:(IIIJJ)V
+ glUnmapNamedBuffer:(I)Z
+ glVertexArrayAttribBinding:(III)V
+ glVertexArrayAttribFormat:(IIIIZI)V
+ glVertexArrayAttribIFormat:(IIIII)V
+ glVertexArrayAttribLFormat:(IIIII)V
+ glVertexArrayBindingDivisor:(III)V
+ glVertexArrayElementBuffer:(II)V
+ glVertexArrayVertexBuffer:(IIIJI)V
- glVertexArrayVertexBuffers:(IIILjava/nio/IntBuffer;Lorg/lwjgl/PointerBuffer;Ljava/nio/IntBuffer;)V
Missing in mod: org/lwjgl/opengl/GLContext : loadOpenGLLibrary:()V
Missing in mod: org/lwjgl/opengl/GLContext : unloadOpenGLLibrary:()V
Missing in mod: org/lwjgl/opengl/GLContext : useContext:(Ljava/lang/Object;)V
Missing in mod: org/lwjgl/opengl/GLContext : useContext:(Ljava/lang/Object;Z)V
Missing gl3: org/lwjgl/opengl/GLContext
Missing gl3: org/lwjgl/opengl/GLSync
Missing gl3: org/lwjgl/opengl/GLUConstants
org/lwjgl/opengl/GREMEDYFrameTerminator
+ glFrameTerminatorGREMEDY:()V
org/lwjgl/opengl/GREMEDYStringMarker
+ glStringMarkerGREMEDY:(Ljava/lang/CharSequence;)V
+ glStringMarkerGREMEDY:(Ljava/nio/ByteBuffer;)V
Missing gl3: org/lwjgl/opengl/HPOcclusionTest
Missing gl3: org/lwjgl/opengl/IBMRasterposClip
org/lwjgl/opengl/INTELMapTexture
- glMapTexture2DINTEL:(IIJILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;
+ glSyncTextureINTEL:(I)V
+ glUnmapTexture2DINTEL:(II)V
Missing gl3: org/lwjgl/opengl/InputImplementation
org/lwjgl/opengl/KHRContextFlushControl
org/lwjgl/opengl/KHRDebug
- glDebugMessageCallback:(Lorg/lwjgl/opengl/KHRDebugCallback;)V
+ glDebugMessageControl:(IIILjava/nio/IntBuffer;Z)V
+ glDebugMessageInsert:(IIIILjava/lang/CharSequence;)V
+ glDebugMessageInsert:(IIIILjava/nio/ByteBuffer;)V
+ glGetDebugMessageLog:(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)I
+ glGetObjectLabel:(III)Ljava/lang/String;
+ glGetObjectLabel:(IILjava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;I)Ljava/lang/String;
- glGetObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
+ glObjectLabel:(IILjava/lang/CharSequence;)V
+ glObjectLabel:(IILjava/nio/ByteBuffer;)V
- glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/lang/CharSequence;)V
- glObjectPtrLabel:(Lorg/lwjgl/PointerWrapper;Ljava/nio/ByteBuffer;)V
+ glPopDebugGroup:()V
+ glPushDebugGroup:(IILjava/lang/CharSequence;)V
+ glPushDebugGroup:(IILjava/nio/ByteBuffer;)V
Missing gl3: org/lwjgl/opengl/KHRDebugCallback
Missing gl3: org/lwjgl/opengl/KHRDebugCallback$Handler
org/lwjgl/opengl/KHRRobustness
+ glGetGraphicsResetStatus:()I
- glGetnUniform:(IILjava/nio/FloatBuffer;)V
- glGetnUniform:(IILjava/nio/IntBuffer;)V
- glGetnUniformu:(IILjava/nio/IntBuffer;)V
+ glReadnPixels:(IIIIIIIJ)V
+ glReadnPixels:(IIIIIILjava/nio/ByteBuffer;)V
- glReadnPixels:(IIIIIILjava/nio/DoubleBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/FloatBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/IntBuffer;)V
+ glReadnPixels:(IIIIIILjava/nio/ShortBuffer;)V
Missing gl3: org/lwjgl/opengl/KHRTextureCompressionAstcLdr
org/lwjgl/opengl/NVBindlessMultiDrawIndirect
+ glMultiDrawArraysIndirectBindlessNV:(IJIII)V
+ glMultiDrawArraysIndirectBindlessNV:(ILjava/nio/ByteBuffer;III)V
+ glMultiDrawElementsIndirectBindlessNV:(IIJIII)V
+ glMultiDrawElementsIndirectBindlessNV:(IILjava/nio/ByteBuffer;III)V
org/lwjgl/opengl/NVBindlessTexture
+ glGetImageHandleNV:(IIZII)J
+ glGetTextureHandleNV:(I)J
+ glGetTextureSamplerHandleNV:(II)J
+ glIsImageHandleResidentNV:(J)Z
+ glIsTextureHandleResidentNV:(J)Z
+ glMakeImageHandleNonResidentNV:(J)V
+ glMakeImageHandleResidentNV:(JI)V
+ glMakeTextureHandleNonResidentNV:(J)V
+ glMakeTextureHandleResidentNV:(J)V
> glProgramUniformHandleuNV:(IILjava/nio/LongBuffer;)V --> glProgramUniformHandleui64vNV:(IILjava/nio/LongBuffer;)V
+ glProgramUniformHandleui64NV:(IIJ)V
> glUniformHandleuNV:(ILjava/nio/LongBuffer;)V --> glUniformHandleui64vNV:(ILjava/nio/LongBuffer;)V
+ glUniformHandleui64NV:(IJ)V
org/lwjgl/opengl/NVBlendEquationAdvanced
+ glBlendBarrierNV:()V
+ glBlendParameteriNV:(II)V
Missing gl3: org/lwjgl/opengl/NVComputeProgram5
org/lwjgl/opengl/NVConditionalRender
+ glBeginConditionalRenderNV:(II)V
+ glEndConditionalRenderNV:()V
org/lwjgl/opengl/NVCopyDepthToColor
org/lwjgl/opengl/NVCopyImage
+ glCopyImageSubDataNV:(IIIIIIIIIIIIIII)V
org/lwjgl/opengl/NVDeepTexture3D
org/lwjgl/opengl/NVDepthBufferFloat
+ glClearDepthdNV:(D)V
+ glDepthBoundsdNV:(DD)V
+ glDepthRangedNV:(DD)V
org/lwjgl/opengl/NVDepthClamp
org/lwjgl/opengl/NVDrawTexture
+ glDrawTextureNV:(IIFFFFFFFFF)V
Missing gl3: org/lwjgl/opengl/NVEvaluators
org/lwjgl/opengl/NVExplicitMultisample
- glGetBooleanIndexedEXT:(II)Z
- glGetBooleanIndexedEXT:(IILjava/nio/ByteBuffer;)V
- glGetIntegerIndexedEXT:(II)I
- glGetIntegerIndexedEXT:(IILjava/nio/IntBuffer;)V
> glGetMultisampleNV:(IILjava/nio/FloatBuffer;)V --> glGetMultisamplefvNV:(IILjava/nio/FloatBuffer;)V
+ glSampleMaskIndexedNV:(II)V
+ glTexRenderbufferNV:(II)V
org/lwjgl/opengl/NVFence
+ glDeleteFencesNV:(I)V
+ glDeleteFencesNV:(Ljava/nio/IntBuffer;)V
+ glFinishFenceNV:(I)V
+ glGenFencesNV:()I
+ glGenFencesNV:(Ljava/nio/IntBuffer;)V
+ glGetFenceivNV:(IILjava/nio/IntBuffer;)V
+ glIsFenceNV:(I)Z
+ glSetFenceNV:(II)V
+ glTestFenceNV:(I)Z
org/lwjgl/opengl/NVFloatBuffer
org/lwjgl/opengl/NVFogDistance
Missing gl3: org/lwjgl/opengl/NVFragmentProgram
Missing gl3: org/lwjgl/opengl/NVFragmentProgram2
org/lwjgl/opengl/NVFramebufferMultisampleCoverage
+ glRenderbufferStorageMultisampleCoverageNV:(IIIIII)V
Missing gl3: org/lwjgl/opengl/NVGeometryProgram4
Missing gl3: org/lwjgl/opengl/NVGpuProgram4
Missing gl3: org/lwjgl/opengl/NVGpuProgram5
Missing gl3: org/lwjgl/opengl/NVGpuShader5
org/lwjgl/opengl/NVHalfFloat
+ glColor3hNV:(SSS)V
+ glColor4hNV:(SSSS)V
+ glFogCoordhNV:(S)V
+ glMultiTexCoord1hNV:(IS)V
+ glMultiTexCoord2hNV:(ISS)V
+ glMultiTexCoord3hNV:(ISSS)V
+ glMultiTexCoord4hNV:(ISSSS)V
+ glNormal3hNV:(SSS)V
+ glSecondaryColor3hNV:(SSS)V
+ glTexCoord1hNV:(S)V
+ glTexCoord2hNV:(SS)V
+ glTexCoord3hNV:(SSS)V
+ glTexCoord4hNV:(SSSS)V
+ glVertex2hNV:(SS)V
+ glVertex3hNV:(SSS)V
+ glVertex4hNV:(SSSS)V
+ glVertexAttrib1hNV:(IS)V
+ glVertexAttrib2hNV:(ISS)V
+ glVertexAttrib3hNV:(ISSS)V
+ glVertexAttrib4hNV:(ISSSS)V
> glVertexAttribs1NV:(ILjava/nio/ShortBuffer;)V --> glVertexAttribs1hvNV:(ILjava/nio/ShortBuffer;)V
> glVertexAttribs2NV:(ILjava/nio/ShortBuffer;)V --> glVertexAttribs2hvNV:(ILjava/nio/ShortBuffer;)V
> glVertexAttribs3NV:(ILjava/nio/ShortBuffer;)V --> glVertexAttribs3hvNV:(ILjava/nio/ShortBuffer;)V
> glVertexAttribs4NV:(ILjava/nio/ShortBuffer;)V --> glVertexAttribs4hvNV:(ILjava/nio/ShortBuffer;)V
+ glVertexWeighthNV:(S)V
org/lwjgl/opengl/NVLightMaxExponent
org/lwjgl/opengl/NVMultisampleCoverage
org/lwjgl/opengl/NVMultisampleFilterHint
Missing gl3: org/lwjgl/opengl/NVOcclusionQuery
org/lwjgl/opengl/NVPackedDepthStencil
Missing gl3: org/lwjgl/opengl/NVParameterBufferObject
org/lwjgl/opengl/NVPathRendering
+ glCopyPathNV:(II)V
+ glCoverFillPathInstancedNV:(ILjava/nio/ByteBuffer;IIILjava/nio/FloatBuffer;)V
+ glCoverFillPathNV:(II)V
+ glCoverStrokePathInstancedNV:(ILjava/nio/ByteBuffer;IIILjava/nio/FloatBuffer;)V
+ glCoverStrokePathNV:(II)V
+ glDeletePathsNV:(II)V
+ glGenPathsNV:(I)I
> glGetPathColorGenNV:(IILjava/nio/FloatBuffer;)V --> glGetPathColorGenfvNV:(IILjava/nio/FloatBuffer;)V
> glGetPathColorGenNV:(IILjava/nio/IntBuffer;)V --> glGetPathColorGenivNV:(IILjava/nio/IntBuffer;)V
+ glGetPathColorGenfNV:(II)F
+ glGetPathColorGeniNV:(II)I
+ glGetPathCommandsNV:(ILjava/nio/ByteBuffer;)V
+ glGetPathCoordsNV:(ILjava/nio/FloatBuffer;)V
+ glGetPathDashArrayNV:(ILjava/nio/FloatBuffer;)V
+ glGetPathLengthNV:(III)F
+ glGetPathMetricRangeNV:(IIIILjava/nio/FloatBuffer;)V
+ glGetPathMetricsNV:(IILjava/nio/ByteBuffer;IILjava/nio/FloatBuffer;)V
> glGetPathParameterNV:(IILjava/nio/IntBuffer;)V --> glGetPathParameterivNV:(IILjava/nio/IntBuffer;)V
+ glGetPathParameterfNV:(II)F
+ glGetPathParameterfvNV:(IILjava/nio/FloatBuffer;)V
+ glGetPathParameteriNV:(II)I
+ glGetPathSpacingNV:(IILjava/nio/ByteBuffer;IFFILjava/nio/FloatBuffer;)V
> glGetPathTexGenNV:(IILjava/nio/FloatBuffer;)V --> glGetPathTexGenfvNV:(IILjava/nio/FloatBuffer;)V
> glGetPathTexGenNV:(IILjava/nio/IntBuffer;)V --> glGetPathTexGenivNV:(IILjava/nio/IntBuffer;)V
+ glGetPathTexGenfNV:(II)F
+ glGetPathTexGeniNV:(II)I
+ glInterpolatePathsNV:(IIIF)V
+ glIsPathNV:(I)Z
+ glIsPointInFillPathNV:(IIFF)Z
+ glIsPointInStrokePathNV:(IFF)Z
+ glPathColorGenNV:(IIILjava/nio/FloatBuffer;)V
+ glPathCommandsNV:(ILjava/nio/ByteBuffer;ILjava/nio/ByteBuffer;)V
+ glPathCoordsNV:(IILjava/nio/ByteBuffer;)V
+ glPathCoverDepthFuncNV:(I)V
+ glPathDashArrayNV:(ILjava/nio/FloatBuffer;)V
+ glPathFogGenNV:(I)V
+ glPathGlyphRangeNV:(IILjava/nio/ByteBuffer;IIIIIF)V
+ glPathGlyphsNV:(IILjava/nio/ByteBuffer;IILjava/nio/ByteBuffer;IIF)V
> glPathParameterNV:(IILjava/nio/FloatBuffer;)V --> glPathParameterfvNV:(IILjava/nio/FloatBuffer;)V
> glPathParameterNV:(IILjava/nio/IntBuffer;)V --> glPathParameterivNV:(IILjava/nio/IntBuffer;)V
+ glPathParameterfNV:(IIF)V
+ glPathParameteriNV:(III)V
java.lang.UnsupportedOperationException: int -> float in org/lwjgl/opengl/NVPathRendering : glPathStencilDepthOffsetNV:(FI)V
- glPathStencilDepthOffsetNV:(FI)V
+ glPathStencilFuncNV:(III)V
+ glPathStringNV:(IILjava/nio/ByteBuffer;)V
+ glPathSubCommandsNV:(IIILjava/nio/ByteBuffer;ILjava/nio/ByteBuffer;)V
+ glPathSubCoordsNV:(IIILjava/nio/ByteBuffer;)V
- glPathTexGenNV:(IILjava/nio/FloatBuffer;)V
+ glPointAlongPathNV:(IIIFLjava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;Ljava/nio/FloatBuffer;)Z
+ glStencilFillPathInstancedNV:(ILjava/nio/ByteBuffer;IIIILjava/nio/FloatBuffer;)V
+ glStencilFillPathNV:(III)V
+ glStencilStrokePathInstancedNV:(ILjava/nio/ByteBuffer;IIIILjava/nio/FloatBuffer;)V
+ glStencilStrokePathNV:(III)V
+ glTransformPathNV:(IIILjava/nio/FloatBuffer;)V
+ glWeightPathsNV:(ILjava/nio/IntBuffer;Ljava/nio/FloatBuffer;)V
org/lwjgl/opengl/NVPixelDataRange
+ glFlushPixelDataRangeNV:(I)V
+ glPixelDataRangeNV:(ILjava/nio/ByteBuffer;)V
org/lwjgl/opengl/NVPointSprite
> glPointParameterNV:(ILjava/nio/IntBuffer;)V --> glPointParameterivNV:(ILjava/nio/IntBuffer;)V
+ glPointParameteriNV:(II)V
Missing gl3: org/lwjgl/opengl/NVPresentVideo
Missing gl3: org/lwjgl/opengl/NVPresentVideoUtil
org/lwjgl/opengl/NVPrimitiveRestart
+ glPrimitiveRestartIndexNV:(I)V
+ glPrimitiveRestartNV:()V
Missing gl3: org/lwjgl/opengl/NVProgram
Missing gl3: org/lwjgl/opengl/NVRegisterCombiners
Missing gl3: org/lwjgl/opengl/NVRegisterCombiners2
org/lwjgl/opengl/NVShaderBufferLoad
> glGetBufferParameteruNV:(IILjava/nio/LongBuffer;)V --> glGetBufferParameterui64vNV:(IILjava/nio/LongBuffer;)V
+ glGetBufferParameterui64NV:(II)J
> glGetIntegeruNV:(ILjava/nio/LongBuffer;)V --> glGetIntegerui64vNV:(ILjava/nio/LongBuffer;)V
+ glGetIntegerui64NV:(I)J
> glGetNamedBufferParameteruNV:(IILjava/nio/LongBuffer;)V --> glGetNamedBufferParameterui64vNV:(IILjava/nio/LongBuffer;)V
+ glGetNamedBufferParameterui64NV:(II)J
- glGetUniformuNV:(IILjava/nio/LongBuffer;)V
+ glIsBufferResidentNV:(I)Z
+ glIsNamedBufferResidentNV:(I)Z
+ glMakeBufferNonResidentNV:(I)V
+ glMakeBufferResidentNV:(II)V
+ glMakeNamedBufferNonResidentNV:(I)V
+ glMakeNamedBufferResidentNV:(II)V
> glProgramUniformuNV:(IILjava/nio/LongBuffer;)V --> glProgramUniformui64vNV:(IILjava/nio/LongBuffer;)V
+ glProgramUniformui64NV:(IIJ)V
> glUniformuNV:(ILjava/nio/LongBuffer;)V --> glUniformui64vNV:(ILjava/nio/LongBuffer;)V
+ glUniformui64NV:(IJ)V
org/lwjgl/opengl/NVShaderBufferStore
Missing gl3: org/lwjgl/opengl/NVTessellationProgram5
org/lwjgl/opengl/NVTexgenReflection
org/lwjgl/opengl/NVTextureBarrier
+ glTextureBarrierNV:()V
Missing gl3: org/lwjgl/opengl/NVTextureCompressionVTC
Missing gl3: org/lwjgl/opengl/NVTextureEnvCombine4
Missing gl3: org/lwjgl/opengl/NVTextureExpandNormal
org/lwjgl/opengl/NVTextureMultisample
+ glTexImage2DMultisampleCoverageNV:(IIIIIIZ)V
+ glTexImage3DMultisampleCoverageNV:(IIIIIIIZ)V
+ glTextureImage2DMultisampleCoverageNV:(IIIIIIIZ)V
+ glTextureImage2DMultisampleNV:(IIIIIIZ)V
+ glTextureImage3DMultisampleCoverageNV:(IIIIIIIIZ)V
+ glTextureImage3DMultisampleNV:(IIIIIIIZ)V
Missing gl3: org/lwjgl/opengl/NVTextureRectangle
org/lwjgl/opengl/NVTextureShader
org/lwjgl/opengl/NVTextureShader2
org/lwjgl/opengl/NVTextureShader3
org/lwjgl/opengl/NVTransformFeedback
+ glActiveVaryingNV:(ILjava/lang/CharSequence;)V
+ glActiveVaryingNV:(ILjava/nio/ByteBuffer;)V
+ glBeginTransformFeedbackNV:(I)V
+ glBindBufferBaseNV:(III)V
+ glBindBufferOffsetNV:(IIIJ)V
+ glBindBufferRangeNV:(IIIJJ)V
+ glEndTransformFeedbackNV:()V
- glGetActiveVaryingNV:(III)Ljava/lang/String;
- glGetActiveVaryingNV:(IIILjava/nio/IntBuffer;)Ljava/lang/String;
+ glGetActiveVaryingNV:(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)V
- glGetActiveVaryingSizeNV:(II)I
- glGetActiveVaryingTypeNV:(II)I
+ glGetTransformFeedbackVaryingNV:(II)I
+ glGetTransformFeedbackVaryingNV:(IILjava/nio/IntBuffer;)V
+ glGetVaryingLocationNV:(ILjava/lang/CharSequence;)I
+ glGetVaryingLocationNV:(ILjava/nio/ByteBuffer;)I
+ glTransformFeedbackAttribsNV:(Ljava/nio/IntBuffer;I)V
+ glTransformFeedbackVaryingsNV:(ILjava/nio/IntBuffer;I)V
org/lwjgl/opengl/NVTransformFeedback2
+ glBindTransformFeedbackNV:(II)V
+ glDeleteTransformFeedbacksNV:(I)V
+ glDeleteTransformFeedbacksNV:(Ljava/nio/IntBuffer;)V
+ glDrawTransformFeedbackNV:(II)V
+ glGenTransformFeedbacksNV:()I
+ glGenTransformFeedbacksNV:(Ljava/nio/IntBuffer;)V
+ glIsTransformFeedbackNV:(I)Z
+ glPauseTransformFeedbackNV:()V
+ glResumeTransformFeedbackNV:()V
org/lwjgl/opengl/NVVertexArrayRange
- glAllocateMemoryNV:(IFFF)Ljava/nio/ByteBuffer;
+ glFlushVertexArrayRangeNV:()V
- glFreeMemoryNV:(Ljava/nio/ByteBuffer;)V
+ glVertexArrayRangeNV:(Ljava/nio/ByteBuffer;)V
org/lwjgl/opengl/NVVertexArrayRange2
org/lwjgl/opengl/NVVertexAttribInteger64bit
> glGetVertexAttribLNV:(IILjava/nio/LongBuffer;)V --> glGetVertexAttribLi64vNV:(IILjava/nio/LongBuffer;)V
> glGetVertexAttribLuNV:(IILjava/nio/LongBuffer;)V --> glGetVertexAttribLui64vNV:(IILjava/nio/LongBuffer;)V
> glVertexAttribL1NV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL1i64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL1i64NV:(IJ)V
> glVertexAttribL1uNV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL1ui64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL1ui64NV:(IJ)V
> glVertexAttribL2NV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL2i64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL2i64NV:(IJJ)V
> glVertexAttribL2uNV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL2ui64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL2ui64NV:(IJJ)V
> glVertexAttribL3NV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL3i64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL3i64NV:(IJJJ)V
> glVertexAttribL3uNV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL3ui64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL3ui64NV:(IJJJ)V
> glVertexAttribL4NV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL4i64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL4i64NV:(IJJJJ)V
> glVertexAttribL4uNV:(ILjava/nio/LongBuffer;)V --> glVertexAttribL4ui64vNV:(ILjava/nio/LongBuffer;)V
+ glVertexAttribL4ui64NV:(IJJJJ)V
+ glVertexAttribLFormatNV:(IIII)V
org/lwjgl/opengl/NVVertexBufferUnifiedMemory
+ glBufferAddressRangeNV:(IIJJ)V
+ glColorFormatNV:(III)V
+ glEdgeFlagFormatNV:(I)V
+ glFogCoordFormatNV:(II)V
> glGetIntegeruNV:(IILjava/nio/LongBuffer;)V --> glGetIntegerui64i_vNV:(IILjava/nio/LongBuffer;)V
- glGetIntegerui64NV:(II)J
+ glIndexFormatNV:(II)V
+ glNormalFormatNV:(II)V
+ glSecondaryColorFormatNV:(III)V
+ glTexCoordFormatNV:(III)V
+ glVertexAttribFormatNV:(IIIZI)V
+ glVertexAttribIFormatNV:(IIII)V
+ glVertexFormatNV:(III)V
Missing gl3: org/lwjgl/opengl/NVVertexProgram
Missing gl3: org/lwjgl/opengl/NVVertexProgram2Option
Missing gl3: org/lwjgl/opengl/NVVertexProgram3
Missing gl3: org/lwjgl/opengl/NVVideoCapture
Missing gl3: org/lwjgl/opengl/NVVideoCaptureUtil
Missing gl3: org/lwjgl/opengl/NVXGpuMemoryInfo
Missing gl3: org/lwjgl/opengl/OpenGLException
Missing in mod: org/lwjgl/opengl/Pbuffer : checkGLError:()V
Missing in mod: org/lwjgl/opengl/Pbuffer : createSharedContext:()Lorg/lwjgl/opengl/ContextGL;
Missing in mod: org/lwjgl/opengl/Pbuffer : destroy:()V
Missing in mod: org/lwjgl/opengl/Pbuffer : getContext:()Lorg/lwjgl/opengl/ContextGL;
Missing in mod: org/lwjgl/opengl/Pbuffer : getPixelFormat:()Lorg/lwjgl/opengl/PixelFormatLWJGL;
Missing in mod: org/lwjgl/opengl/Pbuffer : initContext:(FFF)V
Missing in mod: org/lwjgl/opengl/Pbuffer : isCurrent:()Z
Missing in mod: org/lwjgl/opengl/Pbuffer : makeCurrent:()V
Missing in mod: org/lwjgl/opengl/Pbuffer : releaseContext:()V
Missing in mod: org/lwjgl/opengl/Pbuffer : setCLSharingProperties:(Lorg/lwjgl/PointerBuffer;)V
Missing in mod: org/lwjgl/opengl/Pbuffer : setPixelFormat:(Lorg/lwjgl/opengl/PixelFormatLWJGL;)V
Missing in mod: org/lwjgl/opengl/Pbuffer : setPixelFormat:(Lorg/lwjgl/opengl/PixelFormatLWJGL;Lorg/lwjgl/opengl/ContextAttribs;)V
Missing in mod: org/lwjgl/opengl/Pbuffer : setSwapInterval:(I)V
Missing in mod: org/lwjgl/opengl/Pbuffer : swapBuffers:()V
Missing gl3: org/lwjgl/opengl/Pbuffer
Missing gl3: org/lwjgl/opengl/PixelFormat
Missing gl3: org/lwjgl/opengl/PixelFormatLWJGL
Missing gl3: org/lwjgl/opengl/RenderTexture
Missing gl3: org/lwjgl/opengl/SGISGenerateMipmap
Missing gl3: org/lwjgl/opengl/SGISTextureLOD
Missing gl3: org/lwjgl/opengl/SUNSliceAccum
Missing in mod: org/lwjgl/opengl/SharedDrawable : checkGLError:()V
Missing in mod: org/lwjgl/opengl/SharedDrawable : destroy:()V
Missing in mod: org/lwjgl/opengl/SharedDrawable : getContext:()Lorg/lwjgl/opengl/ContextGL;
Missing in mod: org/lwjgl/opengl/SharedDrawable : getPixelFormat:()Lorg/lwjgl/opengl/PixelFormatLWJGL;
Missing in mod: org/lwjgl/opengl/SharedDrawable : initContext:(FFF)V
Missing in mod: org/lwjgl/opengl/SharedDrawable : isCurrent:()Z
Missing in mod: org/lwjgl/opengl/SharedDrawable : makeCurrent:()V
Missing in mod: org/lwjgl/opengl/SharedDrawable : releaseContext:()V
Missing in mod: org/lwjgl/opengl/SharedDrawable : setCLSharingProperties:(Lorg/lwjgl/PointerBuffer;)V
Missing in mod: org/lwjgl/opengl/SharedDrawable : setPixelFormat:(Lorg/lwjgl/opengl/PixelFormatLWJGL;)V
Missing in mod: org/lwjgl/opengl/SharedDrawable : setPixelFormat:(Lorg/lwjgl/opengl/PixelFormatLWJGL;Lorg/lwjgl/opengl/ContextAttribs;)V
Missing in mod: org/lwjgl/opengl/SharedDrawable : setSwapInterval:(I)V
Missing in mod: org/lwjgl/opengl/SharedDrawable : swapBuffers:()V
Missing gl3: org/lwjgl/opengl/SharedDrawable
Missing gl3: org/lwjgl/opengl/Util
Missing gl3: org/lwjgl/opengl/XRandR
Missing gl3: org/lwjgl/opengl/XRandR$Screen
Missing gl3: org/lwjgl/util/Color
Missing gl3: org/lwjgl/util/Dimension
Missing gl3: org/lwjgl/util/Display
Missing gl3: org/lwjgl/util/Point
Missing gl3: org/lwjgl/util/ReadableColor
Missing gl3: org/lwjgl/util/ReadableDimension
Missing gl3: org/lwjgl/util/ReadablePoint
Missing gl3: org/lwjgl/util/ReadableRectangle
Missing gl3: org/lwjgl/util/Rectangle
Missing gl3: org/lwjgl/util/Renderable
Missing gl3: org/lwjgl/util/Timer
Missing gl3: org/lwjgl/util/WaveData
Missing gl3: org/lwjgl/util/WritableColor
Missing gl3: org/lwjgl/util/WritableDimension
Missing gl3: org/lwjgl/util/WritablePoint
Missing gl3: org/lwjgl/util/WritableRectangle
Missing gl3: org/lwjgl/util/XPMFile
Missing gl3: org/lwjgl/util/glu/Cylinder
Missing gl3: org/lwjgl/util/glu/Disk
Missing gl3: org/lwjgl/util/glu/GLU
Missing gl3: org/lwjgl/util/glu/GLUtessellator
Missing gl3: org/lwjgl/util/glu/GLUtessellatorCallback
Missing gl3: org/lwjgl/util/glu/GLUtessellatorCallbackAdapter
Missing gl3: org/lwjgl/util/glu/MipMap
Missing gl3: org/lwjgl/util/glu/PartialDisk
Missing gl3: org/lwjgl/util/glu/Project
Missing gl3: org/lwjgl/util/glu/Quadric
Missing gl3: org/lwjgl/util/glu/Registry
Missing gl3: org/lwjgl/util/glu/Sphere
Missing gl3: org/lwjgl/util/glu/Util
Missing gl3: org/lwjgl/util/glu/tessellation/Dict$DictLeq
Missing gl3: org/lwjgl/util/glu/tessellation/GLUtessellatorImpl
Missing gl3: org/lwjgl/util/glu/tessellation/PriorityQ$Leq
Missing gl3: org/lwjgl/util/glu/tessellation/PriorityQ$PQhandleElem
Missing gl3: org/lwjgl/util/glu/tessellation/PriorityQ$PQnode
Missing gl3: org/lwjgl/util/input/ControllerAdapter
Missing gl3: org/lwjgl/util/jinput/LWJGLEnvironmentPlugin
Missing gl3: org/lwjgl/util/mapped/CacheLinePad
Missing gl3: org/lwjgl/util/mapped/CacheUtil
Missing gl3: org/lwjgl/util/mapped/MappedField
Missing gl3: org/lwjgl/util/mapped/MappedHelper
Missing gl3: org/lwjgl/util/mapped/MappedObject
Missing gl3: org/lwjgl/util/mapped/MappedObjectTransformer
Missing gl3: org/lwjgl/util/mapped/MappedSet
Missing gl3: org/lwjgl/util/mapped/MappedSet2
Missing gl3: org/lwjgl/util/mapped/MappedSet3
Missing gl3: org/lwjgl/util/mapped/MappedSet4
Missing gl3: org/lwjgl/util/mapped/MappedType
Missing gl3: org/lwjgl/util/mapped/Pointer
Missing gl3: org/lwjgl/util/vector/Matrix
Missing gl3: org/lwjgl/util/vector/Matrix2f
Missing gl3: org/lwjgl/util/vector/Matrix3f
Missing gl3: org/lwjgl/util/vector/Matrix4f
Missing gl3: org/lwjgl/util/vector/Quaternion
Missing gl3: org/lwjgl/util/vector/ReadableVector
Missing gl3: org/lwjgl/util/vector/ReadableVector2f
Missing gl3: org/lwjgl/util/vector/ReadableVector3f
Missing gl3: org/lwjgl/util/vector/ReadableVector4f
Missing gl3: org/lwjgl/util/vector/Vector
Missing in mod: org/lwjgl/util/vector/Vector2f : equals:(Ljava/lang/Object;)Z
Missing gl3: org/lwjgl/util/vector/Vector2f
Missing in mod: org/lwjgl/util/vector/Vector3f : equals:(Ljava/lang/Object;)Z
Missing gl3: org/lwjgl/util/vector/Vector3f
Missing in mod: org/lwjgl/util/vector/Vector4f : equals:(Ljava/lang/Object;)Z
Missing gl3: org/lwjgl/util/vector/Vector4f
Missing gl3: org/lwjgl/util/vector/WritableVector2f
Missing gl3: org/lwjgl/util/vector/WritableVector3f
Missing gl3: org/lwjgl/util/vector/WritableVector4f
BUILD SUCCESSFUL in 5s
17 actionable tasks: 5 executed, 12 up-to-date
<=============> 100% EXECUTING [5s]<-------------> 0% WAITING