Commit Graph

  • 9fb58981c4 Fixed scripted block rendering Goodbird 2024-01-21 18:48:22 +03:00
  • e2634cd4ec Fixed wrong tile entity cast Goodbird 2024-01-21 17:33:20 +03:00
  • 1c1deb7e52 Fixed texture linking Goodbird 2024-01-21 17:32:43 +03:00
  • 98e04797ca Added new GUI type for the script block script editing menu Goodbird 2024-01-21 10:59:38 +03:00
  • dff76888dc Added event hooks for the scripted block Goodbird 2024-01-21 10:59:01 +03:00
  • a3d59164c2 Added and registered scripted block renderer Goodbird 2024-01-21 10:58:14 +03:00
  • 4980125f3d Registered scripted block and its tile Goodbird 2024-01-21 10:57:52 +03:00
  • f052016de5 Added scripted block and its tile Goodbird 2024-01-21 10:57:35 +03:00
  • 123a82831b Changed api branch Goodbird 2024-01-21 10:57:12 +03:00
  • 6da6480dd5 Added an interface for scripted block script handler Goodbird 2024-01-21 10:56:28 +03:00
  • dbdf559cf6 Implemented scripted block event interfaces Goodbird 2024-01-21 10:55:40 +03:00
  • 654ea09152 Added a texture for the scripted block Goodbird 2024-01-21 10:54:21 +03:00
  • d9569d0ef7 New API branch Goodbird 2024-01-20 12:22:17 +03:00
  • e6c86a61db Created a subcommand triggering scripted command event Goodbird 2024-01-20 12:22:05 +03:00
  • 1421f9e819 Added an event hook for the scripted command event Goodbird 2024-01-20 12:17:15 +03:00
  • 1cdeb34953 Implemented the interface for ScriptedCommandEvent Goodbird 2024-01-20 12:16:31 +03:00
  • bc4ab685fc Fix Book and BigSign Kam 2024-01-18 16:18:03 -05:00
  • 399c6fb18c Update api Kam 2024-01-18 16:15:54 -05:00
  • c26369c480 Update API to have IScreenSize Kam 2024-01-18 16:15:33 -05:00
  • 1e8d2fa1a0 Kill Projectile after a Minute Kam 2024-01-18 14:47:15 -05:00
  • 57739e5de3 Fixed book and big sign not saving their contents Goodbird 2024-01-03 11:52:14 +03:00
  • a412ce6008 Fixed NPE spam to log Goodbird 2024-01-03 11:33:46 +03:00
  • f2f8b63ae5 Fixed bug with stuck projectiles Goodbird 2024-01-03 11:08:58 +03:00
  • a9f511f873 Merge branch 'dev' into experimental Kam 2024-01-18 16:09:51 -05:00
  • e1f5c912e7 Change to Wiki Kam 2024-01-18 16:05:38 -05:00
  • 2c00dfc7dd Update Experimental to Experimental API Branch Kam 2024-01-18 16:02:47 -05:00
  • 514432afa6 Merge pull request #110 from Goodbird-git/minor-fixes Kam 2024-01-18 15:58:20 -05:00
  • 2785877c36 Revert "Sync with Dev API" Kam 2024-01-18 15:58:06 -05:00
  • 7fab817694 DEV API Kam 2024-01-18 15:50:05 -05:00
  • 64e014152c Main API Kam 2024-01-18 15:49:55 -05:00
  • f3e162dafe Merge pull request #111 from Goodbird-git/screen-size Kam 2024-01-18 15:06:44 -05:00
  • 5e783236ba Sync with Dev API Kam 2024-01-18 14:51:24 -05:00
  • 0de0d0fea5 Kill Projectile after a Minute Kam 2024-01-18 14:47:15 -05:00
  • 3e43855128 Merge Dev into PR 110 Kam 2024-01-18 14:45:08 -05:00
  • cdd3f22826 Added functionality to the disband party button luisc 2024-01-11 18:24:33 -06:00
  • ae43f0548d GuiFaction Remodel to host two columns now instead of one Kam 2024-01-11 17:05:15 -05:00
  • a6603afe14 Go Bacck GO BACK!!!! Kam 2024-01-11 03:51:48 -05:00
  • 49c036127b Rename Key Binding Button Kam 2024-01-11 03:51:02 -05:00
  • 42f16d6ce1 Remove Faction Inventory Tab for Sub Inventory Tab Kam 2024-01-11 03:50:10 -05:00
  • 2ef38dfdf4 More work on the party GUI, which can now properly start a party. Created a party controller. luisc 2024-01-10 22:14:00 -06:00
  • 0ecc94bdb0 More changes to the party menu, rhs tabs always appear, and a small loading text appears before packets are sent. luisc 2024-01-08 18:19:29 -06:00
  • 020e39907d Added side menu button texture Luis C.M 2024-01-08 00:33:30 -06:00
  • cb6a2be523 Added an empty gui for the party button to go into, fixed vanilla top button not aligning correctly all the time when clicked. Luis C.M 2024-01-08 00:31:54 -06:00
  • ba30c6e094 Added right-hand side buttons and item images to side buttons. Luis C.M 2024-01-08 00:16:44 -06:00
  • eaf146c61f Merge remote-tracking branch 'origin/dev' into dev Luis C.M 2024-01-08 00:15:25 -06:00
  • 8340ae7311 Small fix to animations: still running when using render ticks when the game is paused Luis C.M 2024-01-08 00:15:19 -06:00
  • c3b134b5ae Implemented the ability to get the screen size from server Goodbird 2024-01-05 16:31:57 +03:00
  • 4fdeaba35a Fixed custom gui scroll loosing its size after update in scroll click event Goodbird 2024-01-04 11:10:34 +03:00
  • 02ec17dc6c Fixed textured rect moving after texture shift Goodbird 2024-01-03 23:30:01 +03:00
  • 90d321bb3b Fixed the hitbox of the scrollbar scrolling bar Goodbird 2024-01-03 21:52:55 +03:00
  • 095d7f405c Fixed textured rects hover hitbox not changing with rescale Goodbird 2024-01-03 21:40:43 +03:00
  • 79a15fe1e8 Fixed custom gui with slot update synchronisation Goodbird 2024-01-03 17:57:26 +03:00
  • 37c8c8addc Fixed book and big sign not saving their contents Goodbird 2024-01-03 11:52:14 +03:00
  • e02a81f1fc Fixed NPE spam to log Goodbird 2024-01-03 11:33:46 +03:00
  • 0be46a4e72 Fixed bug with stuck projectiles Goodbird 2024-01-03 11:08:58 +03:00
  • 24d12e25a9 Fix IProjectile Events Kam 2023-12-31 16:10:38 -05:00
  • 782f21f1fe Changed animations to flow into each other more smoothly. Luis C.M 2023-12-23 18:33:16 -06:00
  • bc089a4e14 If the animation data is disabled for players, their last frame of animation will gradually interpolate back to the player's vanilla animations. Luis C.M 2023-12-22 17:25:40 -06:00
  • a67604e22d Implemented animation caching Luis C.M 2023-12-13 14:32:09 -06:00
  • 21c16e5341 Implemented a better synchronisation system for left hand item and projectile item, similar to main hand and armor items system for vanilla Goodbird 2023-12-08 09:47:18 +03:00
  • 8aa9d16d8e Fixed a bug with bodyOffsetY synchronisation Goodbird 2023-12-08 09:20:36 +03:00
  • 7820ad171b Added line support for ICustomNpc Luis C.M 2023-12-03 20:48:44 -06:00
  • eed9dbb92e Added line support for ICustomNpc Luis C.M 2023-12-03 20:48:37 -06:00
  • 8fe2bb89ea Merge remote-tracking branch 'origin/dev' into dev luisc 2023-11-30 15:31:46 -06:00
  • 156a976cdd Implemented get/setDialog functions for ICustomNpc. luisc 2023-11-30 15:29:35 -06:00
  • 58de389ee8 Add Lib Kam 2023-11-30 03:03:58 -05:00
  • 93f886dcbe Update api Kam 2023-11-30 02:56:15 -05:00
  • caf0b1f3f0 Merge branch 'dev' into experimental Kam 2023-11-30 02:52:34 -05:00
  • 8f28e94daf Revert "Prevent Misuse Packets" Kam 2023-11-30 02:52:01 -05:00
  • debd00c1c2 updateEntity Kam 2023-11-22 17:12:30 -05:00
  • 9df2135894 Fix Recipe Duplication Glitch Kam 2023-11-20 16:48:33 -05:00
  • 03aa9c2e9a Fix Button Position Kam 2023-11-20 11:56:04 -05:00
  • fc4685583e Fix Yaw Offset issue for Custom Models Kam 2023-11-18 15:11:19 -05:00
  • f9486c66a2 Hard disable Kam 2023-11-16 15:19:32 -05:00
  • 510c7283f4 Prevents Client from Opening Scripter if Client Side config is disabled Kam 2023-11-16 15:17:52 -05:00
  • f0f83d19ba Fix Memory Leak Kam 2023-11-16 15:08:25 -05:00
  • ff49b1ffbd Refactor all Gecko Internal support to CustomModel Kam 2023-11-16 17:46:12 -05:00
  • c67a8e43cb Add GeckoLib Support Kam 2023-11-16 16:01:32 -05:00
  • 6f8d99d94a Hard disable Kam 2023-11-16 15:19:32 -05:00
  • 850274b11b Prevents Client from Opening Scripter if Client Side config is disabled Kam 2023-11-16 15:17:52 -05:00
  • b29076d5ed Fix Memory Leak Kam 2023-11-16 15:08:25 -05:00
  • 3f534ee004 URLs on Cloaks Kam 2023-11-15 22:55:15 -05:00
  • 64a70fb1bb More Capes!!! Kam 2023-11-15 22:36:07 -05:00
  • 20eb4cd1ab Fix NullPointer in New Animation Frames! Kam 2023-11-15 15:20:27 -05:00
  • 530d6a2d11 1.9 Beta3 Version Kam 2023-11-15 02:24:36 -05:00
  • 36e5e5ecee Fix Pausing on Spot and Changing Frames for Editting Kam 2023-11-15 02:23:04 -05:00
  • 3ac902a4ea Fix zLevel Rendering Kam 2023-11-10 14:55:13 -05:00
  • 8d1c94cf9d Update Frame Slider Colors and Index when Adding Kam 2023-11-10 14:47:56 -05:00
  • 27b7b6f9ae Copy Color Kam 2023-11-10 13:40:56 -05:00
  • a79e60fa7c Increment Frame when you Add/Copy a Frame Kam 2023-11-10 13:40:19 -05:00
  • fa6dd50d50 Implemented frame color markers on the timeline. luisc 2023-11-10 09:16:18 -06:00
  • c1cb77e21b Implemented a slider that scans through the frame timeline. luisc 2023-11-10 08:56:14 -06:00
  • 42c069aeb5 Switching frames now switches the animation to that frame whether you're paused or not luisc 2023-11-10 07:58:15 -06:00
  • f807df934a Changing the current frame in an animation when it's paused now works for all components that change the current frame's index. luisc 2023-11-10 07:45:04 -06:00
  • f35b5a32ac made animation timeline buttons clickable. when paused, clicking the buttons will take you to that point in the animation. Luis C.M 2023-11-09 23:07:52 -06:00
  • f8d96a8c6c Fixed positioning of the frame timeline and slider Luis C.M 2023-11-09 21:46:58 -06:00
  • c4eab9743b Merge remote-tracking branch 'origin/dev' into dev luisc 2023-11-09 21:34:24 -06:00
  • d9b4978471 Implemented a frame timeline for the animation editor luisc 2023-11-09 21:07:15 -06:00
  • c66cb94241 Clamp Slider Values to INTs and better positioning Kam 2023-11-09 20:11:07 -05:00
  • 851edc2e3b Remove ":" from ID in other GUIs to match proper theme of other ID labels Kam 2023-11-09 18:36:30 -05:00