Files
2024-03-17 23:17:19 -04:00

86 lines
2.2 KiB
Java

package noppes.npcs.api.gui;
import net.minecraft.nbt.NBTTagCompound;
import noppes.npcs.api.entity.IPlayer;
import noppes.npcs.api.item.IItemStack;
import java.util.List;
public interface ICustomGui {
int getID();
int getWidth();
int getHeight();
List<ICustomGuiComponent> getComponents();
void clear();
List<IItemSlot> getSlots();
void setSize(int width, int height);
void setDoesPauseGame(boolean pauseGame);
boolean doesPauseGame();
void setBackgroundTexture(String resourceLocation);
String getBackgroundTexture();
IButton addButton(int id, String text, int x, int y);
IButton addButton(int id, String text, int x, int y, int width, int height);
IButton addTexturedButton(int id, String text, int x, int y, int width, int height, String texture);
IButton addTexturedButton(int id, String text, int x, int y, int width, int height, String texture, int textureX, int textureY);
ILabel addLabel(int id, String text, int x, int y, int width, int height);
ILabel addLabel(int id, String text, int x, int y, int width, int height, int color);
ITextField addTextField(int id, int x, int y, int width, int height);
ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height);
ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height, int textureX, int textureY);
IScroll addScroll(int id, int x, int y, int width, int height, String[] list);
ILine addLine(int id, int x1, int y1, int x2, int y2, int color, int thickness);
ILine addLine(int id, int x1, int y1, int x2, int y2);
IItemSlot addItemSlot(int id, int x, int y);
IItemSlot addItemSlot(int id, int x, int y, IItemStack itemStack);
@Deprecated
IItemSlot addItemSlot(int x, int y);
@Deprecated
IItemSlot addItemSlot(int x, int y, IItemStack itemStack);
void showPlayerInventory(int x, int y);
ICustomGuiComponent getComponent(int id);
void removeComponent(int id);
void updateComponent(ICustomGuiComponent component);
void update(IPlayer player);
boolean getShowPlayerInv();
int getPlayerInvX();
int getPlayerInvY();
ICustomGui fromNBT(NBTTagCompound tag);
NBTTagCompound toNBT();
}