Files
ForestryMC/src/main/java/forestry/api/apiculture/IBeeModifier.java
T
mezz 8da0c0dc95 Get things compiling.
Move ForestryAPI into the Forestry project instead of as a submodule
Include the new RF API
Remove code for mods that have not yet ported to 1.8.9 (add it back later)
Bump version to 5.0.0
2016-02-20 19:51:49 -08:00

71 lines
2.2 KiB
Java

/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
public interface IBeeModifier {
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base territory.
*/
float getTerritoryModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param mate Genome of the bee mate this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the life span of queens.
*/
float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float modifying the production speed of queens.
*/
float getProductionModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the flowering of queens.
*/
float getFloweringModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the chance for a swarmer queen to die off.
*/
float getGeneticDecay(IBeeGenome genome, float currentModifier);
/**
* @return Boolean indicating if housing can ignore rain
*/
boolean isSealed();
/**
* @return Boolean indicating if housing can ignore darkness/night
*/
boolean isSelfLighted();
/**
* @return Boolean indicating if housing can ignore not seeing the sky
*/
boolean isSunlightSimulated();
/**
* @return Boolean indicating whether this housing simulates the nether
*/
boolean isHellish();
}