package noppes.npcs.api.entity; import net.minecraft.entity.Entity; /** * Represents an energy disc projectile - a flat spinning disc with optional boomerang behavior. */ public interface IEnergyDisc extends IEnergyProjectile { float getDiscRadius(); void setDiscRadius(float radius); float getDiscThickness(); void setDiscThickness(float thickness); boolean isVertical(); void setVertical(boolean vertical); boolean isBoomerang(); void setBoomerang(boolean boomerang); int getBoomerangDelay(); void setBoomerangDelay(int ticks); boolean isReturning(); }