* Fixed Secondary Species Primary Production
Calling Math.round on probabilities is a logical error
* gradle spotlessApply
* Fixed computation of BeeModifiers to be consistent with additive modifiers
Needs work in other mods (Binnie and MagicBees)
* Fixed doubled base production modifier, fixed tooltips for frames with negative modifiers
* Fixed floating point bug if productionModifier is negative
* Fixed floating point bug if productionModifier + tier is negative
* Float constant suffix
* Actually fix base production modifier
* Improve tooltip coloring, correct production modifier self capping, add float suffixes
* More tooltip improvments
* Nerf base production (apiaries in shambles)
* Halve forestry frame production boost
Co-authored-by: Jakub <[email protected]>
* Added flowering modifier to tooltips
I believe one of the blood magic frames has a non-default flowering modifier
* Fixed flowering modifier in tooltip and made default values visible
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Co-authored-by: Jakub <[email protected]>