mirror of
https://github.com/KAMKEEL/CustomNPC-Plus-API.git
synced 2026-11-14 16:44:43 +00:00
86 lines
2.2 KiB
Java
86 lines
2.2 KiB
Java
package noppes.npcs.api.gui;
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import net.minecraft.nbt.NBTTagCompound;
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import noppes.npcs.api.entity.IPlayer;
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import noppes.npcs.api.item.IItemStack;
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import java.util.List;
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public interface ICustomGui {
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int getID();
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int getWidth();
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int getHeight();
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List<ICustomGuiComponent> getComponents();
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void clear();
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List<IItemSlot> getSlots();
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void setSize(int width, int height);
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void setDoesPauseGame(boolean pauseGame);
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boolean doesPauseGame();
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void setBackgroundTexture(String resourceLocation);
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String getBackgroundTexture();
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IButton addButton(int id, String text, int x, int y);
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IButton addButton(int id, String text, int x, int y, int width, int height);
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IButton addTexturedButton(int id, String text, int x, int y, int width, int height, String texture);
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IButton addTexturedButton(int id, String text, int x, int y, int width, int height, String texture, int textureX, int textureY);
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ILabel addLabel(int id, String text, int x, int y, int width, int height);
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ILabel addLabel(int id, String text, int x, int y, int width, int height, int color);
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ITextField addTextField(int id, int x, int y, int width, int height);
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ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height);
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ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height, int textureX, int textureY);
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IScroll addScroll(int id, int x, int y, int width, int height, String[] list);
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ILine addLine(int id, int x1, int y1, int x2, int y2, int color, int thickness);
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ILine addLine(int id, int x1, int y1, int x2, int y2);
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IItemSlot addItemSlot(int id, int x, int y);
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IItemSlot addItemSlot(int id, int x, int y, IItemStack itemStack);
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@Deprecated
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IItemSlot addItemSlot(int x, int y);
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@Deprecated
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IItemSlot addItemSlot(int x, int y, IItemStack itemStack);
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void showPlayerInventory(int x, int y);
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ICustomGuiComponent getComponent(int id);
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void removeComponent(int id);
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void updateComponent(ICustomGuiComponent component);
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void update(IPlayer player);
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boolean getShowPlayerInv();
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int getPlayerInvX();
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int getPlayerInvY();
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ICustomGui fromNBT(NBTTagCompound tag);
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NBTTagCompound toNBT();
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}
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