mirror of
https://github.com/KAMKEEL/CustomNPC-Plus-API.git
synced 2026-11-14 12:04:43 +00:00
34 lines
877 B
Java
34 lines
877 B
Java
package noppes.npcs.api.entity;
|
|
|
|
import net.minecraft.entity.Entity;
|
|
|
|
/**
|
|
* A directional beam projectile with a trailing path and optional head orb.
|
|
* <p>
|
|
* Beams travel forward from their origin, dealing damage along their length.
|
|
* They can optionally stay attached to their owner and follow the owner's movement.
|
|
* <p>
|
|
* Beams use {@code startFiring} internally rather than {@code startMoving} —
|
|
* this is handled automatically by the fire methods.
|
|
*/
|
|
public interface IEnergyBeam<T extends Entity> extends IEnergyProjectile<T> {
|
|
|
|
/**
|
|
* Width of the beam trail.
|
|
* @return the beam width in blocks
|
|
*/
|
|
float getBeamWidth();
|
|
|
|
void setBeamWidth(float width);
|
|
|
|
float getHeadSize();
|
|
|
|
void setHeadSize(float size);
|
|
|
|
boolean isAttachedToOwner();
|
|
|
|
void setAttachedToOwner(boolean attached);
|
|
|
|
boolean shouldRenderTailOrb();
|
|
}
|