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https://github.com/KAMKEEL/CustomNPC-Plus-API.git
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137 lines
4.4 KiB
Java
137 lines
4.4 KiB
Java
package noppes.npcs.api.handler;
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import java.util.List;
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/**
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* Handler for registering and retrieving script hooks.
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* Addon mods can register custom hooks that will appear in the script editor GUIs.
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*
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* <h3>Available contexts:</h3>
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* <ul>
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* <li>"npc" - NPC script editor</li>
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* <li>"player" - Player scripts editor</li>
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* <li>"block" - Scripted block editor</li>
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* <li>"item" - Scripted item editor</li>
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* <li>"linked_item" - Linked item editor</li>
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* <li>"forge" - Forge scripts editor</li>
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* <li>"global_npc" - Global NPC scripts editor</li>
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* <li>"recipe" - Recipe scripts editor</li>
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* <li>"effect" - Custom effect scripts editor</li>
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* </ul>
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*
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* <h3>Rich Hook Registration (Recommended)</h3>
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* Use {@link #registerHookDefinition(String, IHookDefinition)} for full metadata support:
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* <pre>{@code
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* hooks.registerHookDefinition("player", HookDefinition.builder("onDBCTransform")
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* .eventClass(IDBCEvent.TransformEvent.class)
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* .requiredImports("com.dbc.api.event.IDBCEvent")
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* .cancelable(true)
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* .build());
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* }</pre>
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*/
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public interface IScriptHookHandler {
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// ==================== RICH HOOK REGISTRATION (NEW) ====================
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/**
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* Register a hook with full metadata including event type, imports, and cancelability.
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* This is the recommended way to register addon hooks.
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*
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* @param context The context identifier (e.g., "npc", "player", "block")
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* @param definition The hook definition containing all metadata
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*/
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void registerHookDefinition(String context, IHookDefinition definition);
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/**
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* Get the hook definition for a specific hook.
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*
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* @param context The context identifier
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* @param hookName The hook function name
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* @return The hook definition, or null if not found or no metadata available
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*/
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IHookDefinition getHookDefinition(String context, String hookName);
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/**
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* Get all hook definitions for a context.
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*
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* @param context The context identifier
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* @return List of all hook definitions (may be empty, never null)
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*/
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List<IHookDefinition> getAllHookDefinitions(String context);
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/**
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* Get the current hook revision number.
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* This increments each time a hook is registered, allowing caches to invalidate.
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*
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* @return The current revision number
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*/
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int getHookRevision();
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// ==================== LEGACY HOOK REGISTRATION ====================
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/**
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* Register a hook for a single context (legacy method).
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* Creates a minimal definition without event type metadata.
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*
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* @param context The context identifier (e.g., "npc", "player", "block")
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* @param functionName The script function name (e.g., "onMyCustomEvent")
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*/
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void registerHook(String context, String functionName);
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/**
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* Register a hook for multiple contexts at once.
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*
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* @param functionName The script function name
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* @param contexts The contexts where this hook should appear
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*/
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void registerHooks(String functionName, String... contexts);
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/**
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* Unregister a hook from a specific context.
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*
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* @param context The context to remove the hook from
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* @param functionName The function name to remove
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*/
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void unregisterHook(String context, String functionName);
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/**
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* Unregister a hook from all contexts.
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*
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* @param functionName The function name to remove
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*/
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void unregisterHookFromAll(String functionName);
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/**
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* Get all registered addon hooks for a context.
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* This does not include built-in hooks.
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*
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* @param context The context identifier
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* @return List of hook function names for that context
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*/
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List<String> getAddonHooks(String context);
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/**
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* Get all hooks (built-in + addon) for a context.
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*
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* @param context The context identifier
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* @return List of all hook function names for that context
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*/
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List<String> getAllHooks(String context);
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/**
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* Check if a hook is registered in a specific context.
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*
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* @param context The context to check
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* @param functionName The function name to look for
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* @return true if the hook is registered
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*/
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boolean hasHook(String context, String functionName);
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/**
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* Get all available context identifiers.
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*
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* @return Array of context strings
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*/
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String[] getContexts();
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}
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