Added keyboard shortcuts to NEI And More... (#271)

* Added keyboard shortcuts to NEI

* OptionButton: Add Tooltip to long prefix

* fix formatting

* Tooltip shown when shift is held
This commit is contained in:
slprime authored and GitHub committed 2022-08-19 14:03:42 +02:00
1 parent 529f4374d6
commit fb9d517f78
30 files changed
+756 -306

No files matched your search

+54 -36
View File
@@ -176,6 +176,18 @@ public class ItemsGrid {
}
}
public Rectangle4i getItemRect(int idx) {
final List<Integer> mask = getMask();
for (int i = 0; i < mask.size(); i++) {
if (mask.get(i) != null && idx == mask.get(i)) {
return getSlotRect(i);
}
}
return null;
}
public Rectangle4i getSlotRect(int i) {
return getSlotRect(i / columns, i % columns);
}
@@ -222,7 +234,7 @@ public class ItemsGrid {
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
framebuffer.bindFramebufferTexture();
getFrameBuffer().bindFramebufferTexture();
GL11.glEnable(GL11.GL_TEXTURE_2D);
ScaledResolution res = new ScaledResolution(minecraft, minecraft.displayWidth, minecraft.displayHeight);
Tessellator tessellator = Tessellator.instance;
@@ -235,39 +247,17 @@ public class ItemsGrid {
OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
}
public void draw(int mousex, int mousey) {
if (getPerPage() == 0) {
return;
private Framebuffer getFrameBuffer() {
if (framebuffer == null) {
framebuffer = new Framebuffer(1, 1, true);
framebuffer.setFramebufferColor(0.0F, 0.0F, 0.0F, 0.0F);
}
boolean shouldCache = NEIClientConfig.shouldCacheItemRendering() && !PresetsWidget.inEditMode();
if (shouldCache) {
Minecraft minecraft = Minecraft.getMinecraft();
if (framebuffer == null) {
framebuffer = new Framebuffer(minecraft.displayWidth, minecraft.displayHeight, true);
framebuffer.framebufferColor[0] = 0.0F;
framebuffer.framebufferColor[1] = 0.0F;
framebuffer.framebufferColor[2] = 0.0F;
}
drawSlotOutlines(mousex, mousey);
if (refreshBuffer) {
framebuffer.createBindFramebuffer(minecraft.displayWidth, minecraft.displayHeight);
framebuffer.framebufferClear();
framebuffer.bindFramebuffer(false);
/* Set up some rendering state needed for items to work correctly */
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
OpenGlHelper.glBlendFunc(
GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
} else {
blitExistingBuffer();
return;
}
} else {
drawSlotOutlines(mousex, mousey);
}
return framebuffer;
}
private void drawItems() {
GuiContainerManager.enableMatrixStackLogging();
final List<Integer> mask = getMask();
@@ -278,11 +268,40 @@ public class ItemsGrid {
}
GuiContainerManager.disableMatrixStackLogging();
}
if (refreshBuffer && shouldCache) {
refreshBuffer = false;
Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
public void draw(int mousex, int mousey) {
if (getPerPage() == 0) {
return;
}
if (NEIClientConfig.shouldCacheItemRendering()) {
if (refreshBuffer) {
Minecraft minecraft = Minecraft.getMinecraft();
Framebuffer framebuffer = getFrameBuffer();
framebuffer.createBindFramebuffer(minecraft.displayWidth, minecraft.displayHeight);
framebuffer.framebufferClear();
framebuffer.bindFramebuffer(false);
/* Set up some rendering state needed for items to work correctly */
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
OpenGlHelper.glBlendFunc(
GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
drawItems();
Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
refreshBuffer = false;
}
drawSlotOutlines(mousex, mousey);
blitExistingBuffer();
} else {
drawSlotOutlines(mousex, mousey);
drawItems();
}
}
@@ -307,9 +326,8 @@ public class ItemsGrid {
if (mask.size() > slt && mask.get(slt) != null) {
final int idx = mask.get(slt);
final ItemStack stack = getItem(idx).copy();
return new ItemPanelSlot(idx, stack);
return new ItemPanelSlot(idx, getItem(idx));
}
return null;