package noppes.npcs.api.entity; import net.minecraft.entity.Entity; /** * Represents an energy panel barrier - a flat rectangular shield (Wall or Shield mode). */ public interface IEnergyPanel extends IEnergyBarrier { float getPanelWidth(); void setPanelWidth(float width); float getPanelHeight(); void setPanelHeight(float height); float getPanelYaw(); /** * Panel mode: 0=PLACED, 1=HELD, 2=LAUNCHED */ int getPanelMode(); boolean isLaunched(); }