Commit Graph

  • 0f06365e1f Fix Block.getPickBlock returning an ItemStack with a null Item mezz 2016-03-28 16:21:35 -07:00
  • 70e85b5eec Add wrapper methods for IStorage#readNBT/writeNBT. gigaherz 2016-03-28 18:22:42 +02:00
  • 45881d1c90 Replace Forge's BlockPos#getImmutable method with the included BlockPos#toImmutable (func_185334_h), while keeping the override in PooledMutableBlockPos to prevent mutable leaks. Also prevent a mutable blockpos leak in World#setTileEntity kashike 2016-03-27 09:09:36 -07:00
  • efa7fd4dfe Fixed crosshair always being white, closes #2653. RainWarrior 2016-03-26 09:45:20 +03:00
  • 6e68aa4106 Enabled diffuse lighting by default in UnpackedBakedQuad.Builder. RainWarrior 2016-03-26 09:41:05 +03:00
  • 6385d7cc9f Fixed diffuse lighting not being applied if forge lighting pipeline is disabled, closes #2651 RainWarrior 2016-03-26 09:28:57 +03:00
  • c6ce6a00a2 Merge pull request #2650 from mezz/1.9 LexManos 2016-03-24 20:43:45 -07:00
  • da2964fbd3 Make tooltips layout in the right direction, wrap if there is no room mezz 2016-03-24 20:39:08 -07:00
  • c7e54b8ecc Merge pull request #2649 from mezz/tooltips LexManos 2016-03-24 19:18:26 -07:00
  • eca3b900e0 Make tooltips layout in the right direction, wrap if there is no room mezz 2016-03-24 18:32:25 -07:00
  • c891d9fe16 Disabled erroring block, fixed DynBucketTest.TestItem model. RainWarrior 2016-03-25 00:49:12 +03:00
  • dd201c066e Merge pull request #2645 from diesieben07/populate_event LexManos 2016-03-24 14:37:55 -07:00
  • 75032ebf9c Made some more public fields either private or final. RainWarrior 2016-03-24 13:14:39 +03:00
  • 756c58d5cb Removed RenderWorldEvent, encapsulated all public event fields. RainWarrior 2016-03-24 11:44:52 +03:00
  • 08c00662a0 Removed LanguageRegistry and CollectionWrapperFactory. RainWarrior 2016-03-24 08:43:48 +03:00
  • 1d25d9ff49 Fixed isSideSolid causing infinite loops due to the call to getActualState. RainWarrior 2016-03-23 21:41:31 +03:00
  • a9d23f5e78 Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos. RainWarrior 2016-03-23 17:34:48 +03:00
  • 7e4d7077a5 New Builder class in BlockStateContainer. Makes building containers with both listed and unlisted properties cleaner. Make all methods of BiomeGenBase$BiomeProperties public so that modders can use that class outside subclasses. LexManos 2016-03-23 19:09:49 -07:00
  • bc5313c67b Fix PopulateChunkEvent.Post not firing Take Weiland 2016-03-24 02:17:32 +01:00
  • 640670052c Merge pull request #2643 from diesieben07/beetroots LexManos 2016-03-23 16:33:03 -07:00
  • 8a6dafc3bb Fix BlockCrops.getDrops not respecting new age methods (for beetroots) Take Weiland 2016-03-23 19:51:15 +01:00
  • ecd6f4c1d2 Add flashing update notification icon made by @gigaherz, closes #2582 iTitus 2016-03-23 14:48:29 +01:00
  • 1d608c6fe4 Register the animation Capability. No idea how it worked before at some point. RainWarrior 2016-03-23 08:19:02 +03:00
  • 884cc690ea Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized. RainWarrior 2016-03-23 08:08:15 +03:00
  • 9edd056f55 Fix typo causing biomes to be generated in wrong chunks. Closes #2632 LexManos 2016-03-22 18:59:37 -07:00
  • 0ce790ca2b Fixed custom entities unique ids. LexManos 2016-03-22 15:29:42 -07:00
  • 25cd7cc3e1 Update FML Entity Spawn packet for 1.9's location change. Closes #2567 LexManos 2016-03-22 13:35:45 -07:00
  • a596984bfd Merge pull request #2622 from williewillus/dupedropfix2 LexManos 2016-03-22 13:00:28 -07:00
  • 08663587d4 Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability RainWarrior 2016-03-22 09:01:00 +03:00
  • a4d5760539 Fix swap animations for sure this time. LexManos 2016-03-21 20:43:22 -07:00
  • b38cfc1769 Actually fix dupe drop Vincent Lee 2016-03-21 22:39:48 -05:00
  • 3ce53a7ee0 Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it. LexManos 2016-03-21 19:57:59 -07:00
  • d878c866b3 Allow finite fluids to be drained correctly LexManos 2016-03-21 19:56:31 -07:00
  • 1d21345dfd Merge pull request #2531 from Choonster/finite-fluid-drain-fix LexManos 2016-03-21 19:54:53 -07:00
  • 2a1c98048e Merge pull request #2587 from diesieben07/spawn_egg_fix LexManos 2016-03-21 19:42:59 -07:00
  • ac44fe298a Merge pull request #2592 from matthewprenger/patch-1 LexManos 2016-03-21 19:39:09 -07:00
  • 81e0f2350d Merge pull request #2593 from williewillus/dupedropfix LexManos 2016-03-21 19:35:58 -07:00
  • 76efd93235 Merge pull request #2621 from Thutmose/patch-1 LexManos 2016-03-21 19:34:58 -07:00
  • e349855688 Fix pushing players inside blocks. Thutmose 2016-03-21 22:33:35 -04:00
  • 5cb4fe33bc Merge pull request #2614 from williewillus/entitycaps LexManos 2016-03-21 19:27:25 -07:00
  • a365582b58 Added support for custom dyes with Banners. Closes #2596 LexManos 2016-03-21 19:24:12 -07:00
  • caf3d01586 Make RenderLivingBase.add/remvoeLayer, Closes #2573 LexManos 2016-03-21 19:23:30 -07:00
  • f14f77d445 Fix pushing players inside blocks. LexManos 2016-03-21 18:42:37 -07:00
  • dabb17f869 Update according to suggestions Vincent Lee 2016-03-21 20:31:33 -05:00
  • c7b8020279 Exclude jna from termal tansformer. LexManos 2016-03-21 18:20:30 -07:00
  • 08a3b654b9 Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613 LexManos 2016-03-21 18:20:15 -07:00
  • cc5dea0df6 Fixed Item.shouldCauseReequipAnimation hook. LexManos 2016-03-21 17:56:48 -07:00
  • 2ca7cff075 Fix Chests not opening correctly with semi-solid blocks on top. LexManos 2016-03-21 17:56:33 -07:00
  • 1830d6de89 Merge pull request #2618 from Thutmose/patch-1 LexManos 2016-03-21 17:15:26 -07:00
  • b317d5d107 Merge pull request #2605 from Thutmose/playersize LexManos 2016-03-21 17:15:11 -07:00
  • 6fd9a2c00e Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570 LexManos 2016-03-21 17:12:34 -07:00
  • ba294d48dc Allow players sized smaller than 1 block to walk into small spaces Thutmose 2016-03-21 18:31:25 -04:00
  • cd81cd0934 Allow players sized smaller than 1 block to walk into small spaces Thutmose 2016-03-21 17:31:10 -04:00
  • 3930f6f8bd Merge pull request #2612 from CovertJaguar/master LexManos 2016-03-21 14:08:40 -07:00
  • bebf22c0b0 Added default left hand transforms for forge transform strings. Closes #2615. RainWarrior 2016-03-21 18:55:22 +03:00
  • 9eb04ce1ef Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528. RainWarrior 2016-03-21 18:54:25 +03:00
  • 438145995c Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items. RainWarrior 2016-03-21 18:29:45 +03:00
  • 4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. RainWarrior 2016-03-21 18:23:27 +03:00
  • c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. RainWarrior 2016-03-21 18:06:31 +03:00
  • 30db41be9a Expose IItemHandler on vanilla entities Vincent Lee 2016-03-21 09:24:36 -05:00
  • f61605c7af Add missing Minecart/Track hook. CovertJaguar 2016-03-21 02:05:40 -07:00
  • 4b53f0716b instance -> INSTANCE RainWarrior 2016-03-21 10:23:27 +03:00
  • 286c8c05b7 Separated model classes to client and common packages. RainWarrior 2016-03-21 10:01:30 +03:00
  • 5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. RainWarrior 2016-03-21 09:15:39 +03:00
  • 558348125d Merge pull request #2610 from gigaherz/1.9-enchantment LexManos 2016-03-20 21:53:07 -07:00
  • 4c5bc9c613 Merge pull request #2590 from blay09/patch-1 LexManos 2016-03-20 21:50:20 -07:00
  • b00af6828f Merge pull request #2606 from CovertJaguar/1.9 LexManos 2016-03-20 21:27:17 -07:00
  • 449bf3a292 Fix a condition that caused the enchantment table to roll invalid enchantments. gigaherz 2016-03-21 04:18:16 +01:00
  • 17589e61bd Fix #2601 Minecart infinite acceleration CovertJaguar 2016-03-20 16:33:49 -07:00
  • 313d7bbc11 Fix EntityList.func_188429_b not supporting mod-entities, fixes spawn eggs, fixes #2581 Take Weiland 2016-03-20 15:02:28 +01:00
  • cc2895b793 Merge pull request #2594 from Corosauce/master LexManos 2016-03-20 06:53:53 -07:00
  • c01e98e25f Fix for patch targetting the wrong field to change for failed pathfinding penalty Corosauce 2016-03-20 02:05:38 -04:00
  • 5ad2fc90cb Merge pull request #2589 from diesieben07/player_riding_fix LexManos 2016-03-19 21:23:25 -07:00
  • 9e475300f9 Merge pull request #2586 from williewillus/fixcrops LexManos 2016-03-19 21:13:18 -07:00
  • d4cb82b019 Merge pull request #2585 from iTitus/patch-1 LexManos 2016-03-19 21:12:23 -07:00
  • 3d7a16d32e Merge pull request #2584 from Corosauce/1.9 LexManos 2016-03-19 21:10:07 -07:00
  • 76e93e854a Fix bucket test cpw 2016-03-19 21:36:21 -04:00
  • ce8a758667 Merge branch 'master' into 1.9 cpw 2016-03-19 21:19:19 -04:00
  • af4b74b079 Ignore classes directory cpw 2016-03-19 21:18:47 -04:00
  • c39328993e Fix double dropping of items. Closes #2549 Vincent Lee 2016-03-19 19:57:11 -05:00
  • ee6c041424 Pass exceptions thrown in mod event buses back to FML to handle apropriately Matthew Prenger 2016-03-19 19:07:04 -05:00
  • 8c38f6c1d3 Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false. Blay09 2016-03-20 00:12:08 +01:00
  • 590f3f610e Fix broken patch in EntityPlayer.updateRidden Take Weiland 2016-03-20 00:11:03 +01:00
  • b1a5339b29 Fix #2555 Vincent Lee 2016-03-19 17:15:26 -05:00
  • d5d0374015 Fix the EntityPlayer patch iTitus 2016-03-19 22:37:59 +01:00
  • 8ea90eb39e Fix for patch targetting the wrong field to change for failed pathfinding penalty Corosauce 2016-03-19 16:55:19 -04:00
  • ad03581fbe Fixed sprite not being passed to the quad builder for custom models. RainWarrior 2016-03-19 09:48:46 +03:00
  • 7795570421 Fixed outline shader rendering, closes #2560. RainWarrior 2016-03-19 08:24:59 +03:00
  • f37a80b302 Fixed Block.doesSideBlockRendering, closes #2564. RainWarrior 2016-03-19 07:20:25 +03:00
  • 3f3989f6ac Fixed invalid index calculation in BakedQuadRetextured. RainWarrior 2016-03-18 16:55:18 +03:00
  • 093646e6f1 Fix AT lines. LexManos 2016-03-18 00:29:57 -07:00
  • a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. RainWarrior 2016-03-17 14:10:44 +03:00
  • 2c55969ff3 Merge pull request #2559 from Adubbz/master Fry 2016-03-17 08:40:58 +04:00
  • b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. RainWarrior 2016-03-17 07:28:19 +03:00
  • 02e228095e BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors. Adubbz 2016-03-17 13:11:12 +11:00
  • 0b0b5097e5 Fixed NPE when sneak using a item. LexManos 2016-03-16 18:25:53 -07:00
  • 1d2d9ebc83 Fixed Sand not falling. LexManos 2016-03-16 18:25:26 -07:00
  • c442cd2909 Fixed onUseStop being called twice {Bows firing twice} LexManos 2016-03-16 18:25:14 -07:00
  • 1591373bf6 Fix vanilla bug where bows consumed tipped arrows in creative. LexManos 2016-03-16 18:24:48 -07:00
  • f22ed86ad9 Remove our entity position fixer. Vanilla fixed the bug in 1.9. LexManos 2016-03-16 18:24:11 -07:00