package noppes.npcs.api.entity; import net.minecraft.entity.Entity; /** * A directional beam projectile with a trailing path and optional head orb. *
* Beams travel forward from their origin, dealing damage along their length. * They can optionally stay attached to their owner and follow the owner's movement. *
* Beams use {@code startFiring} internally rather than {@code startMoving} —
* this is handled automatically by the fire methods.
*/
public interface IEnergyBeam