Commit Graph

  • bca20ace4e Allow for custom argument types by filtering them on vanilla connections (#7463) Take Weiland 2020-11-10 21:24:25 +01:00
  • f3b53001c9 Add Player context to AnvilUpdateEvent (#7442) Brennan Ward 2020-11-10 15:05:47 -05:00
  • 15bac0eeaa Don't overwrite PlayerAdvancement's player with a fake one (#7454) Jonathan Coates 2020-11-10 19:55:42 +00:00
  • 1782973a29 Add BannerBlock.forColor to SAS to fix banner.toItem() on servers. Curle 2020-11-10 19:38:20 +00:00
  • 9a4a501a95 Call Harvest check event even if the block doesn't require any tool (#7414) Boy132 2020-11-10 20:36:32 +01:00
  • 9bbfbd5479 Use linked collections to stabilize order when adding new registry entries. LexManos 2020-11-10 11:13:38 -08:00
  • 8c68731838 Render local player when the renderViewEntity is not the local player (#7216) Dennis C 2020-11-10 20:13:49 +01:00
  • 0d7f507f4e Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates! cpw 2020-11-07 23:11:45 -05:00
  • f78b943bdf Handle erroring during early mod construction phases, and actually report that into the error UI by doing armslength exception handling and propagation. cpw 2020-11-07 22:30:19 -05:00
  • 160f3f88f9 Support backwards loading 1.16.3 mods in 1.16.4, because we are able to do that. Tweak loading a bit to be smarter about dependency errors of various kinds. cpw 2020-11-07 20:47:12 -05:00
  • 45e38859ed Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic. Add missing license headers. David Quintana 2020-11-07 21:10:18 +01:00
  • 38a5400a8c Update event bus version (should be 3.0.5) cpw 2020-11-06 21:11:26 -05:00
  • acd18455c2 Workaround for modded attributes on vanilla entities logging warnings on vanilla clients diesieben07 2020-09-27 19:09:31 +02:00
  • 5a7facc20f Fix early sorting bug that meant the file deduping was causing an error, to, well, not cause it, so we can get to an error screen. cpw 2020-11-02 14:57:23 -05:00
  • f54998a6b7 1.16.4 Initial Update 35.0 LexManos 2020-11-02 09:00:53 -08:00
  • 7d00d015f3 Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry. LexManos 2020-11-01 20:30:38 -08:00
  • fed7beab89 Introduce custom loader additions to the model data generators. (#7450) David Quintana 2020-11-02 02:09:49 +01:00
  • cf3e9d1e0c actually rollback on error in registry events. cpw 2020-11-01 19:51:56 -05:00
  • 749c9063af Fix config parse failure causing crash in building exception message. fixes #7438 cpw 2020-11-01 17:09:00 -05:00
  • 1af6632a29 Auto-detect ansi support for log4j2 Tobias Hotz 2020-08-25 16:17:22 +02:00
  • 7e79243bca Return client resources even if no data pack found on server. Closes #6225 (Pull request) cpw 2020-11-01 16:18:30 -05:00
  • 36f9c804d9 Update modlauncher. fixes #7452 cpw 2020-11-01 16:05:02 -05:00
  • 06fe9ccda0 Fix (NonNull)Lazy.Concurrent using a global lock (#7403) malte0811 2020-10-29 18:09:20 +01:00
  • 53eedb0f10 Update forge mappings to 20201028-1.16.3 (#7435) David Quintana 2020-10-29 01:11:57 +01:00
  • 6e0e67b14d Fix breaking changes from the Biome rename PR #7434 (#7439) Alex O'Neill 2020-10-27 12:00:53 -04:00
  • 22f7f4649b Reimplement nametag distance attribute, fix attribute translation keys (#7387) sciwhiz12 2020-10-27 07:52:36 +08:00
  • 8a77681574 Fix data pack biomes failing to load in SingleBiomeProvider (#7434) Alex O'Neill 2020-10-26 18:06:53 -04:00
  • 6982c5dd56 Add in proper handling of equals and hashcode for modjar urls. Fixes very slow loading on windows. cpw 2020-10-26 18:00:14 -04:00
  • 7205c30ece Force 8.0.5 ML cpw 2020-10-26 08:51:05 -04:00
  • 80baad974e Restore FingerprintViolationEvent with appropriate THIS IS F*CKING DEAD DELET WARNINGS. Also, notify in UI if using legacy JDK without capability to read out security data from mod jars. cpw 2020-10-26 07:31:49 -04:00
  • ae160cad12 Add signature reporting for mods, using new signature capture from ModLauncher. Need to figure out how to reflect Minecraft's JAR signatures into here. cpw 2020-10-25 22:26:16 -04:00
  • 6ff6277efa Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports.. cpw 2020-10-18 13:37:28 -04:00
  • 74f9ef838a Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424 LexManos 2020-10-20 12:32:19 -07:00
  • 395f89c973 Fix resource leak in the OBJ loader. David Quintana 2020-10-20 13:24:12 +02:00
  • 8536521b7b Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317) SilverDavid 2020-10-16 15:09:53 -04:00
  • b1659300e0 Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379) Richard Freimer 2020-10-15 15:45:25 -04:00
  • 93226bbcff Resuscitate BiomeDictionary using RegistryKeys instead of biome references. LexManos 2020-10-15 12:43:18 -07:00
  • 51fa230e7b Add event for player changing game mode (#7355) Ocelot 2020-10-15 10:15:06 -07:00
  • 5f292895cb Fix RCON multipacket responses not actually understanding UTF8. cpw 2020-10-12 14:10:24 -04:00
  • 9cfe741cea Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569, a very old bug that is really annoying if you use RCON. cpw 2020-10-11 21:48:38 -04:00
  • bed38d4253 Fix Texture Presence String (#7408) ChampionAsh5357 2020-10-10 12:45:18 -04:00
  • 37f226eda5 Fix typo causing potential error in vine growth. Closes #7406 Sort missing registry dumps by name, making it easier to read. LexManos 2020-10-09 12:56:17 -07:00
  • 59b4affbe7 Fixed conditional advancement loading when using the "advancements" array. Added automatic generation of conditional advancements from the criteria in the conditional recipe entries. Added advancement name calculation from the recipe ID. David Quintana 2020-10-09 15:47:32 +02:00
  • 5477a36656 Additions to the mdk build.gradle to accommodate datagens. (#7398) Flanks255 2020-10-08 16:03:41 -05:00
  • 5648336893 Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) DaemonUmbra 2020-10-08 17:02:48 -04:00
  • f5b53d5d10 Add hooks to allow modification of structures spawn lists (#7344) Richard Freimer 2020-10-07 16:04:03 -04:00
  • 10448c1ac9 Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378) Richard Freimer 2020-10-06 15:38:27 -04:00
  • 5243275db2 Bump mixin version to 0.8.2 Mumfrey 2020-10-05 15:34:07 +01:00
  • 9ea3f8f6f1 Bump mixin version to 0.8.2 Mumfrey 2020-10-05 15:33:24 +01:00
  • 3041c2022b Add in extra debug logging cpw 2020-10-04 17:45:28 -04:00
  • 09be003d61 Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now. cpw 2020-10-04 16:40:38 -04:00
  • 3fe5ddd68f Fix doc README and answer lex's question cpw 2020-10-04 15:50:58 -04:00
  • 935cb6782d Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs. cpw 2020-10-04 15:50:15 -04:00
  • 10d72c3cf0 Add mixin 0.8.1 (#7393) Curle 2020-10-03 22:34:39 +01:00
  • 9b421b54a7 Added "Bukkit Plugin" to InvalidModIdentifier (#7384) DaemonUmbra 2020-10-02 19:40:06 -04:00
  • 6e23030595 Fix vanilla Campfire smoke bug. MC-201374 (#7381) Richard Freimer 2020-10-02 19:34:17 -04:00
  • 78d69db79e Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373) sciwhiz12 2020-10-03 07:28:21 +08:00
  • 9177ac1b2e Fix modded EntityClassifications not being useable in the codec. (#7337) Max Becker 2020-10-03 00:06:48 +02:00
  • 248d207dbc Support effective materials of vanilla AxeItem (#7351) cech12 2020-09-28 20:01:59 +02:00
  • 214cff1aae Add missing license headers tterrag 2020-09-25 19:39:58 -04:00
  • b5802b150a Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291) ichttt 2020-09-25 19:34:26 -04:00
  • 03082c361a Prep new RB. 34.1 LexManos 2020-09-23 23:48:57 -07:00
  • 65372e3123 Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291) ichttt 2020-09-24 08:43:07 +02:00
  • 0f923fa51f Accessors for inspecting and removal of biome generation settings. Fixed carvers still being immutable. (#7339) Alex O'Neill 2020-09-24 02:39:25 -04:00
  • d1e3567c6b Revive BiomeManager and BiomeLayer hooks. LexManos 2020-09-23 23:35:34 -07:00
  • af75547d37 Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316) Richard Freimer 2020-09-23 23:12:11 -04:00
  • 37be3aff2d Fix ToggleableKeyBinding differences to vanilla. (#7338) Take Weiland 2020-09-24 00:10:01 +02:00
  • b9b17d8331 Fix forge light pipeline applying block offsets twice (#7323) Take Weiland 2020-09-23 23:34:38 +02:00
  • 2a433a5c8c Updated build badge versions to 1.16.3 in readme (#7325) Yunus 2020-09-23 23:25:59 +02:00
  • e344fd08a5 Add a better license error screen (#7350) ichttt 2020-09-23 23:16:36 +02:00
  • 0484f695fb Fixed container item being consumed in brewing stand. #7307 (#7314) Tyler Hancock 2020-09-22 19:14:08 +00:00
  • e55bd86dff Fix parse results of CommandEvent being disregarded (#7303) sciwhiz12 2020-09-23 03:06:01 +08:00
  • b1247df4dc [1.16] Fix possible crash when using rendering regionCache (#7207) Nightenom 2020-09-22 20:58:19 +02:00
  • 91dda36b08 [1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994) Alex O'Neill 2020-09-22 14:41:07 -04:00
  • ac19d1bf2b Make Biome.Climate and BiomeAmbiance fields accessible (#7336) Alex O'Neill 2020-09-17 20:57:58 -04:00
  • e0e0302ece Use mixin 0.8.1. Should fix problems with mixin not working properly with latest modlauncher. cpw 2020-09-17 16:41:46 -04:00
  • 043765257d Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock, causing crops to uproot wrongly (#7215) Take Weiland 2020-09-15 22:42:58 +02:00
  • 210e931c31 [1.15.x] Post EntityJoinWorldEvent when Lightning is added in ServerWorld. (#7223) L3MON4D3 2020-09-15 22:18:33 +02:00
  • 45e125b0ec Fix config iteration order (#7231) Take Weiland 2020-09-15 22:10:27 +02:00
  • 46eb109a7e Sets the empty/fill sounds for vanilla fluids (#6787) shartte 2020-09-15 22:07:46 +02:00
  • 6eb3e20abb Sets the empty/fill sounds for vanilla fluids. Use Fluid's fillSound rather than emptySound when filling buckets. Sebastian Hartte 2020-06-19 19:34:50 +02:00
  • 738491c25d Add MatrixStack-aware alternatives to the methods in GuiUtils (#7127) Cyborgmas 2020-09-15 15:46:58 -04:00
  • 2686b7a9ab Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329) Justin Wiblin 2020-09-15 17:51:45 +01:00
  • 4b93e3a224 Fix inconsistencies in how the values from the model are passed into the baked model. This puts them in line with vanilla, as intended. David Quintana 2020-09-15 16:17:57 +02:00
  • 873c490470 Reimplemented drawHoveringText (#7268) Yunus 2020-09-15 15:22:50 +02:00
  • 11e3281b3f New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized. LexManos 2020-09-14 17:43:01 -07:00
  • ce6c664acd Bump MCP version for lambda issue. LexManos 2020-09-11 08:55:13 -07:00
  • c75eb9e7cf 1.16.3 Update Also included a bunch of warning cleanups. 34.0 LexManos 2020-09-10 12:01:34 -07:00
  • 2353cd982a Fix tile entities being replaced when not needed. (#7318) Redstone_Dubstep 2020-09-10 20:54:48 +02:00
  • dbcf8bd075 Fix exception when getting rendering box for tile entities with no collision boxes. (#7301) malte0811 2020-09-10 20:02:06 +02:00
  • 9f3141ea16 More crash reporting tweaks. Don't crash when trying to show warnings. Also, put the exception name in the error screen on the second line! cpw 2020-09-09 19:04:05 -04:00
  • c382527ba2 Fix Minecart speed cap on rail being initialized to 0 (#7315) Take Weiland 2020-09-09 19:09:00 +02:00
  • 45f8dc5245 Add support for custom tag types (#7289) Richard Freimer 2020-09-08 22:10:36 -04:00
  • 43391c009c More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al) cpw 2020-09-08 20:05:45 -04:00
  • 15733a18e4 New hook for better custom scaffolding movement (#7261) ChampionAsh5357 2020-09-08 17:00:09 -04:00
  • f68344cd7c Fixed crash with zip paths (#7300) Cyborgmas 2020-09-08 16:47:39 -04:00
  • e421ea164c Fix custom teleporters NPE (#7296) mrp-v2 2020-09-08 16:29:07 -04:00
  • 178e3d244a Prevent duplicate wrapper tags from crashing (#7283) Cyborgmas 2020-09-08 16:25:23 -04:00
  • bd5e107628 Add partialTicks to RenderNameplateEvent (#7277) Tschipp 2020-09-08 22:24:02 +02:00
  • a477671c03 Fixing logic in getCurrentRailPosition to correctly identify the rail… (#7276) NoahBeech 2020-09-08 16:23:18 -04:00