Commit Graph

  • a58a7fd365 Merge branch 'sometweaks' Christian 2013-09-05 12:22:31 -04:00
  • 99c6662f9d Add in a block reverse lookup for fluids. Closes #749 Christian 2013-09-05 12:08:16 -04:00
  • ca0e32cfd2 Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures. Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to change your break overrides to pass on the player for best results. Christian 2013-09-05 10:48:20 -04:00
  • c84d99aa22 Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759 Christian 2013-09-05 10:08:02 -04:00
  • 0443ef5a9e MachineMuse, remember, there's TWO model formats supported! Christian 2013-09-05 09:14:10 -04:00
  • e962c2a94d Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks Christian 2013-09-05 08:39:15 -04:00
  • 8c2e171a16 Merge branch 'master' of github.com:mhahn1976/MinecraftForge into sometweaks Christian 2013-09-05 08:26:11 -04:00
  • 4fb8eb96d0 Merge branch 'french' of github.com:robin4002/MinecraftForge into sometweaks Christian 2013-09-05 08:23:29 -04:00
  • 7549eb90a7 Add a bit of javadoc Christian 2013-09-05 08:22:28 -04:00
  • df132a0296 Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks Christian 2013-09-05 08:20:49 -04:00
  • e499a6d375 Merge branch 'objTessellation' of github.com:MachineMuse/MinecraftForge into sometweaks Christian 2013-09-05 07:58:56 -04:00
  • fe5f5e690e Fix patch for new MCP naming. Christian 2013-09-05 07:57:21 -04:00
  • 21cd975ae3 Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks Christian 2013-09-05 07:47:52 -04:00
  • 32073a5bc1 Reduce patch size significantly Christian 2013-09-05 07:45:29 -04:00
  • 6cf8408752 Fix player push out of blocks clientside being hardcoded and not based on entity size. Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function. iChun 2013-09-05 14:57:34 +08:00
  • 7a77b61ddd fixed logic error MachineMuse 2013-09-04 15:27:45 -06:00
  • ad09526bee inserted hook into Minecraft.java MachineMuse 2013-09-04 15:05:29 -06:00
  • e3e3ea54f9 Added mouse event MachineMuse 2013-09-04 15:00:04 -06:00
  • cb9c26d49c Memoization of display name result MachineMuse 2013-09-04 14:22:22 -06:00
  • cf88896ad7 Update version to 9.10.1 for mcp naming changes. Christian 2013-09-03 18:09:07 -04:00
  • 0d44234239 Update forge for MCP naming updates Christian 2013-09-03 15:52:58 -04:00
  • d0c6e92900 Update MCP data Christian 2013-09-03 10:13:45 -04:00
  • 9387bae26b Update MCP data Christian 2013-09-03 10:13:45 -04:00
  • 96c045137d Merge remote-tracking branch 'forge/master' into objTessellation MachineMuse 2013-09-03 15:45:45 -06:00
  • 0e3037e85d Added display name hook MachineMuse 2013-09-03 14:55:11 -06:00
  • 5c334d7627 Fix possible NPE in searching code. Christian 2013-09-02 15:44:27 -04:00
  • 7246914605 Updated FML: MinecraftForge/FML@2a9c485edc Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server. Christian 2013-09-02 12:24:57 -04:00
  • 2a9c485edc Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server. Christian 2013-09-02 12:24:17 -04:00
  • b41a7e1dab Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server. Christian 2013-09-02 12:24:17 -04:00
  • d9b72a2282 Updated FML: MinecraftForge/FML@a13598b17e Use java 1.6 compatible method of closing the zip file. Stops stupid compile error. Christian 2013-09-02 00:13:23 -04:00
  • a13598b17e Use java 1.6 compatible method of closing the zip file. Stops stupid compile error. Christian 2013-09-02 00:12:36 -04:00
  • b9ac2ac13c Use java 1.6 compatible method of closing the zip file. Stops stupid compile error. Christian 2013-09-02 00:12:36 -04:00
  • 4eb05ed571 Small fix to container registry. emptyContainer is not null, it's "NULL_EMPTYCONTAINER" now and won't match any valid container. Christian 2013-08-28 22:16:59 -04:00
  • 5a8def7d00 Tweak the release to add in assets to the distributable. *sigh* Christian 2013-08-28 07:59:45 -04:00
  • 90be31ddc8 create french localization robin 2013-08-28 13:14:30 +02:00
  • dddb9b3189 Add some starting work for a forge tps command. Also update coremod for new FML behaviour Christian 2013-08-27 23:03:33 -04:00
  • 0c06d3b47a Updated FML: MinecraftForge/FML@1c9a853868 Allow coremods to properly inject asset readers. MinecraftForge/FML@40b54013b4 Allow server side lang file injection, hopefully Christian 2013-08-27 23:04:48 -04:00
  • 40b54013b4 Allow server side lang file injection, hopefully Christian 2013-08-27 22:15:56 -04:00
  • 4f9b778d14 Allow server side lang file injection, hopefully Christian 2013-08-27 22:15:56 -04:00
  • 1c9a853868 Allow coremods to properly inject asset readers. Christian 2013-08-27 12:31:37 -04:00
  • 5925fa7c79 Allow coremods to properly inject asset readers. Christian 2013-08-27 12:31:37 -04:00
  • cc96840aa8 capacity was not respected Michael Hahn 2013-08-26 12:21:31 -05:00
  • f78eba09fd Added GuiOpenEvent jk-5 2013-08-22 13:04:04 +02:00
  • da70cdd35a Update tweaker for new Launcher API Christian 2013-08-23 10:42:26 -04:00
  • ded1a92dfd Update tweaker for new Launcher API Christian 2013-08-23 10:42:26 -04:00
  • b2c1eae652 Updated FML: MinecraftForge/FML@b993cf4a98 More exception handling for less derpiness. Christian 2013-08-20 21:01:02 -04:00
  • b993cf4a98 More exception handling for less derpiness. Christian 2013-08-20 20:46:18 -04:00
  • 3b4f1983ce More exception handling for less derpiness. Christian 2013-08-20 20:46:18 -04:00
  • 8fed427251 In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully should really help with lag caused by zombie swarms. Christian 2013-08-20 11:55:57 -04:00
  • b2d309b17e Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings. Christian 2013-08-19 16:32:47 -04:00
  • 8d6f893083 Updated FML: MinecraftForge/FML@913f6f6d36 Try and use the relaunch log, which should be classloaded.. MinecraftForge/FML@ac065ff5f7 Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent and not dependent on mod ordering, or mod sideeffects. Christian 2013-08-19 15:28:38 -04:00
  • ac065ff5f7 Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent and not dependent on mod ordering, or mod sideeffects. Christian 2013-08-19 14:56:01 -04:00
  • 94462565a5 Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent and not dependent on mod ordering, or mod sideeffects. Christian 2013-08-19 14:56:01 -04:00
  • 913f6f6d36 Try and use the relaunch log, which should be classloaded.. Christian 2013-08-19 14:55:37 -04:00
  • 6818c0f4da Try and use the relaunch log, which should be classloaded.. Christian 2013-08-19 14:55:37 -04:00
  • faba7e2a07 Skipp toss event for null entity items. Closes #732 LexManos 2013-08-19 10:45:57 -07:00
  • baf1e771e9 Cache world on all render passes in case some mod disables the first pass. LexManos 2013-08-19 10:45:29 -07:00
  • 461a30812b Fix bug with custom Fluids. You can now drown in them! LexManos 2013-08-18 23:16:36 -07:00
  • 4b64c15ae8 Updated FML: MinecraftForge/FML@9468e41bbf Fix up scala refs, for better results Christian 2013-08-18 19:02:20 -04:00
  • 9468e41bbf Fix up scala refs, for better results Christian 2013-08-18 18:58:36 -04:00
  • 4eb97daac3 Fix up scala refs, for better results Christian 2013-08-18 18:58:36 -04:00
  • 3625a409a5 Merge pull request #730 from Soaryn/patch-1 cpw 2013-08-17 11:17:34 -07:00
  • 8533f974e8 Updated FML: MinecraftForge/FML@ffdd056a18 Check keys, not values *sigh* Christian 2013-08-17 13:28:06 -04:00
  • ffdd056a18 Check keys, not values *sigh* Christian 2013-08-17 13:27:43 -04:00
  • ed258920a0 Check keys, not values *sigh* Christian 2013-08-17 13:27:43 -04:00
  • 667db45b1d Updated FML: MinecraftForge/FML@f157e7a6ec And more coremod logging Christian 2013-08-17 13:15:18 -04:00
  • f157e7a6ec And more coremod logging Christian 2013-08-17 13:14:55 -04:00
  • 877dc77b75 And more coremod logging Christian 2013-08-17 13:14:55 -04:00
  • bafbac3d51 Updated FML: MinecraftForge/FML@4a9d0f9bd5 Add in some log information Christian 2013-08-17 13:10:43 -04:00
  • 4a9d0f9bd5 Add in some log information Christian 2013-08-17 13:10:28 -04:00
  • dcba47209f Add in some log information Christian 2013-08-17 13:10:28 -04:00
  • 92c095412d Updated FML: MinecraftForge/FML@0398916666 And actually instantiate the collection *sigh* Christian 2013-08-17 12:57:37 -04:00
  • 0398916666 And actually instantiate the collection *sigh* Christian 2013-08-17 12:57:15 -04:00
  • 904e2df1f9 And actually instantiate the collection *sigh* Christian 2013-08-17 12:57:15 -04:00
  • ea31a51285 Updated FML: MinecraftForge/FML@dec9a3924d Add in "FMLCorePluginContainsMod" in the manifest. If this value is present, FML will attempt to parse your mod jar file as a normal mod file as well, instantiating mod containers there. Christian 2013-08-17 12:49:37 -04:00
  • dec9a3924d Add in "FMLCorePluginContainsMod" in the manifest. If this value is present, FML will attempt to parse your mod jar file as a normal mod file as well, instantiating mod containers there. Christian 2013-08-17 12:44:59 -04:00
  • 643e3d441a Add in "FMLCorePluginContainsMod" in the manifest. If this value is present, FML will attempt to parse your mod jar file as a normal mod file as well, instantiating mod containers there. Christian 2013-08-17 12:44:59 -04:00
  • 8f66346aeb Updated FML: MinecraftForge/FML@2470120680 Clean up a couple of resources. Also, don't parse jars just because they're in the mods dir Christian 2013-08-17 11:44:06 -04:00
  • 2470120680 Clean up a couple of resources. Also, don't parse jars just because they're in the mods dir Christian 2013-08-17 11:40:15 -04:00
  • 8f9b54a97a Clean up a couple of resources. Also, don't parse jars just because they're in the mods dir Christian 2013-08-17 11:40:15 -04:00
  • 9741d6348f Updated FML: MinecraftForge/FML@9a5e24e338 Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing MinecraftForge/FML@ba90b61607 Make sure we only add args to the argument list if a tweaker hasn't already. Should fix LiteLoader compatibility issue. Christian 2013-08-17 11:13:02 -04:00
  • ba90b61607 Make sure we only add args to the argument list if a tweaker hasn't already. Should fix LiteLoader compatibility issue. Christian 2013-08-16 16:28:55 -04:00
  • 7c7cafbae1 Make sure we only add args to the argument list if a tweaker hasn't already. Should fix LiteLoader compatibility issue. Christian 2013-08-16 16:28:55 -04:00
  • 9a5e24e338 Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing Christian 2013-08-16 16:18:50 -04:00
  • 779139b3ca Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing Christian 2013-08-16 16:18:50 -04:00
  • 8c762223a4 Adds Temperature to Lava Soaryn 2013-08-15 19:55:15 -04:00
  • ffd2fbcc84 Fix NPE in enchangint books. LexManos 2013-08-13 15:25:09 -07:00
  • b0f4497bbe Fix inverted case, search works now. LexManos 2013-08-11 16:01:27 -07:00
  • 97f6138cf8 Merge pull request #606 from Shukaro/master LexManos 2013-08-10 23:29:01 -07:00
  • f65f042910 Addition: Added isAllowedOnBooks hook to Enchantments Closes #589 LexManos 2013-08-10 23:23:41 -07:00
  • 7ad79b42bc Deprecate Block.addCreativeItems, Kill in 1.6.3+ Closes #655 LexManos 2013-08-10 23:07:49 -07:00
  • 4f172ae9a5 Merge pull request #679 from Chicken-Bones/invchanged LexManos 2013-08-10 22:53:43 -07:00
  • 5fadba7ddc Merge pull request #702 from MrMasochism/master LexManos 2013-08-10 22:07:02 -07:00
  • ffd4d4afc3 Allow creative tabs to have a search box if they want to Closes #592 LexManos 2013-08-10 22:04:58 -07:00
  • d304f40295 Merge pull request #717 from tommy1019/patch-3 LexManos 2013-08-10 19:47:21 -07:00
  • ffd4b38801 Add optional feature to check entire bounding box for ladders. Closes #709 LexManos 2013-08-10 19:39:06 -07:00
  • efb27ed1ea Fixed Classic Checking tommy1019 2013-08-09 12:25:56 -05:00
  • aab3385c2d Fixed Double Item Drop tommy1019 2013-08-09 12:23:05 -05:00
  • 9e732ee935 Fixed Fluid Non-Solid Block Duplication tommy1019 2013-08-08 18:38:46 -05:00
  • 571e441502 Only refresh vanilla tile entities when IDs change. LexManos 2013-08-07 18:24:50 -07:00