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Fix for dummied server side registry entries while client has read entries.
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@@ -544,7 +544,7 @@ public class GameData
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// The server believes this is a dummy block identity, but we seem to have one locally. This is likely a conflict
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// in mod setup - Mark this entry as a dummy
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int id = reg.getID(dummy);
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FMLLog.log.warn("Registry {}: The ID {} is currently locally mapped - it will be replaced with a dummy for this session", key, id);
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FMLLog.log.warn("Registry {}: The ID {} @ {} is currently locally mapped - it will be replaced with a dummy for this session", dummy, key, id);
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reg.markDummy(dummy, id);
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}
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});
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